prompt,prompt_tokens,compression_time,compressed_tokens,compression_ratio,compressed_text,gpt_o1_saving,compression_ratio_normalized "Incremental class learning involves sequentially learning classes in bursts of examples from the same class. This violates the assumptions that underlie methods for training standard deep neural networks, and will cause them to suffer from catastrophic forgetting. Arguably, the best method for incremental class learning is iCaRL, but it requires storing training examples for each class, making it challenging to scale. Here, we propose FearNet for incremental class learning. FearNet is a generative model that does not store previous examples, making it memory efficient. FearNet uses a brain-inspired dual-memory system in which new memories are consolidated from a network for recent memories inspired by the mammalian hippocampal complex to a network for long-term storage inspired by medial prefrontal cortex. Memory consolidation is inspired by mechanisms that occur during sleep. FearNet also uses a module inspired by the basolateral amygdala for determining which memory system to use for recall. FearNet achieves state-of-the-art performance at incremental class learning on image (CIFAR-100, CUB-200) and audio classification (AudioSet) benchmarks. In incremental classification, an agent must sequentially learn to classify training examples, without necessarily having the ability to re-study previously seen examples. While deep neural networks (DNNs) have revolutionized machine perception BID26 , off-the-shelf DNNs cannot incrementally learn classes due to catastrophic forgetting. Catastrophic forgetting is a phenomenon in which a DNN completely fails to learn new data without forgetting much of its previously learned knowledge BID29 . While methods have been developed to try and mitigate catastrophic forgetting, as shown in BID23 , these methods are not sufficient and perform poorly on larger datasets. In this paper, we propose FearNet, a brain-inspired system for incrementally learning categories that significantly outperforms previous methods.The standard way for dealing with catastrophic forgetting in DNNs is to avoid it altogether by mixing new training examples with old ones and completely re-training the model offline. For large datasets, this may require weeks of time, and it is not a scalable solution. An ideal incremental learning system would be able to assimilate new information without the need to store the entire training dataset. A major application for incremental learning includes real-time operation on-board embedded platforms that have limited computing power, storage, and memory, e.g., smart toys, smartphone applications, and robots. For example, a toy robot may need to learn to recognize objects within its local environment and of interest to its owner. Using cloud computing to overcome these resource limitations may pose privacy risks and may not be scalable to a large number of embedded devices. A better solution is on-device incremental learning, which requires the model to use less storage and computational power.In this paper, we propose an incremental learning framework called FearNet (see Fig. 1 ). FearNet has three brain-inspired sub-systems: 1) a recent memory system for quick recall, 2) a memory system for long-term storage, and 3) a sub-system that determines which memory system to use for a particular example. FearNet mitigates catastrophic forgetting by consolidating recent memories into long-term storage using pseudorehearsal BID34 . Pseudorehearsal allows the network to revisit previous memories during incremental training without the need to store previous training examples, which is more memory efficient.Figure 1: FearNet consists of three braininspired modules based on 1) mPFC (longterm storage), 2) HC (recent storage), and 3) BLA for determining whether to use mPFC or HC for recall.Problem Formulation: Here, incremental class learning consists of T study-sessions. At time t, the learner receives a batch of data B t , which contains N t labeled training samples, i.e., B t = {(x j , y j )} Nt j=1 , where x j ∈ R d is the input feature vector to be classified and y j is its corresponding label. The number of training samples N t may vary between sessions, and the data inside a study-session is not assumed to be independent and identically distributed (iid). During a study session, the learner only has access to its current batch, but it may use its own memory to store information from prior study sessions. We refer to the first session as the model's ""base-knowledge,"" which contains exemplars from M ≥ 1 classes. The batches learned in all subsequent sessions contain only one class, i.e., all y j will be identical within those sessions.Novel Contributions: Our contributions include:1. FearNet's architecture includes three neural networks: one inspired by the hippocampal complex (HC) for recent memories, one inspired by the medial prefrontal cortex (mPFC) for long-term storage, and one inspired by the basolateral amygdala (BLA) that determines whether to use HC or mPFC for recall.2. Motivated by memory replay during sleep, FearNet employs a generative autoencoder for pseudorehearsal, which mitigates catastrophic forgetting by generating previously learned examples that are replayed alongside novel information during consolidation. This process does not involve storing previous training data.3. FearNet achieves state-of-the-art results on large image and audio datasets with a relatively small memory footprint, demonstrating how dual-memory models can be scaled. FearNet's mPFC is trained to both discriminate examples and also generate new examples. While the main use of mPFC's generative abilities is to enable psuedorehearsal, this ability may also help make the model more robust to catastrophic forgetting. BID18 observed that unsupervised networks are more robust (but not immune) to catastrophic forgetting because there are no target outputs to be forgotten. Since the pseudoexample generator is learned as a unsupervised reconstruction task, this could explain why FearNet is slow to forget old information. Table 5 : Memory requirements to train CIFAR-100 and the amount of memory that would be required if these models were trained up to 1,000 classes. Table 5 shows the memory requirements for each model in Sec. 6.1 for learning CIFAR-100 and a hypothetical extrapolation for learning 1,000 classes. This chart accounts for a fixed model capacity and storage of any data or class statistics. FearNet's memory footprint is comparatively small because it only stores class statistics rather than some or all of the raw training data, which makes it better suited for deployment.An open question is how to deal with storage and updating of class statistics if classes are seen in more than one study sessions. One possibility is to use a running update for the class means and covariances, but it may be better to favor the data from the most recent study session due to learning in the autoencoder.FearNet assumed that the output of the mPFC encoder was normally distributed for each class, which may not be the case. It would be interesting to consider modeling the classes with a more complex model, e.g., a Gaussian Mixture Model. BID34 showed that pseudorehearsal worked reasonably well with randomly generated vectors because they were associated with the weights of a given class. Replaying these vectors strengthened their corresponding weights, which could be what is happening with the pseudo-examples generated by FearNet's decoder. The largest impact on model size is the stored covariance matrix Σ c for each class. We tested a variant of FearNet that used a diagonal Σ c instead of a full covariance matrix. TAB5 shows that performance degrades, but FearNet still works.FearNet can be adapted to other paradigms, such as unsupervised learning and regression. For unsupervised learning, FearNet's mPFC already does a form of it implicitly. For regression, this would require changing mPFC's loss function and may require grouping input feature vectors into similar collections. FearNet could also be adapted to perform the supervised data permutation experiment performed by BID20 and BID24 . This would likely require storing statistics from previous permutations and classes. FearNet would sleep between learning different permutations; however, if the number of classes was high, recent recall may suffer. In this paper, we proposed a brain-inspired framework capable of incrementally learning data with different modalities and object classes. FearNet outperforms existing methods for incremental class learning on large image and audio classification benchmarks, demonstrating that FearNet is capable of recalling and consolidating recently learned information while also retaining old information. In addition, we showed that FearNet is more memory efficient, making it ideal for platforms where size, weight, and power requirements are limited. Future work will include 1) integrating BLA directly into the model (versus training it independently); 2) replacing HC with a semi-parametric model; 3) learning the feature embedding from raw inputs; and 4) replacing the pseduorehearsal mechanism with a generative model that does not require the storage of class statistics, which would be more memory efficient.A SUPPLEMENTAL MATERIAL A.1 MODEL HYPERPARAMETERS TAB1 shows the training parameters for the FearNet model for each dataset. We also experimented with various dropout rates, weight decay, and various activation functions; however, weight decay did not work well with FearNet's mPFC. TAB1 : FearNet Training Parameters TAB2 shows the training parameters for the iCaRL framework used in this paper. We adapted the code from the author's GitHub page for our own experiments. The ResNet-18 convolutional neural network was replaced with a fully-connected neural network. We experimented with various regularization strategies to increase the initial base-knowledge accuracy with weight decay working the best. The values that are given as a range of values are the hyperparameter search spaces. TAB9 shows the training parameters for GeppNet and GeppNet+STM. Parameters not listed here are the default parameters defined by BID17 . The values that are given as a range of values are the hyperparameter search spaces. A.3 BLA VARIANTS Our BLA model is a classifier that determines whether a prediction should be made using HC (recent memory) or mPFC (remote memory). An alternative approach would be to use an outlier detection algorithm that determines whether the data being processed by a sub-network is an outlier for that sub-network and should therefore be processed by the other sub-network. To explore this alternative BLA formulation, we experimented with three outlier detection algorithms: 1) one-class support vector machine (SVM) BID36 , 2) determining if the data fits into a Gaussian distribution using a minimum covariance determinant estimation (i.e., elliptical envelope) (Rousseeuw BID35 , and 3) the isolation forest BID27 . All three of these methods set a rejection criterion for if the test sample exists in HC; whereas the binary MLP reports a probability on how likely the test sample resides in HC. TAB5 : Performance of different BLA variants.",2233,0.185,1072,2.0830223880597014,"Incremental class learning involves learning classes violates assumptions deep neural networks catastrophic forgetting best method is iCaRL requires storing training examples challenging to scale propose FearNet for generative model store previous examples memory efficient uses brain-inspired dual-memory system new memories consolidated from recent memories hippocampal to long-term storage medial prefrontal cortex Memory consolidation inspired by sleep uses module basolateral amygdala for memory system for recall achieves performance at incremental learning on image CUB-200 audio classification) benchmarks incremental classification agent must sequentially learn to classify examples without re-study examples deep neural networks revolutionized machine perception incrementally learn classes due to catastrophic forgetting Catastrophic forgetting DNN fails learn new data without forgetting previously learned knowledge methods developed to mitigate forgetting not sufficient perform poorly on larger datasets propose FearNet brain-inspired system for learning outperforms previous methods standard catastrophic forgetting in avoid by mixing new training examples with old re-training model offlinelarge datasets require weeks not scalable solution ideal incremental learning system assimilate new information without entire training dataset major application incremental learning includes real-time operation on embedded platforms limited computing power storage memory smart toys smartphone applications robots toy robot learn recognize objects local environment interest owner cloud computing privacy risks not scalable large embedded devices better solution on-device incremental learning less storage computational power incremental learning framework FearNet Fig. 1 three sub-systems recent memory system quick recall long-term storage 3) memory system example mitigates catastrophic forgetting consolidating recent memories into long storage pseudorehearsal Pseudorehearsal allows revisit previous memories without store more memory efficient.Figure 1: FearNet three braininspired modules mPFC HC BLA recall incremental class learning T study-sessions learner receives batch data B t N t labeled training samples B t = {(x j , y j )} Nt j=1 x j d input feature vector y j corresponding labeltraining samples vary between sessions data study-session not independent identically distributed session learner access to current batch use memory store information prior sessions first session model's ""base-knowledge contains exemplars from M ≥ 1 classes batches subsequent sessions contain one class identical Contributions FearNet's includes three neural networks hippocampal complex (HC for recent memories medial prefrontal cortex (mPFC for long-term storage basolateral amygdala (BLA) HC or mPFC for recall Motivated by memory replay during sleep FearNet employs generative autoencoder for pseudorehearsal mitigates catastrophic forgetting generating learned examples previous training FearNet achieves results on large image audio datasets small memory footprint dual-memory models mPFC trained to discriminate examples generate new examples generative abilities psuedorehearsal model robust to catastrophic forgetting unsupervised networks robust not immune to catastrophic forgetting no target outputs pseudoexample generator unsupervised reconstruction task FearNet slow to forget old information Table 5 Memory requirements to train CIFAR-100 to 1,000 classes memory requirements for each model6.1 learning CIFAR-100 hypothetical extrapolation 1,000 classes chart accounts fixed model capacity storage data class statistics FearNet's memory footprint small stores class statistics raw training data better suited deployment open question storage updating class statistics more than study sessions running update class means covariances favor data recent study session.FearNet output mPFC encoder distributed each class not consider modeling classes complex model Gaussian Mixture Model BID34 showed pseudorehearsal worked with randomly generated vectors associated weights class Replaying vectors strengthened weights pseudo-examples FearNet's decoder largest impact model size stored covariance matrix Σ c each class tested variant FearNet diagonal Σ c instead full covariance matrix performance degrades FearNet works.FearNet adapted paradigms unsupervised learning regression unsupervised learning FearNet's mPFC implicitly regression changing mPFC's loss function grouping input feature vectors similar collections FearNet supervised data permutation experiment BID20 BID24 storing statistics previous permutations classes FearNet sleep between learning permutations if number classes high recent recall may suffer.proposed brain-inspired framework incrementally learning data different modalities object classes FearNet outperforms class learning large image audio classification benchmarks recalling consolidating learned information retaining old information memory efficient ideal for platforms size weight power requirements limited Future work integrating BLA into model replacing HC with semi-parametric model learning feature from raw inputs replacing pseduorehearsal mechanism with generative model storage class statistics more memory efficient SUPPLEMENTAL MATERIAL MODEL HYPERPARAMETERS TAB1 training parameters FearNet model dataset experimented dropout rates weight decay activation functions weight decay work with FearNet mPFC FearNet Training Parameters TAB2 training parameters iCaRL framework adapted code from author GitHub ResNet-18 convolutional neural network replaced with fully-connected neural network experimented regularization strategies increase base-knowledge accuracy weight decay best values hyperparameter search spaces TAB9 training parameters for GeppNet GeppNet+STM default parameters defined BID17 hyperparameter search spacesBLA VARIANTS BLA model classifier determines prediction using HC memory or mPFC (remote alternative approach outlier detection algorithm data processed sub-network outlier experimented with three outlier detection algorithms one-class support vector machine (SVM) BID36 determining data Gaussian distribution minimum covariance determinant estimation (Rousseeuw BID35 isolation forest BID27 methods set rejection criterion test sample in HC binary MLP reports probability test sample in HC. TAB5 : Performance of BLA variants",0.02,0.4854136017619636 "Multi-view learning can provide self-supervision when different views are available of the same data. Distributional hypothesis provides another form of useful self-supervision from adjacent sentences which are plentiful in large unlabelled corpora. Motivated by the asymmetry in the two hemispheres of the human brain as well as the observation that different learning architectures tend to emphasise different aspects of sentence meaning, we present two multi-view frameworks for learning sentence representations in an unsupervised fashion. One framework uses a generative objective and the other a discriminative one. In both frameworks, the final representation is an ensemble of two views, in which, one view encodes the input sentence with a Recurrent Neural Network (RNN), and the other view encodes it with a simple linear model. We show that, after learning, the vectors produced by our multi-view frameworks provide improved representations over their single-view learnt counterparts, and the combination of different views gives representational improvement over each view and demonstrates solid transferability on standard downstream tasks. Multi-view learning methods provide the ability to extract information from different views of the data and enable self-supervised learning of useful features for future prediction when annotated data is not available BID16 . Minimising the disagreement among multiple views helps the model to learn rich feature representations of the data and, also after learning, the ensemble of the feature vectors from multiple views can provide an even stronger generalisation ability.Distributional hypothesis BID22 noted that words that occur in similar contexts tend to have similar meaning BID51 , and distributional similarity BID19 consolidated this idea by stating that the meaning of a word can be determined by the company it has. The hypothesis has been widely used in machine learning community to learn vector representations of human languages. Models built upon distributional similarity don't explicitly require humanannotated training data; the supervision comes from the semantic continuity of the language data.Large quantities of annotated data are usually hard and costly to obtain, thus it is important to study unsupervised and self-supervised learning. Our goal is to propose learning algorithms built upon the ideas of multi-view learning and distributional hypothesis to learn from unlabelled data. We draw inspiration from the lateralisation and asymmetry in information processing of the two hemispheres of the human brain where, for most adults, sequential processing dominates the left hemisphere, and the right hemisphere has a focus on parallel processing BID9 , but both hemispheres have been shown to have roles in literal and non-literal language comprehension BID15 BID14 .Our proposed multi-view frameworks aim to leverage the functionality of both RNN-based models, which have been widely applied in sentiment analysis tasks BID57 , and the linear/loglinear models, which have excelled at capturing attributional similarities of words and sentences BID5 BID24 BID51 for learning sentence representations. Previous work on unsupervised sentence representation learning based on distributional hypothesis can be roughly categorised into two types:Generative objective: These models generally follow the encoder-decoder structure. The encoder learns to produce a vector representation for the current input, and the decoder learns to generate sentences in the adjacent context given the produced vector BID24 BID20 BID50 . The idea is straightforward, yet its scalability for very large corpora is hindered by the slow decoding process that dominates training time, and also the decoder in each model is discarded after learning as the quality of generated sequences is not the main concern, which is a waste of parameters and learning effort.Our first multi-view framework has a generative objective and uses an RNN as the encoder and an invertible linear projection as the decoder. The training time is drastically reduced as the decoder is simple, and the decoder is also utilised after learning. A regularisation is applied on the linear decoder to enforce invertibility, so that after learning, the inverse of the decoder can be applied as a linear encoder in addition to the RNN encoder.Discriminative Objective: In these models, a classifier is learnt on top of the encoders to distinguish adjacent sentences from those that are not BID31 BID26 BID40 BID33 ; these models make a prediction using a predefined differentiable similarity function on the representations of the input sentence pairs or triplets.Our second multi-view framework has a discriminative objective and uses an RNN encoder and a linear encoder; it learns to maximise agreement among adjacent sentences. Compared to earlier work on multi-view learning BID16 BID17 BID52 that takes data from various sources or splits data into disjoint populations, our framework processes the exact same data in two distinctive ways. The two distinctive information processing views tend to encode different aspects of an input sentence; forcing agreement/alignment between these views encourages each view to be a better representation, and is beneficial to the future use of the learnt representations.Our contribution is threefold:• Two multi-view frameworks for learning sentence representations are proposed, in which one framework uses a generative objective and the other one adopts a discriminative objective. Two encoding functions , an RNN and a linear model, are learnt in both frameworks.• The results show that in both frameworks, aligning representations from two views gives improved performance of each individual view on all evaluation tasks compared to their single-view trained counterparts, and furthermore ensures that the ensemble of two views provides even better results than each improved view alone.• Models trained under our proposed frameworks achieve good performance on the unsupervised tasks, and overall outperform existing unsupervised learning models, and armed with various pooling functions, they also show solid results on supervised tasks, which are either comparable to or better than those of the best unsupervised transfer model. It is shown BID24 that the consistency between supervised and unsupervised evaluation tasks is much lower than that within either supervised or unsupervised evaluation tasks alone and that a model that performs well on supervised evaluation tasks may fail on unsupervised tasks. It is subsequently showed BID13 BID48 ) that, with large-scale labelled training corpora, the resulting representations of the sentences from the trained model excel in both supervised and unsupervised tasks, while the labelling process is costly. Our model is able to achieve good results on both groups of tasks without labelled information. In both frameworks, RNN encoder and linear encoder perform well on all tasks, and generative objective and discriminative objective give similar performance. We proposed multi-view sentence representation learning frameworks with generative and discriminative objectives; each framework combines an RNN-based encoder and an average-on-wordvectors linear encoder and can be efficiently trained within a few hours on a large unlabelled corpus. The experiments were conducted on three large unlabelled corpora, and meaningful comparisons were made to demonstrate the generalisation ability and transferability of our learning frameworks and consolidate our claim. The produced sentence representations outperform existing unsupervised transfer methods on unsupervised evaluation tasks, and match the performance of the best unsupervised model on supervised evaluation tasks.Our experimental results support the finding BID24 ) that linear/log-linear models (g in our frameworks) tend to work better on the unsupervised tasks, while RNN-based models (f in our frameworks) generally perform better on the supervised tasks. As presented in our experiments, multi-view learning helps align f and g to produce better individual representations than when they are learned separately. In addition, the ensemble of both views leveraged the advantages of both, and provides rich semantic information of the input sentence. Future work should explore the impact of having various encoding architectures and learning under the multi-view framework.Our multi-view learning frameworks were inspired by the asymmetric information processing in the two hemispheres of the human brain, in which the left hemisphere is thought to emphasise sequential processing and the right one more parallel processing BID9 . Our experimental results raise an intriguing hypothesis about how these two types of information processing may complementarily help learning.",1560,0.125,757,2.060766182298547,Multi-view learning self-supervision when different views available same data Distributional hypothesis provides self-supervision from adjacent sentences in large unlabelled corpora Motivated by asymmetry hemispheres human brain different learning architectures emphasise different aspects sentence meaning present two multi-view frameworks for learning sentence representations One uses generative objective other discriminative final representation two views one encodes input sentence Recurrent Neural Network linear model after learning vectors multi-view provide improved representations single-view combination views representational improvement transferability on tasks Multi-view learning information from different views enable self-supervised learning of features for future prediction when annotated data not available Minimising disagreement among views helps model learn rich feature representations feature vectors from stronger generalisation.Distributional hypothesis BID22 words similar contexts similar meaning similarity meaning word determined by company hypothesis used in machine learning learn vector representations human languages Models similarity require humanannotated training data supervision from semantic continuity language data quantities annotated data hard costly to obtain important to study unsupervised self-supervised learninggoal propose learning algorithms multi-view learning distributional hypothesis learn from unlabelled data inspiration from lateralisation asymmetry information processing two hemispheres human brain sequential processing dominates left hemisphere right hemisphere parallel processing both hemispheres roles in literal non-literal language comprehension proposed multi-view frameworks leverage RNN-based models applied sentiment analysis linear/loglinear models capturing attributional similarities words sentences for learning sentence representations Previous work unsupervised sentence representation learning distributional hypothesis categorised two types:Generative objective models follow encoder-decoder structure encoder learns vector representation current input decoder generate sentences adjacent context vector scalability for large corpora hindered by slow decoding process decoder discarded after learning quality generated sequences not main concern waste of parameters learning effort first multi-view framework generative objective uses RNN encoder invertible linear projection decoder training time reduced decoder simple utilised after learning regularisation applied on linear decoder enforce invertibility after learning inverse decoder applied linear encoder RNN encoderDiscriminative Objective models classifier learnt distinguish adjacent sentences BID31 BID26 BID40 BID33 models prediction differentiable similarity function on input sentence pairs triplets second multi-view framework discriminative objective uses RNN encoder linear encoder agreement among adjacent sentences Compared to earlier work multi-view learning framework processes data two distinctive ways views encode different aspects input sentence forcing agreement/alignment encourages better representation beneficial to future use learnt representations contribution threefold Two multi-view frameworks for representations proposed uses generative objective other discriminative objective Two encoding functions RNN linear model learnt in both frameworks results show aligning representations from two views improved performance on evaluation tasks single-view ensures ensemble two views provides better results Models trained under proposed frameworks achieve good performance on unsupervised tasks outperform existing unsupervised learning models pooling functions show solid results on supervised tasks comparable to or better best unsupervised transfer model consistency between supervised unsupervised evaluation tasks lower model well supervised may fail on unsupervisedshowed BID13 BID48 large-scale labelled training corpora representations excel in supervised unsupervised tasks labelling process costly Our model good results without labelled information RNN encoder linear encoder perform well all tasks generative discriminative objective similar performance proposed multi-view sentence representation learning frameworks generative discriminative objectives framework combines RNN-based encoder average-on-wordvectors linear encoder trained few hours on large unlabelled corpus experiments conducted on three large unlabelled corpora comparisons generalisation ability transferability claim sentence representations outperform existing unsupervised transfer methods unsupervised tasks match performance best unsupervised model supervised results support linear/log-linear models work better unsupervised tasks RNN-based models perform better supervised tasks multi-view learning helps align f g better representations ensemble both views advantages provides rich semantic information input sentence Future work explore impact various encoding learning under multi-view framework multi-view learning frameworks inspired by asymmetric information processing two hemispheres human brain left sequential processing parallel processing results raise hypothesis two types information processing help learning,0.01,0.4281966592604652 "We show how discrete objects can be learnt in an unsupervised fashion from pixels, and how to perform reinforcement learning using this object representation. More precisely, we construct a differentiable mapping from an image to a discrete tabular list of objects, where each object consists of a differentiable position, feature vector, and scalar presence value that allows the representation to be learnt using an attention mechanism. Applying this mapping to Atari games, together with an interaction net-style architecture for calculating quantities from objects, we construct agents that can play Atari games using objects learnt in an unsupervised fashion. During training, many natural objects emerge, such as the ball and paddles in Pong, and the submarine and fish in Seaquest. This gives the first reinforcement learning agent for Atari with an interpretable object representation, and opens the avenue for agents that can conduct object-based exploration and generalization. Humans are able to parse the world as a collection of objects, that are discrete, persistent, and can be interacted with. Humans can use this representation for planning, reasoning, and exploration. When playing a game such as Montezuma's Revenge in Atari, a human can identify the different objects, such as an avatar that moves in a 2-D plane, a rolling skull, and a key. Even if they do not know initially what to do, they can explore the state space using the prior knowledge that objects persist, move around contiguously, and can interact with other objects in local proximity.This explicit representation of objects and prior knowledge is missing from artificial reinforcement learning agents, such as DQN BID11 ). Although architectures such as DQN attain superhuman performance on many games, in particular those whose reward signal is dense (see e.g., BID1 ), its performance on games with sparse rewards, or greater planning complexity, is often below that of humans. Perhaps explicit object knowledge is one missing ingredient, which would allow for more powerful exploration than existing epsilon-greedy methods (that simply execute a random walk in action space).In this paper we set forth a method to learn objects from pixels in an unsupervised manner. By an object representation, we mean a ""tabular"" representation, where there is a list of objects, and each object has a position and a set of features (represented by a vector).Learning such a representation from input pixels is a non-trivial challenge. The space of possible inputs is a connected manifold, but the space of object representations is disconnected; for example, there is no continuous transformation from 4 objects to 5. We address this challenge by introducing an object presence value between 0 and 1, which is a continuous relaxation of whether an object is present or not.We give a method of tracking the same object across multiple frames (object persistence), and give an architecture that can perform calculations using the object representation. We test this model in the Atari domain, and show that it is possible to do reinforcement learning on a learnt object representation. Objects such as the ball and paddles in Pong, and the submarine and fish in Seaquest, emerge naturally without supervision. We give results and insights into how best to calculate global values from a collection of objects using an ""interaction net"" style architecture, where calculations are invariant to object order.",654,0.066,305,2.144262295081967,"show discrete objects learnt unsupervised from pixels perform reinforcement learning object representation construct differentiable mapping from image to discrete tabular list objects each object differentiable position feature vector scalar presence value representation learnt using attention mechanism Applying mapping to Atari games interaction net-style architecture calculating quantities objects construct agents play Atari games using objects learnt unsupervised training natural objects emerge ball paddles in Pong submarine fish in Seaquest first reinforcement learning agent for Atari interpretable object representation opens avenue for agents object-based exploration generalization Humans parse world as collection of objects discrete persistent interacted with use representation for planning reasoning exploration Montezuma's Revenge Atari human identify objects avatar rolling skull key explore state space prior knowledge objects persist move interact objects explicit representation objects prior knowledge missing from artificial reinforcement learning agents DQN BID11 DQN superhuman performance on games performance games sparse rewards greater planning complexity below humansexplicit object knowledge missing ingredient powerful exploration than epsilon-greedy methods random walk action paper method to learn objects from pixels unsupervised object representation ""tabular"" representation list objects each position features (represented by vector).Learning representation from input pixels challenge space inputs connected object representations disconnected no continuous transformation from 4 objects to 5. object presence value between 0 and 1 continuous relaxation object method tracking same object across multiple frames architecture calculations using object representation test model in Atari domain reinforcement learning on learnt object representation Objects ball and paddles in Pong submarine and fish in Seaquest emerge naturally without supervision results insights calculate global values from objects ""interaction net"" architecture calculations invariant to object order",0.01,0.6428510498379444 "Most recent gains in visual recognition have originated from the inclusion of attention mechanisms in deep convolutional networks (DCNs). Because these networks are optimized for object recognition, they learn where to attend using only a weak form of supervision derived from image class labels. Here, we demonstrate the benefit of using stronger supervisory signals by teaching DCNs to attend to image regions that humans deem important for object recognition. We first describe a large-scale online experiment (ClickMe) used to supplement ImageNet with nearly half a million human-derived ""top-down"" attention maps. Using human psychophysics, we confirm that the identified top-down features from ClickMe are more diagnostic than ""bottom-up"" saliency features for rapid image categorization. As a proof of concept, we extend a state-of-the-art attention network and demonstrate that adding ClickMe supervision significantly improves its accuracy and yields visual features that are more interpretable and more similar to those used by human observers. Attention has become the subject of intensive research within the deep learning community. While biology is sometimes mentioned as a source of inspiration BID34 BID23 BID2 You et al., 2016; BID3 BID41 BID1 , the attentional mechanisms that have been considered remain limited in comparison to the rich and diverse array of processes used by the human visual system (see BID15 , for a review). In addition, whereas human attention is controlled by varying task demands, attention networks used in computer vision are solely optimized for object recognition. This means that, unlike infants who can rely on a myriad of visual cues and supervision to learn to focus their attention BID15 , DCNs must solve this challenging problem with weak supervisory signals derived from statistical associations between image pixels and class labels. Here, we investigate how explicit human supervision -teaching DCNs what and where to attend -affects their performance and interpretability. We have described the ClickMe dataset, which is aimed at supplementing ImageNet with nearly a half-million human-derived attention maps. The approach was validated with human psychophysics, which indicated the sufficiency of ClickMe features for rapid visual categorization. When participants viewed images that were masked to reveal commonly selected ClickMe map locations, they reached ceiling recognition accuracy when only 6% of image pixels were visible. By comparison, participants viewing images masked according to bottom-up saliency map locations did not reach ceiling performance until the full image was visible. These results indicate that ClickMe.ai may also provide novel insights into human vision with a measure of feature diagnosticity that goes beyond classic bottom-up saliency measures. While a detailed analysis of the ClickMe features falls outside the scope of the present study, we expect a more systematic analysis of this data, including the timecourse of feature selection BID4 BID11 , will aid our understanding of the different attention mechanisms responsible for the selection of diagnostic image features.We also extended the squeeze-and-excitation (SE) module which constituted the building block of the winning architecture in the ILSVRC17 challenge. We trained an SE-ResNet-50 on a reduced amount of data (∼ 300K samples) and found that the architecture overfits compared to a standard ResNet-50. We described a novel global-and-local attention (GALA) module and found that the proposed GALA-ResNet-50, however, significantly increases accuracy in this regime and cuts down top-5 error by ∼ 25% over both . In addition, we described an approach to co-train GALA using ClickMe supervision and cue the network to attend to image regions that are diagnostic to humans for object recognition. The routine casts ClickMe map prediction as an auxiliary task that can be combined with a primary visual categorization task. We found a trade-off between learning visual representations that are more similar to those used by human observers vs. learning visual representations that are more optimal for ILSVRC. The proper trade-off resulted in a model with better classification accuracy and more interpretable visual representations (both qualitatively and according to quantitative experiments on the ClickMe dataset and Microsoft COCO images).While recent advancements in DCNs have led to models that perform on par with human observers in basic visual recognition tasks, there is also growing evidence of qualitative differences in the visual strategies that they employ BID30 BID38 BID8 BID22 . It is not known whether these discrepancies arise because of differences in mechanisms for visual inference or fundamentally different training routines. However , our success in encouraging DCNs to learn more human-like representations with ClickMe map supervision suggests that improved training regimens can help close this gap. In particular , DCNs lack explicit mechanisms for perceptual grouping and figure-ground segmentation which are known to play a key role in the development of our visual system BID18 BID27 ) by simplifying the process of discarding background clutter. In the absence of figure-ground mechanisms, DCNs are compelled to associate foreground objects and their context as single perceptual units. This leads to DCN representations that are significantly more distributed compared to those used by humans BID22 . We hope that this work will help catalyze interest in the development of novel training paradigms that leverage combinations of visual cues (depth, motion, etc) for figure-ground segregation in order to substitute for the human supervision used here for co-training GALA.",1060,0.093,516,2.054263565891473,"gains in visual recognition from attention mechanisms in deep convolutional networks (DCNs). networks optimized for object recognition learn attend using weak supervision from image class labels demonstrate benefit of stronger supervisory signals teaching DCNs to attend image regions important for object recognition describe large-scale online experiment (ClickMe) ImageNet with half million human-derived ""top-down"" attention maps confirm top-down features from ClickMe more diagnostic than ""bottom-up saliency features for rapid image categorization extend attention network adding ClickMe supervision improves accuracy yields visual features more interpretable similar to human observers Attention subject of intensive research deep learning community inspiration attentional mechanisms limited to processes human visual system human attention controlled by task demands attention networks in computer vision optimized for object recognition unlike infants visual cues supervision DCNs solve with weak supervisory signals from statistical associations between image pixels class labels investigate explicit human supervision -teaching DCNs performance interpretability ClickMe dataset supplementing ImageNet with half-million human-derived attention mapsapproach validated with human psychophysics indicated sufficiency ClickMe features for rapid visual categorization participants viewed images masked ClickMe map locations reached ceiling recognition accuracy when 6% image pixels visible participants viewing images masked reach ceiling performance until full image visible results indicate ClickMe.ai may provide novel insights human vision feature diagnosticity beyond saliency measures detailed analysis ClickMe features outside study systematic analysis feature selection understanding attention mechanisms selection diagnostic image features extended squeeze-and-excitation (SE) module architecture ILSVRC17 challenge trained SE-ResNet-50 on reduced data 300K samples architecture overfits standard ResNet-50 described novel global-and-local attention (GALA) module increases accuracy cuts down top-5 error by ∼ 25% described approach to co-train GALA using ClickMe supervision image regions diagnostic for object recognition ClickMe map prediction auxiliary task combined with primary visual categorization task found trade-off between learning visual representations similar optimal for ILSVRCtrade-off in model better classification accuracy interpretable visual representations experiments ClickMe dataset Microsoft COCO advancements DCNs led models on par with human observers visual recognition tasks evidence qualitative differences in visual strategies BID30 BID38 BID8 BID22 not known discrepancies differences mechanisms visual inference or different training routines success encouraging DCNs learn human-like representations ClickMe supervision suggests improved training regimens can close gap DCNs lack mechanisms perceptual grouping figure-ground segmentation key visual system BID18 BID27 discarding background clutter absence mechanisms DCNs associate foreground objects context as single perceptual units leads to DCN representations distributed hope work catalyze interest novel training paradigms visual cues for figure-ground segregation substitute human supervision",0.01,0.4114795317740612 "In recent years, deep neural networks have demonstrated outstanding performancein many machine learning tasks. However, researchers have discovered that thesestate-of-the-art models are vulnerable to adversarial examples: legitimate examples added by small perturbations which are unnoticeable to human eyes. Adversarial training, which augments the training data with adversarial examples duringthe training process, is a well known defense to improve the robustness of themodel against adversarial attacks. However, this robustness is only effective tothe same attack method used for adversarial training. Madry et al. (2017) suggest that effectiveness of iterative multi-step adversarial attacks and particularlythat projected gradient descent (PGD) may be considered the universal first order adversary and applying the adversarial training with PGD implies resistanceagainst many other first order attacks. However, the computational cost of theadversarial training with PGD and other multi-step adversarial examples is muchhigher than that of the adversarial training with other simpler attack techniques. In this paper, we show how strong adversarial examples can be generated only ata cost similar to that of two runs of the fast gradient sign method (FGSM), allowing defense against adversarial attacks with a robustness level comparable to thatof the adversarial training with multi-step adversarial examples. We empiricallydemonstrate the effectiveness of the proposed two-step defense approach againstdifferent attack methods and its improvements over existing defense strategies. Despite the fact that deep neural networks demonstrate outstanding performance for many machine learning tasks, researchers have found that they are susceptible to attacks by adversarial examples BID18 ; BID2 ). Adversarial examples which are generated by adding crafted perturbations to legitimate input samples are indistinguishable to human eyes. For classification tasks, these perturbations may cause the legitimate samples to be misclassified by the model at the inference time. While there exists no widely agreed conclusion, several studies attempted to explain the underlying causes of the susceptibility of deep neural networks toward adversarial examples. The vulnerability is ascribed to the linearity of the model BID2 ), low flexibility BID1 ), or the flatness/curvedness of the decision boundaries BID10 ), but a more general cause is still under research. The recent literature considered two types of threat models: black-box and white-box attacks. In black-box attacks, the attacker is assumed to have no access to the architecture and parameters of the model, whereas in white-box attacks, the attacker has complete access to such information. Several white-box attack methods were proposed BID2 , BID12 , BID17 , BID0 , BID9 ). In response, several defenses have been proposed to mitigate the effect of adversarial attacks. These defenses were developed along three main directions: (1) expanding the training data to make the classifier more robustly learn the underlying function, e.g., by adversarial training which augments the training data set with adversarial examples generated by certain attack methods BID18 , BID2 , BID5 ); (2) modifying the training procedure to reduce the gradients of the model w.r.t. the input such that the classifier becomes more robust to input perturbations, e.g., via input gradient regularization BID15 , or defensive distillation BID14 ; and (3) using external models as network add-ons when classifying unseen examples (feature squeezing BID19 , MagNet BID8 , and Defense-GAN) BID16 ).Adversarial training, a simple but effective method to improve the robustness of a deep neural network against white-box adversarial attacks, uses the same white-box attack mechanism to generate adversarial examples for augmenting the training data set. However, if the attacker applies a different attack strategy, adversarial training does not work well due to gradient masking BID13 . BID7 have suggested the effectiveness of iterative multi-step adversarial attacks. In particular, it was suggested that projected gradient descent (PGD) PGD may be considered the strongest first-order attack so that the adversarial training with PGD can boost the resistance against many other first-order attacks. However, in the literature a large number (e.g. 40) of steps of back propagation are typically used in the iterative attack method of PGD or its closely related variant iterative fast gradient (IFGSM) BID5 to find strong adversarial examples to be used in each adversarial training step, incurring a prohibitively high computational complexity particularly for large DNNs or training datasets.In this paper, we propose an efficient two-step adversarial defense technique, called e2SAD, to facilitate defense against multiple types of whitebox and blackbox attacks with a quality on a par with the expensive adversarial training using the well-known multi-step attack the iterative fast gradient method (IFGSM) BID5 . The first step of e2SAD is similar to the basic adversarial training, where an adversarial example is generated by applying a simple one-step attack method such as the fast gradient sign method (FGSM). Then in the second step, e2SAD attemps to generate a second adversarial example at which the vulnerability of the current model is maximally revealed such that the resulting defense is at the same quality level of the much more expensive IFGSMbased adversarial training. Finally, the two adversarial examples are taken into consideration in the proposed loss function according to which a more robust model is trained, resulting strong defense to both one-step and multi-step iterative attacks with a training time much less less than that of the adversarial training using IFGSM. The main contributions of this paper are as follows:• We propose a computationally efficient method to generate two adversarial examples per input example while effectively revealing the vulnerability of the learned classifier in the neighborhood of each clean data point;• We show that by considering the generated adversarial examples as part of a well-designed final loss function, the resulting model is robust to both one-step and iterative white box attacks;• We further demonstrate that by adopting other techniques in our two-step approach like the use of soft labels and hyper parameter tuning, robust defense against black box attacks can be achieved. We have aimed to improve the robustness of deep neural networks by presenting an efficient twostep adversarial defense technique e2SAD, particularly w.r.t to strong iterative multi-step attacks. This objective is achieved by finding a combination of two adversarial points to best reveal the vulnerability of the model around each clean input. In particular, we have demonstrated that using a dissimilarity measure between the first and second adversarial examples we are able to appropriately locate the second adversary in a way such that including both types of adversaries in the final training loss function leads to improved robustness against multi-step adversarial attacks. We have demonstrated the effectiveness of e2SAD in terms of defense against while-box one-step FGSM and multi-step IFGSM attacks and black-box IFGSM attacks under various settings.e2SAD provides a general mechanism for defending both one-step and multiple attacks and for balancing between these two defense needs, the latter of which can be achieved by properly tuning the corresponding weight hyperparameters in the training loss function. In the future work, we will explore hyperparameter tuning and other new techniques to provide a more balanced or further improved defense quality for a wider range of white and black box attacks.",1474,0.124,711,2.073136427566807,deep neural networks demonstrated performancein machine learning tasks researchers discovered models vulnerable to adversarial examples added by small perturbations unnoticeable to human eyes Adversarial training augments data with examples robustness against attacks robustness only effective same attack method Madry et al. (2017) suggest iterative multi-step adversarial attacks projected gradient descent (PGD) universal first order adversary training PGD implies attacks computational cost of training with PGD multi-step examples muchhigher than with other simpler attack techniques paper show strong adversarial examples generated cost similar to two runs fast gradient sign method defense against attacks robustness comparable to multi-step examples effectiveness of proposed two-step defense approach attack methods improvements over existing defense strategies deep neural networks performance susceptible to attacks by adversarial examples Adversarial examples generated by adding perturbations to input samples indistinguishable to human eyes classification perturbations cause samples no agreed conclusion studies explain causes susceptibility deep neural networks toward adversarial examplesvulnerability ascribed to linearity model BID2 low flexibility BID1 flatness/curvedness decision boundaries BID10 general cause under research literature considered threat models black-box white-box attacks In black-box attacks attacker no access to parameters model white-box attacks complete access white-box attack methods proposed BID2 BID12 BID17 BID0 BID9 defenses proposed to mitigate adversarial attacks defenses developed expanding training data classifier adversarial training adversarial examples BID18 modifying training procedure to reduce gradients model classifier robust perturbations input gradient regularization defensive distillation BID14 using external models as network add-ons classifying unseen examples (feature squeezing BID19 MagNet BID8 Defense-GAN BID16 ).Adversarial training neural network against white-box attacks uses same white-box attack mechanism adversarial examples if attacker different attack strategy adversarial training work due to gradient masking BID13 BID7 suggested effectiveness of iterative multi-step adversarial attackssuggested projected gradient descent (PGD) strongest first-order attack adversarial training boost resistance against other attacks literature large 40) steps back propagation used in iterative attack method PGD or iterative fast gradient (IFGSM) BID5 strong adversarial examples training high computational complexity for large DNNs training datasets paper propose efficient two-step adversarial defense technique e2SAD defense against whitebox blackbox attacks quality par with expensive adversarial training multi iterative fast gradient method (IFGSM) BID5 first step e2SAD similar adversarial training adversarial example generated simple one-step attack method second step e2SAD second adversarial example vulnerability current model revealed defense same quality level expensive IFGSMbased training two adversarial examples in proposed loss function more robust model trained strong defense one-step multi-step attacks training time less than training IFGSMcontributions paper propose efficient method generate two adversarial examples per input vulnerability learned classifier each clean data point show considering generated adversarial examples final loss function model robust to one-step iterative white box attacks demonstrate adopting techniques soft labels hyper parameter tuning robust defense against black box attacks improve robustness deep neural networks efficient twostep adversarial defense technique e2SAD strong iterative multi-step attacks objective achieved two adversarial points reveal vulnerability around each clean input demonstrated dissimilarity measure first second examples locate second adversary including both adversaries final training loss function improved robustness against multi-step attacks demonstrated effectiveness e2SAD defense against while-box one-step FGSM multi-step IFGSM black-box IFGSM attacks various settings.e2SAD provides mechanism defending one-step multiple attacks defense needs tuning weight hyperparameters training loss function future work explore hyperparameter tuning new techniques balanced defense quality for white black box attacks,0.01,0.4599984686002599 "Recently several different deep learning architectures have been proposed that take a string of characters as the raw input signal and automatically derive features for text classification. Little studies are available that compare the effectiveness of these approaches for character based text classification with each other. In this paper we perform such an empirical comparison for the important cybersecurity problem of DGA detection: classifying domain names as either benign vs. produced by malware (i.e., by a Domain Generation Algorithm). Training and evaluating on a dataset with 2M domain names shows that there is surprisingly little difference between various convolutional neural network (CNN) and recurrent neural network (RNN) based architectures in terms of accuracy, prompting a preference for the simpler architectures, since they are faster to train and less prone to overfitting. Malware is software that infects computers in order to perform unauthorized malicious activities. In order to successfully achieve its goals, the malware needs to be able to connect to a command and control (C&C) center. To this end, both the controller behind the C&C center (hereafter called botmaster) and the malware on the infected machines can run a Domain Generation Algorithm (DGA) that generates hundreds or even thousands of domains automatically. The malware then attempts at resolving each one of these domains with its local DNS server. The botmaster will have registered one or a few of these automatically generated domains. For these domains that have been actually registered, the malware will obtain a valid IP address and will be able to communicate with the C&C center.The binary text classification task that we address in this paper is: given a domain name string as input, classify it as either malicious, i.e. generated by a DGA, or as benign. Deep neural networks have recently appeared in the literature on DGA detection ; BID8 ; BID15 . They significantly outperform traditional machine learning methods in accuracy, at the price of increasing the complexity of training the model and requiring larger datasets. Independent of the work on deep networks for DGA detection, other deep learning approaches for character based text classification have recently been proposed, including deep neural network architectures designed for processing and classification of tweets BID2 ; BID11 ) as well as general natural language text BID16 ). No systematic study is available that compares the predictive accuracy of all these different character based deep learning architectures, leaving one to wonder which one works best for DGA detection.To answer this open question, in this paper we compare the performance of five different deep learning architectures for character based text classification (see TAB0 ) for the problem of detecting DGAs. They all rely on character-level embeddings, and they all use a deep learning architecture based on convolutional neural network (CNN) layers, recurrent neural network (RNN) layers, or a combination of both. Our most important finding is that for DGA detection, which can be thought of as classification of short character strings, despite of vast differences in the deep network architectures, there is remarkably little difference among the methods in terms of accuracy and false positive rates, while they all comfortably outperform a random forest trained on human engineered features. This finding is of practical value for the design of deep neural network based classifiers for short text classification in industry and academia: it provides evidence that one can select an architecture that BID16 is faster to train, without loss of accuracy. In the context of DGA detection, optimizing the training time is of particular importance, as the models need to be retrained on a regular basis to stay current with respect to new, emerging malware. DGA detection, i.e. the classification task of distinguishing between benign domain names and those generated by malware (Domain Generation Algorithms), has become a central topic in information security. In this paper we have compared five different deep neural network architectures that perform this classification task based purely on the domain name string, given as a raw input signal at character level. All five models, i.e. two RNN based architectures, two CNN based architectures, and one hybrid RNN/CNN architecture perform equally well, catching around 97-98% of malicious domain names against a false positive rate of 0.001. This roughly means that for every 970 malicious domain names that the deep networks catch, they flag only one benign domain name erroneously as malicious. A Random Forest based on human defined linguistic features achieves a recall of only 83% against the same 0.001 false positive rate when trained and tested on the same data that was used for the deep networks. The use of a deep neural network that automatically learns features is attractive in a cybersecurity setting because it is a lot harder to craft malware to avoid detection by a system that relies on automatically learned features instead of on human engineered features. An interesting direction for future work is to test the trained deep networks more extensively on domain names generated by new and previously unseen malware families.A KERAS CODE FOR DEEP NETWORKS main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) lstm = LSTM(128, return sequences=False)(embedding) drop = Dropout(0.5) (lstm) output = Dense(1, activation ='sigmoid') (drop) model = Model(inputs=main input, outputs =output) model.compile( loss =' binary crossentropy ', optimizer ='adam')Listing 1: Endgame model with single LSTM layer, adapted from main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) bi lstm = Bidirectional ( layer =LSTM(64, return sequences=False), merge mode='concat')(embedding) output = Dense(1, activation ='sigmoid') ( bi lstm ) model = Model(inputs=main input, outputs =output) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 2: CMU model with bidirectional LSTM, adapted from BID2 main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) conv1 = Conv1D( filters =128, kernel size =3, padding='same', strides =1)(embedding) thresh1 = ThresholdedReLU(1e−6)(conv1) max pool1 = MaxPooling1D(pool size=2, padding='same')(thresh1 ) conv2 = Conv1D( filters =128, kernel size =2, padding='same', strides =1)(max pool1) thresh2 = ThresholdedReLU(1e−6)(conv2) max pool2 = MaxPooling1D(pool size=2, padding='same')(thresh2 ) flatten = Flatten () (max pool2) fc = Dense(64)( flatten ) thresh fc = ThresholdedReLU(1e−6)(fc) drop = Dropout(0.5) ( thresh fc ) output = Dense(1, activation ='sigmoid') (drop) model = Model(inputs=main input, outputs =output) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 3: NYU model with stacked CNN layers, adapted from BID16 def getconvmodel( self , kernel size , filters ) : model = Sequential () model.add( Conv1D( filters = filters , input shape =(128, 128), kernel size = kernel size , padding='same', activation =' relu ', strides =1)) model.add(Lambda(lambda x: K.sum(x, axis=1), output shape =( filters , ) ) ) model.add(Dropout(0.5) ) return model main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) conv1 = getconvmodel(2, 256)(embedding) conv2 = getconvmodel(3, 256)(embedding) conv3 = getconvmodel(4, 256)(embedding) conv4 = getconvmodel(5, 256)(embedding) merged = Concatenate () ([ conv1, conv2, conv3, conv4] ) middle = Dense(1024, activation =' relu ') (merged) middle = Dropout(0.5) (middle) middle = Dense(1024, activation =' relu ') (middle) middle = Dropout(0.5) (middle) output = Dense(1, activation ='sigmoid') (middle) model = Model(inputs=main input, outputs =output) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 4: Invincea CNN model with parallel CNN layers, adapted from BID8 main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) conv = Conv1D( filters =128, kernel size =3, padding='same', activation =' relu ', strides =1)(embedding) max pool = MaxPooling1D(pool size=2, padding='same')(conv) encode = LSTM(64, return sequences=False) (max pool) output = Dense(1, activation ='sigmoid') (encode) model = Model(inputs=main input, outputs =output) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 5: MIT model with a stacked CNN and LSTM layer, adapted from BID11 main input = Input (shape=(75, ) , dtype='int32 ', name='main input') embedding = Embedding(input dim=128, output dim=128, input length =75)(main input ) flatten = Flatten () (embedding) output = Dense(1, activation ='sigmoid') ( flatten ) model = Model(inputs=main input, outputs =output) print (model.summary()) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 6: Baseline Model with only Embedding Layer main input = Input (shape=(11, ) , name='main input') dense = Dense(128, activation =' relu ') ( main input ) output = Dense(1, activation ='sigmoid') (dense) model = Model(inputs=main input, outputs =output) print (model.summary()) model.compile( loss =' binary crossentropy ', optimizer ='adam') Listing 7: MLP Model with 128 Nodes Dense Layer",2178,0.204,1074,2.0279329608938546,"deep learning architectures proposed take string characters derive features for text classification Little studies compare effectiveness approaches for text classification In this paper empirical comparison for cybersecurity problem DGA detection classifying domain names as benign vs. produced by malware Domain Generation Algorithm). Training on dataset with 2M domain names shows little difference between convolutional neural network and recurrent neural network (RNN) architectures accuracy preference for simpler architectures faster to train less prone to overfitting Malware infects computers perform unauthorized malicious activities malware needs to command control center controller botmaster and malware run Domain Generation Algorithm (DGA) generates hundreds domains malware domains with local DNS server botmaster few generated domains For domains registered malware valid IP address communicate with C&C center binary text classification task is given domain name string input classify it as either malicious, or benign Deep neural networks appeared in literature on DGA detection outperform traditional machine learning methods in accuracy increasing complexity training requiring larger datasetsIndependent work on deep networks for DGA detection other deep learning approaches for character based text classification proposed including architectures for processing classification tweets BID2 ; BID11 general natural language text BID16 No systematic study predictive accuracy of learning architectures which works best for DGA detection paper performance of five deep learning architectures for character based text classification TAB0 for detecting DGAs all rely on character-level embeddings use deep learning architecture convolutional neural network recurrent neural network (RNN or combination finding for DGA detection short little difference among methods in accuracy false positive rates all outperform random forest trained on human engineered features finding practical value for design classifiers for short text classification evidence can select architecture BID16 faster to train without loss of accuracy optimizing training time models need new malware DGA detection between benign domain names and malware central topic in information security paper compared five deep neural network architectures classification based on domain name string raw input signal at character level All five modelsRNN CNN one hybrid RNN/CNN perform catching 97-98% malicious domain names against false positive rate 0.001 970 malicious domain names deep networks catch flag one benign name erroneously malicious Random Forest human linguistic features recall 83% against 0.001 false positive rate data deep networks deep neural network features attractive harder to craft malware detection test deep networks on domain names new unseen malware families KERAS CODE FOR DEEP NETWORKS main input = (shape=(75 dtype='int32 name='main input embedding =(input dim=128 output dim=128 length =75) lstm = LSTM(128 return sequences drop = Dropout(0.5) output = Dense(1 activation ='sigmoid model = Model(inputs outputscompile loss binary crossentropy optimizer Endgame model single LSTM layer adapted main input(75 dtype name input output dim=128 length =75) input bi lstm Bidirectional layer =LSTM(64 return sequences merge mode output Dense(1 activation'sigmoid lstm model(inputs outputscompile loss binary crossentropy optimizer Listing 2: CMU model bidirectional LSTM adapted BID2 input(75 dtype output=128 length =75) conv1 Conv1D filters =128 kernel size padding strides thresh1 ThresholdedReLU(1e−6) max pool1 MaxPooling1D size=2 padding conv2 Conv1D filters =128 kernel size padding strides thresh2 ThresholdedReLU(1e−6) MaxPooling1D size=2 padding flatten Dense(64) thresh fc ThresholdedReLU(1e−6) drop Dropout(0.5 output Dense(1 activation'sigmoid model Model(inputs outputs.compile loss binary crossentropy optimizer 3: NYU model stacked CNN layers adapted BID16 getconvmodel kernel size filters model Sequential model.add Conv1D filters shape(128 kernel size padding'same activation relu strides =1) model.add(Lambda K.sum output shape filters model.add(Dropout(0.5) return model input (shape(75, ) dtype'int32 input(input=128 output=128 length =75) conv1 getconvmodel(2 conv2 conv3 conv4 getconvmodel(5, merged Concatenate conv1 middle Dense(1024 activation relu Dropout(0.5) Dense(1024 activation relu(0.5 output Dense(1 activation'sigmoid model Model(inputs outputs =output model.compile binary crossentropy optimizer'adam Listing Invincea CNN model parallel layers adapted BID8 input Input (shape(75, ) dtype'int32'main input(input=128 output dim=128 length =75) conv = Conv1D filters =128 kernel size =3 padding'same activation relu strides max pool MaxPooling1D size=2 padding'same encode LSTM(64 return sequences=False output Dense(1 activation'sigmoid model Model(inputs outputscompile loss binary crossentropy optimizer'adam Listing 5 MIT model stacked CNN LSTM layer adapted BID11 input (shape(75, ) dtype'int32 input(input=128 output=128 length =75) flatten output Dense(1 activation'sigmoid model Model(inputs outputs =output print.summary.compile loss binary crossentropy optimizer'adam 6 Baseline Model Embedding Layer input Input (shape=(11, ) input dense(128 activation relu output Dense(1 activation'sigmoid model Model outputs print.summary.compile loss binary crossentropy optimizer'adam 7 MLP Model 128 Nodes Dense Layer",0.02,0.34378799763090023 "Recognizing the relationship between two texts is an important aspect of natural language understanding (NLU), and a variety of neural network models have been proposed for solving NLU tasks. Unfortunately, recent work showed that the datasets these models are trained on often contain biases that allow models to achieve non-trivial performance without possibly learning the relationship between the two texts. We propose a framework for building robust models by using adversarial learning to encourage models to learn latent, bias-free representations. We test our approach in a Natural Language Inference (NLI) scenario, and show that our adversarially-trained models learn robust representations that ignore known dataset-specific biases. Our experiments demonstrate that our models are more robust to new NLI datasets. Recognizing the relationship between two texts is a significant aspect of general natural language understanding (NLU) BID2 . Natural Language Inference (NLI) is often used to gauge a model's ability to understand such a relationship between two texts BID11 BID12 . In NLI, a model is tasked with determining whether a hypothesis (the animal moved) would likely be inferred from a premise (a black cat ran). The development of new large-scale datasets has led to a flurry of various neural network architectures for solving NLI. However, recent work has found that many NLI datasets contain biases that enable hypothesis-only models -models that are given access to the hypothesis alone -to perform surprisingly well without possibly learning the relationship between two texts. For instance, annotation artifacts and statistical irregularities in the popular Stanford Natural Language Inference dataset (SNLI) BID5 allowed hypothesis-only models to perform at double the majority class baseline, and at least 5 other recent NLI datasets contain similar biases BID21 BID43 BID54 . We will use the terms ""artifacts"" and ""biases"" interchangeably.The existence of annotation artifacts in large-scale NLI datasets is detrimental for making progress in deep learning research for NLU. How can we trust the performance of top models if it is possible to infer the relationship without even looking at the premise? Solutions to this concern are so far unsatisfactory: constructing new datasets BID50 ) is costly and may still result in other artifacts; filtering ""easy"" examples and defining a harder subset is useful for evaluation purposes BID21 , but difficult to do on a large scale that will enable training; and compiling adversarial examples BID18 ) is informative but again limited by scale or diversity. Furthermore, these solutions do not address a lingering question: can we develop models that will generalize well despite many NLI datasets containing specific hypothesis-only biases?Inspired by domain-adversarial training of neural networks BID16 BID17 , we propose two architectures (Figure 1 ) that enable a model to perform well on other NLI datasets regardless of what annotation artifacts exist in the training corpus's hypotheses. While learning to classify the relationship between two texts, we simultaneously use adversarial learning to discourage our model from using dataset-specific biases.In this way, the resulting representations contain fewer biases, and the model is encouraged to learn the relationship between the two texts. Our experiments demonstrate that our architectures generate sentence representations that are more robust to annotation artifacts, and also transfer better: when trained on one dataset and evaluated on another, they perform better than a non-adversarial model in 9 out of 12 target datasets. The methodology can also be extended to other NLU tasks, and we outline the necessary changes to our architectures in the conclusion. To our knowledge , this is the first study that explores methods to ignore hypothesis-only biases when training NLI models. Biases in annotations are a major source of concern for the quality of NLI datasets and systems. In this paper, we presented a solution for combating annotation biases based on adversarial learning. We designed two architectures that discourage the hypothesis encoder from learning the biases, and instead obtain a more unbiased representation. We empirically evaluated our approach in a transfer learning scenario, where we found our models to perform better than a non-adversarial baseline on a range of datasets. We also investigated what biases remain in the latent representations.The methodology developed in this work can be extended to deal with biases in other NLU tasks, where one is concerned with finding the relationship between two objects. For example, in Reading Comprehension, a question is being asked about a passage; in story cloze completion, an ending is judged with respect to a context; and in Visual Question Answering, a question is asked about an image. In all these cases, the second element (question, ending, and question, respectively) may contain biases. Our adversarial architectures naturally apply to any model that relies on encoding this biased element, and may help remove such biases from the latent representation. We hope to encourage such investigation in the broader research community. TAB1 we consider the range {1.5, 2.0, 2.5, 3.0, 3.5, 4.0, 4.5, 5.0}. In each dataset, we choose the best-performing model on the development set and report its quality on the test set.We follow the InferSent training regime, using SGD with an initial learning rate of 0.1. See BID9 for details.",1059,0.094,507,2.088757396449704,"Recognizing relationship between texts important natural language understanding neural network models proposed for solving NLU tasks recent work showed datasets contain biases non-trivial performance without learning relationship propose framework for building robust models adversarial learning bias-free representations test approach in Natural Language Inference (NLI) scenario adversarially-trained models learn robust representations ignore dataset-specific biases experiments demonstrate models more robust to new NLI datasets Recognizing relationship between texts significant natural language understanding Inference (NLI) model's ability understand relationship model hypothesis animal moved from premise black cat new large-scale datasets led to neural network architectures for solving NLI work found many NLI datasets contain biases hypothesis-only models perform well without learning relationship texts annotation artifacts statistical irregularities in Stanford Natural Language Inference dataset) BID5 allowed hypothesis-only models perform double majority class baseline 5 other NLI datasets contain similar biases annotation artifacts in large-scale NLI datasets detrimental for deep learning research for NLUtrust performance models if infer relationship without premise? Solutions unsatisfactory constructing new datasets costly result in artifacts filtering ""easy examples defining harder subset useful for evaluation difficult large scale compiling adversarial examples informative limited by scale diversity solutions address question develop models generalize well despite NLI datasets hypothesis-only biases?Inspired by domain-adversarial training propose two architectures enable model perform well on other NLI datasets regardless of annotation artifacts relationship use adversarial learning discourage model dataset-specific biases resulting representations contain fewer biases model learn relationship experiments demonstrate architectures generate sentence representations robust to annotation artifacts transfer better perform better than non-adversarial model in 9 out of 12 target datasets methodology can be extended to other NLU tasks outline changes in conclusion first study ignore hypothesis-only biases training NLI models Biases in annotations concern for quality NLI datasets systems presented solution for combating annotation biases based adversarial learning designed two architectures discourage hypothesis encoder learning biases obtain unbiased representationevaluated approach transfer learning scenario models perform better than non-adversarial baseline on datasets investigated biases in latent representations methodology extended with biases in other NLU tasks relationship between objects Reading Comprehension question about passage story cloze completion ending context Visual Question Answering question about image second element may contain biases adversarial architectures apply to model biased element remove biases from latent representation encourage investigation research consider range {1.5, 2.0 2.5 3.0 3.5 4.0 4.5 5.0} choose best-performing model development set report quality on test set follow InferSent training regime using SGD initial learning rate 0.1. See BID9 details",0.01,0.500157338804021 "We study the problem of learning representations of entities and relations in knowledge graphs for predicting missing links. The success of such a task heavily relies on the ability of modeling and inferring the patterns of (or between) the relations. In this paper, we present a new approach for knowledge graph embedding called RotatE, which is able to model and infer various relation patterns including: symmetry/antisymmetry, inversion, and composition. Specifically, the RotatE model defines each relation as a rotation from the source entity to the target entity in the complex vector space. In addition, we propose a novel self-adversarial negative sampling technique for efficiently and effectively training the RotatE model. Experimental results on multiple benchmark knowledge graphs show that the proposed RotatE model is not only scalable, but also able to infer and model various relation patterns and significantly outperform existing state-of-the-art models for link prediction. Knowledge graphs are collections of factual triplets, where each triplet (h, r, t) represents a relation r between a head entity h and a tail entity t. Examples of real-world knowledge graphs include Freebase BID0 , Yago (Suchanek et al., 2007) , and WordNet (Miller, 1995) . Knowledge graphs are potentially useful to a variety of applications such as question-answering BID10 , information retrieval BID30 , recommender systems BID34 , and natural language processing BID31 . Research on knowledge graphs is attracting growing interests in both academia and industry communities.Since knowledge graphs are usually incomplete, a fundamental problem for knowledge graph is predicting the missing links. Recently, extensive studies have been done on learning low-dimensional representations of entities and relations for missing link prediction (a.k.a., knowledge graph embedding) BID3 BID28 BID7 . These methods have been shown to be scalable and effective. The general intuition of these methods is to model and infer the connectivity patterns in knowledge graphs according to the observed knowledge facts. For example, some relations are symmetric (e.g., marriage) while others are antisymmetric (e.g., filiation); some relations are the inverse of other relations (e.g., hypernym and hyponym); and some relations may be composed by others (e.g., my mother's husband is my father). It is critical to find ways to model and infer these patterns, i.e., symmetry/antisymmetry, inversion, and composition, from the observed facts in order to predict missing links.Indeed, many existing approaches have been trying to either implicitly or explicitly model one or a few of the above relation patterns BID3 BID29 BID17 Table 1: The score functions f r (h, t) of several knowledge graph embedding models, where · denotes the generalized dot product, • denotes the Hadamard product, ⊗ denotes circular correlation, σ denotes activation function and * denotes 2D convolution. · denotes conjugate for complex vectors, and 2D reshaping for real vectors in ConvE model. TransX represents a wide range of TransE's variants, such as TransH BID29 , TransR BID17 , and STransE BID23 , where g r,i (·) denotes a matrix multiplication with respect to relation r. BID32 BID28 . For example, the TransE model BID2 , which represents relations as translations, aims to model the inversion and composition patterns; the DisMult model BID32 , which models the three-way interactions between head entities, relations, and tail entities, aims to model the symmetry pattern. However, none of existing models is capable of modeling and inferring all the above patterns. Therefore, we are looking for an approach that is able to model and infer all the three types of relation patterns.In this paper, we propose such an approach called RotatE for knowledge graph embedding. Our motivation is from Euler's identity e iθ = cos θ + i sin θ, which indicates that a unitary complex number can be regarded as a rotation in the complex plane. Specifically, the RotatE model maps the entities and relations to the complex vector space and defines each relation as a rotation from the source entity to the target entity. Given a triplet (h, r, t), we expect that t = h • r, where h, r, t ∈ C k are the embeddings, the modulus |r i | = 1 and • denotes the Hadamard (element-wise) product. Specifically, for each dimension in the complex space, we expect that:t i = h i r i , where h i , r i , t i ∈ C and |r i | = 1.It turns out that such a simple operation can effectively model all the three relation patterns: symmetric/antisymmetric, inversion, and composition. For example, a relation r is symmetric if and only if each element of its embedding r, i.e. r i , satisfies r i = e 0/iπ = ±1; two relations r 1 and r 2 are inverse if and only if their embeddings are conjugates: r 2 =r 1 ; a relation r 3 = e iθ3 is a combination of other two relations r 1 = e iθ1 and r 2 = e iθ2 if and only if r 3 = r 1 • r 2 (i.e. θ 3 = θ 1 + θ 2 ). Moreover, the RotatE model is scalable to large knowledge graphs as it remains linear in both time and memory.To effectively optimizing the RotatE, we further propose a novel self-adversarial negative sampling technique, which generates negative samples according to the current entity and relation embeddings. The proposed technique is very general and can be applied to many existing knowledge graph embedding models. We evaluate the RotatE on four large knowledge graph benchmark datasets including FB15k BID3 , WN18 BID3 ), FB15k-237 (Toutanova & Chen, 2015 and WN18RR BID7 . Experimental results show that the RotatE model significantly outperforms existing state-of-the-art approaches. In addition, RotatE also outperforms state-of-the-art models on Countries BID4 , a benchmark explicitly designed for composition pattern inference and modeling. To the best of our knowledge, RotatE is the first model that achieves state-of-the-art performance on all the benchmarks. 2 The p-norm of a complex vector v is defined as v p = p |vi| p . We use L1-norm for all distancebased models in this paper and drop the subscript of · 1 for brevity. We have proposed a new knowledge graph embedding method called RotatE, which represents entities as complex vectors and relations as rotations in complex vector space. In addition, we propose a novel self-adversarial negative sampling technique for efficiently and effectively training the RotatE model. Our experimental results show that the RotatE model outperforms all existing state-of-theart models on four large-scale benchmarks. Moreover, RotatE also achieves state-of-the-art results on a benchmark that is explicitly designed for composition pattern inference and modeling. A deep investigation into RotatE relation embeddings shows that the three relation patterns are implicitly represented in the relation embeddings. In the future, we plan to evaluate the RotatE model on more datasets and leverage a probabilistic framework to model the uncertainties of entities and relations. No existing models are capable of modeling all the three relation patterns. For example, TransE cannot model the symmetry pattern because it would yield r = 0 for symmetric relations; TransX can infer and model the symmetry/antisymmetry pattern when g r,1 = g r,2 , e.g. in TransH BID29 , but cannot infer inversion and composition as g r,1 and g r,2 are invertible matrix multiplications; due to its symmetric nature, DistMult is difficult to model the asymmetric and inversion pattern; ComplEx addresses the problem of DisMult and is able to infer both the symmetry and asymmetric patterns with complex embeddings. Moreover, it can infer inversion rules because the complex conjugate of the solution to arg max r Re( x, r, y ) is exactly the solution to arg max r Re( y, r, x ). However, ComplEx cannot infer composition rules, since it does not model a bijection mapping from h to t via relation r. These concerns are summarized in TAB0 .B PROOF OF LEMMA 1Proof. if r(x, y) and r(y, x) hold, we have y = r • x ∧ x = r • y ⇒ r • r = 1 Otherwise, if r(x, y) and ¬r(y, x) hold, we have DISPLAYFORM0 Proof. if r 1 (x, y) and r 2 (y, x) hold, we have DISPLAYFORM1 Proof. if r 1 (x, z) , r 2 (x, y ) and r 3 (y, z) hold, we have DISPLAYFORM2",1844,0.15,903,2.0420819490586934,"study problem learning representations entities relations in knowledge graphs for predicting missing links success relies on modeling inferring patterns relations present new approach for knowledge graph embedding RotatE relation patterns symmetry/antisymmetry inversion composition RotatE model defines relation as rotation from source to target entity in complex vector space propose novel self-adversarial negative sampling technique for training RotatE model Experimental results on show proposed RotatE model scalable infer model relation patterns outperform existing models for link prediction Knowledge graphs factual triplets each represents relation r between head entity h tail entity t Examples graphs include Freebase BID0 Yago WordNet useful to applications question-answering information retrieval recommender systems natural language processing Research on knowledge graphs attracting interests in academia industry knowledge graphs incomplete problem predicting missing links studies on learning low-dimensional representations of entities relations for missing link prediction knowledge graph embedding methods scalable effective intuition model infer connectivity patterns in knowledge graphs according to observed knowledge facts some relations symmetricmarriage others antisymmetric filiation); inverse hypernym hyponym); composed by others mother's husband is father). critical to model infer patterns symmetry/antisymmetry inversion composition from observed facts predict missing links existing approaches model relation patterns BID3 BID29 BID17 Table 1: score functions f (h t of knowledge embedding models · generalized dot product • Hadamard product circular correlation σ activation function * 2D convolution · conjugate for complex vectors 2D reshaping for real vectors ConvE model TransX represents TransE's variants TransH BID29 TransR BID17 STransE BID23 g r,i (·) matrix multiplication relation r. BID32 BID28 TransE model BID2 inversion composition patterns DisMult model BID32 symmetry existing models all patterns looking for approach model infer all three relation patterns propose approach RotatE for knowledge graph embedding motivation from Euler's identity e iθ = cos θ + i sin θ unitary complex number rotation in complex planeRotatE model maps entities relations to complex vector space defines rotation from source to target entity triplet (h, r t = h • r h, r t ∈ C k embeddings modulus |r i = 1 • Hadamard product each dimension space i = h i r i h t ∈ C |r i = operation relation patterns/antisymmetric inversion composition relation r symmetric r satisfies r i = e 0/iπ = ±1 relations r 1 r 2 inverse if embeddings conjugates r 2 1 relation r 3 = e iθ3 combination of r 1 = e iθ1 r 2 = e iθ2 r 3 = r 1 • r 2 θ 3 = θ 1 + θ 2 RotatE model scalable to large knowledge graphs remains linear in time memory self-adversarial negative sampling technique samples current entity relation embeddings knowledge graph embedding models on four large benchmark datasets FB15k FB15k-237 WN18RR BID7 RotatE model outperforms approachesRotatE outperforms models on Countries BID4 benchmark for composition pattern inference modeling RotatE first model-of-art performance on all benchmarks p-norm of complex vector v as v p = p |vi| p use L1-norm for distancebased models drop subscript · 1 for brevity proposed new embedding method RotatE represents entities as complex vectors relations as rotations in vector space novel self-adversarial negative sampling technique for training RotatE model RotatE model outperforms models on four large-scale benchmarks achieves results on benchmark for composition pattern inference modeling RotatE three relation patterns represented plan to evaluate RotatE model on more datasets leverage probabilistic framework to model uncertainties relations No existing models all three relation patterns TransE model symmetry pattern r = 0 for symmetric TransX can infer symmetry/antisymmetry when g r,1 =,2 infer inversion composition invertible DistMult difficult to model asymmetric inversion pattern ComplEx symmetry asymmetric patterns withinfer inversion rules solution Re( x r y ) ComplEx infer composition rules model bijection mapping h to t r concerns summarized TAB0 PROOF LEMMA r(x, y) r(y, x) hold y = r • x x r y = 1 r(x, y)(y, x) hold DISPLAYFORM0 r 1 (x, y r 2 (y, x) hold DISPLAYFORM1 r 1 (x r 2 r 3 (y, z) hold DISPLAYFORM2",0.01,0.3801626542534124 "Deep learning algorithms have been known to be vulnerable to adversarial perturbations in various tasks such as image classification. This problem was addressed by employing several defense methods for detection and rejection of particular types of attacks. However, training and manipulating networks according to particular defense schemes increases computational complexity of the learning algorithms. In this work, we propose a simple yet effective method to improve robustness of convolutional neural networks (CNNs) to adversarial attacks by using data dependent adaptive convolution kernels. To this end, we propose a new type of HyperNetwork in order to employ statistical properties of input data and features for computation of statistical adaptive maps. Then, we filter convolution weights of CNNs with the learned statistical maps to compute dynamic kernels. Thereby, weights and kernels are collectively optimized for learning of image classification models robust to adversarial attacks without employment of additional target detection and rejection algorithms. We empirically demonstrate that the proposed method enables CNNs to spontaneously defend against different types of attacks, e.g. attacks generated by Gaussian noise, fast gradient sign methods (Goodfellow et al., 2014) and a black-box attack (Narodytska & Kasiviswanathan, 2016). Deep convolutional neural networks are powerful and popular algorithms that achieve state-of-the-art performance in various computer vision tasks, such as object recognition. Despite the advances made by the recent architectures BID7 BID16 BID18 BID5 , they are discovered to be fragile to small but carefully directed perturbations of images BID17 , such that the targeted images can be classified to incorrect categories with high confidence, while humans are still able to correctly classify the attacked images, being undisturbed or even unaware of the perturbations. The vulnerability of these networks to these, so called adversarial examples, may lead to undesirable consequences in safety-and security-critical applications. provide an example of misclassification of traffic signs which could be a significant threat for autonomous driving systems that employ deep learning algorithms. Various adversarial attack methods for neural networks have been studied in numerous works. The majority of attack methods can be catalogued in three groups.1. Methods which use unspecific statistical noise: In this group, input images are perturbed using unspecific statistical noise, e.g. Gaussian noise, salt and pepper noise and blurring. Since shape and parameters of distribution functions that are used to generate noise are not determined, it is usually not easy to obtain a highly confident misclassification results with imperceptible perturbations BID17 . 2. Gradient based attack methods: They are used to generate high confidence imperceptible adversarial examples within few steps or one-shot gradient based noise. Some examples of the methods considered in this group are (Iterative) Fast Gradient Sign Method BID3 BID8 , L-BFGS BID19 , Jacobian-based Saliency Map BID12 and DeepFool . These methods require a white-box environment in order to make attacks. In other words, the full network architecture and weights are required to be accessible in order to obtain gradients towards input images.3. Black-box attack methods. These methods assume that only the output of the networks can be accessed. Substitute networks and greedy search of noisy pixels BID11 are considered in this group. It is worth mentioning that, methods such as transferring adversarial examples from another network, which is optimized with a sufficient part or the whole training datasets, are not considered as a genuine black-box method.In this work, inspired by the recent works BID0 BID4 that construct neural networks with data dependent weights, we propose a simple yet effective method to train CNNs by improving their robustness to adversarial perturbations. Our main idea is to adaptively filter convolution weights of CNNs by using statistical properties of input data and features. Concretely, we propose a HyperNetwork to compute statistical adaptive maps using these statistical properties (mean and variance) of input data and features for each input channel. Then, we obtain data dependent kernels for convolution operations by computing Hadamard (element-wise) product of computed maps and convolution weights. Our main contributions can be summarized as follows:1. We propose a new type of CNN architecture that employ HyperNetworks to dynamically generate data dependent convolution kernels with statistical properties of input data and features. 2. We empirically verify the robustness of our proposed models using large scale vision dataset, and demonstrate that their robustness is improved without using additional aforementioned computationally complex defense methods or spending effort to generate adversarial examples for training. In this work, we propose a simple yet effective method to improve robustness of convolutional neural networks (CNNs) to adversarial attacks by training CNNs using data dependent adaptive convolution kernels. To this end, we employ HyperNetworks to dynamically generate data dependent convolution kernels with statistical properties of input data and features. The robustness of our proposed method is verified using 3 different types of attack with state-of-the-art CNN models trained on the ILSVRC-2012 dataset. Moreover, the robustness is obtained spontaneously during a normal training progress without losing any performance in the original tasks. This shed light on building practical deep learning systems that focus on the target without a concern of attacker. On the other hand, there still exists uncertainty on the mechanism of the robustness remains to be solved in the future works. Furthermore, designing of network architectures that employ more powerful HyperNetworks with better adversarial robustness is still an open problem.",1081,0.094,499,2.1663326653306614,Deep learning algorithms vulnerable to adversarial perturbations in image classification problem addressed defense methods for detection rejection attacks training manipulating networks increases computational complexity propose method to improve robustness of convolutional neural networks (CNNs) to adversarial attacks using data dependent adaptive convolution kernels propose new HyperNetwork statistical properties of input data features for computation statistical adaptive maps filter convolution weights of CNNs with learned statistical maps to compute dynamic kernels weights kernels optimized for learning image classification models robust to adversarial attacks without additional target detection rejection algorithms demonstrate proposed method enables CNNs to defend against attacks Gaussian noise fast gradient sign methods black-box attack Deep convolutional neural networks powerful performance in computer vision tasks object recognition fragile to small perturbations of images images incorrect humans classify images vulnerability networks to adversarial examples may lead to undesirable consequences in safety security-critical applications misclassification of traffic signs threat for autonomous driving systems deep learning algorithms adversarial attack methods for neural networks studied inattack methods in three groups.1. unspecific statistical noise input images perturbed Gaussian salt pepper noise blurring shape parameters distribution functions not determined not easy obtain confident misclassification results with imperceptible perturbations 2. Gradient based attack methods generate high confidence imperceptible adversarial examples one-shot gradient noise examples (Iterative) Fast Gradient Sign Method BID3 BID8 L-BFGS BID19 Jacobian-based Saliency Map BID12 DeepFool . require white-box environment full network architecture weights required accessible gradients input images.3. Black-box attack methods assume output networks accessed Substitute networks greedy search of noisy pixels BID11 considered transferring adversarial examples from another network not genuine black-box method work inspired propose simple method to train CNNs improving robustness to adversarial perturbations adaptively filter convolution weights CNNs using statistical properties input data features propose HyperNetwork to compute statistical adaptive maps using each channel obtain data dependent kernels for convolution operations by computing Hadamard product computed maps convolution weights main contributions summarized.propose new CNN architecture HyperNetworks generate data dependent convolution kernels statistical properties input data features verify robustness models large scale vision dataset improved without complex defense methods adversarial examples training propose simple effective method improve robustness convolutional neural networks adversarial attacks training CNNs using data dependent adaptive convolution kernels employ HyperNetworks generate data convolution kernels statistical properties input data features robustness verified 3 types attack CNN models trained ILSVRC-2012 dataset robustness obtained spontaneously training without losing performance original tasks building deep learning systems focus target without concern attacker uncertainty mechanism robustness future works designing network architectures powerful HyperNetworks better adversarial robustness open problem,0.01,0.6995902406532264 "Adapting deep networks to new concepts from a few examples is challenging, due to the high computational requirements of standard fine-tuning procedures. Most work on few-shot learning has thus focused on simple learning techniques for adaptation, such as nearest neighbours or gradient descent. Nonetheless, the machine learning literature contains a wealth of methods that learn non-deep models very efficiently. In this paper, we propose to use these fast convergent methods as the main adaptation mechanism for few-shot learning. The main idea is to teach a deep network to use standard machine learning tools, such as ridge regression, as part of its own internal model, enabling it to quickly adapt to novel data. This requires back-propagating errors through the solver steps. While normally the cost of the matrix operations involved in such a process would be significant, by using the Woodbury identity we can make the small number of examples work to our advantage. We propose both closed-form and iterative solvers, based on ridge regression and logistic regression components. Our methods constitute a simple and novel approach to the problem of few-shot learning and achieve performance competitive with or superior to the state of the art on three benchmarks. Humans can efficiently perform fast mapping BID7 BID8 , i.e. learning a new concept after a single exposure. By contrast, supervised learning algorithms -and neural networks in particular -typically need to be trained using a vast amount of data in order to generalize well. This requirement is problematic, as the availability of large labelled datasets cannot always be taken for granted. Labels can be costly to acquire: in drug discovery, for instance, campaign budgets often limits researchers to only operate with a small amount of biological data that can be used to form predictions about properties and activities of compounds BID0 . In other circumstances, data itself can be scarce, as it can happen for example with the problem of classifying rare animal species, whose exemplars are not easy to observe. Such a scenario, in which just one or a handful of training examples is provided, is referred to as one-shot or few-shot learning BID28 BID12 BID25 BID18 and has recently seen a tremendous surge in interest within the machine learning community (e.g. ; BID4 ; BID39 ; BID14 ).Currently , most methods tackling few-shot learning operate within the general paradigm of metalearning, which allows one to develop algorithms in which the process of learning can improve with the number of training episodes BID53 BID57 . This can be achieved by distilling and transferring knowledge across episodes. In practice , for the problem of few-shot classification, meta-learning is often implemented using two ""nested training loops"". The base learner works at the level of individual episodes, which correspond to learning problems characterised by having only a small set of labelled training images available. The meta learner , by contrast, learns from a collection of such episodes, with the goal of improving the performance of the base learner across episodes. Episode N Figure 1 : Diagram of the proposed method for one episode, of which several are seen during meta-training. The task is to learn new classes given just a few sample images per class. In this illustrative example, there are 3 classes and 2 samples per class, making each episode a 3-way, 2-shot classification problem. At the base learning level, learning is accomplished by a differentiable ridge regression layer (R.R.), which computes episode-specific weights (referred to as w E in Section 3.1 and as W in Section 3.2). At the meta-training level, by back-propagating errors through many of these small learning problems, we train a network whose weights are shared across episodes, together with the hyper-parameters of the R.R. layer. In this way, the R.R. base learner can improve its learning capabilities as the number of experienced episodes increases.Clearly, in any meta-learning algorithm, it is of paramount importance to choose the base learner carefully. On one side of the spectrum , methods related to nearest-neighbours, such as learning similarity functions BID23 BID48 , are fast but rely solely on the quality of the similarity metric, with no additional data-dependent adaptation at test-time. On the other side of the spectrum , methods that optimize standard iterative learning algorithms, such as backpropagating through gradient descent BID14 BID35 or explicitly learning the learner's update rule BID1 BID39 , are slower but allow more adaptability to different problems/datasets.In this paper, we take a different perspective. As base learners, we propose to adopt simple learning algorithms that admit a closed-form solution such as ridge regression. Crucially, the simplicity and differentiability of these solutions allow us to backpropagate through learning problems. Moreover, these algorithms are particularly suitable for use within a meta-learning framework for few-shot classification for two main reasons. First, their closed-form solution allows learning problems to be solved efficiently. Second, in a data regime characterized by few examples of high dimensionality, the Woodbury's identity (Petersen et al., 2008, Chapter 3.2) can be used to obtain a very significant gain in terms of computational speed.We demonstrate the strength of our approach by performing extensive experiments on Omniglot (Lake et al., 2015), CIFAR-100 BID24 ) (adapted to the few-shot problem) and miniImageNet . Our base learners are fast, simple to implement, and can achieve performance that is competitive with or superior to the state of the art in terms of accuracy. With the aim of allowing efficient adaptation to unseen learning problems, in this paper we explored the feasibility of incorporating fast solvers with closed-form solutions as the base learning component of a meta-learning system. Importantly, the use of the Woodbury identity allows significant computational gains in a scenario presenting only a few samples with high dimensionality, like one-shot of few-shot learning. R2-D2, the differentiable ridge regression base learner we introduce, is almost as fast as prototypical networks and strikes a useful compromise between not performing adaptation for new episodes (like metric-learning-based approaches) and conducting a costly iterative approach (like MAML or LSTM-based meta-learners). In general, we showed that our base learners work remarkably well, with excellent results on few-shot learning benchmarks, generalizing to episodes with new classes that were not seen during training. We believe that our findings point in an exciting direction of more sophisticated yet efficient online adaptation methods, able to leverage the potential of prior knowledge distilled in an offline training phase. In future work, we would like to explore Newton's methods with more complicated second-order structure than ridge regression. Contributions within the few-shot learning paradigm. In this work, we evaluated our proposed methods R2-D2 and LR-D2 in the few-shot learning scenario BID12 BID25 BID39 BID18 , which consists in learning how to discriminate between images given one or very few examples. For methods tackling this problem, it is common practice to organise the training procedure in two nested loops. The inner loop is used to solve the actual few-shot classification problem, while the outer loop serves as a guidance for the former by gradually modifying the inductive bias of the base learner BID57 . Differently from standard classification benchmarks, the few-shot ones enforce that classes are disjoint between dataset splits.In the literature (e.g. ), the very small classification problems with unseen classes solved within the inner loop have often been referred to as episodes or tasks. Considering the general few-shot learning paradigm just described, methods in the recent literature mostly differ for the type of learner they use in the inner loop and the amount of per-episode adaptability they allow. For example, at the one end of the spectrum in terms of ""amount of adaptability"", we can find methods such as MAML Finn et al. (2017) , which learns how to efficiently fine-tune the parameters of a neural-network with few iterations of SGD. On the other end, we have methods based on metric learning such as prototypical networks BID48 and relation network BID50 , which are fast but do not perform adaptation. Note that the amount of adaptation to a new episode (i.e.a new classification problem with unseen classes) is not at all indicative of the performance in few-shot learning benchmarks. As a matter of fact, both BID48 and BID50 achieve higher accuracy than MAML. Nonetheless, adaptability is a desirable property, as it allows more design flexibility.Within this landscape, our work proposes a novel technique (R2-D2) that does allow per-episode adaptation while at the same time being fast TAB6 ) and achieving strong performance TAB0 . The key innovation is to use a simple (and differentiable) solver such as ridge regression within the inner loop, which requires back-propagating through the solution of a learning problem. Crucially, its closed-form solution and the use of the Woodbury identity (particularly advantageous in the low data regime) allow this non-trivial endeavour to be efficient. We further demonstrate that this strategy is not limited to the ridge regression case, but it can also be extended to other solvers (LR-D2) by dividing the problem into a short series of weighted least squares problems ( (Murphy, 2012, Chapter 8.3.4",1871,0.151,895,2.0905027932960896,"Adapting deep networks to new concepts from challenging due to high computational requirements fine-tuning procedures work on few-shot learning focused on simple learning techniques nearest neighbours gradient descent machine learning literature methods learn non-deep models efficiently paper propose use fast convergent methods as main adaptation mechanism for few-shot learning idea teach deep network to use standard machine learning tools ridge regression adapt to novel data requires back-propagating errors solver steps cost of matrix operations significant using Woodbury identity make small number examples work advantage propose closed-form and iterative solvers based on ridge regression logistic regression methods simple novel approach to few-shot learning achieve performance competitive with or superior to state art on three benchmarks Humans perform fast mapping new concept after single exposure supervised learning algorithms neural networks need trained using vast data to generalize well problematic availability of large labelled datasets Labels costly in drug discovery researchers small biological data other circumstances data scarce classifying rare animal speciesscenario one training examples provided referred one-shot or few-shot learning BID28 BID12 BID25 BID18 surge interest machine learning community (e BID4 BID39 BID14 methods few-shot learning operate within paradigm metalearning algorithms learning with training episodes BID53 BID57 achieved by distilling transferring knowledge across episodes few-shot classification meta-learning implemented using two ""nested training loops"". base learner works at individual episodes small training images meta learner learns from collection episodes improving performance base across episodes Episode N Figure 1 Diagram proposed method for one episode several seen during meta-training task learn new classes few sample images per class 3 classes 2 samples per class each episode 3-way 2-shot classification problem base learning level learning accomplished by differentiable regression layer computes episode-specific weights Section 3.1 meta-training level back-propagating errors through small learning problems train network weights shared across episodes hyper-parameters R.R. layer R.R. base learner learning capabilities as experienced episodes increases meta-learning choose base learner carefullyone side spectrum methods nearest-neighbours learning similarity functions BID23 BID48 fast rely on quality similarity metric no additional data-dependent adaptation at test-time other side methods standard iterative learning algorithms backpropagating through gradient descent BID14 BID35 learning learner's update rule BID1 BID39 slower allow more adaptability to different problems/datasets paper different perspective propose adopt simple learning algorithms closed-form solution regression simplicity differentiability solutions allow backpropagate through learning problems algorithms suitable for meta-learning framework few-shot classification closed-form solution allows problems efficiently data regime few examples high dimensionality Woodbury's identity 3.2) significant gain computational speed approach experiments on Omniglot CIFAR-100 miniImageNet base learners fast simple implement achieve performance competitive or superior state art accuracy adaptation unseen learning problems explored feasibility incorporating fast solvers with closed-form solutions as base learning component meta-learning system use Woodbury identity allows significant computational gains in scenario few samples with high dimensionality learningR2-D2 differentiable ridge regression base learner fast as prototypical networks compromise between not adaptation for new episodes metric-learning costly iterative approach MAML LSTM base learners work well excellent results on few-shot learning benchmarks generalizing to episodes with new classes not findings point in sophisticated efficient online methods leverage prior knowledge offline training future work explore Newton's methods with complicated second-order structure ridge regression Contributions few-shot learning paradigm evaluated proposed methods R2-D2 and LR-D2 in few-shot learning scenario BID12 BID25 BID39 BID18 learning discriminate between images one or few examples organise training procedure in two nested loops inner loop few-shot classification problem outer loop guidance modifying inductive bias base learner BID57 standard classification benchmarks few-shot ones enforce classes disjoint between dataset splits small classification problems with unseen classes solved inner loop referred to as episodes or tasks few-shot learning methods differ for type of learner inner loop per-episode adaptability methods MAML Finn et al. (2017) fine-tune parameters neural-network with few iterations.end methods on metric learning prototypical networks BID48 BID50 fast perform adaptation adaptation to new episode classification problem unseen classes not indicative of performance in few-shot learning benchmarks BID48 BID50 achieve higher accuracy than MAML adaptability desirable allows design flexibility our work proposes novel technique (R2-D2) per-episode adaptation fast strong performance key innovation simple solver ridge regression within inner loop back-propagating through solution learning problem closed-form solution Woodbury identity low data regime allow endeavour efficient strategy not limited to ridge regression extended to other solvers (LR-D2) by dividing problem into weighted least squares problems (Murphy, 2012, Chapter 8.3.4",0.01,0.5046444590289899 "While many active learning papers assume that the learner can simply ask for a label and receive it, real annotation often presents a mismatch between the form of a label (say, one among many classes), and the form of an annotation (typically yes/no binary feedback). To annotate examples corpora for multiclass classification, we might need to ask multiple yes/no questions, exploiting a label hierarchy if one is available. To address this more realistic setting, we propose active learning with partial feedback (ALPF), where the learner must actively choose both which example to label and which binary question to ask. At each step, the learner selects an example, asking if it belongs to a chosen (possibly composite) class. Each answer eliminates some classes, leaving the learner with a partial label. The learner may then either ask more questions about the same example (until an exact label is uncovered) or move on immediately, leaving the first example partially labeled. Active learning with partial labels requires (i) a sampling strategy to choose (example, class) pairs, and (ii) learning from partial labels between rounds. Experiments on Tiny ImageNet demonstrate that our most effective method improves 26% (relative) in top-1 classification accuracy compared to i.i.d. baselines and standard active learners given 30% of the annotation budget that would be required (naively) to annotate the dataset. Moreover, ALPF-learners fully annotate TinyImageNet at 42% lower cost. Surprisingly, we observe that accounting for per-example annotation costs can alter the conventional wisdom that active learners should solicit labels for hard examples. Given a large set of unlabeled images, and a budget to collect annotations, how can we learn an accurate image classifier most economically? Active Learning (AL) seeks to increase data efficiency by strategically choosing which examples to annotate. Typically, AL treats the labeling process as atomic: every annotation costs the same and produces a correct label. However, large-scale multi-class annotation is seldom atomic; we can't simply ask a crowd-worker to select one among 1000 classes if they aren't familiar with our ontology. Instead, annotation pipelines typically solicit feedback through simpler mechanisms such as yes/no questions. For example, to construct the 1000-class ImageNet dataset, researchers first filtered candidates for each class via Google Image Search, then asking crowd-workers questions like ""Is there a Burmese cat in this image?"" BID5 . For tasks where the Google trick won't work, we might exploit class hierarchies to drill down to the exact label. Costs scale with the number of questions asked. Thus, real-world annotation costs can vary per example BID24 .We propose Active Learning with Partial Feedback (ALPF), asking, can we cut costs by actively choosing both which examples to annotate, and which questions to ask? Say that for a new image, our current classifier places 99% of the predicted probability mass on various dog breeds. Why start at the top of the tree -""is this an artificial object?"" -when we can cut costs by jumping straight to dog breeds ( FIG0 )? ALPF proceeds as follows: In addition to the class labels, the learner possesses a pre-defined collection of composite classes, e.g. dog ⊃ bulldog, mastiff, .... At each round, the learner selects an (example, class) pair. The annotator responds with binary feedback, leaving the learner with a partial label. If only the atomic class label remains, the learner has obtained an exact label. For simplicity, we focus on hierarchically-organized collections-trees with atomic classes as leaves and composite classes as internal nodes. For this to work, we need a hierarchy of concepts familiar to the annotator. Imagine asking an annotator ""is this a foo?"" where foo represents a category comprised of 500 random ImageNet classes. Determining class membership would be onerous for the same reason that providing an exact label is: It requires the annotator be familiar with an enormous list of seemingly-unrelated options before answering. On the other hand , answering ""is this an animal?"" is easy despite animal being an extremely coarse-grained category -because most people already know what an animal is.We use active questions in a few ways. To start, in the simplest setup, we can select samples at random but then once each sample is selected, choose questions actively until finding the label:ML: ""Is it a dog?"" Human: Yes! ML: ""Is it a poodle ?"" Human: No! ML: ""Is it a hound ?"" Human: Yes! ML: "" Is it a Rhodesian ?"" Human: No! ML: ""Is it a Dachsund ?"" Human: Yes!In ALPF, we go one step further. Since our goal is to produce accurate classifiers on tight budget, should we necessarily label each example to completion? After each question, ALPF learners have the option of choosing a different example for the next binary query. Efficient learning under ALPF requires (i) good strategies for choosing (example , class) pairs, and (ii) techniques for learning from the partially-labeled data that results when labeling examples to completion isn't required.We first demonstrate an effective scheme for learning from partial labels. The predictive distribution is parameterized by a softmax over all classes. On a per-example basis, we convert the multiclass problem to a binary classification problem, where the two classes correspond to the subsets of potential and eliminated classes. We determine the total probability assigned to potential classes by summing over their softmax probabilities. For active learning with partial feedback, we introduce several acquisition functions for soliciting partial labels, selecting questions among all (example, class) pairs. One natural method, expected information gain (EIG) generalizes the classic maximum entropy heuristic to the ALPF setting. Our two other heuristics, EDC and ERC, select based on the number of labels that we expect to see eliminated from and remaining in a given partial label, respectively.We evaluate ALPF learners on CIFAR10, CIFAR100, and Tiny ImageNet datasets. In all cases, we use WordNet to impose a hierarchy on our labels. Each of our experiments simulates rounds of active learning, starting with a small amount of i. 2 ACTIVE LEARNING WITH PARTIAL FEEDBACK By x ∈ R d and y ∈ Y for Y = {{1}, ..., {k}}, we denote feature vectors and labels. Here d is the feature dimension and k is the number of atomic classes . By atomic class, we mean that they are indivisible. As in conventional AL, the agent starts off with an unlabeled training set D = {x 1 , ..., x n }.Composite classes We also consider a pre-specified collection of composite classes C = {c 1 , ..., c m }, where each composite class c i ⊂ {1, ..., k} is a subset of labels such that |c i | ≥ 1. Note that C includes both the atomic and composite classes. In this paper's empirical section, we generate composite classes by imposing an existing lexical hierarchy on the class labels BID19 . Our experiments validate the active learning with partial feedback framework on large-scale classification benchmarks. The best among our proposed ALPF learners fully labels the data with 42% fewer binary questions as compared to traditional active learners. Our diagnostic analysis suggests that in ALPF, it's sometimes more efficient to start with ""easier"" examples that can be cheaply annotated rather than with ""harder"" data as often suggested by traditional active learning.A WARM-STARTING PLOT ALPF -ERC -0% ALPF -ERC -5% ALPF -ERC -10% FIG4 : This plot compares our models under various amounts of warm-starting with pre-labeled i.i.d. data. We find that on the investigated datasets, ERC does benefit from warm-starting. However, absent warm-starting, EIG performs significantly worse and EDC suffers even more. We find that 5% warmstarting helps these two models and that for both, increasing warm-starting from 5% up to 10% does not lead to further improvements.",1645,0.15,792,2.077020202020202,"active learning papers assume learner ask for label receive annotation between label annotation yes/no binary annotate examples for multiclass classification multiple yes/no questions exploiting label hierarchy propose active learning with partial feedback (ALPF), learner must choose example label and binary question ask selects example asking class answer eliminates classes partial label ask more questions (until exact label uncovered or move on leaving first example partially labeled learning labels requires sampling strategy learning from partial labels between rounds Experiments on Tiny ImageNet effective method improves 26% top-1 classification accuracy compared to baselines standard active learners 30% annotation budget ALPF-learners annotate TinyImageNet at 42% lower cost per-example annotation costs alter conventional wisdom active learners solicit labels for hard examples large set unlabeled images budget collect annotations learn accurate image classifier economically? Active Learning (AL) data efficiency by choosing examples to annotate treats labeling process as atomic every annotation costs same produces correct labellarge-scale multi-class annotation seldom atomic can't ask crowd-worker select among 1000 classes if familiar ontology annotation pipelines solicit feedback through yes/no questions 1000-class ImageNet dataset researchers filtered candidates via Google Image Search questions Burmese cat in image?"" For Google exploit class hierarchies exact label Costs scale with questions asked real-world annotation costs vary propose Active Learning with Partial Feedback cut costs by choosing examples annotate questions ask? new image current classifier places 99% on dog breeds Why start top tree cut costs to dog breeds? ALPF proceeds learner possesses pre-defined of composite classes each learner selects pair annotator responds with binary feedback learner partial label If atomic class label remains obtained exact label focus on hierarchically-organized collections-trees with atomic classes as leaves composite classes as internal nodes need hierarchy of concepts familiar to annotator Imagine asking annotator ""is this foo?"" represents category 500 random ImageNet classesDetermining class membership onerous providing exact label requires annotator with-unrelated options before answering answering ""is this animal?"" easy despite coarse-grained category most people know animal use active questions select samples at random choose questions actively until finding label dog?"" Yes poodle ?"" No hound Yes Rhodesian ?"" No Dachsund ?"" Yes!In ALPF goal produce accurate classifiers on tight budget label each example to completion? After question learners different example for next query Efficient learning ALPF requires strategies for choosing class pairs techniques for learning from partially-labeled data labeling effective scheme for learning from partial labels predictive distribution parameterized by softmax over all classes convert multiclass problem to binary classification problem two classes correspond to subsets potential eliminated classes determine total probability classes by summing softmax probabilities For active learning feedback introduce acquisition functions for soliciting partial labels selecting questions among pairs expected information gain (EIG) generalizes maximum entropy heuristic to ALPF settingheuristics EDC ERC select labels eliminated remaining evaluate ALPF learners on CIFAR10 CIFAR100 Tiny ImageNet datasets use WordNet hierarchy on labels active learning starting small ACTIVE LEARNING WITH PARTIAL FEEDBACK x ∈ R d y ∈ Y = {{1}, ... {k}} denote feature vectors labels d feature k atomic classes indivisible agent starts unlabeled training set D = {x 1 , ..., x n }.Composite classes consider pre-specified collection composite classes C = {c 1 , ..., c m } each composite class ⊂ {1, ... k} subset labels ≥ 1. C includes atomic composite classes generate composite classes lexical hierarchy on class labels experiments validate active learning with partial feedback on large-scale classification benchmarks best ALPF learners 42% fewer binary questions traditional learners analysis suggests ALPF efficient start with ""easier"" examples ""harder data WARM-STARTING PLOT ALPF -ERC -0% -5% -10% compares models warm-starting pre-labeled datainvestigated datasets ERC from warm-starting absent warm EIG worse EDC suffers more 5% warmstarting helps models increasing warm-starting from 5% to 10% improvements",0.01,0.46998299615061784 "Despite their prevalence, Euclidean embeddings of data are fundamentally limited in their ability to capture latent semantic structures, which need not conform to Euclidean spatial assumptions. Here we consider an alternative, which embeds data as discrete probability distributions in a Wasserstein space, endowed with an optimal transport metric. Wasserstein spaces are much larger and more flexible than Euclidean spaces, in that they can successfully embed a wider variety of metric structures. We propose to exploit this flexibility by learning an embedding that captures the semantic information in the Wasserstein distance between embedded distributions. We examine empirically the representational capacity of such learned Wasserstein embeddings, showing that they can embed a wide variety of complex metric structures with smaller distortion than an equivalent Euclidean embedding. We also investigate an application to word embedding, demonstrating a unique advantage of Wasserstein embeddings: we can directly visualize the high-dimensional embedding, as it is a probability distribution on a low-dimensional space. This obviates the need for dimensionality reduction techniques such as t-SNE for visualization. Learned embeddings form the basis for many state-of-the-art learning systems. Word embeddings like word2vec BID34 , GloVe BID42 , fastText BID5 , and ELMo BID43 are ubiquitous in natural language processing, where they are used for tasks like machine translation BID38 , while graph embeddings BID41 like node2vec BID21 are used to represent knowledge graphs and pre-trained image models BID47 appear in many computer vision pipelines.An effective embedding should capture the semantic structure of the data with high fidelity, in a way that is amenable to downstream tasks. This makes the choice of a target space for the embedding important, since different spaces can represent different types of semantic structure. The most common choice is to embed data into Euclidean space, where distances and angles between vectors encode their levels of association BID34 BID56 BID27 BID36 . Euclidean spaces, however, are limited in their ability to represent complex relationships between inputs, since they make restrictive assumptions about neighborhood sizes and connectivity. This drawback has been documented recently for tree-structured data, for example, where spaces of negative curvature are required due to exponential scaling of neighborhood sizes BID39 BID49 .In this paper, we embed input data as probability distributions in a Wasserstein space. Wasserstein spaces endow probability distributions with an optimal transport metric, which measures the distance traveled in transporting the mass in one distribution to match another. Recent theory has shown that Wasserstein spaces are quite flexible-more so than Euclidean spaces-allowing a variety of other metric spaces to be embedded within them while preserving their original distance metrics. As such, they make attractive targets for embeddings in machine learning, where this flexibility might capture complex relationships between objects when other embeddings fail to do so.Unlike prior work on Wasserstein embeddings, which has focused on embedding into Gaussian distributions BID37 BID58 , we embed input data as discrete distributions supported at a fixed number of points. In doing so, we attempt to access the full flexibility of Wasserstein spaces to represent a wide variety of structures.Optimal transport metrics and their gradients are costly to compute, requiring the solution of a linear program. For efficiency , we use an approximation to the Wasserstein distance called the Sinkhorn divergence BID15 , in which the underlying transport problem is regularized to make it more tractable. While less well-characterized theoretically with respect to embedding capacity, the Sinkhorn divergence is computed efficiently by a fixed-point iteration. Moreover, recent work has shown that it is suitable for gradient-based optimization via automatic differentiation BID20 . To our knowledge, our work is the first to explore embedding properties of the Sinkhorn divergence.We empirically investigate two settings for Wasserstein embeddings. First, we demonstrate their representational capacity by embedding a variety of complex networks, for which Wasserstein embeddings achieve higher fidelity than both Euclidean and hyperbolic embeddings. Second, we compute Wasserstein word embeddings , which show retrieval performance comparable to existing methods. One major benefit of our embedding is that the distributions can be visualized directly, unlike most embeddings, which require a dimensionality reduction step such as t-SNE before visualization. We demonstrate the power of this approach by visualizing the learned word embeddings. Several characteristics determine the value and effectiveness of an embedding space for representation learning. The space must be large enough to embed a variety of metrics, while admitting a mathematical description compatible with learning algorithms; additional features, including direct interpretability, make it easier to understand, analyze, and potentially debug the output of a representation learning procedure. Based on their theoretical properties, Wasserstein spaces are strong candidates for representing complex semantic structures, when the capacity of Euclidean space does not suffice. Empirically, entropy-regularized Wasserstein distances are effective for embedding a wide variety of semantic structures, while enabling direct visualization of the embedding.Our work suggests several directions for additional research. Beyond simple extensions like weighting points in the point cloud, one observation is that we can lift nearly any representation space X to distributions over that space W(X ) represented as point clouds; in this paper we focused on the case X = R n . Since X embeds within W(X ) using δ-functions, this might be viewed as a general ""lifting"" procedure increasing the capacity of a representation. We can also consider other tasks, such as co-embedding of different modalities into the same transport space. Additionally, our empirical results suggest that theoretical study of the embedding capacity of Sinkhorn divergences may be profitable. Finally, following recent work on computing geodesics in Wasserstein space BID45 , it may be interesting to invert the learned mappings and use them for interpolation.",1127,0.094,527,2.138519924098672,"Euclidean embeddings limited capture latent semantic structures conform to Euclidean spatial assumptions consider alternative data as discrete probability distributions in Wasserstein space optimal transport metric Wasserstein spaces larger flexible can embed metric structures propose exploit flexibility learning embedding captures semantic information in Wasserstein distance between distributions examine representational capacity learned Wasserstein embeddings embed complex metric structures with smaller distortion Euclidean investigate application to word embedding advantage visualize high-dimensional embedding probability distribution low-dimensional obviates need for dimensionality reduction techniques Learned embeddings basis for learning systems Word embeddings like word2vec GloVe fastText ELMo BID43 in natural language processing for machine translation graph embeddings node2vec represent knowledge graphs pre-trained image models in computer vision pipelines effective embedding should capture semantic structure with high fidelity amenable to downstream tasks choice of target space important different spaces represent different types semantic structure common choice embed data into Euclidean space distances angles between vectors encode levels associationEuclidean spaces limited represent complex relationships restrictive assumptions about neighborhood sizes connectivity drawback documented for tree-structured data negative curvature required due to exponential scaling neighborhood sizes paper embed input data as probability distributions in Wasserstein space Wasserstein spaces endow probability distributions with optimal transport metric measures distance traveled transporting mass theory Wasserstein spaces flexible other spaces preserving original distance metrics attractive targets for machine learning complex relationships.Unlike prior work Wasserstein embeddings Gaussian distributions embed input data as discrete distributions at fixed number points access full flexibility of Wasserstein spaces to represent variety structures.Optimal transport metrics gradients costly to compute linear program For efficiency use approximation to Wasserstein distance Sinkhorn divergence transport problem regularized more tractable Sinkhorn divergence computed efficiently by fixed-point iteration suitable for gradient-based optimization via automatic differentiation our work first to explore embedding properties of Sinkhorn divergence investigate two settings for Wasserstein embeddingsdemonstrate representational capacity embedding complex networks Wasserstein embeddings achieve higher fidelity than Euclidean hyperbolic compute Wasserstein word embeddings show retrieval performance comparable to existing methods benefit distributions visualized directly unlike most require dimensionality reduction before visualization demonstrate visualizing learned word embeddings characteristics determine value effectiveness embedding space for representation learning space large embed metrics mathematical description compatible with learning algorithms direct interpretability easier understand analyze debug output Wasserstein spaces strong candidates for representing complex semantic structures Euclidean space entropy-regularized Wasserstein distances effective for embedding semantic structures direct visualization work suggests directions for additional research lift representation space X to distributions over W(X ) as point clouds focused on case X = R n X embeds within W(X ) using δ-functions ""lifting procedure increasing capacity representation consider co-embedding of different modalities space results suggest theoretical study of embedding capacity of Sinkhorn divergences profitable work computing geodesics in Wasserstein space invert learned mappings for interpolation",0.01,0.6280883848132102 "Clustering high-dimensional datasets is hard because interpoint distances become less informative in high-dimensional spaces. We present a clustering algorithm that performs nonlinear dimensionality reduction and clustering jointly. The data is embedded into a lower-dimensional space by a deep autoencoder. The autoencoder is optimized as part of the clustering process. The resulting network produces clustered data. The presented approach does not rely on prior knowledge of the number of ground-truth clusters. Joint nonlinear dimensionality reduction and clustering are formulated as optimization of a global continuous objective. We thus avoid discrete reconfigurations of the objective that characterize prior clustering algorithms. Experiments on datasets from multiple domains demonstrate that the presented algorithm outperforms state-of-the-art clustering schemes, including recent methods that use deep networks. Clustering is a fundamental procedure in machine learning and data analysis. Well-known approaches include center-based methods and their generalizations BID2 BID26 , and spectral methods BID20 BID34 . Despite decades of progress, reliable clustering of noisy high-dimensional datasets remains an open problem. High dimensionality poses a particular challenge because assumptions made by many algorithms break down in high-dimensional spaces BID1 BID3 BID24 .There are techniques that reduce the dimensionality of data by embedding it in a lower-dimensional space . Such general techniques, based on preserving variance or dissimilarity, may not be optimal when the goal is to discover cluster structure. Dedicated algorithms have been developed that combine dimensionality reduction and clustering by fitting low-dimensional subspaces BID14 BID31 . Such algorithms can achieve better results than pipelines that first apply generic dimensionality reduction and then cluster in the reduced space. However, frameworks such as subspace clustering and projected clustering operate on linear subspaces and are therefore limited in their ability to handle datasets that lie on nonlinear manifolds.Recent approaches have sought to overcome this limitation by constructing a nonlinear embedding of the data into a low-dimensional space in which it is clustered BID7 BID36 BID38 . Ultimately, the goal is to perform nonlinear embedding and clustering jointly, such that the embedding is optimized to bring out the latent cluster structure. These works have achieved impressive results. Nevertheless, they are based on classic center-based, divergencebased, or hierarchical clustering formulations and thus inherit some limitations from these classic methods. In particular, these algorithms require setting the number of clusters a priori. And the optimization procedures they employ involve discrete reconfigurations of the objective, such as discrete reassignments of datapoints to centroids or merging of putative clusters in an agglomerative procedure. Thus it is challenging to integrate them with an optimization procedure that modifies the embedding of the data itself.We seek a procedure for joint nonlinear embedding and clustering that overcomes some of the limitations of prior formulations. There are a number of characteristics we consider desirable. First, we wish to express the joint problem as optimization of a single continuous objective. Second, this optimization should be amenable to scalable gradient-based solvers such as modern variants of SGD. Third, the formulation should not require setting the number of clusters a priori, since this number is often not known in advance.While any one of these desiderata can be fulfilled by some existing approaches, the combination is challenging. For example, it has long been known that the k-means objective can be optimized by SGD BID5 . But this family of formulations requires positing the number of clusters k in advance. Furthermore, the optimization is punctuated by discrete reassignments of datapoints to centroids, and is thus hard to integrate with continuous embedding of the data.In this paper, we present a formulation for joint nonlinear embedding and clustering that possesses all of the aforementioned desirable characteristics. Our approach is rooted in Robust Continuous Clustering (RCC), a recent formulation of clustering as continuous optimization of a robust objective BID22 . The basic RCC formulation has the characteristics we seek , such as a clear continuous objective and no prior knowledge of the number of clusters. However, integrating it with deep nonlinear embedding is still a challenge. For example, Shah & Koltun (2017) presented a formulation for joint linear embedding and clustering (RCC-DR), but this formulation relies on a complex alternating optimization scheme with linear least-squares subproblems, and does not apply to nonlinear embeddings.We present an integration of the RCC objective with dimensionality reduction that is simpler and more direct than RCC-DR, while naturally handling deep nonlinear embeddings. Our formulation avoids alternating optimization and the introduction of auxiliary dual variables. A deep nonlinear embedding of the data into a low-dimensional space is optimized while the data is clustered in the reduced space. The optimization is expressed by a global continuous objective and conducted by standard gradient-based solvers.The presented algorithm is evaluated on high-dimensional datasets of images and documents. Experiments demonstrate that our formulation performs on par or better than state-of-the-art clustering algorithms across all datasets. This includes recent approaches that utilize deep networks and rely on prior knowledge of the number of ground-truth clusters. Controlled experiments confirm that joint dimensionality reduction and clustering is more effective than a stagewise approach, and that the high accuracy achieved by the presented algorithm is stable across different dimensionalities of the latent space. We have presented a clustering algorithm that combines nonlinear dimensionality reduction and clustering. Dimensionality reduction is performed by a deep network that embeds the data into a lower-dimensional space. The embedding is optimized as part of the clustering process and the resulting network produces clustered data. The presented algorithm does not rely on a priori knowledge of the number of ground-truth clusters. Nonlinear dimensionality reduction and clustering are performed by optimizing a global continuous objective using scalable gradient-based solvers.B CONVOLUTIONAL NETWORK ARCHITECTURE TAB4 summarizes the architecture of the convolutional encoder used for the convolutional configuration of DCC. Convolutional kernels are applied with a stride of two. The encoder is followed by a fully-connected layer with output dimension d and a convolutional decoder with kernel size that matches the output dimension of conv5. The decoder architecture mirrors the encoder and the output from each layer is appropriately zero-padded to match the input size of the corresponding encoding layer. All convolutional and transposed convolutional layers are followed by batch normalization and rectified linear units BID12 BID18 . C HYPERPARAMETERS DCC uses three hyperparameters: the nearest neighbor graph (mkNN) parameter k, the embedding dimensionality d, and the update period M for graduated nonconvexity. For fair comparison to RCC and RCC-DR, we fix k = 10 (the setting used in BID22 ). The other two hyperparameters were set to d = 10 and M = 20 based on grid search on MNIST. The hyperparameters are fixed at these values across all datasets. No dataset-specific tuning is done. However, note that the hyperparameter M is architecture-specific. We set M = 10 for convolutional autoencoders and it is varied for varying dimensionality d during the controlled experiment reported in FIG1 . The other hyperparameters such as λ, δ i , µ i are set automatically as described in Sections 3.2 and 3.3 and in BID22 . DISPLAYFORM0",1433,0.126,681,2.104258443465492,Clustering high-dimensional datasets hard interpoint distances less informative present clustering algorithm performs nonlinear dimensionality reduction clustering jointly data embedded into lower-dimensional space by deep autoencoder autoencoder optimized part clustering process network produces clustered data approach rely on prior knowledge ground-truth clusters Joint nonlinear dimensionality reduction clustering global continuous objective avoid discrete reconfigurations objective prior clustering algorithms Experiments algorithm outperforms clustering schemes Clustering fundamental in machine learning data analysis approaches include center-based methods spectral methods reliable clustering of noisy high-dimensional datasets remains open problem High dimensionality challenge assumptions algorithms break down in high-dimensional spaces techniques reduce dimensionality data embedding in lower-dimensional space not optimal discover cluster structure Dedicated algorithms developed combine dimensionality reduction clustering fitting low-dimensional subspaces algorithms achieve better results than dimensionality reduction frameworks subspace clustering projected clustering operate on linear subspaces limited handle datasets nonlinear manifoldsapproaches limitation nonlinear embedding data into low-dimensional space clustered BID7 BID36 BID38 . goal is to perform nonlinear embedding and clustering jointly latent cluster structure works achieved impressive results based on classic center-based divergencebased hierarchical clustering formulations inherit limitations algorithms require setting number of clusters a priori optimization procedures involve discrete reconfigurations objective reassignments merging clusters challenging to integrate with optimization procedure embedding data.We seek procedure for joint nonlinear embedding and clustering overcomes limitations prior formulations characteristics desirable express joint problem as optimization of single continuous objective amenable to scalable gradient-based solvers SGD not require setting number of clusters a priori often not known in advance combination challenging k-means objective optimized by SGD BID5 . requires positing number of clusters k in advance optimization by discrete reassignments datapoints to centroids hard to integrate with continuous embedding present formulation for joint nonlinear embedding and clustering possesses all desirable characteristics.approach rooted in Robust Continuous Clustering basic RCC formulation characteristics clear continuous objective no prior knowledge number clusters integrating with deep nonlinear embedding challenge Shah & Koltun (2017) formulation for joint linear embedding clustering relies on complex alternating optimization apply to nonlinear embeddings present integration RCC objective with reduction simpler direct deep nonlinear embeddings avoids alternating optimization auxiliary dual variables deep nonlinear embedding into low-dimensional space optimized while data clustered in reduced space optimization expressed by global continuous objective conducted by standard gradient-based solvers algorithm evaluated on high-dimensional datasets Experiments formulation performs or better than clustering algorithms across all datasets knowledge Controlled experiments confirm joint dimensionality reduction clustering more effective than stagewise approach high accuracy stable across different dimensionalities clustering algorithm combines nonlinear dimensionality reduction clustering Dimensionality reduction performed deep network data into lower-dimensional space embedding optimized clustering network produces clustered data algorithm rely on priori knowledge number ground-truth clustersNonlinear dimensionality reduction clustering global continuous objective scalable gradient-based solvers CONVOLUTIONAL NETWORK ARCHITECTURE TAB4 architecture convolutional encoder configuration DCC Convolutional kernels applied stride two encoder followed-connected layer output dimension d convolutional decoder kernel size output dimension conv5 decoder architecture mirrors encoder output zero-padded input size encoding layer layers followed batch normalization rectified linear units HYPERPARAMETERS DCC uses three hyperparameters nearest neighbor graph parameter k embedding dimensionality d update period M graduated nonconvexity k = 10 other two hyperparameters d = 10 M = 20 fixed datasets No dataset-specific tuning hyperparameter M architecture-specific M = 10 convolutional autoencoders varied varying dimensionality d during controlled experiment FIG1 other hyperparameters λ δ i μ i set automatically Sections 3.2 3.3 BID22 ,0.01,0.5400079101607701 "Deep convolutional neural networks (CNNs) are deployed in various applications but demand immense computational requirements. Pruning techniques and Winograd convolution are two typical methods to reduce the CNN computation. However, they cannot be directly combined because Winograd transformation fills in the sparsity resulting from pruning. Li et al. (2017) propose sparse Winograd convolution in which weights are directly pruned in the Winograd domain, but this technique is not very practical because Winograd-domain retraining requires low learning rates and hence significantly longer training time. Besides, Liu et al. (2018) move the ReLU function into the Winograd domain, which can help increase the weight sparsity but requires changes in the network structure. To achieve a high Winograd-domain weight sparsity without changing network structures, we propose a new pruning method, spatial-Winograd pruning. As the first step, spatial-domain weights are pruned in a structured way, which efficiently transfers the spatial-domain sparsity into the Winograd domain and avoids Winograd-domain retraining. For the next step, we also perform pruning and retraining directly in the Winograd domain but propose to use an importance factor matrix to adjust weight importance and weight gradients. This adjustment makes it possible to effectively retrain the pruned Winograd-domain network without changing the network structure. For the three models on the datasets of CIFAR-10, CIFAR-100, and ImageNet, our proposed method can achieve the Winograd-domain sparsities of 63%, 50%, and 74%, respectively. Deep convolutional neural networks (CNNs) have been ubiquitously utilized in various application domains. However, their performance comes at the cost of a significant amount of computation which keeps growing over time. As an example, for the ImageNet challenge BID12 , BID5 proposed AlexNet which requires more than 1.1 × 10 9 multiplications. Later, in 2016, the ResNet-152 model BID3 increased the computation cost to 11.3 × 10 9 multiplications. This high computation cost limits the deployment of larger and deeper CNN models.There are two primary methods to reduce the required computation of CNN models: pruning techniques and Winograd/FFT convolution. Pruning removes redundant weight parameters, inducing sparsity into the network. On the other hand, Winograd convolution BID6 and FFT convolution BID10 transform the computation into different domains. The convolution operations can then be replaced by element-wise multiplications. For the typical convolution kernel size of 3 × 3, Winograd convolution can achieve more than twofold speedup over highly optimized spatial convolution algorithms, and typically requires fewer flops than FFT-based approaches BID7 . Therefore, in this paper, we focus on the Winograd convolution.The pruning techniques and Winograd convolution are not directly compatible with each other. Sparse weight matrices, which are generated by pruning, lose most of the sparsity after the Winograd transformation from the spatial (original) domain to the Winograd domain. The remaining sparsity is much lower than what we need for improving computation performance.To increase the Winograd-domain sparsity, BID7 propose to perform pruning and retraining directly on Winograd-domain weights. However, it requires using an extremely small learning rate, e.g., 200x smaller for AlexNet, in retraining and is difficult to be applied to deep networks. Besides, Winograd-ReLU pruning BID9 moves ReLU function into the Winograd domain, which helps increase Winograd-domain sparsity but requires changes in the network structure.In this paper, to further improve the sparsity of Winograd-domain weights without changing the network structure, we propose a new pruning method, spatial-Winograd pruning. It includes two parts: spatial structured pruning and Winograd direct pruning. In spatial structured pruning, we prune the spatial-domain weights in a structured way, in which the structures are designed to transfer the spatial-domain sparsity into the Winograd domain efficiently. After spatial structured pruning, weights of the pruned layers will be converted to and kept in the Winograd domain. Then, for Winograd direct pruning, we perform pruning and retraining entirely in the Winograd domain to improve the sparsity further. This paper makes the following contributions:• We propose a new pruning method, spatial-Winograd pruning. Without changing the network structure, it can achieve higher sparsity in Winograd-domain weights compared with previous methods.• As the first part of spatial-Winograd pruning, we provide a structured pruning method to transfer the spatial-domain sparsity into the Winograd domain efficiently. It can help avoid Winograd-domain retraining in this part and accelerate the pruning process.• In the second part, to perform pruning directly in the Winograd domain, we present a new approach to measuring the importance of each Winograd-domain weight based on its impact on output activations. Also , we propose to use an importance factor matrix to adjust the gradients of Winograd-domain weights, which makes it much faster to retrain deep networks directly in the Winograd domain without changing the network structure. In this paper, we present a new pruning method, spatial-Winograd pruning, to improve the Winograd-domain weight sparsity without changing network structures. It includes two steps: spatial structured pruning and Winograd direct pruning. In spatial structured pruning, we prune the spatial-domain weights based on the internal structure in the Winograd transformation. It can help efficiently transfer the spatial-domain sparsity into the Winograd domain. For Winograd direct pruning, we perform both pruning and retraining in the Winograd domain. An importance factor matrix is proposed to adjust the weight gradients in Winograd retraining, which makes it possible to effectively retrain the Winograd-domain network to regain the original accuracy without changing the network structure. We evaluate spatial-Winograd pruning on three datasets, CIFAR-10, CIFAR-100, ImageNet, and it can achieve the Winograd-domain sparsities of 63%, 50%, and 74%, respectively.",1212,0.123,601,2.016638935108153,"Deep convolutional neural networks demand computational requirements Pruning Winograd convolution reduce CNN computation Winograd transformation fills sparsity pruning Li et al. (2017) propose sparse Winograd convolution weights pruned Winograd domain practical requires low learning rates longer training time Liu et al. (2018) move ReLU function into Winograd domain weight sparsity requires changes network structure high Winograd-domain weight sparsity propose new pruning method spatial-Winograd pruning weights pruned transfers sparsity into Winograd domain avoids retraining perform pruning retraining Winograd domain importance factor matrix adjust weight importance gradients pruned Winograd-domain network without changing network structure CIFAR-10 CIFAR-100 ImageNet proposed method Winograd-domain sparsities 63%, 50% 74% Deep convolutional neural networks utilized domains performance computation over time ImageNet challenge BID12 BID5 requires more than 1.1 × 10 9 multiplications 2016, ResNet-152 model BID3 increased computation cost to 11.3 × 10 9 multiplications high computation cost limits deployment larger deeper CNN modelstwo methods reduce computation CNN models pruning Winograd/FFT convolution Pruning removes redundant weight parameters sparsity network Winograd convolution BID6 FFT convolution BID10 transform computation into different domains operations replaced by element-wise multiplications kernel size 3 × 3 Winograd convolution twofold speedup algorithms requires fewer flops than FFT approaches BID7 focus on Winograd convolution pruning Winograd convolution not compatible Sparse weight matrices generated pruning lose sparsity after Winograd transformation from remaining sparsity lower than for improving computation performance increase Winograd-domain sparsity BID7 pruning retraining on Winograd-domain weights requires small learning rate 200x difficult to deep networks Winograd-ReLU pruning BID9 moves ReLU function into Winograd domain sparsity requires changes network structure improve sparsity Winograd propose new pruning method spatial-Winograd pruning includes two spatial structured pruning Winograd direct pruning weights transfer spatial-domain sparsity into Winograd domainspatial structured pruning weights pruned layers converted to Winograd domain Winograd direct pruning pruning retraining Winograd domain improve sparsity paper new pruning method spatial-Winograd pruning Without changing network structure higher sparsity Winograd-domain weights structured pruning method transfer spatial-domain sparsity into Winograd domain avoid Winograd-domain retraining pruning process second part Winograd new approach measuring importance Winograd-domain weight impact output activations importance factor matrix adjust gradients Winograd-domain weights faster retrain deep networks without changing network structure new pruning method spatial-Winograd pruning improve Winograd-domain weight sparsity without changing network structures includes two steps spatial structured pruning Winograd direct pruning spatial structured pruning prune spatial-domain weights based internal structure Winograd transformation spatial-domain sparsity into Winograd domain Winograd direct pruning pruning retraining Winograd domain importance factor matrix adjust weight gradients Winograd retraining retrain network original accuracy without changing network structureevaluate spatial-Winograd pruning datasets ImageNet Winograd-domain sparsities 63% 50% 74%",0.01,0.31475296664108043 "In federated learning problems, data is scattered across different servers and exchanging or pooling it is often impractical or prohibited. We develop a Bayesian nonparametric framework for federated learning with neural networks. Each data server is assumed to train local neural network weights, which are modeled through our framework. We then develop an inference approach that allows us to synthesize a more expressive global network without additional supervision or data pooling. We then demonstrate the efficacy of our approach on federated learning problems simulated from two popular image classification datasets. The standard machine learning paradigm involves algorithms that learn from centralized data, possibly pooled together from multiple data sources. The computations involved may be done on a single machine or farmed out to a cluster of machines. However, in the real world, data often lives in silos and amalgamating them may be rendered prohibitively expensive by communication costs, time sensitivity, or privacy concerns. Consider, for instance, data recorded from sensors embedded in wearable devices. Such data is inherently private, can be voluminous depending on the sampling rate of the sensing modality, and may be time sensitive depending on the analysis of interest. Pooling data from many users is technically challenging owing to the severe computational burden of moving large amounts of data, and fraught with privacy concerns stemming from potential data breaches that may expose the user's protected health information (PHI).Federated learning avoids these pitfalls by obviating the need for centralized data and instead designs algorithms that learn from sequestered data sources with different data distributions. To be effective , such algorithms must be able to extract and distill important statistical patterns from various independent local learners coherently into an effective global model without centralizing data. This will allow us to avoid the prohibitively expensive cost of data communication. To achieve this , we develop and investigate a probabilistic federated learning framework with a particular emphasis on training and aggregating neural network models on siloed data.We proceed by training local models for each data source, in parallel. We then match the estimated local model parameters (groups of weight vectors in the case of neural networks) across data sources to construct a global network. The matching, to be formally defined later, is governed by the posterior of a Beta-Bernoulli process (BBP) (Thibaux & Jordan, 2007; Yurochkin et al., 2018) , a Bayesian nonparametric model that allows the local parameters to either match existing global ones or create a new global parameter if existing ones are poor matches. Our construction allows the size of the global network to flexibly grow or shrink as needed to best explain the observed data. Crucially, we make no assumptions about how the data is distributed between the different sources or even about the local learning algorithms. These may be adapted as necessary, for instance to account for non-identically distributed data. Further, we only require communication after the local algorithms have converged. This is in contrast with popular distributed training algorithms that rely on frequent communication between the local machines. Our construction also leads to compressed global models with fewer parameters than the set of all local parameters. Unlike naive ensembles of local models, this allows us to store fewer parameters and leads to more efficient inference at test time, requiring only a single forward pass through the compressed model as opposed to J forward passes, once for each local model. While techniques such as distillation allow for the cost of multiple forward passes to be amortized, training the distilled model itself requires access to data pooled across all sources, a luxury unavailable in our federated learning scenario. In summary, the key question we seek to answer in this paper is the following: given pre-trained neural networks trained locally on non-centralized data, can we learn a compressed federated model without accessing the original data, while improving on the performance of the local networks?The remainder of the paper is organized as follows. We briefly introduce the Beta-Bernoulli process in Section 2 before describing our model for federated learning in Section 3. We thoroughly vet the proposed models and demonstrate the utility of the proposed approach in Section 4. Finally, Section 5 discusses limitations and open questions. In this work we have developed models for matching fully connected networks, and experimentally demonstrated the capabilities of our methodology, particularly when prediction time is limited and communication is expensive. We also observed the importance of convergent local neural networks that serve as inputs to our matching algorithms. Poor quality local neural network weights will affect the quality of the master network. In future work we plan to explore more sophisticated ways to account for uncertainty in the weights of small batches. Additionally, our matching approach is completely unsupervised -incorporating some form of supervised signal may help to improve the performance of the global network when local networks are low quality. Finally, it is of interest to extend our modeling framework to other architectures such as Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs). The permutation invariance necessitating matching inference arises in CNNs too -any permutation of the filters results in same output, however additional bookkeeping is needed due to pooling operations.Ohad Shamir, Nati Srebro, and Tong Zhang. Communication-efficient distributed optimization using an approximate newton-type method. In International conference on machine learning, pp. The goal of maximum a posteriori (MAP) estimation is to maximize posterior probability of the latent variables: global atoms DISPLAYFORM0 and assignments of observed neural network weight estimates to global atoms {B j } J j=1 , given estimates of the batch weights DISPLAYFORM1 arg max DISPLAYFORM2 MAP estimates given matching (Proposition 1 in the main text) First we note that given {B j } it is straightforward to find MAP estimates of {✓ i } based on Gaussian-Gaussian conjugacy: DISPLAYFORM3 where L = max{i : DISPLAYFORM4 . . , J} is the number of active global atoms, which is an (unknown) latent random variable identified by {B j }. For simplicity we assume ⌃ 0 = I 2 0 , ⌃ j = I 2 j and µ 0 = 0.Inference of atom assignment. We can now cast optimization corresponding to (1) with respect to only {B j } J j=1 . Taking natural logarithm we obtain: DISPLAYFORM5 Let us first simplify the first term of (3):1 2 DISPLAYFORM6 We consider an iterative optimization approach: fixing all but one B j we find corresponding optimal assignment, then pick a new j at random and proceed until convergence. In the following we will use notation j to say ""all but j"". Let L j = max{i : B j i,l = 1} denote number of active global weights outside of group j. We now rearrange (4) by partitioning it into i = 1, . . . , L j and i = L j + 1, . . . , L j + L j . We are interested in solving for B j , hence we can modify objective function by subtracting terms independent of B j : DISPLAYFORM7 Now observe that P l B j i,l 2 {0, 1}, i.e. it is 1 if some neuron from batch j is matched to global neuron i and 0 otherwise. Due to this we can rewrite (5) as a linear sum assignment problem: DISPLAYFORM8 Now we consider second term of FORMULA12 : DISPLAYFORM9 First, because we are optimizing for B j , we can ignore log P (B j ). Second, due to exchangeability of batches (i.e. customers of the IBP), we can always consider B j to be the last batch (i.e. last customer of the IBP). Let m j i = P j,l B j i,l denote number of times batch weights were assigned to global atom i outside of group j. We now obtain the following: DISPLAYFORM10 We now rearrange (7) as linear sum assignment problem: DISPLAYFORM11 Combining FORMULA20 and FORMULA25 we arrive at the cost specification for finding B j as minimizer of DISPLAYFORM12 , where: DISPLAYFORM13 This completes the proof of Proposition 2 in the main text. FIG3 illustrates the overall multilayer inference procedure visually, and Algorithm 1 provides the details. Nodes in the graphs indicate neurons, neurons of the same color have been matched. On the left, the individual layer matching approach is shown, consisting of using the matching assignments of the next highest layer to convert the neurons in each of the J servers to weight vectors referencing the global previous layer. These weight vectors are then used to form a cost matrix, which the Hungarian algorithm then uses to do the matching. Finally, the matched neurons are then aggregated and averaged to form the new layer of the global model. As shown on the right, in the multilayer setting the resulting global layer is then used to match the next lower layer, etc. until the bottom hidden layer is reached FIG3 ,... in order).",1827,0.151,863,2.1170336037079953,"federated learning problems data scattered across servers exchanging pooling impractical prohibited develop Bayesian nonparametric framework for federated learning with neural networks Each data server local neural network weights modeled through framework develop inference approach expressive global network without supervision data pooling demonstrate efficacy on federated learning problems from two image classification datasets standard machine learning paradigm algorithms learn from centralized data pooled from multiple sources computations on single machine or cluster data lives in silos amalgamating expensive communication costs time sensitivity privacy concerns data from sensors in wearable devices private voluminous time sensitive Pooling data from challenging computational burden privacy concerns data breaches learning avoids pitfalls centralized data designs algorithms learn from sequestered data sources different distributions algorithms extract distill statistical patterns from local learners into global model without centralizing data avoid expensive cost of data communication develop investigate probabilistic federated learning framework emphasis on training aggregating neural network models on siloed data training local models for each data source in parallelmatch estimated local model parameters weight vectors across data sources construct global network matching governed by Beta-Bernoulli process (BBP) (Thibaux & Jordan 2007; Yurochkin et. 2018) Bayesian nonparametric model allows local parameters match global or create new parameter if poor construction allows size global network to grow or shrink explain observed data no assumptions about data or local learning algorithms adapted necessary for non-identically distributed data require communication after local algorithms converged contrast with distributed training algorithms frequent communication construction leads to compressed global models with fewer parameters local allows fewer parameters efficient inference test time requiring single forward pass model distillation allow cost multiple forward passes training distilled model requires access to data across sources unavailable in federated learning scenario key question pre-trained neural networks trained locally on non-centralized data can learn compressed federated model without accessing original data improving performance local networks remainder paper organized introduce Beta-Bernoulli process in Section 2 model for federated learning Section 3. vet proposed models demonstrate utility approach in Section 4. Section 5 discusses limitations open.developed models matching connected networks demonstrated capabilities methodology prediction time limited communication expensive observed importance of convergent local neural networks inputs matching algorithms Poor quality local weights affect quality master network future plan explore account uncertainty weights small batches matching approach unsupervised supervised signal improve performance global network local networks low quality extend modeling framework Convolutional Neural Networks Recurrent Neural Networks permutation invariance matching inference arises in CNNs permutation results same output additional bookkeeping needed pooling operations.Ohad Shamir Nati Srebro Tong Zhang Communication-efficient distributed optimization newton-type method International conference machine learning goal maximum posteriori estimation maximize posterior probability latent variables global atoms neural network weight estimates global atoms batch weights estimates matching find MAP estimates of {✓ i } Gaussian conjugacy L = max{i J number active global atoms latent random variable identified by {B j } assume 0 = I 2 0 j = I 2 j μ 0 = 0 atom assignmentcast optimization (1) {B j J j=1 logarithm obtain DISPLAYFORM5 simplify term (3):1 2 iterative optimization approach fixing B j find optimal assignment pick new j proceed until convergence use notation j ""all but j"". L j = max{i : B j i,l = 1} active global weights outside group j rearrange (4) i = 1 L j L j + 1 solving B j modify objective function subtracting terms independent B j P l B j i,l 2 {0, 1} 1 if neuron batch j matched global neuron i 0 rewrite (5) linear sum assignment problem consider second term FORMULA12 optimizing for B j ignore log P (B j ). consider B j last batch m j i = P j,l B j i,l times batch weights assigned global atom i outside group j obtain rearrange (7) linear sum assignment problem Combining FORMULA20 FORMULA25 cost specification finding B j minimizer DISPLAYFORM12 completes Proposition 2 FIG3 illustrates multilayer inference procedure Algorithm 1 detailsNodes indicate neurons same color matched left individual layer matching approach using matching assignments next highest layer convert neurons J servers to weight vectors global previous layer weight vectors form cost matrix Hungarian algorithm uses matching matched neurons aggregated averaged form new layer global model right multilayer setting resulting global layer match next lower layer until bottom hidden layer reached FIG3 ",0.01,0.5728506874466692 "We present a general-purpose method to train Markov chain Monte Carlo kernels, parameterized by deep neural networks, that converge and mix quickly to their target distribution. Our method generalizes Hamiltonian Monte Carlo and is trained to maximize expected squared jumped distance, a proxy for mixing speed. We demonstrate large empirical gains on a collection of simple but challenging distributions, for instance achieving a 106x improvement in effective sample size in one case, and mixing when standard HMC makes no measurable progress in a second. Finally, we show quantitative and qualitative gains on a real-world task: latent-variable generative modeling. Python source code will be open-sourced with the camera-ready paper. High-dimensional distributions that are only analytically tractable up to a normalizing constant are ubiquitous in many fields. For instance, they arise in protein folding BID41 , physics simulations BID37 , and machine learning BID1 . Sampling from such distributions is a critical task for learning and inference BID31 , however it is an extremely hard problem in general.Markov Chain Monte Carlo (MCMC) methods promise a solution to this problem. They operate by generating a sequence of correlated samples that converge in distribution to the target. This convergence is most often guaranteed through detailed balance, a sufficient condition for the chain to have the target equilibrium distribution. In practice, for any proposal distribution, one can ensure detailed balance through a Metropolis-Hastings BID20 accept/reject step.Despite theoretical guarantees of eventual convergence, in practice convergence and mixing speed depend strongly on choosing a proposal that works well for the task at hand. What's more, it is often more art than science to know when an MCMC chain has converged (""burned-in""), and when the chain has produced a new uncorrelated sample (""mixed""). Additionally, the reliance on detailed balance, which assigns equal probability to the forward and reverse transitions, often encourages random-walk behavior and thus slows exploration of the space BID24 .For densities over continuous spaces, Hamiltonian Monte Carlo (HMC; BID12 BID36 introduces independent, auxiliary momentum variables, and computes a new state by integrating Hamiltonian dynamics. This method can traverse long distances in state space with a single Metropolis-Hastings test. This is the state-of-the-art method for sampling in many domains. However , HMC can perform poorly in a number of settings. While HMC mixes quickly spatially, it struggles at mixing across energy levels due to its volume-preserving dynamics. HMC also does not work well with multi-modal distributions, as the probability of sampling a large enough momentum to traverse a very low-density region is negligibly small. Furthermore , HMC struggles with ill-conditioned energy landscapes BID14 and deals poorly with rapidly changing gradients BID44 .Recently, probabilistic models parameterized by deep neural networks have achieved great success at approximately sampling from highly complex, multi-modal empirical distributions BID27 BID39 BID16 . Building on these successes , we present a method that, given an analytically described distribution, automatically returns an exact sampler with good convergence and mixing properties, from a class of highly expressive parametric models. The proposed family of samplers is a generalization of HMC; it transforms the HMC trajectory using parametric functions (deep networks in our experiments), while retaining theoretical guarantees with a tractable Metropolis-Hastings accept/reject step. The sampler is trained to minimize a variation on expected squared jumped distance (similar in spirit to BID38 ). Our parameterization reduces easily to standard HMC. It is further capable of emulating several common extensions of HMC such as withintrajectory tempering BID34 and diagonal mass matrices BID4 .We evaluate our method on distributions where HMC usually struggles, as well as on a the real-world task of training latent-variable generative models.Our contributions are as follows:• We introduce a generic training procedure which takes as input a distribution defined by an energy function, and returns a fast-mixing MCMC kernel.• We show significant empirical gains on various distributions where HMC performs poorly.• We finally evaluate our method on the real-world task of training and sampling from a latent variable generative model, where we show improvement in the model's log-likelihood, and greater complexity in the distribution of posterior samples. In this work, we presented a general method to train expressive MCMC kernels parameterized with deep neural networks. Given a target distribution p, analytically known up to a constant, our method provides a fast-mixing sampler, able to efficiently explore the state space. Our hope is that our method can be utilized in a ""black-box"" manner, in domains where sampling constitutes a huge bottleneck such as protein foldings BID41 or physics simulations BID37 .... DISPLAYFORM0 Figure 4: Diagram of our L2HMC-DGLM model. Nodes are functions of their parents. Round nodes are deterministic , diamond nodes are stochastic and the doubly-circled node is observed.",989,0.093,471,2.099787685774947,"present method train Markov chain Monte Carlo kernels deep neural networks converge mix quickly to target distribution method generalizes Hamiltonian Monte Carlo maximize squared jumped distance proxy mixing speed demonstrate large gains on simple challenging distributions achieving 106x improvement sample size mixing standard HMC no progress show quantitative qualitative gains real-world task latent-variable generative modeling Python source code open-sourced camera-ready paper High-dimensional distributions tractable up to normalizing constant ubiquitous fields arise in protein folding physics simulations machine learning Sampling critical for learning inference hard problem.Markov Chain Monte Carlo (MCMC) methods promise solution operate generating correlated samples converge target convergence guaranteed through detailed balance target equilibrium distribution ensure detailed balance through Metropolis-Hastings BID20 accept/reject step convergence convergence mixing speed depend on choosing proposal task art than science to know when MCMC chain converged new uncorrelated sample reliance on detailed balance forward reverse transitions encourages random-walk behavior slows exploration spacedensities continuous spaces Hamiltonian Monte Carlo (HMC introduces independent momentum variables computes new state Hamiltonian dynamics method long distances single Metropolis-Hastings test state-of-the-art method sampling domains HMC poorly settings mixes quickly spatially struggles mixing across energy levels volume-preserving dynamics work multi-modal distributions probability sampling large momentum low-density region small HMC struggles with ill-conditioned energy landscapes deals poorly rapidly changing gradients probabilistic models parameterized deep neural networks success sampling complex multi-modal distributions BID27 BID39 BID16 method returns exact sampler good convergence mixing properties expressive parametric models proposed family samplers generalization HMC transforms HMC trajectory parametric functions theoretical guarantees tractable Metropolis-Hastings accept/reject step sampler trained minimize variation expected squared jumped distance parameterization reduces to standard HMC extensions HMC withintrajectory tempering diagonal mass matrices evaluate method distributions HMC struggles real-world training latent-variable generative modelscontributions introduce generic training procedure input distribution energy function returns fast-mixing MCMC kernel show empirical gains distributions HMC poorly evaluate method real-world training sampling latent variable generative model show improvement log-likelihood greater complexity distribution posterior samples presented method train expressive MCMC kernels deep neural networks target distribution p constant method provides fast-mixing sampler state space hope method utilized ""black-box domains sampling bottleneck protein foldings physics simulations Figure 4: Diagram L2HMC-DGLM model Nodes functions parents Round nodes deterministic diamond nodes stochastic doubly-circled node observed",0.01,0.5285143479398224 "This paper addresses the problem of evaluating learning systems in safety critical domains such as autonomous driving, where failures can have catastrophic consequences. We focus on two problems: searching for scenarios when learned agents fail and assessing their probability of failure. The standard method for agent evaluation in reinforcement learning, Vanilla Monte Carlo, can miss failures entirely, leading to the deployment of unsafe agents. We demonstrate this is an issue for current agents, where even matching the compute used for training is sometimes insufficient for evaluation. To address this shortcoming, we draw upon the rare event probability estimation literature and propose an adversarial evaluation approach. Our approach focuses evaluation on adversarially chosen situations, while still providing unbiased estimates of failure probabilities. The key difficulty is in identifying these adversarial situations -- since failures are rare there is little signal to drive optimization. To solve this we propose a continuation approach that learns failure modes in related but less robust agents. Our approach also allows reuse of data already collected for training the agent. We demonstrate the efficacy of adversarial evaluation on two standard domains: humanoid control and simulated driving. Experimental results show that our methods can find catastrophic failures and estimate failures rates of agents multiple orders of magnitude faster than standard evaluation schemes, in minutes to hours rather than days. How can we ensure machine learning systems do not make catastrophic mistakes? While machine learning systems have shown impressive results across a variety of domains BID6 BID11 BID26 , they may also fail badly on particular inputs, often in unexpected ways BID28 . As we start deploying these systems, it is important that we can reliably evaluate the risk of failure. This is particularly important for safety critical domains like autonomous driving where the negative consequences of a single mistake can overwhelm the positive benefits accrued during typical operation of the system.Limitations of random testing. The key problem we highlight is that for standard statistical evaluation, attaining confidence that the failure rate of a policy is below requires at least 1/ episodes. We now informally summarize this point, which we discuss further in Appendix A. For concreteness, consider a self-driving car company that decides that the cost of a single accident where the car is at fault outweighs the benefits of 100 million miles of faultless operation. The standard approach in machine learning is to estimate the expected return via i.i.d. samples from the data distribution (frequently a test set). For tightly bounded returns, the sample estimate is guaranteed to quickly converge to the true expectation. However, with catastrophic failures, this may be prohibitively inefficient. In our current example, any policy with a failure probability greater than = 10 −8 per mile has negative expected return. In other words, it would be better to not deploy the car. However, to achieve reasonable confidence that the car crashes with probability below 1e-8, the manufacturer would need to test-drive the car for at least 1e8 miles, which may be prohibitively expensive.Our Contributions. To overcome the above-mentioned problems, we develop a novel adversarial evaluation approach. The central motivation behind our algorithmic choices is the fact that realworld evaluation is typically dominated by the cost of running the agent in the real-world and/or human supervision. In the self-driving car example, both issues are present: testing requires both operating a physical car, and a human test driver behind the wheel. The overarching idea is thus to screen out situations that are unlikely to be problematic, and focus evaluation on the most difficult situations. The difficulty arises in identifying these situations -since failures are rare, there is little signal to drive optimization. To address this problem, we introduce a continuation approach to learning a failure probability predictor (AVF), which estimates the probability the agent fails given some initial conditions. The idea is to leverage data from less robust agents, which fail more frequently, to provide a stronger learning signal. In our implementation, this also allows the algorithm to reuse data gathered for training the agent, saving time and resources during evaluation. We note that adversarial testing is a well-established idea (see Section 5), but typically requires either a dense optimization signal or expert domain knowledge. We avoid these stumbling blocks by relying on the learned AVF, which guides the adversarially acting evaluator.We look at two settings where the AVF can be used. In the simplest setting, failure search, the problem is to efficiently find inputs (initial conditions) that cause failures (Section 2.1). This task has several uses. First, an adversary that solves this task efficiently allows one to identify and debug potentially unsafe policies. Second, as has been done previously in the supervised learning literature, efficient adversaries can be used for adversarial training, by folding the states causing failures back into the training algorithm BID9 . The second setting, risk estimation, is the problem of efficiently estimating the failure probability of an agent (Section 2.2), which also has a simple application to efficiently selecting the most reliable agent from a finite set (Section 4.3).Empirically , we demonstrate dramatic improvements in efficiency through adversarial testing on two domains (simulated driving and humanoid locomotion). In summary , we present 3 key contributions:1. We empirically demonstrate the limitations of random testing. We observe that with random testing, the cost of reliably obtaining even a single adversarial input can exceed the entire cost of training. Further, reliably estimating risk can exceed training costs.2. We describe a continuation approach for learning failure probability predictors even when failures are rare. We develop algorithms applying failure probability predictors to failure search, risk estimation, and model selection.3. We extensively evaluate our method on simulated driving and humanoid locomotion domains. Using adversarial evaluation, we find failures with 198 and 3100 times fewer samples respectively. On Humanoid, we bring the cost of reliable risk estimation down from greater than the cost of training to a practical budget. In this work, we argued that standard approaches to evaluating RL agents are highly inefficient in detecting rare, catastrophic failures, which can create a false sense of safety. We believe the approach and results here strongly demonstrate that adversarial testing can play an important role in assessing and improving agents, but are only scratching the surface. We hope this work lays the groundwork for future research into evaluating and developing robust, deployable agents.",1265,0.124,581,2.1772805507745265,"paper addresses evaluating learning systems in safety critical autonomous driving failures catastrophic consequences focus on two problems searching for scenarios agents fail assessing probability failure standard method agent evaluation Vanilla Monte Carlo miss failures unsafe agents issue for current agents matching compute training insufficient for evaluation rare event probability estimation literature propose adversarial evaluation approach approach focuses on adversarially chosen situations unbiased estimates failure probabilities difficulty identifying adversarial situations failures rare little signal to drive optimization propose continuation approach learns failure modes in related less robust agents allows reuse of data for training demonstrate efficacy adversarial evaluation on two humanoid control simulated driving results methods find catastrophic failures estimate failures rates faster standard in minutes to hours ensure machine learning systems make catastrophic mistakes learning systems impressive results may fail on inputs important evaluate risk of failure particularly important for safety autonomous driving negative consequences mistake overwhelm positive benefits.Limitations of random testing for standard statistical evaluation confidence failure rate policy requires 1/ episodes. summarize point discuss in Appendix A.consider self-driving car company cost single accident outweighs benefits 100 million miles faultless operation standard approach machine learning expected return via samples data test set). For tightly bounded returns sample estimate to true expectation catastrophic failures inefficient. current example policy with failure probability greater than = 10 −8 per mile has negative expected return better to not deploy car reasonable confidence car probability below 1e-8 manufacturer test-drive car for at least 1e8 miles prohibitively expensive overcome problems develop novel adversarial evaluation approach realworld evaluation dominated by cost running agent human supervision self-driving car example both issues present testing requires physical car human test driver idea screen out situations unlikely problematic focus evaluation on difficult situations. difficulty identifying situations failures rare little signal to drive optimization. introduce continuation approach to learning failure probability predictor estimates probability agent fails initial conditions leverage data from less robust agents stronger learning signal allows algorithm reuse data for training agent saving time resources evaluation adversarial testing-established requires dense optimization signal or expert domain knowledgeavoid blocks on learned AVF guides adversarially acting evaluator two settings AVF simplest failure search problem find inputs failures (Section 2.1). task adversary allows identify debug unsafe policies efficient adversaries used for adversarial training folding states causing failures into training algorithm BID9 second setting risk estimation estimating failure probability agent (Section 2.2), application selecting reliable agent from finite set (Section improvements efficiency adversarial testing on two domains (simulated driving humanoid locomotion). present 3 contributions:1 demonstrate limitations of random testing cost obtaining adversarial input exceed cost training estimating risk training costs describe continuation approach for learning failure probability predictors failures rare develop algorithms failure search risk estimation model evaluate method on simulated driving humanoid locomotion domains adversarial evaluation find failures with 198 3100 times fewer samples Humanoid cost reliable risk estimation training to practical budget standard approaches evaluating RL agents inefficient detecting rare catastrophic failures create false sense of safety approach results demonstrate adversarial testing important assessing improving agents scratching surfacehope work future research developing robust deployable agents",0.01,0.7277354033407469 "The variational autoencoder (VAE) is a popular combination of deep latent variable model and accompanying variational learning technique. By using a neural inference network to approximate the model's posterior on latent variables, VAEs efficiently parameterize a lower bound on marginal data likelihood that can be optimized directly via gradient methods. In practice, however, VAE training often results in a degenerate local optimum known as ""posterior collapse"" where the model learns to ignore the latent variable and the approximate posterior mimics the prior. In this paper, we investigate posterior collapse from the perspective of training dynamics. We find that during the initial stages of training the inference network fails to approximate the model's true posterior, which is a moving target. As a result, the model is encouraged to ignore the latent encoding and posterior collapse occurs. Based on this observation, we propose an extremely simple modification to VAE training to reduce inference lag: depending on the model's current mutual information between latent variable and observation, we aggressively optimize the inference network before performing each model update. Despite introducing neither new model components nor significant complexity over basic VAE, our approach is able to avoid the problem of collapse that has plagued a large amount of previous work. Empirically, our approach outperforms strong autoregressive baselines on text and image benchmarks in terms of held-out likelihood, and is competitive with more complex techniques for avoiding collapse while being substantially faster.",284,0.036,137,2.072992700729927,"variational autoencoder (VAE) popular deep latent variable model variational learning technique neural inference network model's posterior on latent variables VAEs parameterize lower marginal data likelihood optimized via gradient methods VAE training results in degenerate ""posterior collapse"" model latent variable posterior mimics prior paper investigate posterior collapse training dynamics initial stages training inference network fails to approximate model's true posterior moving target model ignore latent encoding posterior collapse occurs propose simple modification to VAE training to reduce inference lag depending on information optimize inference network before each model update new model components significant complexity approach problem collapse approach outperforms autoregressive baselines on text image benchmarks held-out likelihood competitive with complex techniques for avoiding collapse faster.",0.0,0.4596289712003015 "Online healthcare services can provide the general public with ubiquitous access to medical knowledge and reduce the information access cost for both individuals and societies. To promote these benefits, it is desired to effectively expand the scale of high-quality yet novel relational medical entity pairs that embody rich medical knowledge in a structured form. To fulfill this goal, we introduce a generative model called Conditional Relationship Variational Autoencoder (CRVAE), which can discover meaningful and novel relational medical entity pairs without the requirement of additional external knowledge. Rather than discriminatively identifying the relationship between two given medical entities in a free-text corpus, we directly model and understand medical relationships from diversely expressed medical entity pairs. The proposed model introduces the generative modeling capacity of variational autoencoder to entity pairs, and has the ability to discover new relational medical entity pairs solely based on the existing entity pairs. Beside entity pairs, relationship-enhanced entity representations are obtained as another appealing benefit of the proposed method. Both quantitative and qualitative evaluations on real-world medical datasets demonstrate the effectiveness of the proposed method in generating relational medical entity pairs that are meaningful and novel. Increasingly, people engage in health services on the Internet BID11 . The healthcare services can provide the general public with ubiquitous access to medical knowledge and reduce the information access cost significantly. The relational medical entity pair, which consists of two medical entities with a semantic connection between them, is an intuitive representation that distills human medical reasoning processes in a structured form. The medical relationships discussed in this paper are binary ones. For example, the Disease Cause − −−− →Symptom relationship indicates a ""Cause"" relationship from a disease entity to a symptom entity that is caused by this disease, such as the medical entity pairs . For the relationship Symptom Belongto − −−−−− →Department, we may have a relational medical entity pair such as .The ability to understand, reason and generalize is central to human intelligence BID27 . However , it possesses significant challenges for machines to understand and reason about the relationships between two entities BID31 . Real-world relational medical entity pairs possess certain challenging properties to deal with: First, as the medical research develops, many medical relationships among medical entities that were once neglected due to the underdeveloped medical knowledge now need to be discovered. An increasing number of relationships will be formed among a large number of medical entities. Also, various linguistic expressions can be used for the same medical entity. For example, Nose Plugged, Blocked Nose and Sinus Congestion are symptom entities that share the same meaning but expressed very differently. Moreover, one medical relationship may instantiate entity pairs with varying granularities or relationship strength. For instance, Disease Cause − −−− →Symptom may include entity pairs like as a coarse-grained entity pair, while < Acute Rhinitis, Nose Plugged>, are considered fine-grained entity pairs. As for the relationship strength, has greater relationship strength than as cold rarely cause serious complications such as ear infections.To effectively expand the scale of high-quality yet novel relational medical entity pairs, relation extraction methods BID8 BID2 are proposed to examine whether or not a semantic relationship exists between two given entities given a context. Although the existing relation extraction methods BID1 BID3 BID30 BID39 BID6 BID37 achieve decent performance in identifying the relationship for given entity pairs, those methods require contexts such as sentences retrieved from a large free-text corpus, from existing domain-specific knowledge graphs BID0 , or from web tables and links BID21 . As medical relationships in the real-world are becoming more and more complex and diversely expressed, existing relation extraction methods suffer from the data sparsity problem where it is hard to obtain additional external knowledge that covers all possible entity pairs, e.g. free-text corpus where two entities co-occur in the same sentence with a relationship between them. Therefore, it is crucial and appealing for us to discover meaningful relational medical entity pairs solely based on existing medical entity pairs, without the requirement of a well-maintained context as an additional external knowledge.Furthermore, most relation extraction methods adopt a discriminative approach that learns to distinguish entity pairs of one relationship from the other BID41 BID22 , or to identify meaningful entity pairs from randomly sampled negative entity pairs with no relationships BID4 BID32 . Those methods need to iterate over the combination of all possible entity pairs and check each of them to discover new entity pairs. Such discriminative approach is tedious and labor-intensive. It is challenging yet rewarding for us to understand medical relationships intrinsically from the existing entity pairs. Specifically, in the medical domain, the diversely expressed medical entity pairs offer great advantages for us to ultimately understand medical relationships and discover high-quality relational medical entity pairs solely from existing meaningful medical entity pairs.Problem Studied: We propose a novel research problem called RElational Medical Entity-pair DiscoverY (REMEDY), which aims at modeling relational medical entity pairs solely from the existing entity pairs. Also, it aims to discover meaningful and novel entity pairs pertaining to a certain medical relationship in a generative fashion, without sophisticated feature engineering and the requirement of external knowledge such as free-text corpora.Proposed Model: A generative model named Conditional Relationship Variational Autoencoder (CRVAE) is introduced for relational medical entity pair discovery. It is unlikely to create meaningful, novel relational medical entity pairs without intrinsically understanding each medical relationship, more specifically, understanding the relationships between every two medical entities that instantiate a particular relationship. CRVAE fully explores the generative modeling capacity which roots in Bayesian inference while incorporating deep learning for powerful hands-free feature engineering. CRVAE is trained to encode each relational medical entity pair into a latent space conditioned on the relationship type. The encoding process addresses relationship-enhanced entity representations, interactions between entities as well as expressive latent variables. The latent variables are decoded to reconstruct entity pairs. Once the model is trained, we can sample directly from the distribution of latent variables and decode them into high-quality and novel relational medical entity pairs.Overall, CRVAE has three notable strengths:CRVAE models the intrinsic relations between medical entity pairs directly based on the existing meaningful relational medical entity pairs, without the requirement of additional external contexts for entity pair extraction. Existing relation extraction methods usually rely on the free-text corpus to decide whether a candidate entity pair it mentions is meaningful or not. The CRVAE only utilizes the existing entity pairs and pre-trained word vector as initial entity representations which are trained separately.CRVAE is able to generate entity pairs for a particular relationship, even if it observes existing entity pairs only for that particular relationship. Unlike most discriminative methods which harness discrepancies among different relationships to distinguish the relationship of an entity pair from the other, or from randomly constructed negative entity pairs with no relations. The CRVAE understands the intrinsic medical relation from diversely expressed medical entity pairs and discovers meaningful, novel entity pairs of a particular relationship that we specified.CRVAE generates novel entity pairs by a density-based sampling strategy in the generator. The generator samples directly from the latent space based on the density of hidden parameters. With the hands-free feature engineering by deep neural networks, the model is able to discover meaningful and novel entity pairs which does not exist in the training data.The contributions of this paper can be summarized as follows:• We study the Relational Medical Entity-pair Discovery (REMEDY) problem, which aims to expand the scale of high-quality yet novel relational medical entity pairs without maintaining large-scale context information such as the free-text corpus.• We propose a generative model named Conditional Relationship Variational Autoencoder (CRVAE) that discovers relational medical entity pairs for a given relationship, solely from the diversely expressed entity pairs without sophisticated feature engineering.• We obtain relationship-enhanced entity representations as an appealing benefit of the proposed model. To effectively expand the scale of high-quality relational medical entity pairs which store the medical knowledge, a novel generative model named Conditional Relationship Variational Autoencoder (CRVAE) is introduced for Relational Medical Entity-pair Discovery (REMEDY). The proposed model fully explores the generative modeling ability while incorporates deep learning for powerful hands-free feature engineering. Unlike traditional relation extraction tasks which require additional contexts for extraction and need negative samples for discriminative training, the proposed method learns to intrinsically understand the medical relations from diversely expressed medical entity pairs, without the requirement of external context information. Moreover, it is able to generate meaningful, novel entity pairs for a given type of medical relationship. The relationshipenhanced entity representations have the potential to improve other NLP tasks. The performance of the proposed method is evaluated on real-world medical data both quantitatively and qualitatively.",1781,0.151,851,2.0928319623971796,"Online healthcare services provide access medical knowledge reduce information access cost desired expand high-quality novel relational medical entity pairs introduce generative model Conditional Relationship Variational Autoencoder (CRVAE), meaningful novel relational medical entity pairs without additional external knowledge medical entities model understand medical relationships from diversely medical entity pairs proposed model introduces generative modeling capacity variational autoencoder entity pairs discover new medical entity pairs based on existing entity pairs relationship-enhanced entity representations obtained benefit method quantitative qualitative evaluations demonstrate effectiveness method generating relational medical entity pairs meaningful novel people engage health services on Internet healthcare services provide access medical knowledge reduce information access cost relational medical entity pair two medical entities semantic connection intuitive representation human medical reasoning processes structured form medical relationships discussed binary Disease Cause − −−− →Symptom relationship indicates relationship disease symptom entity relationship Symptom Belongto − −−−−− →Department relational medical entity pair ability to understand reason generalize central to humanchallenges for machines to understand relationships between two entities BID31 Real-world relational medical entity pairs challenging properties medical research develops medical relationships among neglected need discovered increasing relationships formed among large medical entities various linguistic expressions used for same medical entity Nose Plugged, Blocked Nose Sinus Congestion symptom entities same meaning expressed differently one medical relationship may instantiate entity pairs with varying granularities strength Disease Cause − →Symptom include pairs like Acute has greater strength than cold rarely serious complications expand high-quality novel relational medical entity pairs relation extraction methods BID8 BID2 proposed to examine semantic relationship between two entities existing extraction methods BID1 BID3 BID30 BID39 BID6 BID37 relationship require contexts large free-text corpus domain-specific knowledge web tables links medical relationships complex diversely expressed extraction methods suffer from data sparsity problem hard to obtain additional external knowledge all possible entity pairscrucial to discover relational medical entity pairs based on existing pairs without context external knowledge relation extraction methods adopt discriminative approach distinguish entity pairs identify meaningful pairs from negative pairs methods need iterate over check discover new pairs discriminative approach tedious labor-intensive challenging rewarding to understand medical relationships from existing entity pairs medical domain diversely expressed medical entity pairs offer advantages discover high-quality relational medical pairs from existing pairs propose novel research problem RElational Medical Entity-pair DiscoverY aims modeling relational medical entity pairs from existing pairs discover meaningful novel entity pairs without feature engineering external knowledge Model generative model Conditional Relationship Variational Autoencoder (CRVAE) introduced for relational medical entity pair discovery unlikely to create meaningful novel medical entity pairs without understanding each medical relationship relationships between entities CRVAE explores generative modeling capacity Bayesian inference deep learning for hands-free feature engineering encode each relational medical entity pair into latent space conditioned on relationship typeencoding process addresses relationship entity representations interactions expressive latent variables latent variables decoded to reconstruct entity pairs Once model trained sample from distribution latent variables decode into high-quality novel relational medical entity pairs CRVAE three strengths models intrinsic relations between medical entity pairs based on existing medical entity pairs without additional external contexts for extraction extraction methods rely on free-text corpus CRVAE utilizes existing entity pairs pre-trained word vector as initial representations entity pairs for particular relationship Unlike discriminative methods CRVAE understands intrinsic medical relation from pairs discovers meaningful novel entity pairs generates novel entity pairs by density-based sampling strategy samples from latent space based on density of hidden parameters hands-free feature engineering by deep neural networks model meaningful novel entity pairs in training data contributions paper Relational Medical Entity-pair Discovery (REMEDY) problem aims to expand scale of high-quality novel relational medical entity pairs without maintaining large-scale context information freepropose generative model Conditional Relationship Variational Autoencoder) discovers medical entity pairs relationship from diversely expressed entity pairs without feature engineering obtain relationship-enhanced entity representations benefit proposed model expand high-quality relational medical entity pairs novel generative model introduced Relational Medical Entity-pair Discovery model explores generative modeling incorporates deep learning hands-free feature engineering Unlike traditional relation extraction tasks contexts method learns understand medical relations from diversely entity pairs without external context information meaningful novel entity pairs medical relationship relationshipenhanced entity representations improve NLP tasks performance evaluated on real-world medical data qualitatively",0.01,0.5106323590315114 "Although variational autoencoders (VAEs) represent a widely influential deep generative model, many aspects of the underlying energy function remain poorly understood. In particular, it is commonly believed that Gaussian encoder/decoder assumptions reduce the effectiveness of VAEs in generating realistic samples . In this regard, we rigorously analyze the VAE objective, differentiating situations where this belief is and is not actually true . We then leverage the corresponding insights to develop a simple VAE enhancement that requires no additional hyperparameters or sensitive tuning . Quantitatively, this proposal produces crisp samples and stable FID scores that are actually competitive with a variety of GAN models, all while retaining desirable attributes of the original VAE architecture . The code for our model is available at \url{https://github.com/daib13/TwoStageVAE}. Our starting point is the desire to learn a probabilistic generative model of observable variables x ∈ χ, where χ is a r-dimensional manifold embedded in R d . Note that if r = d, then this assumption places no restriction on the distribution of x ∈ R d whatsoever; however, the added formalism is introduced to handle the frequently encountered case where x possesses low-dimensional structure relative to a high-dimensional ambient space, i.e., r d. In fact, the very utility of generative models of continuous data, and their attendant low-dimensional representations, often hinges on this assumption BID1 . It therefore behooves us to explicitly account for this situation.Beyond this, we assume that χ is a simple Riemannian manifold, which means there exists a diffeomorphism ϕ between χ and R r , or more explicitly, the mapping ϕ : χ → R r is invertible and differentiable. Denote a ground-truth probability measure on χ as µ gt such that the probability mass of an infinitesimal dx on the manifold is µ gt (dx) and χ µ gt (dx) = 1.The variational autoencoder (VAE) BID17 BID28 attempts to approximate this ground-truth measure using a parameterized density p θ (x) defined across all of R d since any underlying generative manifold is unknown in advance. This density is further assumed to admit the latent decomposition p θ (x) = p θ (x|z)p(z)dz, where z ∈ R κ serves as a lowdimensional representation, with κ ≈ r and prior p(z) = N (z|0, I).Ideally we might like to minimize the negative log-likelihood − log p θ (x) averaged across the ground-truth measure µ gt , i.e., solve min θ χ − log p θ (x)µ gt (dx). Unfortunately though, the required marginalization over z is generally infeasible. Instead the VAE model relies on tractable encoder q φ (z|x) and decoder p θ (x|z) distributions, where φ represents additional trainable parameters. The canonical VAE cost is a bound on the average negative log-likelihood given by L(θ, φ) χ {− log p θ (x) + KL [q φ (z|x)||p θ (z|x)]} µ gt (dx) ≥ χ − log p θ (x)µ gt (dx),where the inequality follows directly from the non-negativity of the KL-divergence. Here φ can be viewed as tuning the tightness of bound, while θ dictates the actual estimation of µ gt . Using a few standard manipulations, this bound can also be expressed as DISPLAYFORM0 which explicitly involves the encoder/decoder distributions and is conveniently amenable to SGD optimization of {θ, φ} via a reparameterization trick BID17 BID28 . The first term in (2 ) can be viewed as a reconstruction cost (or a stochastic analog of a traditional autoencoder), while the second penalizes posterior deviations from the prior p(z). Additionally, for any realizable implementation via SGD, the integration over χ must be approximated via a finite sum across training samples {x (i) } n i=1 drawn from µ gt . Nonetheless, examining the true objective L(θ, φ) can lead to important, practically-relevant insights.At least in principle, q φ (z|x) and p θ (x|z) can be arbitrary distributions, in which case we could simply enforce q φ (z|x) = p θ (z|x) ∝ p θ (x|z)p(z) such that the bound from (1) is tight. Unfortunately though, this is essentially always an intractable undertaking. Consequently, largely to facilitate practical implementation, a commonly adopted distributional assumption for continuous data is that both q φ (z|x) and p θ (x|z) are Gaussian. This design choice has previously been cited as a key limitation of VAEs BID5 BID18 , and existing quantitative tests of generative modeling quality thus far dramatically favor contemporary alternatives such as generative adversarial networks (GAN) BID13 . Regardless, because the VAE possesses certain desirable properties relative to GAN models (e.g., stable training BID29 , interpretable encoder/inference network BID4 , outlier-robustness BID9 , etc.), it remains a highly influential paradigm worthy of examination and enhancement.In Section 2 we closely investigate the implications of VAE Gaussian assumptions leading to a number of interesting diagnostic conclusions. In particular, we differentiate the situation where r = d, in which case we prove that recovering the ground-truth distribution is actually possible iff the VAE global optimum is reached, and r < d, in which case the VAE global optimum can be reached by solutions that reflect the ground-truth distribution almost everywhere, but not necessarily uniquely so. In other words, there could exist alternative solutions that both reach the global optimum and yet do not assign the same probability measure as µ gt .Section 3 then further probes this non-uniqueness issue by inspecting necessary conditions of global optima when r < d. This analysis reveals that an optimal VAE parameterization will provide an encoder/decoder pair capable of perfectly reconstructing all x ∈ χ using any z drawn from q φ (z|x). Moreover, we demonstrate that the VAE accomplishes this using a degenerate latent code whereby only r dimensions are effectively active. Collectively, these results indicate that the VAE global optimum can in fact uniquely learn a mapping to the correct ground-truth manifold when r < d, but not necessarily the correct probability measure within this manifold, a critical distinction.Next we leverage these analytical results in Section 4 to motivate an almost trivially-simple, twostage VAE enhancement for addressing typical regimes when r < d. In brief, the first stage just learns the manifold per the allowances from Section 3, and in doing so, provides a mapping to a lower dimensional intermediate representation with no degenerate dimensions that mirrors the r = d regime. The second (much smaller) stage then only needs to learn the correct probability measure on this intermediate representation, which is possible per the analysis from Section 2. Experiments from Sections 5 and 6 empirically corroborate motivational theory and reveal that the proposed two-stage procedure can generate high-quality samples, reducing the blurriness often attributed to VAE models in the past BID11 BID21 . And to the best of our knowledge, this is the first demonstration of a VAE pipeline that can produce stable FID scores, an influential recent metric for evaluating generated sample quality BID16 , that are comparable to GAN models under neutral testing conditions. Moreover, this is accomplished without additional penalties, cost function modifications, or sensitive tuning parameters. Finally, an extended version of this work can be found in BID8 ). There we include additional results, consideration of disentangled representations, as well as a comparative discussion of broader VAE modeling paradigms such as those involving normalizing flows or parameterized families for p(z). It is often assumed that there exists an unavoidable trade-off between the stable training, valuable attendant encoder network, and resistance to mode collapse of VAEs, versus the impressive visual quality of images produced by GANs. While we certainly are not claiming that our two-stage VAE model is superior to the latest and greatest GAN-based architecture in terms of the realism of generated samples, we do strongly believe that this work at least narrows that gap substantially such that VAEs are worth considering in a broader range of applications. For further results and discussion, including consideration of broader VAE modeling paradigms and the identifiability of disentangled representations, please see BID8 .",1753,0.151,879,1.994311717861206,"variational autoencoders (VAEs influential deep generative model energy function poorly understood believed Gaussian encoder/decoder assumptions reduce effectiveness samples analyze VAE objective differentiating belief leverage insights develop VAE enhancement no hyperparameters sensitive tuning proposal produces crisp samples stable FID scores competitive with GAN models retaining attributes original VAE architecture code model available at{https://github/daib13/TwoStageVAE starting point learn probabilistic generative model of variables x ∈ χ χ r-dimensional manifold in R d if r = d assumption no restriction on distribution of x ∈ R d added formalism introduced x low-dimensional structure relative to high-dimensional ambient space r d utility of generative models data hinges on assumption account for this situation assume χ is simple Riemannian manifold diffeomorphism φ between χ and R r mapping φ : χ → R r invertible differentiableground-truth probability measure χ μ gt infinitesimal dx manifold μ gt (dx = variational autoencoder) BID17 BID28 ground-truth parameterized density p θ (x) across R d generative manifold unknown density latent decomposition p θ (x) = θ (x|z)p)dz z R κ lowdimensional representation κ ≈ r p(z) = N (z|0 minimize negative log-likelihood − p θ (x) ground-truth measure μ gt θ χ − log p θ (x)μ gt marginalization over z infeasible VAE model encoder q φ (z|x) decoder p θ (x|z) distributions φ trainable parameters VAE cost on negative log-likelihood(θ φ χ p θ μ gt ≥ χ − log p θ (x gt inequality from non-negativity KL-divergence φ tightness bound θ dictates estimation μ gt bound expressed as DISPLAYFORM0 encoder/decoder distributions amenable to SGD optimization φ reparameterization BID17 BID28first term in (2 ) reconstruction cost second penalizes deviations from p(z). implementation via SGD integration over χ approximated via finite sum across training samples {x (i i=1 from μ gt examining objective L(θ, φ) insights q φ (z|x) p θ (x|z) arbitrary distributions enforce q φ (z|x) = p θ (z|x) p θ (x|z)p(z) from (1) tight intractable undertaking distributional assumption for continuous data q φ (z|x) and p θ (x|z) are Gaussian design choice key limitation of VAEs BID5 BID18 quantitative tests favor alternatives networks (GAN) BID13 VAE possesses desirable properties models stable training interpretable encoder/inference network outlier-robustness remains influential paradigm worthy of examination enhancement Section 2 implications of VAE Gaussian assumptions diagnostic conclusions differentiate situation where r = d recovering ground-truth distribution possible VAE global optimum r < d VAE global optimum reached by solutions ground-truth distribution notalternative solutions reach global optimum assign same probability measure as μ gt.Section 3 probes non-uniqueness conditions global optima when r < d reveals optimal VAE parameterization encoder/decoder pair reconstructing all x ∈ χ using z from q φ (z VAE accomplishes using degenerate latent code only r dimensions active results indicate VAE global optimum learn mapping to correct ground-truth manifold when r < d not correct probability measure results Section 4 motivate twostage VAE enhancement for addressing typical regimes when r < d first stage learns manifold provides mapping to lower dimensional intermediate representation no degenerate dimensions r = d regime second stage needs correct probability measure on intermediate representation possible Section 2. Experiments Sections 5 6 corroborate theory proposed two-stage procedure high-quality samples reducing blurriness VAE first demonstration VAE pipeline stable FID scores comparable to GAN models under neutral testing conditions accomplished without additional penalties cost function modifications sensitive tuning parametersextended version work in BID8 ). additional results disentangled representations comparative discussion broader VAE modeling paradigms normalizing flows parameterized families for p(z). assumed trade-off between stable training encoder network resistance to mode collapse VAEs versus visual quality images GANs not claiming two-stage VAE model superior to GAN-based architecture realism believe work narrows gap VAEs worth considering in broader applications For further results discussion broader VAE modeling paradigms disentangled representations see BID8 ",0.01,0.2573534656144161 "We give a simple, fast algorithm for hyperparameter optimization inspired by techniques from the analysis of Boolean functions. We focus on the high-dimensional regime where the canonical example is training a neural network with a large number of hyperparameters. The algorithm --- an iterative application of compressed sensing techniques for orthogonal polynomials --- requires only uniform sampling of the hyperparameters and is thus easily parallelizable. Experiments for training deep neural networks on Cifar-10 show that compared to state-of-the-art tools (e.g., Hyperband and Spearmint), our algorithm finds significantly improved solutions, in some cases better than what is attainable by hand-tuning. In terms of overall running time (i.e., time required to sample various settings of hyperparameters plus additional computation time), we are at least an order of magnitude faster than Hyperband and Bayesian Optimization. We also outperform Random Search $8\times$. Our method is inspired by provably-efficient algorithms for learning decision trees using the discrete Fourier transform. We obtain improved sample-complexty bounds for learning decision trees while matching state-of-the-art bounds on running time (polynomial and quasipolynomial, respectively). Large scale machine learning and optimization systems usually involve a large number of free parameters for the user to fix according to their application. A timely example is the training of deep neural networks for a signal processing application: the ML specialist needs to decide on an architecture, depth of the network, choice of connectivity per layer (convolutional, fully-connected, etc.), choice of optimization algorithm and recursively choice of parameters inside the optimization library itself (learning rate, momentum, etc.).Given a set of hyperparameters and their potential assignments, the naive practice is to search through the entire grid of parameter assignments and pick the one that performed the best, a.k.a. ""grid search"". As the number of hyperparameters increases, the number of possible assignments increases exponentially and a grid search becomes quickly infeasible. It is thus crucial to find a method for automatic tuning of these parameters.This auto-tuning, or finding a good setting of these parameters, is now referred to as hyperparameter optimization (HPO), or simply automatic machine learning (auto-ML). For continuous hyperparameters, gradient descent is usually the method of choice BID25 BID24 BID9 . Discrete parameters , however, such as choice of architecture, number of layers, connectivity and so forth are significantly more challenging. More formally, let DISPLAYFORM0 be a function mapping hyperparameter choices to test error of our model. That is, each dimension corresponds to a certain hyperparameter (number of layers, connectivity, etc.), and for simplicity of illustration we encode the choices for each parameter as binary numbers {−1, 1}. The goal of HPO is to approximate the minimizer x * = arg min x∈{0,1} n f (x) in the following setting:1. Oracle model: evaluation of f for a given choice of hyperparameters is assumed to be very expensive. Such is the case of training a given architecture of a huge dataset.2. Parallelism is crucial: testing several model hyperparameters in parallel is entirely possible in cloud architecture, and dramatically reduces overall optimization time.3. f is structured.The third point is very important since clearly HPO is information-theoretically hard and 2 n evaluations of the function are necessary in the worst case. Different works have considered exploiting one or more of the properties above. The approach of Bayesian optimization BID32 addresses the structure of f , and assumes that a useful prior distribution over the structure of f is known in advance. Multi-armed bandit algorithms BID22 , and Random Search BID2 , exploit computational parallelism very well, but do not exploit any particular structure of f 1 . These approaches are surveyed in more detail later .",773,0.065,371,2.08355795148248,"simple fast algorithm for hyperparameter optimization inspired by Boolean functions focus on high-dimensional regime example training neural network with large hyperparameters algorithm compressed sensing techniques for orthogonal polynomials requires uniform sampling easily parallelizable Experiments for training deep neural networks on Cifar-10 show compared to Hyperband Spearmint), our algorithm finds improved solutions better than hand-tuning overall running time faster than Hyperband and Bayesian Optimization outperform Random Search $8\times method inspired by-efficient algorithms for learning decision trees using discrete Fourier transform obtain improved sample-complexty bounds for learning decision trees state-of-art bounds on running time Large scale machine learning optimization systems involve large free parameters for user to fix example training of deep neural networks for signal processing application ML specialist decide on architecture depth network connectivity per optimization algorithm parameters optimization library (learning rate momentum practice search through grid assignments ""grid search"". number hyperparameters increases possible assignments increases grid search infeasiblecrucial find method for automatic tuning parameters auto-tuning referred hyperparameter optimization (HPO), automatic machine learning (auto continuous hyperparameters gradient descent method BID25 BID24 BID9 Discrete parameters number layers connectivity challenging DISPLAYFORM0 function mapping hyperparameter choices test error model each dimension corresponds to hyperparameter encode choices as binary numbers {−1, 1} goal HPO approximate minimizer x * = arg min x∈{0,1} n f (x). Oracle model evaluation f for hyperparameters expensive training huge dataset Parallelism crucial testing several model hyperparameters parallel possible in cloud architecture reduces optimization time.3. f structured third important HPO information-theoretically hard 2 n evaluations necessary worst case works considered exploiting properties Bayesian optimization BID32 addresses structure f assumes useful prior distribution known advance Multi-armed bandit algorithms BID22 Random Search BID2 exploit computational parallelism exploit structure of f 1 approaches surveyed detail later",0.01,0.4867904447825516 "Permutations and matchings are core building blocks in a variety of latent variable models, as they allow us to align, canonicalize, and sort data. Learning in such models is difficult, however, because exact marginalization over these combinatorial objects is intractable. In response, this paper introduces a collection of new methods for end-to-end learning in such models that approximate discrete maximum-weight matching using the continuous Sinkhorn operator. Sinkhorn iteration is attractive because it functions as a simple, easy-to-implement analog of the softmax operator. With this, we can define the Gumbel-Sinkhorn method, an extension of the Gumbel-Softmax method (Jang et al. 2016, Maddison2016 et al. 2016) to distributions over latent matchings. We demonstrate the effectiveness of our method by outperforming competitive baselines on a range of qualitatively different tasks: sorting numbers, solving jigsaw puzzles, and identifying neural signals in worms. In principle, deep networks can learn arbitrarily sophisticated mappings from inputs to outputs. However, in practice we must encode specific inductive biases in order to learn accurate models from limit data. In a variety of recent research efforts, practitioners have provided models with the ability to explicitly manipulate latent combinatorial objects such as stacks BID12 BID23 , memory slots BID16 BID45 , mathematical expressions BID33 , program traces BID13 BID6 , and first order logic . Operations on these discrete objects can be approximated using differentiable operations on continuous relaxations of the objects. As such, these operations can be included as modules in neural network models that can be trained end-toend by gradient descent.Matchings and permutations are a fundamental building block in a variety of applications, as they can be used to align, canonicalize, and sort data. Prior work has developed learning algorithms for supervised learning where the training data includes annotated matchings BID36 BID46 . However, we would like to learn models with latent matchings, where the matching is not provided to us as supervision. This is a common and relevant setting. For example, BID30 showed a problem from neuroscience involving the identification of neurons from the worm C. elegans can be cast as the inference of latent permutation on a larger hierarchical structure.Unfortunately, maximizing the marginal likelihood for problems with latent matchings is very challenging. Unlike for problems with categorical latent variables, we cannot obtain unbiased stochastic gradients of the marginal likelihood using the score function estimator BID54 , as computing the probability of a given matching requires computing an intractable partition function for a structured distribution. Instead, we draw on recent work that obtains biased stochastic gradients by relaxing the discrete latent variables into continuous random variables that support the reparametrization trick BID22 BID31 .Our contributions are the following: first, in Section 2 we present a theoretical result showing that the non-differentiable parameterization of a permutation can be approximated in terms of a differentiable relaxation, the so-called Sinkhorn operator. Based on this result, in Section 3 we introduce Sinkhorn networks, which generalize the work of method of BID1 for predicting rankings, and complements the concurrent work by BID9 , by focusing on more fundamental aspects. Further , in Section 4 we introduce the Gumbel-Sinkhorn, an analog of the Gumbel Softmax distribution BID22 BID31 for permutations. This enables optimization of the marginal likelihood by the reparametrization trick. Finally, in Section 5 we demonstrate that our methods outperform strong neural network baselines on the tasks of sorting numbers, solving jigsaw puzzles, and identifying neural signals from C. elegans worms. We have demonstrated Sinkhorn networks are able to learn to find the right permutation in the most elementary cases; where all training samples obey the same sequential structure; e.g., in sorted number and in pieces of faces, as we expect parts of faces occupy similar positions from sample to sample. This is already non-trivial, as indicates one can train a neural network to solve the linear assignment problem.However, the fact that Imagenet represented a much more challenging scenario indicates there are clear limits to our formulation. As the most obvious extension we propose to introduce a sequential stage, in which current solutions are kept on a memory buffer, and improved. One way to achieve this would be by exploring more complex parameterizations for permutations; i.e. replacing M (X) by a quadratic operator that may parameterize a notion of local distance between pieces. Alternatively, one may resort to reinforcement learning techniques, as suggested in BID3 . Either sequential improvement would help solve the ""Order Matters"" problem BID52 , and we deem our elementary work as a significant step in that direction.We have made available Tensorflow code for Gumbel-Sinkhorn networks featuring an implementation of the number sorting experiment at http://github.com/google/gumbel sinkhorn .",985,0.094,472,2.086864406779661,"Permutations matchings core in latent variable models align canonicalize sort data Learning difficult marginalization over intractable paper introduces new methods for end-to-end learning discrete maximum-weight matching using continuous Sinkhorn operator Sinkhorn simple analog of softmax operator Gumbel-Sinkhorn method extension of Gumbel-Softmax method to distributions over latent matchings outperforming competitive baselines on tasks sorting numbers solving jigsaw puzzles identifying neural signals in worms deep networks can learn sophisticated mappings from inputs to outputs encode inductive biases to learn accurate models from limit data recent research provided models manipulate latent combinatorial objects stacks memory slots mathematical expressions program traces first order logic Operations on objects approximated using differentiable operations on continuous relaxations operations included as modules in neural network models trained end-toend by gradient descent.Matchings permutations fundamental applications align canonicalize sort data developed learning algorithms for supervised learning training data includes annotated matchings BID36 BID46 learn models with latent matchings matching not provided supervisioncommon relevant setting BID30 problem neurons worm C. elegans inference latent permutation larger hierarchical structure maximizing marginal likelihood for problems latent matchings challenging obtain unbiased stochastic gradients marginal likelihood using score function estimator BID54 requires intractable partition function distribution draw on recent work biased stochastic gradients relaxing discrete latent variables into continuous random variables reparametrization trick BID22 BID31 contributions Section 2 present theoretical result non-differentiable parameterization permutation approximated differentiable relaxation Sinkhorn operator Section 3 introduce Sinkhorn networks generalize work method BID1 predicting rankings complements work BID9 fundamental aspects Section 4 introduce Gumbel-Sinkhorn analog Gumbel Softmax distribution BID22 BID31 for permutations enables optimization marginal likelihood reparametrization trick Section 5 methods outperform neural network baselines sorting numbers solving jigsaw puzzles identifying neural signals from C. elegans worms Sinkhorn networks learn find right permutation elementary cases training samples obey same sequential structurenon-trivial indicates train neural network solve linear assignment problem Imagenet challenging scenario limits formulation propose introduce sequential stage current solutions kept memory buffer improved exploring complex parameterizations permutations replacing M (X) by quadratic operator local distance between pieces Alternatively resort reinforcement learning techniques suggested BID3 sequential improvement solve ""Order Matters"" problem BID52 elementary work significant step available Tensorflow code for Gumbel-Sinkhorn networks number sorting experiment http://github/google/gumbel sinkhorn ",0.01,0.4952907823806514 "Recent work in network quantization has substantially reduced the time and space complexity of neural network inference, enabling their deployment on embedded and mobile devices with limited computational and memory resources. However, existing quantization methods often represent all weights and activations with the same precision (bit-width). In this paper, we explore a new dimension of the design space: quantizing different layers with different bit-widths. We formulate this problem as a neural architecture search problem and propose a novel differentiable neural architecture search (DNAS) framework to efficiently explore its exponential search space with gradient-based optimization. Experiments show we surpass the state-of-the-art compression of ResNet on CIFAR-10 and ImageNet. Our quantized models with 21.1x smaller model size or 103.9x lower computational cost can still outperform baseline quantized or even full precision models. Recently, ConvNets have become the de-facto method in a wide range of computer vision tasks, achieving state-of-the-art performance. However, due to high computation complexity, it is nontrivial to deploy ConvNets to embedded and mobile devices with limited computational and storage budgets. In recent years, research efforts in both software and hardware have focused on lowprecision inference of ConvNets. Most of the existing quantization methods use the same precision for all (or most of) the layers of a ConvNet. However, such uniform bit-width assignment can be suboptimal since quantizing different layers can have different impact on the accuracy and efficiency of the overall network. Although mixed precision computation is widely supported in a wide range of hardware platforms such as CPUs, FPGAs, and dedicated accelerators, prior efforts have not thoroughly explored the mixed precision quantization of ConvNets.For a ConvNet with N layers and M candidate precisions in each layer, we want to find an optimal assignment of precisions to minimize the cost in terms of model size, memory footprint or computation, while keeping the accuracy. An exhaustive combinatorial search has exponential time complexity (O(M N )). Therefore, we need a more efficient approach to explore the design space.In this work, we propose a novel, effective, and efficient differentiable neural architecture search (DNAS) framework to solve this problem. The idea is illustrated in FIG0 . The problem of neural architecture search (NAS) aims to find the optimal neural net architecture in a given search space.In the DNAS framework, we represent the architecture search space with a stochastic super net where nodes represent intermediate data tensors of the super net (e.g., feature maps of a ConvNet) and edges represent operators (e.g., convolution layers in a ConvNet). Any candidate architecture can be seen as a child network (sub-graph) of the super net. When executing the super net, edges are executed stochastically and the probability of execution is parameterized by some architecture parameters θ. Under this formulation, we can relax the NAS problem and focus on finding the optimal θ that gives the optimal expected performance of the stochastic super net. The child network can then be sampled from the optimal architecture distribution.We solve for the optimal architecture parameter θ by training the stochastic super net with SGD with respect to both the network's weights and the architecture parameter θ. To compute the gradient of θ, we need to back propagate gradients through discrete random variables that control the stochastic edge execution. To address this, we use the Gumbel SoftMax function BID9 ) to ""soft-control"" the edges. This allows us to directly compute the gradient estimation of θ with a controllable trade-off between bias and variance. Using this technique, the stochastic super net becomes fully differentiable and can be effectively and efficiently solved by SGD. We apply the DNAS framework to solve the mixed precision quantization problem, by constructing a super net whose macro architecture (number of layers, filter size of each layer, etc.) is the same as the target network. Each layer of the super net contains several parallel edges representing convolution operators with quantized weights and activations with different precisions. We show that using DNAS to search for layer-wise precision assignments for ResNet models on CIFAR10 and ImageNet, we surpass the state-of-the-art compression. Our quantized models with 21.1x smaller model size or 103.9x smaller computational cost can still outperform baseline quantized or even full precision models. The DNAS pipeline is very fast, taking less than 5 hours on 8 V100 GPUs to complete a search on ResNet18 for ImageNet, while previous NAS algorithms (such as Zoph & Le (2016)) typically take a few hundred GPUs for several days. Last, but not least, DNAS is a general architecture search framework that can be applied to other problems such as efficient ConvNet-structure discovery. Due to the page limit, we will leave the discussion to future publications. In this work we focus on the problem of mixed precision quantization of a ConvNet to determine its layer-wise bit-widths. We formulate this problem as a neural architecture search (NAS) problem and propose a novel, efficient, and effective differentiable neural architecture search (DNAS) framework to solve it. Under the DNAS framework, we efficiently explore the exponential search space of the NAS problem through gradient based optimization (SGD). We use DNAS to search for layer-wise precision assignment for ResNet on CIFAR10 and ImageNet. Our quantized models with 21.1x smaller model size or 103.9x smaller computational cost can still outperform baseline quantized or even full precision models. DNAS is very efficient, taking less than 5 hours to finish a search on ResNet18 for ImageNet. It is also a general architecture search framework that is not limited to the mixed precision quantization problem. Its other applications will be discussed in future publications. DISPLAYFORM0 w denotes the latent full-precision weight of a network. Q k (·) denotes a k-bit quantization function that quantizes a continuous value w ∈ [0, 1] to its nearest neighbor in { DISPLAYFORM1 To quantize activations, we follow to use a bounded activation function followed by a quantization function as DISPLAYFORM2 Here, x is the full precision activation, y k is the quantized activation. P ACT (·) is a function that bounds the output between [0, α]. α is a learnable upper bound of the activation function.",1302,0.124,633,2.056872037914692,"network quantization reduced time space complexity neural network inference deployment on mobile devices with limited computational memory resources existing quantization methods represent all weights activations same precision paper explore quantizing different layers with different bit-widths problem neural architecture search problem propose novel differentiable neural architecture search) framework explore exponential search space gradient-based optimization Experiments surpass compression ResNet on CIFAR-10 ImageNet quantized models with 21.1x smaller size 103.9x lower computational cost outperform baseline full precision models ConvNets-facto method in computer vision tasks performance high computation complexity nontrivial to deploy devices with limited computational storage budgets research focused on lowprecision inference of ConvNets existing quantization methods use same precision for all layers ConvNet uniform bit-width assignment suboptimal layers accuracy efficiency mixed precision computation supported in hardware platforms not explored quantization of ConvNets.For ConvNet with N layers M candidate precisions optimal assignment precisions to minimize cost memory accuracy exhaustive combinatorial search has exponential time complexityneed efficient approach explore design space propose novel effective efficient differentiable neural architecture search (DNAS) framework solve problem idea illustrated in FIG0 . problem neural architecture search) find optimal neural net architecture space DNAS framework represent architecture space stochastic super net nodes represent intermediate data tensors edges represent operators convolution layers candidate architecture child network super net edges executed stochastically probability execution parameterized by parameters θ relax NAS problem focus finding optimal θ performance stochastic super net child network sampled from optimal architecture distribution solve optimal architecture parameter θ training stochastic super net with SGD network weights architecture parameter θ compute gradient θ propagate gradients through random variables stochastic edge execution use Gumbel SoftMax function ""soft-control edges compute gradient estimation θ controllable trade-off bias variance stochastic super net differentiable solved by SGD apply DNAS framework solve mixed precision quantization problem constructing super net architecture filter size same as target network Each layer contains parallel edges representing convolution operators quantized weights activations different precisionsusing DNAS layer-wise precision assignments ResNet models CIFAR10 ImageNet surpass compression quantized models 21.1x smaller size 103.9x smaller computational cost outperform baseline full precision models DNAS pipeline fast less than 5 hours 8 V100 GPUs ResNet18 previous NAS algorithms DNAS general architecture search framework problems ConvNet-structure discovery focus mixed precision quantization ConvNet layer-wise bit-widths formulate neural architecture search (NAS) problem propose novel efficient effective differentiable neural architecture search (DNAS) framework DNAS framework explore exponential search space NAS problem gradient based optimization use DNAS search layer-wise precision assignment ResNet CIFAR10 ImageNet quantized models 21.1x smaller size 103.9x smaller computational cost outperform baseline full precision models DNAS efficient less than 5 hours search ResNet18 ImageNet general search framework not limited mixed precision quantization other applications discussed future publications DISPLAYFORM0 denotes latent full-precision weight networkk (·) k-bit quantization function continuous value w [0, 1] nearest neighbor quantize activations bounded activation function quantization function x full precision y k quantized activation ACT (·) bounds output between [0, α] α upper bound activation function",0.01,0.4181854723719771 "The top-$k$ error is a common measure of performance in machine learning and computer vision. In practice, top-$k$ classification is typically performed with deep neural networks trained with the cross-entropy loss. Theoretical results indeed suggest that cross-entropy is an optimal learning objective for such a task in the limit of infinite data. In the context of limited and noisy data however, the use of a loss function that is specifically designed for top-$k$ classification can bring significant improvements. Our empirical evidence suggests that the loss function must be smooth and have non-sparse gradients in order to work well with deep neural networks. Consequently, we introduce a family of smoothed loss functions that are suited to top-$k$ optimization via deep learning. The widely used cross-entropy is a special case of our family. Evaluating our smooth loss functions is computationally challenging: a na{\""i}ve algorithm would require $\mathcal{O}(\binom{n}{k})$ operations, where $n$ is the number of classes. Thanks to a connection to polynomial algebra and a divide-and-conquer approach, we provide an algorithm with a time complexity of $\mathcal{O}(k n)$. Furthermore, we present a novel approximation to obtain fast and stable algorithms on GPUs with single floating point precision. We compare the performance of the cross-entropy loss and our margin-based losses in various regimes of noise and data size, for the predominant use case of $k=5$. Our investigation reveals that our loss is more robust to noise and overfitting than cross-entropy. In machine learning many classification tasks present inherent label confusion. The confusion can originate from a variety of factors, such as incorrect labeling, incomplete annotation, or some fundamental ambiguities that obfuscate the ground truth label even to a human expert. For example, consider the images from the ImageNet data set (Russakovsky et al., 2015) in Figure 1 , which illustrate the aforementioned factors. To mitigate these issues, one may require the model to predict the k most likely labels, where k is typically very small compared to the total number of labels. Then the prediction is considered incorrect if all of its k labels differ from the ground truth, and correct otherwise. This is commonly referred to as the top-k error. Learning such models is a longstanding task in machine learning, and many loss functions for top-k error have been suggested in the literature.In the context of correctly labeled large data, deep neural networks trained with cross-entropy have shown exemplary capacity to accurately approximate the data distribution. An illustration of this phenomenon is the performance attained by deep convolutional neural networks on the ImageNet challenge. Specifically, state-of-the-art models trained with cross-entropy yield remarkable success on the top-5 error, although cross-entropy is not tailored for top-5 error minimization. This phenomenon can be explained by the fact that cross-entropy is top-k calibrated for any k (Lapin et al., 2016) , an asymptotic property which is verified in practice in the large data setting. However, in cases where only a limited amount of data is available, learning large models with cross-entropy can be prone to over-fitting on incomplete or noisy labels.To alleviate the deficiency of cross-entropy, we present a new family of top-k classification loss functions for deep neural networks. Taking inspiration from multi-class SVMs, our loss creates a Figure 1 : Examples of images with label confusion, from the validation set of ImageNet. The top-left image is incorrectly labeled as ""red panda"", instead of ""giant panda"". The bottom-left image is labeled as ""strawberry"", although the categories ""apple"", ""banana"" and ""pineapple"" would be other valid labels. The center image is labeled as ""indigo bunting"", which is only valid for the lower bird of the image. The right-most image is labeled as a cocktail shaker, yet could arguably be a part of a music instrument (for example with label ""cornet, horn, trumpet, trump""). Such examples motivate the need to predict more than a single label per image.margin between the correct top-k predictions and the incorrect ones. Our empirical results show that traditional top-k loss functions do not perform well in combination with deep neural networks. We believe that the reason for this is the lack of smoothness and the sparsity of the derivatives that are used in backpropagation. In order to overcome this difficulty, we smooth the loss with a temperature parameter. The evaluation of the smooth function and its gradient is challenging, as smoothing increases the naïve time complexity from O(n) to O( n k ). With a connection to polynomial algebra and a divide-and-conquer method, we present an algorithm with O(kn) time complexity and training time comparable to cross-entropy in practice. We provide insights for numerical stability of the forward pass. To deal with instabilities of the backward pass, we derive a novel approximation. Our investigation reveals that our top-k loss outperforms cross-entropy in the presence of noisy labels or in the absence of large amounts of data. We further confirm that the difference of performance reduces with large correctly labeled data, which is consistent with known theoretical results. This work has introduced a new family of loss functions for the direct minimization of the top-k error (that is, without the need for fine-tuning). We have empirically shown that non-sparsity is essential for loss functions to work well with deep neural networks. Thanks to a connection to polynomial algebra and a novel approximation, we have presented efficient algorithms to compute the smooth loss and its gradient. The experimental results have demonstrated that our smooth top-5 loss function is more robust to noise and overfitting than cross-entropy when the amount of training data is limited.We have argued that smoothing the surrogate loss function helps the training of deep neural networks. This insight is not specific to top-k classification, and we hope that it will help the design of other surrogate loss functions. In particular, structured prediction problems could benefit from smoothed SVM losses.",1232,0.123,601,2.049916805324459,"top-$k$ error common measure performance in machine learning computer vision classification performed with deep neural networks trained cross-entropy loss Theoretical results suggest cross-entropy optimal learning objective in infinite data limited noisy data loss function designed for top-$k$ classification improvements evidence suggests loss function smooth non-sparse gradients work with deep neural networks introduce family smoothed loss functions top-$k$ optimization deep learning cross-entropy special case Evaluating smooth loss functions computationally challenging algorithm $}({n{k})$ operations $n number classes polynomial algebra divide-and-conquer approach provide algorithm time complexity of $\mathcal{O}(k n)$ present novel approximation fast stable algorithms on GPUs with single floating point precision compare performance cross-entropy loss margin-based losses in regimes noise data size $k=5$ loss more robust to noise overfitting than cross-entropy machine learning classification tasks present label confusion confusion from incorrect labeling incomplete annotation fundamental ambiguities label images from ImageNet data set illustrate factorsmitigate issues model predict likely labels small compared to total labels prediction incorrect if labels differ from referred top-k error Learning models longstanding task machine learning loss functions for top-k error suggested correctly labeled large data deep neural networks trained cross-entropy approximate data distribution illustration performance ImageNet challenge models trained cross-entropy yield success on top-5 error not tailored for top-5 error minimization cross-entropy top-k calibrated for any k (Lapin et. 2016) asymptotic property verified large data setting limited data large models cross-entropy over-fitting on incomplete noisy labels alleviate deficiency cross-entropy present new family top-k classification loss functions for deep neural networks SVMs loss creates Figure 1 : Examples images with label confusion ImageNet top-left image incorrectly labeled ""red panda"", instead ""giant panda"". bottom-left image labeled ""strawberry"", ""apple"", ""banana ""pineapple valid labels center image labeled ""indigo bunting"", only valid for lower birdright-most image labeled cocktail shaker could music instrument ""cornet horn trumpet examples motivate predict more than label per image correct top-k predictions incorrect results show traditional top-k loss functions perform well deep neural networks lack of smoothness sparsity derivatives backpropagation smooth loss with temperature parameter evaluation smooth function gradient challenging smoothing increases time complexity O(n to k polynomial algebra divide-and-conquer method present algorithm O(kn) time complexity training time comparable cross-entropy insights numerical stability forward pass instabilities backward pass novel approximation top-k loss outperforms cross-entropy noisy labels large amounts data difference performance reduces with large correctly labeled data consistent theoretical results introduced new family loss functions minimization top-k error without fine-tuning). shown non-sparsity essential for loss functions work deep neural networks connection polynomial algebra novel approximation presented efficient algorithms compute smooth loss gradient experimental results smooth top-5 loss function robust to noise overfitting than cross-entropy when training data limited smoothing surrogate loss function helps training deep neural networksinsight not specific top-k design surrogate loss functions structured prediction problems benefit smoothed SVM losses",0.01,0.40030474519544773 "Designing a molecule with desired properties is one of the biggest challenges in drug development, as it requires optimization of chemical compound structures with respect to many complex properties. To augment the compound design process we introduce Mol-CycleGAN -- a CycleGAN-based model that generates optimized compounds with a chemical scaffold of interest. Namely, given a molecule our model generates a structurally similar one with an optimized value of the considered property. We evaluate the performance of the model on selected optimization objectives related to structural properties (presence of halogen groups, number of aromatic rings) and to a physicochemical property (penalized logP). In the task of optimization of penalized logP of drug-like molecules our model significantly outperforms previous results. The principal goal of the drug design process is to find new chemical compounds that are able to modulate the activity of a given target (typically a protein) in a desired way BID27 ). However, finding such molecules in high-dimensional chemical space of all molecules without any prior knowledge is nearly impossible. In silico methods have been introduced to leverage the existing chemical, pharmacological and biological knowledge, thus forming a new branch of science -computer-aided drug design (CADD) BID26 BID0 . In particular, the recent advancements in deep learning encouraged its application to CADD BID4 . Computer methods are nowadays applied at every stage of drug design pipelines BID26 from the search of new, potentially active compounds BID22 , through optimization of their activity and physicochemical profile BID15 and simulating their scheme of interaction with the target protein BID9 , to assisting in planning the synthesis and evaluation of its difficulty BID30 .In the center of our interest are the hit-to-lead and lead optimization phases of the compound design process. Their goals are to optimize drug-like molecules identified in previous steps in terms of, respectively, the desired activity profile (increased potency towards given target protein and provision of inactivity towards undesired proteins) and the physicochemical and pharmacokinetic properties. The challenge here is to optimize a molecule with respect to multiple properties simultaneously BID15 .Our principal contribution is the introduction of Mol-CycleGAN, a generative model based on CycleGAN BID36 with the goal to augment the compound design process. We show that our model can generate molecules that possess desired properties 1 while retaining their chemical scaffolds. Given a starting molecule, the model generates a similar one but with a desired characteristics. The similarity between the two molecules is important in the context of multiparameter optimization, as it makes it easier to optimize the selected property without spoiling the previously optimized ones. To the best of our knowledge , this is the first approach to molecule generation that uses the CycleGAN architecture. We evaluate our model on its ability to perform structural transformations and molecular optimization. The former indicates that the model is able to do simple structural modifications such as a change in the presence of halogen groups or number of aromatic rings. In the latter, we aim to maximize penalized logP to assess the model's utility for compound design. Penalized logP is a physicochemical property often selected as a testing ground for molecule optimization models BID18 BID35 , as it is relevant in the drug design process. In the optimization of penalized logP for drug-like molecules our model significantly outperforms previous results. In this work, we introduced Mol-CycleGAN -a new model based on CycleGAN that can be used for the de novo generation of molecules. The advantage of the proposed model is the ability to learn transformation rules from the sets of compounds with desired and undesired values of the considered property. The model operates in the latent space trained by another model -in our work we use the latent space of JT-VAE. The model can generate molecules with desired properties -both structural and physicochemical. The generated molecules are close to the starting ones and the degree of similarity can be controlled via a hyperparameter. In the task of constrained optimization of druglike molecules our model significantly outperforms previous results. In future work we will extend the approach to multi-parameter optimization of molecules using StarGAN BID5 . It would also be interesting to test the model on cases where a small structural change leads to a drastic change in the property (e.g. on the so-called activity cliffs), which are hard for other approaches. Another interesting direction is the application of the model to working on text embeddings, where the X and Y sets could be characterized, e.g., by different sentiment.",902,0.092,428,2.107476635514019,"Designing molecule with desired properties in drug development requires optimization chemical compound structures complex properties introduce Mol-CycleGAN model generates optimized compounds with chemical scaffold interest model generates structurally similar with optimized value considered property evaluate performance model on optimization objectives structural properties halogen groups aromatic rings physicochemical property (penalized logP). optimization of penalized logP of drug-like molecules model outperforms previous results goal drug design find new chemical compounds modulate activity target protein desired finding molecules in high chemical space without prior knowledge nearly impossible silico methods introduced leverage existing chemical biological knowledge -computer-aided drug design (CADD) advancements in deep learning encouraged application to CADD Computer methods applied at every stage drug design search of new active compounds optimization activity physicochemical profile simulating interaction planning synthesis evaluation difficulty interest are hit-to-lead optimization phases of compound design process goals optimize drug-like molecules identified desired activity profile potency towards target protein inactivity towards undesired proteins physicochemical pharmacokinetic propertieschallenge optimize molecule multiple properties simultaneously BID15 principal contribution introduction Mol-CycleGAN generative model based on CycleGAN BID36 augment compound design process model generate molecules desired properties retaining chemical scaffolds starting molecule model generates similar desired characteristics similarity important multiparameter optimization easier optimize selected property without spoiling previously optimized ones first approach molecule generation CycleGAN architecture evaluate model structural transformations molecular optimization model simple structural modifications halogen groups aromatic rings aim maximize penalized logP utility for compound design Penalized logP physicochemical property testing for molecule optimization models BID18 BID35 relevant drug design process optimization penalized logP for drug-like molecules model outperforms previous results introduced Mol-CycleGAN new model based CycleGAN for de novo generation molecules advantage model learn transformation rules from compounds desired undesired values model operates in latent space trained another model JT-VAE generate molecules desired properties structural physicochemical generated molecules close to starting ones similarity controlled via hyperparameter constrained optimization of druglike molecules model outperforms previous resultsfuture work extend approach multi-parameter optimization molecules using StarGAN BID5 interesting test model cases small structural change leads drastic change property activity cliffs), hard for other approaches direction application model text embeddings X Y sets characterized different sentiment",0.01,0.5482813378678739 "Knowledge distillation is a potential solution for model compression. The idea is to make a small student network imitate the target of a large teacher network, then the student network can be competitive to the teacher one. Most previous studies focus on model distillation in the classification task, where they propose different architectures and initializations for the student network. However, only the classification task is not enough, and other related tasks such as regression and retrieval are barely considered. To solve the problem, in this paper, we take face recognition as a breaking point and propose model distillation with knowledge transfer from face classification to alignment and verification. By selecting appropriate initializations and targets in the knowledge transfer, the distillation can be easier in non-classification tasks. Experiments on the CelebA and CASIA-WebFace datasets demonstrate that the student network can be competitive to the teacher one in alignment and verification, and even surpasses the teacher network under specific compression rates. In addition, to achieve stronger knowledge transfer, we also use a common initialization trick to improve the distillation performance of classification. Evaluations on the CASIA-Webface and large-scale MS-Celeb-1M datasets show the effectiveness of this simple trick. Since the emergence of Alexnet BID12 , larger and deeper networks have shown to be more powerful BID22 . However, as the network going larger and deeper, it becomes difficult to use it in mobile devices. Therefore, model compression has become necessary in compressing the large network into a small one. In recent years, many compression methods have been proposed, including knowledge distillation BID0 BID8 BID19 , weight quantization BID4 BID17 , weight pruning BID6 BID24 and weight decomposition BID2 BID16 . In this paper, we focus on the knowledge distillation, which is a potential approach for model compression.In knowledge distillation, there is usually a large teacher network and a small student one, and the objective is to make the student network competitive to the teacher one by learning specific targets of the teacher network. Previous studies mainly consider the selection of targets in the classification task, e.g., hidden layers BID15 , logits BID0 BID25 BID20 or soft predictions BID8 BID19 . However, only the distillation of the classification task is not enough, and some common tasks such as regression and retrieval should also be considered. In this paper, we take face recognition as a breaking point that we start with the knowledge distillation in face classification, and consider the distillation on two domain-similar tasks, including face alignment and verification. The objective of face alignment is to locate the key-point locations in each image; while in face verification, we have to determine if two images belong to the same identity.For distillation on non-classification tasks, one intuitive idea is to adopt a similar method as in face classification that trains teacher and student networks from scratch. In this way, the distillation on all tasks will be independent, and this is a possible solution. However, this independence cannot give the best distillation performance. There has been strong evidence that in object detection BID18 , object segmentation BID3 and image retrieval BID30 , they all used the pretrained classification model(on ImageNet) as initialization to boost performance. This success comes from the fact that their domains are similar, which makes them transfer a lot from low-level to high-level representation BID29 . Similarly, face classification, alignment and verification also share the similar domain, thus we propose to transfer the distilled knowledge of classification by taking its teacher and student networks to initialize corresponding networks in alignment and verification.Another problem in knowledge transfer is what targets should be used for distillation? In face classification, the knowledge is distilled from the teacher network by learning its soft-prediction, which has been proved to work well BID8 BID19 . However, in face alignment BID27 and verification BID27 , they have additional task-specific targets. As a result, selecting the classification or task-specific target for distillation remains a problem. One intuitive idea is to measure the relevance of objectives between non-classification and classification tasks. For example, it is not obvious to see the relation between face classification and alignment, but the classification can help a lot in verification. Therefore, it seems reasonable that if the tasks are highly related, the classification target is preferred, or the task-specific target is better.Inspired by the above thoughts, in this paper, we propose the model distillation in face alignment and verification by transferring the distilled knowledge from face classification. With appropriate selection of initializations and targets, we show that the distillation performance of alignment and verification on the CelebA and CASIA-WebFace BID28 datasets can be largely improved, and the student network can even exceed the teacher network under specific compression rates. This knowledge transfer is our main contribution. In addition, we realize that in the proposed method, the knowledge transfer depends on the distillation of classification, thus we use a common initialization trick to further boost the distillation performance of classification. Evaluations on the CASIA-WebFace and large-scale MS-Celeb-1M BID5 datasets show that this simple trick can give the best distillation results in the classification task. In this paper, we take face recognition as a breaking point, and propose the knowledge distillation on two non-classification tasks, including face alignment and verification. We extend the previous distillation framework by transferring the distilled knowledge from face classification to face alignment and verification. By selecting appropriate initializations and targets, the distillation on non-classification tasks can be easier. Besides, we also give some guidelines for target selection on non-classification tasks, and we hope these guidelines can be helpful for more tasks. Experiments on the datasets of CASIA-WebFace, CelebA and large-scale MS-Celeb-1M have demonstrated the effectiveness of the proposed method, which gives the student networks that can be competitive or exceed the teacher network under appropriate compression rates. In addition, we use a common initialization trick to further improve the distillation performance of classification, and this can boost the distillation on non-classification tasks. Experiments on CASIA-WebFace have demonstrated the effectiveness of this simple trick.",1242,0.123,600,2.07,"Knowledge distillation potential solution for model compression idea small student network imitate large teacher network previous studies focus on distillation in classification task propose different architectures initializations for student network classification task not enough other related tasks regression retrieval considered paper face recognition propose model distillation with knowledge transfer from face classification to alignment verification selecting appropriate initializations targets in knowledge transfer distillation easier in non-classification tasks Experiments on CelebA CASIA-WebFace datasets student network competitive to teacher in alignment verification surpasses teacher network under specific compression rates stronger knowledge transfer common initialization trick improve distillation performance Evaluations CASIA-Webface MS-Celeb-1M datasets show effectiveness Alexnet larger deeper networks powerful network difficult use in mobile devices model compression necessary compressing large network into small compression methods proposed knowledge distillation weight quantization weight pruning decomposition paper focus on knowledge distillation potential approach for model compression large teacher network small student one objective make student network competitive to teacher by learning specific targets teacher network Previous studies consider selection of targets in classification taskhidden layers BID15 logits BID0 BID25 BID20 soft predictions BID8 BID19 distillation classification task not enough common tasks regression retrieval considered face recognition start knowledge distillation face classification consider distillation two domain-similar tasks face alignment verification objective face alignment locate key-point locations image face verification determine if two images same identity distillation non-classification tasks adopt similar method face classification teacher student networks scratch distillation tasks independent possible solution independence best distillation performance object detection BID18 object segmentation BID3 image retrieval BID30 used pretrained classification model ImageNet boost performance success domains similar transfer from low-level to high-level representation BID29 face classification alignment verification share similar domain propose transfer distilled knowledge classification teacher student networks initialize networks verification problem knowledge transfer targets for distillation face classification knowledge distilled from teacher network soft-prediction well face alignment BID27 verification BID27 additional task-specific targets selecting classification task-specific target for distillation problem measure relevance of objectives between non-classification classification tasksnot obvious relation between face classification and alignment classification in verification if tasks related classification target preferred task-specific target better propose model distillation in face alignment verification by transferring distilled knowledge from face classification appropriate selection initializations targets distillation performance on CelebA CASIA-WebFace BID28 datasets student network exceed teacher network under compression rates knowledge transfer main contribution knowledge transfer depends on distillation classification use common initialization trick to boost distillation performance Evaluations on CASIA-WebFace MS-Celeb-1M BID5 show best distillation results in classification propose knowledge distillation on two non-classification tasks alignment verification extend distillation framework transferring distilled knowledge from face classification to alignment verification selecting appropriate initializations targets distillation on non-classification tasks easier guidelines for target selection on non-classification tasks Experiments on CASIA-WebFace, CelebA MS-Celeb-1M effectiveness of proposed method student networks competitive or exceed teacher network under compression rates common initialization trick to improve distillation performance classification boost distillation on non-classification tasksExperiments CASIA-WebFace effectiveness trick",0.01,0.4519352435530081 "RNNs have been shown to be excellent models for sequential data and in particular for session-based user behavior. The use of RNNs provides impressive performance benefits over classical methods in session-based recommendations. In this work we introduce a novel ranking loss function tailored for RNNs in recommendation settings. The better performance of such loss over alternatives, along with further tricks and improvements described in this work, allow to achieve an overall improvement of up to 35% in terms of MRR and Recall@20 over previous session-based RNN solutions and up to 51% over classical collaborative filtering approaches. Unlike data augmentation-based improvements, our method does not increase training times significantly. Session-based recommendation is a very common recommendation problem that is encountered in many domains such as e-commerce, classified sites, music and video recommendation. In the session-based setting, past user history logs are typically not available (either because the user is new or not logged-in or not tracked) and recommender systems have to rely only on the actions of the user in the current sessions to provide accurate recommendations. Until recently many of these recommendations tasks were tackled mainly using relatively simple methods such as item-based collaborative filtering BID16 or content-based methods. Recurrent Neural Networks (RNNs) have emerged from the deep learning literature as powerful methods for modeling sequential data. These models have been successfully applied in speech recognition, translation, time series forecasting and signal processing. In recommender systems RNNs have been recently applied to the session-based recommendation setting with impressive results BID7 .The advantage of RNNs over traditional similarity-based methods for recommendation is that they can effectively model the whole session of user interactions (clicks, views, etc.) . By modeling the whole session RNNs can in effect learn the 'theme' of the session and thus provide recommendations with increased accuracy (between 20%-30%) over traditional methods.RNNs in session-based recommendation have been adapted to the task of recommendation. One of the main objectives in recommendation is to rank items by user preference; i.e. the exact ranking or scoring of items in the tail of the item list (items that the user will not like) is not that important, but it is very important to rank correctly the items that the user will like at the top of the list (first 5, 10 or 20 positions). To achieve this with machine learning one has to typically utilize learning to rank techniques(see e.g. BID2 ) and in particular ranking objectives and loss functions. The current session-based RNN approaches use ranking loss functions and, in particular, pairwise ranking loss functions. As in most deep learning approaches the choice of a good ranking loss can have a very significant influence on performance. Since deep learning methods need to propagate gradients over several layers and in the case of RNNs 'back in time' over previous steps, to optimize the model parameters, the quality of these gradients originating from the loss function influences the quality of the optimization and the model parameters. Moreover the nature of the recommendation task, which typically entails large output spaces (due to large number of items), poses unique challenges that have to be taken into account as well when designing a proper ranking loss function. We will see that the way this large output space issue is tackled is very crucial in achieving good performance.In this work we analyze ranking loss functions used in RNNs for session-based recommendations, this analysis leads to a new set of ranking loss functions that increase the performance of the RNN up to 30% over previous commonly used losses without incurring in significant computational overheads. We essentially devise a new class of loss functions that combines learnings from the deep learning and the learning to rank literature. Experimental results on several datasets coming from industry validate these impressive improvements, in terms of Mean Reciprocal Rank (MRR) and Recall@20. With these improvements the difference between RNNs and conventional memory-based collaborative filtering jumps to 51% in terms of MRR and Recall@20 demonstrating the potential that deep learning methods bring to the area of Recommender Systems. We introduced a new class of loss function that together with an improved sampling strategy have provided impressive top-k gains for RNNs for session-based recommendations. We believe that these new losses could be more generally applicable and along with the corresponding sampling strategies also provide top-k gains for different recommendations settings and algorithms such as e.g. matrix factorization or autoencoders. It is also conceivable that these techniques could also provide similar benefits in the area of Natural Language Processing a domain that shares significant similarities to the recommendation domain in terms of machine learning (e.g. ranking, retrieval) and data structure (e.g. sparse large input and output space).",948,0.093,456,2.0789473684210527,"RNNs excellent models for sequential data session-based user behavior provides performance benefits over classical methods recommendations work introduce novel ranking loss function for RNNs in recommendation settings better performance loss over alternatives tricks improvements allow improvement up to 35% in MRR Recall@20 over previous session-based RNN solutions 51% over classical collaborative filtering approaches data method increase training times Session-based recommendation common problem in e-commerce classified sites music video recommendation past user history logs not available systems rely on actions user current sessions recommendations recommendations tasks using simple methods item-based collaborative filtering content-based methods Recurrent Neural Networks (RNNs) powerful methods for modeling sequential data applied in speech recognition translation time series forecasting signal processing RNNs applied to session-based recommendation setting with impressive results advantage of RNNs over traditional similarity-based methods model whole session user interactions learn 'theme session provide recommendations with increased accuracy 20%-30%) over traditional methods.RNNs in session-based recommendation adapted to task recommendation main rank items by user preferenceexact ranking of items in list user not important but important to rank correctly items user at top list (first 5, 10 or 20 positions). machine learning learning to rank techniques BID2 ranking objectives loss functions current session-based RNN approaches use ranking loss functions pairwise ranking loss functions deep good ranking loss performance deep learning propagate gradients over layers optimize model parameters quality gradients from loss function influences optimization model parameters recommendation task large output spaces poses unique challenges designing proper ranking loss function large output space issue crucial good performance work analyze ranking loss functions in RNNs for session-based recommendations leads to new set ranking loss functions increase performance RNN up to 30% over previous losses without significant computational overheads devise new class of loss functions combines learnings from deep learning learning to rank literature Experimental results validate improvements Mean Reciprocal Rank (MRR) Recall@20 difference between RNNs and conventional memory-based collaborative filtering jumps to 51% in MRR Recall@20 potential deep learning introduced new class of loss function improved sampling strategy provided top-k gains for RNNs for session-based recommendationsbelieve new losses generally applicable sampling strategies provide top-k gains for recommendations settings algorithms matrix factorization autoencoders conceivable techniques provide similar benefits Natural Language Processing domain similarities recommendation domain machine learning ranking retrieval data structure input output space).",0.01,0.4749374151711657 "In representational lifelong learning an agent aims to continually learn to solve novel tasks while updating its representation in light of previous tasks. Under the assumption that future tasks are related to previous tasks, representations should be learned in such a way that they capture the common structure across learned tasks, while allowing the learner sufficient flexibility to adapt to novel aspects of a new task. We develop a framework for lifelong learning in deep neural networks that is based on generalization bounds, developed within the PAC-Bayes framework. Learning takes place through the construction of a distribution over networks based on the tasks seen so far, and its utilization for learning a new task. Thus, prior knowledge is incorporated through setting a history-dependent prior for novel tasks. We develop a gradient-based algorithm implementing these ideas, based on minimizing an objective function motivated by generalization bounds, and demonstrate its effectiveness through numerical examples. Learning from examples is the process of inferring a general rule from a finite set of examples. It is well known in statistics (e.g., BID7 ) that learning cannot take place without prior assumptions. This idea has led in Machine Learning to the notion of inductive bias BID23 . Recent work in deep neural networks has achieved significant success in using prior knowledge in the implementation of structural constraints, e.g. the use of convolutions and weight sharing as building blocks, capturing the translational invariance of image classification. However, in general the relevant prior information for a given task is not always clear, and there is a need for building prior knowledge through learning from previous interactions with the world.Learning from previous experience can take several forms: Continual learning -a single model is trained to solve a task which changes over time (and hopefully not 'forget' the knowledge from previous times, (e.g., ). Multi-task learning -the goal is to learn how to solve several observed tasks, while exploiting their shared structure. Domain adaptation -the goal is to solve a 'target' learning task using a single 'source' learning task (both are observed, but usually the target has mainly unlabeled data). Lifelong Learning / Meta-Learning / Learning-to-Learnthe goal is to extract knowledge from several observed tasks to be used for future learning on new (not yet observed) learning tasks. In contrast to multi-task learning, the performance is evaluated on the new tasks.We work within the framework of lifelong learning, where an agent learns through interacting with the world, transferring the knowledge acquired along its path to any new task it encounters. This notion has been formulated by BID3 in a clear and simple context of 'task-environment'. In analogy to the standard single-task learning in which data is sampled from an unknown distribution, Baxter suggested to model a lifelong learning setting as if tasks are sampled from an unknown task distribution (environment), so that knowledge acquired from previous tasks can be used in order to improve performance on a novel task. Baxter's work not only provided an interesting and mathematically precise perspective for lifelong learning, but also provided generalization bounds demonstrating the potential improvement in performance due to prior knowledge. Baxter's seminal work, has led to a large number of extensions and developments.In this contribution we work within the framework formulated by BID3 , and, following the setup in BID25 , provide generalization error bounds within the PAC-Bayes framework. These bounds are then used to develop a practical learning algorithm that is applied to neural networks, demonstrating the utility of the approach. The main contributions of this work are the following. (i) An improved and tighter bound in the theoretical framework of BID25 which can utilize different single-task PAC-Bayesian bounds.(ii ) Developing a learning algorithm within this general framework and its implementation using probabilistic feedforward neural networks. This yields transfer of knowledge between tasks through constraining the prior distribution on a learning network. (iii ) Empirical demonstration of the performance enhancement compared to naive approaches and recent methods in this field.As noted above, BID3 provided a basic mathematical formulation and initial results for lifelong learning. While there have been many developments in this field since then (e.g., BID1 ; BID9 BID10 ; BID27 ), most of them were not based on generalization error bounds which is the focus of the present work. An elegant extension of generalization error bounds to lifelong learning was provided by BID25 , mentioned above (more recently extended in BID26 ). Their work , however, did not provide a practical algorithm applicable to deep neural networks. More recently , Dziugaite & Roy (2017) developed a single-task algorithm based on PAC-Bayes bounds that was demonstrated to yield good performance in simple classification tasks. Other recent theoretical approaches to lifelong or multitask learning (e.g. BID0 ; BID20 ) provide increasingly general bounds but have not led directly to practical learning algorithms. We have presented a framework for representational lifelong learning, motivated by PAC-Bayes generalization bounds, and implemented through the adjustment of a learned prior, based on tasks encountered so far. The framework bears conceptual similarity to the empirical Bayes method while not being Bayesian, and is implemented at the level of tasks rather than samples. Combining the general approach with the rich representational structure of deep neural networks, and learning through gradient based methods leads to an efficient procedure for lifelong learning, as motivated theoretically and demonstrated empirically. While our experimental results are preliminary, we believe that our work attests to the utility of using rigorous performance bounds to derive learning algorithms, and demonstrates that tighter bounds indeed lead to improved performance.There are several open issues to consider. First, the current version learns to solve all available tasks in parallel, while a more useful procedure should be sequential in nature. This can be easily incorporated into our framework by updating the prior following each novel task. Second, our method requires training stochastic models which is challenging due to the the high-variance gradients. We we would like to develop new methods within our framework which have more stable convergence and are easier to apply in larger scale problems. Third, there is much current effort in reinforcement learning to augment model free learning with model based components, where some aspects of the latter are often formulated as supervised learning tasks. Incorporating our approach in such a context would be a worthwhile challenge. In fact, a similar framework to ours was recently proposed within an RL setting BID33 , although it was not motivated from performance guarantees as was our approach, but rather from intuitive heuristic arguments.",1284,0.124,602,2.132890365448505,representational lifelong learning agent aims solve novel tasks updating representation previous tasks future tasks related to previous tasks representations capture common structure across tasks learner flexibility adapt to novel aspects new task framework for lifelong learning in deep neural networks based on generalization bounds PAC-Bayes framework Learning through construction distribution over networks based on tasks utilization for learning new task prior knowledge incorporated history-dependent prior for novel tasks develop gradient-based algorithm minimizing objective function motivated by generalization bounds demonstrate effectiveness through numerical examples Learning from examples inferring general rule from finite set examples learning without prior assumptions led Machine Learning inductive bias work deep neural networks success using prior knowledge structural constraints convolutions weight sharing translational invariance image classification relevant prior information for task not always clear need for building prior knowledge through learning from previous interactions from previous experience forms Continual learning model trained solve task time knowledge Multi-task learning goal learn solve several tasks exploiting shared structureDomain adaptation goal solve 'target' task using single 'source task observed target unlabeled data). Lifelong Learning / Meta-Learning Learning-to-Learnthe goal extract knowledge from observed tasks for future learning new tasks contrast to multi-task learning performance evaluated on new tasks work framework lifelong learning agent learns through interacting transferring knowledge to new task notion formulated by BID3 'task-environment' analogy single-task learning unknown Baxter suggested model lifelong learning tasks sampled from unknown distribution knowledge from previous tasks improve performance on novel task Baxter work provided precise perspective for lifelong learning generalization bounds potential improvement performance due to prior knowledge led to extensions developments work within framework BID3 provide generalization error bounds within PAC-Bayes framework bounds develop practical learning algorithm applied to neural networks utility approach main contributions improved tighter bound in theoretical framework BID25 single-task PAC-Bayesian bounds learning algorithm using probabilistic feedforward neural networks transfer knowledge between tasks constraining prior distribution Empirical demonstration performance enhancement compared to naive approaches recent methodsBID3 provided basic mathematical formulation results for lifelong learning many developments since BID1 not based on generalization error bounds focus present work extension of bounds to by BID25 extended in BID26 practical algorithm deep neural networks Dziugaite & Roy (2017) developed single-task algorithm based on PAC-Bayes bounds good performance in simple classification tasks approaches to BID0 ; BID20 ) provide general bounds not led to practical algorithms presented framework for representational lifelong learning motivated by PAC-Bayes generalization bounds implemented through adjustment learned prior based on tasks encountered framework to Bayes method not Bayesian implemented at level of tasks Combining general approach with representational structure deep neural networks learning through gradient based methods leads to efficient procedure for lifelong learning experimental results preliminary attests to utility of rigorous performance bounds tighter bounds lead to improved performance open issues current version learns all tasks in parallel procedure should be sequential task method requires training stochastic models challenging due to high-variance gradientsdevelop new methods framework stable convergence easier apply larger scale problems current effort in reinforcement learning augment model free learning with model based components formulated as supervised learning tasks Incorporating our approach context worthwhile challenge similar framework proposed RL setting BID33 not motivated performance guarantees intuitive heuristic arguments,0.01,0.6136157412255232 "Optimization algorithms for training deep models not only affects the convergence rate and stability of the training process, but are also highly related to the generalization performance of trained models. While adaptive algorithms, such as Adam and RMSprop, have shown better optimization performance than stochastic gradient descent (SGD) in many scenarios, they often lead to worse generalization performance than SGD, when used for training deep neural networks (DNNs). In this work, we identify two problems regarding the direction and step size for updating the weight vectors of hidden units, which may degrade the generalization performance of Adam. As a solution, we propose the normalized direction-preserving Adam (ND-Adam) algorithm, which controls the update direction and step size more precisely, and thus bridges the generalization gap between Adam and SGD. Following a similar rationale, we further improve the generalization performance in classification tasks by regularizing the softmax logits. By bridging the gap between SGD and Adam, we also shed some light on why certain optimization algorithms generalize better than others. In contrast with the growing complexity of neural network architectures BID10 BID12 , the training methods remain relatively simple. Most practical optimization methods for deep neural networks (DNNs) are based on the stochastic gradient descent (SGD) algorithm. However, the learning rate of SGD, as a hyperparameter, is often difficult to tune, since the magnitudes of different parameters can vary widely, and adjustment is required throughout the training process.To tackle this problem, several adaptive variants of SGD have been developed, including Adagrad BID6 ), Adadelta (Zeiler, 2012 , RMSprop BID24 , Adam BID15 , etc. These algorithms aim to adapt the learning rate to different parameters automatically, based on the statistics of gradient. Although they usually simplify learning rate settings, and lead to faster convergence, it is observed that their generalization performance tend to be significantly worse than that of SGD in some scenarios BID25 . This intriguing phenomenon may explain why SGD (possibly with momentum) is still prevalent in training state-of-the-art deep models, especially feedforward DNNs BID10 BID12 . Furthermore, recent work has shown that DNNs are capable of fitting noise data BID31 , suggesting that their generalization capabilities are not the mere result of DNNs themselves, but are entwined with optimization BID2 .This work aims to bridge the gap between SGD and Adam in terms of the generalization performance. To this end, we identify two problems that may degrade the generalization performance of Adam, and show how these problems are (partially) avoided by using SGD with L2 weight decay. First, the updates of SGD lie in the span of historical gradients, whereas it is not the case for Adam. This difference has been discussed in rather recent literature BID25 , where the authors show that adaptive methods can find drastically different but worse solutions than SGD. Second, while the magnitudes of Adam parameter updates are invariant to rescaling of the gradient, the effect of the updates on the same overall network function still varies with the magnitudes of parameters. As a result, the effective learning rates of weight vectors tend to decrease during training, which leads to sharp local minima that do not generalize well BID11 .To fix the two problems for Adam, we propose the normalized direction-preserving Adam (NDAdam) algorithm, which controls the update direction and step size more precisely. We show that ND-Adam is able to achieve significantly better generalization performance than vanilla Adam, and matches that of SGD in image classification tasks.We summarize our contributions as follows:• We observe that the directions of Adam parameter updates are different from that of SGD, i.e., Adam does not preserve the directions of gradients as SGD does. We fix the problem by adapting the learning rate to each weight vector, instead of each individual weight, such that the direction of the gradient is preserved.• For both Adam and SGD without L2 weight decay, we observe that the magnitude of each vector's direction change depends on its L2-norm. We show that, using SGD with L2 weight decay implicitly normalizes the weight vectors, and thus remove the dependence in an approximate manner. We fix the problem for Adam by explicitly normalizing each weight vector, and by optimizing only its direction, such that the effective learning rate can be precisely controlled.• We further show that, without proper regularization, the learning signal backpropagated from the softmax layer may vary with the overall magnitude of the logits in an undesirable way. Based on the observation, we apply batch normalization or L2-regularization to the logits, which further improves the generalization performance in classification tasks.In essence, our proposed methods, ND-Adam and regularized softmax, improve the generalization performance of Adam by enabling more precise control over the directions of parameter updates, the learning rates, and the learning signals.",981,0.093,459,2.1372549019607843,Optimization algorithms for training deep models convergence rate stability to generalization performance models adaptive algorithms Adam RMSprop better optimization performance than stochastic gradient descent (SGD) lead to worse generalization performance for training deep neural networks identify problems direction step size for updating weight vectors of hidden units degrade generalization performance Adam solution propose normalized direction-preserving Adam) algorithm controls update direction step size generalization gap between Adam SGD improve generalization performance classification by regularizing softmax logits bridging gap between SGD Adam light on certain optimization algorithms generalize better complexity neural network architectures training methods simple optimization methods for deep neural networks based on stochastic gradient descent (SGD) algorithm learning rate of SGD difficult to tune vary adjustment required adaptive variants of SGD developed Adagrad Adadelta RMSprop BID24 Adam BID15 algorithms adapt learning rate to parameters based on statistics gradient simplify learning rate settings lead to faster convergence generalization performance worse than SGD in some scenariosphenomenon SGD prevalent in training deep models especially feedforward DNNs recent work shown DNNs fitting noise data generalization capabilities not result DNNs entwined with optimization work aims to gap between SGD and Adam generalization performance identify two problems degrade generalization performance Adam avoided by using SGD with L2 weight decay updates SGD in historical gradients not for Adam difference discussed in literature adaptive methods find different worse solutions than SGD magnitudes Adam parameter updates invariant to rescaling gradient effect on network function varies with magnitudes effective learning rates of weight vectors decrease during training leads to sharp local minima fix problems for Adam propose normalized direction-preserving Adam (NDAdam) algorithm controls update direction step size ND-Adam better generalization performance than vanilla Adam matches SGD in image classification tasks contributions directions of Adam parameter updates different from SGD Adam preserve directions gradients fix problem by adapting learning rate to each weight vector direction gradient For Adam SGD without L2 weight decay magnitude of each vector's direction change depends on L2-norm.using SGD with L2 weight decay normalizes weight vectors fix problem for Adam normalizing each weight vector optimizing direction effective learning rate controlled without regularization learning signal from softmax layer vary with magnitude logits apply batch normalization or L2-regularization to logits improves generalization performance in classification tasks proposed methods ND-Adam regularized softmax improve generalization performance Adam precise control over directions parameter updates learning rates learning signals,0.01,0.6248362267543118 "Options in reinforcement learning allow agents to hierarchically decompose a task into subtasks, having the potential to speed up learning and planning. However, autonomously learning effective sets of options is still a major challenge in the field. In this paper we focus on the recently introduced idea of using representation learning methods to guide the option discovery process. Specifically, we look at eigenoptions, options obtained from representations that encode diffusive information flow in the environment. We extend the existing algorithms for eigenoption discovery to settings with stochastic transitions and in which handcrafted features are not available. We propose an algorithm that discovers eigenoptions while learning non-linear state representations from raw pixels. It exploits recent successes in the deep reinforcement learning literature and the equivalence between proto-value functions and the successor representation. We use traditional tabular domains to provide intuition about our approach and Atari 2600 games to demonstrate its potential. Sequential decision making usually involves planning, acting, and learning about temporally extended courses of actions over different time scales. In the reinforcement learning framework, options are a well-known formalization of the notion of actions extended in time; and they have been shown to speed up learning and planning when appropriately defined (e.g., BID4 BID9 BID24 . In spite of that, autonomously identifying good options is still an open problem. This problem is known as the problem of option discovery.Option discovery has received ample attention over many years, with varied solutions being proposed (e.g., BID0 BID5 BID20 BID8 BID13 BID20 BID21 . Recently, Machado et al. (2017) and BID31 proposed the idea of learning options that traverse directions of a latent representation of the environment. In this paper we further explore this idea.More specifically, we focus on the concept of eigenoptions BID16 , options learned using a model of diffusive information flow in the environment. They have been shown to improve agents' performance by reducing the expected number of time steps a uniform random policy needs in order to traverse the state space. Eigenoptions are defined in terms of proto-value functions (PVFs; BID18 , basis functions learned from the environment's underlying state-transition graph. PVFs and eigenoptions have been defined and thoroughly evaluated in the tabular case. Currently, eigenoptions can be used in environments where it is infeasible to enumerate states only when a linear representation of these states is known beforehand.In this paper we extend the notion of eigenoptions to stochastic environments with non-enumerated states, which are commonly approximated by feature representations. Despite methods that learn representations generally being more flexible, more scalable, and often leading to better performance, current algorithms for eigenoption discovery cannot be combined with representation learn-ing. We introduce an algorithm that is capable of discovering eigenoptions while learning representations. The learned representations implicitly approximate the model of diffusive information flow (hereafter abbreviated as the DIF model) in the environment. We do so by exploiting the equivalence between PVFs and the successor representation (SR; BID7 . Notably, by using the SR we also start to be able to deal with stochastic transitions naturally, a limitation of previous algorithms.We evaluate our algorithm in a tabular domain as well as on Atari 2600 games. We use the tabular domain to provide intuition about our algorithm and to compare it to the algorithms in the literature. Our evaluation in Atari 2600 games provides promising evidence of the applicability of our algorithm in a setting in which a representation of the agent's observation is learned from raw pixels. In this paper we introduced a new algorithm for eigenoption discovery in RL. Our algorithm uses the successor representation (SR) to estimate the model of diffusive information flow in the environment, leveraging the equivalence between proto-value functions (PVFs) and the SR. This approach circumvents several limitations from previous work: (i) it builds increasingly accurate estimates using a constant-cost update-rule; (ii) it naturally deals with stochastic MDPs; (iii) it does not depend on the assumption that the transition matrix is symmetric; and (iv) it does not depend on handcrafted feature representations. The first three items were achieved by simply using the SR instead of the PVFs, while the latter was achieved by using a neural network to estimate the SR.The proposed framework opens up multiple possibilities for investigation in the future. It would be interesting to evaluate the compositionality of eigenoptions, or how transferable they are between similar environments, such as the different modes of Atari 2600 games BID17 . Finally, now that the fundamental algorithms have been introduced, it would be interesting to investigate whether one can use eigenoptions to accumulate rewards instead of using them for exploration.",938,0.093,444,2.1126126126126126,Options in reinforcement learning allow decompose task into subtasks speed up learning planning autonomously learning effective options challenge paper focus on representation learning methods option discovery look at eigenoptions options from representations diffusive information flow extend algorithms for eigenoption discovery to settings with stochastic transitions handcrafted features not available propose algorithm discovers eigenoptions while learning non-linear state representations from raw pixels exploits successes deep reinforcement learning equivalence between proto-value functions successor representation use tabular domains Atari 2600 games potential Sequential decision making involves planning acting learning about temporally extended courses actions In reinforcement learning options actions extended in time speed up learning planning when defined BID4 autonomously identifying good options open problem problem of option discovery discovery attention varied solutions proposed Machado et al. (2017) BID31 proposed learning options traverse directions of latent representation environment paper explore idea focus on concept eigenoptions BID16 options learned using model diffusive information flow improve performance expected time steps random policy needs to traverse state spaceEigenoptions defined proto-value functions (PVFs BID18 learned from environment state-transition graph PVFs eigenoptions defined evaluated in tabular case eigenoptions used in environments infeasible enumerate states when linear representation known extend eigenoptions to stochastic environments with non-enumerated states approximated by feature representations methods learn representations flexible scalable better performance current algorithms for eigenoption discovery combined with representation learn-ing introduce algorithm discovering eigenoptions while learning representations learned representations approximate model diffusive information flow DIF model equivalence between PVFs successor representation (SR BID7 using SR deal with stochastic transitions limitation evaluate algorithm in tabular domain Atari 2600 games tabular domain compare literature evaluation in Atari 2600 games applicability representation observation learned from raw pixels new algorithm for eigenoption discovery in RL uses successor representation (SR) to estimate model diffusive information flow leveraging equivalence between proto-value functions (PVFs SRapproach circumvents limitations previous work builds accurate estimates using constant-cost update-rule deals with stochastic MDPs depend on assumption transition matrix symmetric depend on handcrafted feature representations first three items achieved using SR instead of PVFs latter using neural network to estimate SR proposed framework opens possibilities for investigation future evaluate compositionality of eigenoptions between similar environments modes Atari 2600 games fundamental algorithms introduced investigate eigenoptions to accumulate rewards instead of exploration,0.01,0.5614850667286196 "One form of characterizing the expressiveness of a piecewise linear neural network is by the number of linear regions, or pieces, of the function modeled. We have observed substantial progress in this topic through lower and upper bounds on the maximum number of linear regions and a counting procedure. However, these bounds only account for the dimensions of the network and the exact counting may take a prohibitive amount of time, therefore making it infeasible to benchmark the expressiveness of networks. In this work, we approximate the number of linear regions of specific rectifier networks with an algorithm for probabilistic lower bounds of mixed-integer linear sets. In addition, we present a tighter upper bound that leverages network coefficients. We test both on trained networks. The algorithm for probabilistic lower bounds is several orders of magnitude faster than exact counting and the values reach similar orders of magnitude, hence making our approach a viable method to compare the expressiveness of such networks. The refined upper bound is particularly stronger on networks with narrow layers. Neural networks with piecewise linear activations have become increasingly more common along the past decade, in particular since BID40 and BID25 . The simplest and most commonly used among such forms of activation is the Rectifier Linear Unit (ReLU), which outputs the maximum between 0 and its input argument BID30 BID35 . In the functions modeled by these networks, we can associate each part of the domain in which the network corresponds to an affine function with a particular set of units having positive outputs. We say that those are the active units for that part of the domain. Counting these ""pieces"" into which the domain is split, which are often denoted as linear regions or decision regions, is one way to compare the expressiveness of models defined by networks with different configurations or coefficients. The theoretical analysis of the number of input regions in deep learning dates back to at least BID8 , and more recently BID45 have shown empirical evidence that the accuracy of similar rectifier networks can be associated with the number of such regions.From the study of how many linear regions can be defined on such a rectifier network with n ReLUs, we already know that not all configurations -and in some cases none -can reach the ceiling of 2 n regions. We have learned that the number of regions may depend on the dimension of the input as well as on the number of layers and how the units are distributed among these layers. On the one hand, it is possible to obtain neural networks where the number of regions is exponential on network depth . On the other hand, there is a bottleneck effect by which the width of each layer affects how the regions are partitioned by subsequent layers due to the dimension of the space containing the image of the function, up to the point that shallow networks define the largest number of linear regions if the input dimension exceeds n BID45 .The literature on this topic has mainly focused on bounding the maximum number of linear regions. Lower bounds are obtained by constructing networks defining increasingly larger number of linear regions BID2 BID45 . Upper bounds are proven using the theory of hyperplane arrangements by BID54 along with other analytical insights BID44 BID38 BID45 . These bounds are only identical -and thus tight -in the case of one-dimensional inputs BID45 . Both of these lines have explored deepening connections with polyhedral theory, but some of these results have also been recently revisited using tropical algebra BID55 BID13 . In addition , BID45 have shown that the linear regions of a trained network correspond to a set of projected solutions of a Mixed-Integer Linear Program (MILP).Other methods to study neural network expressiveness include universal approximation theory BID16 , VC dimension BID5 , and trajectory length BID44 . Different networks can be compared by transforming one network to another with different number of layers or activation functions. For example, it has been shown that any continuous function can be modeled using a single hidden layer of sigmoid activation functions BID16 . In the context of ReLUs , BID36 have shown that the popular ResNet architecture BID31 with a single ReLU neuron in every hidden layer can be a universal approximator. Furthermore, BID2 have shown that a network with single hidden layer of ReLUs can be trained for global optimality with a runtime polynomial in the data size, but exponential in the input dimension. The use of trajectory length for expressiveness is related to linear regions, i.e., by changing the input along a one dimensional path we study the transition in the linear regions.Certain critical network architectures using leaky ReLUs (f (x) = max(x, αx), α ∈ (0, 1)) are identified to produce connected decision regions BID42 . In order to avoid such degenerate cases, we need to use sufficiently wide hidden layers. However, this result is mainly applicable for leaky ReLUs and not for the standard ReLUs BID7 .Although the number of linear regions has been long conjectured and recently shown to work for comparing similar networks, this metric would only be used in practice if we come up with faster methods to count or reasonably approximate such number. Our approach in this paper consists of introducing empirical upper and lower bounds, both of which based on the weight and bias coefficients of the networks, and thus able to compare networks having the same configuration of layers.In particular, we reframe the problem of determining the potential number of linear regions N of an architecture with that of estimating the representation efficiency η = log 2 N of a network, which can be interpreted as the minimum number of units to define as many linear regions, thereby providing a more practical and interpretable metric for expressiveness. We present the following contributions:(i ) We adapt approximate model counting methods for propositional satisfiability (SAT) to obtain probabilistic bounds on the number of solutions of MILP formulations, which we use to count regions. Interestingly, these methods are particularly simpler and faster when restricted to lower bounds on the order of magnitude. See results in FIG2 and algorithm in Section 5. (ii) We refine the best known upper bound by considering the coefficients of the trained network.With such information, we identify that unit activity further contributes to the bottleneck effect caused by narrow layers BID45 . Furthermore, we are able to compare networks with the same configuration of layers. See results in Table 1 and theory in Section 4. (iii) We also survey and contribute to the literature on MILP formulations of rectifier networks due to the impact of the formulation on obtaining better empirical bounds. See Section 3. This paper introduced methods to obtain upper and lower bounds on a rectifier network. The upper bound refines the best known result for the network configuration by taking into account the coefficients of the network. By analyzing how the network coefficients affect when each unit can be active, we break the commonly used theoretical assumption that the activation hyperplane of each unit intersects every linear region defined by the previous layers. The resulting bound is particularly stronger when the network has a narrow layer, hence evidencing that the bottleneck effected identified by BID45 can be even stronger in those cases. The lower bound is based on extending an approximate model counting algorithm of SAT formulas to MILP formulations, which can then be used on MILP formulations of rectifier networks. The resulting algorithm is orders of magnitude faster than exact counting on networks with a large number of linear regions. The probabilistic bounds obtained can be parameterized for a balance between precision and speed, but it is interesting to observe that the the bounds obtained for different networks preserve a certain ordering in their sizes as we make the estimate more precise. Hence, we have some indication that faster approximations could suffice if we just want to compare networks for their relative expressiveness.Algorithm 1 Computes probabilistic lower bounds on the number of distinct solutions on n binary variables of a formulation F using parity constraints of size k DISPLAYFORM0 end for 6:while Termination criterion not satisfied do 7:F ← F Start over with F as formulation F 8: DISPLAYFORM1 Number of times that we have made F infeasible 9:r ← 0 Number of parity constraints added this time 10:while F has some solution s do 11:repeat 12:Generate parity constraint C of size k among n variables 13: DISPLAYFORM2 r ← r + 1 15: until C removes s This loop is implemented as a lazy cut callback 16: end while 17: DISPLAYFORM3 Number of times that F is feasible after adding j constraints 19:end for 20:end while 21:for j ← 0 → n − 1 do Computes probabilities after last call to the solver 22: BID46 and BID47 used these functions to show that approximate counting can be done in polynomial time with an NP-oracle, whereas BID50 have shown that SAT formulas with unique solution are as hard as those with multiple solutions. Hence, from a theoretical standpoint, such approximations are not much harder than solving for a single solution. DISPLAYFORM4 The seminal work by BID26 introduced the MBound algorithm, where XOR constraints on sets of variables with a fixed size k are used to compute the probability that 2 r is either a lower or an upper bound. These probabilistic lower bounds are always valid but get better as k increases, whereas the probabilistic upper bound is only valid if k = |V |/2. However, BID29 have shown that these lower bounds can be very good in practice for small values of k. The same principles have also been applied to constraint satisfaction problems BID28 .With time, this topic has gradually shifted to more precise estimates and to reducing the value of k needed to obtain valid upper bounds. Some of the subsequent work has been influenced by uniform sampling results from BID27 , where the fixed size k is replaced with an independent probability p of including each variable in each XOR constraint. That work includes the ApproxMC and the WISH algorithms BID10 BID21 , which rely on finding more solutions of the restricted formulas but generate (σ, ) certificates by which, with probability 1 − σ, the result is within (1 ± )|S|. The following work by BID22 and BID56 aimed at providing upper bound guarantees when p < 1/2, showing that the size of those sets can be Θ log(|V |) . Other groups tackled this issue differently. BID11 and BID33 have limited the counting to any set of variables I for which any assignment leads to at most one solution in V , denoting those as minimal independent supports. BID0 and BID1 have broken with the independent probability p by using each variable the same number of times across the r XOR constraints.",2164,0.185,1036,2.088803088803089,"characterizing expressiveness of piecewise linear neural network number of linear regions function modeled observed progress through lower upper bounds on maximum number linear regions counting procedure bounds account for dimensions network exact counting time infeasible to benchmark expressiveness approximate number linear regions of rectifier networks with algorithm for probabilistic lower bounds of mixed-integer linear sets present tighter upper bound leverages network coefficients test on trained networks algorithm for probabilistic lower bounds faster than exact counting values reach similar orders magnitude viable to compare expressiveness refined upper bound stronger on networks with narrow layers Neural networks with piecewise linear activations common since BID40 BID25 used Rectifier Linear Unit (ReLU), outputs maximum between 0 and input argument BID30 BID35 . associate each part domain function with units having positive outputs active units for Counting ""pieces"" denoted as linear regions or decision regions expressiveness of models with different configurations theoretical analysis of number of input regions in deep learning back to BID8 BID45 accuracy of similar rectifier networks associated with number of regionsstudy of linear regions on rectifier network with n ReLUs not all configurations some reach ceiling of 2 n regions number of regions on dimension input number of layers units possible to obtain neural networks where number regions exponential on network depth bottleneck effect width layer affects regions due to dimension space shallow networks define largest linear regions if input dimension exceeds n literature focused on bounding maximum number linear regions Lower bounds obtained by constructing networks defining larger linear regions Upper bounds proven using theory of hyperplane arrangements BID54 analytical insights bounds identical tight -in one-dimensional inputs lines explored connections with polyhedral theory results revisited using tropical algebra BID45 shown linear regions of trained network correspond to projected solutions of Mixed-Integer Linear Program (MILP).Other methods study neural network expressiveness include universal approximation theory VC dimension trajectory length networks compared by transforming one network to with different number of layers or activation functions continuous function can modeled using single hidden layer of sigmoid activation functionscontext ReLUs BID36 shown ResNet architecture BID31 single ReLU neuron hidden layer universal approximator BID2 shown network single hidden layer ReLUs trained for global optimality runtime polynomial data size exponential input dimension trajectory length for expressiveness related to linear regions changing input path transition regions critical network architectures leaky ReLUs (f (x) = max(x, αx), α (0, 1) produce connected decision regions BID42 avoid use wide hidden layers applicable for leaky ReLUs not standard ReLUs BID7 number of linear regions conjectured shown work comparing similar networks metric used faster methods count approach empirical upper lower bounds based on weight bias coefficients networks compare networks same configuration layers reframe problem determining potential number linear regions N estimating representation efficiency η = log 2 N network minimum number units define linear regions practical metric for expressiveness contributions model counting methods propositional satisfiability (SAT) obtain probabilistic bounds on number solutions MILP formulations count regions methods simpler faster restricted to lower bounds magnituderesults FIG2 algorithm Section 5. refine upper bound considering coefficients trained network identify unit activity contributes to bottleneck effect narrow layers BID45 compare networks same configuration layers results Table 1 theory Section 4. survey contribute literature MILP formulations rectifier networks impact formulation better empirical bounds Section 3. paper introduced methods obtain upper lower bounds rectifier network upper bound refines result network configuration coefficients network analyzing network coefficients affect unit active break assumption activation hyperplane each unit intersects linear region previous layers resulting bound stronger network narrow layer evidencing bottleneck BID45 stronger lower bound based extending approximate model counting algorithm SAT formulas to MILP formulations used MILP formulations rectifier networks resulting algorithm faster than exact counting on networks large linear regions probabilistic bounds parameterized for balance precision speed bounds different networks preserve ordering sizes estimate precise indication faster approximations suffice compare networks for relative expressivenessAlgorithm 1 Computes probabilistic lower bounds solutions n variables formulation F parity constraints size k end Termination criterion satisfied ← F Start F formulation F times F infeasible ← 0 parity constraints added F solution:repeat parity constraint C size k n variables r ← r + 1 C removes s loop lazy cut callback end 17 times F feasible after adding j constraints while 21 j ← 0 → n − 1 Computes probabilities after last call solver BID46 BID47 approximate counting polynomial time NP-oracle BID50 SAT formulas unique solution hard multiple solutions approximations not harder than solving single solution BID26 introduced MBound algorithm XOR constraints variables fixed size k compute probability r lower or upper bound lower bounds valid better as k increases upper bound valid if k = |V |/2 BID29 lower bounds good for small values k principles applied constraint satisfaction problems topic shifted precise estimates reducing value k valid upper boundswork influenced by sampling results BID27 fixed size k replaced with independent probability p each variable XOR constraint includes ApproxMC WISH algorithms BID10 BID21 solutions generate (σ certificates probability 1 − σ result within (1 ± )|S work BID22 BID56 upper bound guarantees when p < 1/2 size Θ log( groups tackled differently BID11 BID33 limited counting to variables one solution V minimal independent supports BID0 BID1 broken probability p using each variable same times across XOR constraints",0.02,0.5002748061200785 "The ability to look multiple times through a series of pose-adjusted glimpses is fundamental to human vision. This critical faculty allows us to understand highly complex visual scenes. Short term memory plays an integral role in aggregating the information obtained from these glimpses and informing our interpretation of the scene. Computational models have attempted to address glimpsing and visual attention but have failed to incorporate the notion of memory. We introduce a novel, biologically inspired visual working memory architecture that we term the Hebb-Rosenblatt memory. We subsequently introduce a fully differentiable Short Term Attentive Working Memory model (STAWM) which uses transformational attention to learn a memory over each image it sees. The state of our Hebb-Rosenblatt memory is embedded in STAWM as the weights space of a layer. By projecting different queries through this layer we can obtain goal-oriented latent representations for tasks including classification and visual reconstruction. Our model obtains highly competitive classification performance on MNIST and CIFAR-10. As demonstrated through the CelebA dataset, to perform reconstruction the model learns to make a sequence of updates to a canvas which constitute a parts-based representation. Classification with the self supervised representation obtained from MNIST is shown to be in line with the state of the art models (none of which use a visual attention mechanism). Finally, we show that STAWM can be trained under the dual constraints of classification and reconstruction to provide an interpretable visual sketchpad which helps open the `black-box' of deep learning. Much of the current effort and literature in deep learning focuses on performance from a statistical pattern recognition perspective. In contrast, we go back to a biological motivation and look to build a model that includes aspects of the human visual system. The eminent computational neuroscientist David Marr posited that vision is composed of stages which lead from a two dimensional input to a three dimensional contextual model with an established notion of object BID27 . This higher order model is built up in the visual working memory as a visual sketchpad which integrates notions of pattern and texture with a notion of pose BID3 . Visual attention models often draw inspiration from some of these concepts and perform well at various tasks BID0 BID1 BID12 BID18 BID38 . Inspired by vision in nature, visual attention corresponds to adaptive filtering of the model input, typically, through the use of a glimpsing mechanism which allows the model to select a portion of the image to be processed at each step. Broadly speaking, visual attention models exist at the crux of two key challenges. The first is to separate notions of pose and object from visual features. The second is to effectively model long range dependencies over a sequence of observations.Various models have been proposed and studied which hope to enable deep networks to construct a notion of pose. For example, transformational attention models learn an implicit representation of object pose by applying a series of transforms to an image BID18 BID0 . Other models such as Transformational Autoencoders and Capsule Networks harness an explicit understanding of positional relationships between objects BID16 BID36 . Short term memories have previously been studied as a way of improving the ability of Recurrent Neural Networks (RNNs) to learn long range dependencies. The ubiquitous Long Short-Term Memory (LSTM) network is perhaps the most commonly used example of such a model BID17 . More recently, the fast weights model, proposed by BID2 provides a way of imbuing recurrent networks with an ability to attend to the recent past.From these approaches, it is evident that memory is a central requirement for any method which attempts to augment deep networks with the ability to attend to visual scenes. The core concept which underpins memory in neuroscience is synaptic plasticity, the notion that synaptic efficacy, the strength of a connection, changes as a result of experience BID33 . These changes occur at multiple time scales and, consequently, much of high level cognition can be explained in terms of the interplay between immediate, short and long term memories. An example of this can be found in vision, where each movement of our eyes requires an immediate contextual awareness and triggers a short term change. We then aggregate these changes to make meaningful observations over a long series of glimpses. Fast weights BID2 draw inspiration from the Hebbian theory of learning BID14 which gives a framework for how this plasticity may occur. Furthermore, differentiable plasticity BID28 combines neural network weights with weights updated by a Hebbian rule to demonstrate that backpropagation can be used to learn a substrate over which the plastic network acts as a content-addressable memory.In this paper, we propose augmenting transformational attention models with a visual working memory in order to move towards two key goals. Firstly, we wish to understand if visual attention and working memory provide more than just increased efficiency and enable functions that cannot otherwise be achieved. Secondly, we wish to understand and seek answers to some of the challenges faced when attempting to model such psychophysical concepts in deep networks. We demonstrate classification performance on MNIST (LeCun, 1998) and CIFAR-10 ( BID21 ) that is competitive with the state of the art and vastly superior to previous models of attention, demonstrating the value of a working memory. We then demonstrate that it is possible to learn this memory representation in an unsupervised manner by painting images, similar to the Deep Recurrent Attentive Writer (DRAW) network BID12 . Using this representation, we demonstrate competitive classification performance on MNIST with self supervised features. Furthermore, we demonstrate that the model can learn a disentangled space over the images in CelebA BID25 , shedding light on some of the higher order functions that are enabled by visual attention. Finally, we show that the model can perform multiple tasks in parallel and how a visual sketchpad can be used to produce interpretable classifiers. In this paper we have described a novel, biologically motivated short term attentive working memory model (STAWM) which demonstrates impressive results on a series of tasks and makes a strong case for further study of short term memories in deep networks. As well as demonstrating competitive classification results on MNIST and CIFAR-10, we have shown that the core model can be used for image reconstruction and for disentangling foreground from background in an unsupervised setting with CelebA. Finally, we have given a concrete example of how a model augmented with a visual sketchpad can 'describe what it sees' in a way that is naturally interpretable for humans. It is easy to see how similar systems could be used in future technologies to help open the 'black-box' and understand why a decision was made, through the eyes of the model that made it. Furthermore, we have explored the notion that building up a memory representation over an attention policy, coupled with a smooth changing latent space can result in a movement from simple to complex regions of a scene. This perhaps gives us some insight into how humans learn to attend to their environment when endowed with a highly capable visual memory. Future work will look to see if variants of this model can be used to good effect on higher resolution images. Experimentation and analysis should also be done to further understand the dynamics of the Hebb-Rosenblatt memory and the representation it learns. We further intend to investigate if the memory model can be used for other applications such as fusion of features from multi-modal inputs. Finally, we will look further into the relationship between visual memories and saliency.A STABILISING THE MEMORY The working memory model described in the paper exhibits a potential issue with stability. It is possible for the gradient to explode, causing damaging updates which halt learning and from which the model cannot recover. In this section we will briefly demonstrate some properties of the learning rule in Equation 2 and derive some conditions under which the dynamics are stable. We will broadly follow the method of with minor alterations for our approach. We use the terms stimuli and response to represent input to and output from a neuron respectively. We will consider a sequence of DISPLAYFORM0 Hg×Wg , presented to L I when attending to a single image. ν as the identity input to some ν ∈ L II . We then define γ DISPLAYFORM1 ν , the projection of e (i) through the weights matrix W ∈ R M ×M . The total input to ν if stimulus i is presented to L I at time t is the sum of these two terms given in Equation 9. DISPLAYFORM2 Suppose that a stimulus i is presented at time t 0 for some period ∆t. The subsequent change in the weight, w µν , of some connection is defined in Equation 10, where φ II is a nonlinear activation function of neurons in L II . Note that the change in the matrix W for this step is the learning rule in Equation 2. DISPLAYFORM3 From FORMULA1 and (8) we derive Equation 11 which gives the change in the weighted component γ (q) ν for some query stimulus q over a single time step. We omit the subscript ν for brevity. The response of L II to q is the latent representation derived from the memory during the glimpse sequence. DISPLAYFORM4 The next step in is to define some sequence over the set of possible stimuli to be presented in order. We deviate slightly here as our sequence is not drawn from a bounded set. Instead, as we have seen, each glimpse is a sample from the manifold space of affine transforms over the image. As such, in Equation 12 we generalise Equation 11 to represent the change in the query response for some arbitrary point, n, in the sequence, with stimulus g n at time t + n∆t. Summing over the whole sequence we obtain Equation 13. We can now obtain an expression for the gradient of Equation 13 by dividing by N ∆t in the limit of ∆t → 0 (Equation 14). DISPLAYFORM5 DISPLAYFORM6 Although Equation 14 is only an approximation of the dynamics of the system, we have demonstrated stability under certain conditions: firstly, the input to the memory network must not vary with time. This is satisfied in the case where the feature vector is not dependent on the output of a recurrent network. It is possible to extend this proof to incorporate such networks BID35 , however, that is outside the scope of this paper. Secondly, the activation functions must be nonnegative and have an upper bound (as with ReLU6 or Sigmoid). This introduces an interesting similarity as there is an upper bound to the number of times a real neuron can fire in a given window, governed by its refractory period. Finally, we can observe that Equation 15 is nondecreasing iff η is greater than δ, δ is positive and η and θ are nonnegative.",2164,0.186,1057,2.0473036896877956,"look multiple times through pose-adjusted glimpses fundamental to human vision complex visual scenes Short term memory information interpretation Computational models glimpsing visual attention failed incorporate memory introduce biologically inspired visual working memory architecture Hebb-Rosenblatt memory differentiable Short Term Attentive Working Memory model (STAWM) uses transformational attention to learn memory over each image Hebb-Rosenblatt memory embedded in STAWM as weights space of layer projecting queries through goal-oriented latent representations for classification visual reconstruction model obtains competitive classification performance on MNIST CIFAR-10 reconstruction model learns updates to canvas parts-based representation Classification with self supervised representation from MNIST in line with state of the art models visual attention STAWM can trained under dual constraints of classification reconstruction interpretable visual sketchpad-box deep learning current effort deep learning focuses on performance statistical pattern recognition back to biological motivation model human visual system David Marr posited vision stages from two dimensional input to three dimensional contextual model with notion of object higher order model in visual working memory as sketchpad integrates pattern texture with poseVisual attention models draw inspiration from concepts perform well tasks BID0 BID1 BID12 BID18 BID38 Inspired by vision corresponds to adaptive filtering model input through glimpsing mechanism portion image models two challenges separate notions pose object from visual features model long range dependencies over observations models proposed enable deep networks construct notion pose transformational attention models learn object pose by applying transforms to image BID18 BID0 Other models Transformational Autoencoders Capsule Networks harness understanding of positional relationships between objects BID16 BID36 Short term memories studied Recurrent Neural Networks) learn long range dependencies ubiquitous Long Short-Term Memory (LSTM) network commonly used example BID17 fast weights model BID2 recurrent networks attend to recent past memory central requirement for method deep networks visual scenes core concept memory in neuroscience synaptic plasticity synaptic efficacy changes experience BID33 changes occur at multiple time scales high level cognition explained interplay between immediate short long term memories example in vision each movement eyes requires awareness triggers short term change aggregate changes to meaningful observations over glimpsesFast weights BID2 inspiration from Hebbian theory learning BID14 framework for plasticity differentiable plasticity BID28 combines neural network weights with updated Hebbian rule backpropagation learn substrate plastic network content-addressable memory propose augmenting transformational attention models with visual working memory goals understand if visual attention working memory efficiency functions challenges psychophysical concepts in deep networks demonstrate classification performance on MNIST 1998) CIFAR-10 ( BID21 ) competitive superior to previous models attention value working memory learn memory representation unsupervised by painting images Deep Recurrent Attentive Writer (DRAW) network BID12 competitive classification performance on MNIST self supervised features model learn disentangled space over images in CelebA BID25 higher order functions visual attention model perform multiple tasks parallel visual sketchpad produce interpretable classifiers novel biologically motivated short term attentive working memory model (STAWM) impressive results tasks strong case for study short term memories in deep networks competitive classification results on MNIST CIFAR-10 core model for image reconstruction disentangling foreground from background unsupervised with CelebA.given example model augmented with visual sketchpad interpretable for humans similar systems in future technologies open 'black-box understand decision through model explored building memory representation over attention policy changing latent space in movement from simple to complex regions scene insight into humans learn attend environment visual memory Future work variants model used on higher resolution images Experimentation analysis understand dynamics Hebb-Rosenblatt memory representation intend investigate memory model for other applications fusion of features from multi-modal inputs look relationship between visual memories saliency STABILISING MEMORY working memory model exhibits potential issue with stability possible gradient explode updates learning model recover demonstrate properties learning rule in Equation 2 derive conditions dynamics stable follow method with minor alterations for approach use terms stimuli response represent input output from neuron consider sequence of DISPLAYFORM0 Hg×Wg , presented to L I attending to single image. ν as identity input to ν ∈ L II define γ DISPLAYFORM1 ν , projection of e (i) through weights matrix W ∈ R M ×M .input to ν if stimulus i presented L I at time t sum terms Equation 9. stimulus i presented at time t 0 period ∆t change in weight w μν connection defined in Equation 10 φ II nonlinear activation function neurons L II change in matrix W is learning rule Equation 2. FORMULA1 (8) derive Equation 11 change in weighted component γ (q) ν for query stimulus q over single time step omit subscript ν for brevity response of L II to q latent representation memory during glimpse sequence define sequence over stimuli not bounded set each glimpse sample from space transforms image Equation 12 generalise Equation 11 change query response arbitrary point n with stimulus g n at time t + n∆t Equation 13. expression gradient Equation 13 dividing by N ∆t limit ∆t → 0 (Equation 14). Equation 14 approximation dynamics system demonstrated stability under conditions input to memory network not vary with time feature vector not dependent on output recurrent network extend networks outside scopeactivation functions nonnegative upper bound with ReLU6 or Sigmoid). similarity upper bound to times real neuron fire governed by refractory period Equation 15 nondecreasing η greater than δ δ positive η and θ nonnegative",0.02,0.3935868666523896 "Generative models have been successfully applied to image style transfer and domain translation. However, there is still a wide gap in the quality of results when learning such tasks on musical audio. Furthermore, most translation models only enable one-to-one or one-to-many transfer by relying on separate encoders or decoders and complex, computationally-heavy models. In this paper, we introduce the Modulated Variational auto-Encoders (MoVE) to perform musical timbre transfer. First, we define timbre transfer as applying parts of the auditory properties of a musical instrument onto another. We show that we can achieve and improve this task by conditioning existing domain translation techniques with Feature-wise Linear Modulation (FiLM). Then, by replacing the usual adversarial translation criterion by a Maximum Mean Discrepancy (MMD) objective, we alleviate the need for an auxiliary pair of discriminative networks. This allows a faster and more stable training, along with a controllable latent space encoder. By further conditioning our system on several different instruments, we can generalize to many-to-many transfer within a single variational architecture able to perform multi-domain transfers. Our models map inputs to 3-dimensional representations, successfully translating timbre from one instrument to another and supporting sound synthesis on a reduced set of control parameters. We evaluate our method in reconstruction and generation tasks while analyzing the auditory descriptor distributions across transferred domains. We show that this architecture incorporates generative controls in multi-domain transfer, yet remaining rather light, fast to train and effective on small datasets.",306,0.036,147,2.0816326530612246,Generative models applied image style transfer domain translation gap in quality musical audio translation models enable one-to-one-many transfer separate encoders complex computationally-heavy models Modulated Variational auto-Encoders) musical timbre transfer timbre transfer applying auditory properties musical instrument conditioning domain translation techniques with Feature-wise Linear Modulation replacing adversarial translation criterion by Maximum Mean Discrepancy) objective need auxiliary discriminative networks allows faster stable training controllable latent space encoder conditioning system on instruments generalize to many-to-many transfer single variational architecture multi-domain transfers models map inputs to 3-dimensional representations timbre sound synthesis reduced control parameters evaluate method reconstruction generation auditory descriptor distributions across transferred domains architecture incorporates generative controls in multi-domain transfer light fast effective on small datasets,0.0,0.4818408280217533 "We study the behavior of weight-tied multilayer vanilla autoencoders under the assumption of random weights. Via an exact characterization in the limit of large dimensions, our analysis reveals interesting phase transition phenomena when the depth becomes large. This, in particular, provides quantitative answers and insights to three questions that were yet fully understood in the literature. Firstly, we provide a precise answer on how the random deep weight-tied autoencoder model performs “approximate inference” as posed by Scellier et al. (2018), and its connection to reversibility considered by several theoretical studies. Secondly, we show that deep autoencoders display a higher degree of sensitivity to perturbations in the parameters, distinct from the shallow counterparts. Thirdly, we obtain insights on pitfalls in training initialization practice, and demonstrate experimentally that it is possible to train a deep autoencoder, even with the tanh activation and a depth as large as 200 layers, without resorting to techniques such as layer-wise pre-training or batch normalization. Our analysis is not specific to any depths or any Lipschitz activations, and our analytical techniques may have broader applicability. The autoencoder is a cornerstone in machine learning, first as a response to the unsupervised learning problem (Rumelhart & Zipser (1985) ), then with applications to dimensionality reduction (Hinton & Salakhutdinov (2006) ), unsupervised pre-training (Erhan et al. (2010) ), and also as a precursor to many modern generative models (Goodfellow et al. (2016) ). Its reconstruction power is well utilized in applications such as anomaly detection (Chandola et al. (2009) ) and image recovery (Mousavi et al. (2015) ). With the surge of deep learning, thousands of papers have studied multilayer variants of this architecture, but theoretical understanding has been limited, since analyzing the learning dynamics of a highly nonlinear structure is typically a difficult problem even for the shallow autoencoder. To get around this, we tackle the task with a critical assumption: the weights are random and the autoencoder is weight-tied. One enjoys much analytical tractability from the randomness assumption, whereas weight tying enforces the random autoencoder to perform ""autoencoding"". We also study this in the high-dimensional setting, where all dimensions are comparably large and ideally jointly approaching infinity. We consider the simplest setting: vanilla autoencoders (i.e., ones with fully connected layers only) and their reconstruction capability. This is done for the sake of understanding the effect of depth, while we note our techniques may have broader applicability.The aforementioned assumptions are not without justifications. There is a growing literature on deep neural networks with random weights, (Li & Saad (2018) ; Giryes et al. (2016) ; Poole et al. (2016) ; Schoenholz et al. (2016) ; Gabrié et al. (2018) ; Amari et al. (2018) ) to name a few, revealing certain properties of deep feedforward networks 1 . Several recent works have also studied random multilayer feedforward networks through the lens of statistical inference (Manoel et al. (2017) ; Reeves (2017); Fletcher et al. (2018) ). The idea of weight tying is considered in the important paper Vincent et al. (2010) with an empirical finding that autoencoders with and without weight tying perform comparably, and has become standard in autoencoders. Similar features of random connection and symmetry also appear in other neural models (Lillicrap et al. (2016) ; Scellier et al. (2018) ). Finally the high-dimensional setting is common in recent statistical learning advances (Bühlmann & Van De Geer (2011) ), and not too far from the actual practice where many large datasets have dimensions of at least a few hundreds and are harnessed by large-scaled models.We seek quantitative answers to three specific questions that are motivated by previous works:• In exactly what way does the (vanilla) random weight-tied autoencoder perform ""approximate inference""? This term is coined in Scellier et al. (2018) in connection with the theoretical results in Arora et al. (2015) , which implicitly studies the said model. In particular, Arora et al. (2015) proves an upper bound on x − x 2 , where x andx are the input and the output of the network, but is limited in the number of layers and specific to the ReLU activation. This direction has been recently extended by Gilbert et al. (2017) . In our work, we establish precisely what this approximate inference is by obtaining a general and asymptotically exact characterization 2 ofx, for any number of layers and any Lipschitz continuous activations (Theorem 1 and Section 3.3). Theorem 1 is the key theoretical result of our work and lays the foundation for all analyses that follow.• In what way is the deep autoencoder different from the shallow counterpart? Li & Saad (2018) ; Poole et al. (2016) reveal this in terms of the candidate function space and expressivity for feedforward networks. It is unclear how these notions are applicable to weighttied autoencoders, which seek replication of the input rather than a generic mapping. In this work, we show that the deep autoencoder exhibits a higher order of sensitivity to perturbations of the parameters (Section 3.4). Burkholz & Dubatovka (2018) demonstrate a connection between the study of random networks, or ones at initialization, and their trainability. Note that these works either do not study weight-tied structures, or assume the analysis of the untying case for weight-tied structures. In our work , we derive and experimentally verify insights on how (not) to initialize deep weight-tied autoencoders, demonstrating that it is possible to train them without resorting to techniques such as greedy layer-wise pretraining, drop-out and batch normalization (Section 3.5). Specifically we experiment with 200-layer autoencoders.No prior works have attempted all three tasks. The quantitative difference between weight-tied and weight-untied networks is in fact not negligible, yet the analysis is non-trivial due to the weight tying constraint (Arora et al. (2015) ; Chen et al. (2018) ). To address this issue and obtain Theorem 1, we apply the Gaussian conditioning technique, which first appears in the studies of TAP equations in spin glass theory (Bolthausen (2014) ) and is extensively used in the approximate message passing algorithm literature (Bayati & Montanari (2011); Javanmard & Montanari (2013) ; Berthier et al. (2017) ). This should be contrasted with untied random networks, whose analysis is typically more straightforward. More importantly , the difference is not only analytical: the overall picture of deep random weight-tied autoencoders is rich and drastically different from that of feedforward networks. An analysis in the limit of infinite depth reveals three fundamental equations governing the picture (Section 3.1), which displays multiple phase transition phenomena (Section 3.2) . Consider the following 2L-layers autoencoder with weight tying: DISPLAYFORM0 Here x ∈ R n0 is the input, W ∈ R n ×n −1 is the weight, b ∈ R n is the encoder bias, and v ∈ R n −1 is the decoder bias, for = 1, ..., L. Also ϕ : R → R and σ : R → R are the activations (where for a vector u ∈ R n and a function ϕ : R → R, we write ϕ (u) to denote the vector (ϕ (u 1 ) , ..., ϕ (u n )) ). It is usually the case in practice that σ 0 (u) = u the identity function. We introduce some convenient quantities inductively: FIG6 of Appendix A.1 for a schematic diagram. We assume weights are random . Specifically we generate the weights and biases according to DISPLAYFORM1 DISPLAYFORM2 independently of each other. The scaling of the variances accords with the literature and actual practice (Glorot & Bengio (2010); Vincent et al. (2010) ). We also consider the asymptotic highdimensional regime, indexed by n: DISPLAYFORM3 Here σ W, , σ b, , σ v, and α are finite constants independent of n. We enforce σ W, > 0, but allow σ b, and σ v, to be zero. We assume that all activations are Lipschitz continuous, and the encoder activations σ 's are non-trivial in the sense that for any τ > 0, E z σ (τ z) This paper has shown quantitative answers to the three questions posed in Section 1. This feat is enabled by an exact analysis via Theorem 1. The theorem is stated in a general setting, allowing varying activations, weight variances, etc, but our analyses in Section 3 have made several simplifications. This leaves a question of whether these simplifications can be relaxed, and how the picture changes accordingly, for instance, when the parameters vary across layers, similar to Yang & Schoenholz (2018) . Many other questions also remain. For example, what would be the covariance structure between the outputs of two distinct inputs? How does the network's Jacobian matrix look like? These questions have been answered in the feedforward case (Poole et al. (2016) ; Pennington et al. FORMULA12 ), but we believe answering them is more technically involved in our case. We have also seen that an autoencoder that shows initial progress may not necessarily produce meaningful reconstruction eventually after training, and hence much more work is needed to understand the training dynamics far beyond initialization. Recent works Mei et al. FORMULA12 In the following, we give an outline of the proof of Theorem 1, and the complete proof. First, we start with a few notations and definitions. DISPLAYFORM0",2112,0.153,1041,2.0288184438040346,"study behavior weight-tied multilayer vanilla autoencoders assumption random weights characterization large dimensions analysis reveals phase transition phenomena when depth becomes large provides quantitative answers to three questions understood precise answer on random deep weight-tied autoencoder model “approximate inference” connection to reversibility studies show deep autoencoders display higher sensitivity to perturbations parameters distinct from shallow counterparts obtain insights on pitfalls in training initialization practice demonstrate possible to train deep autoencoder even with tanh activation depth large 200 layers without layer-wise pre-training or batch normalization analysis not specific to depths Lipschitz activations analytical techniques may have broader applicability autoencoder cornerstone in machine learning response to unsupervised learning problem dimensionality reduction unsupervised pre-training precursor to modern generative models reconstruction power utilized in applications anomaly detection image recovery surge of deep learning thousands papers studied multilayer variants architecture theoretical understanding limited analyzing learning dynamics nonlinear structure difficult even for shallow autoencoder tackle task with critical assumption: weights random autoencoder weight-tied.enjoys analytical tractability randomness assumption weight tying enforces random autoencoder study high-dimensional setting dimensions large approaching infinity consider simplest setting vanilla autoencoders connected layers reconstruction capability understanding effect techniques broader applicability assumptions justifications growing literature on deep neural networks random weights (Li & Saad Giryes Poole Schoenholz Gabrié Amari revealing properties deep feedforward networks recent works studied random multilayer feedforward networks statistical inference (Manoel (2017) Reeves Fletcher (2018) weight tying considered Vincent et al. (2010) autoencoders with without weight tying perform comparably standard Similar features random connection symmetry appear other neural models (Lillicrap et. (2016) Scellier et al. (2018) high-dimensional setting common statistical learning advances (Bühlmann & Van De Geer (2011) practice large datasets dimensions harnessed large-scaled models seek quantitative answers to three questions motivated works (vanilla random weight-tied autoencoder perform ""approximate inference""? term coined Scellier et al. (2018) results Arora et al. (2015) studies model Arora et al(2015) proves upper bound x − x 2 x input output network limited layers specific ReLU activation extended by Gilbert et al. (2017) establish approximate inference general exact characterization 2 ofx layers Lipschitz continuous activations (Theorem 1 Section 3.3). Theorem 1 key theoretical result foundation analyses deep autoencoder different shallow counterpart? Li & Saad (2018) Poole et al. (2016) reveal candidate function space expressivity feedforward networks unclear weighttied autoencoders replication input deep autoencoder higher perturbations (Section 3.4). Burkholz Dubatovka (2018) connection study random networks initialization trainability works study weight-tied structures assume analysis untying case work derive verify insights initialize deep weight-tied autoencoders possible train without layer pretraining drop-out batch normalization (Section 3.5). experiment with 200-layer autoencoders prior works attempted three tasks quantitative difference between weight-tied weight-untied networks not negligible analysis non-trivial due weight tying constraint (Arora et al. (2015) Chen et al.address issue obtain Theorem 1 apply Gaussian conditioning technique TAP equations spin glass theory (Bolthausen (2014) used approximate message passing algorithm literature (Bayati Montanari (2011) Javanmard Montanari (2013) Berthier (2017) untied random networks analysis straightforward difference picture deep random weight-tied autoencoders different feedforward networks analysis infinite depth reveals three equations multiple phase transition phenomena Consider 2L-layers autoencoder weight tying x R n0 input W R n −1 weight b R n encoder bias v R n −1 decoder bias φ : R → R σ : R → R activations vector u R n function φ : R → R φ (u) vector σ 0 (u) = identity function introduce quantities inductively FIG6 Appendix A.1 schematic diagram assume weights random generate weights biases scaling variances accords literature practice (Glorot Bengio (2010) Vincent et al. (2010) consider asymptotic highdimensional regime indexed by n σ W σ b v α finite constants independent of nenforce σ W > 0 allow σ b σ v zero assume activations Lipschitz continuous encoder activations σ non-trivial τ > 0 E z σ (τ z paper shown quantitative answers three questions Section 1. enabled analysis Theorem 1. theorem varying activations weight variances analyses Section 3 simplifications question simplifications relaxed picture changes parameters vary across layers similar Yang & Schoenholz (2018) questions remain covariance structure between outputs two inputs? network's Jacobian matrix? answered feedforward case (Poole et al. (2016) Pennington et al. FORMULA12 answering technically involved autoencoder initial progress not produce meaningful reconstruction after training more work needed understand training dynamics beyond initialization works Mei et al. FORMULA12 outline proof Theorem 1 complete proof start notations definitions DISPLAYFORM0",0.02,0.34606442449815455 "Assessing distance betweeen the true and the sample distribution is a key component of many state of the art generative models, such as Wasserstein Autoencoder (WAE). Inspired by prior work on Sliced-Wasserstein Autoencoders (SWAE) and kernel smoothing we construct a new generative model – Cramer-Wold AutoEncoder (CWAE). CWAE cost function, based on introduced Cramer-Wold distance between samples, has a simple closed-form in the case of normal prior. As a consequence, while simplifying the optimization procedure (no need of sampling necessary to evaluate the distance function in the training loop), CWAE performance matches quantitatively and qualitatively that of WAE-MMD (WAE using maximum mean discrepancy based distance function) and often improves upon SWAE. One of the crucial aspects in construction of generative models is devising effective method for computing and minimizing distance between the true and the model distribution. Originally in Variational Autencoder (VAE) BID10 this computation was carried out using variational methods. An important improvement was brought by the introduction of Wasserstein metric BID14 and the construction of WAE-GAN and WAE-MMD models, which relax the need for variational methods. WAE-GAN requires a separate optimization problem to be solved to approximate the used divergence measure, while in WAE-MMD the discriminator has the closed-form obtained from a characteristic kernel, i.e. one that is injective on distributions BID12 . A recent contribution to this trend of simplifying the construction of generative models is Sliced-Wasserstein Autoencoder (SWAE, BID11 ), where a significantly simpler AutoEncoder based model based on Wasserstein distance is proposed. The main innovation of SWAE was the introduction of the sliced-Wasserstein distance -a fast to estimate metric for comparing two distributions, based on the mean Wasserstein distance of one-dimensional projections. However, even in SWAE there is no close analytic formula that would enable computing the distance of the sample from the standard normal distribution. Consequently in SWAE two types of sampling are needed: (i) sampling from the prior distribution and (ii) sampling over one-dimensional projections.Our main contribution is introduction of the CramerWold distance between distributions, which has a closed-form for the distance of a sample from standard multivariate normal distribution. Its important feature is that it is given by a characteristic kernel which has a closed-form given by equation 7 for the product of radial Gaussians 1 . We use it to construct an AutoEncoder based generative model, called Cramer-Wold AutoEncoder (CWAE), in which the cost function, for a normal prior distribution, has a closed analytic formula. Thus In the paper we have presented a new autoencoder based generative model CWAE, which matches results of WAE-MMD, while using a cost function given by a simple closed analytic formula. We hope this result will encourage future work in developing simpler to optimize analogs of strong neural models.Crucial in the construction of CWAE is the use of the developed Cramer-Wold metric between samples and distributions, which can be effectively computed for Gaussian mixtures. As a consequence we obtain a reliable measure of the divergence from normality. Future work could explore use of the Cramer-Wold distance in other settings, in particular in adversarial models.",679,0.064,343,1.9795918367346939,"Assessing distance true sample distribution key generative models Wasserstein Autoencoder (WAE). Inspired by work Sliced-Wasserstein Autoencoders (SWAE kernel smoothing construct new generative model Cramer-Wold AutoEncoder (CWAE). CWAE cost function based on Cramer-Wold distance samples simple closed-form normal prior simplifying optimization procedure need sampling CWAE performance matches WAE-MMD improves SWAE crucial effective method for computing minimizing distance between true model distribution in Variational Autencoder (VAE) BID10 computation variational methods improvement by Wasserstein metric BID14 WAE-GAN WAE-MMD models relax need for variational methods WAE-GAN requires separate optimization problem divergence measure WAE-MMD discriminator has closed-form from characteristic kernel BID12 recent contribution Sliced-Wasserstein Autoencoder (SWAE, BID11 simpler AutoEncoder model based on Wasserstein distance innovation SWAE sliced-Wasserstein distance fast estimate metric for comparing two distributions based on mean Wasserstein distance SWAE no close analytic formula computing distance sample from standard normal distributionin SWAE two sampling needed from prior distribution one-dimensional projections contribution CramerWold distance between distributions closed-form for from standard multivariate normal distribution given by characteristic kernel closed-form equation 7 product radial Gaussians 1 construct AutoEncoder generative model Cramer-Wold AutoEncoder cost function normal prior distribution closed formula presented new autoencoder generative model CWAE matches results WAE-MMD cost function simple closed analytic formula future work developing simpler analogs strong neural models construction CWAE developed Cramer-Wold metric between samples distributions computed for Gaussian mixtures reliable measure of divergence from normality Future work explore use Cramer-Wold distance in other settings adversarial models",0.01,0.21951113969943267 "We propose a rejection sampling scheme using the discriminator of a GAN to approximately correct errors in the GAN generator distribution. We show that under quite strict assumptions, this will allow us to recover the data distribution exactly. We then examine where those strict assumptions break down and design a practical algorithm—called Discriminator Rejection Sampling (DRS)—that can be used on real data-sets. Finally, we demonstrate the efficacy of DRS on a mixture of Gaussians and on the state of the art SAGAN model. On ImageNet, we train an improved baseline that increases the best published Inception Score from 52.52 to 62.36 and reduces the Frechet Inception Distance from 18.65 to 14.79. We then use DRS to further improve on this baseline, improving the Inception Score to 76.08 and the FID to 13.75. Generative Adversarial Networks (GANs) BID5 are a powerful tool for image synthesis. They have also been applied successfully to semi-supervised and unsupervised learning BID25 BID20 BID11 , image editing BID31 BID12 , and image style transfer BID2 . Informally, the GAN training procedure pits two neural networks against each other, a generator and a discriminator. The discriminator is trained to distinguish between samples from the target distribution and samples from the generator. The generator is trained to fool the discriminator into thinking its outputs are real. The GAN training procedure is thus a two-player differentiable game, and the game dynamics are largely what distinguishes the study of GANs from the study of other generative models. These game dynamics have well-known and heavily studied stability issues. Addressing these issues is an active area of research BID17 BID7 .However , we are interested in studying something different: Instead of trying to improve the training procedure, we (temporarily) accept its flaws and attempt to improve the quality of trained generators by post-processing their samples using information from the trained discriminator. It's well known that (under certain very strict assumptions) the equilibrium of this training procedure is reached when sampling from the generator is identical to sampling from the target distribution and the discriminator always outputs 1/2. However, these assumptions don't hold in practice. In particular , GANs as presently trained don't learn to reproduce the target distribution BID1 . Moreover, trained GAN discriminators aren't just identically 1/2 -they can even be used to perform chess-type skill ratings of other trained generators .We ask if the information retained in the weights of the discriminator at the end of the training procedure can be used to ""improve"" the generator. At face value, this might seem unlikely. After all, if there is useful information left in the discriminator, why doesn't it find its way into the generator via the training procedure? Further reflection reveals that there are many possible reasons. First, the assumptions made in various analyses of the training procedure surely don't hold in practice (e.g. the discriminator and generator have finite capacity and are optimized in parameter space rather than density-space). Second, due to the concrete realization of the discriminator and the generator as neural networks, it may be that it is harder for the generator to model a given distribution than it is for the discriminator to tell that this distribution is not being modeled precisely. Finally, we may simply not train GANs long enough in practice for computational reasons.In this paper, we focus on using the discriminator as part of a probabilistic rejection sampling scheme. In particular, this paper makes the following contributions:• We propose a rejection sampling scheme using the GAN discriminator to approximately correct errors in the GAN generator distribution.• We show that under quite strict assumptions, this scheme allows us to recover the data distribution exactly.• We then examine where those strict assumptions break down and design a practical algorithm -called DRS -that takes this into account.• We conduct experiments demonstrating the effectiveness of DRS. First, as a baseline, we train an improved version of the Self-Attention GAN, improving its performance from the best published Inception Score of 52.52 up to 62.36, and from a Fréchet Inception Distance of 18.65 down to 14.79. We then show that DRS yields further improvement over this baseline, increasing the Inception Score to 76.08 and decreasing the Fréchet Inception Distance to 13.75. We have proposed a rejection sampling scheme using the GAN discriminator to approximately correct errors in the GAN generator distribution. We've shown that under strict assumptions, we can recover the data distribution exactly. We've also examined where those assumptions break down and Each row shows images synthesized by interpolating in latent space. The color bar above each row represents the acceptance probabilities for each sample: red for high and white for low. Subjective visual quality of samples with high acceptance probability is considerably better: objects are more coherent and more recognizable as belonging to a specific class. There are fewer indistinct textures, and fewer scenes without recognizable objects. • There's no reason that our scheme can only be applied to GAN generators. It seems worth investigating whether rejection sampling can improve e.g. VAE decoders. This seems like it might help, because VAEs may have trouble with ""spreading mass around"" too much.• In one ideal case, the critic used for rejection sampling would be a human. Can we use better proxies for the human visual system to improve rejection sampling's effect on image synthesis models?• It would be interesting to theoretically characterize the efficacy of rejection sampling under the breakdown-of-assumptions that we have described earlier. In addition , we represent Inception score as a function of acceptance rate in FIG5 -left. Different acceptance rates are achieved by changing γ from the 0 th percentile of F (x) (acceptance rate = 100%) to its 90 th percentile (acceptance rate = 14%). Decreasing the acceptance rate filters more non-realistic samples and increases the final Inception score. After an specific rate, rejecting more samples does not gain any benefit in collecting a better pool of samples.Moreover, FIG5 -right shows the correlation between the acceptance probabilities that DRS assigns to the synthesized samples and the recognizability of those samples from the view-point of a pre-trained Inception network. The latter is measured by computing max j p(y j |x i ) which is the probability of sample x i belonging to the category y j from the 1,000 ImageNet classes. As expected, there is a large mass of the recognizable images accepted with high acceptance probabilities on the top right corner. The small mass of images which cannot be easily classified into one of the 1,000 categories while having high acceptance probability scores (the top left corner of the graph) can be due to the non-optimal GAN discriminator in practice. Therefore, we expect that improving the discriminator performance boosts the final inception score even more substantially. , and the acceptance probability assigned to each sample x i by DRS versus the maximum probability of belonging to one of the 1K categories based on a pre-trained Inception network, max j p(y j |x i ) (right).",1453,0.126,700,2.0757142857142856,"propose rejection sampling scheme using discriminator GAN correct errors GAN generator distribution show under strict assumptions recover data distribution examine assumptions break down design Discriminator Rejection Sampling (DRS used on real data-sets demonstrate efficacy DRS on Gaussians SAGAN model ImageNet train improved baseline increases Inception Score 52.52 to 62.36 reduces Frechet Inception Distance 18.65 to 14.79 use DRS improve baseline Inception Score to 76.08 FID 13.75 Generative Adversarial Networks (GANs) powerful tool for image synthesis applied to semi-supervised unsupervised learning image editing image style transfer GAN training procedure pits two neural networks generator discriminator discriminator distinguish samples target distribution generator generator fool discriminator thinking outputs real GAN training procedure two-player differentiable game game dynamics distinguishes study GANs from other generative models game dynamics stability issues Addressing issues active area research interested in studying different training procedure accept flaws improve quality trained generators post-processing samples using information discriminatorknown strict assumptions equilibrium training procedure reached when sampling generator identical to target distribution discriminator outputs 1/2 assumptions don't hold practice GANs trained don't learn reproduce target distribution BID1 trained GAN discriminators't 1/2 can used perform chess-type skill ratings of other trained generators if information retained in weights discriminator training procedure ""improve"" generator unlikely if useful information left in discriminator why't into generator via training? many possible reasons assumptions training procedure don't hold discriminator generator have finite capacity optimized in parameter space density-space). discriminator generator neural networks harder for generator to model distribution than discriminator may not train GANs long enough for computational reasons paper focus on using discriminator as probabilistic rejection sampling scheme propose rejection sampling scheme using GAN discriminator to correct errors in GAN generator distribution show under strict assumptions scheme allows recover data distribution exactly examine strict assumptions break down design practical algorithm DRS conduct experiments demonstrating effectiveness of DRS baseline train improved version Self-Attention GAN improving performance from best published Inception Score of 52.52 to 62.36 Fréchet Inception Distance 18.65 to 14.79 DRS improvement increasing Inception Score to 76.08 Fréchet Inception Distance to 13.75 proposed rejection sampling scheme using GAN discriminator to correct errors in GAN generator distribution strict assumptions recover data distribution examined assumptions break down row shows images synthesized interpolating in latent space color bar represents acceptance probabilities red for high white for low visual quality of high acceptance probability better objects more coherent recognizable fewer indistinct textures fewer scenes without recognizable objects scheme only to GAN generators investigating rejection sampling improve VAE decoders critic for rejection sampling human use better proxies for human visual system improve rejection sampling image synthesis characterize efficacy of rejection sampling under breakdown-of-assumptions Inception score function of acceptance rate in FIG5 -left acceptance rates achieved by changing γ from 0 th to 90 th percentile Decreasing acceptance rate filters non-realistic samples increases Inception score After rejecting more samples better poolFIG5 shows correlation acceptance probabilities DRS synthesized samples recognizability pre-trained Inception network measured computing max j p(y j |x i ) probability sample x i category y j from 1,000 ImageNet classes large mass recognizable images high acceptance probabilities top right corner small mass images 1,000 categories high acceptance probability top left corner due non-optimal GAN discriminator improving discriminator performance boosts final inception score acceptance probability sample x i DRS versus maximum probability 1K categories pre-trained Inception network max j p(y j |x i )",0.01,0.46662570609905824 "The quality of the features used in visual recognition is of fundamental importance for the overall system. For a long time, low-level hand-designed feature algorithms as SIFT and HOG have obtained the best results on image recognition. Visual features have recently been extracted from trained convolutional neural networks. Despite the high-quality results, one of the main drawbacks of this approach, when compared with hand-designed features, is the training time required during the learning process. In this paper, we propose a simple and fast way to train supervised convolutional models to feature extraction while still maintaining its high-quality. This methodology is evaluated on different datasets and compared with state-of-the-art approaches. The design of high-quality image features is essential to vision recognition related tasks. They are needed to provide high accuracy and scalability on processing large image data. Many approaches to building visual features have been proposed such as dictionary learning that aims to find a sparse representation of the data in the form of a linear combination of fundamental elements called atoms BID5 . Scattering approaches provide mathematical frameworks to build geometric image priors BID11 . Unsupervised bag of words methods identifies object categories using a corpus of unlabeled images BID15 . Unsupervised deep learning techniques are also used to extract features by using neural networks based models with many layers and frequently trained using contrastive divergence algorithms BID6 . All of them have been shown to improve the results of hand-crafted designed feature vectors such as SIFT BID10 or HOG BID1 with promising results BID0 BID11 .Another recent but very successful alternative is to use supervised Convolutional Neural Networks (CNN) to extract high-quality image features BID12 . These models take into consideration that images are symmetrical by a shift in position and therefore weight sharing and selective fields techniques are used to create filter banks that extract geometrically related features from the image dataset. The process is composed hierarchically over many layers to obtain higher level features after each layer. The network is typically trained using gradient backpropagation techniques. After the CNN training, the last layer (usually a fully connected layer) is removed to provide the learned features.A drawback of this approach is the time needed to thoroughly train a CNN to obtain high accuracy results. In this paper , we propose the Simple Fast Convolutional (SFC) feature learning technique to significantly reduce the time required to learning supervised convolutional features without losing much of the representation performance presented by such solutions. To accelerate the training time, we consider few training epochs combined with fast learning decay rate.To evaluate the proposed approach we combined SFC and alternative features methods with classical classifiers such as Support Vector Machines (SVM) BID18 and Extreme Learning Machines (ELM) . The results show that SFC provides better performance than alternative approaches while significantly reduces the training time. We evaluated the alternative feature methods over the MNIST (Lecun & Cortes) , CIFAR-10 and CIFAR-100 BID4 ). In this paper, we showed that convolutional feature learning can be performed in a fast way. Moreover, despite being very fast, it is still capable of generating representations that present better performance than other approaches. The proposed method is also flexible enough since a compromise can be obtained between the speed of the training and the final solution test accuracy. Naturally, the difference in test accuracy presented in this paper could be even greater if more training time is allowed to be used.We emphasize that transfer learning techniques can be used to extend the application of the proposed method. Finally, we show that despite efforts to the contrary, supervised convolutional method still provides state-of-the-art results for image feature generation. Moreover, the experiments showed that a quick change in the learning rate decay is a valid method to speed up the training of deep neural networks significantly.",752,0.065,369,2.037940379403794,quality of features in visual recognition for system low-level hand-designed feature algorithms as SIFT HOG best results Visual features recently extracted from trained convolutional neural networks high-quality results training time paper simple fast way to train supervised convolutional models to feature extraction high-quality methodology evaluated on datasets compared with state-of-art approaches design of high-quality image features essential to vision recognition tasks high accuracy scalability on processing large image data approaches to building visual features proposed dictionary learning representation data linear combination elements Scattering approaches frameworks geometric image priors Unsupervised bag of words methods object categories using unlabeled images Unsupervised deep learning techniques extract features neural networks models with many layers using contrastive divergence algorithms improve results of hand-crafted feature vectors SIFT HOG alternative supervised Convolutional Neural Networks) to extract high-quality image features models images symmetrical weight sharing selective fields techniques create filter banks extract geometrically related features from dataset process composed hierarchically over layers higher level features network trained using gradient backpropagation techniquesAfter CNN training last layer connected removed learned features drawback time train CNN high accuracy results propose Simple Fast Convolutional (SFC) feature learning technique reduce time learning supervised convolutional features without losing representation performance accelerate training time consider few training epochs fast learning decay rate combined SFC alternative features methods with classifiers Support Vector Machines (SVM) BID18 Extreme Learning Machines (ELM) results show SFC provides better performance reduces training time evaluated alternative feature methods over MNIST (Lecun & Cortes CIFAR-10 CIFAR-100 BID4 convolutional feature learning performed fast representations better performance proposed method flexible compromise between speed training final solution test accuracy difference in test accuracy could be greater if more training time transfer learning techniques extend application proposed method supervised convolutional method provides state-of-the-art results for image feature generation experiments quick change in learning rate decay speed up training deep neural networks,0.01,0.3695153788214099 "We develop a framework for understanding and improving recurrent neural networks (RNNs) using max-affine spline operators (MASOs). We prove that RNNs using piecewise affine and convex nonlinearities can be written as a simple piecewise affine spline operator. The resulting representation provides several new perspectives for analyzing RNNs, three of which we study in this paper. First, we show that an RNN internally partitions the input space during training and that it builds up the partition through time. Second, we show that the affine slope parameter of an RNN corresponds to an input-specific template, from which we can interpret an RNN as performing a simple template matching (matched filtering) given the input. Third, by carefully examining the MASO RNN affine mapping, we prove that using a random initial hidden state corresponds to an explicit L2 regularization of the affine parameters, which can mollify exploding gradients and improve generalization. Extensive experiments on several datasets of various modalities demonstrate and validate each of the above conclusions. In particular, using a random initial hidden states elevates simple RNNs to near state-of-the-art performers on these datasets. Recurrent neural networks (RNNs) are a powerful class of models for processing sequential inputs and a basic building block for more advanced models that have found success in challenging problems involving sequential data, including sequence classification (e.g., sentiment analysis BID30 , sequence generation (e.g., machine translation BID1 ), speech recognition BID10 , and image captioning BID22 . Despite their success, however, our understanding of how RNNs work remains limited. For instance, an attractive theoretical result is the universal approximation property that states that an RNN can approximate an arbitrary function BID28 BID29 BID11 . These classical theoretical results have been obtained primarily from the dynamical system BID29 BID28 and measure theory BID11 perspectives. These theories provide approximation error bounds but unfortunately limited guidance on applying RNNs and understanding their performance and behavior in practice.In this paper, we provide a new angle for understanding RNNs using max-affine spline operators (MASOs) BID21 BID12 ) from approximation theory. The piecewise affine approximations made by compositions of MASOs provide a new and useful framework to study neural networks. For example, BID4 ; BID2 have provided a detailed analysis in the context of feedforward networks. Here, we go one step further and find new insights and interpretations from the MASO perspective for RNNs. We will see that the input space partitioning and matched filtering links developed in BID4 ; BID2 extend to RNNs and yield interesting insights into their inner workings. Moreover, the MASO formulation of RNNs enables us to theoretically justify the use of a random initial hidden state to improve RNN performance.For concreteness, we focus our analysis on a specific class of simple RNNs BID8 with piecewise affine and convex nonlinearities such as the ReLU BID9 . RNNs with such nonlinearities have recently gained considerable attention due to their ability to combat the exploding gradient problem; with proper initialization BID19 BID33 and clever parametrization of the recurrent weight BID0 BID39 BID16 BID15 BID24 BID13 , these RNNs achieve performance on par with more complex ones such as LSTMs. Below is a summary of our key contributions. Contribution 1. We prove that an RNN with piecewise affine and convex nonlinearities can be rewritten as a composition of MASOs, making it a piecewise affine spline operator with an elegant analytical form (Section 3).Contribution 2. We leverage the partitioning of piecewise affine spline operators to analyze the input space partitioning that an RNN implicitly performs. We show that an RNN calculates a new, high-dimensional representation (the partition code) of the input sequence that captures informative underlying characteristics of the input. We also provide a new perspective on RNN dynamics by visualizing the evolution of the RNN input space partitioning through time (Section 4).Contribution 3. We show the piecewise affine mapping in an RNN associated with a given input sequence corresponds to an input-dependent template, from which we can interpret the RNN as performing greedy template matching (matched filtering) at every RNN cell (Section 5).Contribution 4. We rigorously prove that using a random (rather than zero) initial hidden state in an RNN corresponds to an explicit regularizer that can mollify exploding gradients. We show empirically that such a regularization improves RNN performance (to state-of-the-art) on four datasets of different modalities (Section 6). We have developed and explored a novel perspective of RNNs in terms of max-affine spline operators (MASOs). RNNs with piecewise affine and convex nonlinearities are piecewise affine spline operators with a simple, elegant analytical form. The connections to input space partitioning (vector quantization) and matched filtering followed immediately. The spline viewpoint also suggested that the typical zero initial hidden state be replaced with a random one that mollifies the exploding gradient problem and improves generalization performance.There remain abundant promising research directions. First, we can extend the MASO RNN framework following BID3 to cover more general networks like gated RNNs (e.g, GRUs, LSTMs) that employ the sigmoid nonlinearity, which is neither piecewise affine nor convex. Second, we can apply recent random matrix theory results BID23 to the affine parameter A RNN (e.g., the change of the distribution of its singular values during training) to understand RNN training dynamics. t th time step of a discrete time-serie, DISPLAYFORM0 x Concatenation of the whole length T time-serie: DISPLAYFORM1 Output/prediction associated with input x y n True label (target variable) associated with the nth time-serie example x n . For classification y n ∈ {1, . . . , C}, C > 1; For regression y n ∈ R C , C ≥ 1 DISPLAYFORM2 Output of an RNN cell at layer and time step t; Alternatively, input to an RNN cell at layer + 1 and time step t − 1 DISPLAYFORM3 Concatenation of hidden state h ( ,t) of all time steps at layer : DISPLAYFORM4 Concatenated input to an RNN cell at layer and time step t: DISPLAYFORM5 th layer RNN weight associated with the input h ( ,t−1) from the previous time step: DISPLAYFORM6 th layer RNN weight associated with the input h ( −1,t) from the previous layer: DISPLAYFORM7 Bias of the last fully connected layer: DISPLAYFORM8 Pointwise nonlinearity in an RNN (assumed to be piecewise affine and convex in this paper) σ Standard deviation of noise injected into the initial hidden state h DISPLAYFORM9 MASO formula of the RNN activation σ(·) at layer and time step t: DISPLAYFORM10 MASO parameters of an RNN at layer and time step t: DISPLAYFORM11",1435,0.125,701,2.0470756062767475,"develop framework for understanding improving recurrent neural networks using max-affine spline operators (MASOs). prove RNNs using piecewise affine convex nonlinearities written as simple piecewise affine spline operator representation provides new perspectives for analyzing RNNs three study RNN partitions input space during training builds partition through time affine slope parameter RNN corresponds to input-specific template interpret performing simple template matching filtering) MASO RNN affine mapping random initial hidden state corresponds to explicit L2 regularization of affine parameters mollify exploding gradients improve generalization experiments on datasets validate conclusions random initial hidden states elevates RNNs to state-of-the-art performers Recurrent neural networks powerful models processing sequential inputs basic building block for advanced models success problems classification generation recognition image understanding of RNNs remains limited theoretical result universal approximation property RNN can approximate arbitrary function results obtained from dynamical system measure theory BID11 perspectives theories provide approximation error bounds limited guidance on applying RNNs understanding performance behaviorpaper new angle understanding RNNs using max-affine spline operators (MASOs) BID21 BID12 approximation theory piecewise affine approximations MASOs framework study neural networks BID4 ; BID2 detailed analysis feedforward networks new insights interpretations MASO perspective RNNs input space partitioning matched filtering links BID4 ; BID2 extend RNNs insights workings MASO formulation random initial hidden state improve RNN performance focus analysis simple RNNs BID8 with piecewise affine convex nonlinearities ReLU BID9 RNNs attention exploding gradient problem proper initialization BID19 BID33 parametrization recurrent weight BID39 BID16 BID15 BID24 BID13 performance complex LSTMs key contributions 1. RNN piecewise affine convex nonlinearities rewritten MASOs piecewise affine spline operator elegant form 2. leverage partitioning piecewise affine spline operators analyze input space partitioning RNN RNN calculates new high-dimensional representation partition code input sequence underlying characteristics new perspective RNN dynamics evolution RNN input space partitioning through time (Section 4)Contribution 3. piecewise affine mapping in RNN input corresponds input-dependent template performing greedy template matching filtering at every cell (Section 5).Contribution 4. random initial hidden state in RNN regularizer exploding gradients regularization improves RNN performance on four datasets (Section 6) developed perspective RNNs max-affine spline operators (MASOs). RNNs with piecewise affine convex nonlinearities simple form connections to input space partitioning quantization) matched filtering zero initial hidden state with random exploding gradient problem improves generalization performance research directions extend MASO RNN framework cover general networks gated RNNs sigmoid nonlinearity neither piecewise affine nor convex apply random matrix theory results BID23 to affine parameter A RNN change distribution values during training understand RNN training dynamics time step discrete time-serie DISPLAYFORM0 length time-serie DISPLAYFORM1 Output/prediction input x y n label (target variable) nth time-serie x n classification y n> 1 regression y n R C ≥ 1 DISPLAYFORM2 Output RNN cell layer time step t input layer + 1 time step t − 1 Concatenation hidden state h ,t time steps layer input RNN cell layer time step t th layer RNN weight input h,t−1) previous time step th layer RNN weight input h −1,t Bias last connected layer Pointwise nonlinearity RNN Standard deviation noise initial hidden state h formula RNN activation σ(· layer time step t parameters RNN layer time step t",0.01,0.3930005027610984 "Reasoning over text and Knowledge Bases (KBs) is a major challenge for Artificial Intelligence, with applications in machine reading, dialogue, and question answering. Transducing text to logical forms which can be operated on is a brittle and error-prone process . Operating directly on text by jointly learning representations and transformations thereof by means of neural architectures that lack the ability to learn and exploit general rules can be very data-inefficient and not generalise correctly . These issues are addressed by Neural Theorem Provers (NTPs) (Rocktäschel & Riedel, 2017), neuro-symbolic systems based on a continuous relaxation of Prolog’s backward chaining algorithm, where symbolic unification between atoms is replaced by a differentiable operator computing the similarity between their embedding representations . In this paper, we first propose Neighbourhood-approximated Neural Theorem Provers (NaNTPs) consisting of two extensions toNTPs, namely a) a method for drastically reducing the previously prohibitive time and space complexity during inference and learning, and b) an attention mechanism for improving the rule learning process, deeming them usable on real-world datasets. Then, we propose a novel approach for jointly reasoning over KB facts and textual mentions, by jointly embedding them in a shared embedding space. The proposed method is able to extract rules and provide explanations—involving both textual patterns and KB relations—from large KBs and text corpora. We show that NaNTPs perform on par with NTPs at a fraction of a cost, and can achieve competitive link prediction results on challenging large-scale datasets, including WN18, WN18RR, and FB15k-237 (with and without textual mentions) while being able to provide explanations for each prediction and extract interpretable rules. The main focus in Artificial Intelligence is building systems that exhibit intelligent behaviour BID38 . In particular, Natural Language Understanding (NLU) and Machine Reading (MR) aim at building models and systems with the ability to read text, extract meaningful knowledge, and actively reason with it BID18 BID45 . This ability enables both the synthesis of new knowledge and the possibility to verify and update a given assertion. For example, given the following statement:The River Thames is in the United Kingdom. NTPs combine the strengths of rule-based and neural models but, so far, they were unable to reason over large KBs, and therefore over natural language.In this paper, we proposed NaNTPs that utilise ANNS and attention as a solution to scaling issues of NTP. By efficiently considering only the subset of proof paths associated with the highest proof scores during the construction of a dynamic computation graph, NaNTPs yield drastic speedups and memory efficiency, while yielding the same or a better predictive accuracy than NTPs. This enables application of NaNTPs to mixed KB and natural language data by embedding logic atoms and textual mentions in a joint embedding space.Albeit results are still slightly lower than those yielded by state-of-the-art Neural Link Predictors on large datasets, NaNTPs is interpretable and is able to provide explanations of its reasoning at scale.",635,0.064,311,2.0418006430868165,Reasoning over text Knowledge Bases challenge for Artificial Intelligence applications in machine reading dialogue question answering Transducing text to logical forms brittle error-prone Operating on text learning representations transformations neural architectures data-inefficient generalise correctly issues addressed by Neural Theorem Provers (NTPs) neuro-symbolic systems relaxation Prolog’s backward chaining algorithm symbolic unification replaced by differentiable operator computing similarity between representations propose Neighbourhood-approximated Neural Theorem Provers (NaNTPs) method for reducing time space complexity during inference learning improving rule learning process usable on real-world datasets novel approach for reasoning over KB facts textual mentions embedding in shared embedding space method rules KB large KBs text corpora NaNTPs perform with NTPs fraction of cost achieve competitive link prediction results on large-scale datasets WN18 WN18RR FB15k-237 provide explanations for each prediction extract interpretable rules focus in Artificial Intelligence building systems intelligent behaviour Natural Language Understanding) Machine Reading) aim at building models systems read text extract knowledge reasonability enables synthesis new knowledge verify update assertion statement River Thames United Kingdom NTPs combine rule-based neural models reason over large KBs natural language proposed NaNTPs ANNS attention solution scaling issues NTP considering proof paths highest proof scores dynamic computation graph NaNTPs yield speedups memory efficiency same better predictive accuracy than NTPs enables application NaNTPs mixed KB natural language data embedding logic atoms textual mentions joint embedding space results lower than Neural Link Predictors large datasets NaNTPs interpretable provide explanations reasoning scale,0.0,0.3794394641557407 "We investigate the methods by which a Reservoir Computing Network (RCN) learns concepts such as 'similar' and 'different' between pairs of images using a small training dataset and generalizes these concepts to previously unseen types of data. Specifically, we show that an RCN trained to identify relationships between image-pairs drawn from a subset of digits from the MNIST database or the depth maps of subset of visual scenes from a moving camera generalizes the learned transformations to images of digits unseen during training or depth maps of different visual scenes. We infer, using Principal Component Analysis, that the high dimensional reservoir states generated from an input image pair with a specific transformation converge over time to a unique relationship. Thus, as opposed to training the entire high dimensional reservoir state, the reservoir only needs to train on these unique relationships, allowing the reservoir to perform well with very few training examples. Thus, generalization of learning to unseen images is interpretable in terms of clustering of the reservoir state onto the attractor corresponding to the transformation in reservoir space. We find that RCNs can identify and generalize linear and non-linear transformations, and combinations of transformations, naturally and be a robust and effective image classifier. Additionally, RCNs perform significantly better than state of the art neural network classification techniques such as deep Siamese Neural Networks (SNNs) in generalization tasks both on the MNIST dataset and more complex depth maps of visual scenes from a moving camera. This work helps bridge the gap between explainable machine learning and biological learning through analogies using small datasets, and points to new directions in the investigation of learning processes. Different types of Artificial Neural Networks (ANNs) have been used through time for the task of object recognition and classification. Feed-forward structures, such as convolutional neural networks, deep learning BID17 , stacked auto encoders etc. have been extensively studied and are the state of the art for classification. These architectures are well understood due to their feed-forward and non-dynamic nature.However, biological systems such as the visual cortex are known to have primarily ( 70 %) recurrent connections BID2 with less than 1 % of the connections being feedforward Da Costa and Martin (2009). RCN's (or closely related models) provides explanations of why biological brains can carry out accurate computations with an 'inaccurate' and noisy physical substrate BID11 , especially accurate timing BID16 , of the way in which visual spatio-temporal information is super-imposed and processed in primary visual cortex Danko Nikoli c and Maas (2006); BID1 . In addition, biological systems learn visual concepts through analogies, using only a handful of examples BID20 . In particular, in BID9 , bees were trained to fly towards the image from a pair of images that looked very similar to a previously displayed base image. On training bees to fly towards the visually similar image, the bees were presented with two scents, one very similar and one different from a base scent. As a consequence of the visual training that induced preference to the very similar category, the bees flew towards the very similar scent. Thus, biological systems have been found to translate learning of concepts of similarity across sensory inputs, leading us to believe that the brain has a common and fundamental mechanism that comprehends through analogies or through concepts of 'similarity'.Deriving inspiration from nature, we hope to develop a biologically plausible learning technique that learns through analogies.In our framework, we refer to generalization as the ability of a system to learn the relationships or transformations, both linear and non-linear, between a pair of images and be able to recognize the same transformation in unseen image-pairs. Feed-forward networks have, to the best of our knowledge, not been successful in developing an explainable model for this type of generalization of learning. In addition, learning of stand-alone images without drawing comparisons isn't biologically plausible. Networks that require large datasets and hence increasingly powerful GPUs do not scale well. It seems reasonable to say that humans learn through comparitively few training examples BID8 . For instance, a child would learn the features of a horse and the difference between a horse and a donkey, simply by observing at a handful of examples, contrary to deep learning. While research in learning from very few images, one shot learning BID23 etc. has gained momentum recently, integrating it with generalization of learning is a relatively unexplored area.In the ground-breaking work of BID12 , the success of Recurrent Neural Networks (RNNs) depend on the existence of attractors. In training, the dynamical system of the RNN is left running until it ends up in one of its several attractors. Similarly, in BID14 , a unique conceptor is found for each input pattern in a driven RNN. However, training of RNNs is difficult due to problems like the vanishing gradient. BID3 showed that much slower dynamics can be introduced in the RNN by using a random network of neurons with short term plasticity, thus allowing the system to work with training of only the output weights. Exploiting this property, Echo State Networks (ESN) BID13 and Liquid State Machine (LSM) BID18 , commonly falling under Reservoir Computing (RC) were introduced. RC is appealing because of its dynamical property and easy scalability since the recurrent connections in the network aren't trained. Applications of RC include many real world phenomena such as weather or stock market prediction, self driven cars, speech processing and language interpretation, gait generation and motion control in robots etc. RCNs and RNNs perform very well for generating chaotic dynamics BID15 . Models of spontaneously active neural circuits typically exhibit chaotic dynamics, as in RCNs BID19 . Such chaotic dynamics is found in spiking models of spontaneous activity in cortical circuits BID21 .In this work, we train RCNs on both the MNIST handwritten digit database as proof of concept as well as depth maps of visual scenes from a moving camera, to study generalization of the learned transformations between pairs of images. We classify pairs of images into very similar, rotated, zoomed , blurred or different. The reservoir activity is then studied to reveal the underlying features of the activity that are responsible for classification. We find that the relationships between reservoirstate pairs corresponding to input image pairs converge for image pairs with a common relationship between them. In other words, the reservoir only learns relationships between the images , not features of the individual images themselves. This allows for generalization of the learned relationships to all image pairs, seen and unseen by the reservoir. Additionally we compare its performance for a generalization task to a pair-based deep siamese neural network (SNN) built on the keras implementation and show that the reservoir performs significantly better, both for simpler MNIST images as well as for depth maps . We also show that the reservoir is able to recognize linear combinations of the individuals transformations it has learned. This work can useful in the field of computer vision to identify similar transformations between images, even if they are non-linear as in a moving camera, in a biological plausible and computationally efficient way. In this paper we have used RCNs to solve a class of image classification problems that generalize learning of relationships between images using a rather small training data. While image classification has been studied extensively before, here we present a biologically plausible method that not only generalizes learning, but also allows us to interpret the results analytically through a dynamical systems lens. We see that the differential reservoir states obtained from input image-pairs with a common transformation have principal components that are aligned closer together. From a dynamical systems perspective, this can be interpreted as the existence of attractors in reservoir space, each corresponding to a given image transformation. Thus, by reducing the dimensionality of the reservoir space, the reservoir as a dynamical system allows us to train on a much smaller training dataset, whereas contemporary methods such as deep learning require much larger datasets due partly to the lack of dynamics. This same property also allows the reservoir to generalizes the relationships learned to images it hasn't seen during training.In a reservoir, the image space is mapped onto the reservoir space in a way as to preserve the locality of common transformations in reservoir space. In addition, the reservoir performs significantly better than a deep SNN for the task of generalization. From a computation perspective, the reservoir is fast since only the output weights are being trained and the reservoir is sparsely connected. Further, we argue that our method is biologically plausible primarily due to the learning technique based on learning using concepts of similarity from a small training, and secondly due to the dynamics of the reservoir that have been shown to resemble neural cortex activity. We conclude that although state of the art machine learning techniques such as SNNs work exceedingly well for image classification, they do not work as well for generalization of learning, for whch RCNs outperform them, due to their ability to function as a dynamical system with 'memory'. Thus, we see the strength of our work as lying in not only its ability to generalize to untrained images, but also our ability to explain this in terms of the reservoir dynamics and PCA. This relates to new ideas in explainable Artificial Intelligence, a topic that continues to receive traction. An interesting direction would be to explore different reservoir architectures that model the human brain better. Another interesting direction would be to use RCNs to study videos which are naturally temporal, and and investigate how the reservoir generalizes in the action domain. Finally, although we get a fairly good performance with a sparse reservoir and few training images, we predict that as the image complexity increases, a more sophisticated reservoir would be required to match performance.",1954,0.153,944,2.069915254237288,investigate Reservoir Computing Network (RCN) learns concepts 'similar 'different' between images small training dataset generalizes concepts to unseen data RCN trained identify relationships between image-pairs from MNIST database generalizes learned transformations to images unseen infer high dimensional reservoir states from input image pair with specific transformation converge to unique relationship needs train on unique relationships with few training examples generalization of learning to unseen images interpretable clustering reservoir state onto attractor corresponding to transformation space RCNs identify generalize linear non-linear transformations combinations effective image classifier RCNs perform better than neural network classification techniques deep Siamese Neural Networks (SNNs) in generalization tasks on MNIST dataset complex depth maps work gap between machine learning biological learning points to new directions in investigation learning processes Artificial Neural Networks (ANNs) used for object recognition classification Feed-forward structures convolutional neural networks deep learning BID17 stacked auto encoders studied state of the art for classification architectures understood due to feed-forward non-dynamic nature.biological systems visual cortex have primarily 70 %) recurrent connections BID2 less than 1 % connections feedforward Da Costa and Martin (2009). RCN's models explanations biological brains accurate computations with 'inaccurate noisy physical substrate BID11 especially accurate timing BID16 visual spatio-temporal information processed in primary visual cortex Danko Nikoli Maas (2006); BID1 . biological systems learn visual concepts through analogies handful examples BID20 . BID9 bees trained to fly towards image from similar presented with two scents similar different bees flew towards similar scent biological systems translate learning of concepts similarity across sensory inputs brain comprehends through analogies inspiration nature hope to develop biologically plausible learning technique through analogies generalization as ability system to learn relationships transformations between images recognize same transformation in unseen image-pairs Feed-forward networks not successful explainable model for this generalization learning learning of stand-alone images without comparisons biologically plausible. Networks large datasets powerful GPUs not scale well humans learn through few training examples BID8 .child learn features horse difference donkey observing examples contrary to deep learning research learning few images one shot learning gained momentum integrating generalization learning unexplored BID12 success Recurrent Neural Networks (RNNs depend on attractors training dynamical system RNN left running until ends attractors BID14 unique conceptor for each input pattern RNN training RNNs difficult vanishing gradient BID3 slower dynamics RNN random network neurons short term plasticity training output weights Echo State Networks (ESN) BID13 Liquid State Machine (LSM) BID18 Reservoir Computing (RC) introduced RC appealing dynamical property easy scalability recurrent connections trained Applications RC include weather stock market prediction self driven cars speech processing language interpretation gait generation motion control robots RCNs RNNs chaotic dynamics BID15 spontaneously active neural circuits exhibit chaotic dynamics RCNs BID19 dynamics in models activity cortical circuits BID21 train RCNs on MNIST handwritten digit database maps visual scenes moving camera study generalization learned transformations between imagesclassify pairs images into similar rotated zoomed blurred different reservoir activity studied underlying features responsible for classification relationships between reservoirstate pairs to input image pairs converge for pairs common relationship reservoir learns relationships between images not features individual images allows generalization of learned relationships to all image pairs compare performance for generalization to pair-based deep siamese neural network (SNN) keras implementation reservoir performs better for simpler MNIST images depth maps reservoir linear combinations of transformations learned useful in computer vision identify similar transformations between images non-linear computationally efficient used RCNs to solve image classification problems generalize learning of relationships between images using small training data biologically plausible method generalizes learning interpret results analytically through dynamical systems lens differential reservoir states from input image-pairs with common transformation have components aligned closer together interpreted as existence of attractors in reservoir space each corresponding to given image transformation reducing dimensionality reservoir space reservoir allows train on smaller training dataset methods require larger datasets property allows reservoir to generalizes relationships learned to images seen during trainingIn reservoir image space mapped onto reservoir space locality of common transformations reservoir performs better than deep SNN for generalization computation reservoir fast output weights trained sparsely connected our method biologically plausible due to learning technique concepts similarity from small training dynamics reservoir resemble neural cortex activity machine learning techniques SNNs work well for image classification not for generalization of learning RCNs outperform them due to dynamical system with 'memory' strength of our work in ability to generalize to untrained images explain reservoir dynamics and PCA relates to new ideas in explainable Artificial Intelligence explore different reservoir architectures model human brain better use RCNs to study videos naturally temporal investigate reservoir generalizes in action domain good performance with sparse reservoir few training images predict as image complexity increases more sophisticated reservoir required to match performance,0.02,0.45171737652372373 "We present Generative Adversarial Privacy and Fairness (GAPF), a data-driven framework for learning private and fair representations of the data. GAPF leverages recent advances in adversarial learning to allow a data holder to learn ""universal"" representations that decouple a set of sensitive attributes from the rest of the dataset. Under GAPF, finding the optimal decorrelation scheme is formulated as a constrained minimax game between a generative decorrelator and an adversary. We show that for appropriately chosen adversarial loss functions, GAPF provides privacy guarantees against strong information-theoretic adversaries and enforces demographic parity. We also evaluate the performance of GAPF on multi-dimensional Gaussian mixture models and real datasets, and show how a designer can certify that representations learned under an adversary with a fixed architecture perform well against more complex adversaries. The use of deep learning algorithms for data analytics has recently seen unprecedented success for a variety of problems such as image classification, natural language processing, and prediction of consumer behavior, electricity use, political preferences, to name a few. The success of these algorithms hinges on the availability of large datasets, that often contain sensitive information, and thus, may facilitate learning models that inherit societal biases leading to unintended algorithmic discrimination on legally protected groups such as race or gender. This, in turn, has led to privacy and fairness concerns and a growing body of research focused on developing representations of the dataset with fairness and/or privacy guarantees. These techniques predominantly involve designing randomizing schemes, and in recent years, distinct approaches with provable statistical privacy or fairness guarantees have emerged.In the context of privacy, preserving the utility of published datasets while simultaneously providing provable privacy guarantees is a well-known challenge. While context-free privacy solutions, such as differential privacy BID10 a; BID7 BID8 , provide strong worst-case privacy guarantees, they often lead to a significant reduction in utility. In contrast, context-aware privacy solutions, e.g., mutual information privacy BID31 BID5 BID33 BID32 BID3 ), achieve improved privacy-utility tradeoff, but assume that the data holder has access to dataset statistics.In the context of fairness, machine learning models seek to maximize predictive accuracy. Fairness concerns arise when models learned from datasets that include patterns of societal bias and discrimination inherit such biases. Thus, there is a need for actively decorrelating sensitive and non-sensitive data. In the context of publishing datasets or meaningful representations that can be ""universally"" used for a variety of learning tasks, modifying the training data is the most appropriate and is the focus of this work. Fairness can then be achieved by carefully designing objective functions which approximate a specific fairness definition while simultaneously ensuring maximal utility (Zemel et al., 2013; BID6 BID16 . This, in turn, requires dataset statistics.Adversarial learning approaches for context-aware privacy and fairness have been studied extensively BID13 BID0 BID30 BID20 BID36 BID4 BID27 Zhang et al., 2018) . They allow the data curator to cleverly decorrelate the sensitive attributes from the rest of the dataset. These approaches overcome the lack of statistical knowledge by taking a data-driven approach that leverages recent advancements in generative adversarial networks (GANs) BID17 BID28 . However, most existing efforts focus on extensive empirical studies without theoretical verification and focus predominantly on providing guarantees for a specific classification task. This work introduces a general framework for context-aware privacy and fairness that we call generative adversarial privacy and fairness (GAPF) (see FIG0 . We provide precise connections to information-theoretic privacy and fairness formulations and derive game-theoretically optimal decorrelation schemes to compare against those learned directly from the data. While our framework can be generalized to learn an arbitrary representation using an encoder-decoder structure, this paper primarily focuses on learning private/fair representations of the data (of the same dimension).Our Contributions. We list our main contributions below.1. We introduce GAPF, a framework for creating private/fair representations of data using an adversarially trained conditional generative model. Unlike existing works, GAPF can create representations that are useful for a variety of classification tasks, without requiring the designer to model these tasks at training time. We validate this observation via experiments on the GENKI (Whitehill & Movellan, 2012) and HAR BID2 datasets.2. We show that via the choice of the adversarial loss function, our framework can capture a rich class of statistical and information-theoretic adversaries. This allows us to compare data-driven approaches directly against strong inferential adversaries (e.g., a maximum a posteriori probability (MAP) adversary with access to dataset statistics). We also show that by carefully designing the loss functions in the GAPF framework, we can enforce demographic parity.3. We make precise comparison between data-driven privacy/fairness methods and the minimax game-theoretic GAPF formulation. For Gaussian mixture data, we derive game-theoretically optimal decorrelation schemes and compare them with those that are directly learned in a datadriven fashion to show that the gap between theory and practice is negligible. Furthermore, we propose using mutual information estimators to verify that no adversary (regardless of their computational power) can reliably infer the sensitive attribute from the learned representation.Related work. In the context of publishing datasets with privacy and utility guarantees, a number of similar approaches have been recently considered. We briefly review them here. A detailed literature review is included in Appendix A. DP-based obfuscators for data publishing have been considered in BID18 BID26 . These novel approaches leverage non-generative minimax filters and deep auto-encoders to allow non-malicious entities to learn some public features from the filtered data, while preventing malicious entities from learning other sensitive features. However, DP can still incur a significant utility loss since it assumes worst-case dataset statistics. Our approach models a rich class of randomization-based schemes via a generative model that allows the generative decorrelator to tailor the noise to the dataset.Our work is closely related to adversarial neural cryptography BID0 , learning censored representations BID13 , privacy preserving image sharing BID30 , privacy-preserving adversarial networks BID36 , and adversarially learning fair representation BID27 in which adversarial learning is used to learn how to protect communications by encryption or hide/remove sensitive information or generate fair representation of the data. Similar to these problems, our model includes a minimax formulation and uses adversarial neural networks to learn decorrelation schemes that prevent an adversary from inferring the sensitive variable. However, most of these papers use non-generative auto-encoders to remove sensitive information. Instead, we use a GANs-like approach to learn decorrelation schemes . We also go beyond in formulating a game-theoretic setting subject to a distortion constraint which allows us to learn private/fair representation for a variety of learning tasks. Enforcing the distortion constraint calls for a new training process that relies on the Penalty method or Augmented Lagrangian method presented in Appendix C. We show that our framework captures a rich class of statistical and information-theoretic adversaries by changing the loss function. We also compare the performance of data-driven privacy/fairness methods and the minimax game-theoretic GAPF.Fair representations using information-theoretic objective functions and constrained optimization have been proposed in BID6 BID16 . However, both approaches require the knowledge of dataset statistics, which is very difficult to obtain for real datasets. We overcome the issue of statistical knowledge by taking a data-driven approach , i.e., learning the representation from the data directly via adversarial models. In contrast to in-processing approaches that modify learning algorithms to ensure fair predictions (e..g, using linear programs in BID11 BID14 or via adversarial learning approach in ( Zhang et al., 2018) ), we focus on a pre-processing approach to ensure fairness for a variety of learning tasks. Using GANs to generate synthetic non-sensitive attributes and labels which ensure fairness while preserving the utility of the data (predicting the label) has been studied in (Xu et al., 2018; BID34 . Rather than using a conditional-generative model to generate synthetic data, we focus on creating fair/private representations of the original data while preserving the utility of the representations for a variety of learning tasks by learning nonlinear compression and noise adding schemes via a generative adversarial model. We have introduced a novel adversarial learning framework for creating private/fair representations of the data with verifiable guarantees. GAPF allows the data holder to learn the decorrelation scheme directly from the dataset (to be published) without requiring access to dataset statistics. Under GAPF, finding the optimal decorrelation scheme is formulated as a game between two players: a generative decorrelator and an adversary. We have shown that for appropriately chosen loss functions, GAPF can provide guarantees against strong information-theoretic adversaries, such as MAP and MI adversaries. It can also enforce fairness, quantified via demographic parity by using the log-loss function. We have also validated the performance of GAPF on Gaussian mixture models and real datasets. There are several fundamental questions that we seek to address. An immediate one is to develop techniques to rigorously benchmark data-driven results for large datasets against computable theoretical guarantees. More broadly, it will be interesting to investigate the robustness and convergence speed of the decorrelation schemes learned in a data-driven fashion. In this paper, we connect our objective function in GAPF with demographic parity. Since there is no single metric for fairness, this leaves room for designing objective functions that link to other fairness metrics such as equalized odds and equal opportunity.",1957,0.152,961,2.036420395421436,"present Generative Adversarial Privacy Fairness (GAPF), data-driven framework for learning private fair representations GAPF leverages advances adversarial learning data holder learn ""universal representations sensitive attributes from dataset optimal decorrelation scheme constrained minimax game between decorrelator adversary GAPF provides privacy guarantees against information-theoretic adversaries enforces demographic parity evaluate performance GAPF on multi-dimensional Gaussian mixture models real datasets designer certify representations learned fixed perform against complex adversaries deep learning algorithms for data analytics success for image classification natural language processing prediction consumer behavior electricity use political preferences success hinges on large datasets sensitive information learning models algorithmic discrimination groups race led to privacy fairness concerns research developing representations with fairness privacy guarantees techniques involve designing randomizing schemes distinct approaches with provable statistical privacy fairness guarantees emerged preserving utility of datasets providing provable privacy guarantees challenge context-free privacy solutions provide strong worst-case privacy guarantees lead to reduction utility context-aware privacy solutionsmutual information privacy BID31 BID5 BID33 BID32 BID3 privacy-utility tradeoff assume data holder access statistics machine learning models predictive accuracy Fairness concerns models need decorrelating sensitive non-sensitive data publishing datasets learning tasks modifying training data focus work Fairness achieved designing objective functions fairness definition maximal utility (Zemel et al., 2013; BID6 BID16 requires dataset statistics.Adversarial learning approaches for context-aware privacy fairness studied BID13 BID0 BID30 BID20 BID36 BID4 BID27 allow data curator decorrelate sensitive attributes from dataset approaches overcome statistical knowledge data-driven approach generative adversarial networks) BID17 BID28 efforts focus empirical studies without theoretical verification guarantees for specific classification task work introduces framework context-aware privacy fairness generative adversarial privacy and fairness (GAPF) FIG0 provide connections to information-theoretic privacy fairness formulations derive game-theoretically optimal decorrelation schemesframework learn arbitrary representation encoder-decoder structure paper focuses on learning private/fair representations data Contributions introduce GAPF framework creating private/fair representations data adversarially trained conditional generative model GAPF create representations for classification tasks without requiring designer model training validate via experiments on GENKI HAR BID2 datasets adversarial loss function framework statistical information-theoretic adversaries compare data-driven approaches against strong inferential adversaries designing loss functions GAPF framework demographic parity.3. comparison between data-driven privacy/fairness methods minimax game-theoretic GAPF formulation Gaussian mixture data derive game-theoretically optimal decorrelation schemes compare with learned datadriven gap theory practice negligible propose mutual information estimators verify no adversary infer sensitive attribute from learned representation.Related work publishing datasets with privacy utility guarantees similar approaches considered review detailed literature review in Appendix A. DP-based obfuscators for data publishing considered in BID18 BID26 approaches leverage non-generative minimax filters deep auto-encoders allow non-malicious entities learn public features from filtered data sensitive featuresDP utility loss assumes worst-case dataset statistics Our approach models randomization schemes via generative model noise dataset work related to adversarial neural cryptography BID0 learning censored representations BID13 privacy image sharing BID30 adversarial networks BID36 learning fair representation BID27 protect communications encryption hide/remove sensitive information generate fair representation our model includes minimax formulation uses adversarial neural networks learn decorrelation schemes sensitive variable papers use non-generative auto-encoders remove sensitive information GANs-like approach learn decorrelation game-theoretic setting distortion constraint private/fair representation for tasks Enforcing distortion constraint new training process Penalty method Augmented Lagrangian method Appendix C framework captures statistical information-theoretic adversaries by changing loss function performance data-driven privacy/fairness methods minimax game-theoretic GAPF.Fair representations using information-theoretic objective functions constrained optimization proposed in BID6 BID16 approaches require dataset statistics difficult overcome data-driven approach learning representation from data via adversarial models in-processing approaches learningusing linear programs BID11 BID14 adversarial learning approach Zhang et al. 2018) focus pre-processing fairness learning tasks GANs generate synthetic non-sensitive attributes labels fairness preserving utility data studied (Xu et al. 2018 BID34 conditional-generative model focus creating fair/private representations original data preserving utility learning tasks nonlinear compression noise adding schemes generative adversarial model introduced novel adversarial learning framework creating private/fair representations verifiable guarantees GAPF allows data holder learn decorrelation scheme from dataset without access dataset statistics finding optimal decorrelation scheme game between two generative decorrelator adversary loss functions GAPF guarantees against information-theoretic adversaries MAP fairness demographic parity log-loss function validated performance GAPF on Gaussian mixture models real datasets questions address develop techniques benchmark data-driven results large datasets against computable theoretical guarantees investigate robustness convergence speed decorrelation schemes learned data-driven objective function GAPF with demographic parity no single fairness room designing objective functions other fairness metrics equalized odds opportunity",0.01,0.3656077569628107 "Current machine learning algorithms can be easily fooled by adversarial examples. One possible solution path is to make models that use confidence thresholding to avoid making mistakes. Such models refuse to make a prediction when they are not confident of their answer. We propose to evaluate such models in terms of tradeoff curves with the goal of high success rate on clean examples and low failure rate on adversarial examples. Existing untargeted attacks developed for models that do not use confidence thresholding tend to underestimate such models' vulnerability. We propose the MaxConfidence family of attacks, which are optimal in a variety of theoretical settings, including one realistic setting: attacks against linear models. Experiments show the attack attains good results in practice. We show that simple defenses are able to perform well on MNIST but not on CIFAR, contributing further to previous calls that MNIST should be retired as a benchmarking dataset for adversarial robustness research. We release code for these evaluations as part of the cleverhans (Papernot et al 2018) library (ICLR reviewers should be careful not to look at who contributed these features to cleverhans to avoid de-anonymizing this submission). We have made the following contributions:• We have shown that adversarial training on one kind of out-of-distribution data can actually worsen performance on other kinds of out-of-distribution data, relative to a baseline that uses confidence thresholding as the only defense.• We have introduced the evaluation methodology of success-fail curves, showing which success rates on clean data and failure rates on adversarial data are feasible for different confidence thresholds.• We have presented an attack that is optimal against a variety of confidence thresholding models. Specifically , it is optimal against linear classifiers and optimal against general models whenever the underlying optimization approximately succeeds.• We have shown an evaluation methodology that maps out an entire success-failure tradeoff curve without needing to re-train the model or re-run the evaluation for different thresholds.• We have shown that confidence thresholding with simple regularization is sufficient to achieve reasonable robustness to L ∞ attacks on MNIST, despite being roughly 40X cheaper to train than adversarial training.• We have shown that confidence thresholding can lead to robustness to a variety of attacks, without needing to anticipate and formally specify each attack type.Overall, we hope that our evaluation methodology will help to design and rigorously test low-cost, versatile defenses against a wide variety of adversarial examples. A set of points that should be equivalent to x. An adversarial example corresponding to x must be drawn from this set. x An adversarial example corresponding to x p model (y | x) The conditional distribution over the classes represented by the model c(x)arg max y p model (y | x), the confidence of the model for input x kThe number of classes tThe confidence threshold used by the model. An input x is covered only if c(x) > t. wThe weight vector for a logistic regression model η A perturbation applied to a clean input x B MODEL A Our ""Model A"" is a simple model that we tuned by trial and error to yield better success-fail curves than the baseline. We do not advocate ""Model A"" as the latest and greatest model that everyone should switch to. It is only included as a test point to show that our evaluation methodology can find interesting differences between models that have similar accuracy at 100% coverage on clean and adversarial data.Our trial-and-error design process was based on performance on clean data and on L ∞ adversarial examples. We did not use information about performance on semantic adversarial examples during the design process, so the defense was not designed in any specific way to handle these examples.The model architecture is straightforward to describe in cleverhans format: Conv2D(nb_filters, (3, 3) , (2, 2), ""SAME""), ReLU(), Add ([Conv2D(nb_filters, (3, 3) , (1, 1), ""SAME""), ReLU(), Conv2D(nb_filters, (3, 3) , (1, 1), ""SAME"")]), Conv2D(nb_filters * 2, (3, 3), (2, 2), ""SAME""), ReLU(), Conv2D(nb_filters * 2, (3, 3), (1, 1), ""VALID""), ReLU(), Flatten(), Linear(nb_classes), Softmax()] DISPLAYFORM0 In other words, it is a simple convolutional network, containing a convolution and 2X downsampling layer, a residual layer, two convolutional layers, and a fully connected layer to output the logits. There are no normalization layers, etc., and all of the hidden units are ReLUs BID9 BID14 BID3 .",969,0.094,465,2.0838709677419356,"machine learning algorithms fooled by adversarial examples solution models confidence thresholding to avoid mistakes models refuse prediction when confident propose evaluate models in tradeoff curves high success rate on clean examples low failure rate on adversarial examples untargeted attacks for models confidence thresholding underestimate models vulnerability propose MaxConfidence family of attacks optimal in theoretical settings against linear models Experiments show attack good results practice simple defenses perform well on MNIST not on CIFAR MNIST retired benchmarking dataset for adversarial robustness research release code for evaluations cleverhans 2018) library contributions shown adversarial training on one out-of-distribution data worsen performance on other baseline confidence thresholding introduced evaluation methodology of success-fail curves success rates on clean data failure rates on adversarial data feasible for different confidence thresholds presented attack optimal against confidence thresholding models linear classifiers against general models whenever underlying optimization succeeds shown evaluation methodology maps out success-failure tradeoff curve without re-train model or forshown confidence thresholding regularization robustness to L ∞ attacks on MNIST 40X cheaper train than adversarial training shown confidence thresholding to robustness variety attacks without each attack type hope evaluation methodology design test low-cost versatile defenses against adversarial examples set points equivalent to x adversarial example x drawn from set example model (y conditional distribution over classes model c(x p model confidence model for input x number of classes confidence threshold input x covered if c(x) > t. weight vector for logistic regression model perturbation clean input x MODEL A simple model tuned trial error better success-fail curves advocate as latest greatest model included test point show evaluation methodology differences between models similar accuracy 100% coverage clean adversarial data trial-and-error design process based on performance on clean data L ∞ adversarial examples use information performance semantic adversarial examples design defense not designed handle examplesmodel architecture cleverhans format Conv2D(nb_filters (3, 3) (2, 2) ReLU Add (1 1) ReLU (1 Conv2D(nb_filters (3 3) (2, 2) ReLU_filters (3 3) (1, 1) ""VALID""), Flatten Linear(nb_classes), Softmax() simple convolutional network convolution 2X downsampling layer residual layer two convolutional layers connected layer no normalization layers hidden units ReLUs BID9 BID14 BID3",0.01,0.4875951566688236 "Deep learning has achieved remarkable successes in solving challenging reinforcement learning (RL) problems when dense reward function is provided. However, in sparse reward environment it still often suffers from the need to carefully shape reward function to guide policy optimization. This limits the applicability of RL in the real world since both reinforcement learning and domain-specific knowledge are required. It is therefore of great practical importance to develop algorithms which can learn from a binary signal indicating successful task completion or other unshaped, sparse reward signals. We propose a novel method called competitive experience replay, which efficiently supplements a sparse reward by placing learning in the context of an exploration competition between a pair of agents. Our method complements the recently proposed hindsight experience replay (HER) by inducing an automatic exploratory curriculum. We evaluate our approach on the tasks of reaching various goal locations in an ant maze and manipulating objects with a robotic arm. Each task provides only binary rewards indicating whether or not the goal is achieved. Our method asymmetrically augments these sparse rewards for a pair of agents each learning the same task, creating a competitive game designed to drive exploration. Extensive experiments demonstrate that this method leads to faster converge and improved task performance. Recent progress in deep reinforcement learning has achieved very impressive results in domains ranging from playing games BID28 BID39 BID31 , to high dimensional continuous control , and robotics BID21 BID2 .Despite these successes, in robotics control and many other areas, deep reinforcement learning still suffers from the need to engineer a proper reward function to guide policy optimization (see e.g. BID36 BID29 . In robotic control as stacking bricks, reward function need to be sharped to very complex which consists of multiple terms BID36 . It is extremely hard and not applicable to engineer such reward function for each task in real world since both reinforcement learning expertise and domain-specific knowledge are required. Learning to perform well in environments with sparse rewards remains a major challenge. Therefore, it is of great practical importance to develop algorithms which can learn from binary signal indicating successful task completion or other unshaped reward signal.In environments where dense reward function is not available, only a small fraction of the agents' experiences will be useful to compute gradient to optimize policy, leading to substantial high sample complexity. Providing agents with useful signals to pursue in sparse reward environments becomes crucial in these scenarios.In the domain of goal-directed RL, the recently proposed hindsight experience replay (HER) BID0 addresses the challenge of learning from sparse rewards by re-labelling visited states as goal states during training. However, this technique continues to suffer from sample inefficiency, ostensibly due to difficulties related to exploration. In this work, we address these limitations by introducing a method called Competitive Experience Replay (CER). This technique attempts to emphasize exploration by introducing a competition between two agents attempting to learn the same task. Intuitively, agent A (the agent ultimately used for evaluation) receives a penalty for visiting states that the competitor agent (B) also visits; and B is rewarded for visiting states found by A. Our approach maintains the reward from the original task such that exploration is biased towards the behaviors best suited to accomplishing the task goals. We show that this competition between agents can automatically generate a curriculum of exploration and shape otherwise sparse reward. We jointly train both agents' policies by adopting methods from multi-agent RL. In addition, we propose two versions of CER, independent CER, and interact CER, which differ in the state initialization of agent B: whether it is sampled from the initial state distribution or sampled from off-policy samples of agent A, respectively.Whereas HER re-labels samples based on an agent's individual rollout, our method re-labels samples based on intra-agent behavior; as such, the two methods do not interfere with each other algorithmically and are easily combined during training. We evaluate our method both with and without HER on a variety of reinforcement learning tasks, including navigating an ant agent to reach a goal position and manipulating objects with a robotic arm. For each such task the default reward is sparse, corresponding to a binary indicator of goal completion. Ablation studies show that our method is important for achieving a high success rate and often demonstrates faster convergence. Interestingly, we find that CER and HER are complementary methods and employ both to reach peak efficiency and performance. Furthermore, we observe that, when combined with HER, CER outperforms curiosity-driven exploration. We introduce Competitive Experience Replay, a new and general method for encouraging exploration through implicit curriculum learning in sparse reward settings. We demonstrate an empirical advantage of our technique when combined with existing methods in several challenging RL tasks. In future work, we aim to investigate richer ways to re-label rewards based on intra-agent samples to further harness multi-agent competition, it's interesting to investigate counterfactual inference to promote efficient re-label off-policy samples. We hope that this will facilitate the application of our method to more open-end environments with even more challenging task structures. In addition, future work will explore integrating our method into approaches more closely related to model-based learning, where adequate exposure to the dynamics of the environment is often crucial. As BID0 and BID1 observe (and we also observe), performance depends on the batch size. We leverage this observation to tune the relative strengths of Agents A and B by separately manipulating the batch sizes used for updating each.For simplicity, we control the batch size by changing the number of MPI workers devoted to a particular update. Each MPI worker computes the gradients for a batch size of 256; averaging the gradients from each worker results in an effective batch size of N * 256. For our single-agent baselines, we choose N = 30 workers, and, when using CER, a default of N = 15 for each A and B In the following, AxBy denotes, for agent A, N = x and, for agent B, N = y. These results suggest that, while a sufficiently large batch size is important for achieving the best performance, the optimal configuration occurs when the batch sizes used for the two agents are balanced. Interestingly, we observe that batch size imbalance adversely effects both agents trained during CER.",1216,0.096,565,2.152212389380531,Deep learning successes solving problems dense reward function in sparse reward environment suffers from need to shape reward function policy optimization limits applicability RL in real world reinforcement learning domain-specific knowledge required importance to develop algorithms learn from binary signal successful task completion or unshaped sparse reward signals propose method competitive experience replay supplements sparse reward learning in context exploration competition between agents method complements hindsight experience replay automatic exploratory curriculum evaluate approach on tasks reaching goal locations in ant maze manipulating objects with robotic arm Each task provides binary rewards method augments sparse rewards for agents creating competitive game exploration experiments method leads to faster converge improved task performance progress deep reinforcement learning results in domains playing games high dimensional continuous control robotics in learning suffers from need to engineer proper reward function policy optimization In robotic control stacking bricks reward function hard not applicable to engineer reward function for each task reinforcement learning expertise domain-specific knowledge required Learning in environments sparse rewards challenge importance to develop algorithms learn from binary signal successful task completion or unshaped reward.environments dense reward function small agents experiences useful compute gradient optimize policy high sample complexity Providing agents signals in sparse reward environments crucial goal-directed RL proposed hindsight experience replay (HER) addresses challenge learning from sparse rewards re-labelling visited states as goal states during training technique sample inefficiency due difficulties exploration limitations Competitive Experience Replay (CER). technique exploration competition between two agents task agent A receives penalty for visiting states competitor agent (B) B rewarded for visiting states found A approach maintains reward original task exploration biased towards behaviors task goals competition curriculum exploration sparse reward train both agents policies methods multi-agent RL propose two versions of CER independent interact CER differ in state initialization agent B sampled from initial distribution or off-policy samples HER re-labels samples agent individual rollout our method re-labels intra-agent behavior methods interfere easily combined during training evaluate method with and without HER on reinforcement learning tasks navigating agent goal position manipulating objects robotic arm default reward is sparse binary indicator of goal completionAblation studies show our method important high success rate faster convergence CER and HER complementary peak efficiency performance combined with HER CER outperforms curiosity-driven exploration introduce Competitive Experience Replay method encouraging exploration curriculum learning in sparse reward settings empirical advantage technique combined with methods in challenging RL tasks future work aim investigate re-label rewards intra-agent samples multi-agent competition investigate counterfactual inference efficient re-label off-policy samples facilitate application method to open-end environments challenging task structures future work explore integrating method into approaches model-based learning exposure BID0 BID1 observe performance depends on batch size tune strengths Agents A B manipulating batch sizes control batch size changing number MPI workers update Each computes gradients batch size 256 results effective batch size N * 256 single-agent baselines choose N = 30 workers CER default N = 15 for each A and B AxBy agent A N = x agent B N = y large batch size important best performance optimal configuration when sizes agents balanced batch size imbalance effects both agents trained during CER,0.01,0.6632893982808021 "This paper proposes a neural end-to-end text-to-speech (TTS) model which can control latent attributes in the generated speech that are rarely annotated in the training data, such as speaking style, accent, background noise, and recording conditions. The model is formulated as a conditional generative model with two levels of hierarchical latent variables. The first level is a categorical variable, which represents attribute groups (e.g. clean/noisy) and provides interpretability. The second level, conditioned on the first, is a multivariate Gaussian variable, which characterizes specific attribute configurations (e.g. noise level, speaking rate) and enables disentangled fine-grained control over these attributes. This amounts to using a Gaussian mixture model (GMM) for the latent distribution. Extensive evaluation demonstrates its ability to control the aforementioned attributes. In particular, it is capable of consistently synthesizing high-quality clean speech regardless of the quality of the training data for the target speaker. Recent development of neural sequence-to-sequence TTS models has shown promising results in generating high fidelity speech without the need of handcrafted linguistic features BID30 BID37 BID2 . These models rely heavily on a encoderdecoder neural network structure BID31 BID5 that maps a text sequence to a sequence of speech frames. Extensions to these models have shown that attributes such as speaker identity can be controlled by conditioning the decoder on additional attribute labels BID3 .There are many speech attributes aside from speaker identity that are difficult to annotate, such as speaking style, prosody, recording channel, and noise levels. ; model such latent attributes through conditional auto-encoding, by extending the decoder inputs to include a vector inferred from the target speech which aims to capture the residual attributes that are not specified by other input streams, in addition to text and a speaker label. These models have shown convincing results in synthesizing speech that resembles the prosody or the noise conditions of the reference speech, which may not have the same text or speaker identity as the target speech.Nevertheless, the presence of multiple latent attributes is common in crowdsourced data such as BID26 , in which prosody, speaker, and noise conditions all vary simultaneously. Using such data , simply copying the latent attributes from a reference is insufficient if one desires to synthesize speech that mimics the prosody of the reference, but is in the same noise condition as another. If the latent representation were disentangled, these generating factors could be controlled independently. Furthermore, it is can useful to construct a systematic method for synthesizing speech with random latent attributes, which would facilitate data augmentation BID33 BID12 BID8 by generating diverse examples. These properties were not explicitly addressed in the previous studies, which model variation of a single latent attribute.Motivated by the applications of sampling, inferring, and independently controlling individual attributes, we build off of and extend Tacotron 2 to model two separate latent spaces: one for labeled (i.e. related to speaker identity) and another for unlabeled attributes. Each latent variable is modeled in a variational autoencoding BID22 ) framework using Gaussian mixture priors. The resulting latent spaces (1) learn disentangled attribute representations, where each dimension controls a different generating factor; (2) discover a set of interpretable clusters, each of which corresponds to a representative mode in the training data (e.g., one cluster for clean speech and another for noisy speech); and (3) provide a systematic sampling mechanism from the learned prior. The proposed model is extensively evaluated on four datasets with subjective and objective quantitative metrics, as well as comprehensive qualitative studies. Experiments confirm that the proposed model is capable of controlling speaker, noise, and style independently, even when variation of all attributes is present but unannotated in the train set.Our main contributions are as follows:• We propose a principled probabilistic hierarchical generative model, which improves (1) sampling stability and disentangled attribute control compared to e.g. the GST model of , and (2) interpretability and quality compared to e.g. BID0 .• The model formulation explicitly factors the latent encoding by using two mixture distributions to separately model supervised speaker attributes and latent attributes in a disentangled fashion. This makes it straightforward to condition the model output on speaker and latent encodings inferred from different reference utterances.• To the best of our knowledge, this work is the first to train a high-quality controllable textto-speech system on real found data containing significant variation in recording condition, speaker identity, as well as prosody and style. Previous results on similar data focused on speaker modeling , and did not explicitly address modeling of prosody and background noise. Leveraging disentangled speaker and latent attribute encodings, the proposed model is capable of inferring the speaker attribute representation from a noisy utterance spoken by a previously unseen speaker, and using it to synthesize high-quality clean speech that approximates the voice of that speaker. We describe GMVAE-Tacotron, a TTS model which learns an interpretable and disentangled latent representation to enable fine-grained control of latent attributes and provides a systematic sampling scheme for them. If speaker labels are available, we demonstrate an extension of the model that learns a continuous space that captures speaker attributes, along with an inference model which enables one-shot learning of speaker attributes from unseen reference utterances.The proposed model was extensively evaluated on tasks spanning a wide range of signal variation. We demonstrated that it can independently control many latent attributes, and is able to cluster them without supervision. In particular, we verified using both subjective and objective tests that the model could synthesize high-quality clean speech for a target speaker even if the quality of data for that speaker does not meet high standard. These experimental results demonstrated the effectiveness of the model for training high-quality controllable TTS systems on large scale training data with rich styles by learning to factorize and independently control latent attributes underlying the speech signal.",1180,0.124,552,2.13768115942029,paper proposes neural end-to-end text-to-speech (TTS) model latent attributes speech rarely annotated speaking style accent background noise recording conditions model conditional generative model two levels hierarchical latent variables first level categorical variable represents attribute groups clean/noisy provides interpretability second level multivariate Gaussian variable characterizes specific attribute configurations noise level speaking rate enables control Gaussian mixture model) for latent distribution evaluation demonstrates control attributes consistently synthesizing high-quality clean speech regardless training data Recent development neural sequence-to-sequence TTS models results generating high fidelity speech without handcrafted linguistic features models rely on encoderdecoder neural network structure maps text sequence to speech frames attributes speaker identity controlled conditioning decoder on additional attribute labels speech attributes difficult to annotate speaking style prosody recording channel noise levels model latent attributes through conditional auto-encoding extending decoder inputs to include vector inferred from target speech residual attributes specifiedmodels shown results synthesizing speech prosody noise conditions reference speech not same text speaker identity as target multiple latent attributes common in crowdsourced data BID26 prosody speaker noise conditions vary copying latent attributes from reference insufficient speech prosody same noise condition If latent representation disentangled generating factors could controlled independently useful systematic method for synthesizing speech with random latent attributes data augmentation BID33 BID12 BID8 diverse examples properties not addressed in previous studies variation single latent attribute extend Tacotron 2 to model two separate latent spaces for labeled unlabeled attributes Each latent variable modeled in variational autoencoding BID22 framework using Gaussian mixture priors resulting latent spaces learn disentangled attribute representations each controls different generating factor discover interpretable clusters to representative mode training data clean noisy provide systematic sampling mechanism from prior proposed model evaluated on four datasets with qualitative studies Experiments confirm model speaker noise style independently even when variation attributes present unannotated in train setcontributions propose probabilistic hierarchical generative model improves sampling stability attribute control GST model interpretability quality BID0 model formulation factors latent encoding two mixture distributions model speaker attributes latent attributes condition model output on speaker latent encodings inferred from different reference utterances work first to train high controllable textto-speech system on real data significant variation in recording condition speaker identity prosody style Previous results focused speaker modeling address modeling prosody background noise Leveraging disentangled speaker latent attribute encodings proposed model speaker attribute representation from noisy utterance unseen speaker high-quality clean speech voice speaker describe GMVAE-Tacotron TTS model learns interpretable disentangled latent representation control systematic sampling scheme If speaker labels available demonstrate extension model learns continuous space captures speaker attributes inference model one-shot learning speaker attributes from unseen utterances proposed model evaluated tasks wide signal variation control many latent attributes cluster without supervision verified synthesize high-quality clean speech for target speaker even if quality data high standardexperimental results effectiveness model training controllable TTS systems large scale data learning factorize control latent attributes speech signal,0.01,0.6259320626219845 "Visual Question Answering (VQA) models have struggled with counting objects in natural images so far. We identify a fundamental problem due to soft attention in these models as a cause. To circumvent this problem, we propose a neural network component that allows robust counting from object proposals. Experiments on a toy task show the effectiveness of this component and we obtain state-of-the-art accuracy on the number category of the VQA v2 dataset without negatively affecting other categories, even outperforming ensemble models with our single model. On a difficult balanced pair metric, the component gives a substantial improvement in counting over a strong baseline by 6.6%. Consider the problem of counting how many cats there are in Figure 1 . Solving this involves several rough steps: understanding what instances of that type can look like, finding them in the image, and adding them up. This is a common task in Visual Question Answering (VQA) -answering questions about images -and is rated as among the tasks requiring the lowest human age to be able to answer (Antol et al., 2015) . However, current models for VQA on natural images struggle to answer any counting questions successfully outside of dataset biases (Jabri et al., 2016) .One reason for this is the presence of a fundamental problem with counting in the widely-used soft attention mechanisms (section 3). Another reason is that unlike standard counting tasks, there is no ground truth labeling of where the objects to count are. Coupled with the fact that models need to be able to count a large variety of objects and that, ideally, performance on non-counting questions should not be compromised, the task of counting in VQA seems very challenging.To make this task easier, we can use object proposals -pairs of a bounding box and object featuresfrom object detection networks as input instead of learning from pixels directly. In any moderately complex scene, this runs into the issue of double-counting overlapping object proposals. This is a problem present in many natural images, which leads to inaccurate counting in real-world scenarios.Our main contribution is a differentiable neural network component that tackles this problem and consequently can learn to count (section 4). Used alongside an attention mechanism, this component avoids a fundamental limitation of soft attention while producing strong counting features. We provide experimental evidence of the effectiveness of this component (section 5). On a toy dataset, we demonstrate that this component enables robust counting in a variety of scenarios. On the number category of the VQA v2 Open-Ended dataset (Goyal et al., 2017) , a relatively simple baseline model using the counting component outperforms all previous models -including large ensembles of state-of-the-art methods -without degrading performance on other categories. 1 2 RELATED WORK Usually, greedy non-maximum suppression (NMS) is used to eliminate duplicate bounding boxes. The main problem with using it as part of a model is that its gradient is piecewise constant. Various differentiable variants such as by Azadi et al. (2017) , Hosang et al. (2017) , and Henderson & Ferrari (2017) exist. The main difference is that, since we are interested in counting, our component does not need to make discrete decisions about which bounding boxes to keep; it outputs counting features, not a smaller set of bounding boxes. Our component is also easily integrated into standard VQA models that utilize soft attention without any need for other network architecture changes and can be used without using true bounding boxes for supervision.On the VQA v2 dataset (Goyal et al., 2017 ) that we apply our method on, only few advances on counting questions have been made. The main improvement in accuracy is due to the use of object proposals in the visual processing pipeline, proposed by BID0 . Their object proposal network is trained with classes in singular and plural forms, for example ""tree"" versus ""trees"", which only allows primitive counting information to be present in the object features after region-of-interest pooling. Our approach differs in the way that instead of relying on counting features being present in the input, we create counting features using information present in the attention map over object proposals. This has the benefit of being able to count anything that the attention mechanism can discriminate instead of only objects that belong to the predetermined set of classes that had plural forms.Using these object proposals, Trott et al. (2018) train a sequential counting mechanism with a reinforcement learning loss on the counting question subsets of VQA v2 and Visual Genome. They achieve a small increase in accuracy and can obtain an interpretable set of objects that their model counted, but it is unclear whether their method can be integrated into traditional VQA models due to their loss not applying to non-counting questions. Since they evaluate on their own dataset, their results can not be easily compared to existing results in VQA.Methods such as by Santoro et al. (2017) and Perez et al. (2017) can count on the synthetic CLEVR VQA dataset BID0 successfully without bounding boxes and supervision of where the objects to count are. They also use more training data (∼250,000 counting questions in the CLEVR training set versus ∼50,000 counting questions in the VQA v2 training set), much simpler objects, and synthetic question structures.More traditional approaches based on Lempitsky & Zisserman (2010) learn to produce a target density map, from which a count is computed by integrating over it. In this setting, Cohen et al. (2017) make use of overlaps of convolutional receptive fields to improve counting performance. Chattopadhyay et al. (2017) use an approach that divides the image into smaller non-overlapping chunks, each of which is counted individually and combined together at the end. In both of these contexts, the convolutional receptive fields or chunks can be seen as sets of bounding boxes with a fixed structure in their positioning. Note that while Chattopadhyay et al. (2017) evaluate their models on a small subset of counting questions in VQA, major differences in training setup make their results not comparable to our work. After understanding why VQA models struggle to count, we designed a counting component that alleviates this problem through differentiable bounding box deduplication. The component can readily be used alongside any future improvements in VQA models, as long as they still use soft attention as all current top models on VQA v2 do. It has uses outside of VQA as well: for many counting tasks, it can allow an object-proposal-based approach to work without ground-truth objects available as long as there is a -possibly learned -per-proposal scoring (for example using a classification score) and a notion of how dissimilar a pair of proposals are. Since each step in the component has a clear purpose and interpretation, the learned weights of the activation functions are also interpretable. The design of the counting component is an example showing how by encoding inductive biases into a deep learning model, challenging problems such as counting of arbitrary objects can be approached when only relatively little supervisory information is available.For future research, it should be kept in mind that VQA v2 requires a versatile skill set that current models do not have. To make progress on this dataset, we advocate focusing on understanding of what the current shortcomings of models are and finding ways to mitigate them.",1505,0.126,731,2.0588235294117645,"Visual Question Answering) models struggled counting objects in natural images identify fundamental problem due to soft attention propose neural network component allows robust counting from object proposals Experiments on toy task show effectiveness component obtain accuracy on number category VQA v2 dataset without affecting other categories outperforming ensemble models model balanced pair component improvement in counting over baseline by 6.6% problem counting many cats in Figure 1 Solving involves understanding instances finding image adding up common task lowest human age answer (Antol et 2015) current models for VQA on natural images struggle to answer counting questions outside dataset biases (Jabri et al. 2016) fundamental problem with counting in soft attention mechanisms no ground truth labeling of objects to count models need count large variety of objects performance on non-counting questions not compromised counting in VQA challenging use object proposals input instead of learning from pixels complex scene issue of double-counting overlapping object proposals problem in many natural images leads to inaccurate counting in real-world scenarioscontribution is differentiable neural network component problem to count (section 4) Used alongside attention mechanism avoids limitation soft attention strong counting features experimental evidence of effectiveness (section 5) On toy dataset enables robust counting in scenarios number category VQA v2 Open-Ended dataset (Goyal et 2017) simple baseline model using counting component outperforms previous models degrading performance categories greedy non-maximum suppression (NMS) used eliminate duplicate bounding boxes problem gradient piecewise constant differentiable variants Azadi et al. Hosang et al (2017) Henderson & Ferrari (2017) exist counting our component discrete decisions bounding boxes outputs counting features not component integrated into standard VQA models soft attention without network changes without true bounding boxes for supervision VQA v2 dataset few advances on counting questions improvement in accuracy due to object proposals in visual processing pipeline by BID0 object proposal network trained with classes in singular plural forms allows primitive counting information in object features after region-of-interest pooling Our approach create counting features using information in attention map over object proposalsbenefit anything attention mechanism instead objects classes plural forms Trott et al. (2018) train sequential counting mechanism reinforcement learning loss VQA v2 Visual Genome achieve small accuracy obtain interpretable set objects unclear traditional VQA models loss not applying non-counting questions results compared to results VQA Santoro et al (2017) Perez et al. (2017) count CLEVR VQA dataset BID0 without bounding boxes supervision use more training data (∼250,000 questions CLEVR versus VQA v2 simpler objects synthetic question structures traditional approaches Lempitsky & Zisserman (2010) produce target density map count computed integrating Cohen et al. (2017) overlaps convolutional receptive fields improve counting performance Chattopadhyay et al. (2017) approach divides image into smaller non-overlapping chunks counted individually combined end convolutional receptive fields seen as bounding boxes fixed structure Chattopadhyay et al. (2017) evaluate models small subset counting questions VQA differences training setup results not comparable VQA models struggle count designed counting component differentiable bounding box deduplicationcomponent used alongside future improvements VQA models use soft attention current top models VQA v2 uses outside VQA counting tasks object-proposal-based approach without ground-truth objects learned -per-proposal scoring classification score notion of dissimilar proposals each step has clear purpose interpretation learned weights of activation functions interpretable design counting component encoding inductive biases into deep learning model challenging problems counting arbitrary objects approached when little supervisory information available future research VQA v2 requires versatile skill set current models progress advocate focusing on understanding current shortcomings models mitigate them.",0.01,0.4232024271026456 "We propose a simple and robust training-free approach for building sentence representations. Inspired by the Gram-Schmidt Process in geometric theory, we build an orthogonal basis of the subspace spanned by a word and its surrounding context in a sentence. We model the semantic meaning of a word in a sentence based on two aspects. One is its relatedness to the word vector subspace already spanned by its contextual words. The other is its novel semantic meaning which shall be introduced as a new basis vector perpendicular to this existing subspace. Following this motivation, we develop an innovative method based on orthogonal basis to combine pre-trained word embeddings into sentence representation. This approach requires zero training and zero parameters, along with efficient inference performance. We evaluate our approach on 11 downstream NLP tasks. Experimental results show that our model outperforms all existing zero-training alternatives in all the tasks and it is competitive to other approaches relying on either large amounts of labelled data or prolonged training time. The concept of word embeddings has been prevalent in NLP community in recent years, as they can characterize semantic similarity between any pair of words, achieving promising results in a large number of NLP tasks BID14 BID18 BID20 . However, due to the hierarchical nature of human language, it is not sufficient to comprehend text solely based on isolated understanding of each word. This has prompted a recent rise in search for semantically robust embeddings for longer pieces of text, such as sentences and paragraphs.Based on learning paradigms, the existing approaches to sentence embeddings can be categorized into two categories: i) parameterized methods and ii) non-parameterized methods.Parameterized sentence embeddings. These models are parameterized and require training to optimize their parameters. SkipThought BID11 is an encoder-decoder model that predicts adjacent sentences. BID15 proposes an unsupervised model, Sent2Vec, to learn an n-gram feature in a sentence to predict the center word from the surrounding context. Quick thoughts (QT) BID12 replaces the encoder with a classifier to predict context sentences from candidate sequences. BID10 proposesà la carte to learn a linear mapping to reconstruct the center word from its context. BID5 generates the sentence encoder InferSent using Natural Language Inference (NLI) dataset. Universal Sentence Encoder utilizes the transformer BID24 for sentence embeddings. The model is first trained on large scale of unsupervised data from Wikipedia and forums, and then trained on the Stanford Natural Language Inference (SNLI) dataset. BID27 propose the gated recurrent averaging network (GRAN), which is trained on Paraphrase Database (PPDB) and English Wikipedia. BID23 leverages a multi-task learning framework to generate sentence embeddings. BID28 learns the paraphrastic sentence representations as the simple average of updated word embeddings.Non-parameterized sentence embedding. Recent work BID0 shows that, surprisingly, a weighted sum or transformation of word representations can outperform many sophisticated neural network structures in sentence embedding tasks. These methods are parameter-free and require no further training upon pre-trained word vectors. BID0 constructs a sentence embedding called SIF as a sum of pre-trained word embeddings, weighted by reverse document frequency. BID19 concatenates different power mean word embeddings as a sentence vector in p-mean. As these methods do not have a parameterized model, they can be easily adapted to novel text domains with both fast inference speed and high-quality sentence embeddings. In view of this trend, our work aims to further advance the frontier of this group and make its new state-of-the-art.In this paper, we propose a novel sentence embedding algorithm, Geometric Embedding (GEM), based entirely on the geometric structure of word embedding space. Given a d-dim word embedding matrix A ∈ R d×n for a sentence with n words, any linear combination of the sentence's word embeddings lies in the subspace spanned by the n word vectors. We analyze the geometric structure of this subspace in R d . When we consider the words in a sentence one-by-one in order, each word may bring in a novel orthogonal basis to the existing subspace. This new basis can be considered as the new semantic meaning brought in by this word, while the length of projection in this direction can indicate the intensity of this new meaning. It follows that a word with a strong intensity should have a larger influence in the sentence's meaning. Thus, these intensities can be converted into weights to linearly combine all word embeddings to obtain the sentence embedding. In this paper, we theoretically frame the above approach in a QR factorization of the word embedding matrix A. Furthermore, since the meaning and importance of a word largely depends on its close neighborhood, we propose the sliding-window QR factorization method to capture the context of a word and characterize its significance within the context.In the last step, we adapt a similar approach as BID0 to remove top principal vectors before generating the final sentence embedding. This step is to ensure commonly shared background components, e.g. stop words, do not bias sentence similarity comparison. As we build a new orthogonal basis for each sentence, we propose to have disparate background components for each sentence. This motivates us to put forward a sentence-specific principal vector removal method, leading to better empirical results.We evaluate our algorithm on 11 NLP tasks. In all of these tasks, our algorithm outperforms all non-parameterized methods and many parameterized approaches. For example, compared to SIF BID0 , the performance is boosted by 5.5% on STS benchmark dataset, and by 2.5% on SST dataset. Plus, the running time of our model compares favorably with existing models.The rest of this paper is organized as following. In Section 2, we describe our sentence embedding algorithm GEM. We evaluate our model on various tasks in Section 3 and Section 4. Finally, we summarize our work in Section 5. Ablation Study. As shown in in Table 4 , every GEM weight (α n , α s , α u ) and proposed principal components removal methods contribute to the performance. As listed on the left, adding GEM weights improves the score by 8.6% on STS dataset compared with averaging three concatenated word vectors. The sentence-dependent principal component removal (SDR) proposed in GEM improves 0.3% compared to directly removing the top h corpus principal components (SIR). Using GEM weights and SDR together yields an overall improvement of 19.7%. As shown on the right in Table 4 , every weight contributes to the performance of our model. For example, three weights altogether improve the score in SUBJ task by 0.38% compared with only using α n . Sensitivity Study. We evaluate the effect of all four hyper-parameters in our model: the window size m in the contextual window matrix, the number of candidate principal components K, the number of principal components to remove h, and the power of the singular value in coarse sentence embedding, i.e. the power t in f (σ j ) = σ t j in Equation FORMULA9 . We sweep the hyper-parameters and test on STSB dev set, SUBJ, and MPQA. Unspecified parameters are fixed at m = 7, K = 45, h = 17 and t = 3. As shown in Figure 2 , our model is quite robust with respect to hyper-parameters. We proposed a simple non-parameterized method 1 to generate sentence embeddings, based entirely on the geometric structure of the subspace spanned by word embeddings. Our sentence embedding evolves from the new orthogonal basis vector brought in by each word, which represents novel semantic meaning. The evaluation shows that our method not only sets up the new state-of-the-art of non-parameterized models but also performs competitively when compared with models requiring either large amount of training data or prolonged training time. In future work, we plan to consider multi-characters, i.e. subwords, into the model and explore other geometric structures in sentences.",1619,0.148,776,2.086340206185567,propose simple training-free approach building sentence representations Inspired by Gram-Schmidt Process geometric build orthogonal basis of subspace word context in sentence model semantic meaning word based two relatedness to vector subspace contextual words novel semantic meaning introduced new basis vector perpendicular subspace develop innovative method orthogonal basis combine pre-trained word embeddings into sentence representation approach requires zero training zero parameters efficient inference performance evaluate approach on 11 NLP tasks model outperforms zero-training alternatives competitive to approaches large data prolonged training time concept word embeddings prevalent in NLP community characterize semantic similarity between words promising results NLP tasks hierarchical nature human language not sufficient comprehend text isolated understanding each word prompted search for semantically robust embeddings for longer pieces text existing approaches sentence embeddings categorized two parameterized non-parameterized methods.Parameterized sentence embeddings require training BID11 encoder-decoder model predicts adjacent sentences BID15 proposes unsupervised model Sent2Vec learn n-gram feature sentence predict center word from contextBID12 replaces encoder classifier predict context sentences BID10 linear mapping reconstruct center word context BID5 generates sentence encoder InferSent Natural Language Inference dataset Universal Sentence Encoder transformer BID24 for sentence embeddings model trained on data Wikipedia forums Stanford Natural Language Inference dataset BID27 gated recurrent averaging network trained Paraphrase Database English Wikipedia BID23 multi-task learning framework embeddings BID28 learns paraphrastic sentence representations average word embeddings-parameterized sentence embedding BID0 weighted sum word representations outperform neural network structures sentence embedding methods parameter-free no training BID0 constructs sentence embedding SIF sum pre-trained word embeddings weighted by reverse document frequency BID19 concatenates word embeddings vector p-mean adapted text domains fast inference speed high-quality sentence embeddings work advance frontier group state-of-the-art novel sentence embedding algorithm Geometric Embedding based on geometric structure word embedding spaced-dim word embedding matrix A ∈ R d×n sentence with n words linear combination embeddings in subspace by n word vectors analyze geometric structure subspace in R d . words sentence each word novel orthogonal basis to subspace new basis new semantic meaning length projection intensity meaning word strong intensity larger influence in sentence meaning intensities converted into weights to combine word embeddings sentence embedding frame approach in QR factorization of word embedding matrix A meaning importance word depends on close neighborhood propose sliding-window QR factorization method capture context characterize significance adapt approach BID0 remove top principal vectors before final sentence embedding shared background components bias sentence similarity comparison new orthogonal basis propose disparate background components for sentence motivates sentence-specific principal vector removal method better empirical results algorithm on 11 NLP tasks outperforms non-parameterized methods parameterized approaches SIF BID0 performance boosted by 5.5% on STS benchmark dataset 2.5% on SST dataset running time model compares with existing models paper organized Section 2 sentence embedding algorithm GEM.evaluate model tasks Section 3 4. summarize Section 5. Ablation Study Table 4 GEM weight proposed principal components removal methods contribute performance adding GEM weights improves score 8.6% STS dataset three word vectors sentence-dependent principal component removal (SDR) improves 0.3% removing top h corpus principal components GEM weights SDR yields improvement 19.7% every weight contributes performance three weights improve score SUBJ task 0.38% using α n evaluate effect four hyper-parameters window size m number candidate principal components K principal components remove h power singular value coarse sentence embedding j sweep hyper-parameters test STSB dev set SUBJ MPQA Unspecified parameters fixed at m = 7 K = 45 h = 17 t = 3. Figure 2 model robust hyper-parameters proposed non-parameterized method generate sentence embeddings based geometric structure subspace word embeddings sentence embedding evolves from new orthogonal basis vector each word novel semantic meaning evaluation shows method sets up non-parameterized models performs competitively compared models large training data prolonged training time future plan consider multi-characterssubwords explore geometric structures sentences,0.01,0.49394315127167493 "In few-shot classification, we are interested in learning algorithms that train a classifier from only a handful of labeled examples. Recent progress in few-shot classification has featured meta-learning, in which a parameterized model for a learning algorithm is defined and trained on episodes representing different classification problems, each with a small labeled training set and its corresponding test set. In this work, we advance this few-shot classification paradigm towards a scenario where unlabeled examples are also available within each episode. We consider two situations: one where all unlabeled examples are assumed to belong to the same set of classes as the labeled examples of the episode, as well as the more challenging situation where examples from other distractor classes are also provided. To address this paradigm, we propose novel extensions of Prototypical Networks (Snell et al., 2017) that are augmented with the ability to use unlabeled examples when producing prototypes. These models are trained in an end-to-end way on episodes, to learn to leverage the unlabeled examples successfully. We evaluate these methods on versions of the Omniglot and miniImageNet benchmarks, adapted to this new framework augmented with unlabeled examples. We also propose a new split of ImageNet, consisting of a large set of classes, with a hierarchical structure. Our experiments confirm that our Prototypical Networks can learn to improve their predictions due to unlabeled examples, much like a semi-supervised algorithm would. The availability of large quantities of labeled data has enabled deep learning methods to achieve impressive breakthroughs in several tasks related to artificial intelligence, such as speech recognition, object recognition and machine translation. However, current deep learning approaches struggle in tackling problems for which labeled data are scarce. Specifically, while current methods excel at tackling a single problem with lots of labeled data, methods that can simultaneously solve a large variety of problems that each have only a few labels are lacking. Humans on the other hand are readily able to rapidly learn new classes, such as new types of fruit when we visit a tropical country. This significant gap between human and machine learning provides fertile ground for deep learning developments.For this reason, recently there has been an increasing body of work on few-shot learning, which considers the design of learning algorithms that specifically allow for better generalization on problems with small labeled training sets. Here we focus on the case of few-shot classification, where the given classification problem is assumed to contain only a handful of labeled examples per class. One approach to few-shot learning follows a form of meta-learning 1 BID21 BID9 , which performs transfer learning from a pool of various classification problems generated from large quantities of available labeled data, to new classification problems from classes unseen at training time. Meta-learning may take the form of learning a shared metric BID23 BID20 , a common initialization for few-shot classifiers BID16 BID5 or a generic inference network BID19 BID15 . DISPLAYFORM0 Unlabeled Set Support Set Figure 1 : Consider a setup where the aim is to learn a classifier to distinguish between two previously unseen classes, goldfish and shark, given not only labeled examples of these two classes, but also a larger pool of unlabeled examples, some of which may belong to one of these two classes of interest. In this work we aim to move a step closer to this more natural learning framework by incorporating in our learning episodes unlabeled data from the classes we aim to learn representations for (shown with dashed red borders) as well as from distractor classes .These various meta-learning formulations have led to significant progress recently in few-shot classification. However , this progress has been limited in the setup of each few-shot learning episode, which differs from how humans learn new concepts in many dimensions. In this paper we aim to generalize the setup in two ways. First, we consider a scenario where the new classes are learned in the presence of additional unlabeled data. While there have been many successful applications of semisupervised learning to the regular setting of a single classification task BID2 where classes at training and test time are the same, such work has not addressed the challenge of performing transfer to new classes never seen at training time, which we consider here. Second , we consider the situation where the new classes to be learned are not viewed in isolation. Instead , many of the unlabeled examples are from different classes; the presence of such distractor classes introduces an additional and more realistic level of difficulty to the fewshot problem.This work is a first study of this challenging semi-supervised form of few-shot learning. First, we define the problem and propose benchmarks for evaluation that are adapted from the Omniglot and miniImageNet benchmarks used in ordinary few-shot learning. We perform an extensive empirical investigation of the two settings mentioned above, with and without distractor classes. Second, we propose and study three novel extensions of Prototypical Networks BID20 , a state-ofthe-art approach to few-shot learning, to the semi-supervised setting. Finally, we demonstrate in our experiments that our semi-supervised variants successfully learn to leverage unlabeled examples and outperform purely supervised Prototypical Networks. In this work, we propose a novel semi-supervised few-shot learning paradigm, where an unlabeled set is added to each episode. We also extend the setup to more realistic situations where the unlabeled set has novel classes distinct from the labeled classes. To address the problem that current fewshot classification datasets are too small for a labeled vs. unlabeled split and also lack hierarchical levels of labels, we introduce a new dataset, tieredImageNet. We propose several novel extensions of Prototypical Networks, and they show consistent improvements under semi-supervised settings compared to our baselines. As future work, we are working on incorporating fast weights BID0 BID5 into our framework so that examples can have different embedding representations given the contents in the episode.",1174,0.094,570,2.0596491228070177,few-shot classification interested in learning algorithms train classifier from handful labeled examples progress featured meta-learning parameterized model learning algorithm defined trained on episodes different classification problems small labeled training set test set advance few-shot classification paradigm towards unlabeled examples available within each episode consider two situations unlabeled examples same classes challenging examples from other distractor classes provided propose extensions Prototypical Networks (Snell et al. 2017) augmented use unlabeled examples producing prototypes models trained end-to-end on episodes leverage unlabeled examples evaluate methods on Omniglot miniImageNet benchmarks adapted new framework unlabeled examples propose new split of ImageNet large set classes hierarchical structure experiments confirm Prototypical Networks improve predictions due to unlabeled examples like semi-supervised algorithm large quantities labeled data enabled deep learning breakthroughs artificial speech recognition object recognition machine translation current deep learning approaches struggle problems labeled data scarce methods excel single problem with labeled data large variety of problems few labels lacking Humans learn new classes fruit tropical country gap between human machine learning fertile ground for deep learning developmentsincreasing work on few-shot learning learning algorithms better generalization on problems with small labeled training sets focus on few-shot classification problem assumed handful labeled examples per class approach to few-shot learning meta-learning BID21 BID9 learning from classification problems large labeled data to new problems from classes unseen at training time Meta-learning may learning shared BID23 BID20 initialization for few-shot classifiers BID16 BID5 or generic inference network BID19 BID15 Unlabeled Set Support Set Figure 1 setup aim to learn classifier to distinguish between two unseen classes goldfish and shark larger pool unlabeled examples work aim to closer to natural learning framework incorporating unlabeled data from classes distractor classes meta-learning formulations led to progress in few-shot classification progress limited in setup each few-shot learning episode differs from humans learn new concepts paper aim to generalize setup consider scenario new classes learned in additional unlabeled data successful applications of semisupervised learning to single classification task classes training test time same not addressed challenge of transfer to new classes never seen at training timeconsider situation new classes not viewed unlabeled examples from different classes distractor classes introduces additional difficulty fewshot problem first study semi-supervised few-shot learning define problem propose benchmarks adapted from Omniglot miniImageNet benchmarks empirical investigation two settings with without distractor classes propose study three extensions Prototypical Networks BID20 few-shot learning semi-supervised setting semi-supervised variants leverage unlabeled examples outperform supervised Prototypical Networks propose novel semi-supervised few-shot learning paradigm unlabeled set added each episode extend setup to realistic situations unlabeled set novel classes distinct labeled address problem current fewshot classification datasets small for labeled vs unlabeled split lack hierarchical levels labels introduce new dataset tieredImageNet propose novel extensions Prototypical Networks show improvements under semi-supervised settings future work incorporating fast weights BID0 BID5 framework different embedding representations episode,0.01,0.42532488815161157 "We investigate the properties of multidimensional probability distributions in the context of latent space prior distributions of implicit generative models. Our work revolves around the phenomena arising while decoding linear interpolations between two random latent vectors -- regions of latent space in close proximity to the origin of the space are oversampled, which restricts the usability of linear interpolations as a tool to analyse the latent space. We show that the distribution mismatch can be eliminated completely by a proper choice of the latent probability distribution or using non-linear interpolations. We prove that there is a trade off between the interpolation being linear, and the latent distribution having even the most basic properties required for stable training, such as finite mean. We use the multidimensional Cauchy distribution as an example of the prior distribution, and also provide a general method of creating non-linear interpolations, that is easily applicable to a large family of commonly used latent distributions. Generative latent variable models have grown to be a very popular research topic, with Variational Auto-Encoders (VAEs) BID8 and Generative Adversarial Networks (GANs) BID4 gaining a lot of interest in the last few years. VAEs use a stochastic encoder network to embed input data in a typically lower dimensional space, using a conditional probability distribution p(z|x) over possible latent space codes z ∈ R D . A stochastic decoder network is then used to reconstruct the original sample. GANs, on the other hand, use a generator network that creates data samples from noise z ∼ p(z), where p(z) is a fixed prior distribution, and train a discriminator network jointly to distinguish between real and generated data. Both of these model families require a probability distribution to be defined on the latent space. The most popular variants are the multidimensional normal distribution and the uniform distribution on the zero-centred hypercube. Given a trained model, studying the structure of the latent space is a common way to measure generator capabilities.",392,0.037,193,2.0310880829015545,investigate multidimensional probability distributions latent space prior distributions generative models work revolves phenomena decoding linear interpolations between random latent vectors regions oversampled usability linear interpolations show distribution mismatch eliminated by proper choice latent probability distribution or non-linear interpolations prove trade off between interpolation linear latent distribution basic properties stable training finite mean use multidimensional Cauchy distribution provide method creating non-linear interpolations applicable latent distributions Generative latent variable models popular Variational Auto-Encoders (VAEs) BID8 Generative Adversarial Networks (GANs) BID4 gaining interest VAEs use stochastic encoder network embed input data lower space conditional probability distribution p(z|x) over latent space codes z R D stochastic decoder network reconstruct original sample GANs use generator network data samples from noise z ∼ p fixed prior distribution train discriminator network distinguish real generated data model families require probability distribution defined latent space popular variants multidimensional normal distribution uniform distribution zero-centred hypercube studying structure latent space common measure generator capabilities,0.0,0.35189928292530864 "Deep neural networks (DNN) have shown promising performance in computer vision. In medical imaging, encouraging results have been achieved with deep learning for applications such as segmentation, lesion detection and classification. Nearly all of the deep learning based image analysis methods work on reconstructed images, which are obtained from original acquisitions via solving inverse problems (reconstruction). The reconstruction algorithms are designed for human observers, but not necessarily optimized for DNNs which can often observe features that are incomprehensible for human eyes. Hence, it is desirable to train the DNNs directly from the original data which lie in a different domain with the images. In this paper, we proposed an end-to-end DNN for abnormality detection in medical imaging. To align the acquisition with the annotations made by radiologists in the image domain, a DNN was built as the unrolled version of iterative reconstruction algorithms to map the acquisitions to images, and followed by a 3D convolutional neural network (CNN) to detect the abnormality in the reconstructed images. The two networks were trained jointly in order to optimize the entire DNN for the detection task from the original acquisitions. The DNN was implemented for lung nodule detection in low-dose chest computed tomography (CT), where a numerical simulation was done to generate acquisitions from 1,018 chest CT images with radiologists' annotations. The proposed end-to-end DNN demonstrated better sensitivity and accuracy for the task compared to a two-step approach, in which the reconstruction and detection DNNs were trained separately. A significant reduction of false positive rate on suspicious lesions were observed, which is crucial for the known over-diagnosis in low-dose lung CT imaging. The images reconstructed by the proposed end-to-end network also presented enhanced details in the region of interest. Deep neural networks (DNN) have shown promising performance in computer vision for various applications such as segmentation, detection and recognition. In medical imaging, DNNbased computer vision is also desirable because that radiologists' routine work requires handling of large amount of data, and the possibility exists that the intensive labor may lead to misdiagnosis BID14 BID38 . Furthermore, in some radiation related applications such as computed tomography (CT), low-dose scans are always preferred to decrease the potential harm that ionized radiation may do to human body. The increased noise level in lowdose data made it even more challenging for the radiologists to make correct decisions BID19 .Almost all the DNNs in medical image analysis are constructed in the image domain, which is the same domain where radiologists do the observations. However , in most medical imaging modalities, the acquired data are in a different domain from the images, and inverse problems have to be solved to reconstruct the images. For example , magnetic resonance imaging (MRI) acquires data in the Fourier domain, and CT acquires data in the Radon transform domain BID10 . During the reconstruction, there is great possibility of information lost due to the presence of noise in the measurements, especially for low-dose scans BID27 . To compensate for the noise, iterative methods that exploit prior knowledge about human body have been proposed BID11 BID30 . To achieve better representation of the med-ical images, DNN based reconstruction methods were also proposed recently BID36 b; BID12 . However, there is still gap between the objective image quality improvement and its utility in diagnosis, which means that both radiologists and computer aided diagnosis (CAD) systems are working with sub-optimal images.There is an emerging trend on task-based (end-to-end) signal processing with DNNs in recent years, where the decisions were directly made by the DNNs without explicit intermediate representations. BID13 used DNN for speech recognition directly from audio data without and intermediate phonetic representations. BID4 trained a DNN for self-driving cars which learned commands directly from images without recognition of land markers. BID18 used a classification criteria for the colorization of grey-scale images. BID35 detected words directly from scenes without doing a two-step text detection and optical character recognition (OCR). It was demonstrated that end-to-end DNNs had improved performance compared to multiple-step learning in these applications.In this paper, we proposed an end-to-end DNN which predicts the location of abnormalities in the images from the acquisitions. A reconstruction DNN was built first to map the acquired data to the images in order to align the data with annotations made by the radiologists. The DNN approximated a 10-iteration unrolled sequential quadratic surrogates (SQS) algorithm BID11 . A 3D convolutional neural network ( CNN) was used to detect abnormalities from the reconstructed images. The entire DNN was optimized jointly with regard to the total detection cross entropy loss. The method was implemented on The Lung Image Database Consortium image collection (LIDC-IDRI) from The Cancer Image Archive (TCIA), where we simulated ultra low-dose CT scans from the original patients' data BID2 BID8 BID3 . The task of the DNN was lung nodule detection , which is essential for early stage cancer screening (Team et al., 2011) . The performance of the end-to-end method was evaluated with entropy loss and receiver operating characteristic (ROC), and compared to a two-step approach, where the reconstruction DNN was trained first and the detection DNN was trained on the reconstructed images. Furthermore, the intermediate reconstructed images and features from the end-to-end network were studied for more comprehensive understanding of the DNN. In this paper a novel end-to-end DNN was proposed for abnormality detection in medical imaging. A reconstruction network and detection network were trained jointly to maximize the abnormality detection accuracy. We implemented the method on simulated chest CT data and achieved higher non-small lung nodule detection accuracy compared to two-step training scheme. There was significant false positive rate reduction on suspicious lesions (annotated non-nodules), and fair improvement on the overall detection sensitivity and accuracy. The images reconstructed by the end-to-end method resembled ordinary CT images, with more details and increased noise level compared to that from a two-step approach.Among the 102 validation cases, the mean entropy loss of nodule detection of the end-to-end method was smaller or similar than the two-step method for most of the cases, which indicated a statistical improvement on nodule detection from the proposed method. However, there was one case where the end-to-end entropy loss was significantly higher than the two-step loss. We studied the case further and confirmed that it was due to a strong misclassification of the positive samples, which was shown in figure 9(d).Although there was no significant improvement on the total AUC as shown in table 2, the ROC study in FIG4 indicated a significantly improved true positive rate at small false positive rate. The U.S. carried a national lung cancer screening with low-dose CT, which was considered to cause overdiagnosis due to the high false positive rate (Team et al., 2011; BID26 . The sensitivity improvement on the low false positive rate end indicated that the end-to-end DNN had great potential value to cancer screening tasks.There was great difference in the appearance of the reconstructed images from the two methods. The two-step training gave images with smaller overall noise level, but some of the details in lung were smoothed out, which caused misclassification for the detection network, as shown in FIG5 (a) and (b). The end-to-end training revealed more details in lung with higher spatial resolution, and the images were more suitable for the automatic nodule detection task. Though there were some misclassification due to the increased noise level, the overall performance of the nodule detection was improved with the end-to-end training scheme.The analysis on the intermediate results from the reconstruction network further revealed the difference between the two approaches. Whereas both methods kept similar structural component, the end-to-end method had more focus on the edges and tissues inside lung compared to the two-step method. As observed in FIG0 , the structures of the lung tissue were much more clearer in the end-to-end networks. This observation indicated that sharper edge and structures were of more importance for the detection network than the noise level in the reconstructed images, which is in accordance with human perceptions when radiologists perform the same task.Selecting appropriate representations of the data for further tasks such as detection is crucial, and the philosophy in end-to-end training is to leave the representation selection problem to machine rather than hand-crafting it. In this work, we demonstrated the feasibility of the end-to-end DNN for abnormality detection in medical imaging for a specific lung nodule detection problem in chest CT, and concluded that better results can be achieved for CAD systems by doing so. Nowadays most CAD systems are trained on reconstructed images, which are designed and tuned for radiologists rather than machines. By integrating the reconstruction process into the detection pipeline, better detection accuracy could be achieved for the CAD systems, and will increase its value to radiologists.",1802,0.15,854,2.110070257611241,"Deep neural networks performance in computer vision In medical imaging results achieved with deep learning for segmentation lesion detection classification deep learning image analysis methods work on reconstructed images from original acquisitions reconstruction algorithms designed for human observers not for DNNs features incomprehensible for human eyes to train DNNs from original data proposed end-to-end DNN for abnormality detection in medical imaging acquisition with annotations radiologists DNN built as unrolled of iterative reconstruction algorithms followed by 3D convolutional neural network) to detect abnormality in images two networks trained jointly optimize DNN for detection from DNN implemented for lung nodule detection in low-dose chest computed tomography acquisitions from 1,018 chest CT images with annotations proposed end-to-end DNN demonstrated better sensitivity accuracy two-step approach reduction of false positive rate on suspicious lesions observed images reconstructed presented enhanced details in region of interest networks performance in computer vision for segmentation detection recognitionmedical imaging DNNbased computer vision desirable radiologists' work requires large data possibility misdiagnosis radiation applications low-dose scans preferred harm ionized radiation increased noise in lowdose data challenging for radiologists correct decisions DNNs in medical image analysis constructed in image domain same radiologists observations most medical imaging modalities acquired data different domain inverse problems solved reconstruct images magnetic resonance imaging (MRI acquires data Fourier domain CT Radon transform domain reconstruction possibility information lost noise especially low-dose scans compensate noise iterative methods prior knowledge human body proposed better DNN based reconstruction methods proposed gap between image quality improvement utility in radiologists computer aided diagnosis systems working with sub-optimal images emerging trend on task-based (end-to-end) signal processing with DNNs decisions made by DNNs without intermediate representations BID13 used DNN for speech recognition from audio data without phonetic representations BID4 trained DNN for self-driving cars commands from images without recognition land markers BID18 used classification criteria for colorization of grey-scale imagesBID35 detected words from without two-step text detection optical character recognition end-to-end DNNs improved performance multiple-step learning proposed end-to-end DNN location abnormalities in images reconstruction DNN built data with annotations approximated 10-iteration unrolled sequential quadratic surrogates) algorithm BID11 3D convolutional neural network) used detect abnormalities DNN optimized total detection entropy loss method implemented on Lung Image Database Consortium collection) simulated low-dose CT scans BID2 BID8 BID3 task DNN lung nodule detection essential for early stage cancer screening performance evaluated with entropy loss receiver operating characteristic compared to two-step approach reconstruction detection DNN images intermediate reconstructed images features studied for understanding novel end-to-end DNN proposed for abnormality detection in medical imaging reconstruction network detection network trained jointly maximize detection accuracy implemented method on simulated chest CT data achieved higher non-small lung nodule detection accuracy two-step significant false positive rate reduction on suspicious lesions improvement on overall detection sensitivity.images reconstructed end-to-end method resembled CT images more details increased noise level two-step approach 102 validation cases mean entropy loss nodule detection smaller or similar than two-step indicated statistical improvement detection one case end-to-end entropy loss higher due to misclassification positive samples shown in figure 9 no significant improvement total AUC table 2 ROC study FIG4 indicated improved true positive rate small false positive rate U. carried national lung cancer screening low-dose CT overdiagnosis high false positive rate. 2011 improvement on low false positive rate end-to-end DNN potential value cancer screening difference in appearance reconstructed images from two methods two-step training images smaller noise level details lung smoothed out caused misclassification FIG5 end-to-end training revealed more details higher spatial resolution images suitable for automatic nodule detection misclassification due to increased noise level overall performance nodule detection improved with end-to-end training analysis intermediate results revealed difference between two approaches methods similar structural component end-to-end focus on edges tissues inside lungobserved in FIG0 structures lung tissue clearer in end-to-end networks indicated sharper edge structures importance for detection network than noise reconstructed images accordance with human perceptions.Selecting representations data for tasks detection crucial end-to-end training representation selection to machine work demonstrated feasibility end-to-end DNN for abnormality detection medical imaging lung nodule detection problem chest CT concluded better results achieved for CAD systems CAD systems trained on reconstructed images for radiologists integrating reconstruction into detection pipeline better detection accuracy value to radiologists",0.01,0.5549491018164978 "Deep reinforcement learning (DRL) algorithms have demonstrated progress in learning to find a goal in challenging environments. As the title of the paper by Mirowski et al. (2016) suggests, one might assume that DRL-based algorithms are able to “learn to navigate” and are thus ready to replace classical mapping and path-planning algorithms, at least in simulated environments. Yet, from experiments and analysis in this earlier work, it is not clear what strategies are used by these algorithms in navigating the mazes and finding the goal. In this paper, we pose and study this underlying question: are DRL algorithms doing some form of mapping and/or path-planning? Our experiments show that the algorithms are not memorizing the maps of mazes at the testing stage but, rather, at the training stage. Hence, the DRL algorithms fall short of qualifying as mapping or path-planning algorithms with any reasonable definition of mapping. We extend the experiments in Mirowski et al. (2016) by separating the set of training and testing maps and by a more ablative coverage of the space of experiments. Our systematic experiments show that the NavA3C-D1-D2-L algorithm, when trained and tested on the same maps, is able to choose the shorter paths to the goal. However, when tested on unseen maps the algorithm utilizes a wall-following strategy to find the goal without doing any mapping or path planning. Navigation remains a fundamental problem in mobile robotics and artificial intelligence BID14 ; BID2 ). The problem is classically addressed by separating the task of navigation into two steps, exploration and exploitation. In the exploration stage, the environment is represented as some kind of map. In the exploitation stage, the map is used to plan a path to a given destination based on some optimality criterion. This classical approach has been quite successful in navigation using a variety of sensors. However, navigation in general unstructured environments, especially with texture-less BID17 , transparent and reflective surfaces BID5 , remains a challenge.Recently, end-to-end navigation methods-which attempt to solve the navigation problem without breaking it down into separate parts of mapping and path-planning-have gained traction. With the recent advances in Deep Reinforcement Learning (DRL), these end-to-end navigation methods, such as BID10 ; ; BID6 ; BID7 ; BID12 , forego decisions about the details that are required in the intermediate step of mapping. The potential for simpler yet more capable methods is rich; for example, the resulting trained agents can potentially optimize the amount of map information required for navigation tasks. One such algorithm by BID7 has shown promise in exploring and finding the goal efficiently within complex environments. Notably, this is done using only monocular first-person views.Despite such potential advances, DRL-based navigation remains a relatively unexplored field with its own limitations. The black-box nature of these methods make them difficult to study, and the patterns captured by the methods are not well understood. Recent work analyzing neural networks has shown that deep learning-based object detection methods can be easily fooled by introducing noise that is imperceptible to humans BID11 ); this level of sensitivity motivates why it is particularly important to analyze DRL methods across a wide variety of experiments: we need to understand their strengths and limitations. Figure 1 : Snapshots of the path taken by the agent while evaluating the model trained on the same random map with random goal and random spawn. The first row shows the top view of the robot moving through the maze with the goal location marked orange, the agent marked black and the agent's orientation marked red. The second row shows the first person view, which, besides reward, is the only input available to the agent and the top view is available only for human analysis.In this work, we develop a better understanding of recent DRL-based methods. In particular, we thoroughly explore and analyze the state-of-the-art BID7 methods across hundreds of maps with increasing difficulty levels. We set up the environment as a randomly generated map, as shown in Fig 1, with an agent and a goal. The agent is provided only with the first-person view and is tasked to find the goal as many times as possible within a fixed amount of time, re-spawning its location each time it reaches the goal. We train and evaluate the algorithms with increasing difficulty. In the easiest stage, we keep the goal location, spawn location and map constant over the training and testing. We call this set up static goal, static spawn, and static map. To increase the difficulty, we incrementally randomize the spawn locations, goal locations and map structures until all three are random. We discuss the design of experiments in Section 4.1 in more detail. BID7 do train and test their algorithms with randomized goals and spawns and show that their algorithm is able to exploit the knowledge of the goal location at evaluation time to maximize reward. However, following training and testing on constant map structures, this state-ofthe-art result is shown to be successful on only one map, which brings into question the repeatability of the results. It is also unclear whether these results generalize to unseen maps.Although disjoint training and testing sets are standard practice in machine learning, to the best of our knowledge, we are the first to evaluate any DRL-based navigation method on maps with unseen structures. We expand on the analysis in BID7 to address its limitations and ask whether DRL-based algorithms such as NavA3C+D 1 D 2 L perform any mapping followed by shortest path planning. Our experiments show no evidence of mapping in cases where algorithms are evaluated on unseen maps and no evidence of optimal path planning, even when the map is constant and only the goal is randomized.To better understand navigation, we compute attention-maps for models to show which portions of the input image are being used. We find that the models discard most of the image information, focusing attention on a small band in the middle of the image except around junctions, in which case the attention is distributed evenly throughout the image.These findings result from training and testing on multiple maps that were randomly selected from a set of 1100 randomly generated maps. We provide experimental results on ten randomly selected maps and a testing set of 100 unseen maps to ensure results are independent of map choice. We will make our code and data available following the blind review process. In this work, we comprehensively evaluate NavA3C+D 1 D 2 L BID7 ), a DRL-based navigation algorithms, through systematic set of experiments that are repeated over multiple randomly chosen maps. Our experiments show that DRL-based navigation models are able to perform some degree of path-planning and mapping when trained and tested on the same map even when spawn locations and goal locations are randomized. However the large variation in the evaluation metrics show that how such behaviour is not consistent across episodes. We also train and test these methods on disjoint set of maps and show that such trained models fail to perform any form of path-planning or mapping in unseen environments.In this work, we begin by asking: do DRL-based navigation algorithms really ""learn to navigate""? Our results answer this question negatively. At best, we can say that DRL-based algorithms learn to navigate in the exact same environment, rather than general technique of navigation which is what classical mapping and path planning provide. We hope that the systematic approach to the experiments in this work serve as a benchmark for future DRL-based navigation methods.",1508,0.126,721,2.0915395284327323,"Deep reinforcement learning (DRL) algorithms progress learning find goal in challenging environments title paper Mirowski et al. (2016) suggests DRL algorithms “learn navigate” ready replace classical mapping path-planning algorithms in simulated environments clear strategies algorithms navigating mazes finding goal this paper question are DRL algorithms doing mapping path-planning? experiments show algorithms not memorizing maps at testing training stage DRL algorithms fall short of qualifying mapping path-planning algorithms extend experiments by separating training testing maps ablative coverage of space experiments experiments show NavA3C-D1-D2-L algorithm trained tested on same maps shorter paths to goal tested on unseen maps utilizes wall-following strategy find goal without mapping path planning Navigation fundamental problem in mobile robotics artificial intelligence addressed by separating task navigation into two steps exploration exploitation exploration stage environment represented as map exploitation map path to destination based optimality criterion approach successful in navigation using sensors navigation in unstructured environments with texture-less transparent reflective surfaces remains challengeend-to-end navigation methods navigation problem without mapping path-planning gained traction advances in Deep Reinforcement Learning (DRL), BID10 BID6 BID7 BID12 forego decisions details in intermediate step mapping potential for simpler capable methods rich trained agents can optimize map information for navigation tasks algorithm by BID7 promise exploring goal complex environments using monocular first-person views.Despite advances DRL-based navigation remains unexplored field limitations black-box nature methods difficult to study patterns not understood deep learning object detection methods noise imperceptible to humans BID11 important to analyze DRL methods across experiments understand strengths limitations. Figure 1 : Snapshots of path taken by agent evaluating model trained on random map with random goal random spawn first row shows top view robot maze goal location marked orange agent marked black orientation red second row first person view only input top view for human analysis work develop understanding of DRL-based methods explore analyze BID7 methods across maps with increasing difficulty levels set up environment as randomly generated map Fig 1 with agent and goal.agent first-person view find goal many times within fixed time re-spawning location each train evaluate algorithms increasing difficulty stage keep goal spawn location map constant training testing static goal spawn map increase difficulty randomize spawn locations goal locations map structures until all three random discuss design experiments in Section 4.1 BID7 test algorithms with randomized goals spawns algorithm knowledge goal location evaluation maximize reward training testing constant map structures result successful on one map repeatability unclear results generalize to unseen maps disjoint training testing sets standard practice machine learning first to evaluate DRL-based navigation method on maps unseen structures expand analysis BID7 address limitations ask DRL-based algorithms NavA3C+D 1 D 2 L perform mapping shortest path planning experiments show no evidence of mapping unseen maps no optimal path planning even map constant goal randomized navigation compute attention-maps for models input image models discard image information attention on small band middle image except around junctions attention distributed evenly image findings result from training testing on multiple maps randomly selected from 1100 randomly generated mapsprovide experimental results on ten maps 100 unseen maps independent of map choice code data available following blind review process evaluate NavA3C+D 1 D 2 L BID7 ), DRL-based navigation algorithms through experiments multiple maps experiments show DRL-based navigation models perform path-planning mapping trained tested same map spawn goal locations randomized large variation in evaluation metrics behaviour not consistent across episodes train test methods on disjoint maps trained models fail perform path-planning mapping in unseen environments do DRL-based navigation algorithms ""learn to navigate""? results answer negatively learn navigate same environment general technique navigation classical mapping path planning hope systematic approach benchmark for future DRL-based navigation methods",0.01,0.5073097298006191 "In many robotic applications, it is crucial to maintain a belief about the state of a system, like the location of a robot or the pose of an object. These state estimates serve as input for planning and decision making and provide feedback during task execution. Recursive Bayesian Filtering algorithms address the state estimation problem, but they require a model of the process dynamics and the sensory observations as well as noise estimates that quantify the accuracy of these models. Recently, multiple works have demonstrated that the process and sensor models can be learned by end-to-end training through differentiable versions of Recursive Filtering methods. However, even if the predictive models are known, finding suitable noise models remains challenging. Therefore, many practical applications rely on very simplistic noise models. Our hypothesis is that end-to-end training through differentiable Bayesian Filters enables us to learn more complex heteroscedastic noise models for the system dynamics. We evaluate learning such models with different types of filtering algorithms and on two different robotic tasks. Our experiments show that especially for sampling-based filters like the Particle Filter, learning heteroscedastic noise models can drastically improve the tracking performance in comparison to using constant noise models. For many real-world systems that we would like to control, we cannot directly observe the current state directly. However, in order to stabilize a system at a goal state or make it track a trajectory, we need to have access to state feedback. An observer provides an estimate of the current system state from sensor measurements. Recursive Bayesian Filtering is a probabilistic approach towards estimating a belief about the current state. The method relies on a process model that predicts how the system behaves over time and an observation model that generates the expected observations given the predicted state. While the approach itself is general and makes few assumptions, the challenge is to formulate the process and observation models and to estimate the noise in these models. Process and observation noise quantify how certain the filter is about either the prediction or the observations. This information is used to determine how much the predicted state is updated based on the observation.Deep neural networks are well suited for tasks that require finding patterns or extracting information from raw, high-dimensional input signals and compressing them into a more compact representation. They have therefore become the method of choice especially in perception problems. For many robotics tasks like modeling dynamics, planning or tracking however, it has been shown that combining prior knowledge in the form of analytical models and/or algorithmic structure with trainable network components leads to better performance and generalizability than trying to learn the complete tasks from scratch BID17 BID11 BID9 BID23 BID19 BID8 BID6 BID12 .Specifically , BID8 BID6 BID9 BID12 have presented differentiable Bayesian Filtering algorithms. The authors focus on learning the observation and dynamics models end-to-end through the filters and demonstrate that the recursive filtering structure improves prediction results over using recurrent neural networks that were trained for the same task.In many robotic applications, it is possible to formulate the process and observation model based on first-order principles. However, finding appropriate values for the process and observation noise is often difficult and despite of much research on identification methods (e.g. BID2 BID25 ) they are often tuned manually. To reduce the tedious tuning effort, the noise models are typically assumed to be a Gaussian with zero mean and constant covariance. Many real systems can however be better modeled with heteroscedastic noise models, where the level of uncertainty depends on the state of the system and/or possible control inputs. Taking heterostochasticity into account has been demonstrated to improve filtering performance in many robotic tasks BID1 BID14 .In this work, we propose a method to learn heteroscedastic noise models from data by optimizing the prediction likelihood end-to-end through differentiable Bayesian Filters. In addition to differentiable Extended Kalman Filters and Particle Filters, which have been proposed in related work, we also propose two different versions of the Unscented Kalman Filter.In our experiments we focus on learning the noise models and therefore assume that observation and process models are known or at least pretrained. We evaluate the performance of the different filters and noise models on two different real-world robotic problems: (i) Visual Odometry for an driving car BID6 BID9 BID4 which has simple smooth dynamics and a low-dimensional state, and (ii) Visual tracking of an object that is pushed by a robot (Yu et al., 2016; BID17 . Planar pushing has challenging, discontinuous dynamics and was shown to have a heteroscedastic noise distribution BID1 . Furthermore, the dimensionality of the state is double of the Visual Odometry task.Our experiments show that using heteroscedastic process noise models drastically improves the tracking performance of the Particle Filter and Unscented Filter variants and facilitated learning as compared to learning a constant process noise model. While learning the noise models can be beneficial for all filters, the tracking performance of the EKF turned out to be least sensitive to the noise models. In comparison to the process noise, learning the observation noise did not improve the results much for the two tasks we evaluated. We proposed to optimize the process and observation noise for Bayesian Filters through end-to-end training and evaluated the method with different filtering algorithms and on two robotic applications. Our experiments showed that learning the process noise is especially important for filters that sample around the mean estimate of the state, like the Particle Filter but also the Unscented Kalman Filters. The Extended Kalman Filter in contrast proved to be most robust to suboptimal choices of the noise models. While this makes it a good choice for problems with simple and smooth dynamics, our experiments on the pushing task demonstrated that the (optimized) Unscented Filters can perform better on problems with more complex and even discontinuous dynamics.Training a state-dependent process noise model instead of a constant one improves the prediction accuracy for dynamic systems that are expected to have heteroscedastic noise. In our experiments, it also facilitated learning in general and lead to faster convergence of the models.We also used a heteroscedastic observation noise model in all our experiments. But different from the results in BID6 , we could not see a large benefit from it: Inspection on the pushing task showed that larger errors in the prediction of the preprocessing networks were not associated with higher observation noise. Identifying inputs that will lead to bad predictions is a difficult task if no obvious problems like occlusions are present to explain such outliers. Developing better methods for communicating uncertainty about the predictions of a neural network would thus be an impotent next step to further improve the performance of differentiable Bayesian Filters. The basic steps of the Extended Kalman Filter can be directly implemented in Tensorflow without any modifications. The only aspect of interest is how to compute the Jacobians of the process and observation model. Tensorflow implements auto differentiation, but has (as of now) no native support for computing Jacobians. While it can be done, it requires looping over the dimensions of the differentiated variable one by one, which we found to be relatively slow, especially during graph-construction. We therefore recommend to manually derive the Jacobians where applicable.",1434,0.129,676,2.121301775147929,robotic applications crucial to maintain belief about state system location robot pose object state estimates input for planning decision making provide feedback task execution Recursive Bayesian Filtering algorithms address state estimation problem require model process dynamics sensory observations noise estimates works demonstrated process sensor models learned by end-to-end training through differentiable Recursive Filtering methods models finding suitable noise models challenging applications rely on simplistic noise models hypothesis end-to-end training through differentiable Bayesian Filters enables learn complex heteroscedastic noise models for system dynamics evaluate learning models with different filtering algorithms robotic tasks experiments show sampling-based filters Particle Filter learning heteroscedastic noise models improve tracking performance constant noise models real-world systems observe current state stabilize system goal state track trajectory need access to state feedback observer provides estimate current system state from sensor measurements Recursive Bayesian Filtering probabilistic approach estimating belief current state relies on process model observation model expected observations approach general assumptions challenge to formulate process observation models estimate noise Process observation noise quantify filter about prediction observations information predicted stateDeep neural networks suited for finding patterns extracting information from input signals compressing into compact representation method choice especially in perception problems robotics modeling planning tracking combining prior knowledge with trainable network components to better performance generalizability than tasks scratch BID17 BID11 BID9 BID23 BID19 BID8 BID6 BID12 BID8 BID9 BID12 differentiable Bayesian Filtering algorithms authors focus on learning observation dynamics models end-to-end through filters recursive filtering structure improves prediction over recurrent neural networks robotic applications formulate process observation model based on first-order principles finding values for process noise difficult often tuned manually noise models assumed Gaussian with zero mean constant covariance systems better modeled with heteroscedastic noise models uncertainty depends on state system control inputs heterostochasticity filtering performance robotic BID14 method to learn heteroscedastic noise models from data optimizing prediction likelihood-to-end through differentiable Bayesian Filters Extended Kalman Filters Particle Filters two versions Unscented Kalman Filterexperiments focus on learning noise models assume observation process models known pretrained evaluate performance filters noise models on two real-world robotic problems Visual Odometry driving car BID6 BID9 simple smooth dynamics low-dimensional state Visual tracking object pushed by robot (Yu et al. 2016 Planar pushing challenging discontinuous dynamics heteroscedastic noise distribution state double Visual Odometry task experiments heteroscedastic process noise models improves tracking performance Particle Filter Unscented Filter variants learning constant process noise model learning noise models beneficial for all filters tracking performance EKF least sensitive learning observation noise improve results tasks proposed optimize process observation noise for Bayesian Filters end-to-end training evaluated different filtering algorithms two robotic applications experiments learning process noise important for filters mean estimate state Particle Filter Unscented Kalman Filters Extended Kalman Filter robust to suboptimal choices noise models good choice for simple smooth dynamics experiments Unscented Filters perform better complex discontinuous dynamics state-dependent process noise model improves prediction accuracy for dynamic systems heteroscedastic noise facilitated learning faster convergence modelsused heteroscedastic observation noise model in experiments different from results BID6 large benefit Inspection pushing task showed larger errors in prediction preprocessing networks not associated with higher observation noise Identifying inputs bad predictions difficult if no problems occlusions Developing better methods communicating uncertainty predictions neural network impotent step improve performance differentiable Bayesian Filters basic steps Extended Kalman Filter implemented in Tensorflow without modifications aspect interest compute Jacobians process observation model Tensorflow implements auto differentiation no native support for computing Jacobians requires looping over dimensions differentiated variable slow-construction recommend manually derive Jacobians,0.01,0.5838234346654003 "Graph convolutional neural networks have recently shown great potential for the task of zero-shot learning. These models are highly sample efficient as related concepts in the graph structure share statistical strength allowing generalization to new classes when faced with a lack of data. However, we find that the extensive use of Laplacian smoothing at each layer in current approaches can easily dilute the knowledge from distant nodes and consequently decrease the performance in zero-shot learning. In order to still enjoy the benefit brought by the graph structure while preventing the dilution of knowledge from distant nodes, we propose a Dense Graph Propagation (DGP) module with carefully designed direct links among distant nodes. DGP allows us to exploit the hierarchical graph structure of the knowledge graph through additional connections. These connections are added based on a node's relationship to its ancestors and descendants. A weighting scheme is further used to weigh their contribution depending on the distance to the node. Combined with finetuning of the representations in a two-stage training approach our method outperforms state-of-the-art zero-shot learning approaches. With the ever-growing supply of image data, from an ever-expanding number of classes, there is an increasing need to use prior knowledge to classify images from unseen classes into correct categories based on semantic relationships between seen and unseen classes. This task is called zero-shot image classification. To obtain satisfactory performance on this task, it is crucial to model precise class relationships based on prior class knowledge. Previously prior knowledge has been incorporated in form of semantic descriptions of classes, such as attributes BID0 BID27 BID18 or word embeddings BID29 BID10 , or by using semantic relations such as knowledge graphs BID23 BID26 BID28 BID19 . Approaches that use knowledge graphs are less-explored and generally are based on the assumption that unknown classes can exploit similarity to known classes. Recently the benefit of hybrid approaches that combine knowledge graph and semantic class descriptions has been illustrated BID31 .The current state-of-the-art approach BID31 processes knowledge graphs by making use of recent developments in applying neural network techniques to non-euclidean spaces, such as graph and manifold spaces BID1 . A deep graph convolutional neural network (GCN) BID13 ) is used and the problem is phrased as weight regression, where the GCN is trained to regress classifier weights for each class. GCNs balance model complexity and expressiveness with a simple scalable model relying on the idea of message passing, i.e. nodes pass knowledge to their neighbors. However, these models were originally designed for classification tasks, albeit semi-supervised, an arguably simpler task than regression. In recent work , it has been shown that GCNs perform a form of Laplacian smoothing, where feature representations will become more similar as depth increases leading to easier classification BID16 . In the regression setting, instead, the aim is to exchange information between nodes in the graph and extensive smoothing is not desired as it dilutes information and does not allow for accurate regression. For instance, in a connected graph all features in a GCN with n layers will converge to the same representation as n → ∞ under some conditions, hence washing out all information BID16 . Here, graph propagation represents the knowledge that a node receives in a single layer for previous approaches. b) Proposed dense graph propagation for node 'Cat'. The node receives knowledge from all its descendants during the descendant phase (blue arrows) and its ancestors during the ancestor phase (red arrows). This leads to a densely connected graph where knowledge can directly propagate between related nodes. Weights α k are used to weigh nodes that are k-hops away from a given node.We, therefore, argue that this approach is not ideal for the task of zero-shot learning and that the number of layers in the graph should be small in order to avoid smoothing. We illustrate this phenomenon in practice , by showing that a shallow GCN consistently outperforms previously reported results. We employ a model-of-models framework by training the method to predict a set of logistic regression classifier for each class on top of a set of extracted features produced by a CNN. Choosing a small number of layers, however , has the effect that knowledge will not propagate well through the graph. A 1-layer GCN for instance only considers neighbors that are two hops away in the graph such that only immediate neighbors influence a given node. Thus, we propose a dense connectivity scheme , where nodes are connected directly to descendants/ancestors in order to include distant information. These connections allow us to propagate information without many smoothing operations but leads to the problem that all descendants/ancestors are weighed equally when computing the regression weight vector for a given class. However, intuitively, nodes closer to a given node should have higher importance. To remedy this, we extend this framework by adding a weighting scheme that considers the distance between nodes in order to weigh the contribution of different nodes. Making use of shared weights based on the distance also has the advantage that it only adds a minimal amount of additional parameters, is computationally efficient, and provides a balance between increasing flexibility of the model and keeping it restrictive enough to allow good predictions for the nodes of the unseen classes. FIG0 illustrates the difference in the way knowledge is propagated in this proposed Dense Graph Propagation (DGP) module compared to a GCN layer.To allow the feature extraction stage of the pre-trained CNN to adjust to the newly learned classifiers we propose a two-phase training scheme. In the first step, the DGP is trained to predict the last layer CNN weights. In the second phase, we replace the last layer weights of the CNN with the weights predicted by the DGP, freeze the weights and finetune the remaining weights of the CNN by optimizing the cross entropy classification loss on the seen classes.Our contributions can be summarized as follows. We present• an analysis of our intuitions for zero-shot learning and illustrate how these intuitions can be combined to design a DGP that outperforms previous zero-shot learning results. In contrast to previous approaches using graph convolutional neural networks for zero-shot learning, we illustrate that the task of zero-shot learning benefits from shallow networks. Further, to avoid the lack of information propagation between distant nodes in shallow models, we propose DGP, which exploits the hierarchical structure of the knowledge graph by adding a dense connection scheme. Experiments illustrate the ability of the proposed methods, outperforming previous state-of-the-art methods for zero-shot learning. In future work, we aim to investigate the potential of more advanced weighting mechanisms to further improve the performance of DGP compared to the SGCN. The inclusion of additional semantic information for settings where these are available for a subset of nodes is another future direction.A QUALITATIVE RESULTS Figure 4 and 5 provide further qualitative results of our finetuned Graph Propagation Module GPM and Dense Graph Propagation Module DGP compared to a standard ResNet and GCNZ, our reimplementation of BID31 .upright , grand piano, organ, accordion, barbershop piano, spinet, keyboard instrument, concert grand, baby grand piano, spinet, concert grand, baby grand, keyboard instrument piano, baby grand, concert grand, spinet, keyboard instrument B TWO-PHASE PROPAGATION TAB4 illustrates the benefit of a two-phase directed propagation rule where ancestors and descendants are considered individually compared to two consecutive updates using the full adjacency matrix in the dense method. C ANALYSIS OF NUMBER OF LAYERS TAB5 illustrates the drop in performance that is caused by using additional hidden layers in the GCN for the 2-hops experiment. All hidden layers have dimensionality of 2048 with 0.5 dropout. TAB6 explains the performance difference between our SGCN, our reimplementation of GCNZ and the reported results in BID31 . Note, unless otherwise stated training is performed for 3000 epochs. Non-symmetric normalization (D −1 A) is denoted as non-sym in the normalization column, while a symmetric normalization (D −1/2 AD −1/2 ) is denoted as sym. No finetuning has been performed for SGCN in these results. TAB7 shows the mean and std for 3 runs for the 2-hops and All dataset. It can clearly be observed that as the number of classes increases (2-hops to all), results become more stable.",1680,0.152,811,2.0715166461159065,Graph convolutional neural networks shown potential for zero-shot learning models sample efficient related concepts share statistical strength generalization to new classes lack data Laplacian smoothing dilute knowledge from distant nodes decrease performance zero-shot benefit dilution knowledge propose Dense Graph Propagation (DGP) module with direct links among distant nodes hierarchical graph structure knowledge graph through additional connections connections added based on node's relationship to ancestors descendants weighting scheme used contribution distance to node with finetuning representations in two-stage training approach method outperforms zero-shot learning approaches-growing supply of image data from-expanding classes increasing need to use prior knowledge to classify images from unseen classes into categories based on semantic relationships called zero-shot image classification performance crucial to model precise class relationships based on prior class knowledge prior knowledge incorporated in semantic descriptions semantic relations knowledge graphs Approaches knowledge graphs less-explored based on assumption unknown classes exploit similarity to known classes benefit of hybrid approaches knowledge graph semantic class descriptions illustratedcurrent approach BID31 processes knowledge graphs neural network techniques to non-euclidean spaces deep graph convolutional neural network (GCN) BID13 used problem weight regression GCN classifier weights for each class GCNs balance model complexity expressiveness with simple scalable model message passing nodes pass knowledge to neighbors models designed for classification tasks simpler than regression work GCNs perform Laplacian smoothing feature representations similar as depth increases easier classification regression setting aim exchange information between nodes extensive smoothing not desired dilutes information accurate regression connected graph features GCN with n layers converge to same representation as n → ∞ washing out information graph propagation represents knowledge node receives in single layer Proposed dense graph propagation for node 'Cat' node receives knowledge from descendants ancestors leads to densely connected graph knowledge between nodes Weights α k weigh nodes k-hops away from node approach not ideal for zero-shot learning layers in graph should small to avoid smoothingillustrate phenomenon shallow GCN outperforms results employ model-of-models framework training method predict logistic regression classifier each class extracted features CNN small number layers knowledge not propagate well through graph 1-layer GCN considers neighbors two hops away immediate neighbors influence node propose dense connectivity scheme nodes connected to descendants/ancestors include distant information connections propagate information without smoothing operations problem all descendants/ancestors weighed equally computing regression weight vector class nodes closer to node higher importance remedy extend framework adding weighting scheme considers distance between nodes weigh contribution shared weights based on distance adds minimal additional parameters computationally efficient balance between flexibility model restrictive good predictions for unseen classes FIG0 illustrates difference knowledge in Dense Graph Propagation (DGP) module compared to GCN layer feature extraction stage CNN adjust newly learned classifiers propose two-phase training scheme DGP trained predict last layer CNN weights second phase replace last layer weights with predicted by DGP freeze weights finetune remaining weights optimizing cross entropy classification loss on seen classes contributions summarizedanalysis intuitions for zero-shot learning design DGP previous results contrast previous convolutional neural networks benefits from shallow networks avoid lack information propagation between distant nodes shallow models propose DGP exploits hierarchical structure knowledge graph adding dense connection scheme Experiments illustrate proposed methods previous methods future work aim investigate advanced weighting mechanisms improve performance DGP SGCN inclusion additional semantic information for settings nodes future direction QUALITATIVE RESULTS Figure 4 5 qualitative results finetuned Graph Propagation Module GPM Dense Graph Propagation Module DGP compared to standard ResNet GCNZ reimplementation BID31 TWO-PHASE PROPAGATION TAB4 benefit two-phase directed propagation rule ancestors descendants considered individually compared to two consecutive updates full adjacency matrix dense method ANALYSIS OF NUMBER OF LAYERS TAB5 drop in performance additional hidden layers in GCN for 2-hops experiment All hidden layers dimensionality 2048 with 0.5 dropout TAB6 explains performance difference between SGCN GCNZ results BID31 training performed for 3000 epochsNon-symmetric normalization (D −1 A) denoted non-sym symmetric normalization (D −1/2 AD −1/2 ) sym No finetuning SGCN TAB7 shows mean std 3 runs 2-hops All dataset number classes increases results stable,0.01,0.45583428432124234 "In this paper, we propose a capsule-based neural network model to solve the semantic segmentation problem. By taking advantage of the extractable part-whole dependencies available in capsule layers, we derive the probabilities of the class labels for individual capsules through a recursive, layer-by-layer procedure. We model this procedure as a traceback pipeline and take it as a central piece to build an end-to-end segmentation network. Under the proposed framework, image-level class labels and object boundaries are jointly sought in an explicit manner, which poses a significant advantage over the state-of-the-art fully convolutional network (FCN) solutions. Experiments conducted on modified MNIST and neuroimages demonstrate that our model considerably enhance the segmentation performance compared to the leading FCN variant. An effective segmentation solution should have a well-equipped mechanism to capture both semantic (i.e., what) and location (i.e., where) information. The fully convolutional network (FCN) BID19 and its variants BID24 BID21 BID1 constitute a popular class of solutions for this task, producing state-of-the-art results in a variety of applications. FCN and its variants (FCNs) are commonly constructed with an encoder-decoder architecture. In the encoding path, input images are processed through a number of ""convolution + pooling"" layers to generate high-level latent features, which are then progressively upsampled in the decoder to reconstruct the target pixel labels. The feature maps produced in higher (coarser) layers and those in lower (finer) layers contain complementary information: the former is richer in semantics, while the latter carries more spatial details that define class boundaries.Originated from and constructed upon convolutional neural networks (CNNs) BID13 BID26 , FCNs' encoders inherit some common drawbacks of CNNs, one of which is the lack of an internal mechanism in achieving viewpoint-invariant recognition. Traditional CNNs, as well as FCNs, rely on convolution operations to capture various visual patterns, and utilize poolings to enable multi-scale processing of the input images. Rotation invariance, however, is not readily available in both models. As a result, more data samples or additional network setups BID6 BID7 would be required for objects from different viewpoints to be correctly recognized. The absence of explicit part-whole relationships among objects imposes another limitation for FCNs -without such a mechanism, the rich semantic information residing in the higher layers and the precise boundary information in the lower layers can only be integrated in an implicit manner .Capsule nets BID25 BID10 , operating on a different paradigm, can provide a remedy. Capsule nets are built on capsules, each of which is a group of neurons representing one instance of a visual entity, i.e., an object or one of its parts BID9 . Capsules output both activation probabilities of their presence and the instantiation parameters that describe their properties, such as pose, deformation and texture, relative to a viewer BID9 . During inference propagation, the principle of coincidence filtering is employed to activate higher-level capsules and set up part-whole relationships among capsule entities. Such part-whole hierarchy equips capsule nets with a solid foundation for viewpoint-invariant recognition, which can be implemented through dynamic routing BID25 or EM routing BID10 . The same hierarchy , if properly embedded into a segmentation network, would provide a well-grounded platform to specify contextual constraints and enforce label consistency.With this thought, we develop a capsule-based semantic segmentation solution in this paper. Our approach treats capsule nets as probabilistic graphical models capable of inferring probabilistic dependences among visual entities, through which part-whole relationships can be explicitly constructed. As a concrete implementation , we propose a new operation sequence, which we call traceback pipeline, to capture such part-whole information through a recursive procedure to derive the class memberships for individual pixels. We term our model Tr-CapsNet .The contributions of our Tr-CapsNet can be summarized as:1. In Tr-CapsNet, the class labels for individual spatial coordinates within each capsule layer are analytically derived. The traceback pipeline in our model , taking advantage of the graphical properties of capsule nets, is mathematically rigorous. To the best of our knowledge, this is the first work to explore a capsule traceback approach for image segmentation. In addition, probability maps at each capsule layer are readily available, which makes it convenient to conduct feature visualization and layer interpretation.2. In parallel with segmentation, Tr-CapsNet carries out explicit class recognition at the same time. Such explicitness poses a powerful practical advantage over FCNs.3. The traceback pipeline is designed under a general context, making it applicable to many other potential tasks, including object localization and detection, action localization and network interpretation.",944,0.102,443,2.130925507900677,"propose capsule-based neural network model semantic segmentation problem extractable part-whole dependencies in capsule layers derive probabilities class labels for capsules through recursive layer-by-layer procedure model procedure as traceback pipeline central end-to-end segmentation network proposed framework image-level class labels object boundaries sought advantage over fully convolutional network (FCN) solutions Experiments on modified MNIST neuroimages model segmentation performance FCN variant effective segmentation solution capture semantic location information fully convolutional network (FCN) BID19 variants BID24 BID21 BID1 popular producing results applications variants constructed with encoder-decoder input images processed through ""convolution + pooling layers high-level latent features upsampled in decoder reconstruct target pixel labels feature maps in higher lower layers contain complementary information former richer in semantics latter more spatial details class boundaries.Originated from convolutional networks) BID13 BID26 FCNs' encoders inherit drawbacks lack of internal mechanism viewpoint-invariant recognitionTraditional CNNs FCNs rely on convolution operations visual patterns utilize poolings multi-scale processing input Rotation invariance available in models more data samples additional network setups required for objects different viewpoints absence of explicit part-whole relationships among objects limitation for FCNs rich semantic information higher layers boundary information lower layers integrated.Capsule nets BID25 BID10 provide remedy Capsule nets built on capsules group neurons representing visual entity Capsules output activation probabilities instantiation parameters properties relative viewer inference propagation coincidence filtering higher-level capsules part-whole relationships among capsule entities part-whole hierarchy equips nets foundation for viewpoint-invariant recognition implemented through dynamic routing BID25 or EM routing BID10 hierarchy embedded into segmentation network platform specify contextual constraints enforce label consistency we develop capsule-based semantic segmentation solution approach treats capsule nets as probabilistic graphical models inferring dependences among visual entities part-whole relationships constructed.propose new operation sequence traceback pipeline capture part-whole information recursive procedure derive class memberships for pixels term model Tr-CapsNet contributions class labels for spatial coordinates each capsule layer analytically derived traceback pipeline mathematically rigorous first work explore capsule traceback approach for image segmentation probability maps at each capsule layer available convenient feature visualization layer interpretation parallel segmentation Tr-CapsNet carries explicit class recognition explicitness practical advantage over FCNs.3. traceback pipeline designed under general context applicable to tasks object localization detection action localization network interpretation",0.01,0.6085644246379525 "Studying the evolution of information theoretic quantities during Stochastic Gradient Descent (SGD) learning of Artificial Neural Networks (ANNs) has gained popularity in recent years. Nevertheless, these type of experiments require estimating mutual information and entropy which becomes intractable for moderately large problems. In this work we propose a framework for understanding SGD learning in the information plane which consists of observing entropy and conditional entropy of the output labels of ANN. Through experimental results and theoretical justifications it is shown that, under some assumptions, the SGD learning trajectories appear to be similar for different ANN architectures. First, the SGD learning is modeled as a Hidden Markov Process (HMP) whose entropy tends to increase to the maximum. Then, it is shown that the SGD learning trajectory appears to move close to the shortest path between the initial and final joint distributions in the space of probability measures equipped with the total variation metric. Furthermore, it is shown that the trajectory of learning in the information plane can provide an alternative for observing the learning process, with potentially richer information about the learning than the trajectories in training and test error. How do information theoretic quantities behave during the training of ANNs? This question was addressed by Shwartz-Ziv & Tishby (2017) in an attempt to explain the learning through the lens of the information bottleneck method (Tishby et al., 1999) . In that work, the layers of an ANNs are considered random variables forming a Markov chain. The authors constructed a 2D information plane by estimating the mutual information values between hidden layers, inputs, and outputs of ANNs. Using this approach it was observed that the information bottleneck method provides an approximate explanation for SGD learning. In addition, their experiments showed the role of compression in learning. That initial paper motivated further work on this line of research BID17 BID9 . The main practical limitation of that type of experiments is that it requires estimating mutual information between high dimensional continuous random variables. This becomes prohibitive as soon we move to moderately large problems, such as the CIFAR-100 dataset, where the large ANNs are employed. Other works dealing with information theoretic quantities tend to have these experimental limitations. For instance, BID16 ; Xu & Raginsky (2017) ; BID3 used generic chaining techniques to show that generalization error can be upper bounded by the mutual information between the training dataset and output of the learning algorithm. Nevertheless, estimating that mutual information to verify those results experimentally becomes intractable. Furthermore, in our previous work BID1 we defined a novel 2D information plane that only requires to estimate information theoretic quantities between the correct and estimated labels. Since these random variables are discrete and one-dimensional, this framework can be used to study learning in large recognition problems as well. Moreover, that work provides a preliminary empirical study on the behavior of those information theoretic quantities during learning along with some connections between error and conditional entropy.In this work, we extend the experiments from BID1 to more general scenarios and aim to characterize the observed behavior of SGD. Our main contributions are as follows:• We define a 2D-information plane, inspired by the works of Shwartz-Ziv & Tishby (2017) , and use it to study the behavior of ANNs during SGD learning. The main quantities are entropy of the output labels and its conditional entropy given true labels.• It is shown that if the learning is done perfectly and under some other mild assumptions, the entropy tends to increase to its maximum.• It is additionally shown that SGD learning trajectory follows approximately the shortest path in the space of probability measures equipped with the total variation metric. The shortest path is characterized well by a Markov chain defined on probabilities of estimate labels conditioned on true labels. To that end we provide theoretical and experimental justifications for constructing a simple Markovian model for learning, and compare it with SGD through experiments. These experiments are conducted using various datasets such as MNIST BID13 , CIFAR-10/ CIFAR-100, spirals BID1 , as well as different ANN architectures like Fully Connected Neural Networks (FCNNs), LeNet-5 (LeCun et al., 1999) , and DenseNet BID11 .• The trajectory, however, is not universal. Through a set of experiments, it is shown that SGD learning trajectory differs significantly for different learning strategies, noisy labels, overfitting, and underfitting. We show examples where this type of trajectories provide a richer view of the learning process than conventional training and test error, which allows us to spot undesired effects such as overfitting and underfitting.The paper is organized as follows: Section 2 introduces the notation as well as elementary notions from information theory. Section 3 formulates learning as a trajectory on the space of probability measures, defines the notion of shortest learning path, and provides a connection to Markov chains. Section 4 constructs a simple Markov chain model for gradient based learning that moves along the shortest learning path. Finally , Section 5 performs an empirical evaluation of the proposed model.",1027,0.107,492,2.08739837398374,Studying evolution of information theoretic quantities during Stochastic Gradient Descent (SGD) learning of Artificial Neural Networks (ANNs) popularity experiments require estimating mutual information entropy intractable for large problems framework for understanding SGD learning observing entropy conditional entropy of output labels ANN experimental results SGD learning trajectories similar for different ANN architectures SGD learning modeled as Hidden Markov Process) entropy to maximum learning trajectory close to shortest path between initial final joint distributions in probability measures total variation metric trajectory learning information plane alternative for observing learning process richer information than training How information theoretic quantities behave during training ANNs? addressed by Shwartz-Ziv & Tishby (2017) learning information bottleneck method layers ANNs random variables forming Markov chain constructed 2D information plane estimating mutual information values between hidden layers inputs outputs ANNs information bottleneck method provides approximate explanation for SGD learning experiments showed role of compression in learning motivated further work limitation requires estimating mutual information between high continuous random variablesprohibitive to large problems CIFAR-100 dataset large ANNs employed works with information theoretic quantities experimental limitations BID16 Xu & Raginsky (2017) BID3 chaining techniques generalization error by mutual information between training dataset output learning algorithm estimating mutual information intractable previous work BID1 defined 2D information plane quantities between correct estimated labels random variables discrete one-dimensional framework learning in large recognition problems provides preliminary study on behavior information theoretic quantities during learning connections between error conditional entropy work extend experiments from BID1 to general scenarios characterize behavior SGD contributions define 2D-information plane Shwartz-Ziv Tishby study behavior ANNs during SGD learning main quantities are entropy of output labels conditional entropy given true labels if learning done perfectly mild assumptions entropy maximum SGD learning trajectory follows shortest path probability measures total variation metric shortest path characterized by Markov chain on probabilities estimate labels true labels provide theoretical experimental justifications for Markovian model for learning with SGDexperiments conducted using datasets MNIST BID13 CIFAR-10 CIFAR-100 spirals BID1 ANN architectures Fully Connected Neural Networks LeNet-5 DenseNet BID11 trajectory not universal SGD learning trajectory differs for learning strategies noisy labels overfitting underfitting trajectories provide richer view learning process spot undesired effects paper organized Section 2 introduces notation notions information theory Section 3 formulates learning trajectory probability measures defines shortest learning path connection to Markov chains Section 4 constructs Markov chain model for gradient based learning shortest learning path Section 5 empirical evaluation proposed model,0.01,0.49666352179281104 "Stochastic gradient Markov chain Monte Carlo (SG-MCMC) has become increasingly popular for simulating posterior samples in large-scale Bayesian modeling. However, existing SG-MCMC schemes are not tailored to any specific probabilistic model, even a simple modification of the underlying dynamical system requires significant physical intuition. This paper presents the first meta-learning algorithm that allows automated design for the underlying continuous dynamics of an SG-MCMC sampler. The learned sampler generalizes Hamiltonian dynamics with state-dependent drift and diffusion, enabling fast traversal and efficient exploration of energy landscapes. Experiments validate the proposed approach on Bayesian fully connected neural network, Bayesian convolutional neural network and Bayesian recurrent neural network tasks, showing that the learned sampler outperforms generic, hand-designed SG-MCMC algorithms, and generalizes to different datasets and larger architectures. There is a resurgence of research interests in Bayesian deep learning BID8 Blundell et al., 2015; BID10 BID9 BID4 BID33 , which applies Bayesian inference to neural networks for better uncertainty estimation. It is crucial for e.g. better exploration in reinforcement learning (Deisenroth & Rasmussen, 2011; Depeweg et al., 2017) , resisting adversarial attacks BID2 BID19 BID24 and continual learning BID28 . A popular approach to performing Bayesian inference on neural networks is stochastic gradient Markov chain Monte Carlo (SG-MCMC), which adds properly scaled Gaussian noise to a stochastic gradient ascent procedure BID46 . Recent advances in this area further introduced optimization techniques such as pre-conditioning BID1 BID30 , annealing (Ding et al., 2014 ) and adaptive learning rates BID16 Chen et al., 2016) . All these efforts have made SG-MCMC highly scalable to many deep learning tasks, including shape and texture modeling in computer vision BID17 and language modeling with recurrent neural networks BID5 . However, inventing novel dynamics for SG-MCMC requires significant mathematical work to ensure the sampler's stationary distribution is the target distribution, which is less friendly to practitioners. Furthermore, many of these algorithms are designed as a generic sampling procedure, and the associated physical mechanism might not be best suited for sampling neural network weights. This paper aims to automate the SG-MCMC proposal design by introducing meta-learning techniques BID36 Bengio et al., 1992; BID26 BID43 . The general idea is to train a learner on one or multiple tasks in order to acquire common knowledge that generalizes to future tasks. Recent applications of meta-learning include learning to transfer knowledge to unseen few-shot learning tasks BID35 BID32 BID3 , and learning algorithms such as gradient descent (Andrychowicz et al., 2016; BID18 BID47 , Bayesian optimization BID5 and reinforcement learning (Duan et al., 2016; . Unfortunately, these advances cannot be directly transferred to the world of MCMC samplers, as a naive neural network parameterization of the transition kernel does not guarantee the posterior distribution to be the stationary distribution of the sampler.• An SG-MCMC sampler that extends Hamiltonian dynamics with learnable diffusion and curl matrices. Once trained, the sampler can generalize to different datasets and architectures.• Extensive evaluation of the proposed sampler on Bayesian fully connected neural networks, Bayesian convolutional neural networks and Bayesian recurrent neural networks, with comparisons to popular SG-MCMC schemes based on e.g. Hamiltonian Monte Carlo (Chen et al., 2014) and pre-conditioned Langevin dynamics BID16 . We have presented a meta-learning algorithm that can learn an SG-MCMC sampler on simpler tasks and generalizes to more complicated densities in high dimensions. Experiments on Bayesian MLPs, Bayesian CNNs and Bayesian RNNs confirmed the strong generalization of the trained sampler to the long-time horizon as well as across datasets and network architectures. Future work will focus on better designs for both the sampler and the meta-learning procedure. For the former, temperature variable augmentation as well as moving average estimation will be explored. For the latter, better loss functions will be proposed for faster training, e.g. by reducing the unrolling steps of the sampler during training. Finally, the automated design of generic MCMC algorithms that might not be derived from continuous Markov processes remains an open challenge.A COMPARING MOMENTUM SGD AND SGHMC Similar to the relationship between SGLD and SGD, SGHMC is closely related SGD with momentum (SGD-M). First in HMC, the state space is augmented with an additional momentum variable denoted as p p p ∈ R D . We assume an identity mass matrix associated with that momentum term. Then the corresponding drift f f f (θ θ θ, p p p) and diffusion matrix D D D are: DISPLAYFORM0 where C C C is a positive definite matrix called friction coefficient. Thus, HMC's continuous-time dynamics is governed by the following SDE: DISPLAYFORM1 The discretized update rule (with simple Euler discretization) of HMC with step-size η is DISPLAYFORM2 If stochastic gradient ∇Ũ (θ θ θ) is used, we need to replace the covariance matrix of with 2η(C C C −B B B) whereB B B is the variance estimation of the gradients.On the other hand, the update equations of SGD with momentum (SGD-M) are the following: DISPLAYFORM3 where k and l are called momentum discount factor and learning rate, respectively. Also we can rewrite the SGHMC update equations by setting ηp p DISPLAYFORM4 Thus, the discretized SGHMC updates can be viewed as the SGD-M update injected with carefully controlled Gaussian noise. Therefore, the hyperparameter of SGHMC can be heuristically chosen based on the experience of SGD-M and vice versa. BID27 showed that in practice, simple Euler discretization for HMC simulation might cause divergence, therefore advanced discretization schemes such as Leapfrog and modified Euler are recommended. We use modified Euler discretization in our implementation of SGHMC and the meta sampler, resulting in the following update: DISPLAYFORM5 DISPLAYFORM6 Due to the two-stage update of Euler integrator, at time t, we have f DISPLAYFORM7 ), which is not exactly the history from the previous time. Therefore we further approximate it using delayed estimate: DISPLAYFORM8 Similarly, the Γ Γ Γ p p p term expands as DISPLAYFORM9 We further approximate DISPLAYFORM10 ∂U (θ θ θ) by the following DISPLAYFORM11 This only requires the storage of previous Q Q Q matrix. However, DISPLAYFORM12 ∂pi requires one further forward pass to obtainf DISPLAYFORM13 Therefore the proposed finite difference method only requires one more forward passes to computê f f f t−1 φ D and instead, save 3 back-propagations. As back-propagation is typically more expensive than forward pass, our approach reduces running time drastically, especially when the sampler are applied to large neural network.Time complexity figures Every SG-MCMC method (including the meta sampler) requires ∇ θ θ θŨ (θ θ θ). The main burden is the forward pass and back-propagation through the D D D(z z z) and Q Q Q(z z z) matrices, where the latter one has been replaced by the proposed finite difference scheme. The time complexity is O(HD) for both forward pass and finite difference with H the number of hidden units in the neural network of the meta sampler. Parallel computation with GPUs improves real-time speed, indeed in our MNIST experiment the meta sampler spends roughly 1.5x time when compared with SGHMC.",1532,0.13,724,2.116022099447514,"Stochastic gradient Markov chain Monte Carlo (SG-MCMC) popular for simulating posterior samples large-scale Bayesian modeling SG-MCMC schemes tailored to probabilistic model modification system requires intuition paper presents first meta-learning algorithm automated design for continuous dynamics SG-MCMC sampler learned sampler generalizes Hamiltonian dynamics with state-dependent drift diffusion fast traversal efficient exploration energy landscapes Experiments validate Bayesian convolutional recurrent network tasks learned sampler outperforms SG-MCMC algorithms generalizes to different datasets larger resurgence research Bayesian deep learning applies inference uncertainty estimation crucial for better exploration reinforcement learning resisting adversarial attacks continual learning popular approach Bayesian inference is stochastic gradient Markov chain Monte Carlo (SG-MCMC), adds scaled Gaussian noise to stochastic gradient ascent procedure advances introduced optimization techniques pre-conditioning annealing adaptive learning rates SG-MCMC scalable to deep learning tasks shape texture modeling computer vision language modeling with recurrent neural networksinventing dynamics for SG-MCMC requires mathematical work sampler stationary distribution less friendly to practitioners algorithms generic sampling procedure mechanism not for sampling neural network weights paper aims automate SG-MCMC design introducing meta-learning techniques idea train learner on tasks acquire knowledge to future tasks applications meta-learning include knowledge to tasks algorithms gradient descent Bayesian optimization reinforcement learning advances transferred to MCMC samplers neural network parameterization guarantee posterior distribution stationary distribution sampler SG-MCMC sampler extends Hamiltonian dynamics with learnable diffusion curl matrices Once trained can generalize to different datasets Extensive evaluation of sampler on Bayesian connected neural networks convolutional recurrent networks comparisons to SG-MCMC schemes Hamiltonian Monte Carlo pre-conditioned Langevin dynamics presented meta-learning algorithm SG-MCMC sampler on simpler tasks generalizes to complicated densities in high dimensions Experiments on Bayesian MLPs CNNs RNNs confirmed strong generalization of trained sampler to long-time horizon across datasets network architecturesFuture work better designs sampler meta-learning procedure former temperature variable augmentation moving average estimation explored latter better loss functions proposed faster training unrolling steps sampler automated design MCMC algorithms Markov open challenge COMPARING MOMENTUM SGD SGHMC SGLD SGD SGHMC related SGD with momentum HMC state space augmented with additional momentum variable p p ∈ R D identity mass matrix momentum term drift f (θ p) diffusion matrix D C positive matrix friction coefficient HMC continuous-time dynamics governed by SDE discretized update rule HMC with step-size η If stochastic gradient ∇Ũ (θ θ) used replace covariance matrix with 2η(C C −B B B) variance estimation gradients update equations of SGD with momentum k l momentum discount factor learning rate rewrite SGHMC update equations setting ηp p discretized SGHMC updates SGD-M update injected with controlled Gaussian noise hyperparameter SGHMC chosen based on experience SGD-MBID27 showed Euler discretization HMC cause divergence advanced Leapfrog modified Euler recommended use modified Euler in SGHMC meta sampler update DISPLAYFORM5 two-stage update Euler integrator DISPLAYFORM7 not history previous time approximate using delayed estimate DISPLAYFORM8 Γ term expands as DISPLAYFORM9 approximate DISPLAYFORM10 ∂U (θ θ) DISPLAYFORM11 requires storage previous Q matrix DISPLAYFORM12 ∂pi requires forward pass DISPLAYFORM13 proposed finite difference method requires one more forward t−1 save 3 back-propagations back-propagation expensive reduces running time large neural network.Time complexity figures SG-MCMC method requires θ θ (θ main burden forward pass back-propagation through D(z) Q) matrices replaced by finite difference scheme time complexity is O(HD) for forward pass finite difference H number hidden units neural network meta sampler Parallel computation with GPUs improves real-time speed MNIST experiment meta sampler spends 1.5x time SGHMC",0.01,0.5702502809922589 "We propose a new, multi-component energy function for energy-based Generative Adversarial Networks (GANs) based on methods from the image quality assessment literature. Our approach expands on the Boundary Equilibrium Generative Adversarial Network (BEGAN) by outlining some of the short-comings of the original energy and loss functions. We address these short-comings by incorporating an l1 score, the Gradient Magnitude Similarity score, and a chrominance score into the new energy function. We then provide a set of systematic experiments that explore its hyper-parameters. We show that each of the energy function's components is able to represent a slightly different set of features, which require their own evaluation criteria to assess whether they have been adequately learned. We show that models using the new energy function are able to produce better image representations than the BEGAN model in predicted ways.",175,0.036,86,2.0348837209302326,propose new multi-component energy function Generative Adversarial Networks based methods image quality assessment literature approach expands Boundary Equilibrium Generative Adversarial Network) short-comings original energy loss functions address incorporating l1 score Gradient Magnitude Similarity score chrominance score into new energy function provide systematic experiments explore hyper-parameters show energy function components represent different features require evaluation criteria models new energy function produce better image representations than BEGAN model,0.0,0.36165722662757394 "Momentum is a simple and widely used trick which allows gradient-based optimizers to pick up speed along low curvature directions. Its performance depends crucially on a damping coefficient. Largecamping coefficients can potentially deliver much larger speedups, but are prone to oscillations and instability; hence one typically resorts to small values such as 0.5 or 0.9. We propose Aggregated Momentum (AggMo), a variant of momentum which combines multiple velocity vectors with different damping coefficients. AggMo is trivial to implement, but significantly dampens oscillations, enabling it to remain stable even for aggressive damping coefficients such as 0.999. We reinterpret Nesterov's accelerated gradient descent as a special case of AggMo and analyze rates of convergence for quadratic objectives. Empirically, we find that AggMo is a suitable drop-in replacement for other momentum methods, and frequently delivers faster convergence with little to no tuning. In spite of a wide range of modern optimization research, gradient descent with momentum and its variants remain the tool of choice in machine learning. Momentum methods can help the optimizer pick up speed along low curvature directions without becoming unstable in high-curvature directions. The simplest of these methods, classical momentum BID24 , has an associated damping coefficient, 0 ≤ β < 1, which controls how quickly the momentum vector decays. The choice of β imposes a tradoff between speed and stability: in directions where the gradient is small but consistent, the terminal velocity is proportional to 1/(1 − β), suggesting that β slightly less than 1 could deliver much improved optimization performance. However, large β values are prone to oscillations and instability BID22 BID3 , requiring a smaller learning rate and hence slower convergence.Finding a way to dampen the oscillations while preserving the high terminal velocity of large beta values could dramatically speed up optimization. BID29 found that Nesterov accelerated gradient descent BID20 , which they reinterpreted as a momentum method, was more stable than classical momentum for large β values and gave substantial speedups for training neural networks. However, the reasons for the improved performance remain somewhat mysterious. O' Donoghue & Candes (2015) proposed to detect oscillations and eliminate them by resetting the velocity vector to zero. But in practice it is difficult to determine an appropriate restart condition.In this work, we introduce Aggregated Momentum (AggMo), a variant of classical momentum which maintains several velocity vectors with different β parameters. AggMo averages the velocity vectors when updating the parameters. We find that this combines the advantages of both small and large β values: the large values allow significant buildup of velocity along low curvature directions, while the small values dampen the oscillations, hence stabilizing the algorithm. AggMo is trivial to implement and incurs almost no computational overhead.We draw inspiration from the physics literature when we refer to our method as a form of passive damping. Resonance occurs when a system is driven at specific frequencies but may be prevented through careful design BID4 . Passive damping can address this in structures by making use of different materials with unique resonant frequencies. This prevents any single frequency from producing catastrophic resonance. By combining several momentum velocities together we achieve a similar effect -no single frequency is driving the system and so oscillation is prevented.In this paper we analyze rates of convergence on quadratic functions. We also provide theoretical convergence analysis showing that AggMo achieves converging average regret in online convex programming BID37 . To evaluate AggMo empirically we compare against other commonly used optimizers on a range of deep learning architectures: deep autoencoders, convolutional networks, and long-term short-term memory (LSTM).In all of these cases, we find that AggMo works as a drop-in replacement for classical momentum, in the sense that it works at least as well for a given β parameter. But due to its stability at higher β values, it often delivers substantially faster convergence than both classical and Nesterov momentum when its maximum β value is tuned.2 Background : momentum-based optimization Classical momentum We consider a function f : R d → R to be minimized with respect to some variable θ. Classical momentum (CM) minimizes this function by taking some initial point θ 0 and running the following iterative scheme, v t = βv t−1 − ∇ θ f (θ t−1 ), DISPLAYFORM0 where γ t denotes a learning rate schedule, β is the damping coefficient and we set v 0 = 0. Momentum can speed up convergence but it is often difficult to choose the right damping coefficient, β. Even with momentum, progress in a low curvature direction may be very slow. If the damping coefficient is increased to overcome this then high curvature directions may cause instability and oscillations.Nesterov momentum Nesterov's Accelerated Gradient BID20 BID21 ) is a modified version of the gradient descent algorithm with improved convergence and stability. It can be written as a momentum-based method BID29 , DISPLAYFORM1 Nesterov momentum seeks to solve stability issues by correcting the error made after moving in the direction of the velocity, v. In fact, it can be shown that for a quadratic function Nesterov momentum adapts to the curvature by effectively rescaling the damping coefficients by the eigenvalues of the quadratic BID29 . Aggregated Momentum is a simple extension to classical momentum which is easy to implement and has negligible computational overhead on modern deep learning tasks. We showed empirically that AggMo is able to remain stable even with large damping coefficients and enjoys faster convergence rates as a consequence of this. Nesterov momentum can be viewed as a special case of AggMo.(Incidentally , we found that despite its lack of adoption by deep learning practitioners, Nesterov momentum also showed substantial advantages compared to classical momentum.) On the tasks we explored, AggMo could be used as a drop-in replacement for existing optimizers with little-to-no additional hyperparameter tuning. But due to its stability at higher β values, it often delivered substantially faster convergence than both classical and Nesterov momentum.",1213,0.127,562,2.1583629893238436,Momentum trick allows gradient optimizers pick speed low curvature performance depends on damping coefficient coefficients deliver larger speedups prone to oscillations instability to small values 0.5 or 0.9 propose Aggregated Momentum variant multiple velocity vectors damping coefficients trivial implement dampens oscillations stable aggressive damping coefficients 0.999 reinterpret Nesterov's accelerated gradient descent AggMo analyze rates convergence for quadratic objectives AggMo suitable replacement momentum methods delivers faster convergence little no tuning gradient descent with momentum variants tool choice machine learning methods help pick speed low curvature without high simplest classical momentum BID24 damping coefficient 0 ≤ β < 1 controls momentum vector choice β tradoff between speed stability terminal velocity proportional to 1/(1 − β less than 1 improved optimization performance large β values prone to oscillations instability smaller learning rate slower convergence dampen oscillations high terminal velocity large beta values speed up optimizationNesterov accelerated gradient descent momentum method stable classical momentum large β values speedups training neural networks reasons improved performance mysterious O' Donoghue & Candes (2015) proposed detect oscillations resetting velocity vector to zero difficult determine restart condition Aggregated Momentum variant classical momentum several velocity vectors different β parameters averages velocity vectors combines advantages small large β values large values allow buildup velocity low curvature directions small values dampen oscillations algorithm AggMo trivial implement no computational overhead inspiration method passive damping Resonance occurs driven specific frequencies prevented design Passive damping different materials unique resonant frequencies prevents single frequency catastrophic resonance combining several momentum velocities effect single frequency driving oscillation prevented analyze rates convergence quadratic functions theoretical convergence analysis AggMo achieves converging average regret online convex programmingevaluate AggMo against optimizers deep learning deep autoencoders convolutional networks long-term short memory AggMo works replacement for classical momentum β parameter stability at higher β values delivers faster convergence than classical Nesterov momentum when maximum β value tuned Background momentum-based optimization Classical momentum function f : R d → R minimized variable θ minimizes function initial point θ 0 iterative scheme v t = βv t−1 − ∇ θ f (θ t−1 γ t learning rate schedule β damping coefficient v 0 = 0 Momentum speed up convergence difficult choose right damping coefficient β progress low curvature direction slow damping coefficient increased high curvature directions cause instability oscillations.Nesterov momentum Accelerated Gradient modified gradient descent algorithm improved convergence stability momentum-based method stability issues correcting error after moving velocity v adapts to curvature rescaling damping coefficients eigenvalues quadratic Aggregated Momentum simple extension to classical momentum easy implement negligible computational overhead on deep learning tasksshowed AggMo stable large damping coefficients enjoys faster convergence rates Nesterov momentum special case of AggMo despite lack adoption deep learning Nesterov momentum showed advantages compared classical momentum AggMo used drop-in replacement for optimizers hyperparameter tuning stability higher β values delivered faster convergence than classical Nesterov momentum,0.01,0.6791015509488223 "Recurrent Neural Networks architectures excel at processing sequences by modelling dependencies over different timescales. The recently introduced Recurrent Weighted Average (RWA) unit captures long term dependencies far better than an LSTM on several challenging tasks. The RWA achieves this by applying attention to each input and computing a weighted average over the full history of its computations. Unfortunately, the RWA cannot change the attention it has assigned to previous timesteps, and so struggles with carrying out consecutive tasks or tasks with changing requirements. We present the Recurrent Discounted Attention (RDA) unit that builds on the RWA by additionally allowing the discounting of the past. We empirically compare our model to RWA, LSTM and GRU units on several challenging tasks. On tasks with a single output the RWA, RDA and GRU units learn much quicker than the LSTM and with better performance. On the multiple sequence copy task our RDA unit learns the task three times as quickly as the LSTM or GRU units while the RWA fails to learn at all. On the Wikipedia character prediction task the LSTM performs best but it followed closely by our RDA unit. Overall our RDA unit performs well and is sample efficient on a large variety of sequence tasks. Many types of information such as language, music and video can be represented as sequential data. Sequential data often contains related information separated by many timesteps, for instance a poem may start and end with the same line, a scenario which we call long term dependencies. Long term dependencies are difficult to model as we must retain information from the whole sequence and this increases the complexity of the model. A class of model capable of capturing long term dependencies are Recurrent Neural Networks (RNNs). A specific RNN architecture, known as Long Short-Term Memory (LSTM) BID13 , is the benchmark against which other RNNs are compared. LSTMs have been shown to learn many difficult sequential tasks effectively. They store information from the past within a hidden state that is combined with the latest input at each timestep. This hidden state can carry information right from the beginning of the input sequence, which allows long term dependencies to be captured. However, the hidden state tends to focus on the more recent past and while this mostly works well, in tasks requiring equal weighting between old and new information LSTMs can fail to learn.A technique for accessing information from anywhere in the input sequence is known as attention. The attention mechanism was introduced to RNNs by BID2 for neural machine translation. The text to translate is first encoded by a bidirectional-RNN producing a new sequence of encoded state. Different locations within the encoded state are focused on by multiplying each of them by an attention matrix and calculating the weighted average. This attention is calculated for each translated word. Computing the attention matrix for each encoded state and translated word combination provides a great deal of flexibility in choosing where in the sequence to attend to, but the cost of computing these matrices grows as a square of the number of words to translate. This cost limits this method to short sequences, typically only single sentences are processed at a time.The Recurrent Weighted Average (RWA) unit, recently introduced by BID17 , can apply attention to sequences of any length. It does this by only computing the attention for each input once and computing the weighted average by maintaining a running average up to the current timestep. Their experiments show that the RWA performs very well on tasks where information is needed from any point in the input sequence. Unfortunately, as it cannot change the attention it assigns to previous timesteps, it performs poorly when asked to carry out multiple tasks within the same sequence, or when asked to predict the next character in a sample of text, a task in which new information is more important than old.We introduce the Recurrent Discounted Attention (RDA) unit, which extends the RWA by allowing it to discount the attention applied to previous timesteps. As this adjustment is applied to all previous timesteps at once, it continues to be efficient. It performs very well both at tasks requiring equal weighting over all information seen and at tasks in which new information is more important than old.The main contributions of this paper are as follows:1. We analyse the Recurrent Weighted Average unit and show that it cannot output certain simple sequences.2. We propose the Recurrent Discounted Attention unit that extends the Recurrent Weighted Average by allowing it to discount the past.3. We run extensive experiments on the RWA, RDA, LSTM and GRU units and show that the RWA, RDA and GRU units are well suited to tasks with a single output, the RDA performs best on the multiple sequence copy task while the LSTM unit performs better on the Hutter Prize Wikipedia dataset.Our paper is setout as follows: we present the analysis of the RWA (sections 3 and 4) and propose the RDA (section 5). The experimental results (section 6), discussion (section 7) and conclusion follow (section 8). We analysed the Recurrent Weighted Average (RWA) unit and identified its weakness as the inability to forget the past. By adding this ability to forget the past we arrived at the Recurrent Discounted Attention (RDA). We implemented several varieties of the RDA and compared them to the RWA, LSTM and GRU units on several different tasks. We showed that in almost all cases the RDA should be used in preference to the RWA and is a flexible RNN unit that can perform well on all types of tasks.We also determined which types of tasks were more suited to each different RNN unit. For tasks involving a single output the RWA, RDA and GRU units performed best, for the multiple sequence copy task the RDA performed best, while on the Wikipedia character prediction task the LSTM unit performed best. We recommend taking these results into account when choosing a unit for real world applications.",1218,0.097,594,2.0505050505050506,"Recurrent Neural Networks architectures modelling dependencies over timescales Recurrent Weighted Average (RWA) unit captures long term dependencies better than LSTM on challenging tasks RWA attention to each input computing weighted average over history RWA change attention previous timesteps struggles with consecutive tasks changing requirements Recurrent Discounted Attention (RDA) unit builds on RWA discounting past model to RWA LSTM GRU units on tasks single output RWA RDA GRU units learn quicker LSTM better performance multiple sequence copy task RDA unit learns three times quickly RWA fails learn Wikipedia character prediction task LSTM performs best followed by RDA unit RDA unit performs well sample efficient on sequence tasks language music video as sequential data Sequential data contains related information separated timesteps long term dependencies Long term dependencies difficult to model complexity long term dependencies Recurrent Neural Networks (RNNs). RNN architecture Long Short-Term Memory (LSTM) BID13 benchmark RNNs LSTMs learn difficult sequential tasks effectively store information past hidden state combined with latest input at each timestephidden state information from beginning input sequence allows long term dependencies on recent past works well tasks equal weighting between old and new information LSTMs can fail to learn technique for accessing information from input sequence attention attention mechanism introduced by BID2 for neural machine translation text to translate encoded by bidirectional-RNN new sequence encoded state locations focused by multiplying attention matrix calculating weighted average attention calculated for each translated word Computing attention matrix provides flexibility cost grows number words translate cost limits method to short sequences single sentences processed Recurrent Weighted Average (RWA) unit introduced by BID17 apply attention to sequences any length computing attention for each input once weighted average maintaining running average up to current timestep experiments show RWA performs well on tasks information needed from any input sequence change attention to previous timesteps performs poorly when multiple tasks same sequence or predict next character in text new information important Recurrent Discounted Attention (RDA) unit extends RWA attention applied to previous timesteps adjustment applied efficient.performs well at tasks equal weighting new information important main contributions paper analyse Recurrent Weighted Average unit output simple sequences propose Recurrent Discounted Attention unit Recurrent Weighted Average discount past.3. experiments on RWA RDA LSTM GRU units suited to tasks single output RDA best on multiple sequence copy LSTM better on Hutter Prize Wikipedia dataset paper analysis RWA propose RDA 5) experimental results 6) discussion 7) conclusion follow 8). analysed Recurrent Weighted Average (RWA unit weakness inability to forget past adding ability at Recurrent Discounted Attention (RDA). implemented several varieties RDA compared to RWA LSTM GRU units on tasks RDA used preference to RWA flexible RNN unit well on all types tasks determined tasks more suited to each RNN unit single output RWA, RDA GRU units performed best multiple sequence copy RDA best Wikipedia character prediction task LSTM unit best recommend results choosing unit for real world applications",0.01,0.40181702410928793 "Ordinary stochastic neural networks mostly rely on the expected values of their weights to make predictions, whereas the induced noise is mostly used to capture the uncertainty, prevent overfitting and slightly boost the performance through test-time averaging. In this paper, we introduce variance layers, a different kind of stochastic layers. Each weight of a variance layer follows a zero-mean distribution and is only parameterized by its variance. It means that each object is represented by a zero-mean distribution in the space of the activations. We show that such layers can learn surprisingly well, can serve as an efficient exploration tool in reinforcement learning tasks and provide a decent defense against adversarial attacks. We also show that a number of conventional Bayesian neural networks naturally converge to such zero-mean posteriors. We observe that in these cases such zero-mean parameterization leads to a much better training objective than more flexible conventional parameterizations where the mean is being learned. Modern deep neural networks are usually trained in a stochastic setting. They use different stochastic layers BID8 ; BID12 ) and stochastic optimization techniques BID14 ; Kingma & Ba (2014) ). Stochastic methods are used to reduce overfitting BID8 ; BID13 ; BID12 ), estimate uncertainty BID5 ; Malinin & Gales (2018) ) and to obtain more efficient exploration for reinforcement learning BID4 ; Plappert et al. (2017) ) algorithms.Bayesian deep learning provides a principled approach to training stochastic models (Kingma & Welling (2013) ; Rezende et al. (2014) ). Several existing stochastic training procedures have been reinterpreted as special cases of particular Bayesian models, including, but not limited to different versions of dropout BID5 ), drop-connect (Kingma et al. (2015) ), and even the stochastic gradient descent itself BID7 ). One way to create a stochastic neural network from an existing deterministic architecture is to replace deterministic weights w ij with random weightsŵ ij ∼ q(ŵ ij | φ ij ) (Hinton & Van Camp (1993) ; BID1 ). During training, a distribution over the weights is learned instead of a single point estimate. Ideally one would want to average the predictions over different samples of such distribution, which is known as test-time averaging, model averaging or ensembling. However, test-time averaging is impractical, so during inference the learned distribution is often discarded, and only the expected values of the weights are used instead. This heuristic is known as mean propagation or the weight scaling rule BID8 ; Goodfellow et al. (2016) ), and is widely and successfully used in practice BID8 ; Kingma et al. (2015) ; Molchanov et al. (2017) ).In our work we study the an extreme case of stochastic neural network where all the weights in one or more layers have zero means and trainable variances, e.g. w ij ∼ N (0, σ 2 ij ). Although no information get stored in the expected values of the weights, these models can learn surprisingly well and achieve competitive performance. Our key results can be summarized as follows:1. We introduce variance layers, a new kind of stochastic layers that store information only in the variances of its weights, keeping the means fixed at zero, and mapping the objects into zero-mean distributions over activations. The variance layer is a simple example when the weight scaling rule BID8 ) fails.2. We draw the connection between neural networks with variance layers (variance networks) and conventional Bayesian deep learning models. We show that several popular Bayesian models (Kingma et al. (2015) ; Molchanov et al. (2017) ) converge to variance networks, and demonstrate a surprising effect -a less flexible posterior approximation may lead to much better values of the variational inference objective (ELBO).3. Finally, we demonstrate that variance networks perform surprisingly well on a number of deep learning problems. They achieve competitive classification accuracy, are more robust to adversarial attacks and provide good exploration in reinforcement learning problems. In this paper we introduce variance networks, surprisingly stable stochastic neural networks that learn only the variances of the weights, while keeping the means fixed at zero in one or several layers.We show that such networks can still be trained well and match the performance of conventional models. Variance networks are more stable against adversarial attacks than conventional ensembling techniques, and can lead to better exploration in reinforcement learning tasks.The success of variance networks raises several counter-intuitive implications about the training of deep neural networks:• DNNs not only can withstand an extreme amount of noise during training, but can actually store information using only the variances of this noise. The fact that all samples from such zero-centered posterior yield approximately the same accuracy also provides additional evidence that the landscape of the loss function is much more complicated than was considered earlier BID6 ).• A popular trick, replacing some random variables in the network with their expected values, can lead to an arbitrarily large degradation of accuracy -up to a random guess quality prediction.• Previous works used the signal-to-noise ratio of the weights or the layer output to prune excessive units BID1 ; Molchanov et al. (2017); Neklyudov et al. (2017) ). However , we show that in a similar model weights or even a whole layer with an exactly zero SNR (due to the zero mean output) can be crucial for prediction and can't be pruned by SNR only.• We show that a more flexible parameterization of the approximate posterior does not necessarily yield a better value of the variational lower bound, and consequently does not necessarily approximate the posterior distribution better.We believe that variance networks may provide new insights on how neural networks learn from data as well as give new tools for building better deep models.A PROOF OF THEOREM 1 DISPLAYFORM0 t,i ) in terms of Maximum Mean Discrepancy: DISPLAYFORM1 Proof. By the definition of the Maximum Mean Discrepancy, we have DISPLAYFORM2 where the supremum is taken over the set of continuous functions, bounded by 1. Let's reparameterize and join the expectations: DISPLAYFORM3 (18) Since linear transformations of the argument do not change neither the norm of the function, nor its continuity, we can hide the component-wise multiplication of ε by √ α t µ t inside the function f (ε).This would not change the supremum. DISPLAYFORM4 There exists a rotation matrix R such that R( DISPLAYFORM5 αt , 0, . . . , 0) . As ε comes from an isotropic Gaussian ε ∼ N (0, I D ), its rotation Rε would follow the same distribution Rε ∼ N (0, I D ). Once again, we can incorporate this rotation into the function f without affecting the supremum. DISPLAYFORM6 Let's consider the integration over ε 1 separately (φ(ε 1 ) denotes the density of the standard Gaussian distribution): DISPLAYFORM7 Next, we view f (ε 1 , . . . ) as a function of ε 1 and denote its antiderivative as F 1 (ε) = f (ε)dε 1 . Note that as f is bounded by 1, hence F 1 is Lipschitz in ε 1 with a Lipschitz constant L = 1. It would allow us to bound its deviation DISPLAYFORM8 Let's use integration by parts: DISPLAYFORM9 The first term is equal to zero, as DISPLAYFORM10 Finally, we can use the Lipschitz property of F 1 (ε) to bound this value: DISPLAYFORM11 Thus, we obtain the following bound on the MMD: DISPLAYFORM12 This bound goes to zero as α t goes to infinity.As the output of a softmax network lies in the interval [0, 1], we obtain the following bound on the deviation of the prediction of the ensemble after applying the zero-mean approximation: Figure 8 : These are the learning curves for VGG-like architectures, trained on CIFAR-10 with layerwise parameterization and with different prior distributions. These plots show that all three priors are equivalent in practice: all three models converge to variance networks. The convergence for the Student 's prior is slower, because in this case the KL-term is estimated using one-sample MC estimate. This makes the stochastic gradient w.r.t. log α very noisy when α is large. DISPLAYFORM13",1725,0.168,822,2.0985401459854014,"stochastic neural networks rely on expected values weights predictions induced noise used to capture uncertainty prevent overfitting boost performance through test-time averaging. paper introduce variance layers, different stochastic layers Each weight of variance layer follows zero-mean distribution parameterized by variance each object represented by zero-mean distribution in space activations layers can learn well serve efficient exploration tool in reinforcement learning provide defense against adversarial attacks conventional Bayesian neural networks converge to zero-mean posteriors zero-mean parameterization leads to better training objective than conventional parameterizations mean Modern deep neural networks trained in stochastic setting use different stochastic layers stochastic optimization techniques Stochastic methods used to reduce overfitting estimate uncertainty efficient exploration for reinforcement learning.Bayesian deep learning approach to training stochastic models existing stochastic training procedures reinterpreted as special cases of Bayesian models including different versions of dropout drop-connectstochastic gradient descent BID7 stochastic neural network weights ij with random weightsŵ ij ∼ q| φ ij (Hinton & Van Camp (1993) BID1 training distribution over weights learned single point estimate average predictions over samples test-time averaging model averaging ensembling test-time averaging impractical inference learned distribution discarded expected values used heuristic mean propagation weight scaling rule BID8 Goodfellow (2016) used in practice BID8 Kingma et (2015) Molchanov et (2017) study extreme case stochastic neural network weights in layers have zero means trainable variances w ij ∼ N (0, σ 2 ij no information stored in expected values weights models learn well achieve competitive performance results introduce variance layers stochastic store information in variances weights means fixed at zero objects into zero-mean distributions over activations variance layer example when weight scaling rule BID8 fails connection between neural networks with variance layers Bayesian deep learning models Bayesian modelsconverge to variance networks demonstrate surprising effect less flexible posterior approximation to better values variational inference objective (ELBO variance networks perform well on deep learning problems achieve competitive classification accuracy robust to attacks provide good exploration in reinforcement learning introduce variance networks stable stochastic neural networks learn variances of weights means fixed at zero in layers networks can be trained well match performance conventional models more stable against adversarial attacks lead to better exploration in reinforcement learning success of variance networks raises implications about training deep neural networks DNNs withstand noise store information using only variances noise all samples zero-centered posterior yield same accuracy evidence loss function complicated replacing random variables with expected values can to degradation of accuracy Previous works used signal-to-noise ratio of output to prune excessive units show in similar model weights or layer with zero SNR crucial for prediction can't be pruned by SNR only more flexible parameterization of posterior yield better value of variational lower bound approximate posterior distribution bettervariance networks provide insights tools building deep models PROOF OF THEOREM 1 DISPLAYFORM0 Maximum Mean Discrepancy definition Maximum Mean Discrepancy DISPLAYFORM2 supremum taken over continuous functions bounded by 1. reparameterize join expectations DISPLAYFORM3 linear transformations change norm function continuity hide component multiplication of ε by √ α t μ t inside function f change supremum rotation matrix R ε isotropic Gaussian ε ∼ N rotation Rε same distribution incorporate rotation into function f without affecting supremum consider integration over ε 1 separately (φ(ε 1 density standard Gaussian distribution): view f (ε 1 function of ε 1 antiderivative F 1 (ε) = f (ε)dε 1 f bounded by 1 F 1 Lipschitz in ε 1 Lipschitz constant L = 1. bound deviation use integration by parts first term equal to zero use Lipschitz property of F 1 (ε) bound value obtain bound on MMD bound goes to zero as α t goes to infinityoutput softmax network interval [0, 1] bound deviation prediction zero-mean approximation Figure 8 learning curves VGG-like architectures trained CIFAR-10 layerwise parameterization different prior distributions three priors equivalent converge variance networks convergence Student 's prior slower KL-term estimated one-sample MC estimate stochastic gradient log α noisy when α large DISPLAYFORM13",0.01,0.5253071340430425 "Graph Convolutional Networks (GCNs) are a recently proposed architecture which has had success in semi-supervised learning on graph-structured data. At the same time, unsupervised learning of graph embeddings has benefited from the information contained in random walks. In this paper we propose a model, Network of GCNs (N-GCN), which marries these two lines of work. At its core, N-GCN trains multiple instances of GCNs over node pairs discovered at different distances in random walks, and learns a combination of the instance outputs which optimizes the classification objective. Our experiments show that our proposed N-GCN model achieves state-of-the-art performance on all of the challenging node classification tasks we consider: Cora, Citeseer, Pubmed, and PPI. In addition, our proposed method has other desirable properties, including generalization to recently proposed semi-supervised learning methods such as GraphSAGE, allowing us to propose N-SAGE, and resilience to adversarial input perturbations. Semi-supervised learning on graphs is important in many real-world applications, where the goal is to recover labels for all nodes given only a fraction of labeled ones. Some applications include social networks, where one wishes to predict user interests, or in health care, where one wishes to predict whether a patient should be screened for cancer. In many such cases, collecting node labels can be prohibitive. However, edges between nodes can be easier to obtain, either using an explicit graph (e.g. social network) or implicitly by calculating pairwise similarities (e.g. using a patient-patient similarity kernel, BID19 .Convolutional Neural Networks BID16 learn location-invariant hierarchical filters, enabling significant improvements on Computer Vision tasks BID15 BID23 BID12 . This success has motivated researchers BID7 to extend convolutions from spatial (i.e. regular lattice) domains to graph-structured (i.e. irregular) domains, yielding a class of algorithms known as Graph Convolutional Networks (GCNs).Formally, we are interested in semi-supervised learning where we are given a graph G = (V, E) with N = |V| nodes; adjacency matrix A; and matrix X ∈ R N ×F of node features. Labels for only a subset of nodes V L ⊂ V observed. In general, |V L | |V|. Our goal is to recover labels for all unlabeled nodes V U = V − V L , using the feature matrix X, the known labels for nodes in V L , and the graph G. In this setting, one treats the graph as the ""unsupervised"" and labels of V L as the ""supervised"" portions of the data.Depicted in FIG2 , our model for semi-supervised node classification builds on the GCN module proposed by BID14 , which operates on the normalized adjacency matrixÂ, as in GCN(Â), where = D , and D is diagonal matrix of node degrees. Our proposed extension of GCNs is inspired by the recent advancements in random walk based graph embeddings (e.g. BID22 BID9 BID1 . We make a Network of GCN modules (N-GCN), feeding each module a different power ofÂ, as in {GCN( 0 ), GCN( 1 ), GCN( 2 ), . . . }. The k-th power contains statistics from the k-th step of a random walk on the graph. Therefore, our N-GCN model is able to combine information from various step-sizes. We then combine the output of all GCN modules into a classification sub-network, and we jointly train all GCN modules and the classification sub-network on the upstream objective, Model architecture, where is the normalized normalized adjacency matrix, I is the identity matrix, X is node features matrix, and × is matrix-matrix multiply operator. We calculate K powers of the , feeding each power into r GCNs, along with X. The output of all K × r GCNs can be concatenated along the column dimension, then fed into fully-connected layers, outputting C channels per node, where C is size of label space. We calculate cross entropy error , between rows prediction N × C with known labels, and use them to update parameters of classification subnetwork and all GCNs. Right: pre-relu activations after the first fully-connected layer of a 2-layer classification sub-network. Activations are PCA-ed to 50 dimensions then visualized using t-SNE.semi-supervised node classification. Weights of the classification sub-network give us insight on how the N-GCN model works. For instance, in the presence of input perturbations , we observe that the classification sub-network weights shift towards GCN modules utilizing higher powers of the adjacency matrix, effectively widening the ""receptive field"" of the (spectral) convolutional filters. We achieve state-of-the-art on several semi-supervised graph learning tasks, showing that explicit random walks enhance the representational power of vanilla GCN's.The rest of this paper is organized as follows. Section 2 reviews background work that provides the foundation for this paper. In Section 3, we describe our proposed method, followed by experimental evaluation in Section 4. We compare our work with recent closely-related methods in Section 5 . Finally, we conclude with our contributions and future work in Section 6. In this paper, we propose a meta-model that can run arbitrary Graph Convolution models, such as GCN BID14 and SAGE BID10 , on the output of random walks. Traditional Graph Convolution models operate on the normalized adjacency matrix. We make multiple instantiations of such models, feeding each instantiation a power of the adjacency matrix, and then concatenating the output of all instances into a classification sub-network. Our model, Network of GCNs (and similarly, Network of SAGE), is end-to-end trainable, and is able to directly learn information across near or distant neighbors. We inspect the distribution of parameter weights in our classification sub-network, which reveal to us that our model is effectively able to circumvent adversarial perturbations on the input by shifting weights towards model instances consuming higher powers of the adjacency matrix. For future work, we plan to extend our methods to a stochastic implementation and tackle other (larger) graph datasets.",1291,0.126,627,2.059011164274322,"Graph Convolutional Networks (GCNs) proposed architecture success in semi-supervised learning on graph-structured data unsupervised learning benefited from information random walks propose model Network of GCNs (N-GCN), marries lines work N-GCN trains instances GCNs over node pairs different distances in random walks learns instance outputs optimizes classification objective experiments show N-GCN model achieves performance on challenging node classification tasks Cora Citeseer Pubmed PPI proposed method properties generalization to-supervised learning methods GraphSAGE resilience to adversarial input perturbations Semi-supervised learning on important in real-world applications goal recover labels for nodes applications include social networks predict user interests health care cancer collecting node labels prohibitive edges between nodes easier to obtain explicit or calculating pairwise similarities.Convolutional Neural Networks learn location-invariant hierarchical filters improvements on Computer Vision tasks success motivated researchers to extend convolutions from spatial domains to graph-structureddomains algorithms Graph Convolutional Networks interested in semi-supervised learning graph G = (V, E) N = |V| nodes adjacency matrix A matrix X R N ×F node features Labels subset nodes V L observed goal recover labels unlabeled nodes V U = V − V L using feature matrix X known labels nodes V L G treats ""unsupervised"" labels V L ""supervised"" data FIG2 model semi-supervised node classification builds on GCN module BID14 operates normalized adjacency matrix = D D diagonal matrix node degrees extension GCNs inspired by random walk based graph embeddings BID22 BID1 Network of GCN modules (N each module different power k-th power contains statistics k-th step random walk graph N-GCN model information various step-sizes combine output GCN modules into classification sub-network train modules upstream objective Model architecture normalized adjacency matrix I identity matrix X node features matrix × matrix-matrix multiply operatorcalculate K powers feeding r GCNs X output K × r GCNs concatenated column dimension fed into-connected layers outputting C channels per node C size label space calculate cross entropy error N × C labels update parameters classification subnetwork GCNs pre-relu activations after first fully-connected layer 2-layer classification sub-network Activations PCA-ed to 50 dimensions visualized t-SNE.semi-supervised node classification Weights classification sub-network insight N-GCN model input perturbations weights shift towards GCN modules higher powers widening ""receptive field convolutional filters-supervised graph learning tasks random walks enhance representational power vanilla GCN's paper Section 2 reviews background work Section 3 proposed method experimental evaluation compare recent methods Section 5 conclude contributions future work Section 6. propose meta-model arbitrary Graph Convolution models GCN BID14 SAGE BID10 output random walks Traditional models operate normalized adjacency matrix make multiple instantiations feeding each power adjacency matrix concatenating output into classification sub-networkmodel Network of GCNs Network of SAGE), end-to-end trainable learn information across neighbors inspect distribution parameter weights classification sub-network model adversarial perturbations shifting weights towards instances consuming higher powers adjacency matrix future plan extend methods stochastic implementation tackle other (larger datasets",0.01,0.4236848046137743 "Recent DNN pruning algorithms have succeeded in reducing the number of parameters in fully connected layers often with little or no drop in classification accuracy. However most of the existing pruning schemes either have to be applied during training or require a costly retraining procedure after pruning to regain classification accuracy. In this paper we propose a cheap pruning algorithm based on difference of convex (DC) optimisation. We also provide theoretical analysis for the growth in the Generalisation Error (GE) of the new pruned network. Our method can be used with any convex regulariser and allows for a controlled degradation in classification accuracy while being orders of magnitude faster than competing approaches. Experiments on common feedforward neural networks show that for sparsity levels above 90% our method achieves 10% higher classification accuracy compared to Hard Thresholding. Recently, deep neural networks have achieved state-of-the art results in a number of machine learning tasks BID12 . Training such networks is computationally intensive and often requires dedicated and expensive hardware. Furthermore, the resulting networks often require a considerable amount of memory to be stored. Using a Pascal Titan X GPU the popular AlexNet and VGG-16 models require 13 hours and 7 days, respectively, to train, while requiring 200MB and 600MB, respectively, to store. The large memory requirements limit the use of DNNs in embedded systems and portable devices such as smartphones, which are now ubiquitous.A number of approaches have been proposed to reduce the DNN size during training time, often with little or no degradation to classification performance. Approaches include introducing bayesian, sparsity-inducing priors BID13 BID2 BID14 and binarization BID10 BID5 .Other methods include the hashing trick used in BID4 , tensorisation BID17 and efficient matrix factorisations BID11 .However , trained DNN models are used by researchers and developers that do not have dedicated hardware to train them, often as general feature extractors for transfer learning. In such settings it is important to introduce a cheap compression method, i.e., one that can be implemented as a postprocessing step with little or no retraining. Some first work in this direction has been BID11 BID8 BID9 although these still require a lengthy retraining procedure. Closer to our approach recently in BID0 the authors propose a convexified layerwise pruning algorithm termed Net-Trim. Building upon Net-Trim, the authors in BID6 propose LOBS, an algorithm for layerwise pruning by loss function approximation.Pruning a neural network layer introduces a pertubation to the latent signal representations generated by that layer. As the pertubated signal passes through layers of non-linear projections, the pertubation could become arbitrary large. In BID0 and BID6 the authors conduct a theoretical analysis using the Lipschitz properties of DNNs showing the stability of the latent representations, over the training set, after pruning. The methods employed have connections to recent work BID19 BID1 BID15 In this paper we have presented an efficient pruning algorithm for fully connected layers of DNNs, based on difference of convex functions optimisation. Our algorithm is orders of magnitude faster than competing approaches while allowing for a controlled degradation in the Generalization Error.We provided a theoretical analysis of the degradation in GE resulting from our pruning algorithm. This analysis validates the previously observed phenomenon that network layers closer to the input are exponentially less robust to pruning compared to layers close to the output. Our theoretical analysis is of value by itself as it holds for any kind of bounded pertubation to one or multiple hidden DNN layers. Experiments on common feedforward architectures validate our results. Proof. See BID3 for details, the derivation is not entirely trivial due to the nonsmoothness of the rectifier non-linearity. Proof. We see that: DISPLAYFORM0 1+exp(βx) ≤ 1. Therefore the smooth approximation to the rectifier non-linarity is Lipschitz smooth with Lipschitz constant k = 1. Then DISPLAYFORM1 We drop the W i from the layer notation for clarity. Using the triangle inequality DISPLAYFORM2 where we used Lemma 6.1 and Lemma 6.2 in line 5.B. PROOF OF THEOREM 3.2. We will proceed as follows. We first introduce some prior results which hold for the general class of robust classifiers. We will then give specific prior generalization error results for the case of classifiers operating on datapoints from C m -regular manifolds. Afterwards we will provide prior results for the specific case of DNN clasifiers. Finally we will prove our novel generalization error bound and provide a link with prior bounds.We first formalize robustness for generic classifiers g(x ). In the following we assume a loss function l(g(x) , y) that is positive and bounded DISPLAYFORM3 , such that ∀s i ∈ S m , ∀s ∈ S, DISPLAYFORM4 Now letl(·) and l emp (·) denote the expected error and the training error, i.e, DISPLAYFORM5 we can then state the following theorem from Xu & Mannor (2012): Theorem 6.3. If S m consists of m i.i.d. samples, and g(x) is (K, (S m ))-robust, then for any δ > 0, with probability at least 1 − δ, DISPLAYFORM6 The above generic bound can be specified for the case of C m -regular manifolds as in BID19 . We recall the definition of the sample margin γ(s i ) as well as the following theorem:Theorem 6.4. If there exists γ such that DISPLAYFORM7 By direct substitution of the above result and the definiton of a C m -regular manifold into Theorem 6.3 we get: Corollary 6.4.1. Assume that X is a (subset of) C M regular k−dimensional manifold, where DISPLAYFORM8 k . Assume also that classifier g(x) achieves a classification margin γ and take l(g(x), y) to be the 0 − 1 loss. Then for any δ > 0, with probability at least 1 − δ, DISPLAYFORM9 Note that in the above we have used the fact that l(g(x), y) ≤ 1 and therefore M = 1. The above holds for a wide range of algorithms that includes as an example SVMs. We are now ready to specify the above bound for the case of DNNs, adapted from BID19 , Theorem 6.5. Assume that a DNN classifier g(x), as defined in equation 8 , and letx be the training sample with the smallest score o(s) > 0. Then the classification margin is bounded as DISPLAYFORM10 We now prove our main result. We will denote byx = arg min si∈Sm min j =g(xi) v T g(xi)j f (x i ) the training sample with the smallest score. For this training sample we will denote j = arg min j =g(x) v T g(x)j f (x) the second best guess of the classifier g(·). Throughout the proof, we will use the notation DISPLAYFORM11 First we assume the score o 1 (x, g 1 (x)) of the pointx for the original classifier g 1 (x). Then , for the second classifier g 2 (x), we take a point x that lies on the decision boundary between g 2 (x) and j such that o 2 (x , g 2 (x)) = 0. We assume for simplicity that, after pruning, the classification decisions do not change such that g 1 (x) = g 2 (x). We then make the following calculations DISPLAYFORM12 where we used Theorem 3.1 in line 5, since x is not a training sample. From the above we can therefore write o 1 (x, g 1 (x)) − √ C 2 i>i ||W i || 2 DISPLAYFORM13 By following the derivation of the margin from the original paper BID19 and taking into account the definition of the margin we know that DISPLAYFORM14 Therefore we can finally write DISPLAYFORM15 The theorem follows from direct application of Corollary 3.1.1. Note that if γ − √ C2 i>i ||W i||2 i ||W i||2 < 0 the derived bound becomes vacuous, as by definition 0 ≤ γ 2 (x).C. PROOF OF THEOREM 3.3. We start as in theorem 3.2 by assuming the score o 1 (x, g 1 (x)) of the pointx for the original classifier g 1 (x). Then, for the second classifier g 2 (x), we take a point x that lies on the decision boundary between g 2 (x) and j such that o 2 (x , g 2 (x )) = 0. We assume as before that the classification decisions do not change such that g 1 (x) = g 2 ( x). We write DISPLAYFORM16 We can then write DISPLAYFORM17 Then as before DISPLAYFORM18 The theorem follows from direct application of Corollary 3.1.1.",1914,0.181,991,1.9313824419778003,"DNN pruning algorithms parameters in connected layers little classification accuracy existing pruning schemes during training or require costly retraining after pruning accuracy paper propose cheap pruning algorithm based on convex (DC) optimisation theoretical analysis for growth Generalisation Error) of new pruned network method used with convex regulariser allows controlled degradation in classification accuracy faster than competing approaches Experiments on sparsity levels above 90% method achieves 10% higher classification accuracy Hard Thresholding deep neural networks achieved results in machine learning tasks Training networks computationally intensive requires expensive hardware require memory AlexNet VGG-16 models require 13 hours 7 days to train 200MB 600MB to store large memory requirements limit use in embedded systems portable devices approaches proposed to reduce DNN size during training little no degradation classification performance include bayesian sparsity-inducing priors binarization methods hashing trick tensorisation efficient matrix factorisations trained DNN models used by researchers developers dedicated hardware as general feature extractors for transfer learning important to introduce cheap compression methodimplemented postprocessing step little no retraining first work BID11 BID8 BID9 require lengthy retraining BID0 authors propose convexified layerwise pruning algorithm Net-Trim authors BID6 propose LOBS layerwise pruning by loss function approximation.Pruning neural network layer introduces pertubation latent signal representations pertubated signal passes non-linear projections pertubation arbitrary BID0 BID6 theoretical analysis Lipschitz properties DNNs stability latent representations after pruning methods recent work BID19 BID1 BID15 efficient pruning algorithm for connected layers DNNs convex functions optimisation algorithm faster approaches controlled degradation in Generalization Error theoretical analysis degradation GE pruning validates network layers closer to input less robust to pruning output theoretical analysis holds bounded pertubation hidden DNN layers Experiments feedforward architectures validate results See BID3 derivation not trivial due nonsmoothness rectifier non-linearity 1+exp(βx) ≤ 1. smooth approximation rectifier non-linarity Lipschitz smooth Lipschitz constant k = 1. drop W i from layer notation claritytriangle inequality used Lemma 6.1 6.2 line 5.B PROOF THEOREM 3.2 proceed introduce prior results robust classifiers specific generalization error results classifiers datapoints C m -regular manifolds results DNN clasifiers prove novel generalization error bound link prior formalize robustness generic classifiers g(x ). assume loss function l(g(x) , y) positive bounded ∀s i ∈ S m ∀s ∈ S(·) emp (·) denote expected error training error theorem Xu & Mannor (2012) Theorem 6.3. S m m. samples g(x) (K, (S m ))-robust δ > 0 probability 1 − δ generic bound specified C m -regular manifolds recall definition sample margin γ(s i ) theorem 6.4. γ substitution result C m -regular manifold Theorem 6.3 6.4.1 Assume X (subset C M regular k−dimensional manifold classifier g(x) achieves classification margin γ l(g(x), y) 0 − 1 lossδ > 0 probability 1 − δ DISPLAYFORM9 l(g(x), y) ≤ 1 M = 1. holds algorithms SVMs specify bound DNNs BID19 Theorem 6.5 Assume DNN classifier g(x), equation 8 training sample smallest score o(s) > 0 classification margin bounded prove main result denote byx = arg min j =g(xi) v T g)j training sample smallest score j = arg min j =g(x) v g(x)j second best guess classifier g(·). notation assume score o 1 (x, g 1 (x)) pointx original classifier g 1 (x). second classifier g 2 (x), point x decision boundary between g 2 (x) j o 2 (x , g 2 (x)) = 0 pruning classification decisions change g 1 (x) = g 2 (x). calculations Theorem 3.1 line 5 x not training sample write o 1 (x, g 1 (x)) − √ C 2 i>i 2 DISPLAYFORM13 derivation margin original paper BID19 definition margin theorem follows Corollary 3.1.1.γ − √ C2 < 0 derived bound becomes vacuous 0 ≤ γ 2 PROOF THEOREM 3.3 3.2 score o 1 (x g 1 (x original classifier g 1 second classifier g 2 point x decision boundary between g 2 (x j o 2 g = 0 classification decisions change g 1 (x) = g 2 ( x). write DISPLAYFORM16 DISPLAYFORM17 DISPLAYFORM18 theorem follows Corollary 3.1.1.",0.01,0.09557293579175347 "Action segmentation as a milestone towards building automatic systems to understand untrimmed videos has received considerable attention in the recent years. It is typically being modeled as a sequence labeling problem but contains intrinsic and sufficient differences than text parsing or speech processing. In this paper, we introduce a novel hybrid temporal convolutional and recurrent network (TricorNet), which has an encoder-decoder architecture: the encoder consists of a hierarchy of temporal convolutional kernels that capture the local motion changes of different actions; the decoder is a hierarchy of recurrent neural networks that are able to learn and memorize long-term action dependencies after the encoding stage. Our model is simple but extremely effective in terms of video sequence labeling. The experimental results on three public action segmentation datasets have shown that the proposed model achieves superior performance over the state of the art. Action segmentation is a challenging problem in high-level video understanding. In its simplest form, action segmentation aims to segment a temporally untrimmed video by time and label each segmented part with one of k pre-defined action labels. For example, given a video of Making Hotdog (see FIG0 ), we label the first 10 seconds as take bread, and the next 20 seconds as take sausage, and the remaining video as pour ketchup following the procedure dependencies of making a hotdog. The results of action segmentation can be further used as input to various applications, such as video-to-text BID2 and action localization BID14 .Most current approaches for action segmentation BID26 BID19 use features extracted by convolutional neural networks, e.g., two-stream CNNs BID18 or local 3D ConvNets BID23 , at every frame after a downsampling as the input, and apply a one-dimensional sequence prediction model, such as recurrent neural networks, to label actions on frames. Despite the simplicity in handling video data, action segmentation is treated similar to text parsing BID1 , which results the local motion changes in various actions being under-explored. For example , the action pour ketchup may consist of a series of sub-actions, e.g., pick up the ketchup, squeeze and pour, and put down the ketchup. Furthermore , the time duration of performing the same action pour ketchup may vary according to different people and contexts.Indeed, the recent work by BID12 starts to explore the local motion changes in action segmentation. They propose an encoder-decoder framework, similar to the deconvolution networks in image semantic segmentation BID15 , for video sequence labeling. By using a hierarchy of 1D temporal convolutional and deconvolutional kernels in the encoder and decoder networks, respectively, their model is effective in terms of capturing the local motions and achieves state-of-theart performance in various action segmentation datasets. However, one obvious drawback is that it fails to capture the long-term dependencies of different actions in a video due to its fixed-size, local receptive fields. For example, pour ketchup usually happens after both take bread and take sausage for a typically video of Making Hotdog. In addition, a dilated temporal convolutional network, similar to the WavNet for speech processing BID24 , is also tested in BID12 , but has worse performance, which further suggests the existence of differences between video and speech data, despite they are both being represented as sequential features. To overcome the above limitations , we propose a novel hybrid TempoRal COnvolutional and Recurrent Network (TricorNet), that attends to both local motion changes and long-term action dependencies for modeling video action segmentation. TricorNet uses frame-level features as the input to an encoder-decoder architecture. The encoder is a temporal convolutional network that consists of a hierarchy of one-dimensional convolutional kernels, observing that the convolutional kernels are good at encoding the local motion changes; the decoder is a hierarchy of recurrent neural networks, in our case Bi-directional Long Short-Term Memory networks (Bi-LSTMs) BID5 , that are able to learn and memorize long-term action dependencies after the encoding process. Our network is simple but extremely effective in terms of dealing with different time durations of actions and modeling the dependencies among different actions.We conduct extensive experiments on three public action segmentation datasets, where we compare our proposed models with a set of recent action segmentation networks using three different evaluation metrics. The quantitative experimental results show that our proposed TricorNet achieves superior or competitive performance to state of the art on all three datasets. A further qualitative exploration on action dependencies shows that our model is good at capturing long-term action dependencies and produce smoother labeling.For the rest of the paper, we first survey related work in the domain of action segmentation and action detection in Sec. 2. We introduce our hybrid temporal convolutional and recurrent network with some implementation variants in Sec. 3. We present both quantitative and qualitative experimental results in Sec. 4, and conclude the paper in Sec. 5. In this paper, we propose TricorNet, a novel hybrid temporal convolutional and recurrent network for video action segmentation problems. Taking frame-level features as the input to an encoder-decoder architecture, TricorNet uses temporal convolutional kernels to model local motion changes and uses bi-directional LSTM units to learn long-term action dependencies. We provide three model variants to comprehensively evaluate our model design. Despite the simplicity in methods, experimental results on three public action segmentation datasets with different metrics show that our proposed model achieves superior performance over the state of the art. A further qualitative exploration on action dependencies shows that our model is good at capturing long-term action dependencies, which help to produce segmentation in a smoother and preciser manner.Limitations. In experiments we find that all the best results of TricorNet are achieved with number of layers K = 2. It will either over-fit or stuck in local optimum when adding more layers. Considering all three datasets are relatively small with limited training data (despite they are standard in evaluating action segmentation), using more data is likely going to further improve the performance.Future Work. We consider two directions for the future work. Firstly, the proposed TricorNet is good to be evaluated on other action segmentation datasets to further explore its strengths and limitations. Secondly, TricorNet can be extended to solve other video understanding problems, taking advantage of its flexible structural design and superior capability of capturing video information.",1267,0.126,618,2.0501618122977345,"Action segmentation milestone automatic systems understand untrimmed videos received attention typically modeled as sequence labeling problem contains differences than text parsing speech processing paper introduce hybrid temporal convolutional recurrent network (TricorNet), encoder-decoder architecture encoder temporal convolutional kernels capture local motion changes actions decoder recurrent neural networks learn memorize long-term action dependencies encoding model simple effective video sequence labeling experimental results three datasets proposed model achieves superior performance art Action segmentation challenging problem in high-level video understanding segment temporally untrimmed video by time label each part with pre-defined action labels video Making Hotdog label first 10 seconds as take bread next 20 seconds take sausage remaining pour ketchup results action segmentation used input to applications video-to-text BID2 action localization BID14 current approaches for action segmentation BID26 BID19 use features convolutional neural networks every frame downsampling apply one-dimensional sequence prediction model to label actions simplicity action segmentation similar to text parsing local motion changes in actions under-exploredaction pour ketchup sub-actions pick squeeze pour put time duration people contexts recent work BID12 local motion changes in action segmentation encoder-decoder framework similar to deconvolution networks BID15 for video sequence labeling hierarchy of 1D temporal convolutional deconvolutional kernels model effective local motions achieves state-of-theart performance in action segmentation datasets drawback fails to capture long dependencies actions due to fixed-size local receptive fields pour ketchup happens after take bread sausage Making Hotdog dilated temporal convolutional network similar to WavNet speech BID24 tested in BID12 worse performance suggests differences between video speech data propose hybrid TempoRal COnvolutional and Recurrent Network (TricorNet), attends to local motion changes long-term action dependencies for modeling video action segmentation TricorNet uses frame-level features input to encoder-decoder architectureencoder is temporal convolutional network hierarchy of one-dimensional convolutional kernels encoding local motion changes decoder hierarchy recurrent neural networks Bi-directional Long Short-Term Memory networks (Bi-LSTMs) BID5 learn memorize long-term action dependencies after encoding Our network simple effective dealing with different time durations modeling dependencies experiments on three public action segmentation datasets proposed models with recent action networks three evaluation metrics proposed TricorNet superior performance to state art on all three datasets exploration model capturing long-term action dependencies smoother labeling survey related work action segmentation detection introduce hybrid temporal convolutional recurrent network implementation variants present qualitative results 4 conclude in Sec. 5. propose TricorNet novel hybrid temporal convolutional recurrent network for video action segmentation problems-decoder TricorNet uses temporal convolutional kernels model local motion changes bi-directional LSTM units to learn long-term action dependencies provide three model variants experimental results on three datasets show proposed model superior performance over state art model capturing long-term action dependencies segmentation smoother preciser.Limitations.experiments best results TricorNet achieved with layers K = 2. over-fit or local optimum when adding more layers three datasets small limited training data standard more data performance.Future Work two directions future work proposed TricorNet good other action segmentation datasets explore strengths limitations TricorNet extended solve video understanding problems flexible structural design superior capability capturing video information",0.01,0.40093461670422165 "Convolutional Neural Networks (CNNs) become deeper and deeper in recent years, making the study of model acceleration imperative. It is a common practice to employ a shallow network, called student, to learn from a deep one, which is termed as teacher. Prior work made many attempts to transfer different types of knowledge from teacher to student, however, there are two problems remaining unsolved. Firstly, the knowledge used by existing methods is highly dependent on task and dataset, limiting their applications. Secondly, there lacks an effective training scheme for the transfer process, leading to degradation of performance. In this work, we argue that feature is the most important knowledge from teacher. It is sufficient for student to just learn good features regardless of the target task. From this discovery, we further present an efficient learning strategy to mimic features stage by stage. Extensive experiments demonstrate the importance of features and show that the proposed approach significantly narrows down the gap between student and teacher, outperforming the state-of-the-art methods. Over the past few years, Convolutional Neural Networks (CNNs) have advanced various tasks in computer vision field, such as image classification BID8 , object detection BID17 , semantic segmentation BID3 , etc. However, along with the architecture growing deeper BID12 BID20 BID5 , the great success of CNN is at the cost of large computational power, which can not be afforded by most devices in practice. Some lightweight models are presented by recent work BID7 to reduce the computing cost especially for mobile devices, but the performance drops severely compared with the state-of-the-art methods. Accordingly, it is crucial to balance the trade-off between efficiency and capability of a CNN model.To tackle this problem, knowledge distillation is introduced in BID6 for model acceleration. The core idea is to train shallow networks (student) to mimic deep ones (teacher) following two folds. First, teacher employs a very deep model to achieve satisfying performance by excavating information (knowledge) from labeled data. Second, student learns the knowledge from teacher with a shallow model to speed up without losing much accuracy. Accordingly, the main challenges, corresponding to the above two steps respectively, lie in (1) what kind of knowledge should be transferred to student, and (2) how to transfer the knowledge from teacher to student as much as possible.For the first issue, previous work usually make student to learn from both teacher and original labeled data. There are mainly two problems in doing so. On one hand, it is very sensitive to tasks and datasets. The hyper-parameters, e.g. the loss weights to balance these two objective functions, require careful adjustment, or otherwise, it may cause severe performance degradation. On the other hand, the purposes to learn from teacher and to learn from ground-truth are not always consistent with each other. For example, teacher model may eliminate some label errors during the training process. In this case, trying to minimize the loss to mimic teacher as well as the loss from target task may cause confusions to student. Furthermore, prior work has also characterized various types of knowledge from teacher model for student to learn, such as attention map BID23 , information flow BID22 , etc. However, all types of knowledge are manually defined, which may not fully conform with the information contained in the teacher network. In other words, teacher is trained independently from these handcraft definitions, but is required to guide the student with such knowledge, which may cause some ambiguities. For the second issue, previous approaches do not solve the problem caused by the gaps between the learning abilities of student and teacher. Intuitively, student model has much less parameters compared to teacher, resulting in lower representation capability. Training it from scratch may always lead to poor performance.In this paper, we address these weaknesses by proposing a task independent knowledge transfer approach, where student is trained to mimic features from teacher stage by stage. Here, for simplicity, we do not distinguish between feature and feature map. It has two appealing properties.First, we isolate the knowledge contained in teacher model from the information provided by ground-truth. This goal is achieved with two phases. In the first phase, student learns knowledge by mimicking the output features of teacher, while in the second phase, student is trained with task dependent objection function based on the features from first phase. In this way, student can focus on acquiring information from only one source in each phase, making the transfer process more accurate. Separating these two phases apart also makes our method more generic to various tasks. Besides, we directly treat features as knowledge in this work. Since teacher model just uses features for inference in practice, they are expected to contain the compete information extracted by teacher from training data.Second, instead of training all parameters of student together, we divide the transfer process into different stages and only train a sub-network at one time. Student network has far more limited representation ability than teacher, resulting in the huge difficulty to mimic the final features directly. To alleviate such obstacle, we let the student to learn from teacher gradually. In other words, both teacher network and student network are separated into sequential parts. Then, in each stage, one part of student will be trained to mimic the output of the corresponding part of teacher with all previous parts fixed. In doing so, the gap between learning powers between student and teacher is narrowed down. As long as each stage is well trained, they will finally collaborate to achieve appealing results.To summarize, the contributions of this work are as follows:• We demonstrate the effectiveness of mimicking features directly in task independent knowledge transfer.• We present a stage-by-stage training strategy to learn features accurately and efficiently.• We show experimentally that our approach surpasses the state-of-the-art methods on various tasks with higher performance and stronger stability. This work presents a stage-by-stage knowledge transfer approach by training student to mimic the output features of teacher network gradually. Compared to prior work, our method pays more attention to the information contained in the model, regardless of what task the model is applied for, making it a generic solution for model acceleration. The progressive training strategy helps reduce the learning difficulties of student in each stage, and all stages cooperate together for a better result.Extensive experimental results suggest that our scheme can significantly improve the performance of student model on various tasks with strong stability.",1263,0.097,576,2.1927083333333335,Convolutional Neural Networks (CNNs) deeper study model acceleration imperative common practice employ shallow network student learn from deep teacher Prior work transfer knowledge from teacher to student two problems unsolved knowledge dependent on task dataset limiting applications lacks effective training scheme for transfer degradation performance work argue feature most important knowledge from teacher student to learn good features regardless target task efficient learning strategy to mimic features stage by stage experiments demonstrate importance of features proposed approach narrows gap between student and teacher outperforming methods Convolutional Neural Networks advanced tasks in computer vision image classification object detection semantic segmentation growing deeper success of CNN at cost of large computational power not afforded by most devices lightweight models reduce computing cost mobile performance drops methods crucial to balance trade-off efficiency capability CNN model knowledge distillation introduced in BID6 for model acceleration idea train shallow networks (student to mimic deep ones (teacher) teacher employs deep model performance excavating information from labeled data student learns knowledge from teacher with shallow model without losing accuracymain challenges lie in knowledge to student how transfer knowledge from teacher to student first issue previous work student learn from teacher and original labeled data two problems sensitive to tasks datasets hyper-parameters loss weights require adjustment cause performance degradation purposes to learn from teacher and ground-truth not always consistent teacher model may eliminate label errors training minimize loss to teacher target task may cause confusions prior work characterized knowledge from teacher model for student attention map BID23 information flow BID22 all knowledge manually defined may not conform with information teacher network teacher trained independently from definitions to guide student with knowledge cause ambiguities second issue previous approaches solve problem gaps between learning abilities student and teacher student model has less parameters teacher lower representation capability Training from scratch to poor performance paper address task independent knowledge transfer approach student to mimic features from teacher stage by stage distinguish between feature and map properties isolate knowledge teacher model from information ground-truth goal achieved with two phases first phase student learns knowledge by mimicking output features teacher second phase trained with task dependent objection function based on features from first phasestudent focus information from one source each phase transfer process accurate Separating phases makes method generic to tasks treat features as knowledge teacher model uses features for inference contain information extracted teacher from training data instead of training all parameters student divide transfer process into stages train sub-network one Student network limited representation ability teacher difficulty to mimic final features student learn from teacher gradually teacher network student network separated into sequential parts each stage one student mimic output teacher gap between learning powers student teacher narrowed each stage well trained collaborate achieve results contributions demonstrate effectiveness of mimicking features in task independent knowledge transfer present stage-by-stage training strategy to learn features efficiently approach surpasses state-of-art methods on tasks with higher performance stronger stability presents stage-by-stage knowledge transfer approach training student to mimic output features teacher network gradually method pays more attention to information model task generic solution for model acceleration progressive training strategy learning difficulties all stages cooperate for better result experimental results scheme performance student model on tasks with strong stability,0.01,0.7673976241642793 "We augment adversarial training (AT) with worst case adversarial training (WCAT) which improves adversarial robustness by 11% over the current state- of-the-art result in the `2-norm on CIFAR-10. We interpret adversarial training as Total Variation Regularization, which is a fundamental tool in mathematical im- age processing, and WCAT as Lipschitz regularization, which appears in Image Inpainting. We obtain verifiable worst and average case robustness guarantees, based on the expected and maximum values of the norm of the gradient of the loss. We augment adversarial training (AT) with worst case adversarial training (WCAT) which improves adversarial robustness by 11% over the current state-of-the-art result BID27 in the 2 norm. The method also achieves results comparable to the state-of-the-art results of BID22 in the ∞ norm. Moreover, our adversarial training step uses only one gradient evaluation compared to seven steps in the BID22 work. The worst case adversarial training method is described as follows. During adversarial training, the gradient of the loss is computed for each perturbed image. WCAT records the largest of the gradients norms, and adds a penalty to the loss proportional to this term. In many cases we observe that models trained with AT and WCAT have improved test/validation error over the unregularized model.In §2 we show that the norm of the gradient of the loss of the model is a measure of the robustness of a model to adversarial examples. We obtain verifiable worst and average case robustness guarantees, based on the expected and maximum values of the norm of the gradient of the loss. We then compute these quantities empirically on trained models, and demonstrate that improving these quantities leads to proportional improvements in adversarial robustness.In §3 we interpret adversarial training as Total Variation (TV) Regularization, which is a fundamental tool in mathematical image processing. TV regularization was introduced for image denoising BID29 . It is a measure of the variation of a function, allowing for discontinuities. We also show that WCAT corresponds to Lipschitz regularization, which appears in Image Inpainting BID2 and function approximation BID7 BID25 . Lipschitz regularization was used in a recent proof of generalization of deep neural networks BID26 . Write (x) = • f (x) for the loss of the model. We show that training with AT and WCAT is equivalent to minimizing DISPLAYFORM0 where is the size of the adversarial training perturbation, and λ is the WCAT multiplier. The dual norm · * corresponds to · 1 for attacks measured in ∞ and to · 2 for attacks measured in 2 , 1 see §3.1.",564,0.064,271,2.081180811808118,augment adversarial training with worst (WCAT improves robustness 11% current result `2-norm CIFAR-10 interpret training as Total Variation Regularization mathematical processing WCAT Lipschitz regularization Image Inpainting obtain verifiable worst average case robustness guarantees expected maximum values norm gradient loss augment improves 11% over BID27 2 norm method achieves results comparable to BID22 ∞ norm training uses one gradient evaluation seven steps BID22 worst case adversarial training method gradient loss computed for each perturbed image WCAT records largest gradients adds penalty loss proportional term models trained with AT WCAT improved test/validation error over unregularized model norm gradient loss measure robustness adversarial examples obtain verifiable worst average case robustness guarantees expected maximum values norm gradient loss compute quantities on trained models improving quantities leads to proportional improvements adversarial robustness interpret adversarial training as Total Variation (TV) Regularization fundamental tool mathematical image processing regularization introduced for image denoising BID29 measure of variation function discontinuitiesWCAT Lipschitz regularization Image Inpainting BID2 function approximation Lipschitz regularization used generalization deep neural networks BID26 Write (x) = f (x) loss model training AT WCAT minimizing DISPLAYFORM0 size adversarial training perturbation λ WCAT multiplier dual norm * corresponds 1 attacks ∞ 2 2 §3.1.,0.0,0.48067922054578655 "The task of Reading Comprehension with Multiple Choice Questions, requires a human (or machine) to read a given \{\textit{passage, question}\} pair and select one of the $n$ given options. The current state of the art model for this task first computes a query-aware representation for the passage and then \textit{selects} the option which has the maximum similarity with this representation. However, when humans perform this task they do not just focus on option selection but use a combination of \textit{elimination} and \textit{selection}. Specifically, a human would first try to eliminate the most irrelevant option and then read the document again in the light of this new information (and perhaps ignore portions corresponding to the eliminated option). This process could be repeated multiple times till the reader is finally ready to select the correct option. We propose \textit{ElimiNet}, a neural network based model which tries to mimic this process. Specifically, it has gates which decide whether an option can be eliminated given the \{\textit{document, question}\} pair and if so it tries to make the document representation orthogonal to this eliminatedd option (akin to ignoring portions of the document corresponding to the eliminated option). The model makes multiple rounds of partial elimination to refine the document representation and finally uses a selection module to pick the best option. We evaluate our model on the recently released large scale RACE dataset and show that it outperforms the current state of the art model on 7 out of the 13 question types in this dataset. Further we show that taking an ensemble of our \textit{elimination-selection} based method with a \textit{selection} based method gives us an improvement of 7\% (relative) over the best reported performance on this dataset. Reading comprehension is the task of answering questions from a given passage. An AI agent which can display such capabilities would be useful in a wide variety of commercial applications such as answering questions from financial reports of a company, troubleshooting using product manuals, answering general knowledge questions from Wikipedia documents, etc. Given its widespread applicability, several variants of this task have been studied in the literature. For example, given a passage and a question, the answer could either (i) match some span in the passage or (ii) be synthesized from the passage or (iii) be one of the n given candidate answers. The last variant is typically used in various high school, middle school and competitive examinations. We refer to this as Reading Comprehension with Multiple Choice Questions (RC-MCQ). There is an increasing interest in building AI agents with deep language understanding capabilities which can perform at par with humans on such competitive tests. For example, recently BID10 have released a large scale dataset for RC-MCQ collected from Chinese high school and middle school English examinations comprising of 28000 passages and 100000 questions. The large size of this dataset makes it possible to train and evaluate complex neural network based models and measure the scientific progress on RC-MCQ.While answering such Multiple Choice Questions (MCQs), humans typically use a combination of option elimination and option selection. More specifically, it makes sense to first try to eliminate options which are completely irrelevant for the given question. While doing so, we may also be able to discard certain portions of the document which are not relevant to the question (because they revolve around the option which has been eliminated). This process can then be repeated multiple times, each time eliminating an option and refining the document (by discarding irrelevant portions). Finally, when it is no longer possible to eliminate any option, we can pick the best option from the remaining options. In contrast, current state of the art models for RC-MCQ focus explicitly on option selection. Specifically, given a question and a passage, they first compute a question aware representation of the passage (say d q ). They then compute a representation for each of the n options and select an option whose representation is closest to d q . There is no iterative process where options get eliminated and the representation of the document gets refined in the light of this elimination.We propose a model which tries to mimic the human process of answering MCQs. Similar to the existing state of the art method BID3 , we first compute a query-aware representation of the document (which essentially tries to retain only those portions of the document which are relevant to the question). We then use an elimination gate which takes a soft decision as to whether an option needs to be eliminated or not. This gate depends on the question, document and option. Next, akin to the human process described above, we would like to discard portions of the document representation which are aligned with this eliminated option. We do this by subtracting the component of the document representation along the option representation (same as Gram-Schmidt orthogonalization). The amount of orthogonalization depends on the soft decision given by the elimination gate. We repeat this process multiple times, during each pass doing a soft elimination of the options and refining the document representation. At the end of a few passes, we expect the document representation to be orthogonal (hence dissimilar) to the irrelevant options. Finally, we use a selection module to select the option which is most similar to the refined document representation. We refer to this model as ElimiNet.We evaluate ElimiNet on the RACE dataset and compare it with Gated Attention Reader (GAR) BID3 which is the current state of the art method on this dataset. We show that of the 13 question types in this dataset our model outperforms GAR on 7 question types. We also visualize the soft elimination probabilities learnt by ElimiNet and observe that it indeed learns to iteratively refine the document representation and push the probability mass towards the correct option. Finally, we show that an ensemble model combining ElimiNet with GAR gives an accuracy of 47.2% which is 7% (relative) better than the best reported performance on this dataset. In this section, we discuss the results of our experiments as described above. We focus on the task of Reading Comprehension with Multiple Choice Questions and propose a model which mimics how humans approach this task. Specifically, the model uses a combination of elimination and selection to arrive at the correct option. This is achieved by introducing an elimination module which takes a soft decision as to whether an option should be eliminated or not. It then modifies the document representation to either align it with uneliminated options or orthogonalize it to eliminated options. The amount of orthogonalization or alignment is determined by two gating functions. This process is repeated multiple times to iteratively refine the document representation. We evaluate our model on the recently released RACE dataset and show that it outperforms current state of the art models on 7 out of 13 question types. Finally, using an ensemble of our eliminationselection approach with a state of the art selection approach, we get an improvement of 7% over the best reported performance on RACE dataset. As future work, instead of soft elimination we would like to use reinforcement learning techniques to learn a policy for hard elimination.",1445,0.127,692,2.088150289017341,"task Reading Comprehension with Multiple Choice Questions requires human (or machine to read{passage, question pair select $n options current model computes query-aware representation{selects option maximum similarity humans perform task focus on option selection use combination of {elimination} and{selection} human eliminate irrelevant option read document again ignore portions eliminated process repeated multiple times till reader ready to select correct option We propose {ElimiNet}, neural network based model this process has gates decide option can be eliminated tries make document representation orthogonal to eliminatedd option ignoring portions model makes multiple rounds of partial elimination to refine document representation uses selection module to pick best option our model on RACE dataset outperforms current model on 7 out of 13 question types ensemble of {elimination-selection} based method with {selection} based method gives improvement of 7\% (relative) over best reported performance dataset Reading comprehension is answering questions from passage AI agent useful in commercial applications answering questions financial reports troubleshooting product manuals general knowledge questions from Wikipedia documentswidespread applicability variants of task studied in literature given passage question answer could match span passage or be synthesized from passage or be one of n candidate answers last variant used in high school middle school competitive examinations as Reading Comprehension with Multiple Choice Questions (RC-MCQ). increasing interest in building AI agents with deep language understanding par with humans on competitive tests BID10 released large scale dataset for RC-MCQ from Chinese high school middle school English examinations 28000 passages 100000 questions large size dataset train evaluate complex neural network models measure scientific progress on RC-MCQ answering Questions humans use option elimination option selection eliminate options irrelevant for question discard portions document not relevant process repeated multiple times eliminating option refining document discarding irrelevant no longer possible eliminate pick best option from remaining options current models for RC-MCQ focus on option selection question passage compute question aware representation passage for each n options select option closest to d q no iterative process where options eliminated representation refined propose model mimic human process of answering MCQsSimilar to method BID3 , compute query-aware representation document retain portions relevant to question). use elimination gate soft decision option gate depends on question, document option to discard portions document aligned with eliminated option by subtracting along option representation Gram-Schmidt orthogonalization). orthogonalization depends on decision elimination gate repeat process multiple times refining document representation end of passes expect document representation to be orthogonal to irrelevant options use selection module to select option similar to refined document representation refer to model as ElimiNet evaluate ElimiNet on RACE dataset compare with Gated Attention Reader (GAR) BID3 current method 13 question types model outperforms GAR on 7 question types visualize soft elimination probabilities by ElimiNet learns to iteratively refine document representation push probability mass towards correct option ensemble model combining ElimiNet with GAR gives accuracy of 47.2% 7% better than best reported performance discuss results of experiments focus on task Reading Comprehension with Multiple Choice Questions propose model mimics humans task model uses elimination and selection to arrive at correct optionachieved introducing elimination module decision option modifies document representation to align with uneliminated or orthogonalize to eliminated orthogonalization alignment determined by two gating functions process repeated multiple times refine document representation model on RACE dataset outperforms models on 7 out of 13 question types eliminationselection approach state art selection approach improvement 7% over best performance on RACE dataset future work use reinforcement learning techniques policy for hard elimination",0.01,0.49859656822962345 "Humans are capable of attributing latent mental contents such as beliefs, or intentions to others. The social skill is critical in everyday life to reason about the potential consequences of their behaviors so as to plan ahead. It is known that humans use this reasoning ability recursively, i.e. considering what others believe about their own beliefs. In this paper, we start from level-$1$ recursion and introduce a probabilistic recursive reasoning (PR2) framework for multi-agent reinforcement learning. Our hypothesis is that it is beneficial for each agent to account for how the opponents would react to its future behaviors. Under the PR2 framework, we adopt variational Bayes methods to approximate the opponents' conditional policy, to which each agent finds the best response and then improve their own policy. We develop decentralized-training-decentralized-execution algorithms, PR2-Q and PR2-Actor-Critic, that are proved to converge in the self-play scenario when there is one Nash equilibrium. Our methods are tested on both the matrix game and the differential game, which have a non-trivial equilibrium where common gradient-based methods fail to converge. Our experiments show that it is critical to reason about how the opponents believe about what the agent believes. We expect our work to contribute a new idea of modeling the opponents to the multi-agent reinforcement learning community.",269,0.042,125,2.152,Humans mental contents beliefs intentions to others social skill critical reason potential consequences plan ahead humans use reasoning recursively considering others paper start from level-$1$ recursion introduce probabilistic recursive reasoning (PR2) framework for multi-agent reinforcement learning hypothesis each agent account opponents future behaviors adopt variational Bayes methods approximate opponents' conditional policy each agent finds best response improve policy develop decentralized-training-execution algorithms PR2-Q PR2-Actor-Critic converge in self-play scenario one Nash equilibrium methods tested on matrix game differential game non-trivial equilibrium experiments show critical to reason about opponents agent expect work contribute new idea modeling opponents to multi-agent reinforcement learning community,0.0,0.6627433810888255 "Due to the substantial computational cost, training state-of-the-art deep neural networks for large-scale datasets often requires distributed training using multiple computation workers. However, by nature, workers need to frequently communicate gradients, causing severe bottlenecks, especially on lower bandwidth connections. A few methods have been proposed to compress gradient for efficient communication, but they either suffer a low compression ratio or significantly harm the resulting model accuracy, particularly when applied to convolutional neural networks. To address these issues, we propose a method to reduce the communication overhead of distributed deep learning. Our key observation is that gradient updates can be delayed until an unambiguous (high amplitude, low variance) gradient has been calculated. We also present an efficient algorithm to compute the variance and prove that it can be obtained with negligible additional cost. We experimentally show that our method can achieve very high compression ratio while maintaining the result model accuracy. We also analyze the efficiency using computation and communication cost models and provide the evidence that this method enables distributed deep learning for many scenarios with commodity environments. Deep neural networks are attracting attention because of their outstanding prediction power in many application fields such as image recognition, natural language processing, and speech recognition. In addition, software frameworks are publicly available, making it easier to apply deep learning. However, their crucial drawback is the substantial computational cost on training. For example, it takes over a week to train ResNet-50 on the ImageNet dataset if using a single GPU. Such long training time limits the number of trials possible when creating models. Therefore, we must conduct distributed training using multiple computation workers (e.g., multiple GPUs in different nodes). However, by nature, workers need to frequently communicate gradients, which yields a severe bottleneck for scalability, especially when using lower bandwidth connections. For example, when using 1000BASE-T Ethernet, communication takes at least ten times longer than forward and backward computation for ResNet-50, making multiple nodes impractical. High performance interconnections such as InfiniBand and Omni-Path are an order of magnitude more expensive than commodity interconnections, which limits research and development of deep learning using large-scale datasets to a small number of researchers.Although several methods have been proposed to compress gradient for efficient communication, they either suffer a low compression ratio or significantly harm the resulting model accuracy, particularly when applied to convolutional neural networks. There are mainly two lines of research: quantization and sparsification. Quantization-based methods include 1-bit SGD BID9 and TernGrad (Wen et al., 2017) . Though they achieve small loss of accuracy by using at least one bit for each parameter, the compression ratio is limited. Sparsification-based methods include BID11 and QSGD (Alistarh et al., 2017) . While they can achieve high compression ratio, as we will see in our experiments, they harm the resulting model accuracy or suffer a low compression ratio, particularly when applied to convolutional neural networks.To address these issues, we propose a new gradient compression algorithm to reduce the communication overhead of distributed deep learning. The proposed method belongs to the sparsification approaches. Our key observation is that the variance of the gradient for each parameter point over iterations is a useful signal for compression. As almost all previous approaches of both sparsification and quantization only look at the magnitude of gradient, we believe that we are opening a new door for this field. In addition, we also show that our method can be combined with previous compression methods to further boost performance. We also present an efficient algorithm to compute the variance and prove that it can be obtained with negligible additional cost.We experimentally demonstrate that our method can achieve a high compression ratio while maintaining result model accuracy. We also analyze the efficiency using computation and communication cost models and provide evidence that our method enables distributed deep learning for many scenarios with commodity environments.Organization. The remainder of this paper is organized as follows: Section 2 provides the definitions and notations used in this paper. Section 3 reviews related work in this field. Section 4 presents the proposed method. Section 5 analyzes performance. Section 6 shows our experimental results, and we conclude in Section 7. We proposed a novel method for gradient compression. Our method can reduce communication cost significantly with no or only slight accuracy degradation. Contributions of our work can be summarized in the following three points. First, we proposed a novel measurement of ambiguity (high variance, low amplitude) to determine when a gradient update is required. Second, we showed the application of this measurement as a threshold for updates significantly reduces update requirements, while providing comparable accuracy. Third, we demonstrated this method can be combined with other efficient gradient compression approaches to further reduce communication cost.",942,0.103,434,2.1705069124423964,substantial computational cost training deep neural networks for large-scale datasets requires distributed training multiple workers workers gradients bottlenecks especially lower bandwidth connections methods proposed to compress gradient for communication low compression ratio or harm model accuracy convolutional neural networks propose method to reduce communication overhead distributed deep learning gradient updates delayed until unambiguous low variance gradient calculated present efficient algorithm to compute variance negligible additional cost show method high compression ratio model accuracy analyze efficiency using computation communication cost models method enables distributed deep learning for scenarios commodity environments Deep neural networks attention outstanding prediction power image recognition natural language processing speech recognition software frameworks publicly available easier apply deep learning drawback substantial computational cost on training over week to train ResNet-50 on ImageNet dataset single GPU long training time limits trials distributed training multiple workers workers gradients bottleneck for scalability especially lower bandwidth connections 1000BASE-T Ethernet communication takes ten times longer than computation for ResNet-50 multiple nodes impracticalHigh performance interconnections InfiniBand Omni-Path expensive commodity limits research deep learning large-scale datasets to small researchers methods proposed to compress gradient communication suffer low compression ratio or harm model accuracy convolutional neural networks two lines research quantization sparsification Quantization methods include 1-bit SGD BID9 TernGrad achieve small loss accuracy compression ratio limited Sparsification methods include BID11 QSGD achieve high compression ratio harm model accuracy or low compression ratio convolutional neural networks propose new gradient compression algorithm reduce communication overhead distributed deep learning proposed method belongs to sparsification approaches variance gradient for each parameter point over iterations useful signal for compression previous approaches look at magnitude gradient opening new door for field method can combined with previous compression methods boost performance present efficient algorithm to compute variance with negligible additional cost experimentally demonstrate method high compression ratio maintaining result model accuracy analyze efficiency using computation communication cost models method enables distributed deep learning for commodity environments.Organization paper organized Section 2 provides definitions notations Section 3 reviews related work Section 4 presents proposed.Section 5 analyzes performance Section 6 shows experimental results conclude Section 7. proposed novel method gradient compression communication cost no accuracy degradation Contributions summarized three points proposed novel measurement ambiguity variance low amplitude gradient update required showed measurement threshold updates reduces update requirements comparable accuracy method combined gradient compression approaches reduce communication cost,0.01,0.7103215243024839 "In this work, we face the problem of unsupervised domain adaptation with a novel deep learning approach which leverages our finding that entropy minimization is induced by the optimal alignment of second order statistics between source and target domains. We formally demonstrate this hypothesis and, aiming at achieving an optimal alignment in practical cases, we adopt a more principled strategy which, differently from the current Euclidean approaches, deploys alignment along geodesics. Our pipeline can be implemented by adding to the standard classification loss (on the labeled source domain), a source-to-target regularizer that is weighted in an unsupervised and data-driven fashion. We provide extensive experiments to assess the superiority of our framework on standard domain and modality adaptation benchmarks. Learning visual representations that are invariant across different domains is an important task in computer vision. Actually, data labeling is onerous and even impossible in some cases. It is thus desirable to train a model with full supervision on a source, labeled domain and then learn how to transfer it on a target domain, as opposed to retrain it completely from scratch. Moreover, the latter stage is actually not possible if the target domain is totally unlabelled: this is the setting we consider in our work. In the literature, this problem is known as unsupervised domain adaptation which can be regarded as a special semi-supervised learning problem, where labeled and unlabeled data come from different domains. Since no labels are available in the target domain, source-to-target adaptation must be carried out in a fully unsupervised manner. Clearly, this is an arguably difficult task since transferring a model across domains is complicated by the so-called domain shift [Torralba & Efros (2011) ]. In fact, while switching from the source to the target, even if dealing with the same K visual categories in both domains, different biases may arise related to several factors. For instance, dissimilar points of view, illumination changes, background clutter, etc.In the previous years, a broad class of approaches has leveraged on entropy optimization as a proxy for (unsupervised) domain adaptation, borrowing this idea from semi-supervised learning [Grandvalet & Bengio (2004) ]. By either performing entropy regularization [Tzeng et al. (2015) ; Carlucci et al. (2017) ; Saito et al. (2017) ], explicit entropy minimization [Haeusser et al. (2017) ], or implicit entropy maximization through adversarial training [Ganin & Lempitsky (2015) ; Tzeng et al. (2017) ], this statistical tool has demonstrated to be powerful for adaptation purposes.Alternatively, there exist methods which try to align the source to the target domain by learning an explicit transformation between the two so that the target data distribution can be matched to the one of the source one [Glorot et al. (2011); Kan et al. (2015) ; Shekhar et al. (2013) ; Gopalan & Li (2011); Gong et al. (2012a) ]. Within this paradigm, correlation alignment minimizes the distance between second order statistics computed in the form of covariance representations between features from the source a [Fernando et al. (2013) ; Sun et al. (2016) ; Sun & Saenko (2016) ].Apparently , correlation alignment and entropy minimization may seem two unrelated and approaches in optimizing models for domain adaptation. However, in this paper, we will show that this is not the case and, indeed, we claim that the two classes of approaches are deeply intertwined. In addition to formally discuss the latter aspect, we also obtain a solution for the prickly problem of hyperparameter validation in unsupervised domain adaptation. Indeed, one can construct a validation set out of source data but the latter is not helpful since not representative of target data. At the same time, due to the lack of annotations on the target domain, usual (supervised) validation techniques can not be applied.In summary, this paper brings the following contributions.1. We explore the two paradigms of correlation alignment and entropy minimization, by formally demonstrating that, at its optimum, correlation alignment attains the minimum of the sum of cross-entropy on the source domain and of the entropy on the target.2. Motivated by the urgency of penalizing correlation misalignments in practical terms, we observe that an Euclidean penalty, as adopted in [Sun et al. (2016); Sun & Saenko (2016) ], is not taking into account the structure of the manifold where covariance matrices lie in. Hence, we propose a different loss function that is inspired by a geodesic distance that takes into account the manifold's curvature while computing distances.3. When aligning second order statistics, a hyper-parameter controls the balance between the reduction of the domain shift and the supervised classification on the source domain. In this respect , a manual cross-validation of the parameter is not straightforward: doing it on the source domain may not be representative, and it is not possible to do on the target due to the lack of annotations. Owing to our principled connection between correlation alignment and entropy regularization, we devise an entropy-based criterion to accomplish such validation in a data-driven fashion.4. We combine the geodesic correlation alignment with the entropy-based criterion in a unique pipeline that we call minimal-entropy correlation alignment. Through an extensive experimental analysis on publicly available benchmarks for transfer object categorization, we certify the effectiveness of the proposed approach in terms of systematic improvements over former alignment methods and state-of-the-art techniques for unsupervised domain adaptation in general.The rest of the paper is outlined as follows. In Section 2, we report the most relevant related work as background material. Section 3 presents our theoretical analysis which inspires our proposed method for domain adaptation (Section 4). We report a broad experimental validation in Section 5. Finally, Section 6 draws conclusions. In this paper we carried out a principled connection between correlation alignment and entropy minimization, formally demonstrating that the optimal solution to the former problem gives for free the optimal solution of the latter. This improved knowledge brought us to two algorithmic advances. First, we achieved a more effective alignment of covariance operators which guarantees a superior performance. Second, we derived a novel cross-validation approach for the hyper-parameter λ so that we can obtain the maximum performance on the target, even not having access to its labels. These two components, when combined in our proposed MECA pipeline, provide a solid performance against state-of-the-art methods for unsupervised domain adaptation.L.J.P van der Maaten and G.E. Hinton. Visualizing high-dimensional data using t-sne. For the problem of (unsupervised) domain adaptation, a first class of methods aims at learning transformations which align feature representations in the source and target sets. For instance, in [Glorot et al. (2011) ] auto-encoders are exploited to learn common features. In [Kan et al. (2015) ], a bi-shifting auto-encoder (BSA) is instead intended to shift source domain samples into target ones and, similarly, other methods approach the same problem by means of techniques based on dictionary learning (as in [Shekhar et al. (2013)] ). Geodesic methods (such as [Gopalan & Li (2011); Gong et al. (2012a) ] aim at projecting source and target datasets on a common manifold in such a way that the projection already solves the alignment problem. The approaches [Gong et al. (2012b) ; Gopalan et al. FORMULA0 ] learns a smooth transition between the source and data manifold by means of Principal Components Analysis and Partial Least Squares, respectively. Inspired by the idea of adapting second order statistics between the two domains, [Sun et al. (2016); Fernando et al. (2013) ] propose a transformation to minimize the distance between the covariances of source and target datasets in order to, ultimately, achieve correlation alignment. Due to the well known properties of covariance operators, in some cases [Sun et al. (2016) ], the alignment can be written down in closed-form. But, since the latter operation can be prohibitively expensive in terms of computational cost, Sun & Saenko (2016) implements correlation alignment in an end-to-end fashion by means of backpropagation.A complementary family of approaches exploit the powerful statistical tool of entropy optimization in order to carry out adaptation. Indeed, the notion of association [Haeusser et al. (2017) ] is actually implementing explicit entropy minimization [Grandvalet & Bengio (2004) ] to align the target to the source embedding by navigating the data manifold by means of closed cyclic paths that interconnect instances belonging to the same objects' classes. In parallel, there are cases [Ganin & Lempitsky (2015) ; Tzeng et al. (2017) ] where minimax optimization is responsible for doing the following adversarial training. One seeks for feature representations that are effective for the primary visual recognition task being at the same time invariant while changing from source to target. The latter stage is implemented as the attempt of devising a random chance classifier which is asked to detect whether a given feature vector has been computed from a source or target data instance. Therefore, those approaches are implicitly promoting entropy maximization 3 at the classifier level. Finally, entropy regularization is accomplished in [Tzeng et al. (2015); Carlucci et al. (2017); Saito et al. (2017) ] as a complementary step to boost adaptation. Indeed, already established techniques for adaptation such as Batch Normalization [Ioffe & Szegedy (2015) ; Li et al. (2016) ] are applied in low-level layers to align the representations. On top of that, adaptation is refined at the end of the feature hierarchy by introducing a entropy-based regularizer on the target domain based. Practically, the latter exploits network's prediction to generate pseudo-labels [Lee FORMULA0",2078,0.155,1045,1.9885167464114832,face problem unsupervised domain adaptation with novel deep learning approach leverages entropy minimization induced by optimal alignment second statistics between source target domains demonstrate hypothesis optimal adopt principled strategy deploys alignment along geodesics pipeline implemented by adding standard classification loss labeled source source-to-target regularizer weighted unsupervised data-driven provide experiments assess superiority framework on standard domain modality adaptation benchmarks Learning visual representations invariant across domains important in computer vision data labeling onerous impossible desirable to train model with full supervision on source labeled domain transfer on target domain from scratch latter stage not possible if target domain totally unlabelled problem known as unsupervised domain adaptation special semi-supervised learning problem labeled unlabeled data from different domains no labels available in target domain source-to-target adaptation fully unsupervised difficult task transferring model across domains complicated by domain shift switching from source to target different biases may arise related to factors dissimilar points of view illumination changes background clutterprevious years approaches leveraged entropy optimization for (unsupervised domain adaptation from semi-supervised learning [Grandvalet & Bengio (2004) performing entropy regularization [Tzeng (2015) Carlucci (2017) Saito (2017) explicit entropy minimization [Haeusser (2017) implicit entropy maximization adversarial training [Ganin Lempitsky (2015) Tzeng (2017) statistical tool powerful for methods align source to target domain explicit transformation target data distribution source [Glorot. (2011) Kan (2015) Shekhar (2013) Gopalan & Li (2011) Gong. correlation alignment minimizes distance between second order statistics covariance representations features source [Fernando. (2013) Sun (2016) Sun Saenko (2016) correlation alignment entropy minimization unrelated approaches optimizing models domain adaptation paper not two deeply intertwined solution for problem hyperparameter validation in unsupervised domain adaptation construct validation set out source data not helpful not representative of target data lack of annotations on target domain usual (supervised validation techniques not appliedpaper brings contributions.1. explore paradigms correlation alignment entropy minimization demonstrating optimum correlation alignment attains minimum sum cross-entropy on source domain and target Motivated urgency penalizing correlation misalignments Euclidean penalty adopted in Saenko (2016) not structure manifold covariance matrices propose different loss function inspired by geodesic distance manifold's curvature computing distances.3. aligning second order statistics hyper-parameter controls balance between reduction domain shift supervised classification on source domain manual cross-validation parameter not straightforward on source domain not representative not possible target lack of annotations devise entropy-based criterion validation combine geodesic correlation alignment with entropy-based criterion in minimal-entropy correlation alignment experimental analysis transfer object certify effectiveness of proposed approach systematic improvements over former alignment methods techniques for unsupervised domain adaptation paper outlined Section 2 relevant related work background material Section 3 presents theoretical analysis proposed method for domain adaptation (Section 4) broad experimental validation in Section 5. Section 6 draws conclusionspaper connection between correlation alignment entropy minimization demonstrating optimal solution former gives optimal solution latter improved knowledge two algorithmic advances achieved effective alignment covariance operators superior performance derived novel cross-validation approach for hyper-parameter λ maximum performance on target access labels components combined in proposed MECA pipeline provide solid performance against methods for unsupervised domain adaptation.L.J.P van der Maaten G.E. Hinton Visualizing high-dimensional data using t-sne (unsupervised domain adaptation first class methods transformations feature representations source target sets [Glorot et al. (2011) auto-encoders learn common features [Kan et al. (2015) bi-shifting auto-encoder shift source domain samples into target ones other methods dictionary learning [Shekhar et al. (2013) Geodesic methods [Gopalan Li Gong source target datasets on common manifold solves alignment problem smooth transition between source data manifold Principal Components Analysis Partial Least Squares [Sun et al. (2016) Fernando et al. (2013) propose transformation minimize distance between covariances source target datasets achieve correlation alignmentproperties covariance operators [Sun et al. (2016) alignment closed-form expensive Sun & Saenko (2016) implements correlation alignment end-to-end backpropagation complementary approaches exploit entropy optimization adaptation notion association [Haeusser et al. (2017) entropy minimization [Grandvalet & Bengio (2004) align target to source embedding data manifold closed paths classes [Ganin & Lempitsky (2015) ; Tzeng et al. (2017) minimax optimization adversarial training seeks feature representations effective visual recognition invariant changing from source to target random chance classifier feature vector computed from source target data entropy maximization at classifier level entropy regularization [Tzeng et al. (2015); Carlucci et al. (2017) Saito et al. (2017) adaptation established techniques adaptation Batch Normalization [Ioffe & Szegedy (2015) ; Li et al. (2016) applied in low-level layers align representations adaptation refined end feature hierarchy introducing entropy-based regularizer on target domain exploits network's prediction generate pseudo-labels [Lee FORMULA0,0.02,0.2424555736828395 "Catastrophic interference has been a major roadblock in the research of continual learning. Here we propose a variant of the back-propagation algorithm, ""Conceptor-Aided Backprop"" (CAB), in which gradients are shielded by conceptors against degradation of previously learned tasks. Conceptors have their origin in reservoir computing, where they have been previously shown to overcome catastrophic forgetting. CAB extends these results to deep feedforward networks. On the disjoint and permuted MNIST tasks, CAB outperforms two other methods for coping with catastrophic interference that have recently been proposed. Agents with general artificial intelligence are supposed to learn and perform well on multiple tasks. Continual learning refers to the scenarios where a machine learning system can retain previously acquired skills while learning new ones. However, when trained on a sequence of tasks, neural networks usually forget about previous tasks after their weights are adjusted for a new task. This notorious problem known as catastrophic interference (CI) BID15 BID16 BID3 BID11 ) poses a serious challenge towards continual learning.Many approaches have been proposed to overcome or mitigate the problem of CI in the last three decades BID5 BID1 BID0 BID2 BID20 . Especially recently, an avalanche of new methods in the deep learning field has brought about dramatic improvements in continual learning in neural networks. BID10 introduced a regularization-based method called elastic weight consolidation (EWC), which uses the posterior distribution of parameters for the old tasks as a prior for the new task. They approximated the posterior by a Gaussian distribution with the parameters for old tasks as the mean and the inverse diagonal of the Fisher information matrix as the variance. BID13 introduced two incremental moment matching (IMM) methods called mean-IMM and mode-IMM. Mean-IMM approximates the distribution of parameters for both old and new tasks by a Gaussian distribution, which is estimated by minimizing its KL-divergence from the mixture of two Gaussian posteriors, one for the old task and the other one for the new task. Mode-IMM estimates the mode of this mixture of two Gaussians and uses it as the optimal parameters for both tasks.In the field of Reservoir Computing BID6 BID14 , an effective solution to CI using conceptors was proposed by BID7 to incrementally train a recurrent neural network to generate spatial-temporal signals. Conceptors are a general-purpose neuro-computational mechanism that can be used in a diversity of neural information processing tasks including temporal pattern classification, one-shot learning, human motion pattern generation, de-noising and signal separation BID8 . In this paper, we adopt and extend the method introduced in BID7 and propose a conceptor-aided backpropagation (CAB) algorithm to train feed-forward networks. For each layer of a network, CAB computes a conceptor to characterize the linear subspace spanned by the neural activations in that layer that have appeared in already learned tasks. When the network is trained on a new task, CAB uses the conceptor to adjust the gradients given by backpropagation so that the linear transformation restricted to the characterized subspace will be preserved after the gradient descent procedure. Experiment results of two benchmark tests showed highly competitive performance of CAB.The rest of this paper is structured as follows. Section 2 introduces conceptors and their application to incremental learning by ridge regression. Section 3 extends the method to stochastic gradient descent and describes the CAB algorithm. Section 4 compares its performance on the permuted and disjoint MNIST tasks to recent methods that address the same problem. Finally we conclude our paper in Section 5. In this work, we first reviewed the conceptor-based incremental ridge regression algorithm, introduced in section 3.11 of Jaeger (2014) for memory management in recurrent neural networks. Then we derived its stochastic gradient descent version for optimizing the same objective. Finally we designed a conceptor-aided backprop algorithm by applying a conceptor to every linear layer of a feed-forward network. This method uses conceptors to guide gradients of parameters during the backpropagation procedure. As a result, learning a new task interferes only minimally with previously learned tasks, and the amount of already used network capacity can be monitored via the singular value spectra and quota of conceptors.In Jaeger (2014), different scenarios for continual learning are investigated in a reservoir computing setting. Two extreme cases are obtained when (i) the involved learning tasks are entirely unrelated to each other, versus (ii) all tasks come from the same parametric family of learning tasks. The two cases differ conspicuously with regards to the geometry of involved conceptors, and with regards to opportunities to re-use previously acquired functionality in subsequent learning episodes. The permuted MNIST task is an example of (i) while the disjoint MNIST task rather is of type (ii).Conceptors provide an analytical tool to discuss the ""family relatedness"" and enabling/disabling conditions for continual learning in geometrical terms. Ongoing and future research is devoted to a comprehensive mathematical analysis of these phenomena which in our view lie at the heart of understanding continual learning.",1018,0.095,498,2.0441767068273093,"Catastrophic interference roadblock research continual learning propose variant back-propagation algorithm ""Conceptor-Aided Backprop"" gradients shielded by conceptors against degradation learned tasks Conceptors origin in reservoir computing overcome catastrophic forgetting CAB extends results to deep feedforward networks disjoint permuted MNIST tasks CAB outperforms other methods catastrophic interference Agents artificial learn perform multiple tasks Continual learning machine learning system acquired skills learning new trained neural networks forget previous tasks after adjusted for new task catastrophic interference (CI challenge continual learning approaches proposed overcome mitigate CI three decades new methods deep learning improvements continual learning BID10 introduced regularization method elastic weight consolidation uses posterior distribution parameters old tasks prior new task approximated posterior by Gaussian distribution parameters old tasks mean inverse diagonal Fisher information matrix as variance BID13 introduced incremental moment matching (IMM) methods mean-IMM mode-IMM-IMM approximates distribution parameters old new tasks Gaussian distribution minimizing KL-divergence from two Gaussian posteriors Mode-IMM estimates mode Gaussians uses optimal parameters Reservoir Computing BID6 BID14 solution CI using conceptors proposed BID7 train recurrent neural network generate spatial-temporal signals Conceptors neuro-computational mechanism used neural information processing tasks temporal pattern classification one-shot learning motion pattern generation de-noising signal separation BID8 paper adopt extend method BID7 conceptor-aided backpropagation (CAB) algorithm train feed-forward networks each layer CAB computes conceptor linear subspace neural activations learned tasks new task conceptor gradients linear transformation preserved results tests showed competitive performance CAB paper structured Section 2 introduces conceptors incremental learning ridge regression Section 3 extends method to stochastic gradient descent describes CAB algorithm Section 4 compares performance permuted disjoint MNIST tasks recent methods conclude Section 5. reviewed conceptor-based incremental ridge regression algorithm section 3.11 Jaeger (2014) for memory management in recurrent neural networksderived stochastic gradient descent version optimizing objective designed conceptor-aided backprop algorithm applying conceptor to every layer feed-forward network method uses conceptors guide gradients backpropagation learning new task interferes minimally with learned tasks used network capacity monitored via singular value spectra quota conceptors Jaeger (2014) scenarios continual learning investigated reservoir computing setting Two extreme cases tasks unrelated tasks same parametric family cases differ geometry conceptors opportunities re-use acquired functionality permuted MNIST task example (i) disjoint MNIST task type (ii).Conceptors provide tool ""family relatedness enabling/disabling conditions continual learning geometrical future research devoted comprehensive mathematical analysis phenomena heart understanding continual learning",0.01,0.38554792234841967 "Recent advances in neural Sequence-to-Sequence (Seq2Seq) models reveal a purely data-driven approach to the response generation task. Despite its diverse variants and applications, the existing Seq2Seq models are prone to producing short and generic replies, which blocks such neural network architectures from being utilized in practical open-domain response generation tasks. In this research, we analyze this critical issue from the perspective of the optimization goal of models and the specific characteristics of human-to-human conversational corpora. Our analysis is conducted by decomposing the goal of Neural Response Generation (NRG) into the optimizations of word selection and ordering. It can be derived from the decomposing that Seq2Seq based NRG models naturally tend to select common words to compose responses, and ignore the semantic of queries in word ordering. On the basis of the analysis, we propose a max-marginal ranking regularization term to avoid Seq2Seq models from producing the generic and uninformative responses. The empirical experiments on benchmarks with several metrics have validated our analysis and proposed methodology. Past years have witnessed the dramatic progress on the application of generative sequential models (also noted as seq2seq learning (Sutskever et Despite these promising results, current Sequence-to-Sequence (Seq2Seq) architectures for response generation are still far from steadily generating relevant and coherent replies. The essential issue identified by many studies is the Universal Replies: the model tends to generate short and general replies which contain limited information, such as ""That's great!"", ""I don't know"", etc. Nevertheless, most previous analysis over the issue are empirical and lack of statistical evidence. Therefore, in this paper, we conduct an in-depth investigation on the performance of seq2seq models on the NRG task. In our inspections on the existing dialog corpora, it is shown that those repeatedly appeared replies have two essential traits: 1) Most of them are composed of highly frequent words; 2) They cover a large portion of the dialog corpora that each universal reply stands for the response of various queries. Above characteristics of universal replies deviate the NRG from other successful applications of sea2seq model such as translation, and lead current generative NRG models to prefer common replies. To discuss the influences from the specific distributed corpus, we decompose the target sequence's probability into two parts and analyze the probability respectively. To break down the mentioned characteristics of dialog corpora in the model training step, we propose a ranking-oriented regularization term to prune the scores of those irrelevant replies. Experimental results reveal that the model with such regularization can produce better results and avoid generating ambiguous responses. Also, case studies show that the issue of generic response is alleviated that these common responses are ranked relatively lower than more appropriate answers.The main contributions of this paper are concluded as follows: 1) We analyze the loss function of Seq2seq models on NRG task and conclude several critical reasons that the NRG models prefer universal replies; 2) Based on the analysis, a max-marginal ranking regularization is presented to help the model converge to informative responses. On the basis of Lemma 1, the word ordering probability could be deducted as: DISPLAYFORM0 All the possible y i satisfying S(y i ) ⊆ S(y) can be divided into three categories: ground-truth reply y, universal replies y ur and other replies y o . From above, we can get the following direct proportion according to the Lemma 2 and Lemma 3, On the basis of Eq. 7 and Lemma 4, for any reply y not belonging to universal replies, the Eq. 6 can be further deducted as: DISPLAYFORM1 where = 1 + 2 > 0, which is also a sufficiently small positive value. Thus, optimizing the word ordering probability for the non-universal replies is partially equivalent to maximizing p(y|S(y)).In fact the term p(y|S(y)) is the language model probability and it is irrelevant with the query x FIG6 ). In the sequential models, it is performed as t p(y t |y 1:t−1 , S(y)), in other words the sequences are generated based only on previously outputted words. This equation indicates that optimizing the mainly seeks the grammatical competence based on the selected words. Eliminating generic responses is the essence for the widely practical utilization of the Seq2Seq based neural response generation architectures, and thus, this paper has conducted a thorough investigation on the cause of such uninformative responses and proposed the solution from the statistical perspective. The main contributions of this work can be summarized as follows: a) The theoretical analysis is performed to capture the root reason of NRG models producing generic responses through the optimization goal of models and the statistical characteristics of human-to-human conversational corpora, which has been little studied currently. In detail, we have decomposed the goal of NRG into the optimizations of word selection and word ordering, and finally derived that NRG models tend to select common words as responses and order words from the language model perspective which ignores queries. b) According to the analysis, a max-marginal ranking regularization term is proposed to cooperate with the learning target of Seq2Seq, so as to help NRG models converge to the status of producing informative responses, rather than merely manipulating the decoding procedure to constrain the generation of universal replies. Furthermore, the empirical experiments on the conversation dataset indicate that the models utilizing this strategy notably outperform the current baseline models.",1107,0.097,538,2.057620817843866,"advances in neural Sequence-to (Seq2Seq) models reveal data-driven approach to response generation diverse variants applications existing models to producing short generic replies blocks from in open-domain response generation tasks research analyze this issue from optimization goal of models characteristics of human-to-human conversational corpora analysis decomposing goal Neural Response Generation (NRG) into optimizations of word selection ordering Seq2Seq NRG models select common words ignore semantic queries propose max-marginal ranking regularization term to avoid models producing generic uninformative responses empirical experiments on validated analysis proposed methodology Past years witnessed progress on application of generative sequential models seq2seq learning promising results current architectures for response generation from generating relevant coherent replies essential issue is Universal Replies model generate short general replies limited information previous analysis empirical of statistical evidence paper in-depth investigation on performance of seq2seq models on NRG task inspections on dialog repeatedly appeared replies have traits composed of frequent words cover large portion of dialog corpora stands for response queriescharacteristics universal replies deviate NRG from applications sea2seq model lead NRG models prefer common replies discuss influences decompose target sequence probability into two parts analyze propose ranking-oriented regularization prune irrelevant replies Experimental results reveal model regularization better results ambiguous responses case studies show issue generic response common responses ranked lower than appropriate answers main contributions analyze loss function of Seq2seq models on NRG task conclude reasons prefer universal replies max-marginal ranking regularization presented help model converge to informative responses Lemma 1 word ordering probability deducted as y i satisfying S(y ) ⊆ S(y) divided into three categories ground-truth reply y universal replies y other replies y direct proportion Lemma 2 Lemma 3 Eq. 7 Lemma 4 reply y not universal replies Eq. 6 deducted as = 1 + 2 > 0 small positive valueoptimizing word ordering probability for non-universal replies equivalent to maximizing p(y|S(y term p(y|S(y)) is language model probability irrelevant with query x FIG6 ). In sequential models performed as t p(y t |y 1:t−1 , S(y)), sequences generated based on outputted words optimizing seeks grammatical competence based on selected words Eliminating generic responses essence for Seq2Seq neural response generation paper cause of uninformative responses proposed solution statistical perspective contributions theoretical analysis reason of NRG models producing generic responses optimization decomposed goal NRG into optimizations of word selection word ordering NRG models select common words order words from language model perspective ignores queries max-marginal ranking regularization term proposed to cooperate with learning target Seq2Seq help NRG models converge to producing informative responses decoding universal replies empirical experiments on indicate models utilizing strategy outperform current baseline models",0.01,0.42011045898531063 "The ability to generate natural language sequences from source code snippets has a variety of applications such as code summarization, documentation, and retrieval. Sequence-to-sequence (seq2seq) models, adopted from neural machine translation (NMT), have achieved state-of-the-art performance on these tasks by treating source code as a sequence of tokens. We present code2seq: an alternative approach that leverages the syntactic structure of programming languages to better encode source code. Our model represents a code snippet as the set of compositional paths in its abstract syntax tree (AST) and uses attention to select the relevant paths while decoding. We demonstrate the effectiveness of our approach for two tasks, two programming languages, and four datasets of up to 16M examples. Our model significantly outperforms previous models that were specifically designed for programming languages, as well as general state-of-the-art NMT models. An interactive online demo of our model is available at http://code2seq.org. Our code, data and trained models are available at http://github.com/tech-srl/code2seq. Modeling the relation between source code and natural language can be used for automatic code summarization BID2 , documentation BID19 , retrieval BID1 , and even generation BID7 BID28 BID40 BID14 BID24 . In this work, we consider the general problem of generating a natural language sequence from a given snippet of source code.A direct approach is to frame the problem as a machine translation problem, where the source sentence is the sequence of tokens in the code and the target sentence is a corresponding natural language sequence. This approach allows one to apply state-of-the-art neural machine translation (NMT) models from the sequence-to-sequence (seq2seq) paradigm BID23 BID39 , yielding state-ofthe-art performance on various code captioning and documentation benchmarks BID19 BID2 BID22 ) despite having extremely long source sequences.We present an alternative approach for encoding source code that leverages the syntactic structure of programming languages: CODE2SEQ. We represent a given code snippet as a set of compositional paths over its abstract syntax tree (AST), where each path is compressed to a fixed-length vector using LSTMs BID17 . During decoding, CODE2SEQ attends over a different weighted average of the path-vectors to produce each output token, much like NMT models attend over token representations in the source sentence.We show the effectiveness of our code2seq model on two tasks: (1) code summarization (Figure 1a) , where we predict a Java method's name given its body, and (2) code captioning (Figure 1b) , where we predict a natural language sentence that describes a given C# snippet. We presented a novel code-to-sequence model which considers the unique syntactic structure of source code with a sequential modeling of natural language. The core idea is to sample paths in the Abstract Syntax Tree of a code snippet, encode these paths with an LSTM, and attend to them while generating the target sequence.We demonstrate our approach by using it to predict method names across three datasets of varying sizes, predict natural language captions given partial and short code snippets, and to generate method documentation, in two programming languages. Our model performs significantly better than previous programming-language-oriented works and state-of-the-art NMT models applied in our settings.We believe that the principles presented in this paper can serve as a basis for a wide range of tasks which involve source code and natural language, and can be extended to other kinds of generated outputs. To this end, we make all our code, datasets, and trained models publicly available.",728,0.066,338,2.1538461538461537,natural language sequences from source code applications code summarization documentation retrieval Sequence-to-sequence) models adopted from neural machine translation achieved performance treating source code as sequence tokens present code2seq alternative approach syntactic structure programming languages to encode source code model represents code snippet as compositional paths in abstract syntax tree) uses attention to select relevant paths while decoding effectiveness for two tasks two programming languages four datasets of 16M examples model outperforms previous models NMT models interactive online demo at http://code2seq.org code data trained models at http://github/tech-srl/code2seq Modeling relation between source code natural language for automatic code summarization documentation retrieval generation problem generating natural language sequence from snippet source code problem as machine translation problem source sentence is sequence of tokens target sentence natural language sequence allows neural machine translation (NMT) models from paradigm-art performance on code captioning documentation benchmarks despite long source sequencespresent alternative approach encoding source code syntactic structure CODE2SEQ represent code snippet compositional paths over abstract syntax tree each path compressed to fixed-length vector using LSTMs BID17 decoding CODE2SEQ attends different weighted average path-vectors each output token like NMT models token representations effectiveness model two tasks code summarization Java method's name code captioning natural language sentence C# snippet novel code-to-sequence model considers unique syntactic structure source code sequential modeling natural language sample paths Abstract Syntax Tree code snippet encode paths with LSTM attend generating target sequence demonstrate approach predict method names across three datasets varying predict natural language captions code generate method documentation in two programming languages model performs better than previous programming-language works NMT models believe principles basis for tasks source code natural language extended other generated outputs make code datasets trained models publicly available,0.01,0.6674895305267795 "We propose a novel attention mechanism to enhance Convolutional Neural Networks for fine-grained recognition. The proposed mechanism reuses CNN feature activations to find the most informative parts of the image at different depths with the help of gating mechanisms and without part annotations. Thus, it can be used to augment any layer of a CNN to extract low- and high-level local information to be more discriminative. Differently, from other approaches, the mechanism we propose just needs a single pass through the input and it can be trained end-to-end through SGD. As a consequence, the proposed mechanism is modular, architecture-independent, easy to implement, and faster than iterative approaches. Experiments show that, when augmented with our approach, Wide Residual Networks systematically achieve superior performance on each of five different fine-grained recognition datasets: the Adience age and gender recognition benchmark, Caltech-UCSD Birds-200-2011, Stanford Dogs, Stanford Cars, and UEC Food-100, obtaining competitive and state-of-the-art scores. Humans and animals process vasts amounts of information with limited computational resources thanks to attention mechanisms which allow them to focus resources on the most informative chunks of information. These biological mechanisms have been extensively studied (see BID0 ; BID2 ), concretely those mechanisms concerning visual attention, e.g. the work done by BID25 .In this work, we inspire on the advantages of visual and biological attention mechanisms for finegrained visual recognition with Convolutional Neural Networks (CNN) (see BID11 ). This is a particularly difficult task since it involves looking for details in large amounts of data (images) while remaining robust to deformation and clutter. In this sense, different attention mechanisms for fine-grained recognition exist in the literature: (i) iterative methods that process images using ""glimpses"" with recurrent neural networks (RNN) or long short-term memory (LSTM) (e.g. the work done by BID22 ; BID35 ), (ii) feed-forward attention mechanisms that augment vanilla CNNs, such as the Spatial Transformer Networks (STN) by BID8 , or a top-down feed-forward attention mechanism (FAM) BID19 ). Although it is not applied to fine-grained recognition, the Residual Attention introduced by BID28 is another example of feed-forward attention mechanism that takes advantage of residual connections BID6 ) to enhance or dampen certain regions of the feature maps in an incremental manner.Inspired by all the previous research about attention mechanisms in computer vision, we propose a novel feed-forward attention architecture (see FIG0 ) that accumulates and enhances most of the desirable properties from previous approaches:1. Detect and process in detail the most informative parts of an image: more robust to deformation and clutter. 2. Feed-forward trainable with SGD: faster inference than iterative models, faster convergence rate than Reinforcement Learning-based (RL) methods like the ones presented by BID22 ; BID15 . The proposed mechanism. Feature maps at different levels are processed to generate spatial attention masks and use them to output a class hypothesis based on local information and a confidence score (C). The final prediction consists of the average of all the hypotheses weighted by the normalized confidence scores. We have presented a novel attention mechanism to improve CNNs for fine-grained recognition. The proposed mechanism finds the most informative parts of the CNN feature maps at different depth levels and combines them with a gating mechanism to update the output distribution.Moreover, we thoroughly tested all the components of the proposed mechanism on Cluttered Translated MNIST, and demonstrate that the augmented models generalize better on the test set than their plain counterparts. We hypothesize that attention helps to discard noisy uninformative regions, avoiding the network to memorize them.Unlike previous work, the proposed mechanism is modular, architecture independent, fast, and simple and yet WRN augmented with it show higher accuracy in each of the following tasks: Age and Gender Recognition (Adience dataset), CUB200-2011 birds, Stanford Dogs, Stanford Cars, and UEC Food-100. Moreover, state of the art performance is obtained on gender, dogs, and cars. Figure 6: Test accuracy logs for the five fine-grained datasets. As it can be seen, the augmented models (WRNA) achieve higher accuracy at similar convergence rates. For the sake of space we only show one of the five folds of the Adience dataset.",887,0.095,419,2.116945107398568,"propose novel attention mechanism Convolutional Neural Networks fine-grained recognition reuses CNN activations find informative parts image different depths gating mechanisms without annotations layer CNN extract low- high-level local information mechanism needs single pass input trained end-to-end through SGD modular-independent easy implement faster iterative approaches Experiments show augmented Wide Residual Networks achieve superior performance five fine-grained recognition datasets Adience age gender recognition benchmark Caltech-UCSD Birds-200-2011 Stanford Dogs Stanford Cars UEC Food-100 competitive-art scores Humans animals process information limited computational resources attention mechanisms focus resources informative chunks biological mechanisms studied BID0 visual attention BID25 inspire advantages visual biological attention mechanisms finegrained visual recognition with Convolutional Neural Networks (CNN) BID11 difficult task looking for details large data robust deformation clutter different attention mechanisms fine-grained recognition exist literature iterative methods process images ""glimpses recurrent neural networks long short-term memory)work BID22 ; BID35 feed-forward attention mechanisms vanilla CNNs Spatial Transformer Networks (STN) BID8 top-down feed-forward attention mechanism BID19 not applied fine-grained recognition Residual Attention BID28 feed-forward attention mechanism residual connections BID6 enhance dampen regions feature maps previous research propose novel feed-forward attention architecture FIG0 accumulates enhances properties from previous Detect process informative parts image robust to deformation clutter Feed-forward trainable with SGD faster inference faster convergence rate Reinforcement Learning-based methods BID22 ; BID15 proposed mechanism Feature maps levels processed generate spatial attention masks output class hypothesis based local information confidence score final prediction average hypotheses weighted normalized confidence scores novel attention mechanism improve CNNs for fine-grained recognition finds informative parts CNN maps levels combines with gating mechanism update output distribution tested components on Cluttered Translated MNIST augmented models generalize better hypothesize attention discard noisy uninformative regions networkproposed mechanism modular independent fast simple WRN augmented show higher accuracy Age Gender Recognition CUB200-2011 birds Stanford Dogs Cars UEC Food-100 state of art performance on gender dogs cars Figure 6 Test accuracy logs five datasets augmented models achieve higher accuracy similar rates show one five folds Adience dataset",0.01,0.572623178395826 "Most existing GANs architectures that generate images use transposed convolution or resize-convolution as their upsampling algorithm from lower to higher resolution feature maps in the generator. We argue that this kind of fixed operation is problematic for GANs to model objects that have very different visual appearances. We propose a novel adaptive convolution method that learns the upsampling algorithm based on the local context at each location to address this problem. We modify a baseline GANs architecture by replacing normal convolutions with adaptive convolutions in the generator. Experiments on CIFAR-10 dataset show that our modified models improve the baseline model by a large margin. Furthermore, our models achieve state-of-the-art performance on CIFAR-10 and STL-10 datasets in the unsupervised setting. Generative Adversarial Networks BID6 (GANs) are an unsupervised learning method that is able to generate realistic looking images from noise. GANs employs a minimax game where a generator network learns to generate synthesized data from random noise and in conjunction, a discriminator network learns to distinguish between real and generated data. Theoretically, the training processes of the two networks intertwine and iterate until both networks reach a Nash equilibrium where real and synthesized data are indistinguishable.However, in practice, GANs are notoriously hard to train. For the learning of the generator to happen effectively, hyper-parameters, as well as the architectures of the generator and discriminator, must be chosen carefully. Nevertheless, on datasets with visually similar images, such as bedroom scenes and faces , GANs have produced good results BID15 . This success, however, does not translate to datasets that have diverse visual categories. GANs models trained on ImageNet BID16 were only able to learn basic image statistics and some shapes, but they did not learn any object BID17 . Recent works address this problem by incorporating additional high-level information to guide the generator, such as training the discriminator in a semi-supervised manner BID17 , adding a second training objective to direct the generator toward similar samples from the training set BID19 or using artificial class labels by clustering in the representation space BID7 .We take a different approach to tackle this problem. We hypothesize that the rigidity of the normal convolution operator is partially responsible for the difficulty of GANs to learn on diverse visual datasets. Most GANs generators upsample low resolution feature maps toward higher resolution using fixed convolutions (note that a transposed convolution is equivalent to a convolution) or resize-convolution BID13 . Such operations are unintuitive, because, pixel locations have different local contexts and belong to diverse object categories. Consequently , different pixel locations should have different upsampling schemes. This shortcoming of normal convolution is especially problematic in the early upsampling layers where higher level information usually associates with the object shapes and the context of images.We propose the use of a novel adaptive convolution BID12 architecture, called Adaptive Convolution Block, that replaces normal convolutions to address the aforementioned shortcoming of GANs generators. Instead of learning a fixed convolution for the upsampling of all pixels from the lower to the higher resolution feature map, an AdaConvBlock learns to generate the convolution weights and biases of the upsampling operation adaptively based on the local feature map at each pixel location. AdaConvBlock helps the generator to learn to generate upsampling algorithms that take into account the local context. We believe that this kind of adaptive convolution is more intuitive and more akin to the process when a human draws something: the same thought process is used in the whole drawing but the style of each stroke should vary and depend on the local context around each pixel position.We conduct experiments to compare our adaptive convolution method to normal convolution in the unsupervised setting. We progressively replace all convolutions of a GANs generator with AdaConvBlocks from the lowest resolution to the highest resolution. Experiments on CIFAR-10 dataset show that the modified adaptive convolution models have superior qualitative and quantitative performance over the baseline architecture and just replacing convolution of the upsampling from the lowest resolution feature map with adaptive convolution can have significant impacts on the baseline model. Furthermore, our best models achieve state-of-the-art unsupervised performance on both CIFAR-10 and STL-10 datasets. Our code and models will be released. We have demonstrated that using adaptive convolutions to replace normal convolutions in a GANs generator can improve the performance of a weak baseline model significantly on visually diverse datasets. Our AdaGAN models were able to beat other state-of-the-art methods without using any augmented training objectives. The samples generated by our models show that they seem to be able to learn the global context pretty well and be able to learn the rough shapes of the objects in most cases and the sample quality is quite reasonable on CIFAR-10 dataset. Furthermore, there are not much visible convolution artifacts in the generated images. The success of our models suggests that non-trivial performance improvement can be gained from modifying architectures for GANs.The approach we take is different from other methods that try to inject high level information into the discriminator. These existing methods and AdaGAN can complement each other. More experiments need to be done, but we believe that our architectures can benefit from the augmented training objectives from existing methods.Our method is not without a downside. Even though we used depthwise separable convolution to reduce the cost, the amount of memory and computation is still extremely high. More tricks could be applied to alleviate this issue. For example, in a similar manner to BID12 work, both the local convolutions and the convolution to regress the adaptive weights for the local convolutions in our AdaConvBlock can be approximated by separate 1-D convolutions. This can reduce the cost by more than 50%. Another idea is to exploit locality. We expect the adaptive convolution weights and biases of a pixel location to be quite similar to its neighbors and can be interpolated in a certain way. We will address this issue in our future work.A SAMPLES GENERATED BY OUR MODELS ON CIFAR-10 AND STL-10",1203,0.126,580,2.0741379310344827,GANs architectures use transposed convolution upsampling from lower to higher resolution operation problematic for different visual appearances propose novel adaptive convolution method upsampling algorithm based local context modify baseline GANs architecture normal convolutions with adaptive convolutions Experiments on CIFAR-10 dataset show modified models improve baseline model models achieve state-art performance on CIFAR-10 STL-10 datasets in unsupervised setting Generative Adversarial Networks BID6 (GANs) unsupervised learning method generate realistic images from noise minimax game generator network learns synthesized data from noise discriminator network learns distinguish real and generated data training processes intertwine iterate until reach Nash equilibrium real synthesized data indistinguishable GANs hard to train learning hyper-parameters generator discriminator chosen carefully on datasets visually similar images GANs produced good results success translate to diverse visual categories GANs models trained on ImageNet BID16 learn basic image statistics shapes learn objectworks address problem high-level information generator training discriminator semi-supervised BID17 adding second training objective similar samples BID19 using artificial class labels clustering in representation space BID7 different approach problem hypothesize rigidity normal convolution operator responsible for difficulty GANs learn on diverse visual datasets GANs generators upsample low resolution maps toward higher resolution using fixed convolutions or resize-convolution BID13 operations unintuitive pixel locations have different contexts diverse object categories different locations should different upsampling schemes shortcoming normal convolution problematic in early upsampling layers higher level information associates with object shapes context images propose novel adaptive convolution BID12 architecture Adaptive Convolution Block replaces normal convolutions address shortcoming GANs fixed AdaConvBlock convolution weights biases adaptively based on local feature map each pixel location helps generator generate upsampling algorithms local context adaptive convolution more intuitive akin to process human draws style on local context pixel position conduct experiments compare adaptive convolution method to normal convolution replace all convolutions GANs generator with AdaConvBlocks from lowest to highest resolutionExperiments on CIFAR-10 dataset show modified adaptive convolution models have superior qualitative quantitative performance over baseline architecture replacing from lowest resolution with adaptive convolution impacts baseline model best models achieve unsupervised performance on CIFAR-10 and STL-10 datasets code models will released demonstrated using adaptive convolutions replace normal convolutions in GANs generator performance weak baseline model on visually diverse datasets AdaGAN models beat other methods without augmented training objectives samples learn global context well rough shapes objects sample quality reasonable on CIFAR-10 dataset much visible convolution artifacts in generated images success models suggests non performance improvement from modifying for GANs approach different from other methods high level information into discriminator existing methods AdaGAN complement More experiments need architectures can benefit from augmented training objectives method downside used depthwise separable convolution to reduce cost memory computation high tricks could alleviate issue local adaptive weights in AdaConvBlock approximated by separate 1-D convolutions reduce cost by 50% exploit locality expect adaptive convolution weights biases of pixel location similar to neighborsaddress future work SAMPLES MODELS CIFAR-10 STL-10,0.01,0.4625731647070447 "Techniques such as ensembling and distillation promise model quality improvements when paired with almost any base model. However, due to increased test-time cost (for ensembles) and increased complexity of the training pipeline (for distillation), these techniques are challenging to use in industrial settings. In this paper we explore a variant of distillation which is relatively straightforward to use as it does not require a complicated multi-stage setup or many new hyperparameters. Our first claim is that online distillation enables us to use extra parallelism to fit very large datasets about twice as fast. Crucially, we can still speed up training even after we have already reached the point at which additional parallelism provides no benefit for synchronous or asynchronous stochastic gradient descent. Two neural networks trained on disjoint subsets of the data can share knowledge by encouraging each model to agree with the predictions the other model would have made. These predictions can come from a stale version of the other model so they can be safely computed using weights that only rarely get transmitted. Our second claim is that online distillation is a cost-effective way to make the exact predictions of a model dramatically more reproducible. We support our claims using experiments on the Criteo Display Ad Challenge dataset, ImageNet, and the largest to-date dataset used for neural language modeling, containing $6\times 10^{11}$ tokens and based on the Common Crawl repository of web data. For large-scale, commercially valuable neural net training problems, practitioners would be willing to devote many more machines to training if it sped up training time dramatically or improved the quality of the final model. Currently, distributed stochastic gradient descent (SGD), in both its synchronous and asynchronous forms , is the dominant algorithm for large-scale neural network training across multiple interconnected machines. Unfortunately, as the number of machines increases, there are diminishing improvements to the time needed to train a high quality model, to a point where adding workers does not further improve training time. A combination of infrastructure limitations and optimization barriers constrain the scalability of distributed minibatch SGD. The overhead of communicating weight updates and the long tail of the machine and network latency distributions slow down execution and produce thorny engineering challenges. For the synchronous algorithm, there are rapidly diminishing returns from increasing the effective batch size BID11 BID9 . For the asynchronous algorithm, gradient interference from inconsistent weights can cause updates to thrash and even, in some cases, result in worse final accuracy or completely stall learning progress. The precise scalability limit for distributed SGD will depend on implementation details of the algorithm, specifics of the infrastructure, and the capabilities of the hardware, but in our experience it can be very difficult to scale effectively much beyond a hundred GPU workers in realistic setups. No algorithm for training neural nets will be infinitely scalable, but even scaling a bit beyond the limits of distributed SGD would be extremely valuable.Once we have reached the limits of adding workers to distributed SGD, we could instead use extra machines to train another copy of the model and create an ensemble to improve accuracy (or trade this accuracy for training time by training the members of the ensemble for fewer steps). As an added benefit, the ensemble will make more stable and reproducible predictions, which can be useful in practical applications. However, ensembling increases the cost at test time, potentially violating latency or other cost constraints. Alternatively, to get nearly the same benefits of the ensemble without increasing test time costs, we can distill BID8 BID2 an n-way ensemble of models into a single still-servable model using a two-phase process: first we use nM machines to train an n-way ensemble with distributed SGD and then use M machines to train the servable student network to mimic the n-way ensemble. By adding another phase to the training process and using more machines, distillation in general increases training time and complexity in return for a quality improvement close to the larger teacher ensemble model.We believe that the additional training costs, in terms of both time and pipeline complexity, discourage practitioners from using ensemble distillation, even though it almost always would improve results. In this work, we describe a simpler online variant of distillation we call codistillation. Codistillation trains n copies of a model in parallel by adding a term to the loss function of the ith model to match the average prediction of the other models.Through large-scale experiments we show that, compared to distributed SGD, codistillation improves accuracy and speeds up training by allowing the productive use of more computational resources even beyond the point where adding more workers provides no additional speedup for SGD. Specifically, codistillation provides the benefits of distilling an ensemble of models without increasing training time. Codistillation is also quite simple to use in practice compared to a multi-phase distillation training procedure. Multi-phase distillation tends to encourage human intervention between the training phases to decide when to stop training the ensemble and start distilling it into a single model. We also show that codistillation does not lose the reproducibility benefits of ensembles of neural networks, reducing churn in the predictions of different retrains of the same model. Reducing prediction churn can be essential when testing and launching new versions of a model in a non-disruptive way in an existing service, although it is not as well-studied in the academic machine learning community.Given the obvious relationship to distillation, very similar algorithms to codistillation have been independently described by multiple researchers. For example, BID21 describes another simultaneous distillation algorithm but does not investigate the benefits in the distributed training case and only presents it as a potential quality improvement over regular distillation. We view the experimental validation of codistillation at scale as the primary contribution of our work. Another contribution of this work is our exploration of different design choices and implementation considerations for codistillation which we believe has produced recommendations of substantial practical utility.In general, we believe the quality gains of codistillation over well-tuned offline distillation will be minor in practice and the more interesting research direction is exploring codistillation as a distributed training algorithm that uses an additional form of communication that is far more delay tolerant. Distillation is a surprisingly flexible tool, especially when performed during model training instead of after. It can be used to accelerate training, improve quality, distribute training in new, more communication efficient ways, and reduce prediction churn. However, there are still many questions we would like to explore. For example, we mostly focused on pairs of models codistilling from each other. It stands to reason that if pairs are useful then so are other topologies. Fully connected graphs might make the models too similar, too quickly so ring structures might also be interesting. We also did not explore the limits of how accurate the predictions from the teacher models have to be. It might be possible to aggressively quantize the teacher model to make codistillation almost as cheap as normal training even for very large models.It is somewhat paradoxical that bad models codistilling from each other can learn faster than models training independently. Somehow the mistakes made by the teacher model carry enough information to help the student model do better than the teacher, and better than just seeing the actual label in the data. Characterizing the ideal properties of a teacher model is an exciting avenue for future work.In this work we only extract predictions from the checkpoints, as predictions are identifiable and, unlike the internal structure of the networks, have no spurious symmetries. That said, it might be possible to extract more information from a checkpoint than just predictions without hitting the same issues faced by workers communicating gradients, allowing the use of the teacher models as a stronger regularizer. Perhaps distillation-based methods could be used to augment federated learning BID12 in particularly bandwidth-constrained settings.",1540,0.133,729,2.112482853223594,"ensembling distillation promise model quality improvements with base model to increased test-time cost complexity training pipeline challenging in industrial settings paper explore variant distillation straightforward require complicated multi-stage setup new hyperparameters online distillation enables extra parallelism large datasets twice fast speed up training after additional parallelism benefit for synchronous asynchronous stochastic gradient descent Two neural networks trained on disjoint share knowledge agree with predictions other predictions can from stale version other model computed using weights rarely transmitted second claim online distillation cost-effective exact predictions more reproducible support claims using experiments on Criteo Display Ad Challenge dataset ImageNet largest dataset for neural language modeling Common Crawl repository web data For large-scale neural net training problems practitioners devote more machines if sped up training time improved quality final model distributed stochastic gradient descent (SGD), dominant algorithm for large-scale neural network training across machines number of machines increases diminishing improvements to time to train high quality model adding workers improve training timeinfrastructure limitations optimization barriers constrain scalability distributed minibatch SGD overhead communicating weight updates machine network latency distributions slow execution produce engineering challenges synchronous algorithm diminishing returns from increasing batch size BID11 BID9 asynchronous algorithm gradient interference inconsistent weights cause updates thrash final accuracy stall learning progress scalability limit for distributed SGD on implementation details algorithm infrastructure capabilities hardware difficult to scale beyond hundred GPU workers in setups No algorithm training neural nets infinitely scalable scaling beyond limits distributed SGD valuable reached limits adding workers SGD use extra machines to train another model create ensemble improve accuracy trade accuracy for training time fewer steps). ensemble stable reproducible predictions useful ensembling increases cost test time violating latency cost constraints distill BID8 BID2 n-way ensemble into single still-servable model two-phase process use nM machines train n-way ensemble distributed SGD M machines train servable student network n-way ensemble more distillation increases training time complexity for quality improvement close to larger teacher ensemble modeladditional training costs discourage using ensemble distillation results work describe simpler online variant distillation codistillation Codistillation trains n copies model parallel adding term to loss function ith model to match average prediction large-scale experiments show compared to distributed SGD codistillation improves accuracy speeds up training use of more computational resources codistillation provides benefits of distilling models without increasing training time Codistillation simple to use compared to multi-phase distillation training Multi-phase distillation human intervention codistillation lose reproducibility benefits neural networks reducing churn in predictions model Reducing prediction churn essential when testing launching new versions model existing service not well-studied in academic machine learning community similar algorithms to codistillation described by multiple researchers BID21 describes simultaneous distillation algorithm investigate benefits distributed training presents potential quality improvement over regular distillation view experimental validation of codistillation at scale primary contribution work Another contribution exploration of different design choices implementation considerations for codistillation produced recommendations of substantial practical utilitybelieve quality gains of codistillation over offline distillation minor interesting research direction exploring codistillation as distributed training algorithm additional communication more delay tolerant Distillation flexible tool performed during model training accelerate training improve quality distribute training reduce prediction churn many questions to explore focused on pairs of models codistilling if pairs useful other topologies connected graphs might make models too similar quickly ring structures might interesting explore limits of predictions from teacher models possible to quantize teacher model make codistillation cheap as normal training even for large models bad models codistilling learn faster than models training independently mistakes teacher model carry information help student model do better Characterizing ideal properties of teacher model exciting avenue for future work extract predictions from checkpoints identifiable no spurious symmetries possible to extract more information from checkpoint than predictions without issues communicating gradients use teacher models as stronger regularizer distillation-based methods could augment federated learning BID12 in bandwidth-constrained settings",0.01,0.5611514772758538 "Support Vector Machines (SVMs) are one of the most popular algorithms for classification and regression analysis. Despite their popularity, even efficient implementations have proven to be computationally expensive to train at a large-scale, especially in streaming settings. In this paper, we propose a novel coreset construction algorithm for efficiently generating compact representations of massive data sets to speed up SVM training. A coreset is a weighted subset of the original data points such that SVMs trained on the coreset are provably competitive with those trained on the original (massive) data set. We provide both lower and upper bounds on the number of samples required to obtain accurate approximations to the SVM problem as a function of the complexity of the input data. Our analysis also establishes sufficient conditions on the existence of sufficiently compact and representative coresets for the SVM problem. We empirically evaluate the practical effectiveness of our algorithm against synthetic and real-world data sets. Popular machine learning algorithms are computationally expensive, or worse yet, intractable to train on Big Data. The notion of using coresets BID6 BID3 BID2 , small weighted subsets of the input points that provably approximate the original data set, has shown promise in accelerating machine learning algorithms such as kmeans clustering BID6 , mixture model training , and logistic regression BID12 .Coreset constructions were originally introduced in the context of computational geometry BID1 and subsequently generalized for applications to other problems BID14 BID6 . Coresets provide a compact representation of the structure of static and streaming data, with provable approximation guarantees with respect to specific algorithms. For instance , a data set consisting of K clusters would yield a coreset of size K, with each cluster represented by one coreset point. Even if the data has no structure (e.g., uniformly distributed), coresets will correctly down sample the data to within prescribed error bounds. For domains where the data has structure, the coreset representation has the potential to greatly and effectively reduce the time required to manually label data for training and the computation time for training, while at the same time providing a mechanism of supporting machine learning systems for applications with streaming data.Coresets are constructed by approximating the relative importance of each data point in the original data set to define a sampling distribution and sampling sufficiently many points in accordance with this distribution. This construction scheme suggests that beyond providing a means of conducting provably fast and accurate inference, coresets also serve as efficient representations of the full data set and may be used to automate laborious representation tasks, such as automatically generating semantic video representations or detecting outliers in data BID17 .The representative power and provable guarantees provided by coresets also motivate their use in training of one of the most popular algorithms for classification and regression analysis: Support Vector Machines (SVMs). Despite their popularity , SVMs are computationally expensive to train on massive data sets, which has proven to be computationally problematic with the rising availability of Big Data. In this paper, we present a novel coreset construction algorithm for efficient, large-scale Support Vector Machine training.1. A practical coreset construction algorithm for accelerating SVM training based on an efficient importance evaluation scheme for approximating the importance of each point.2. An analysis proving lower bounds on the number of samples required by any coreset construction algorithm to approximately represent the data.3. An analysis proving the efficiency and theoretical guarantees of our algorithm and characterizing the family of data sets for which applications of coresets are most suited.4. Evaluations against synthetic and real-world data sets that demonstrate the practical effectiveness of our algorithm for large-scale SVM training. We presented an efficient coreset construction algorithm for generating compact representations of the input data points that provide provably accurate inference. We presented both lower and upper bounds on the number of samples required to obtain accurate approximations to the SVM problem as a function of input data complexity and established sufficient conditions for the existence of compact representations. Our experimental results demonstrate the effectiveness of our approach in speeding up SVM training when compared to uniform sub-samplingThe method presented in this paper is also applicable to streaming settings, using the merge-andreduce technique from coresets literature BID3 .We conjecture that our coreset construction method can be extended to significantly speed up SVM training for nonlinear kernels as well as other popular machine learning algorithms, such as deep learning. 8 APPENDIX Figure 3 : The estimator variance of query evaluations. We note that due to the use of a judicious sampling distribution based on the points' sensitivities, the variance of our coreset estimator is lower than that of uniform sampling for all data sets.",934,0.095,446,2.094170403587444,Support Vector Machines (SVMs) popular for classification regression analysis efficient implementations expensive to train especially streaming settings paper propose novel coreset construction algorithm for generating compact representations massive data sets speed up SVM training coreset weighted subset of original data points SVMs trained on competitive with original set provide lower upper bounds on number of samples required accurate approximations SVM problem complexity input data analysis establishes conditions compact representative coresets for SVM problem evaluate effectiveness algorithm against synthetic real-world data sets Popular machine learning algorithms expensive intractable to train on Big Data using coresets small weighted subsets approximate original data set promise accelerating machine learning algorithms.Coreset constructions introduced computational geometry BID1 generalized for other problems Coresets provide compact representation of structure static streaming data provable approximation guarantees specific algorithms data set K clusters coreset size K each cluster represented by one coreset point if data no coresets sample data prescribed error boundsdomains data structure coreset representation time data training computation time machine learning for streaming data.Coresets constructed approximating relative importance each data point in original data set define sampling distribution points fast accurate inference coresets serve efficient representations of full data set automate representation tasks generating semantic video representations detecting outliers data representative power provable guarantees coresets motivate use in training Support Vector Machines (SVMs). SVMs expensive to train on massive data sets problematic with Big Data paper novel coreset construction algorithm for efficient large-scale Support Vector Machine training.1. practical coreset construction algorithm accelerating SVM training efficient importance evaluation scheme approximating importance each point analysis proving lower bounds on number of samples required represent analysis proving efficiency theoretical guarantees of algorithm family data sets for coresets Evaluations against synthetic real-world data sets effectiveness algorithm for large-scale SVM training efficient coreset construction algorithm for generating compact representations input data points accurate inference presented lower upper bounds on number of samples required accurate approximations SVM problem input data complexity established conditions for compact representationsexperimental results demonstrate effectiveness approach speeding SVM training compared uniform sub method applicable streaming settings merge-andreduce technique coresets literature conjecture coreset construction method extended speed up SVM training nonlinear kernels machine learning algorithms deep learning Figure 3 estimator variance query evaluations due judicious sampling distribution variance coreset estimator lower than uniform sampling data sets,0.01,0.5140732650622536 "The sign stochastic gradient descent method (signSGD) utilizes only the sign of the stochastic gradient in its updates. Since signSGD carries out one-bit quantization of the gradients, it is extremely practical for distributed optimization where gradients need to be aggregated from different processors. For the first time, we establish convergence rates for signSGD on general non-convex functions under transparent conditions. We show that the rate of signSGD to reach first-order critical points matches that of SGD in terms of number of stochastic gradient calls, up to roughly a linear factor in the dimension. We carry out simple experiments to explore the behaviour of sign gradient descent (without the stochasticity) close to saddle points and show that it often helps completely avoid them without using either stochasticity or curvature information. Deep neural network training takes place in an error landscape that is high-dimensional, non-convex and stochastic. In practice, simple optimization techniques perform surprisingly well but have very limited theoretical understanding. While stochastic gradient descent (SGD) is widely used, algorithms like Adam (Kingma & Ba, 2015) , RMSprop BID19 and Rprop (Riedmiller & Braun, 1993) are also popular. These latter algorithms involve component-wise rescaling of gradients, and so bear closer relation to signSGD than SGD. Currently, convergence rates have only been derived for close variants of SGD for general non-convex functions, and indeed the Adam paper gives convex theory.Recently, another class of optimization algorithms has emerged which also pays attention to the resource requirements for training, in addition to obtaining good performance. Primarily, they focus on reducing costs for communicating gradients across different machines in a distributed training environment BID17 BID18 BID14 BID0 BID21 . Often, the techniques involve quantizing the stochastic gradients at radically low numerical precision. Empirically, it was demonstrated that one can get away with using only one-bit per dimension without losing much accuracy BID17 BID18 . The theoretical properties of these approaches are however not well-understood. In particular, it was not known until now how quickly signSGD (the simplest incarnation of one-bit SGD) converges or even whether it converges at all to the neighborhood of a meaningful solution. Our contribution: we supply the non-convex rate of convergence to first order critical points for signSGD. The algorithm updates parameter vector x k according to DISPLAYFORM0 whereḡ k is the mini-batch stochastic gradient and k is the learning rate. We show that for nonconvex problems, signSGD entertains convergence rates as good as SGD, up to a linear factor in the dimension. Our statements impose a particular learning rate and mini-batch schedule.Ours is the first work to provide non-convex convergence rates for a biased quantisation procedure as far as we know, and therefore does not require the randomisation that other gradient quantisation algorithms need to ensure unbiasedness. The technical challenge we overcome is in showing how to carry the stochasticity in the gradient through the sign non-linearity of the algorithm in a controlledfashion.Whilst our analysis is for first order critical points, we experimentally test the performance of sign gradient descent without stochasticity (signGD) around saddle points. We removed stochasticity in order to investigate whether signGD has an inherent ability to escape saddle points, which would suggest superiority over gradient descent (GD) which can take exponential time to escape saddle points if it gets too close to them BID5 .In our work we make three assumptions. Informally , we assume that the objective function is lowerbounded, smooth, and that each component of the stochastic gradient has bounded variance. These assumptions are very general and hold for a much wider class of functions than just the ones encountered in deep learning. Outline of paper: in Sections 3, 4 and 5 we give non-convex theory of signSGD. In Section 6 we experimentally test the ability of the signGD (without the S) to escape saddle points. And in Section 7 we pit signSGD against SGD and Adam on CIFAR-10. First we wish to discuss the connections between signSGD and Adam BID10 . Note that setting the Adam hyperparameters 1 = 2 = ✏ = 0, Adam and signSGD are equivalent. Indeed the authors of the Adam paper suggest that during optimisation the Adam step will commonly look like a binary vector of ±1 (multiplied by the learning rate) and thus resemble the sign gradient step. If this algorithmic correspondence is valid, then there seems to be a discrepancy between our theoretical results and the empirical good performance of Adam. Our convergence rates suggest that signSGD should be worse than SGD by roughly a factor of dimension d. In deep neural network applications d can easily be larger than 10 6 . We suggest a resolution to this proposed discrepancy-there is structure present in deep neural network error surfaces that is not captured by our simplistic theoretical assumptions. We have already discussed in Section 5 how the signSGD bound is improved by a factor d in the case of gradients distributed uniformly across dimensions. It is also reasonable to expect that neural network error surfaces might exhibit only weak coupling across dimensions. To provide intuition for how such an assumption can help improve the dimension scaling of signSGD, note that in the idealised case of total decoupling (the Hessian is everywhere diagonal) then the problem separates into d independent one dimensional problems, so the dimension dependence is lost.Next, let's talk about saddle points. Though general non-convex functions are littered with local minima, recent work rather characterises successful optimisation as the evasion of a web of saddle points BID4 . Current theoretical work focuses either on using noise Levy (2016); BID5 or curvature information (Allen-Zhu, 2017b) to establish bounds on the amount of time needed to escape saddle points. We noted that merely passing the gradient through the sign operation introduces an algorithmic instability close to saddle points, and we wanted to empirically investigate whether this could be enough to escape them. We removed stochasticity from the algorithm to focus purely on the effect of the sign function.We found that when the objective function was axis aligned, then sign gradient descent without stochasticity (signGD) made progress unhindered by the saddles. We suggest that this is because signGD has a greater ability to 'explore', meaning it typically takes larger steps in regions of small gradient than SGD, and it can take steps almost orthogonal to the true gradient direction. This exploration ability could potentially allow it to break out of subspaces convergent on saddle points without sacrificing its convergence rate-we hypothesise that this may contribute to the often more robust practical performance of algorithms like Rprop and Adam, which bear closer relation to signSGD than SGD. For non axis-aligned objectives, signGD could sometimes get stuck in perfect periodic orbits around saddle points, though we hypothesise that this behaviour may be much less likely for higher dimensional objectives (the testbed function had dimension 10) with non-constant learning rate.Finally we want to discuss the implications of our results for gradient quantisation schemes. Whilst we do not analyse the multi-machine case of distributed optimisation, we imagine that our results will extend naturally to that setting. In particular our results stand as a proof of concept that we can provide guarantees for biased gradient quantisation schemes. Existing quantisation schemes with guarantees require delicate randomisation to ensure unbiasedness. If a scheme as simple as ours can yield provable guarantees on convergence, then there is a hope that exploring further down this avenue can yield new and useful practical quantisation algorithms. BID8 of 91.25%. Note the broad similarity in general shape of the heatmap between Adam and signSGD, supporting a notion of algorithmic similarity. Also note that whilst SGD has a larger region of very high-scoring hyperparameter configurations, signSGD and Adam appear more stable for large learning rates. We have investigated the theoretical properties of the sign stochastic gradient method (signSGD) as an algorithm for non-convex optimisation. The study was motivated by links that the method has both to deep learning stalwarts like Adam and Rprop, as well as to newer quantisation algorithms that intend to cheapen the cost of gradient communication in distributed machine learning. We have proved non-convex convergence rates for signSGD to first order critical points. Insofar as the rates can directly be compared, they are of the same order as SGD in terms of number of gradient evaluations, but worse by a linear factor in dimension. SignSGD has the advantage over existing gradient quantisation schemes with provable guarantees, in that it doesn't need to employ randomisation tricks to remove bias from the quantised gradient.We wish to propose some interesting directions for future work. First our analysis only looks at convergence to first order critical points. Whilst we present preliminary experiments exhibiting success and failure modes of the algorithm around saddle points, a more detailed study attempting to pin down exactly when we can expect signSGD to escape saddle points efficiently would be welcome. This is an interesting direction seeing as existing work always relies on either stochasticity or second order curvature information to avoid saddles. Second the link that signSGD has to both Adam-like algorithms and gradient quantisation schemes is enticing. In future work we intend to investigate whether this connection can be exploited to develop large scale machine learning algorithms that get the best of both worlds in terms of optimisation speed and communication efficiency.",1929,0.154,930,2.074193548387097,"sign stochastic gradient descent method (signSGD utilizes sign stochastic gradient one-bit quantization practical for distributed optimization gradients from processors convergence rates for signSGD on non-convex functions under transparent conditions rate signSGD first-order critical points matches SGD stochastic gradient calls linear factor in experiments sign gradient descent stochasticity close to saddle points helps avoid without stochasticity curvature information Deep neural network training in error landscape high-dimensional non-convex stochastic optimization techniques perform well limited theoretical understanding stochastic gradient descent (SGD) used algorithms like Adam RMSprop BID19 Rprop) popular involve component-wise rescaling gradients closer relation to signSGD convergence rates only derived for close variants of SGD for non-convex functions Adam paper gives convex theory class optimization algorithms emerged to resource requirements for training performance focus on reducing costs for communicating gradients across machines in distributed training environment techniques involve quantizing stochastic gradients at low numerical precision using one-bit per dimension without losing accuracytheoretical properties approaches not-understood not known signSGD) converges meaningful solution Our contribution supply non-convex rate convergence to first critical points for signSGD algorithm updates parameter vector x k according to DISPLAYFORM0 k mini-batch stochastic gradient k learning rate for nonconvex problems signSGD entertains convergence rates as good as SGD up to linear factor statements impose learning rate mini-batch schedule first work to provide non-convex convergence rates for biased quantisation procedure require randomisation technical challenge carry stochasticity in gradient through sign non-linearity algorithm analysis for first critical points test performance sign gradient descent without stochasticity around saddle points removed stochasticity investigate signGD ability escape saddle points superiority over gradient descent (GD) three assumptions objective function lowerbounded smooth each component stochastic gradient has bounded variance assumptions general for wider class functions than deep learning Sections 3, 4 5 non-convex theory of signSGD Section 6 test ability signGD (without S to escape saddle points Section 7 signSGD against SGD and Adam on CIFAR-10.discuss connections between signSGD Adam BID10 setting Adam hyperparameters 1 = 2 = ✏ = 0 Adam signSGD equivalent authors Adam paper suggest optimisation Adam step like binary vector ±1 learning rate resemble sign gradient step valid discrepancy between theoretical results empirical performance Adam convergence rates suggest signSGD worse than SGD by factor dimension d deep neural network applications d larger than 10 6 . suggest resolution structure in deep neural network error surfaces not captured by theoretical assumptions discussed Section 5 signSGD bound improved by factor d gradients distributed across dimensions neural network error surfaces exhibit weak coupling across dimensions total decoupling problem separates into independent one dimensional problems dimension dependence lost saddle points work characterises successful optimisation as evasion of web of saddle points BID4 theoretical work focuses noise Levy (2016); BID5 curvature information establish bounds time to escape saddle points passing gradient through sign operation introduces algorithmic instability close to saddle points investigate to escape them removed stochasticity from algorithm focus on effect sign functionfound objective function axis aligned sign gradient descent without stochasticity (signGD) progress unhindered by saddles signGD 'explore takes larger steps in small gradient than SGD orthogonal to gradient direction exploration ability break out of subspaces convergent on saddle points without sacrificing convergence rate contribute to robust performance of algorithms like Rprop Adam to signSGD non axis-aligned objectives signGD in periodic orbits around saddle points less likely for higher objectives function 10 non-constant learning rate implications results for gradient quantisation schemes multi-machine case distributed optimisation results extend results proof concept provide guarantees for biased gradient quantisation schemes Existing schemes require randomisation unbiasedness scheme yield guarantees on convergence hope exploring yield new quantisation algorithms BID8 91.25% similarity in shape heatmap between Adam signSGD algorithmic similarity SGD larger high-scoring hyperparameter configurations signSGD Adam more stable for large learning rates investigated theoretical properties of sign stochastic gradient method (signSGD) for non-convex optimisationstudy motivated by links to deep learning Adam Rprop newer quantisation algorithms cost gradient communication in machine learning proved non-convex convergence rates for signSGD to first order critical points rates same as SGD gradient evaluations worse by linear factor in SignSGD advantage over gradient quantisation schemes doesn't need randomisation tricks to remove bias gradient propose directions for future work analysis looks at convergence to first order critical points preliminary experiments success failure detailed study signSGD to escape saddle points welcome existing work relies on stochasticity or second order curvature information to avoid saddles link signSGD to Adam-like algorithms gradient quantisation schemes enticing future work investigate connection develop large scale machine learning algorithms optimisation speed communication efficiency",0.01,0.46271614751825496 "Deep learning has found numerous applications thanks to its versatility and accuracy on pattern recognition problems such as visual object detection. Learning and inference in deep neural networks, however, are memory and compute intensive and so improving efficiency is one of the major challenges for frameworks such as PyTorch, Tensorflow, and Caffe. While the efficiency problem can be partially addressed with specialized hardware and its corresponding proprietary libraries, we believe that neural network acceleration should be transparent to the user and should support all hardware platforms and deep learning libraries. To this end, we introduce a transparent middleware layer for neural network acceleration. The system is built around a compiler for deep learning, allowing one to combine device-specific libraries and custom optimizations while supporting numerous hardware devices. In contrast to other projects, we explicitly target the optimization of both prediction and training of neural networks. We present the current development status and some preliminary but encouraging results: on a standard x86 server, using CPUs our system achieves a 11.8x speed-up for inference and a 8.0x for batched-prediction (128); on GPUs we achieve a 1.7x and 2.3x speed-up respectively.",236,0.036,116,2.0344827586206895,Deep learning applications versatility accuracy pattern recognition problems detection Learning inference deep neural networks memory compute intensive improving efficiency for frameworks PyTorch Tensorflow Caffe efficiency problem specialized hardware proprietary libraries neural network acceleration should transparent support all hardware platforms deep learning libraries introduce transparent middleware layer for neural network acceleration system built around compiler for deep learning device-specific libraries custom optimizations hardware devices target optimization prediction training neural networks current development status preliminary results standard x86 server system achieves 11.8x speed-up inference 8.0x batched-prediction GPUs 1.7x 2.3x speed-up,0.0,0.3606264203141978 "Performance of neural networks can be significantly improved by encoding known invariance for particular tasks. Many image classification tasks, such as those related to cellular imaging, exhibit invariance to rotation. In particular, to aid convolutional neural networks in learning rotation invariance, we consider a simple, efficient conic convolutional scheme that encodes rotational equivariance, along with a method for integrating the magnitude response of the 2D-discrete-Fourier transform (2D-DFT) to encode global rotational invariance. We call our new method the Conic Convolution and DFT Network (CFNet). We evaluated the efficacy of CFNet as compared to a standard CNN and group-equivariant CNN (G-CNN) for several different image classification tasks and demonstrated improved performance, including classification accuracy, computational efficiency, and its robustness to hyperparameter selection. Taken together, we believe CFNet represents a new scheme that has the potential to improve many imaging analysis applications. Though the appeal of neural networks is their versatility for arbitrary classification tasks, there is still much benefit in designing them for particular problem settings. In particular, their effectiveness can be greatly increased by encoding invariance to uniformative augmentations of the data BID17 . If such invariance is not explicitly encoded, the network must learn it from the data, perhaps with the help of data augmentation, requiring more parameters and thereby increasing its susceptibility to overfitting.A key invariance inherent to several computer vision settings, including satellite imagery and all forms of microscopy imagery, is rotation BID3 BID1 . Recently, there have been a variety of proposed approaches for encoding rotation equivariance and invariance, the most promising of which have formulated convolution over groups BID6 BID24 . Notably, G-CNNs have been applied to several biological imaging tasks, producing state-of-the-art results BID24 BID0 BID18 .Here we propose a new rotation-equivariant convolutional scheme, called conic convolution, which, in contrast to group convolution, encodes equivariance while still operating over only the spatial domain. Rather than convolving each filter across the entire image, as in standard convolution, rotated filters are convolved over corresponding conic regions of the input feature map that emanate from the origin, thereby transforming rotations in the input directly to rotations in the output. This scheme is intuitive, simple to implement, and computationally efficient. We also show that the method yields improved performance over group convolution on several relevant applications.Additionally, we propose the integration of the magnitude response of the 2D-discrete-Fourier transform (2D-DFT) into a transition layer between convolutional and fully-connected layers to encode rotational invariance. Though the insight of using the DFT to encode rotational invariance has been employed for texture classification using wavelets BID9 BID13 BID21 BID2 and for general image classification BID23 , as of yet, its application to CNNs has been overlooked. As in these prior works, rotations of the input are transformed to circular shifts, to which the magnitude response of the 2D-DFT is invariant, in the transformed space. Most other recently proposed rotationinvariance CNNs impose this invariance by applying a permutation-invariant operation, such as the average or maximum, over the rotation group, but since this operation is applied for each filter individually, possibly valuable pose information between filters is lost. In contrast, the 2D-DFT is able to integrate mutual pose information between different filter responses, yielding richer features for subsequent layers.We demonstrate the effectiveness of these two novel contributions for various applications: classifying rotated MNIST images, classifying synthetic images that model biomarker expression in microscopy images of cells, and localizing proteins in budding yeast cells BID15 . We show that CFNet improves classification accuracy generally over the standard raster convolution formulation and over the equivariant method of G-CNN across these settings. We also show that the 2D-DFT clearly improves performance across these diverse data sets, and that not only for conic convolution, but also for group convolution. Source code for the implementation of CFNet will be made available on GitHub.2 RELATED WORK BID6 introduced G-CNNs by formulating convolution over groups, including rotation, translation, and flips, for neural networks, which has inspired many subsequent improvements. By convolving over groups, equivariance to these groups is maintained throughout the convolutional layers, and invariance is enforced at the end of the network by pooling over groups. This work was improved upon by the design of steerable filters BID24 for convolution, similar to those proposed by BID25 , which allow for finer sampling of rotations of filters without inducing artifacts. Steerable filters were first proposed by BID10 and had been explored previously for image classification BID19 , but as shallow features in the context of HOG descriptors.An alternative means of encoding rotational equivariance is to transform the domain of the image to an alternative domain, such as the log-polar domain BID23 BID11 in which rotation becomes some other transformation that is easier to manage, in this case, translations. The suitability of this transformation depends upon the signal of interest, since this warping will introduce distortion, as pixels near the center of the image are sampled more densely than pixels near the perimeter. In addition, its stability to translations in the original domain is of concern. Our proposed CFNet, by convolving over conic regions, also encodes global rotation equivariance about the origin, but without introducing such distortion, which greatly helps mitigate its susceptibility to translation. The recently developed spatial transform layer BID12 and deformable convolutional layer BID7 allow the network to learn non-regular sampling patterns and can potentially help learning rotation invariance, though invariance is not explicitly enforced, which would most likely be a challenge for tasks with small training data.A simple means for achieving rotation equivariance and invariance was proposed by BID8 , in which feature maps of standard CNNs are made equivariant or invariant to rotation by combinations of cyclic slicing, stacking, rolling, and pooling. RotEqNet BID20 improved upon this idea by storing , for each feature map for a corresponding filter, only the maximal response across rotations and the value of the corresponding rotation, to preserve pose information. This approach yielded improved results and considerable storage savings over BID8 and G-CNN. These methods are most similar to our proposed conic convolution . However, in contrast, our method applies each filter only at the appropriate rotation within each conic region, which further saves on storage.To enforce rotation invariance, as noted, most of the previous methods apply some permutationinvariant, or pooling, operation over rotations. BID3 recently proposed a strategy of encouraging a network to learn a rotation invariant transform, and follow-up work improved this learning process by incorporating a Fisher discriminant penalty BID4 . However, the convolutional layers of the network do not maintain the property of rotation equivariance with the input image, which requires that the network learn this equivariance and could therefore hinder performance. Also, learning such a transform that generalizes to unseen data could prove difficult for settings with limited training data. BID23 previously proposed the 2D-DFT for rotational invariance. However , no method has yet been proposed to integrate the 2D-DFT into a rotation-equivariant CNN.",1475,0.127,712,2.071629213483146,Performance neural networks encoding invariance for tasks image classification tasks cellular imaging exhibit invariance to rotation convolutional neural networks rotation invariance conic convolutional scheme rotational equivariance integrating magnitude response 2D-discrete-Fourier transform) encode global rotational invariance method Conic Convolution and DFT Network (CFNet). evaluated efficacy CFNet standard CNN group-equivariant CNN) for image classification tasks demonstrated improved performance classification accuracy computational efficiency robustness to hyperparameter selection CFNet new scheme improve imaging analysis applications neural networks versatility classification tasks benefit designing for problem settings effectiveness encoding invariance to uniformative augmentations data If invariance not encoded network learn from data more parameters susceptibility overfitting key invariance computer vision settings satellite imagery microscopy is rotation BID3 BID1 proposed approaches for encoding rotation equivariance invariance promising convolution over groups BID6 BID24 G-CNNs applied to biological imaging tasks producing resultspropose new rotation-equivariant convolutional scheme conic convolution contrast group convolution encodes equivariance operating over spatial domain convolving filter across image standard rotated filters over conic regions input feature map transforming rotations input to output scheme intuitive simple computationally efficient method yields improved performance over group convolution propose integration magnitude response 2D-discrete-Fourier transform-DFT) into transition layer between convolutional fully-connected layers encode rotational invariance DFT rotational invariance employed for texture classification image classification application to CNNs overlooked rotations input transformed to circular shifts magnitude response 2D-DFT invariant in transformed space proposed rotationinvariance CNNs impose invariance permutation-invariant operation over rotation group valuable pose information between filters lost 2D-DFT pose information between filter responses richer features for subsequent layers demonstrate effectiveness contributions for applications classifying rotated MNIST images classifying synthetic images biomarker expression microscopy images localizing proteins in budding yeast cellsCFNet improves classification accuracy over standard raster convolution formulation equivariant method G-CNN 2D-DFT improves performance across diverse data sets conic group convolution Source code CFNet available on GitHub BID6 introduced G-CNNs convolution over groups rotation translation flips for neural networks inspired subsequent improvements convolving over groups equivariance maintained layers invariance enforced end network pooling over groups improved steerable filters BID24 for convolution finer sampling rotations without inducing artifacts Steerable filters proposed by BID10 explored for image classification BID19 shallow features HOG descriptors alternative encoding rotational equivariance transform domain image to alternative domain log-polar domain BID23 BID11 rotation becomes transformation easier manage translations suitability transformation depends signal of interest warping distortion pixels center perimeter stability to translations in original domain concern proposed CFNet convolving over conic regions encodes global rotation equivariance origin without distortion susceptibility to translationspatial transform layer BID12 deformable convolutional layer BID7 allow network learn non-regular sampling patterns learning rotation invariance not enforced challenge for small training data achieving rotation equivariance invariance proposed by BID8 feature maps CNNs made equivariant invariant to rotation by slicing stacking rolling pooling RotEqNet BID20 storing maximal response across rotations value rotation pose information yielded improved results storage savings over BID8 G-CNN methods similar to conic convolution our method applies each filter at appropriate rotation conic region saves storage enforce rotation invariance previous methods apply permutationinvariant operation over rotations BID3 proposed network learn rotation invariant transform improved Fisher discriminant penalty BID4 convolutional layers maintain rotation equivariance input image requires hinder performance learning transform unseen data difficult for limited training data BID23 proposed 2D-DFT for rotational invariance no method integrate 2D-DFT into rotation-equivariant CNN,0.01,0.45612367599240183 "The problem of visual metamerism is defined as finding a family of perceptually indistinguishable, yet physically different images. In this paper, we propose our NeuroFovea metamer model, a foveated generative model that is based on a mixture of peripheral representations and style transfer forward-pass algorithms. Our gradient-descent free model is parametrized by a foveated VGG19 encoder-decoder which allows us to encode images in high dimensional space and interpolate between the content and texture information with adaptive instance normalization anywhere in the visual field. Our contributions include: 1) A framework for computing metamers that resembles a noisy communication system via a foveated feed-forward encoder-decoder network – We observe that metamerism arises as a byproduct of noisy perturbations that partially lie in the perceptual null space; 2) A perceptual optimization scheme as a solution to the hyperparametric nature of our metamer model that requires tuning of the image-texture tradeoff coefficients everywhere in the visual field which are a consequence of internal noise; 3) An ABX psychophysical evaluation of our metamers where we also find that the rate of growth of the receptive fields in our model match V1 for reference metamers and V2 between synthesized samples. Our model also renders metamers at roughly a second, presenting a ×1000 speed-up compared to the previous work, which now allows for tractable data-driven metamer experiments. The history of metamers originally started through color matching theory, where two light sources were used to match a test light's wavelength, until both light sources are indistinguishable from each other producing what is called a color metamer. This leads to the definition of visual metamerism: when two physically different stimuli produce the same perceptual response (See Figure 1 for an example). Motivated by BID1 's work of local texture matching in the periphery as a mechanism that explains visual crowding, BID7 were the first to create such point-of-fixation driven metamers through such local texture matching models that tile the entire visual field given log-polar pooling regions that simulate the V1 and V2 receptive field sizes, as well as having global image statistics that match the metamer with the original image. The essence of their algorithm is to use gradient descent to match the local texture BID22 ) and image statistics of the original image throughout the visual field given a point of fixation until convergence thus producing two images that are perceptually indistinguishable to each other.However, metamerism research currently faces 2 main limitations: The first is that metamer rendering faces no unique solution. Consider the potentially trivial examples of having an image I and its metamer M where all pixel values are identical except for one which is set to zero (making this difference unnoticeable), or the case where the metameric response arises from an imperceptible equal perturbation across all pixels as suggested in BID16 ; BID7 . This is a concept similar to Just Noticeable Differences BID21 BID5 ). However, like the work of BID7 ; BID17 ; BID23 ; BID1 , we are interested in creating point-of-fixation driven metamers, which create images that preserve information in the fovea, yet lose spatial information in the periphery such that this loss is unnoticeable contingent of a point of fixation (Figure 1 ). The second issue is that the current state of the art for a full field of view rendering of a 512px × 512px metamer takes 6 hours for a grayscale image and roughly a day for a color image. This computational constraint makes data- There has been a recent surge in interest with regards to developing and testing new metamer models: The SideEye model developed by BID8 , uses a fully convolutional network (FCN) as in BID20 and learns to map an input image into a Texture Tiling Model (TTM) mongrel BID23 ). Their end-to-end model is also feedforward like ours, but no use of noise is incorporated in the generation pipeline making their model fully deterministic. At first glance this seems to be an advantage rather a limitation, however it limits the biological plausilibility of metameric response as the same input image should be able to create more than one metamer. Another model which has recently been proposed is the CNN synthesis model developed by BID29 . The CNN synthesis model is gradient-descent based and is closest in flavor to the FS model, with the difference that their texture statistics are provided by a gramian matrix of filter activations of multiple layers of a VGGNet, rather than those used in BID22 .The question of whether the scaling parameter is the only parameter to be optimized for metamerism still seems to be open. This has been questioned early in BID23 , and recently proposed and studied by BID29 , who suggest that metamers are driven by image content, rather than bouma's law (scaling factor). FIG3 suggests that on average, it does seem that α must increase in proportion to retinal eccentricity, but this is conditioned by the image content of each receptive field. We believe that the hyperparametric nature of our model sheds some light into reconciling these two theories. Recall that in FIG0 , we found that certain images can be pushed stronger in the direction of it's texturized version versus others given their location in the encoded space, the local geometry of the surface, and their projection in the perceptual space. This suggests that the average maximal distortion one can do is fixed contingent on the size of the receptive field, but we are allowed to push further (increase α) for some images more than others, because the direction of the distortion lies closer to the perceptual null space (making this difference perceptually un-noticeable to the human observer). This is usually the case for regions of images that are periodic like skies, or grass. Along the same lines, we elaborate in the Supplementary Material on how our model may potentially explain why creating synthesized samples are metameric to each other at the scales of (V1;V2), but only generated samples at the scale of V1 (s = 0.25) are metameric to the reference image.Our model is also different to others (FS and recently Wallis et al. FORMULA0 ) given the role of noise in the computational pipeline. The previously mentioned models used noise as an initial seed for the texture matching pipeline via gradient-descent, while we use noise as a proxy for texture distortion that is directly associated with crowding in the visual field. One could argue that the same response is achieved via both approaches, but our approach seems to be more biologically plausible at the algorithmic level. In our model an image is fed through a non-linear hierarchical system (simulated through a deep-net), and is corrupted by noise that matches the texture properties of the input image (via AdaIN). This perceptual representation is perturbed along the direction of the texture-matched patch for each receptive field, and inverting such perturbed representation results in a metamer. FIG7 illustrates such perturbations which produce metamers when projected to a 2D subspace via the locally linear embedding (LLE) algorithm (Roweis & Saul FORMULA1 ). Indeed, the 10 encoded images do not fully overlap to each other and they are quite distant as seen in the 2D projection. However, foveated representations when perturbed with texture-like noise seem to finely tile the perceptual space, and might act as a type of biological regularizer for human observers who are consistently making eye-movements when processing visual information. This suggests that robust representations might be achieved in the human visual system given its foveated nature as non-uniform high-resolution imagery does not map to the same point in perceptual space. If this holds, perceptually invariant data-augmentation schemes driven by metamerism may be a useful enhancement for artificial systems that react oddly to adversarial perturbations that exploit coarse perceptual mappings (Goodfellow et al. FORMULA0 ; BID26 ; Berardino et al. FORMULA0 ).Understanding the underlying representations of metamerism in the human visual system still remains a challenge. In this paper we propose a model that emulates metameric responses via a foveated feed-forward style transfer network. We find that correctly calibrating such perturbations (a consequence of internal noise that match texture representation) in the perceptual space and inverting such encoded representation results in a metamer. Though our model is hyper-parametric in nature we propose a way to reduce the parametrization via a perceptual optimization scheme. Via a psychophysical experiment we empirically find that the critical scaling factor also matches the rate of growth of the receptive fields in V2 (s = 0.5) as in BID7 when performing visual discrimination between synthesized metamers, and match V1 (0.25) for reference metamers similar to BID29 . Finally, while our choice of texture statistics and transfer is relu4_1 of a VGG19 and AdaIN respectively, our ×1000-fold accelerated feed-forward metamer generation pipeline should be extendible to other models that correctly compute texture/style statistics and transfer. This opens the door to rapidly generating multiple flavors of visual metamers with applications in neuroscience and computer vision.6 Supplementary Material FIG0 : Reference Metamers at the scale of s = 0.25, at which they are indiscriminable to the human observer. The color coding scheme matches the data points of the optimization in Experiment 1 and the psychophysics of Experiment 2. All images used in the experiments were generated originally at 512 × 512 px subtending 26 × 26 d.v.a (degrees of visual angle). for each α ∈ [0 : DISPLAYFORM0 Compute metamer M NF (I) 9:end for 10:Find the α for each receptive field that minimizes: E(∆-SSIM) 2 . 11:Fit the γ s (•) function to collection of α values. 12:endfor 13: end for 14: Perform Permutation test on γ s for all s. 15: if γ s is independent of s then 16: γ s = γ 17: else 18:Perform regression of parameters of γ s as a function f of s. 19: DISPLAYFORM1 end if 21: end procedure",2149,0.192,1077,1.9953574744661096,problem visual metamerism indistinguishable physically different images propose NeuroFovea metamer model foveated generative model based peripheral representations style transfer forward-pass algorithms gradient-descent free model parametrized by foveated VGG19 encoder-decoder encode images high space interpolate content texture information adaptive instance normalization visual field contributions include framework computing metamers noisy communication system foveated feed-forward encoder-decoder network metamerism arises noisy perturbations perceptual null space perceptual optimization scheme hyperparametric model tuning image-texture tradeoff coefficients consequence internal noise ABX psychophysical evaluation metamers rate growth receptive fields match V1 for reference metamers V2 between synthesized samples model renders metamers at roughly second ×1000 speed-up allows tractable data metamer experiments history metamers started color matching theory two light sources match test light wavelength color metamerdefinition visual metamerism two different stimuli produce same perceptual response Figure 1 Motivated by BID1 's local texture matching visual crowding BID7 first create point-of-fixation driven metamers local texture matching models visual field log-polar pooling regions V1 V2 receptive field sizes global image statistics match metamer original image algorithm gradient descent match local texture image statistics original image fixation until convergence producing two images perceptually indistinguishable metamerism research faces 2 limitations metamer rendering no unique solution image I metamer M pixel values identical except one zero difference metameric response from imperceptible equal perturbation across pixels BID16 ; BID7 similar to Just Noticeable Differences BID21 BID5 BID7 BID17 BID23 BID1 interested in creating point-of-fixation driven metamers preserve information fovea lose spatial information periphery unnoticeable point of fixation (Figure 1 second current full rendering of 512px × 512px metamer takes 6 hours for grayscale a day colorcomputational constraint makes data- recent surge in interest developing new metamer models SideEye model by BID8 uses convolutional network (FCN) BID20 input image into Texture Tiling Model (TTM) BID23 end-to-end model feedforward no noise generation model fully deterministic advantage limitation limits biological plausilibility of metameric response same input image create more than one metamer Another model proposed CNN synthesis model by BID29 gradient-descent based closest to FS model texture statistics provided by gramian matrix of filter activations multiple layers VGGNet BID22 question of scaling parameter only for metamerism open questioned in BID23 recently by BID29 metamers driven by image content bouma's law (scaling FIG3 suggests α increase to retinal eccentricity conditioned by image content receptive field hyperparametric nature of model light reconciling theories FIG0 certain images pushed stronger in texturized version given location in encoded space local geometry surface projection in perceptual spacesuggests average maximal distortion fixed contingent on size receptive field allowed to push further (increase α) for some images direction distortion closer to perceptual null space difference un-noticeable to human usually case for regions images periodic like skies grass elaborate Supplementary Material model synthesized samples metameric at scales (V1;V2) generated samples at scale V1 (s = 0.25) metameric to reference image.Our model different to role noise in computational pipeline models used noise seed for texture matching pipeline we proxy for texture distortion associated with crowding visual field response our approach more biologically plausible algorithmic level model image fed through non-linear hierarchical system corrupted by noise texture properties perceptual representation perturbed along direction texture-matched patch for each receptive field inverting perturbed representation results in metamer FIG7 illustrates perturbations metamers projected to 2D subspace via locally linear embedding (LLE) algorithm 10 encoded images not fully overlap distant in 2D projectionfoveated representations perturbed with texture noise tile perceptual space biological regularizer for observers suggests robust representations in human visual system foveated nature non-uniform high-resolution imagery invariant data-augmentation schemes driven by metamerism for artificial systems (Goodfellow et al. FORMULA0 ; BID26 Berardino et al. FORMULA0 representations of metamerism in human visual system challenge model emulates metameric responses via foveated feed-forward style transfer network calibrating perturbations texture representation inverting representation results in metamer model hyper-parametric reduce parametrization via perceptual optimization scheme critical scaling factor matches rate growth receptive fields in V2 (s = 0.5) BID7 metamers V1 (0.25) for reference metamers BID29 choice of texture statistics transfer VGG19 and AdaIN ×1000-fold accelerated feed-forward metamer generation pipeline extendible to other models opens door to generating multiple flavors of visual metamers in neuroscience computer vision Supplementary Material FIG0 : Reference Metamers at scale of s = 0.25 indiscriminable to human observercolor coding scheme matches data points optimization Experiment 1 psychophysics Experiment 2. images generated 512 × 512 px subtending 26 × 26 d.v (degrees visual each α Compute metamer M NF (I α receptive field E(∆-SSIM) 2 γ s (•) function collection α values Perform Permutation test γ s γ s independent s γ s = γ regression parameters γ s function f s procedure,0.02,0.2600419290558247 "Past works have shown that, somewhat surprisingly, over-parametrization can help generalization in neural networks. Towards explaining this phenomenon, we adopt a margin-based perspective. We establish: 1) for multi-layer feedforward relu networks, the global minimizer of a weakly-regularized cross-entropy loss has the maximum normalized margin among all networks, 2) as a result, increasing the over-parametrization improves the normalized margin and generalization error bounds for deep networks. In the case of two-layer networks, an infinite-width neural network enjoys the best generalization guarantees. The typical infinite feature methods are kernel methods; we compare the neural net margin with that of kernel methods and construct natural instances where kernel methods have much weaker generalization guarantees. We validate this gap between the two approaches empirically. Finally, this infinite-neuron viewpoint is also fruitful for analyzing optimization. We show that a perturbed gradient flow on infinite-size networks finds a global optimizer in polynomial time. In deep learning, over-parametrization refers to the widely-adopted technique of using more parameters than necessary (Krizhevsky et al., 2012; Livni et al., 2014) . Both computationally and statistically, over-parametrization is crucial for learning neural nets. Controlled experiments demonstrate that over-parametrization eases optimization by smoothing the non-convex loss surface (Livni et al., 2014; Sagun et al., 2017) . Statistically, increasing model size without any regularization still improves generalization even after the model interpolates the data perfectly (Neyshabur et al., 2017b) . This is surprising given the conventional wisdom on the trade-off between model capacity and generalization.In the absence of an explicit regularizer, algorithmic regularization is likely the key contributor to good generalization. Recent works have shown that gradient descent finds the minimum norm solution fitting the data for problems including logistic regression, linearized neural networks, and matrix factorization (Soudry et al., 2018; BID17 Li et al., 2018; BID16 Ji & Telgarsky, 2018) . Many of these proofs require a delicate analysis of the algorithm's dynamics, and some are not fully rigorous due to assumptions on the iterates. To the best of our knowledge, it is an open question to prove analogous results for even two-layer relu networks. (For example, the technique of Li et al. (2018) on two-layer neural nets with quadratic activations still falls within the realm of linear algebraic tools, which apparently do not suffice for other activations.)We propose a different route towards understanding generalization: making the regularization explicit. The motivations are: 1) with an explicit regularizer, we can analyze generalization without fully understanding optimization; 2) it is unknown whether gradient descent provides additional implicit regularization beyond what 2 regularization already offers; 3) on the other hand, with a sufficiently weak 2 regularizer, we can prove stronger results that apply to multi-layer relu networks. Additionally , explicit regularization is perhaps more relevant because 2 regularization is typically used in practice.Concretely, we add a norm-based regularizer to the cross entropy loss of a multi-layer feedforward neural network with relu activations. We show that the global minimizer of the regularized objective achieves the maximum normalized margin among all the models with the same architecture, if the regularizer is sufficiently weak (Theorem 2.1). Informally, for models with norm 1 that perfectly classify the data, the margin is the smallest difference across all datapoints between the classifier score for the true label and the next best score. We are interested in normalized margin because its inverse bounds the generalization error (see recent work BID5 Neyshabur et al., 2017a; BID14 or Proposition 3.1). Our work explains why optimizing the training loss can lead to parameters with a large margin and thus, better generalization error (see Corollary 3.2). We further note that the maximum possible margin is non-decreasing in the width of the architecture, and therefore the generalization bound of Corollary 3.2 can only improve as the size of the network grows (see Theorem 3.3). Thus, even if the dataset is already separable, it could still be useful to increase the width to achieve larger margin and better generalization.At a first glance, it might seem counterintuitive that decreasing the regularizer is the right approach. At a high level, we show that the regularizer only serves as a tiebreaker to steer the model towards choosing the largest normalized margin. Our proofs are simple, oblivious to the optimization procedure, and apply to any norm-based regularizer. We also show that an exact global minimum is unnecessary: if we approximate the minimum loss within a constant factor, we obtain the max-margin within a constant factor (Theorem 2.2).To better understand the neural network max-margin, in Section 4 we compare the max-margin two-layer network obtained by optimizing both layers jointly to kernel methods corresponding to fixing random weights for the hidden layer and solving a 2-norm max-margin on the top layer. We design a simple data distribution ( FIG3 ) where neural net margin is large but the kernel margin is small. This translates to an Ω( √ d) factor gap between the generalization error bounds for the two approaches and demonstrates the power of neural nets compared to kernel methods. We experimentally confirm that a gap does indeed exist.In the setting of two-layer networks, we also study how over-parametrization helps optimization. Prior works (Mei et al., 2018; BID10 Sirignano & Spiliopoulos, 2018; Rotskoff & Vanden-Eijnden, 2018) show that gradient descent on two-layer networks becomes Wasserstein gradient flow over parameter distributions in the limit of infinite neurons. For this setting, we prove that perturbed Wasserstein gradient flow finds a global optimizer in polynomial time.Finally, we empirically validate several claims made in this paper. First, we confirm that neural networks do generalize better than kernel methods. Second, we show that for two-layer networks, the test error decreases and margin increases as the hidden layer grows, as predicted by our theory. Zhang et al. (2016) and Neyshabur et al. (2017b) show that neural network generalization defies conventional explanations and requires new ones. Neyshabur et al. (2014) initiate the search for the "" inductive bias"" of neural networks towards solutions with good generalization. Recent papers (Hardt et al., 2015; BID8 BID9 ) study inductive bias through training time and sharpness of local minima. Neyshabur et al. (2015a) propose a new steepest descent algorithm in a geometry invariant to weight rescaling and show that this improves generalization. Morcos et al. (2018) relate generalization in deep nets to the number of ""directions"" in the neurons. Other papers BID15 Soudry et al., 2018; Nacson et al., 2018; BID17 Li et al., 2018; BID16 ) study implicit regularization towards a specific solution. Ma et al. (2017) show that implicit regularization can help gradient descent avoid overshooting optima. Rosset et al. (2004a; b) study logistic regression with a weak regularization and show convergence to the max margin solution. We adopt their techniques and extend their results. We have made the case that maximizing margin is one of the inductive biases of relu networks obtained from optimizing weakly-regularized cross-entropy loss. Our framework allows us to directly analyze generalization properties of the network without considering the optimization algorithm used to obtain it. Using this perspective, we provide a simple explanation for why over-parametrization can improve generalization. It is a fascinating question for future work to characterize other generalization properties of the max-margin solution. On the optimization side, we make progress towards understanding over-parametrized gradient descent by analyzing infinite-size neural networks. A natural direction for future work is to apply our theory to optimize the margin of finite-sized neural networks. Proof. We will argue in the setting of Theorem 2.1 where L λ is the multi-class cross entropy loss, because the logistic loss case is analogous. We first note that L λ is continuous in Θ because f is continuous in Θ and the term inside the logarithm is always positive. DISPLAYFORM0 However, there must be a value Θ λ which attains inf Θ ≤M L λ (Θ), because {Θ : Θ ≤ M } is a compact set and L λ is continuous. Thus, inf Θ L λ (Θ) is attained by some Θ λ .",1830,0.153,873,2.0962199312714778,"works shown over-parametrization generalization in neural networks adopt margin-based perspective establish for multi-layer feedforward relu networks global minimizer of weakly-regularized cross-entropy loss has maximum normalized margin increasing over-parametrization improves normalized margin generalization error bounds for deep networks two-layer networks infinite-width neural network enjoys best generalization guarantees typical methods are kernel methods compare neural net margin with kernel methods construct natural instances where kernel weaker generalization guarantees validate gap empirically infinite-neuron viewpoint fruitful for analyzing optimization perturbed gradient flow on infinite-size networks finds global optimizer in polynomial time In deep learning over-parametrization refers to using more parameters than necessary over-parametrization crucial for learning neural nets experiments over-parametrization eases optimization by smoothing non-convex loss surface increasing model size without regularization improves generalization algorithmic regularization key to good generalization works shown gradient descent finds minimum norm solution data for problems logistic regression linearized neural networks matrix factorization2018 BID16 Ji & Telgarsky 2018) proofs require analysis algorithm dynamics some not rigorous assumptions open question prove analogous results two-layer relu networks technique Li et al. (2018) two-layer neural nets quadratic activations linear algebraic tools suffice for other activations propose different route generalization regularization explicit motivations explicit regularizer analyze generalization without understanding optimization unknown gradient descent implicit regularization weak 2 regularizer prove stronger results multi-layer relu networks explicit regularization relevant used practice add norm-based regularizer to cross entropy loss multi-layer feedforward neural network relu activations global minimizer regularized objective achieves maximum normalized margin if regularizer weak (Theorem 2.1). models norm 1 margin smallest difference datapoints between classifier score true label next best score interested in normalized margin inverse bounds generalization error (see work BID5 Neyshabur et al.2017a BID14 Proposition 3.1). work explains optimizing training loss large margin better generalization error Corollary 3.2). maximum margin non-decreasing in width architecture generalization bound Corollary 3.2 size network grows Theorem 3.3). dataset separable increase width larger margin better generalization decreasing regularizer right approach regularizer serves tiebreaker model largest normalized margin proofs simple apply to norm-based regularizer exact global minimum unnecessary approximate minimum loss within constant factor obtain max-margin constant factor (Theorem 2.2).To understand neural network max-margin Section 4 max-margin two-layer network optimizing both layers to kernel methods fixing random weights hidden layer solving 2-norm max-margin top layer design data distribution FIG3 ) neural net margin large kernel margin small Ω( √ d) factor gap between generalization error bounds two approaches demonstrates power of neural nets compared kernel methods experimentally confirm gap two-layer networks over-parametrization helps optimization Prior works show gradient descent on two-layer networks becomes Wasserstein gradient flow over parameter distributions limit infinite neuronsprove perturbed Wasserstein gradient flow finds global optimizer polynomial time validate claims confirm neural networks generalize better than kernel methods two-layer networks test error decreases margin increases hidden layer grows predicted Zhang et (2016) Neyshabur et. show neural network generalization defies explanations requires new Neyshabur (2014) search inductive bias towards solutions good generalization papers 2015 study inductive bias training time sharpness local minima Neyshabur propose new steepest descent algorithm geometry invariant weight rescaling improves generalization Morcos. (2018) relate generalization deep nets to number ""directions neurons papers study implicit regularization towards specific solution Ma et (2017) regularization gradient descent avoid overshooting optima Rosset et al study logistic regression weak regularization convergence to max margin solution adopt techniques extend results maximizing margin inductive relu networks optimizing weakly-regularized cross-entropy loss framework allows analyze generalization properties without optimization algorithm explanation over-parametrization generalization fascinating question future work characterize generalization properties max-margin solutionoptimization progress over-parametrized gradient descent analyzing infinite-size neural networks future apply theory optimize margin finite-sized neural networks argue Theorem 2.1 L λ multi-class cross entropy loss logistic loss case analogous L λ continuous Θ f continuous Θ term logarithm positive value Θ λ attains Θ ≤M L λ ≤ compact set L λ continuous Θ L λ (Θ attained Θ λ ",0.01,0.5193422542561469 "We propose a distributed architecture for deep reinforcement learning at scale, that enables agents to learn effectively from orders of magnitude more data than previously possible. The algorithm decouples acting from learning: the actors interact with their own instances of the environment by selecting actions according to a shared neural network, and accumulate the resulting experience in a shared experience replay memory; the learner replays samples of experience and updates the neural network. The architecture relies on prioritized experience replay to focus only on the most significant data generated by the actors. Our architecture substantially improves the state of the art on the Arcade Learning Environment, achieving better final performance in a fraction of the wall-clock training time. A broad trend in deep learning is that combining more computation BID7 with more powerful models (Kaiser et al., 2017) and larger datasets BID8 ) yields more impressive results. It is reasonable to hope that a similar principle holds for deep reinforcement learning. There are a growing number of examples to justify this optimism: effective use of greater computational resources has been a critical factor in the success of such algorithms as Gorila (Nair et al., 2015) , A3C (Mnih et al., 2016) , GPU Advantage Actor Critic BID2 , Distributed PPO BID10 and AlphaGo (Silver et al., 2016) .Deep learning frameworks such as TensorFlow BID0 support distributed training, making large scale machine learning systems easier to implement and deploy. Despite this, much current research in deep reinforcement learning concerns itself with improving performance within the computational budget of a single machine, and the question of how to best harness more resources is comparatively underexplored.In this paper we describe an approach to scaling up deep reinforcement learning by generating more data and selecting from it in a prioritized fashion (Schaul et al., 2016) . Standard approaches to distributed training of neural networks focus on parallelizing the computation of gradients, to more rapidly optimize the parameters BID7 . In contrast , we distribute the generation and selection of experience data, and find that this alone suffices to improve results. This is complementary to distributing gradient computation, and the two approaches can be combined, but in this work we focus purely on data-generation.We use this distributed architecture to scale up variants of Deep Q-Networks (DQN) and Deep Deterministic Policy Gradient (DDPG), and we evaluate these on the Arcade Learning Environment benchmark BID4 , and on a range of continuous control tasks. Our architecture achieves a new state of the art performance on Atari games, using a fraction of the wall-clock time compared to the previous state of the art, and without per-game hyperparameter tuning.We empirically investigate the scalability of our framework, analysing how prioritization affects performance as we increase the number of data-generating workers. Our experiments include an analysis of factors such as the replay capacity, the recency of the experience, and the use of different data-generating policies for different workers. Finally, we discuss implications for deep reinforcement learning agents that may apply beyond our distributed framework. We have designed, implemented, and analyzed a distributed framework for prioritized replay in deep reinforcement learning. This architecture achieved state of the art results in a wide range of discrete and continuous tasks, both in terms of wall-clock learning speed and final performance.In this paper we focused on applying the Ape-X framework to DQN and DPG, but it could also be combined with any other off-policy reinforcement learning update. For methods that use temporally extended sequences (e.g., Mnih et al., 2016; BID10 , the Ape-X framework may be adapted to prioritize sequences of past experiences instead of individual transitions.Ape-X is designed for regimes in which it is possible to generate large quantities of data in parallel. This includes simulated environments but also a variety of real-world applications, such as robotic arm farms, self-driving cars, online recommender systems, or other multi-user systems in which data is generated by many instances of the same environment (c.f. Silver et al., 2013) . In applications where data is costly to obtain, our approach will not be directly applicable. With powerful function approximators, overfitting is an issue: generating more training data is the simplest way of addressing it, but may also provide guidance towards data-efficient solutions.Many deep reinforcement learning algorithms are fundamentally limited by their ability to explore effectively in large domains. Ape-X uses a naive yet effective mechanism to address this issue: generating a diverse set of experiences and then identifying and learning from the most useful events. The success of this approach suggests that simple and direct approaches to exploration may be feasible, even for synchronous agents.Our architecture illustrates that distributed systems are now practical both for research and, potentially, large-scale applications of deep reinforcement learning. We hope that the algorithms, architecture, and analysis we have presented will help to accelerate future efforts in this direction.Richard S Sutton and Andrew G Barto. fixed set of 6 values for . Blue: full range of values for . In both cases, the curve plotted is from a separate actor that does not add data to the replay memory, and which follows an -greedy policy with = 0.00164.",1042,0.095,484,2.152892561983471,"propose distributed architecture for deep reinforcement learning enables agents learn from more data algorithm decouples acting from learning actors interact with environment actions shared neural network accumulate experience in shared replay memory learner replays experience updates neural network architecture relies on prioritized experience replay significant data improves Arcade Learning Environment better final performance in fraction of training time trend deep learning combining more computation with powerful models larger datasets yields impressive results hope similar principle for deep reinforcement learning examples justify optimism effective use of greater computational resources critical in success of algorithms Gorila A3C GPU Advantage Actor Critic BID2 Distributed PPO BID10 AlphaGo frameworks TensorFlow BID0 support distributed training large scale machine learning systems easier to implement deploy current research concerns improving performance within computational budget single machine question harness more resources underexplored paper describe approach to scaling up deep reinforcement learning generating more data selecting prioritized Standard approaches distributed training focus on parallelizing computation gradients optimize parameters contrast distribute generation and selection of experience data suffices improve resultscomplementary to distributing gradient computation approaches combined focus on data-generation use distributed architecture to scale Deep Q-Networks (DQN) Deep Deterministic Policy Gradient evaluate on Arcade Learning Environment benchmark BID4 continuous control tasks architecture achieves performance on Atari games fraction of wall-clock time without per-game hyperparameter tuning investigate scalability prioritization affects performance data-generating workers experiments include replay capacity recency experience different data-generating policies for workers discuss implications for deep reinforcement learning agents distributed framework designed implemented analyzed distributed framework for prioritized replay in deep reinforcement learning achieved results in discrete continuous tasks wall-clock learning speed final performance focused on applying Ape-X framework to DQN DPG combined with other off-policy reinforcement learning update temporally extended sequences Ape-X framework may prioritize past experiences transitions.Ape-X designed for generate large quantities data in parallel includes simulated environments real-world applications robotic arm farms self-driving cars online recommender systems multi-user systems data generated Silver et al., 2013)applications data costly approach not applicable powerful function approximators overfitting issue generating more training data guidance data-efficient solutions deep reinforcement learning algorithms limited large domains Ape-X mechanism generating diverse experiences identifying learning from useful events success suggests simple direct approaches exploration feasible for synchronous agents architecture distributed systems practical for research large-scale applications deep reinforcement learning hope algorithms architecture analysis accelerate future efforts.Richard S Sutton Andrew G Barto fixed set 6 values . full range values . curve plotted from separate actor add data replay memory follows -greedy policy = 0.00164.",0.01,0.6650380070567614 "Designing neural networks for continuous-time stochastic processes is challenging, especially when observations are made irregularly. In this article, we analyze neural networks from a frame theoretic perspective to identify the sufficient conditions that enable smoothly recoverable representations of signals in L^2(R). Moreover, we show that, under certain assumptions, these properties hold even when signals are irregularly observed. As we converge to the family of (convolutional) neural networks that satisfy these conditions, we show that we can optimize our convolution filters while constraining them so that they effectively compute a Discrete Wavelet Transform. Such a neural network can efficiently divide the time-axis of a signal into orthogonal sub-spaces of different temporal scale and localization. We evaluate the resulting neural network on an assortment of synthetic and real-world tasks: parsimonious auto-encoding, video classification, and financial forecasting. The predominant assumption made in deep learning for time series analysis is that observations are made regularly, with the same duration of time separating each successive timestamps BID10 BID14 BID27 BID20 BID29 BID3 . However, this assumption is often inappropriate, as many real-world time series are observed irregularly and are, occasionally, event-driven (e.g., financial data, social networks, internet-of-things).One common approach in working with irregularly observed time series is to interpolate the observations to realign them to a regular time-grid. However , interpolation schemes may result in spurious statistical artifacts, as shown in BID17 BID4 . Fortunately , procedures for working with irregularly observed time series in their unaltered form have been devised, notably in the field of Gaussian-processes and kernel-learning BID17 BID4 and more recently in deep learning BID24 .In this article , we investigate the underlying representation of time series data as it is processed by a neural network. Our objective is to identify a class of neural networks that provably guarantee information preservation for certain irregularly observed signals. In doing so, we must analyze neural networks from a frame theoretic perspective, which has enabled a clear understanding of the impact discrete sampling has on representations of continuous-time signals BID7 BID5 BID6 BID13 BID15 BID22 .Although frame theory has historically been studied in the linear setting, recent work by BID26 has related frames with non-linear operators in Banach space, to what can be interpreted as non-linear frames. Here, we extend this generalization of frames to characterize entire families of neural networks. In doing so, we can show that the composition of certain non-linear neural layers (i.e., convolutions and fully-connected layers) form non-linear frames in L 2 (R), while others do not (i.e., recurrent layers).Moreover, frame theory can be used to analyze randomly-observed time series. In particular, when observations are made according to a family of self-exciting point processes known as Hawkes processes BID12 . We prove that such processes, under certain assumptions of stability, almost surely yield non-linear frames on a class of band-limited functions. That is to say , that despite having discrete and irregular observations, the signal of interest can still be smoothly recovered.As we obtain a family of convolutional neural networks that constitute non-linear frames, we show that under certain conditions, such networks can efficiently divide the time-axis of a time series into orthogonal sub-spaces of different temporal scale and localization. Namely, we optimize the weights of our convolution filters while constraining them so that they effectively compute a Discrete Wavelet Transform BID23 . Our numerical experiments on synthetic data highlight this unique capacity that allows neural networks to learn sparse representations of signals in L 2 (R), and how such a property is particularly powerful when training parsimoniously parameterized auto-encoders. Such auto-encoders learn optimal ways of compressing certain classes of input signals.Finally, we show that the ability of these networks to divide time series into a set sub-spaces, corresponding to different temporal scales and localization, can be composed with existing predictive frameworks to improve both accuracy and efficiency. This is demonstrated on real-world video classification and financial forecasting tasks. DISPLAYFORM0 We introduce the article with a theoretical analysis of the sufficient conditions on neural networks that enable smoothly recoverable representations of signals in L 2 (R) and prove that, under certain assumptions, this property holds true in the irregularly observed setting. In this article, we analyze neural networks from a frame theoretic perspective. In doing so, we come to the conclusion that by considering time series as an irregularly observed continuous-time stochastic processes, we are better able to devise robust and efficient convolutional neural networks. By leveraging recent contributions to frame theory, we prove properties about non-linear frames that allow us to make guarantees over an entire class of convolutional neural networks. Particularly regarding their capacity to produce discrete representations of continuous time signals that are both injective and bi-Lipschitz. Moreover, we show that, under certain conditions, these properties almost certainly hold, even when the signal is irregularly observed in an event-driven manner. Finally, we show that bounded-output recurrent neural networks do not satisfy the sufficient conditions to yield non-linear frames.This article is not limited to the theoretical statements it makes. In particular, we show that we can build a convolutional neural network that effectively computes a Discrete Wavelet Transform. The network's filters are dynamically learned while being constrained to produce outputs that preserve both orthogonality and the properties associated with non-linear frames. Our numerical experiments on real-world prediction tasks further demonstrate the benefits of such neural networks. Notably, their ability to produce compact representations that allow for efficient learning on latent continuous-time stochastic processes.",1143,0.097,536,2.1324626865671643,"Designing neural networks for continuous-time stochastic processes challenging especially observations irregularly analyze neural networks identify conditions recoverable representations of signals in L^2(R). show assumptions properties hold even signals irregularly observed converge to neural networks conditions optimize convolution filters compute Discrete Wavelet Transform neural network divide time-axis signal into sub-spaces scale evaluate resulting neural network on synthetic real-world tasks auto-encoding video classification financial forecasting predominant assumption deep learning time series analysis observations made regularly same duration assumption inappropriate many real-world time series observed irregularly event-driven financial approach irregularly observed time series interpolate observations realign regular time-grid interpolation schemes result in spurious statistical artifacts in BID17 BID4 procedures for working with irregularly observed time series unaltered devised in Gaussian-processes kernel-learning BID17 BID4 deep learning BID24 investigate underlying representation of time series data processed by neural networkobjective identify neural networks guarantee information preservation for irregularly observed signals analyze networks frame theoretic perspective impact discrete sampling on continuous-time signals BID7 BID5 BID6 BID13 BID22 frame theory studied linear setting recent work BID26 related frames with non-linear operators Banach space extend generalization frames characterize entire families neural networks show non-linear neural layers form non-linear frames in L 2 (R), others not frame theory analyze randomly-observed time series observations self-exciting point processes Hawkes processes BID12 prove processes assumptions stability yield non-linear frames on band-limited functions despite discrete irregular observations signal interest recovered obtain family convolutional neural networks constitute non-linear frames conditions networks divide time-axis time series into orthogonal sub-spaces different temporal scale optimize weights convolution filters compute Discrete Wavelet Transform BID23 numerical experiments on synthetic data highlight capacity neural networks learn sparse representations signals in L 2 (R), powerful training parameterized auto-encodersauto-encoders learn input signals show networks divide time series into sub-spaces temporal scales predictive frameworks improve accuracy efficiency demonstrated on real-world video classification financial forecasting tasks introduce article theoretical analysis conditions neural networks recoverable representations signals in L 2 (R) prove assumptions property holds in irregularly observed setting analyze neural networks from frame theoretic perspective considering time series irregularly observed continuous-time stochastic processes devise robust efficient convolutional neural networks leveraging frame theory prove properties non-linear frames guarantees over convolutional neural networks capacity produce discrete representations continuous time signals injective bi-Lipschitz under certain conditions properties hold even signal irregularly observed bounded-output recurrent neural networks satisfy conditions yield non-linear frames build convolutional neural network computes Discrete Wavelet Transform filters dynamically learned produce outputs preserve orthogonality properties non-linear frames numerical experiments on real-world prediction tasks demonstrate benefits neural networks produce compact representations efficient learning on latent continuous-time stochastic processes",0.01,0.6125162511226108 "Most state-of-the-art neural machine translation systems, despite being different in architectural skeletons (e.g., recurrence, convolutional), share an indispensable feature: the Attention. However, most existing attention methods are token-based and ignore the importance of phrasal alignments, the key ingredient for the success of phrase-based statistical machine translation. In this paper, we propose novel phrase-based attention methods to model n-grams of tokens as attention entities. We incorporate our phrase-based attentions into the recently proposed Transformer network, and demonstrate that our approach yields improvements of 1.3 BLEU for English-to-German and 0.5 BLEU for German-to-English translation tasks, and 1.75 and 1.35 BLEU points in English-to-Russian and Russian-to-English translation tasks on WMT newstest2014 using WMT’16 training data. Neural Machine Translation (NMT) has established breakthroughs in many different translation tasks, and has quickly become the standard approach to machine translation. NMT offers a simple encoder-decoder architecture that is trained end-to-end. Most NMT models (except a few like BID5 and BID4 ) possess attention mechanisms to perform alignments of the target tokens to the source tokens. The attention module plays a role analogous to the word alignment model in Statistical Machine Translation or SMT BID9 . In fact, the Transformer network introduced recently by BID19 achieves state-of-the-art performance in both speed and BLEU scores BID12 by using only attention modules.On the other hand, phrasal interpretation is an important aspect for many language processing tasks, and forms the basis of Phrase-Based Machine Translation BID9 . Phrasal alignments BID10 can model one-to-one, one-to-many, many-to-one, and many-to-many relations between source and target tokens, and use local context for translation. They are also robust to non-compositional phrases. Despite the advantages, the concept of phrasal attentions has largely been neglected in NMT, as most NMT models generate translations token-by-token autoregressively, and use the token-based attention method which is order invariant. Therefore, the intuition of phrase-based translation is vague in existing NMT systems that solely depend on the underlying neural architectures (recurrent, convolutional, or self-attention) to incorporate contextual information. However, the information aggregation strategies employed by the underlying neural architectures provide context-relevant clues only to represent the current token, and do not explicitly model phrasal alignments. We argue that having an explicit inductive bias for phrases and phrasal alignments is necessary for NMT to exploit the strong correlation between source and target phrases.In this paper, we propose phrase-based attention methods for phrase-level alignments in NMT. Specifically, we propose two novel phrase-based attentions, namely CONVKV and QUERYK, designed to assign attention scores directly to phrases in the source and compute phrase-level attention vector for the target. We also introduce three new attention structures, which apply these methods to conduct phrasal alignments. Our homogeneous and heterogeneous attention structures perform token-to-token and token-to-phrase mappings, while the interleaved heterogeneous attention structure models all token-to-token, token-to-phrase, phrase-to-token, and phrase-to-phrase alignments.To show the effectiveness of our approach, we apply our phrase-based attention methods to all multi-head attention layers of the Transformer. Our experiments on WMT'14 translation tasks show improvements of up to 1.3 and 0.5 BLEU points for English-to-German and German-to-English respectively, and up to 1.75 and 1.35 BLEU points for English-to-Russian and Russian-to-English respectively, compared to the baseline Transformer network trained in identical settings.",770,0.066,385,2.0,neural machine translation systems share feature Attention attention methods token-based ignore phrasal alignments key success phrase-based statistical machine translation propose novel phrase-based attention methods model n-grams tokens incorporate attentions into Transformer network yields improvements 1.3 BLEU English-to-German 0.5 BLEU German-to-English 1.75 1.35 BLEU points English-to-Russian Russian-to-English WMT newstest2014 WMT’16 training data Neural Machine Translation (NMT) breakthroughs translation standard approach simple encoder-decoder architecture trained end-to-end NMT models BID5 BID4 possess attention mechanisms alignments target tokens source tokens attention module analogous word alignment model Statistical Machine Translation BID9 Transformer network BID19 achieves performance speed BLEU scores using attention modules interpretation important language processing basis of Phrase-Based Machine Translation BID9 Phrasal alignments BID10 model one-to relations between source target tokens use local context for translation robust to non-compositional phrasesadvantages phrasal attentions neglected in NMT models generate translations token-by-token use token-based attention method order invariant intuition phrase-based translation vague in NMT systems underlying neural architectures contextual information strategies provide context-relevant clues current token model phrasal alignments inductive bias for phrases alignments necessary for NMT correlation source target phrases propose phrase-based attention methods alignments in NMT two attentions CONVKV QUERYK assign attention scores to phrases source compute phrase-level attention vector for target introduce three new attention structures phrasal alignments homogeneous heterogeneous structures perform token-to-token-to-phrase mappings interleaved heterogeneous structure models token-to-token-phrase alignments apply phrase-based methods to multi-head attention layers Transformer experiments on WMT'14 translation tasks show improvements 1.3 0.5 BLEU points for English-to-German German-to-English 1.75 1.35 BLEU points English-to-Russian Russian-to-English compared baseline Transformer network,0.01,0.2719770773638968 "Intuitively, unfamiliarity should lead to lack of confidence. In reality, current algorithms often make highly confident yet wrong predictions when faced with unexpected test samples from an unknown distribution different from training. Unlike domain adaptation methods, we cannot gather an ""unexpected dataset"" prior to test, and unlike novelty detection methods, a best-effort original task prediction is still expected. We compare a number of methods from related fields such as calibration and epistemic uncertainty modeling, as well as two proposed methods that reduce overconfident errors of samples from an unknown novel distribution without drastically increasing evaluation time: (1) G-distillation, training an ensemble of classifiers and then distill into a single model using both labeled and unlabeled examples, or (2) NCR, reducing prediction confidence based on its novelty detection score. Experimentally, we investigate the overconfidence problem and evaluate our solution by creating ""familiar"" and ""novel"" test splits, where ""familiar"" are identically distributed with training and ""novel"" are not. We discover that calibrating using temperature scaling on familiar data is the best single-model method for improving novel confidence, followed by our proposed methods. In addition, some methods' NLL performance are roughly equivalent to a regularly trained model with certain degree of smoothing. Calibrating can also reduce confident errors, for example, in gender recognition by 95% on demographic groups different from the training data. In machine learning and computer vision, the i.i.d. assumption, that training and test sets are sampled from the same distribution (henceforth ""familiar"" distribution), is so prevalent as to be left unwritten. In experiments, it is easy to satisfy the i.i.d. condition by randomly sampling training and test data from a single pool, such as photos of employees' faces. But in real-life applications, test samples are often sampled differently (e.g., faces of internet users) and may not be well-represented, if at all, by the training samples.Prior work BID24 has shown networks to be unreliable when tested on semantically unrelated input (e.g. feeding CIFAR into MNIST-trained networks), but users would not expect useful predictions on these data. However, we find this issue extends to semantically related input as well, such as gender classifiers applied to faces of older or younger people than those seen during training, which is a more common occurrence in practice and more problematic from a user's perspective. We demonstrate that, counter to the intuition that unfamiliarity should lead to lack of confidence, current algorithms (deep networks) are more likely to make highly confident wrong predictions when faced with such ""novel"" samples, both for real-world image datasets (Figure 1 ; see caption) and for toy datasets FIG1 ; see subcaption 2(a) and Appendix A). The reason is simple: the classification function, such as a deep network, is undefined or loosely regulated for areas of the feature space that are unobserved in training, so the learner may extrapolate wildly without penalty.Confident errors on novel samples can be catastrophic. Whether one would ride in a self-driving car with a 99.9% accurate vision system, probably depends on how well-behaved the car is on the 0.1% mistakes. When a trained model labeled a person as a gorilla BID52 , the public trust in that system was reduced. When a driving vision system confidently mistook a tractor trailer BID50 , a person died. Scholars that study the impact of AI on society consider differently distributed samples to be a major risk BID47 : ""This is one form of epistemic Novel herptile, model: 99.4% bird (ours: 76.5%) Novel fish, model: 99.0% bird (ours: 92.0%)Figure 1: Deep networks can often make highly confident mistakes when samples are drawn from outside the distribution observed during training. Shown are example images that have ages, breeds, or species that are not observed during training and are misclassified by a deep network model with high confidence. Using our methods (shown here is G-distillation, to distill an ensemble of networks on both training and unsupervised examples) makes fewer confident errors for novel examples, increasing the reliability of prediction confidence overall.uncertainty that is quite relevant to safety because training on a dataset from a different distribution can cause much harm."" Our trust in a system requires its ability to avoid confident errors.Unfortunately, these novel samples may differ from training in both expected and unexpected ways. This means gathering a set of ""unexpected"" training samples, though required by covariate shift and domain adaptation methods, becomes unviable BID47 . One may use novelty detection methods to identify novel samples at test time (to report an error or seek human guidance), but this may be insufficient. These ""outliers"" (e.g. underrepresented faces that users upload) are perfectly normal samples in the eyes of a user and they would reasonably expect a prediction. Also, human guidance may not be fast enough or affordable.In this paper, our aim is to reduce confident errors for predictions on samples from a different (often non-overlapping) but unknown distribution (henceforth ""novel"" distribution). In contrast with most recent work, we focus on the confidence of the prediction rather than only the most likely prediction (accuracy) or the confidence ordering (average precision or ROC). In addition to reviewing the effectiveness of established methods, we propose and evaluate two ideas that are straightforward extensions to ensemble and rejection methods. One is that multiple learners, with different initializations or subsamples of training data, may make different predictions on novel data (see BID24 ). Hence, ensembles of classifiers tend to be better behaved. But ensembles are slow to evaluate. If we distill BID18 an ensemble into a single model using the training data, the distilled classifier will have the original problem of being undefined for novel areas of the feature space. Fortunately, it is often possible to acquire many unlabeled examples, such as faces from a celebrity dataset. By distilling the ensemble on both the training set and on unsupervised examples, we can produce a single model that outperforms, in terms of prediction confidence, single and standard distilled models on both identically and differently distributed samples.Another idea is that if the training set does not provide enough information for the unseen data, therefore it may be desired to simply avoid confident predictions. We can lower their confidence according to the output of an off-the-shelf novelty detector. This means reducing confident errors by reducing confidence, regardless of correctness. It may improve novel sample prediction quality, but in turn degrade performance on familiar samples. Although this idea sounds like a natural extension to novelty detection, we are unaware of any implementation or analysis in the literature.Experimentally, we investigate the confidence problem and perform an extensive study by creating ""familiar"" and ""novel"" test splits, where ""familiar"" are identically distributed with training and (a) Demonstration of deep networks' generalization behavior with a 2-dimensional toy dataset ""square"". Column 1: we design a binary ground truth for classification on a 2-dimensional feature space. Column 2: for training, we only provide samples on the left and lower portions (the ""familiar"" distribution), and reserve the upper-right only for testing (the ""novel"" distribution). Column 3-7: we show negative log likelihood (NLL) predicted for each point in the feature space. A small NLL indicates correct prediction, while a very large NLL indicates a confident error. Column 3, 4: multiple runs of the network have similar performances on familiar regions but vary substantially in novel regions where the training data imposes little or no regulation, due to optimization randomness. Column 5: an ensemble of 10 such networks can smooth the predictions and reduce confident errors at the sacrifice of test efficiency. Column 6: distilling the ensemble using the training samples results in the same irregularities as single models. Column 7: one of our proposals is to distill the ensemble into a single model using both the labeled training data and unsupervised data from a ""general"" distribution. ""novel"" are not. For example, in cat vs. dog classification, the novel examples are from breeds not seen during training, or in gender classification, the novel examples are people that are older or younger than those seen during training. Our evaluation focuses on negative log likelihood (NLL) and the fraction of highly confident predictions that are misclassified (""E99""). They measure both prediction accuracy and how often confident errors occur. To summarize, our contributions are:• Draw attention to a counter-intuitive yet important problem of highly confident wrong predictions when samples are drawn from a unknown distribution that is different than training.• Evaluate and compare the effectiveness of methods in related fields, including two proposed methods to reduce such overconfident errors.• Propose an experimental methodology to study the problem by explicitly creating familiar and novel test splits and measuring performance with NLL and E99. In this paper, we draw attention to the importance of minimizing harm from confident errors in unexpected novel samples different from training. We propose an experiment methodology to explicitly study generalization issues with unseen novel data, and compare methods from several related fields. We propose two simple methods that use an ensemble and distillation to better regularize network behavior outside the training distribution, or reduce confidence on detected novel samples, and consequently reduce confident errors. For future work, it can be beneficial to investigate the ability to handle adversarial examples using this framework, and improve calibration with unexpected novel samples taken into account.",1959,0.155,910,2.1527472527472526,"unfamiliarity to confidence current algorithms make wrong predictions unexpected test samples from distribution different training Unlike domain methods gather ""unexpected dataset prior test novelty detection methods best-effort original task prediction expected compare methods from calibration epistemic uncertainty modeling two proposed methods overconfident errors unknown novel distribution without increasing evaluation time G-distillation (2) NCR prediction confidence based on novelty detection score investigate overconfidence problem solution creating ""familiar"" ""novel"" test splits distributed calibrating using temperature scaling on familiar data best method for improving novel confidence followed by proposed methods some methods NLL performance equivalent to trained model with smoothing Calibrating confident errors in gender recognition by 95% on demographic groups different training data In machine learning computer vision i.i.d. assumption training test sets sampled from same distribution prevalent unwritten satisfy. condition by randomly sampling training test data from single pool real-life applications test samples sampled differently may not well-represented by training sampleswork BID24 shown networks unreliable on unrelated input feeding CIFAR into MNIST-trained networks), users expect useful predictions issue extends to semantically related input gender classifiers faces older younger people training common problematic user unfamiliarity confidence current algorithms (deep networks likely make wrong predictions ""novel"" samples real-world image datasets toy datasets classification function deep network undefined loosely regulated areas unobserved in training learner may extrapolate wildly without penalty.Confident errors on novel samples catastrophic self-driving car 99.9% accurate vision system depends on car 0.1% mistakes trained model labeled person as gorilla public trust reduced driving vision system mistook tractor trailer person died Scholars impact AI consider differently distributed samples major risk Novel herptile model 99.4% bird (ours: 76.5%) Novel fish model 99.0% bird (ours: 92.0%)Figure 1: Deep networks make mistakes when samples drawn outside distribution observed training example images ages breeds species not observed during training misclassified by deep network model with high confidenceour methods G-distillation networks on training unsupervised examples makes fewer confident errors for novel examples increasing reliability prediction confidence relevant to safety training on dataset from different distribution can harm."" trust in system requires avoid confident errors novel samples may differ from training expected and unexpected gathering ""unexpected"" training samples unviable novelty detection methods to identify novel samples test report error seek human insufficient ""outliers"" underrepresented faces are normal samples expect prediction human guidance may not be fast or affordable aim to reduce confident errors for predictions on samples from different unknown distribution ""novel"" distribution). focus on confidence of prediction most likely prediction (accuracy) or ordering precision methods propose evaluate two ideas to ensemble methods multiple learners with different initializations training data may make different predictions on novel data ensembles of classifiers better behaved slow to evaluate distill ensemble into single model using training data distilled classifier undefined for novel areas possible to acquire many unlabeled examples faces from celebrity datasetdistilling ensemble on training set unsupervised examples produce single model outperforms single standard distilled models on differently distributed samples if training set information unseen data avoid confident predictions lower confidence output novelty detector reducing confident errors confidence improve novel sample prediction quality degrade performance on familiar samples novelty detection unaware implementation analysis literature investigate confidence problem creating ""familiar"" ""novel"" test splits identically distributed with training Demonstration deep networks' generalization behavior with 2-dimensional toy dataset ""square"". design binary ground truth for classification 2-dimensional feature space training provide samples left lower portions reserve upper-right for testing ""novel"" negative log likelihood (NLL) for each point feature space small NLL indicates correct prediction large confident error multiple runs network similar performances on familiar regions vary in novel regions training data regulation optimization randomness ensemble of 10 networks smooth predictions reduce confident errors test efficiency distilling ensemble using training samples results same irregularities as single models distill ensemble into single model using labeled training data unsupervised data from ""general"" distribution ""novel cat vs.dog novel examples breeds not seen training gender classification novel examples older younger training evaluation focuses negative log likelihood (NLL) highly confident predictions misclassified measure prediction accuracy confident errors contributions problem highly confident wrong predictions samples unknown distribution different training Evaluate compare effectiveness methods related fields methods reduce overconfident errors Propose experimental methodology creating familiar novel test splits measuring performance NLL E99 minimizing harm from confident errors unexpected novel samples different training propose experiment methodology study generalization issues unseen novel data compare methods fields propose two methods ensemble distillation regularize network behavior outside training distribution reduce confidence novel samples reduce confident errors future work investigate handle adversarial examples improve calibration with unexpected novel samples",0.02,0.6646644415756161 "Progress in deep learning is slowed by the days or weeks it takes to train large models. The natural solution of using more hardware is limited by diminishing returns, and leads to inefficient use of additional resources. In this paper, we present a large batch, stochastic optimization algorithm that is both faster than widely used algorithms for fixed amounts of computation, and also scales up substantially better as more computational resources become available. Our algorithm implicitly computes the inverse Hessian of each mini-batch to produce descent directions; we do so without either an explicit approximation to the Hessian or Hessian-vector products. We demonstrate the effectiveness of our algorithm by successfully training large ImageNet models (InceptionV3, ResnetV1-50, ResnetV1-101 and InceptionResnetV2) with mini-batch sizes of up to 32000 with no loss in validation error relative to current baselines, and no increase in the total number of steps. At smaller mini-batch sizes, our optimizer improves the validation error in these models by 0.8-0.9\%. Alternatively, we can trade off this accuracy to reduce the number of training steps needed by roughly 10-30\%. Our work is practical and easily usable by others -- only one hyperparameter (learning rate) needs tuning, and furthermore, the algorithm is as computationally cheap as the commonly used Adam optimizer. Large deep neural networks trained on massive data sets have led to major advances in machine learning performance BID21 ). Current practice is to train networks using gradient descent (SGD) and momentum optimizers, along with natural-gradient-like methods BID16 ; Zeiler (2012); BID10 ; BID20 ). As distributed computation availability increases, total wall-time to train large models has become a substantial bottleneck, and approaches that decrease total wall-time without sacrificing model generalization are very valuable.In the simplest version of mini-batch SGD, one computes the average gradient of the loss over a small set of examples, and takes a step in the direction of the negative gradient. It is well known that the convergence of the original SGD algorithm BID28 ) has two terms, one of which depends on the variance of the gradient estimate. In practice, decreasing the variance by increasing the batch size suffers from diminishing returns, often resulting in speedups that are sublinear in batch size, and even worse, in degraded generalization performance BID19 ). Some recent work BID12 ; BID40 b) ) suggests that by carefully tuning learning rates and other hyperparameter schedules, it is possible to train architectures like ResNets and AlexNet on Imagenet with large mini-batches of up to 8192 with no loss of accuracy, shortening training time to hours instead of days or weeks.There have been many attempts to incorporate second-order Hessian information into stochastic optimizers (see related work below). Such algorithms either explicitly approximate the Hessian (or its inverse), or exploit the use of Hessian-vector products. Unfortunately, the additional computational cost and implementation complexity often outweigh the benefit of improved descent directions. Con-sequently, their adoption has been limited, and it has largely been unclear whether such algorithms would be successful on large modern machine learning tasks.In this work, we attack the problem of training with reduced wall-time via a novel stochastic optimization algorithm that uses (limited) second order information without explicit approximations of Hessian matrices or even Hessian-vector products. On each mini-batch, our algorithm computes a descent direction by solving an intermediate optimization problem, and inverting the Hessian of the mini-batch. Explicit computations with Hessian matrices are extremely expensive, so we develop an inner loop iteration that applies the Hessian inverse without explicitly representing the Hessian, or computing a Hessian vector product. The key ingredients in this iteration are the Neumann series expansion for the matrix inverse, and an observation that allows us to replace each occurrence of the Hessian with a single gradient evaluation.We conduct large-scale experiments using real models (Inception-V3, Resnet-50, Resnet-101, Inception-Resnet-V2) on the ImageNet dataset. Compared to recent work, our algorithm has favourable scaling properties; we are able to obtain linear speedup up to a batch size of 32000, while maintaining or even improving model quality compared to the baseline. Additionally, our algorithm when run using smaller mini-batches is able to improve the validation error by 0.8-0.9% across all the models we try; alternatively, we can maintain baseline model quality and obtain a 10-30% decrease in the number of steps. Our algorithm is easy to use in practice, with the learning rate as the sole hyperparameter. In this paper, we have presented a large batch optimization algorithm for training deep neural nets; roughly speaking, our algorithm implicitly inverts the Hessian of individual mini-batches. Our algorithm is practical, and the only hyperparameter that needs tuning is the learning rate. Experimentally, we have shown the optimizer is able to handle very large mini-batch sizes up to 32000 without any degradation in quality relative to current baseline models. Intriguingly, at smaller mini-batch sizes, the optimizer is able to produce models that generalize better, and improve top-1 validation error by 0.8-0.9% across a variety of architectures with no attendant drop in the classification loss.We believe the latter phenomenon is worth further investigation, especially since the Neumann optimizer does not improve the training loss. This indicates that, somehow, the optimizer has found a different local optimum. We think that this confirms the general idea that optimization and generalization can not be decoupled in deep neural nets.Matthew D Zeiler. Adadelta: an adaptive learning rate method. arXiv preprint arXiv:1212.5701, 2012.",1183,0.095,583,2.0291595197255576,deep learning slowed by train large models more hardware limited by diminishing returns leads to inefficient use resources large batch stochastic optimization algorithm faster than scales better as more resources algorithm computes inverse Hessian of each mini-batch descent directions without explicit approximation to Hessian-vector products training large ImageNet models (InceptionV3 with mini-batch sizes up to 32000 no loss in validation error no increase in total steps smaller-batch sizes optimizer improves validation error by 0.8-0.9\% accuracy to reduce training steps by 10-30\% work practical usable one hyperparameter (learning rate) needs tuning algorithm computationally cheap as Adam optimizer Large deep neural networks trained on massive data sets led to advances in machine learning performance practice train networks using gradient descent (SGD) momentum optimizers natural-gradient-like methods distributed computation increases total wall-time to train large models bottleneck approaches decrease wall-time without sacrificing model generalization valuable mini-batch SGD computes average gradient loss over small examples step negative gradientconvergence original SGD algorithm BID28 terms depends on variance gradient estimate decreasing variance increasing batch size returns in speedups degraded generalization performance recent work suggests tuning learning rates hyperparameter schedules train architectures ResNets AlexNet on Imagenet with large mini-batches up to 8192 no loss accuracy shortening training time to hours attempts to incorporate second-order Hessian information into stochastic optimizers algorithms approximate Hessian or exploit Hessian-vector products additional computational cost implementation complexity outweigh improved descent directions limited unclear on large machine learning tasks work attack problem training with reduced wall-time via novel stochastic optimization algorithm (limited second order information without explicit approximations Hessian matrices-vector products mini-batch algorithm computes descent direction inverting Hessian Explicit computations with Hessian matrices expensive inner loop iteration applies Hessian inverse without representing Hessian Hessian vector product key ingredients Neumann series expansion for matrix inverse observation replace each occurrence Hessian with single gradient evaluationconduct large-scale experiments using models (Inception-V3 Resnet-50-101-V2) on ImageNet dataset algorithm favourable scaling properties linear speedup up to batch size 32000 maintaining improving model quality algorithm smaller mini-batches validation error 0.8-0.9% across models maintain baseline model quality 10-30% decrease steps algorithm easy to use learning rate sole hyperparameter presented large batch optimization algorithm for training deep neural nets inverts Hessian of mini-batches practical only hyperparameter tuning learning rate optimizer large mini-batch sizes up to 32000 without degradation quality smaller mini-batch sizes models generalize better improve top-1 validation error by 0.8-0.9% across no drop in classification loss worth investigation Neumann optimizer improve training loss indicates optimizer found different local optimum confirms optimization generalization not decoupled in deep neural nets.Matthew D Zeiler. Adadelta adaptive learning rate method. arXiv:1212.5701 2012.,0.01,0.34694127303199085 "Recent work has shown that performing inference with fast, very-low-bitwidth (e.g., 1 to 2 bits) representations of values in models can yield surprisingly accurate results. However, although 2-bit approximated networks have been shown to be quite accurate, 1 bit approximations, which are twice as fast, have restrictively low accuracy. We propose a method to train models whose weights are a mixture of bitwidths, that allows us to more finely tune the accuracy/speed trade-off. We present the “middle-out” criterion for determining the bitwidth for each value, and show how to integrate it into training models with a desired mixture of bitwidths. We evaluate several architectures and binarization techniques on the ImageNet dataset. We show that our heterogeneous bitwidth approximation achieves superlinear scaling of accuracy with bitwidth. Using an average of only 1.4 bits, we are able to outperform state-of-the-art 2-bit architectures. With Convolutional Neural Nets (CNNs) now outperforming humans in vision classification tasks BID11 , it is clear that CNNs will be a mainstay of AI applications. However, CNNs are known to be computationally demanding, and are most comfortably run on GPUs. For execution in mobile and embedded settings, or when a given CNN is evaluated many times, using a GPU may be too costly. The search for inexpensive variants of CNNs has yielded techniques such as hashing BID0 , vector quantization BID4 , and pruning BID5 . One particularly promising track is binarization BID1 , which replaces 32-bit floating point values with single bits, either +1 or -1, and (optionally) replaces floating point multiplies with packed bitwise popcount-xnors . Binarization can reduce the size of models by up to 32×, and reduce the number of operations executed by up to 64×.Binarized CNNs are faster and smaller, but also less accurate. Much research has therefore focused on reducing the accuracy gap between binary models and their floating point counterparts. The typical approach is to add bits to the activations and weights of a network, giving a better approximation of the true values. However, the cost of extra bits is quite high. Using n bits to approximate just the weights increases the computation and memory required by a factor of n compared to 1-bit binarization. Further using n bits to approximate activations as well requires n 2 times the resources as one bit. There is thus a strong motivation to use as few bits as possible while still achieving acceptable accuracy. However, today's binary approximations are locked to use the same number of bits for all approximated values, and the gap in accuracy between bits can be substantial. For example, recent work concludes 1-bit accuracy is unsatisfactory while 2-bit accuracy is quite high BID12 (also see TAB0 ).In order to bridge the gap between integer bits, we introduce Heterogeneous Bitwidth Neural Networks (HBNNs), which use a mix of integer bitwidths to allow values to have effectively (i.e., on average) fractional bitwidths. The freedom to select from multiple bitwidths allows HBNNs to approximate each value better than fixed-bitwidth schemes, giving them disproportionate accuracy gains for the number of effective bits used. For instance, Alexnet trained with an average of 1.4 bits has comparable (actually, slightly higher) accuracy to training with a fixed two bits TAB0 .Our main contributions are:(1) We propose HBNNs as a way to break the integer-bitwidth barrier in binarized networks.(2) We study several techniques for distributing the bitwidths in a HBNN, and introduce the middle-out bitwidth selection algorithm, which uses the full representational power of heterogeneous bitwidths to learn good bitwidth distributions. (3) We perform a comprehensive study of heterogeneous binarization on the ImageNet dataset using an AlexNet architecture. We evaluate many fractional bitwidths and compare to state of the art results. HBNNs typically yield the smallest and fastest networks at each accuracy. Further, we show that it is usually possible to equal, or improve upon, 2-bitbinarized networks with an average of 1.4 bits. (4) We show that heterogeneous binarization is applicable to MobileNet BID6 , demonstrating that its benefits apply even to modern, optimized architectures. In this paper, we present Heterogeneous Bitwidth Neural Networks (HBNNs), a new type of binary network that is not restricted to integer bitwidths. Allowing effectively fractional bitwidths in networks gives a vastly improved ability to tune the trade-offs between accuracy, compression, and speed that come with binarization. We show a simple method of distributing bits across a tensor lead to a linear relationship between accuracy and number of bits, but using a more informed method allows higher accuracy with fewer bits. We introduce middle-out bit selection as the top performing technique for determining where to place bits in a heterogeneous bitwidth tensor and find that Middle-Out enables a heterogeneous representation to be more powerful than a homogeneous one. On the ImageNet dataset with AlexNet and MobileNet models, we perform extensive experiments to validate the effectiveness of HBNNs compared to the state of the art and full precision accuracy. The results of these experiments are highly compelling, with HBNNs matching or outperforming competing binarization techniques while using fewer average bits. The use of HBNNs enables applications which require higher compression and speeds offered by a low bitwidth but also need the accuracy of a high bitwidth. As future work, we will investigate modifying the bit selection method to make heterogeneous bit tensors more amenable for CPU computation as well as develop a HBNN FPGA implementation which can showcase both the speed and accuracy benefits of heterogeneous binarization.",1198,0.097,585,2.0478632478632477,work shown inference with fast-low-bitwidth representations accurate results 2-bit networks accurate 1 bit approximations low accuracy propose method to train models mixture of bitwidths tune accuracy/speed trade-off present “middle-out” criterion for determining bitwidth value integrate into training models mixture evaluate architectures binarization techniques on ImageNet dataset heterogeneous bitwidth approximation achieves superlinear scaling accuracy average 1.4 bits outperform 2-bit architectures Convolutional Neural Nets (CNNs) outperforming humans in vision classification tasks CNNs mainstay of AI applications CNNs computationally demanding run on GPUs For mobile GPU costly search for inexpensive variants CNNs yielded techniques hashing BID0 vector quantization BID4 pruning BID5 promising track binarization BID1 replaces 32-bit floating point values with single bits floating point multiplies with packed bitwise popcount-xnors Binarization size of models by 32× number operations executed by 64×.Binarized CNNs faster smaller less accurateresearch on reducing accuracy gap between binary models floating point counterparts typical approach bits to activations weights network better approximation values cost extra bits high n bits weights increases computation memory n 1-bit binarization n bits activations requires 2 times resources one bit motivation to use few bits acceptable accuracy binary approximations same bits for values gap in accuracy between substantial work concludes 1-bit accuracy unsatisfactory 2-bit accuracy high bridge gap introduce Heterogeneous Bitwidth Neural Networks mix of integer bitwidths fractional bitwidths freedom to select from multiple bitwidths allows HBNNs approximate value better than fixed-bitwidth schemes disproportionate accuracy gains for effective bits used Alexnet trained with average 1.4 bits comparable higher accuracy to fixed two bits contributions propose HBNNs break integer-bitwidth barrier in binarized networks study techniques for distributing bitwidths HBNN introduce middle-out bitwidth selection algorithm bitwidths study of heterogeneous binarization on ImageNet dataset AlexNet architecture evaluate fractional bitwidths compare to state of art resultsHBNNs yield smallest fastest networks at each accuracy possible equal improve 2-bitbinarized networks with average 1.4 bits heterogeneous binarization applicable to MobileNet BID6 benefits apply modern architectures Heterogeneous Bitwidth Neural Networks new binary network not restricted to integer bitwidths bitwidths trade-offs between accuracy compression speed binarization distributing bits tensor linear relationship accuracy number bits informed method allows higher accuracy with fewer bits middle-out bit selection top performing technique heterogeneous bitwidth tensor enables heterogeneous representation powerful homogeneous ImageNet dataset AlexNet MobileNet models experiments validate effectiveness HBNNs compared to full precision accuracy results compelling HBNNs matching outperforming competing binarization techniques using fewer bits HBNNs enables applications higher compression speeds low bitwidth accuracy high bitwidth future work investigate modifying bit selection method heterogeneous bit tensors amenable for CPU computation develop HBNN FPGA implementation speed accuracy benefits heterogeneous binarization,0.01,0.39502539612568216 "Pruning units in a deep network can help speed up inference and training as well as reduce the size of the model. We show that bias propagation is a pruning technique which consistently outperforms the common approach of merely removing units, regardless of the architecture and the dataset. We also show how a simple adaptation to an existing scoring function allows us to select the best units to prune. Finally, we show that the units selected by the best performing scoring functions are somewhat consistent over the course of training, implying the dead parts of the network appear during the stages of training. Pruning is a successful method for reducing the size of a trained neural network and accelerating inference. Pruning consists of deleting the parts of the network whose removal least affects the network performance. Many pruning methods proposed in the literature differ in computational cost and in effectiveness in ways that are hard to assess.In an interesting recent work, BID3 argue for the so called ""winning ticket"" hypothesis. More precisely, they train a large network after saving the random initial value of each parameter. After training, they prune the large network to produce a smaller network with one fifth of the weights. Setting its weights to their saved initial values and retraining achieves a performance close to that of the large trained network with a much reduced computational cost. This result opens up a new frontier for pruning methods, where they are used to detect useless units early in the training and therefore accelerating the inference.This contribution studies the effect of pruning methods throughout the training process. We also present mean replacement, a unit pruning method that extends the idea of bias propagation introduced in (Ye et al., 2018) to the non-constrained training setting. The main observations of our work can then be summarized as follows:• Regardless of the scoring function used, bias propagation reduces the pruning penalty for networks without batch normalization.• Fine-tuning the pruned network with additional training iterations reduces the bias propagation advantage but not very quickly.• Absolute valued approximation of the pruning penalty provides superior performance over the normal first order approximation. This finding confirms the observations made by BID11 .• Units that are selected by the best performing scoring function seem to come from a small subset of units. This finding confirms BID3 's comments on the lottery ticket and BID2 's claims about dead units.The rest of the paper is organized as follows. After reviewing the related work in Section 2. we define our pruning methods and scoring functions in Section 3. Section 4 provides an empirical evaluation comparing various combinations of scoring functions and methods under varying pruning fractions, datasets, and models. We briefly provide some concluding remarks and discuss future work in Section 5. This work presents an experimental comparison of unit pruning strategies throughout the training process. We introduce the mean replacement approach and show that it substantially reduces the impact of the unit removal on the loss function. We also show that fine-tuning the pruned networks does not reduce the mean replacement advantage very quickly. We argue that direct first order approximation of the pruning penalty are poor predictors of the pruning penalty incurred by the simultaneous removal of multiple units because the neglected high order terms can become significant. In contrast the absolute value versions of these approximations achieve the best performance. Finally we provide some evidence showing that our best pruning methods identify a stable set of prunable units relatively early in the training process.This last observation begs for future work. Can we combine pruning and training in a manner that reduces the computational training cost to a quantity comparable to training the ""winning ticket"" network? If we decided that we will be using Mean Replacement as our pruning method, we can define a new scoring function, i.e. the first order Taylor approximation of the pruning penalty after mean replacement. We name this new saliency function as Mean Replacement Saliency (MRS) Let us parameterize the loss as a function with activations and write down the first order approximation of the absolute change in the loss. DISPLAYFORM0 where DISPLAYFORM1 If we were interested in the average change in the loss we can write down the Equation 5 without the absolute values. In other words approximations on absolute change penalizes both directions, emphasizing the change in the neural network itself rather then the loss function.",845,0.094,394,2.1446700507614214,"Pruning units in deep network speed inference training size model bias propagation pruning technique outperforms removing units architecture adaptation to scoring function select best units to prune units selected by best performing scoring functions consistent over training dead parts network appear during training Pruning reducing size trained neural network accelerating inference deleting parts least affects performance pruning methods differ in computational cost effectiveness hard assess BID3 ""winning ticket"" hypothesis train large network after saving random initial value each parameter prune network smaller network with one fifth weights Setting weights to saved initial values retraining achieves performance close to large trained network reduced computational cost opens new frontier for pruning methods useless units early in training inference contribution studies effect pruning methods training process present mean replacement unit pruning method bias propagation to non-constrained training setting main observations bias propagation reduces pruning penalty for networks without batch normalization Fine-tuning pruned network with training reduces bias propagation advantage not quickly Absolute valued approximation of pruning penalty provides superior performance over normal first order approximationfinding confirms observations BID11 Units selected by best performing scoring function from small subset confirms BID3 comments lottery ticket BID2 claims about dead units paper organized reviewing work Section 2. define pruning methods scoring functions Section 3. Section 4 empirical evaluation comparing scoring functions methods varying pruning datasets models concluding remarks discuss future work Section 5. experimental comparison unit pruning strategies mean replacement approach reduces impact unit removal on loss function fine-tuning pruned networks reduce mean replacement advantage argue direct first order approximation pruning penalty poor predictors removal units neglected high order terms absolute value versions approximations achieve best performance evidence best pruning methods identify stable prunable units early in training process observation future work combine pruning training computational training cost comparable ""winning ticket"" network? Mean Replacement pruning method define new scoring function first order approximation pruning penalty after mean replacement Mean Replacement Saliency (MRS) parameterize loss function with activations write down first order approximation of absolute change loss interested in average change loss write down Equation 5 without absolute valuesapproximations on absolute change directions emphasizing change neural network loss function",0.01,0.6438993207569125 "Due to the phenomenon of “posterior collapse,” current latent variable generative models pose a challenging design choice that either weakens the capacity of the decoder or requires altering the training objective. We develop an alternative that utilizes the most powerful generative models as decoders, optimize the variational lower bound, and ensures that the latent variables preserve and encode useful information. Our proposed δ-VAEs achieve this by constraining the variational family for the posterior to have a minimum distance to the prior. For sequential latent variable models, our approach resembles the classic representation learning approach of slow feature analysis. We demonstrate our method’s efficacy at modeling text on LM1B and modeling images: learning representations, improving sample quality, and achieving state of the art log-likelihood on CIFAR-10 and ImageNet 32 × 32. Deep latent variable models trained with amortized variational inference have led to advances in representation learning on high-dimensional datasets BID25 BID33 . These latent variable models typically have simple decoders, where the mapping from the latent variable to the input space is unimodal, for example using a conditional Gaussian decoder. This typically results in representations that are good at capturing the global structure in the input, but fail at capturing more complex local structure (e.g. texture BID28 ). In parallel, advances in autoregressive models have led to drastic improvements in density modeling and sample quality without explicit latent variables BID39 . While these models are good at capturing local statistics, they often fail to produce globally coherent structures BID30 .Combining the power of tractable densities from autoregressive models with the representation learning capabilities of latent variable models could result in higher-quality generative models with useful latent representations. While much prior work has attempted to join these two models, a common problem remains. If the autoregressive decoder is expressive enough to model the data density, then the model can learn to ignore the latent variables, resulting in a trivial posterior that collapses to the prior. This phenomenon has been frequently observed in prior work and has been referred to as optimization challenges of VAEs by BID5 , the information preference property by , and the posterior collapse problems by several others (e.g. van den BID40 BID14 . Ideally, an approach that mitigates posterior collapse would not alter the evidence lower bound (ELBO) training objective, and would allow the practitioner to leverage the most recent advances in powerful autoregressive decoders to improve performance. To the best of our knowledge , no prior work has succeeded at this goal. Most common approaches either change the objective BID20 BID1 Zhao et al., 2017; BID29 Goyal et al., 2017) , or weaken the decoder BID5 BID18 . Additionally, these approaches are often challenging to tune and highly sensitive to hyperparameters BID1 .In this paper, we propose δ-VAEs , a simple framework for selecting variational families that prevent posterior collapse without altering the ELBO training objective or weakening the decoder. By restricting the parameters or family of the posterior, we ensure that there is a minimum KL divergence, δ, between the posterior and the prior.We demonstrate the effectiveness of this approach at learning latent-variable models with powerful decoders on images (CIFAR-10, and ImageNet 32 × 32), and text (LM1B). We achieve state of the art log-likelihood results with image models by additionally introducing a sequential latent-variable model with an anti-causal encoder structure. Our experiments demonstrate the utility of δ-VAEs at learning useful representations for downstream tasks without sacrificing performance on density modeling. In this work, we have demonstrated that δ-VAEs provide a simple, intuitive, and effective solution to posterior collapse in latent variable models, enabling them to be paired with powerful decoders. Unlike prior work, we do not require changes to the objective or weakening of the decoder, and we can learn useful representations as well as achieving state-of-the-art likelihoods. While our work presents two simple posterior-prior pairs, there are a number of other possibilities that could be explored in future work. Our work also points to at least two interesting challenges for latentvariable models: (1) can they exceed the performance of a strong autoregressive baseline, and (2) can they learn representations that improve downstream applications such as classification? DISPLAYFORM0 B DERIVATION OF THE KL-DIVERGENCE BETWEEN AR(1) AND DIAGONAL GAUSSIAN, AND ITS LOWER-BOUND DISPLAYFORM1 Noting the analytic form for the KL-divergence for two uni-variate Gaussian distributions: DISPLAYFORM2 we now derive the lower-bound for KL-divergence. To avoid clutter we assume a single dimension per timestep but extend the results to the general multivariate case at the end of this section. DISPLAYFORM3 C DERIVATION OF THE LOWER-BOUND Removing non-negative quadratic terms involving µ i in equation 3 and expanding back f inside the summation yields DISPLAYFORM4 Consider f a (x) = ax − ln(x) − 1 and its first and second order derivatives, f a (x) = a − 1 x and f a (x) ≥ 0. Thus, f a is convex and obtains its minimum value of ln(a) at x = a −1 . Substituting σ DISPLAYFORM5 When using multi-dimensional z i at each timestep, the committed rate is the sum of the KL for each individual dimension: DISPLAYFORM6 The most common choice for variational families is to assume that the components of the posterior are independent, for example using a multivariate Gaussian with a diagonal covariance: q φ (z|x) = N (z; µ q (x), σ q (x)). When paired with a standard Gaussian prior, p(z) = N (z; 0, 1), we can guarantee a committed information rate δ by constraining the mean and variance of the variational family (see Appendix C) DISPLAYFORM7 We can, thus, numerically solve DISPLAYFORM8 where the above equation has a solution for µ q , and the committed rate δ. Posterior parameters can thus be parameterised as: DISPLAYFORM9 Where φ parameterises the data-dependent part of µ q ad σ q , which allow the rate to go above the designated lower-bound δ.We compare this model with the temporal version of δ-VAE discussed in the paper and report the results in Table 3 . While independent δ-VAE also prevents the posterior from collapsing to prior, its performance in density modeling lags behind temporal δ-VAE.",1320,0.126,650,2.0307692307692307,"to “posterior collapse current latent variable generative models pose challenging design capacity decoder or training objective develop alternative powerful generative models variational lower bound latent variables preserve encode useful information proposed δ-VAEs achieve variational family for posterior minimum distance to prior sequential latent variable models approach resembles classic representation learning approach slow feature analysis efficacy modeling text on LM1B images sample quality log-likelihood on CIFAR-10 ImageNet 32 × Deep latent variable models with amortized variational inference led to advances representation learning on high-dimensional datasets models have simple decoders mapping from latent variable to input space unimodal results in representations global structure fail complex local structure autoregressive models improvements in density modeling sample quality without explicit latent variables fail to produce globally coherent structures.Combining tractable densities autoregressive models with representation learning capabilities latent variable models could higher-quality generative models with useful latent representations common problem remains If autoregressive decoder model can ignore latent variables trivial posterior collapses to priorphenomenon observed in prior work referred optimization challenges VAEs BID5 information preference property , posterior collapse problems others BID40 BID14 approach posterior collapse alter evidence lower bound training objective leverage autoregressive decoders performance no prior work succeeded common approaches change objective BID20 BID1 or weaken decoder BID5 BID18 approaches challenging tune sensitive to hyperparameters propose δ-VAEs framework selecting variational families prevent posterior collapse without altering ELBO training objective weakening decoder restricting parameters posterior minimum KL divergence δ between posterior prior effectiveness learning latent-variable models with decoders images (CIFAR-10 32 text (LM1B). achieve log-likelihood results with image models introducing sequential latent-variable model with anti-causal encoder structure experiments demonstrate utility δ-VAEs learning representations downstream tasks without sacrificing performance density modeling δ-VAEs provide simple effective solution to posterior collapse in latent variable models paired with powerful decoders require changes to objective or weakening decoder learn useful representations state-of-the-art likelihoodswork presents posterior-prior pairs other possibilities future work two challenges latentvariable models exceed performance autoregressive baseline learn representations applications DERIVATION KL-DIVERGENCE AR(1) DIAGONAL GAUSSIAN LOWER-BOUND analytic form KL-divergence uni-variate Gaussian distributions derive lower-bound KL-divergence single dimension per timestep extend results general multivariate case DISPLAYFORM3 DERIVATION LOWER-BOUND Removing non-negative quadratic terms μ 3 expanding f yields DISPLAYFORM4 f a (x) = ax − ln(x) − 1 derivatives f (x) = a − 1 x (x) ≥ 0 f a convex minimum value ln(a) at x = a −1 Substituting σ multi-dimensional z committed rate sum KL dimension variational families components posterior independent multivariate Gaussian diagonal covariance φ (z) = N (z μ q σ q (x paired standard Gaussian prior p(z) = N (z; 0, 1) guarantee committed information rate δ constraining mean variance variational family Appendix C numerically solve equation solution μ q committed rate δ Posterior parameters parameterised φ parameterises data-dependent μ q σ q rate above lower-bound δ model temporal δ-VAE results Table 3 independent δ-VAE prevents posterior collapsing prior density modeling lags temporal δ-VAE",0.01,0.3510795679964731 "Mini-batch gradient descent and its variants are commonly used in deep learning. The principle of mini-batch gradient descent is to use noisy gradient calculated on a batch to estimate the real gradient, thus balancing the computation cost per iteration and the uncertainty of noisy gradient. However, its batch size is a fixed hyper-parameter requiring manual setting before training the neural network. Yin et al. (2017) proposed a batch adaptive stochastic gradient descent (BA-SGD) that can dynamically choose a proper batch size as learning proceeds. We extend the BA-SGD to momentum algorithm and evaluate both the BA-SGD and the batch adaptive momentum (BA-Momentum) on two deep learning tasks from natural language processing to image classification. Experiments confirm that batch adaptive methods can achieve a lower loss compared with mini-batch methods after scanning the same epochs of data. Furthermore, our BA-Momentum is more robust against larger step sizes, in that it can dynamically enlarge the batch size to reduce the larger uncertainty brought by larger step sizes. We also identified an interesting phenomenon, batch size boom. The code implementing batch adaptive framework is now open source, applicable to any gradient-based optimization problems. Efficiency of training large neural networks becomes increasingly important as deep neural networks tend to have more parameters and require more training data to achieve the state-of-the-art performance on a wide variety of tasks BID4 . For training deep neural networks, stochastic gradient descent (SGD) (Robbins & Monro, 1951) and its variants, including momentum, which utilizes past updates with an exponential decay BID11 , and other methods that can adapt different learning rates for each dimension, such as ADAGRAD BID1 , ADADELTA BID19 and ADAM BID6 , are commonly used. SGD approximates the gradient by only using a single data instance in each iteration, which may lead to uncertainty of approximation. This uncertainty can be reduced by adopting a batch of instances to do the approximation. In mini-batch SGD, the batch size is a fixed hyper parameter requiring manual setting before training the neural network. Setting the batch size typically involves a tuning procedure in which the best batch size is chosen by a series of attempts. BID18 has developed a batch adaptive stochastic gradient descent (BA-SGD) that can dynamically choose a proper batch size as learning proceeds. BA-SGD models the decrease of objective value as a Gaussian random walk game with rebound on the basis of Taylor extension and central limit theorem. Its core idea is to only update the parameters when the ratio between the expected decrease of objective value and the current batch size is large enough, otherwise enlarge the batch size to better approximate the gradient. It claimed that by smartly choosing the batch size, the BA-SGD not only conserves the fast convergence of SGD algorithm but also avoids too frequent model updates, and compared with mini-batch SGD, its objective value decreases more, after scanning the same amount of data.However, the experiment in BID18 was only conducted on some simple classification tasks using fully connected neural network with one input layer, one output layer and two hidden layers. What about the evaluation on some complex neural networks, such as convolutional neural network (CNN) and recurrent neural network (RNN)? How well would the batch adaptive algorithm perform on other complicated tasks related to natural language processing and computer vision? Furthermore, empirical studies reveal that SGD usually performs not so well in some deep and complex neural networks BID15 . Can this batch adaptive framework be extended to other gradient based optimization algorithms except SGD? Therefore, in this paper we extend the batch adaptive framework to momentum algorithm, and evaluate both the batch adaptive SGD (BA-SGD) and the batch adaptive momentum (BA-Momentum) on two deep learning tasks from natural language processing to image classification. These two tasks use RNN and CNN respectively, which cover most of the deep learning models.In our experiments, we have the following observations. First, for batch adaptive methods, their loss functions converge to lower values after scanning same epoches of data, compared with fixedbatch-size methods. Second, BA-Momentum is more robust against large step sizes by dynamically enlarging the batch size to counteract with the larger noise brought by larger step sizes. Third, we observed a batch size boom, a concentrated period where the batch size frequently increases to larger values, in the training of BA-Momentum. The batch size boom is of significance in that it always appears at the point where mini-batch method starts to reach its lowest possible loss and it helps BA-Momentum keep dropping to even lower loss. More details on these observations and their analysis can be found in Section 4. The code implementing the batch adaptive framework using Theano (AlR) is now open source 1 , which is applicable to any gradient-based optimization problems.This paper is organized as follows. In Section 2, we briefly introduce the batch adaptive framework proposed by BID18 . In Section 3, we extend the batch adaptive framework to momentum algorithm. In Section 4, we demonstrate the performance of BA-M and BA-SGD on Fashion-MNIST BID17 and relation extraction task, and then reveal the robustness of BA-Momentum against large step sizes. In Section 5, we discuss some efficiency issue concerned with implementing this batch adaptive framework, and also propose several promising applications based on this framework. In this work we developed BA-Momentum algorithm, an extension of the BA-SGD proposed by BID18 . We also evaluate the two algorithms on natural language processing and image classification tasks using RNN and CNN respectively. The experiments show that in most cases both batch adaptive methods can achieve lower loss than mini-batch methods after scanning same epochs of data. Furthermore, we also confirm that within a certain range of step sizes, BA-Momentum is more robust against large step size compared with mini-batch methods.In the experiments, we did not evaluate the decrease of training loss with respect to training time. This is because, in the BA-SGD and BA-Momentum algorithm, we have to calculate the derivatives of the loss of each instance from a batch with respect to parameters, and then derive a covariance matrix through Equation 4 from the derivatives. Computing derivatives by backpropagation is time consuming, and now we have to compute all the derivatives of every instance in a batch. However, in mini-batch gradient descent, it is a common practice to calculate an average loss from a batch and then the derivative of this average loss, which requires less time. A feasible approach to reduce the computation cost might be to modify the way Theano do the derivation for a batch of instances and return the square sum of the derivatives, which we plan to study in future work.The batch adaptive framework can have many important applications. It can be adapted to accelerate distributed deep learning. For distributed deep learning, communication cost for synchronizing gradients and parameters among workers and parameter server is its well-known bottleneck BID7 b; BID16 . A larger batch may help make more accurate updates, thus reducing the total number of iterations needed to converge, lowering the communication cost. However, a larger batch also causes a higher computation cost per iteration. In this update-costly environment, the batch adaptive framework may be modified to take both the computation and communication cost into consideration when deciding a proper batch size, which is worth further exploring.Another application is that the batch adaptive framework may help remedy the generalization degradation of using large batch studied by BID5 . They provided solid numeric evidence suggesting that using a larger batch will degrade the quality of the model, as measured by its ability to generalize. They also studied the cause for this generalization drop and presented evidence supporting the view that large-batch methods tend to converge to sharp minimizers of the training and testing functions, which causes this generalization drop. Several strategies to help large-batch methods eliminate this generalization drop was proposed in their work. The most promising one is to warm-start with certain epochs of small-batch regime, and then use large batch for the rest of the training. However, the number of epochs needed to warm start with small batch varies for different data sets, thus a batch adaptive method that can dynamically change the batch size against the characteristics of data is the key to solving this problem. The batch adaptive framework sheds light on this issue. Difficulty lies in how to identify a sharp minima accurately and efficiently in the process of learning and limit the batch size when encountering a sharp minima, which we plan to study in future work.",1703,0.154,809,2.1050679851668725,Mini-batch gradient descent variants used in deep learning principle noisy gradient calculated estimate real gradient balancing computation cost per iteration uncertainty batch size fixed manual setting before training neural network Yin et al. (2017) proposed batch adaptive stochastic gradient descent (BA-SGD) batch size learning BA-SGD to momentum algorithm batch adaptive momentum on deep learning tasks natural language processing image classification Experiments confirm batch adaptive methods lower loss mini-batch methods after scanning same epochs data BA-Momentum robust against larger step sizes enlarge batch size reduce uncertainty identified batch size boom code batch adaptive framework open source applicable gradient-based optimization problems Efficiency training large neural networks important deep neural networks more parameters require more training data For training deep neural networks stochastic gradient descent (SGD) Monro 1951 variants momentum past updates decay methods learning rates ADAGRAD ADADELTA ADAM commonly used SGD approximates gradient single data instance each iteration to uncertaintyuncertainty adopting batch instances approximation mini-batch SGD batch size fixed parameter manual setting before training neural network Setting batch size involves tuning procedure best chosen by attempts BID18 developed batch adaptive stochastic gradient descent (BA-SGD) batch size learning models decrease objective value as Gaussian random walk game rebound Taylor extension central limit theorem update parameters when ratio expected decrease value batch size large enough enlarge batch size approximate gradient choosing batch size-SGD conserves convergence SGD algorithm avoids frequent model updates objective value decreases more after scanning same data experiment BID18 conducted on simple classification tasks connected neural network one input output two hidden layers evaluation on complex neural networks batch adaptive algorithm complicated tasks natural language processing computer vision studies SGD performs not well in deep complex neural networks batch adaptive framework extended to other gradient based optimization algorithms except SGD? adaptive framework to momentum algorithm evaluate adaptive SGD momentum on two deep learning tasks natural language processing image classification tasks use RNN CNN deep learning modelsexperiments observations batch adaptive methods loss functions converge to lower values after scanning same epoches data compared with fixedbatch-size methods BA-Momentum robust against large step sizes enlarging batch size larger noise observed batch size boom increases to larger values in training BA-Momentum boom appears mini-batch method lowest loss helps BA-Momentum lower loss details in Section 4. code implementing batch adaptive framework Theano open source applicable to gradient-based optimization problems paper organized Section 2 introduce batch adaptive framework BID18 Section 3 extend framework to momentum algorithm Section 4 demonstrate performance of BA-M BA-SGD on Fashion-MNIST BID17 relation extraction task reveal robustness BA-Momentum against large step sizes Section 5 discuss efficiency issue framework propose promising applications developed BA-Momentum algorithm extension of BA-SGD BID18 algorithms on natural language processing image classification tasks using RNN CNN experiments show batch adaptive methods achieve lower loss than mini-batch methods after scanning same epochs data step BA-Momentum more robust against large step size evaluate decrease training loss training timein BA-SGD BA-Momentum algorithm calculate derivatives loss each instance from batch derive covariance matrix through Equation 4 from derivatives Computing derivatives by backpropagation time consuming compute all derivatives every instance in batch in mini-batch gradient descent common practice to calculate average loss from batch derivative loss requires less time approach to reduce computation cost modify Theano derivation for batch return square sum of derivatives plan to study in future work batch adaptive framework applications accelerate distributed deep learning communication cost for synchronizing gradients parameters bottleneck larger batch accurate updates iterations lowering communication cost larger batch causes higher computation cost per iteration update-costly environment framework may modified to computation communication cost batch size worth exploring batch adaptive framework may remedy generalization degradation of large batch studied by BID5 . numeric evidence larger batch quality model studied cause for generalization drop evidence large-batch methods converge to sharp minimizers training testing functions causes generalization drop strategies to help large-batch eliminate generalization drop proposed workpromising warm-start with epochs small-batch regime then use large batch rest training number epochs needed warm start small batch varies different data sets batch adaptive method change batch size against characteristics data key problem. batch adaptive framework sheds light issue Difficulty identify sharp minima accurately learning limit batch size plan study future work,0.01,0.5420891050183994 "Deep learning models for graphs have advanced the state of the art on many tasks. Despite their recent success, little is known about their robustness. We investigate training time attacks on graph neural networks for node classification that perturb the discrete graph structure. Our core principle is to use meta-gradients to solve the bilevel problem underlying training-time attacks, essentially treating the graph as a hyperparameter to optimize. Our experiments show that small graph perturbations consistently lead to a strong decrease in performance for graph convolutional networks, and even transfer to unsupervised embeddings. Remarkably, the perturbations created by our algorithm can misguide the graph neural networks such that they perform worse than a simple baseline that ignores all relational information. Our attacks do not assume any knowledge about or access to the target classifiers. Graphs are a powerful representation that can model diverse data from virtually any domain, such as biology (protein interaction networks), chemistry (molecules), or social networks (Facebook). Not surprisingly, machine learning on graph data has a longstanding history, with tasks ranging from node classification, over community detection, to generative modeling.In this paper, we study node classification, which is an instance of semi-supervised classification: given a single (attributed) network and a subset of nodes whose class labels are known (e.g., the topic of a paper in a citation graph), the goal is to infer the classes of the unlabeled nodes. While there exist many classical approaches to node classification (London & Getoor, 2014; Chapelle et al., 2006) , recently deep learning on graphs has gained much attention BID7 Bojchevski & Günnemann, 2018a; BID2 BID11 Bojchevski et al., 2018; Klicpera et al., 2019) . Specifically, graph convolutional approaches (Kipf & Welling, 2017; BID12 have improved the state of the art in node classification.However, recent works have also shown that such approaches are vulnerable to adversarial attacks both at test time (evasion) as well as training time (poisoning attacks) BID18 Dai et al., 2018) . A core strength of models using graph convolution -exploiting the information in a node's neighborhood to improve classification -is also a major vulnerability: because of these propagation effects, an attacker can change a single node's prediction without even changing any of its attributes or edges. This is because the foundational assumption that all samples are independent of each other does not hold for node classification. Network effects such as homophily (London & Getoor, 2014) support the classification, while on the other hand they enable indirect adversarial attacks.So far, all existing attacks on node classification models are targeted, that is, aim to provoke misclassification of a specific single node, e.g. a person in a social network. In this work, we propose the first algorithm for poisoning attacks that is able to compromise the global node classification performance of a model. We show that even under restrictive attack settings and without access to the target classifier, our attacks can render it near-useless for use in production (i.e., on test data).Our approach is based on the principle of meta learning, which has traditionally been used for hyperparameter optimization BID4 , or, more recently, few-shot learning (Finn et al., 2017) . In essence, we turn the gradient-based optimization procedure of deep learning models upside down and treat the input data -the graph at hand -as a hyperparameter to learn. We propose an algorithm for training-time adversarial attacks on (attributed) graphs, focusing on the task of node classification. We use meta-gradients to solve the bilevel optimization problem underlying the challenging class of poisoning adversarial attacks. Our experiments show that attacks created using our meta-gradient approach consistently lead to a strong decrease in classification performance of graph convolutional models and even transfer to unsupervised models. Remarkably, even small perturbations to a graph based on our approach can lead to graph neural networks performing worse than a baseline ignoring all relational information. We further propose approximations of the metagradients that are less expensive to compute and, in many cases, have a similarly destructive impact on the training of node classification models. While we are able to show small statistical differences of adversarial and 'normal' edges, it is still an open question what makes the edges inserted/removed by our algorithm so destructive, which could then be used to detect or defend against attacks.",919,0.095,407,2.257985257985258,Deep learning models for graphs advanced state art on tasks recent success little known about robustness We investigate training time attacks on graph neural networks for node classification perturb discrete graph structure core principle use meta-gradients to solve bilevel problem training-time attacks treating graph as hyperparameter to optimize experiments show small graph perturbations lead to decrease performance for graph networks transfer to unsupervised embeddings perturbations algorithm can misguide neural networks perform worse than baseline relational information attacks assume knowledge about or access to target classifiers Graphs can model diverse data from any domain biology chemistry social networks machine learning on graph data has longstanding history tasks from node classification community detection to generative modeling paper study node classification semi-supervised classification single network subset nodes class labels known goal to infer classes of unlabeled nodes classical approaches to node classification recently deep learning on graphs gained attention graph convolutional approaches improved node classificationrecent works shown approaches vulnerable to adversarial attacks at test training time (poisoning attacks Dai et. core strength of models using graph convolution -exploiting information node neighborhood improve classification major vulnerability propagation attacker can change single node's prediction without changing attributes edges assumption samples independent hold for node classification Network effects homophily support classification enable indirect adversarial attacks existing attacks on node classification models targeted aim provoke misclassification of specific node work propose first algorithm for poisoning attacks global node classification performance model show under restrictive attack settings without access target classifier attacks can render near-useless for use production test approach based on principle meta learning used for hyperparameter optimization learning turn gradient-based optimization procedure treat input data graph hyperparameter learn propose algorithm for training-time adversarial attacks on graphs focusing on node classification use meta-gradients solve bilevel optimization problem poisoning adversarial attacks experiments show attacks approach lead to classification performance of graph convolutional models transfer to unsupervised modelssmall perturbations to graph lead to neural networks worse ignoring information propose approximations metagradients less expensive destructive impact on training node classification models show small statistical differences of adversarial 'normal edges open question what makes edges inserted/removed by algorithm destructive used to detect defend attacks,0.01,0.9352135620903533 "Numerous models for grounded language understanding have been recently proposed, including (i) generic models that can be easily adapted to any given task and (ii) intuitively appealing modular models that require background knowledge to be instantiated. We compare both types of models in how much they lend themselves to a particular form of systematic generalization. Using a synthetic VQA test, we evaluate which models are capable of reasoning about all possible object pairs after training on only a small subset of them. Our findings show that the generalization of modular models is much more systematic and that it is highly sensitive to the module layout, i.e. to how exactly the modules are connected. We furthermore investigate if modular models that generalize well could be made more end-to-end by learning their layout and parametrization. We find that end-to-end methods from prior work often learn inappropriate layouts or parametrizations that do not facilitate systematic generalization. Our results suggest that, in addition to modularity, systematic generalization in language understanding may require explicit regularizers or priors. In recent years, neural network based models have become the workhorse of natural language understanding and generation. They empower industrial machine translation BID34 ) and text generation BID20 systems and show state-of-the-art performance on numerous benchmarks including Recognizing Textual Entailment BID8 , Visual Question Answering BID17 , and Reading Comprehension BID33 . Despite these successes, a growing body of literature suggests that these approaches do not generalize outside of the specific distributions on which they are trained, something that is necessary for a language understanding system to be widely deployed in the real world. Investigations on the three aforementioned tasks have shown that neural models easily latch onto statistical regularities which are omnipresent in existing datasets BID0 BID10 BID16 and extremely hard to avoid in large scale data collection. Having learned such dataset-specific solutions, neural networks fail to make correct predictions for examples that are even slightly out of domain, yet are trivial for humans. These findings have been corroborated by a recent investigation on a synthetic instruction-following task , in which seq2seq models BID32 BID2 have shown little systematicity BID6 in how they generalize, that is they do not learn general rules on how to compose words and fail spectacularly when for example asked to interpret ""jump twice"" after training on ""jump"", ""run twice"" and ""walk twice"".An appealing direction to improve the generalization capabilities of neural models is to add modularity and structure to their design to make them structurally resemble the kind of rules they are supposed to learn BID1 BID7 . For example, in the Neural Module Network paradigm (NMN, BID1 ), a neural network is assembled from several neural modules, where each module is meant to perform a particular subtask of the input processing, much like a computer program composed of functions. The NMN approach is intuitively appealing but its widespread adoption has been hindered by the large amount of domain knowledge that is required to decide BID1 or predict BID19 BID12 how the modules should be created (parametrization) and how they should be connected (layout) based on a natural language utterance. Besides , their performance has often been matched by more traditional neural models, such as FiLM BID28 , Relations Networks BID29 , and MAC networks BID14 . Lastly , generalization properties of NMNs, to the best of our knowledge, have not been rigorously studied prior to this work.Here, we investigate the impact of explicit modularity and structure on systematic generalization of NMNs and contrast their generalization abilities to those of generic models. For this case study, we focus on the task of visual question answering (VQA), in particular its simplest binary form, when the answer is either ""yes"" or ""no"". Such a binary VQA task can be seen as a fundamental task of language understanding, as it requires one to evaluate the truth value of the utterance with respect to the state of the world. Among many systematic generalization requirements that are desirable for a VQA model, we choose the following basic one: a good model should be able to reason about all possible object combinations despite being trained on a very small subset of them. We believe that this is a key prerequisite to using VQA models in the real world, because they should be robust at handling unlikely combinations of objects. We implement our generalization demands in the form of a new synthetic dataset, called Spatial Queries On Object Pairs (SQOOP), in which a model has to perform spatial relational reasoning about pairs of randomly scattered letters and digits in the image (e.g. answering the question ""Is there a letter A left of a letter B?""). The main challenge in SQOOP is that models are evaluated on all possible object pairs, but trained on only a subset of them.Our first finding is that NMNs do generalize better than other neural models when layout and parametrization are chosen appropriately. We then investigate which factors contribute to improved generalization performance and find that using a layout that matches the task (i.e. a tree layout, as opposed to a chain layout), is crucial for solving the hardest version of our dataset. Lastly, and perhaps most importantly , we experiment with existing methods for making NMNs more end-to-end by inducing the module layout BID19 or learning module parametrization through soft-attention over the question BID12 . Our experiments show that such end-to-end approaches often fail by not converging to tree layouts or by learning a blurred parameterization for modules, which results in poor generalization on the hardest version of our dataset. We believe that our findings challenge the intuition of researchers in the field and provide a foundation for improving systematic generalization of neural approaches to language understanding. We have conducted a rigorous investigation of an important form of systematic generalization required for grounded language understanding: the ability to reason about all possible pairs of objects despite being trained on a small subset of such pairs. Our results allow one to draw two important conclusions. For one, the intuitive appeal of modularity and structure in designing neural architectures for language understanding is now supported by our results, which show how a modular model consisting of general purpose residual blocks generalizes much better than a number of baselines, including architectures such as MAC, FiLM and RelNet that were designed specifically for visual reasoning. While this may seem unsurprising, to the best of our knowledge, the literature has lacked such a clear empirical evidence in favor of modular and structured networks before this work. Importantly, we have also shown how sensitive the high performance of the modular models is to the layout of modules, and how a tree-like structure generalizes much stronger than a typical chain of layers.Our second key conclusion is that coming up with an end-to-end and/or soft version of modular models may be not sufficient for strong generalization. In the very setting where strong generalization is required, end-to-end methods often converge to a different, less compositional solution (e.g. a chain layout or blurred attention). This can be observed especially clearly in our NMN layout and parametrization induction experiments on the #rhs/lhs=1 version of SQOOP, but notably, strong initialization sensitivity of layout induction remains an issue even on the #rhs/lhs=18 split. This conclusion is relevant in the view of recent work in the direction of making NMNs more end-toend BID31 BID13 BID14 BID9 . Our findings suggest that merely replacing hard-coded components with learnable counterparts can be insufficient, and that research on regularizers or priors that steer the learning towards more systematic solutions can be required. That said, our parametrization induction results on the #rhs/lhs=2 split are encouraging, as they show that compared to generic models, a weaker nudge (in the form of a richer training signal or a prior) towards systematicity may suffice for end-to-end NMNs.While our investigation has been performed on a synthetic dataset, we believe that it is the realworld language understanding where our findings may be most relevant. It is possible to construct a synthetic dataset that is bias-free and that can only be solved if the model has understood the entirety of the dataset's language. It is, on the contrary, much harder to collect real-world datasets that do not permit highly dataset-specific solutions, as numerous dataset analysis papers of recent years have shown (see Section 5 for a review). We believe that approaches that can generalize strongly from imperfect and biased data will likely be required, and our experiments can be seen as a simulation of such a scenario. We hope, therefore, that our findings will inform researchers working on language understanding and provide them with a useful intuition about what facilitates strong generalization and what is likely to inhibit it. We can observe a clear correlation between κ and error rate for 1, 2 and 4 rhs/lhs. Also note that perfect generalization is always associated with κ close to 1.Next, we experiment with a hard-coded variation of MAC. In this model, we use hard-coded control scores such that given a SQOOP question X R Y, the first half of all modules focuses on X while the second half focuses on Y. The relationship between MAC and hardcoded MAC is similar to that between NMN-Tree and end-to-end NMN with parameterization induction. However, this model has not performed as well as the successful runs of MAC. We hypothesize that this could be due to the interactions between the control scores and the visual attention part of the model.",1920,0.156,925,2.075675675675676,"models for language understanding proposed including generic models adapted to task and modular models require background knowledge compare both models to systematic generalization VQA test evaluate models reasoning about all object pairs after training on small subset findings show generalization of modular models more systematic sensitive to module layout investigate if modular models be more end-to-end by learning layout parametrization end-to-end methods often learn inappropriate layouts parametrizations systematic generalization results suggest systematic generalization may require explicit regularizers or priors neural network based models workhorse of natural language understanding generation empower industrial machine translation text generation systems show performance on benchmarks including Visual Question Answering Reading Comprehension literature suggests these approaches do not generalize outside specific distributions on trained, necessary for language understanding system in real world Investigations shown neural models latch onto statistical regularities in existing datasets hard to avoid in large scale data collection learned dataset-specific solutions neural networks fail to make correct predictions for examples out of domain trivial for humans.findings corroborated by recent investigation on synthetic instruction-following task seq2seq models BID32 BID2 shown little systematicity BID6 in learn general rules words fail when interpret ""jump twice"" after training direction to improve generalization neural models to add modularity structure to design to resemble rules learn BID1 BID7 Neural Module Network paradigm (NMN BID1 neural network assembled from modules each subtask input processing like computer program NMN approach adoption hindered by large domain knowledge to decide BID19 BID12 modules language utterance performance matched by traditional neural models FiLM BID28 Relations Networks BID29 MAC networks BID14 generalization properties of NMNs not rigorously studied prior to this work investigate impact of explicit modularity structure on systematic generalization of NMNs contrast to generic models case study focus on task of visual question answering (VQA), simplest binary form answer ""yes"" or ""no"". VQA task fundamental task of language understanding requires evaluate truth value of utterance state worldsystematic generalization requirements for VQA model we choose basic: good model should reason about all object combinations despite small subset key prerequisite to VQA models real world handling unlikely combinations implement generalization demands new dataset Spatial Queries On Object Pairs (SQOOP), model spatial relational reasoning about randomly scattered letters digits letter A left of letter challenge models evaluated on all object pairs trained on only subset finding NMNs generalize better when layout parametrization chosen appropriately investigate factors improved generalization performance layout task tree layout chain crucial for solving hardest version dataset experiment with methods for NMNs end-to-end inducing module layout BID19 or learning module parametrization through soft-attention question BID12 approaches fail not converging to tree layouts or learning blurred parameterization modules in poor generalization on hardest version dataset findings challenge intuition provide foundation for improving systematic generalization of neural approaches language understanding conducted rigorous investigation of systematic generalization for language understanding ability reason about all pairs of objects despite small subset results two important conclusionsappeal of modularity structure in neural architectures for language understanding supported by results modular model generalizes better than baselines including MAC FiLM RelNet for visual reasoning literature lacked evidence modular structured networks before work shown sensitive high performance of modular models to layout tree-like structure generalizes stronger than typical chain layers end-to-end soft version of modular models may not sufficient for strong generalization end-to-end methods converge to different less compositional solution chain layout blurred observed in NMN layout parametrization induction experiments on #rhs/lhs=1 version SQOOP strong initialization sensitivity of layout induction remains issue even on #rhs/lhs=18 split relevant recent work making NMNs more end-toend findings suggest replacing hard-coded components with learnable counterparts insufficient research on regularizers priors towards systematic solutions required parametrization induction results on #rhs/lhs=2 split encouraging weaker nudge richer training signal towards systematicity may suffice for end-to-end NMNs investigation performed on synthetic dataset realworld language understanding findings may be most relevantpossible to construct synthetic dataset bias-free solved if model understood language harder to collect real-world datasets dataset-specific solutions dataset analysis papers shown (see Section 5 review). approaches generalize strongly from imperfect biased data likely required our experiments simulation scenario hope findings inform researchers language understanding provide intuition facilitates strong generalization correlation between κ error rate for 1, 2 4 rhs/lhs perfect generalization associated with κ close to 1.Next experiment with hard-coded variation of MAC control scores SQOOP question X R Y first half focuses on X second half Y relationship between MAC hardcoded MAC similar to NMN-Tree end-to-end NMN parameterization induction. model not performed well as successful runs MAC hypothesize due to interactions between control scores visual attention model",0.01,0.4665264462169909 "The behavioral dynamics of multi-agent systems have a rich and orderly structure, which can be leveraged to understand these systems, and to improve how artificial agents learn to operate in them. Here we introduce Relational Forward Models (RFM) for multi-agent learning, networks that can learn to make accurate predictions of agents' future behavior in multi-agent environments. Because these models operate on the discrete entities and relations present in the environment, they produce interpretable intermediate representations which offer insights into what drives agents' behavior, and what events mediate the intensity and valence of social interactions. Furthermore, we show that embedding RFM modules inside agents results in faster learning systems compared to non-augmented baselines. As more and more of the autonomous systems we develop and interact with become multi-agent in nature, developing richer analysis tools for characterizing how and why agents make decisions is increasingly necessary. Moreover, developing artificial agents that quickly and safely learn to coordinate with one another, and with humans in shared environments, is crucial. The study of multi-agent systems has received considerable attention in recent years and some of the most advanced autonomous systems in the world today are multi-agent in nature (e.g. assembly lines and warehouse management systems). In particular, research in multi-agent reinforcement learning (MARL), where multiple learning agents perceive and act in a shared environment, has produced impressive results BID15 BID23 BID14 BID26 BID19 BID0 .One of the outstanding challenges in this domain is how to foster coordinated behavior among learning agents. In hand-engineered multi-agent systems (e.g. assembly lines), it is possible to obtain coordination by design, where expert engineers carefully orchestrate each agent's behavior and role in the system. This , however, rules out situations where either humans or artificial learning agents are present in the environment. In learning-based systems, there have been some successes by introducing a centralized controller BID4 BID6 BID12 BID20 . However , these cannot scale to large number of agents or to mixed human-robot ensembles. There is thus an increasing focus on multi-agent systems that learn how to coordinate on their own BID15 BID23 .Alongside the challenges of learning coordinated behaviors, there are also the challenges of measuring them. In learning-based systems, the analysis tools currently available to researchers focus on the functioning of each single agent, and are ill-equipped to characterize systems of diverse agents as a whole. Moreover, there has been little development of tools for measuring the contextual interdependence of agents' behaviors in complex environment, which will be valuable for identifying the conditions under which agents are successfully coordinating.Here we address these two challenges by developing Relational Forward Models (RFM) for multiagent systems. We build on recent advances in neural networks that effectively perform relational reasoning with graph networks (GN) BID2 to construct models that learn to predict the forward dynamics of multi-agent systems. First, we show that our models can surpass previous top methods on this task BID16 Hoshen, 2017) . Perhaps more importantly , they produce intermediate representations that support the social analysis of multi-agent systems: we use our models to propose a new way to characterize what drives each agent's behavior, track when agents influence each other, and identify which factors in the environment mediate the presence and valence of social interactions. Finally, we embed our models inside agents and use them to augment the host agent's observations with predictions of others' behavior. Our results show that this leads to agents that learn to coordinate with one another faster than non-augmented baselines. Here we showed that our Relational Forward Model can capture the rich social dynamics of multiagent environments, that its intermediate representations contained valuable interpretable information, and that providing this information to learning agents results in faster learning system. The analysis tools we introduced allow researchers to answer new questions, which are specifically tailored to multi-agent systems, such as what entities, relations and social interactions drive agents' behaviors, and what environment events or behavior patterns mediate these social and non-social influence signals. Importantly our methods require no access to agents internals, only to behavioral trajectories, making them amenable to analyzing human behavior, sports and ecological systems.Providing agents with access the output of RFM modules results in agents that learn to coordinate with one another faster than non-augmented baselines. We posit that explicit modeling of teammates and opponents is an important research direction in multi-agent RL, and one that might alleviate the need for communication, parameter sharing or centralized controllers to achieve coordination. Future work will see our methods applied to more complex and varied domains where artificial and non-artificial agents interact and learn in shared environments. We will focus on identifying entire patterns of behavior for in-agent modeling, so as to adapt the host agent policy more efficiently.",957,0.095,444,2.1554054054054053,"behavioral dynamics of multi-agent systems have rich orderly structure leveraged to understand improve artificial agents introduce Relational Forward Models (RFM) for multi-agent learning networks accurate predictions of agents future behavior in multi-agent environments models operate on discrete entities relations produce interpretable intermediate representations offer insights into agents' behavior intensity social interactions embedding RFM modules inside agents results in faster learning systems non-augmented baselines autonomous systems become multi-agent developing richer analysis tools for characterizing agents decisions necessary developing artificial agents that quickly learn to coordinate with humans in shared environments crucial study of multi-agent systems received attention advanced autonomous systems are multi-agent assembly lines warehouse management research in multi-agent reinforcement learning (MARL), shared environment produced impressive results foster coordinated behavior among learning agents In hand-engineered multi-agent systems possible to obtain coordination by design engineers orchestrate behavior rules out situations where humans or artificial learning agents present learning-based systems successes by introducing centralized controller scale to large agents or mixed human-robot ensembles increasing focus on multi-agent systems that learn coordinatechallenges learning coordinated behaviors measuring them learning-based systems analysis tools focus on functioning each agent ill-equipped characterize diverse agents little development tools measuring contextual interdependence of agents behaviors in complex environment valuable for identifying conditions agents coordinating address challenges developing Relational Forward Models (RFM) for multiagent systems build on advances neural networks relational reasoning networks models predict forward dynamics of multi-agent systems models surpass previous methods produce intermediate representations support social analysis multi-agent systems models characterize agent behavior track agents influence identify factors mediate social interactions embed models inside agents augment host agent's observations with predictions behavior leads to agents learn coordinate faster than non-augmented baselines Relational Forward Model social dynamics of multiagent environments intermediate representations valuable interpretable information results in faster learning system analysis tools allow researchers answer new questions multi-agent systems social interactions drive agents behaviors environment events behavior patterns mediate social influence signals methods require no access to agents internals only behavioral trajectories amenable to analyzing human behavior sports ecological systemsagents access output RFM modules faster non-augmented baselines explicit modeling teammates opponents important research direction multi-agent RL might alleviate need communication parameter sharing centralized controllers coordination Future work methods complex domains artificial non agents interact learn shared environments focus identifying patterns behavior for in-agent modeling adapt host agent policy",0.01,0.671498102687214 "We show that gradient descent on an unregularized logistic regression problem, for almost all separable datasets, converges to the same direction as the max-margin solution. The result generalizes also to other monotone decreasing loss functions with an infimum at infinity, and we also discuss a multi-class generalizations to the cross entropy loss. Furthermore, we show this convergence is very slow, and only logarithmic in the convergence of the loss itself. This can help explain the benefit of continuing to optimize the logistic or cross-entropy loss even after the training error is zero and the training loss is extremely small, and, as we show, even if the validation loss increases. Our methodology can also aid in understanding implicit regularization in more complex models and with other optimization methods. It is becoming increasingly clear that implicit biases introduced by the optimization algorithm play a crucial role in deep learning and in the generalization ability of the learned models BID7 BID1 BID15 BID5 Wilson et al., 2017) . In particular, minimizing the training error, without any explicit regularization, over models with more parameters and more capacity then the number of training examples, often yields good generalization, despite the empirical optimization problem being highly underdetermined. That is, there are many global minima of the training objective, most of which will not generalize well, but the optimization algorithm (e.g. gradient descent) biases us toward a particular minimum that does generalize well. Unfortunately, we still do not have a good understanding of the biases introduced by different optimization algorithms in different situations.We do have a decent understanding of the implicit regularization introduced by early stopping of stochastic methods or, at an extreme, of one-pass (no repetition) stochastic optimization. However, as discussed above, in deep learning we often benefit from implicit bias even when optimizing the (unregularized) training error to convergence, using stochastic or batch methods. For loss functions with attainable, finite, minimizers, such as the squared loss, we have some understanding of this: In particular, when minimizing an underdetermined least squares problem using gradient descent starting from the origin, we know we will converge to the minimum Euclidean norm solution. But the logistic loss, and its generalization the cross-entropy loss which is often used in deep learning, do not admit a finite minimizer on separable problems. Instead, to drive the loss toward zero and thus minimize it, the predictor must diverge toward infinity. Do we still benefit from implicit regularization when minimizing the logistic loss on separable data? Clearly the norm of the predictor itself is not minimized, since it grows to infinity. However, for prediction, only the direction of the predictor, i.e. the normalized w(t)/ w(t) , is important. How does w(t)/ w(t) behave as t → ∞ when we minimize the logistic (or similar) loss using gradient descent on separable data, i.e., when it is possible to get zero misclassification error and thus drive the loss to zero?In this paper, we show that even without any explicit regularization, for all most all datasets (except a zero measure set), when minimizing linearly separable logistic regression problems using gradient descent, we have that w(t)/ w(t) converges to the L 2 maximum margin separator, i.e. to the solution of the hard margin SVM. This happens even though the norm w , nor the margin constraint, are in no way part of the objective nor explicitly introduced into optimization. More generally, we show the same behavior for generalized linear problems with any smooth, monotone strictly decreasing, lower bounded loss with an exponential tail. Furthermore , we characterize the rate of this convergence, and show that it is rather slow, with the distance to the max-margin predictor decreasing only as O(1/ log(t)). This explains why the predictor continues to improve even when the training loss is already extremely small. We emphasize and demonstrate that this bias is specific to gradient descent, and changing the optimization algorithm, e.g. using adaptive learning rate methods such as ADAM BID6 , changes this implicit bias.",837,0.103,386,2.16839378238342,gradient descent on unregularized logistic regression problem datasets converges same direction as max-margin solution result generalizes to other monotone decreasing loss functions infimum at infinity multi-class generalizations to cross entropy loss convergence slow logarithmic in convergence loss benefit of continuing logistic cross-entropy loss after training error zero training loss small if validation loss increases methodology understanding implicit regularization in complex models other optimization methods implicit biases by optimization algorithm crucial in deep learning generalization ability of learned models Wilson minimizing training error without explicit regularization over models with more parameters capacity yields good generalization despite empirical optimization problem underdetermined many global minima of training objective not generalize well optimization algorithm biases toward minimum well understanding of biases by different optimization algorithms situations understanding of implicit regularization by early stopping stochastic methods one-pass stochastic optimization deep learning benefit from implicit bias optimizing (unregularized training error to convergence using stochastic batch methodsloss functions with finite minimizers loss understanding minimizing underdetermined least squares problem using gradient descent converge to minimum Euclidean norm solution logistic loss cross-entropy loss deep learning admit finite minimizer on separable problems drive loss toward zero predictor must diverge toward infinity benefit from implicit regularization minimizing logistic loss on separable data norm predictor not minimized grows to infinity prediction direction of predictor normalized w(t)/ w(t) important w/) behave as t → ∞ logistic loss using gradient descent on separable data zero misclassification error drive loss to zero without explicit regularization datasets minimizing linearly separable logistic regression problems using gradient descent w(t)/ w(t) converges to L 2 maximum margin separator solution hard margin SVM norm w margin constraint part of objective introduced optimization same behavior for generalized linear problems with smooth monotone decreasing lower bounded loss with exponential tail rate convergence slow distance to max-margin predictor decreasing as O(1/ log(t)). explains predictor training loss smallemphasize bias specific gradient descent changing optimization algorithm adaptive learning rate methods BID6 changes implicit bias,0.01,0.7048890241548766 "Despite impressive performance as evaluated on i.i.d. holdout data, deep neural networks depend heavily on superficial statistics of the training data and are liable to break under distribution shift. For example, subtle changes to the background or texture of an image can break a seemingly powerful classifier. Building on previous work on domain generalization, we hope to produce a classifier that will generalize to previously unseen domains, even when domain identifiers are not available during training. This setting is challenging because the model may extract many distribution-specific (superficial) signals together with distribution-agnostic (semantic) signals. To overcome this challenge, we incorporate the gray-level co-occurrence matrix (GLCM) to extract patterns that our prior knowledge suggests are superficial: they are sensitive to the texture but unable to capture the gestalt of an image. Then we introduce two techniques for improving our networks' out-of-sample performance. The first method is built on the reverse gradient method that pushes our model to learn representations from which the GLCM representation is not predictable. The second method is built on the independence introduced by projecting the model's representation onto the subspace orthogonal to GLCM representation's. We test our method on the battery of standard domain generalization data sets and, interestingly, achieve comparable or better performance as compared to other domain generalization methods that explicitly require samples from the target distribution for training. Imagine training an image classifier to recognize facial expressions. In the training data, while all images labeled ""smile"" may actually depict smiling people, the ""smile"" label might also be correlated with other aspects of the image. For example, people might tend to smile more often while outdoors, and to frown more in airports. In the future, we might encounter photographs with previously unseen backgrounds, and thus we prefer models that rely as little as possible on the superficial signal.The problem of learning classifiers robust to distribution shift, commonly called Domain Adaptation (DA), has a rich history. Under restrictive assumptions, such as covariate shift BID43 BID16 , and label shift (also known as target shift or prior probability shift) BID44 BID41 BID48 BID30 , principled methods exist for estimating the shifts and retraining under the importance-weighted ERM framework. Other papers bound worst-case performance under bounded shifts as measured by divergence measures on the train v.s. test distributions BID3 BID33 BID20 .While many impossibility results for DA have been proven BID4 , humans nevertheless exhibit a remarkable ability to function out-of-sample, even when confronting dramatic Example illustration of train/validation/test data. The first row is ""happiness"" sentiment and the second row is ""sadness"" sentiment. The background and sentiment labels are correlated in training and validation set, but independent in testing set.distribution shift. Few would doubt that given photographs of smiling and frowning astronauts on the Martian plains, we could (mostly) agree upon the correct labels.While we lack a mathematical description of how precisely humans are able to generalize so easily out-of-sample, we can often point to certain classes of perturbations that should not effect the semantics of an image. For example for many tasks, we know that the background should not influence the predictions made about an image. Similarly, other superficial statistics of the data, such as textures or subtle coloring changes should not matter. The essential assumption of this paper is that by making our model depend less on known superficial aspects, we can push the model to rely more on the difference that makes a difference. This paper focuses on visual applications, and we focus on high-frequency textural information as the relevant notion of superficial statistics that we do not want our model to depend upon.The contribution of this paper can be summarized as follows.• We propose a new differentiable neural network building block (neural gray-level cooccurrence matrix) that captures textural information only from images without modeling the lower-frequency semantic information that we care about (Section 3.1).• We propose an architecture-agnostic , parameter-free method that is designed to discard this superficial information, (Section 3.2).• We introduce two synthetic datasets for DA/DG studies that are more challenging than regular DA/DG scenario in the sense that the domain-specific information is correlated with semantic information. FIG0 is a toy example (Section 4). We introduced two novel components: NGLCM that only extracts textural information from an image, and HEX that projects the textural information out and forces the model to focus on semantic information. Limitations still exist. For example, NGLCM cannot be completely free of semantic information of an image. As a result, if we apply our method on standard MNIST data set, we will 3 ) learns garbage information and HEX degenerates to the baseline model. To overcome these limitations, we invented several training heuristics, such as optimizing F P and F G sequentially and then fix some weights. However, we did not report results with training heuristics (expect for PACS experiment) because we hope to simplify the methods. Another limitation we observe is that sometimes the training performance of HEX fluctuates dramatically during training, but fortunately, the model picked up by highest validation accuracy generally performs better than competing methods. Despite these limitations, we still achieved impressive performance on both synthetic and popular DG data sets.",1076,0.1,511,2.1056751467710373,"performance on i.i.d. holdout data deep neural networks depend on superficial statistics training to break under distribution shift subtle changes to background texture image can break classifier Building on hope to produce classifier to unseen domains even available during training challenging model may extract distribution-specific signals with distribution-agnostic signals incorporate gray-level co-occurrence matrix (GLCM) to extract patterns superficial sensitive to texture capture gestalt introduce two techniques for improving out-of-sample performance first method reverse gradient method model learn representations second method independence projecting model's representation onto subspace orthogonal to GLCM representation test method on standard domain generalization data sets achieve comparable or better performance to other methods samples target Imagine training image classifier to recognize facial expressions images labeled ""smile"" smiling might with other aspects people smile more often outdoors frown more in airports future encounter photographs with unseen backgrounds prefer models little on superficial signal problem of learning classifiers robust to distribution shift Domain Adaptation rich historyrestrictive assumptions covariate shift BID43 BID16 label shift target shift prior probability shift) BID44 BID41 BID48 BID30 methods estimating shifts retraining under importance-weighted ERM framework papers bound worst-case performance under bounded shifts measured divergence measures train test distributions BID3 BID33 BID20 impossibility results for DA proven BID4 humans function out-of-sample illustration train/validation/test data first ""happiness"" sentiment second row ""sadness"" sentiment background sentiment labels correlated in training validation set independent in testing set.distribution shift photographs of smiling frowning astronauts on Martian plains agree correct labels lack mathematical description humans generalize out-of-sample point to perturbations effect semantics image background influence predictions image superficial statistics textures coloring changes matter assumption paper model depend less on superficial aspects rely more on difference paper focuses on visual applications high-frequency textural information relevant superficial statistics model contribution summarizedpropose new differentiable neural network block cooccurrence matrix captures textural information from images without modeling lower-frequency semantic information (Section propose-agnostic parameter-free method superficial information (Section introduce two synthetic datasets for DA/DG studies challenging domain-specific information correlated with semantic information FIG0 toy example (Section 4) novel components NGLCM extracts textural information from image HEX projects textural information model focus on semantic information Limitations exist NGLCM free of semantic information image method standard MNIST data set learns garbage information HEX degenerates to baseline model overcome limitations invented training heuristics optimizing F P F G weights report results heuristics simplify methods limitation training performance HEX fluctuates model highest validation accuracy performs better Despite limitations achieved impressive performance on synthetic popular DG data sets",0.01,0.5436500148593412 "In this paper, we conduct an intriguing experimental study about the physical adversarial attack on object detectors in the wild. In particular, we learn a camouflage pattern to hide vehicles from being detected by state-of-the-art convolutional neural network based detectors. Our approach alternates between two threads. In the first, we train a neural approximation function to imitate how a simulator applies a camouflage to vehicles and how a vehicle detector performs given images of the camouflaged vehicles. In the second, we minimize the approximated detection score by searching for the optimal camouflage. Experiments show that the learned camouflage can not only hide a vehicle from the image-based detectors under many test cases but also generalizes to different environments, vehicles, and object detectors. Is it possible to paint a unique pattern on a vehicle's body and hence hide it from being detected by surveillance cameras? We conjecture the answer is affirmative mainly for two reasons. First, deep neural networks will be widely used in modern surveillance and autonomous driving systems for automatic vehicle detection. Second, unfortunately, these neural networks are intriguingly vulnerable to adversarial examples BID1 . BID39 found that adding imperceptible perturbations to clean images can result in the failure of neural networks trained for image classification. This motivates a rich line of work on developing defense techniques for the neural networks BID1 and powerful attack methods to defeat those defenses BID3 . Moreover, the adversarial attack has been extended to other tasks, such as semantic segmentation BID2 , object detection BID44 , image captioning BID9 , etc.Figure 1: A Toyota Camry XLE in the center of the image fools the Mask R-CNN object detector after we apply the learned camouflage to it (on the right), whereas neither plain colors (on the left) nor a random camouflage (in the middle) is able to escape the Camry from being detected.It is worth noting that the adversarial examples in the works mentioned above are not physical, i.e., the adversary directly manipulates image pixels. Although it is arguably more challenging to create physical adversarial objects than to produce adversarial images, some existing works have shown promising results with adversarial patches BID7 , stop signs BID14 BID11 , and small objects like baseballs and 3D turtle models BID4 .To this end, we are reasonably optimistic about designing a special pattern to camouflage a 3D car, in order to make it difficult to detect by the deep learning based vehicle detectors.It is undoubtedly challenging to run experiments in the real world considering financial and time constraints. In this paper, we instead demonstrate results using a simulation engine (Unreal) with a high-fidelity 3D sedan model and a 3D SUV. Fig. 1 shows that the vehicle in the simulation is photo-realistic such that, even covered with random camouflage, it can still be detected by the Mask R-CNN detector BID18 ) trained on COCO BID21 .The simulation engine enables us to test the physically adversarial cars under a considerable spectrum of environmental conditions: lighting, backgrounds, camera-to-object distances, viewing angles, occlusions, etc. In contrast, existing experiments on physical adversarial attacks are all executed in simplified scenarios. BID14 , BID13 , and BID11 attack neural classifiers and detectors of stop signs. While projective transformations could be used to render the planar stop signs to various images, it is more involved to image the nonplanar 3D vehicles considered in this paper; we learn a neural approximation function instead. BID4 synthesize objects (e.g., baseball , turtle, etc.) which are adversarial within a small range of camera-to-object distances and viewing angles.Given a 3D vehicle model in the simulation engine, we learn a camouflage for it by following the expectation over transformation (EoT) principle first formalized by BID4 . The main idea is to consider a variety of transformations under which the camouflage can consistently hide the vehicle from a neural detector. A transformation imitates the imaging procedure and produces an image of the 3D vehicle model in the simulated environment. If a camouflage works under many transformations seen in the training phase, it is expected to also generalize to unseen transformations in the test phase.One of the major challenges is that the simulator's image generation procedure is non-differentiable. A seemingly plausible solution is to train a neural network to approximate this procedure. The network takes as input the environment, a camouflage pattern, and the 3D vehicle model and outputs an image as close as possible to the one rendered by the simulator. Although this approach is viable, it is extremely difficult to generate high-resolution images. State-of-the-art methods (e.g., RenderNet (Nguyen-Phuoc et al., 2018) ) can only generate simple 3D objects without any backgrounds.We tackle the above challenge by drawing the following observation. In EoT BID4 BID11 , the gradients propagate back to the physical object from the detector/classifier's decision values. If we jointly consider the object detector and the imaging procedure of the simulator as a whole black box, it is easier to learn a function to approximate this black box's behavior than to train the image generation neural network. Hence, we learn a substitute neural network which takes as input a camouflage , the vehicle model, and the environment and outputs the vehicle detector's decision value. Equipped with this substitute network, we can readily run the EoT algorithm BID4 over our simulator in order to infer an adversarial camouflage for the vehicles.Finally, we make some remarks about the significance and potential impact of this work. In the real world, multiclass visual object detection neural networks BID18 BID32 have become the cornerstone of multiple industrial applications, such as surveillance systems BID27 , autonomous driving BID19 , and military systems BID30 . Among these applications, cars are one of the most crucial objects. Attacking vehicle detectors in the physical world will be enormously valuable and impactful from the perspective of the malicious adversaries. Compared with the stop sign, it is legal in the United States to paint a car while defacing a stop sign is criminal. This poses a more significant threat to autonomous driving systems since anyone has access to perturb public machine learning based systems legally. This observation motivates us to focus our approach on cars. We limit our camouflage within the legally paintable car body parts, which means that we will leave discriminative visual cues, such as the tires, windows, grille, lights, etc. unaltered for the detectors. In this paper, we investigate whether it is possible to physically camouflage 3D objects of complex shapes, i.e., vehicles, in order to hide them from state-of-the-art object detectors. We conduct extensive experimental studies with a photo-realistic simulation engine. We propose to use a clone network to mimic the simulator and the detector's joint response to the 3D vehicles. Then, we infer a camouflage for a 3D vehicle by minimizing the output of the clone network. Our learned camouflage significantly reduces the detectability of a Toyota Camry and a SUV. Moreover, we find that the camouflage is transferable across different environments. For future work, We plan to look into possible ways to white-box the entire process so as to propose a more effective camouflage.",1467,0.131,688,2.1322674418604652,paper conduct experimental study about adversarial attack on object detectors in wild learn camouflage pattern to hide vehicles from convolutional neural network detectors approach alternates between threads train neural approximation function to imitate camouflage detector images second minimize approximated detection score searching for optimal camouflage Experiments show learned camouflage hide vehicle from detectors generalizes to different environments vehicles object detectors. possible to paint unique pattern on vehicle's body hide from detected by surveillance cameras? answer affirmative deep neural networks used in modern surveillance autonomous driving systems for vehicle detection networks vulnerable to adversarial examples imperceptible perturbations to clean images result in failure of neural networks classification motivates work on developing defense techniques for neural networks attack methods to defeat defenses adversarial attack extended to other tasks semantic segmentation object detection image captioning.Figure 1: Toyota Camry XLE fools Mask R-CNN object detector after learned camouflage neither plain colors nor random camouflage escape Camry from adversarial examples not physicaladversary manipulates image pixels challenging create physical adversarial objects images works shown promising results with patches BID7 stop signs BID14 BID11 small objects like baseballs 3D turtle models BID4 optimistic about designing special pattern to camouflage 3D car difficult detect deep learning vehicle detectors challenging to run experiments real world financial time constraints demonstrate results using simulation engine (Unreal high-fidelity 3D sedan model 3D SUV vehicle photo-realistic camouflage detected by Mask R-CNN detector BID18 trained on COCO BID21 simulation engine test adversarial cars under environmental conditions distances experiments on adversarial attacks in simplified scenarios BID14 BID13 BID11 attack neural classifiers detectors stop signs projective transformations render planar stop signs involved image nonplanar 3D vehicles learn neural approximation function BID4 synthesize objects adversarial within camera-to-object distances viewing angles 3D vehicle model learn camouflage expectation over transformation (EoT) principle by BID4 consider transformations camouflage hide vehicle from neural.transformation imitates imaging produces image 3D vehicle model in simulated environment camouflage works under transformations in training phase expected to generalize to unseen transformations in test phase simulator's image generation procedure non-differentiable plausible solution to train neural network to approximate procedure network takes input environment camouflage pattern 3D vehicle model outputs image close to simulator approach viable difficult to generate high-resolution images methods generate simple 3D objects without backgrounds observation In EoT BID4 BID11 gradients propagate to physical object from detector/classifier's decision values object detector imaging procedure simulator as black box easier to learn function to approximate black box's behavior than train image generation neural network learn substitute neural network input camouflage vehicle model environment outputs vehicle detector's decision value substitute network run EoT algorithm BID4 over simulator infer adversarial camouflage for vehicles work multiclass visual object detection neural networks BID18 BID32 cornerstone of industrial applications surveillance cars crucial Attacking vehicle detectors in world valuable impactful from malicious adversariesstop sign legal United States to paint car defacing criminal significant threat to autonomous driving systems perturb machine learning systems legally motivates focus approach on cars limit camouflage within legally paintable car body parts leave discriminative visual cues tires windows grille lights unaltered for detectors paper investigate camouflage 3D objects complex shapes vehicles hide from object detectors conduct experimental studies photo-realistic simulation engine propose use clone network mimic simulator detector response 3D vehicles infer camouflage for 3D vehicle minimizing output clone network camouflage reduces detectability Toyota Camry SUV camouflage transferable across environments future work plan white-box process propose more effective camouflage,0.01,0.6120143099886722 "As deep learning-based classifiers are increasingly adopted in real-world applications, the importance of understanding how a particular label is chosen grows. Single decision trees are an example of a simple, interpretable classifier, but are unsuitable for use with complex, high-dimensional data. On the other hand, the variational autoencoder (VAE) is designed to learn a factored, low-dimensional representation of data, but typically encodes high-likelihood data in an intrinsically non-separable way. We introduce the differentiable decision tree (DDT) as a modular component of deep networks and a simple, differentiable loss function that allows for end-to-end optimization of a deep network to compress high-dimensional data for classification by a single decision tree. We also explore the power of labeled data in a supervised VAE (SVAE) with a Gaussian mixture prior, which leverages label information to produce a high-quality generative model with improved bounds on log-likelihood. We combine the SVAE with the DDT to get our classifier+VAE (C+VAE), which is competitive in both classification error and log-likelihood, despite optimizing both simultaneously and using a very simple encoder/decoder architecture. While deep learning approaches are very effective in many classification problems, interpretability of the classifier (why a particular classification was made) can be very difficult, yet critical for many applications. Decision trees are highly interpretable classifiers, so long as the data is encoded such that the classes can be easily separated. We present a differentiable decision tree (DDT) that we connect to a variational autoencoder (VAE) to learn an embedding of the data that the tree can classify with low expected loss. The expected loss of the DDT is differentiable, so standard gradient-based methods may be applied in training.Since we work in a supervised learning setting, it is natural to exploit the label information when training the VAE. Thus, we employ a supervised VAE (SVAE) that uses a class-specific Gaussian mixture distribution as its prior distribution. We found that the SVAE was very effective in exploiting label information, resulting in improved log-likelihood due to separation of classes in latent space. Further, when we combined SVAE with DDT (yielding our Classifier+VAE, or C+VAE), we got a model that is competitive in both classification error and log-likelihood, despite optimizing both simultaneously and using a very simple encoder/decoder architecture. Further, the resultant decision tree revealed clear semantic meanings in its internal nodes.",513,0.085,249,2.0602409638554215,deep learning classifiers importance understanding label chosen grows Single decision trees simple interpretable classifier unsuitable for complex high-dimensional data variational autoencoder (VAE) learn factored low-dimensional representation encodes high-likelihood data introduce differentiable decision tree (DDT) modular component deep networks simple differentiable loss function optimization deep network compress high-dimensional data for classification single tree explore power labeled data in supervised VAE) with Gaussian mixture prior leverages label information high-quality generative model improved bounds log-likelihood combine SVAE with DDT classifier+VAE competitive in classification error log-likelihood simple encoder/decoder architecture deep learning effective in classification problems interpretability of classifier difficult critical for Decision trees interpretable classifiers data encoded classes separated present differentiable decision tree (DDT) to variational autoencoder (VAE) embedding data with low expected loss expected loss DDT differentiable standard gradient-based methods applied in training supervised learning setting exploit label information training VAE employ supervised VAE) uses class-specific Gaussian mixture distribution as prior distributionSVAE effective label information improved log-likelihood separation classes in latent space combined SVAE with DDT Classifier+VAE model competitive in classification error log-likelihood despite optimizing simple encoder/decoder architecture resultant decision tree revealed semantic meanings internal nodes,0.0,0.4268464114337 "We propose Regularized Learning under Label shifts (RLLS), a principled and a practical domain-adaptation algorithm to correct for shifts in the label distribution between a source and a target domain. We first estimate importance weights using labeled source data and unlabeled target data, and then train a classifier on the weighted source samples. We derive a generalization bound for the classifier on the target domain which is independent of the (ambient) data dimensions, and instead only depends on the complexity of the function class. To the best of our knowledge, this is the first generalization bound for the label-shift problem where the labels in the target domain are not available. Based on this bound, we propose a regularized estimator for the small-sample regime which accounts for the uncertainty in the estimated weights. Experiments on the CIFAR-10 and MNIST datasets show that RLLS improves classification accuracy, especially in the low sample and large-shift regimes, compared to previous methods. When machine learning models are employed ""in the wild"", the distribution of the data of interest(target distribution) can be significantly shifted compared to the distribution of the data on which the model was trained (source distribution). In many cases, the publicly available large-scale datasets with which the models are trained do not represent and reflect the statistics of a particular dataset of interest. This is for example relevant in managed services on cloud providers used by clients in different domains and regions, or medical diagnostic tools trained on data collected in a small number of hospitals and deployed on previously unobserved populations and time frames. In this work, we establish the first generalization guarantee for the label shift setting and propose an importance weighting procedure for which no prior knowledge of q(y)/p(y ) is required. Although RLLS is inspired by BBSL, it leads to a more robust importance weight estimator as well as generalization guarantees in particular for the small sample regime, which BBSL does not allow for. RLLS is also equipped with a sample-size-dependent regularization technique and further improves the classifier in both regimes.We consider this work a necessary step in the direction of solving shifts of this type, although the label shift assumption itself might be too simplified in the real world. In future work, we plan to also study the setting when it is slightly violated. For instance , x in practice cannot be solely explained by the wanted label y, but may also depend on attributes z which might not be observable. In the disease prediction task for example, the symptoms might not only depend on the disease but also on the city and living conditions of its population. In such a case , the label shift assumption only holds in a slightly modified sense, i.e. P(X|Y = y, Z = z) = Q(X|Y = y, Z = z). If the attributes Z are observed, then our framework can readily be used to perform importance weighting.Furthermore, it is not clear whether the final predictor is in fact ""better"" or more robust to shifts just because it achieves a better target accuracy than a vanilla unweighted estimator. In fact, there is a reason to believe that under certain shift scenarios, the predictor might learn to use spurious correlations to boost accuracy. Finding a procedure which can both learn a robust model and achieve high accuracies on new target sets remains to be an ongoing challenge. Moreover, the current choice of regularization depends on the number of samples rather than data-driven regularization which is more desirable.An important direction towards active learning for the same disease-symptoms scenario is when we also have an expert for diagnosing a limited number of patients in the target location. Now the question is which patients would be most ""useful"" to diagnose to obtain a high accuracy on the entire target set? Furthermore, in the case of high risk , we might be able to choose some of the patients for further medical diagnosis or treatment, up to some varying cost. We plan to extend the current framework to the active learning setting where we actively query the label of certain x's BID5 as well as the cost-sensitive setting where we also consider the cost of querying labels (Krishnamurthy et al., 2017) .Consider a realizable and over-parameterized setting, where there exists a deterministic mapping from x to y, and also suppose a perfect interpolation of the source data with a minimum proper norm is desired. In this case, weighting the samples in the empirical loss might not alter the trained classifier BID3 . Therefore, our results might not directly help the design of better classifiers in this particular regime. However, for the general overparameterized settings, it remains an open problem of how the importance weighting can improve the generalization. We leave this study for future work.",957,0.095,469,2.0405117270788913,"propose Regularized Learning under Label shifts (RLLS), domain-adaptation algorithm shifts label distribution between source target domain estimate importance weights using labeled source unlabeled target data train classifier on weighted source samples derive generalization for classifier target domain independent of data dimensions depends on complexity function class first generalization bound for label-shift problem where labels target domain available propose regularized estimator for small-sample regime accounts for uncertainty estimated weights Experiments CIFAR-10 MNIST datasets show RLLS improves classification accuracy low sample large-shift regimes machine learning models ""in distribution data of interest(target distribution publicly available large-scale datasets not represent reflect statistics dataset of interest relevant in managed services cloud providers different domains regions medical diagnostic tools trained on data small hospitals populations establish first generalization guarantee for label shift setting propose importance weighting procedure no prior knowledge of q(y)/p(y ) required RLLS inspired by BBSL leads to robust importance weight estimator generalization guarantees small sample regime BBSL sample-size-dependent regularization technique improves classifier in both regimesconsider work necessary step solving shifts label shift assumption simplified future work plan study setting violated x solely explained by label y depend on attributes z disease prediction task symptoms depend on disease city living conditions population label shift assumption holds modified sense P(X|Y = y, Z = z) = Q(X|Y = y, Z = z). If attributes Z observed framework used perform importance weighting not clear final predictor ""better"" robust to shifts better target accuracy than vanilla unweighted estimator believe shift scenarios predictor might use spurious correlations boost accuracy Finding procedure robust model achieve high accuracies on new target sets ongoing challenge current choice regularization depends on number of samples data-driven regularization direction towards active learning for same disease-symptoms scenario expert limited number patients target location question which patients ""useful"" to diagnose high accuracy entire target set? high risk choose some patients for further medical diagnosis treatment varying cost plan to extend framework to active learning setting query label x's BID5 cost-sensitive setting consider cost querying labels (Krishnamurthy et al., 2017)Consider realizable over-parameterized setting deterministic mapping from x to y perfect interpolation source data minimum norm desired weighting samples empirical loss alter trained classifier BID3 results not help design better classifiers general overparameterized settings open problem importance weighting improve generalization leave study for future work",0.01,0.3761258789963404 "The statistics of the real visual world presents a long-tailed distribution: a few classes have significantly more training instances than the remaining classes in a dataset. This is because the real visual world has a few classes that are common while others are rare. Unfortunately, the performance of a convolutional neural network is typically unsatisfactory when trained using a long-tailed dataset. To alleviate this issue, we propose a method that discriminatively learns an embedding in which a simple Bayesian classifier can balance the class-priors to generalize well for rare classes. To this end, the proposed approach uses a Gaussian mixture model to factor out class-likelihoods and class-priors in a long-tailed dataset. The proposed method is simple and easy-to-implement in existing deep learning frameworks. Experiments on publicly available datasets show that the proposed approach improves the performance on classes with few training instances, while maintaining a comparable performance to the state-of-the-art on classes with abundant training examples. Deep convolutional neural networks (CNN) have achieved impressive results in large-scale visual recognition tasks BID13 BID25 BID29 BID18 BID8 BID10 . However, despite the significant impact in visual perception, the vast majority of these advancements learn from artificially balanced largescale datasets that are not representative of the real visual world BID19 BID5 BID3 BID21 BID15 BID23 . The statistics of the real visual world follow a long-tailed distribution BID36 BID32 BID24 BID33 BID34 . This means that a few classes are predominant in the world while others are rare. Consequently, representative real-world datasets have a few classes with significantly more training instances than the remaining classes in the set; see Fig. 1 (a) for an illustration of a long-tailed dataset. We refer to classes with abundant training instances as classes in the head, and unrepresented classes as classes in the tail.As BID32 note, the main motivation for visual recognition is to understand and learn from the real visual world. Thus, while the state-of-the-art can challenge humans in visual recognition tasks, it misses a mechanism that effectively learns from long-tailed datasets. As BID32 found, training models using long-tailed datasets often leads to unsatisfying performance. This is because classifiers tend to generalize well for classes in the head, but lack generalization for classes in the tail.To alleviate this issue, learned classifiers need to generalize for classes in the tail while maintaining a good performance for all the classes. Recent efforts that aim to learn from long-tailed datasets consider penalities in the optimization-learning problem BID9 , sampling-based methods BID7 , and transfer-learning algorithms BID33 BID34 . In contrast with these solutions, the proposed method aims to learn an embedding in which the distribution of the real visual world allows a simple Bayesian classifier to predict robustly given a long-tailed dataset.Long-tailed datasets have class-prior statistics that heavily skew towards classes in the head. This skew can bias classifiers towards classes in the head, and consequently can reduce generalization for classes in the tail. To remove this skew, we appeal to Bayesian classifiers that can explicitly Figure 1: (a) The real visual world yields long-tailed datasets. Classes in the head are common (e.g., cats) while classes in the tail are rare (e.g., white reindeers). (b) The proposed approach builds a generative (Bayesian) classifier over a learned embedding to compute class-posterior probabilities. In an empirical Bayesian framework, posteriors are computed through class likelihoods and priors fit to the data (e.g., sample means, variances, and counts assuming Gaussian Mixture Models). We introduce an end-to-end pipeline for jointly learning embeddings and Bayesian models built upon them. (c) Bayesian models are particularly well-suited for long-tailed datasets because class priors and likelihoods can be fixed to be uniform and isotropic, ensuring that the learned representation is balanced across the head and tail.factor out the likelihood and prior when computing posteriors over class labels. Thus, the main goal of this work is to learn a feature embedding in which class prior statistics do not affect/skew class likelihoods. The proposed approach uses a simple Gaussian mixture model (GMM) to describe the statistics of a long-tailed dataset. This is because it enables a clean factorization of the class-likelihoods and class-priors. Moreover, it easily fits within an empirical Bayesian classification framework, because a GMM enables the computation of closed-form maximum likelihood estimation (MLE) of class-specific means, covariance matrices, and priors. We show that such closed-form estimates can be integrated into existing deep learning optimizers without much effort. By fixing the covariance matrices of all the classes to be the identity and the priors over each class to be uniform, we can explicitly enforce that both rare classes in the tail and dominant classes in the head have equal weight for Bayesian classification. In simple terms: we learn a discriminative embedding of training data such that Bayesian classifiers with balanced priors produce accurate class posteriors. As a point of clarity, the proposed approach does not learn an embedding in the traditional Bayesian sense, which might define a prior distribution over embeddings that is then combined with training data to produce a posterior embedding. Rather, it learns a single embedding that is discriminatively trained to produce accurate features for Bayesian classifiers. See Fig. 1 for an illustration about the proposed approach.A GMM not only is useful for learning an embedding using a long-tailed dataset, but also provides flexibility at the evaluation stage. This is because it enables the measurement of generalization for classes in the tail by simply setting equal class-prior probabilities. In addition, it enables the possibility of giving more importance to the most frequent classes by adjusting their respective class-prior probabilities.In sum, the proposed approach aims to learn an embedding in which a GMM enables a Bayesian classifier to generalize well for classes in the tail by balancing out class-priors. The proposed method is simple, easy-to-train using deep learning frameworks, and increases classification performance for classes in the tail. The experiments on publicly available datasets show that this approach tends to perform better on classes in the tail than the competing methods, while performing comparable to the state-of-the-art on classes with abundant training instances. Other probabilistic models: Our analysis and experiments focus on Gaussian Mixture Models, but the general learning problem from Eq. (4) holds for other probabilistic models. For example, deep embeddings can be learned for rectified (nonnegative) or binary features BID0 BID4 . For such embeddings, likelihood models based on rectified Gaussians or multivariate Bernoulli distributions may be more appropriate BID27 BID30 . Such models do not appear to have closed form maximum likelihood estimates, and so may be challenging to formulate precisely as a constrained optimization problem.Relationship to softmax: The GMM-based formulation has a direct relationship with softmax classifiers. This relationship can be obtained by expanding the squared distance terms in the classposterior probability, yielding the following: DISPLAYFORM0 where v j = µ j and DISPLAYFORM1 2 is a common term between the numerator and denominator. This relationship thus indicates that the proposed approach fits linear classifiers with restricted biases. This relationship is useful for an easy implementation in many deep learning frameworks. This is because this approach can be implemented using a dense layer without the bias terms. In addition, this relationship shows that the proposed approach requires fewer parametersto-learn in comparison with classical CNN-softmax models. An more intuitive comparison between GMMs and softmax classifiers can be made with respect to to their parameter updates. Intuitively, during softmax training, an ""easy"" example of a class will not generate a model update. In some sense, this might be considered paradoxical. When children learn a new concept (for say, a neverbefore-seen animal), they tend to be presented with an easy or ""protypical"" example. On the other hand, an easy example of a class will change its centroid, generating a signal for learning -see FIG1 . This work introduced a method that improves the classification performance for classes in the tail. The proposed approach is based on a Gaussian mixture model that allows a Bayesian classifier to represent the distribution of a long-tailed dataset and to compute the class-prediction probabilities. The experiments on publicly available dataset show that the proposed approach tends to increase the classification accuracy for classes in the tail while maintaining a comparable accuracy to that of a softmax classifier for classes in the head. In addition, this work introduced an evaluation method for methods that tackle the learning of concepts from a long-tailed dataset. Finally, this work demon-strated that class-centroid approaches overall tend to generalize well for classes in the tail while maintaining a comparable performance to that of a softmax classifiers for classes in the head.",1792,0.153,862,2.0788863109048723,"statistics real visual world long-tailed distribution few classes have more training instances than dataset classes common others rare performance convolutional neural network unsatisfactory trained using long-tailed dataset propose method discriminatively learns Bayesian classifier class-priors for rare classes proposed approach uses Gaussian mixture model class-likelihoods class-priors in long-tailed dataset method simple easy-to-implement in deep learning frameworks Experiments show approach improves performance on classes with few training instances comparable performance to classes with abundant training Deep convolutional neural networks) impressive results in large-scale visual recognition tasks majority learn from artificially balanced datasets not representative real visual world statistics real visual world follow long-tailed distribution few classes predominant others rare representative real-world datasets have few classes with more training instances than see Fig. 1 (a) for illustration long-tailed dataset refer classes with abundant training instances as classes in head unrepresented classes as classes in tail main motivation for visual recognition is to understand learn from real visual worldstate-of-the-art visual recognition misses mechanism from long-tailed datasets BID32 found training models using long-tailed datasets leads unsatisfying performance classifiers generalize for head lack tail learned classifiers need generalize for tail good performance for all classes efforts to learn from long-tailed datasets consider penalities optimization-learning problem BID9 sampling-based methods BID7 transfer-learning algorithms BID33 BID34 proposed method aims learn embedding visual allows Bayesian classifier predict long-tailed dataset.Long-tailed datasets class-prior statistics skew towards classes head skew classifiers reduce generalization for tail remove skew appeal to Bayesian classifiers real visual world yields long-tailed datasets Classes head common tail rare proposed approach builds generative (Bayesian classifier over learned embedding to compute class-posterior probabilities empirical Bayesian framework posteriors computed through class likelihoods priors fit data introduce end-to-end pipeline for jointly learning embeddings Bayesian modelsBayesian models for long-tailed datasets class priors likelihoods fixed uniform isotropic learned representation balanced across head tail.factor likelihood prior computing posteriors over class labels main goal to learn feature embedding class prior statistics affect/skew class likelihoods proposed approach uses Gaussian mixture model) long-tailed dataset enables clean factorization of class-likelihoods-priors fits within empirical Bayesian classification framework enables closed-form maximum likelihood estimation) of class-specific means covariance matrices priors integrated into deep learning optimizers fixing covariance matrices of classes priors over class uniform rare classes tail dominant classes in head equal weight for Bayesian classification learn discriminative embedding of training data Bayesian classifiers with balanced priors produce accurate class posteriors approach learn embedding learns single embedding discriminatively trained to produce accurate features for Bayesian classifiers Fig. 1 illustration approach GMM useful for learning embedding long-tailed dataset provides flexibility at evaluation stage enables measurement of generalization for classes tail by setting equal class-prior probabilitiesenables importance to frequent classes adjusting class-prior probabilities proposed approach aims learn embedding GMM enables Bayesian classifier generalize for classes tail balancing class-priors method simple easy-to-train increases classification performance for classes tail experiments show better on classes tail comparable on classes with abundant training instances Other probabilistic models analysis focus on Gaussian Mixture Models general learning problem from Eq. (4) holds for other probabilistic models deep embeddings learned for rectified binary features models rectified Gaussians multivariate Bernoulli distributions appropriate BID30 models closed form maximum likelihood estimates challenging to formulate optimization.Relationship to softmax GMM-based formulation with softmax classifiers obtained expanding squared distance terms in classposterior probability DISPLAYFORM0 v j = μ j 2 common term numerator denominator proposed approach fits linear classifiers with restricted biases useful easy implementation in deep learning frameworks dense layer without bias terms approach requires fewer parametersto-learn classical CNN-softmax models intuitive comparison between GMMs softmax classifiers parameter updatesduring softmax training ""easy"" example class generate model update paradoxical children learn new concept presented with easy example easy example centroid signal for learning -see FIG1 work introduced method improves classification performance for classes in tail proposed approach based on Gaussian mixture model Bayesian classifier represent distribution long-tailed dataset compute class-prediction probabilities experiments on show approach classification accuracy for classes in tail comparable accuracy to softmax classifier for classes head work introduced evaluation method for methods learning concepts from long-tailed dataset work demon class-centroid approaches generalize well for classes in tail comparable performance to softmax classifiers for classes head",0.01,0.47478044661911034 "As deep reinforcement learning is being applied to more and more tasks, there is a growing need to better understand and probe the learned agents. Visualizing and understanding the decision making process can be very valuable to comprehend and identify problems in the learned behavior. However, this topic has been relatively under-explored in the reinforcement learning community. In this work we present a method for synthesizing states of interest for a trained agent. Such states could be situations (e.g. crashing or damaging a car) in which specific actions are necessary. Further, critical states in which a very high or a very low reward can be achieved (e.g. risky states) are often interesting to understand the situational awareness of the system. To this end, we learn a generative model over the state space of the environment and use its latent space to optimize a target function for the state of interest. In our experiments we show that this method can generate insightful visualizations for a variety of environments and reinforcement learning methods. We explore these issues in the standard Atari benchmark games as well as in an autonomous driving simulator. Based on the efficiency with which we have been able to identify significant decision scenarios with this technique, we believe this general approach could serve as an important tool for AI safety applications. Humans can naturally learn and perform well at a wide variety of tasks, driven by instinct and practice; more importantly, they are able to justify why they would take a certain action. Artificial agents should be equipped with the same capability, so that their decision making process is interpretable by researchers. Following the enormous success of deep learning in various domains, such as the application of convolutional neural networks (CNNs) to computer vision BID19 BID18 BID20 BID33 , a need for understanding and analyzing the trained models has arisen. Several such methods have been proposed and work well in this domain, for example for image classification BID35 BID44 BID8 , sequential models BID12 or through attention BID41 .Deep reinforcement learning (RL) agents also use CNNs to gain perception and learn policies directly from image sequences. However , little work has been so far done in analyzing RL networks. We found that directly applying common visualization techniques to RL agents often leads to poor results. In this paper, we present a novel technique to generate insightful visualizations for pre-trained agents.Currently, the generalization capability of an agent is-in the best case-evaluated on a validation set of scenarios. However , this means that this validation set has to be carefully crafted to encompass as many potential failure cases as possible. As an example, consider the case of a self-driving agent, where it is near impossible to exhaustively model all interactions of the agent with other drivers, pedestrians, cyclists, weather conditions, even in simulation. Our goal is to extrapolate from the training scenes to novel states that induce a specified behavior in the agent.In our work, we learn a generative model of the environment as an input to the agent. This allows us to probe the agent's behavior in novel states created by an optimization scheme to induce specific actions in the agent. For example we could optimize for states in which the agent sees the only option as being to slam on the brakes; or states in which the agent expects to score exceptionally low. Visualizing such states allows to observe the agent's interaction with the environment in critical scenarios to understand its shortcomings. Furthermore , it is possible to generate states based on an objective function specified by the user. Lastly, our method does not affect and does not depend on the training of the agent and thus is applicable to a wide variety of reinforcement learning algorithms. We have presented a method to synthesize inputs to deep reinforcement learning agents based on generative modeling of the environment and user-defined objective functions. Training the generator to produce states that the agent perceives as those from the real environment enables optimizing its latent space to sample states of interest. We believe that understanding and visualizing agent behavior in safety critical situations is a crucial step towards creating safer and more robust agents using reinforcement learning. We have found that the methods explored here can indeed help accelerate the detection of problematic situations for a given learned agent. As such we intend to build upon this work.",843,0.068,385,2.18961038961039,deep reinforcement learning applied to tasks growing need to understand probe learned agents Visualizing understanding decision making process valuable to comprehend identify problems in learned behavior topic under-explored in reinforcement learning community work present method for synthesizing states of interest for trained agent states situations crashing damaging car specific actions necessary critical states high or low reward risky states interesting to understand situational awareness system learn generative model over state space environment use latent space to optimize target function for state of interest experiments show method generate insightful visualizations for variety environments reinforcement learning methods explore issues in standard Atari benchmark games autonomous driving simulator efficiency decision scenarios approach could important tool for AI safety applications Humans learn perform well at tasks by instinct practice justify action Artificial agents should be equipped same capability decision making process interpretable by researchers success of deep learning application computer vision need for understanding analyzing trained models arisen methods proposed work for image classification sequential models through attention.Deep reinforcement learning agents use CNNs perception learn policies from image sequences little work done in analyzing RL networks.applying visualization techniques to RL agents leads to poor results paper novel technique to generate visualizations for pre-trained agents generalization capability agent-evaluated on validation set scenarios validation set encompass potential failure cases self-driving agent impossible to model interactions with drivers pedestrians cyclists weather conditions goal to extrapolate from training scenes to novel states behavior learn generative model of environment as input to agent probe agent's behavior in novel states induce specific actions optimize for states option brakes low Visualizing states agent interaction environment in scenarios understand shortcomings possible to generate states based on objective function specified by user method affect depend on training applicable to reinforcement learning algorithms presented method to synthesize inputs to deep reinforcement learning agents based on generative modeling environment user-defined objective functions Training generator to produce states agent perceives as from real environment enables optimizing latent space to sample states interest understanding visualizing agent behavior in safety critical situations crucial towards creating safer robust agents using reinforcement learning methods accelerate detection of problematic situations for agent intend to build upon work,0.01,0.7594333345737361 "We introduce the deep abstaining classifier -- a deep neural network trained with a novel loss function that provides an abstention option during training. This allows the DNN to abstain on confusing or difficult-to-learn examples while improving performance on the non-abstained samples. We show that such deep abstaining classifiers can: (i) learn representations for structured noise -- where noisy training labels or confusing examples are correlated with underlying features -- and then learn to abstain based on such features; (ii) enable robust learning in the presence of arbitrary or unstructured noise by identifying noisy samples; and (iii) be used as an effective out-of-category detector that learns to reliably abstain when presented with samples from unknown classes. We provide analytical results on loss function behavior that enable automatic tuning of accuracy and coverage, and demonstrate the utility of the deep abstaining classifier using multiple image benchmarks, Results indicate significant improvement in learning in the presence of label noise. Machine learning algorithms are expected to increasingly replace humans in decision-making pipelines. With the deployment of AI-based systems in high risk fields such as medical diagnosis BID23 , autonomous vehicle control BID19 and the legal sector BID3 , an erroneous prediction that should have otherwise been flagged for human interventionbecause the system has not robustly learned when it is likely to get the wrong answer -can have severe consequences.In these situations, the quality of ""knowing when it doesn't know"" and abstaining from predicting is an essential trait for a classifier to possess. This allows the decision-making to be routed to a human or another more accurate, but possibly more expensive, classifier, with the assumption being that the additional cost incurred is greatly surpassed by the consequences of a wrong prediction.Since learning systems have been around for multiple decades, there has been extensive theoretical and empirical investigation into rejection (or abstention) classification with the bulk of this being in the area of shallow learners BID5 BID7 BID10 and multilayer perceptrons BID8 . A framework for ""self-aware learning"" was analyzed in the context of Markov decision processes in BID20 . In the context of deep networks, this has been an under-explored area with BID11 recently proposing an effective technique of selective classification for optimizing risk-vs-coverage profiles based on the output of a trained model.The abstention formulations in all the previous works have been in a post-processing setting i.e., a classifier is first trained as usual, and an abstention threshold is determined based on post-training performance on a calibration set. In this paper, we introduce a method to train DNNs that utilizes an abstention option while training. Using a novel loss function -a modified version of the multi-class categorical cross-entropy loss that includes an abstention output -the representational capacity of a DNN is exploited for learning when abstention is a better option, while at the same improving performance on the non-abstained samples. We illustrate the utility of a DNN trained in this way in multiple situations: first, when labeling errors are correlated with some underlying feature of the data (systematic or structured label noise), abstention training allows the DNN to learn features that are indicative of unreliable training signals and which are thus likely to lead to uncertain predictions. This kind of representation learning for abstention is useful both for effectively eliminating structured noise and also for interpreting the reasons for abstention. Second, we show how an abstention-based approach can be used as a very effective data cleaner when training data contains arbitrary (or unstructured) label noise: a DNN trained with an abstention option can be used to identify and filter out noisy training data leading to significant performance benefits for downstream training using a cleaner set. Finally, we also consider the problem of open-set detection since real-world systems are often deployed in open-domain situations; when presented with samples from unknown classes, abstention is often the safest choice. We describe a method for utilizing abstention training for effective open-set detection by training the DNN to pickup only features associated with known classes, and abstain when such features are absent. To summarize, the contributions of this paper are:• The introduction of the deep abstaining classifier (DAC) -a DNN trained with a novel loss function that uses an abstention class while training -enabling robust learning in the presence of label noise.• The demonstration of the ability of the DAC to learn features associated with systematic label noise. Through numerous experiments, we show how the DAC is able to pick up (and then abstain on) such features with remarkable precision.• Demonstration of the utility of the DAC as a highly effective data cleaner in the presence of arbitrary label noise. We provide results on learning with noisy labels on multiple image benchmarks (CIFAR-10, CIFAR-100 and Fashion-MNIST) that are competitive and in many cases, significantly improve performance compared to existing methods.• Illustration of the DAC as an effective open-set detector that learns to reliably abstain when presented with samples from unknown classes.We note that, while ideally such an abstaining classifier should also learn to reliably abstain when presented with adversarially perturbed samples BID26 BID35 MoosaviDezfooli et al., 2017) , in this work we do not consider adversarial settings and leave that for future exploration. The rest of the paper is organized as follows: Section 2 describes the loss function formulation and an algorithm for automatically tuning abstention behavior. Section 3 discusses learning in the presence of structured noise, including experimental results and visual interpretations of abstention. Section 4 presents the utility of the DAC for data cleaning in the presence of unstructured (arbitrary) noise. Section 5 has further discussions on abstention behavior in the context of memorization. Section 6 discusses open set detection with the DAC. We conclude in Section 7. We introduced and the illustrated the utility of a deep abstaining classifier -a DNN trained on a novel loss function that learns to abstain as opposed to abstention calibration after training. We illustrated the utility of the DAC in multiple situations: as a representation learner in the presence of structured noise, as an effective data cleaner in the presence of arbitrary noise, and as an effective out-of-category detector. While adversarial settings were not considered in this work, the DAC, and abstention in general, might be considered as part of the defense arsenal against adversarial attacks; we leave this for future work. In summary, our results here indicate that the representational power of DNNs can be used very effectively as a means of self-calibration -""knowing when it doesn't know"". Figure 6 : Results on blurred-image experiment with noisy labels (a)20% of the images are blurred in the train set, and their labels randomized (b) Validation accuracy for baseline vs DAC (non-abstained) (c)Abstention behavior for the DAC during training (d) Distribution of predictions on the blurred validation images for the DAC. We also observed (not shown) that for the baseline DNN, the accuracy on the blurred images in the validation set is no better than random.Results The DAC abstains remarkably well on the blurred images in the test set (Figure 6d ), while maintaining classification accuracy over the remaining samples in the validation set (≈ 79%). The baseline DNN accuracy drops to 63% (Figure 6b ), while the basline accuracy over the smudged images alone is no better than random (≈ 9.8%) . The abstention behavior of the DAC on the blurred images in the test set can be explained by how abstention evolves during training (Figure 6c ). Once abstention is introduced at epoch 20, the DAC initially opts to abstain on a high percentage of the traning data, while continuing to learn (since the gradients w.r.t the true-class pre-activations are always negative.). In the later epochs, sufficient learning has taken place on the non-randomized samples but the DAC continues to abstain on about 20% of the training data, which corresponds to the blurred images indicating that a strong association has been made between blurring and abstention.",1648,0.158,801,2.0574282147315857,"introduce deep abstaining classifier deep neural network novel loss function abstention option during training allows DNN abstain on confusing difficult examples improving performance on non-abstained samples show deep abstaining classifiers learn representations for structured noise learn abstain based enable robust learning arbitrary unstructured noise identifying noisy samples effective out-of-category detector abstain samples unknown classes provide analytical results on loss function behavior automatic tuning of accuracy coverage demonstrate utility deep abstaining classifier using multiple image benchmarks Results indicate improvement in learning label noise. Machine learning algorithms expected to replace humans decision-making deployment AI-based systems in high risk fields medical diagnosis autonomous vehicle control legal sector erroneous prediction have severe consequences quality of ""knowing when it doesn't know"" abstaining from predicting essential trait for classifier allows decision-making to human or more accurate expensive classifier assumption additional cost surpassed by consequences of wrong prediction learning systems extensive theoretical empirical investigation into rejection abstention) classification bulk shallow learners BID5 multilayer perceptronsframework for ""self-aware learning analyzed Markov decision processes in BID20 deep networks under-explored BID11 proposing technique selective classification optimizing risk-vs-coverage profiles output trained model abstention formulations previous works post-processing setting classifier first trained abstention threshold determined on post-training performance calibration paper method to train DNNs abstention option while training novel loss function multi-class categorical cross-entropy loss abstention output representational capacity DNN exploited for learning when abstention better option improving performance on non-abstained samples utility of DNN trained multiple situations labeling errors correlated with data label abstention training allows DNN learn unreliable training signals uncertain predictions representation learning for abstention useful eliminating structured noise interpreting reasons for abstention abstention-based approach effective data cleaner when training data arbitrary label noise DNN trained with abstention option filter noisy training data performance benefits downstream training problem of open-set detection real-world systems open-domain situations samples unknown classes abstention safest choicedescribe method abstention training for open-set detection training DNN pickup features known classes abstain when absent contributions introduction deep abstaining classifier (DAC) DNN trained novel loss function uses abstention class training -enabling robust learning label noise demonstration DAC learn features systematic label noise experiments show DAC abstain features precision Demonstration utility effective data cleaner arbitrary label noise results on learning noisy labels image benchmarks (CIFAR-10 CIFAR-100 Fashion-MNIST) improve performance methods Illustration DAC effective open-set detector learns abstain samples unknown classes classifier should learn abstain adversarially perturbed samples consider adversarial settings future exploration paper organized Section 2 describes loss function formulation algorithm for tuning abstention behavior Section 3 discusses learning structured noise experimental results visual interpretations abstention Section 4 utility DAC for data cleaning unstructured (arbitrary) noise Section 5 discussions abstention behavior context memorization Section 6 discusses open set detection with DAC conclude Section 7. utility deep abstaining classifier DNN trained novel loss function learns to abstain opposed abstention calibration after trainingillustrated utility DAC multiple situations representation learner structured noise effective data cleaner arbitrary noise out-of-category detector adversarial settings not considered DAC abstention might defense arsenal against adversarial attacks future work results indicate representational power DNNs used self-calibration Figure 6 : Results blurred-image experiment with noisy labels)20% images blurred labels randomized Validation accuracy baseline vs DAC)Abstention behavior DAC during training Distribution of predictions on blurred validation images DAC observed baseline DNN accuracy on blurred images no better than random DAC abstains well on blurred images test set classification accuracy remaining samples (≈ 79%) baseline DNN accuracy drops to 63% basline accuracy over smudged images no better than random (≈ 9.8%) abstention behavior DAC on blurred images explained by abstention evolves during training (Figure 6c abstention introduced at epoch 20 DAC opts abstain on high percentage traning data learn gradients negativelater epochs sufficient learning non-randomized samples DAC abstain 20% training data corresponds to blurred images strong association between blurring abstention.",0.01,0.41961530894404947 "Temporal Difference learning with function approximation has been widely used recently and has led to several successful results. However, compared with the original tabular-based methods, one major drawback of temporal difference learning with neural networks and other function approximators is that they tend to over-generalize across temporally successive states, resulting in slow convergence and even instability. In this work, we propose a novel TD learning method, Hadamard product Regularized TD (HR-TD), that reduces over-generalization and thus leads to faster convergence. This approach can be easily applied to both linear and nonlinear function approximators. HR-TD is evaluated on several linear and nonlinear benchmark domains, where we show improvement in learning behavior and performance. Temporal Difference (TD) learning is one of the most important paradigms in Reinforcement Learning BID15 . Techniques based on combining TD learning with nonlinear function approximators and stochastic gradient descent, such as deep networks, have led to significant breakthroughs in large-scale problems to which these methods can be applied BID8 BID12 .At its heart, the TD learning update is straightforward. v(s ) estimates the value of being in a state s. After an action a that transitions the agent from s to next state s , v(s) is altered to be closer to the (discounted) estimated value of s , v(s ) (plus any received reward, r). The difference between these estimated values is called the temporal difference error (TD error) and is typically denoted as δ. Formally, δ = r + γv(s ) − v(s), where γ is the discount factor, and r + γv(s ) is known as the TD target.When states are represented individually (the tabular case), v(s) can be altered independently from v(s ) using the update rule v(s) ← v(s) + αδ, where α is the learning rate. In fully deterministic environments , α can be set to 1, thus causing v(s) to change all the way to the TD target. Otherwise, in a stochastic environment , α is set less than 1 so that v(s) only moves part of the way towards the TD target, thus avoiding over-generalization from a single example. When, on the other hand, states are represented with a function approximator, as is necessary in large or continuous environments, v(s) can no longer be updated independently from v(s ). That is because s and s are likely to be similar (assuming actions have local effects), any change to v(s) is likely to also alter v(s ). While such generalization is desirable in principle, it also has the unintended consequence of changing the TD target, which in turn can cause the TD update to lead to an increase in the TD error between s and s . This unintended consequence can be seen as a second form of over-generalization: one that can be much more difficult to avoid.Past work has identified this form of over-generalization in RL, has observed that it is particularly relevant in methods that use neural network function approximators such as DQN BID8 , and has proposed initial solutions BID4 BID10 . In this paper, we present a deeper analysis of the reasons for this form of over-generalization and introduce a novel learning algorithm termed HR-TD, based on the recursive proximal mapping formulation of TD learning BID1 , which offers a mathematical framework for parameter regularization that allows one to control for this form of over-generalization. Empirical results across multiple domains demonstrate that our novel algorithm learns more efficiently (from fewer samples) than prior approaches.The rest of the paper is organized as follows. Section 2 offers a brief background on TD learning, the over-generalization problem, and optimization techniques used in the derivation of our algorithm. In Section 3, we discuss the state-of-the-art research in this direction. The motivation and the design of our algorithm are presented in Section 4. Finally , the experimental results of Section 5 validate the effectiveness of the proposed algorithm. In this paper, we analyze the problem of over-generalization in TD learning with function approximation. This analysis points to the potential pitfalls of over-generalization in TD-learning. Based on the analysis, we propose a novel regularization scheme based on the Hadamard product. We also show that with the right weight on the regularization, the solution of this method is the same as that of TD. Finally, we experimentally validate the effectiveness of our algorithm on benchmarks of varying complexity.",901,0.098,442,2.0384615384615383,"Temporal Difference learning with function approximation used led to successful results drawback over across states slow convergence instability propose novel TD learning method Hadamard product Regularized TD (HR-TD), reduces over-generalization leads to faster convergence applied to linear nonlinear function approximators HR-TD evaluated on linear benchmark domains improvement in learning behavior performance Temporal Difference (TD) learning important in Reinforcement Learning combining TD learning with nonlinear function approximators stochastic gradient descent led to breakthroughs in large-scale problems TD learning update straightforward v(s ) estimates value of state s After action v(s) altered to closer to (discounted estimated value difference temporal difference error error) denoted as δ δ = r + γv(s ) − v(s), γ discount factor r + γv(s ) TD target states represented v(s) altered independently from v(s ) using update rule v(s) ← v(s) + αδ α is learning rate In deterministic environments α can set to 1 v(s) to change to TD targetstochastic environment α set less than 1 v(s) moves towards TD target avoiding over-generalization states represented with function approximator large environments v(s) updated independently from v(s ). s and s likely similar change to v(s) v(s ). generalization desirable changing TD target increase TD error between s and s second form of over-generalization difficult to avoid.Past work identified over-generalization in RL relevant in methods neural network function approximators DQN BID8 proposed solutions BID4 BID10 . paper deeper analysis of reasons over-generalization introduce novel learning algorithm HR-TD based on recursive proximal mapping formulation of TD learning BID1 mathematical framework for parameter regularization control for over-generalization Empirical results demonstrate novel algorithm learns more efficiently (from fewer samples than prior approaches paper organized Section 2 background on TD learning over-generalization problem optimization techniques algorithm Section 3 state-of-the-art research motivation design of algorithm in Section 4. experimental results of Section 5 validate effectiveness of proposed algorithm analyze problem of over-generalization in TD learning with function approximationanalysis points potential pitfalls over-generalization TD-learning propose novel regularization scheme based Hadamard product show right weight regularization solution method same as TD experimentally validate effectiveness algorithm benchmarks varying complexity",0.01,0.3708551906546172 "We present an efficient convolution kernel for Convolutional Neural Networks (CNNs) on unstructured grids using parameterized differential operators while focusing on spherical signals such as panorama images or planetary signals. To this end, we replace conventional convolution kernels with linear combinations of differential operators that are weighted by learnable parameters. Differential operators can be efficiently estimated on unstructured grids using one-ring neighbors, and learnable parameters can be optimized through standard back-propagation. As a result, we obtain extremely efficient neural networks that match or outperform state-of-the-art network architectures in terms of performance but with a significantly lower number of network parameters. We evaluate our algorithm in an extensive series of experiments on a variety of computer vision and climate science tasks, including shape classification, climate pattern segmentation, and omnidirectional image semantic segmentation. Overall, we present (1) a novel CNN approach on unstructured grids using parameterized differential operators for spherical signals, and (2) we show that our unique kernel parameterization allows our model to achieve the same or higher accuracy with significantly fewer network parameters. A wide range of machine learning problems in computer vision and related areas require processing signals in the spherical domain; for instance, omnidirectional RGBD images from commercially available panorama cameras, such as Matterport , panaramic videos coupled with LIDAR scans from self-driving cars BID17 , or planetary signals in scientific domains such as climate science BID31 . Unfortunately, naively mapping spherical signals to planar domains results in undesirable distortions. Specifically, projection artifacts near polar regions and handling of boundaries makes learning with 2D convolutional neural networks (CNNs) particularly challenging and inefficient. Very recent work, such as BID10 and BID16 , propose network architectures that operate natively in the spherical domain, and are invariant to rotations in the SO(3) group. Such invariances are desirable in a set of problems -e.g., machine learning problems of molecules -where gravitational effects are negligible and orientation is arbitrary. However, for other different classes of problems at large, assumed orientation information is crucial to the predictive capability of the network. A good example of such problems is the MNIST digit recognition problem, where orientation plays an important role in distinguishing digits ""6"" and ""9"". Other examples include omnidirectional images, where images are naturally oriented by gravity; and planetary signals, where planets are naturally oriented by their axis of rotation.In this work, we present a new convolution kernel for CNNs on arbitrary manifolds and topologies, discretized by an unstructured grid (i.e., mesh), and focus on its applications in the spherical domain approximated by an icosahedral spherical mesh. We propose and evaluate the use of a new parameterization scheme for CNN convolution kernels, which we call Parameterized Differential Operators (PDOs), which is easy to implement on unstructured grids. We call the resulting convolution operator that operates on the mesh using such kernels the MeshConv operator. This parameterization scheme utilizes only 4 parameters for each kernel, and achieves significantly better performance Illustration for the MeshConv operator using parameterized differential operators to replace conventional learnable convolutional kernels. Similar to classic convolution kernels that establish patterns between neighboring values, differential operators computes ""differences"", and a linear combination of differential operators establishes similar patterns.than competing methods, with much fewer parameters. In particular, we illustrate its use in various machine learning problems in computer vision and climate science.In summary, our contributions are as follows:• We present a general approach for orientable CNNs on unstructured grids using parameterized differential operators.• We show that our spherical model achieves significantly higher parameter efficiency compared to state-of-the-art network architectures for 3D classification tasks and spherical image semantic segmentation.• We release and open-source the codes developed and used in this study for other potential extended applications 1 .We organize the structure of the paper as follows. We first provide an overview of related studies in the literature in Sec. 2; we then introduce details of our methodology in Sec. 3, followed by an empirical assessment of the effectiveness of our model in Sec. 4. Finally , we evaluate the design choices of our kernel parameterization scheme in Sec. 5. We have presented a novel method for performing convolution on unstructured grids using parameterized differential operators as convolution kernels. Our results demonstrate its applicability to machine learning problems with spherical signals and show significant improvements in terms of overall performance and parameter efficiency. We believe that these advances are particularly valuable with the increasing relevance of omnidirectional signals, for instance, as captured by real-world 3D or LIDAR panorama sensors.",929,0.098,440,2.1113636363636363,"present efficient convolution kernel for unstructured grids parameterized differential operators focusing on spherical signals replace conventional convolution kernels with linear differential operators weighted by learnable parameters Differential operators estimated grids using one-ring neighbors learnable parameters optimized through back-propagation obtain efficient neural networks match outperform network performance lower network parameters algorithm experiments computer vision climate science tasks shape classification climate pattern segmentation omnidirectional image semantic segmentation present novel CNN approach unstructured grids parameterized differential operators for spherical signals unique kernel parameterization allows model same higher accuracy fewer network parameters machine learning problems require processing signals spherical domain omnidirectional RGBD images panorama cameras panaramic videos LIDAR scans self-driving cars planetary signals mapping spherical signals to planar domains results undesirable distortions projection artifacts near polar regions handling boundaries learning 2D networks challenging inefficient recent work propose network architectures operate in spherical domain invariant to rotations SO(3) group invariances desirable problemsmachine learning problems molecules gravitational effects negligible orientation arbitrary problems assumed orientation information crucial to predictive capability network MNIST digit recognition problem orientation distinguishing digits ""6"" ""9"". examples omnidirectional images oriented by gravity planetary signals planets oriented by axis rotation present new convolution kernel for CNNs on arbitrary manifolds topologies unstructured grid applications spherical domain icosahedral spherical mesh propose evaluate new parameterization scheme for CNN convolution kernels Parameterized Differential Operators (PDOs), easy implement on unstructured grids operator MeshConv operator parameterization 4 parameters each kernel better performance MeshConv operator parameterized differential operators replace conventional convolutional kernels differential operators computes ""differences"", establishes patterns fewer parameters illustrate use in machine learning problems computer vision climate science contributions present general approach for orientable CNNs on unstructured grids using parameterized differential operators spherical model achieves higher parameter efficiency network architectures for 3D classification tasks spherical image semantic segmentation release open-source codes for potential extended applicationsorganize structure paper overview related studies Sec. 2 introduce methodology Sec. 3 empirical assessment effectiveness model Sec. 4. evaluate design choices kernel parameterization scheme Sec. 5. presented novel method performing convolution unstructured grids parameterized differential operators kernels results demonstrate applicability machine learning spherical signals show improvements performance parameter efficiency advances valuable relevance omnidirectional signals captured 3D LIDAR panorama sensors",0.01,0.5582741599374836 "Prediction is arguably one of the most basic functions of an intelligent system. In general, the problem of predicting events in the future or between two waypoints is exceedingly difficult. However, most phenomena naturally pass through relatively predictable bottlenecks---while we cannot predict the precise trajectory of a robot arm between being at rest and holding an object up, we can be certain that it must have picked the object up. To exploit this, we decouple visual prediction from a rigid notion of time. While conventional approaches predict frames at regularly spaced temporal intervals, our time-agnostic predictors (TAP) are not tied to specific times so that they may instead discover predictable ""bottleneck"" frames no matter when they occur. We evaluate our approach for future and intermediate frame prediction across three robotic manipulation tasks. Our predictions are not only of higher visual quality, but also correspond to coherent semantic subgoals in temporally extended tasks. Imagine taking a bottle of water and laying it on its side. Consider what happens to the surface of the water as you do this: which times can you confidently make predictions about? The surface is initially flat, then becomes turbulent, until it is flat again, as shown in Fig 1. Predicting the exact shape of the turbulent liquid is extremely hard, but its easy to say that it will eventually settle down.Prediction is thought to be fundamental to intelligence BID2 BID3 BID10 . If an agent can learn to predict the future, it can take anticipatory actions, plan through its predictions, and use prediction as a proxy for representation learning. The key difficulty in prediction is uncertainty. Visual prediction approaches attempt to mitigate uncertainty by predicting iteratively in heuristically chosen small timesteps, such as, say, 0.1s. In the bottle-tilting case, such approaches generate blurry images of the chaotic states at t = 0.1s, 0.2s, . . ., and this blurriness compounds to make predictions unusable within a few steps. Sophisticated probabilistic approaches have been proposed to better handle this uncertainty BID0 BID19 BID4 BID39 .What if we instead change the goal of our prediction models? Fixed time intervals in prediction are in many ways an artifact of the fact that cameras and monitors record and display video at fixed frequencies. Rather than requiring predictions at regularly spaced future frames, we ask: if a frame prediction is treated as a bet on that frame occurring at some future point, what should we predict? Such time-agnostic prediction (TAP) has two immediate effects: (i) the predictor may skip more uncertain states in favor of less uncertain ones, and (ii) while in the standard approach, a prediction is wrong if it occurs at t ± rather than at t, our formulation considers such predictions equally correct.Recall the bottle-tilting uncertainty profile. Fig 1 depicts uncertainty profiles for several other prediction settings, including both forward/future prediction (given a start frame) and intermediate prediction (given start and end frames). Our time-agnostic reframing of the prediction problem targets the minima of these profiles, where prediction is intuitively easiest. We refer to these minima states as ""bottlenecks.""At this point, one might ask: are these ""easy"" bottlenecks actually useful to predict? Intuitively, bottlenecks naturally correspond to reliable subgoals-an agent hoping to solve the maze in Fig 1 (e) would do well to target its bottlenecks as subgoals. In our experiments, we evaluate the usefulness of our predictions as subgoals in simulated robotic manipulation tasks.Figure 1: (a) Over time as the bottle is tilted, the uncertainty first rises and then falls as the bottle is held steady after tilting. (b)-(e) Similar uncertainty profiles corresponding to various scenarios-a ball rolling down the side of a bowl, a car driving on a highway with an exit 100m away, an iron pellet tossed in the direction of a magnet, and intermediate frame prediction in a maze traversal given start and end states. The red asterisks along the x-axis correspond to the asterisks in the maze-these ""bottleneck"" states must occur in any successful traversal.Our main contributions are: (i) we reframe the video prediction problem to be time-agnostic, (ii) we propose a novel technical approach to solve this problem, (iii) we show that our approach effectively identifies ""bottleneck states"" across several tasks, and (iv) we show that these bottlenecks correspond to subgoals that aid in planning towards complex end goals. The standard paradigm for prediction tasks demands that a predictor not only make good predictions, but that it make them on a set schedule. We have argued for redefining the prediction task so that the predictor need only care that its prediction occur at some time, rather than that it occur at a specific scheduled time. We define this time-agnostic prediction task and propose novel technical approaches to solve it, that require relatively small changes to standard prediction methods. Our results show that reframing prediction objectives in this way yields higher quality predictions that are also semantically coherent-unattached to a rigid schedule of regularly specified timestamps, model predictions instead naturally attach to specific semantic ""bottleneck"" events, like a grasp. In our preliminary experiments with a hierarchical visual planner, our results suggest that such predictions could serve as useful subgoals for complex tasks.In future work, we would like to address some limitations of our TAP formulation, of which we will mention two here. First, TAP currently benefits not only from selecting which times to predict, but also from not having to provide timestamps attached to its predictions. We would like to study: could we retain the benefits of time-agnostic prediction while also providing timestamps for when each predicted state will occur? Second, our current TAP formulation may not generalize to prediction problems in all settings of interest. As an example, for videos of juggling or waving, which involve repeated frames, TAP might collapse to predicting the input state repeatedly. We would like to investigate more general TAP formulations: for example, rather than choosing E t in Eq 5 to encourage predicting farther away times, we could conceivably penalize predictions that look too similar to the input context frames. More broadly, we believe that our results thus far hold great promise for many applications of prediction including hierarchical planning and model-based reinforcement learning, and we hope to build further on these results. In these appendices, we provide details omitted in the main text for space. Note that more supplementary material, such as video examples, is hosted at: https://sites.google.com/view/ ta-pred",1355,0.129,642,2.1105919003115265,"Prediction basic intelligent system predicting events future between two waypoints difficult phenomena pass through predictable bottlenecks---while predict precise trajectory robot arm object it must have picked object up decouple visual prediction from time conventional approaches predict at spaced temporal intervals time-agnostic predictors not tied to specific times discover predictable ""bottleneck"" frames evaluate approach for future intermediate frame prediction across three robotic manipulation tasks predictions higher visual quality correspond to coherent semantic subgoals in temporally extended tasks Imagine bottle of water laying on side Consider surface predictions surface initially flat becomes turbulent until flat Fig 1. Predicting exact shape of turbulent liquid hard easy to say it will settle down.Prediction fundamental to If agent learn to predict future take anticipatory actions plan predictions use for representation learning key difficulty in prediction is uncertainty Visual prediction approaches mitigate uncertainty by predicting iteratively in small timesteps 0.1s approaches generate blurry images of chaotic states at t = 0.2s blurriness predictions unusable steps probabilistic approaches proposed handle uncertaintychange goal prediction models Fixed time intervals in prediction artifact cameras monitors record video fixed frequencies requiring predictions future frames ask if frame prediction as bet on frame future point what predict? time-agnostic prediction) two effects predictor skip uncertain states less uncertain standard approach prediction wrong if at t ± t our formulation considers predictions equally correct.Recall bottle-tilting uncertainty profile. Fig 1 depicts uncertainty profiles for prediction settings forward/future intermediate time-agnostic reframing targets minima profiles prediction easiest refer minima states as ""bottlenecks.""At ""easy"" bottlenecks useful to predict? bottlenecks correspond to reliable subgoals agent solve maze target bottlenecks subgoals experiments evaluate usefulness predictions as subgoals in simulated robotic manipulation tasks.Figure 1: bottle tilted uncertainty rises falls as held steady after tilting- Similar uncertainty profiles scenarios ball rolling down side bowl car driving exit 100m away iron pellet tossed magnet intermediate frame prediction in maze traversalred asterisks along x-axis correspond to maze ""bottleneck"" states occur in successful traversal main contributions reframe video prediction problem time-agnostic propose novel technical approach show approach identifies ""bottleneck states across tasks bottlenecks correspond to subgoals planning towards complex goals standard paradigm prediction demands good predictions set schedule argued for redefining prediction task time define time-agnostic prediction task propose novel technical approaches small changes to standard prediction methods results show reframing prediction objectives yields higher quality predictions semantically coherent-unattached to rigid schedule predictions attach to specific semantic ""bottleneck"" events preliminary experiments with hierarchical visual planner results suggest predictions could serve as useful subgoals for complex tasks future work address limitations of TAP formulation TAP benefits from selecting times predict timestamps study retain benefits time-agnostic prediction providing timestamps for predicted state? current TAP formulation may not generalize to prediction problems all settings videos juggling waving repeated frames TAP might collapse to predicting input state repeatedlyinvestigate TAP formulations rather than choosing E t in Eq 5 times penalize predictions similar input context frames believe results hold promise for applications prediction hierarchical planning model-based reinforcement learning hope build on results appendices provide details omitted main text space supplementary material video examples hosted at https://sites/view ta-pred",0.01,0.5562901570129164 "In cities with tall buildings, emergency responders need an accurate floor level location to find 911 callers quickly. We introduce a system to estimate a victim's floor level via their mobile device's sensor data in a two-step process. First, we train a neural network to determine when a smartphone enters or exits a building via GPS signal changes. Second, we use a barometer equipped smartphone to measure the change in barometric pressure from the entrance of the building to the victim's indoor location. Unlike impractical previous approaches, our system is the first that does not require the use of beacons, prior knowledge of the building infrastructure, or knowledge of user behavior. We demonstrate real-world feasibility through 63 experiments across five different tall buildings throughout New York City where our system predicted the correct floor level with 100% accuracy. Indoor caller floor level location plays a critical role during 911 emergency calls. In one use case, it can help pinpoint heart attack victims or a child calling on behalf of an incapacitated adult. In another use case, it can help locate firefighters and other emergency personnel within a tall or burning building. In cities with tall buildings, traditional methods that rely on GPS or Wi-Fi fail to provide reliable accuracy for these situations. In these emergency situations knowing the floor level of a victim can speed up the victim search by a factor proportional to the number of floors in that building. In recent years methods that rely on smartphone sensors and Wi-Fi positioning BID28 have been used to formulate solutions to this problem.In this paper we introduce a system that delivers an estimated floor level by combining deep learning with barometric pressure data obtained from a Bosch bmp280 sensor designed for ""floor level accuracy"" BID3 and available in most smartphones today 1 . We make two contributions: the first is an LSTM BID13 trained to classify a smartphone as either indoors or outdoors (IO) using GPS, RSSI, and magnetometer sensor readings. Our model improves on a previous classifier developed by BID1 . We compare the LSTM against feedforward neural networks, logistic regression, SVM, HMM and Random Forests as baselines. The second is an algorithm that uses the classifier output to measure the change in barometric pressure of the smartphone from the building entrance to the smartphone's current location within the building. The algorithm estimates the floor level by clustering height measurements through repeated building visits or a heuristic value detailed in section 4.5.We designed our method to provide the most accurate floor level estimate without relying on external sensors placed inside the building, prior knowledge of the building, or user movement behavior. It merely relies on a smartphone equipped with GPS and barometer sensors and assumes an arbitrary user could use our system at a random time and place. We offer an extensive discussion of potential real-world problems and provide solutions in (appendix B).We conducted 63 test experiments across six different buildings in New York City to show that the system can estimate the floor level inside a building with 65.0% accuracy when the floor-ceiling distance in the building is unknown. However , when repeated visit data can be collected, our simple clustering method can learn the floor-ceiling distances and improve the accuracy to 100%. All code , data and data collection app are available open-source on github.2 . In this paper we presented a system that predicted a device's floor level with 100% accuracy in 63 trials across New York City. Unlike previous systems explored by BID1 , BID26 , BID20 , BID17 BID27 , our system is completely selfcontained and can generalize to various types of tall buildings which can exceed 19 or more stories. This makes our system realistic for real-world deployment with no infrastructure support required.We also introduced an LSTM, that solves the indoor-outdoor classification problem with 90.3% accuracy. The LSTM matched our baseline feedforward network, and outperformed SVMs, random forests, logistic regression and previous systems designed by BID22 and BID30 . The LSTM model also serves as a first step for future work modeling the overall system end-to-end within the LSTM.Finally, we showed that we could learn the distribution of floor heights within a building by aggregating m ∆ measurements across different visits to the building. This method allows us to generate precise floor level estimates via unsupervised methods. Our overall system marries these various elements to make it a feasible approach to speed up real-world emergency rescues in cities with tall buildings.",899,0.094,430,2.0906976744186045,cities tall buildings emergency responders need accurate floor level location find 911 callers introduce system victim's floor level via mobile device sensor data two-step process train neural network determine smartphone enters exits building via GPS signal use barometer smartphone measure barometric pressure from entrance to victim's indoor location system beacons building infrastructure user behavior demonstrate real-world feasibility through 63 experiments across five tall buildings New York City predicted floor level with 100% accuracy caller floor level location critical during 911 calls pinpoint heart attack victims incapacitated adult locate firefighters emergency personnel within tall burning building cities tall buildings traditional methods GPS Wi-Fi provide reliable accuracy knowing floor level up search proportional to floors methods smartphone sensors Wi-Fi positioning used solutions introduce system delivers estimated floor level deep learning with barometric pressure data Bosch bmp280 sensor level accuracy two contributions LSTM BID13 classify smartphone as indoors or outdoors) using GPS RSSI magnetometer sensor readings model improves on previous classifier compare LSTM against feedforward neural networks logistic regression SVM HMM Random Forests baselinessecond algorithm uses classifier output change barometric pressure smartphone from building entrance to current location algorithm estimates floor level by clustering height measurements repeated building visits heuristic value section 4.5 designed method accurate floor level estimate without external sensors prior knowledge user movement behavior relies on smartphone GPS barometer sensors assumes arbitrary user random time place discussion real-world problems solutions in (appendix conducted 63 test experiments across six buildings New York City system floor level with 65.0% accuracy when floor-ceiling distance unknown repeated visit data collected clustering method floor-ceiling distances accuracy to 100% code data collection app available open-source on github presented system predicted device floor level with 100% accuracy in 63 trials New York City system selfcontained generalize to tall buildings 19 more stories realistic for real-world deployment no infrastructure support required introduced LSTM indoor-outdoor classification problem with 90.3% accuracy baseline outperformed SVMs random forests logistic regression previous systems LSTM model first step for future modeling systemshowed learn distribution floor heights building aggregating measurements visits method allows precise floor level estimates unsupervised methods system marries elements feasible approach speed up emergency rescues cities tall buildings,0.01,0.5051454654494566 "Sparse reward is one of the most challenging problems in reinforcement learning (RL). Hindsight Experience Replay (HER) attempts to address this issue by converting a failure experience to a successful one by relabeling the goals. Despite its effectiveness, HER has limited applicability because it lacks a compact and universal goal representation. We present Augmenting experienCe via TeacheR's adviCE (ACTRCE), an efficient reinforcement learning technique that extends the HER framework using natural language as the goal representation. We first analyze the differences among goal representation, and show that ACTRCE can efficiently solve difficult reinforcement learning problems in challenging 3D navigation tasks, whereas HER with non-language goal representation failed to learn. We also show that with language goal representations, the agent can generalize to unseen instructions, and even generalize to instructions with unseen lexicons. We further demonstrate it is crucial to use hindsight advice to solve challenging tasks, but we also found that little amount of hindsight advice is sufficient for the learning to take off, showing the practical aspect of the method. Many impressive deep reinforcement learning (deep RL) applications rely on carefully-crafted reward functions to encourage the desired behavior. However, designing a good reward function is nontrivial (Ng et al., 1999) , and requires a significant engineering effort. For example, even for the seemingly simple task of stacking Lego blocks, Popov et al. (2017) needed 5 complicated reward terms with different importance weights. Moreover, handcrafted reward shaping BID9 can lead to biased learning, which may cause the agent to learn unexpected and undesired behaviors BID6 .One approach to avoid defining a complicated reward function is to use a sparse and binary reward function, i.e., give only a positive or negative reward at the terminal state, depending on the success of the task. However , the sparse reward makes learning difficult.Hindsight Experience Replay (HER) BID1 attempts to address this issue. The main idea of HER is to utilize failed experiences by substituting with a fake goal in order to convert them to successful experiences. For their algorithm to work, Andrychowicz et al. made the non-trivial assumption that for every state in the environment, there exists a goal which is achieved in that state. As the authors pointed out, this assumption can be trivially satisfied by choosing the goal space to be the state space. However, representing the goal using the enormous state space is very inefficient and contains much redundant information. For example, if we want to ask an agent to avoid collisions while driving where the state is the raw pixel value from the camera, then there can be many states (i.e. frames) that achieve this goal. It is redundant to represent the goal using each state.Therefore, we need a goal representation that is (1) expressive and flexible enough to satisfy the assumption in HER, while also being (2) compact and informative where similar goals are represented using similar features. Natural language representation of goals satisfies both requirements. First, language can flexibly describe goals across tasks and environments. Second, language representation is abstract , hence able to compress any redundant information in the states. Recall the previous driving example, for which we can simply describe ""avoid collisions"" to represent all states that satisfy this goal. Moreover, the compositional nature of language provides transferable features for generalizing across goals.In this paper, we combine the HER framework with natural language goal representation, and propose an efficient technique called Augmenting experienCe via TeacheR's adviCE (ACTRCE; pronounced ""actress"") to a broad range of reinforcement learning problems. Our method works as follows. Whenever an agent finishes an episode, a teacher gives advice in natural language to the agent based on the episode. The agent takes the advice to form a new experience with a corresponding reward, alleviating the sparse reward problem. For example, a teacher can describe what the agent has achieved in the episode, and the agent can replace the original goal with the advice and a reward of 1. We show many benefits brought by language goal representation when combining with hindsight advice. The agent can efficiently solve reinforcement learning problems in challenging 2D and 3D environments; it can generalize to unseen instructions, and even generalize to instruction with unseen lexicons. We further demonstrate it is crucial to use hindsight advice to solve challenging tasks, but we also found that little amount of hindsight advice is sufficient for the learning to take off, showing the practical aspect of the method.We note that our work is also interesting from a language learning perspective. Learning to achieve goals described in natural language is part of a class of problem called language grounding BID10 , which has recently received increasing interest, as grounding is believed to be necessary for more general understanding of natural language. Early attempts to ground language in a simulated physical world (Winograd, 1972; Siskind, 1994) consisted of hard coded rules which could not scale beyond their original domain. Recent work has been using reinforcement learning techniques to address this problem BID12 BID4 . Our work combines reinforcement learning and rich language advice , providing an efficient technique for language grounding. In this work, we propose the ACTRCE method that uses natural language as a goal representation for hindsight advice. The main point of the paper is to show that using language as goal representations can bring many benefits, when combined with hindsight advice. We analyzed the differences among goal representation, and show that ACTRCE can efficiently solve difficult reinforcement learning problems in challenging 3D navigation tasks, whereas HER with non-language goal representation failed to learn. We also show that with language goal representations, the agent can generalize to unseen instructions. With pre-trained language component, the agent can even generalize to instructions with unseen lexicons, demonstrating its potential to deal with noisy natural language advice from humans. Although ACTRCE algorithm crucially relies on hindsight advice, we showed that little amount of advice is sufficient for the learning to take off, showing its great practicality.",1207,0.097,563,2.1438721136767316,"Sparse reward in reinforcement learning Hindsight Experience Replay (HER) failure experience to successful relabeling goals effectiveness HER limited applicability lacks compact universal goal representation present Augmenting experienCe via TeacheR's adviCE (ACTRCE), efficient reinforcement learning technique HER framework using natural language goal representation analyze differences goal representation ACTRCE solve problems 3D navigation tasks HER non-language goal representation failed learn language goal representations agent generalize to unseen instructions unseen lexicons crucial to use hindsight advice challenging tasks little for learning practical aspect method deep reinforcement learning applications rely on carefully-crafted reward functions encourage behavior designing good reward function nontrivial requires significant engineering effort stacking Lego blocks Popov et needed 5 complicated reward terms importance weights handcrafted reward shaping to biased learning unexpected undesired behaviors approach avoid complicated reward function use sparse binary reward function positive or negative reward at terminal state success sparse reward makes learning difficult.Hindsight Experience Replay (HER) BID1 issue failed experiences substituting with fake goal convert to successful experiences algorithm Andrychowicz et al.assumption every state environment goal achieved authors pointed out assumption satisfied by choosing goal space state space representing goal using enormous state space inefficient contains redundant information ask agent avoid collisions driving state raw pixel value camera many states achieve goal redundant to represent goal using each state need goal representation expressive flexible assumption HER compact informative similar goals Natural language representation goals satisfies requirements language describe goals across tasks environments abstract redundant information states previous driving example describe ""avoid collisions"" represent all states satisfy goal compositional nature language provides transferable features for generalizing across goals paper HER framework with natural language goal representation propose efficient technique Augmenting experienCe via TeacheR's adviCE (ACTRCE to reinforcement learning problems method agent finishes episode teacher gives advice in natural language episode agent advice new experience with reward alleviating sparse reward problem teacher describe agent agent replace original goal with advice reward 1. benefits language goal representation with hindsight advice agent solve reinforcement learning problems in 2D 3D environments generalize to unseen instructions instruction with unseen lexiconsdemonstrate crucial use hindsight advice challenging tasks found little advice sufficient learning off practical aspect method work interesting language learning perspective Learning achieve goals natural language problem language grounding BID10 increasing interest necessary general understanding natural language Early attempts ground language simulated world 1972 1994 hard coded rules scale beyond original domain Recent work reinforcement learning techniques address problem BID12 BID4 work combines reinforcement learning language advice efficient technique language grounding propose ACTRCE method natural language goal representation hindsight advice using language goal representations benefits combined hindsight advice analyzed differences goal representation ACTRCE solve difficult reinforcement learning problems 3D navigation tasks non-language goal representation failed learn language goal representations agent generalize unseen instructions pre-trained language generalize instructions unseen lexicons potential deal noisy natural language advice ACTRCE algorithm relies on hindsight advice little advice sufficient learning take off practicality",0.01,0.641847959406983 "Learning rich and compact representations is an open topic in many fields such as word embedding, visual question-answering, object recognition or image retrieval. Although deep neural networks (convolutional or not) have made a major breakthrough during the last few years by providing hierarchical, semantic and abstract representations for all of these tasks, these representations are not necessary as rich as needed nor as compact as expected. Models using higher order statistics, such as bilinear pooling, provide richer representations at the cost of higher dimensional features. Factorization schemes have been proposed but without being able to reach the original compactness of first order models, or at a heavy loss in performances. This paper addresses these two points by extending factorization schemes to codebook strategies, allowing compact representations with the same dimensionality as first order representations, but with second order performances. Moreover, we extend this framework with a joint codebook and factorization scheme, granting a reduction both in terms of parameters and computation cost. This formulation leads to state-of-the-art results and compact second-order models with few additional parameters and intermediate representations with a dimension similar to that of first-order statistics. Learning rich and compact representations is an open topic in many fields such as word embedding BID16 ), visual question-answering ), object recognition BID23 ) or image retrieval BID19 ). The standard approach extracts features from the input data (text, image, etc.) and builds a representation that will be next processed for a given task (classification, retrieval, etc.) . These features are usually extracted with deep neural networks and the representation is trained in an end-to-end manner. Recently, representations that compute first order statistics over input data have been outperformed by improved models that compute higher order statistics such as bilinear models. This embedding strategy generates richer representations and has been applied in a wide range of tasks : word embedding BID2 ), VQA BID9 ), fine grained classification BID28 ), etc. and gets state-of-the-art results. For instance, Bilinear models perform the best for fine grained visual classification tasks by producing efficient representations that model more details within an image than classical first order statistics BID14 ).However , even if the increase in performances is unquestionable, second order models suffer from a collection of drawbacks: Their intermediate dimension increases quadratically with respect to input features dimension, they require a projection to lower dimension that is costly both in number of parameters and in computation, they are harder to train than first order models due to the increased dimension, they lack a proper adapted pooling scheme which leads to sub-optimal representations.The two main downsides, namely the high dimensional output representations and the sub-efficient pooling scheme, have been widely studied over the last decade. On one hand, the dimensionality issue has been studied through factorization scheme, either representation oriented such as Compact Bilinear Pooling ) and Hadamard Product for Low Rank Bilinear Pooling BID9 ), or task oriented as Low-rank Bilinear Pooling BID10 ). While these factorization schemes are efficient in term of computation cost and number of parameters, the intermediate representation is still too large (typically 10k dimension) to ease the training process and using lower dimension greatly deteriorate performances.On the other hand, it is well-known that global average pooling schemes aggregate unrelated features. This problem has been tackled by the use of codebooks such as VLAD BID0 ) or, in the case of second-order information, Fisher Vectors BID20 ). These strategies have been enhanced to be trainable in an end-to-end manner BID1 ; BID24 ). However , using a codebook on end-to-end trainable second order features leads to an unreasonably large model, since the already large second order model has to be duplicated for each entry of the codebook. This is for example the case in MFAFVNet BID13 ) for which the second order layer alone (i.e., without the CNN part) already costs over 25M parameters and 40 GFLOP, or about as much as an entire ResNet50.In this paper, we tackle both of these shortcomings (intermediate representation cost and lack of proper pooling) by exploring joint factorization and codebook strategies. Our main results are the following:-We first show that state-of-the-art factorization schemes can already be improved by the use of a codebook pooling, albeit at a prohibitive cost. -We then propose our main contribution, a joint codebook and factorization scheme that achieves similar results at a much reduced cost.Since our approach focuses on representation learning and is task agnostic, we validate it in a retrieval context on several image datasets to show the relevance of the learned representations. We show our model achieves competitive results on these datasets at a very reasonable cost.The remaining of this paper is organized as follows: in the next section, we present the related work on second order pooling, factorization schemes and codebook strategies. In section 3, we present our factorization with the codebook strategy and how we improve its integration. In section 4, we show an ablation study on the Stanford Online Products dataset BID18 ). Finally, we compare our approach to the state-of-the-art methods on three image retrieval datasets (Stanford Online Products, CUB-200-2001, Cars-196) . In this paper, we propose a new pooling scheme based which is both efficient in performances (rich representation) and in representation dimension (compact representation). This is thanks to the second-order information that allows richer representation than first-order statistics and thanks to a codebook strategy which pools only related features. To control the computational cost, we extend this pooling scheme with a factorization that shares sets of projections between each entry of the codebook, trading fewer parameters and fewer computation for a small loss in performance. We achieve state-of-the-art results on Stanford Online Products and Cars-196, two image retrieval datasets. Even if our tests are performed on image retrieval datasets, we believe our method can readily be used in place of global average pooling for any task.",1210,0.126,570,2.1228070175438596,Learning rich compact representations open topic in fields word embedding visual question-answering object recognition image retrieval deep neural networks breakthrough hierarchical semantic abstract representations for tasks not necessary rich compact expected Models higher order statistics bilinear pooling provide richer representations cost higher dimensional features Factorization schemes proposed original compactness first order models loss in performances paper addresses extending factorization schemes to codebook strategies compact representations same dimensionality second order performances framework joint codebook factorization scheme reduction parameters computation cost formulation leads to state-of-the-art results compact second-order models few additional parameters intermediate representations dimension similar first-order statistics Learning rich compact representations open topic in fields word embedding visual question-answering object recognition image retrieval standard approach extracts features from input data builds representation for task features extracted with deep neural networks representation trained end-to-end representations first order statistics outperformed by improved models higher order statistics embedding strategy generates richer representations applied in tasks fine classification gets state-of-the-art resultsBilinear models perform best for fine visual classification tasks producing efficient representations more details image than classical first order statistics BID14 increase performances second order models suffer from drawbacks: intermediate dimension increases quadratically require projection to lower dimension costly harder to train than first order lack adapted pooling scheme leads to sub-optimal representations downsides high dimensional output representations sub-efficient pooling scheme studied dimensionality issue studied through factorization scheme Compact Bilinear Pooling BID10 factorization schemes efficient in computation cost number parameters intermediate representation too large (typically 10k dimension) training lower dimension deteriorate performances global average pooling schemes aggregate unrelated features problem tackled by codebooks VLAD BID0 Fisher Vectors BID20 strategies enhanced to trainable end-to-end BID1 ; BID24 using codebook on end-to-end trainable second order features leads to unreasonably large model large second order model duplicated for each entry codebook in MFAFVNet BID13 ) second order layerwithout CNN costs over 25M parameters 40 GFLOP as ResNet50 paper tackle shortcomings (intermediate representation cost lack of pooling exploring joint factorization codebook strategies results show factorization schemes improved codebook pooling prohibitive cost propose joint codebook factorization scheme similar results reduced cost approach focuses on representation learning task agnostic validate in retrieval context on image datasets model achieves competitive results reasonable cost remaining paper present related work on second order pooling factorization codebook strategies section 3 present factorization with codebook strategy improve integration section 4 ablation study on Stanford Online Products dataset compare approach methods on three image retrieval datasets (Stanford Online Products CUB-200-2001 Cars-196) propose new pooling scheme efficient dimension thanks to second-order information richer representation codebook strategy related features control cost extend pooling scheme with factorization shares projections between each entry codebook trading fewer parameters fewer computation for small loss performance achieve state-art results on Stanford Online Products Cars-196tests on image retrieval datasets believe method used place global average pooling task,0.01,0.587693158397426 "Natural language understanding research has recently shifted towards complex Machine Learning and Deep Learning algorithms. Such models often outperform their simpler counterparts significantly. However, their performance relies on the availability of large amounts of labeled data, which are rarely available. To tackle this problem, we propose a methodology for extending training datasets to arbitrarily big sizes and training complex, data-hungry models using weak supervision. We apply this methodology on biomedical relation extraction, a task where training datasets are excessively time-consuming and expensive to create, yet has a major impact on downstream applications such as drug discovery. We demonstrate in two small-scale controlled experiments that our method consistently enhances the performance of an LSTM network, with performance improvements comparable to hand-labeled training data. Finally, we discuss the optimal setting for applying weak supervision using this methodology. The amount of scientific papers in the biomedical field is ever increasing. Published papers contain important information, however, encoded in unstructured text, making it difficult for researchers to locate it. Extracting this information in a structured format and storing it within a knowledge base can have a remarkable impact on a variety of important tasks, ranging from drug design to detecting adverse drug effects. During the past decade, there have been efforts towards automation of Information Extraction BID15 , due to the fact that manual annotation of documents from domain experts is labor-intensive to perform on a large scale BID16 .The broader focus of this work is to help automation of semantic triple extraction from biomedical abstracts. We apply our methodology on two different relations: (a ) Regulations, indicating that a Chemical increases (up-regulates) or decreases (down-regulates) the production of a Protein (CPR) and ( b) Chemically Induced Diseases (CID). Both relations are particularly important for areas such as drug design, safety, and discovery, as it will enable researchers to filter out or select chemical substances with specific properties, faster BID16 . We have shown that weak supervision is a tool which can be used for enhancing the performance of complex models, such as deep neural networks, while utilizing both unlabeled data and multiple base learners. Additionally, we have shown that the proposed methodology is practically feasible for the task at hand, as we have succeeded on defining a combination of base learners, which model the problem space sufficiently and allow us to take advantage of additional, unlabeled data. This comes under the requirement that the unlabeled data are drawn from the same domain/distribution as our labeled data, so that our base learners can generalize and perform adequately on D U . In practice, our methodology shifts the human effort from hand-labeling examples to feature engineering and construction of diverse learners. More importantly, once a satisfactory set of diverse learners is available, we can use this method to scale the training datasets in arbitrarily high levels while consistently improving the performance over the supervised learning paradigm. Moreover, the same pipeline can be re-used on similar tasks with the only requirement of providing the appropriate datasets. On the contrary, in the typical supervised learning paradigm, we would have to repeatedly hand-label large datasets.Despite demonstrating the usability of our method using a controlled, small-scale dataset, it is crucial to further explore the requirements of constructing a large enough unlabelled dataset and perform the same experiments there. That would likely improve the metalearner performance further (which is currently upper-bounded by the small dataset size) and allow us to draw stronger conclusions on the research questions of Subsection 6.2. Additionally it would allow us to inspect how performance improves with the increase of D U in a different scale of magnitude and if there seems to be a certain performance threshold, which we cannot surpass using weak supervision. Our preliminary experiments demonstrate that collecting an appropriate unlabeled dataset given a labeled one is a challenging task itself, along with the definition of ""appropriate"", and semi-supervised algorithms should not take the existence of an appropriate unlabeled dataset for granted.Further, it would be very important to conclude on a more appropriate metric than the F1 score for the evaluation of marginal weak labels. Currently, the absence of an appropriate metric prevents us from drawing conclusions directly from the weak labels, without having to introduce an additional step (train the meta-learner). This would also allow us to select the optimal hyperparameters of the Generative Model and could have a significant impact upon the final performance.Other areas for further investigation include experimenting with the meta-learner (eg. using pre-trained word embeddings or other model architectures) and defining a more appropriate selection method for the Base Learners. Last, it would be interesting to examine how this system would behave if the Base Learners abstained from voting on the examples they are less certain about. One could simply delete a percentage of the votes which are closer to the classification boundary, or perform a probability calibration on the output of the Base Learners and set a minimum confidence threshold below which they would abstain voting. This could also provide the Generative Model with a modeling advantage, compared to unweighted methods (such as Majority Voting), as described in an analysis related to the trade-offs of weak supervision BID29 .",1021,0.098,471,2.1677282377919322,"Natural language understanding research shifted towards complex Machine Learning Deep Learning algorithms models outperform simpler counterparts performance relies on large labeled data rarely available propose methodology for extending training datasets to big sizes training complex data-hungry models using weak supervision apply methodology on biomedical relation extraction time-consuming expensive on applications drug discovery demonstrate in two small-scale controlled experiments method enhances performance LSTM network improvements comparable to hand-labeled training data discuss optimal setting for weak supervision scientific papers in biomedical field increasing contain important information in unstructured text difficult for researchers to locate Extracting information in structured format storing within knowledge base on tasks drug design to detecting adverse drug effects efforts towards automation of Information Extraction manual annotation labor-intensive focus work to automation of semantic triple extraction from biomedical abstracts apply methodology on two relations: Regulations Chemically Induced Diseases relations important for drug design safety discovery researchers filter select chemical substances with specific properties fastershown weak supervision tool enhancing performance complex models deep neural networks utilizing unlabeled data multiple base learners shown proposed methodology feasible task succeeded defining combination base learners model problem space advantage additional unlabeled data unlabeled data drawn from same domain/distribution as labeled data base learners generalize perform on D U methodology shifts effort from hand-labeling to engineering construction diverse learners once satisfactory set diverse learners available method scale training datasets arbitrarily high levels improving performance supervised learning paradigm same pipeline re-used on similar tasks requirement providing appropriate datasets typical supervised learning paradigm repeatedly hand-label large datasets usability method small-scale dataset crucial to explore requirements constructing large unlabelled dataset perform same experiments improve metalearner performance upper-bounded by small dataset size draw stronger conclusions on research questions Subsection 6.2 inspect performance with increase D U different scale magnitude certain performance threshold surpass weak supervision preliminary experiments demonstrate collecting appropriate unlabeled dataset challenging semi-supervised algorithms not take appropriate unlabeled dataset for grantedimportant to conclude on appropriate metric than F1 score for evaluation marginal weak labels absence appropriate metric prevents drawing conclusions from weak labels without additional step (train meta-learner). select optimal hyperparameters Generative Model impact final performance areas investigation include experimenting with meta-learner using pre-trained word embeddings model architectures defining appropriate selection method for Base Learners examine system if Base Learners abstained from voting on examples less certain delete percentage votes closer to classification boundary perform probability calibration set minimum confidence threshold provide Generative Model modeling advantage compared to unweighted methods Majority Voting), analysis trade-offs of weak supervision",0.01,0.703178021523431 "We introduce contextual explanation networks (CENs)---a class of models that learn to predict by generating and leveraging intermediate explanations. CENs are deep networks that generate parameters for context-specific probabilistic graphical models which are further used for prediction and play the role of explanations. Contrary to the existing post-hoc model-explanation tools, CENs learn to predict and to explain jointly. Our approach offers two major advantages: (i) for each prediction, valid instance-specific explanations are generated with no computational overhead and (ii) prediction via explanation acts as a regularization and boosts performance in low-resource settings. We prove that local approximations to the decision boundary of our networks are consistent with the generated explanations. Our results on image and text classification and survival analysis tasks demonstrate that CENs are competitive with the state-of-the-art while offering additional insights behind each prediction, valuable for decision support. Model interpretability is a long-standing problem in machine learning that has become quite acute with the accelerating pace of widespread adoption of complex predictive algorithms. While high performance often supports our belief in predictive capabilities of a system, perturbation analysis reveals that black-box models can be easily broken in an unintuitive and unexpected manner BID0 BID1 . Therefore, for a machine learning system to be used in a social context (e.g., in healthcare) it is imperative to provide a sound reasoning for each decision.Restricting the class of models to only human-intelligible BID2 ) is a potential remedy, but often is limiting in modern practical settings. Alternatively, we may fit a complex model and explain its predictions post-hoc, e.g., by searching for linear local approximations of the decision boundary BID22 . While such approaches achieve their goal, the explanations are generated a posteriori, require additional computation per data instance, and most importantly are never the basis for the predictions made in the first place which may lead to erroneous interpretations.Explanation is a fundamental part of the human learning and decision process (Lombrozo, 2006) . Inspired by this fact, we introduce contextual explanation networks (CENs)-a class of deep neural networks that generate parameters for probabilistic graphical models. The generated models not only play the role of explanations but are used for prediction and can encode arbitrary prior knowledge. The data often consists of two representations: (1) low-level or unstructured features (e.g., text, image pixels, sensory inputs), and (2) high-level or human-interpretable features (e.g., categorical variables). To ensure interpretability, CENs use deep networks to process the low-level representation (called the context) and construct explanations as context-specific probabilistic models on the high-level features (cf. Koller & Friedman, 2009, Ch. 5.3) . Importantly, the explanation mechanism is an integral part of CEN, and our models are trained to predict and to explain jointly.A motivating example. Consider a CEN for diagnosing the risk of developing heart arrhythmia ( FIG0 ). The causes of the condition are quite diverse, ranging from smoking and diabetes to an injury from previous heart attacks, and may carry different effects on the risk of arrhythmia in different contexts. Assume that the data for each patient consists of medical notes in the form of raw text (which is used as the context) and a number of specific attributes (such as high blood pressure, diabetes, smoking, etc.). Further, assume that we have access to a parametric class of expert-designed models that relate the attributes to the condition. The CEN maps the medical notes to the parameters of the model class to produce a context-specific hypothesis, which is further used to make a prediction. In the sequel, we formalize these intuitions and refer to this toy example in our discussion to illustrate different aspects of the framework. The main contributions of the paper are as follows:(i ) We formally define CENs as a class of probabilistic models, consider special cases (e.g., Jacobs et al., 1991) , and derive learning and inference algorithms for simple and structured outputs. ( ii) We prove that post-hoc approximations of CEN's decision boundary are consistent with the generated explanations and show that, in practice, while both methods tend to produce virtually identical explanations, CENs construct them orders of magnitude faster. (iii) It turns out that noisy features can render post-hoc methods inconsistent and misleading, and we show how CENs can help to detect and avoid such situations. (iv) We implement CENs by extending a number of established domain-specific deep architectures for image and text data and design new architectures for survival analysis. Experimentally, we demonstrate the value of learning with explanations for prediction and model diagnostics. Moreover, we find that explanations can act as a regularizer and improve sample efficiency. In this paper, we have introduced contextual explanation networks (CENs)-a class of models that learn to predict by generating and leveraging intermediate context-specific explanations. We have formally defined CENs as a class of probabilistic models, considered a number of special cases (e.g., the mixture of experts), and derived learning and inference procedures within the encoder-decoder framework for simple and sequentially-structured outputs. We have shown that, while explanations generated by CENs are provably equivalent to those generated post-hoc under certain conditions, there are cases when post-hoc explanations are misleading. Such cases are hard to detect unless explanation is a part of the prediction process itself. Besides, learning to predict and to explain jointly turned out to have a number of benefits, including strong regularization, consistency, and ability to generate explanations with no computational overhead.We would like to point out a few limitations of our approach and potential ways of addressing those in the future work. Firstly, while each prediction made by CEN comes with an explanation, the process of conditioning on the context is still uninterpretable. Ideas similar to context selection (Liu et al., 2017) or rationale generation (Lei et al., 2016) may help improve interpretability of the conditioning. Secondly, the space of explanations considered in this work assumes the same graphical structure and parameterization for all explanations and uses a simple sparse dictionary constraint. This might be limiting, and one could imagine using a more hierarchically structured space of explanations instead, bringing to bear amortized inference techniques (Rudolph et al., 2017) . Nonetheless, we believe that the proposed class of models is useful not only for improving prediction capabilities, but also for model diagnostics, pattern discovery, and general data analysis, especially when machine learning is used for decision support in high-stakes applications.",1351,0.132,639,2.1142410015649453,"introduce contextual explanation networks (CENs class models learn predict generating intermediate explanations CENs deep networks generate parameters for context-specific probabilistic graphical models used for prediction explanations model-explanation tools CENs learn predict explain jointly approach offers advantages each prediction valid instance-specific explanations generated no computational overhead prediction via explanation boosts performance in low-resource settings prove local approximations decision boundary consistent with generated explanations results on image text classification survival analysis demonstrate CENs competitive state-of-the-art additional insights behind prediction decision support Model interpretability problem in machine learning acute adoption complex predictive algorithms high performance perturbation analysis black-box models broken machine learning social context healthcare imperative provide sound reasoning for each decision.Restricting models to human-intelligible potential remedy limiting in settings Alternatively fit complex model explain predictions post-hoc searching linear local approximations decision boundary approaches explanations generated a posteriori require additional computation per data instance basis for predictions lead erroneous interpretations.Explanation fundamental human learning decision process (Lombrozo 2006introduce contextual explanation networks (CENs) class deep neural networks generate parameters for probabilistic models generated models explanations used for prediction encode prior knowledge data two representations low-level unstructured features text image pixels sensory high-level human-interpretable features categorical variables). interpretability CENs use deep networks process low-level representation context construct explanations context-specific probabilistic models high-level features (cf Koller & Friedman, 2009, Ch. 5.3) explanation mechanism integral part of CEN models trained to predict explain jointly example Consider CEN for diagnosing risk heart arrhythmia FIG0 causes diverse smoking diabetes injury previous heart attacks different effects risk contexts data patient medical notes raw text specific attributes high blood pressure diabetes smoking access to parametric class of expert-designed models relate attributes condition CEN maps medical notes to parameters model class context-specific hypothesis used prediction sequel formalize intuitions refer toy example framework main contributions define CENs class probabilistic models consider special cases derive learning inference algorithms for simple structured outputsprove post-hoc approximations CEN's decision boundary consistent with generated explanations methods produce identical explanations CENs construct faster noisy features render post-hoc methods inconsistent misleading CENs detect avoid situations implement CENs domain-specific deep architectures for image text data design new architectures for survival analysis demonstrate value of learning with explanations for prediction model diagnostics explanations improve sample efficiency introduced contextual explanation networks (CENs) models learn predict generating intermediate context-specific explanations defined CENs as probabilistic models considered special cases derived learning inference procedures encoder-decoder framework for simple-structured outputs shown explanations generated CENs equivalent to post-hoc under certain conditions cases post-hoc explanations misleading hard to detect unless explanation part of prediction process learning to predict explain jointly benefits strong regularization consistency generate explanations no computational overhead point out limitations approach future work each prediction CEN comes with explanation process conditioning on context uninterpretable context selection (Liu rationale generation (Lei improve interpretabilityspace of explanations assumes same graphical structure parameterization uses dictionary constraint might limiting imagine hierarchically structured space amortized inference techniques (Rudolph et al., 2017) proposed class of models useful improving prediction model diagnostics pattern discovery data analysis especially machine learning decision support high-stakes applications",0.01,0.5656713794386826 "The goal of imitation learning (IL) is to enable a learner to imitate an expert’s behavior given the expert’s demonstrations. Recently, generative adversarial imitation learning (GAIL) has successfully achieved it even on complex continuous control tasks. However, GAIL requires a huge number of interactions with environment during training. We believe that IL algorithm could be more applicable to the real-world environments if the number of interactions could be reduced. To this end, we propose a model free, off-policy IL algorithm for continuous control. The keys of our algorithm are two folds: 1) adopting deterministic policy that allows us to derive a novel type of policy gradient which we call deterministic policy imitation gradient (DPIG), 2) introducing a function which we call state screening function (SSF) to avoid noisy policy updates with states that are not typical of those appeared on the expert’s demonstrations. Experimental results show that our algorithm can achieve the goal of IL with at least tens of times less interactions than GAIL on a variety of continuous control tasks. Recent advances in reinforcement learning (RL) have achieved super-human performance on several domains BID16 BID17 BID13 . However, on most of domains with the success of RL, the design of reward, that explains what agent's behavior is favorable, is clear enough for humans. Conversely, on domains where it is unclear how to design the reward, agents trained by RL algorithms often obtain poor policies and their behavior is far from what we want them to do. Imitation learning (IL) comes in such cases. The goal of IL is to enable the learner to imitate the expert's behavior given the expert's demonstrations but the reward signals. We are interested in IL because we desire an algorithm that can be applied in real-world environments where it is often hard to design the reward. Besides, since it is generally hard to model a variety of the real-world environments with an algorithm, and the state-action pairs in a vast majority of the real-world applications such as robotics control can be naturally represented in continuous spaces, we focus on model free IL for continuous control.A widely used approach of existing model free IL methods is the combination of Inverse Reinforcement Learning (IRL) BID22 BID18 BID1 BID32 and RL. Recently, BID10 has proposed generative adversarial imitation learning (GAIL) on the line of those works. GAIL has achieved state-of-the art performance on a variety of continuous control tasks. However, as pointed out by BID10 , a crucial drawback of GAIL is requirement of a huge number of interactions between the learner and the environments during training 1 . Since the interactions with environment can be too much time-consuming especially in the real-world environments, we believe that model free IL could be more applicable to the real-world environments if the number could be reduced while keeping the imitation capability satisfied as well as GAIL.To reduce the number of interactions, we propose a model free, off-policy IL algorithm for continuous control. As opposed to GAIL and its variants BID2 BID30 BID8 BID12 those of which adopt a stochastic policy as the learner's policy, we adopt a deterministic policy while following adversarial training fashion as GAIL. We show that combining the deterministic policy into the adversarial off-policy IL objective derives a novel type of policy gradient which we call deterministic policy imitation gradient (DPIG). Because DPIG only integrates over the state space as deterministic policy gradient (DPG) algorithms BID25 , the number of the interactions is expected to be less than that for stochastic policy gradient (PG) which integrates over the state-action space. Besides, we introduce a function which we call state screening function (SSF) to avoid noisy policy update with states that are not typical of those appeared on the experts demonstrations.In order to evaluate our algorithm, we used 6 physics-based control tasks that were simulated with MuJoCo physics simulator BID29 . The experimental results show that our algorithm enables the learner to achieve the same performance as the expert does with at least tens of times less interactions than GAIL. It indicates that our algorithm is more applicable to the real-world environments than GAIL. A wide variety of IL methods have been proposed in these last few decades. The simplest IL method among those is BC (Pomerleau, 1991) which learns a mapping from states to actions in the expert's demonstrations using supervised learning. Since the learner with the mapping learned by BC does not interacts with the environments, inaccuracies of the mapping are never corrected once the training has done, whereas our algorithm corrects the learner's behavior through the interactions. A noticeable point in common between BC and our algorithm is that the both just consider the relationship between single time-step state-action pairs but information over entire trajectories of the behavior in the optimizations. In other words, the both assume that the reward structure is dense and the reasonable rewards for the states s ∈ S \ S E can not be defined. A drawback of BC due to ignorance of the information over the trajectories is referred to as the problem of compounding error BID21 ) -the inaccuracies compounds over time and can lead the learner to encounter unseen states in th expert's demonstrations. For the state s ∈ S β * E , it is assumed in our algorithm that the immediate reward is greater if the learner's behavior is more likely to the expert's behavior, and the expert's behavior yields the greatest cumulative reward. That is, maximizing the immediate reward for the state s ∈ S β * E ⊂ S E implies maximizing the cumulative reward for trajectories stating from the state in our algorithm, and thus the information over the trajectories is implicitly incorporated in log R ω of the objective (11). Therefore, our algorithm is less affected by the compounding error than BC.Another widely used approach for IL the combination of IRL and RL that we considered in this paper. The concept of IRL was originally proposed by BID22 , and a variety of IRL algorithms have been proposed so far. Early works on IRL BID18 BID1 BID32 represented the parameterized reward function as a linear combination of hand-designed features. Thus, its capabilities to represent the reward were limited in comparison with that of nonlinear functional representation. Indeed, applications of the early works were often limited in small discrete domains. The early works were extended to algorithms that enable to learn nonlinear functions for representing the reward BID11 BID6 . A variety of complex tasks including continuous control in the real-world environment have succeeded with the nonlinear functional representation BID6 . As well as those methods, our algorithm can utilize the nonlinear functions if it is differentiable with respect to the action.In recent years, the connection between GANs and the IL approach has been pointed out BID10 BID5 . BID10 showed that IRL is a dual problem of RL which can be deemed as a problem to match the learner's occupancy measure BID28 to that of the expert, and found a choice of regularizer for the cost function yields an objective which is analogous to that of GANs. After that, their algorithm, namely GAIL, has become a popular choice for IL and some extensions of GAIL have been proposed BID2 BID30 BID8 BID12 . However, those extensions have never addressed reducing the number of interactions during training whereas we address it, and our algorithm significantly reduce the number while keeping the imitation capability as well as GAIL.The way of deriving policy gradients using gradients of the parameterized reward function with respect to actions executed by the current learner's policy is similar to DPG BID25 and deep DPG BID13 . However, they require parameterized Q-function approximator with known reward function whereas our algorithm does not use Q-function besides the parameterized reward function learned by IRL. In IL literature, MGAIL BID2 uses the gradients derived from parameterized discriminator to update the learner's policy. However, MGAIL is modelbased method and requires to train parameterized forward-model to derive the gradients whereas our algorithm is model free. Although model based methods have been thought to need less environment interactions than model free methods in general, the experimental results showed that MGAIL needs more interactions than our model free algorithm. We think that the reasons are the need for training the forward model besides that for the policy, and lack of care for the noisy policy updates issue that MGAIL essentially has. In this paper, we proposed a model free, off-policy IL algorithm for continuous control. The experimental results showed that our algorithm enables the learner to achieve the same performance as the expert does with several tens of times less interactions than GAIL.Although we implemented shallow neural networks to represent the parameterized functions in the experiment, deep neural networks can also be applied to represent the functions in our algorithm. We expect that the that advanced techniques used in deep GANs enable us to apply our algorithm to more complex tasks.A DETAILED DESCRIPTION OF EXPERIMENT TAB2 summarizes the description of each task, an agents performance with random policy, and the performance of the experts.",1807,0.155,869,2.0794016110471807,"goal of imitation learning (IL) learner imitate expert’s behavior demonstrations generative adversarial imitation learning (GAIL) achieved it on complex continuous control tasks GAIL requires interactions during training IL algorithm could applicable if interactions reduced propose model free off-policy IL algorithm for continuous control keys our algorithm adopting deterministic policy novel policy gradient deterministic policy imitation gradient introducing state screening function (SSF) to avoid noisy policy updates Experimental results show our algorithm achieve goal IL with tens less interactions than GAIL on continuous control tasks advances in reinforcement learning (RL) achieved super-human performance on domains BID16 BID17 BID13 most domains success RL design of reward clear for humans on domains unclear reward agents trained obtain poor policies behavior Imitation learning (IL) comes in such cases goal learner imitate expert's behavior demonstrations reward signals interested in IL desire algorithm applied in real-world environments where hard to design reward hard to model variety real-world environments with algorithm state-action pairs in represented in continuous spaces focus on model free IL for continuous controlused approach model free IL methods is combination Inverse Reinforcement Learning (IRL) BID22 BID18 BID1 BID32 RL. BID10 proposed generative adversarial imitation learning (GAIL) GAIL achieved performance on continuous control tasks drawback GAIL is huge interactions between learner environments during training interactions time-consuming-world environments model free IL applicable if number reduced imitation capability satisfied.To reduce interactions we propose model free off-policy IL algorithm for continuous control GAIL variants BID2 BID30 BID8 BID12 we adopt deterministic policy adversarial training fashion as GAIL combining deterministic policy into adversarial off-policy IL objective derives policy gradient deterministic policy imitation gradient (DPIG). DPIG integrates over state space interactions less than stochastic policy gradient) introduce state screening function (SSF) to avoid noisy policy update states algorithm used 6 physics-based control tasks simulated with MuJoCo physics simulator BID29 . results show our algorithm enables learner same performance as expert with tens less interactions than GAIL our algorithm more applicable to real-world environments than GAILIL methods proposed decades simplest method is BC (Pomerleau, 1991) learns mapping from states to actions in expert demonstrations supervised learning learner with mapping BC interacts environments inaccuracies corrected training our algorithm corrects behavior through interactions BC our algorithm consider relationship between time-step state-action pairs information over trajectories behavior assume reward structure dense reasonable rewards for states s S E defined drawback of BC problem of compounding error inaccuracies over time learner unseen states demonstrations For state s ∈ S β * E assumed our algorithm immediate reward greater if learner's behavior more likely to expert's behavior expert's behavior yields greatest cumulative reward maximizing immediate reward for state s ∈ S β * E implies maximizing cumulative reward for trajectories information over trajectories incorporated in log R ω objective (11) our algorithm less affected by compounding error than BC approach for IL combination of IRL and RL concept IRL proposed by BID22 , variety algorithms proposed Early works IRL represented parameterized reward function as linear combination features capabilities limited nonlinear functional representationapplications early works limited in small domains extended to algorithms nonlinear functions representing reward BID11 BID6 . complex tasks continuous control real-world environment succeeded with nonlinear functional representation BID6 our algorithm can utilize nonlinear functions if differentiable action connection between GANs IL approach pointed out BID10 BID5 BID10 showed IRL dual problem RL match learner's occupancy measure BID28 expert choice regularizer for cost function yields objective analogous to GANs their algorithm GAIL popular for IL extensions proposed BID2 BID30 BID8 BID12 extensions addressed reducing interactions during training we our algorithm number imitation capability GAIL deriving policy gradients using parameterized reward function policy similar to DPG BID25 deep DPG BID13 require parameterized Q-function approximator reward function our algorithm use Q-function MGAIL BID2 uses gradients from parameterized discriminator to update learner's policy MGAIL modelbased requires parameterized forward-model our algorithm model free model based methods less environment interactions results showed MGAIL needs more interactionsreasons are need for training forward model policy lack of care noisy policy updates issue MGAIL proposed model free off-policy IL algorithm for continuous control experimental results algorithm enables learner same performance expert less interactions than GAIL implemented shallow neural networks functions deep neural networks functions advanced techniques deep GANs apply algorithm complex tasks DETAILED DESCRIPTION OF EXPERIMENT TAB2 summarizes description each task agents performance with random policy performance experts",0.01,0.4761051961712076 "Convolution acts as a local feature extractor in convolutional neural networks (CNNs). However, the convolution operation is not applicable when the input data is supported on an irregular graph such as with social networks, citation networks, or knowledge graphs. This paper proposes the topology adaptive graph convolutional network (TAGCN), a novel graph convolutional network that generalizes CNN architectures to graph-structured data and provides a systematic way to design a set of fixed-size learnable filters to perform convolutions on graphs. The topologies of these filters are adaptive to the topology of the graph when they scan the graph to perform convolution, replacing the square filter for the grid-structured data in traditional CNNs. The outputs are the weighted sum of these filters’ outputs, extraction of both vertex features and strength of correlation between vertices. It can be used with both directed and undirected graphs. The proposed TAGCN not only inherits the properties of convolutions in CNN for grid-structured data, but it is also consistent with convolution as defined in graph signal processing. Further, as no approximation to the convolution is needed, TAGCN exhibits better performance than existing graph-convolution-approximation methods on a number of data sets. As only the polynomials of degree two of the adjacency matrix are used, TAGCN is also computationally simpler than other recent methods. Convolutional neural network (CNN) architectures exhibit state-of-the-art performance on a variety of learning tasks dealing with 1D, 2D, and 3D grid-structured data such as acoustic signals, images, and videos, in which convolution serves as a feature extractor BID12 . However, the (usual) convolution operation is not applicable when applying CNN to data that is supported on an arbitrary graph rather than on a regular grid structure, since the number of neighbors of each vertex on the graph varies, and it is difficult to design a fixed-size filter scanning over the graph-structured data for feature extraction.Recently, there has been an increasing interest in graph CNNs (Bruna et al., 2014; BID3 BID10 BID13 , attempting to generalize deep learning methods to graph-structured data, specifically focusing on the design of graph CNN . In this paper, we propose the topology adaptive graph convolutional network (TAGCN), a unified convolutional neural network to learn nonlinear representations for the graph-structured data. It slides a set of fixed-size learnable filters on the graph simultaneously, and the output is the weighted sum of these filters' outputs, which extract both vertex features and strength of correlation between vertices. Each filter is adaptive to the topology of the local region on the graph where it is applied. TAGCN unifies filtering in both the spectrum and vertex domains; and applies to both directed and undirected graphs.In general, the existing graph CNNs can be grouped into two types: spectral domain techniques and vertex domain techniques. In Bruna et al. (2014) , CNNs have been generalized to graph-structured data, where convolution is achieved by a pointwise product in the spectrum domain according to the convolution theorem. Later, BID3 and BID13 proposed spectrum filtering based methods that utilize Chebyshev polynomials and Cayley polynomials, respectively. The assumption of symmetric adjacency matrix in these spectrum based methods restrict the application to undirected graphs. BID10 simplified this spectrum method and obtained a filter in the vertex domain, which achieves state-of-the-art performance. Other researchers BID0 worked on designing feature propagation models in the vertex domain for graph CNNs. BID22 ; BID2 ; Grover & Leskovec (2016) ; BID5 study transforming graph-structured data to embedding vectors for learning problems. Nevertheless, it still remains open how to extend CNNs from grid-structured data to arbitrary graph-structured data with local feature extraction capability. This paper proposes a modification to the graph convolution step in CNNs that is particularly relevant for graph structured data. Our proposed TAGCN is graph-based convolution and draws on techniques from graph signal processing. We define rigorously the graph convolution operation on the vertex domain as multiplication by polynomials of the graph adjacency matrix, which is consistent with the notion of convolution in graph signal processing. In graph signal processing, polynomials of the adjacency matrix are graph filters, extending to graph based data from the usual concept of filters in traditional time or image based signal processing. Thus, comparing ours with existing work on graph CNNs, our paper provides a solid theoretical foundation for our proposed convolution step instead of an ad-hoc approach to convolution in CNNs for graph structured data.Further, our method avoids computing the spectrum of the graph Laplacian as in Bruna et al. (2014) , or approximating the spectrum using high degree Chebyshev polynomials of the graph Laplacian matrix (in BID3 , it is suggested that one needs a 25 th degree Chebyshev polynomial to provide a good approximation to the graph Laplacian spectrum) or using high degree Cayley polynomials of the graph Laplacian matrix (in BID13 , 12 th degree Cayley polynomials are needed). We also clarify that the GCN method in BID10 is a first order approximation of the Chebyshev polynomials approximation in BID3 , which is very different from our method. Our method has a much lower computational complexity than the complexity of the methods proposed in Bruna et al. (2014) ; BID3 ; BID13 , since our method only uses polynomials of the adjacency matrix with maximum degree 2 as shown in our experiments. Finally, the method that we propose exhibits better performance than existing methods. Our contributions are summarized follows:• We propose a general K-localized filter for graph convolution in the vertex domain to extract local features on a set of size-1 up to size-K receptive fields. The topologies of these filters are adaptive to the topology of the graph as they scan the graph to perform convolution. It replaces the fixed square filters in traditional CNNs for the input gridstructured data volumes in traditional CNNs. Thus, our convolution definition that we use in the convolution step for the vertex domain is consistent with convolution in traditional CNNs.• TAGCN is based on the graph signal processing and it is consistent with the convolution in graph signal processing. It applies to both directed and undirected graphs. Moreover , it has a much lower computational complexity compared with recent methods since it only needs polynomials of the adjacency matrix with maximum degree 2 compared with the 25 th and 12 th degree Laplacian matrix polynomials in BID3 and BID13 .• As no approximation to the convolution is needed in TAGCN, it achieves better performance compared with existing methods. We contrast TAGCN with recently proposed graph CNN including both spectrum filtering methods (Bruna et al., 2014; BID3 and vertex domain propagation methods BID10 BID0 , evaluating their performances on three commonly used data sets for graph vertices classification. Our experimental tests show that TAGCN outperforms consistently all other approaches for each of these data sets. We have defined a novel graph convolutional network that rearchitects the CNN architecture for graph-structured data. The proposed method, known as TAGCN, is adaptive to the graph topology as the filter scans the graph. Further, TAGCN inherits properties of the convolutional layer in classical CNN, i.e., local feature extraction and weight sharing. It can further extract the strength of correlation between vertices in the filtering region. On the other hand, by the convolution theorem, TAGCN that implements in the vertex domain offers implement in the spectrum domain unifying graph CNN in both the spectrum domain and the vertex domain. TAGCN is consistent with convolution in graph signal processing. These nice properties lead to a noticeable performance advantage in classification accuracy on different graph-structured datasets for semi-supervised graph vertex classification problems with low computational complexity.",1588,0.155,771,2.059662775616083,Convolution local feature extractor in convolutional neural networks not applicable when input data on irregular graph social networks citation networks knowledge graphs paper proposes topology adaptive graph convolutional network generalizes CNN architectures to graph-structured data fixed-size learnable filters convolutions on graphs topologies filters adaptive to topology graph replacing square filter for grid-structured data outputs are weighted sum of filters’ outputs extraction of vertex features strength correlation between vertices used with directed and undirected graphs TAGCN inherits properties convolutions in CNN consistent with convolution graph signal processing no approximation needed TAGCN better performance than existing graph-convolution-approximation methods data sets polynomials of degree two of adjacency matrix used TAGCN computationally simpler Convolutional architectures performance on learning tasks 1D 2D 3D grid-structured data signals convolution feature extractor convolution not applicable CNN to data arbitrary graph regular grid structure neighbors vertex varies difficult to design fixed-size filter scanning over graph data for feature extractionincreasing interest in graph CNNs (Bruna. 2014 BID3 deep learning graph-structured data design topology adaptive graph convolutional network learn nonlinear representations graph-structured data slides fixed-size filters graph output weighted sum outputs vertex features correlation filter adaptive to topology local region unifies filtering spectrum vertex domains applies to directed undirected graphs existing graph CNNs spectral vertex domain techniques Bruna et al. (2014) CNNs generalized to graph-structured data convolution achieved pointwise product in spectrum domain BID3 BID13 proposed spectrum filtering Chebyshev polynomials Cayley polynomials symmetric adjacency matrix application undirected graphs BID10 simplified method filter in vertex domain-art performance researchers feature propagation models in vertex domain for graph CNNs BID22 ; BID2 Grover & Leskovec (2016) BID5 transforming graph-structured data to embedding vectors for learning problems open extend CNNs from grid to graph-structured data with local feature extraction capabilitypaper proposes modification to graph convolution step in CNNs relevant for graph structured data proposed TAGCN is graph-based convolution draws techniques graph signal processing define graph convolution operation vertex domain as multiplication by polynomials graph adjacency matrix consistent with convolution graph signal processing polynomials are graph filters graph based data comparing paper provides theoretical foundation for proposed convolution step ad-hoc approach method avoids computing spectrum graph Laplacian Bruna et al. (2014) approximating spectrum using high degree Chebyshev polynomials 25 th degree Chebyshev polynomial high degree Cayley polynomials 12 th degree Cayley polynomials GCN method in BID10 first order approximation of Chebyshev polynomials BID3 different from our method method lower computational complexity than Bruna et. (2014) BID3 BID13 uses polynomials adjacency matrix with maximum degree 2 method exhibits better performance than existing methods contributions propose general K-localized filter for graph convolution in vertex domain to extract local features on size-1 up to size-K receptive fieldstopologies filters adaptive to graph convolution replaces fixed square filters traditional for gridstructured data volumes convolution definition for vertex domain consistent with traditional CNNs TAGCN based on graph signal processing consistent with applies to directed and undirected graphs lower computational complexity needs polynomials adjacency matrix with maximum degree 2 compared with 25 th 12 th degree Laplacian matrix polynomials in BID3 BID13 no approximation to convolution needed in TAGCN achieves better performance TAGCN with proposed graph CNN spectrum filtering methods vertex domain propagation methods BID10 performances on three data sets for graph vertices classification tests show TAGCN outperforms approaches defined novel graph convolutional network rearchitects CNN architecture for graph-structured data proposed method TAGCN adaptive to graph topology TAGCN inherits properties convolutional layer classical CNN local feature extraction weight sharing extract strength correlation between vertices filtering TAGCN implements in vertex domain unifying graph CNN TAGCN consistent with convolution in graph signal processingproperties performance advantage classification accuracy graph-structured datasets-supervised vertex classification problems low complexity,0.01,0.4253599872156499 "Inspired by the phenomenon of catastrophic forgetting, we investigate the learning dynamics of neural networks as they train on single classification tasks. Our goal is to understand whether a related phenomenon occurs when data does not undergo a clear distributional shift. We define a ``forgetting event'' to have occurred when an individual training example transitions from being classified correctly to incorrectly over the course of learning. Across several benchmark data sets, we find that: (i) certain examples are forgotten with high frequency, and some not at all; (ii) a data set's (un)forgettable examples generalize across neural architectures; and (iii) based on forgetting dynamics, a significant fraction of examples can be omitted from the training data set while still maintaining state-of-the-art generalization performance. Many machine learning models, in particular neural networks, cannot perform continual learning. They have a tendency to forget previously learnt information when trained on new tasks, a phenomenon usually called catastrophic forgetting BID17 BID29 . One of the hypothesized causes of catastrophic forgetting in neural networks is the shift in the input distribution across different tasks-e.g., a lack of common factors or structure in the inputs of different tasks might lead standard optimization techniques to converge to radically different solutions each time a new task is presented. In this paper, we draw inspiration from this phenomenon and investigate the extent to which a related forgetting process occurs as a model learns examples traditionally considered to belong to the same task.Similarly to the continual learning setting, in stochastic gradient descent (SGD) optimization, each mini-batch can be considered as a mini-""task"" presented to the network sequentially. In this context, we are interested in characterizing the learning dynamics of neural networks by analyzing (catastrophic) example forgetting events. These occur when examples that have been ""learnt"" (i.e., correctly classified) at some time t in the optimization process are subsequently misclassifiedor in other terms forgotten -at a time t > t. We thus switch the focus from studying interactions between sequentially presented tasks to studying interactions between sequentially presented dataset examples during SGD optimization. Our starting point is to understand whether there exist examples that are consistently forgotten across subsequent training presentations and, conversely, examples that are never forgotten. We will call the latter unforgettable examples. We hypothesize that specific examples consistently forgotten between subsequent presentations, if they exist, must not share commonalities with other examples from the same task. We therefore analyze the proportion of forgettable/unforgettable examples for a given task and what effects these examples have on a model's decision boundary and generalization error.The goal of our investigation is two-fold. First, we attempt to gain insight into the optimization process by analyzing interactions among examples during learning and their influence on the final decision boundary. We are particularly interested in whether we can glean insight on the compressibility of a dataset, and thereby increase data efficiency without compromising generalization accuracy. It is a timely problem that has been the recent focus of few-shot learning approaches via meta-learning BID8 BID28 . Second, we aim to characterize whether forgetting statistics can be used to identify ""important"" samples and detect outliers and examples with noisy labels BID12 BID3 BID32 BID11 .Identifying important, or most informative examples is an important line of work and was extensively studied in the literature. Techniques of note -among others -are predefined curricula of examples BID1 , self-paced learning BID21 , and more recently meta-learning BID7 . These research directions usually define ""hardness"" or ""commonality"" of an example as a function of the loss on that particular example at some point during training (or possibly at convergence). They do not consider whether some examples are consistently forgotten throughout learning. Very recently, BID4 consider re-weighting examples by accounting for the variance of their predictive distribution. This is related to our definition of forgetting events, but the authors provide little analysis of the extent to which the phenomenon occurs in their proposed tasks. Our purpose is to study this phenomenon from an empirical standpoint and characterize its prevalence in different datasets and across different model architectures.Our experimental findings suggest that: a) there exist a large number of unforgettable examples, i.e., examples that are never forgotten once learnt, those examples are stable across seeds and strongly correlated from one neural architecture to another; b) examples with noisy labels are among the most forgotten examples, along with images with ""uncommon"" features, visually complicated to classify; c) training a neural network on a dataset where a very large fraction of the least forgotten examples have been removed still results in extremely competitive performance on the test set. In this paper, inspired by the phenomenon of catastrophic forgetting, we investigate the learning dynamics of neural networks when training on single classification tasks. We show that catastrophic forgetting can occur in the context of what is usually considered to be a single task. Inspired by this result, we find that some examples within a task are more prone to being forgotten, while others are consistently unforgettable. We also find that forgetting statistics seem to be fairly stable with respect to the various characteristics of training, suggesting that they actually uncover intrinsic properties of the data rather than idiosyncrasies of the training schemes. Furthermore, the unforgettable examples seem to play little part in the final performance of the classifier as they can be removed from the training set without hurting generalization. This supports recent research interpreting deep neural networks as max margin classifiers in the linear case. Future work involves understanding forgetting events better from a theoretical perspective, exploring potential applications to other areas of supervised learning, such as speech or text and to reinforcement learning where forgetting is prevalent due to the continual shift of the underlying distribution. permutedMNIST The permutedMNIST data set is obtained by applying a fixed random permutation of the pixels to all the images of the standard MNIST data set. This typically makes the data set harder to learn for convolutional neural networks as local patterns, e.g. the horizontal bar of the 7, get shuffled. This statement is supported by the two following facts:",1207,0.127,557,2.1669658886894076,"Inspired by catastrophic forgetting investigate learning dynamics neural networks on single classification tasks goal to understand related phenomenon when data clear distributional shift define ``forgetting event'' when training example transitions from correctly to incorrectly benchmark data sets certain examples forgotten high frequency some not (un)forgettable examples generalize across neural architectures forgetting dynamics significant of examples can omitted from while maintaining generalization performance machine learning models neural networks continual learning to forget learnt information when on new tasks called catastrophic forgetting forgetting shift in input distribution across tasks lack of common factors or structure might lead optimization techniques to converge to different solutions new task paper draw inspiration from investigate related forgetting process as model learns examples same task in stochastic gradient descent) optimization each mini-batch as mini-""task"" interested in characterizing learning dynamics of neural networks by analyzing (catastrophic) example forgetting events occur when examplesclassified t optimization process misclassifiedor forgotten t > t switch focus from studying interactions between tasks to dataset examples during SGD optimization starting point understand examples consistently forgotten across training presentations never forgotten call latter unforgettable examples hypothesize examples consistently forgotten presentations not share commonalities with other examples same task analyze proportion of forgettable/unforgettable examples for task effects on model's decision boundary generalization error goal two-fold gain insight into optimization process analyzing interactions among examples during learning influence final decision boundary interested in insight on compressibility dataset increase data efficiency without compromising generalization accuracy timely problem recent focus of few-shot learning approaches meta-learning aim to characterize forgetting statistics to identify ""important"" samples detect outliers examples with noisy labels.Identifying important examples extensively studied literature Techniques predefined curricula of examples self-paced learning meta-learning BID7 define ""hardness"" or ""commonality"" of example as function of loss during training consider some examples consistently forgotten throughout learningBID4 re-weighting examples accounting for variance predictive distribution related to definition forgetting events authors little analysis in proposed tasks purpose to study phenomenon characterize prevalence in different datasets model architectures experimental findings suggest large number of unforgettable examples never forgotten stable across seeds strongly correlated neural architecture examples with noisy labels most forgotten images ""uncommon"" features complicated classify training neural network on dataset large fraction least forgotten examples removed results in competitive performance paper catastrophic forgetting investigate learning dynamics of neural networks training on single classification tasks catastrophic forgetting can occur in single task some examples task prone to forgotten others consistently unforgettable forgetting statistics stable characteristics training uncover intrinsic properties data idiosyncrasies training unforgettable examples play little part in final performance classifier can be removed from training set without hurting generalization supports research interpreting deep neural networks as max margin classifiers Future work understanding forgetting events exploring potential applications to other areas supervised learning speech text reinforcement learning where forgetting prevalent shift distributionpermutedMNIST data obtained applying fixed random permutation to images standard MNIST makes harder learn for convolutional neural networks local patterns horizontal bar 7 shuffled supported by two facts",0.01,0.7012181508593419 "Discovering objects and their attributes is of great importance for autonomous agents to effectively operate in human environments. This task is particularly challenging due to the ubiquitousness of objects and all their nuances in perceptual and semantic detail. In this paper we present an unsupervised approach for learning disentangled representations of objects entirely from unlabeled monocular videos. These continuous representations are not biased by or limited by a discrete set of labels determined by human labelers. The proposed representation is trained with a metric learning loss, where objects with homogeneous features are pushed together, while those with heterogeneous features are pulled apart. We show these unsupervised embeddings allow to discover object attributes and can enable robots to self-supervise in previously unseen environments. We quantitatively evaluate performance on a large-scale synthetic dataset with 12k object models, as well as on a real dataset collected by a robot and show that our unsupervised object understanding generalizes to previously unseen objects. Specifically, we demonstrate the effectiveness of our approach on robotic manipulation tasks, such as pointing at and grasping of objects. An interesting and perhaps surprising finding in this approach is that given a limited set of objects, object correspondences will naturally emerge when using metric learning without requiring explicit positive pairs. The ability to autonomously train to recognize and differentiate previously unseen objects as well as infer general properties and attributes is an important skill for robotic agents. Increased autonomy leads to robustness, one of the main challenges real-world robotics faces. It also renders scaling up data collection practical. Additionally, removing human supervision from the loop has the potential to enable learning richer and less biased continuous representations than ones supervised by a limited set of discrete labels. Unbiased representations can prove useful in unknown future environments different from the ones seen during supervision, a typical challenge for robotics.In this work we present an unsupervised method that learns representations that disentangle perceptual and semantic object attributes such as class, function, and color. We automatically acquire training data by capturing videos with a real robot; a robot base moves around a table to capture objects in various arrangements. Assuming a pre-existing objectness detector, we extract objects from random frames within a same scene containing the same objects, and let the metric learning system decide how to assign positive and negative pairs of embeddings. Representations that generalize across objects naturally emerge despite not being given groundtruth matches. Unlike previous methods, we abstain from employing additional self-supervisory training signals such as tracking or depth. The only inputs to the system are monocular videos. This simplifies data collection and allows our embedding to integrate into existing end-to-end learning pipelines. We demonstrate that a trained Object-Contrastive Network (OCN) embedding allows us to reliably identify object instances based on their visual features such as color and shape. Moreover, we show that objects are also organized along their semantic or functional properties. For example, a cup might not only be associated with other cups, but also with other containers like bowls or vases.The key contributions of this work are: (1) an unsupervised algorithm for learning representations of objects (naturally encoding attributes like class, color, texture and function) which generalize to previously unseen objects; (2) showing monocular videos are sufficient to contrast similar and dissimilar objects pairs naturally without requiring explicit correspondences; (3) demonstrating the autonomy of the system, using a robot from data collection to tasks such as pointing and grasping similar objects to ones presented to it. We introduced a novel unsupervised representation learning algorithm that allows us to differentiate object attributes, such as color, shape, and function. An OCN embedding is learned by contrasting the features of objects captured from two frames of single view camera trajectories of table-top indoor environments. We specifically attend to individual objects by detecting object bounding boxes and leverage a metric learning loss to disentangle subtle variations of object attributes. The resulting embedding space allows to organize objects along multiple dimensions and serves as representation for robotic learning. We show that an OCN embedding can be used on real robotic tasks such as Figure 7 : Robot experiment of grasping the object that is closest to the query object (held by hand). Images on the left are captured by the robot camera, and the images on the right are the video frames from a third person view camera. The leftmost object (black border) is the query object and its nearest neighbors are listed in descending order. The top row and the bottom row show the robot successfully identifies and grasps the object with similar color and shape attribute respectively.grasping and pointing, where it is important to differentiate visual and semantic attributes of individual object instances. Finally, we show that an OCN can be trained efficiently from RGB videos that are automatically obtained from a real robotic agent.",950,0.098,449,2.115812917594655,Discovering objects attributes for autonomous agents in human environments task challenging due to ubiquitousness objects nuances perceptual semantic detail paper unsupervised approach for learning disentangled representations objects from unlabeled monocular videos representations not biased by limited by labels proposed representation trained with metric learning loss objects with homogeneous features pushed together heterogeneous pulled apart unsupervised embeddings discover object attributes enable robots self-supervise in unseen environments evaluate performance on large-scale synthetic dataset with 12k object models real dataset robot unsupervised object understanding generalizes to unseen objects effectiveness approach on robotic manipulation tasks pointing grasping limited set of objects object correspondences emerge learning without requiring positive pairs ability to recognize differentiate unseen objects infer properties attributes important skill for robotic agents Increased autonomy leads to robustness renders scaling up data collection practical removing human supervision learning richer less biased continuous representations Unbiased representations useful in unknown future environments unsupervised method learns representations perceptual semantic object attributes class function coloracquire training data capturing videos with robot robot base moves around table objects pre-existing objectness detector extract objects from frames metric learning system positive negative pairs embeddings Representations generalize across objects emerge groundtruth matches abstain additional training signals tracking depth only inputs are monocular videos simplifies data collection allows into learning pipelines trained Object-Contrastive Network (OCN) embedding identify object instances based on visual features color shape objects organized along semantic functional properties cup associated with cups containers bowls vases key contributions are unsupervised algorithm for learning representations objects encoding class color texture function to unseen objects monocular videos contrast similar objects pairs without explicit correspondences autonomy system using robot from data collection to pointing grasping similar objects introduced novel unsupervised representation learning algorithm differentiate object attributes color shape function OCN embedding learned by contrasting features of objects from single view camera trajectories indoor environments attend object bounding boxes leverage metric learning loss disentangle subtle variations object attributes resulting embedding space objects along multiple dimensions representation for robotic learningOCN embedding used on real robotic tasks Figure 7 : Robot experiment grasping object closest to query object (held Images left captured robot camera right video third person view camera leftmost object (black border query object nearest neighbors listed descending order top bottom row robot identifies grasps object similar color shape important differentiate visual semantic attributes object instances OCN trained from RGB videos obtained from real robotic agent,0.01,0.56971250981168 "Learning from a scalar reward in continuous action space environments is difficult and often requires millions if not billions of interactions. We introduce state aligned vector rewards, which are easily defined in metric state spaces and allow our deep reinforcement learning agent to tackle the curse of dimensionality. Our agent learns to map from action distributions to state change distributions implicitly defined in a quantile function neural network. We further introduce a new reinforcement learning technique inspired by quantile regression which does not limit agents to explicitly parameterized action distributions. Our results in high dimensional state spaces show that training with vector rewards allows our agent to learn multiple times faster than an agent training with scalar rewards. Reinforcement learning BID32 ) is a powerful paradigm in which an agent learns about an environment through interaction. The common formulation consists of a Markov Decision Process (MDP) modeled as a 5-tuple (S, A, P, r, γ) where S is the (possibly infinite) set of states, A is the (possibly infinite) set of actions available to the agent, P : (S × A × S) → [0, 1] : P (s |s, a) is the transition probability of reaching state s ∈ S given state s ∈ S and action a ∈ A, r : (S × A) → R : r(s, a) is the reward received for taking action a in state s and γ is the reward discount factor. The goal of the agent is to maximize the cumulative discounted reward R = ∞ t=0 γ t r(s t , a t ) by choosing actions a t according to some (possibly stochastic) policy π : (S × A) → [0, 1] : π(a t |s t ). Sometimes it is further useful to make a distinction between the actual state space S and the correlated observation space O of the agent. In this case π : (O × A) → [0, 1] : π(a t |o t ) with o t ∈ O. The use of deep neural networks allowed this formulation to scale to high dimensional visual inputs approaching continuity in state space BID20 while others extended deep reinforcement learning to continuous action spaces BID15 BID21 . While neural networks are powerful function approximators, they require large amounts of training data to converge. In the case of reinforcement learning this means interactions with the environment, a requirement easy to fulfill in simulation, yet impractical when the agent should interact with the real world. This problem is aggravated by the weak training signal of classical reinforcement learning -a simple scalar reward.While originally the dopamine activity in mammal brains was linked to general ""rewarding"" events, BID28 point out that the diversity of dopamine circuits in the mid brain is better modeled by viral vector strategies. BID8 also show that human reinforcement learning incorporates effector specific value estimations to cope with the high dimensional action space. Inspired by these biological insights, we improve the sample efficiency of a deep reinforcement learning algorithm in this work by modeling a d-dimensional vector reward. A vector reward can in some domains easily be defined in alignment with the state space. We say that two vector spaces are aligned if their dimensions correlate and show that if state and action space are not aligned, a mapping from action distribution to state change distribution can be learned.As a motivating example, consider the agent in Figure 1 (a) trying to reach the goal (marked by the blue dot). If we take p as the position vector of the agent relative to the goal, a sensible reward to guide the agent to the goal in this environment would be r = ||p|| − ||p + a|| where || · || can be any norm in the vector space of the environment. For illustration purposes we'll focus on the L 1 norm in this example and throughout this paper. During training the agent might try action a which moves Figure 1: (a) An agent freely moving in a 2D world might try to reach a goal at position (0, 0) by taking action a. A sensible reward in this environment is the change in absolute distance to the goal. With a scalar reward this would be summarized as r = r x − r y , whereas a vector reward would keep the two reward dimensions distinguishable. (b) In most cases action and state space are however not aligned, therefore a mapping from action to state change must be learned.it closer to the goal in x direction, but a bit further away from the goal in y direction. The scalar reward would then just convey the information, that the action was rather positive (since the agent got closer to the goal) but miss out on the distinction that the action was good in x-direction but bad in y-direction. To provide this distinction, a more informative reward would keep the dimensions separate and therefore be a vector itself: r = |p| − |p + a| where | · | denotes the element-wise absolute value here. Note that this reward is dimension wise aligned with the position p, the state, of the agent. Since we focus on reaching problems in this work, we'll use the terms ""position"" and ""state"" interchangeably.The problem with such a state aligned vector reward is however that the action space is in most cases not state aligned. To see this, consider the schematic robot arm in Figure 1 (b): The action dimensions a 1 and a 2 correspond to the torques of the robot arm and do not directly translate to a shift in x and y dimension, respectively. To address this issue we use the method proposed by BID5 a) to train a deep neural network to approximate the quantile function, in our case of the position change, given the current observation and quantile target. Additionally we give a parameterization of the action probability distribution as input to this position change prediction network (short PCPN). We then train the agent, parameterized by another neural network which maps from observations to action probability distributions, through a new reinforcement learning method we call quantile regression reinforcement learning (short QRRL). A schematic overview of our setup can be seen in FIG1 .To summarize, the contributions of this paper are the following:• We extend the reinforcement learning paradigm to allow for faster training based on more informative state aligned vector rewards.• We present an architecture that learns a probability distribution over possible state changes based on a probability distribution over possible actions.• We introduce a new reinforcement learning algorithm to train stochastic continuous action policies with arbitrary action probability distributions. In this work we present the idea of state aligned vector rewards for faster reinforcement learning. While the idea is straight forward and simple, we are unaware of any work that addresses it so far. Additionally, we also present a new reinforcement learning technique based on quantile regression in this work which we term QRRL. QRRL allows for complex stochastic policies in continuous action spaces, not limiting agents to Gaussian actions. Combining both, we show that the agent network in our SAVER agent can be trained through a quantile network pretrained in the environment. We show that SAVER is capable of training orders of magnitudes faster in high dimensional metric spaces. While d-dimensional metric spaces are mainly mathematical constructs for d > 3, we see a lot of potential in SAVER to be applied to problems in mathematics and related fields, including the field of deep (reinforcement) learning itself.",1490,0.128,700,2.1285714285714286,"Learning scalar reward in action difficult requires interactions introduce state aligned vector rewards defined in metric state spaces allow deep reinforcement learning agent dimensionality agent learns map action to state change distributions quantile function neural network introduce new reinforcement learning technique quantile regression limit agents to parameterized action distributions results high dimensional training with vector rewards faster than scalar rewards Reinforcement learning BID32 agent learns environment through interaction formulation Markov Decision Process (MDP) 5-tuple (S, A P r, γ) S infinite states A infinite actions P : (S × A transition probability of reaching state s ∈ S action a A r reward for action a state s γ reward discount factor goal maximize cumulative discounted reward R = ∞ t=0 γ choosing actions t policy π : (S × A) → : π(a t |s t ). distinction between state space S correlated observation space O π : (O × A) : π(a t |o t ) o t ∈ O.deep neural networks allowed formulation high dimensional visual inputs continuity state space extended reinforcement learning to continuous action spaces BID15 BID21 neural networks powerful function approximators require large training data reinforcement learning means interactions with environment impractical when real world problem aggravated by weak training signal of classical reinforcement learning simple scalar reward dopamine activity in mammal brains linked to ""rewarding events BID28 diversity dopamine circuits mid brain better modeled by viral vector strategies BID8 human reinforcement learning incorporates effector specific value estimations high dimensional action space sample efficiency deep reinforcement learning algorithm by modeling d-dimensional vector reward vector reward defined in with state space vector spaces aligned if dimensions correlate if not mapping from action distribution to state change distribution can learned agent in Figure 1 (a trying reach goal blue p position vector goal sensible reward r = ||p|| − ||p + a|| norm in vector space focus on L 1 norm During training agent might try action a reach goal at position (0 a sensible reward is change in absolute distance to goalscalar reward summarized as r = r x − r y vector reward dimensions distinguishable cases action state space not aligned mapping from action to state change must be learned closer to goal x further away from y scalar reward information action positive distinction good in x bad in y-direction informative reward dimensions separate vector: r = |p| − |p + a| | | element-wise absolute value reward aligned with position p state of agent terms ""position"" ""state"" interchangeably problem with state aligned vector reward action space not state aligned schematic robot arm Figure 1 action dimensions a 1 2 correspond to torques not translate to shift in x and y dimension address method proposed by BID5 train deep neural network to approximate quantile function position change given current observation quantile target parameterization of action probability distribution input to position change prediction network train agent parameterized network maps from observations to action probability distributions through learning method quantile regression reinforcement learning QRRL). schematic overview setup in FIG1 .contributions paper extend reinforcement learning paradigm faster training state aligned vector rewards present architecture learns probability distribution over state changes actions introduce new reinforcement learning algorithm train stochastic continuous action policies with arbitrary action probability distributions present idea state aligned vector rewards for faster reinforcement learning unaware work present new reinforcement learning technique quantile regression QRRL QRRL allows complex stochastic policies in continuous action spaces not limiting Gaussian actions agent network SAVER agent trained through quantile network pretrained environment SAVER faster in high dimensional metric spaces d-dimensional metric spaces mathematical constructs d > 3 potential in SAVER mathematics related fields deep (reinforcement) learning",0.01,0.6025124846500204 "We propose Episodic Backward Update - a new algorithm to boost the performance of a deep reinforcement learning agent by fast reward propagation. In contrast to the conventional use of the replay memory with uniform random sampling, our agent samples a whole episode and successively propagates the value of a state into its previous states. Our computationally efficient recursive algorithm allows sparse and delayed rewards to propagate effectively throughout the sampled episode. We evaluate our algorithm on 2D MNIST Maze Environment and 49 games of the Atari 2600 Environment and show that our agent improves sample efficiency with a competitive computational cost. Recently, deep reinforcement learning (RL) has been very successful in many complex environments such as the Arcade Learning Environment (Bellemare et al., 2013) and Go . Deep Q-Network (DQN) algorithm BID11 with the help of experience replay BID8 BID9 enjoys more stable and sample-efficient learning process, so is able to achieve super-human performance on many tasks. Unlike simple online reinforcement learning, the use of experience replay with random sampling breaks down the strong ties between correlated transitions and also allows the transitions to be reused multiple times throughout the training process.Although DQN has shown impressive performances, it is still impractical in terms of data efficiency. To achieve a human-level performance in the Arcade Learning Environment, DQN requires 200 million frames of experience for training, which is approximately 39 days of game play in real time. Remind that it usually takes no more than a couple of hours for a skilled human player to get used to such games. So we notice that there is still a tremendous amount of gap between the learning process of humans and that of a deep reinforcement learning agent. This problem is even more crucial in environments such as autonomous driving, where we cannot risk many trials and errors due to the high cost of samples.One of the reasons why the DQN agent suffers from such low sample efficiency could be the sampling method over the replay memory. In many practical problems, the agent observes sparse and delayed reward signals. There are two problems when we sample one-step transitions uniformly at random from the replay memory. First, we have a very low chance of sampling the transitions with rewards for its sparsity. The transitions with rewards should always be updated, otherwise the agent cannot figure out which action maximizes its expected return in such situations. Second, there is no point in updating a one-step transition if the future transitions have not been updated yet. Without the future reward signals propagated, the sampled transition will always be trained to return a zero value.In this work, we propose Episodic Backward Update (EBU) to come up with solutions for such problems. Our idea originates from a naive human strategy to solve such RL problems. When we observe an event, we scan through our memory and seek for another event that has led to the former one. Such episodic control method is how humans normally recognize the cause and effect relationship BID7 . We can take a similar approach to train an RL agent. We can solve the first problem above by sampling transitions in an episodic manner. Then, we can be assured that at least one transition with non-zero reward is being updated. We can solve the second problem by updating transitions in a backward way in which the transitions were made. By then, we can perform an efficient reward propagation without any meaningless updates. This method faithfully follows the principle of dynamic programing.We evaluate our update algorithm on 2D MNIST Maze Environment and the Arcade Learning Environment. We observe that our algorithm outperforms other baselines in many of the environments with a notable amount of performance boosts.",728,0.068,346,2.1040462427745665,propose Episodic Backward Update new algorithm performance deep reinforcement learning agent fast reward propagation contrast conventional replay memory random sampling agent samples whole episode propagates value state into previous states efficient recursive algorithm allows sparse delayed rewards propagate throughout sampled episode algorithm 2D MNIST Maze Environment 49 games Atari 2600 Environment agent improves sample efficiency competitive computational cost deep reinforcement learning successful in complex environments Arcade Learning Environment Go Deep Q-Network (DQN) algorithm BID11 experience replay BID8 BID9 stable sample-efficient learning process super-human performance reinforcement learning experience replay random sampling breaks ties correlated transitions allows transitions reused multiple times training DQN impressive performances impractical data efficiency human-level performance Arcade Learning requires 200 million frames experience training approximately 39 days game play couple of hours skilled human player get used games gap between learning process humans deep reinforcement learning agent problem crucial in autonomous driving trials errors high cost samples DQN agent low sample efficiency sampling method over replay memory agent observes sparse delayed reward signalstwo problems when sample one-step transitions random from replay memory low chance of sampling transitions with rewards for sparsity transitions with rewards should be updated agent figure out action maximizes return no point updating-step transition if future transitions updated Without future reward signals sampled transition return zero value propose Episodic Backward Update (EBU) solutions for problems idea originates from naive human strategy solve RL problems event scan memory seek another event former episodic control method cause and effect relationship similar approach to train RL agent solve first problem by sampling transitions episodic one transition with non-zero reward updated solve second problem by updating transitions backward perform efficient reward propagation without meaningless updates method follows dynamic programing evaluate update algorithm on 2D MNIST Maze Environment Arcade Learning Environment algorithm outperforms baselines with performance boosts,0.01,0.5394623780578698 "Survival Analysis (time-to-event analysis) in the presence of multiple possible adverse events, i.e., competing risks, is a challenging, yet very important problem in medicine, finance, manufacturing, etc. Extending classical survival analysis to competing risks is not trivial since only one event (e.g. one cause of death) is observed and hence, the incidence of an event of interest is often obscured by other related competing events. This leads to the nonidentifiability of the event times’ distribution parameters, which makes the problem significantly more challenging. In this work we introduce Siamese Survival Prognosis Network, a novel Siamese Deep Neural Network architecture that is able to effectively learn from data in the presence of multiple adverse events. The Siamese Survival Network is especially crafted to issue pairwise concordant time-dependent risks, in which longer event times are assigned lower risks. Furthermore, our architecture is able to directly optimize an approximation to the C-discrimination index, rather than relying on well-known metrics of cross-entropy etc., and which are not able to capture the unique requirements of survival analysis with competing risks. Our results show consistent performance improvements on a number of publicly available medical datasets over both statistical and deep learning state-of-the-art methods. Competing risks settings are ubiquitous in medicine. They can be encountered in cardiovascular diseases, in cancer, and in the geriatric population suffering from multiple diseases. To solve the challenging problem of learning the model parameters from time-to-event data while handling right censoring, we have developed a novel deep learning architecture for estimating personalized risk scores in the presence of competing risks which is based on the well-known Siamese network architecture. Our method is able to capture complex non-linear representations missed out by classical machine learning and statistical models. Experimental results show that our method is able to outperform existing competing risk methods by successfully learning representations which can flexibly describe non-proportional hazard rates with complex interactions between covariates and survival times that are common in many diseases with heterogeneous phenotypes.",403,0.039,185,2.1783783783783783,Survival Analysis) in multiple adverse events competing risks challenging important problem in medicine finance manufacturing Extending classical survival analysis to competing risks not trivial one event cause of death observed incidence obscured by competing events leads to nonidentifiability of event times’ distribution parameters problem challenging Siamese Survival Prognosis Network novel Siamese Deep Neural Network architecture from data multiple adverse events crafted to issue pairwise concordant time-dependent risks longer event times assigned lower risks architecture C-discrimination index on metrics results show performance improvements on medical datasets over statistical deep learning methods Competing risks ubiquitous in medicine in cardiovascular diseases cancer geriatric population learning model parameters from data censoring developed novel deep learning architecture for estimating personalized risk scores competing risks based on Siamese network architecture method complex non-linear representations missed by classical machine learning Experimental results show method competing risk methods by learning representations non-proportional hazard rates complex interactions between covariates survival times common in diseases heterogeneous phenotypes,0.0,0.7305577325176177 "The digitization of data has resulted in making datasets available to millions of users in the form of relational databases and spreadsheet tables. However, a majority of these users come from diverse backgrounds and lack the programming expertise to query and analyze such tables. We present a system that allows for querying data tables using natural language questions, where the system translates the question into an executable SQL query. We use a deep sequence to sequence model in wich the decoder uses a simple type system of SQL expressions to structure the output prediction. Based on the type, the decoder either copies an output token from the input question using an attention-based copying mechanism or generates it from a fixed vocabulary. We also introduce a value-based loss function that transforms a distribution over locations to copy from into a distribution over the set of input tokens to improve training of our model. We evaluate our model on the recently released WikiSQL dataset and show that our model trained using only supervised learning significantly outperforms the current state-of-the-art Seq2SQL model that uses reinforcement learning. The IT revolution of the past few decades has resulted in a large-scale digitization of data, making it accessible to millions of users in the form of databases and spreadsheet tables. Despite advances in designing new high-level programming languages and user interfaces, querying and analyzing such tables usually still requires users to write small programs in languages such as SQL or Excel, which is unfortunately beyond the programming expertise of a majority of end-users BID8 . Thus, building effective semantic parsers that can translate natural language questions into executable programs has been a long-standing goal to improve end-user data accessibility BID22 BID30 BID20 BID15 BID9 .Recent work has shown that recurrent neural networks with attention and copying mechanisms BID4 BID18 BID13 can be used effectively to build successful semantic parsers. Notably , BID32 recently introduced the state-ofthe-art Seq2SQL model for question to SQL translation in the supervised setting, where programs are explicitly provided with their corresponding questions. The Seq2SQL model shows that using separate decoders for different parts of a query (i.e., aggregation operation, target column, and where predicates) increases prediction accuracy, and reinforcement learning further improves the model by allowing it to learn semantically equivalent queries beyond supervision.In this paper, we present a new encoder-decoder model as an extension of the attentional seq2seq model for natural language to SQL program translation and a training approach that is capable of learning the model in an effective and stable manner. FIG0 shows an example table-question pair and how our system generates the answer by executing the synthesized SQL program.First, we present a simple type system to control the decoding mode at each decoding step (cf. Sect. 2). Based on the SQL grammar, a decoder cell is specialized to either select a token from the SQL built-in vocabulary, generate a pointer over the table header and the input question to copy a table column, or generate a pointer to copy a constant from the user's question. The type system allows us to have a fine-grain control over the decoding process while retaining the simplicity of the sequence structure, as opposed to designing multiple decoders for different language components or adding extra controllers for expansion of production rules . FIG0 . The model encodes table columns as well as the user question with a bidirectional LSTM and then decodes the hidden state with a typed LSTM, where the decoding action for each cell is statically determined.Second, we constructed an objective function that allows us to effectively train our model to copy correct values (cf. Sect. 3). Training copying decoders can be challenging when the value to be copied appears in multiple places in the input (i.e. both in the question and the table headers). Our solution to the problem is to use a new value-based loss function that transfers the distribution over the pointer locations in the input into a distribution over the set of tokens observed in the input, by summing up the probabilities of the same vocabulary value appearing at different input indices. Our results show that our training strategy performs better than alternatives (e.g., direct supervision on pointers). Our approach is very robust and consistently converges to high-accuracy models starting from random initializations.We have evaluated our approach on the recently released WikiSQL dataset BID32 , a corpus consisting of over 80,000 natural language question and pairs. Our results in Sect. 4 show that our model can significantly outperform the current state-of-the-art Seq2SQL model BID32 , without requiring a reinforcement learning refinement phase (59.5% vs 48.3% for exact syntactic match and 65.1% vs 59.4% for execution accuracy). Also, with a series of ablation experiments, we analyze the influence of different components of our model on the overall results. We presented a new sequence to sequence based neural architecture to translate natural language questions over tables into executable SQL queries. Our approach uses a simple type system to guide the decoder to either copy a token from the input using a pointer-based copying mechanism or generate a token from a finite vocabulary. We presented a sum-transfer value based loss function that transforms a distribution over pointer locations into a distribution over token values in the input to efficiently train the architecture. Our evaluation on the WikiSQL dataset showed that our model significantly outperforms the current state-of-the-art Seq2SQL model.",1074,0.098,513,2.0935672514619883,"digitization data datasets available to millions users relational databases spreadsheet tables majority users diverse backgrounds lack programming expertise to query analyze tables We present system querying data tables using natural language questions translates question into executable SQL query use deep sequence model decoder uses simple type system SQL expressions structure output prediction copies output token from input question or generates from fixed vocabulary introduce value-based loss function transforms distribution over locations into distribution over input tokens improve training model model on WikiSQL dataset model trained supervised learning outperforms current Seq2SQL model reinforcement learning IT revolution large-scale digitization data accessible to millions databases spreadsheet tables Despite advances new high-level programming languages user interfaces querying analyzing tables requires small programs in SQL Excel beyond programming expertise majority end-users building effective semantic parsers translate natural language questions into executable programs goal improve data accessibility work recurrent neural networks with attention copying mechanisms build successful semantic parsersBID32 introduced Seq2SQL model for question to SQL translation in supervised setting programs provided with corresponding questions separate decoders for parts query target increases prediction accuracy reinforcement learning improves model semantically equivalent queries beyond supervision paper new encoder-decoder model extension of seq2seq model for natural language to SQL translation training approach learning model FIG0 shows example table-question pair system generates answer synthesized SQL program simple type system control decoding mode at each step decoder cell to select token from SQL vocabulary generate pointer copy table column or copy constant from question type system allows fine control over decoding process simplicity of sequence structure multiple decoders for language components extra controllers for production rules model encodes table columns user question with bidirectional LSTM decodes hidden state with typed LSTM decoding action for each cell statically determined constructed objective function train model to copy correct values Training copying decoders challenging when value appears in multiple places in inputquestion table headers). solution new value-based loss function transfers distribution over pointer locations into tokens summing probabilities same vocabulary value different input indices results show training strategy performs better than alternatives approach robust converges to high-accuracy models random initializations evaluated approach on WikiSQL dataset BID32 80,000 natural language question pairs results 4 show model outperform current Seq2SQL model BID32 without reinforcement refinement (59.5% vs 48.3% for syntactic match 65.1% vs 59.4% execution accuracy). ablation experiments influence components model on results presented new sequence neural architecture translate natural language questions into executable SQL queries approach simple type system decoder copy token from input or generate token from finite vocabulary sum-transfer value based loss function transforms distribution over pointer locations into token values input evaluation WikiSQL dataset model outperforms current Seq2SQL model",0.01,0.5125226629132525 "To backpropagate the gradients through stochastic binary layers, we propose the augment-REINFORCE-merge (ARM) estimator that is unbiased, exhibits low variance, and has low computational complexity. Exploiting variable augmentation, REINFORCE, and reparameterization, the ARM estimator achieves adaptive variance reduction for Monte Carlo integration by merging two expectations via common random numbers. The variance-reduction mechanism of the ARM estimator can also be attributed to either antithetic sampling in an augmented space, or the use of an optimal anti-symmetric ""self-control"" baseline function together with the REINFORCE estimator in that augmented space. Experimental results show the ARM estimator provides state-of-the-art performance in auto-encoding variational inference and maximum likelihood estimation, for discrete latent variable models with one or multiple stochastic binary layers. Python code for reproducible research is publicly available. Given a function f (z) of a random variable z = (z 1 , . . . , z V )T , which follows a distribution q φ (z) parameterized by φ, there has been significant recent interest in estimating φ to maximize (or minimize) the expectation of f (z) with respect to z ∼ q φ (z), expressed as DISPLAYFORM0 In particular, this expectation objective appears in both maximizing the evidence lower bound (ELBO) for variational inference BID12 and approximately maximizing the log marginal likelihood of a hierarchal Bayesian model BID1 , two fundamental problems in statistical inference. To maximize (1), if ∇ z f (z) is tractable to compute and z ∼ q φ (z) can be generated via reparameterization as z = T φ ( ), ∼ p( ), where are random noises and T φ (·) denotes a deterministic transform parameterized by φ, then one may apply the reparameterization trick BID14 BID27 to compute the gradient as DISPLAYFORM1 This trick, however, is often inapplicable to discrete random variables, as widely used to construct discrete latent variable models such as sigmoid belief networks BID22 BID31 .To maximize (1) for discrete z, using the score function ∇ φ log q φ (z) = ∇ φ q φ (z)/q φ (z), one may compute ∇ φ E(φ) via REINFORCE BID38 as its high Monte-Carlo-integration variance often limits its use in practice. Note that if f (z) depends on φ, then we assume it is true that E z∼q φ (z) [∇ φ f (z)] = 0. For example, in variational inference, we need to maximize the ELBO as E z∼q φ (z) [f (z)], where f (z) = log[p(x | z)p(z)/q φ (z)]. In this case, although f (z) depends on φ, as E z∼q φ (z) [∇ φ log q φ (z)] = ∇ φ q φ (z)dz = ∇ φ q φ (z)dz = 0, we have E z∼q φ (z) [∇ φ f (z)] = 0.To address the high-variance issue, one may introduce an appropriate baseline (a.k.a. control variate) to reduce the variance of REINFORCE BID24 BID26 BID19 BID9 BID20 BID29 BID21 . Alternatively , one may first relax the discrete random variables with continuous ones and then apply the reparameterization trick to estimate the gradients, which reduces the variance of Monte Carlo integration at the expense of introducing bias BID11 . Combining both REINFORCE and the continuous relaxation of discrete random variables, REBAR of BID35 and RELAX of BID7 both aim to produce a low-variance and unbiased gradient estimator by introducing a continuous relaxation based baseline function, whose parameters, however, need to be estimated at each mini-batch by minimizing the sample variance of the estimator with stochastic gradient descent (SGD). Estimating the baseline parameters often clearly increases the computation. Moreover, the potential conflict, between minimizing the sample variance of the gradient estimate and maximizing the expectation objective, could slow down or even prevent convergence and increase the risk of overfitting. Another interesting variance-control idea applicable to discrete latent variables is using local expectation gradients, which estimates the gradients based on REINFORCE, by performing Monte Carlo integration using a single global sample together with exact integration of the local variable for each latent dimension BID34 .Distinct from the usual idea of introducing baseline functions and optimizing their parameters to reduce the estimation variance of REINFORCE, we propose the augment-REINFORCE-merge (ARM) estimator, a novel unbiased and low-variance gradient estimator for binary latent variables that is also simple to implement and has low computational complexity. We show by rewriting the expectation with respect to Bernoulli random variables as one with respect to augmented exponential random variables, and then expressing the gradient as an expectation via REINFORCE, one can derive the ARM estimator in the augmented space with the assistance of appropriate reparameterization. In particular, in the augmented space, one can derive the ARM estimator by using either the strategy of sharing common random numbers between two expectations, or the strategy of applying antithetic sampling. Both strategies, as detailedly discussed in BID23 , can be used to explain why the ARM estimator is unbiased and could lead to significant variance reduction. Moreover, we show that the ARM estimator can be considered as improving the REINFORCE estimator in an augmented space by introducing an optimal baseline function subject to an anti-symmetric constraint; this baseline function can be considered as a ""self-control"" one, as it exploits the function f itself and correlated random noises for variance reduction, and adds no extra parameters to learn. This ""self-control"" feature makes the ARM estimator distinct from both REBAR and RELAX, which rely on minimizing the sample variance of the gradient estimate to optimize the baseline function.We perform experiments on a representative toy optimization problem and both auto-encoding variational inference and maximum likelihood estimation for discrete latent variable models, with one or multiple binary stochastic layers. Our extensive experiments show that the ARM estimator is unbiased, exhibits low variance, converges fast, has low computation, and provides state-of-the-art out-of-sample prediction performance for discrete latent variable models, suggesting the effectiveness of using the ARM estimator for gradient backpropagation through stochastic binary layers. Python code for reproducible research is available at https://github.com/mingzhang-yin/ARM-gradient. To train a discrete latent variable model with one or multiple stochastic binary layers, we propose the augment-REINFORCE-merge (ARM) estimator to provide unbiased and low-variance gradient estimates of the parameters of Bernoulli distributions. With a single Monte Carlo sample, the estimated gradient is the product of uniform random noises and the difference of a function of two vectors of correlated binary latent variables. Without relying on estimating a baseline function with extra learnable parameters for variance reduction, it maintains efficient computation and avoids increasing the risk of overfitting. Applying the ARM gradient leads to not only fast convergence, but also low test negative log-likelihoods (and low test negative evidence lower bounds for variational inference), on both auto-encoding variational inference and maximum likelihood estimation for stochastic binary feedforward neural networks. Some natural extensions of the proposed ARM estimator include generalizing it to multivariate categorical latent variables, combining it with a baseline or local-expectation based variance reduction method, and applying it to reinforcement learning whose action space is discrete.Initialize w1:T , ψ randomly; while not converged do Sample a mini-batch of x from data; DISPLAYFORM0 ) T ∇w t Tw t (bt−1) ; end wt = wt + ρtgw t with step-size ρt end ψ = ψ + ηt∇ ψ f (b1:T ; ψ) with step-size ηt end",1630,0.156,810,2.0123456790123457,"gradients stochastic binary layers propose augment-REINFORCE-merge (ARM) estimator unbiased low variance low computational complexity variable augmentation REINFORCE reparameterization achieves variance reduction Monte Carlo integration merging expectations random numbers variance-reduction antithetic sampling augmented space anti-symmetric ""self-control"" baseline function REINFORCE estimator Experimental results auto-encoding variational inference maximum likelihood estimation discrete latent variable models stochastic binary layers Python code research available function f (z) random variable z = (z 1 V )T distribution q φ (z) parameterized φ interest estimating φ maximize expectation f (z) z ∼ q φ DISPLAYFORM0 expectation objective maximizing evidence lower bound) variational inference maximizing log marginal likelihood hierarchal Bayesian model statistical inferencemaximize (1) ∇ z f tractable z ∼ q φ generated reparameterization z = T φ p random noises T φ deterministic transform parameterized φ apply reparameterization trick compute gradient inapplicable discrete random variables latent variable models sigmoid belief networks maximize (1) discrete z score function ∇ φ log q φ φ φ/q φ compute ∇ φ E(φ) high Monte-Carlo-integration variance limits use f (z) depends φ assume E z∼q φ (z) [∇ φ f = 0 variational inference maximize ELBO E z∼q φ (z) [f f (z) = log[p(x z)p(z)/q φ (z) f (z depends φ z∼q φ φ φ φ φ φ = 0 E z∼q φ (z) [∇ φ f (z] = 0 address high-variance issue introduce baseline control variate reduce variance BID24relax discrete variables with continuous apply reparameterization trick estimate gradients reduces variance Monte Carlo integration bias Combining REINFORCE continuous relaxation REBAR BID35 RELAX BID7 aim low-variance unbiased gradient estimator continuous relaxation baseline function parameters estimated each mini-batch sample variance with stochastic gradient descent Estimating baseline parameters increases computation potential conflict minimizing variance maximizing expectation objective slow convergence risk overfitting variance-control idea using local expectation gradients estimates based on REINFORCE Monte Carlo integration single global sample exact integration local variable for each latent dimension baseline functions optimizing parameters reduce estimation variance REINFORCE propose augment-REINFORCE-merge (ARM) estimator unbiased low-variance gradient estimator for binary latent variables simple implement low computational complexity rewriting expectation Bernoulli random variables augmented exponential random variables expressing gradient as expectation via REINFORCE derive ARM estimator in augmented space with reparameterization ARM estimator sharing common random numbers between expectations or applying antithetic samplingstrategies discussed in BID23 ARM estimator unbiased variance reduction ARM estimator REINFORCE estimator augmented introducing optimal baseline function anti-symmetric constraint ""self-control"" exploits function f random noises for variance reduction adds no extra parameters ""self-control ARM estimator distinct from REBAR RELAX sample variance gradient experiments on representative toy optimization problem auto-encoding variational inference maximum likelihood estimation for discrete latent variable models stochastic layers experiments show ARM estimator unbiased low variance converges fast low computation out-of-sample prediction performance for effectiveness for gradient backpropagation through stochastic binary layers Python code at https://github/mingzhang-yin/ARM-gradient latent variable model binary layers propose augment-REINFORCE-merge (ARM) estimator unbiased low-variance gradient estimates Bernoulli distributions estimated gradient product of uniform random noises difference of function of two vectors binary latent variables baseline function extra parameters for variance reduction maintains efficient computation avoids risk overfittingARM gradient leads fast convergence low test negative log-likelihoods bounds variational auto-encoding inference maximum likelihood estimation stochastic binary feedforward neural networks extensions ARM generalizing multivariate latent variables combining baseline local-expectation variance reduction method reinforcement learning action discrete.Initialize w1:T ψ randomly Sample mini-batch x data end wt = wt + ρtgw t step-size ρt ψ = ψ + ηt∇ ψ step-size",0.01,0.3037157310127703 "Mini-batch stochastic gradient descent (SGD) is state of the art in large scale distributed training. The scheme can reach a linear speed-up with respect to the number of workers, but this is rarely seen in practice as the scheme often suffers from large network delays and bandwidth limits. To overcome this communication bottleneck recent works propose to reduce the communication frequency. An algorithm of this type is local SGD that runs SGD independently in parallel on different workers and averages the sequences only once in a while. This scheme shows promising results in practice, but eluded thorough theoretical analysis. We prove concise convergence rates for local SGD on convex problems and show that it converges at the same rate as mini-batch SGD in terms of number of evaluated gradients, that is, the scheme achieves linear speed-up in the number of workers and mini-batch size. The number of communication rounds can be reduced up to a factor of T^{1/2}---where T denotes the number of total steps---compared to mini-batch SGD. This also holds for asynchronous implementations. Local SGD can also be used for large scale training of deep learning models. The results shown here aim serving as a guideline to further explore the theoretical and practical aspects of local SGD in these applications. Stochastic Gradient Descent (SGD) BID29 consists of iterations of the form DISPLAYFORM0 for iterates (weights) x t , x t+1 ∈ R d , stepsize (learning rate) η t > 0, and stochastic gradient g t ∈ R d with the property E g t = ∇f (x t ), for a loss function f : R d → R. This scheme can easily be parallelized by replacing g t in (1) by an average of stochastic gradients that are independently computed in parallel on separate workers (parallel SGD). This simple scheme has a major drawback: in each iteration the results of the computations on the workers have to be shared with the other workers to compute the next iterate x t+1 . Communication has been reported to be a major bottleneck for many large scale deep learning applications, see e.g. BID32 BID17 . Mini-batch parallel SGD addresses this issue by increasing the compute to communication ratio. Each worker computes a mini-batch of size b ≥ 1 before communication. This scheme is implemented in state-of-the-art distributed deep learning frameworks BID0 BID26 BID31 . Recent work in BID43 BID10 explores various limitations of this approach, as in general it is reported that performance degrades for too large mini-batch sizes BID13 BID18 BID42 .In this work we follow an orthogonal approach, still with the goal to increase the compute to communication ratio: Instead of increasing the mini-batch size, we reduce the communication frequency. Rather than keeping the sequences on different machines in sync, we allow them to evolve locally on each machine, independent from each other, and only average the sequences once in a while (local SGD). Such strategies have been explored widely in the literature, under various names.An extreme instance of this concept is one-shot SGD (McDonald et al., 2009; BID53 where the local sequences are only exchanged once, after the local runs have converged. Zhang et al. (2013 ) show statistical convergence (see also BID33 BID9 BID12 ), but the analysis restricts the algorithm to at most one pass over the data, which is in general not enough for the training error to converge. More practical are schemes that perform more frequent averaging of the parallel sequences, as e.g. BID22 for perceptron training (iterative parameter mixing), see also BID6 , BID48 BID4 BID46 for the training of deep neural networks (model averaging) or in federated learning BID23 .The question of how often communication rounds need to be initiated has eluded a concise theoretical answer so far. Whilst there is practical evidence, the theory does not even resolve the question whether averaging helps when optimizing convex functions. Concretely, whether running local SGD on K workers is K times faster than running just a single instance of SGD on one worker. Theorem 2.2. Let f be L-smooth and µ-strongly convex, DISPLAYFORM0 are generated according to (4) with gap(I T ) ≤ H and for stepsizes η t = 4 µ(a+t) with shift parameter a > max{16κ, H}, for DISPLAYFORM1 DISPLAYFORM2 We were not especially careful to optimize the constants (and the lower order terms) in (5), so we now state the asymptotic result. Corollary 2.3. Letx T be as defined as in Theorem 2.2, for parameter a = max{16κ, H}. Then DISPLAYFORM3 For the last estimate we used E µ x 0 − x ≤ 2G for µ-strongly convex f , as derived in (Rakhlin et al., 2012, Lemma 2) . Remark 2.4 (Mini-batch local SGD). So far, we assumed that each worker only computes a single stochastic gradient. In mini-batch local SGD, each worker computes a mini-batch of size b in each iteration. This reduces the variance by a factor of b, and thus Theorem (2.2) gives the convergence rate of mini-batch local SGD when σ 2 is replaced by DISPLAYFORM4 We now state some consequences of equation FORMULA17 . For the ease of the exposition we omit the dependency on L, µ, σ 2 and G 2 below, but depict the dependency on the local mini-batch size b.Convergence rate. For T large enough and assuming σ > 0, the very first term is dominating in (6) and local SGD converges at rate O(1/(KT b)). That is, local SGD achieves a linear speedup in both, the number of workers K and the mini-batch size b. Global synchronization steps. It needs to hold H = O( T /(Kb)) to get the linear speedup. This yields a reduction of the number of communication rounds by a factor O( T /(Kb)) compared to parallel mini-batch SGD without hurting the convergence rate. Extreme Cases. We have not optimized the result for extreme settings of H, K, L or σ. For instance, we do not recover convergence for the one-shot averaging, i.e. the setting H = T (though convergence for H = o(T ), but at a lower rate). Unknown Time Horizon/Adaptive Communication Frequency BID46 empirically observe that more frequent communication at the beginning of the optimization can help to get faster time-to-accuracy (see also BID16 ). Indeed, when the number of total iterations T is not known beforehand (as it e.g. depends on the target accuracy, cf. (6) and also Section 4 below), then increasing the communication frequency seems to be a good strategy to keep the communication low, why still respecting the constraint H = O( T /(Kb)) for all T . DISPLAYFORM5 . It will be useful to define DISPLAYFORM6 Observex t+1 =x t − η t g t and E g t =ḡ t .Now the proof proceeds as follows: we show (i) that the virtual sequence {x t } t≥0 almost behaves like mini-batch SGD with batch size K (Lemma 3.1 and 3.2), and (ii ) the true iterates {x k t } t≥0,k∈[K] do not deviate much from the virtual sequence FIG6 . These are the main ingredients in the proof. To obtain the rate we exploit a technical lemma from BID35 . Lemma 3.1 . Let {x t } t≥0 and {x t } t≥0 for k ∈ [K] be defined as in (4) and (7) and let f be L-smooth and µ-strongly convex and η t ≤ 1 4L . Then DISPLAYFORM7 Bounding the variance. From equation FORMULA21 it becomes clear that we should derive an upper bound on E g t −ḡ t 2 . We will relate this to the variance σ 2 . DISPLAYFORM8 Bounding the deviation. Further, we need to bound DISPLAYFORM9 For this we impose a condition on I T and an additional condition on the stepsize η t . Lemma 3.3. If gap(I T ) ≤ H and sequence of decreasing positive stepsizes {η t } t≥0 satisfying η t ≤ 2η t+H for all t ≥ 0, then DISPLAYFORM10 where G 2 is a constant such that DISPLAYFORM11 Optimal Averaging. Similar as in BID14 BID34 BID28 we define a suitable averaging scheme for the iterates {x t } t≥0 to get the optimal convergence rate. In contrast to BID14 ) that use linearly increasing weights, we use quadratically increasing weights, as for instance BID34 BID35 . Lemma 3.4 ((Stich et al., 2018) ). Let {a t } t≥0 , a t ≥ 0, {e t } t≥0 , e t ≥ 0 be sequences satisfying DISPLAYFORM12 DISPLAYFORM13 for w t = (a + t) 2 and S T := T −1 DISPLAYFORM14 Proof. This is a reformulation of Lemma 3.3 in BID35 . We prove convergence of synchronous and asynchronous local SGD and are the first to show that local SGD (for nontrivial values of H) attains theoretically linear speedup on strongly convex functions when parallelized among K workers. We show that local SGD saves up to a factor of O(T 1/2 ) in global communication rounds compared to mini-batch SGD, while still converging at the same rate in terms of total stochastic gradient computations.Deriving more concise convergence rates for local SGD could be an interesting future direction that could deepen our understanding of the scheme. For instance one could aim for a more fine grained analysis in terms of bias and variance terms (similar as e.g. in BID7 BID12 ), relaxing the assumptions (here we relied on the bounded gradient assumption), or investigating the data dependence (e.g. by considering data-depentent measures like e.g. gradient diversity BID42 ). There are also no apparent reasons that would limit the extension of the theory to non-convex objective functions; Lemma 3.3 does neither use the smoothness nor the strong convexity assumption, so this can be applied in the non-convex setting as well. We feel that the positive results shown here can motivate and spark further research on non-convex problems. Indeed, very recent work (Zhou & Cong, 2018; BID44 analyzes local SGD for non-convex optimization problems and shows convergence of SGD to a stationary point, though the restrictions on H are stronger than here.",2243,0.188,1112,2.0170863309352516,"Mini-batch stochastic gradient descent (SGD) state art in large scale distributed training can linear speed-up rarely seen network delays bandwidth limits reduce communication frequency algorithm is local SGD runs independently on workers averages sequences shows promising results eluded theoretical analysis convergence rates for local SGD on convex problems same rate as mini-batch SGD evaluated gradients achieves linear speed-up mini-batch size communication rounds reduced to factor T^{1/2 to mini-batch SGD holds for asynchronous implementations Local SGD used for large scale training deep learning models results guideline to explore theoretical local SGD Stochastic Gradient Descent (SGD) BID29 consists of iterations form for iterates x t t+1 R d stepsize (learning rate) η t > 0 stochastic gradient g t ∈ R d property E g t = ∇f (x t ), loss function f : R d → R parallelized by replacing g t by average of stochastic gradients independently computed on separate workers drawback results computations shared withCommunication major bottleneck for large scale deep learning applications BID32 BID17 Mini-batch parallel SGD compute to communication ratio Each worker computes mini-batch size b ≥ 1 before communication implemented in distributed deep learning frameworks BID0 BID26 BID31 work BID43 BID10 explores limitations performance degrades for large mini-batch sizes BID13 BID18 BID42 work orthogonal approach goal increase compute to communication ratio reduce communication frequency sequences evolve locally average sequences once (local SGD). strategies explored extreme one-shot SGD et 2009 BID53 local sequences exchanged once after runs converged Zhang et al. (2013 ) show statistical convergence BID33 BID9 BID12 analysis restricts algorithm to one pass over data not enough for training error converge practical schemes more frequent averaging parallel sequences BID22 for perceptron training BID6 , BID48 BID4 BID46 networks federated learning BID23 question how often communication rounds eluded theoretical answer theory resolve averaging optimizing convex functionsrunning local SGD K workers faster single SGD one worker Theorem 2.2. f L-smooth μ-strongly convex generated (4) gap(I T ) ≤ H stepsizes t = 4 μ(a+t) shift parameter a > max{16κ H} constants terms (5) asymptotic result 2.3 T Theorem 2.2 parameter a = max{16κ H} DISPLAYFORM3 E μ x 0 − x ≤ 2G μ-strongly convex f (Rakhlin et al. 2012, Lemma 2) Remark 2.4-batch local each worker computes single stochastic gradient-batch size b reduces variance factor b Theorem (2.2) convergence rate-batch SGD σ 2 replaced DISPLAYFORM4 consequences equation FORMULA17 omit dependency L μ σ 2 G 2 dependency local mini-batch size b rate T large σ > 0 first term (6) local SGD converges rate O(1/(KT b linear speedup number workers K mini-batch size b synchronization H = O( T /(Kb)) linear speedupyields reduction communication rounds factor O( T /(Kb)) mini-batch SGD without hurting convergence rate Extreme Cases not optimized for extreme settings H K L σ recover convergence one-shot averaging H = T convergence = o(T lower Unknown Time Horizon/Adaptive Communication Frequency more frequent communication optimization faster time-to-accuracy total iterations T not known depends target accuracy increasing communication frequency good strategy keep communication low respecting constraint H = O( T /(Kb)) T DISPLAYFORM5 define t+1 =x t − η t g t E g t = t proof virtual sequence {x t } t≥0 behaves like mini-batch SGD batch size K true iterates {x t≥0,k∈ deviate from virtual sequence main ingredients proof obtain rate exploit technical lemma from BID35 {x t } t≥0 for k ∈ defined (4) (7) f L-smooth μ-strongly convex η t ≤ 1 4L DISPLAYFORM7 variance equation derive upper bound on E g t − t 2 relate variance σ 2 DISPLAYFORM8 deviation bound DISPLAYFORM9 impose condition I T stepsize η t Lemma 3.3 gap(I T ) ≤ H decreasing positive stepsizes {η t t≥0 η t ≤ 2η t+H t ≥ 0 DISPLAYFORM10 G 2 constant DISPLAYFORM11 Optimal Averaging define averaging scheme iterates {x t t≥0 optimal convergence rate contrast quadratically increasing BID34 Lemma 3.4 {a t t≥0 0 {e t t≥0 sequences satisfying DISPLAYFORM12 DISPLAYFORM13 w t = (a + t) 2 S T := T −1 DISPLAYFORM14 Proof reformulation Lemma 3.3 BID35 prove convergence synchronous asynchronous local SGD nontrivial values linear speedup convex functions parallelized K workers local SGD saves factor O(T 1/2 ) global communication rounds mini-batch SGD converging same rate stochastic gradient computations concise convergence rates local SGD direction deepen understanding scheme aim fine grained analysis bias variance termsBID7 BID12 relaxing assumptions relied bounded gradient investigating data dependence data-depentent measures gradient diversity BID42 no reasons limit extension theory non-convex functions Lemma 3.3 smoothness strong convexity assumption applied non-convex setting positive results motivate research non-convex problems recent work (Zhou & Cong 2018 BID44 analyzes SGD non-convex optimization shows convergence stationary point restrictions H stronger",0.02,0.3159031456782992 "Extracting relevant information, causally inferring and predicting the future states with high accuracy is a crucial task for modeling complex systems. The endeavor to address these tasks is made even more challenging when we have to deal with high-dimensional heterogeneous data streams. Such data streams often have higher-order inter-dependencies across spatial and temporal dimensions. We propose to perform a soft-clustering of the data and learn its dynamics to produce a compact dynamical model while still ensuring the original objectives of causal inference and accurate predictions. To efficiently and rigorously process the dynamics of soft-clustering, we advocate for an information theory inspired approach that incorporates stochastic calculus and seeks to determine a trade-off between the predictive accuracy and compactness of the mathematical representation. We cast the model construction as a maximization of the compression of the state variables such that the predictive ability and causal interdependence (relatedness) constraints between the original data streams and the compact model are closely bounded. We provide theoretical guarantees concerning the convergence of the proposed learning algorithm. To further test the proposed framework, we consider a high-dimensional Gaussian case study and describe an iterative scheme for updating the new model parameters. Using numerical experiments, we demonstrate the benefits on compression and prediction accuracy for a class of dynamical systems. Finally, we apply the proposed algorithm to the real-world dataset of multimodal sentiment intensity and show improvements in prediction with reduced dimensions. The use of machine learning for making inference and prediction from the real-world data has shown unprecedented growth. There exist a plethora of approaches for complex system (CS) modeling (e.g., multi-input multi-output state space identification (Stoica & Jansson, 2000) , expectation maximization (EM) BID17 , regularization BID6 , graphical models (Meinshausen & Buhlmann, 2006) , combined regularization and Bayesian learning BID11 BID10 BID3 , kernel-based regularization (Pillonetto & Chiuso, 2015) ). With the increase in the size of data, the complexity of the accurate models also increases, making inference and predictions slower. The major challenges of the upcoming era, hence, are likely to deal with the massive and diverse data sources, and still making quick decisions. Therefore, the compact modeling of time-varying complex systems 1 is a challenging task and appealing for more investigation. The real-world data has complex inter-dependencies across spatial and temporal dimensions. We aim to identify such dependencies and carefully construct a compact representation of the given CS model while still ensuring accurate predictions. We do so by performing a soft-clustering of such inter-dependencies to preserve only the relevant information. For the CS model in the form of a dynamical system, we additionally argue that similar to the data, the most relevant information also gets transformed at each hop in an alternate dynamical system. From a bird's-eye view, we track how the most relevant information propagates across the given dynamical system. We represent this propagation via an alternate dynamical system (compact model) and develop an unsupervised learning technique of such process.The most relevant work in this regard is information bottleneck (IB) principle (Tishby et al., 2000) . For fixed two random variables, it performs a soft-clustering to compress one variable while predicting another, given the joint probability distribution. The IB has been successfully applied to speech recognition (Hecht & Tishby, 2005) , document classification (Slonim & Tishby, 2000) , gene expression BID12 ) and deep learning (Tishby & Zaslavsky, 2015) , etc., and it has shown good performance. In contrast, we aim to learn a dynamics of the soft-clustering across the given dynamical system, and propose a general optimization framework to study the trade-offs between compactness and the resulting accuracies.The problem statement addressed in this work is: Given a dynamical system, we aim to develop a compact model by learning the dynamics of the soft-clustering in an unsupervised manner, or alternate dynamical process, through Information Bottleneck hierarchy (IBH). The main contributions of the present work are as follows: (i) By learning the dynamics of the soft-clustering, we propose an alternate compact dynamical system of the given process, with emphasis on the prediction accuracies. (ii) We formulate a novel optimization setup, compact perception problem, and characterize general solution to the information theoretic problem. (iii) We quantify how most relevant information about future gets transformed at each hop in the alternatively designed dynamical system.A brief mention of the mathematical notations is provided in the next part. In this paper, we have introduced a novel information-theoretic inspired approach to learn the compact dynamics of a time-varying complex system. The trade-off between the predictive accuracy and the compactness of the mathematical representation is formulated as a multi-hop compact perception optimization problem. A key ingredient to solve the aforementioned problem is to exploit variational calculus in order to derive the general solution expressions. Additionally, we have investigated the guaranteed convergence of the proposed iterative algorithm. Moreover, considering a specific class of distributions (Gaussian), we have provided closed-form expressions for the model parameters' update in our algorithm. Interestingly, the proposed compact perception shows improvements in prediction with reduced dimension on challenging real-world problems.The quantification of information flow across a dynamical system can have an enormous impact on understanding and improving the current state-of-the-art in neural networks as realized in (Tishby & Zaslavsky, 2015) . Moreover, modeling with dynamical systems is a standard approach, and by using the proposed framework, we can make a better compact representation of the system. The driving force of a dynamical system can enforce different behaviors of information flow, as realized in defining dynamical entropy by (Sinai, 1959) . Therefore, measuring the information flow can help in estimating/differentiating the actual driving component behind the observed activities. Such concepts are useful in predicting brain imagined tasks from observed electroencephalogram activities.The appendix is arranged as follows: In the Section A, we provide the proof of Theorem 1. In the Section B, we provide the iterative procedure (mentioned as Corollary 1) to minimize the functional in (4). Next, in Section C, we present the detailed proof of the Lemma 1, and finally, in Section D, a detailed proof of Theorem 2 is presented.A PROOF OF THEOREM 1Proof. For the sake of simplicity, a sketch of the proof is given for discrete variables. The Lagrangian associated with the minimization problem is the following DISPLAYFORM0 where α 1 (X k−1 ) and α 2 (B k ) are Lagrange multipliers for the normalization of the distributions p(B k |X k−1 ) and p(B k+1 |B k ), respectively. Taking the derivative of each term of the Lagrangian L with respect to p(B k |X k−1 ), we have DISPLAYFORM1 Setting the derivative of the Lagrangian equal to zero and arranging the terms we obtain the self consistent equation FORMULA7 . Note that all the constant terms in the derivative independent of B k will be captured by the Lagrange multiplier α 1 (X k−1 ). The derivative of the Lagrangian L with respect to p(B k+1 |B k ) involves only the two last terms from the functional F and the term that ensures the normalization condition. Then, we have DISPLAYFORM2 DISPLAYFORM3 Thus, the variational condition is written as follows DISPLAYFORM4 where α 2 (B k ) is the summation of the Lagrange multiplier α 2 (B k ) and the terms independent of B k+1 , and hence the equation FORMULA8 follows.",1594,0.132,793,2.010088272383354,"Extracting information inferring predicting future states accuracy crucial for modeling complex systems challenging with high-dimensional heterogeneous data streams higher inter-dependencies across spatial temporal dimensions propose soft-clustering data learn dynamics compact dynamical model ensuring causal inference accurate predictions advocate information theory approach stochastic calculus trade-off between predictive accuracy compactness mathematical representation model construction maximization compression state variables predictive ability causal interdependence constraints model bounded provide theoretical guarantees convergence proposed learning algorithm test framework consider high-dimensional Gaussian case study iterative scheme for updating new model parameters experiments demonstrate benefits on compression prediction accuracy for dynamical systems apply proposed algorithm to real-world dataset multimodal sentiment intensity show improvements in prediction with reduced dimensions use of machine learning for inference prediction real-world data unprecedented growth approaches for complex system modelingmulti-input-output state space identification (Stoica & Jansson, 2000 expectation maximization BID17 regularization BID6 models (Meinshausen & Buhlmann, 2006 combined regularization Bayesian learning BID11 BID10 BID3 kernel-based regularization (Pillonetto & Chiuso, 2015) increase size data complexity models increases inference predictions slower challenges massive diverse data sources quick decisions compact modeling time-varying complex systems challenging investigation real-world data complex inter-dependencies spatial temporal dimensions aim identify dependencies construct compact representation CS model accurate predictions soft-clustering inter-dependencies preserve relevant information CS model dynamical system relevant information transformed alternate dynamical system track relevant information system represent propagation alternate dynamical system model develop unsupervised learning technique relevant work information bottleneck (IB) principle (Tishby et al., 2000) random variables soft-clustering compress one variable predicting another IB applied to speech recognition (Hecht Tishby 2005 document classification gene expression BID12 deep learning (Tishby Zaslavsky 2015) shown good performancecontrast aim learn dynamics soft-clustering across dynamical system propose optimization framework study trade-offs between compactness accuracies problem statement aim develop compact model learning dynamics soft-clustering unsupervised process through Information Bottleneck hierarchy (IBH). main contributions learning dynamics soft-clustering propose alternate compact dynamical system emphasis on prediction accuracies formulate novel optimization setup compact perception problem characterize general solution information theoretic problem quantify relevant information future transformed at each hop dynamical system introduced novel information-theoretic approach learn compact dynamics time-varying complex system trade-off between predictive accuracy compactness representation formulated multi-hop compact perception optimization problem exploit variational calculus derive general solution expressions investigated guaranteed convergence proposed iterative algorithm provided closed-form expressions for model parameters' update algorithm proposed compact perception shows improvements in prediction reduced dimension real-world problems quantification information flow across dynamical system understanding improving current state-of-art neural networks (Tishby & Zaslavsky 2015) modeling with dynamical systems standard approach using proposed framework better compact representation systemdriving force dynamical system behaviors information flow dynamical entropy (Sinai, 1959 measuring information flow driving component activities predicting brain tasks electroencephalogram activities appendix Section A proof Theorem 1. Section B iterative procedure Corollary 1) minimize functional (4) Section C detailed proof Lemma 1 Section D Theorem 2 PROOF THEOREM sketch proof discrete variables Lagrangian minimization problem DISPLAYFORM0 α 1 (X k−1 ) α 2 (B k ) Lagrange multipliers normalization distributions p(B k |X k−1 ) p(B k+1 |B k derivative each term Lagrangian L p(B DISPLAYFORM1 equal zero self consistent equation FORMULA7 constant terms derivative independent B k captured by Lagrange multiplier α 1 (X k−1 ). derivative Lagrangian L p(B k+1 |B k ) involves two last terms functional F term ensures normalization condition DISPLAYFORM2 variational condition DISPLAYFORM4 α 2 (B k ) summation Lagrange multiplier α 2 (B k ) terms independent B k+1 equation FORMULA8",0.01,0.2979123201942494 "We propose the dense RNN, which has the fully connections from each hidden state to multiple preceding hidden states of all layers directly. As the density of the connection increases, the number of paths through which the gradient flows can be increased. It increases the magnitude of gradients, which help to prevent the vanishing gradient problem in time. Larger gradients, however, can also cause exploding gradient problem. To complement the trade-off between two problems, we propose an attention gate, which controls the amounts of gradient flows. We describe the relation between the attention gate and the gradient flows by approximation. The experiment on the language modeling using Penn Treebank corpus shows dense connections with the attention gate improve the model’s performance. In order to analyze sequential data, it is important to choose an appropriate model to represent the data. Recurrent neural network (RNN), as one of the model capturing sequential data, has been applied to many problems such as natural language , machine translation BID0 , speech recognition BID6 . There are two main research issues to improve the RNNs performance: 1) vanishing and exploding gradient problems and 2) regularization.The vanishing and exploding gradient problems occur as the sequential data has long-term dependency BID10 BID18 . One of the solutions is to add gate functions such as the long short-term memory (LSTM) and gated recurrent unit (GRU). The LSTM has additional gate functions and memory cells BID11 . The gate function can prevent the gradient from being vanished during back propagation through time. Gated recurrent unit (GRU) has similar performance with less gate functions BID1 .The part of sequential data whose boundary to distinguish the consecutive other parts, has the hierarchical structures. To handle the hierarchy, the model should capture the multiple timescales. In hierarchical multiple recurrent neural network (HM-RNN, Chung et al. (2016) ), the boundary information is also learned by implementing three operations such as update, copy and flush operator. In clockwork RNN BID14 , the hidden states are divided into multiple sub-modules, which act with different periods to capture multiple timescales. As all previous states within the recurrent depth do not always affect the next state, memory-augmented neural network (MANN, BID7 ) uses the memory to remember previous states and retrieve some of previous states if necessary.The basic way to handle multiple timescales along with preventing the vanishing gradient problem is to increases both of feedforward depth and recurrent depth to capture multiple timescales. Feedforward depth is the longest path from the input layer to the output layer. Recurrent depth is the longest path from arbitrary hidden state at time t to same hidden sate at time t + t . Increasing feedforward depth means stacking multiple recurrent layers deeply. It can capture fast and slow changing components in the sequential data BID19 BID3 BID9 . The low level layer in the stacked RNN captures short-term dependency. As the layer is higher , the aggregated information from lower layer is abstracted. Thus, as the layer is higher, the capacity to model long-term dependency increases. The number of nonlinearities in the stacked RNN, however, is proportional to the number of unfolded time steps regardless of the feedforward depth. Thus, the simple RNN and stacked RNN act identically in terms of long run.Increasing recurrent depth also increases the capability to capture long-term dependency in the data. The hidden state in vanilla RNN has only connection to previous time step's hidden state in the same layer. Adding the connections to multiple previous time steps hidden states can make the shortcut paths, which alleviates the vanishing problem. Nonlinear autoregressive exogenous model (NARX) handles the vanishing gradient problem by adding direct connections from the distant past in the same layer BID15 . Similarly, higher-order RNN (HO-RNN ) has the direct connections to multiple previous states with gating to each time step BID20 . Unlike other recurrent models that use one connection between two consecutive time steps, the recurrent highway network (RHN) adds multiple connections with sharing parameters between transitions in the same layer BID23 .The vanilla RNN has only one path connected with previous hidden states. Thus, it is hard to apply standard dropout technique for regularization as the information is being diluted during training of long-term sequences. By selecting the same dropout mask for feedforward , recurrent connections, respectively, the dropout can apply to the RNN, which is called a variational dropout BID4 . This paper proposes a dense RNN that has both of feedforward and recurrent depths. The stacked RNN increases the complexity by increasing feedforward depth. NARX-RNN and HO-RNN increase the complexity by increasing recurrent depth. The model with the feedforward depth can be combined with the model with the recurrent depth, as the feedforward depth and recurrent depth have an orthogonal relationship. Gated feedback RNN has the fully connection between two consecutive timesteps. As the connection of gated feedback is not overlapped with the model with orthogonal depths, all three features, adding feedforward depth, recurrent depth, and gated feedback, can be modeled jointly . With the three features, we propose the attention gate, which controls the flows from each state so that it enhances the overall performance.The contributions of this paper are summarized: 1) dense RNN that is aggregated model with feedforward depth, recurrent depth and gated feedback function, 2) extension of the variational dropout to the dense RNN. This paper proposed dense RNN, which has fully connections from each hidden state to multiple preceding hidden states of all layers directly. Each previous hidden state has its attention gate that controls the amount of information flows. To evaluate the effect of dense connections, we used Penn Treebank corpus (PTB). The result of dense connection was confirmed by varying the recurrent depth with the attention gate. The dense connections with the attention gate made the model's perplexity less than conventional RNN.",1204,0.127,577,2.0866551126516466,"propose dense RNN connections from each hidden state to preceding states layers density connection increases paths gradient flows increased increases magnitude of gradients prevent vanishing gradient problem Larger gradients cause exploding gradient problem propose attention gate controls gradient flows describe relation between attention gate gradient flows by approximation experiment language modeling Penn Treebank corpus shows dense connections with attention gate improve performance analyze sequential data important choose appropriate model Recurrent neural network applied to problems natural language machine translation speech recognition two main research issues improve RNNs performance vanishing exploding gradient problems regularization vanishing exploding gradient problems occur sequential data long-term dependency add gate functions long short-term memory (LSTM) gated recurrent unit (GRU). LSTM additional gate functions memory cells gate prevent gradient during back propagation Gated recurrent unit (GRU) similar performance less gate functions sequential data hierarchical structures handle model capture multiple timescales In hierarchical multiple recurrent neural network boundary information learned by implementing operations update, copy flushclockwork RNN BID14 hidden states divided into sub-modules different capture multiple timescales previous states affect next state memory-augmented neural network (MANN BID7 uses memory remember previous states retrieve multiple timescales vanishing gradient problem feedforward recurrent depth Feedforward depth longest path from input to output layer Recurrent depth path hidden state t to t Increasing feedforward depth stacking recurrent layers fast slow changing components data BID19 low level layer stacked RNN captures short-term dependency layer higher aggregated information abstracted capacity model long-term dependency increases nonlinearities stacked RNN proportional to unfolded time steps depth simple RNN stacked RNN act identically long run.Increasing recurrent depth increases capture long-term dependency hidden state vanilla RNN previous time step state Adding connections to multiple previous steps shortcut paths alleviates vanishing problem Nonlinear autoregressive exogenous model (NARX) handles vanishing gradient adding direct connections from distant past layer higher-order RNN-RNN direct connections to multiple previous states each time steprecurrent models one connection between steps recurrent highway network (RHN) adds multiple connections parameters between transitions layer vanilla RNN one path hidden states hard to apply standard dropout technique for regularization information diluted during training long-term sequences selecting same dropout mask for feedforward recurrent connections to RNN variational dropout paper proposes dense RNN feedforward recurrent depths stacked RNN increases complexity feedforward depth NARX-RNN HO-RNN increase complexity recurrent depth model feedforward depth combined with recurrent depth Gated feedback RNN connection between two timesteps not overlapped with model orthogonal depths three features recurrent modeled jointly attention gate controls flows each state enhances performance contributions dense RNN with feedforward depth recurrent depth gated feedback extension of variational dropout to dense RNN proposed dense RNN connections from each hidden state to preceding hidden states Each state attention gate information flows effect dense connections used Penn Treebank corpus result connection confirmed by varying recurrent depth with attention gatedense connections attention gate perplexity less conventional",0.01,0.4947527225596285 "We propose a new algorithm for training generative adversarial networks to jointly learn latent codes for both identities (e.g. individual humans) and observations (e.g. specific photographs). In practice, this means that by fixing the identity portion of latent codes, we can generate diverse images of the same subject, and by fixing the observation portion we can traverse the manifold of subjects while maintaining contingent aspects such as lighting and pose. Our algorithm features a pairwise training scheme in which each sample from the generator consists of two images with a common identity code. Corresponding samples from the real dataset consist of two distinct photographs of the same subject. In order to fool the discriminator, the generator must produce images that are both photorealistic, distinct, and appear to depict the same person. We augment both the DCGAN and BEGAN approaches with Siamese discriminators to accommodate pairwise training. Experiments with human judges and an off-the-shelf face verification system demonstrate our algorithm’s ability to generate convincing, identity-matched photographs. In many domains, a suitable generative process might consist of several stages. To generate a photograph of a product, we might wish to first sample from the space of products, and then from the space of photographs of that product. Given such disentangled representations in a multistage generative process, an online retailer might diversify its catalog, depicting products in a wider variety of settings. A retailer could also flip the process, imagining new products in a fixed setting. Datasets for such domains often contain many labeled identities with fewer observations of each (e.g. a collection of face portraits with thousands of people and ten photos of each). While we may know the identity of the subject in each photograph, we may not know the contingent aspects of the observation (such as lighting, pose and background). This kind of data is ubiquitous; given a set of commonalities, we might want to incorporate this structure into our latent representations.Generative adversarial networks (GANs) learn mappings from latent codes z in some low-dimensional space Z to points in the space of natural data X BID9 . They achieve this power through an adversarial training scheme pitting a generative model G : Z → X against a discriminative model D : X → [0, 1] in a minimax game. While GANs are popular, owing to their ability to generate high-fidelity images, they do not, in their original form, explicitly disentangle the latent factors according to known commonalities.In this paper, we propose Semantically Decomposed GANs (SD-GANs), which encourage a specified portion of the latent space to correspond to a known source of variation.1,2 The technique Figure 1 : Generated samples from SD-BEGAN. Each of the four rows has the same identity code z I and each of the fourteen columns has the same observation code z O .decomposes the latent code Z into one portion Z I corresponding to identity, and the remaining portion Z O corresponding to the other contingent aspects of observations. SD-GANs learn through a pairwise training scheme in which each sample from the real dataset consists of two distinct images with a common identity. Each sample from the generator consists of a pair of images with common z I ∈ Z I but differing z O ∈ Z O . In order to fool the discriminator, the generator must not only produce diverse and photorealistic images, but also images that depict the same identity when z I is fixed. For SD-GANs, we modify the discriminator so that it can determine whether a pair of samples constitutes a match.As a case study, we experiment with a dataset of face photographs, demonstrating that SD-GANs can generate contrasting images of the same subject ( Figure 1 ; interactive web demo in footnote on previous page). The generator learns that certain properties are free to vary across observations but not identity. For example, SD-GANs learn that pose, facial expression, hirsuteness, grayscale vs. color, and lighting can all vary across different photographs of the same individual. On the other hand, the aspects that are more salient for facial verification remain consistent as we vary the observation code z O . We also train SD-GANs on a dataset of product images, containing multiple photographs of each product from various perspectives FIG2 ).We demonstrate that SD-GANs trained on faces generate stylistically-contrasting, identity-matched image pairs that human annotators and a state-of-the-art face verification algorithm recognize as depicting the same subject. On measures of identity coherence and image diversity, SD-GANs perform comparably to a recent conditional GAN method (Odena et al., 2017) ; SD-GANs can also imagine new identities, while conditional GANs are limited to generating existing identities from the training data. Our evaluation demonstrates that SD-GANs can disentangle those factors of variation corresponding to identity from the rest. Moreover, with SD-GANs we can sample never-before-seen identities, a benefit not shared by conditional GANs. In FIG1 , we demonstrate that by varying the observation vector z O , SD-GANs can change the color of clothing, add or remove sunnies, or change facial pose. They can also perturb the lighting, color saturation, and contrast of an image, all while keeping the apparent identity fixed. We note, subjectively, that samples from SD-DCGAN tend to appear less photorealistic than those from SD-BEGAN. Given a generator trained with SD-GAN, we can independently interpolate along the identity and observation manifolds ( FIG4 ).On the shoe dataset, we find that the SD-DCGAN model produces convincing results. As desired, manipulating z I while keeping z O fixed yields distinct shoes in consistent poses FIG2 . The identity code z I appears to capture the broad categories of shoes (sneakers, flip-flops, boots, etc.) . Surprisingly , neither original BEGAN nor SD-BEGAN can produce diverse shoe images (Appendix G).In this paper , we presented SD-GANs, a new algorithm capable of disentangling factors of variation according to known commonalities. We see several promising directions for future work. One logical extension is to disentangle latent factors corresponding to more than one known commonality. We also plan to apply our approach in other domains such as identity-conditioned speech synthesis. We estimate latent vectors for unseen images and demonstrate that the disentangled representations of SD-GANs can be used to depict the estimated identity with different contingent factors. In order to find a latent vectorẑ such that G(ẑ) (pretrained G) is similar to an unseen image x, we can minimize the distance between x and G(ẑ): minẑ ||G(ẑ) − x|| In FIG5 , we depict estimation and linear interpolation across both subspaces for two pairs of images using SD-BEGAN. We also display the corresponding source images being estimated. For both pairs,ẑ I (identity) is consistent in each row andẑ O (observation) is consistent in each column.",1447,0.128,685,2.1124087591240874,propose new algorithm training generative adversarial networks learn latent codes for identities humans observations photographs). fixing identity portion generate diverse images same subject fixing observation portion traverse manifold subjects maintaining contingent aspects pose algorithm features pairwise training scheme each sample generator two images common identity code Corresponding samples real dataset two distinct photographs same subject fool discriminator generator must produce images photorealistic distinct appear same person augment DCGAN BEGAN approaches with Siamese discriminators accommodate pairwise training Experiments with human judges face verification system demonstrate ability generate convincing identity-matched photographs generative process several stages generate photograph product sample from products photographs disentangled representations online retailer diversify catalog depicting products variety settings flip process imagining new products in fixed setting Datasets contain many labeled identities fewer observations each collection face portraits ten photos know identity subject each photograph not know contingent aspects observation lighting pose background). data ubiquitous incorporate structure into latent representations.Generative adversarial networks learn mappings from latent codes z low-dimensional space points space natural dataachieve power through adversarial training scheme generative model G : Z → X against discriminative model D : X → [0 1] in minimax game GANs popular high-fidelity images disentangle latent factors commonalities propose Semantically Decomposed GANs encourage latent space correspond to known source variation technique Figure 1 samples SD-BEGAN four same identity code z I fourteen columns same observation code z O.decomposes latent code Z into portion Z I identity remaining portion Z O other contingent aspects SD-GANs learn pairwise training scheme each sample two distinct images common identity sample generator pair images common z I differing z O fool discriminator generator produce diverse photorealistic images same identity when z I fixed SD-GANs modify discriminator pair samples match case study experiment with dataset face photographs SD-GANs generate contrasting images same subject Figure 1 generator learns properties vary across observations not identity-GANs pose facial expression hirsuteness grayscale color lighting vary photographs aspects salient for facial verification remain consistent vary observation code z O train SD-GANs on dataset product images FIG2 SD-GANs trained faces generate-contrasting identity-matched image pairs annotators verification algorithm recognize identity coherence image diversity SD-GANs perform to conditional GAN method SD-GANs imagine new identities conditional GANs existing identities SD-GANs disentangle factors variation identity SD-GANs sample never-before-seen identities conditional GANs FIG1 varying observation vector z O SD-GANs change color clothing add remove sunnies change facial pose perturb color saturation contrast image identity fixed samples from SD-DCGAN less photorealistic than SD-BEGAN generator trained with SD-GAN independently interpolate along identity observation manifolds FIG4 shoe dataset SD-DCGAN model produces convincing results manipulating z I z O fixed yields distinct shoes in consistent poses FIG2 identity code z I broad categories shoes neither original BEGAN nor SD-BEGAN produce diverse shoe images (Appendix presented SD-GANs new algorithm disentangling factors variation commonalities promising directions for future workextension disentangle latent factors more commonality plan apply approach domains identity-conditioned speech synthesis estimate latent vectors unseen images disentangled representations SD-GANs depict estimated identity contingent factors find latent vector G( similar unseen image x minimize distance between x G() − x FIG5 estimation linear interpolation subspaces two pairs images SD-BEGAN display source images estimated I (identity) consistent each row O (observation) consistent each column,0.01,0.5609609938719591 "The goal of unpaired cross-domain translation is to learn useful mappings between two domains, given unpaired sets of datapoints from these domains. While this formulation is highly underconstrained, recent work has shown that it is possible to learn mappings useful for downstream tasks by encouraging approximate cycle consistency in the mappings between the two domains [Zhu et al., 2017]. In this work, we propose AlignFlow, a framework for unpaired cross-domain translation that ensures exact cycle consistency in the learned mappings. Our framework uses a normalizing flow model to specify a single invertible mapping between the two domains. In contrast to prior works in cycle-consistent translations, we can learn AlignFlow via adversarial training, maximum likelihood estimation, or a hybrid of the two methods. Theoretically, we derive consistency results for AlignFlow which guarantee recovery of desirable mappings under suitable assumptions. Empirically, AlignFlow demonstrates significant improvements over relevant baselines on image-to-image translation and unsupervised domain adaptation tasks on benchmark datasets. Given data from two domains, cross-domain translation refers to the task of learning a mapping from one domain to another, such as translating text across two languages or image colorization. This ability to learn a meaningful alignment between two domains has a broad range of applications across machine learning, including relational learning BID1 , domain adaptation BID2 BID4 , image and video translation for computer vision BID6 , and machine translation for natural language processing BID7 .Broadly , there are two learning paradigms for cross-domain translation: paired and unpaired. In paired cross-domain translation, we assume access to pairs of datapoints across the two domains, e.g., black and white images and their respective colorizations. However, paired data can be expensive to obtain or may not even exist, as in neural style transfer BID8 where the goal is to translate across the works of two artists that typically do not exhibit a direct correspondence.Unpaired cross-domain translation tackles this regime where paired data is not available and learns an alignment between two domains given only unpaired sets of datapoints from the domains. Formally , we seek to learn a joint distribution over two domains, say A and B, given samples only from the marginal distributions over A and B. CycleGAN BID0 , a highly successful approach to this problem, learns a pair of conditional generative models, say G A→B and G B→A , to match the marginal distributions over A and B via an adversarial objective BID9 . The marginal matching constraints alone are insufficient to learn the desired joint distribution, both in theory and practice. To further constrain the problem, an additional desideratum is imposed in the form of cycle-consistency. That is, given any datapoint A = a, the cycle-consistency term in the learning objective prefers mappings G A→B and G B→A such that G B→A (G A→B (a)) ≈ a. Symmetrically, cycle-consistency in the reverse direction implies G A→B (G B→A (b)) ≈ b for all datapoints B = b. Intuitively , this encourages the learning of approximately bijective mappings.While empirically effective, the CycleGAN objective only imposes a soft cycle-consistency penalty and provides no guarantee that G A→B and G B→A are true inverses of each other. A natural question, then, is whether the cycle-consistency objective can be replaced with a single, invertible model G A→B . Drawing inspiration from the literature on invertible generative models (Rezende and BID10 BID11 BID13 , we propose AlignFlow, a learning framework for cross-domain translations which uses normalizing flow models to represent the mappings. In AlignFlow, we compose a pair of invertible flow models G Z→A and G Z→B , to represent the mapping G A→B = G Z→B • G −1 Z→A . Here, Z is a shared latent space between the two domains. Since composition of invertible mappings preserves invertibility , the mapping G A→B is invertible and the reverse mapping from B → A is simply given as G B→A = G −1 A→B . Hence, AlignFlow guarantees exact cycle-consistency by design and simplifies the standard CycleGAN learning objective by learning a single, invertible mapping.Furthermore, AlignFlow provides flexibility in specifying the training objective. In addition to adversarial training, we can also specify a prior distribution over the latent variables Z and train the two component models G Z→B and G Z→A via maximum likelihood estimation (MLE). MLE is statistically efficient, exhibits stable training dynamics , and can have a regularizing effect when used in conjunction with adversarial training of invertible generative models BID14 . In this work, we presented AlignFlow, a learning framework for cross-domain translations based on normalizing flow models. The use of normalizing flow models is an attractive choice for several reasons we highlight: it guarantees exact cycle-consistency via a single cross-domain mapping, learns a shared latent space across two domains, and permits a flexible training objective which is a hybrid of terms corresponding to adversarial training and exact maximum likelihood estimation. Theoretically, we derived conditions under which the AlignFlow model learns marginals that are consistent with the underlying data distributions. Finally, our empirical evaluation demonstrated significant gains on the tasks of image-to-image translation and unsupervised domain adaptation, along with an increase in inference capabilities due to the use of invertible models, e.g., paired interpolations in the latent space for two domains.In the future, we would like to consider extensions of AlignFlow to learning stochastic, multimodal mappings BID37 and translations across more than two domains BID38 . In spite of strong empirical results in domain alignments in the last few years, a well-established theory explaining such results is lacking. With a handle on model likelihoods and exact invertibility for inference, we are optimistic that AlignFlow can potentially aid the development of such a theory and characterize structure that leads to provably identifiable recovery of cross-domain mappings. Exploring the latent space of AlignFlow from a manifold learning perspective to domain alignment BID44 is also an interesting direction for future research.",1257,0.127,613,2.0505709624796085,goal of unpaired cross-domain translation learn mappings between two domains datapoints underconstrained work possible to learn mappings for downstream tasks cycle consistency [Zhu et al. 2017 propose AlignFlow framework for unpaired cross-domain translation ensures cycle consistency in mappings framework uses normalizing flow model single invertible mapping between domains learn AlignFlow via adversarial training maximum likelihood estimation hybrid derive consistency results for AlignFlow guarantee recovery of desirable mappings under assumptions AlignFlow demonstrates improvements on image-to-image translation unsupervised domain tasks on benchmark datasets cross-domain translation refers learning mapping translating text across languages image colorization ability learn alignment applications across machine learning relational learning domain adaptation image video translation for computer vision for natural language processing two learning paradigms for cross-domain translation paired and unpaired paired translation access to pairs datapoints across domains paired data can expensive to obtain or may not exist in neural style transfer BID8 translate across works of two artistsUnpaired cross-domain translation tackles paired data available learns alignment between two domains unpaired datapoints learn joint distribution over two domains A and B samples from marginal distributions CycleGAN BID0 learns conditional generative models G A→B G B→A match marginal distributions marginal matching constraints insufficient learn desired joint distribution additional desideratum cycle-consistency datapoint A = a cycle-consistency prefers mappings G A→B G B→A G B→A A→B) ≈ a cycle-consistency reverse implies G A→B (G B→A) ≈ b for all datapoints B = b encourages learning bijective mappings CycleGAN objective imposes soft cycle-consistency penalty no guarantee G A→B G B→A true inverses cycle-consistency objective replaced with single invertible model G A→B AlignFlow learning framework for cross-domain translations normalizing flow models represent mappings invertible flow models G Z→A and G Z→B represent mapping G A→B = G Z→B • G −1 Z→A Z shared latent space between two domains invertible mappings preserves invertibility mapping G A→B invertible reverse mapping B → A G B→A = G −1 A→B AlignFlow guarantees cycle-consistency simplifies standard CycleGAN learning objective single invertible mapping AlignFlow provides flexibility training objective specify prior distribution over latent variables Z train component models G Z→B and G Z→A via maximum likelihood estimation (MLE). MLE statistically efficient stable training dynamics regularizing effect with adversarial training invertible generative models presented AlignFlow learning framework for cross-domain translations based normalizing flow models guarantees cycle-consistency single mapping learns shared latent space across two domains permits flexible training objective AlignFlow model learns marginals consistent with data distributions empirical evaluation gains on image-to-image translation unsupervised domain adaptation increase inference capabilities invertible models consider extensions AlignFlow to learning stochastic multimodal mappings translations across more than two domains BID38 strong empirical results in domain alignments theory explaining lackinghandle model likelihoods invertibility inference optimistic AlignFlow aid development theory characterize structure recovery cross-domain mappings Exploring latent space AlignFlow manifold learning domain alignment BID44 interesting direction future research,0.01,0.4019864726531642 "Program synthesis is a class of regression problems where one seeks a solution, in the form of a source-code program, that maps the inputs to their corresponding outputs exactly. Due to its precise and combinatorial nature, it is commonly formulated as a constraint satisfaction problem, where input-output examples are expressed constraints, and solved with a constraint solver. A key challenge of this formulation is that of scalability: While constraint solvers work well with few well-chosen examples, constraining the entire set of example constitutes a significant overhead in both time and memory. In this paper we address this challenge by constructing a representative subset of examples that is both small and is able to constrain the solver sufficiently. We build the subset one example at a time, using a trained discriminator to predict the probability of unchosen input-output examples conditioned on the chosen input-output examples, adding the least probable example to the subset. Experiment on a diagram drawing domain shows our approach produces subset of examples that are small and representative for the constraint solver. Program synthesis (or synthesis for short) is a special class of regression problems where rather than minimizing the error on an example dataset, one seeks an exact fit of the examples in the form of a program. Applications include synthesizing database relations BID19 ), inferring excelformulas BID11 ), and compilation BID16 ). In these domains, the synthesizer was able to come up with complex programs consisting of branches, loops, and other programming constructs. Recent efforts BID5 ; BID19 ) show an interest in applying the synthesis technique to large sets of examples, but scalability remains an open problem. In this paper we present a technique to select from a large dataset of examples a representative subset that is sufficient to synthesize a correct program, yet small enough to solve efficiently.There are two key ingredients to a synthesis problem: a domain specific language (DSL for short) and a specification. The DSL defines a space of candidate programs which serve as the model class. The specification is commonly expressed as a set of example input-output pairs which the candidate program needs to fit exactly. The DSL restricts the structure of the programs in such a way that it is difficult to fit the input-output examples in an ad-hoc fashion: This structure aids generalization to an unseen input despite ""over"" fitting the input-output examples during training.Given the precise and combinatorial nature of a synthesis problem, gradient-descent based approaches perform poorly and an explicit search over the solution space is required ). For this reason, synthesis is commonly casted as a constraint satisfaction problem (CSP) (Solar-Lezama (2013) ; BID12 ). In such a setting, the DSL and its execution can be thought of as a parametrized function F , which is encoded as a logical formula. Its free variables s ∈ S correspond to different parametrization within the DSL, and the input-output examples D are expressed as constraints which the instantiated program needs to satisfy, namely, producing the correct output on a given input.",598,0.067,282,2.120567375886525,Program synthesis class regression problems seeks solution source-code program maps inputs to outputs combinatorial formulated as constraint satisfaction problem input-output examples constraints solved with constraint solver key challenge scalability constraint solvers work well with few examples constraining entire set significant overhead in time memory paper challenge constructing representative subset of examples small solver build subset one example at a time trained discriminator predict probability of unchosen input-output examples adding least probable example to subset Experiment on diagram drawing domain shows approach produces subset examples small representative for constraint solver Program synthesis special class regression problems minimizing error seeks exact fit of examples in program Applications include synthesizing database relations inferring excelformulas compilation complex programs efforts interest in applying synthesis technique to large sets examples scalability open problem paper present technique to select from large dataset representative subset sufficient to synthesize correct program small enough to solve efficiently two key ingredients to synthesis problem domain specific language) and specification DSL defines space of candidate programs model classspecification expressed as example input-output pairs candidate program fit DSL restricts structure difficult to fit examples ad-hoc structure aids generalization to unseen input despite fitting during training synthesis problem gradient-descent approaches perform poorly explicit search over solution space required synthesis as constraint satisfaction problem (CSP) (Solar-Lezama (2013) BID12 DSL execution parametrized function F encoded as logical formula free variables s ∈ S correspond to different parametrization DSL input-output examples as constraints program satisfy producing correct output on given input,0.0,0.5819354183177875 "Humans possess an ability to abstractly reason about objects and their interactions, an ability not shared with state-of-the-art deep learning models. Relational networks, introduced by Santoro et al. (2017), add the capacity for relational reasoning to deep neural networks, but are limited in the complexity of the reasoning tasks they can address. We introduce recurrent relational networks which increase the suite of solvable tasks to those that require an order of magnitude more steps of relational reasoning. We use recurrent relational networks to solve Sudoku puzzles and achieve state-of-the-art results by solving 96.6% of the hardest Sudoku puzzles, where relational networks fail to solve any. We also apply our model to the BaBi textual QA dataset solving 19/20 tasks which is competitive with state-of-the-art sparse differentiable neural computers. The recurrent relational network is a general purpose module that can augment any neural network model with the capacity to do many-step relational reasoning.",190,0.037,89,2.134831460674157,Humans reason about objects not shared with deep learning models Relational networks introduced by Santoro et al. (2017) add capacity reasoning deep neural networks limited complexity introduce recurrent relational networks increase tasks more steps relational reasoning use networks solve Sudoku puzzles 96.6% hardest Sudoku puzzles apply model to BaBi textual QA dataset 19/20 tasks competitive with sparse differentiable neural computers recurrent relational network general purpose module neural network model many-step relational reasoning,0.0,0.6186059688999063 "Empirical risk minimization (ERM), with proper loss function and regularization, is the common practice of supervised classification. In this paper, we study training arbitrary (from linear to deep) binary classifier from only unlabeled (U) data by ERM. We prove that it is impossible to estimate the risk of an arbitrary binary classifier in an unbiased manner given a single set of U data, but it becomes possible given two sets of U data with different class priors. These two facts answer a fundamental question---what the minimal supervision is for training any binary classifier from only U data. Following these findings, we propose an ERM-based learning method from two sets of U data, and then prove it is consistent. Experiments demonstrate the proposed method could train deep models and outperform state-of-the-art methods for learning from two sets of U data. With some properly chosen loss function (e.g., BID2 BID50 BID39 and regularization (e.g., BID51 BID46 , empirical risk minimization (ERM) is the common practice of supervised classification BID54 . Actually, ERM is used in not only supervised learning but also weakly-supervised learning. For example, in semi-supervised learning (Chapelle et al., 2006) , we have very limited labeled (L) data and a lot of unlabeled (U) data, where L data share the same form with supervised learning. Thus, it is easy to estimate the risk from only L data in order to carry out ERM, and U data are needed exclusively in regularization (including but not limited to BID16 BID3 BID25 BID29 BID20 BID49 BID24 Kamnitsas et al., 2018) .Nevertheless , L data may differ from supervised learning in not only the amount but also the form. For instance , in positive-unlabeled learning BID12 BID55 ), all L data are from the positive class, and due to the lack of L data from the negative class it becomes impossible to estimate the risk from only L data. To this end , a two-step approach to ERM has been considered (du BID9 BID34 BID18 . Firstly, the risk is rewritten into an equivalent expression, such that it just involves the same distributions from which L and U data are sampled-this step leads to certain risk estimators. Secondly, the risk is estimated from both L and U data, and the resulted empirical training risk is minimized (e.g. by BID41 Kingma & Ba, 2015) . In this two-step approach, U data are needed absolutely in ERM itself. This indicates that risk rewrite (i.e., the technique of making the risk estimable from observable data via an equivalent expression) enables ERM in positive-unlabeled learning and is the key of success.One step further from positive-unlabeled learning is learning from only U data without any L data. This is significantly harder than previous learning problems (cf. FIG1 ). However, we would still like to train arbitrary binary classifier, in particular, deep networks BID15 . Note that for this purpose clustering is suboptimal for two major reasons. First, successful translation of clusters into meaningful classes completely relies on the critical assumption that one cluster exactly In the left panel, (a) and (b) show positive (P) and negative (N) components of the Gaussian mixture; (c) and (d) show two distributions (with class priors 0.9 and 0.4) where U training data are drawn (marked as black points). The right panel shows the test distribution (with class prior 0.3) and data (marked as blue for P and red for N), as well as four learned classifiers. In the legend, ""CCN"" refers to BID31 , ""UU-biased "" means supervised learning taking larger-/smaller-class-prior U data as P/N data, ""UU"" is the proposed method, and ""Oracle"" means supervised learning from the same amount of L data. See Appendix B for more information. We can see that UU is almost identical to Oracle and much better than the other two methods. corresponds to one class, and hence even perfect clustering might still result in poor classification. Second, clustering must introduce additional geometric or information-theoretic assumptions upon which the learning objectives of clustering are built (e.g., BID57 BID14 . As a consequence, we prefer ERM to clustering and then no more assumption is required.The difficulty is how to estimate the risk from only U data, and our solution is again ERM-enabling risk rewrite in the aforementioned two-step approach. The first step should lead to an unbiased risk estimator that will be used in the second step. Subsequently, we can evaluate the empirical training and/or validation risk by plugging only U training/validation data into the risk estimator. Thus, this two-step ERM needs no L validation data for hyperparameter tuning, which is a huge advantage in training deep models nowadays. Note that given only U data, by no means could we learn the class priors BID27 , so that we assume all necessary class priors are also given. This is the unique type of supervision we will leverage throughout this paper, and hence this learning problem still belongs to weakly-supervised learning rather than unsupervised learning.In this paper, we raise a fundamental question in weakly-supervised learning-how many sets of U data with different class priors are necessary for rewriting the risk? Our answer has two aspects:• Risk rewrite is impossible given a single set of U data (see Theorem 2 in Sec. 3);• Risk rewrite becomes possible given two sets of U data (see Theorem 4 in Sec. 4).This suggests that three class priors 1 are all you need to train deep models from only U data, while any two 2 should not be enough. The impossibility is a proof by contradiction, and the possibility is a proof by construction, following which we explicitly design an unbiased risk estimator. Therefore, with the help of this risk estimator, we propose an ERM-based learning method from two sets of U data. Thanks to the unbiasedness of our risk estimator, we derive an estimation error bound which certainly guarantees the consistency of learning BID30 BID44 .3 Experiments demonstrate that the proposed method could train multilayer perceptron, AllConvNet BID45 and ResNet (He et al., 2016) from two sets of U data; it could outperform state-of-the-art methods for learning from two sets of U data. See FIG1 for how the proposed method works on a Gaussian mixture of two components .As mentioned earlier, learning from two sets of U data is already studied in du BID8 and BID27 . Both of them adopt (4) as the performance measure. In the former paper, g is learned by estimating sign(p tr (x) − p tr (x)). In the latter paper, g is learned by taking noisy L data from p tr (x) and p tr (x) as clean L data from p p (x) and p n (x), and then its threshold is moved to the correct value by post-processing. In summary, instead of ERM, they evidence the possibility of empirical balanced risk minimization , and no impossibility is proven.Our findings are compatible with learning from label proportions BID36 BID58 . BID36 proves that the minimal number of U sets is equal to the number of classes. However, their finding only holds for the linear model, the logistic loss, and their proposed method based on mean operators. On the other hand, BID58 is not ERM-based; it is based on discriminative clustering together with expectation regularization BID25 .At first glance, our data generation process, using the names from BID27 , looks quite similar to class-conditional noise (CCN, BID0 in learning with noisy labels (cf. BID31 . 4 In fact, BID27 makes use of mutually contaminated distributions (MCD, BID43 that is more general than CCN . Denote byỹ andp(·) the corrupted label and distributions. Then, CCN and MCD are defined by DISPLAYFORM0 where both of T CCN and T MCD are 2-by-2 matrices but T CCN is column normalized and T MCD is row normalized. It has been proven in BID27 that CCN is a strict special case of MCD. To DISPLAYFORM1 Due to this covariate shift, CCN methods do not fit MCD problem setting, though MCD methods fit CCN problem setting. To the best of our knowledge, the proposed method is the first MCD method based on ERM.3 LEARNING FROM ONE SET OF U DATA From now on, we prove that knowing π p and θ is insufficient for rewriting R(g). We focused on training arbitrary binary classifier, ranging from linear to deep models, from only U data by ERM. We proved that risk rewrite as the core of ERM is impossible given a single set of U data, but it becomes possible given two sets of U data with different class priors, after we assumed that all necessary class priors are also given. This possibility led to an unbiased risk estimator, and with the help of this risk estimator we proposed UU learning, the first ERM-based learning method from two sets of U data. Experiments demonstrated that UU learning could successfully train fully connected, all convolutional and residual networks, and it compared favorably with state-of-the-art methods for learning from two sets of U data.",1942,0.157,917,2.1177753544165756,"Empirical risk minimization (ERM), proper loss function regularization common practice supervised classification study training arbitrary binary classifier from unlabeled (U data by ERM prove impossible estimate risk arbitrary binary classifier single set U data possible two sets different class minimal supervision for training binary classifier from only U data propose ERM-based learning method from two sets U data prove consistent Experiments demonstrate proposed method train deep models outperform-art methods two sets U data chosen loss function regularization BID51 BID46 risk minimization (ERM common practice supervised classification ERM used in supervised weakly-supervised learning semi-supervised learning limited labeled (L) data unlabeled (U data L data same form supervised learning easy estimate risk from L data ERM U data needed in regularization BID16 BID3 BID25 BID29 BID20 BID49 BID24 L data may differ from supervised learning form positive-unlabeled learning all L data from positive class lack of L data negative class impossible to estimate risk from only L datatwo-step approach to ERM considered BID9 BID34 BID18 risk rewritten into equivalent expression same distributions L U data leads to risk estimators risk estimated from L and U data empirical training risk minimized BID41 Kingma & Ba, 2015) U data needed in ERM risk rewrite from data equivalent expression enables ERM in positive-unlabeled learning key of success learning from only U data without L data harder than previous learning problems FIG1 train arbitrary binary classifier deep networks BID15 . clustering suboptimal translation clusters into classes relies on assumption one cluster left panel (a) (b show positive negative (N) components Gaussian mixture (d two distributions class priors 0.9) where U training data drawn black panel test distribution class prior 0.3) data blue P red four learned classifiers ""CCN"" BID31 ""UU-biased supervised learning taking-prior U data ""UU proposed method ""Oracle"" supervised learning from L data Appendix B UU identical to Oracle better than other two methods corresponds to one class perfect clustering might in poor classificationclustering assumptions (e BID57 BID14 prefer ERM to clustering no more assumption required difficulty risk from only U data solution is ERM-enabling risk rewrite two-step approach first step to unbiased risk estimator second step evaluate empirical training validation risk by only U training/validation data into risk estimator two-step ERM needs no L validation data for hyperparameter tuning advantage in training deep models only U data learn class priors BID27 assume all necessary class priors given unique supervision learning problem belongs to weakly-supervised learning fundamental question-how many sets of U data with different class priors necessary for rewriting risk? Risk rewrite impossible given single set of U data possible given two sets of U data three class priors 1 all to train deep models from only U data two 2 not enough impossibility by contradiction possibility proof by construction design unbiased risk estimator propose ERM-based learning method from two sets of U data unbiasedness estimator estimation error bound guarantees consistency of learning BID30 BID44 Experiments proposed method train multilayer perceptron AllConvNet BID45 ResNet from two sets U data outperform methods learning See FIG1 proposed method on Gaussian mixture two components learning from two sets U data studied in BID8 BID27 adopt (4) performance measure former g learned by estimating sign(p tr (x − (x latter learned noisy L data from clean L data threshold moved to correct value post-processing evidence possibility empirical balanced risk minimization no impossibility proven findings compatible with learning from label proportions BID36 BID58 BID36 proves minimal number U sets equal to number classes finding holds for linear model logistic loss proposed method based mean operators BID58 not ERM-based based on discriminative clustering expectation regularization BID25 data generation process BID27 similar to class-conditional noise learning with noisy labels BID27 mutually contaminated distributions more general than CCN CCN MCD defined by DISPLAYFORM0 CCN MCD 2-by-2 matrices CCN column normalized MCD row normalizedproven BID27 CCN special case MCD covariate shift CCN methods fit MCD MCD methods fit CCN proposed method first MCD method based ERM LEARNING FROM ONE SET U DATA knowing π p θ insufficient rewriting R(g). focused training arbitrary binary classifier linear to deep models U data by ERM proved risk rewrite impossible single set U data possible two sets different class priors led unbiased risk estimator proposed UU learning first ERM-based learning method from two sets U data Experiments demonstrated UU learning train connected convolutional residual networks compared favorably with methods learning two sets U data",0.02,0.5747576031221775 "Deep Neural Networks (DNNs) excel on many complex perceptual tasks but it has proven notoriously difficult to understand how they reach their decisions. We here introduce a high-performance DNN architecture on ImageNet whose decisions are considerably easier to explain. Our model, a simple variant of the ResNet-50 architecture called BagNet, classifies an image based on the occurrences of small local image features without taking into account their spatial ordering. This strategy is closely related to the bag-of-feature (BoF) models popular before the onset of deep learning and reaches a surprisingly high accuracy on ImageNet (87.6% top-5 for 32 x 32 px features and Alexnet performance for 16 x16 px features). The constraint on local features makes it straight-forward to analyse how exactly each part of the image influences the classification. Furthermore, the BagNets behave similar to state-of-the art deep neural networks such as VGG-16, ResNet-152 or DenseNet-169 in terms of feature sensitivity, error distribution and interactions between image parts. This suggests that the improvements of DNNs over previous bag-of-feature classifiers in the last few years is mostly achieved by better fine-tuning rather than by qualitatively different decision strategies. A big obstacle in understanding the decision-making of DNNs is due to the complex dependencies between input and hidden activations: for one, the effect of any part of the input on a hidden activation depends on the state of many other parts of the input. Likewise, the role of a hidden unit on downstream representations depends on the activity of many other units. This dependency makes it extremely difficult to understand how DNNs reach their decisions.To circumvent this problem we here formulate a new DNN architecture that is easier to interpret by design. Our architecture is inspired by bag-of-feature (BoF) models which -alongside extensions such as VLAD encoding or Fisher Vectors -have been the most successful approaches to large-scale object recognition before the advent of deep learning (up to 75% top-5 on ImageNet) and classify images based on the counts, but not the spatial relationships, of a set of local image features. This structure makes the decisions of BoF models particularly easy to explain.To be concise, throughout this manuscript the concept of interpretability refers to the way in which evidence from small image patches is integrated to reach an image-level decision. While basic BoF models perform just a simple and transparent spatial aggregate of the patch-wise evidences, DNNs non-linearly integrate information across the whole image.In this paper we show that it is possible to combine the performance and flexibility of DNNs with the interpretability of BoF models, and that the resulting model family (called BagNets) is able to reach high accuracy on ImageNet even if limited to fairly small image patches. Given the simplicity of BoF models we imagine many use cases for which it can be desirable to trade a bit of accuracy for better interpretability, just as this is common e.g. for linear function approximation. This includes diagnosing failure cases (e.g. adversarial examples) or non-iid. settings (e.g. domain transfer), benchmarking diagnostic tools (e.g. attribution methods) or serving as interpretable parts of a computer vision pipeline (e.g. with a relational network on top of the local features).In addition, we demonstrate similarities between the decision-making behaviour of BagNets and popular DNNs in computer vision. These similarities suggest that current network architectures base their decisions on a large number of relatively weak and local statistical regularities and are not sufficiently encouraged -either through their architecture, training procedure or task specification -to learn more holistic features that can better appreciate causal relationships between different parts of the image. In this paper we introduced and analysed a novel interpretable DNN architecture -coined BagNets -that classifies images based on linear bag-of-local-features representations. The results demonstrate that even complex perceptual tasks like ImageNet can be solved just based on small image features and without any notion of spatial relationships. In addition we showed that the key properties of BagNets, in particlar invariance to spatial relationships as well as weak interactions between image features, are also present to varying degrees in many common computer vision models like ResNet-50 Table 1 : Average probability of leading class after masking the 100 patches (8 × 8 pixels) with the highest attribution according to different heatmaps (columns).or VGG-16, suggesting that the decision-making of many DNNs trained on ImageNet follows at least in part a similar bag-of-feature strategy. In contrast to the perceived ""leap"" in performance from bag-of-feature models to deep neural networks, the representations learnt by DNNs may in the end still be similar to the pre-deep learning era.VGG-16 is particularly close to bag-of-feature models, as demonstrated by the weak interactions (Figure 6 ) and the sensitivity to the same small image patches as BagNets (Figure 8 ). Deeper networks, on the other hand, exhibit stronger nonlinear interactions between image parts and are less sensitive to local maskings. This might explain why texturisation (Figure 5 ) works well in VGG-16 but fails for ResNet-and DenseNet-architectures.Clearly, ImageNet alone is not sufficient to force DNNs to learn more physical and causal representation of the world -simply because such a representation is not necessary to solve the task (local image features are enough). This might explain why DNNs generalise poorly to distribution shifts: a DNN trained on natural images has learnt to recognize the textures and local image features associated with different objects (like the fur and eyes of a cat or the keys of a typewriter) and will inevitably fail if presented with cartoon-like images as they lack the key local image features upon which it bases its decisions.One way forward is to define novel tasks that cannot be solved using local statistical regularities. Here the BagNets can serve as a way to evaluate a lower-bound on the task performance as a function of the observable length-scales. Furthermore, BagNets can be an interesting tool in any application in which it is desirable to trade some accuracy for better interpretability. For example, BagNets can make it much easier to spot the relevant spatial locations and image features that are predictive of certain diseases in medical imaging. Likewise, they can serve as diagnostic tools to benchmark feature attribution techniques since ground-truth attributions are directly available. BagNets can also serve as interpretable parts of a larger computer vision pipeline (e.g. in autonomous cars) as they make it easier to understand edge and failure cases. We released the pretrained BagNets (BagNet-9, BagNet-17 and BagNet-33) for PyTorch and Keras at https://github.com/wielandbrendel/ bag-of-local-features-models.Taken together, DNNs might be more powerful than previous hand-tuned bag-of-feature algorithms in discovering weak statistical regularities, but that does not necessarily mean that they learn substantially different representations. We hope that this work will encourage and inspire future work to adapt tasks, architectures and training algorithms to encourage models to learn more causal models of the world.A APPENDIXThe architecture of the BagNets is detailed in Figure A. 1. Training of the models was performed in PyTorch using the default ImageNet training script of Torchvision (https://github.com/ pytorch/vision, commit 8a4786a) with default parameters. In brief, we used SGD with momentum (0.9), a batchsize of 256 and an initial learning rate of 0.01 which we decreased by a factor of 10 every 30 epochs. Images were resized to 256 pixels (shortest side) after which we extracted a random crop of size 224 × 224 pixels.",1609,0.152,795,2.0238993710691826,Deep Neural Networks (DNNs excel complex perceptual tasks difficult to understand decisions introduce high-performance DNN architecture on ImageNet decisions easier explain model ResNet-50 BagNet classifies image small local image features without spatial ordering strategy related to bag-of-feature) models deep learning high accuracy on ImageNet (87.6% top-5 for 32 x 32 px features Alexnet performance for 16 x16 px constraint on local features analyse image classification BagNets behave similar to deep neural networks VGG-16 ResNet-152 DenseNet-169 feature sensitivity error distribution interactions between image parts improvements DNNs-feature classifiers achieved by better fine-tuning different decision strategies obstacle understanding decision-making due to complex dependencies between input hidden activations effect input on hidden activation depends on other parts role hidden unit representations depends units difficult to understand DNNs decisions circumvent formulate new DNN architecture easier to interpretOur architecture inspired by bag-of-feature (BoF) models VLAD encoding Fisher Vectors successful large-scale object recognition before deep learning (up to 75% top-5 on ImageNet classify images based on counts not spatial relationships of local image features structure makes decisions BoF models easy to explain concept of interpretability refers to evidence from small image patches image-level decision basic BoF models perform simple spatial aggregate of patch DNNs-linearly integrate information across whole image paper possible to combine performance flexibility of DNNs with interpretability of BoF models resulting model family BagNets) high accuracy on ImageNet to small image patches simplicity of BoF models use cases trade accuracy for better interpretability diagnosing failure cases settings benchmarking diagnostic tools serving as interpretable parts of computer vision pipeline similarities between decision-making behaviour of BagNets and DNNs in computer vision suggest current network architectures base decisions on weak local statistical regularities not encouraged learn holistic features causal relationships between parts imagepaper introduced analysed novel DNN architecture BagNets classifies images linear bag-of-local-features representations results demonstrate complex tasks ImageNet solved small image features without spatial relationships showed key properties BagNets invariance spatial relationships weak interactions image features present in computer vision models like ResNet-50 Table 1 Average probability leading class after masking 100 patches (8 8 pixels highest attribution VGG-16 decision-making DNNs ImageNet follows similar bag-of-feature strategy performance bag-of-feature deep neural networks representations DNNs similar pre-deep learning era.VGG-16 close to bag-of-feature models weak interactions to small image patches Deeper networks exhibit stronger nonlinear interactions less sensitive to local maskings texturisation 5 works in VGG-16 fails for ResNet DenseNet-architecturesImageNet not sufficient force DNNs learn physical causal representation world not necessary task (local image features enough). DNNs generalise poorly to distribution shifts DNN trained on natural images textures local image features objects fur keys typewriter fail if cartoon-like images key local image features decisions define novel tasks solved using local statistical regularities BagNets evaluate lower-bound task performance observable length-scales BagNets tool in application trade accuracy for better interpretability easier spot spatial locations image features predictive of diseases in medical imaging diagnostic tools benchmark feature attribution techniques ground-truth attributions available BagNets serve interpretable parts of larger computer vision pipeline autonomous cars understand edge failure cases released pretrained BagNets (BagNet-9-33) for PyTorch Keras at https://github/wielandbrendel bag-of-local-features-models DNNs powerful than bag-of-feature algorithms discovering weak statistical regularities not learn different representations hope work future work adapt tasks architectures training algorithms encourage models learn more causal models architecture BagNets detailed in Figure A.Training models PyTorch default ImageNet script Torchvision pytorch commit 8a4786a default parameters used SGD momentum batchsize 256 initial learning rate 0.01 decreased factor 10 30 epochs Images resized 256 pixels extracted random crop 224 × 224 pixels,0.01,0.3334183200879427 "Somatic cancer mutation detection at ultra-low variant allele frequencies (VAFs) is an unmet challenge that is intractable with current state-of-the-art mutation calling methods. Specifically, the limit of VAF detection is closely related to the depth of coverage, due to the requirement of multiple supporting reads in extant methods, precluding the detection of mutations at VAFs that are orders of magnitude lower than the depth of coverage. Nevertheless, the ability to detect cancer-associated mutations in ultra low VAFs is a fundamental requirement for low-tumor burden cancer diagnostics applications such as early detection, monitoring, and therapy nomination using liquid biopsy methods (cell-free DNA). Here we defined a spatial representation of sequencing information adapted for convolutional architecture that enables variant detection at VAFs, in a manner independent of the depth of sequencing. This method enables the detection of cancer mutations even in VAFs as low as 10x-4^, >2 orders of magnitude below the current state-of-the-art. We validated our method on both simulated plasma and on clinical cfDNA plasma samples from cancer patients and non-cancer controls. This method introduces a new domain within bioinformatics and personalized medicine – somatic whole genome mutation calling for liquid biopsy. The cancer genome acquires somatic mutations which drive its proliferative capacity BID8 . Mutations in the cancer genome also provide critical information regarding the evolutionary history and mutational processes active in each cancer (Martincorena et al., 2017; BID0 . Cancer mutation calling in patient tumor biopsies has become a pivotal step in determining patient outcomes and nomination of personalized therapeutics.Identifying cancer mutations in liquid biopsy techniques, such as cell-free circulating DNA (cfDNA), has been suggested as a transformative platform for early-stage cancer screening and residual disease monitoring. cfDNA released from dying tumor cells enables surveys the somatic genome dynamically over time for clinical purposes, empowered by the ability to obtain cancer-related genetic material non-invasively through a simple blood draw. Circulating tumor DNA (ctDNA) can be found and measured in the plasma cfDNA of cancer patients. ctDNA was shown to correlate with tumor burden and change in response to treatment or surgery BID4 . For example, ctDNA can be detected even in early stage non-small cell lung cancer (NSCLC) and therefore has the potential to transform NSCLC diagnosis and treatment BID15 BID17 BID1 BID20 . Nevertheless, the fraction of ctDNA of the total cfDNA is typically exceedingly low, especially in low disease-burden contexts such as early detection or detection of residual disease after therapeutic interventions. While detection of cancer through cfDNA in the low disease-burden setting may be of significant clinical benefit, it challenges our current methods for identifying somatic mutations due to the ultra-low VAFs compared with the available depth of sequencing.The most common type of somatic mutations is single-nucleotide variants (SNVs) , which occur at a frequency of 1-100 per million bases. These variants are typically identified in sequencing data through a careful comparison of the DNA sequencing reads which map to a particular genomic locus in both the cancer DNA and the matched germline DNA. This process has been enabled through tools of ever-increasing sophistication that refine the statistical comparison between the number of reads supporting a candidate mutated variant in the cancer vs. the germline sample BID39 BID42 .These statistical methods fundamentally require multiple independent observations (supporting reads) of the somatic variant at any given genomic location to distinguish true mutations from sequencing artifacts. Mutect , a state-of-the-art low-allele frequency somatic mutation caller, subjects each SNV to Bayesian classifiers that assume that the SNV either results from sequencing noise or that the site contains a true cancer variant. A true cancer-related SNV call is made when the log-likelihood ratio from the two models strongly favors the true cancer Bayesian classifier. This "" locus-centric"" type of cancer mutation detection can be readily achieved through increased depth of sequencing -so long as the tumor sample contains a high proportion of tumor DNA. However , these methods are significantly challenged in the ctDNA setting where the VAF is expected to be well below 1%. For example , a decrease of VAF to 5% and sequencing depth to 10X resulted in a decreased in the sensitivity of Mutect to below 0.1 BID39 BID42 . Thus, locus-centric mutation callers are unable to perform effective mutation calling in the ultra-low VAFs observed in low disease-burden cfDNA settings.We reasoned that to tackle this challenge, we would need a novel mutation detection framework. Specifically, we would need methodology to accurately distinguish true somatic cancer mutations from sequencing artifacts, even in ultra low tumor fractions that preclude the presence of multiple supporting independent observations (reads) in any given genomic location. We propose a ""readcentric "" alternative approach, and developed a convolutional neural network classifier -Kittyhawk -trained to discriminate between individual sequencing reads containing sequencing artifacts and sequencing reads harboring somatic cancer mutations. We take advantage of the fact that both cancer mutations and sequencing errors are systemic and governed by distinct signatures that can be learned and used for efficient signal to noise discrimination (e.g., mutagenesis processes such as exposure to tobacco or UV light are enriched in specific sequence contexts; BID0 ) 0.01%-1%, as well as with cfDNA samples from patients with early stage lung cancer and an individual with non-malignant lung nodules as controls. Ultra-low tumor fraction such as observed in cfDNA fundamentally challenge the prevailing mutation calling paradigm. State-of-the-art mutation callers share a common unifying principle: mutation calling at a particular genomic location based on the observation of the cancer variant in multiple FIG6 : PPV, enrichment, and sensitivity of CA0044 synthetic cfDNA.overlapping reads. However, in the ultra-low tumor fraction context, at best, only a single mutated read is observed, limiting the ability of traditional mutation calling.The need for extending the mutation-calling framework to ultra-low tumor fraction contexts motivated us to rethink the mutation calling process from a locus-centric approach to a read-centric approach. This approach uses every individual read as input for a classifier and lends itself to the application of convolutional neuronal network learning. To realize this novel methodology, we embodied the information captured in the sequencing read (nucleotide sequence, context, quality metrics) in a spatial representation typically applied for image analysis. While we anticipate that our ongoing efforts to include larger training datasets, will result in further performance improvement, even at this proof-of-principle stage the algorithm is providing a 30-fold enrichment in a manner that is completely independent from variant allele fraction or depth of coverage, a unique performance feature that addresses a major emerging unmet need. Indeed, stable enrichment performance extends to tumor fractions as low as 10 4 .While Kittyhawk captures position in the read by using a fully connected sigmoid layer, there are other architectures, which may be suited for capturing relative position on the read. Additionally , we have excluded an extra source of information contained in the read-pair that comes from the DNA fragment. The read pair can be used to determine both the strand of origin (Watson or Crick) and to estimate the DNA fragment size. It has been observed that ctDNA have a distinct fragment size distribution compared to other cfDNA from normal cells BID19 . It has been shown that recurrent neural networks (RNN) are a powerful tool for using length as a feature in bioinformatics at distances even up to 1kb, far beyond the size of a ctDNA fragment BID6 . These results suggest that integrating an RNN instead of a logistic regression layer could increase performance even further. In addition, while Kittyhawk was developed for the context of low tumor fraction mutation calling in cfDNA, we note that this framework can be adapted to other contexts. For example, it may be used in mutation (or germline SNP) detection in low pass genome sequencing (0.01-1X) across a wide range of applications. Furthermore, a read-centric approach may be also integrated with a more traditional locus-centric mutation calling approach, by adding Kittyhawk predictions as an additional input metric for extant statistical or machine learning mutation calling algorithms.In summary, Kittyhawk is the first somatic mutation caller designed specifically to function in the ultra-low allele frequency setting where at best a single supporting read is available for candidate mutation identification, such as liquid biopsy for early stage cancer detection. We apply a novel representation of a read together with a hand-engineered architecture to capture the entirety of informative features associated with a read and its alignment. This work sets the stage for a new family of somatic mutation callers to aid detection in liquid biopsy, paving the way for pivotal non-invasive screening and prognosis.",1778,0.156,856,2.0771028037383177,"cancer mutation detection at ultra-low variant allele frequencies (VAFs unmet challenge with current mutation calling methods limit VAF detection related to depth coverage multiple supporting reads mutations at VAFs lower cancer mutations in ultra low VAFs fundamental for low-tumor burden cancer diagnostics liquid biopsy defined spatial representation sequencing information convolutional architecture variant detection at VAFs independent of depth sequencing method enables detection cancer mutations in VAFs low 10x-4^, >2 orders magnitude below validated method on simulated plasma clinical cfDNA plasma samples from cancer patients non-cancer controls introduces new domain somatic whole genome mutation calling for liquid biopsy cancer genome acquires mutations proliferative capacity Mutations provide information evolutionary history mutational processes Cancer mutation calling in tumor biopsies pivotal outcomes nomination personalized therapeutics cancer mutations in liquid biopsy techniques DNA transformative for early-stage cancer screening disease monitoring cfDNA from dying tumor cells somatic genome cancer-related genetic material non-invasively through blood drawCirculating tumor DNA (ctDNA) measured in plasma cfDNA of cancer patients with tumor burden response to treatment surgery ctDNA detected in early stage non-small cell lung cancer) to transform NSCLC diagnosis treatment BID15 fraction of ctDNA of total cfDNA low especially in low disease-burden contexts detection cancer through cfDNA challenges methods identifying somatic mutations due to ultra-low VAFs common somatic mutations single-nucleotide variants (SNVs) occur at frequency 1-100 per million bases variants identified in sequencing data through comparison of DNA sequencing reads in cancer DNA germline DNA process enabled through tools statistical comparison between reads supporting mutated variant in cancer germline sample methods require multiple observations of to distinguish true mutations from sequencing artifacts Mutect low-allele frequency somatic mutation caller subjects each SNV to Bayesian classifiers from sequencing noise or true cancer variant true cancer-related SNV call made when log-likelihood ratio favors true cancer Bayesian classifierlocus-centric"" cancer mutation detection achieved through increased depth sequencing tumor sample high DNA methods challenged in ctDNA setting VAF below 1% decrease of VAF to 5% sequencing depth to 10X sensitivity Mutect to below 0.1 BID39 BID42 locus-centric mutation callers perform effective mutation calling in ultra-low VAFs in low disease-burden cfDNA settings novel mutation detection framework methodology to distinguish somatic cancer mutations from sequencing artifacts in ultra low tumor fractions propose ""readcentric alternative approach developed convolutional neural network classifier -Kittyhawk discriminate between sequencing reads artifacts somatic cancer mutations cancer mutations sequencing errors systemic governed by distinct signatures for signal to noise discrimination cfDNA samples from early stage lung cancer non-malignant lung nodules controls Ultra-low tumor fraction challenge prevailing mutation calling paradigm mutation callers share unifying principle mutation calling at particular genomic location based on observation cancer variant in multiple PPV sensitivity of CA0044 synthetic cfDNA.overlapping readsultra-low tumor fraction context single mutated read observed limiting traditional mutation calling need for extending mutation-calling framework motivated mutation calling process from locus-centric to read-centric approach uses every read as input for classifier lends to convolutional neuronal network learning embodied information sequencing read quality in spatial representation image analysis anticipate efforts larger training datasets performance improvement algorithm 30-fold enrichment independent from variant allele fraction or depth of coverage unique unmet need stable enrichment performance extends to tumor fractions low as 10 4 Kittyhawk captures position read connected sigmoid layer other architectures for capturing relative position excluded extra source information read-pair from DNA fragment read pair used determine strand of origin estimate DNA fragment size ctDNA distinct fragment size distribution other cfDNA recurrent neural networks (RNN) powerful for using length bioinformatics at distances up to 1kb beyond size ctDNA fragment suggest integrating RNN instead of logistic regression layer could increase performance Kittyhawk developed for low tumor fraction mutation calling in cfDNA framework can be adapted to other contextsused mutation germline SNP detection low pass genome sequencing (0.01-1X) applications read-centric approach with locus-centric mutation calling approach adding Kittyhawk predictions additional input metric statistical machine learning mutation algorithms Kittyhawk first somatic mutation caller ultra-low allele frequency setting single supporting read mutation identification liquid biopsy early stage cancer detection novel representation read hand-engineered architecture capture informative features alignment sets stage new family somatic mutation callers detection liquid biopsy non-invasive screening prognosis",0.01,0.4701953512037059 "This paper presents the formal release of {\em MedMentions}, a new manually annotated resource for the recognition of biomedical concepts. What distinguishes MedMentions from other annotated biomedical corpora is its size (over 4,000 abstracts and over 350,000 linked mentions), as well as the size of the concept ontology (over 3 million concepts from UMLS 2017) and its broad coverage of biomedical disciplines. In addition to the full corpus, a sub-corpus of MedMentions is also presented, comprising annotations for a subset of UMLS 2017 targeted towards document retrieval. To encourage research in Biomedical Named Entity Recognition and Linking, data splits for training and testing are included in the release, and a baseline model and its metrics for entity linking are also described. One recognized challenge in developing automated biomedical entity extraction systems is the lack of richly annotated training datasets. While there are a few such datasets available, the annotated corpus often contains no more than a few thousand annotated entity mentions. Additionally, the annotated entities are limited to a few types of biomedical concepts such as diseases BID4 , gene ontology terms BID18 , or chemicals and diseases BID9 . Researchers targeting the recognition of multiple biomedical entity types have had to resort to specialized machine learning techniques for combining datasets labelled with subsets of the full target set, e.g. using multi-task learning BID3 , or a modified Conditional Random Field cost which allows un-labeled tokens to take any labels not in the current dataset's target set BID5 . To promote the development of state-of-the-art entity linkers targeting a more comprehensive coverage of biomedical concepts, we decided to create a large concept-mention annotated gold standard dataset named 'MedMentions' BID11 .With the release of MedMentions, we hope to address two key needs for developing better biomedical concept recognition systems: (i) a much broader coverage of the fields of biology and medicine through the use of the Unified Medical Language System (UMLS) as the target ontology, and (ii ) a significantly larger annotated corpus than available today, to meet the data demands of today's more complex machine learning models for concept recognition.The paper begins with an introduction to the MedMentions annotated corpus, including a subcorpus aimed at information retrieval systems. This is followed by a comparison with a few other large datasets annotated with biomedical entities. Finally , to promote further research on large ontology named entity recognition and linking, we present metrics for a baseline end-to-end concept recognition (entity type recognition and entity linking) model trained on the MedMentions corpus. We presented the formal release of a new resource, named MedMentions, for biomedical concept recognition, with a large manually annotated annotated corpus of over 4,000 abstracts targeting a very large fine-grained concept ontology consisting of over 3 million concepts. We also included in this release a targeted sub-corpus (MedMentions ST21pv), with standard training, development and test splits of the data, and the metrics of a baseline concept recognition model trained on this subset, to allow researchers to compare the metrics of their concept recognition models.",621,0.066,302,2.056291390728477,"paper presents release MedMentions new manually annotated resource for recognition biomedical concepts distinguishes MedMentions size (over 4,000 abstracts 350,000 linked mentions), concept ontology (over 3 million concepts from UMLS 2017) broad coverage of biomedical disciplines sub-corpus MedMentions presented annotations for subset UMLS 2017 document retrieval encourage research Entity Recognition Linking data splits for training testing included baseline model metrics for entity linking described challenge automated biomedical entity extraction systems lack of richly annotated training datasets few available annotated corpus contains few thousand annotated entity mentions annotated entities limited to few biomedical concepts Researchers multiple to specialized machine learning techniques combining datasets with target set multi-task learning modified Conditional Random Field cost un-labeled tokens take labels not in target set promote development entity linkers comprehensive coverage concepts large concept-mention annotated gold standard dataset 'MedMentions' BID11release MedMentions two needs better biomedical concept recognition systems broader coverage biology medicine Unified Medical Language System (UMLS) larger annotated corpus meet data demands complex machine learning models concept recognition paper begins introduction MedMentions annotated corpus subcorpus information retrieval systems followed comparison with other large datasets biomedical entities research large ontology entity recognition linking metrics for baseline end-to-end concept recognition linking model on MedMentions corpus release new resource MedMentions for biomedical concept recognition large manually annotated corpus over abstracts large fine-grained concept ontology over 3 million concepts included targeted sub-corpus (MedMentions ST21pv), standard training development test splits data metrics baseline concept recognition model researchers compare metrics",0.0,0.41669272661720375 "In this paper we propose a Deep Autoencoder Mixture Clustering (DAMIC) algorithm. It is based on a mixture of deep autoencoders where each cluster is represented by an autoencoder. A clustering network transforms the data into another space and then selects one of the clusters. Next, the autoencoder associated with this cluster is used to reconstruct the data-point. The clustering algorithm jointly learns the nonlinear data representation and the set of autoencoders. The optimal clustering is found by minimizing the reconstruction loss of the mixture of autoencoder network. Unlike other deep clustering algorithms, no regularization term is needed to avoid data collapsing to a single point. Our experimental evaluations on image and text corpora show significant improvement over state-of-the-art methods. Effective automatic grouping of objects into clusters is one of the fundamental problems in machine learning and data analysis. In many approaches, the first step toward clustering a dataset is extracting a feature vector from each object. This reduces the problem to the aggregation of groups of vectors in a feature space. A commonly used clustering algorithm in this case is the k-means. Clustering high-dimensional datasets is, however, hard because inter-point distances become less informative in high-dimensional spaces. As a result, representation learning has been used to map the input data into a low-dimensional feature space. In recent years, motivated by the success of deep neural network in supervised learning, there are many attempts to apply unsupervised deep learning approaches for clustering. Most methods are focused on clustering over a low-dimensional feature space of an autoencoder or a variational autoencoder. Recent good overviews of deep clustering methods can be found in BID1 and BID14 .Using deep neural networks, it is possible to learn nonlinear mappings allowing to transform the data into more clustering-friendly representations. A deep version of k-means is based on learning a data representation and applying k-means in the embedded space. A straightforward implementation of the deep k-means algorithm would lead, however, to a trivial solution where the features are collapsed to a single point in the embedded space and the centroids are collapsed into a single entity. The objective function of most deep clustering algorithms is, therefore, composed of a clustering term computed in the embedded space and a regularization term in the form of reconstruction error to avoid data collapsing. Deep Embedded Clustering (DEC) BID16 ) is first pre-trained using an autoencoder reconstruction loss and then optimizes cluster centroids in the embedded space through a Kullback-Leibeler divergence loss. Deep Clustering network (DCN) BID17 ) is another autoencoder-based method that uses k-means for clustering. Similar to DEC, in the first phase, the network is pre-trained using the autoencoder reconstruction loss. In the second phase, in contrast to DEC, the network is jointly trained using a mathematical combination of the autoencoder reconstruction loss and the k-means clustering loss function. Thus, due to the fact that strict cluster assignments were used during the training (instead of probabilities such as in DEC) the method requires an alternation process between the network training and the cluster updates.In this paper we propose an algorithm to perform unsupervised clustering within the mixture-ofexperts framework BID8 ). Each cluster is represented by an autoencoder neuralnetwork and the clustering itself is performed in a low-dimensional embedded space by a softmax classification layer that directs the input data to the most suitable autoencoder. Unlike most deep clustering algorithms the proposed algorithm is deep in nature and not a deep variant of a classical clustering algorithm. The proposed algorithm does not suffer from the clustering collapsing problem and therefore there is no need for regularization terms that have to be tuned separately for each dataset. Note that parameter tuning in clustering is problematic since it is based, either explicitly or implicitly, on the data labels which are not supposed to be available in the clustering process. Another major difference of the proposed method from previous approaches is the learning method of the embedding latent space where the actual clustering operation is taking place. In most previous methods, the embedded space is controlled by an autoencoder. Thus, in order to gain a good reconstruction, it requires to encode into the embedded space information that can be entirely irrelevant to the clustering process. In contrast, in our algorithm no decoding is applied to the clustering embedded space and the only goal of the embedded space is to find a good organization of the data into separated clusters.We validate the method on standard real datasets including various document and image corpora. Evidently, visible improvement from the respective state-of-art is observed for all the tested datasets. The contribution of this paper is twofold: (i) a novel deep learning clustering method that unlike deep variants of k-means, does not require a tuned regularization term to avoid clustering collapsing to a single point; and (ii) state-of-the-art performance on standard datasets. In this study we presented a clustering technique which leverages the strength of deep neural network. Our technique has two major properties: first, unlike most previous methods, the clusters are represented by an autoencoder network instead of a single centroid vector in the embedded space. This enables a much richer representation of each cluster. Second, The algorithm does not cause a data collapsing problem. Hence, there is no need for regularization terms that have to be tuned for each dataset separately. Experiments on a variety of real datasets showed the improved performance of the proposed algorithm.",1084,0.097,522,2.0766283524904217,propose Deep Autoencoder Mixture Clustering (DAMIC) algorithm based on mixture deep autoencoders each cluster represented by autoencoder clustering network transforms data space selects autoencoder data-point algorithm learns nonlinear data representation autoencoders optimal clustering reconstruction loss autoencoder no regularization term needed avoid data collapsing single point experimental evaluations on image text corpora show improvement over methods automatic grouping objects into clusters machine learning data analysis first step clustering dataset extracting feature vector from each object reduces problem to vectors feature space used clustering algorithm k-means Clustering high-dimensional datasets hard inter-point distances less informative representation learning used map input data into low-dimensional feature space deep neural network learning attempts apply unsupervised deep learning approaches for clustering clustering over low-dimensional feature space autoencoder overviews deep clustering in BID1 BID14 deep neural networks learn nonlinear mappings transform data into clustering-friendly representations deep version of k-means learning data representation applying k-means in embedded spaceimplementation deep k-means algorithm to trivial solution features collapsed to single point centroids single entity objective function deep clustering algorithms clustering term regularization term reconstruction error avoid data collapsing Deep Embedded Clustering (DEC) BID16 pre-trained autoencoder reconstruction loss optimizes cluster centroids through Kullback-Leibeler divergence loss Deep Clustering network (DCN) BID17 ) autoencoder-based method uses k-means for clustering Similar DEC first phase network pre-trained autoencoder reconstruction loss second phase network trained autoencoder reconstruction loss k-means clustering loss function strict cluster assignments training method requires alternation process between network training cluster updates algorithm unsupervised clustering within mixture-ofexperts framework BID8 ). Each cluster represented by autoencoder neuralnetwork clustering performed in low-dimensional space by softmax classification layer input data to suitable autoencoder proposed algorithm deep not variant classical clustering algorithm suffer clustering collapsing problem no need for regularization terms separately for each dataset parameter tuning in clustering problematic based on data labels not available clustering processdifference proposed method from previous is learning method of embedding latent space where clustering operation In previous methods embedded space controlled by autoencoder reconstruction information irrelevant to clustering process in our algorithm no decoding applied to clustering embedded space goal is organization data into separated clusters method on standard datasets including document image corpora. visible improvement observed for all tested datasets contribution paper is: novel deep learning clustering method require tuned regularization term to avoid clustering collapsing state-of-the-art performance on standard datasets presented clustering technique leverages deep neural network technique has two properties clusters represented by autoencoder network instead of single centroid vector enables richer representation each cluster algorithm cause data collapsing problem no need for regularization terms for each Experiments on real datasets showed improved performance of proposed algorithm,0.01,0.4689756172534559 "We propose a new Integral Probability Metric (IPM) between distributions: the Sobolev IPM. The Sobolev IPM compares the mean discrepancy of two distributions for functions (critic) restricted to a Sobolev ball defined with respect to a dominant measure mu. We show that the Sobolev IPM compares two distributions in high dimensions based on weighted conditional Cumulative Distribution Functions (CDF) of each coordinate on a leave one out basis. The Dominant measure mu plays a crucial role as it defines the support on which conditional CDFs are compared. Sobolev IPM can be seen as an extension of the one dimensional Von-Mises Cramer statistics to high dimensional distributions. We show how Sobolev IPM can be used to train Generative Adversarial Networks (GANs). We then exploit the intrinsic conditioning implied by Sobolev IPM in text generation. Finally we show that a variant of Sobolev GAN achieves competitive results in semi-supervised learning on CIFAR-10, thanks to the smoothness enforced on the critic by Sobolev GAN which relates to Laplacian regularization. In order to learn Generative Adversarial Networks BID14 , it is now well established that the generator should mimic the distribution of real data, in the sense of a certain discrepancy measure. Discrepancies between distributions that measure the goodness of the fit of the neural generator to the real data distribution has been the subject of many recent studies BID1 BID36 BID20 BID30 BID17 , most of which focus on training stability.In terms of data modalities, most success was booked in plausible natural image generation after the introduction of Deep Convolutional Generative Adversarial Networks (DCGAN) BID39 . This success is not only due to advances in training generative adversarial networks in terms of loss functions and stable algorithms, but also to the representation power of convolutional neural networks in modeling images and in finding sufficient statistics that capture the continuous density function of natural images. When moving to neural generators of discrete sequences generative adversarial networks theory and practice are still not very well understood. Maximum likelihood pre-training or augmentation, in conjunction with the use of reinforcement learning techniques were proposed in many recent works for training GAN for discrete sequences generation BID50 BID40 . Other methods included using the Gumbel Softmax trick BID23 ) and the use of auto-encoders to generate adversarially discrete sequences from a continuous space BID51 . End to end training of GANs for discrete sequence generation is still an open problem BID38 . Empirical successes of end to end training have been reported within the framework of WGAN-GP BID17 , using a proxy for the Wasserstein distance via a pointwise gradient penalty on the critic. Inspired by this success, we propose in this paper a new Integral Probability Metric (IPM) between distributions that we coin Sobolev IPM. Intuitively an IPM BID35 between two probability distributions looks for a witness function f , called critic, that maximally discriminates between samples coming from the two distributions: DISPLAYFORM0 Traditionally, the function f is defined over a function class F that is independent to the distributions at hand BID48 . The Wasserstein-1 distance corresponds for instance to an IPM where the witness functions are defined over the space of Lipschitz functions; The MMD distance corresponds to witness functions defined over a ball in a Reproducing Kernel Hilbert Space (RKHS).We will revisit in this paper Fisher IPM defined in , which extends the IPM definition to function classes defined with norms that depend on the distributions. Fisher IPM can be seen as restricting the critic to a Lebsegue ball defined with respect to a dominant measure µ. The Lebsegue norm is defined as follows: DISPLAYFORM1 where µ is a dominant measure of P and Q.In this paper we extend the IPM framework to critics bounded in the Sobolev norm: DISPLAYFORM2 In contrast to Fisher IPM, which compares joint probability density functions of all coordinates between two distributions, we will show that Sobolev IPM compares weighted (coordinate-wise) conditional Cumulative Distribution Functions for all coordinates on a leave on out basis. Matching conditional dependencies between coordinates is crucial for sequence modeling.Our analysis and empirical verification show that the modeling of the conditional dependencies can be built in to the metric used to learn GANs as in Sobolev IPM. For instance, this gives an advantage to Sobolev IPM in comparing sequences over Fisher IPM. Nevertheless, in sequence modeling when we parametrize the critic and the generator with a neural network, we find an interesting tradeoff between the metric used and the architectures used to parametrize the critic and the generator as well as the conditioning used in the generator. The burden of modeling the conditional long term dependencies can be handled by the IPM loss function as in Sobolev IPM (more accurately the choice of the data dependent function class of the critic) or by a simpler metric such as Fisher IPM together with a powerful architecture for the critic that models conditional long term dependencies such as LSTM or GRUs in conjunction with a curriculum conditioning of the generator as done in BID38 . Highlighting those interesting tradeoffs between metrics, data dependent functions classes for the critic (Fisher or Sobolev) and architectures is crucial to advance sequence modeling and more broadly structured data generation using GANs.3. The intrinsic conditioning and the CDF matching make Sobolev IPM suitable for discrete sequence matching and explain the success of the gradient pernalty in WGAN-GP and Sobolev GAN in discrete sequence generation. 4. We give in Section 5 an ALM (Augmented Lagrangian Multiplier) algorithm for training Sobolev GAN. Similar to Fisher GAN, this algorithm is stable and does not compromise the capacity of the critic. 5. We show in Appendix A that the critic of Sobolev IPM satisfies an elliptic Partial Differential Equation (PDE). We relate this diffusion to the Fokker-Planck equation and show the behavior of the gradient of the optimal Sobolev critic as a transportation plan between distributions. 6. We empirically study Sobolev GAN in character level text generation (Section 6.1). We validate that the conditioning implied by Sobolev GAN is crucial for the success and stability of GAN in text generation. As a take home message from this study, we see that text generation succeeds either by implicit conditioning i.e using Sobolev GAN (or WGAN-GP) together with convolutional critics and generators, or by explicit conditioning i.e using Fisher IPM together with recurrent critic and generator and curriculum learning. 7. We finally show in Section 6.2 that a variant of Sobolev GAN achieves competitive semisupervised learning results on CIFAR-10, thanks to the smoothness implied by the Sobolev regularizer. We introduced the Sobolev IPM and showed that it amounts to a comparison between weighted (coordinate-wise) CDFs. We presented an ALM algorithm for training Sobolev GAN. The intrinsic conditioning implied by the Sobolev IPM explains the success of gradient regularization in Sobolev GAN and WGAN-GP on discrete sequence data, and particularly in text generation. We highlighted the important tradeoffs between the implicit conditioning introduced by the gradient regularizer in Sobolev IPM, and the explicit conditioning of Fisher IPM via recurrent critics and generators in conjunction with the curriculum conditioning. Both approaches succeed in text generation. We showed that Sobolev GAN achieves competitive semi-supervised learning results without the need of any normalization, thanks to the smoothness induced by the gradient regularizer. We think the Sobolev IPM point of view will open the door for designing new regularizers that induce different types of conditioning for general structured/discrete/graph data beyond sequences.",1600,0.13,775,2.064516129032258,propose new Integral Probability Metric) distributions Sobolev IPM compares mean discrepancy two distributions functions restricted Sobolev ball dominant measure mu compares distributions high dimensions weighted conditional Cumulative Distribution Functions (CDF) each coordinate Dominant measure mu defines support conditional CDFs compared Sobolev IPM extension Von-Mises Cramer statistics to high distributions IPM train Generative Adversarial Networks exploit intrinsic conditioning Sobolev IPM in text generation variant Sobolev GAN achieves competitive results semi-supervised learning CIFAR-10 thanks smoothness enforced Sobolev GAN Laplacian regularization learn Generative Adversarial Networks BID14 generator mimic distribution real data discrepancy measure Discrepancies between distributions generator real data subject recent studies BID1 training stability success in plausible natural image generation after Deep Convolutional Generative Adversarial Networks (DCGAN) BID39 success due to advances training generative adversarial networks loss functions stable algorithms representation power convolutional neural networks modeling images finding statistics continuous density function natural imagesmoving to neural generators discrete sequences adversarial networks not understood Maximum likelihood pre-training reinforcement learning techniques proposed for training GAN discrete sequences generation methods included Gumbel Softmax trick auto-encoders generate discrete sequences from continuous space End to end training GANs generation open problem successes training reported WGAN-GP proxy Wasserstein distance via pointwise gradient penalty on critic propose new Integral Probability Metric (IPM) between distributions Sobolev IPM IPM between two probability distributions witness function f critic discriminates between samples distributions function f defined over function class F independent distributions Wasserstein-1 distance corresponds to IPM witness functions defined over Lipschitz functions MMD distance witness functions defined over Reproducing Kernel Hilbert Space revisit Fisher IPM extends IPM definition to function classes norms on distributions Fisher IPM critic to Lebsegue ball defined dominant measure μ Lebsegue norm defined μ dominant measure of P and Qpaper extend IPM framework to critics Sobolev norm contrast Fisher IPM compares joint probability density functions coordinates between distributions Sobolev IPM compares weighted conditional Cumulative Distribution Functions coordinates Matching conditional dependencies coordinates crucial for sequence modeling analysis verification modeling conditional dependencies built GANs Sobolev IPM advantage Sobolev IPM comparing sequences over Fisher IPM sequence modeling critic generator neural network tradeoff between metric architectures conditioning burden modeling conditional long dependencies handled by IPM loss function Sobolev data dependent function class critic or simpler metric Fisher IPM powerful architecture critic conditional long term dependencies curriculum conditioning generator BID38 Highlighting tradeoffs between metrics data dependent functions classes architectures crucial advance sequence modeling structured data generation intrinsic conditioning CDF matching make Sobolev IPM suitable for discrete sequence matching explain success gradient pernalty in WGAN-GP Sobolev GAN generation Section 5 ALM Lagrangian Multiplier) algorithm for training Sobolev GAN Similar Fisher GAN algorithm stable compromise capacity criticshow Appendix A Sobolev IPM satisfies elliptic Partial Differential Equation relate diffusion Fokker-Planck equation behavior gradient optimal Sobolev critic transportation plan distributions study Sobolev GAN character level text generation (Section validate conditioning crucial success stability GAN text generation text generation succeeds implicit conditioning Sobolev GAN WGAN-GP convolutional critics generators explicit conditioning Fisher IPM recurrent critic generator curriculum learning Section 6.2 variant Sobolev GAN achieves competitive semisupervised learning results CIFAR-10 smoothness Sobolev regularizer introduced Sobolev IPM comparison weighted CDFs presented ALM algorithm training Sobolev GAN conditioning Sobolev IPM explains success gradient regularization Sobolev GAN WGAN-GP discrete sequence data text generation highlighted tradeoffs implicit conditioning explicit conditioning Fisher IPM curriculum conditioning Both approaches succeed text generation Sobolev GAN achieves competitive semi-supervised learning results without normalization smoothness gradient regularizer Sobolev IPM door designing new regularizers conditioning structured data beyond sequences,0.01,0.4378371383676863 "We propose in this paper a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the original GAN. The idea is simple, yet proven to be extremely effective at covering diverse data modes, easily overcoming the mode collapsing problem and delivering state-of-the-art results. A minimax formulation was able to establish among a classifier, a discriminator, and a set of generators in a similar spirit with GAN. Generators create samples that are intended to come from the same distribution as the training data, whilst the discriminator determines whether samples are true data or generated by generators, and the classifier specifies which generator a sample comes from. The distinguishing feature is that internal samples are created from multiple generators, and then one of them will be randomly selected as final output similar to the mechanism of a probabilistic mixture model. We term our method Mixture Generative Adversarial Nets (MGAN). We develop theoretical analysis to prove that, at the equilibrium, the Jensen-Shannon divergence (JSD) between the mixture of generators’ distributions and the empirical data distribution is minimal, whilst the JSD among generators’ distributions is maximal, hence effectively avoiding the mode collapsing problem. By utilizing parameter sharing, our proposed model adds minimal computational cost to the standard GAN, and thus can also efficiently scale to large-scale datasets. We conduct extensive experiments on synthetic 2D data and natural image databases (CIFAR-10, STL-10 and ImageNet) to demonstrate the superior performance of our MGAN in achieving state-of-the-art Inception scores over latest baselines, generating diverse and appealing recognizable objects at different resolutions, and specializing in capturing different types of objects by the generators. Generative Adversarial Nets (GANs) BID10 are a recent novel class of deep generative models that are successfully applied to a large variety of applications such as image, video generation, image inpainting, semantic segmentation, image-to-image translation, and text-to-image synthesis, to name a few BID9 . From the game theory metaphor, the model consists of a discriminator and a generator playing a two-player minimax game, wherein the generator aims to generate samples that resemble those in the training data whilst the discriminator tries to distinguish between the two as narrated in BID10 . Training GAN, however, is challenging as it can be easily trapped into the mode collapsing problem where the generator only concentrates on producing samples lying on a few modes instead of the whole data space BID9 .Many GAN variants have been recently proposed to address this problem. They can be grouped into two main categories: training either a single generator or many generators. Methods in the former include modifying the discriminator's objective (Salimans et al., 2016; BID22 , modifying the generator's objective (Warde-Farley & Bengio, 2016) , or employing additional discriminators to yield more useful gradient signals for the generators (Nguyen et al., 2017; BID7 . The common theme in these variants is that generators are shown, at equilibrium, to be able to recover the data distribution, but convergence remains elusive in practice. Most experiments are conducted on toy datasets or on narrow-domain datasets such as LSUN (Yu et al., 2015) or CelebA BID20 . To our knowledge , only Warde-Farley & Bengio (2016) and Nguyen et al. (2017) perform quantitative evaluation of models trained on much more diverse datasets such as STL-10 (Coates et al., 2011) and ImageNet (Russakovsky et al., 2015) .Given current limitations in the training of single-generator GANs, some very recent attempts have been made following the multi-generator approach. Tolstikhin et al. (2017) apply boosting techniques to train a mixture of generators by sequentially training and adding new generators to the mixture. However, sequentially training many generators is computational expensive. Moreover, this approach is built on the implicit assumption that a single-generator GAN can generate very good images of some modes, so reweighing the training data and incrementally training new generators will result in a mixture that covers the whole data space. This assumption is not true in practice since current single-generator GANs trained on diverse datasets such as ImageNet tend to generate images of unrecognizable objects. BID2 train a mixture of generators and discriminators, and optimize the minimax game with the reward function being the weighted average reward function between any pair of generator and discriminator. This model is computationally expensive and lacks a mechanism to enforce the divergence among generators. BID8 train many generators by using a multi-class discriminator that, in addition to detecting whether a data sample is fake, predicts which generator produces the sample. The objective function in this model punishes generators for generating samples that are detected as fake but does not directly encourage generators to specialize in generating different types of data.We propose in this paper a novel approach to train a mixture of generators. Unlike aforementioned multi-generator GANs, our proposed model simultaneously trains a set of generators with the objective that the mixture of their induced distributions would approximate the data distribution, whilst encouraging them to specialize in different data modes. The result is a novel adversarial architecture formulated as a minimax game among three parties: a classifier, a discriminator, and a set of generators. Generators create samples that are intended to come from the same distribution as the training data, whilst the discriminator determines whether samples are true data or generated by generators, and the classifier specifies which generator a sample comes from. We term our proposed model as Mixture Generative Adversarial Nets (MGAN). We provide analysis that our model is optimized towards minimizing the Jensen-Shannon Divergence (JSD) between the mixture of distributions induced by the generators and the data distribution while maximizing the JSD among generators.Empirically, our proposed model can be trained efficiently by utilizing parameter sharing among generators, and between the classifier and the discriminator. In addition, simultaneously training many generators while enforcing JSD among generators helps each of them focus on some modes of the data space and learn better. Trained on CIFAR-10, each generator learned to specialize in generating samples from a different class such as horse, car, ship, dog, bird or airplane. Overall, the models trained on the CIFAR-10, STL-10 and ImageNet datasets successfully generated diverse, recognizable objects and achieved state-of-the-art Inception scores (Salimans et al., 2016) . The model trained on the CIFAR-10 even outperformed GANs trained in a semi-supervised fashion (Salimans et al., 2016; Odena et al., 2016) .In short, our main contributions are: (i) a novel adversarial model to efficiently train a mixture of generators while enforcing the JSD among the generators; (ii) a theoretical analysis that our objective function is optimized towards minimizing the JSD between the mixture of all generators' distributions and the real data distribution, while maximizing the JSD among generators; and (iii) a comprehensive evaluation on the performance of our method on both synthetic and real-world large-scale datasets of diverse natural scenes. We have presented a novel adversarial model to address the mode collapse in GANs. Our idea is to approximate data distribution using a mixture of multiple distributions wherein each distribution captures a subset of data modes separately from those of others. To achieve this goal, we propose a minimax game of one discriminator, one classifier and many generators to formulate an optimization problem that minimizes the JSD between P data and P model , i.e., a mixture of distributions induced by the generators, whilst maximizes JSD among such generator distributions. This helps our model generate diverse images to better cover data modes, thus effectively avoids mode collapse. We term our proposed model Mixture Generative Adversarial Network (MGAN).The MGAN can be efficiently trained by sharing parameters between its discriminator and classifier, and among its generators, thus our model is scalable to be evaluated on real-world largescale datasets. Comprehensive experiments on synthetic 2D data, CIFAR-10, STL-10 and ImageNet databases demonstrate the following capabilities of our model: (i) achieving state-of-the-art Inception scores; (ii) generating diverse and appealing recognizable objects at different resolutions; and (iv) specializing in capturing different types of objects by the generators. In our proposed method, generators G 1 , G 2 , ... G K are deep convolutional neural networks parameterized by θ G . These networks share parameters in all layers except for the input layers. The input layer for generator G k is parameterized by the mapping f θ G ,k (z) that maps the sampled noise z to the first hidden layer activation h. The shared layers are parameterized by the mapping g θ G (h) that maps the first hidden layer to the generated data. The pseudo-code of sampling from the mixture is described in Alg. 1. Classifier C and classifier D are also deep convolutional neural networks that are both parameterized by θ CD . They share parameters in all layers except for the last layer . The pseudo-code of alternatively learning θ G and θ CD using stochastic gradient descend is described in Alg. 2.Algorithm 1 Sampling from MGAN's mixture of generators. 1: Sample noise z from the prior P z . 2: Sample a generator index u from Mult (π 1 , π 2 , ..., π K ) with predefined mixing probability π = (π 1 , π 2 , ..., π K ). DISPLAYFORM0 Return generated data x and the index u.Algorithm 2 Alternative training of MGAN using stochastic gradient descent.1: for number of training iterations do 2:Sample a minibatch of M data points DISPLAYFORM1 Sample a minibatch of N generated data points ) and N indices (u 1 , u 2 , ..., u N ) from the current mixture. DISPLAYFORM2 4: DISPLAYFORM3 5: DISPLAYFORM4 Update classifier C and discriminator D by descending along their gradient: DISPLAYFORM5 Sample a minibatch of N generated data points ) and N indices (u 1 , u 2 , ..., u N ) from the current mixture. DISPLAYFORM6 8: DISPLAYFORM7 Update the mixture of generators G by ascending along its gradient: ∇ θ G L G . 10: end for B APPENDIX: PROOFS FOR SECTION 3.1 Proposition 1 FIG0 . For fixed generators G 1 , G 2 , ..., G K and mixture weights π 1 , π 2 , ..., π K , the optimal classifier C * = C * 1:K and discriminator D * for J (G, C, D) are: DISPLAYFORM8 Proof. The optimal D * was proved in Prop. 1 in BID9 . This section shows a similar proof for the optimal C * . Assuming that C * can be optimized in the functional space, we can calculate the functional derivatives of J (G, C, D)with respect to each C k (x) for k ∈ {2, ..., K} and set them equal to zero: DISPLAYFORM9 Setting DISPLAYFORM10 to 0 for k ∈ {2, ..., K}, we get: DISPLAYFORM11 DISPLAYFORM12 results from Eq. (6) due to the fact that DISPLAYFORM13 Reformulation of L (G 1:K ). Replacing the optimal C * and D * into Eq. (2), we can reformulate the objective function for the generator as follows: DISPLAYFORM14 The sum of the first two terms in Eq. FORMULA29 was shown in BID10 to be 2 · JSD (P data P model ) − log 4. The last term β{ * } of Eq. FORMULA29 is related to the JSD for the K distributions: DISPLAYFORM15 where H (P ) is the Shannon entropy for distribution P . Thus, L (G 1:K ) can be rewritten as: DISPLAYFORM16 Theorem 3 (Thm. 3 restated). If the data distribution has the form: DISPLAYFORM17 where the mixture components q k (x)(s) are well-separated, the minimax problem in Eq. (2) or the optimization problem in Eq. (3) has the following solution: DISPLAYFORM18 , and the corresponding objective value of the optimization problem in Eq. (3) DISPLAYFORM19 Proof. We first recap the optimization problem for finding the optimal G * : DISPLAYFORM20 The JSD in Eq. FORMULA30 is given by: DISPLAYFORM21 The i-th expectation in Eq. (9) can be derived as follows: DISPLAYFORM22 and the equality occurs if DISPLAYFORM23 = 1 almost everywhere or equivalently for almost every x except for those in a zero measure set, we have: DISPLAYFORM24 Therefore, we obtain the following inequality: DISPLAYFORM25 and the equality occurs if for almost every x except for those in a zero measure set, we have: DISPLAYFORM26 and we peak the minimum if p G k = q k , ∀k since this solution satisfies both DISPLAYFORM27 and the conditions depicted in Eq. (10). That concludes our proof.C APPENDIX: ADDITIONAL EXPERIMENTS DISPLAYFORM28 The true data is sampled from a 2D mixture of 8 Gaussian distributions with a covariance matrix 0.02I and means arranged in a circle of zero centroid and radius 2.0. We use a simple architecture of 8 generators with two fully connected hidden layers and a classifier and a discriminator with one shared hidden layer. All hidden layers contain the same number of 128 ReLU units. The input layer of generators contains 256 noise units sampled from isotropic multivariate Gaussian distribution N (0, I). We do not use batch normalization in any layer. We refer to Tab. 3 for more specifications of the network and hyperparameters. ""Shared"" is short for parameter sharing among generators or between the classifier and the discriminator . Feature maps of 8/1 in the last layer for C and D means that two separate fully connected layers are applied to the penultimate layer, one for C that outputs 8 logits and another for D that outputs 1 logit. Optimizer Adam(β 1 = 0.5, β 2 = 0.999) Weight, bias initialization N (µ = 0, σ = 0.02I), 0The effect of the number of generators on generated samples. Fig. 6 shows samples produced by MGANs with different numbers of generators trained on synthetic data for 25,000 epochs . The model with 1 generator behaves similarly to the standard GAN as expected. The models with 2, 3 and 4 generators all successfully cover 8 modes, but the ones with more generators draw fewer points scattered between adjacent modes. Finally, the model with 10 generators also covers 8 modes wherein 2 generators share one mode and one generator hovering around another mode. Figure 6: Samples generated by MGAN models trained on synthetic data with 2, 3, 4 and 10 generators. Data samples from the 8 Gaussians are in red, and generated data by each generator are in a different color.The effect of β on generated samples. To examine the behavior of the diversity coefficient β, Fig. 7 compares samples produced by our MGAN with 4 generators after 25,000 epochs of training with different values of β. Without the JSD force (β = 0), generated samples cluster around one mode. When β = 0.25, generated data clusters near 4 different modes. When β = 0.75 or 1.0, the JSD force is too strong and causes the generators to collapse, generating 4 increasingly tight clusters. When β = 0.5, generators successfully cover all of the 8 modes. DISPLAYFORM29 Figure 7: Samples generated by MGAN models trained on synthetic data with different values of diversity coefficient β. Generated data are in blue and data samples from the 8 Gaussians are in red.",3329,0.287,1633,2.0385793018983467,"propose new approach train Generative Adversarial Nets mixture generators overcome mode collapsing problem intuition employ multiple generators instead single original GAN idea simple effective covering diverse data modes overcoming mode collapsing delivering state-of-the-art results minimax formulation classifier discriminator generators similar GAN Generators create samples same distribution training data discriminator determines true or classifier specifies generator internal samples created from multiple generators one randomly selected final output probabilistic mixture model term method Mixture Generative Adversarial Nets (MGAN). theoretical analysis Jensen-Shannon divergence) between mixture generators’ distributions empirical data distribution minimal JSD among generators’ distributions maximal avoiding mode collapsing problem parameter sharing model adds minimal computational cost standard GAN scale large-scale datasets experiments on synthetic 2D data natural image databases (CIFAR-10 STL-10 ImageNet superior performance MGAN achieving Inception scores generating diverse objects different resolutions specializing capturing different types objects generatorsGenerative Adversarial Nets (GANs) BID10 are recent class deep generative models applied to applications image video generation image inpainting semantic segmentation image-to-image translation text-to-image synthesis model consists of discriminator and generator playing two-player minimax game generator aims generate samples resemble training data discriminator Training GAN challenging trapped into mode collapsing problem generator concentrates producing samples on few modes instead whole data space GAN variants proposed to address problem grouped into training single generator or many generators Methods include modifying discriminator's objective generator's objective employing additional discriminators useful gradient signals generators (Nguyen 2017 BID7 generators recover data distribution convergence elusive experiments conducted on toy datasets or narrow-domain datasets LSUN (Yu 2015) CelebA BID20 only Warde-Farley & Bengio (2016) Nguyen et al. (2017) perform quantitative evaluation of models trained on diverse datasets STL-10 ImageNet limitations in training of single-generator GANs recent attempts multi-generator approach. Tolstikhin et al.apply boosting techniques train mixture generators sequentially training adding new generators sequentially training many generators computational expensive approach assumption single-generator GAN generate good images modes reweighing training data training new generators mixture whole data space assumption not true single-generator GANs trained diverse datasets ImageNet generate images unrecognizable objects BID2 train mixture generators discriminators optimize minimax game reward function weighted average reward function between generator discriminator model computationally expensive lacks mechanism divergence generators. BID8 train generators multi-class discriminator predicts which generator produces sample objective function punishes generators generating samples fake encourage specialize generating different types data propose novel approach train mixture generators model simultaneously trains generators objective mixture induced distributions approximate data distribution specialize different data modes result novel adversarial minimax game among three parties classifier discriminator generators Generators create samples same distribution training data discriminator determines samples true or classifier specifies which generator sample fromproposed model Mixture Generative Adversarial Nets (MGAN). minimizing Jensen-Shannon Divergence (JSD) between distributions generators data distribution maximizing JSD among generators model trained parameter sharing among generators classifier discriminator training many generators enforcing JSD helps focus on modes data space learn better Trained on CIFAR-10 each generator generating samples different class horse car ship models trained on CIFAR-10 STL-10 ImageNet datasets generated diverse recognizable objects achieved Inception scores model trained on CIFAR-10 outperformed GANs trained semi-supervised main contributions novel adversarial model train generators enforcing JSD among theoretical analysis minimizing JSD between generators distributions real data distribution maximizing JSD among generators comprehensive evaluation on performance method on synthetic real-world large-scale datasets diverse natural scenes presented novel adversarial model address mode collapse in GANs approximate data distribution using multiple distributions each captures data modes separately propose minimax game of one discriminator one classifier many generators optimization problem minimizes JSD between P data P modelmixture of distributions generators maximizes JSD model generate diverse images avoids mode collapse proposed model Mixture Generative Adversarial Network parameters between discriminator classifier generators scalable datasets experiments on synthetic 2D data CIFAR-10 STL-10 ImageNet databases Inception scores generating diverse objects at resolutions capturing different types objects generators G 1 2 K deep convolutional neural networks parameterized by θ G share parameters layers input layers input layer generator parameterized by mapping θ G noise first layer activation shared layers parameterized by mapping g θ G (h) first layer to generated data pseudo-code sampling mixture in Alg. 1. Classifier C D deep convolutional neural networks parameterized by θ CD share parameters in all layers last layer learning θ G θ CD using stochastic gradient descend Alg. 2.Algorithm 1 Sampling from MGAN's mixture generators Sample noise z fromSample generator index u (π 1 2 K mixing probability π = (π 1 2 K Return data x index u.Algorithm 2 training MGAN stochastic gradient descent training iterations minibatch M data points N N indices (u 1 2 current mixture Update classifier C discriminator D descending gradient Sample minibatch N data points N indices current mixture Update mixture generators G ascending gradient APPENDIX: PROOFS SECTION 3.1 Proposition 1 FIG0 fixed generators G 1 2 K mixture weights π 1 2 K optimal classifier C * = C * 1:K discriminator D * J (G C D) optimal D * proved Prop. 1 BID9 similar proof optimal C * optimized functional calculate functional derivatives J (G, C, D each C k (x) k ∈ {2, ... K} set equal to zero DISPLAYFORM10 to 0 k ∈ {2, ... K} results Eq. (6) Reformulation L (G 1:K Replacing optimal C * D * into Eq.reformulate objective function generator DISPLAYFORM14 sum first two terms Eq. FORMULA29 2 · JSD (P data model ) − log 4. last term β{ * } related JSD K distributions DISPLAYFORM15 H (P ) Shannon entropy distribution P L (G 1:K ) rewritten DISPLAYFORM16 Theorem 3 data distribution mixture components q k (x)(s) well-separated minimax problem (2) optimization problem Eq. (3) solution DISPLAYFORM18 objective value optimization problem (3) recap optimization problem optimal G * DISPLAYFORM20 JSD Eq FORMULA30 given DISPLAYFORM21 i-th expectation Eq. (9) derived equality occurs DISPLAYFORM23 = 1 inequality DISPLAYFORM25 equality occurs peak minimum if p G k = q k , ∀k solution satisfies DISPLAYFORM27 conditions Eq. (10) concludes APPENDIX: ADDITIONAL EXPERIMENTS DISPLAYFORM28 true data sampled 2D mixture 8 Gaussian distributions covariance matrix 0.02I circle zero centroid radius 2.0 simple architecture 8 generators two connected hidden layers classifier discriminator one shared hidden layerhidden layers contain 128 ReLU units input layer generators contains 256 noise units isotropic multivariate Gaussian distribution batch normalization refer Tab. 3 for specifications network hyperparameters ""Shared"" parameter sharing among generators classifier discriminator Feature maps 8/1 last layer C D two layers penultimate layer C 8 D 1 logit Optimizer Adam(β 1 = 0.5, β 2 = Weight bias initialization N (μ = 0 σ = 0.02I), effect number generators on samples Fig. 6 shows samples generators 25,000 epochs model with 1 generator standard GAN models 2 3 4 cover 8 modes more draw fewer points 10 generators covers 8 modes 2 generators share one mode one Figure 6 Samples MGAN models 2 3 4 10 generators samples 8 red different color effect of β on samples β Fig. 7 compares samples 4 generators after 25,000 epochs values β Without JSD force (β = samples cluster around one mode β = 0.25 clusters near 4 modes β = 0.75 or 1.0 force strong generators collapse 4 clustersβ = 0.5 generators cover 8 modes Figure 7 Samples MGAN models synthetic data diversity β Generated data blue 8 Gaussians red",0.03,0.37115794054221946 "Allowing humans to interactively train artificial agents to understand language instructions is desirable for both practical and scientific reasons. Though, given the lack of sample efficiency in current learning methods, reaching this goal may require substantial research efforts. We introduce the BabyAI research platform, with the goal of supporting investigations towards including humans in the loop for grounded language learning. The BabyAI platform comprises an extensible suite of 19 levels of increasing difficulty. Each level gradually leads the agent towards acquiring a combinatorially rich synthetic language, which is a proper subset of English. The platform also provides a hand-crafted bot agent, which simulates a human teacher. We report estimated amount of supervision required for training neural reinforcement and behavioral-cloning agents on some BabyAI levels. We put forward strong evidence that current deep learning methods are not yet sufficiently sample-efficient in the context of learning a language with compositional properties. How can a human train an intelligent agent to understand natural language instructions? We believe that this research question is important from both technological and scientific perspectives. No matter how advanced AI technology becomes, human users will likely want to customize their intelligent helpers to better understand their desires and needs. On the other hand, developmental psychology, cognitive science and linguistics study similar questions but applied to human children, and a synergy is possible between research in grounded language learning by computers and research in human language acquisition.In this work, we present the BabyAI research platform, whose purpose is to facilitate research on grounded language learning. In our platform we substitute a simulated human expert for a real human; yet our aspiration is that BabyAI-based studies enable substantial progress towards putting an actual human in the loop. The current domain of BabyAI is a 2D gridworld in which synthetic natural-looking instructions (e.g. ""put the red ball next to the box on your left"") require the agent to navigate the world (including unlocking doors) and move objects to specified locations. BabyAI improves upon similar prior setups BID16 BID7 BID41 by supporting simulation of certain essential aspects of the future human in the loop agent training: curriculum learning and interactive teaching. The usefulness of curriculum learning for training machine learning models has been demonstrated numerous times in the literature BID6 BID23 BID42 BID15 , and we believe that gradually increasing the difficulty of the task will likely be essential for achieving efficient humanmachine teaching, as in the case of human-human teaching. To facilitate curriculum learning studies, BabyAI currently features 19 levels in which the difficulty of the environment configuration and the complexity of the instruction language are gradually increased. Interactive teaching, i.e. teaching differently based on what the learner can currently achieve, is another key capability of human teachers. Many advanced agent training methods, including DAGGER BID28 , TAMER BID35 and learning from human preferences BID38 BID11 , assume that interaction between the learner and the teacher is possible. To support interactive experiments, BabyAI provides a bot agent that can be used to generate new demonstrations on the fly and advise the learner on how to continue acting.Arguably, the main obstacle to language learning with a human in the loop is the amount of data (and thus human-machine interactions) that would be required. Deep learning methods that are used in the context of imitation learning or reinforcement learning paradigms have been shown to be very effective in both simulated language learning settings BID25 BID16 and applications BID32 BID3 BID39 . These methods, however, require enormous amounts of data, either in terms of millions of reward function queries or hundreds of thousands of demonstrations. To show how our BabyAI platform can be used for sample efficiency research, we perform several case studies. In particular, we estimate the number of demonstrations/episodes required to solve several levels with imitation and reinforcement learning baselines. As a first step towards improving sample efficiency, we additionally investigate to which extent pretraining and interactive imitation learning can improve sample efficiency.The concrete contributions of this paper are two-fold. First, we contribute the BabyAI research platform for learning to perform language instructions with a simulated human in the loop. The platform already contains 19 levels and can easily be extended. Second, we establish baseline results for all levels and report sample efficiency results for a number of learning approaches. The platform and pretrained models are available online. We hope that BabyAI will spur further research towards improving sample efficiency of grounded language learning, ultimately allowing human-in-the-loop training. We present the BabyAI research platform to study language learning with a human in the loop. The platform includes 19 levels of increasing difficulty, based on a decomposition of tasks into a set of basic competencies. Solving the levels requires understanding the Baby Language, a subset of English with a formally defined grammar which exhibits compositional properties. The language is minimalistic and the levels seem simple, but empirically we have found them quite challenging to solve. The platform is open source and extensible, meaning new levels and language concepts can be integrated easily.The results in Section 4 suggest that current imitation learning and reinforcement learning methods scale and generalize poorly when it comes to learning tasks with a compositional structure. Hundreds of thousands of demonstrations are needed to learn tasks which seem trivial by human standards. Methods such as curriculum learning and interactive learning can provide measurable improvements in terms of sample efficiency, but, in order for learning with an actual human in the loop to become realistic, an improvement of at least three orders of magnitude is required.An obvious direction of future research to find strategies to improve sample efficiency of language learning. Tackling this challenge will likely require new models and new teaching methods. Approaches that involve an explicit notion of modularity and subroutines, such as Neural Module Networks BID1 or Neural Programmer-Interpreters BID27 , seem like a promising direction. It is our hope that the BabyAI platform can serve as a challenge and a benchmark for the sample efficiency of language learning for years to come.",1185,0.099,551,2.1506352087114338,humans train artificial agents understand language instructions desirable for practical scientific reasons lack sample efficiency current learning goal may require research introduce BabyAI research platform supporting investigations including humans for grounded language learning 19 levels increasing difficulty Each level leads agent acquiring rich synthetic language subset English provides hand-crafted bot agent simulates human teacher estimated supervision for training neural reinforcement behavioral-cloning agents BabyAI levels evidence current deep learning methods not sample-efficient learning language with compositional properties How human train intelligent agent understand natural language instructions? research important from technological scientific perspectives AI technology human users customize intelligent helpers understand desires needs developmental psychology cognitive science linguistics study similar questions human children synergy possible between grounded language learning by computers human language acquisition present BabyAI research platform facilitate research grounded language learning substitute simulated human expert for real human aspiration BabyAI studies enable progress towards actual human in loop current domain BabyAI 2D gridworld synthetic instructions require agent navigate world move objects BabyAI improves supporting simulation essential future human agent training curriculum learning interactive teachingusefulness of curriculum learning for training machine learning models demonstrated in literature BID6 BID23 BID42 BID15 increasing difficulty essential for efficient humanmachine teaching BabyAI features 19 levels difficulty complexity language increased Interactive teaching differently based on learner key capability of human teachers advanced agent training methods DAGGER BID28 TAMER BID35 learning from human preferences BID38 BID11 assume interaction learner teacher possible BabyAI provides bot agent generate new demonstrations advise learner main obstacle to language learning with human in loop data human-machine interactions required Deep learning methods imitation learning reinforcement learning paradigms effective in simulated language learning settings applications BID32 BID39 require enormous data millions queries hundreds thousands demonstrations BabyAI platform for sample efficiency research case studies estimate number of demonstrations/episodes required to solve levels with imitation reinforcement learning baselines investigate pretraining interactive imitation learning improve sample efficiency contributions two contribute BabyAI research platform for language instructions with simulated human loop platform contains 19 levels can be extended establish baseline results for all levels report sample efficiency results for learning approaches platform pretrained models available onlinehope BabyAI research improving sample efficiency language learning allowing human-in-the-loop training present BabyAI research platform language learning human in loop platform includes 19 levels increasing difficulty decomposition tasks basic competencies Solving levels requires understanding Baby Language subset English grammar compositional properties language minimalistic levels simple challenging solve platform open source extensible new levels language concepts integrated easily results Section 4 suggest current imitation learning reinforcement learning methods scale generalize poorly learning tasks compositional structure Hundreds thousands demonstrations needed learn tasks trivial curriculum learning interactive learning provide improvements sample efficiency learning actual human loop realistic improvement three orders of magnitude required direction future research improve sample efficiency language learning new models new teaching methods Approaches modularity subroutines Neural Module Networks BID1 Neural Programmer-Interpreters BID27 promising hope BabyAI platform challenge benchmark sample efficiency language learning,0.01,0.6592347334099501 "Recently, there has been growing interest in methods that perform neural network compression, namely techniques that attempt to substantially reduce the size of a neural network without significant reduction in performance. However, most existing methods are post-processing approaches in that they take a learned neural network as input and output a compressed network by either forcing several parameters to take the same value (parameter tying via quantization) or pruning irrelevant edges (pruning) or both. In this paper, we propose a novel algorithm that jointly learns and compresses a neural network. The key idea in our approach is to change the optimization criteria by adding $k$ independent Gaussian priors over the parameters and a sparsity penalty. We show that our approach is easy to implement using existing neural network libraries, generalizes L1 and L2 regularization and elegantly enforces parameter tying as well as pruning constraints. Experimentally, we demonstrate that our new algorithm yields state-of-the-art compression on several standard benchmarks with minimal loss in accuracy while requiring little to no hyperparameter tuning as compared with related, competing approaches. Neural networks represent a family of highly flexible and scalable models that have rapidly achieved state-of-the-art performance in diverse domains including computer vision BID18 BID8 BID14 , speech BID5 , and sentiment analysis BID10 . Despite their successes, the storage requirements of large, modern neural networks make them impractical for certain applications with storage limitations (e.g., mobile devices). Moreover, as they are often trained on small datasets compared to their number of parameters (typically in the millions for state-of-the-art models), they can potentially overfit. In recent work, BID6 showed that a large proportion of neural network parameters are in fact not required for their generalization performance, and interest in model compression has surged.A variety of methods have been proposed to perform compression including pruning BID20 BID12 , quantization BID13 , lowrank approximation BID6 BID7 BID16 , group lasso BID27 , variational dropout BID23 , teacher-student training BID25 , etc. Here, we focus on the quantization/parameter tying approach to compression combined with pruning. Parameter tying assumptions occur naturally in the construction of convolutional neural networks (CNNs), but in these applications, the parameters to be tied are usually selected in advance of training. Recent work has focused on automatic parameter tying, i.e., automatically discovering which parameters of the model should be tied together. BID24 proposed a soft parameter tying scheme based on a mixtures of Gaussians prior and suggested a gradient descent method to jointly optimize both the weights in the network and the parameters of the mixture model. proposed a random parameter tying scheme based on hashing functions. BID13 proposed a compression pipeline that involved thresholding to prune low-magnitude parameters, k-means clustering to tie parameters layer-wise, and a final retraining stage to fine-tune tied parameters. This work demonstrated that high compression rates are achievable without much loss in accuracy. Building on the work of BID24 , K. Ullrich (2017) imposed a Gaussian mixture prior on the parameters to encourage clustering. At convergence, they proposed clustering the weights by assigning them to the mixture component that generates each weight with highest probability. BID22 proposed a full Bayesian approach to compression using scale mixture priors. This approach has the advantage that posterior distributions can be used to estimate the significance of individual bits in the learned weights. BID22 demonstrated that this approach can yield state-of-the-art compression results for some problems. BID1 recently proposed a soft-to-hard quantization approach in which scalar quantization is gradually learned through annealing a softened version of quantization distortion; compression is achieved with low-entropy parameter distribution instead of pruning.While much of the previous work has demonstrated that significant compression can be achieved while preserving the accuracy of the final network (in many cases ≈ 1% loss in accuracy), many of these approaches have potential drawbacks that can limit their applications. The Gaussian mixture approach of BID24 and K. Ullrich (2017) can be computationally expensive, as the time and memory requirements for backpropagation is increased K-fold under a K-component GMM prior, in addition to its large number of sensitive hyperparameters that can require extensive tuning. Moreover, the GMM objective itself suffers from well known local (and often pathological) minima issues. These local minimas are in addition to the ones encountered while training a neural network which in turn incurs high computational cost. The approach of BID13 uses separate pruning and parameter tying stages, which potentially limits its compression efficiency; additionally, the required layer-wise codebook storage can become expensive especially for deep networks. The parameter tying approach of is also only applied layerwise, and it typically requires more clusters, i.e., larger K, before the random weight sharing is effective (our experiments confirm that random parameter tying yields poor results when the number of distinct parameters is too small). The soft-to-hard quantization approach of BID1 resembles our method, but is essentially probabilistic like the GMM prior as it uses soft assignment for quantization which can be expensive. Finally, the full Bayesian approach, similar to the GMM approach, has a number of additional parameters to tune (e.g., constraints on variances, careful initialization of each of the variational parameters, etc.). The Bayesian approach also requires sampling for prediction (which can be done deterministically but with some additional loss). We hope to argue that such sophisticated methods may not be necessary to achieve good compression in practice.The approach to compression in this work uses quantization and sparsity inducing priors. For quantization, we consider an independent Gaussian prior, that is, each parameter is non-probabilistically assigned to one of K independent Gaussian distributions, and the prior penalizes each weight by its 2 distance to the mean of its respective Gaussian. This prior places no restriction on which weights can be tied together (e.g., weights from the input could be tied to weights into the output), reduces the number of hyperparameters that need to be tuned compared to probabilistic methods like Gaussian mixtures, and requires only a small change to the typical gradient descent updates with only linear time and memory overhead. We observe that quantization alone is not enough to achieve the desired level of compression, and introduce pruning by adding a standard 1 penalty on top of the quantization prior; we demonstrate experimentally that the combined prior yields state-of-the-art compression results on standard benchmark data sets.",1290,0.129,610,2.1147540983606556,growing interest in methods neural network compression size without reduction performance existing methods are post-processing approaches take learned neural network input output compressed network by forcing parameters to take same value or pruning irrelevant edges paper propose novel algorithm learns and compresses neural network key optimization criteria by adding $k$ independent Gaussian priors over parameters sparsity penalty approach easy to implement using neural network libraries generalizes L1 and L2 regularization enforces parameter tying pruning constraints new algorithm yields-of-art compression on standard benchmarks with minimal loss in accuracy requiring little to no hyperparameter tuning Neural networks represent flexible scalable models achieved performance in domains computer vision speech sentiment analysis storage requirements of large neural networks make impractical for applications mobile often trained on small datasets can potentially overfit work showed large proportion of neural network parameters not required for generalization performance interest in model compression surgedmethods proposed compression including pruning quantization lowrank approximation BID7 group lasso BID27 variational dropout BID23 teacher-student training BID25 focus on quantization/parameter tying approach compression with pruning Parameter tying assumptions occur in convolutional neural networks parameters selected advance training Recent work focused on automatic parameter tying discovering parameters BID24 proposed soft parameter tying scheme Gaussians prior gradient descent method optimize weights network parameters random parameter tying scheme based hashing functions BID13 proposed compression pipeline thresholding k-means clustering final retraining fine-tune parameters demonstrated high compression rates achievable without loss accuracy BID24 K. Ullrich (2017) imposed Gaussian mixture prior parameters clustering proposed clustering weights assigning mixture component highest probability BID22 proposed full Bayesian approach compression using scale mixture priors posterior distributions estimate significance of bits weights demonstrated approach state-of-art compression results problemsBID1 proposed soft-to-hard quantization approach scalar quantization learned through annealing softened distortion compression achieved with low-entropy parameter distribution instead pruning previous work demonstrated significant compression preserving accuracy final network ≈ 1% loss approaches potential drawbacks applications Gaussian mixture approach of BID24 K Ullrich (2017) computationally expensive time memory requirements backpropagation increased K-fold under K-component GMM large sensitive hyperparameters extensive tuning GMM objective suffers from local minima issues high computational cost approach BID13 uses separate pruning parameter tying stages limits compression efficiency layer-wise codebook storage expensive for deep networks parameter tying approach applied layerwise requires more clusters larger K before random weight sharing effective random parameter tying yields poor results when parameters too soft-to-hard quantization approach BID1 resembles our method probabilistic like GMM uses soft assignment quantization expensive full Bayesian approach has additional parameters to tune constraints on variances careful initialization variational parameters requires sampling for prediction additional sophisticated methods may not necessary good compressionapproach to compression uses quantization sparsity inducing priors For quantization consider independent Gaussian prior each parameter non-probabilistically assigned to K independent Gaussian distributions prior penalizes each weight by 2 distance to mean Gaussian prior no restriction on weights reduces hyperparameters requires small change to gradient descent updates linear time memory overhead observe quantization not enough desired compression introduce pruning adding standard 1 penalty on quantization prior demonstrate combined prior yields compression results on standard benchmark data sets,0.01,0.5669904645591617 "The application of stochastic variance reduction to optimization has shown remarkable recent theoretical and practical success. The applicability of these techniques to the hard non-convex optimization problems encountered during training of modern deep neural networks is an open problem. We show that naive application of the SVRG technique and related approaches fail, and explore why. Stochastic variance reduction (SVR) consists of a collection of techniques for the minimization of finite-sum problems: DISPLAYFORM0 such as those encountered in empirical risk minimization, where each f i is the loss on a single training data point. Principle techniques include SVRG BID15 , SAGA BID7 , and their variants. SVR methods use control variates to reduce the variance of the traditional stochastic gradient descent (SGD) estimate f i (w) of the full gradient f (w). Control variates are a classical technique for reducing the variance of a stochastic quantity without introducing bias. Say we have some random variable X. Although we could use X as an estimate of E[X] =X, we can often do better through the use of a control variate Y . If Y is a random variable correlated with X (i.e. Cov[X, Y ] > 0), then we can estimateX with the quantity Remarkably, these methods are able to achieve linear convergence rates for smooth strongly-convex optimization problems, a significant improvement on the sub-linear rate of SGD. SVR methods are part of a larger class of methods that explicitly exploit finite-sum structures, either by dual (SDCA, BID25 MISO, Mairal, 2014; Finito, Defazio et al., 2014b) or primal (SAG, Schmidt et al., 2017) approaches. DISPLAYFORM1 Recent work has seen the fusion of acceleration with variance reduction BID26 ; BID21 ; BID6 ; BID1 ), and the extension of SVR approaches to general non-convex BID2 BID23 as well as saddle point problems BID3 .In this work we study the behavior of variance reduction methods on a prototypical non-convex problem in machine learning: A deep convolutional neural network designed for image classification. We discuss in Section 2 how standard training and modeling techniques significantly complicate the application of variance reduction methods in practice, and how to overcome some of these issues. In Sections 3 & 5 we study empirically the amount of variance reduction seen in practice on modern CNN architectures, and we quantify the properties of the network that affect the amount of variance reduction. In Sections 6 & 7 we show that streaming variants of SVRG do not improve over regular SVRG despite their theoretical ability to handle data augmentation. In Section 8 we study properties of DNN problems that actually give stochastic gradient descent an advantage over variance reduction techniques. The negative results presented here are disheartening, however we don't believe that they rule out the use of stochastic variance reduction on deep learning problems. Rather, they suggest avenues for further research. For instance, SVR can be applied adaptively; or on a meta level to learning rates; or scaling matrices; and can potentially be combined with methods like Adagrad BID9 and ADAM BID17 to yield hybrid methods.",653,0.067,307,2.1270358306188926,application stochastic variance reduction to optimization shown theoretical practical success applicability to hard non-convex optimization problems modern deep neural networks open problem naive application SVRG technique approaches fail explore Stochastic variance reduction (SVR) techniques for minimization finite-sum problems empirical risk minimization loss single training data point techniques include SVRG BID15 SAGA BID7 variants SVR methods use control variates reduce variance traditional stochastic gradient descent (SGD) estimate f full gradient Control variates technique variance stochastic quantity without bias random variable X estimate E[X better control variate Y If Y correlated with X > estimateX with quantity methods achieve linear convergence rates for smooth strongly-convex optimization problems improvement on sub-linear rate SGD SVR methods larger class methods exploit finite-sum structures dual (SDCA or primal (SAG approaches Recent work fusion acceleration with variance reduction BID26 extension SVR approaches to non-convex BID2 BID23 saddle point problems BID3study behavior variance reduction methods non-convex problem machine learning deep convolutional neural network image classification discuss Section 2 standard training modeling complicate application variance reduction overcome issues Sections 3 5 study variance reduction modern CNN architectures quantify properties network variance reduction Sections 6 7 streaming variants SVRG improve over regular SVRG despite data augmentation Section 8 study properties DNN problems stochastic gradient descent advantage over variance reduction negative results disheartening rule out use stochastic variance reduction deep learning suggest avenues further research SVR applied adaptively learning rates scaling matrices combined with Adagrad BID9 ADAM BID17 hybrid methods,0.01,0.5985647219137042 "The ground-breaking performance obtained by deep convolutional neural networks (CNNs) for image processing tasks is inspiring research efforts attempting to extend it for 3D geometric tasks. One of the main challenge in applying CNNs to 3D shape analysis is how to define a natural convolution operator on non-euclidean surfaces. In this paper, we present a method for applying deep learning to 3D surfaces using their spherical descriptors and alt-az anisotropic convolution on 2-sphere. A cascade set of geodesic disk filters rotate on the 2-sphere and collect spherical patterns and so to extract geometric features for various 3D shape analysis tasks. We demonstrate theoretically and experimentally that our proposed method has the possibility to bridge the gap between 2D images and 3D shapes with the desired rotation equivariance/invariance, and its effectiveness is evaluated in applications of non-rigid/ rigid shape classification and shape retrieval. A recent research effort in computer vision and geometric processing communities is towards replicating the incredible success of deep convolutional neural networks (CNNs) from the image analysis to 3D shape analysis. A straightforward extension is to treat a 3D shape as a voxel grid BID38 ; BID16 ; BID30 ; BID36 ; BID22 . ) Alternative methods include encoding a 3D shape as a collection of 2D renderings from multiple cameras BID20 ; BID31 ; ,) or projecting a 3D object onto geometric entities which can be flattened as 2D images BID27 ; BID4 ; BID25 . ) All these methods convert a 3D shape into an Euclidean grid structure which supports shift (translational) equivariance/invariance, such that conventional CNNs can work out-of-the box.Although embedded in R 3 , 3D shapes are typically represented as manifold surfaces. Recent research has particularly focused on convolutional networks for non-Euclidean domains such as manifolds or graphs. One of the main difficulties of adopting CNNs and similar methods in these nonEuclidean domains is the lack of shift-invariance on surfaces or graphs BID15 . ) Our motivation comes from the representation of 3D shapes as functions on spheres. We transfer the problem of manifold surface convolution into spherical convolution with the primary benefit of rotation invariance. Although shift-invariance is hard to achieve on general surfaces, by replacing filter translations with filter rotations, rotation equivariance/invariance can be obtained on the 2-sphere. Furthermore, spherical descriptors of 3D shapes are compact and require a network of lower capacity, compared to voxel or multi-view representations. In this work, we are primarily interested in analyzing 3D geometric data using a specific type of spherical convolution either for classification or retrieval tasks. In this paper, we presented and analyzed a convolutional neural network based on alt-az anisotropic spherical convolution operator which is different from the existing types of networks. Numerically, we implemented an efficient algorithm for computing spherical convolution with locally-supported geodesic filters using icosahedron-sphere grid. We demonstrated the efficacy of our approach for non-rigid/ rigid shape classification and retrieval and showed that it compares favorably to competing methods. Furthermore, we have shown that the proposed method can effectively generalize across rotations, and achieve state-of-the-art results on competitive 3D shape recognition tasks, without excessive data augmentation, feature engineering and task-tuning.",688,0.067,349,1.9713467048710602,performance by neural networks for image processing research for 3D geometric tasks challenge 3D shape analysis natural convolution operator on non-euclidean surfaces method for applying deep learning to 3D surfaces using spherical descriptors alt-az anisotropic convolution on 2-sphere geodesic disk filters rotate on 2-sphere collect spherical patterns extract geometric features for 3D shape analysis method gap between 2D images 3D shapes with desired rotation equivariance/invariance effectiveness evaluated in non-rigid/ rigid shape classification shape retrieval research processing success networks from image analysis to 3D shape analysis treat 3D shape as voxel grid Alternative methods encoding 3D shape as 2D renderings from cameras projecting 3D object onto entities as 2D images methods convert 3D shape into Euclidean grid structure shift (translational) equivariance/invariance conventional CNNs work out-of-the box 3D shapes represented as manifold surfaces research focused on convolutional networks for non-Euclidean domains manifolds graphsadopting CNNs methods nonEuclidean lack shift-invariance on surfaces motivation from representation 3D shapes on spheres transfer manifold surface convolution into spherical convolution rotation invariance surfaces replacing filter translations rotations rotation equivariance/invariance obtained 2-sphere spherical descriptors 3D compact require lower capacity voxel multi-view representations interested analyzing 3D geometric data spherical convolution classification retrieval presented analyzed convolutional neural network alt-az anisotropic spherical convolution operator different from existing implemented efficient algorithm computing spherical convolution geodesic filters icosahedron-sphere grid demonstrated efficacy non-rigid shape classification retrieval compares favorably to competing methods proposed method generalize across rotations achieve results 3D shape recognition tasks without data augmentation feature engineering task-tuning,0.01,0.19831429955419094 "Recent breakthroughs in computer vision make use of large deep neural networks, utilizing the substantial speedup offered by GPUs. For applications running on limited hardware, however, high precision real-time processing can still be a challenge. One approach to solving this problem is training networks with binary or ternary weights, thus removing the need to calculate multiplications and significantly reducing memory size. In this work, we introduce LR-nets (Local reparameterization networks), a new method for training neural networks with discrete weights using stochastic parameters. We show how a simple modification to the local reparameterization trick, previously used to train Gaussian distributed weights, enables the training of discrete weights. Using the proposed training we test both binary and ternary models on MNIST, CIFAR-10 and ImageNet benchmarks and reach state-of-the-art results on most experiments. Deep Neural Networks have been the main driving force behind recent advancement in machine learning, notably in computer vision applications. While deep learning has become the standard approach for many tasks, performing inference on low power and constrained memory hardware is still challenging. This is especially challenging in autonomous driving in electric vehicles where high precision and high throughput constraints are added on top of the low power requirements.One approach for tackling this challenge is by training networks with binary {±1} or ternary {−1, 0, 1} weights BID0 BID15 that require an order of magnitude less memory and no multiplications, leading to significantly faster inference on dedicated hardware. The problem arises when trying to backpropagate errors as the weights are discrete. One heuristic suggested in BID0 is to use stochastic weights w, sample binary weights w b according to w for the forward pass and gradient computation and then update the stochastic weights w instead. Another idea, used by BID5 and BID15 , is to apply a ""straight-through"" estimator ∂sign ∂r = r1[|r| ≤ 1]. While these ideas were able to produce good results, even on reasonably large networks such as ResNet-18 BID4 , there is still a large gap in prediction accuracy between the full-precision network and the discrete networks.In this paper, we attempt to train neural networks with discrete weights using a more principled approach. Instead of trying to find a good ""derivative"" to a non-continuous function, we show how we can find a good smooth approximation and use its derivative to train the network. This is based on the simple observation that if at layer l we have stochastic (independent) weights w (CLT) . This allows us to model the pre-activation using a smooth distribution and use the reparameterization trick BID9 to compute derivatives. The idea of mod-eling the distribution of pre-activation, instead of the distribution of weights, was used in for Gaussian weight distributions where it was called the local reparameterization trick. We show here that with small modifications it can be used to train discrete weights and not just continuous Gaussian distributions. DISPLAYFORM0 Figure 1: The top histogram in each subfigure shows the pre-activation of a random neuron, z l i , which is calculated in a regular feed-forward setting when explicitly sampling the weights. The bottom shows samples from the approximated pre-activation using Lyapunov CLT. (a) refers to the first hidden layer whereas (b) refers to the last. We can see the approximation is very close to the actual pre-activation when sampling weights and performing standard feed-forward. In addition, we see it even holds for the first hidden layer, where the number of elements is not large (in this example, 27 elements for a 3 × 3 × 3 convolution).We experimented with both binary and ternary weights, and while the results on some datasets are quite similar, ternary weights were considerably easier to train. From a modeling perspective restricting weights to binary values {±1} forces each neuron to affect all neurons in the subsequent layer making it hard to learn representations that need to capture several independent features.In this work, we present a novel and simple method for training neural networks with discrete weights. We show experimentally that we can train binary and ternary networks to achieve stateof-the-art results on several datasets, including ResNet-18 on ImageNet, compared to previously proposed binary or ternary training algorithms. On MNIST and CIFAR-10 we can also almost match the performance of the original full-precision network using discrete weights. In this work we presented a simple, novel and effective algorithm to train neural networks with discrete weights. We showed results on various image classification datasets and reached state-ofthe-art results in both the binary and ternary settings on most datasets, paving the way for easier and more efficient training and inference of efficient low-power consuming neural networks.Moreover, comparing binary and ternary networks we advocate further research into ternary weights as a much more reasonable model than binary weights, with a modest computation and memory overhead. Further work into sparse ternary networks might help reduce, or even eliminate, this overhead compared to binary networks.",1021,0.097,494,2.0668016194331984,"breakthroughs in computer vision large deep neural networks speedup GPUs limited hardware high precision real-time processing challenge approach training networks with binary or ternary weights removing multiplications reducing memory size introduce LR-nets (Local reparameterization networks), new method for training neural networks with discrete weights using stochastic parameters modification to local reparameterization trick enables training discrete weights training test binary and ternary models on MNIST, CIFAR-10 ImageNet benchmarks reach-of results Deep Neural Networks machine learning computer vision applications deep learning standard approach inference on low power constrained memory hardware challenging especially in autonomous driving electric vehicles high precision high throughput constraints approach training networks with binary or ternary weights less memory no multiplications faster inference on dedicated hardware problem arises backpropagate errors weights discrete heuristic use stochastic weights w sample binary weights w for update stochastic weights w idea apply ""straight-through"" estimator ∂sign ∂r = r1[ ≤ 1].ideas produce good results large networks ResNet-18 BID4 large gap in prediction accuracy between full-precision network discrete networks paper train neural networks with discrete weights principled approach non-continuous function show smooth approximation train network based on observation at layer l stochastic (independent weights w model pre-activation using smooth distribution reparameterization trick BID9 to compute derivatives mod-eling distribution pre-activation used for Gaussian weight distributions local reparameterization trick small modifications train discrete weights not continuous Gaussian distributions Figure 1: top histogram shows pre-activation of random neuron z l i calculated in regular feed-forward setting sampling weights bottom samples from approximated pre-activation using Lyapunov CLT (a) first hidden layer (b) last approximation close to actual pre-activation when sampling weights standard feed-forward holds for first hidden layer number elements not large 27 elements for 3 × 3 experimented with binary ternary weights results similar ternary weights easier to train restricting weights to binary values {±1 forces neuron affect all neurons layer hard to learn representationswork present novel method training neural networks with discrete weights show train binary ternary networks achieve stateof-art results datasets including ResNet-18 ImageNet compared algorithms MNIST CIFAR-10 match performance original full-precision network using discrete weights presented simple effective algorithm train neural networks with discrete weights showed results image classification datasets reached state-ofthe-art results binary ternary settings easier efficient training inference low-power consuming neural networks advocate research ternary weights reasonable model modest computation memory overhead work sparse ternary networks reduce eliminate overhead",0.01,0.4437127478162013 "We present Optimal Completion Distillation (OCD), a training procedure for optimizing sequence to sequence models based on edit distance. OCD is efficient, has no hyper-parameters of its own, and does not require pre-training or joint optimization with conditional log-likelihood. Given a partial sequence generated by the model, we first identify the set of optimal suffixes that minimize the total edit distance, using an efficient dynamic programming algorithm. Then, for each position of the generated sequence, we use a target distribution which puts equal probability on the first token of all the optimal suffixes. OCD achieves the state-of-the-art performance on end-to-end speech recognition, on both Wall Street Journal and Librispeech datasets, achieving $9.3\%$ WER and $4.5\%$ WER, respectively. Recent advances in natural language processing and speech recognition hinge on the development of expressive neural network architectures for sequence to sequence (seq2seq) learning BID54 BID1 . Such encoder-decoder architectures are adopted in both machine translation BID1 BID24 and speech recognition systems BID7 BID2 BID11 achieving impressive performance above traditional multi-stage pipelines BID29 BID41 . Improving the building blocks of seq2seq models can fundamentally advance machine translation and speech recognition, and positively impact other domains such as image captioning BID62 , parsing , summarization BID47 , and program synthesis BID65 .To improve the key components of seq2seq models, one can either design better architectures, or develop better learning algorithms. Recent architectures using convolution BID20 and self attention BID57 have proved to be useful, especially to facilitate efficient training. On the other hand, despite many attempts to mitigate the limitations of Maximum Likelihood Estimation (MLE) BID43 BID60 BID4 BID30 , MLE is still considered the dominant approach for training seq2seq models. Current alternative approaches require pre-training or joint optimization with conditional log-likelihood. They are difficult to implement and require careful tuning of new hyper-parameters (e.g. mixing ratios). In addition , alternative approaches typically do not offer a substantial performance improvement over a well tuned MLE baseline, especially when label smoothing BID40 BID18 and scheduled sampling are used.In this paper, we borrow ideas from search-based structured prediction BID15 BID46 and policy distillation BID48 and develop an efficient algorithm for optimizing seq2seq models based on edit distance 1 . Our key observation is that given an arbitrary prefix (e.g. a partial sequence generated by sampling from the model), we can exactly and efficiently identify all of the suffixes that result in a minimum total edit distance (v.s. the ground truth target). Our training procedure , called Optimal Completion Distillation (OCD), is summarized as follows:The proposed OCD algorithm is efficient, straightforward to implement, and has no tunable hyperparameters of its own. Our key contributions include:• We propose OCD, a stand-alone algorithm for optimizing seq2seq models based on edit distance. OCD is scalable to real-world datasets with long sequences and large vocabularies, and consistently outperforms Maximum Likelihood Estimation (MLE) by a large margin.• Given a target sequence of length m and a generated sequence of length n, we present an O(nm) algorithm that identifies all of the optimal extensions for each prefix of the generated sequence.• We demonstrate the effectiveness of OCD on end-to-end speech recognition using attentionbased seq2seq models. On the Wall Street Journal dataset, OCD achieves a Character Error Rate (CER) of 3.1% and a Word Error Rate (WER) of 9.3% without language model rescoring, outperforming all prior work TAB1 . On Librispeech, OCD achieves state-of-the-art WER of 4.5% on ""test-clean"" and 13.3% on ""test-other"" sets TAB2 ).",777,0.093,374,2.0775401069518717,"present Optimal Completion Distillation (OCD), training procedure optimizing sequence models based edit distance OCD efficient no hyper-parameters require pre-training joint optimization conditional log-likelihood partial sequence identify optimal suffixes minimize edit distance dynamic programming algorithm each position use target distribution equal probability first token optimal suffixes OCD achieves performance end-to-end speech recognition Wall Street Journal Librispeech datasets $9.3 WER $4.5$ WER advances natural language processing speech recognition expressive neural network architectures sequence to) learning-decoder architectures adopted in machine translation speech recognition systems performance above traditional multi-stage pipelines Improving seq2seq models advance machine translation speech recognition impact image captioning parsing summarization program synthesis improve seq2seq models design better architectures or develop better learning algorithms Recent using convolution BID20 self attention BID57 useful efficient training despite attempts limitations Maximum Likelihood Estimation (MLE MLE dominant approach training seq2seq modelsalternative approaches require pre-training optimization conditional-likelihood difficult require tuning new hyper-parameters approaches offer substantial performance improvement over tuned MLE baseline label smoothing BID40 BID18 scheduled sampling borrow ideas from search-based structured prediction BID15 BID46 policy distillation BID48 efficient algorithm optimizing seq2seq models based on edit distance arbitrary prefix identify suffixes minimum edit distance training procedure Optimal Completion Distillation summarized proposed OCD algorithm efficient straightforward no tunable hyperparameters contributions OCD optimizing seq2seq models edit distance scalable to-world datasets long sequences large vocabularies outperforms Maximum Likelihood Estimation (MLE) large margin target sequence m generated sequence n algorithm optimal extensions for each prefix demonstrate effectiveness OCD on end-to-end speech recognition attentionbased seq2seq models Wall Street Journal dataset OCD achieves Character Error Rate 3.1% Word Error Rate) 9.3% without language model rescoring outperforming prior workLibrispeech OCD achieves 4.5%-clean 13.3%-other sets TAB2",0.01,0.471319583837703 "As an emerging field, federated learning has recently attracted considerable attention. Compared to distributed learning in the datacenter setting, federated learning has more strict constraints on computate efficiency of the learned model and communication cost during the training process. In this work, we propose an efficient federated learning framework based on variational dropout. Our approach is able to jointly learn a sparse model while reducing the amount of gradients exchanged during the iterative training process. We demonstrate the superior performance of our approach on achieving significant model compression and communication reduction ratios with no accuracy loss. Federated Learning is an emerging machine learning approach that has recently attracted considerable attention due to its wide range of applications in mobile scenarios BID18 BID12 BID24 . It enables geographically distributed devices such as mobile phones to collaboratively learn a shared model while keeping the training data on each phone. This is different from standard machine learning approach which requires all the training data to be centralized in a server or in a datacenter. As such, federated learning enables distributing the knowledge across phones without sharing users' private data.Federated Learning uses some form of distributed stochastic gradient descent (SGD) and requires a parameter server to coordinate the training process. The server initializes the model and distributes it to all the participating devices. In each distributed SGD iteration, each device computes the gradients of the model parameters using its local data. The server aggregates the gradients from each device, averages them, and sends the averaged gradients back. Each device then updates the model parameters using the averaged gradients. In such manner, each device benefits from obtaining a better model than the one trained only on the locally stored private data.While federated learning shares some common features with distributed learning in the datacenter setting BID3 BID16 since they both use distributed SGD as the core training technique, federated learning has two more strict constraints which datacenter setting does not have:Model Constraint: Compared to datacenters, mobile devices have much less compute resources. This requires the final model learned in the federated learning setting to be computationally efficient so that it can efficiently run on mobile devices.Communication Constraint: In datacenters, communication between the server and working nodes during SGD is conducted via Gbps Ethernet or InfiniBand network with even higher bandwidth BID26 . In contrast, communication in the federated learning setting relies on wireless networks such as 4G and Wi-Fi. Both uplink and downlink bandwidths of those wireless networks are at Mbps scale, which is much lower than the Gbps scale in the datacenter setting. The limited bandwidth in the federated learning setting illustrates the necessity of reducing the communication cost to accelerate the training process.In this work, we propose an efficient federated learning framework that meets both model and communication constraints. Our approach is inspired by variational dropout BID10 . Our key idea is to jointly and iteratively sparsify the parameters of the shared model to be learned as well as the gradients exchanged between the server and the participating devices during the distributed SGD training process. By sparsifying parameters, only important parameters are kept, and the final model learned thus becomes computationally efficient run on mobile devices. By sparsifying gradients, only important gradients are transmitted, and the communication cost is thus significantly reduced. We examine the performance of our framework on three deep neural networks and five datasets that fit the federated learning setting and are appropriate to be deployed on resource-limited mobile devices. Our experiment results show that our framework is able to achieve significant model compression and communication reduction ratios with no accuracy loss.",713,0.071,330,2.1606060606060606,emerging field federated learning attracted attention Compared to distributed learning datacenter has strict constraints on computate efficiency model communication cost propose efficient federated learning framework based on variational dropout approach sparse model reducing gradients exchanged during iterative training demonstrate superior performance model compression communication reduction ratios with no accuracy loss Federated Learning emerging machine learning approach attracted attention applications in mobile scenarios enables geographically distributed devices to learn shared model training data on each phone different from standard machine learning requires training data centralized in server datacenter federated learning enables distributing knowledge across phones without sharing private data uses distributed stochastic gradient descent (SGD) requires parameter server training server initializes model distributes to devices each each device computes gradients using local data server aggregates gradients averages sends averaged gradients back device updates model parameters using averaged gradients each device benefits better model than locally data federated learning shares common features with datacenter setting distributed SGD has two strict constraints Constraint mobile devices have less compute resources requires final model to be computationally efficient on mobile devicesCommunication Constraint In datacenters communication between server nodes during SGD via Gbps Ethernet or InfiniBand higher bandwidth communication in federated learning setting relies on wireless networks 4G Wi-Fi uplink downlink bandwidths at Mbps scale lower than Gbps scale datacenter limited bandwidth reducing communication cost training propose efficient federated learning framework meets model communication constraints approach inspired by variational dropout BID10 sparsify parameters shared model gradients between server devices during SGD training sparsifying parameters important parameters kept final model computationally efficient on mobile devices sparsifying gradients important gradients transmitted communication cost reduced performance framework on three deep neural networks five datasets resource-limited mobile devices results show framework significant model compression communication reduction ratios with no accuracy loss,0.01,0.6848681080142398 "We prove a multiclass boosting theory for the ResNet architectures which simultaneously creates a new technique for multiclass boosting and provides a new algorithm for ResNet-style architectures. Our proposed training algorithm, BoostResNet, is particularly suitable in non-differentiable architectures. Our method only requires the relatively inexpensive sequential training of T ""shallow ResNets"". We prove that the training error decays exponentially with the depth T if the weak module classifiers that we train perform slightly better than some weak baseline. In other words, we propose a weak learning condition and prove a boosting theory for ResNet under the weak learning condition. A generalization error bound based on margin theory is proved and suggests that ResNet could be resistant to overfitting using a network with l_1 norm bounded weights. Why do residual neural networks (ResNets) BID14 and the related highway networks BID35 work? And if we study closely why they work, can we come up with new understandings of how to train them and how to define working algorithms?Deep neural networks have elicited breakthrough successes in machine learning, especially in image classification and object recognition BID19 BID32 BID34 Zeiler & Fergus, 2014) in recent years. As the number of layers increases, the nonlinear network becomes more powerful, deriving richer features from input data. Empirical studies suggest that challenging tasks in image classification BID15 BID34 and object recognition BID7 BID8 BID12 BID23 often require ""deep"" networks, consisting of tens or hundreds of layers. Theoretical analyses have further justified the power of deep networks BID24 compared to shallow networks.However, deep neural networks are difficult to train despite their intrinsic representational power. Stochastic gradient descent with back-propagation (BP) BID20 and its variants are commonly used to solve the non-convex optimization problems. A major challenge that exists for training both shallow and deep networks is vanishing or exploding gradients BID1 BID9 . Recent works have proposed normalization techniques BID9 BID22 BID15 BID31 to effectively ease the problem and achieve convergence. In training deep networks, however, a surprising training performance degradation is observed BID35 BID14 : the training performance degrades rapidly with increased network depth after some saturation point. This training performance degradation is representationally surprising as one can easily construct a deep network identical to a shallow network by forcing any part of the deep network to be the same as the shallow network with the remaining layers functioning as identity maps. He et al. BID14 presented a residual network (ResNet) learning framework to ease the training of networks that are substantially deeper than those used previously. And they explicitly reformulate the layers as learning residual functions with reference to the layer inputs by adding identity loops to the layers. It is shown in BID10 that identity loops ease the problem of spurious local optima in shallow networks. BID35 introduce a novel architecture that enables the optimization of networks with virtually arbitrary depth through the use of a learned gating mechanism for regulating information flow.Empirical evidence overwhelmingly shows that these deep residual networks are easier to optimize than non-residual ones. Can we develop a theoretical justification for this observation? And does that justification point us towards new algorithms with better characteristics? Our proposed BoostResNet algorithm achieves exponentially decaying (with the depth T ) training error under the weak learning condition. BoostResNet is much more computationally efficient compared to end-to-end back-propagation in deep ResNet. More importantly, the memory required by BoostResNet is trivial compared to end-to-end back-propagation. It is particularly beneficial given the limited GPU memory and large network depth. Our learning framework is natural for nondifferentiable data. For instance, our learning framework is amenable to take weak learning oracles using tensor decomposition techniques. Tensor decomposition, a spectral learning framework with theoretical guarantees, is applied to learning one layer MLP in BID16 . We plan to extend our learning framework to non-differentiable data using general weak learning oracles. In neural network optimization, there are many commonly-used loss functions and criteria, e.g., mean squared error, negative log likelihood, margin criterion, etc. There are extensive works BID7 BID30 BID37 on selecting or modifying loss functions to prevent empirical difficulties such as exploding/vanishing gradients or slow learning BID0 . However, there are no rigorous principles for selecting a loss function in general. Other works consider variations of the multilayer perceptron (MLP) or convolutional neural network (CNN) by adding identity skip connections BID14 , allowing information to bypass particular layers. However, no theoretical guarantees on the training error are provided despite breakthrough empirical successes. Hardt et al. BID10 have shown the advantage of identity loops in linear neural networks with theoretical justifications; however the linear setting is unrealistic in practice.",975,0.098,457,2.1334792122538295,"prove multiclass boosting theory ResNet architectures creates new technique new algorithm proposed training algorithm BoostResNet suitable in non-differentiable architectures method requires inexpensive sequential training T ""shallow ResNets"". training error decays with depth T if weak module classifiers perform better than weak baseline propose weak learning condition prove boosting theory ResNet generalization error bound margin theory proved suggests ResNet resistant to overfitting network with l_1 norm bounded weights residual neural networks (ResNets) BID14 highway networks BID35 work? study new understandings train define algorithms?Deep neural networks successes in machine learning image classification object recognition number layers increases network powerful deriving richer features from input data challenging tasks image classification object recognition require ""deep networks layers Theoretical analyses justified power deep networks compared shallow networks deep neural networks difficult to train representational power Stochastic gradient descent with back-propagation variants used solve non-convex optimization problems major challenge training networks vanishing exploding gradientsworks proposed normalization techniques BID9 ease problem achieve convergence training deep networks surprising performance degradation observed BID35 BID14 degrades with increased network depth after saturation construct deep network identical to shallow network identity maps He et al. BID14 presented residual network (ResNet) learning framework ease training networks deeper reformulate layers learning residual functions adding identity loops BID10 identity loops ease problem spurious local optima in shallow networks BID35 novel architecture optimization networks arbitrary depth learned gating mechanism regulating information flow evidence shows deep residual networks easier to optimize than non-residual ones theoretical justification for observation towards new algorithms better characteristics proposed BoostResNet algorithm achieves exponentially decaying training error under weak learning condition more computationally efficient compared end-to-end back-propagation deep memory required trivial beneficial limited GPU memory large network depth learning framework natural for nondifferentiable data amenable take weak learning oracles using tensor decomposition techniques applied to learning one layer MLP in BID16plan extend learning framework non-differentiable data weak learning oracles neural network optimization-used loss functions criteria mean squared error negative log likelihood margin criterion extensive works selecting modifying loss functions prevent difficulties learning no rigorous principles selecting loss function works consider variations multilayer perceptron convolutional neural network adding identity skip connections bypass layers no guarantees training error successes Hardt et al. shown advantage identity loops linear neural networks linear setting unrealistic practice",0.01,0.615129566814845 "We consider the problem of learning a one-hidden-layer neural network: we assume the input x is from Gaussian distribution and the label $y = a \sigma(Bx) + \xi$, where a is a nonnegative vector and $B$ is a full-rank weight matrix, and $\xi$ is a noise vector. We first give an analytic formula for the population risk of the standard squared loss and demonstrate that it implicitly attempts to decompose a sequence of low-rank tensors simultaneously. Inspired by the formula, we design a non-convex objective function $G$ whose landscape is guaranteed to have the following properties: 1. All local minima of $G$ are also global minima. 2. All global minima of $G$ correspond to the ground truth parameters. 3. The value and gradient of $G$ can be estimated using samples. With these properties, stochastic gradient descent on $G$ provably converges to the global minimum and learn the ground-truth parameters. We also prove finite sample complexity results and validate the results by simulations. Scalable optimization has played an important role in the success of deep learning, which has immense applications in artificial intelligence. Remarkably, optimization issues are often addressed through designing new models that make the resulting training objective functions easier to be optimized. For example, over-parameterization BID19 , batch-normalization BID14 , and residual networks BID12 b) are often considered as ways to improve the optimization landscape of the resulting objective functions.How do we design models and objective functions that allow efficient optimization with guarantees? Towards understanding this question in a principled way, this paper studies learning neural networks with one hidden layer. Roughly speaking, we will show that when the input is from Gaussian distribution and under certain simplifying assumptions on the weights, we can design an objective function G(·), such that[a] all local minima of G(·) are global minima [b] all the global minima are the desired solutions, namely, the ground-truth parameters (up to permutation and some fixed transformation).We note that designing such objective functions is challenging because 1) the natural 2 loss objective does have bad local minimum, and 2) due to the permutation invariance 1 , the objective function inherently has to contain an exponential number of isolated local minima. In this paper we first give an analytic formula for the population risk of the standard 2 loss, which empirically may converge to a spurious local minimum. We then design a novel population loss that is guaranteed to have no spurious local minimum.Designing objective functions with well-behaved landscape is an intriguing and potentially fruitful direction. We hope that our techniques can be useful for characterizing and designing the optimization landscape for other settings.We conjecture that the objective αf 2 + βf 4 12 has no spurious local minimum when α, β are reasonable constants and the ground-truth parameters are in general position. We provided empirical evidence to support the conjecture.Our results assume that the input distribution is Gaussian. Extending them to other input distributions is a very interesting open problem. 2 /2 ) in the following sense 13 . For two functions f, g that map R to R, define the inner product f, g with respect to the Gaussian measure as DISPLAYFORM0 The polynomials h 0 , . . . , h m , . . . are orthogonal to each other under this inner product: DISPLAYFORM1 2 /2 ) , let the k-th Hermite coefficient of σ be defined asσ DISPLAYFORM2 Since h 0 , . . . , h m , . . . , forms a complete orthonormal basis, we have the expansion that DISPLAYFORM3 We will leverage several other nice properties of the Hermite polynomials in our proofs. The following claim connects the Hermite polynomial to the coefficients of Taylor expansion of a certain exponential function. It can also serve as a definition of Hermite polynomials. 13 We denote by Donnell, 2014, Equation 11 .8)). We have that for t, z ∈ R, DISPLAYFORM4 DISPLAYFORM5 The following Claims shows that the expectation E [h n (x)h m (y)] can be computed easily when x, y are (correlated) Gaussian random variables. Claim A.2 ((O'Donnell, 2014, Section 11.2)). Let (x, y) be ρ-correlated standard normal variables (that is, both x,y have marginal distribution N (0, 1) and E[xy] = ρ). Then, DISPLAYFORM6 As a direct corollary, we can compute Ex∼N (0,Id d×d ) σ(u x)γ(v x) by expanding in the Hermite basis and applying the Claim above. Claim A.3. Let σ, γ be two functions from R to R such that DISPLAYFORM7 2 /2 ). Then, for any unit vectors u, v ∈ R d , we have that DISPLAYFORM8 Proof of Claim A.3. Let s = u x and t = v x. Then s, t are two spherical standard normal random variables that are u, v -correlated, and we have that DISPLAYFORM9 We expand σ(s ) and γ(t ) in the Fourier basis and obtain that DISPLAYFORM10 In this section we prove Theorem 2.1 and Theorem 2.2, which both follow from the following more general Theorem. DISPLAYFORM11 2 /2 ), andŷ = a γ(Bx) with parameter a ∈ R and B ∈ R ×d . Define the population risk f γ as DISPLAYFORM12 DISPLAYFORM13 whereσ k ,γ k are the k-th Hermite coefficients of the function σ and γ respectively.We can see that Theorem 2.1 follows from choosing γ = σ and Theorem 2.2 follows from choosing γ =σ 2 h 2 +σ 4 h 4 . The key intuition here is that we can decompose σ into a weighted combination of Hermite polynomials, and each Hermite polynomial influence the population risk more or less independently (because they are orthogonal polynomials with respect to the Gaussian measure).Proof of Theorem A.4. We have DISPLAYFORM14",1291,0.13,634,2.0362776025236595,"consider problem learning one-hidden-layer neural network assume input x from Gaussian distribution label $y = \sigma(Bx) + \xi$ a nonnegative vector $B$ full-rank weight matrix $\xi$ noise vector analytic formula for population risk standard squared loss attempts decompose low-rank tensors simultaneously design non-convex objective function $G$ guaranteed properties local minima global minima global minima correspond ground truth parameters value gradient estimated using samples stochastic gradient descent $G$ converges to global minimum learn ground-truth parameters prove finite sample complexity results validate results by simulations Scalable optimization success deep learning applications artificial intelligence optimization issues addressed designing new models functions easier over-parameterization batch-normalization residual networks BID12 improve optimization landscape design models objective functions efficient optimization with guarantees? paper studies learning neural networks one hidden layershow input from Gaussian distribution simplifying assumptions weights design objective function G(·), local minima are global minima global minima are desired solutions ground-truth parameters permutation fixed designing objective functions challenging natural 2 loss objective bad local minimum permutation invariance 1 function exponential isolated local minima formula for population risk of standard 2 loss to spurious local minimum design novel population loss no spurious local minimum.Designing objective functions with well-behaved landscape intriguing fruitful direction techniques useful for characterizing designing optimization landscape for other settings conjecture objective αf 2 + βf 4 12 no spurious local minimum α, β reasonable constants ground-truth parameters general position empirical evidence conjecture results assume input distribution Gaussian Extending to other input distributions open problem two functions f, g map R to R define inner product f, g Gaussian measure as polynomials h 0 h m orthogonal under inner product k-th Hermite coefficient of σ defined asσ h 0orthonormal basis expansion leverage properties Hermite polynomials proofs claim connects Hermite polynomial coefficients Taylor expansion exponential function definition Hermite polynomials Donnell, 2014, Equation 11 .8)). t, z ∈ R expectation E [h n (x)h m (y)] computed x, y Gaussian random variables Claim A.2 ((O'Donnell 2014, Section (x, y) ρ-correlated normal variables marginal distribution N E[xy] = compute Ex∼N σ(u x)γ(v x) expanding Hermite basis applying Claim A.3. σ, γ functions R to R unit vectors u, v ∈ R d Proof Claim A.3. s = u x t = v x s, t spherical standard normal random variables u, v -correlated expand σ(s ) γ(t ) Fourier basis prove Theorem 2.1 Theorem 2.2 general Theorem = γ(Bx) parameter a ∈ R B ∈ R Define population risk f γ k ,γ k k-th Hermite coefficients function σ and γTheorem 2.1 choosing γ = σ Theorem 2.2 γ =σ 2 h 2 +σ 4 h 4 decompose σ Hermite polynomials each population risk independently orthogonal polynomials Gaussian measure).Proof of Theorem A.4. DISPLAYFORM14",0.01,0.3652406605624005 "Open information extraction (OIE) systems extract relations and their arguments from natural language text in an unsupervised manner. The resulting extractions are a valuable resource for downstream tasks such as knowledge base construction, open question answering, or event schema induction. In this paper, we release, describe, and analyze an OIE corpus called OPIEC, which was extracted from the text of English Wikipedia. OPIEC complements the available OIE resources: It is the largest OIE corpus publicly available to date (over 340M triples) and contains valuable metadata such as provenance information, confidence scores, linguistic annotations, and semantic annotations including spatial and temporal information. We analyze the OPIEC corpus by comparing its content with knowledge bases such as DBpedia or YAGO, which are also based on Wikipedia. We found that most of the facts between entities present in OPIEC cannot be found in DBpedia and/or YAGO, that OIE facts often differ in the level of specificity compared to knowledge base facts, and that OIE open relations are generally highly polysemous. We believe that the OPIEC corpus is a valuable resource for future research on automated knowledge base construction. Open information extraction (OIE) is the task of extracting relations and their arguments from natural language text in an unsupervised manner BID3 . The output of such systems is usually structured in the form of (subject, relation, object)-triples. For example, from the sentence ""Bell is a telecommunication company, which is based in L. A.,"" an OIE system may yield the extractions (""Bell""; ""is""; ""telecommunication company"") and (""Bell""; ""is based in""; ""L. A.""). The extractions of OIE systems from large corpora are a valuable resource for downstream tasks BID11 BID21 such as automated knowledge base construction BID28 BID34 BID33 BID30 , open question answering BID13 , event schema induction BID2 , generating inference rules BID18 , or for improving OIE systems themselves BID35 . A number of derived resources have been produced from OIE extractions, including as entailment rules BID18 , question paraphrases BID13 , Relgrams BID1 , and OIE-based embeddings BID32 .In this paper, we release a new OIE corpus called OPIEC. 1 The OPIEC corpus has been extracted from the full text of the English Wikipedia using the Stanford CoreNLP pipeline and the state-of-the-art OIE system MinIE BID15 . OPIEC complements available OIE resources BID12 BID19 BID26 BID24 BID9 : It is the largest OIE corpus publicly available to date (with over 340M triples) and contains valuable metadata information for each of its extractions not available in existing resources (see Tab. 1 for an overview). In particular , OPIEC provides for each triple detailed provenance information, syntactic annotations (such as POS tags, lemmas, dependency parses), semantic annotations (such as polarity, modality, attribution, space, time), entity annotations (NER types and, when available, Wikipedia links), as well as confidence scores.We performed a detailed data profiling study of the OPIEC corpus to analyze its contents and potential usefulness for downstream applications. We observed that a substantial fraction of the OIE extractions was not self-contained (e.g., because no anaphora resolution was performed) or overly specific (e.g., because arguments were complex phrases). Since these extractions are more difficult to work with, we created the OPIEC-Clean subcorpus (104M triples), in which we only retained triples that express relations between concepts. In particular , OPIEC-Clean contains triples in which arguments are either named entities (as recognized by an NER system), match a Wikipedia page title (e.g., concepts such as political party or movie), or link directly to a Wikipedia page. Although OPIEC-Clean is substantially smaller than the full OPIEC corpus, it is nevertheless four times larger than the largest prior OIE corpus.To gain insight into the information present in the OPIEC corpus, we compared its content with the DBpedia BID4 and YAGO BID17 knowledge bases, which are also constructed from Wikipedia (e.g., from infoboxes). Since such an analysis is difficult to perform due to the openness and ambiguity of OIE extractions, we followed standard practice and used a simple form of distant supervision. In particular, we analyze the OPIEC-Linked subcorpus (5.8M triples), which contains only those triples in which both arguments are linked to Wikipedia articles, i.e., where we have golden labels for disambiguation. We found that most of the facts between entities present in OPIECLinked cannot be found in DBpedia and/or YAGO, that OIE facts often differ in the level of specificity compared to knowledge base facts, and that frequent OIE open relations are generally highly polysemous.Along with the OPIEC corpus as well as the OPIEC-Clean and OPIEC-Linked subcorpora, we release the codebase used to construct the corpus as well as a number of derived resources, most notably a corpus of open relations between arguments of various entity types along with their frequencies. We believe that the OPIEC corpus is a valuable resource for future research on automated knowledge base construction. We created OPIEC, a large open information extraction corpus extracted from Wikipedia. OPIEC consists of hundreds of millions of triples, along with rich metadata such as provenance information, syntactic annotations, semantic annotations, and confidence scores. We reported on a data profiling study of the OPIEC corpus as well as subcorpora. In particular, we analyzed to what extent OPIEC overlaps with the DBpedia and YAGO knowledge bases. Our study indicates that most open facts do not have counterparts in the KB such that OIE corpora contain complementary information. For the information that overlaps, open relation are often more specific, more generic, or simply correlated to KB relations (instead of semantically equivalent). We hope that the OPIEC corpus, its subcorpora, derived statistics, as well as the codebase used to create the corpus are a valuable resource for automated KB construction and downstream applications (for example, an independent study showed the utility of OPIEC in entity-aspect linking BID27 ).",1323,0.127,621,2.130434782608696,"Open information extraction systems extract relations arguments from natural language text extractions valuable for tasks knowledge base construction open question answering event schema induction In paper describe analyze OIE corpus OPIEC extracted from English Wikipedia OPIEC complements OIE resources largest OIE corpus publicly (over 340M triples) contains valuable metadata provenance information confidence scores linguistic annotations semantic annotations spatial temporal information OPIEC content with DBpedia YAGO based on Wikipedia facts between entities in OPIEC in DBpedia YAGO OIE facts differ in specificity OIE open relations highly polysemous OPIEC corpus valuable resource for research automated knowledge base construction Open information extraction relations arguments from natural language text unsupervised output structured in (subject, relation object)-triples from sentence ""Bell is telecommunication company based in L. A. OIE system yield extractions (""Bell""; based ""L. A.""). extractions valuable for tasks automated knowledge base construction open question answering event schema induction generating inference rules improving OIE systemsderived resources from OIE extractions including entailment rules BID18 question paraphrases BID13 Relgrams BID1 OIE-based embeddings BID32 new OIE corpus OPIEC OPIEC extracted from text English Wikipedia using Stanford CoreNLP pipeline OIE system MinIE BID15 OPIEC complements OIE resources BID12 BID19 BID26 BID24 BID9 largest OIE corpus over 340M triples) contains valuable metadata information not in resources Tab. 1 OPIEC provides each triple detailed provenance information syntactic annotations semantic annotations entity annotations (NER types Wikipedia confidence scores detailed data profiling study of OPIEC corpus of OIE extractions not self-contained no anaphora resolution or overly specific complex created OPIEC-Clean subcorpus (104M triples), retained triples relations between concepts OPIEC-Clean contains triples arguments named entities match Wikipedia page title link to Wikipedia page OPIEC-Clean smaller than full OPIEC corpus four times larger than largest prior OIE corpusOPIEC corpus compared content with DBpedia BID4 YAGO BID17 knowledge bases constructed from Wikipedia analysis difficult to openness ambiguity OIE extractions practice used distant supervision OPIEC-Linked subcorpus (5.8M triples), contains arguments linked to Wikipedia articles golden labels for disambiguation found facts between entities in OPIECLinked in DBpedia YAGO OIE facts differ in specificity knowledge base frequent OIE open relations highly polysemous codebase derived resources corpus of open relations between arguments entity types frequencies OPIEC corpus valuable resource for future research automated knowledge base construction created OPIEC large open information extraction corpus from Wikipedia consists of hundreds of millions of triples rich metadata provenance syntactic semantic annotations confidence scores reported data profiling study of OPIEC corpus analyzed OPIEC overlaps with DBpedia YAGO knowledge bases study indicates most open facts counterparts in KB OIE corpora contain complementary informationinformation overlaps open relation specific generic correlated to KB relations hope OPIEC corpus subcorpora statistics codebase valuable resource for automated KB construction downstream applications independent study showed utility OPIEC entity-aspect linking BID27",0.01,0.6073028528715588 "The process of designing neural architectures requires expert knowledge and extensive trial and error. While automated architecture search may simplify these requirements, the recurrent neural network (RNN) architectures generated by existing methods are limited in both flexibility and components. We propose a domain-specific language (DSL) for use in automated architecture search which can produce novel RNNs of arbitrary depth and width. The DSL is flexible enough to define standard architectures such as the Gated Recurrent Unit and Long Short Term Memory and allows the introduction of non-standard RNN components such as trigonometric curves and layer normalization. Using two different candidate generation techniques, random search with a ranking function and reinforcement learning, we explore the novel architectures produced by the RNN DSL for language modeling and machine translation domains. The resulting architectures do not follow human intuition yet perform well on their targeted tasks, suggesting the space of usable RNN architectures is far larger than previously assumed. Developing novel neural network architectures is at the core of many recent AI advances BID28 BID14 BID35 . The process of architecture search and engineering is slow, costly, and laborious. Human experts, guided by intuition, explore an extensive space of potential architectures where even minor modifications can produce unexpected results. Ideally, an automated architecture search algorithm would find the optimal model architecture for a given task.Many explorations into the automation of machine learning have been made, including the optimization of hyperparameters BID3 BID24 and various methods of producing novel model architectures BID27 BID1 Zoph and Le, 2017) . For architecture search, ensuring these automated methods are able to produce results similar to humans usually requires traversing an impractically large search space, assuming high quality architectures exist in the search space at all. The choice of underlying operators composing an architecture is further typically constrained to a standard set across architectures even though recent work has found promising results in the use of non-standard operators BID31 .We propose a meta-learning strategy for flexible automated architecture search of recurrent neural networks (RNNs) which explicitly includes novel operators in the search. It consists of three stages, outlined in Figure 1 , for which we instantiate two versions.1. A candidate architecture generation function produces potential RNN architectures using a highly flexible DSL. The DSL enforces no constraints on the size or complexity of the generated tree and can be incrementally constructed using either a random policy or with an RL agent. 2. A ranking function processes each candidate architecture's DSL via a recursive neural network, predicting the architecture's performance. By unrolling the RNN representation, the ranking function can also model the interactions of a candidate architecture's hidden state over time. Figure 1: A generator produces candidate architectures by iteratively sampling the next node (either randomly or using an RL agent trained with REINFORCE). Full architectures are processed by a ranking function and the most promising candidates are evaluated. The results from running the model against a baseline experiment are then used to improve the generator and the ranking function.3. An evaluator, which takes the most promising candidate architectures, compiles their DSLs to executable code and trains each model on a specified task. The results of these evaluations form architecture-performance pairs that are then used to train the ranking function and RL generator. We introduced a flexible domain specific language for defining recurrent neural network architectures that can represent most human designed architectures. It is this flexibility that allowed our generators to come up with novel combinations in two tasks. These architectures used both core operators that are already used in current architectures as well as operators that are largely unstudied such as division or sine curves. The resulting architectures do not follow human intuition yet perform well on their targeted tasks, suggesting the space of usable RNN architectures is far larger than previously assumed. We also introduce a component-based concept for architecture search from which we instantiated two approaches: a ranking function driven search which allows for richer representations of complex RNN architectures that involve long term memory (c t ) nodes, and a Reinforcement Learning agent that internalizes knowledge about the search space to propose increasingly better architectures. As computing resources continue to grow, we see automated architecture generation as a promising avenue for future research.APPENDIX A: DOMAIN SPECIFIC LANGUAGE DISPLAYFORM0",845,0.095,390,2.1666666666666665,designing neural architectures requires knowledge trial error automated architecture search recurrent neural network (RNN) architectures limited in flexibility components propose domain-specific language (DSL) for automated architecture search novel RNNs arbitrary depth width DSL flexible standard architectures Gated Recurrent Memory allows non-standard RNN components trigonometric curves layer normalization Using candidate generation techniques random search ranking function reinforcement learning explore novel architectures RNN DSL for language modeling machine translation domains resulting architectures follow human intuition perform well on targeted tasks space of usable RNN architectures larger than Developing novel neural network architectures core of AI advances architecture search engineering slow costly laborious Human experts explore potential architectures minor modifications produce unexpected results automated architecture search algorithm find optimal model architecture for task explorations into automation machine learning optimization of hyperparameters producing novel model architectures architecture search automated results requires large search space quality choice of underlying operators constrained to standard set work promising results in non-standard operatorspropose meta-learning strategy for flexible automated architecture search includes novel operators three stages in Figure 1 two versions.1. candidate architecture generation function produces potential RNN architectures using flexible DSL no constraints size complexity tree incrementally constructed random policy or RL agent 2. ranking function processes candidate architecture DSL performance interactions hidden state over time Figure 1: generator produces architectures sampling next node randomly or RL agent architectures processed by ranking function most promising candidates evaluated results improve generator ranking function.3. evaluator promising architectures compiles DSLs to executable code trains model on specified task results form architecture-performance pairs train ranking function RL generator introduced flexible domain specific language for defining recurrent neural network architectures human designed architectures flexibility allowed generators novel combinations in two tasks architectures used core operators unstudied division sine resulting architectures not follow human intuition perform well on targeted tasks space of usable RNN architectures larger than assumedintroduce component-based concept architecture search two approaches ranking function driven search representations complex RNN architectures long term memory nodes Reinforcement Learning agent knowledge better architectures computing resources grow automated architecture generation promising future research A DOMAIN SPECIFIC LANGUAGE,0.01,0.7004489016236863 "Researches on deep neural networks with discrete parameters and their deployment in embedded systems have been active and promising topics. Although previous works have successfully reduced precision in inference, transferring both training and inference processes to low-bitwidth integers has not been demonstrated simultaneously. In this work, we develop a new method termed as ``""WAGE"" to discretize both training and inference, where weights (W), activations (A), gradients (G) and errors (E) among layers are shifted and linearly constrained to low-bitwidth integers. To perform pure discrete dataflow for fixed-point devices, we further replace batch normalization by a constant scaling layer and simplify other components that are arduous for integer implementation. Improved accuracies can be obtained on multiple datasets, which indicates that WAGE somehow acts as a type of regularization. Empirically, we demonstrate the potential to deploy training in hardware systems such as integer-based deep learning accelerators and neuromorphic chips with comparable accuracy and higher energy efficiency, which is crucial to future AI applications in variable scenarios with transfer and continual learning demands. Recently deep neural networks (DNNs) are being widely used for numerous AI applications BID11 BID21 . Depending on the massive tunable parameters, DNNs are considered to have powerful multi-level feature extraction and representation abilities. However, training DNNs needs energy-intensive devices such as GPU and CPU with high precision (float32) processing units and abundant memory, which has greatly challenged their extensive applications for portable devices. In addition, a state-of-art network often has far more weights and effective capacity to shatter all training samples , leading to overfitting easily.As a result, there is much interest in reducing the size of network during inference BID8 BID17 BID14 , as well as dedicated hardware for commercial solutions BID10 BID20 . Due to the accumulation in stochastic gradient descent (SGD) optimization, the precision demand for training is usually higher than inference BID8 . Therefore, most of the existing techniques only focus on the deployment of a well-trained compressed network, while still keeping high precision and computational complexity during training. In this work, we address this problem as how to process both training and inference with low-bitwidth integers, which is essential for implementing DNNs in dedicated hardware. To this end, two fundamental issues are addressed for discretely training DNNs: i) how to quantize all the operands and operations, and ii) how many bits or states are needed for SGD computation and accumulation.With respect to the issues, we propose a framework termed as ""WAGE"" that constrains weights (W), activations (A), gradients (G) and errors (E) among all layers to low-bitwidth integers in both training and inference. Firstly, for operands, linear mapping and orientation-preserved shifting are applied to achieve ternary weights, 8-bit integers for activations and gradients accumulation. Secondly, for operations, batch normalization BID9 is replaced by a constant scaling factor. Other techniques for fine-tuning such as SGD optimizer with momentum and L2 regularization are simplified or abandoned with little performance degradation. Considering the overall bidirectional propagation, we completely streamline inference into accumulate-compare cycles and training into low-bitwidth multiply-accumulate (MAC) cycles with alignment operations, respectively.We heuristically explore the bitwidth requirements of integers for error computation and gradient accumulation, which have rarely been discussed in previous works. Experiments indicate that it is the relative values (orientations) rather than absolute values (orders of magnitude) in error that guides previous layers to converge. Moreover, small values have negligible effects on previous orientations though propagated layer by layer, which can be partially discarded in quantization. We leverage these phenomena and use an orientation-preserved shifting operation to constrain errors. As for the gradient accumulation, though weights are quantized to ternary values in inference, a relatively higher bitwidth is indispensable to store and accumulate gradient updates.The proposed framework is evaluated on MNIST, CIFAR10, SVHN, ImageNet datasets. Comparing to those who only discretize weights and activations at inference time, it has comparable accuracy and can further alleviate overfitting, indicating some type of regularization. WAGE produces pure bidirectional low-precision integer dataflow for DNNs, which can be applied for training and inference in dedicated hardware neatly. We publish the code on GitHub 1 .",882,0.097,414,2.130434782608696,"Researches on deep neural networks with discrete parameters deployment in embedded systems active previous works reduced precision in inference transferring training to low-bitwidth integers not demonstrated simultaneously develop new method""WAGE"" to discretize training inference weights activations gradients errors among layers shifted constrained to low-bitwidth integers replace batch normalization by constant scaling layer simplify components arduous for integer implementation Improved accuracies on multiple datasets WAGE acts as regularization potential to deploy training in integer-based deep learning accelerators neuromorphic chips with comparable accuracy higher energy efficiency crucial to future AI applications in variable scenarios deep neural networks (DNNs used for AI applications powerful multi-level feature extraction representation abilities training needs energy-intensive devices high precision memory applications for portable devices state-of-art network has more weights capacity to shatter training samples overfitting interest in reducing size network during inference dedicated hardware for commercial solutions to stochastic gradient descent) optimization precision demand for training higher than inferenceexisting techniques focus on deployment-trained compressed network high precision computational complexity during training work address training inference with low-bitwidth integers essential for implementing DNNs in dedicated hardware two issues addressed for training DNNs quantize operands operations bits needed for SGD computation accumulation propose framework ""WAGE"" constrains weights activations gradients errors to low-bitwidth integers in training inference for operands linear mapping orientation-preserved shifting applied ternary weights 8-bit integers for activations gradients operations batch normalization BID9 replaced by constant scaling factor techniques fine-tuning SGD optimizer L2 regularization simplified abandoned little performance degradation streamline inference into accumulate-compare cycles training into low-bitwidth multiply-accumulate) cycles with operations explore bitwidth requirements integers for error computation gradient accumulation relative values layers converge small values have negligible effects on previous orientations discarded in quantization leverage use orientation-preserved shifting operation to constrain errorsgradient accumulation weights quantized inference higher bitwidth store accumulate gradient updates proposed framework evaluated on MNIST CIFAR10 SVHN ImageNet datasets weights activations inference comparable accuracy alleviate overfitting regularization WAGE produces bidirectional low-precision integer dataflow for DNNs training inference dedicated hardware publish code GitHub",0.01,0.6073028528715588 "Modern Convolutional Neural Networks (CNNs) are complex, encompassing millions of parameters. Their deployment exerts computational, storage and energy demands, particularly on embedded platforms. Existing approaches to prune or sparsify CNNs require retraining to maintain inference accuracy. Such retraining is not feasible in some contexts. In this paper, we explore the sparsification of CNNs by proposing three model-independent methods. Our methods are applied on-the-fly and require no retraining. We show that the state-of-the-art models' weights can be reduced by up to 73% (compression factor of 3.7x) without incurring more than 5% loss in Top-5 accuracy. Additional fine-tuning gains only 8% in sparsity, which indicates that our fast on-the-fly methods are effective. There has been a significant growth in the number of parameters (i.e., layer weights), and the corresponding number of multiply-accumulate operations (MACs), in state-of-the-art CNNs BID14 BID13 BID19 BID23 BID8 BID11 BID24 BID22 . Thus, it is to no surprise that several techniques exist for ""pruning"" or ""sparsifying"" CNNs (i.e., forcing some model weights to 0) to both compress the model and to save computations during inference. Examples of these techniques include: iterative pruning and retraining BID2 BID7 BID3 BID20 BID17 , Huffman coding BID5 , exploiting granularity BID15 BID4 , structural pruning of network connections BID25 BID16 BID0 BID18 , and Knowledge Distillation (KD) BID9 .A common theme to the aforementioned techniques is that they require a retraining of the model to fine-tune the remaining non-zero weights and maintain inference accuracy. Such retraining, while feasible in some contexts, is not feasible in others, particularly industrial ones. For example, for mobile platforms, a machine learning model is typically embedded within an app for the platform that the user directly downloads. The app utilizes the vendor's platform runtime support (often in the form of a library) to load and use the model. Thus , the platform vendor must sparsify the model at runtime, i.e., on-the-fly, within the library with no opportunity to retrain the model. Further , the vendor rarely has access to the labelled data used to train the model. While techniques such as Knowledge Distillation BID9 can address this lack of access, it is not possible to apply it on-the-fly.In this paper, we develop fast retraining-free sparsification methods that can be deployed for on-thefly sparsification of CNNs in the contexts described above. There is an inherent trade-off between sparsity and inference accuracy. Our goal is to develop model-independent methods that result in large sparsity with little loss to inference accuracy. We develop three model-independent sparsification methods: flat, triangular, and relative. We implement these methods in TensorFlow and use the framework to evaluate the sparsification of several pretrained models: Inception-v3, MobileNet-v1, ResNet, VGG, and AlexNet. Our evaluation shows that up to 81% of layer weights in some models may be forced to 0, incurring only a 5% loss in inference accuracy. While the relative method appears to be more effective for some models, the triangular method is more effective for others. Thus, a predictive modeling autotuning BID6 BID1 is needed to identify, at run-time, the optimal choice of method and it hyper-parameters.",718,0.066,349,2.0573065902578795,"Convolutional Neural Networks (CNNs) complex millions parameters deployment computational storage energy demands particularly on embedded platforms approaches to prune sparsify CNNs require retraining inference accuracy retraining not feasible in some contexts paper explore sparsification three model-independent methods methods applied on-the-fly require no retraining state-art models' weights reduced up to 73% (compression factor without 5% loss Top-5 accuracy Additional fine-tuning gains 8% sparsity fast methods effective significant growth in parameters layer weights), multiply-accumulate operations in state-of-the-art CNNs techniques exist for ""pruning ""sparsifying CNNs forcing model weights to 0 compress model save computations inference techniques include iterative pruning retraining Huffman coding exploiting granularity structural pruning of network connections Knowledge Distillation) require retraining model to fine-tune remaining non-zero weights maintain inference accuracy retraining feasible some contexts not feasible in others particularly industrialmobile platforms machine learning model within app app utilizes vendor's runtime support library load use model platform vendor must sparsify model at runtime on-the-fly no opportunity retrain vendor rarely access to labelled data Knowledge Distillation BID9 address lack access not possible on-the-fly paper develop fast retraining-free sparsification methods for on-thefly sparsification CNNs trade-off between sparsity inference accuracy goal develop model-independent methods large sparsity little loss inference accuracy develop three model-independent sparsification methods flat triangular relative implement methods in TensorFlow evaluate sparsification models Inception-v3 MobileNet-v1 ResNet VGG AlexNet evaluation shows 81% layer weights some models forced to 0 5% loss in inference accuracy relative method effective some triangular method effective others predictive modeling autotuning BID6 BID1 needed to identify optimal choice method-parameters",0.01,0.4193026329833085 "Curriculum learning and Self paced learning are popular topics in the machine learning that suggest to put the training samples in order by considering their difficulty levels. Studies in these topics show that starting with a small training set and adding new samples according to difficulty levels improves the learning performance. In this paper we experimented that we can also obtain good results by adding the samples randomly without a meaningful order. We compared our method with classical training, Curriculum learning, Self paced learning and their reverse ordered versions. Results of the statistical tests show that the proposed method is better than classical method and similar with the others. These results point a new training regime that removes the process of difficulty level determination in Curriculum and Self paced learning and as successful as these methods. BID1 named Curriculum learning the idea of following an order related with difficulty of the samples during training which provides an optimization for non convex objectives. After this many researchers tried to find the most efficient curriculum to get the best yield with this approach. In BID15 's study conventional curriculum learning did not work so well and they developed a new version. BID14 proposed three different curriculum strategies for language model adaptation of recurrent neural networks. In the field of computer vision BID13 looked for the best order of tasks to learn. Although these models have better generalization performance with the proposed curriculum methods it is not known whether the tried methods ensures the best curriculum.A curriculum is work-specific so could not be applicable for another work. In order to use the curriculum logic in different applications BID10 suggested a method that the learner decides itself which samples are easy or difficult at every stage. This method called Self paced learning was combined with Curriculum learning which provides prior information by BID9 . In another work BID7 introduced a method to automatically select the syllabus to follow for the neural networks. BID12 also proposed a way to learn simple subtasks before the complex tasks and achieved better results than using manually designed curriculum.In some cases higher learning performance could be obtainable by adding some noises to easy-tohard ordering of the samples. BID8 gave preference to both easy and diverse samples and outperform the conventional Self paced learning BID10 ) algorithm. Emphasizing the uncertain samples suggested by BID3 lead to more accurate and robust SGD training. BID0 explored the inversed versions of the Self paced learning and Self paced learning with diversity BID8 ) and demonstrated that these methods performed slightly better than their standard variants. Consistent with the literature we have showed in our previous work () that using both curriculum and anti-curriculum strategies improving generalization performance in a wide application area. These researches brings a question to minds: While it is natural and logical to obtain better results by sorting the samples from easy-to-hard why it is also better to sort the samples from hard-to-easy?In this study we point that to start with a small training set and add new samples in both curriculum and anti-curriculum learning makes these methods better. So we claim that it is possible to have better results only by adding new samples stage-by-stage without a meaningful order. We experimented two ordering types related with difficulty (easy-to-hard and hard-to-easy) and our method without a meaningful order. Training was carried out by adding a new group to the training set at every stage. We compared the proposed method with two strategies. First one is Curriculum learning which we give the difficulty levels of the samples as pre-information. Second one is Self paced learning which the trained network determines the difficulty levels of the samples at each stage. All methods including usual baseline training have been compared by using paired T-test and the results are examined. We drew our attention that both versions of training with easy-to-hard ordered and hard-to easy ordered samples have better performance. That led us to investigate what common issues they have. We considered that their common point is growing the training sets during training. Therefore, instead of ordering the samples according to difficulty we only added some samples randomly at each stage. In these experiments we obtained similar results with Curriculum, Anti-curriculum, Self Paced and Self Paced-Inversed methods which are related to difficulty levels. According to these results, we can claim that the success of Curriculum learning and Self paced learning approaches not comes from the fact that they follow a meaningful order but trained by growing training sets.In FIG0 we showed some examples for the individual instances. We started the optimization from θ A , instances under this point are considered as easy and above are difficult. If we take an easy instance it is possible or not to guide the optimization to a better minimum. It will be stop at the local minimum θ B in the worst case. Similarly if we take a difficult instance it is possible or not to obtain a better result. Implementation results also showed that both easy-to-hard and hard-to-easy ordered methods can be successful. Therefore ordering of the samples are not so important to guide the optimization.It is a better situation to shorten the distance between θ B and θ C in FIG2 to bypass the local minimum. When the points are same for a saddle point, training with growing sets will probably overcome this point and find a better minimum. This is a good condition when considering saddle points are so much than local minimums in high dimensional functions as mentioned in BID4 .On many data sets with different distributions we used ensemble method to automatically determine the difficulty of the samples for curriculum learning. Pre-processing for difficulty level determination can be thought to caused slowdown. However it has provided a faster neural network training than SPL. Also it could be said that ensemble method set a better ordering than SPL by considering their number of wins against Baseline.ACL and SPLI, which are the inverse versions of the CL and SPL methods, has performed poorly in some high error rated data sets. The effect of giving the samples at different points during the training has been studied in BID5 . In these methods , noisy examples may be effecting the output more because of giving at the beginning. Nevertheless, the inverse versions of the approaches have better performance than their standard versions. However, CL and SPL methods did not lose in any data set so this shows they have a robust aspect. It is thought that these methods must have a theoretical explanation about ensuring resistance to noises. BID6 studied on why these methods are effectiveness especially on big and noisy data.SPLI method has the most winning against Baseline. In this method strategy of selecting the samples to learn at each stage reminds pool-based active learning BID11 ) in which the learner wants to learn the uncertain samples of the unlabeled data pool. Also non-loss of CL and SPL, and more wins of ACL and SPLI shows the necessity of determining the valuable-example-based curriculum instead of easiness-based-curriculum for the future work.",1346,0.13,642,2.0965732087227416,Curriculum learning Self paced learning popular topics machine learning training samples difficulty levels Studies show starting small training set adding new samples difficulty improves learning performance paper experimented results adding samples randomly without order compared method with classical training Curriculum learning Self paced learning reverse ordered versions show proposed method better than classical similar others results point new training regime removes difficulty level determination paced learning BID1 named Curriculum learning following order related with difficulty training optimization for non convex objectives researchers tried efficient curriculum best yield BID15 conventional curriculum learning work developed new version BID14 proposed three curriculum strategies for language model adaptation recurrent neural networks computer vision BID13 looked best order of tasks not known best curriculum curriculum work-specific not applicable another work BID10 suggested method learner decides samples easy or difficult method Self paced learning combined with Curriculum learning BID9 BID7 introduced method select syllabus for neural networks BID12 proposed learn simple subtasks before complex tasks achieved better results manually designed curriculum higher learning performance adding noises to easy-tohard ordering samplesBID8 easy diverse samples conventional Self paced learning BID10 algorithm uncertain samples BID3 lead accurate robust SGD training BID0 explored inversed versions Self paced learning with diversity BID8 methods performed better than standard variants Consistent literature curriculum anti-curriculum strategies generalization performance application area question better results sorting samples easy-to-hard why better hard-to-easy study start small training set add new samples curriculum anti-curriculum learning makes methods better claim better results adding new samples stage-by-stage without meaningful order experimented two ordering types difficulty (easy-to-hard hard-to-easy) method without meaningful order Training adding new group training set every stage compared method with two strategies Curriculum learning difficulty levels pre-information Self paced learning trained network determines difficulty levels each stage All methods baseline training compared paired T-test results examined both versions training with easy-to-hard hard-to easy ordered samples better performance common issues point growing training sets during training instead ordering samples difficulty added samples randomly each stage obtained similar results with Curriculum Anti-curriculum Self Paced Self Paced-Inversed methods related to difficulty levels.results success of Curriculum learning Self paced learning approaches not from meaningful order but by growing training sets FIG0 examples individual instances started optimization from θ A instances under easy above difficult easy instance guide optimization to better minimum stop at local minimum θ B worst case difficult instance possible obtain better result results easy-to-hard hard-to-easy ordered methods successful ordering not important optimization better to shorten distance between θ B and θ C in FIG2 to bypass local minimum points same for saddle point training with growing sets overcome point find better minimum good condition saddle points local minimums in high dimensional functions BID4 used ensemble method determine difficulty for curriculum learning Pre-processing slowdown provided faster neural network training than SPL ensemble method better ordering than SPL wins.ACL and SPLI inverse versions of CL SPL performed poorly in high error rated data sets effect of giving samples at different points training studied in BID5 noisy examples output beginning inverse versions better performance standard versions CL and SPL methods lose in data set robust aspect methods must have theoretical explanation resistance to noisesBID6 studied methods effectiveness big noisy data.SPLI method winning against Baseline selecting samples stage reminds pool-based active learning learner uncertain samples unlabeled data pool non-loss CL SPL more wins ACL SPLI necessity determining valuable-example-based curriculum future work,0.01,0.5202504708602239 "We study the problem of learning to map, in an unsupervised way, between domains $A$ and $B$, such that the samples $\vb \in B$ contain all the information that exists in samples $\va\in A$ and some additional information. For example, ignoring occlusions, $B$ can be people with glasses, $A$ people without, and the glasses, would be the added information. When mapping a sample $\va$ from the first domain to the other domain, the missing information is replicated from an independent reference sample $\vb\in B$. Thus, in the above example, we can create, for every person without glasses a version with the glasses observed in any face image. Our solution employs a single two-pathway encoder and a single decoder for both domains. The common part of the two domains and the separate part are encoded as two vectors, and the separate part is fixed at zero for domain $A$. The loss terms are minimal and involve reconstruction losses for the two domains and a domain confusion term. Our analysis shows that under mild assumptions, this architecture, which is much simpler than the literature guided-translation methods, is enough to ensure disentanglement between the two domains. We present convincing results in a few visual domains, such as no-glasses to glasses, adding facial hair based on a reference image, etc. In the problem of unsupervised domain translation, the algorithm receives two sets of samples, one from each domain, and learns a function that maps between a sample in one domain to the analogous sample in the other domain BID37 BID5 BID28 BID29 BID10 BID11 BID38 b; BID26 . The term unsupervised means, in this context, that the two sets are unpaired.In this paper, we consider the problem of domain B, which contains a type of content that is not present at A. As a running example, we consider the problem of mapping between a face without eyewear (domain A) to a face with glasses (domain B). While most methods would map to a person with any glasses, our solution is guided and we attach to an image a ∈ A, the glasses that are present in a reference image b ∈ B.In comparison to other guided image to image translation methods, our method is considerably simpler. It relies on having a latent space with two parts: (i) a shared part that is common to both A and B, and (ii) a specific part that encodes the added content in B. By setting the second part to be the zero vector for all samples in A, a disentanglement emerges. Our analysis shows that this Table 1 : A comparison to other unsupervised guided image to image translation methods.† k = 5 is the number of pre-segmented face parts.‡ Used for domain confusion, not on the output.MUNIT EG-UNIT BID30 DRIT BID27 PairedCycleGAN (Chang' domains. The networks are of four types: encoders, which map images to a latent space, generators (also known as decoders), which generate images from a latent representation, discriminators that are used as part of an adversarial loss, and other, less-standard, networks.It is apparent that our method is considerably simpler than the literature methods. The main reason is that our method is based on the emergence of disentanglement, as detailed in Sec. 4. This allows us to to train with many less parameters and without the need to apply excessive tuning, in order to balance or calibrate the various components of the compound loss.The MUNIT architecture by , like our architecture, employs a shared latent space, in addition to a domain specific latent space. Their architecture is not limited to two domains 1 and unlike ours, employs separate encoders and decoders for the various domains. The type of guiding that is obtained from the target domain in MUNIT is referred to as style, while in our case, the guidance provides content. Therefore , MUNIT, as can be seen in our experiments, cannot add specific glasses, when shifting from the no-glasses domain to the faces with eyewear domain.The EG-UNIT architecture by BID30 presents a few novelties, including an adaptive method of masking-out a varying set of the features in the shared latent space. In our latent representation of domain A, some of the features are constantly zero, which is much simpler. This method also focuses on guiding for style and not for content, as is apparent form their experiments.The very recent DRIT work by BID27 learns to map between two domains using a disentangled representation. Unlike our work, this work seems to focus on style rather than content. The proposed solution differs from us in many ways: (1) it relies on two-way mapping, while we only map from A to B. (2) it relies on shared weights in order to ensure that the common representation is shared. (3) it adds a VAE-like BID24 statistical characterization of the latent space, which results in the ability to sample random attributes. As can be seen in Tab. 1, the solution of BID27 is considerably more involved than our solution.DRIT (and also MUNIT) employ two different types of encoders that enforce a separation of the latent space representations to either style or content vectors. For example, the style encoder , unlike the content encoder, employs spatial pooling and it also results in a smaller representation than the content one. This is important, in the context of these methods, in order to ensure that the two representations encode different aspects of the image. If DRIT or MUNIT were to use the same type of encoder twice, then one encoder could capture all the information, and the image-based guiding (mixing representations from two images) would become mute. In contrast, our method (i) does not separate style and content, and (ii) has a representation that is geared toward capturing the additional content.The work most similar to us in its goal, but not in method, is the PairedCycleGAN work by BID7 . This work explores the single application of applying the makeup of a reference face to a source face image. Unfortunately, the method was only demonstrated on a proprietary unshared dataset and the code is also not publicly available, making a direct comparison impossible at this time. The method itself is completely different from ours and does not employ disentanglement. Instead, a generator with two image inputs is used to produce an output image, where the makeup is transfered between the input images, and a second generator is trained to remove makeup. The generation is done separately to k = 5 pre-segmented facial regions, and the generators do not employ an encoder-decoder architecture.Lastly, there are guided methods, which are trained in the supervised domain, i.e., when there are matches between domain A and B. Unlike the earlier one-to-one work, such as pix2pix BID22 , these methods produce multiple outputs based on a reference image in the target domain. Examples include the Bicycle GAN by , who also applied, as baseline in their experiments, the methods of BID2 BID15 .Other Disentanglement Work InfoGAN BID9 learns a representation in which, due to the statistical properties of the representations, specific classes are encoded as a one-hot encoding of part of the latent vector. In the work of ; BID16 , the representation is disentangled by reducing the class based information within it. The separate class based information is different in nature from our multi-dimensional added content. BID6 , which builds upon BID16 , performs guided image to image translation, but assumes the availability of class based information, which we do not. When converting between two domains, there is an inherent ambiguity that arises from the domainspecific information in the target domain. In guided translation, the reference image in the target domain provides the missing information. Previous work has focused on the missing information that is highly tied to the texture of the image. For example, when translating between paintings and photos, DRIT adds considerable content from the reference photo. However, this is unstructured content, which is not well localized and is highly related to subsets of the image patches that exist in the target domain. In addition, the content from the reference photo that is out of the domain of paintings is not guaranteed to be fully present in the output.Our work focuses on transformations in which the domain specific content is well structured, and guarantees to replicate all of the domain specific information from the reference image. This is done using a small number of networks and a surprisingly simple set of loss terms, which, due to the emergence of a disentangled representation, solves the problem convincingly. In this section we provide notations and terminology that are were not introduced in Sec. 4 but are necessary for the proofs of the claims in this section.We say that three random variables (discrete or continuous) X 1 , X 2 , X 3 form a Markov chain, indicated with DISPLAYFORM0 The Data Processing Inequality (DPI) for a Markov chain X 1 → X 2 → X 3 ensures that I(X 1 ; X 3 ) ≤ min (I(X 1 ; X 2 ), I(X 2 ; X 3 )). In particular, it holds for X 2 = f (X 1 ) and X 3 = g(X 2 ), where f, g are deterministic processes.We denote by x ∼ log N (µ, σ 2 ) a random variable that is distributed by a log-normal distribution, i.e., log x ∼ N (µ, σ 2 ). We consider that the mean and variance of a log-normal distribution log N (µ, σ 2 ) are exp(µ + σ 2 /2) and (exp(σ 2 ) − 1) exp(2µ + σ 2 ) respectively. We denote by W U := (W k,j · U k,j ) k≤m,j≤m the Hadamard product of two matrices W , U ∈ R m×n . For a given vector x ∈ R m , we denote dim(x) := m and for a matrix W ∈ R m×n , we denote dim(W ) := mn. In addition, we denote x 2 = x x = (x 2 1 , . . . , x 2 m ) and DISPLAYFORM1",2121,0.19,1009,2.1020812685827552,"study problem learning map between domains $A$ $B$ samples B$ contain information A$ additional information ignoring occlusions $B$ people with glasses $A$ without glasses added information mapping sample $$ first to other missing information replicated from independent reference sample B$ create every person without glasses version with glasses face image solution employs single two-pathway encoder single decoder for both domains common part two domains separate part encoded as two vectors separate part fixed at zero for domain $A$ loss terms minimal involve reconstruction losses domain confusion term analysis shows mild assumptions simpler guided-translation methods disentanglement between domains present convincing results in visual domains no-glasses to glasses adding facial hair based reference image problem unsupervised domain translation algorithm receives two sets samples one each domain function maps sample one domain to other term unsupervised means two sets unpaired consider problem of domain B contains content not present at A.problem mapping face without eyewear A to with glasses (domain B). most methods map glasses our solution guided attach to image a ∈ A glasses in reference image b ∈ B translation methods our method simpler relies on latent space with two parts shared part common to A and B specific part added content in B setting second part zero vector for all samples in A disentanglement emerges analysis shows Table 1 : comparison to image translation methods.† k = 5 number of pre-segmented face parts Used for domain confusion not.MUNIT EG-UNIT BID30 DRIT BID27 PairedCycleGAN (Chang' domains networks four types encoders images generators discriminators other less-standard networks our method simpler than literature methods based on emergence of disentanglement Sec. 4. allows train with less parameters without excessive tuning balance components compound loss MUNIT architecture employs shared latent space domain specific latent space not limited to two domains separate encoders and decoders for domains guiding obtained from target domain style our guidance provides contentMUNIT add specific glasses shifting from no-glasses to with eyewear domain EG-UNIT architecture by BID30 presents novelties adaptive method masking varying features in shared latent space In our domain A features are constantly zero simpler method focuses on guiding for style not content recent DRIT work by BID27 between two domains disentangled representation our work on style content proposed solution differs relies on two-way mapping we only map from A to B on shared weights adds VAE-like BID24 statistical characterization of latent space to sample random attributes solution of BID27 more involved than our.DRIT MUNIT) employ two encoders separation of latent space representations to style or content vectors style encoder employs spatial pooling results in smaller representation than content important two representations encode different aspects image If or MUNIT same encoder twice one encoder could capture all information image guiding mute our method does not separate style and content has toward capturing additional content similar to us in goal not method is PairedCycleGAN work by BID7 work explores applying makeup reference face to source face image method demonstrated on proprietary dataset code not publicly available direct comparison impossible method different from disentanglement generator with two image inputs output image makeup transfered second generator remove makeup generation separately to k = 5 pre-segmented facial regions employ encoder-decoder architecture guided methods trained in supervised domain matches between domain A and B produce multiple outputs based on reference image target domain Examples include Bicycle GAN applied methods BID2 BID15 Disentanglement Work InfoGAN BID9 learns representation classes encoded one-hot vector BID16 representation disentangled reducing class based information separate class based information different from multi-dimensional added content BID6 builds upon BID16 performs guided image to image translation assumes availability class based information converting between domains ambiguity from domainspecific information target domain guided translation reference image target domain provides missing information Previous work focused on missing information tied to texture image translating between paintings photos DRIT adds content from reference photounstructured content not localized related to image patches target domain content reference photo out of domain paintings not present output work focuses on transformations domain specific content structured information reference image small networks simple loss terms disentangled representation solves problem notations terminology not Sec. 4 necessary for claims three random variables X 1 X 2 X 3 form Markov chain DISPLAYFORM0 Data Processing Inequality) Markov chain X 1 → 2 X 3 ensures I(X 1 ; X 3 ) ≤ min (I(X 1 2 X 2 = f (X 1 X 3 = g(X 2 f g deterministic processes denote x ∼ log N (μ, σ 2 ) random variable distributed log-normal distribution mean variance-normal distribution are exp(μ + σ 2 /2) (exp(σ 2 ) − 1) exp(2μ + σ 2 ) W U := (W k,j · U k,j ) k≤m,j≤m Hadamard product of matrices W , U ∈ R m×n vector x ∈ R dim(x) := m matrix W R dim(W ) := mndenote x 2 = (x 1 2 m ) DISPLAYFORM1",0.02,0.5344107615983371 "Mathematical reasoning---a core ability within human intelligence---presents some unique challenges as a domain: we do not come to understand and solve mathematical problems primarily on the back of experience and evidence, but on the basis of inferring, learning, and exploiting laws, axioms, and symbol manipulation rules. In this paper, we present a new challenge for the evaluation (and eventually the design) of neural architectures and similar system, developing a task suite of mathematics problems involving sequential questions and answers in a free-form textual input/output format. The structured nature of the mathematics domain, covering arithmetic, algebra, probability and calculus, enables the construction of training and test spits designed to clearly illuminate the capabilities and failure-modes of different architectures, as well as evaluate their ability to compose and relate knowledge and learned processes. Having described the data generation process and its potential future expansions, we conduct a comprehensive analysis of models from two broad classes of the most powerful sequence-to-sequence architectures and find notable differences in their ability to resolve mathematical problems and generalize their knowledge. Deep learning, powered by convolutional and recurrent networks, has had remarkable success in areas involving pattern matching (such as in images BID12 , machine translation BID2 BID25 , and reinforcement learning BID17 BID22 ). However, deep models are far from achieving the robustness and flexibility exhibited by humans. They are limited in their ability to generalize beyond the environments they have experienced and are extremely brittle in the presence of adversarially constructed inputs BID23 .One area where human intelligence still differs and excels compared to neural models is discrete compositional reasoning about objects and entities, that ""algebraically generalize"" BID15 . Our ability to generalise within this domain is complex, multi-faceted, and patently different from the sorts of generalisations that permit us to, for example, translate new sentence of French into English. For example, consider the following question from mathematics, with answer ""−70x − 165"".What is g(h(f (x))), where f (x) = 2x + 3, g(x) = 7x − 4, and h(x) = −5x − 8?To solve this problem, humans use a variety of cognitive skills:• Parsing the characters into entities such as numbers, arithmetic operators, variables (which together form functions) and words (determining the question).• Planning (for example, identifying the functions in the correct order to compose).• Using sub-algorithms for function composition (addition, multiplication).• Exploiting working memory to store intermediate values (such as the composition h(f (x))).• Generally applying acquired knowledge of rules, transformations, processes, and axioms.In this paper, we introduce a dataset consisting of many different types of mathematics problems, with the motivation that it should be harder for a model to do well across a range of problem types (including generalization, which we detail below) without possessing at least some part of these abilities that allow for algebraic generalization.This domain is an important one for the analysis of neural architectures in general. In addition to providing a wide range of questions, there are several other advantages: Mathematics offers a self-consistent universe; notation is the same across different problem types, which allows for an easily extendable dataset; and rules and methods learnt on one problem type often apply elsewhere. Addition of numbers (for example ) obeys the same rules everywhere, and occurs as a ""subroutine"" in other problems (such as concretely in multiplication, and both concretely and more abstractly in addition of polynomials); models that possess the ability to transfer knowledge will do well on the dataset (and knowledge transfer may be a necessity for solving harder problems).Mathematics is also an interesting domain in its own right; although models solving the mostly school-level problems in this dataset would not themselves have applications, they may lead on to more powerful models that can solve interesting and substantial new mathematical problems. But more generally, it is no coincidence that experiments seeking to validate new architectures which aim capture algorithmic/systematic reasoning have often been drawn from this domain BID10 , and thus in providing a large scale training and evaluation framework for such models, we hope to provide a solid foundation upon which to continue such research into machine reasoning beyond mathematics.Question: Solve -42 * r + 27 * c = -1167 and 130 * r + 4 * c = 372 for r. Answer: 4 Question: Calculate -841880142.544 + 411127. Answer: -841469015.544 Question: Let x(g) = 9 * g + 1. Let q(c) = 2 * c + 1. Let f(i) = 3 * i -39. Let w(j) = q(x(j)). Calculate f(w(a )). Answer: 54 * a -30 Question: Let e(l ) = l -6. Is 2 a factor of both e(9) and 2? Answer: False Question: Let u(n) = -n ** 3 -n ** 2. Let e(c) = -2 * c ** 3 + c. Let l(j) = -118 * e(j) + 54 * u(j ). What is the derivative of l(a)? Answer: 546 * a ** 2 -108 * a -118 Question: Three letters picked without replacement from qqqkkklkqkkk. Give prob of sequence qql. Answer: 1/110Figure 1: Examples from the dataset. We have created a dataset on which current state-of-the-art neural models obtain moderate performance. Some modules are largely unsolved (for example those requiring several intermediate calculations), for which a human would find easy, and extrapolation performance is low. We hope this dataset will become a robust analyzable benchmark for developing models with more algebraic/symbolic reasoning abilities.The dataset is easily extendable, since it is modular, with all modules using a common input/output format and the common language of mathematics. The main restriction is that the answers must be well-determined (i.e. unique), but this still allows for covering a lot of mathematics up to university level. At some point it becomes harder to cover more of mathematics (for example, proofs) while maintaining the sequence-to-sequence format, but hopefully by this point the dataset in its current format will have served its purpose in developing models that can reason mathematically. Alternatively, we could consider methods for assessing answers where there is not a single unique answer; for now the full scope of possibilities is too large to include in this paper, but a few possibilities include metrics such as BLEU BID18 , by extending the data generation process to provide several reference answers, or by obtaining human paraphrases following the data augmentation process proposed by BID27 .We have not addressed linguistic variation or complexity in this dataset. Although to some extent linguistic complexity is orthogonal to the difficulty of the maths problems involved, the two cannot be entirely separated. The most obvious example of this for school-level mathematics is in algebraic word problems, where much of the difficulty lies in translating the description of the problem into an algebraic problem. Thus it would be useful to extend the dataset with ""linguistic complexity"", where the same underlying mathematical problem is phrased in quite distinct, and not-at-first-obvious, translations. One option may be to do joint training on this dataset, and that of BID14 another would be to obtain more question templates via mechanical turking, as proposed by BID27 .Finally one completely distinct direction the dataset could be extended is to include visual (e.g. geometry) problems as well. For humans, visual reasoning is an important part of mathematical reasoning, even concerning problems that are not specified in a visual format. Therefore we want to develop questions along these lines, including those that require ""intermediate visual representations"" (in a similar way to how the textual module composition requires intermediate digital representations) and visual working memory. Note that reasoning with intermediate visual representations or ideas is richer than simply analyzing a visual domain (such as is typical in visual question-answering datasets).",1655,0.154,811,2.0406905055487052,"Mathematical reasoning---a core ability human intelligence---presents unique challenges not understand solve problems experience evidence but inferring learning exploiting laws axioms symbol manipulation rules paper new challenge for evaluation design of neural architectures developing task suite of mathematics problems sequential questions answers in free-form textual input/output format structured mathematics domain arithmetic algebra probability calculus enables construction of training test spits illuminate capabilities failure-modes of architectures evaluate ability compose relate knowledge learned processes described data generation process potential future expansions comprehensive analysis of models from two powerful sequence-to-sequence architectures differences in ability to resolve mathematical problems generalize knowledge Deep learning powered by convolutional recurrent networks success in pattern matching deep models far robustness flexibility humans limited to generalize beyond environments experienced brittle in adversarially constructed inputs human intelligence differs neural models discrete compositional reasoning about objects entities ""algebraically ability to generalise complex multi-faceted different from generalisations French into Englishconsider question mathematics answer ""−70x − 165"".What is g(h(f (x))) f (x) = 2x + 3, g(x) = 7x − 4 h(x) = −5x − 8?To solve problem humans use cognitive skills Parsing characters into numbers arithmetic operators variables functions words Planning identifying functions correct order Using sub-algorithms for function composition (addition Exploiting working memory store intermediate values composition h(f (x))) applying acquired knowledge of rules transformations processes axioms paper introduce dataset mathematics problems motivation harder for model to do well across problem types (including generalization without abilities algebraic generalization domain important for analysis neural architectures questions advantages Mathematics offers self-consistent universe notation same across problem types extendable dataset rules methods learnt apply elsewhere Addition of numbers obeys same rules everywhere occurs ""subroutine in other problems multiplication addition polynomials); models transfer knowledge do well transfer necessity for solving harder problems).Mathematics interesting domain models solving school-level problems may lead to powerful models new problemsexperiments algorithmic reasoning BID10 large training evaluation framework foundation research machine reasoning beyond mathematics Solve -42 * r + 27 * c = -1167 130 * r + 4 * c = 372 4 Calculate -841880142.544 + 411127 -841469015.544 x(g) = 9 * g + 1. q(c) = 2 * c + 1. f(i) = 3 * -39 w(j) = q(x(j)). Calculate f(w(a 54 * a -30 e(l ) = -6 2 factor e(9) 2? False u(n) = -n ** 3 -n ** 2. e(c) = -2 * c ** 3 + c l(j) = -118 * e(j) + 54 * u(j derivative of l(a) * a ** 2 -108 * -118 Three letters sequence qql 1/110Figure Examples dataset dataset neural models moderate performance modules unsolved extrapolation performance low dataset benchmark models algebraic/symbolic reasoning dataset extendable common input/output format language mathematics restriction answers well-determinedunique), allows covering mathematics to university level becomes harder to cover more mathematics proofs while maintaining sequence-to-sequence format dataset current format served purpose developing models reason mathematically consider methods assessing answers single unique answer full scope possibilities too large few possibilities include metrics BLEU BID18 extending data generation process several reference answers obtaining human paraphrases following data augmentation process BID27 not addressed linguistic variation complexity dataset linguistic complexity orthogonal to difficulty maths problems separated obvious example school-level mathematics algebraic word problems difficulty in translating description algebraic problem useful to extend dataset with ""linguistic complexity"", same mathematical problem phrased in distinct translations option joint training on dataset BID14 obtain more question templates via mechanical turking proposed by BID27 dataset include visual (e geometry) problems visual reasoning important mathematical reasoning even not visual format want develop questions including ""intermediate visual representations"" textual module composition digital representations visual working memory.reasoning with intermediate visual representations richer than analyzing visual domain question datasets).",0.01,0.37658548821893784 "Convolutional Neural Networks (CNNs) filter the input data using a series of spatial convolution operators with compactly supported stencils and point-wise nonlinearities. Commonly, the convolution operators couple features from all channels. For wide networks, this leads to immense computational cost in the training of and prediction with CNNs. In this paper, we present novel ways to parameterize the convolution more efficiently, aiming to decrease the number of parameters in CNNs and their computational complexity. We propose new architectures that use a sparser coupling between the channels and thereby reduce both the number of trainable weights and the computational cost of the CNN. Our architectures arise as new types of residual neural network (ResNet) that can be seen as discretizations of a Partial Differential Equations (PDEs) and thus have predictable theoretical properties. Our first architecture involves a convolution operator with a special sparsity structure, and is applicable to a large class of CNNs. Next, we present an architecture that can be seen as a discretization of a diffusion reaction PDE, and use it with three different convolution operators. We outline in our experiments that the proposed architectures, although considerably reducing the number of trainable weights, yield comparable accuracy to existing CNNs that are fully coupled in the channel dimension. Convolutional Neural Networks (CNNs) BID18 are among the most effective machine learning approaches for processing structured high-dimensional input data and are indispensable in, e.g., in recognition tasks involving speech BID22 and image data BID16 . The essential idea behind CNNs is to replace some or all of the affine linear transformations in a neural network by convolution operators that are typically parameterized using small-dimensional stencils. This has a number of benefits including the increase of computational efficiency of the network due to the sparse connections between features, and a considerable reduction in the number of weights since stencils are shared across the whole feature map BID6 .In practical applications of CNNs, the features can be grouped into channels whose number is associated with the width of the network. This gives one several opportunities to define interactions between the different channels. Perhaps , the most common approach in CNNs is to fully couple features across channels BID7 BID6 BID16 . Following this approach, the number of convolution operators at a layer is proportional to the product of the number of input and output channels. Given that performing convolutions is often the computationally most expensive part in training of and prediction with CNNs and the number of channels is large in many applications, this scaling can be problematic for wide architectures or high-dimensional data. Another disadvantage of this type of architecture is the number of weights. Indeed, for deep neural networks, the number of weights that are associated with a wide network can easily reach millions and beyond. This makes the deployment of such networks challenging, especially on devices with limited memory.In this paper, we propose four novel ways to parameterize CNNs more efficiently, based on ideas from Partial Differential Equations (PDEs). Our goal is to dramatically reduce the number of weights in the networks and the computational costs of training and evaluating the CNNs. One ides, similar to BID13 , is to use spatial convolutions for each channel individually and add Table 1 : Cost comparison of different convolution layers for an image with n pixels, stencil of size m × m, and c input and output channels. RD denotes a reaction-diffusion architecture.no. of weights computational costs fully-coupled DISPLAYFORM0 1 × 1 convolutions to impose coupling between them. Our architectures are motivated by the interpretation of residual neural networks (ResNets) BID11 BID18 as time-dependent nonlinear PDEs BID24 . More specifically, we consider a simple Reaction-Diffusion (RD) model, that can model highly nonlinear processes. We derive new architectures by discretizing this continuous model, using 1×1 convolutions as a reaction term, together with cheap forms of a spatial convolution, that are similar to a depth-wise convolution in the number of parameters and cost. This spatial convolution acts similarly to a linear diffusion term that smooths the feature channels. Since the networks we propose originate in continuous models they have distinct theoretical properties that can be predicted using the standard theory of ODEs and PDEs BID0 .Our first approach is designed to be employed in any existing CNN layer with equal number of input and output channels. We simply replace the traditional fully coupled convolution with a linear sum of depth-wise and 1 × 1 convolution, like a mask that can be placed on a traditional convolution in any existing CNN. Our second ""explicit"" RD architecture applies the operators separately with a non-linear activation function operating only following the 1 × 1 convolution, as the non-linear reaction part of the diffusion reaction equation. The third architecture is more unique . To improve the stability of the forward propagation and increase the spatial coupling of the features, we propose a semi-implicit scheme for the forward propagation through the network. Unlike traditional CNN operators, the semi-implicit scheme applies an inverse of the depth-wise (block diagonal) convolution preceded by a non-linear step involving the 1 × 1 convolution. This way, the scheme couples all the pixels in the image in one layer, even though we are using a depth-wise 3 × 3 convolution. The inverse of the convolution operator can be efficiently computed using Fast Fourier Transforms (FFT) and over the channels and kernels.The last idea is to replace the depth-wise convolution structure with a circulant connectivity between the channels. This is motivated by the interpretation of the features as tensors and follows the definition of an efficient tensor product in BID14 whose associated tensor singular value decomposition has been successfully used for image classification in BID20 . The circulant structure renders the number of trainable convolution stencils proportional to the width of the layer. Using periodic boundary conditions in the other feature dimensions, this convolution can be computed efficiently by extending the FFT-based convolutions in BID19 BID26 along the channel dimension, which reduces the cost from O(c 2 ) to O(c log c) where c is the number of channels. Table 1 compares the number of weights and the computational complexity associated with the forward propagation through a layer for the standard and reduced architectures. In the table we assume that the explicit RD architecture is directly computed without using FFT, but the FFT-based implementation, which is necessary for the implicit scheme, can also be used for the explicit one.Our architectures pursue a similar goal than the recently proposed MobileNet architectures that are also based on a mix of 1 × 1 and ""depth-wise"" convolutions BID13 BID25 . The MobileNet architecture involves with significantly less parameters, and in particular avoids the fully coupled convolutions, except for 1 × 1 convolutions which are cheaper in both computational cost and number of parameters. What sets our work apart from these architectures is that our architectures can be seen as discretization of PDEs, which allows to control their stability and offers new ways for their analysis.The remainder of the paper is organized as follows. We first describe the mathematical formulation of the supervised classification problem with deep residual neural networks used in this paper. Subsequently, we propose the novel parameterizations of CNNs, describe their efficient implementation, and their computational costs. We perform experiments using the CIFAR10, CIFAR 100, and STL10 datasets and demonstrate that the performance of the new architectures, despite a considerable reduction in the number of trainable weights, is comparable to residual neural networks using fully-coupled convolutions. Finally, we summarize and conclude the paper. We present four new convolution models with the common goal of reducing the number of parameters and computational costs of CNNs. To this end, we propose alternative ways to the traditional full coupling of channels, and thereby obtain architectures that involve fewer expensive convolutions, avoid redundancies in the network parametrization, and thereby can be deployed more widely. Our work is similar to that of BID13 BID25 . However, our unique angle is the close relation of our architectures to continuous models given in terms of PDEs that are well understood. This highlights stability of our CNNs and paves the way toward more extensive theory.Our numerical experiments for image classification show that the new architectures can be almost as effective as more expensive fully coupled CNN architectures. We expect that our architectures will be able to replace the traditional convolutions in classification of audio and video, and also in other tasks that are treated with CNNs. It is important to realize that our new architectures become even more advantageous for 3D or 4D problems, e.g., when analyzing time series of medical or geophysical images. In these cases, the cost of each convolution is much more expensive and the computational complexity makes using 3D CNNs difficult. Here, also the number of weights imposes challenges when using computational hardware with moderate memory.",1783,0.155,849,2.100117785630153,"Convolutional Neural Networks filter input data using spatial convolution operators with supported stencils point-wise nonlinearities operators couple features from all channels leads to computational cost in training prediction paper present novel ways to parameterize convolution decrease parameters computational complexity propose new architectures sparser coupling reduce trainable weights computational cost architectures arise as residual neural network (ResNet) discretizations of Partial Differential Equations (PDEs) have predictable theoretical properties first architecture involves convolution operator with special sparsity structure applicable to large class of CNNs. Next architecture discretization of diffusion reaction PDE with three different convolution operators proposed architectures reducing trainable weights yield comparable accuracy to existing CNNs fully coupled Convolutional Neural Networks BID18 effective machine learning for processing structured high-dimensional input data indispensable in recognition tasks speech image data replace linear transformations by convolution operators parameterized using small-dimensional stencils benefits computational efficiency sparse connections reduction in weights stencils shared across feature map applications features grouped into channels number associated with width networkopportunities define interactions between channels common approach in CNNs couple features across channels BID7 BID6 BID16 convolution operators at layer proportional to input output channels performing convolutions expensive training channels large scaling problematic for wide architectures high-dimensional data disadvantage weights deep neural networks reach millions makes deployment challenging devices limited memory paper propose four ways to parameterize CNNs efficiently Partial Differential Equations goal reduce weights computational costs of training evaluating use spatial convolutions for each channel add Table 1 : Cost comparison of convolution layers for image with n pixels size m × m c input output channels RD reaction-diffusion architecture computational costs fully-coupled 1 × 1 convolutions architectures motivated by residual neural networks) BID11 BID18 as time-dependent nonlinear PDEs BID24 consider simple Reaction-Diffusion (RD) model model nonlinear processes derive new architectures by discretizing continuous model using 1×1 convolutions as reaction term cheap forms spatial convolution similar to depth-wise convolution in parameters costspatial convolution acts to linear diffusion smooths feature channels networks originate in continuous models distinct theoretical properties predicted using standard theory ODEs and PDEs BID0 first approach in CNN layer with input output channels replace traditional coupled convolution with linear depth-wise and 1 × 1 convolution second RD architecture applies operators separately with non-linear activation function following 1 × 1 convolution diffusion third architecture unique improve stability increase spatial coupling propose semi-implicit scheme for forward propagation applies inverse of depth-wise convolution preceded by non-linear step 1 × 1 convolution scheme couples all pixels in image in one layer convolution inverse convolution computed using Fast Fourier Transforms (FFT) last idea replace depth-wise convolution with circulant connectivity between channels motivated by interpretation features as tensors follows definition efficient tensor product in BID14 used for image classification in BID20 circulant structure renders trainable convolution stencils proportional to width layerperiodic boundary conditions dimensions convolution computed extending FFT-based convolutions in BID19 BID26 along channel dimension reduces cost from O(c 2 ) to O(c log c) c number channels Table 1 compares weights computational complexity forward propagation layer standard reduced architectures explicit RD architecture computed without FFT FFT-based implementation necessary for implicit scheme used for explicit architectures pursue similar goal MobileNet architectures based 1 × 1 ""depth-wise"" convolutions BID13 BID25 MobileNet architecture involves less parameters avoids fully coupled convolutions except 1 × 1 convolutions cheaper computational cost parameters discretization of PDEs control stability new ways analysis paper mathematical formulation supervised classification problem deep residual neural networks propose novel parameterizations of CNNs efficient implementation computational costs perform experiments CIFAR10 CIFAR 100 STL10 datasets performance new architectures reduction trainable weights comparable to residual neural networks fully-coupled convolutions present four new convolution models reducing parameters computational costs CNNspropose alternative traditional coupling channels obtain architectures fewer expensive convolutions avoid redundancies network parametrization deployed widely work similar to BID13 BID25 unique close relation architectures to continuous models PDEs highlights stability CNNs paves way toward extensive theory numerical experiments image classification show new architectures effective as expensive coupled CNN architectures expect architectures replace traditional convolutions in classification audio video other tasks new architectures advantageous for 3D 4D problems analyzing time series medical geophysical images cost convolution expensive computational complexity 3D CNNs difficult number of weights imposes challenges computational hardware moderate memory",0.01,0.52936297886271 "In this article we use rate-distortion theory, a branch of information theory devoted to the problem of lossy compression, to shed light on an important problem in latent variable modeling of data: is there room to improve the model? One way to address this question is to find an upper bound on the probability (equivalently a lower bound on the negative log likelihood) that the model can assign to some data as one varies the prior and/or the likelihood function in a latent variable model. The core of our contribution is to formally show that the problem of optimizing priors in latent variable models is exactly an instance of the variational optimization problem that information theorists solve when computing rate-distortion functions, and then to use this to derive a lower bound on negative log likelihood. Moreover, we will show that if changing the prior can improve the log likelihood, then there is a way to change the likelihood function instead and attain the same log likelihood, and thus rate-distortion theory is of relevance to both optimizing priors as well as optimizing likelihood functions. We will experimentally argue for the usefulness of quantities derived from rate-distortion theory in latent variable modeling by applying them to a problem in image modeling. A statistician plans to use a latent variable model DISPLAYFORM0 where p(z) is known as the prior over the latent variables, and (x|z) is the likelihood of the data conditional on the latent variables; we will often use (p(z), (x|z)) as a shorthand for the model. Frequently, both the prior and the likelihood are parametrized and the statistician's job is to find reasonable parametric families for both -an optimization algorithm then chooses the parameter within those families. The task of designing these parametric families can sometimes be time consuming -this is one of the key modeling tasks when one adopts the representation learning viewpoint in machine learning.In this article we ask the question of how much p(z) can be improved if one fixes (x|z) and viceversa, with the goal of equipping the statistician with tools to make decisions on where to invest her time. One way to answer whether p(z) can be improved for fixed (x|z) is to drop the assumption that p(z) must belong to a particular family and ask how a model could improve in an unrestricted setting. Mathematically, given data {x 1 , · · · , x N } the first problem we study is the following optimization problem: for a fixed (x|z), DISPLAYFORM1 which as we will show, is also indirectly connected to the problem of determining if (x|z) can be improved for a given fixed p(z). The quantity being optimized in (2) is called the average negative log likelihood of the data, and is used whenever one assumes that the data {x 1 , · · · , x N } have been drawn statistically independently at random. Note that in this paper we are overloading the meaning of p(z): in (1) it refers to prior in the ""current"" latent variable model in the statistician's hands, and in (2) and other similar equations, it refers to a prior that can be optimized. We believe that the meaning will be clear depending on the context.Obviously, for any given (x|z), p(z), from the definition (1) we have the trivial upper bound DISPLAYFORM2 Can we give a good lower bound? A lower bound could tell us how far we can improve the model by changing the prior. The answer turns out to be in the affirmative. In an important paper, BID14 proved several facts about the problem of optimizing priors in latent variable models. In particular, he showed that DISPLAYFORM3 This result is very general -it holds for both discrete and continuous latent variable spaces, scalar or vector. It is also sharp -if you plug in the right prior, the upper and lower bounds match. It also has the advantage that the lower bound is written as a function of the trivial upper bound (3) -if someone proposes a latent variable model p(x) which uses a likelihood function (x|z), the optimal negative log likelihood value when we optimize the prior is thus known to be within a gap of DISPLAYFORM4 bits. The individual quantities under the sup c(z) DISPLAYFORM5 have a specific functional meaning: they can be regarded as multiplicative factors that tell you how to modify the prior to improve the log likelihood (see the Blahut-Arimoto algorithm BID3 ): DISPLAYFORM6 Lindsay (1983) derived his results with no apparent reference to earlier published work on ratedistortion theory, which is how information theorists study the problem of lossy compression BID19 . There is no reason for why this connection could be reasonably made, as it is not immediately obvious that the problems are connected; However, the quantity c(z) and the lower bound (4) in fact can be derived from ideas in Berger's book on rate-distortion theory BID2 ; in fact Lindsey's classical result that the optimal prior in a latent variable model has finite support with size equal to the size of the training data can be, drawing the appropriate connection, seen as a result of a similar result in rate-distortion theory also contained in BID2 .With time, the fundamental connection between the log likelihood optimization in latent variable modeling and the computation of rate-distortion functions became more clear. Although not explicitly mentioned in these terms, BID18 BID16 restate the optimal log likelihood as a problem of minimizing the variational free energy of a certain statistical system; this expression is identical to the one that is optimized in rate-distortion theory. The Information Bottleneck method of BID22 is a highly successful idea that exists in this boundary, having created a subfield of research that remains relevant nowadays BID23 ) BID20 . BID21 showed a fundamental connection between maximum likelihood and the information bottleneck method: ""every fixed point of the IB-functional defines a fixed point of the (log) likelihood and vice versa"". BID1 defined a rate-distortion problem where the output alphabet Z is finite and is jointly optimized with the test channel. By specializing to the case of where the distortion measure is a Bregman divergence, they showed the mathematical equivalence between this problem and that of maximum likelihood estimation where the likelihood function is an exponential family distribution derived from the Bregman divergence. BID27 study a variation of the maximum likelihood estimation for latent variable models where the maximum likelihood criterion is instead replaced with the entropic risk measure. The autoencoder concept extensively used in the neural network community is arguably directly motivated by the encoder/decoder concepts in lossy/lossless compression. BID7 proposed using a matrix based expression motivated by rate-distortion ideas in order to train autoencoders while avoiding estimating mutual information directly. Recently, BID0 exploited the β-VAE loss function of BID8 to explicitly introduce a trade-off between rate and distortion in the latent variable modeling problem, where the notions of rate and distortion have similarities to those used in our article.Latent Variable Modeling is undergoing an exciting moment as it is a form of representation learning, the latter having shown to be an important tool in reaching remarkable performance in difficult machine learning problems while simultaneously avoiding feature engineering. This prompted us to look deeper into rate-distortion theory as a tool for developing a theory of representation learning. What excites us is the possibility of using a large repertoire of tools, algorithms and theoretical results in lossy compression in meaningful ways in latent variable modeling; notably, we believe that beyond what we will state in this article, Shannon's famous lossy source coding theorem, the information theory of multiple senders and receivers, and the rich Shannon-style equalities and inequalities involving entropy and mutual information are all of fundamental relevance to the classical problem (1) and more complex variations of it.The goal of this article is laying down a firm foundation that we can use to build towards the program above. We start by proving the fundamental equivalence between these two fields by using simple convexity arguments, avoiding the variational calculus arguments that had been used before. We then take an alternate path to proving (2) also involving simple convexity arguments inspired by earlier results in rate-distortion theory.We then focus on what is a common problem -instead of improving a prior for a fixed likelihood function, improve the likelihood function for a fixed prior but for a fixed prior. Interestingly, ratedistortion theory still is relevant to this problem, although the question that we are able to answer with it is smaller in scope. Through a simple change of variable argument , we will argue that if the negative log likelihood can be improved by modifying the prior, exactly the same negative log likelihood can be attained by modifying the likelihood function instead. Thus if rate-distortion theory predicts that there is scope for improvement for a prior, the same holds for the likelihood function but conversely, while rate-distortion theory can precisely determine when it is that a prior can no longer be improved, the same cannot be said for the likelihood function.Finally, we test whether the lower bound derived and the corresponding fundamental quantity c(z) are useful in practice when making modeling decisions by applying these ideas to a problem in image modeling for which there have been several recent results involving Variational Autoencoders. The main goal for this article was to argue strongly for the inclusion of rate-distortion theory as key for developing a theory of representation learning. In the article we showed how some classical results in latent variable modeling can be seen as relatively simple consequences of results in ratedistortion function computation, and further argued that these results help in understanding whether prior or likelihood functions can be improved further (the latter with some limitations), demonstrating this with some experimental results in an image modeling problem. There is a large repertoire of tools, algorithms and theoretical results in lossy compression that we believe can be applied in meaningful ways to latent variable modeling. For example, while rate-distortion function computation is an important subject in information theory, the true crown jewel is Shannon's famous source coding theorem; to-date we are not aware of this important result being connected directly to the problem of latent variable modeling. Similarly, rate-distortion theory has evolved since Shannon's original publication to treat multiple sources and sinks; we believe that these are of relevance in more complex modeling tasks. This research will be the subject of future work.",2092,0.195,1034,2.02321083172147,"article rate-distortion theory information theory lossy compression problem latent variable modeling room to improve model? address find upper bound on probability lower bound on negative log likelihood) model data varies prior likelihood function in latent variable model contribution show problem optimizing priors in latent models variational optimization problem rate-distortion functions use derive lower bound on negative log likelihood show if changing prior log likelihood way change likelihood function attain same log likelihood rate-distortion theory to optimizing priors likelihood functions argue for usefulness of quantities from rate-distortion theory in latent variable modeling applying to problem image modeling statistician plans use latent variable model where p(z) prior latent variables (x|z) is likelihood data conditional latent variables use (p(z), (x|z)) as shorthand for model both prior and likelihood parametrized statistician's job find reasonable parametric families for both optimization algorithm chooses parameter designing parametric families time consuming key modeling representation learning viewpoint in machine learningarticle question p(z) improved if fixes (x|z) equipping statistician tools decisions time answer p(z) improved for fixed (x|z) drop assumption p(z) particular family ask model improve unrestricted setting Mathematically given data {x 1 , · · · x N } first problem study optimization problem for fixed (x|z), indirectly connected to problem determining if (x|z) improved for fixed p(z). quantity optimized in (2) average negative log likelihood of data used assumes data {x 1 N drawn statistically independently at random paper overloading meaning of p(z): (1) refers to prior ""current latent variable model (2) refers to prior optimized meaning clear depending context for given (x|z), p(z), definition (1) trivial upper bound good lower bound? lower bound improve model by changing prior answer affirmative. paper BID14 proved facts problem optimizing priors in latent variable models showed result general holds for discrete continuous latent variable spaces scalar or vector plug right prior upper lower bounds matchlower bound function of upper bound (3) latent variable model p(x) likelihood function (x|z), optimal negative log likelihood value prior within gap of DISPLAYFORM4 bits quantities under sup c(z) DISPLAYFORM5 functional meaning multiplicative factors modify prior improve log likelihood Blahut-Arimoto algorithm BID3 DISPLAYFORM6 Lindsay (1983) derived results no reference to work ratedistortion theory problem lossy compression BID19 no reason connection not obvious problems connected quantity c(z) lower bound (4) derived from ideas Berger's book rate-distortion theory BID2 Lindsey's result optimal prior in latent variable model finite support size equal to size training data similar result in rate-distortion theory BID2 connection between log likelihood optimization latent variable modeling computation of rate-distortion functions clear BID18 BID16 restate optimal log likelihood problem minimizing variational free energy of statistical system expression identical to optimized in rate-distortion theory Information Bottleneck method of BID22 successful created subfield research relevant BID23 BID20BID21 showed connection maximum likelihood information bottleneck method fixed point IB-functional defines (log likelihood BID1 defined rate-distortion problem output alphabet Z finite optimized with test channel distortion measure Bregman divergence showed equivalence maximum likelihood estimation likelihood function exponential family distribution Bregman divergence BID27 variation maximum likelihood estimation latent variable models maximum likelihood criterion replaced with entropic risk measure autoencoder concept neural network motivated by encoder/decoder concepts lossy/lossless compression BID7 proposed matrix based expression motivated rate-distortion ideas train autoencoders avoiding estimating mutual information BID0 exploited β-VAE loss function BID8 trade-off between rate distortion latent variable modeling problem similarities article.Latent Variable Modeling form representation learning important tool performance machine learning problems avoiding feature engineering prompted deeper rate-distortion theory theory representation learningexcites possibility using tools algorithms theoretical results in lossy compression latent variable modeling believe Shannon's lossy source coding theorem information theory of multiple senders receivers Shannon-style equalities inequalities involving entropy mutual information to classical problem (1) complex variations goal article foundation build program start proving equivalence between fields using simple convexity arguments avoiding variational calculus arguments alternate path proving (2) involving simple convexity arguments inspired by results rate-distortion theory focus on common problem -instead improving prior for fixed likelihood function improve likelihood function for fixed prior ratedistortion theory relevant to problem question smaller in change of variable argument argue if negative log likelihood improved by modifying prior same negative log likelihood attained by modifying likelihood function rate-distortion theory predicts scope for improvement for prior same holds for likelihood function theory determine prior no longer improved likelihood function test lower bound derived fundamental quantity c(z) useful modeling decisions applying ideas to problem image modeling recent results involving Variational Autoencoders.main goal article inclusion rate-distortion theory key for developing theory representation learning showed classical results latent variable modeling consequences of results ratedistortion function computation argued results help understanding prior likelihood functions experimental results in image modeling problem large repertoire tools algorithms theoretical results in lossy compression applied to latent variable modeling rate-distortion function computation important information theory crown jewel Shannon's source coding theorem not aware result connected directly to problem latent variable modeling rate-distortion theory evolved to treat multiple sources sinks relevance in complex modeling tasks research subject of future work",0.02,0.33164820182560856 "Backprop is the primary learning algorithm used in many machine learning algorithms. In practice, however, Backprop in deep neural networks is a highly sensitive learning algorithm and successful learning depends on numerous conditions and constraints. One set of constraints is to avoid weights that lead to saturated units. The motivation for avoiding unit saturation is that gradients vanish and as a result learning comes to a halt. Careful weight initialization and re-scaling schemes such as batch normalization ensure that input activity to the neuron is within the linear regime where gradients are not vanished and can flow. Here we investigate backpropagating error terms only linearly. That is, we ignore the saturation that arise by ensuring gradients always flow. We refer to this learning rule as Linear Backprop since in the backward pass the network appears to be linear. In addition to ensuring persistent gradient flow, Linear Backprop is also favorable when computation is expensive since gradients are never computed. Our early results suggest that learning with Linear Backprop is competitive with Backprop and saves expensive gradient computations.",204,0.043,96,2.125,Backprop primary learning algorithm in machine learning deep neural networks sensitive successful learning depends on conditions constraints avoid saturated units motivation avoiding unit saturation gradients vanish learning weight initialization re-scaling batch normalization ensure input activity within linear regime gradients not flow investigate backpropagating error terms linearly ignore saturation ensuring gradients flow refer learning rule as Linear Backprop network linear persistent gradient flow Linear Backprop favorable when computation expensive gradients never computed early results suggest learning with Linear Backprop competitive with Backprop saves expensive gradient computations,0.0,0.5933309455587392 "Deep neural networks with discrete latent variables offer the promise of better symbolic reasoning, and learning abstractions that are more useful to new tasks. There has been a surge in interest in discrete latent variable models, however, despite several recent improvements, the training of discrete latent variable models has remained challenging and their performance has mostly failed to match their continuous counterparts. Recent work on vector quantized autoencoders (VQ-VAE) has made substantial progress in this direction, with its perplexity almost matching that of a VAE on datasets such as CIFAR-10. In this work, we investigate an alternate training technique for VQ-VAE, inspired by its connection to the Expectation Maximization (EM) algorithm. Training the discrete autoencoder with EM and combining it with sequence level knowledge distillation alows us to develop a non-autoregressive machine translation model whose accuracy almost matches a strong greedy autoregressive baseline Transformer, while being 3.3 times faster at inference. Unsupervised learning of meaningful representations is a fundamental problem in machine learning since obtaining labeled data can often be very expensive. Continuous representations have largely been the workhorse of unsupervised deep learning models of images BID4 BID16 BID28 BID25 , audio BID27 , and video . However, it is often the case that datasets are more naturally modeled as a sequence of discrete symbols rather than continuous ones. For example, language and speech are inherently discrete in nature and images are often concisely described by language, see e.g., . Improved discrete latent variable models could also prove useful for learning novel data compression algorithms BID32 , while having far more interpretable representations of the data.We build on Vector Quantized Variational Autoencoder (VQ-VAE) , a recently proposed training technique for learning discrete latent variables. The method uses a learned code-book combined with nearest neighbor search to train the discrete latent variable model. The nearest neighbor search is performed between the encoder output and the embedding of the latent code using the 2 distance metric. VQ-VAE adopts the standard latent variable model generative process, first sampling latent codes from a prior, P (z), which are then consumed by the decoder to generate data from P (x | z). In van den , the authors use both uniform and autoregressive priors for P (z). The resulting discrete autoencoder obtains impressive results on unconditional image, speech, and video generation. In particular, on image generation, VQ-VAE was shown to perform almost on par with continuous VAEs on datasets such as CIFAR-10 (van den ). An extension of this method to conditional supervised generation, out-performs continuous autoencoders on WMT English-German translation task .The work of introduced the Latent Transformer, which set a new stateof-the-art in non-autoregressive Neural Machine Translation. However , additional training heuristics, namely, exponential moving averages (EMA) of cluster assignment counts, and product quantization BID24 were essential to achieve competitive results with VQ-VAE. In this work, we show that tuning for the code-book size can significantly outperform the results presented in . We also exploit VQ-VAE's connection with the expectation maximization (EM) algorithm BID3 , yielding additional improvements. With both improvements, we achieve a BLEU score of 22.4 on English to German translation, outperforming by 2.6 BLEU. Knowledge distillation BID7 BID12 ) provides significant gains with our best models and EM, achieving 26.7 BLEU, which almost matches the autoregressive transformer model with no beam search at 27.0 BLEU, while being 3.3× faster.Our contributions can be summarized as follows:1. We show that VQ-VAE from van den can outperform previous state-of-the-art without product quantization. 2. Inspired by the EM algorithm, we introduce a new training algorithm for training discrete variational autoencoders, that outperforms the previous best result with discrete latent autoencoders for neural machine translation. 3. Using EM training, and combining it sequence level knowledge distillation BID7 BID12 , allows us to develop a non-autoregressive machine translation model whose accuracy almost matches a strong greedy autoregressive baseline Transformer, while being 3.3 times faster at inference. 4. On the larger English-French dataset, we show that denoising discrete autoencoders gives us a significant improvement (1.0 BLEU) on top of our non-autoregressive baseline (see Section D). We investigate an alternate training technique for VQ-VAE inspired by its connection to the EM algorithm. Training the discrete autoencoder with EM and combining it with sequence level knowledge distillation, allows us to develop a non-autoregressive machine translation model whose accuracy almost matches a greedy autoregressive baseline, while being 3.3 times faster at inference. While sequence distillation is very important for training our best model, we find that the improvements from EM on harder tasks is quite significant. We hope that our results will inspire further research on using vector quantization for fast decoding of autoregressive sequence models.",1039,0.106,519,2.001926782273603,neural networks with discrete latent variables symbolic reasoning learning abstractions new tasks surge in interest in discrete latent variable models improvements training challenging performance match continuous counterparts work on vector quantized autoencoders (VQ-VAE) progress perplexity matching VAE on CIFAR-10 alternate training technique for VQ-VAE Expectation Maximization (EM) algorithm Training discrete autoencoder with EM sequence level knowledge distillation non-autoregressive machine translation model accuracy matches autoregressive baseline Transformer 3.3 times faster at inference Unsupervised learning of meaningful representations problem in machine learning labeled data expensive Continuous representations workhorse of deep learning models of images audio video datasets modeled as discrete symbols language speech discrete images described by language Improved discrete latent variable models useful for learning novel data compression algorithms more interpretable representations build on Vector Quantized Variational Autoencoder (VQ-VAE) proposed training technique for learning discrete latent variables method uses learned code-book nearest neighbor search to train model search between encoder output embedding latent code distance metricVQ-VAE adopts latent variable model process sampling latent codes from P consumed by decoder data P (x authors use uniform autoregressive priors for P discrete autoencoder obtains results on unconditional image speech video generation image generation VQ-VAE par with continuous VAEs on CIFAR-10 extension out-performs continuous autoencoders on WMT English-German translation introduced Latent Transformer-art non-autoregressive Neural Machine Translation additional training heuristics exponential moving averages) cluster assignment counts product quantization BID24 essential competitive results with VQ-VAE tuning for code-book size outperform results VQ-VAE's connection with expectation maximization (EM) algorithm BID3 improvements BLEU score of 22.4 on English to German translation outperforming 2.6 BLEU Knowledge distillation BID7 provides gains 26.7 BLEU matches autoregressive transformer model 27.0 BLEU 3.3× faster VQ-VAE outperform state-of-the-art without product quantization new training algorithm for discrete variational autoencoders previous result translationEM training sequence level knowledge distillation non-autoregressive machine translation model accuracy matches greedy autoregressive baseline Transformer 3.3 times faster inference English-French dataset denoising discrete autoencoders improvement (1.0 BLEU) non-autoregressive baseline investigate alternate training technique VQ-VAE EM algorithm Training discrete autoencoder EM sequence level knowledge distillation non machine translation model accuracy matches greedy autoregressive baseline 3.3 times faster inference sequence distillation important model improvements EM harder tasks significant results inspire research vector quantization fast decoding autoregressive sequence models,0.01,0.2769305088582291 "Recent research about margin theory has proved that maximizing the minimum margin like support vector machines does not necessarily lead to better performance, and instead, it is crucial to optimize the margin distribution. In the meantime, margin theory has been used to explain the empirical success of deep network in recent studies. In this paper, we present ODN (the Optimal margin Distribution Network), a network which embeds a loss function in regard to the optimal margin distribution. We give a theoretical analysis for our method using the PAC-Bayesian framework, which confirms the significance of the margin distribution for classification within the framework of deep networks. In addition, empirical results show that the ODN model always outperforms the baseline cross-entropy loss model consistently across different regularization situations. And our ODN model also outperforms the cross-entropy loss (Xent), hinge loss and soft hinge loss model in generalization task through limited training data. In the history of machine learning research, the large margin principle has played an important role in theoretical analysis of generalization ability, meanwhile, it also achieves remarkable practical results for classification BID3 and regression problems BID4 . More than that, this powerful principle has been used to explain the empirical success of deep neural network. BID1 and present a margin-based multi-class generalization bound for neural networks that scales with their margin-normalized spectral complexity using two different proving tools. Moreover, BID0 proposes a stronger generalization bounds for deep networks via a compression approach, which are orders of magnitude better in practice.As for margin theory, BID17 first introduces it to explain the phenomenon that AdaBoost seems resistant to overfitting problem. Two years later, BID2 indicates that the minimum margin is important to achieve a good performance. However, BID16 conjectures that the margin distribution, rather than the minimum margin, plays a key role in being empirically resistant to overfitting problem; this has been finally proved by BID6 . In order to restrict the complexity of hypothesis space suitably, a possible way is to design a classifier to obtain optimal margin distribution. BID6 proves that, to attain the optimal margin distribution, it is crucial to consider not only the margin mean but also the margin variance. Inspired by this idea, Zhang & Zhou (2016) proposes the optimal margin distribution machine (ODM) for binary classification, which optimizes the margin distribution through the first-and second-order statistics, i.e., maximizing the margin mean and minimizing the margin variance simultaneously. To expand this method to the multi-class classification problem, Zhang & Zhou (2017) presents a multi-class version of ODM.Based on these recent works, we consider the expansion of the optimal margin distribution principle on deep neural networks. In this paper, we propose an optimal margin distribution loss for convolution neural networks, which is not only maximizing the margin mean but also minimizing the margin variance as ODM does. Moreover, we use the PAC-Bayesian framework to derive a novel generalization bound based on margin distribution. Comparing to the spectrally-normalized margin bounds of BID1 and , our generalization bound shows that we can restrict the capacity of the model by setting an appropriate ratio between the first-order statistic and the second-order statistic rather than trying to control the whole product of the spectral norms of each layer. And we empirically evaluate our loss function on deep network across different datasets and model structures. Specifically, we consider the performance of these models in generalization task through limited training data.Recently, many researchers try to explain the experimental success of deep neural network. One of the research direction is to explain why the deep learning does not have serious overfitting problem. Although several common techniques, such as dropout (Srivastava et al., 2014) , batch normalization BID7 , and weight decay BID10 , do improve the generalization performance of the over-parameterized deep models, these techniques do not have a solid theoretical foundation to explain the corresponding effects. As for our optimal margin distribution loss, it has a generalization bound to prove that we can restrict the complexity of hypothesis space reasonably through searching appropriate statistics dependent on data distribution. In experimental section, we compare our optimal margin distribution loss with the baseline cross-entropy loss under different regularization methods. Recent studies disclose that maximizing the minimum margin for decision boundary does not necessarily lead to better generalization performance, and instead, it is crucial to optimize the margin distribution. However, the influence of margin distribution for deep networks still remains undiscussed. We propose ODN model trying to design a loss function which aims to control the ratio between the margin mean and the margin variance. Moreover, we present a theoretical analysis for our method, which confirms the significance of margin distribution in generalization performance. As for experiments, the results validate the superiority of our method in limited data problem. And our optimal margin distribution loss function can cooperate with batch normalization and dropout, achieving a better generalization performance.",988,0.104,467,2.1156316916488223,"research margin theory maximizing minimum margin better performance crucial optimize margin distribution margin theory success deep network paper present ODN Optimal margin Distribution Network), network loss function optimal margin distribution theoretical analysis method using PAC-Bayesian framework confirms significance margin distribution for classification deep networks results show ODN model outperforms baseline cross-entropy loss model regularization situations outperforms cross-entropy loss (Xent), hinge loss soft hinge loss model in generalization task limited training data machine learning large margin principle important theoretical analysis generalization ability achieves practical results for classification BID3 regression problems BID4 principle empirical success deep neural network BID1 present margin-based multi-class generalization bound for neural networks scales with margin-normalized spectral complexity two proving tools BID0 proposes stronger generalization bounds deep networks compression approach better in practice margin theory BID17 introduces AdaBoost resistant to overfitting problem BID2 minimum margin important good performance BID16 margin distribution key role overfitting problem proved by BID6 restrict complexity hypothesis space design classifier obtain optimal margin distributionBID6 optimal margin distribution consider margin mean margin variance Zhang & Zhou (2016) optimal margin distribution machine (ODM) for binary classification optimizes margin distribution first second-order statistics maximizing margin mean minimizing variance multi-class classification Zhang & Zhou (2017) presents multi-class version ODM consider expansion optimal margin distribution principle on deep neural networks propose optimal margin distribution loss for convolution neural networks maximizing margin mean minimizing margin variance use PAC-Bayesian framework novel generalization bound based on margin distribution spectrally-normalized margin bounds BID1 , generalization bound shows restrict capacity model setting appropriate ratio between first-order second-order statistic spectral norms evaluate loss function on deep network across datasets model structures consider performance models in generalization task through limited training data researchers explain success deep neural network deep learning serious overfitting problem techniques dropout batch normalization weight decay BID10 improve generalization performance over-parameterized deep models solid theoretical foundation optimal margin distribution loss restrict complexity hypothesis space through searching appropriate statistics dependent on data distributioncompare optimal margin distribution loss baseline cross-entropy loss regularization methods studies maximizing minimum margin decision boundary better generalization performance crucial optimize margin distribution influence margin distribution deep networks undiscussed propose ODN model loss function ratio margin mean variance theoretical analysis confirms significance margin distribution generalization performance experiments results validate superiority method limited data problem optimal margin distribution loss function batch normalization dropout better generalization performance",0.01,0.569246608541995 "Deep network compression seeks to reduce the number of parameters in the network while maintaining a certain level of performance. Deep network distillation seeks to train a smaller network that matches soft-max performance of a larger network. While both regimes have led to impressive performance for their respective goals, neither provide insight into the importance of a given layer in the original model, which is useful if we are to improve our understanding of these highly parameterized models. In this paper, we present the concept of deep net triage, which individually assesses small blocks of convolution layers to understand their collective contribution to the overall performance, which we call \emph{criticality}. We call it triage because we assess this criticality by answering the question: what is the impact to the health of the overall network if we compress a block of layers into a single layer. We propose a suite of triage methods and compare them on problem spaces of varying complexity. We ultimately show that, across these problem spaces, deep net triage is able to indicate the of relative importance of different layers. Surprisingly, our local structural compression technique also leads to an improvement in overall accuracy when the final model is fine-tuned globally. As computational devices and methods become more powerful, deep learning models are able to grow ever deeper BID16 . To grow so deep, the most modern of networks have relied on clever intermediary layers-such as shortcut connection layers in BID5 -to overcome overfitting. While these methods allow for learning representations afforded only by very deep architectures, it is known that there are still more extraneous features and connections learned by these networks BID13 . The question of how to best remove these redundancies has been the focus of deep compression methods BID13 BID2 BID4 BID9 . Still others have investigated the ability of smaller-difficult to trainnetworks to learn from parent models via a method known as Knowledge Distillation BID6 BID14 .Both of these classes of approaches have demonstrated impressive performance for their respective goals; essentially, both lead to smaller networks that can match the performance of their larger, parent network. This performance is achieved in a variety of ways. For example, BID4 reduces the number of network parameters via low-threshold pruning, followed by retraining, weight quantization and sharing, in tandem with low-rank approximations to ensure removal of redundant and unimportant weights. These methods can be thought of as finding a sparser, compressed model which best approximates the original.Similarly, knowledge distillation methods leverage the soft-max outputs of previously trained ""teacher"" networks and network ensembles as guidance to train a smaller network, which would have otherwise been too difficult to train BID6 BID14 BID15 . These knowledge distillation networks globally train the smaller network to best approximate the soft-max output of the original network, sometimes with per-layer, intermediary targets incorporated BID0 BID11 BID17 .While impressive, these two methods do not shed any light on the criticality, or the relative importance of a given layer or block of layers to the overall output. Such layer-based analysis is important to understanding these increasingly deep networks, even if only in an empirical sense.To that end, we propose an idea called deep net triage that independently assesses small blocks of layers with respect to their importance to the overall network health. We drive the triage by using the initial parent network as an initialization, like BID1 , rather than as a means of globally retraining. Triage works by removing a connected block of network layers and replacing them with a single layer; we focus on convolution layers in this paper. We iterate over all connected blocks of layers separately thereby assessing the role each set plays in the original parent network.Our means for this triage is local structural compression, which approximates a section of a disassembled network and assesses the ability to approximate and relearn the original model. With structural compression we compress segments of a deep network-VGG16-and attempt to recover the compressed layer of the network via various initialization and training methodologies BID16 . We structure this as a compression problem as we are approximating multiple convolutional layers' representational abilities with a single, selectively initialized and trained layer. Distinctly, though , our primary goal is not to seek maximal compressive performance. Rather we seek to investigate the robustness of a network when faced with structural alterations, and how various learning techniques affect this behavior across data sets of assorted complexity. We seek overarching trends between these methods, layers, and data sets in hopes of developing a greater understanding for the representational ability, and robustness of neural networks.We perform our analysis using five approaches to structural compression for deep net triage, and four different data sets. We find that of the five approaches, methods which fine-tune over the entirety of the network achieve best performance across all data sets. Furthermore, these fine-tuned models are able to match or even exceed the performance of the baseline model. This suggests that for superior performance, a network cannot be altered without again retraining over the entire network. We additionally demonstrate that the criticality of any single layer in the network is not sufficient to inhibit relearning of the representations of the parent network. Finally, we show that knowledge distillation is an effective means of transferring the learned representations from a teacher to a student at any given intermediate point, even when the layer is altered or compressed, and improves a model's convergence. We present a novel method of analyzing deep learning methods which we refer to as deep net triage. By drawing from the field of deep network compression and knowledge distillation we design experiments which question the criticality of layers within a network structure, and assess the representations learned therein. We structurally compress a layer at a time, while conducting a series of experiments across these layers on various data sets to infer about the layer's ability to learn representations, recover from compression, and integrate itself into the global network.We show through experimentation that structurally compressed and fine-tuned models can perform equivalent to, or better than parent, uncompressed models in a layer invariant manner. Additionally, we show that parent-inspired initialization regimes applied only at the layer are unable to compete with fine-tuning over the entire global model. Lastly, we show that Student-Teacher models evaluated at intermediate layers in the form of hints from uncompressed parent models promote faster convergence to maximal accuracies, despite being unable to outperform full model training methods.Through this work, we hope to spur others to devise and rigorously test targeted assessments of deep networks, as we do in our deep net triage. While, as a community, we may continue to develop ever better performing methods for given problem spaces, we will never truly advance as a field until further intuition for and understanding of deep networks is developed. As optimization and statistical theory progresses on one side, so too must experimentalists approach from the other.",1377,0.132,645,2.1348837209302327,"Deep network compression parameters network performance Deep network distillation smaller network soft-max performance larger network both regimes led to impressive performance neither provide insight into importance of layer in original model useful understanding of highly parameterized models paper concept of deep net triage assesses small blocks convolution layers understand collective contribution to overall performance{criticality} criticality impact to health network if compress layers into single layer propose triage methods compare on problem spaces varying complexity show deep net triage relative importance of different layers local structural compression technique leads to improvement accuracy when final model fine-tuned globally computational devices powerful deep learning models grow deeper modern networks relied on intermediary layers shortcut connection layers -to overcome overfitting methods allow for learning representations deep architectures more extraneous features and connections learned by networks question how to remove these redundancies focus of deep compression methods others investigated ability of smaller-difficult trainnetworks to learn from parent models via Knowledge Distillation.Both approaches demonstrated impressive performance both lead to smaller networks match performance larger parent network performance achieved in variety of waysBID4 reduces network parameters via low-threshold pruning retraining weight quantization sharing low-rank approximations redundant unimportant weights methods sparser compressed model approximates original knowledge distillation methods leverage soft-max outputs of previously trained ""teacher networks train smaller network difficult train BID6 BID14 BID15 networks train smaller network to approximate soft-max output original network with per-layer intermediary targets BID0 BID11 BID17 methods shed light on importance of layer to overall output layer-based analysis important to understanding deep networks propose deep net triage assesses small blocks of layers importance network health triage initial parent network as initialization BID1 retraining Triage removing connected network layers replacing with single layer focus on convolution layers iterate over all connected blocks assessing role in original parent network triage is local structural compression approximates section disassembled network assesses approximate relearn original model compress segments deep network-VGG16 recover compressed layer via initialization training methodologies BID16 structure as compression problem approximating multiple convolutional layers representational abilities with single selectively initialized trained layer primary goal not maximal compressive performance investigate robustness network structural alterations learning techniques affect behavior across data sets assorted complexity seek overarching trends between methods layers data sets understanding representational ability robustness of neural networks perform analysis using five approaches to structural compression four data sets methods fine-tune network achieve best performance across data sets fine-tuned models match or exceed performance baseline model superior performance network altered without retraining entire demonstrate criticality of single layer not to inhibit relearning representations parent network knowledge distillation effective learned representations from teacher to student layer altered improves model convergence present novel method analyzing deep learning deep net triage design experiments question criticality of layers network assess representations learned structurally compress layer at a time experiments across on data sets infer layer ability to learn representations recover compression integrate into global network structurally compressed fine-tuned models perform equivalent to or better than uncompressed models layer invariantshow parent-inspired initialization regimes at layer compete with fine-tuning global model show Student-Teacher models evaluated at intermediate layers hints parent models promote faster convergence to maximal accuracies outperform full model training methods work hope spur others to devise test targeted assessments of deep networks community develop better methods advance until intuition for understanding of deep networks developed optimization statistical theory progresses side experimentalists approach other",0.01,0.618740321183448 "In this paper, we show a phenomenon, which we named ``super-convergence'', where residual networks can be trained using an order of magnitude fewer iterations than is used with standard training methods. The existence of super-convergence is relevant to understanding why deep networks generalize well. One of the key elements of super-convergence is training with cyclical learning rates and a large maximum learning rate. Furthermore, we present evidence that training with large learning rates improves performance by regularizing the network. In addition, we show that super-convergence provides a greater boost in performance relative to standard training when the amount of labeled training data is limited. We also derive a simplification of the Hessian Free optimization method to compute an estimate of the optimal learning rate. The architectures to replicate this work will be made available upon publication. While deep neural networks have achieved amazing successes in a range of applications, understanding why stochastic gradient descent (SGD) works so well remains an open and active area of research. This paper provides unique empirical evidence that supports the theories in some papers but not others. Specifically, we show that, for certain datasets, residual network architectures BID15 , and hyper-parameter values, using very large learning rates with the cyclical learning rate (CLR) method BID29 BID30 can speed up training by an order of magnitude. Analogous to the phenomenon of super-conductivity that only happens in limited circumstances and provides theoretical insights of materials, we named this phenomenon ""super-convergence."" While super-convergence might be of some practical value, the primary purpose of this paper is to provide empirical support and theoretical insights to the active discussions in the literature on SGD and understanding generalization. FIG0 provides a comparison of test accuracies from a super-convergence example and the result of a typical (piecewise constant) training regime for Cifar-10, both using a 56 layer residual network architecture. Piecewise constant training reaches a peak accuracy of 91.2% after approximately 80,000 iterations, while the super-convergence method reaches a higher accuracy (92.4%) after only 10,000 iterations. FIG1 shows the results for a range of CLR stepsize values, where training lasted only one cycle. This modified learning rate schedule achieves a higher final test accuracy (92.1%) than typical training (91.2%) after only 6,000 iterations. In addition, as the total number of iterations increases from 2,000 to 20,000, the final accuracy improves from 89.7% to 92.7%.The contributions of this paper are:1. We demonstrate a new training phenomenon and systematically investigate it. 2. We show evidence that large learning rates regularize the trained network and hypothesize that this allows SGD to find a flat local minima that generalizes well. 3. We derive a simplification of the second order, Hessian-free optimization method to estimate optimal learning rates which demonstrates that large learning rates find wide, flat minima. 4. We demonstrate that the effects of super-convergence are increasingly dramatic when less labeled training data is available. There is substantial discussion in the literature on stochastic gradient descent (SGD) and understanding why solutions generalize so well (i.e, Chaudhari et al. FORMULA1 BID20 ). Super-convergence provides empirical evidence that supports some theories, contradicts some others, and points to the need for further theoretical understanding. We hope the response to super-convergence is similar to the reaction to the initial report of network memorization , which sparked an active discussion within the deep learning research community on better understanding of the factors in SGD leading to solutions that generalize well (i.e., ).Our work impacts the line of research on SGD and the importance of noise for generalization. In this paper we focused on the use of CLR with very large learning rates, which adds noise in the middle part of training. Recently , stated that higher levels of noise lead SGD to solutions with better generalization. Specifically , they showed that the ratio of the learning rate to the batch size, along with the variance of the gradients, controlled the width of the local minima found by SGD. Independently , BID6 show that SGD performs regularization by causing SGD to be out of equilibrium, which is crucial to obtain good generalization performance, and derive that the ratio of the learning rate to batch size alone controls the entropic regularization term. They also state that data augmentation increases the diversity of SGD's gradients, leading to better generalization. These two papers provide theoretical support for the super-convergence phenomenon. In addition there are several other papers in the literature which state that wide, flat local minima produce solutions that generalize better than sharp minima BID16 BID21 BID36 . Our super-convergence results align with these results.In addition, there are several recent papers on the generalization gap between small and large minibatches and the relationship between gradient noise, learning rate, and batch size. Our results here supplements this other work by illustrating the possibility of time varying high noise levels during training. As mentioned above, showed that SGD noise is proportional to the learning rate, the variance of the loss gradients, divided by the batch size. Similarly Smith and Le derived the noise scale as g ≈ N/B(1 − m), where g is the gradient noise, the learning rate, N the number of training samples, and m is the momentum coefficient. Furthermore, showed an equivalence of increasing batch sizes instead of a decreasing learning rate schedule. Importantly, these authors demonstrated that the noise scale g is relevant to training and not the learning rate or batch size. BID21 study the generalization gap between small and large mini-batches, stating that small mini-batch sizes lead to wide, flat minima and large batch sizes lead to sharp minima. They also suggest a batch size warm start for the first few epochs, then using a large batch size, which amounts to training with large gradient noise for a few epochs and then removing it. Our results contradicts this suggestion as we found it preferable to start training with little or no noise and let it increase (i.e., curriculum training), reach a noise peak, and reduce the noise level in the last part of training (i.e., simulated annealing). BID12 use a very large mini-batch size of up to 8,192 and adjust the learning rate linearly with the batch size. They also suggest a gradual warmup of the learning rate, which is a discretized version of CLR and matches our experience with an increasing learning rate. They make a point relevant to adjusting the batch size; if the network uses batch normalization, different mini-batch sizes leads to different statistics, which must be handled. BID17 made a similar point about batch norm and suggested using ghost statistics. Also, BID17 show that longer training lengths is a form of regularization that improves generalization. On the other hand, our results show a different form of regularization that comes from training with very large learning rates, which permits much shorter training lengths.Furthermore, this paper points the way towards new research directions, such as the following three:1. Characterizing ""good noise"" that improves the trained network's ability to generalize versus ""bad noise"" that interferes with finding a good solution (i.e., ). We find that there is a lack of a unified framework for treating SGD noise/diversity, such as architectural noise (e.g., dropout BID33 , dropconnect BID35 ), noise from hyper-parameter settings (e.g., learning rate, mini-batch size), adding gradient noise, adding noise to weights BID9 , and input diversity (e.g., data augmentation, noise). Gradient diversity has been shown to lead to flatter local minimum and better generalization. A unified framework should resolve conflicting claims in the literature on the value of each of these, such as for architectural noise BID33 ) versus Hoffer et al. (2017 ). Furthermore, many papers study each of these factors independently and by focusing on the trees, one might miss the forest. 2. Time dependent application of good noise during training: As described above, combining curriculum learning with simulated annealing leads to cyclical application. To the best of our knowledge, this has only been applied sporadically in a few methods such as CLR BID30 or cyclical batch sizes but these all fall under a single umbrella of time dependent gradient diversity (i.e., noise). Also, one might learn an optimal noise level while training the network. 3. Discovering new ways to stabilize optimization (i.e., SGD) with large noise levels: Our evidence indicates that normalization (and batch normalization in particular) is the catalyst enabling super-convergence in the face of destabilizing noise from the large learning rates. Normalization methods (batch norm, layer normalization BID2 , streaming normalization BID23 ) and new techniques (i.e., cyclical gradient clipping) to stabilize training need further investigation to discover better ways to keep SGD stable in the presence of enormous good noise.Classical physics was insufficient for explaining super-conductivity when it was discovered and pointed to the need for new theories, such as quantum mechanics. Similarly, super-convergence indicates a need for new theories of SGD and generalization.The Resnet-56 architecture used consists of three stages. Within each stage, the same residual block structure is sequentially repeated . This structure is given in TAB1 . Between stages, a different residual block structure is used to reduce the spatial dimension of the channels. TAB2 shows this structure. The overall architecture is described in TAB3 . Following the Caffe convention, each Batch Norm layer was followed by a scaling layer to achieve true batch normalization behavior. This and the other architectures necessary to replicate this work will be made available upon publication. We ran a wide variety of experiments and due to space limitations in the main article, we report some of the more interesting results here that did not fit in the main article.In the main text we only showed the results of super-convergence for the Cifar-10 dataset. In fact, the super-convergence phenomenon also occurs with Cifar-100, which implies an independence of this phenomenon on the number of classes. FIG0 shows the results of the LR range test for Resnet-56 with the Cifar-100 training data. The curve is smooth and accuracy remains high over the entire range from 0 to 3 indicating a potential for super-convergence. An example of super-convergence with Cifar-100 with Resnet-56 is given in FIG16 , where there is also a comparison to the results from a piecewise constant training regime. Furthermore, the final accuracy for the super-convergence curve is 68.6%, while the accuracy for the piecewise constant method is 59.8%, which is an 8.8% improvement.As discussed in the main text, we tested various adaptive learning rate methods with Resnet-56 training on Cifar-10 to determine if they are capable of recognizing the need for using very large learning rates. FIG0 shows the results of this training for Nesterov momentum BID34 BID27 , AdaDelta BID8 ), AdaGrad (Zeiler, 2012 , and Adam (Kingma BID22 . We found no sign that any of these methods discovered the utility of large learning rates nor any indication of super-convergence-like behavior. We also ran CLR with these adaptive learning methods and found that Nesterov, AdaDelta, and AdaGrad allowed super-convergence to occur, but we were unable to create this phenomenon with Adam. For example, FIG18 shows a comparison of super-convergence to a piecewise constant training regime with the Nesterov momentum method. Here super-convergence yields a final test accuracy after 10,000 iterations of 92.1% while the piecewise constant training regime at iteration 80,000 has an accuracy of 90.9%. FIG1 shows a comparison of runs of the super-convergence phenomenon, both with and without dropout. The LR range test with and without dropout is shown in FIG0 . FIG1 shows the results of training for 10,000 iterations . In both cases, the dropout ratio was set to 0.2 and the Figure shows a small improvement with dropout. We also ran with other values for the dropout ratio and consistently saw similar improvements.The effect of mini-batch size is discussed in the main paper but here we present a table containing the final accuracies of super-convergence training with various mini-batch sizes. One can see in Table 5 the final test accuracy results and this table shows that the larger the mini-batch size, the better the final accuracy, which differs from the results shown in the literature 4 . Most of results reported in this paper are with a total mini-batch size of 1,000.In addition, we ran experiments on Resnet-56 on Cifar-10 with modified values for momentum and weight decay to determine if they might hinder the super-convergence phenomenon. FIG0 shows the results for momentum set to 0.8, 0.85, 0.9, and 0.95 and the final test accuracies are listed in TAB5 . These results indicate only a small change in the results, with a setting of 0.9 being a bit better than the other values. In FIG1 are the results for weight decay values of 10 −3 , 10 −4 , 10 −5 , and 10 −6 . In this case, a weight decay value of 10 −3 prevents super-convergence, while the smaller values do not. This FIG0 shows that a weight decay value of 10 −4 performs well. Table 5 : Comparison of accuracy results for various total training batch sizes with Resnet-56 on Cifar-10 using CLR=0.1-3 and stepsize=5,000.",2819,0.23,1402,2.0106990014265333,"paper show phenomenon ``super-convergence'' residual networks trained using fewer iterations standard training methods super-convergence relevant to understanding deep networks generalize well key training with cyclical learning rates large maximum learning rate evidence training large learning rates improves performance regularizing network super-convergence boost performance when labeled training data limited derive simplification Hessian Free optimization method compute optimal learning rate architectures replicate available upon publication deep neural networks achieved successes applications understanding stochastic gradient descent (SGD) works well remains open research paper provides empirical evidence supports theories not show certain datasets residual network architectures BID15 hyper-parameter values large learning rates method BID29 BID30 speed up training super-conductivity limited circumstances named phenomenon ""super-convergence."" primary purpose paper empirical support theoretical insights to discussions on SGD understanding generalization. FIG0 comparison test accuracies from super-convergence example typical constant training regime for Cifar-10 using 56 layer residual network architecture Piecewise constant training peak accuracy 91.2% after 80,000 iterations super-convergence method higher accuracy (92.4%) after 10,000 iterations FIG1 shows results for CLR stepsize values training one cycle modified learning rate schedule higher final test accuracy (92.1%) typical training (91.2%) after iterations total iterations increases from 2,000 to 20,000 final accuracy improves from 89.7% to 92.7% contributions new training phenomenon large learning rates regularize trained network allows SGD find flat local minima simplification of Hessian-free optimization method estimate optimal learning rates large learning rates find wide flat minima effects of super-convergence dramatic when less labeled training data discussion on stochastic gradient descent (SGD) solutions generalize Chaudhari et Super-convergence evidence theories contradicts need for further theoretical understanding response to super-convergence similar to report network memorization discussion on factors SGD solutions work impacts research on SGD importance noise for generalization focused on use CLR with large learning rates noise in middle part training higher levels noise lead to better generalization ratio learning rate to batch size variance gradients controlled width local minima SGDBID6 show SGD out of crucial good generalization performance ratio learning rate to batch size controls entropic regularization term data augmentation increases diversity SGD gradients better generalization papers support super-convergence papers state wide flat local minima better than sharp minima BID16 BID21 BID36 super-convergence results align recent papers on generalization gap between small large minibatches relationship gradient noise learning rate batch size results time varying high noise levels during training SGD noise proportional to learning rate loss gradients divided batch size Smith and Le derived noise scale as g ≈ N/B(1 − m), g gradient noise learning rate N training samples m momentum coefficient equivalence increasing batch sizes decreasing learning rate noise scale g relevant to training not learning rate batch size BID21 study generalization gap between small large mini-batches small sizes lead to wide flat minima large to sharp minima suggest batch size warm start large batch size training large gradient noise results preferable start training with little or no noise let increasecurriculum training), reach noise peak reduce noise level last part training simulated annealing). BID12 use large mini-batch size up to 8,192 adjust learning rate linearly with batch size suggest gradual warmup learning rate discretized version CLR matches experience increasing learning rate point adjusting batch size network batch normalization different mini-batch sizes to different statistics BID17 batch norm suggested ghost statistics longer training lengths improves generalization results show different regularization from training large learning rates shorter training lengths paper points towards new research directions Characterizing ""good noise"" improves network generalize versus ""bad noise"" interferes solution lack of unified framework for treating SGD noise/diversity architectural noise noise from hyper-parameter settings gradient noise noise to weights BID9 input diversity data augmentation Gradient diversity flatter local minimum better generalization unified framework resolve conflicting claims value architectural noise Hoffer et al. papers study factors independently focusing on trees might miss forestTime dependent application of noise during training combining curriculum learning with simulated annealing leads to cyclical application applied sporadically in methods CLR BID30 cyclical batch sizes under umbrella time dependent gradient diversity noise). learn optimal noise level while training network Discovering new ways stabilize optimization SGD with large noise levels evidence normalization batch normalization super-convergence destabilizing noise large learning rates Normalization methods (batch norm layer normalization BID2 streaming normalization BID23 new techniques cyclical gradient clipping training need investigation noise.Classical physics insufficient super-conductivity for new theories quantum super-convergence indicates need for new theories of SGD generalization Resnet-56 architecture three stages same residual block structure repeated in TAB1 different residual block structure to reduce spatial dimension channels TAB2 overall architecture in TAB3 each Batch Norm layer followed by scaling layer batch normalization behavior other architectures available upon publication ran variety of experiments space limitations report interesting results main article main text showed results super-convergence for Cifar-10 datasetsuper-convergence occurs with Cifar-100 independence on classes FIG0 shows results LR range test for Resnet-56 with Cifar-100 training data curve smooth accuracy high range 0 to 3 potential for super-convergence example of super-convergence with Cifar-100 Resnet-56 in FIG16 comparison to piecewise constant training regime final accuracy for super-convergence curve 68.6% piecewise constant method 59.8% 8.8% improvement tested adaptive learning rate methods with Resnet-56 training on Cifar-10 large FIG0 results for Nesterov momentum AdaDelta AdaGrad Adam no utility large learning rates super-convergence-like behavior ran CLR with Nesterov AdaDelta AdaGrad allowed super-convergence create with Adam FIG18 comparison super-convergence to piecewise constant training regime with Nesterov momentum method super-convergence final test accuracy after 10,000 iterations 92.1% piecewise constant training regime at iteration 80,000 accuracy 90.9% FIG1 comparison of super-convergence with without dropout LR range test with without dropout shown in FIG0 results training for 10,000 iterationsdropout ratio set to 0.2 Figure shows small improvement ran other values saw similar improvements effect mini-batch size discussed main paper table final accuracies super-convergence training mini-batch sizes Table 5 final test accuracy results larger mini-batch size better final accuracy differs from results literature results total mini-batch size 1,000 ran experiments on Resnet-56 Cifar-10 modified values momentum weight decay super-convergence FIG0 results for momentum 0.8 0.85 0.9 0.95 final test accuracies TAB5 small change setting 0.9 better FIG1 results weight decay values 10 −3 −4 −5 10 −6 10 −3 prevents super-convergence smaller values not FIG0 shows weight decay value 10 −4 performs well Table 5 Comparison accuracy results training batch sizes with Resnet-56 Cifar-10 using CLR=0.1-3 stepsize=5,000",0.02,0.29948240131780585 "Infinite-width neural networks have been extensively used to study the theoretical properties underlying the extraordinary empirical success of standard, finite-width neural networks. Nevertheless, until now, infinite-width networks have been limited to at most two hidden layers. To address this shortcoming, we study the initialisation requirements of these networks and show that the main challenge for constructing them is defining the appropriate sampling distributions for the weights. Based on these observations, we propose a principled approach to weight initialisation that correctly accounts for the functional nature of the hidden layer activations and facilitates the construction of arbitrarily many infinite-width layers, thus enabling the construction of arbitrarily deep infinite-width networks. The main idea of our approach is to iteratively reparametrise the hidden-layer activations into appropriately defined reproducing kernel Hilbert spaces and use the canonical way of constructing probability distributions over these spaces for specifying the required weight distributions in a principled way. Furthermore, we examine the practical implications of this construction for standard, finite-width networks. In particular, we derive a novel weight initialisation scheme for standard, finite-width networks that takes into account the structure of the data and information about the task at hand. We demonstrate the effectiveness of this weight initialisation approach on the MNIST, CIFAR-10 and Year Prediction MSD datasets. While deep neural networks have achieved impressive empirical success on many tasks across a wide range of domains in recent years BID20 BID35 BID33 BID34 BID29 , they remain hard to interpret black boxes whose performance crucially depends on many heuristics. In an attempt to better understand them, significant research effort has been directed towards examining the theoretical properties of these models with one important line of research focusing on the profound connections between infinite-width networks and kernel methods. In particular, BID30 established a correspondence between single-layer infinite-width networks and Gaussian processes (GP) BID32 showing the equivalence of the prior over functions that is induced by the network and a GP with a particular covariance kernel. The appropriate covariance kernel has been analytically derived for a few particular activation functions and weight priors BID38 .Although there is a large body of research on infinite-width networks with surging recent interest in the topic BID13 BID24 BID27 , until now the construction of these networks has been limited to at most two hidden layers. In order to overcome this shortcoming and enable deep infinite-width networks, we propose a novel approach to the construction of networks with infinitely wide hidden layers. To the best of our knowledge, this is the first method that enables the construction of infinite-width networks with more than two hidden layers. The main challenge in constructing this type of networks lies in ensuring that the inner products between the hidden layer representations and the corresponding weights, which are both functions, are well-defined. In particular, this amounts to ensuring that the weights lie in the same function space as the hidden layer representations with which the inner product is taken. In other words, the weights connecting layers l and l + 1 need to be in the same function space as the activations of layer l. To construct the infinite-width layer l + 1, we need to construct infinitely many weights connecting layers l and l + 1 that fulfill this requirement, i.e. we need to define a probability distribution over the function space of activations of layer l. As the number of layers grows, the function spaces of activations grow increasingly more complex, thus making it increasingly more difficult to satisfy the requirements on the weights.In order to tackle this challenge, we propose a principled approach to weight initialisation that automatically ensures that the weights are in the appropriate function space. The main idea of our approach is to make use of the canonical way of defining probability distributions over reproducing kernel Hilbert spaces (RKHS) and iteratively define the appropriate weight distributions facilitating the composition of arbitrarily many layers of infinite width. To this end, we first construct a kernel corresponding to each hidden layer and examine the associated RKHS of functions that is induced by this kernel. Next, for every layer, we establish a correspondence between the space of activations at a layer and the corresponding RKHS by reparametrising the hidden layer activations of a datapoint with the RKHS function corresponding to that point. Establishing this correspondence allows us to use a principled approach to defining probability distributions over RKHSs for constructing the appropriate sampling distribution of the weights in the infinite-width network.We also examine some practical implications of this construction for the case of standard, finitewidth neural networks in terms of weight initialisation. Using Monte Carlo approximations, we derive a novel data-and task-dependent weight initialisation scheme for finite-width networks that incorporates the structure of the data and information about the task at hand into the network.The main contributions of this paper are• a novel approach to the construction of infinite-width networks that enables the construction of networks with arbitrarily many hidden layers of infinite-width,• a hierarchy of increasingly complex kernels that capture the geometry and inductive biases of individual layers in the network,• a novel weight initialisation scheme for deep neural networks with theoretical foundations established in the infinite-width case.The rest of the paper is organised as follows. Section 2 discusses related work and Section 3 introduces our proposed approach to the construction of deep infinite-width networks. In Section 4, we showcase the practical implications of our theoretical contribution for the case of standard, finite-width deep networks. Section 5 discusses the experimental results followed by a conclusion in Section 6. In this paper, we have studied the initialisation requirements of infinite-width networks and have shown that the main challenge in constructing these networks lies in defining the appropriate sampling distributions of the weights. To address this problem, we have presented a novel method for the construction of infinite-width networks that, unlike previous approaches, enables the construction of deep infinite-width networks with arbitrarily many hidden layers. In particular, we have proposed a principled approach to weight initialisation using the theory of reproducing kernel Hilbert spaces. In order to appropriately account for the functional form of the hidden layer activations and to facilitate the construction of arbitrarily many infinite-width layers, we proposed to construct the sampling distributions of the weights at every hidden layer as Gaussian processes with specific covariance kernels that take into account the geometry of the underlying space of activations. To achieve this, we have constructed a hierarchy of kernels that capture the geometry and inductive biases of individual layers in the neural network. Furthermore, using Monte Carlo approximations, we have examined the practical implications of this construction for standard, finite-width networks. In particular, we have derived a novel data-and task-dependent weight initialisation method for this type of network and showcased its competitive performance on three diverse datasets.7 SUPPLEMENTARY MATERIAL 7.1 PROOFS For completeness, we restate the proposition and lemma and provide the corresponding proofs.7.1.1 PROPOSITION 1 Proposition 1. Let x, x ∈ R d be inputs to an network with l infinite-width layers, k l be the kernel corresponding to the l-th layer with k l (·, x) the corresponding canonical feature maps and H k l the induced RKHS. We can extend the network with an (l + 1)-th layer of infinite width by sampling the weights w l connecting the l-th and (l + 1)-th layers from a Gaussian process with zero mean function and covariance function DISPLAYFORM0",1489,0.133,717,2.0767085076708507,"Infinite-width neural networks used study theoretical properties empirical success of standard networks limited to two hidden layers address study initialisation requirements main challenge defining appropriate sampling distributions for weights propose principled approach to weight initialisation accounts for functional nature hidden layer activations facilitates construction of arbitrarily many infinite-width layers arbitrarily deep infinite-width networks idea iteratively reparametrise hidden-layer activations into defined reproducing kernel Hilbert spaces use constructing probability distributions for specifying required weight distributions examine practical implications of construction for standard, finite-width networks derive novel weight initialisation scheme for structure of data information task demonstrate effectiveness on MNIST, CIFAR-10 Year Prediction MSD datasets deep neural networks achieved empirical success remain hard to interpret black boxes performance depends on heuristics significant research effort directed towards examining theoretical properties of models focusing on connections between infinite-width networks and kernel methodsBID30 established correspondence between single-layer infinite-width networks Gaussian processes (GP) BID32 showing equivalence of prior functions induced by network GP with covariance kernel appropriate covariance kernel derived for activation functions weight priors BID38 large research on infinite-width networks BID13 BID24 BID27 construction limited to two hidden layers overcome deep infinite-width networks propose novel approach with infinitely wide hidden layers first method enables construction infinite-width networks with more than two hidden layers challenge ensuring inner products between hidden layer representations weights well-defined weights in same function space as hidden layer representations weights connecting layers l l + 1 need in same function space as activations of layer l To construct infinite-width layer l + 1 need infinitely many weights requirement define probability distribution over function space of activations layer l number layers grows function spaces activations grow complex difficult to satisfy requirements on weights propose principled approach to weight initialisation ensures weights in appropriate function spacemain idea approach canonical defining probability distributions over kernel Hilbert spaces) define weight distributions composition many layers infinite width construct kernel to each hidden layer examine RKHS functions establish correspondence between space activations RKHS by reparametrising hidden layer activations with RKHS function correspondence allows principled approach defining probability distributions over RKHSs for appropriate sampling distribution weights in infinite-width network examine practical implications for standard finitewidth neural networks weight initialisation Using Monte Carlo approximations derive novel data-and task-dependent weight initialisation scheme incorporates structure data information task main contributions novel approach to construction infinite-width networks many hidden layers hierarchy of complex kernels capture geometry inductive biases layers novel weight initialisation scheme for deep neural networks foundations paper organised Section 2 discusses related work Section 3 introduces proposed approach construction deep infinite-width networks Section 4 practical implications theoretical contribution for standard, finite-width deep networksSection 5 discusses experimental results conclusion Section 6. studied initialisation requirements infinite-width networks main challenge defining sampling distributions weights presented novel method construction enables deep infinite-width networks many hidden layers proposed approach weight initialisation theory reproducing kernel Hilbert spaces hidden layer activations facilitate construction infinite-width layers construct sampling distributions every hidden layer Gaussian processes specific covariance kernels geometry underlying space activations constructed hierarchy of kernels capture geometry inductive biases layers network Monte Carlo approximations examined practical implications for standard finite-width networks derived novel data-and task-dependent weight initialisation method showcased competitive performance on three diverse datasets.7 SUPPLEMENTARY MATERIAL 7.1 PROOFS restate proposition lemma provide proofs.7.1.1 PROPOSITION 1 x, x ∈ R d inputs network l infinite-width layers k l kernel l-th layer canonical feature maps k l induced RKHS extend network (l + 1)-th layer infinite width sampling weights connecting l-th (l + 1)-th layers from Gaussian process with zero mean function covariance function",0.01,0.4691816826717497 "Working memory requires information about external stimuli to be represented in the brain even after those stimuli go away. This information is encoded in the activities of neurons, and neural activities change over timescales of tens of milliseconds. Information in working memory, however, is retained for tens of seconds, suggesting the question of how time-varying neural activities maintain stable representations. Prior work shows that, if the neural dynamics are in the ` null space' of the representation - so that changes to neural activity do not affect the downstream read-out of stimulus information - then information can be retained for periods much longer than the time-scale of individual-neuronal activities. The prior work, however, requires precisely constructed synaptic connectivity matrices, without explaining how this would arise in a biological neural network. To identify mechanisms through which biological networks can self-organize to learn memory function, we derived biologically plausible synaptic plasticity rules that dynamically modify the connectivity matrix to enable information storing. Networks implementing this plasticity rule can successfully learn to form memory representations even if only 10% of the synapses are plastic, they are robust to synaptic noise, and they can represent information about multiple stimuli. Working memory is a key cognitive function, and it relies on us retaining representations of external stimuli even after they go away. Stimulus-specific elevated firing rates have been observed in the prefrontal cortex during the delay period of working memory tasks, and are the main neural correlates of working memory BID6 BID7 . Perturbations to the delay period neural activities cause changes in the animal's subsequent report of the remembered stimulus representation BID12 BID19 . These elevated delay-period firing rates are not static but have time-varying dynamics with activities changing over timescales of tens of milliseconds BID0 BID18 ), yet information can be retained for tens of seconds FIG0 . This suggests the question of how time-varying neural activities keep representing the same information.Prior work from BID5 shows that, if the neural dynamics are in the ""null space"" of the representation -so that changes to neural activity do not affect the downstream read-out of stimulus information -then information can be retained for periods much longer than the timescale of individual neuronal activities (called the FEVER model; FIG0 . That model has a severe fine-tuning problem, discussed below. We identified a synaptic plasticity mechanism that overcomes this fine-tuning problem, enabling neural networks to learn to form stable representations.While the dynamics of neurons in the FEVER model match that which is observed in the monkey prefrontal cortex during a working memory task BID16 , the model itself requires that the network connectivity matrix have one or more eigenvalues very near to unity. According to the Gershgorin Circle Theorem, this will almost surely not happen in randomly-connected networks: fine-tuned connectivity is needed. BID5 suggest a mechanism of Hebbian learning by which this connectivity can be learned. That mechanism requires the read-out weights to form a 'tight frame' , which will not necessarily be true in biological circuits. Thus, the prior work leaves it unknown how synaptic plasticity can form and/or maintain functional working memory networks. Here, we identify biologically plausible synaptic plasticity rules that can solve this fine-tuning problem without making strong assumptions like 'tight frame' representations. Our plasticity rules dynamically re-tune the connectivity matrix to enable persistent representations of When presented with an external stimulus, s, neural activity patterns initially encode an internal representation of that stimulus,ŝ(t=0). These neural activity patterns change over time on timescales of tens of milliseconds, and yet somehow the same information is stored for up to tens of seconds. (B) While the firing rates, r i (t), change over time, information about stimulus,ŝ(t), can be remain unchanged as long as the projection of the firing rates onto the ""read-out"" vector d, remains constant BID5 .stimulus information. We specifically address parametric working memory, where the requirement is to remember continuous values describing several different variables or dimensions such as spatial locations or sound frequencies. For example, in the oculomotor delayed response task, subjects must remember the location of a target during a delay period BID6 . We perform experiments to demonstrate that networks using these plasticity rules are able to store information about multiple stimuli, work even if only a fraction of the synapses are tuned, and are robust to synaptic noise. We also show that these networks improve over time with multiple presented stimuli, and that the learning rules work within densely or sparsely connected networks. We derived biologically plausible synaptic plasticity rules through which networks self-organize to store information in working memory. Networks implementing these plasticity rules are robust to synaptic noise, to having only some of the synapses updated, and to partial connectivity. These networks can store multiple stimuli and have increased performance after previous training. We suggest two candidate sources for the global error signal necessary for the plasticity rule, and demonstrate that our networks can learn to store stimulus information while satisfying the added requirements imposed by these biological mechanisms. This flexibility suggests that other types of synaptic plasticity updates may also be able to organize working memory circuits.The results presented here were obtained for networks of 100 neurons -as opposed to larger networks -to speed up the simulations. Tests on networks with 10,000 neurons show that the update rule works in larger networks. The optimal learning rate, η, decreases as the network size increases. Aside from network size, a potential caveat in using a rate-based network model is losing information about spike-timing dependency. A future direction would be to create a spike-based model and determine what, if anything, must be adjusted to account for spike timing, and for the discretization that spiking neurons entail for the information shared between cells.Along with understanding how information is stored in working memory, this work may have implications in training recurrent neural networks (RNNs). Machine learning algorithms are generally unrealistic from a biological perspective: most rely on non-local synaptic updates or symmetric synapses. We show that recurrent networks can learn to store information using biologically plausible synaptic plasticity rules which require local information plus a global error signal (or signals), that can be calculated on the apical dendrite or via neuromodulators. This same setup could be utilized in RNNs to make them more biologically realistic. This would let us better understand how the brain learns, and could lead to novel biomimetic technologies: prior work on biologically realistic machine learning algorithms has led to hardware devices that use on-chip learning BID11 BID20 . Synaptically local updates do not have to be coordinated over all parts of the chip, enabling simpler and more efficient hardware implementations.",1367,0.129,640,2.1359375,"Working memory requires information external stimuli after information encoded in activities neurons change over tens of milliseconds Information memory retained for tens of seconds how time-varying neural activities maintain stable representations work shows if neural dynamics in null space' changes information retained for periods longer than activities work requires synaptic connectivity matrices in biological neural network To networks memory derived synaptic plasticity rules modify connectivity matrix information storing Networks can learn form memory representations even if 10% synapses plastic robust to synaptic noise represent information about multiple stimuli Working memory key cognitive function relies on retaining representations external stimuli after Stimulus-specific elevated firing rates observed in prefrontal cortex during delay period working memory main neural correlates of working memory Perturbations cause changes in remembered stimulus representation firing rates not static have time-varying dynamics activities changing over tens of milliseconds information retained for tens of seconds suggests question how time-varying neural activities keep representing same informationwork BID5 shows if neural dynamics in ""null space changes affect read-out stimulus information information retained periods longer than neuronal activities FEVER model model severe fine-tuning problem identified synaptic plasticity mechanism-tuning neural networks form stable representations dynamics in FEVER model match monkey prefrontal cortex memory model requires network connectivity matrix eigenvalues near to unity Gershgorin Circle Theorem in randomly-connected networks fine-tuned connectivity needed BID5 mechanism Hebbian learning connectivity learned requires read-out weights form 'tight frame' not true in biological circuits prior work unknown how synaptic plasticity form maintain functional working memory networks identify biologically plausible synaptic plasticity rules solve fine-tuning problem without assumptions 'tight frame representations plasticity rules re-tune connectivity matrix to enable persistent representations external stimulus neural activity patterns encode internal representation patterns change over time tens milliseconds same information stored for tens of seconds firing rates change over time information about stimulus unchanged projection ""read-out"" vector d remains constantaddress parametric working memory remember continuous values variables spatial locations sound frequencies oculomotor delayed response task subjects remember location target during delay period experiments networks using plasticity rules store multiple stimuli work synapses tuned robust to synaptic noise networks improve with multiple stimuli learning rules work within densely sparsely connected networks derived biologically plausible synaptic plasticity rules self-organize store information working memory Networks robust to synaptic noise synapses updated partial connectivity store multiple stimuli increased performance after previous training suggest two sources for global error signal for plasticity rule networks learn store stimulus information requirements biological mechanisms flexibility suggests other synaptic plasticity updates organize working memory circuits results obtained for networks 100 neurons simulations Tests on networks 10,000 neurons show update rule works larger networks optimal learning rate decreases network size increases potential caveat rate-based network model losing information spike-timing dependency future direction create spike-based model account for spike timing discretization informationunderstanding information memory work training recurrent neural networks Machine learning algorithms unrealistic rely non-local synaptic updates symmetric synapses recurrent networks store information using plausible synaptic plasticity rules local information global error signal calculated on apical dendrite neuromodulators setup in RNNs biologically realistic brain learns lead to novel biomimetic technologies prior work biologically realistic machine learning led to devices on-chip learning BID11 BID20 local updates coordinated chip simpler efficient hardware implementations",0.01,0.6214494090257875 "Generative Adversarial Networks (GANs) have been proposed as an approach to learning generative models. While GANs have demonstrated promising performance on multiple vision tasks, their learning dynamics are not yet well understood, neither in theory nor in practice. In particular, the work in this domain has been focused so far only on understanding the properties of the stationary solutions that this dynamics might converge to, and of the behavior of that dynamics in this solutions’ immediate neighborhood. To address this issue, in this work we take a first step towards a principled study of the GAN dynamics itself. To this end, we propose a model that, on one hand, exhibits several of the common problematic convergence behaviors (e.g., vanishing gradient, mode collapse, diverging or oscillatory behavior), but on the other hand, is sufficiently simple to enable rigorous convergence analysis. This methodology enables us to exhibit an interesting phenomena: a GAN with an optimal discriminator provably converges, while guiding the GAN training using only a first order approximation of the discriminator leads to unstable GAN dynamics and mode collapse. This suggests that such usage of the first order approximation of the discriminator, which is a de-facto standard in all the existing GAN dynamics, might be one of the factors that makes GAN training so challenging in practice. Additionally, our convergence result constitutes the first rigorous analysis of a dynamics of a concrete parametric GAN. Generative modeling is a fundamental learning task of growing importance. As we apply machine learning to increasingly sophisticated problems, we often aim to learn functions with an output domain that is significantly more complex than simple class labels. Common examples include image ""translation"" BID12 , speech synthesis BID16 , and robot trajectory prediction BID6 . Due to progress in deep learning, we now have access to powerful architectures that can represent generative models over such complex domains. However, training these generative models is a key challenge. Simpler learning problems such as classification have a clear notion of ""right"" and ""wrong,"" and the approaches based on minimizing the corresponding loss functions have been tremendously successful. In contrast, training a generative model is far more nuanced because it is often unclear how ""good"" a sample from the model is.Generative Adversarial Networks (GANs) have recently been proposed to address this issue BID8 . In a nutshell, the key idea of GANs is to learn both the generative model and the loss function at the same time. The resulting training dynamics are usually described as a game between a generator (the generative model) and a discriminator (the loss function). The goal of the generator is to produce realistic samples that fool the discriminator, while the discriminator is trained to distinguish between the true training data and samples from the generator. GANs have shown promising results on a variety of tasks, and there is now a large body of work that explores the power of this framework BID9 .Unfortunately , reliably training GANs is a challenging problem that often hinders further research in this area. Practitioners have encountered a variety of obstacles such as vanishing gradients, mode collapse, and diverging or oscillatory behavior BID9 . At the same time , the theoretical underpinnings of GAN dynamics are not yet well understood. To date, there were no convergence proofs for GAN models, even in very simple settings. As a result, the root cause of frequent failures of GAN dynamics in practice remains unclear.In this paper, we take a first step towards a principled understanding of GAN dynamics. Our general methodology is to propose and examine a problem setup that exhibits all common failure cases of GAN dynamics while remaining sufficiently simple to allow for a rigorous analysis. Concretely, we introduce and study the GMM-GAN: a variant of GAN dynamics that captures learning a mixture of two univariate Gaussians. We first show experimentally that standard gradient dynamics of the GMM-GAN often fail to converge due to mode collapse or oscillatory behavior. Interestingly, this also holds for techniques that were recently proposed to improve GAN training such as unrolled GANs (Metz et al., 2017 ). In contrast, we then show that GAN dynamics with an optimal discriminator do converge, both experimentally and provably. To the best of our knowledge, our theoretical analysis of the GMM-GAN is the first global convergence proof for parametric and non-trivial GAN dynamics.Our results show a clear dichotomy between the dynamics arising from applying simultaneous gradient descent and the one that is able to use an optimal discriminator. The GAN with optimal discriminator provably converges from (essentially) any starting point. On the other hand, the simultaneous gradient GAN empirically often fails to converge, even when the discriminator is allowed many more gradient steps than the generator. These findings go against the common wisdom that first order methods are sufficiently strong for all deep learning applications. By carefully inspecting our models, we are able to pinpoint some of the causes of this, and we highlight a phenomena we call discriminator collapse which often causes first order methods to fail in our setting. We haven taken a step towards a principled understanding of GAN dynamics. We define a simple yet rich model of GAN training and prove convergence of the corresponding dynamics. To the best of our knowledge, our work is the first to establish global convergence guarantees for a parametric GAN. We find an interesting dichotomy: If we take optimal discriminator steps, the training dynamics provably converge. In contrast, we show experimentally that the dynamics often fail if we take first order discriminator steps. We believe that our results provide new insights into GAN training and point towards a rich algorithmic landscape to be explored in order to further understand GAN dynamics.",1134,0.099,529,2.1436672967863895,"Generative Adversarial Networks (GANs) proposed approach learning generative models GANs demonstrated promising performance multiple vision tasks learning dynamics not understood theory practice work focused on understanding properties stationary solutions converge behavior in immediate neighborhood address issue first step towards principled study GAN dynamics propose model exhibits common problematic convergence behaviors vanishing gradient mode collapse diverging oscillatory simple rigorous convergence analysis methodology GAN with optimal discriminator converges training first order approximation discriminator leads to unstable GAN dynamics mode collapse suggests usage first order approximation discriminator standard GAN might GAN training challenging convergence result constitutes first rigorous analysis of dynamics concrete parametric GAN Generative modeling fundamental learning task growing importance machine learning to sophisticated problems aim learn functions output domain more complex than class labels examples include image ""translation"" speech synthesis BID16 robot trajectory prediction Due to progress deep learning access to powerful architectures represent generative models over complex domains training generative models key challengeSimpler learning problems classification have clear notion ""right"" and ""wrong approaches minimizing loss functions successful training generative model nuanced unclear ""good"" sample.Generative Adversarial Networks (GANs) proposed to address this issue key idea learn generative model and loss function training dynamics game between generator) and discriminator loss goal generator produce realistic samples fool discriminator discriminator true training data samples GANs shown promising results tasks large work explores framework reliably training GANs challenging problem hinders research Practitioners encountered obstacles vanishing gradients mode collapse diverging oscillatory behavior theoretical underpinnings of GAN dynamics not understood no convergence proofs for GAN models simple settings root cause of frequent failures GAN dynamics remains unclear.In paper first step towards principled understanding of GAN dynamics methodology propose problem setup common failure cases of GAN dynamics simple for rigorous analysis introduce study GMM-GAN variant of GAN dynamics mixture two univariate Gaussians show standard gradient dynamics of GMM-GAN often fail to converge due to mode collapse or oscillatory behaviorholds for techniques GAN training unrolled GANs (Metz et al. 2017 show GAN dynamics with optimal discriminator converge experimentally provably theoretical analysis of GMM-GAN first global convergence proof for parametric non-trivial GAN dynamics results show dichotomy between dynamics from simultaneous gradient descent optimal discriminator GAN with optimal discriminator converges from any starting point simultaneous gradient GAN often fails to converge even discriminator more gradient steps findings against wisdom first order methods strong for deep learning applications models causes highlight discriminator collapse causes first order methods fail step towards principled understanding of GAN dynamics define simple model of GAN training prove convergence dynamics work first to establish global convergence guarantees for parametric GAN optimal discriminator steps training dynamics converge dynamics fail if first order discriminator steps results provide new insights into GAN training point towards rich algorithmic landscape understand GAN dynamics",0.01,0.6413214098071184 "The machine learning and computer vision community is witnessing an unprecedented rate of new tasks being proposed and addressed, thanks to the power of deep convolutional networks to find complex mappings from X to Y. The advent of each task often accompanies the release of a large-scale human-labeled dataset, for supervised training of the deep network. However, it is expensive and time-consuming to manually label sufficient amount of training data. Therefore, it is important to develop algorithms that can leverage off-the-shelf labeled dataset to learn useful knowledge for the target task. While previous works mostly focus on transfer learning from a single source, we study multi-source transfer across domains and tasks (MS-DTT), in a semi-supervised setting. We propose GradMix, a model-agnostic method applicable to any model trained with gradient-based learning rule. GradMix transfers knowledge via gradient descent, by weighting and mixing the gradients from all sources during training. Our method follows a meta-learning objective, by assigning layer-wise weights to the source gradients, such that the combined gradient follows the direction that can minimize the loss for a small set of samples from the target dataset. In addition, we propose to adaptively adjust the learning rate for each mini-batch based on its importance to the target task, and a pseudo-labeling method to leverage the unlabeled samples in the target domain. We perform experiments on two MS-DTT tasks: digit recognition and action recognition, and demonstrate the advantageous performance of the proposed method against multiple baselines. Deep convolutional networks (ConvNets) have significantly improved the state-of-the-art for visual recognition, by finding complex mappings from X to Y. Unfortunately, these impressive gains in performance come only when massive amounts of paired labeled data (x, y) s.t. x ∈ X , y ∈ Y are available for supervised training. For many application domains, it is often prohibitive to manually label sufficient training data, due to the significant amount of human efforts involved. Hence, there is strong incentive to develop algorithms that can reduce the burden of manual labeling, typically by leveraging off-the-shelf labeled datasets from other related domains and tasks.There has been a large amount of efforts in the research community to address adapting deep models across domains BID5 BID16 BID31 , to transfer knowledge across tasks BID17 BID7 BID34 , and to learn efficiently in a few shot manner BID4 BID22 BID23 . However, most works focus on a single-source and single-target scenario. Recently, some works BID33 BID19 propose deep approaches for multi-source domain adaptation, but they assume that the source and target domains have shared label space (task).In many computer vision applications, there often exist multiple labeled datasets available from different domains and/or tasks related to the target application. Hence , it is important and practically valuable that we can transfer knowledge from as many source datasets as possible. In this work, we formalize this problem as multi-source domain and task transfer (MS-DTT). Given a set of labeled source dataset, S = {S 1 , S 2 , ..., S k }, we aim to transfer knowledge to a sparsely labeled target dataset T . Each source dataset S i could come from a different domain compared to T , or from a different task, or different in both domain and task. We focus on a semi-supervised setting, where only few samples in T have labels.Most works achieve domain transfer by aligning the feature distribution of source domain and target domain BID15 BID5 BID30 BID19 BID33 . However, this method could be suboptimal for MS-DTT. The reason is that in MS-DTT, the distribution of source data p(x Si , y Si ) and target data p(x T , y T ) could be significantly different in both input space and label space, thus simply aligning their input space may generate indiscriminative features for the target classes. In addition, feature alignment introduces additional layers and loss terms, which require careful design to perform well.In this work, we propose a generic and scalable method, namely GradMix, for semi-supervised MS-DTT. GradMix is a model-agnostic method, applicable to any model that uses gradient-based learning rule. Our method does not introduce extra layers or loss functions for feature alignment. Instead, we perform knowledge transfer via gradient descent, by weighting and mixing the gradients from all the source datasets during training. We follow a meta-learning paradigm and model the most basic assumption: the combined gradient should minimize the loss for a set of unbiased samples from the target dataset. We propose an online method to weight and mix the source gradients at each training iteration, such that the knowledge most useful for the target task is preserved through the gradient update. Our method can adaptively adjust the learning rate for each mini-batch based on its importance to the target task. In addition, we propose a pseudo-labeling method based on model ensemble to learn from the unlabeled data in target domain. We perform extensive experiments on two sets of MS-DTT task, including digit recognition and action recognition, and demonstrate the advantageous performance of the proposed method compared to multiple baselines. Our code is available at https://www.url.com . In this work, we propose GradMix, a method for semi-supervised MS-DTT: multi-source domain and task transfer. GradMix assigns layer-wise weights to the gradients calculated from each source objective, in a way such that the combined gradient can optimize the target objective, measured by the loss on a small validation set. GradMix can adaptively adjust the learning rate for each mini-batch based on its importance to the target task. In addition, we assign pseudo-labels to the unlabeled samples using model ensembles, and consider the pseudo-labeled dataset as a source during training. We validate the effectiveness our method with extensive experiments on two MS-DTT settings, namely digit recognition and action recognition. GradMix is a generic framework applicable to any models trained with gradient descent. For future work, we intend to extend GradMix to other problems where labeled data for the target task is expensive to acquire, such as image captioning.",1227,0.128,576,2.1302083333333335,machine learning computer vision community unprecedented new tasks deep convolutional networks find complex mappings X to Y task release large-scale human-labeled dataset for supervised training deep network expensive time-consuming to manually label training data important to develop algorithms labeled dataset learn knowledge for target task previous works learning single source we study multi-source transfer across domains tasks semi-supervised propose GradMix model-agnostic method gradient-based learning rule transfers knowledge via gradient descent weighting mixing gradients from sources during training method follows meta-learning objective layer-wise weights to source gradients loss samples dataset propose adjust learning rate mini-batch based importance target task pseudo-labeling method leverage unlabeled samples target experiments on two MS-DTT tasks digit recognition action recognition demonstrate advantageous performance proposed method against multiple baselines Deep convolutional networks improved visual recognition finding complex mappings from X to Y gains performance when massive paired labeled data (x y available for supervised training prohibitive to manually label training data human effortsstrong incentive to develop algorithms reduce burden manual labeling leveraging labeled datasets from related domains tasks efforts in research community address adapting deep models across domains transfer knowledge across tasks BID7 BID34 learn efficiently BID4 BID22 BID23 works focus on single-source single-target scenario some works propose approaches for multi-source domain adaptation assume source target domains shared label space computer vision applications multiple labeled datasets from different domains tasks target important transfer knowledge from many source datasets work formalize problem as multi-source domain task transfer (MS-DTT). labeled source dataset aim to transfer knowledge to sparsely labeled target dataset T Each source dataset could from different domain different task focus on semi-supervised setting few samples in T have labels works achieve domain transfer by aligning feature distribution of source domain target domain BID15 BID5 BID30 BID33 method suboptimal for MS-DTT distribution of source data target data different aligning may generate indiscriminative features for target classes feature alignment introduces additional layers loss terms careful designpropose scalable method GradMix for semi-supervised MS-DTT model-agnostic method applicable gradient-based learning rule extra layers loss functions for feature alignment knowledge transfer via gradient descent weighting mixing gradients from source datasets during training follow meta-learning paradigm combined gradient minimize loss for unbiased samples target dataset propose online method to weight mix source gradients each training iteration knowledge preserved learning rate mini-batch importance propose pseudo-labeling method learn from unlabeled data experiments on two MS-DTT task digit recognition action recognition demonstrate advantageous performance method compared multiple baselines code available at https://www.url propose GradMix for semi-supervised MS-DTT multi-source domain task transfer assigns layer-wise weights to gradients source objective combined gradient target objective measured loss small validation set learning rate mini-batch importance task assign pseudo-labels to unlabeled samples consider pseudo-labeled dataset as source during training validate effectiveness with experiments on two MS-DTT settings digit recognition action recognition GradMix generic framework applicable to models trained with gradient descentfuture work intend extend GradMix problems labeled data expensive acquire image captioning,0.01,0.606720690066858 "Bayesian phylogenetic inference is currently done via Markov chain Monte Carlo with simple mechanisms for proposing new states, which hinders exploration efficiency and often requires long runs to deliver accurate posterior estimates. In this paper we present an alternative approach: a variational framework for Bayesian phylogenetic analysis. We approximate the true posterior using an expressive graphical model for tree distributions, called a subsplit Bayesian network, together with appropriate branch length distributions. We train the variational approximation via stochastic gradient ascent and adopt multi-sample based gradient estimators for different latent variables separately to handle the composite latent space of phylogenetic models. We show that our structured variational approximations are flexible enough to provide comparable posterior estimation to MCMC, while requiring less computation due to a more efficient tree exploration mechanism enabled by variational inference. Moreover, the variational approximations can be readily used for further statistical analysis such as marginal likelihood estimation for model comparison via importance sampling. Experiments on both synthetic data and real data Bayesian phylogenetic inference problems demonstrate the effectiveness and efficiency of our methods. Bayesian phylogenetic inference is an essential tool in modern evolutionary biology. Given an alignment of nucleotide or amino acid sequences and appropriate prior distributions, Bayesian methods provide principled ways to assess the phylogenetic uncertainty by positing and approximating a posterior distribution on phylogenetic trees . In addition to uncertainty quantification, Bayesian methods enable integrating out tree uncertainty in order to get more confident estimates of parameters of interest, such as factors in the transmission of Ebolavirus BID4 . Bayesian methods also allow complex substitution models BID24 , which are important in elucidating deep phylogenetic relationships (Feuda et al., 2017) .Ever since its introduction to the phylogenetic community in the 1990s, Bayesian phylogenetic inference has been dominated by random-walk Markov chain Monte Carlo (MCMC) approaches BID43 BID26 ). However , this approach is fundamentally limited by the complexities of tree space. A typical MCMC method for phylogenetic inference involves two steps in each iteration: first, a new tree is proposed by randomly perturbing the current tree, and second, the tree is accepted or rejected according to the Metropolis-Hastings acceptance probability. Any such random walk algorithm faces obstacles in the phylogenetic case, in which the high-posterior trees are a tiny fraction of the combinatorially exploding number of trees. Thus, major modifications of trees are likely to be rejected, restricting MCMC tree movement to local modifications that may have difficulty moving between multiple peaks in the posterior distribution BID41 . Although recent MCMC methods for distributions on Euclidean space use intelligent proposal mechanisms such as Hamiltonian Monte Carlo BID30 , it is not straightforward to extend such algorithms to the composite structure of tree space, which includes both tree topology (discrete object) and branch lengths (continuous positive vector) BID3 .Variational inference (VI) is an alternative approximate inference method for Bayesian analysis which is gaining in popularity BID17 BID40 BID0 . Unlike MCMC methods that sample from the posterior, VI selects the best candidate from a family of tractable distributions to minimize a statistical distance measure to the target posterior, usually the Kullback-Leibler (KL) divergence. By reformulating the inference problem into an optimization problem, VI tends to be faster and easier to scale to large data (via stochastic gradient descent) BID0 . However, VI can also introduce a large bias if the variational distribution is insufficiently flexible. The success of variational methods , therefore, relies on having appropriate tractable variational distributions and efficient training procedures.To our knowledge, there have been no previous variational formulations of Bayesian phylogenetic inference. This has been due to the lack of an appropriate family of approximating distributions on phylogenetic trees. However the prospects for variational inference have changed recently with the introduction of subsplit Bayesian networks (SBNs) BID46 , which provide a family of flexible distributions on tree topologies (i.e. trees without branch lengths). SBNs build on previous work BID13 BID23 , but in contrast to these previous efforts, SBNs are sufficiently flexible for real Bayesian phylogenetic posteriors BID46 .In this paper, we develop a general variational inference framework for Bayesian phylogenetics. We show that SBNs, when combined with appropriate approximations for the branch length distribution, can provide flexible variational approximations over the joint latent space of phylogenetic trees with branch lengths. We use recently-proposed unbiased gradient estimators for the discrete and continuous components separately to enable efficient stochastic gradient ascent. We also leverage the similarity of local structures among trees to reduce the complexity of the variational parameterization for the branch length distributions and provide an extension to better capture the between-tree variation. Finally, we demonstrate the effectiveness and efficiency of our methods on both synthetic data and a benchmark of challenging real data Bayesian phylogenetic inference problems. In this work we introduced VBPI, a general variational framework for Bayesian phylogenetic inference. By combining subsplit Bayesian networks, a recent framework that provides flexible distributions of trees, and efficient structured parameterizations for branch length distributions, VBPI exhibits guided exploration (enabled by SBNs) in tree space and provides competitive performance to MCMC methods with less computation. Moreover, variational approximations provided by VBPI can be readily used for further statistical analysis such as marginal likelihood estimation for model comparison via importance sampling, which, compared to MCMC based methods, dramatically reduces the cost at test time. We report promising numerical results demonstrating the effectiveness and efficiency of VBPI on a benchmark of real data Bayesian phylogenetic inference problems.When the data are weak and posteriors are diffuse, support estimation of CPTs becomes challenging. However, compared to classical MCMC approaches in phylogenetics that need to traverse the enormous support of posteriors on complete trees to accurately evaluate the posterior probabilities, the SBN parameterization in VBPI has a natural advantage in that it alleviates this issue by factorizing the uncertainty of complete tree topologies into local structures.Many topics remain for future work: constructing more flexible approximations for the branch length distributions (e.g., using normalizing flow BID33 for within-tree approximation and deep networks for the modeling of between-tree variation), deeper investigation of support estimation approaches in different data regimes, and efficient training algorithms for general variational inference on discrete / structured latent variables.",1300,0.129,623,2.086677367576244,Bayesian phylogenetic inference via Markov chain Monte Carlo proposing new states hinders exploration efficiency requires long runs estimates paper alternative approach variational framework for Bayesian phylogenetic analysis approximate true posterior using graphical model tree distributions subsplit Bayesian network branch length distributions train variational approximation via stochastic gradient ascent adopt multi-sample gradient estimators for latent variables structured variational approximations flexible provide comparable posterior estimation to MCMC less computation efficient tree exploration mechanism variational approximations used for further statistical analysis marginal likelihood estimation model comparison Experiments on synthetic data real data inference demonstrate effectiveness efficiency inference essential in evolutionary biology alignment of nucleotide sequences prior distributions Bayesian methods assess phylogenetic uncertainty approximating posterior distribution on trees enable tree uncertainty confident estimates of parameters transmission Ebolavirus allow complex substitution models elucidating deep phylogenetic relationshipssince 1990s Bayesian phylogenetic inference dominated by random-walk Markov chain Monte Carlo (MCMC) approaches approach limited by complexities tree space typical MCMC method involves two steps new tree proposed by current tree tree accepted or rejected according to Metropolis-Hastings acceptance probability random walk algorithm faces obstacles in phylogenetic case high-posterior trees tiny fraction of combinatorially exploding major modifications likely rejected restricting MCMC tree movement to local modifications distribution recent MCMC methods for space use proposal mechanisms not straightforward to extend algorithms to composite structure tree space tree topology branch lengths.Variational inference (VI) alternative inference method for Bayesian analysis gaining in popularity Unlike MCMC selects best candidate from tractable distributions to minimize statistical distance to target posterior Kullback-Leibler divergence VI faster easier to scale to large data VI can introduce large bias if distribution flexible success of methods relies on appropriate tractable variational distributions efficient training proceduresno previous variational formulations Bayesian phylogenetic inference due to lack distributions on phylogenetic trees prospects changed subsplit Bayesian networks (SBNs) BID46 flexible distributions on tree topologies without branch SBNs build on work BID13 BID23 flexible for Bayesian phylogenetic posteriors BID46 general variational inference framework for Bayesian phylogenetics SBNs with approximations branch length distribution provide flexible variational approximations over phylogenetic trees with branch lengths use unbiased gradient estimators continuous components gradient ascent leverage similarity local structures reduce complexity variational parameterization capture between-tree variation demonstrate effectiveness efficiency methods on synthetic data real data Bayesian phylogenetic inference problems introduced VBPI general variational framework for Bayesian phylogenetic inference subsplit Bayesian networks flexible distributions efficient structured parameterizations for branch length distributions VBPI exhibits guided exploration SBNs tree space competitive performance to MCMC methods less computation variational approximations used for statistical analysis model comparison reduces cost at test time.report promising results effectiveness VBPI real Bayesian phylogenetic inference problems data weak posteriors diffuse support estimation CPTs challenging compared MCMC approaches SBN parameterization VBPI alleviates issue factorizing uncertainty tree topologies into local structures topics future work constructing flexible approximations branch length distributions normalizing flow BID33 within-tree approximation deep networks between-tree deeper investigation support estimation approaches different data regimes efficient training algorithms variational inference discrete structured latent variables,0.01,0.4948099362084746 "This paper introduces HybridNet, a hybrid neural network to speed-up autoregressive models for raw audio waveform generation. As an example, we propose a hybrid model that combines an autoregressive network named WaveNet and a conventional LSTM model to address speech synthesis. Instead of generating one sample per time-step, the proposed HybridNet generates multiple samples per time-step by exploiting the long-term memory utilization property of LSTMs. In the evaluation, when applied to text-to-speech, HybridNet yields state-of-art performance. HybridNet achieves a 3.83 subjective 5-scale mean opinion score on US English, largely outperforming the same size WaveNet in terms of naturalness and provide 2x speed up at inference. Speech synthesis, also known as text-to-speech (TTS) has variety of applications in human-computer interactions, assistive technology and entertainment productions. The traditional TTS system, which is done with complex hand-engineered pipelines, transforms textual features into high temporal resolution waveforms (e.g., 16KHz). Recent work on neural TTS has demonstrated state-of-the-art results BID0 b; BID14 . In particular, various neural network architectures (e.g., BID12 have been proposed as neural vocoders for waveform synthesis.Recurrent neural network (RNN), especially long short-term memory (LSTM) BID6 , is well-suited to address speech synthesis as it can model long-term dependencies in audio data (e.g., BID3 BID16 BID4 . RNNs have been successfully applied in many state-of-the-art neural TTS systems (e.g., BID14 BID1 , and were proven to be more effective than the conventional hidden Markov model (HMM)-based synthesizer. However, RNNs are unsuitable for raw waveform generation at high sampling rate (e.g. 16,000 samples per second), because RNNs process each state sequentially and the computation cannot be paralleled over elements of a sequence at training. In practice, RNNs are usually operated on spectral or hand-engineered features of audio (e.g., BID14 BID5 , which have much fewer time steps than the raw waveform. Most recently, SampleRNN was proposed to tackle this difficulty by combining autoregressive multilayer perceptrons and RNNs in a hierarchical architecture, where different RNN modules operate at different clock rates.Another line of research investigates the convolutional autoregressive model (e.g., WaveNet BID12 ) for waveform synthesis, where the computation over different time-step can be fully parallelized during training. WaveNet can be efficiently trained on audio data with tens of thousands of samples per second. In order to model the long-range dependencies in audio data, WaveNet uses dilated convolution BID15 to increase the receptive fields of output units, and demonstrates very good performance in speech synthesis. Several state-of-the-art neural TTS systems, such as Deep Voice 1 BID0 and Deep Voice 2 BID1 , use WaveNet to synthesize waveform conditioned on acoustic features (e.g., phoneme duration and fundamental frequency). Despite its full parallelism at training, WaveNet poses daunting computational problem at inference due to the autoregressive nature of the model (see FIG0 for an illustration).In addition, although the dilated convolution is very effective at increasing receptive fields, the very long-range connections in deep layer could potentially result in high variance in the output sampling distribution. In practice, some buzz noises are commonly observed in the audio samples generated by WaveNet. We present a hybrid neural architecture to speed up autoregressive models for audio synthesis. As a demonstration of effectiveness, we design and implement a hybrid model that consists of an autoregressive network named WaveNet and a LSTM model. The hybrid model exploits the long-term memory utilization property and short inference time of LSTMs. We evaluate HybridNet with both Mean Opinion Score (MOS) and validation error, and find that it outperforms WaveNet with the same layer in terms of naturalness and validation error. In addition, HybridNet provides 2x-4x speed-up at inference with comparable generation quality compared to WaveNet. The technique used in HybridNet can be easily applied to another autoregressive model and can be combined with existing inference time reduction techniques.",871,0.095,417,2.0887290167865706,"paper introduces HybridNet neural network speed-up autoregressive models audio waveform generation hybrid model network WaveNet conventional LSTM model speech synthesis HybridNet generates multiple samples long-term memory LSTMs applied text-to-speech HybridNet yields state-art performance achieves 3.83 5-scale mean opinion score US English outperforming WaveNet naturalness 2x speed up inference Speech synthesis-speech (TTS applications human-computer interactions assistive technology entertainment productions traditional TTS system transforms textual features into high temporal resolution waveforms work neural TTS demonstrated state-of-the-art results BID14 neural network BID12 proposed vocoders for waveform synthesis.Recurrent neural network (RNN), long short-term memory (LSTM) BID6-suited speech synthesis model long-term dependencies audio data RNNs applied in neural TTS systems more effective than conventional hidden Markov model (HMM-based synthesizer RNNs unsuitable for raw waveform generation high sampling rate per process state sequentially computation paralleledRNNs operated on spectral hand-engineered features audio BID14 BID5 fewer time steps than waveform SampleRNN proposed combining autoregressive multilayer perceptrons RNNs in hierarchical architecture different clock rates research investigates convolutional autoregressive model WaveNet BID12 for waveform synthesis computation time parallelized during training WaveNet trained on audio data tens thousands samples per second WaveNet uses dilated convolution BID15 increase receptive fields good performance in speech synthesis neural TTS systems Deep Voice 1 BID0 2 BID1 use WaveNet synthesize waveform conditioned on acoustic features WaveNet poses daunting computational problem at inference autoregressive FIG0 dilated convolution receptive fields long-range connections deep high variance output sampling distribution buzz noises observed in audio samples WaveNet hybrid neural speed up autoregressive models for audio synthesis hybrid model autoregressive network WaveNet LSTM model exploits long-term memory utilization short inference time of LSTMsevaluate HybridNet Mean Opinion Score) validation error outperforms WaveNet naturalness validation error HybridNet provides 2x-4x speed-up inference comparable generation quality technique HybridNet applied autoregressive model combined inference time reduction techniques",0.01,0.5000843794878135 "Visual Interpretation and explanation of deep models is critical towards wide adoption of systems that rely on them. In this paper, we propose a novel scheme for both interpretation as well as explanation in which, given a pretrained model, we automatically identify internal features relevant for the set of classes considered by the model, without relying on additional annotations. We interpret the model through average visualizations of this reduced set of features. Then, at test time, we explain the network prediction by accompanying the predicted class label with supporting visualizations derived from the identified features. In addition, we propose a method to address the artifacts introduced by strided operations in deconvNet-based visualizations. Moreover, we introduce an8Flower , a dataset specifically designed for objective quantitative evaluation of methods for visual explanation. Experiments on the MNIST , ILSVRC 12, Fashion 144k and an8Flower datasets show that our method produces detailed explanations with good coverage of relevant features of the classes of interest. Methods based on deep neural networks (DNNs) have achieved impressive results for several computer vision tasks, such as image classification, object detection and image generation. Combined with the general tendency in the Computer Vision community of developing methods with a focus on high quantitative performance, this has motivated the wide adoption of DNN-based methods, despite the initial skepticism due to their black-box characteristics. In this work, we aim for more visuallydescriptive predictions and propose means to improve the quality of the visual feedback capabilities of DNN-based methods. Our goal is to bridge the gap between methods aiming at model interpretation, i.e., understanding what a given trained model has actually learned, and methods aiming at model explanation, i.e., justifying the decisions made by a model.Model interpretation of DNNs is commonly achieved in two ways: either by a) manually inspecting visualizations of every single filter (or a random subset thereof) from every layer of the network BID28 ; BID29 ) or, more recently, by b) exhaustively comparing the internal activations produced by a given model w.r.t. a dataset with pixel-wise annotations of possibly relevant concepts BID1 ; BID7 ). These two paths have provided useful insights into the internal representations learned by DNNs. However, they both have their own weaknesses. For the first case, the manual inspection of filter responses introduces a subjective bias, as was evidenced by BID8 . In addition, the inspection of every filter from every layer becomes a cognitive-expensive practice for deeper models, which makes it a noisy process. For the second case, as stated by BID1 , the interpretation capabilities over the network are limited by the concepts for which annotation is available. Moreover, the cost of adding annotations for new concepts is quite high due to its pixel-wise nature. A third weakness, shared by both cases, is inherited by the way in which they generate spatial filter-wise responses, i.e., either through deconvolution-based heatmaps BID23 ; BID29 ) or by up-scaling the activation maps at a given layer/filter to the image space BID1 ; BID32 ). On the one hand, deconvolution methods are able to produce heatmaps with high level of detail from any filter in Figure 1 : Left: Proposed training/testing pipeline. Center: Visual explanations generated by our method.Predicted class labels are enriched with heatmaps indicating the pixel locations, associated to the features, that contributed to the prediction. Note these features may come from the object itself as well as from the context. On top of each heatmap we indicate the number of the layer where the features come from. The layer type is color-coded (green for convolutional and pink for fully connected). Right: Visualization comparison. Note how our heatmaps attenuate the grid-like artifacts introduced by deconvnet-based methods at lower layers. At the same time, our method is able to produce a more detailed visual feedback than up-scaled activation maps. the network. However, as can be seen in Fig. 1 (right), they suffer from artifacts introduced by strided operations in the back-propagation process. Up-scaled activation maps, on the other hand, can significantly lose details when displaying the response of filters with large receptive field from deeper layers. Moreover, they have the weakness of only being computable for convolutional layers.In order to alleviate these issues, we start from the hypothesis proven by BID1 ; BID28 , that only a small subset of the internal filters of a network encode features that are important for the task that the network addresses. Based on that assumption, we propose a method which, given a trained DNN model, automatically identifies a set of relevant internal filters whose encoded features serve as indicators for the class of interest to be predicted (Fig. 1 left) . These filters can originate from any type of internal layer of the network, i.e., convolutional, fully connected, etc. Selecting them is formulated as a µ-lasso optimization problem in which a sparse set of filter-wise responses are linearly combined in order to predict the class of interest. At test time, we move from interpretation to explanation. Given an image, a set of identified relevant filters, and a class prediction, we accompany the predicted class label with heatmap visualizations of the top-responding relevant filters for the predicted class, see Fig. 1 (center). In addition, by improving the resampling operations within deconvnet-based methods, we are able to address the artifacts introduced in the backpropagation process, see Fig. 1 (right) . The code and models used to generate our visual explanations can be found in the following link 1 . Overall, the proposed method removes the requirement of additional expensive pixel-wise annotation, by relying on the same annotations used to train the initial model. Moreover, by using our own variant of a deconvolution-based method, our method is able to consider the spatial response from any filter at any layer while still providing visually pleasant feedback. This allows our method to reach some level of explanation by interpretation.Finally, recent approaches to evaluate explanation methods measure the validity of an explanation either via user studies BID29 BID20 ) or by measuring its effect on a proxy task, e.g. object detection/segmentation BID33 ; BID30 ). While user studies inherently add subjectivity, benchmarking through a proxy task steers the optimization of the explanation method towards such task. Here we propose an objective evaluation via an8Flower, a synthetic dataset where the discriminative feature between the classes of interest is controlled. This allows us to produce ground-truth masks for the regions to be highlighted by the explanation. Furthermore, it allows us to quantitatively measure the performance of methods for model explanation.The main contributions of this work are four-fold. First, we propose an automatic method based on feature selection to identify the network-encoded features that are important for the prediction of a given class. This alleviates the requirement of exhaustive manual inspection or additional expensive pixel-wise annotations required by existing methods. Second, the proposed method is able to provide visual feedback with higher-level of detail over up-scaled raw activation maps and improved quality over recent deconvolution+guided back-propagation methods. Third, the proposed method is general enough to be applied to any type of network, independently of the type of layers that compose it. Fourth, we release a dataset and protocol specifically designed for the evaluation of methods for model explanation. To the best of our knowledge this is the first dataset aimed at such task. This paper is organized as follows: in Sec. 2 we position our work w.r.t. existing work. Sec. 3 presents the pipeline and inner-workings of the proposed method. In Sec. 4, we conduct a series of experiments evaluating different aspects of the proposed method. We draw conclusions in Sec. 5. We propose a method to enrich the prediction made by DNNs by indicating the visual features that contributed to such prediction. Our method identifies features encoded by the network that are relevant for the task addressed by the DNN. It allows interpretation of these features by the generation of average feature-wise visualizations. In addition, we proposed a method to attenuate the artifacts introduced by strided operations in visualizations made by Deconvnet-based methods. This empowers our method with richer visual feedback with pixel-level precision without requiring additional annotations for supervision. Finally, we have proposed a novel dataset designed for the objective evaluation of methods for explanation of DNNs.",1707,0.158,821,2.0791717417783193,Visual Interpretation explanation of deep models critical towards adoption systems paper propose novel scheme for interpretation explanation pretrained model identify internal features relevant for classes without annotations interpret model through average visualizations reduced features test time explain network prediction predicted class label with supporting visualizations from identified features propose method to address artifacts strided operations in deconvNet-based visualizations introduce an8Flower dataset for quantitative evaluation methods visual explanation Experiments on MNIST ILSVRC 12 Fashion 144k an8Flower datasets show method produces detailed explanations good coverage of relevant features classes Methods deep neural networks (DNNs) achieved impressive results for computer vision tasks image classification object detection image generation tendency high quantitative performance motivated adoption of DNN-based methods despite skepticism black-box characteristics work aim for visuallydescriptive predictions propose improve quality visual feedback DNN-based methods goal gap between methods model interpretation understanding model explanation justifying decisions.Model interpretation of DNNs achieved manually inspecting visualizations of every filter every layer network or comparing internal activations modeldataset with pixel-wise annotations relevant concepts BID1 ; BID7 ). two paths provided insights into internal representations DNNs both weaknesses first case manual inspection filter introduces subjective bias BID8 inspection every filter cognitive-expensive noisy second case interpretation capabilities limited by concepts annotation cost adding annotations for new concepts high due to pixel-wise nature third weakness inherited by spatial filter-wise responses through deconvolution-based heatmaps BID23 ; BID29 ) or up-scaling activation maps layer to image space BID1 ; BID32 ). deconvolution methods produce heatmaps with high detail from any filter Figure 1 training/testing pipeline Visual explanations our method.Predicted class labels enriched with heatmaps indicating pixel locations features prediction features from object context heatmap number of layer features layer type color-coded (green for convolutional pink for fully heatmaps attenuate grid-like artifacts deconvnet-based methods at lower layers our method more detailed visual feedback than up-scaled activation maps network suffer from artifacts by strided operations in back-propagation processUp-scaled activation maps lose details displaying response filters with large receptive field from deeper layers computable for convolutional layers alleviate issues start from hypothesis proven by BID1 ; BID28 small subset internal filters network encode features important for task propose method relevant internal filters indicators for class interest predicted (Fig. 1 left filters can originate from any internal layer convolutional fully connected as μ-lasso optimization problem sparse filter-wise responses linearly combined predict class of interest test time move from interpretation to explanation image identified relevant filters class prediction accompany predicted class label with heatmap visualizations of top-responding filters for Fig. 1 improving resampling operations methods address artifacts in backpropagation process Fig. 1 code and models visual explanations found in link proposed method removes requirement additional expensive pixel-wise annotation relying on same annotations initial model using our variant deconvolution-based method method spatial response from any filter any layer visually pleasant feedback allows reach explanation by interpretationrecent approaches explanation methods measure validity via user studies or effect on proxy task object detection/segmentation user studies add subjectivity benchmarking through proxy task steers optimization towards task propose objective evaluation via an8Flower synthetic dataset discriminative feature between classes interest controlled allows ground-truth masks for regions highlighted explanation quantitatively measure performance of methods for model explanation main contributions four-fold propose automatic method feature selection to identify network-encoded features important for prediction class alleviates manual inspection or pixel-wise annotations proposed method visual feedback with higher-level detail over up-scaled activation maps improved quality over deconvolution+guided back-propagation methods method general to any network independently layers release dataset and protocol for evaluation of methods for model explanation first dataset aimed at such task paper organized Sec. 2 work existing work Sec. 3 presents pipeline proposed method Sec. 4 experiments evaluating aspects proposed method draw conclusions in Sec. 5. propose method to enrich prediction by indicating visual features method identifies features relevant for task allows interpretation by generation average feature-wise visualizationsproposed method attenuate artifacts strided operations visualizations Deconvnet-based methods empowers method richer visual feedback pixel-level precision without additional annotations proposed novel dataset evaluation methods explanation DNNs,0.01,0.4755142411413858 "In this work we propose a simple and efficient framework for learning sentence representations from unlabelled data. Drawing inspiration from the distributional hypothesis and recent work on learning sentence representations, we reformulate the problem of predicting the context in which a sentence appears as a classification problem. Given a sentence and the context in which it appears, a classifier distinguishes context sentences from other contrastive sentences based on their vector representations. This allows us to efficiently learn different types of encoding functions, and we show that the model learns high-quality sentence representations. We demonstrate that our sentence representations outperform state-of-the-art unsupervised and supervised representation learning methods on several downstream NLP tasks that involve understanding sentence semantics while achieving an order of magnitude speedup in training time. Methods for learning meaningful representations of data have received widespread attention in recent years. It has become common practice to exploit these representations trained on large corpora for downstream tasks since they capture a lot of prior knowlege about the domain of interest and lead to improved performance. This is especially attractive in a transfer learning setting where only a small amount of labelled data is available for supervision.Unsupervised learning allows us to learn useful representations from large unlabelled corpora. The idea of self-supervision has recently become popular where representations are learned by designing learning objectives that exploit labels that are freely available with the data. Tasks such as predicting the relative spatial location of nearby image patches BID6 , inpainting BID30 and solving image jigsaw puzzles BID27 have been successfully used for learning visual feature representations. In the language domain, the distributional hypothesis has been integral in the development of learning methods for obtaining semantic vector representations of words BID24 . This is the assumption that the meaning of a word is characterized by the word-contexts in which it appears. Neural approaches based on this assumption have been successful at learning high quality representations from large text corpora.Recent methods have applied similar ideas for learning sentence representations Hill et al., 2016; BID8 . These are encoder-decoder models that learn to predict/reconstruct the context sentences of a given sentence. Despite their success, several modelling issues exist in these methods. There are numerous ways of expressing an idea in the form of a sentence. The ideal semantic representation is insensitive to the form in which meaning is expressed. Existing models are trained to reconstruct the surface form of a sentence, which forces the model to not only predict its semantics, but aspects that are irrelevant to the meaning of the sentence as well.The other problem associated with these models is computational cost. These methods have a word level reconstruction objective that involves sequentially decoding the words of target sentences. Training with an output softmax layer over the entire vocabulary is a significant source of slowdown in the training process. This further limits the size of the vocabulary and the model (Variations of the softmax layer such as hierarchical softmax BID26 , sampling based softmax BID9 and sub-word representations BID33 can help alleviate this issue).We circumvent these problems by proposing an objective that operates directly in the space of sentence embeddings. The generation objective is replaced by a discriminative approximation where the model attempts to identify the embedding of a correct target sentence given a set of sentence candidates. In this context, we interpret the 'meaning' of a sentence as the information in a sentence that allows it to predict and be predictable from the information in context sentences. We name our approach quick thoughts (QT), to mean efficient learning of thought vectors.Our key contributions in this work are the following:• We propose a simple and general framework for learning sentence representations efficiently. We train widely used encoder architectures an order of magnitude faster than previous methods, achieving better performance at the same time.• We establish a new state-of-the-art for unsupervised sentence representation learning methods across several downstream tasks that involve understanding sentence semantics.The pre-trained encoders will be made publicly available. We proposed a framework to learn generic sentence representations efficiently from large unlabelled text corpora. Our simple approach learns richer representations than prior unsupervised and supervised methods, consuming an order of magnitude less training time. We establish a new state-of-the-art for unsupervised sentence representation learning methods on several downstream tasks. We believe that exploring scalable approaches to learn data representations is key to exploit unlabelled data available in abundance.",857,0.095,408,2.1004901960784315,propose simple efficient framework for learning sentence representations from unlabelled data inspiration from distributional hypothesis work learning representations reformulate problem predicting context sentence as classification problem classifier distinguishes context sentences based on vector representations allows learn encoding functions model learns high-quality sentence representations sentence representations outperform unsupervised supervised representation learning methods on downstream NLP tasks training time Methods for learning meaningful representations data attention common practice exploit representations trained on large corpora for downstream tasks capture prior knowlege lead to improved performance attractive in transfer learning setting small labelled data available.Unsupervised learning learn representations from large unlabelled corpora self-supervision popular representations learned learning objectives labels available with data predicting spatial location of image patches solving image jigsaw puzzles used for learning visual feature representations distributional hypothesis integral in learning methods for obtaining semantic vector representations of words meaning word characterized by word-contexts Neural approaches successful at learning high quality representations from large text corpora.Recent methods applied similar ideas for learning sentence representations 2016 encoder-decoder models learn to predict/reconstruct context sentencesDespite success modelling issues exist in methods numerous ways expressing idea in sentence ideal semantic representation insensitive to form meaning models trained to reconstruct surface form sentence forces model to predict semantics aspects irrelevant to meaning problem computational cost methods have word level reconstruction objective sequentially decoding words of target sentences Training with output softmax layer over vocabulary slowdown training process limits size of vocabulary model (Variations softmax hierarchical BID26 sampling based BID9 sub-word representations BID33 alleviate circumvent problems by proposing objective operates in sentence embeddings generation objective replaced by discriminative approximation model identify embedding correct target sentence interpret 'meaning' of sentence as information in sentence predict from context sentences approach quick thoughts efficient learning of thought vectors key contributions propose simple framework for learning sentence representations train encoder architectures faster better performance establish new state for unsupervised sentence representation learning methods tasks understanding pre-trained encoders publicly available framework to learn generic sentence representations from large unlabelled text corpora simple approach learns richer representations less training timeestablish new state unsupervised sentence representation learning downstream tasks exploring scalable approaches key exploit unlabelled data,0.01,0.5303203831675939 "Many regularization methods have been proposed to prevent overfitting in neural networks. Recently, a regularization method has been proposed to optimize the variational lower bound of the Information Bottleneck Lagrangian. However, this method cannot be generalized to regular neural network architectures. We present the activation norm penalty that is derived from the information bottleneck principle and is theoretically grounded in a variation dropout framework. Unlike in previous literature, it can be applied to any general neural network. We demonstrate that this penalty can give consistent improvements to different state of the art architectures both in language modeling and image classification. We present analyses on the properties of this penalty and compare it to other methods that also reduce mutual information. Neural networks have been applied to many domains and are able to solve complex tasks such as image classification or machine translation, achieving higher performance than other families of learning algorithms. However, most neural networks used in these tasks are over-parameterized, and they are operating on inputs in high-dimensional space, thus prone to overfitting.For the task of supervised learning, the goal is to find a mapping from noisy input X to a set of corresponding labels Y . In the perspective of information theory, neural networks construct a mapping S and then decode from the resulting representation S(X) and obtain hypothesisŶ , forming the following Markov Chain: Y → X → S. By data processing inequality, I(Y ; X) ≥ I(Y ; S(X)). So if S captures the sufficient statistics of X, we have I(Y ; X) = I(Y ; S(X)) (Cover & BID2 . However, a trivial solution would satisfy this constraint: an identity mapping of X. To avoid this, we further require the minimum sufficient statistics of X to satisfy T * = arg min I(Y ;X)=I(Y ;S(X)) I(S(X); X). The minimum sufficient statistics should only capture the most relevant features in X. Intuitively, being able to compute T exactly would solve the overfitting problem.However, the minimum sufficient statistics does not exist for general distributions. BID16 relaxed the requirement and turn the problem into the Information Bottleneck Lagrangian: minimize βI(X; T ) − I(Y ; T ). We can work out a solution for P (T |X) if P (X, Y ) is known. We would also obtain a solution if we have deterministic mapping between T and X, namely for I(X; T ) = H(T ) − H(T |X), H(T |X) = 0, then minimizing the mutual information becomes minimizing the entropy of T . Since we don't know the distribution of T , we are not able to penalize towards this objective either.So we can only apply information bottleneck penalty in a principled way for probabilistic framework where T |X is a specified or known distribution. BID1 has proposed a variational lower bound of the information bottleneck objective when T |X ∼ N (µ(X), diag(σ 2 (X))) where both µ and σ are estimated by a neural network.We first extend BID1 's work naively to recurrent neural network. Then instead of relying on mean field approximation variational inference, which is not widely applicable to general neural network architecture, we extend the variational approximation of the information bottleneck objective to any neural network with dropout, which is shown to be mathematically equivalent to the lower bound of a Gaussian Process BID5 . We present an information bottleneck penalty that has a very simple equivalence in a neural network with dropout. From additional demonstration by BID6 , we can easily extend our case in recurrent neural networks as well.We validate this penalty on language modeling and image classification, we observe improvements over all near state of the art baselines. Finally, we show preliminary comparisons between this penalty and its variations. In this paper we present a simple way to extend information bottleneck principle to the training of recurrent neural network. We demonstrate how information bottleneck principle can be applied not only to Bayesian neural networks, but to general neural networks with dropout. We derived the activation norm penalty from the variational dropout framework, and observe consistent improvements to state of the art architectures when applied to language modeling and image classification.",851,0.097,410,2.075609756097561,"regularization methods proposed prevent overfitting neural networks Recently proposed variational lower bound Information Bottleneck Lagrangian method regular neural network architectures present activation norm penalty derived from information bottleneck principle grounded in variation dropout framework applied general neural network penalty improvements to architectures language modeling image classification present analyses properties penalty compare other methods Neural networks applied domains solve complex tasks image classification machine translation higher performance other learning algorithms over-parameterized operating on inputs high-dimensional space prone to overfitting supervised learning goal find mapping from input X to corresponding labels Y neural networks construct mapping S decode S(X) obtain hypothesis Markov Chain: Y → X → S data processing inequality I(Y ; X) ≥ I(Y ; S(X)). if S captures sufficient statistics X I(Y ; X) = I(Y ; S(X)) trivial solution identity mapping of X require minimum sufficient statistics X satisfy T * = I(Y ;X)=I(Y ;S(X)) statistics capture relevant features X T overfitting problemminimum statistics for general distributions BID16 relaxed requirement problem Information Bottleneck Lagrangian minimize βI(X; T ) − I(Y ; T ). solution for P (T |X) if P (X, Y ) known solution deterministic mapping between T and X I(X; T ) = H(T ) − H(T |X), = 0 minimizing mutual information becomes entropy T distribution T penalize objective apply information bottleneck penalty probabilistic framework where T |X specified known distribution BID1 proposed variational lower bound when T |X ∼ N (μ(X), diag(σ 2 (X))) μ σ estimated by neural network extend BID1 work to recurrent neural network neural network with dropout equivalent to lower bound Gaussian Process BID5 bottleneck penalty equivalence in neural network with dropout extend case in recurrent neural networks validate penalty on language modeling image classification observe improvements over state of art baselines show comparisons between penalty variations extend information bottleneck principle to training recurrent neural network Bayesian neural networks general neural networks with dropoutderived activation norm penalty variational dropout framework improvements architectures language modeling image classification",0.01,0.4663569781256553 "Unsupervised learning of timeseries data is a challenging problem in machine learning. Here, we propose a novel algorithm, Deep Temporal Clustering (DTC), a fully unsupervised method, to naturally integrate dimensionality reduction and temporal clustering into a single end to end learning framework. The algorithm starts with an initial cluster estimates using an autoencoder for dimensionality reduction and a novel temporal clustering layer for cluster assignment. Then it jointly optimizes the clustering objective and the dimensionality reduction objective. Based on requirement and application, the temporal clustering layer can be customized with any temporal similarity metric. Several similarity metrics are considered and compared. To gain insight into features that the network has learned for its clustering, we apply a visualization method that generates a heat map of regions of interest in the timeseries. The viability of the algorithm is demonstrated using timeseries data from diverse domains, ranging from earthquakes to sensor data from spacecraft. In each case, we show that our algorithm outperforms traditional methods. This performance is attributed to fully integrated temporal dimensionality reduction and clustering criterion. Deep learning has become the dominant approach to supervised learning of labeled data BID12 BID17 . However, in many applications the data labels may not be available or be reliable. A variety of techniques have been developed for unsupervised learning where the algorithms draw inferences from unlabeled data. However, the progress in learning of complex structure in the data has so far been largely restricted to labeled datasets, while relatively little attention was paid to learning of complex, high-level structure and features of unlabeled data. The standard unsupervised techniques include clustering approaches which organize similar objects into clusters. Such techniques differ in the method for organizing the data as well as the metrics to measure similarity. While clustering techniques have been successfully applied to static data, their extension to time series data remains an open problem. This has left a gap in technology for accurate unsupervised learning of time series data which encompass many areas of science and engineering such as financial trading, medical monitoring, and event detection BID0 .The problem of unsupervised time series clustering is particularly challenging. Time series data from different domains exhibit considerable variations in important properties and features, temporal scales, and dimensionality. Further , time series data from real world applications often have temporal gaps as well as high frequency noise due to the data acquisition method and/or the inherent nature of the data BID1 ).To address the issues and limitations of using standard clustering techniques on time series data, we present a novel algorithm called deep temporal clustering (DTC) . A key element of DTC is the transformation of the time series data into a low dimensional latent space using a trainable network, which here we choose to be a deep autoencoder network that is fully integrated with a novel temporal clustering layer. The overview of our method is illustrated in Figure 1 . The latent representation is compatible with any temporal similarity metric.The proposed DTC algorithm was designed based on the observation that time series data have informative features on all time scales. To disentangle the data manifolds , i.e., to uncover the latent dimension(s) along which the temporal or spatio-temporal unlabeled data split into two or more classes, we propose the following three-level approach. The first level, implemented as a CNN, reduces the data dimensionality and learns the dominant short-time-scale waveforms. The second level, implemented as a BI-LSTM, reduces the data dimensionality further and learns the temporal connections between waveforms across all time scales. The third level performs non-parametric clustering of BI-LSTM latent representations, finding one or more spatio-temporal dimensions along which the data split into two or more classes. The unique ability of this approach to untangle the data manifolds without discarding the information provided by the time course of the data (e.g., in contrast to PCA-based methods) allows our approach to achieve high performance on a variety of real-life and benchmark datasets without any parameter adjustment.DTC also includes an algorithm to visualize the cluster-assignment activations across time, a feature not available in traditional clustering algorithms. This allows the localization of events in unlabeled time series data, and provides explanation (as opposed to black-box approaches) regarding the most informative data features for class assignment.To the best of our knowledge, this is the first work on the application of deep learning in temporal clustering. The main contribution of our study is the formulation of an end-to-end deep learning algorithm that implements objective formulation to achieve meaningful temporal clustering. We carefully formulated the objective to encompass two crucial aspects essential for high clustering accuracy: an effective latent representation and a similarity metric which can be integrated into the learning structure. We demonstrate that the end-to-end optimization of our network for both reconstruction loss and clustering loss offers superior performance compared to cases where these two objectives are optimized separately. We also show that DTC outperforms current state-of-theart , k-Shape BID15 and hierarchical clustering with complete linkage, when evaluated on various real world time series datasets. In this work we addressed the question of unsupervised learning of patterns in temporal sequences, unsupervised event detection and clustering. Post-hoc labeling of the clusters, and comparison to ground-truth labels not used in training, reveals high degree of agreement between our unsupervised clustering results and human-labeled categories, on several types of datasets. This indicates graceful dimensionality reduction from inputs with extensive and complex temporal structure to one or fewdimensional space spanned by the cluster centroids. As most natural stimuli are time-continuous and unlabeled, the approach promises to be of great utility in real-world applications. Generalization to multichannel spatio-temporal input is straightforward and has been carried out as well; it will be described in more detail in a separate paper.",1162,0.098,554,2.0974729241877257,Unsupervised learning timeseries data problem machine learning propose novel algorithm Deep Temporal Clustering unsupervised integrate dimensionality reduction temporal clustering into end end learning framework algorithm starts cluster estimates autoencoder for dimensionality reduction novel temporal clustering layer optimizes clustering dimensionality reduction objective temporal clustering layer customized with temporal similarity metric similarity metrics compared network clustering visualization method heat map of regions interest timeseries viability algorithm demonstrated using timeseries data from diverse domains earthquakes to sensor data spacecraft algorithm outperforms traditional methods performance attributed to integrated temporal dimensionality reduction clustering criterion Deep learning dominant approach to supervised learning labeled data data labels not reliable techniques developed for unsupervised learning draw inferences from unlabeled data progress learning complex structure restricted to labeled datasets little attention learning complex high-level structure features unlabeled data standard unsupervised techniques include clustering approaches similar objects clusters differ method metrics measure similarity clustering applied static data extension to time series data open problem gap in technology for accurate unsupervised learning of time series data unsupervised time series clustering challengingTime series data variations in properties features temporal scales dimensionality data have temporal gaps high frequency noise due to data acquisition method nature data standard clustering techniques present novel algorithm deep temporal clustering (DTC) key element transformation time series data into low dimensional latent space using trainable network deep autoencoder network integrated with novel temporal clustering layer overview method illustrated in Figure 1 latent representation compatible with temporal similarity metric proposed DTC algorithm time series data have informative features on all time scales To disentangle data manifolds uncover latent dimension(s) data into classes three-level approach first level reduces data dimensionality learns short-time-scale waveforms second level reduces dimensionality learns temporal connections across scales third level performs non-parametric clustering of BI-LSTM latent representations finding-temporal dimensions data split into classes approach data manifolds without discarding information time allows high performance on real-life benchmark datasets without parameter adjustment.DTC includes algorithm to cluster-assignment activations across time not in traditional clustering algorithmsallows localization events in unlabeled time series data provides explanation informative data features for class assignment first work on deep learning in temporal clustering main contribution end-to-end deep learning algorithm objective formulation temporal clustering objective effective latent representation similarity metric integrated into learning structure end-to-end optimization network for reconstruction loss clustering loss superior performance DTC outperforms current state-of-theart k-Shape BID15 hierarchical clustering with complete linkage on real world time series datasets addressed unsupervised learning patterns in temporal sequences unsupervised event detection clustering Post-hoc labeling comparison to ground-truth labels reveals agreement between unsupervised clustering results human-labeled categories datasets indicates dimensionality reduction from temporal structure to space cluster centroids natural stimuli time-continuous unlabeled approach promises utility in real-world applications Generalization to multichannel spatio-temporal input straightforward carried out described in separate paper,0.01,0.522563487219803 "We study many-class few-shot (MCFS) problem in both supervised learning and meta-learning scenarios. Compared to the well-studied many-class many-shot and few-class few-shot problems, MCFS problem commonly occurs in practical applications but is rarely studied. MCFS brings new challenges because it needs to distinguish between many classes, but only a few samples per class are available for training. In this paper, we propose ``memory-augmented hierarchical-classification network (MahiNet)'' for MCFS learning. It addresses the ``many-class'' problem by exploring the class hierarchy, e.g., the coarse-class label that covers a subset of fine classes, which helps to narrow down the candidates for the fine class and is cheaper to obtain. MahiNet uses a convolutional neural network (CNN) to extract features, and integrates a memory-augmented attention module with a multi-layer perceptron (MLP) to produce the probabilities over coarse and fine classes. While the MLP extends the linear classifier, the attention module extends a KNN classifier, both together targeting the ''`few-shot'' problem. We design different training strategies of MahiNet for supervised learning and meta-learning. Moreover, we propose two novel benchmark datasets ''mcfsImageNet'' (as a subset of ImageNet) and ''mcfsOmniglot'' (re-splitted Omniglot) specifically for MCFS problem. In experiments, we show that MahiNet outperforms several state-of-the-art models on MCFS classification tasks in both supervised learning and meta-learning scenarios. The representation power of deep neural networks (DNN) has dramatically improved in recent years, as deeper, wider and more complicated DNN architectures BID5 BID6 have emerged to match the increasing computation power of new hardwares. Although this brings hope for complex tasks that could be hardly solved by previous shallow models, more training data is usually required. Hence, the scarcity of annotated data has become a new bottleneck for training more powerful DNNs. For example, in image classification, the number of candidate classes can easily range from hundreds to tens of thousands (i.e., many-class), but the training samples available for each class can be less than 100 (i.e., few-shot). Additionally, in life-long learning, models are always updated once new training data becomes available, and those models are expected to quickly adapt to new classes with a few training samples. This ""many-class few-shot"" problem is very common in various applications, such as image search, robot navigation and video surveillance.Although enormous previous works have shown the remarkable power of DNN when ""many-class many-shot"" training data is available, their performance degrades dramatically when each class only has a few samples available for training. In practical applications, acquiring samples of rare species is usually difficult and often expensive. In these few-shot scenarios, the model's capacity cannot be fully utilized, and it becomes much harder to generalize the model to unseen data. Recently, several approaches have been proposed to address the few-shot learning problem. Most of them are based on the idea of ""meta-learning"", which trains a meta-learner that can generalize to different tasks. For classification, each task targets a different set of classes. Meta-learning can be categorized into two types: methods based on ""learning to optimize"", and methods based on metric learning. The former type adaptively modifies the optimizer (or some parts of it) applied to the training process. It includes methods that incorporate an RNN meta-learner BID0 BID13 BID16 , and model-agnostic meta-learning (MAML) methods aiming to learn a … Figure 1 : The MCFS problem with class hierarchy information. There are a few coarse classes (blue), but each coarse class contains a large number of fine classes (red), and the total number of fine classes is large. Only a few training samples are available for each fine class. The goal is to train a classifier to generate a prediction over all fine classes. In meta-learning, each task is an MCFS problem sampled from a certain distribution. The meta-learner's goal is to help train a classifier for any sampled task with better adaptation to few-shot data.generally compelling initialization BID4 . The latter type learns a similarity/distance metric BID22 or a support set of samples BID20 ) that can be generally used to build KNN classifiers for different tasks. Instead of using meta-learning, some other approaches, such as BID2 , address the few-shot learning problem through data augmentation by generating artificial samples for each class. However, most existing few-shot learning approaches only focus on ""few-class"" case (e.g., 5 or 10) per task, and performance usually collapses when the number of classes grows to hundreds or thousands. This is because the samples per class no longer provide enough information to distinguish them from other possible samples within a large number of other classes. And, in real-world problems, tasks are usually complicated involving many classes.Fortunately, in practice, class hierarchy is usually available or cheaper to obtain. As shown in Figure 1, coarse class labels might reveal the relationships among the targeted fine classes. Moreover, the samples per coarse class are sufficient to train a reliable coarse classifier, whose predictions are able to narrow down the candidates for fine classes. For example, a sheepdog with long hair could be easily mis-classified as mop when training samples of sheepdog are insufficient. However, if we could train a reliable dog classifier, it would be much simpler to predict an image as a sheepdog than a mop given a correct prediction of the coarse class as ""dog"". Hence, class hierarchy might provide weakly supervised information to help solve the ""many-class few-shot (MCFS)"" problem.",1171,0.101,569,2.0579964850615116,"study many-class few-shot (MCFS) problem supervised learning meta-learning scenarios problems MCFS occurs rarely studied MCFS brings challenges classes few samples per class available training propose ``memory-augmented hierarchical-classification network (MahiNet for MCFS learning addresses ``many-class'' problem class hierarchy coarse-class label covers fine classes candidates cheaper obtain MahiNet uses convolutional neural network (CNN) extract features integrates memory-augmented attention module multi-layer perceptron (MLP) produce probabilities over coarse fine classes MLP extends linear classifier attention module extends KNN classifier targeting`few-shot'' problem design training strategies MahiNet for supervised learning meta-learning propose benchmark datasets ''mcfsImageNet'' ''mcfsOmniglot'' for MCFS problem MahiNet outperforms models on MCFS classification tasks supervised meta-learning representation power deep neural networks) improved deeper complicated DNN BID5 BID6 emerged computation power hope complex tasks more training data required scarcity of annotated data new bottleneck for training powerful DNNsimage classification candidate classes range hundreds to tens thousands many-class), training samples each class less than 100 few-shot). life-long learning models updated new training data adapt to new classes with few training samples ""many-class few-shot"" problem common in image search robot navigation video surveillance works shown power of DNN when training data available performance degrades when each class few samples acquiring samples of rare species difficult expensive few-shot scenarios model's capacity utilized harder to generalize to unseen data approaches proposed to address few-shot learning problem based on ""meta-learning"", trains meta-learner to different tasks each task targets different classes Meta-learning two types ""learning to optimize"", learning former modifies optimizer training process includes RNN meta-learner BID16 model-agnostic meta-learning (MAML) methods Figure 1 : MCFS problem with class hierarchy information few coarse classes large fine classes total large few training samples available for each fine class goal to train classifier to generate prediction over all fine classes meta-learning each task is MCFS problem sampled from certain distributionmeta-learner's goal train classifier for task adaptation few-shot data initialization BID4 learns similarity/distance metric BID22 or support set samples BID20 build KNN classifiers for different tasks meta-learning approaches BID2 address few-shot learning problem data generating artificial samples for each class few-shot learning approaches focus on ""few-class case 5 or 10) per task performance collapses when classes hundreds or thousands samples per class provide enough information real-world problems tasks complicated many classes class hierarchy available cheaper obtain coarse class labels reveal relationships among fine classes samples per coarse class sufficient train reliable coarse classifier narrow down candidates for fine classes sheepdog with long hair mis-classified as mop samples insufficient reliable dog classifier simpler predict image as sheepdog than mop class hierarchy might provide supervised information solve ""many-class few-shot (MCFS problem",0.01,0.4210762358936659 "Learning a better representation with neural networks is a challenging problem, which has been tackled from different perspectives in the past few years. In this work, we focus on learning a representation that would be useful in a clustering task. We introduce two novel loss components that substantially improve the quality of produced clusters, are simple to apply to arbitrary models and cost functions, and do not require a complicated training procedure. We perform an extensive set of experiments, supervised and unsupervised, and evaluate the proposed loss components on two most common types of models, Recurrent Neural Networks and Convolutional Neural Networks, showing that the approach we propose consistently improves the quality of KMeans clustering in terms of mutual information scores and outperforms previously proposed methods. Representation learning is an important part of deep learning research, and the ability of deep neural networks to transform the input data into a space that is more suitable to the target task is one of the key reasons for their success. Consider the case of binary classification with a neural network with sigmoid activation function on the last layer, where a network transforms the input data x ∈ R n into a space R where two classes are linearly separable by applying a sequence of non-linear transformations f (x) : DISPLAYFORM0 Note that all representations, learned by the network in the sequence of transformations R i → R j , are devoted to one goal: binary classification. The learned intermediate representations can easily be used in tasks similar to the binary classification, but using them in a different task may be problematic.Consider the case of multivariate time series classification with an RNN model, depicted in Figure 1 with a sigmoid activation function in the last FC 2 layer and a ReLU activation function in the layer FC 1 . Note that ReLU activation produces non-negative vectors. During a regular training procedure with binary cross-entropy loss, the model will learn weights that produce two patterns of activation of the layer FC 1 : roughly orthogonal vectors for the samples that belong to different classes, and roughly parallel vectors for the samples that belong to the same class. Indeed, the value of the output scalar is the result of taking the dot product between the weights w of the final layer FC 2 (a single vector in this case) and the output h of the penultimate hidden layer FC 1 . Via the geometric interpretation of the dot product, this value is highest when the cosine between the vectors 1, and minimized when the cosine is −1. However, since the penultimate layer has the ReLU activation, the vectors cannot point in opposite directions, therefore, they must be orthogonal.",526,0.066,250,2.104,Learning better representation with neural networks challenging problem tackled different perspectives past years work focus on learning representation useful in clustering task introduce two novel loss components improve quality clusters simple apply to models cost functions require complicated training perform experiments evaluate proposed loss components on two models Recurrent Neural Networks and Convolutional Neural Networks approach improves quality KMeans clustering outperforms methods Representation learning important deep learning research deep neural networks transform input data into space suitable to target task key success Consider case binary classification with neural network sigmoid activation function last layer network transforms input data x R n into space R classes separable non-linear transformations all representations learned devoted to one goal binary classification learned intermediate representations used in tasks similar different task may problematic case multivariate time series classification with RNN model Figure 1 sigmoid activation function in last FC 2 layer ReLU activation function in layer FC 1 . ReLU activation produces non-negative vectors regular training binary model two patterns of activation layer FC 1 orthogonal for different classes parallel vectors for same classvalue output scalar dot product between weights w final layer FC 2 single and output h penultimate hidden layer FC 1 value highest when cosine between vectors 1 minimized when cosine −1 penultimate layer has ReLU activation vectors point opposite directions must be orthogonal,0.0,0.5393434957020059 "In high dimensions, the performance of nearest neighbor algorithms depends crucially on structure in the data. While traditional nearest neighbor datasets consisted mostly of hand-crafted feature vectors, an increasing number of datasets comes from representations learned with neural networks. We study the interaction between nearest neighbor algorithms and neural networks in more detail. We find that the network architecture can significantly influence the efficacy of nearest neighbor algorithms even when the classification accuracy is unchanged. Based on our experiments, we propose a number of training modifications that lead to significantly better datasets for nearest neighbor algorithms. Our modifications lead to learned representations that can accelerate nearest neighbor queries by 5x. Learning representations has become a major field of study over the past decade, with many succesful applications in computer vision, speech recognition, and natural language processing. The primary focus in these directions has been accuracy, usually with a focus on classification tasks. Here, the main goal is to learn a representation that enables a standard classifier (e.g., a linear model such as softmax regression) to correctly label the transformed data. However, as learned representations have achieved high accuracy in a wide range of applications, additional goals are becoming increasingly important. One such desideratum is computational efficiency: how quickly can we process the learned representations? This is question is particularly relevant in the context of large databases, where the goal is to store many millions or even billions of images, texts, and videos. Common instantiations of such settings include web search, recommender systems, near-duplicate detection (e.g., for copyrighted content), and large-scale face recognition.In this paper, we study the problem of learning representations through the lenss of similarity search. Similarity search, also known as Nearest Neighbor Search (NNS), is a fundamental algorithmic problem with a wide range of applications in machine learning and broader data science . The most common example is similarity search in large corpora such as the aforementioned image databases, segments of speech, or document collections. More recently, NNS has also appeared as a sub-routine in other algorithms such as optimization methods BID4 , cryptography (Laarhoven, 2015) , and large-scale classification (Vijayanarasimhan et al., 2015) . A key challenge in the design of efficient NNS methods is the interaction between the data and the algorithms: How can we exploit structure in the data to enable fast and accurate search? Research on NNS has established a large set of techniques such as kd-trees, locality-sensitive hashing, and quantization methods that utilize various forms of structure in the data.Traditionally, NNS is used on hand-crafted feature vectors: image similarity search is often performed on SIFT vectors, speakers are identified via their i-vector, and document similarity is computed via tfidf representations. However, recent progress in deep learning is replacing many of these hand-crafted feature vectors with learned representations. There is often a clear reason: learned representations often lead to higher accuracy and semantically more meaningful NNS results. However, this raises an important question: Do existing NNS algorithms perform well on these new classes of feature vectors? Moreover, learning the representations in NNS also offers an interesting new design space: Instead of adapting the algorithm to the dataset, can we learn a representation that is particularly well suited for fast NNS? We have demonstrated how to learn representations specifically for faster similarity search in large datasets. To this end, we have studied multiple modifications to neural network training and architecture that lead to a smaller angle between the learned representation vectors produced by the network and the class vectors in the softmax layer. This angle is a crucial measure of performance for approximate nearest neighbor algorithms and enables a 5× speed-up in query times. An interesting direction for future research is whether these insights can also lead to faster training of large multiclass networks, which are common in language models or recommender systems. Figure 7 : Effect of our training modifications on the query times of nearest neighbor algorithms. We report the relative accuracies, i.e., the probability of finding the correct nearest neighbor conditioned on the model being correct. For LSH as implemented in the FALCONN library (left), our training yields a 5× speed-up in the relevant high accuracy regime. The variant of kd-trees implemented in the Annoy library (right) does not reach relative accuracy 1 when the softmax is trained using the standard approach. In contrast, the softmax resulting from our training techniques is more amenable to the kd-tree algorithm. Again, we obtain faster query times for fixed accuracy. A RELATED WORK The paper (Liu et al., 2016) also proposes a method for training with larger angular distance gaps. In contrast to our approach, the authors modify the loss function, not the training process or network architecture. The focus of their paper is also on classification accuracy and not fast similarity search. The authors do not quantify the improvements in angular distance and train on datasets with a relatively small number of classes (100 or less). ? also modifies the loss function for learning representations with angular distance gaps. Again, the focus of their paper is on accuracy and not fast similarity search. In particular, the authors do not investigate the effect of their changes on the angular gap on large datasets. The focus of our paper is on fast similarity search and we evaluate various network modifications with end-to-end experiments using state-of-the art NNS methods.",1088,0.098,505,2.1544554455445546,high performance of nearest neighbor algorithms depends on structure data traditional datasets of hand-crafted feature vectors increasing number from representations learned with neural networks study interaction between algorithms and neural networks network architecture efficacy algorithms even classification accuracy unchanged propose training modifications to better datasets for algorithms modifications lead to representations accelerate queries by 5x Learning representations major field of study succesful applications in computer vision speech recognition natural language processing primary focus accuracy focus on classification tasks main goal is to learn representation enables standard classifier to correctly label transformed data learned representations achieved high accuracy additional goals important computational efficiency quickly process learned representations? relevant in large databases store millions or billions of images texts videos instantiations include web search recommender systems near-duplicate detection large-scale face recognition paper study problem of learning representations through similarity search Similarity search Nearest fundamental algorithmic problem applications in machine learning data science common example in large corpora image databases segments of speech document collectionsNNS appeared sub-routine in algorithms optimization cryptography large-scale classification key challenge in efficient NNS methods is interaction between data algorithms structure fast accurate search Research on NNS established techniques kd-trees locality-sensitive hashing quantization structure NNS used on hand-crafted feature vectors image similarity search speakers identified via i-vector document similarity via tfidf representations progress deep learning feature vectors with learned representations learned representations lead to higher accuracy meaningful NNS results question Do existing NNS algorithms perform well on new feature vectors? learning representations NNS offers design space learn representation for fast NNS? demonstrated representations for faster similarity search in large datasets studied modifications to neural network training smaller angle between learned representation vectors class vectors softmax layer angle crucial performance for nearest neighbor algorithms enables 5× speed-up in query times direction future research insights lead to faster training of large multiclass networks common in language models systems Figure 7 : Effect of training modifications on query times of nearest neighbor algorithms relative accuraciesprobability finding correct nearest neighbor model correct LSH FALCONN library training yields 5× speed-up high accuracy regime variant kd-trees Annoy library reach relative accuracy 1 softmax trained standard approach softmax our training techniques amenable to kd-tree algorithm obtain faster query times fixed accuracy paper (Liu et al. 2016) proposes method training larger angular distance gaps authors modify loss function not training process network focus classification accuracy not fast similarity search quantify improvements angular distance train datasets small classes (100 modifies loss function learning representations angular distance gaps focus accuracy not fast similarity search investigate effect changes angular gap large datasets focus our fast similarity search evaluate network modifications end-to-end experiments NNS methods,0.01,0.6690559164799005 "Neural network quantization has become an important research area due to its great impact on deployment of large models on resource constrained devices. In order to train networks that can be effectively discretized without loss of performance, we introduce a differentiable quantization procedure. Differentiability can be achieved by transforming continuous distributions over the weights and activations of the network to categorical distributions over the quantization grid. These are subsequently relaxed to continuous surrogates that can allow for efficient gradient-based optimization. We further show that stochastic rounding can be seen as a special case of the proposed approach and that under this formulation the quantization grid itself can also be optimized with gradient descent. We experimentally validate the performance of our method on MNIST, CIFAR 10 and Imagenet classification. Neural networks excel in a variety of large scale problems due to their highly flexible parametric nature. However, deploying big models on resource constrained devices, such as mobile phones, drones or IoT devices is still challenging because they require a large amount of power, memory and computation. Neural network compression is a means to tackle this issue and has therefore become an important research topic.Neural network compression can be, roughly, divided into two not mutually exclusive categories: pruning and quantization. While pruning BID18 BID10 aims to make the model ""smaller"" by altering the architecture, quantization aims to reduce the precision of the arithmetic operations in the network. In this paper we focus on the latter. Most network quantization methods either simulate or enforce discretization of the network during training, e.g. via rounding of the weights and activations. Although seemingly straighforward, the discontinuity of the discretization makes the gradient-based optimization infeasible. The reason is that there is no gradient of the loss with respect to the parameters. A workaround to the discontinuity are the ""pseudo-gradients"" according to the straight-through estimator BID3 , which have been successfully used for training low-bit width architectures at e.g. BID13 ; Zhu et al. (2016) .The purpose of this work is to introduce a novel quantization procedure, Relaxed Quantization (RQ). RQ can bypass the non-differentiability of the quantization operation during training by smoothing it appropriately. The contributions of this paper are four-fold: First, we show how to make the set of quantization targets part of the training process such that we can optimize them with gradient descent. Second , we introduce a way to discretize the network by converting distributions over the weights and activations to categorical distributions over the quantization grid. Third , we show that we can obtain a ""smooth"" quantization procedure by replacing the categorical distributions with (a) (b)Figure 1: The proposed discretization process. (a) Given a distribution p(x) over the real line we partition it into K intervals of width α where the center of each of the intervals is a grid point g i . The shaded area corresponds to the probability ofx falling inside the interval containing that specific g i .(b) Categorical distribution over the grid obtained after discretization. The probability of each of the grid points g i is equal to the probability ofx falling inside their respective intervals.concrete BID22 BID15 equivalents. Finally we show that stochastic rounding BID8 , one of the most popular quantization techniques, can be seen as a special case of the proposed framework. We present the details of our approach in Section 2, discuss related work in Section 3 and experimentally validate it in Section 4. Finally we conclude and provide fruitful directions for future research in Section 5. We have introduced Relaxed Quantization (RQ), a powerful and versatile algorithm for learning low-bit neural networks using a uniform quantization scheme. As such, the models trained by this method can be easily transferred and executed on low-bit fixed point chipsets. We have extensively evaluated RQ on various image classification benchmarks and have shown that it allows for the better trade-offs between accuracy and bit operations per second.Future hardware might enable us to cheaply do non-uniform quantization, for which this method can be easily extended. BID17 BID25 for example, show the benefits of low-bit floating point weights that can be efficiently implemented in hardware. The floating point quantization grid can be easily learned with RQ by redefiningĜ. General non-uniform quantization, as described TAB4 in the Appendix. We compare against multiple works that employ fixed-point quantization: SR+DR BID8 BID9 , LR Net BID29 , , TWN BID19 , INQ BID40 , BWN BID28 , XNORnet BID28 , DoReFa (Zhou et al., 2016) , HWGQ BID4 , ELQ Zhou et al. (2018) , SYQ BID7 , Apprentice , QSM BID30 and rounding.for example in BID2 , is a natural extension to RQ, whose exploration we leave to future work. For example, we could experiment with a base grid that is defined as in . Currently, the bit-width of every quantizer is determined beforehand, but in future work we will explore learning the required bit precision within this framework. In our experiments, batch normalization was implemented as a sequence of convolution, batch normalization and quantization. On a low-precision chip, however, batch normalization would be ""folded"" into the kernel and bias of the convolution, the result of which is then rounded to low precision. In order to accurately reflect this folding at test time, future work on the proposed algorithm will emulate folded batchnorm at training time and learn the corresponding quantization grid of the modified kernel and bias. For fast model evaluation on low-precision hardware, quantization goes hand-in-hand with network pruning. The proposed method is orthogonal to pruning methods such as, for example, L 0 regularization BID21 , which allows for group sparsity and pruning of hidden units.",1197,0.101,600,1.995,"Neural network quantization important impact on deployment large models on resource constrained devices train networks discretized without loss performance introduce differentiable quantization procedure Differentiability transforming continuous distributions over weights activations network to categorical distributions quantization grid relaxed to continuous surrogates for efficient gradient-based optimization show stochastic rounding special case of proposed approach quantization grid optimized with gradient descent validate performance on MNIST CIFAR 10 Imagenet classification Neural networks excel in large scale problems flexible parametric nature deploying big models on resource constrained devices mobile phones drones IoT devices challenging large power memory computation Neural network compression issue important research topic compression divided into two pruning quantization pruning model ""smaller architecture quantization precision of arithmetic operations focus on latter network quantization methods simulate or enforce discretization during training via rounding weights activations discontinuity of discretization makes gradient-based optimization infeasible no gradient of loss parameters workaround discontinuity are ""pseudo-gradients"" according straight-through estimator BID3 used for training low-bit width architectureswork novel quantization procedure Relaxed Quantization (RQ). RQ non-differentiability quantization during training smoothing contributions four-fold quantization targets training process optimize gradient descent discretize network converting distributions weights activations to categorical distributions quantization grid ""smooth"" quantization procedure replacing categorical distributions with (a) (b)Figure 1: proposed discretization process distribution p(x) line partition into K intervals α center grid point g i shaded area corresponds probability ofx falling inside interval Categorical distribution grid after discretization probability grid points g i equal to ofx falling inside intervals BID22 BID15 equivalents stochastic rounding BID8 quantization special case proposed framework present details approach Section 2 discuss related work Section 3 validate Section 4. conclude directions for future research Section 5. introduced Relaxed Quantization (RQ), powerful versatile algorithm for learning low-bit neural networks uniform quantization scheme models transferred executed on low-bit fixed point chipsets evaluated RQ on image classification benchmarks better trade-offs between accuracy bit operations per second.Future hardware non-uniform quantization method extendedBID17 BID25 benefits low-bit floating point weights hardware floating point quantization grid learned RQ redefiningĜ non-uniform quantization TAB4 Appendix compare fixed-point quantization SR+DR BID8 BID9 LR Net BID29 TWN BID19 INQ BID40 BWN BID28 XNORnet BID28 DoReFa (Zhou et. 2016) HWGQ BID4 ELQ Zhou et. (2018) SYQ BID7 Apprentice QSM BID30 rounding BID2 extension RQ exploration future work experiment base grid defined . bit-width quantizer determined future work explore learning required bit precision batch normalization sequence convolution normalization quantization low-precision chip batch normalization ""folded kernel bias convolution rounded low precision future work emulate folded batchnorm learn quantization modified kernel bias model evaluation low-precision hardware quantization network pruning proposed method orthogonal pruning methods L 0 regularization BID21 group sparsity pruning hidden units",0.01,0.25912292263610337 "In most current formulations of adversarial training, the discriminators can be expressed as single-input operators, that is, the mapping they define is separable over observations. In this work, we argue that this property might help explain the infamous mode collapse phenomenon in adversarially-trained generative models. Inspired by discrepancy measures and two-sample tests between probability distributions, we propose distributional adversaries that operate on samples, i.e., on sets of multiple points drawn from a distribution, rather than on single observations. We show how they can be easily implemented on top of existing models. Various experimental results show that generators trained in combination with our distributional adversaries are much more stable and are remarkably less prone to mode collapse than traditional models trained with observation-wise prediction discriminators. In addition, the application of our framework to domain adaptation results in strong improvement over recent state-of-the-art. Adversarial training of neural networks, especially Generative Adversarial Networks (GANs) BID10 , has proven to be a powerful tool for learning rich models, leading to outstanding results in various tasks such as realistic image generation, text to image synthesis, 3D object generation, and video prediction BID25 BID33 BID32 . Despite their success, GANs are known to be difficult to train. The generator and discriminator can oscillate significantly from iteration to iteration, and slight imbalances in their capacities frequently cause the training objective to diverge. Another common problem suffered by GANs is mode collapse, where the distribution learned by the generator concentrates on a few modes of the true data distribution, ignoring the rest of the space. In the case of images, this failure results in generated images that albeit realistic, lack diversity and reduce to a handful of prototypes.A flurry of recent research seeks to understand and address the causes of instability and mode collapse in adversarially-trained models. The first insights come from BID10 , who note that one of the main causes of training instability is saturation of the discriminator. BID1 formalize this idea by showing that if the two distributions have supports that are disjoint or concentrated on low-dimensional manifolds that do not perfectly align, then there exists an optimal discriminator with perfect classification accuracy almost everywhere and the usual divergences (Kullback-Leibler, Jensen-Shannon) max-out for this discriminator. In follow-up work, propose an alternative training scheme (WGAN) based on estimating the Wasserstein distance instead of the Jensen-Shannon divergence between real and generated distributions.In this work, we highlight a further view on mode collapse. The discriminator part of GANs and of variations like WGANs is separable over observations, which, as we will illustrate, can result in serious problems, even when minibatches are used. The underlying issue is that the stochastic gradients are essentially (sums of) functions of single observations (training points). Despite connections to two-sample tests based on Jensen-Shannon divergence, ultimately the updates based on gradients from different single observations are completely independent of each other. We show how this lack of sharing information between observations may explain mode collapses in GANs.Motivated by these insights, we take a different perspective on adversarial training and propose a framework that brings the discriminator closer to a truly distributional adversary, i.e., one that 1 (a set of observations) in its entirety, retaining and sharing global information between gradients. The key insight is that a carefully placed nonlinearity in the form of specific population comparisons can enable information-sharing and thereby stabilize training. We develop and test two such models, and also connect them to other popular ideas in deep learning and statistics.Contributions. The main contributions of this work are as follows:• We introduce a new distributional framework for adversarial training of neural networks that operates on a genuine sample, i.e., a collection of points, rather than an observation. This choice is orthogonal to modifications of the types of loss (e.g. logistic vs. Wasserstein) in the literature.• We show how off-the-shelf discriminator networks can be made distribution-aware via simple modifications to their architecture and how existing models can seamlessly fit into this framework.• Empirically, our distributional adversarial framework leads to more stable training and significantly better mode coverage than common single-observation methods. A direct application of our framework to domain adaptation results in strong improvements over state-of-the-art.",879,0.096,423,2.078014184397163,current formulations adversarial training discriminators as single-input operators mapping separable over observations work we argue property might explain mode collapse in adversarially-trained generative models Inspired by propose distributional adversaries operate on samples multiple points single observations implemented on existing models experimental results show generators trained with distributional adversaries more stable less prone to mode collapse than traditional models with observation-wise prediction discriminators application our framework to domain results in improvement over recent state-of-the-art Adversarial training especially Generative Adversarial Networks (GANs) BID10 powerful tool for learning rich models outstanding results in realistic image generation text to image synthesis 3D object generation video prediction GANs difficult to train generator discriminator oscillate imbalances in capacities cause training objective to diverge common problem mode collapse distribution concentrates on few modes failure results in generated images lack diversity to prototypes recent research causes of instability mode collapse in adversarially-trained models first insights from BID10 main training instability is saturation of discriminatorBID1 idea if two distributions supports disjoint low-dimensional manifolds optimal discriminator with perfect classification accuracy usual divergences (Kullback-Leibler Jensen-Shannon max-out for propose alternative training scheme (WGAN) estimating Wasserstein distance instead of Jensen-Shannon divergence between distributions highlight view on mode collapse discriminator part of GANs separable over observations in problems minibatches stochastic gradients are functions of single observations Despite connections two-sample tests Jensen-Shannon divergence updates gradients from single observations independent lack of sharing information between observations explain mode collapses in GANs different perspective on adversarial training propose framework discriminator closer to distributional adversary retaining sharing global information between gradients carefully placed nonlinearity in specific population comparisons enable information-sharing stabilize training develop test two models connect to ideas deep learning statistics.Contributions main contributions introduce new distributional framework for adversarial training neural networks on genuine sample collection of points observation choice orthogonal to modifications of types of loss logistic vs. Wasserstein) literatureshow discriminator networks distribution-aware modifications architecture existing models fit framework distributional adversarial framework leads stable training better mode coverage single-observation methods direct application to domain adaptation improvements over state-of-art,0.01,0.47253835680464895 "Chemical information extraction is to convert chemical knowledge in text into true chemical database, which is a text processing task heavily relying on chemical compound name identification and standardization. Once a systematic name for a chemical compound is given, it will naturally and much simply convert the name into the eventually required molecular formula. However, for many chemical substances, they have been shown in many other names besides their systematic names which poses a great challenge for this task. In this paper, we propose a framework to do the auto standardization from the non-systematic names to the corresponding systematic names by using the spelling error correction, byte pair encoding tokenization and neural sequence to sequence model. Our framework is trained end to end and is fully data-driven. Our standardization accuracy on the test dataset achieves 54.04% which has a great improvement compared to previous state-of-the-art result. There are more than 100 million named chemical substances in the world. In order to uniquely identify every chemical substance, there are elaborate rules for assigning names to them on the basis of their structures. These names are called systematic names. The rules for these names are defined by International Union of Pure and Applied Chemistry (IUPAC) BID1 .However , besides the systematic name, there can be also many other names for a chemical substance due to many reasons. Firstly , many chemical are so much a part of our life that we know them by their familiar names which we call them common names or trivial names for the sake of simplicity. For example , sucrose is a kind of sugar which we are very familiar with. Its systematic name is much more complicated, which is (2R,3R,4S,5S,6R)-2-[(2S,3S,4S,5R)-3,4-dihydroxy-2,5-bis(hydroxymethyl)oxolan-2-yl]oxy-6-(hydroxymethyl)oxane-3,4,5-triol.Secondly, in chemistry industry, especially in pharmaceutical industry, many producers always generate new names to a chemical substance in order to distinguish their products from those of their competitors. We call these kind of names proprietary names. The most famous example is Aspirin. Its systematic name is 2-Acetoxybenzoic acid. So due to the history reasons and idiomatic usages, a chemical substance can have many other names.Chemical information extraction is a research that extracts useful chemical knowledge in text and converts it into a database, which strongly relies on the unique standard chemical names. Nowadays, there are many chemical databases such as PubChem and SciFinder, which are designed to store chemical information including chemical names, chemical structures, molecular formulas and other relevant information. For these databases , it is still an ongoing work to extract chemical information from chemical papers to update the databases. If all the chemical substances are expressed by the systematic names, it is easy to generate other information. For example, we can nearly perfectly convert the systematic name to other representations such as Simplified Molecular-Input Line-Entry System (SMILES) BID13 and International Chemical Identifier (InCHI) BID9 and then generate the structural formulas. Some online systems are already well developed for converting automatically systematic names to SMILES string with a very high precision such as Open Parser for Systematic IUPAC Nomenclature (OPSIN) BID7 developed by In the following passage, we consider the differences between non-systematic names and systematic names as ""error"" 2 . In view of natural language processing, the error types of non-systematic names can be summarized by four types: 1. Spelling error. It means that non-systematic names just have slightly differences from systematic names in spelling; 2. Ordering error. It means that the groups in a non-systematic name are in wrong order; 3. Common name error. As mentioned above, many chemical substances have common names or proprietary names which look totally different from their systematic names; 4. Synonym error. It means that the words in the nonsystematic names are different from those in the systematic names but they share the same root of word. In fact, it is the error type which happens most often. For example, 2-(Acetyloxy)benzoic Acid has synonyms Acetylsalicylic Acid and Acetysal and these three words share the same root of word ""Acety"". Some examples of different types of errors are shown in TAB0 . What is worth mentioning is that several types of error can appear at the same time in a single non-systematic name, especially for the ordering error and synonym error. The mixed types of error make this task very challenging .Based on these four error types, we propose a framework to convert automatically the non-systematic names to systematic names. Our framework is structured as followed: 1. Spelling error correction. It aims to correct the spelling errors; 2. Byte pair encoding (BPE) tokenization. It aims to split a name into small parts; 3. Sequence to sequence model. It aims to fix all the remaining ordering errors, common name errors and synonym errors.Actually, due to its great challenge, few work has been done on the chemical name standardization. To our best knowledge, BID2 is the only work deserving a citation which developed an online system ChemHits to do the standardization basing on several transformation rules and the queries to online chemical databases. The work of BID2 severely depends on chemical knowledge, limiting its application potential and effectiveness to some extent.Differently, we adopt sequence to sequence model that has been widely used on neural machine translation. The reason why we apply the sequence to sequence model is that our task has some similarities with the machine translation problem. In machine translation, there are source language and target language which correspond to the non-systematic names and the systematic names in our task. Two different languages can be different in: 1. Vocabularies, which corresponds to the common name error and synonym error; 2. Word order, which corresponds to the ordering error. Our framework is trained end-to-end , fully data-driven and without using external chemical knowledge.With this approach, we achieve an accuracy of 54.04% in our test data set.Our work will be done on a corpus containing chemical names extracted from report of Chemical Journals with High Impact factors (CJHIF) 3 . The corpus is collected and checked by paid manual work. It is a parallel corpus which includes non-systematic names and systematic names of chemical substances . In the following passage, we call a non-systematic name and the corresponding systematic name of a chemical substance data pair. In our corpus, there are 384816 data pairs. In FIG1 , we give an overview of the distribution of the Levenshtein distance between the non-systematic names and the systematic names to show how different the non-systematic names and the systematic names are. In the experiment, we use 80%, 19% and 1% data as training set, test set and development set respectively. In this work, we propose a framework to automatically convert non-systematic names to systematic names . Our framework consists of spelling error correction, byte pair encoding tokenization and sequence to sequence model. Our framework achieves an accuracy of 54.04% on our dataset, which is far better than previous rule based system (nine times of accuracy) and thus enables the related chemical information extraction into more practical use stage. The advantage of our framework is that it is trained end to end, fully data-driven and independent of external chemical knowledge. This work starts a brand new research line for the related chemical information extraction as to our best knowledge.",1567,0.131,786,1.9936386768447838,"Chemical information extraction chemical knowledge text into chemical database text processing task on chemical compound name identification standardization systematic name for chemical compound given into required molecular formula many chemical substances shown in other names besides challenge paper propose framework auto standardization from non-systematic names to systematic names spelling error correction byte pair encoding tokenization neural sequence to sequence model framework trained to data-driven standardization accuracy on test dataset achieves 54.04% improvement compared to previous result 100 million named chemical substances identify chemical substance rules for assigning names called systematic names rules defined by International Union of Pure and Applied Chemistry (IUPAC) BID1 besides systematic name many other names for chemical substance many life know by familiar names common trivial sucrose sugar systematic name complicated (2R,3R,4S,5S,6R)-2-[(2S,4S,5R)-3,4-dihydroxy-2,5-bis(hydroxymethyl)oxolan-2-yl]oxy-6-(hydroxymethyl)oxane-3,4,5-triol chemistry industry especially pharmaceutical industry producers generate new names chemical substance distinguish products from competitors proprietary namesfamous example is Aspirin systematic name is 2-Acetoxybenzoic acid due to history idiomatic usages chemical substance can have many other names.Chemical information extraction research extracts chemical knowledge text converts into database relies on unique standard chemical names many chemical databases PubChem SciFinder store chemical information chemical names structures molecular formulas relevant information ongoing work to extract chemical information from papers update databases If chemical substances expressed by systematic names easy to generate other information convert systematic name to representations Simplified Molecular-Input Line-Entry System (SMILES) BID13 International Chemical Identifier (InCHI) BID9 generate structural formulas online systems developed for converting systematic names to SMILES string Open Parser for Systematic IUPAC Nomenclature (OPSIN) BID7 differences between non-systematic names systematic names as ""error"" error types of non by four types Spelling error Ordering error groups wrong order Common name error different from 4. Synonym error words in nonsystematic names different from share same root happens most often2-(Acetyloxy)benzoic Acid has synonyms Acetylsalicylic Acid Acetysal words share same root ""Acety"". examples types errors shown in TAB0 . several types error can appear in single non-systematic name especially ordering error synonym error mixed types error make task challenging propose framework to convert non-systematic names to systematic names framework structured 1. Spelling error correction Byte pair encoding (BPE) tokenization name into small parts Sequence to sequence model fix ordering errors common name errors synonym errors challenge few work done on chemical name standardization BID2 developed online system ChemHits standardization transformation rules chemical databases work depends on chemical knowledge limiting application potential effectiveness adopt sequence to sequence model on neural machine translation similarities with machine translation source language target language correspond to non-systematic names systematic names Two languages can different in Vocabularies common name error synonym error Word order ordering error. framework trained end-to-end data-driven without using external chemical knowledge accuracy of 54.04% in test data setwork on corpus chemical names from Chemical Journals with High Impact factors (CJHIF) 3 corpus collected checked by manual work parallel corpus includes non-systematic systematic names of chemical substances call non-systematic name systematic name of chemical substance data pair 384816 data pairs FIG1 distribution Levenshtein distance between non-systematic systematic names 80% 19% 1% data as training test set development set framework to convert non-systematic names to systematic names framework spelling error correction byte pair encoding tokenization sequence to model achieves accuracy of 54.04% dataset better than previous system enables chemical information extraction into practical use framework trained end to end data-driven independent of external chemical knowledge starts new research line for chemical information extraction",0.01,0.2556231909417676 "The training of deep neural networks with Stochastic Gradient Descent (SGD) with a large learning rate or a small batch-size typically ends in flat regions of the weight space, as indicated by small eigenvalues of the Hessian of the training loss. This was found to correlate with a good final generalization performance. In this paper we extend previous work by investigating the curvature of the loss surface along the whole training trajectory, rather than only at the endpoint. We find that initially SGD visits increasingly sharp regions, reaching a maximum sharpness determined by both the learning rate and the batch-size of SGD. At this peak value SGD starts to fail to minimize the loss along directions in the loss surface corresponding to the largest curvature (sharpest directions). To further investigate the effect of these dynamics in the training process, we study a variant of SGD using a reduced learning rate along the sharpest directions which we show can improve training speed while finding both sharper and better generalizing solution, compared to vanilla SGD. Overall, our results show that the SGD dynamics in the subspace of the sharpest directions influence the regions that SGD steers to (where larger learning rate or smaller batch size result in wider regions visited), the overall training speed, and the generalization ability of the final model. Deep Neural Networks (DNNs) are often massively over-parameterized BID29 ), yet show state-of-the-art generalization performance on a wide variety of tasks when trained with Stochastic Gradient Descent (SGD). While understanding the generalization capability of DNNs remains an open challenge, it has been hypothesized that SGD acts as an implicit regularizer, limiting the complexity of the found solution BID17 BID0 BID24 BID9 .Various links between the curvature of the final minima reached by SGD and generalization have been studied BID15 BID16 . In particular , it is a popular view that models corresponding to wide minima of the loss in the parameter space generalize better than those corresponding to sharp minima BID8 BID10 BID9 . The existence of this empirical correlation between the curvature of the final minima and generalization motivates our study.Our work aims at understanding the interaction between SGD and the sharpest directions of the loss surface, i.e. those corresponding to the largest eigenvalues of the Hessian. In contrast to studies such as those by BID10 and BID9 our analysis focuses on the whole training trajectory of SGD rather than just on the endpoint. We will show in Sec. 3.1 that the evolution of the largest eigenvalues of the Hessian follows a Outline of the phenomena discussed in the paper. Curvature along the sharpest direction(s) initially grows (A to C). In most iterations , we find that SGD crosses the minimum if restricted to the subspace of the sharpest direction(s) by taking a too large step (B and C). Finally, curvature stabilizes or decays with a peak value determined by learning rate and batch size (C, see also right). Right two: Representative example of the evolution of the top 30 (decreasing, red to blue) eigenvalues of the Hessian for a SimpleCNN model during training (with η = 0.005, note that η is close to 1 λmax = 1 160 ).consistent pattern for the different networks and datasets that we explore. Initially, SGD is in a region of broad curvature, and as the loss decreases, SGD visits regions in which the top eigenvalues of the Hessian are increasingly large, reaching a peak value with a magnitude influenced by both learning rate and batch size. After that point in training, we typically observe a decrease or stabilization of the largest eigenvalues.To further understand this phenomenon, we study the dynamics of SGD in relation to the sharpest directions in Sec. 3.2 and Sec. 3.3. Projecting to the sharpest directions 1 , we see that the regions visited in the beginning resemble bowls with curvatures such that an SGD step is typically too large, in the sense that an SGD step cannot get near the minimum of this bowl-like subspace; rather it steps from one side of the bowl to the other, see FIG0 for an illustration.Finally in Sec. 4 we study further practical consequences of our observations and investigate an SGD variant which uses a reduced and fixed learning rate along the sharpest directions. In most cases we find this variant optimizes faster and leads to a sharper region, which generalizes the same or better compared to vanilla SGD with the same (small) learning rate. While we are not proposing a practical optimizer , these results may open a new avenue for constructing effective optimizers tailored to the DNNs' loss surface in the future.On the whole this paper exposes and analyses SGD dynamics in the subspace of the sharpest directions. In particular, we argue that the SGD dynamics along the sharpest directions influence the regions that SGD steers to (where larger learning rate or smaller batch size result in wider regions visited), the training speed, and the final generalization capability. The somewhat puzzling empirical correlation between the endpoint curvature and its generalization properties reached in the training of DNNs motivated our study. Our main contribution is exposing the relation between SGD dynamics and the sharpest directions, and investigating its importance for training. SGD steers from the beginning towards increasingly sharp regions of the loss surface, up to a level dependent on the learning rate and the batch-size. Furthermore, the SGD step is large compared to the curvature along the sharpest directions, and highly aligned with them.Our experiments suggest that understanding the behavior of optimization along the sharpest directions is a promising avenue for studying generalization properties of neural networks. Additionally, results such as those showing the impact of the SGD step length on the regions visited (as characterized by their curvature) may help design novel optimizers tailor-fit to neural networks.A Additional results for Sec. 3.1",1191,0.127,567,2.1005291005291005,training deep neural networks with Stochastic Gradient Descent (SGD) large learning rate small batch-size ends in flat regions weight space indicated by small eigenvalues Hessian training loss with good final generalization performance paper curvature loss surface along whole training trajectory endpoint SGD visits sharp regions reaching maximum sharpness determined by learning rate batch-size SGD At peak value SGD minimize loss along directions largest curvature study variant SGD using reduced learning rate along sharpest directions training speed sharper better generalizing solution compared to vanilla SGD results show SGD dynamics in subspace sharpest directions influence regions SGD steers to larger learning rate smaller batch size training speed generalization ability final model Deep Neural Networks over-parameterized show-of-art generalization performance on tasks when trained with Stochastic Gradient Descent (SGD). understanding generalization capability DNNs open challenge hypothesized SGD acts as implicit regularizer limiting complexity found solution links between curvature final minima reached by SGD generalization studied models to wide minima loss generalize better than sharp minimaempirical correlation between curvature final minima generalization motivates our study work aims interaction between SGD sharpest directions loss surface largest eigenvalues Hessian contrast to BID10 BID9 analysis focuses on training trajectory SGD endpoint Sec. 3.1 evolution of largest eigenvalues Hessian follows Curvature along sharpest direction grows to SGD crosses minimum if restricted to large step curvature stabilizes or decays with peak value determined by learning rate batch size Representative example evolution of top 30 to eigenvalues Hessian for SimpleCNN model during training η = 0.005 close to 1 λmax = 1 160 ).consistent pattern for networks datasets SGD in region broad curvature loss decreases visits regions top eigenvalues large reaching peak influenced by learning rate batch size After decrease or stabilization of largest eigenvalues study dynamics of SGD sharpest directions in Sec. 3.2 and Sec. 3.3.Projecting sharpest directions regions visited resemble bowls curvatures SGD step too large minimum bowl-like subspace steps from one side to other see FIG0 illustration Sec. 4 study practical consequences SGD variant reduced fixed learning rate along sharpest directions variant optimizes faster leads to sharper region generalizes same or better compared vanilla SGD not proposing practical optimizer results may open new avenue constructing effective optimizers DNNs' loss surface paper exposes analyses SGD dynamics sharpest directions SGD dynamics influence regions SGD steers larger learning rate smaller batch size wider regions training speed final generalization capability correlation between endpoint curvature generalization properties training DNNs motivated study contribution relation between SGD dynamics sharpest directions importance for training SGD steers towards sharp regions dependent on learning rate batch-size SGD step large compared to curvature along sharpest directions aligned experiments suggest understanding behavior optimization along sharpest directions promising avenue studying generalization properties neural networks results impact SGD step length on regions visited may help design novel optimizers Additional results for Sec.,0.01,0.5304203999332937 "We introduce a new approach to estimate continuous actions using actor-critic algorithms for reinforcement learning problems. Policy gradient methods usually predict one continuous action estimate or parameters of a presumed distribution (most commonly Gaussian) for any given state which might not be optimal as it may not capture the complete description of the target distribution. Our approach instead predicts M actions with the policy network (actor) and then uniformly sample one action during training as well as testing at each state. This allows the agent to learn a simple stochastic policy that has an easy to compute expected return. In all experiments, this facilitates better exploration of the state space during training and converges to a better policy. Reinforcement learning is a traditional branch of machine learning which focuses on learning complex tasks by assigning rewards to agents that interact with their environment. It has recently gained momentum thanks to the combination of novel algorithms for continuous control with deep learning models, sometimes even matching human performance in tasks such as playing video games and manipulating objects BID10 ; . Recent methods for continuous control problems like Deep Deterministic Policy Gradient (DDPG) , Asynchronous Advantage Actor Critic (A3C) BID11 use actor-critic architectures, where an action function is learned by mapping states to actions. DDPG works well on many tasks, but it does not model the uncertainty in actions as it produces a point estimate of the action distribution over states. The actor is forced to deterministically choose an action for every state. A3C and other stochastic policy gradient algorithms output distribution parameters (e.g. Gaussian distributions) instead of point estimate, which can be sampled for action values.As a simple example where this is sub-optimal, consider the inverted pendulum task, where a pendulum is attached to a cart and the agent needs to control the one dimensional movement of the cart to balance the pendulum upside down. A deterministic agent chooses a single action for every state. This breaks the inherent symmetry of the task. When the cart in not moving and the pendulum is hanging down, two actions are equally promising: either moving left or right. The distribution parameter estimation (e.g. A3C) might work better in this case as there are only two good options, but in cases when there are more than two good actions to select, this will not be optimal. In our approach we allow the agent to suggest multiple actions, which enables it to resolve cases like this easily.Further, we observe that a deterministic behavior of DDPG can lead to sub-optimal convergence during training. The main limitation is that, especially in the beginning of the learning procedure, the actor favors actions that lead to a good immediate reward but might end up being far from the globally optimal choice. This work is based on the intuition that if the actor is allowed to suggest, at each time step, multiple actions rather than a single one, this can render the resulting policy non-deterministic, leading to a better exploration of the entire solution space as well as a final solution of potentially higher quality. This can also eliminate the external exploration mechanisms required during training e.g. OrnsteinUhlenbeck process noise BID20 , parameter noise or differential entropy of normal distribution.Here, we introduce an algorithm, which we refer to as Multiple Action Policy Gradients (MAPG), that models a stochastic policy with several point estimates and allows to predict a pre-defined number M of actions at each time step, extending any policy gradient algorithm with little overhead. We will demonstrate the working of this algorithm by adapting DDPG Lillicrap et al. (2016) to use MAPG.Another benefit of the proposed method is that the variance of the predicted actions can give additional insights into the decision process during runtime. A low variance usually implies that the model only sees one way to act in a certain situation. A wider or even multi-modal distribution suggests that there exist several possibilities given the current state.We evaluate the proposed method on six continuous control problems of the OpenAI Gym BID0 as well as a deep driving scenario using the TORCS car simulator BID22 . For a fair evaluation we directly compare DDPG to our MAPG without changing hyper-parameters or modifying the training scheme. In all experiments, we show an improved performance using MAPG over DDPG. To verify if MAPG helps in better exploration during training, we also analyze MAPG under no external exploration policy. In this paper, we have proposed MAPG, a technique that leverages multiple action prediction to learn better policies in continuous control problems. The proposed method enables a better exploration of the state space and shows improved performance over DDPG. As indicated by exploration experiments, it can also be a used as a standalone exploration technique, although more work needs to be done in this direction. Last but not least, we conclude with interesting insights gained from the action variance. There are several interesting directions which we would like to investigate in the future. The number of actions M is a hyper-parameter in our model that needs to be selected and seems to be task specific. In general, the idea of predicting multiple action proposals can be extended to other on-or off-policy algorithms, such as NAF BID1 or TRPO. Evaluating MA-NAF and MA-TRPO will enable studying the generality of the proposed approach.",1065,0.098,503,2.1172962226640157,"introduce new approach estimate continuous actions actor-critic algorithms for reinforcement learning problems Policy gradient methods predict one continuous action estimate presumed distribution Gaussian for state not optimal capture target distribution approach predicts M actions policy network (actor one action during training testing each state allows agent learn simple stochastic policy easy expected return facilitates better exploration state converges better policy Reinforcement learning machine learning learning complex tasks assigning rewards agents gained momentum novel algorithms control deep learning models matching human performance games manipulating Recent methods Deep Deterministic Policy Gradient (DDPG Asynchronous Advantage Actor Critic use actor-critic architectures action function learned mapping states to actions DDPG model uncertainty actions produces point estimate action distribution over states actor forced choose action for every state A3C stochastic policy gradient algorithms output distribution parameters Gaussian distributions instead of point estimate sampled for action values example consider inverted pendulum task pendulum attached to cart agent control movement balance pendulum agent chooses single action every state breaks symmetry task cart not moving pendulum two actions promising left or right distribution parameter estimationA3C) might work better two good options more than two actions not optimal our approach agent suggest multiple actions resolve cases easily deterministic behavior of DDPG to sub-optimal convergence during training limitation actor favors actions good immediate reward far from globally optimal choice work intuition if actor suggest multiple actions render policy non-deterministic better exploration solution space final solution higher quality eliminate external exploration mechanisms training process noise parameter noise differential entropy distribution introduce algorithm Multiple Action Policy Gradients (MAPG), models stochastic policy with several point estimates predict pre-defined number actions each step extending policy gradient algorithm little overhead demonstrate algorithm by adapting DDPG Lillicrap et al. (2016) to use MAPG benefit variance of predicted actions insights into decision process runtime low variance implies model sees one way act wider multi-modal distribution suggests several possibilities evaluate proposed method on six continuous control problems OpenAI Gym BID0 deep driving scenario TORCS car simulator BID22 . compare DDPG to MAPG without changing-parameters training scheme experiments show improved performance using MAPG over DDPGverify MAPG exploration training analyze MAPG under no external exploration policy proposed MAPG technique multiple action prediction learn better policies continuous control problems proposed method enables better exploration state space improved performance over DDPG experiments used standalone exploration technique more work needs conclude interesting insights from action variance several directions investigate future number of actions M hyper-parameter model needs selected task specific predicting multiple action proposals extended other-policy algorithms NAF BID1 TRPO Evaluating MA-NAF MA-TRPO studying generality proposed approach",0.01,0.5735258363856968 "Recently convolutional neural networks (CNNs) achieve great accuracy in visual recognition tasks. DenseNet becomes one of the most popular CNN models due to its effectiveness in feature-reuse. However, like other CNN models, DenseNets also face overfitting problem if not severer. Existing dropout method can be applied but not as effective due to the introduced nonlinear connections. In particular, the property of feature-reuse in DenseNet will be impeded, and the dropout effect will be weakened by the spatial correlation inside feature maps. To address these problems, we craft the design of a specialized dropout method from three aspects, dropout location, dropout granularity, and dropout probability. The insights attained here could potentially be applied as a general approach for boosting the accuracy of other CNN models with similar nonlinear connections. Experimental results show that DenseNets with our specialized dropout method yield better accuracy compared to vanilla DenseNet and state-of-the-art CNN models, and such accuracy boost increases with the model depth. Recent years have seen a rapid development of deep neural network in the computer vision area, especially for visual object recognition tasks. From AlexNet, the winner of ImageNet Large Scale Visual Recognition Challenge (ILSVRC) , to later VGG network BID14 and GoogLeNet , CNNs have shown significant success with its shocking improvement of accuracy.Researchers gradually realized that the depth of the network always plays an important role in the final accuracy of one model due to increased expressiveness BID2 BID3 . However, simply increasing the depth does not always help due to the induced vanishing gradient problem BID0 . ResNet BID4 has been proposed to promote the flow of information across layers without attenuation by introducing identity skip-connections, which sums together the input and the output of several convolutional layers. In 2016, Densely connected network (DenseNet) BID7 came out, which replaces the simple summation in ResNet with concatenation after realizing the summation may also impede the information flow.Despite the improved information flow, DenseNet still suffers from the overfitting problem, especially when the network goes deeper. Standard dropout BID16 has been used to combat such problem, but can not work effectively on DenseNet. The reasons are twofold: 1) Feature-reuse will be weakened by standard dropout as it could make features dropped at previous layers no longer be used at later layers. 2) Standard dropout method does not interact well with convolutional layers because of the spatial correlation inside feature maps BID19 . Since dense connectivity increases the number of feature maps tremendously -especially at deep layers -the effectiveness of standard dropout would further be reduced.In this paper, we design a specialized dropout method to resolve these problems. In particular, three aspects of dropout design are addressed: 1) Where to put dropout layers in the network? 2) What is the best dropout granularity? 3) How to assign appropriate dropout (or survival) probabilities for different layers? Meanwhile, we show that the idea to re-design the dropout method from the three aspects also applies to other CNN models like ResNet. The contributions of the paper can be summarized as follows:• First, we propose a new structure named pre-dropout to solve the possible feature-reuse obstruction when applying standard dropout method on DenseNet.• Second, we are the first to show that channel-wise dropout (compared to layer-wise and unit-wise) fit best for CNN through both detailed analysis and experimental results.• Third, we propose three distinct probability schedules, and via experiments we find out the best one for DenseNet.• Last, we provide a good insight for future practitioners, inspiring them regarding what should be considered and which is the best option when applying the dropout method on a CNN model.Experiments in our paper suggest that DenseNets with our proposed specialized dropout method outperforms other comparable DenseNet and state-of-art CNN models in terms of accuracy, and following the same idea dropout methods designed for other CNN models could also achieve consistent improvements over the standard dropout method. In this paper, first we show problems of applying standard dropout method on DenseNet. To deal with these problems, we come up with a new pre-dropout structure and adopt channel-wise dropout granularity. Specifically, we put dropout before convolutional layers to reinforce feature-reuse inside the model. Meanwhile we randomly drop some feature maps in inputs of convolutional layers to break dependence among them. Besides to further promote model generalization ability we introduce stochastic probability method to add various degrees of noise to different layers in DenseNet. Experiments show that in terms of accuracy DenseNets with our specialized dropout method outperform other CNN models.",936,0.095,444,2.108108108108108,"convolutional neural networks (CNNs achieve accuracy in visual recognition DenseNet popular due to effectiveness feature-reuse like other DenseNets face overfitting problem Existing dropout method not effective due to nonlinear connections feature-reuse in DenseNet impeded dropout effect weakened by spatial correlation inside feature maps specialized dropout method from location granularity probability insights for boosting accuracy of other CNN models with nonlinear connections Experimental results show DenseNets with specialized dropout method yield better accuracy vanilla models accuracy boost increases with model depth rapid development of deep neural network in computer vision for visual object recognition From AlexNet VGG network BID14 GoogLeNet CNNs success improvement accuracy network important in final accuracy due increased expressiveness increasing depth help due to induced vanishing gradient problem ResNet BID4 flow information across layers without attenuation introducing identity skip-connections input output of layers 2016, Densely connected network (DenseNet) BID7 replaces simple summation in ResNet with concatenation may impede information flowimproved information flow DenseNet suffers from overfitting problem especially network deeper Standard dropout BID16 used problem work effectively on DenseNet reasons Feature-reuse weakened by standard dropout could features dropped at previous layers no used later Standard dropout interact well with convolutional layers spatial correlation inside feature maps BID19 dense connectivity increases feature maps at deep layers effectiveness standard dropout paper design specialized dropout method to resolve problems three aspects addressed Where put dropout layers best dropout granularity assign dropout probabilities for different layers idea re-design dropout method applies to other CNN models like ResNet contributions propose new structure pre-dropout to solve feature-reuse obstruction standard dropout on DenseNet show channel-wise dropout layer best for CNN propose three probability schedules experiments find best one for DenseNet provide insight for future practitioners applying dropout method on CNN model.Experiments suggest DenseNets with proposed specialized dropout method outperforms other CNN models accuracy same idea dropout methods for other CNN models could achieve improvements over standard dropout methodpaper problems standard dropout method DenseNet new pre-dropout structure adopt channel-wise dropout granularity dropout before convolutional layers reinforce feature-reuse randomly drop feature maps inputs convolutional layers break generalization introduce stochastic probability method add degrees noise layers DenseNet Experiments show accuracy DenseNets specialized dropout method outperform CNN models",0.01,0.5499047471540303 "While extremely successful in several applications, especially with low-level representations; sparse, noisy samples and structured domains (with multiple objects and interactions) are some of the open challenges in most deep models. Column Networks, a deep architecture, can succinctly capture such domain structure and interactions, but may still be prone to sub-optimal learning from sparse and noisy samples. Inspired by the success of human-advice guided learning in AI, especially in data-scarce domains, we propose Knowledge-augmented Column Networks that leverage human advice/knowledge for better learning with noisy/sparse samples. Our experiments demonstrate how our approach leads to either superior overall performance or faster convergence. The re-emergence of Deep Learning BID11 has found significant and successful applications in difficult real-world domains such as image BID17 , audio BID23 ) and video processing (Yue-Hei BID40 . Deep Learning has also been increasingly applied to structured domains, where the data is represented using richer symbolic or graph features to capture relational structure between entities and attributes in the domain. Intuitively, deep learning architectures are naturally suited to learning and reasoning over such multi-relational domains as they are able to capture increasingly complex interactions between features with deeper layers. However, the combinatorial complexity of reasoning over a large number of relations and objects has remained a significant bottleneck to overcome.Recent work in relational deep learning has sought to address this particular issue. This includes relational neural networks BID15 Šourek et al., 2015) , relational Restricted Boltzmann machines BID14 and neuro-symbolic architectures such as C-ILP BID7 . In our work, we focus upon the framework of Column Networks (CLNs) developed by BID31 . Column networks are composed of several (feedforward) mini-columns each of which represents an entity in the domain. Relationships between two entities are modeled through edges between mini-columns. These edges allow for the short-range exchange of information over successive layers of the column network; however, the true power of column networks emerges as the depth of interactions increases, which allows for the natural modeling of long-range interactions.Column networks are an attractive approach for several reasons: (1) hidden layers of a CLN share parameters, which means that making the network deeper does not introduce more parameters, (2) as the depth increases, the CLN can begin to model feature interactions of considerable complexity, which is especially attractive for relational learning, and (3) learning and inference are linear in the size of the network and the number of relations, which makes CLNs highly efficient. However, like other deep learning approaches, CLNs rely on vast amounts of data and incorporate little to no knowledge about the problem domain. While this may not be an issue for low-level applications such as image or video processing, it is a significant issue in relational domains, since the relational structure encodes rich, semantic information. This suggests that ignoring domain knowledge can considerably hinder generalization.It is well known that biasing learners is necessary in order to allow them to inductively leap from training instances to true generalization over new instances BID26 . Indeed, the inductive bias towards ""simplicity and generality"" leads to network architectures with simplifying assumptions through regularization strategies that aim to control the complexity of the neural/deep network.While deep learning does incorporate one such bias in the form of domain knowledge (for example, through parameter tying or convolution, which exploits neighborhood information), we are motivated to develop systems that can incorporate richer and more general forms of domain knowledge. This is especially germane for deep relational models as they inherently construct and reason over richer representations. Such domain-knowledge-based inductive biases have been applied to a diverse array of machine learning approaches, variously known as advice-based, knowledge-based or human-guided machine learning.One way in which a human can guide learning is by providing rules over training examples and features. The earliest such approaches combined explanation-based learning (EBL-NN, BID35 ) or symbolic domain rules with ANNs (KBANN, Towell & Shavlik (1994) ). Domain knowledge as rules over input features can also be incorporated into support vector machines (SVMs, BID2 ; BID34 BID9 ; BID21 ; BID19 ). Another natural way a human could guide learning is by expressing preferences and has been studied extensively within the preference-elicitation framework due to BID1 . We are inspired by this form of advice as they have been successful within the context of inverse reinforcement learning BID20 , imitation learning BID29 and planning BID3 .These approaches span diverse machine learning formalisms, and they all exhibit the same remarkable behavior: better generalization with fewer training examples because they effectively exploit and incorporate domain knowledge as an inductive bias. This is the prevailing motivation for our approach: to develop a framework that allows a human to guide deep learning by incorporating rules and constraints that define the domain and its aspects. Incorporation of prior knowledge into deep learning has begun to receive interest recently, for instance, the recent work on incorporating prior knowledge of color and scene information into deep learning for image classification BID5 . However, in many such approaches, the guidance is not through a human, but rather through a pre-processing algorithm to generate guidance. Our framework is much more general in that a human provides guidance during learning. Furthermore, the human providing the domain advice is not an AI/ML expert but rather a domain expert who provides rules naturally. We exploit the rich representation power of relational methods to capture, represent and incorporate such rules into relational deep learning models.We make the following contributions: (1) we propose the formalism of Knowledge-augmented Column Networks, (2) we present, inspired by previous work (such as KBANN), an approach to inject generalized domain knowledge in a CLN and develop the learning strategy that exploits this knowledge, and (3) we demonstrate, across four real problems in some of which CLNs have been previously employed, the effectiveness and efficiency of injecting domain knowledge. Specifically, our results across the domains clearly show statistically superior performance with small amounts of data. As far as we are aware, this is the first work on human-guided CLNs. We considered the problem of providing guidance for CLNs. Specifically, inspired by treating the domain experts as true domain experts and not CLN experts, we developed a formulation based on preferences. This formulation allowed for natural specification of guidance. We derived the gradients based on advice and outlined the integration with the original CLN formulation. Our experimental results across different domains clearly demonstrate the effectiveness and efficiency of the approach, specifically in knowledge-rich, data-scarce problems. Exploring other types of advice including feature importances, qualitative constraints, privileged information, etc. is a potential future direction. Scaling our approach to web-scale data is a natural extension. Finally, extending the idea to other deep models remains an interesting direction for future research.",1384,0.13,654,2.1162079510703364,"successful in applications low-level representations sparse noisy samples structured domains multiple objects interactions challenges in deep models Column Networks capture domain structure interactions prone to sub-optimal learning from sparse noisy samples Inspired by human-advice guided learning AI data-scarce domains propose Knowledge-augmented Column Networks human advice for better learning with noisy/sparse samples experiments approach superior performance faster convergence Deep Learning BID11 applications in domains image audio video processing applied to structured domains data represented using richer symbolic graph features relational structure deep learning suited to learning over multi-relational domains capture complex interactions deeper layers combinatorial complexity of reasoning over large relations objects bottleneck work relational deep learning issue includes relational neural networks BID15 Restricted Boltzmann machines BID14 neuro-symbolic architectures C-ILP BID7 work focus framework Column Networks) developed by BID31 Column networks mini-columns represents entity Relationships between entities modeled through edges between mini-columnsedges allow short-range exchange information over layers column network true power emerges as depth increases allows natural modeling of long-range interactions.Column networks attractive for hidden layers CLN share parameters network deeper introduce more parameters depth increases CLN can model feature interactions complexity attractive for relational learning learning inference linear in size network number relations CLNs efficient like other deep learning CLNs rely on vast data incorporate little to no knowledge about problem domain issue for low-level applications significant in relational domains relational structure encodes rich semantic information ignoring domain knowledge generalization biasing learners necessary to leap from training instances to generalization new inductive bias towards ""simplicity generality"" leads to network architectures simplifying assumptions complexity deep learning bias domain knowledge motivated to develop systems richer general forms domain knowledge especially for deep relational models reason over richer representations domain-knowledge-based inductive biases applied to machine learning approaches known as advice-based knowledge-based human-guided machine learning human can guide learning by providing rules over training examples featuresapproaches combined explanation-based learning (EBL-NN, BID35 symbolic domain rules with ANNs (KBANN, Towell Shavlik (1994) Domain knowledge rules over input features incorporated into vector machines (SVMs BID2 BID34 BID9 BID21 BID19 human learning preferences studied within preference-elicitation framework BID1 inspired by advice successful inverse reinforcement learning BID20 imitation learning BID29 planning BID3 approaches span diverse machine learning formalisms exhibit better generalization fewer training examples exploit incorporate domain knowledge inductive bias prevailing motivation for our approach develop framework human guide deep learning incorporating rules constraints domain Incorporation of prior knowledge into deep learning interest color scene information image classification BID5 guidance not human pre-processing algorithm Our framework general human provides guidance during learning human not AI/ML expert domain expert provides rules exploit representation power of relational methods to capture represent incorporate rules into deep learning models propose Knowledge-augmented Column Networks present approach to inject domain knowledge in CLN develop learning strategy demonstrate across four problems effectiveness efficiency of injecting domain knowledgeresults across domains show superior performance small data first work on human-guided CLNs considered problem guidance for developed formulation based on preferences allowed natural specification guidance derived gradients advice outlined integration with original CLN formulation experimental results demonstrate effectiveness efficiency approach in knowledge-rich data-scarce problems Exploring other advice feature importances qualitative constraints privileged information potential future direction Scaling approach to web-scale data extension extending idea to deep models interesting direction for future research",0.01,0.5707280740954935 "Recent research has shown that one can train a neural network with binary weights and activations at train time by augmenting the weights with a high-precision continuous latent variable that accumulates small changes from stochastic gradient descent. However, there is a dearth of work to explain why one can effectively capture the features in data with binary weights and activations. Our main result is that the neural networks with binary weights and activations trained using the method of Courbariaux, Hubara et al. (2016) work because of the high-dimensional geometry of binary vectors. In particular, the ideal continuous vectors that extract out features in the intermediate representations of these BNNs are well-approximated by binary vectors in the sense that dot products are approximately preserved. Compared to previous research that demonstrated good classification performance with BNNs, our work explains why these BNNs work in terms of HD geometry. Furthermore, the results and analysis used on BNNs are shown to generalize to neural networks with ternary weights and activations. Our theory serves as a foundation for understanding not only BNNs but a variety of methods that seek to compress traditional neural networks. Furthermore, a better understanding of multilayer binary neural networks serves as a starting point for generalizing BNNs to other neural network architectures such as recurrent neural networks. The rapidly decreasing cost of computation has driven many successes in the field of deep learning in recent years. Consequently, researchers are now considering applications of deep learning in resource limited hardware such as neuromorphic chips, embedded devices and smart phones , BID26 , BID2 ). A recent realization for both theoretical researchers and industry practitioners is that traditional neural networks can be compressed because they are highly over-parameterized. While there has been a large amount of experimental work dedicated to compressing neural networks (Sec. 2), we focus on the particular approach that replaces costly 32-bit floating point multiplications with cheap binary operations. Our analysis reveals a simple geometric picture based on the geometry of high dimensional binary vectors that allows us to understand the successes of the recent efforts to compress neural networks. and showed that one can efficiently train neural networks with binary weights and activations that have similar performance to their continuous counterparts. Such BNNs execute 7 times faster using a dedicated GPU kernel at test time. Furthermore, they argue that such BNNs require at least a factor of 32 fewer memory accesses at test time that should result in an even larger energy savings. There are two key ideas in their papers FIG0 . First, a continuous weight, w c , is associated with each binary weight, w b , that accumulates small changes from stochastic gradient descent. Second, the non-differentiable binarize function (θ(x) = 1 if x > 0 and −1 otherwise) is replaced with a continuous one during backpropagation. These modifications allow one to train neural networks that have binary weights and activations with stochastic gradient descent. While the work showed how to train such networks, the existence of neural networks with binary weights and activations needs to be reconciled with previous work that has sought to understand weight matrices as extracting out continuous features in data (e.g. BID30 ). Summary of contributions: Each oval corresponds to a tensor and the derivative of the cost with respect to that tensor. Rectangles correspond to transformers that specify forward and backward propagation functions. Associated with each binary weight, w b , is a continuous weight, w c , that is used to accumulate gradients. k denotes the kth layer of the network. (b) Each binarize transformer has a forward function and a backward function. The forward function simply binarizes the inputs. In the backward propagation step, one normally computes the derivative of the cost with respect to the input of a transformer via the Jacobian of the forward function and the derivative of the cost with respect to the output of that transformer (δu ≡ dC/du where C is the cost function used to train the network). Since the binarize function is non-differentiable, the straight-through estimator BID3 ), which is a smoothed version of the forward function, is used for the backward function . Neural networks with binary weights and activations have similar performance to their continuous counterparts with substantially reduced execution time and power usage. We provide an experimentally verified theory for understanding how one can get away with such a massive reduction in precision based on the geometry of HD vectors. First, we show that binarization of high-dimensional vectors preserves their direction in the sense that the angle between a random vector and its binarized version is much smaller than the angle between two random vectors (Angle Preservation Property). Second, we take the perspective of the network and show that binarization approximately preserves weight-activation dot products (Dot Product Proportionality Property). More generally, when using a network compression technique, we recommend looking at the weight activation dot product histograms as a heuristic to help localize the layers that are most responsible for performance degradation. Third, we discuss the impacts of the low effective dimensionality of the data on the first layer of the network. We recommend either using continuous weights for the first layer or a Generalized Binarization Transformation. Such a transformation may be useful for architectures like LSTMs where the update for the hidden state declares a particular set of axes to be important (e.g. by taking the pointwise multiply of the forget gates with the cell state). Finally, we show that neural networks with ternary weights and activations can also be understood with our approach. More broadly speaking, our theory is useful for analyzing a variety of neural network compression techniques that transform the weights, activations or both to reduce the execution cost without degrading performance.",1159,0.1,569,2.0369068541300526,"research neural network with binary weights activations by augmenting weights with high-precision continuous latent variable changes from stochastic gradient descent dearth of work features data with binary weights activations neural networks binary weights trained using method Courbariaux, Hubara et al. (2016) work high-dimensional geometry of binary vectors ideal continuous vectors extract features intermediate representations-approximated by binary vectors dot products preserved research classification BNNs our work explains why BNNs work HD geometry results analysis BNNs generalize to neural networks with weights activations theory foundation for understanding methods traditional neural networks understanding of multilayer binary neural networks starting point for generalizing BNNs to other architectures decreasing cost of computation driven successes deep learning researchers considering applications deep learning in resource limited hardware neuromorphic chips embedded devices smart phones traditional neural networks can be compressed highly over-parameterized large experimental work compressing neural networks focus on approach costly 32-bit floating point multiplications with cheap binary operationsanalysis reveals geometric picture high binary vectors efforts compress neural networks train neural networks with binary weights activations similar performance to continuous counterparts BNNs execute 7 times faster dedicated GPU kernel require 32 fewer memory accesses larger energy savings two key ideas continuous weight w c associated with each binary weight w b changes from stochastic gradient descent non-differentiable binarize function (θ(x) = 1 if x > 0 −1 replaced with continuous during backpropagation modifications allow train neural networks binary weights activations with stochastic gradient descent work binary weights needs with previous work weight matrices continuous features data Each oval corresponds to tensor derivative cost Rectangles correspond to transformers forward backward propagation functions with each binary weight w b continuous weight w c accumulate gradients k denotes kth layer network Each binarize transformer has forward backward function forward function binarizes inputsbackward propagation step computes derivative cost input transformer via Jacobian forward function cost output (δu ≡ dC/du C is cost function train network). binarize function non-differentiable straight-through estimator BID3 smoothed version forward function used for backward function Neural networks with binary weights activations similar performance to continuous counterparts reduced execution time power usage experimentally verified theory for massive reduction in precision geometry HD vectors binarization of high-dimensional vectors preserves direction angle between random vector binarized version smaller than two random vectors (Angle Preservation Property). binarization preserves weight-activation dot products (Dot Product Proportionality Property). recommend weight activation dot product histograms localize layers responsible for performance degradation discuss impacts low effective dimensionality data on first layer network recommend continuous weights first layer or Generalized Binarization Transformation transformation useful for LSTMs update hidden state declares axes important pointwise multiply cell neural networks with ternary weights activations understood with our approach theory useful for analyzing neural network compression techniques weights activations reduce execution cost without degrading performance",0.01,0.36685836006465833 "In recent years Convolutional Neural Networks (CNN) have been used extensively for Superresolution (SR). In this paper, we use inverse problem and sparse representation solutions to form a mathematical basis for CNN operations. We show how a single neuron is able to provide the optimum solution for inverse problem, given a low resolution image dictionary as an operator. Introducing a new concept called Representation Dictionary Duality, we show that CNN elements (filters) are trained to be representation vectors and then, during reconstruction, used as dictionaries. In the light of theoretical work, we propose a new algorithm which uses two networks with different structures that are separately trained with low and high coherency image patches and show that it performs faster compared to the state-of-the-art algorithms while not sacrificing from performance. Recent years have witnessed an increased demand for superresolution (SR) algorithms. Increased number of video devices boosted the need for displaying high quality videos online with lower bandwidth. In addition, the social media required the storage of videos and images with lowest possible size for server optimization. Other areas include 4K video displaying from Full HD broadcasts, increasing the output size for systems that have limited sized sensors, such as medical imaging, thermal cameras and surveillance systems.SR algorithms aim to generate high-resolution (HR) image from single or ensemble of lowresolution (LR) images. The observation model of a real imaging system relating a high resolution image to the low resolution observation frame can be given as DISPLAYFORM0 where H models the blurring effects, S models the downsampling operation, and n models the system noise. The solution to this problem seeks a minimal energy of an energy functional comprised of the fidelity of the estimated imagef to the observational image f .State-of-the art algorithms that are addressing SR problem can be collected under Dictionary learning based methods (DLB) and Deep learning based methods (DLM) categories. Although SR problem is an inverse problem by nature, performance of other methods such as Bayesian and Example based methods have been surpassed which is the reason why they are not included in this work. Also the SR problem has never been directly dealt with inverse problem solutions as in BID3 BID4 DLB are generally solving optimization problems with sparsity constraints such as BID20 BID21 and L 2 norm regularization as in BID19 . The main concern of DLB is creation of a compact dictionary for reconstruction of high resolution (HR) image. Although useful, DLB methods become heavy and slow algorithms as reconstruction performance increases. Recent advances on GPUs have fueled the usage of convolutional neural networks (CNNs) for SR problem. CNN based algorithms such as BID5 and BID9 have used multi-layered networks which have successfully surpassed DLB methods in terms of run speed and performance. State-of-the art algorithms also use Perceptual Loss (PL) to generate new textures from LR images BID11 . By uniting PL and generative networks, photo realistic images can be generated BID10 . PL minimization based algorithms are visually superior to MSE minimization based ones. Stability of such algorithms have been improved since they have been first proposed BID7 . Although, stability issue is not yet completely addressed for generative networksIn BID1 authors have described representation learning as a manifold learning for which a higher dimensional data is represented compactly in a lower dimensional manifold. They have discussed that the variations in the input space is captured by the representations, for which we are explaining the mechanism at work.Though CNNs are successful for SR problem experimentally, their mathematical validation is still lacking. We summarized the contributions of this work.• We show that neurons solve an Iterative Shrinkage Thresholding (IST) equation during training for which the operator is dictionary matrix constructed from LR training data. The solution yields a representation vector as the neuron filters. Contrary to the discussion in literature for which an encoder-decoder structure is needed to obtain and use representations, we claim that the filters themselves become the representations.• We describe a new concept namely Representation Dictionary Duality (RDD) and show that neuron filters act as representation vectors during training phase. Then in the testing phase, filters start acting as dictionaries upon which the HR reconstruction is made layer by layer. This is a concept which helps us analyze CNNs with sparse representation and inverse problem mathematics.• After analyzing a neuron with inverse problem and DLB solutions and discussing how the entire network operates during training, we propose a new network structure which is able to recover certain details better, faster without sacrificing overall performance.Rest of the paper organized as follows: in section 2 we refer to related literature for different areas of research. Section 3 ties previous work into our analysis of CNNs . In section 4 we propose a new network for SR problem. In section 5 we give experimentation results.2 RELATED WORK 2.1 ANALYTIC APPROACHES Solution to eq. 1 is inherently ill-conditioned since a multiplicity of solutions exist for any given LR pixel. Thus proper prior regularization for the high resolution image is crucial. The regularization of the inversion is provided with a function , reg, which promotes the priori information from the desired output, reg takes different forms ranging from L 0 norm, Tikhonov regularization to orthogonal decomposition of the estimate. Denoting the SH matrix in eq. 2 by K, the regularized solution is given byf DISPLAYFORM1 In BID4 DISPLAYFORM2 Where a class of proximity operators are defined, the special function for the case of L 1 regularization is soft thresholding function also known as shrinkage operator. DISPLAYFORM3 Notice that K T (g − Kf n−1 ) is the negative gradient of data fidelity term in the original formulation. Therefore the solution for the inverse problem using IST iterations is obtained in a gradient descent type method thresholded by Moreau proximity mapping which is also named as Proximal Landweber Iterations. BID4 have proposed the usage of non-quadratic regularization constraints that promote sparsity by the help of an orthonormal (or overcomplete) basis ϕ l of a Hilbert space. For the problem defined in eq. 2 it is proposed to use a functional φ b, p as DISPLAYFORM4 For the case when p = 1, a straightforward variational equation can be obtained in an iterative way. DISPLAYFORM5 Iterations over the set of basis functions can be carried out in one formula DISPLAYFORM6 where DISPLAYFORM7 which can be seen as a method to file the elements of x in the direction of ϕ l . Daubechies et. al. have proven that the solution obtained by iterating f is the global minimum of the solution space. The solution will reach to an optimum point if K is a bounded operator satisfying ||Kf || ≤ C||f || for any vector f and some constant C.We will use this result in proving that neurons in a CNN architecture are able to reach to the optimum solution for SR problem by solving for the exact same eq. 7. A similar work is conducted by BID8 . They have proposed a Learned IST algorithm which can be seen as a time unfolded recurrent neural network. Later BID2 have discussed that LISTA and their own algorithms that extend LISTA are not mere approximations for an iterative algorithm but themselves are full featured sparse coders.Our work diverges from theirs in showing how a convolutional neural network is able to learn image representation and reconstruction for SR problem inside network parameters. We will unite inverse problem approaches, DLM and DLB methods in a representation-dictionary duality concept. We have proven that a neuron is able to solve an inverse problem optimally. By introducing RDD we have shown that CNN layers act as sparse representation solvers. We have proposed a method that addresses the texture recovery better. Experiments have shown that RDD is valid and proposed network recovers some texture components better and faster than state of the art algorithms while not sacrificing performance and speed. In the future we plan to investigate a content-aware aggregation method which might perform better than simple averaging. We will investigate ways of jointly training or optimizing two networks and including aggregation step inside a unified network. In parallel we are investigating a better network structure for texture recovery. Also we are going to incorporate the initial upsampling step into the network by allowing the network to learn its own interpolation kernels.A VISUAL RESULTS",1685,0.157,821,2.0523751522533495,Convolutional Neural Networks (CNN) used for Superresolution (SR). paper use inverse problem sparse representation solutions mathematical basis for CNN operations single neuron optimum solution for inverse problem low resolution image dictionary operator Representation Dictionary Duality CNN elements trained to be representation vectors used as dictionaries propose new algorithm uses two networks structures separately trained with low and high coherency image patches performs faster not sacrificing performance increased demand for superresolution (SR) algorithms Increased video devices need for high quality videos online with lower bandwidth social media required storage with lowest size for server optimization 4K video Full HD broadcasts increasing output size for limited sized sensors medical imaging surveillance systems.SR algorithms generate high-resolution image from lowresolution images observation model DISPLAYFORM0 H models blurring effects S downsampling n system noise solution seeks minimal energy fidelity of estimated imagef to observational image algorithms addressing SR problem under Dictionary learning Deep learning based methods) categories SR problem inverse problem performance of other methods Bayesian Example based methods surpassed not included in workSR problem dealt with inverse solutions BID3 BID4 DLB optimization problems sparsity constraints BID20 BID21 L 2 regularization BID19 concern DLB compact dictionary for high resolution) image DLB methods heavy slow performance increases advances GPUs fueled convolutional neural networks (CNNs) for SR problem CNN based algorithms BID5 BID9 surpassed DLB run speed performance algorithms use Perceptual Loss (PL) generate textures from LR images BID11 uniting PL generative networks photo realistic images generated BID10 PL minimization algorithms superior to MSE minimization Stability improved BID7 stability issue not addressed for generative networksIn BID1 representation learning manifold learning higher dimensional data represented in lower dimensional manifold variations in input space captured by representations mechanism CNNs successful for SR problem experimentally mathematical validation lacking neurons solve Iterative Shrinkage Thresholding (IST) equation training operator dictionary matrix from LR training data solution yields representation vector neuron filters filters become representationsdescribe new concept Representation Dictionary Duality (RDD) neuron filters representation vectors training phase testing phase filters dictionaries HR reconstruction layer by layer concept helps analyze CNNs sparse representation inverse problem mathematics analyzing neuron inverse problem DLB solutions propose new network structure recover details better faster without sacrificing performance paper section 2 related literature Section 3 ties previous work analysis CNNs section 4 propose new network SR problem section 5 experimentation results RELATED WORK ANALYTIC APPROACHES Solution eq. 1 ill-conditioned multiplicity solutions LR pixel prior regularization high resolution image crucial regularization inversion function reg promotes priori information desired output forms L norm orthogonal decomposition matrix eq. 2 regularized solution BID4 DISPLAYFORM2 proximity operators special function L 1 regularization soft thresholding function shrinkage operator K T (g − Kf n−1 ) negative gradient data fidelity term original formulation solution inverse problem IST iterations gradient descent method thresholded Moreau proximity mapping Proximal Landweber Iterations BID4 non-quadratic regularization constraints sparsity orthonormal basis φ l Hilbert spaceproblem eq. 2 proposed use functional φ b p DISPLAYFORM4 p = 1 straightforward variational equation obtained iterative DISPLAYFORM5 Iterations basis functions one formula DISPLAYFORM6 DISPLAYFORM7 method file elements x direction φ l Daubechies et al. proven solution iterating f global minimum solution space solution optimum point K bounded operator |Kf ≤ C|f vector f constant C result proving neurons CNN architecture reach optimum solution SR problem same eq. 7. similar work BID8 proposed Learned IST algorithm time unfolded recurrent neural network BID2 LISTA algorithms not approximations iterative algorithm full featured sparse coders work diverges convolutional neural network image representation reconstruction SR problem unite inverse problem approaches DLM DLB methods representation-dictionary duality concept proven neuron solve inverse problem optimally introducing RDD shown CNN layers sparse representation solvers proposed method texture recovery Experiments RDD valid network recovers texture components better faster not sacrificing performance speed future plan investigate content-aware aggregation method better averaging investigate jointly training optimizing two networks including aggregation step unified networkinvestigating better network structure for texture recovery initial upsampling step into network learn interpolation kernels VISUAL RESULTS,0.01,0.4066247395551583 "We consider the learning of algorithmic tasks by mere observation of input-output pairs. Rather than studying this as a black-box discrete regression problem with no assumption whatsoever on the input-output mapping, we concentrate on tasks that are amenable to the principle of divide and conquer, and study what are its implications in terms of learning. This principle creates a powerful inductive bias that we leverage with neural architectures that are defined recursively and dynamically, by learning two scale- invariant atomic operations: how to split a given input into smaller sets, and how to merge two partially solved tasks into a larger partial solution. Our model can be trained in weakly supervised environments, namely by just observing input-output pairs, and in even weaker environments, using a non-differentiable reward signal. Moreover, thanks to the dynamic aspect of our architecture, we can incorporate the computational complexity as a regularization term that can be optimized by backpropagation. We demonstrate the flexibility and efficiency of the Divide- and-Conquer Network on several combinatorial and geometric tasks: convex hull, clustering, knapsack and euclidean TSP. Thanks to the dynamic programming nature of our model, we show significant improvements in terms of generalization error and computational complexity. Algorithmic tasks can be described as discrete input-output mappings defined over variable-sized inputs, but this ""black-box"" vision hides all the fundamental questions that explain how the task can be optimally solved and generalized to arbitrary inputs. Indeed, many tasks have some degree of scale invariance or self-similarity, meaning that there is a mechanism to solve it that is somehow independent of the input size. This principle is the basis of recursive solutions and dynamic programming, and is ubiquitous in most areas of discrete mathematics, from geometry to graph theory. In the case of images and audio signals, invariance principles are also critical for success: CNNs exploit both translation invariance and scale separation with multilayer, localized convolutional operators. In our scenario of discrete algorithmic tasks, we build our model on the principle of divide and conquer, which provides us with a form of parameter sharing across scales akin to that of CNNs across space or RNNs across time.Whereas CNN and RNN models define algorithms with linear complexity, attention mechanisms BID1 generally correspond to quadratic complexity, with notable exceptions BID0 . This can result in a mismatch between the intrinsic complexity required to solve a given task and the complexity that is given to the neural network to solve it, which Figure 1: Divide and Conquer Network. The split phase is determined by a dynamic neural network S θ that splits each incoming set into two disjoint sets: {X j+1,l , X j+1,l+1 } = S θ (X j,m ), with X j,m = X j+1,l X j+1,l+1 . The merge phase is carried out by another neural network M φ that combines two partial solutions into a solution of the coarser scale: Y j,m = M φ (Y j+1,l , Y j+1,l+1 ); see Section 3 for more details. may impact its generalization performance. Our motivation is that learning cannot be 'complete' until these complexities match, and we start this quest by first focusing on problems for which the intrinsic complexity is well known and understood.Our Divide-and-Conquer Networks (DiCoNet ) contain two modules: a split phase that is applied recursively and dynamically to the input in a coarse-to-fine way to create a hierarchical partition encoded as a binary tree; and a merge phase that traces back that binary tree in a fine-to-coarse way by progressively combining partial solutions; see Figure 1 . Each of these phases is parametrized by a single neural network that is applied recursively at each node of the tree, enabling parameter sharing across different scales and leading to good sample complexity and generalisation.In this paper, we attempt to incorporate the scale-invariance prior with the desiderata to only require weak supervision. In particular, we consider two setups: learning from input-output pairs, and learning from a non-differentiable reward signal. Since our split block is inherently discrete, we resort to policy gradient to train the split parameters, while using standard backpropagation for the merge phase; see Section 5. An important benefit of our framework is that the architecture is dynamically determined, which suggests using the computational complexity as a regularization term. As shown in the experiments, computational complexity is a good proxy for generalisation error in the context of discrete algorithmic tasks. We demonstrate our model on algorithmic and geometric tasks with some degree of scale self-similarity: planar convex-hull, k-means clustering, Knapsack Problem and euclidean TSP. Our numerical results on these tasks reaffirm the fact that whenever the structure of the problem has scale invariance, exploiting it leads to improved generalization and computational complexity over non-recursive approaches. We have presented a novel neural architecture that can discover and exploit scale invariance in discrete algorithmic tasks, and can be trained with weak supervision. Our model learns how to split large inputs recursively, then learns how to solve each subproblem and finally how to merge partial solutions. The resulting parameter sharing across multiple scales yields improved generalization and sample complexity.Due to the generality of the DiCoNet , several very different problems have been tackled, some with large and others with weak scale invariance. In all cases, our inductive bias leads to better generalization and computational complexity. An interesting perspective is to relate our scale invariance with the growing paradigm of meta-learning; that is, to what extent one could supervise the generalization across problem sizes.In future work, we plan to extend the results of the TSP by increasing the number of splits J, by refining the supervised DiCoNet model with the non-differentiable TSP cost, and by exploring higher-order interactions using Graph Neural Networks defined over graph hierarchies BID17 . We also plan to experiment on other NP-hard combinatorial tasks.",1223,0.114,585,2.0905982905982907,"consider learning algorithmic tasks by observation input-output pairs black-box regression problem concentrate on tasks amenable principle divide and conquer study implications learning principle creates inductive bias neural architectures defined learning two scale- invariant operations split input into smaller sets merge partially solved tasks larger solution model trained weakly supervised environments observing input-output pairs non-differentiable reward signal dynamic incorporate computational complexity as regularization term optimized by backpropagation demonstrate flexibility efficiency Divide- and-Conquer Network on combinatorial geometric tasks convex hull clustering knapsack euclidean TSP dynamic programming improvements generalization error computational complexity Algorithmic tasks discrete input-output mappings variable-sized inputs ""black-box"" vision hides fundamental questions arbitrary inputs many tasks have scale invariance self-similarity mechanism solve independent of input size principle basis of recursive solutions dynamic programming in discrete mathematics geometry graph theory images audio signals invariance principles critical for success CNNs exploit translation invariance scale separation with multilayer localized convolutional operatorsscenario discrete algorithmic tasks build model on divide and conquer parameter sharing across scales CNNs RNNs time CNN RNN models define linear complexity attention mechanisms BID1 correspond to quadratic complexity exceptions mismatch between intrinsic complexity neural network Figure 1: Divide and Conquer Network split phase determined by dynamic neural network S θ splits set into two sets {X j+1,l, X j+1,l+1 = S θ (X j,m X j,m = X j+1,l j+1,l+1 merge phase by neural network M φ combines two partial solutions into scale Y j,m = M φ (Y j+1,l , Y j+1,l+1 Section 3 impact generalization performance learning complexities match focusing on problems intrinsic complexity known understood Divide-and-Conquer Networks contain two modules split phase applied input hierarchical partition binary tree merge phase combining partial solutions Figure 1 parametrized by single neural network applied recursively at each node parameter sharing across scales good sample complexity generalisation incorporate scale-invariance require weak supervisionconsider two setups learning from input-output pairs non-differentiable reward signal split block discrete resort to policy gradient train split parameters standard backpropagation merge phase architecture dynamically determined computational complexity regularization term computational complexity proxy for generalisation error discrete algorithmic tasks demonstrate model on algorithmic geometric tasks scale self-similarity planar convex-hull k-means clustering Knapsack Problem euclidean TSP numerical results reaffirm structure scale invariance exploiting leads improved generalization computational complexity presented novel neural exploit scale invariance discrete algorithmic tasks trained with weak supervision model learns split inputs solve merge partial solutions parameter sharing across scales improved generalization sample complexity generality DiCoNet problems tackled large weak scale invariance inductive bias leads to better generalization computational complexity relate scale invariance with meta-learning generalization across problem sizes future plan extend results TSP increasing number splits J refining supervised DiCoNet model non-differentiable TSP cost higher-order interactions using Graph Neural Networks plan experiment on other NP-hard combinatorial tasks",0.01,0.504889966448706 "Within many machine learning algorithms, a fundamental problem concerns efficient calculation of an unbiased gradient wrt parameters $\boldsymbol{\gamma}$ for expectation-based objectives $\mathbb{E}_{q_{\boldsymbol{\gamma}} (\boldsymbol{y})} [f (\boldsymbol{y}) ]$. Most existing methods either ($i$) suffer from high variance, seeking help from (often) complicated variance-reduction techniques; or ($ii$) they only apply to reparameterizable continuous random variables and employ a reparameterization trick. To address these limitations, we propose a General and One-sample (GO) gradient that ($i$) applies to many distributions associated with non-reparameterizable continuous {\em or} discrete random variables, and ($ii$) has the same low-variance as the reparameterization trick. We find that the GO gradient often works well in practice based on only one Monte Carlo sample (although one can of course use more samples if desired). Alongside the GO gradient, we develop a means of propagating the chain rule through distributions, yielding statistical back-propagation, coupling neural networks to common random variables. Neural networks, typically trained using back-propagation for parameter optimization, have recently demonstrated significant success across a wide range of applications. There has been interest in coupling neural networks with random variables, so as to embrace greater descriptive capacity. Recent examples of this include black-box variational inference (BBVI) BID17 BID33 BID29 BID11 BID32 BID31 Zhang et al., 2018) and generative adversarial networks (GANs) BID8 BID28 Zhao et al., 2016; BID1 BID20 . Unfortunately, efficiently backpropagating gradients through general distributions (random variables) remains a bottleneck. Most current methodology focuses on distributions with continuous random variables, for which the reparameterization trick may be readily applied BID17 BID9 .As an example, the aforementioned bottleneck greatly constrains the applicability of BBVI, by limiting variational approximations to reparameterizable distributions. This limitation excludes discrete random variables and many types of continuous ones. From the perspective of GAN, the need to employ reparameterization has constrained most applications to continuous observations. There are many forms of data that are more-naturally discrete.The fundamental problem associated with the aforementioned challenges is the need to efficiently calculate an unbiased low-variance gradient wrt parameters γ for an expectation objective of the form E qγ (y) [f (y)]1 . We are interested in general distributions q γ (y), for which the components of y may be either continuous or discrete. Typically the components of y have a hierarchical structure, and a subset of the components of y play a role in evaluating f (y).Unfortunately , classical methods for estimating gradients of E qγ (y) [f (y)] wrt γ have limitations. The REINFORCE gradient (Williams, 1992) , although generally applicable (e.g., for continuous and discrete random variables), exhibits high variance with Monte Carlo (MC) estimation of the expectation, forcing one to apply additional variance-reduction techniques. The reparameterization trick (Rep) BID38 BID17 BID33 works well, with as few as only one MC sample, but it is limited to continuous reparameterizable y. Many efforts have been devoted to improving these two formulations, as detailed in Section 6. However, none of these methods is characterized by generalization (applicable to general distributions) and efficiency (working well with as few as one MC sample).The key contributions of this work are based on the recognition that REINFORCE and Rep are seeking to solve the same objective, but in practice Rep yields lower-variance estimations, albeit for a narrower class of distributions. Recent work BID32 has made a connection between REINFORCE and Rep, recognizing that the former estimates a term the latter evaluates analytically. The high variance by which REINFORCE approximates this term manifests high variance in the gradient estimation. Extending these ideas, we make the following main contributions. (i) We propose a new General and One-sample (GO) gradient in Section 3, that principally generalizes Rep to many non-reparameterizable distributions and justifies two recent methods BID5 BID15 ; the ""One sample"" motivating the name GO is meant to highlight the low variance of the proposed method, although of course one may use more than one sample if desired. (ii) We find that the core of the GO gradient is something we term a variable-nabla, which can be interpreted as the gradient of a random variable wrt a parameter. (iii) Utilizing variablenablas to propagate the chain rule through distributions, we broaden the applicability of the GO gradient in Sections 4-5 and present statistical back-propagation, a statistical generalization of classic back-propagation BID36 . Through this generalization, we may couple neural networks to general random variables, and compute needed gradients with low variance. For expectation-based objectives, we propose a General and One-sample (GO) gradient that applies to continuous and discrete random variables. We further generalize the GO gradient to cases for which the underlying model is deep and has a marginal distribution corresponding to the latent variables of interest, and to cases for which the latent variables are hierarchical. The GO-gradient setup is demonstrated to yield the same low-variance estimation as the reparameterization trick, which is only applicable to reparameterizable continuous random variables. Alongside the GO gradient, we constitute a means of propagating the chain rule through distributions. Accordingly, we present statistical back-propagation, to flexibly integrate deep neural networks with general classes of random variables. A PROOF OF THEOREM 1We first prove (7) in the main manuscript, followed by its discrete counterpart, i.e., (8) in the main manuscript. Then, it is easy to verify Theorem 1.A.1 PROOF OF EQUATION FORMULA3 IN THE MAIN MANUSCRIPT Similar proof in one-dimension is also given in the supplemental materials of BID32 .We want to calculate DISPLAYFORM0 where y −v denotes y with y v excluded. Without loss of generality, we assume y v ∈ (−∞, ∞). DISPLAYFORM1 , and we have DISPLAYFORM2 where DISPLAYFORM3 , we then apply integration by parts (or partial integration) to get DISPLAYFORM4 With Q γ (∞) = 1 and Q γ (−∞) = 0, it's straightforward to verify that the first term is always zero for any Q γ (y v ), thus named the ""0"" term.",1354,0.127,662,2.0453172205438066,"machine learning algorithms problem concerns calculation unbiased gradient parameters for expectation-based objectives methods suffer from high variance complicated variance-reduction techniques or only apply to reparameterizable continuous random variables employ reparameterization trick propose General and One-sample (GO) gradient applies to distributions non-reparameterizable random variables low-variance as reparameterization trick GO gradient works well one Monte Carlo sample more samples means propagating chain rule through distributions statistical back-propagation coupling neural networks to common random variables Neural networks back-propagation optimization demonstrated success applications interest in coupling neural networks with random variables greater descriptive capacity examples include black-box variational inference BID17 Zhang generative adversarial networks) BID8 BID28 Zhao 2016 BID1 BID20 backpropagating gradients through general distributions (random variables remains bottleneck current methodology focuses on distributions with continuous random variables reparameterization trick appliedbottleneck constrains applicability BBVI limiting variational approximations to reparameterizable distributions limitation excludes discrete random variables continuous ones need reparameterization applications to continuous observations many forms data-naturally discrete problem need to calculate unbiased low-variance gradient wrt parameters γ for expectation objective E qγ (y) [f (y) interested in general distributions q γ (y), components y continuous or discrete components y have hierarchical structure evaluating f classical methods for estimating gradients E qγ (y) [f γ have limitations REINFORCE gradient 1992) exhibits high variance with Monte Carlo (MC) estimation additional variance-reduction techniques reparameterization trick (Rep) BID38 BID17 BID33 works well with one MC sample limited to continuous reparameterizable y efforts improving formulations Section 6. none characterized by generalization efficiency with one MC REINFORCE and Rep same objective Rep yields lower-variance estimations for narrower class of distributions Recent work BID32 between REINFORCE and Rep former estimates latter evaluateshigh variance REINFORCE approximates term manifests gradient estimation Extending ideas contributions propose new General One-sample (GO) gradient Section 3 generalizes Rep non-reparameterizable distributions justifies two methods BID5 BID15 ""One sample"" GO low variance proposed method use more than one sample core GO gradient variable-nabla gradient random variable parameter Utilizing variablenablas propagate chain rule broaden applicability GO gradient Sections 4-5 present statistical back-propagation generalization classic back-propagation BID36 couple neural networks to random variables compute gradients low variance propose General One-sample (GO) gradient applies continuous discrete random variables generalize GO gradient cases underlying model deep marginal distribution latent variables latent variables hierarchical GO-gradient setup low-variance estimation reparameterization trick applicable reparameterizable continuous random variables GO gradient means propagating chain rule through distributions present statistical back-propagation integrate deep neural networks with random variables. PROOF OF THEOREM prove (7) main manuscript discrete counterpart (8) main manuscript verify Theorem 1.A.PROOF EQUATION FORMULA3 MAIN MANUSCRIPT proof one-dimension supplemental materials BID32 calculate DISPLAYFORM0 y −v y excluded assume y v (−∞ ∞). DISPLAYFORM1 DISPLAYFORM2 DISPLAYFORM3 apply integration DISPLAYFORM4 Q γ (∞) = 1 γ (−∞) = 0 first term zero Q γ (y v ""0"" term",0.01,0.38847999030462504 "Quantum computers promise significant advantages over classical computers for a number of different applications. We show that the complete loss function landscape of a neural network can be represented as the quantum state output by a quantum computer. We demonstrate this explicitly for a binary neural network and, further, show how a quantum computer can train the network by manipulating this state using a well-known algorithm known as quantum amplitude amplification. We further show that with minor adaptation, this method can also represent the meta-loss landscape of a number of neural network architectures simultaneously. We search this meta-loss landscape with the same method to simultaneously train and design a binary neural network. Finding a suitable set of weights for a neural network has become one of the most studied problems of modern machine learning. It has presented a significant challenge to computer scientists for whom few successful alternatives to back-propagation are available. It can be difficult to explore very large search spaces efficiently and, worse, optimization may converge to a local minima far from global optimum BID2 . Understanding the cost function landscape is also hard, and choosing hyper-parameters and designing neural networks remains mostly a manual process. As Moore's law approaches its end, two new computing paradigms have been explored, neuromorphic and quantum computers. Quantum computing is based on quantum bits (or qbits) obeying the laws of quantum physics as opposed to the classical bits of today that are based on classical physics. Note that in physics the term classical is used to mean non-quantum and we use this terminology throughout. Quantum machine learning aims to find an advantage in applying quantum computing to machine learning. Current research into quantum machine learning falls into one of two catgeories. Some quantum algorithms promise a revolution in machine learning in theory, but contain many gaps in their implementation in practice. In contrast, others are more realistic in their method, but struggle to justify a place amongst the well-established methods of machine learning. In this paper, it is shown that a quantum computer can output a quantum state that represents the entire cost landscape for a given neural network. The method is shown to be versatile and even able to represent a meta-cost landscape of all possible hyperparameters and parameters. Applying it to the connectivities and weights of a binary neural network and simulating the quantum algorithm on a classical computer, we further show that this landscape state can be used for training and metatraining the binary neural network for a small toy problem using quantum amplitude amplification, a standard quantum algorithm. We show that quantum superposition can be used to represent many parameters of a neural network at once and efficiently encode entire loss landscapes in a quantum state using just a single run of a quantum circuit. We demonstrate this explicitly for both parameters and hyper-parameters of a BNN, and show that further processing of this state can lead to quantum advantage in training and metatraining. As a training method it possesses significant advantages as it is landscape-independent, has a quadratic speedup over a classical search of the same kind, and would be able to solve statistically neutral problems such as parity problems BID23 . It is not, however, without shortcomings. One potential criticism is the issue of over-fitting. Since our problem is so small, we chose to define a target state as one where the accuracy is 100% on the training set but this is rarely desirable in real machine learning. One solution may be to simply run the quantum algorithm and, upon finding a particular set of weights that represents an overfit, run the algorithm again but with a deselection of that particular set of weights. This can be done by simply changing the sign of the probability amplitude corresponding to that state during each iteration of the quantum amplitude amplification. A similar issue is that regular machine learning typically uses batch learning, whilst our method incorporates the entire dataset at once. This too can be fixed by altering our method to use a different batch of the data for each quantum amplitude amplification iteration. This works since no matter what batch we use, a good set of weights should still be amplified by the circuit. In fact, such an implementation is advantageous since it would allow us to use less qubits which in practical terms are limited in number in the near term. A significant limitation in our method is the requirement that the input is binary, and the poor scaling of the activation function. Both of these problems arise completely from our implementation of the sign function, which could either be improved or replaced entirely with a different binary activation function that could be implemented more efficiently on a quantum computer and would be compatible with non-binary input. There has been progress on creating effective non-linear activation functions by so-called repeat-until-success circuits BID1 ). An alternative approach would be to use floating point representations as in classical computing and the quantum equivalent of full-adders, but this would require an overhead in the number of qubits that would take us beyond the limit of classical simulation. Finally, we note that this method scales poorly compared to backpropagation and that the advantage only appears in like for like comparisons of unstructured classical/quantum searches. The cost function landscape is not unstructured and algorithms such as backpropagation take advantage of this. We conjecture that a quantum search method that applies quantum advantage to structured searches, if it exists, can be applied to the cost landscape in place of quantum amplitude amplification.Finding ways to harness quantum computers to aid classical machine learning methods in a meaningful way remains an open problem and we present the loss landscape state as a plausible candidate towards this goal. Whilst we used the example of quantum training, the most fruitful approach in the short term is to ask whether some property of the state can be used to glean useful information for classical machine learning methods. This might take the form of understanding the roughness of the landscape, identifying certain features, or even choosing an appropriate learning rate. Further work in investigating the relationship between the landscape as a quantum state and its features from a machine learning perspective would be a step forward in this direction.",1192,0.098,556,2.143884892086331,Quantum computers promise advantages over classical for applications show complete loss function landscape of neural network represented as quantum state output by quantum computer demonstrate for binary neural network quantum computer network state using quantum amplitude amplification minor adaptation method represent meta-loss landscape of neural network architectures simultaneously search meta-loss landscape with same method to train design binary neural network Finding suitable weights for neural network studied modern machine learning challenge to scientists few alternatives to back-propagation difficult to explore large search spaces optimization may converge to local minima from global optimum Understanding cost function landscape hard choosing hyper-parameters designing neural networks manual process Moore's law approaches end two new computing paradigms explored neuromorphic quantum computers Quantum computing based on quantum bits quantum physics classical bits classical physics classical non-quantum Quantum machine learning aims advantage quantum computing research Some algorithms promise revolution machine learning contain gaps in implementation others more realistic struggle to justify methods machine learning paper quantum computer can output quantum state represents entire cost landscape for neural networkmethod versatile meta-cost landscape of all hyperparameters parameters Applying to connectivities weights binary neural network simulating quantum algorithm on classical computer landscape state for training metatraining binary neural network for small toy problem using quantum amplitude amplification standard quantum algorithm quantum superposition represent many parameters neural network encode loss landscapes in quantum state using single run quantum circuit demonstrate for both parameters hyper-parameters BNN further processing to quantum advantage in training metatraining training method advantages landscape-independent quadratic speedup over classical search solve statistically neutral problems parity problems not without shortcomings potential criticism issue of over-fitting problem small target state accuracy 100% on training set rarely desirable in real machine learning solution run quantum algorithm finding set weights overfit run algorithm with deselection of set weights changing sign of probability amplitude state during each iteration quantum amplitude amplification issue regular machine learning uses batch learning method incorporates entire dataset fixed by altering method different batch data for each quantum amplitude amplification iteration no batch good set of weights amplified by circuit implementation advantageous use less qubits limited in number near termlimitation in our method requirement input binary poor scaling of activation function problems arise from implementation sign function could be or replaced with different binary activation function quantum computer compatible with non-binary input progress on creating non-linear activation functions by repeat-until-success circuits alternative approach floating point representations quantum equivalent of full-adders overhead qubits beyond limit classical simulation method scales poorly to backpropagation advantage only appears in like comparisons unstructured classical/quantum searches cost function landscape not unstructured algorithms backpropagation take advantage conjecture quantum search method advantage to structured searches can be applied to cost landscape quantum amplitude amplification quantum computers aid classical machine learning open problem loss landscape state as plausible candidate approach ask property of state used to glean useful information for classical machine learning methods might understanding roughness landscape identifying features choosing appropriate learning rate Further work investigating relationship between landscape quantum state features from machine learning step forward,0.01,0.6418808105378161 "Several recent works have developed methods for training classifiers that are certifiably robust against norm-bounded adversarial perturbations. These methods assume that all the adversarial transformations are equally important, which is seldom the case in real-world applications. We advocate for cost-sensitive robustness as the criteria for measuring the classifier's performance for tasks where some adversarial transformation are more important than others. We encode the potential harm of each adversarial transformation in a cost matrix, and propose a general objective function to adapt the robust training method of Wong & Kolter (2018) to optimize for cost-sensitive robustness. Our experiments on simple MNIST and CIFAR10 models with a variety of cost matrices show that the proposed approach can produce models with substantially reduced cost-sensitive robust error, while maintaining classification accuracy. Despite the exceptional performance of deep neural networks (DNNs) on various machine learning tasks such as malware detection BID24 , face recognition BID22 and autonomous driving BID2 , recent studies BID26 BID9 have shown that deep learning models are vulnerable to misclassifying inputs, known as adversarial examples, that are crafted with targeted but visually-imperceptible perturbations. While several defense mechanisms have been proposed and empirically demonstrated to be successful against existing particular attacks BID21 BID9 , new attacks BID3 BID27 BID1 are repeatedly found that circumvent such defenses. To end this arm race, recent works BID23 BID28 propose methods to certify examples to be robust against some specific norm-bounded adversarial perturbations for given inputs and to train models to optimize for certifiable robustness.However, all of the aforementioned methods aim at improving the overall robustness of the classifier. This means that the methods to improve robustness are designed to prevent seed examples in any class from being misclassified as any other class. Achieving such a goal (at least for some definitions of adversarial robustness) requires producing a perfect classifier, and has, unsurprisingly, remained elusive. Indeed, BID20 proved that if the metric probability space is concentrated, overall adversarial robustness is unattainable for any classifier with initial constant error.We argue that overall robustness may not be the appropriate criteria for measuring system performance in security-sensitive applications, since only certain kinds of adversarial misclassifications pose meaningful threats that provide value for potential adversaries. Whereas overall robustness places equal emphasis on every adversarial transformation, from a security perspective, only certain transformations matter. As a simple example, misclassifying a malicious program as benign results in more severe consequences than the reverse.In this paper, we propose a general method for adapting provable defenses against norm-bounded perturbations to take into account the potential harm of different adversarial class transformations. Inspired by cost-sensitive learning BID5 BID7 ) for non-adversarial contexts, we capture the impact of different adversarial class transformations using a cost matrix C, where each entry represents the cost of an adversary being able to take a natural example from the first class and perturb it so as to be misclassified by the model as the second class. Instead of reducing the overall robust error, our goal is to minimize the cost-weighted robust error (which we define for both binary and real-valued costs in C). The proposed method incorporates the specified cost matrix into the training objective function, which encourages stronger robustness guarantees on cost-sensitive class transformations, while maintaining the overall classification accuracy on the original inputs.Contributions. By encoding the consequences of different adversarial transformations into a cost matrix, we introduce the notion of cost-sensitive robustness (Section 3.1) as a metric to assess the expected performance of a classifier when facing adversarial examples. We propose an objective function for training a cost-sensitive robust classifier (Section 3.2). The proposed method is general in that it can incorporate any type of cost matrix, including both binary and real-valued. We demonstrate the effectiveness of the proposed cost-sensitive defense model for a variety of cost scenarios on two benchmark image classification datasets: MNIST (Section 4.1) and CIFAR10 (Section 4.2). Compared with the state-of-the-art overall robust defense model , our model achieves significant improvements in cost-sensitive robustness for different tasks, while maintaining approximately the same classification accuracy on both datasets.Notation. We use lower-case boldface letters such as x for vectors and capital boldface letters such as A to represent matrices. Let [m] be the index set {1, 2, . . . , m} and A ij be the (i, j)-th entry of matrix A. Denote the i-th natural basis vector, the all-ones vector and the identity matrix by e i , 1 and I respectively. For any vector x ∈ R d , the ∞ -norm of x is defined as DISPLAYFORM0 By focusing on overall robustness, previous robustness training methods expend a large fraction of the capacity of the network on unimportant transformations. We argue that for most scenarios, the actual harm caused by an adversarial transformation often varies depending on the seed and target class, so robust training methods should be designed to account for these differences. By incorporating a cost matrix into the training objective, we develop a general method for producing a cost-sensitive robust classifier. Our experimental results show that our cost-sensitive training method works across a variety of different types of cost matrices, so we believe it can be generalized to other cost matrix scenarios that would be found in realistic applications.There remains a large gap between the small models and limited attacker capabilities for which we can achieve certifiable robustness, and the complex models and unconstrained attacks that may be important in practice. The scalability of our techniques is limited to the toy models and simple attack norms for which certifiable robustness is currently feasible, so considerable process is needed before they could be applied to realistic scenarios. However, we hope that considering cost-sensitive robustness instead of overall robustness is a step towards achieving more realistic robustness goals.",1184,0.127,560,2.1142857142857143,"recent works developed methods training classifiers robust against adversarial perturbations methods assume all adversarial transformations important seldom in real-world applications We advocate for cost-sensitive robustness for measuring classifier's performance for tasks some important encode potential harm of each adversarial transformation in cost matrix propose objective function to adapt robust training method of Wong & Kolter (2018) to for cost-sensitive robustness experiments on MNIST CIFAR10 models with cost matrices show proposed approach models reduced cost-sensitive robust error maintaining classification accuracy exceptional performance of deep neural networks) on machine learning tasks recent studies shown models vulnerable to misclassifying inputs adversarial examples with-imperceptible perturbations defense mechanisms proposed successful against attacks new attacks circumvent defenses recent works propose methods to certify examples robust against specific norm-bounded adversarial perturbations for train models to optimize for certifiable robustness methods aim at improving overall robustness of classifier prevent seed examples misclassified Achieving goal requires perfect classifier remained elusiveBID20 proved probability space concentrated adversarial robustness unattainable for classifier with initial constant error argue overall robustness appropriate for system performance in security-sensitive applications certain adversarial misclassifications pose threats overall robustness emphasis on adversarial transformation security certain transformations matter misclassifying malicious program as benign results severe consequences propose method for adapting defenses against norm-bounded perturbations potential harm of adversarial class transformations Inspired by cost-sensitive learning BID5 BID7 capture impact of adversarial class transformations using cost matrix C each entry represents cost of adversary misclassified error goal minimize cost-weighted robust error proposed method incorporates cost matrix into training objective function encourages stronger robustness guarantees on cost-sensitive class transformations classification accuracy original inputs encoding consequences adversarial transformations into cost matrix cost-sensitive robustness) metric performance classifier examples propose objective function for training cost-sensitive robust classifier proposed method can incorporate any cost matrix including binary and real-valueddemonstrate effectiveness proposed cost-sensitive defense model for scenarios on two datasets MNIST CIFAR10 4.2). defense model our model achieves improvements cost-sensitive robustness tasks same classification accuracy datasets use lower-case boldface letters x for vectors capital boldface A matrices [m] index set {1 2 m A ij (i, j)-th entry of matrix A Denote i-th natural basis vector all-ones vector identity matrix by e i , 1 I vector x ∈ R d ∞ -norm of x defined as DISPLAYFORM0 previous training methods expend capacity network on unimportant transformations harm adversarial transformation varies seed target class robust training methods account for differences incorporating cost matrix training objective develop general method producing cost-sensitive robust classifier experimental results show training method works across cost matrices can generalized to other cost matrix scenarios large gap between small models certifiable robustness complex models unconstrained attacks scalability techniques limited to toy models simple attack norms process needed before applied realistic scenarioshope considering cost-sensitive robustness step towards achieving realistic goals",0.01,0.5657863282848957 "Retinal prostheses for treating incurable blindness are designed to electrically stimulate surviving retinal neurons, causing them to send artificial visual signals to the brain. However, electrical stimulation generally cannot precisely reproduce normal patterns of neural activity in the retina. Therefore, an electrical stimulus must be selected that produces a neural response as close as possible to the desired response. This requires a technique for computing a distance between the desired response and the achievable response that is meaningful in terms of the visual signal being conveyed. Here we propose a method to learn such a metric on neural responses, directly from recorded light responses of a population of retinal ganglion cells (RGCs) in the primate retina. The learned metric produces a measure of similarity of RGC population responses that accurately reflects the similarity of the visual input. Using data from electrical stimulation experiments, we demonstrate that this metric may improve the performance of a prosthesis. An important application of neuroscience research is the development of electronic devices to replace the function of diseased or damaged neural circuits BID57 BID39 . Artificial vision has been a particularly challenging modality due to the richness of visual information, its diverse uses in perception and behavior, and the complexity of fabricating a device that can interface effectively with neural circuitry BID47 BID56 BID20 .The most advanced example is a retinal prosthesis: a device that replaces the function of neural circuitry in the retina lost to degenerative disease. Most of the computational work related to this application has focused on building encoding models that use the visual image to accurately predict the spiking activity of populations of retinal ganglion cells (RGCs), the output neurons of the retina that convey visual information to the brain. Leading models include linear models BID7 , probabilistic point-process models BID33 and recently proposed models employing rich nonlinearities BID30 BID2 BID41 .However, an accurate encoding model, although valuable, is insufficient. Any retinal prosthesiswhether based on electrical stimulation BID40 or optical stimulation BID6 BID3 -is limited in its ability to create arbitrary desired patterns of neural activity, due to inefficiencies or lack of specificity in the stimulation modality BID1 BID20 . Thus, a given stimulation system can only achieve a limited vocabulary of elicited spike patterns. Although a powerful and accurate encoding model might indicate that a particular spike pattern would be the natural biological response to the incident visual stimulus, the desired spike pattern might not reside within the feasible set of the stimulation device FIG0 ).Previous studies BID21 have addressed this problem by selecting the electrical stimulation which minimizes the number of unmatched spikes across cells -equivalent to the Hamming distance between two binary vectors. Even though a Hamming distance is easy to compute, this solution is not necessarily optimal. The goal of a prosthetics device should be to instead select an Real recorded spiking activity in a two populations of primate retinal ganglion cells (RGCs) demonstrating the lack of specificity from electrical stimulation. The electrodes are in blue and the stimulated electrode is shaded green. C. The target firing pattern r often lies outside the set of firing patterns achievable with the prosthesis. The goal of the learned metric is to define a distance measure to identify the nearest feasible electrical stimulationr. R denotes the set of all neural population responses.electrical stimulation pattern that produces a response as close as possible to the desired pattern of activity in terms of the elicited visual sensation ( FIG0 ). In lieu of measuring the visual sensation produced by a prosthetic, we instead posit that one may infer a distance metric based on the signal and noise properties of individual and populations of neurons BID43 BID33 BID11 . In contrast, previous approaches to spike metrics have focused on user-specified, parameteric functions BID52 BID51 or unsupervised techniques to cluster nearby spike patterns BID50 BID9 BID14 .In this work, we propose a neural response metric learned directly from the statistics and structure of firing patterns in neural populations, with the aim of using it to select optimal electrical stimulation patterns in a prosthesis device. In particular, we learn a neural response metric by applying ideas from metric learning to recordings of RGC populations in non-human primate retina. We demonstrate that the learned metric provides an intuitive, meaningful representation of the similarity between spike patterns in the RGC population, capturing the statistics of neural responses as well as similarity between visual images. Finally, we use this metric to select the optimal electrical stimulation pattern within the constraints of the electrical interface to a population of RGCs. The learned metric approach has two major potential implications for visual neuroscience. First, it provides a novel method to find ""symbols"" in the neural code of the retina that are similar in the sense that they indicate the presence of similar stimuli BID14 . Second, it has an application to retinal prosthesis technology, in which hardware constraints demand that the set of neural responses that can be generated with a device be used to effectively transmit useful visual information. For this application, a metric on responses that reflects visual stimulus similarity could be extremely useful.The present approach differs from previously proposed spike train metrics (reviewed in BID51 ). Previous approaches have employed unsupervised techniques to cluster nearby spike patterns BID14 BID34 BID15 or employed user-specified, paramteric approaches BID53 BID0 . In the case of single snapshots in time used here, the latter approach (Victor-Purpura metric) has only one degree of freedom which is a user-specified cost associated with moving spikes from one cell to another. In our proposed method, the relative importance of cell identity is learned directly from the statistics of population firing patterns.The present work is a stepping stone towards building an encoding algorithm for retinal prostheses. In this paper, we learn the metric using light evoked responses. However, we need to estimate this metric in a blind retina, which has no light evoked responses. The convolutional metric is adaptable to any RGC population by merely noting cell types and center locations. Thus a convolutional metric could be trained on multiple healthy retinas and applied to a blind retina. Preliminary results in this direction indicate that a convolutional metric trained on half of the cells in a retinal recording (training data) generalizes to the other half (validation data), yielding performance higher than a quadratic metric (and comparable to a convolutional metric) trained directly on the validation data.Additional techniques may also be helpful in extending our method to data involving many cells, temporal responses, and additional response structure. For example, using recurrent neural networks BID26 to embed responses may help compute distances between spiking patterns consisting of multiple time bins, perhaps of unequal length. Boosting BID13 may help combine multiple efficiently learned metrics for a smaller, spatially localized groups of cells. Other metrics may be developed to capture invariances learned by commonly used encoding models BID7 BID33 . Also, triplet mining techniques (i.e., choosing hard negatives), a commonly used trick in computer vision, may improve efficiency BID38 BID32 . Novel metrics could also be learned with additional structure in population responses, such as the highly structured correlated activity in RGCs Mastronarde (1983); BID17 . This noise correlation structure may be learnable using negative examples that destroy the noise correlations in data while preserving light response properties, by taking responses of different cells from different repeats of the stimulus.Note that the convolutional metric outperforms the quadratic metric at both global (ROC curves) and local (precision recall curves) scales. However, using current retinal prosthesis technologies, we might be able to resolve information only up to a particular scale. For current retinal prostheses, capturing global structure may be of greatest importance, because state-of-the-art technology has a relatively coarse vocabulary for stimulating RGCs (Humayun et al., 2012; BID58 ) (see also FIG0 ). Specifically, the ""nearest"" elicited firing pattern is ""far"" in terms of the corresponding visual stimulus ( FIG5 ) . In terms of the proposed learned metric, the nearest feasible firing pattern achievable by electrical stimulation in our experiments is at the 10th percentile of all possible firing patterns. In this context, the average closest stimulation pattern, expressed as a percentile of the learned metric distances, provides a valuable benchmark to measure the performance of a prosthesis and how that performance is affected by advances in the underlying hardware and software. In particular, the network employs knowledge of the receptive field locations and firing rates of individual cells but the network is independent of the number of cells in the retina. The latter point is achieved by embedding the responses of neurons into pathways grouped by cell type. In our experiments, we focus on 2 cell types (ON and OFF parasols), thus we employ a 2 channel pathway BID22 .The network receives as input the spiking activity of ON and OFF parasols and embeds these spike patterns as one-hot vectors placed at the spatial locations of each cell's receptive field. The resulting pattern of activations is summed across all cells in the ON and OFF populations, respectively, and passed through several convolutional layers of a network. Successive layers shrink the spatial activation size of the representation, while increasing the number of filter channels BID24 BID44 . The final embedding response vector has 1/16th number of pixels in the stimulus and represents the flattened representation of the last layer of the network.Let c denote the number of different cells. The RGC population response is a vector r ∈ {0, 1} c .• Represent responses as vectors over {+1, −1} withr = 2(r − 0.5).• Compute the scale for each cell as a function of the mean firing rate: DISPLAYFORM0 • Map each cell to its center location on a grid with spatial dimensions same as those of visual stimulus. Let M i be grid embedding on cell i. So, M i has zero for all positions except center of cell.• Perform a separable 5 × 5 convolution of stride 1 on each M i to get RF estimate of cell,M i .• Add the activation of cells of the same type to get the total activation for a given cell type.Hence, activation map for each cell type A i = ir i s iMi . Subsequent layers receive input as a two layered activation map corresponding to ON and OFF parasol cells.• The convolutional layers further combine information accross multiple cells, of different types. The details of different layers are shown in FIG6 and Normalization Batch normalization after every convolution Optimizer Adam BID23 ) (α = 0.01, β 1 = 0.9, β 2 = 0.999) Parameter updates 20,000Batch size 100 Weight initialization Xavier initialization BID16",2159,0.193,1018,2.1208251473477406,"Retinal prostheses for blindness stimulate retinal neurons send artificial visual signals to brain electrical stimulation reproduce normal patterns neural activity retina stimulus must neural response close to desired response requires technique computing distance between desired and achievable response visual signal propose method to learn on neural responses from recorded light responses of retinal ganglion cells) in primate retina learned metric produces similarity of RGC population responses visual input data from electrical stimulation experiments metric may improve performance prosthesis application neuroscience research development of electronic devices to replace function diseased or damaged neural circuits Artificial vision challenging to richness visual information diverse uses complexity of fabricating device neural circuitry advanced example is retinal prosthesis device replaces function neural circuitry in retina lost to degenerative disease computational work on building encoding models visual image predict spiking activity of retinal ganglion cells visual information Leading models include linear models probabilistic point-process models models rich nonlinearities accurate encoding model insufficientretinal based on electrical or optical stimulation limited create patterns neural activity due to inefficiencies lack specificity in stimulation modality stimulation system achieve limited elicited spike patterns encoding model might indicate spike pattern natural response desired spike pattern might not within feasible set stimulation device studies addressed electrical stimulation minimizes unmatched spikes across cells Hamming distance between vectors Hamming distance easy to compute solution not optimal goal select Real recorded spiking activity in two populations primate retinal ganglion cells lack of specificity from electrical stimulation electrodes blue stimulated electrode green target firing pattern r outside firing patterns achievable with prosthesis goal metric define distance measure identify nearest feasible electrical stimulationr R denotes neural population responses.electrical stimulation pattern response close to desired pattern visual sensation FIG0 distance metric based on signal and noise properties of neurons previous approaches to spike metrics focused on user-specified parameteric functions or unsupervised techniques to cluster nearby spike patterns BID50 BID9 BID14propose neural response metric learned from statistics firing patterns in neural populations select optimal electrical stimulation patterns in prosthesis device learn neural response metric applying ideas to recordings RGC populations non-human primate retina learned metric provides representation of similarity between spike patterns RGC population statistics similarity visual images use metric to select optimal electrical stimulation pattern electrical interface population RGCs learned metric approach implications for visual neuroscience novel method to find ""symbols in neural code retina similar similar stimuli application to retinal prosthesis technology hardware constraints demand neural responses transmit visual information metric visual stimulus similarity useful approach differs from previously proposed spike train metrics Previous approaches unsupervised techniques cluster spike patterns or user-specified paramteric approaches latter approach (Victor-Purpura metric one degree freedom user-specified cost moving spikes proposed method relative importance of cell identity learned from statistics population firing patterns work stepping stone towards building encoding algorithm for retinal prostheses learn metric using light evoked responsesneed estimate metric in blind retina no light responses convolutional metric adaptable to RGC population noting cell types center locations metric trained on multiple healthy retinas applied to blind retina results indicate convolutional metric trained on half cells recording generalizes to other half performance higher than quadratic metric trained on validation data.Additional techniques method data many cells temporal responses additional response structure recurrent neural networks BID26 compute distances between spiking patterns multiple time bins Boosting BID13 combine multiple learned metrics for smaller spatially localized groups cells metrics capture invariances encoding models triplet mining techniques hard improve efficiency Novel metrics learned with additional structure in population responses highly structured correlated activity in RGCs noise correlation structure learnable using negative examples noise correlations light response properties responses different cells different repeats stimulus convolutional metric outperforms quadratic metric at global local scales current retinal prosthesis technologies resolve information to particular scaleretinal prostheses capturing global structure technology coarse vocabulary stimulating RGCs (Humayun et al. 2012; BID58 ) FIG0 ""nearest"" firing pattern ""far"" visual stimulus ( FIG5 ) proposed learned metric nearest firing pattern electrical stimulation 10th percentile firing patterns average closest stimulation pattern percentile learned distances benchmark performance prosthesis hardware software network employs knowledge receptive field locations firing rates cells independent of number cells retina embedding responses neurons pathways cell type focus on 2 cell types (ON OFF parasols), 2 channel pathway BID22 network receives spiking activity ON OFF parasols embeds spike patterns as one-hot vectors spatial locations cell receptive field pattern activations summed across cells OFF populations passed through layers network layers shrink spatial activation size filter channels BID24 BID44 final embedding response vector 1/16th number pixels stimulus represents flattened representation last layer network c number cells RGC population response vector r ∈ {0, 1} c .Represent responses vectors over {+1 −1 = 2(r − Compute scale cell mean firing rate Map cell center grid dimensions visual stimulus M i grid cell i zero positions except center Perform separable 5 × 5 convolution stride 1 each M i RF estimate Add activation cells same type total activation activation map cell type A i = iMi two layered activation map ON OFF parasol cells convolutional layers combine information cells different details FIG6 convolution Optimizer BID23 (α = 0.01 β 1 = 0.9 β 2 = 0.999) Parameter updates 20,000Batch size 100 initialization",0.02,0.5825981051671628 "We introduce a novel workflow, QCue, for providing textual stimulation during mind-mapping. Mind-mapping is a powerful tool whose intent is to allow one to externalize ideas and their relationships surrounding a central problem. The key challenge in mind-mapping is the difficulty in balancing the exploration of different aspects of the problem (breadth) with a detailed exploration of each of those aspects (depth). Our idea behind QCue is based on two mechanisms: (1) computer-generated automatic cues to stimulate the user to explore the breadth of topics based on the temporal and topological evolution of a mind-map and (2) user-elicited queries for helping the user explore the depth for a given topic. We present a two-phase study wherein the first phase provided insights that led to the development of our work-flow for stimulating the user through cues and queries. In the second phase, we present a between-subjects evaluation comparing QCue with a digital mind-mapping work-flow without computer intervention. Finally, we present an expert rater evaluation of the mind-maps created by users in conjunction with user feedback. Mind-maps are widely used for quick visual externalization of one's mental model around a central idea or problem. The underlying principle behind mind-mapping is to provide a means for associative thinking so as to foster the development of concepts that both explore different aspects around a given problem (breadth) and explore each of those aspects in a detailoriented manner (depth) [48] . The ideas in a mind-map spread out in a hierarchical/tree-like manner [35] , which allows for Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from permissions@acm.org. the integration of diverse knowledge elements into a coherent pattern [8] to enable critical thinking and learning through making synaptic connections and divergent exploration [55, 74, 75, 41] . As a result, mind-maps are uniquely suitable for problem understanding/exploration prior to design conceptualization [8] . There are two main limitations in this work. First, a majority of the recruited users had little to no experience in mindmapping. While this allowed us to demonstrate the capability of QCue in guiding novices to explore problem spaces, we believe that including expert users in our future studies can help us (1) understand how differently they perform using this workflow and (2) lead to a richer discussion on how expertise can be transferred to our system toward better facilitation. Second, one of the key challenges we faced was the lack of robust methodology for determining the effect of cue-based stimulus during mind-mapping (how users may have used cues and queries without explicitly using them to add nodes). While we characterize it on the basis of the number of cues answered and the number of suggestions assimilated directly in the mind-map, we believe that a deeper qualitative study on the mind-mapping process can reveal valuable insights. We plan to conduct such an analysis as our immediate next step. Our intention in this research was to augment users' capability to discover more about a given problem during mind-mapping. For this, we introduced and investigated a new digital workflow (QCue) that provides cues to users based on the current state of the mind-map and also allows them to query suggestions. While our experiments demonstrated the potential of such mechanisms in stimulating idea exploration, the fundamental take-away is that such stimulation requires a balancing act between intervening the user's own line of thought with computer-generated cues and providing suggestions to the user's queries. Furthermore, our work shows the impact of computer-facilitated textual stimuli particularly for those with little practice in brainstorming-type tasks. We believe that QCue is only a step toward a much richer set of research directions in the domain of intelligent cognitive assistants.",848,0.072,418,2.028708133971292,"introduce novel workflow QCue textual stimulation during mind-mapping Mind-mapping powerful tool externalize ideas relationships surrounding central problem key challenge balancing exploration aspects problem (breadth) with detailed exploration (depth). idea QCue based on two mechanisms computer-generated automatic cues user explore breadth user-elicited queries explore present two-phase study first phase insights led development work-flow stimulating user cues queries second phase between-subjects evaluation comparing QCue with digital mind-mapping work-flow without computer intervention present expert rater evaluation of mind-maps created users user feedback Mind-maps used for quick visual externalization mental model around central idea problem principle means associative thinking foster development concepts explore aspects problem (breadth (depth) ideas in mind-map spread hierarchical/tree-like manner allows Permission to make digital hard copies work for personal classroom use granted without fee copies not distributed for profit commercial advantage copies bear notice full citation first page. Copyrights for components owned others author(s honored. Abstracting with credit permitted. copy republish post servers redistribute lists requires prior permission/or fee. Request permissions from permissions@acm.org.integration of diverse knowledge elements into coherent pattern critical thinking learning through synaptic connections divergent exploration [55, 74, 75, 41] mind-maps suitable for problem understanding/exploration prior to design conceptualization two limitations majority of recruited users had little to no experience in mindmapping QCue novices including expert users in future studies can understand workflow lead to discussion on expertise better facilitation Second lack of robust methodology for determining effect of cue-based stimulus during mind-mapping number cues answered suggestions mind-map deeper qualitative study on mind-mapping can reveal valuable insights plan to conduct analysis next step intention to augment users' capability to discover more about problem during mind-mapping introduced investigated new digital workflow (QCue) provides cues based current mind-map allows query suggestions experiments potential stimulating idea exploration stimulation requires balancing between intervening user's line thought with computer-generated cues providing suggestions queries work shows impact of computer-facilitated textual stimuli particularly for those with little practice in brainstorming tasks QCue step toward richer research directions in intelligent cognitive assistants.",0.01,0.34578083656653985 "The ability to detect when an input sample was not drawn from the training distribution is an important desirable property of deep neural networks. In this paper, we show that a simple ensembling of first and second order deep feature statistics can be exploited to effectively differentiate in-distribution and out-of-distribution samples. Specifically, we observe that the mean and standard deviation within feature maps differs greatly between in-distribution and out-of-distribution samples. Based on this observation, we propose a simple and efficient plug-and-play detection procedure that does not require re-training, pre-processing or changes to the model. The proposed method outperforms the state-of-the-art by a large margin in all standard benchmarking tasks, while being much simpler to implement and execute. Notably, our method improves the true negative rate from 39.6% to 95.3% when 95% of in-distribution (CIFAR-100) are correctly detected using a DenseNet and the out-of-distribution dataset is TinyImageNet resize. The source code of our method will be made publicly available. In the past few years, deep neural networks (DNNs) BID6 have settled as the state-of-the art-techniques in many difficult tasks in a plurality of domains, such as image classification BID18 , speech recognition BID9 , and machine translation BID2 BID28 . This recent progress has been mainly due to their high accuracy and good generalization ability when dealing with realworld data. Unfortunately, DNNs are also highly confident when tested against unseen samples, even if the samples are vastly different from the ones employed during training BID12 . Moreover, several works have shown that such deep networks are easily fooled by minor perturbations to the input BID5 BID27 . Obtaining a calibrated confidence score from a deep neural network is a problem under continuous investigation BID12 ) and a major thread in artificial intelligence (AI) safety BID1 . In fact, knowing when the model is wrong or inaccurate has a direct impact in many production systems, such as self-driving cars, authentication and disease identification BID0 BID7 , to name a few. BID8 showed that despite producing significantly low classification errors, DNNs confidence scores are not faithful estimates of the true certainty. Their experiments confirmed that depth, width, weight decay, and batch normalization are the main reasons for overconfident scores. Moreover, they demonstrated that a simple and yet powerful method of temperature scaling in the softmax scores is an effective way to improve calibrate a DNNs confidence. While calibrating the classifier's output to represent a faithful likelihood from the training (in-distribution) data has effective solutions, the problem of detecting whether or not the samples are generated from a known distribution (out-of-distribution), is still an open problem BID12 .One straightforward approach to calibrate the classifier's confidence in order to detect samples whose distribution differs from the training samples distribution is to train a secondary classifier that digests both in-distribution (ID) and out-of-distribution (OOD) data so that anomalies are scored differently from ID samples, as performed in BID13 . Re-training a network, however, can be computationally intensive and may even be intractable, since the number of OOD samples is virtually infinite. Other solutions rely on training both classification and generative neural net- Table 1 : Summary comparison of the characteristics of recent related methods. Test complexity refers to the required number of passes over the network. Training data is the number of samples for which the methods were calibrated against (with all standing for the whole training set). AUROC is the area under receiver characteristic curve (detailed in Section 4). Performance shown is for DenseNet trained on CIFAR-100 and using TinyImageNet (resized) as OOD dataset. Deep neural networks trained to maximize classification performance in a given dataset are extremely adapted to said dataset. The statistics of activations throughout the network for samples from the training distribution (in-distribution) are remarkably stable. However, when a sample from a different distribution (out-of-distribution) is given to the network, its activation statistics depart greatly from those of in-distribution samples. Based on this observation, we propose a very simple yet efficient method to detect out-of-distribution samples. Our method is based on computing averages of low-order statistics at the batch normalization layers of the network, and then use them as features in a linear classifier. This procedure is much simpler and efficient than current stateof-the-art methods, and outperforms them by a large margin in the traditional ID/OOD fitting task (as proposed in previous works). We evaluated all methods in the challenging task of fitting on a single OOD dataset and testing on samples from other (unseen) datasets. In this harder scenario, our method generalizes well to unseen OOD datasets, outperforming ODIN by an even larger margin. Moreover, we show some preliminary results that even in the extreme case where no OOD samples are used for the training (unsupervised) we get reasonable performance. tuning is carried out on each pair of in-and out-of-distribution samples, which is the same procedure presented in BID22 and BID21 . For reproducibility, a grid search is employed considering T ∈ {1, 1000} and with 21 linearly spaced values between 0 and 0.004 plus [0.00005, 0.0005, 0.0011].",1106,0.108,539,2.051948051948052,"detect input sample not drawn from training distribution important property deep neural networks paper show simple first second order deep feature statistics differentiate in-distribution out-of-distribution samples mean standard deviation feature maps differs between in out-of-distribution samples propose simple efficient detection procedure re-training pre-processing changes model proposed method outperforms state-of-the-art in standard benchmarking tasks simpler to implement execute method improves true negative rate from 39.6% to 95.3% when 95% in-distribution (CIFAR-100) detected using DenseNet out-of-distribution dataset TinyImageNet resize. source code method publicly available deep neural networks (DNNs) BID6 state-of-the art in difficult tasks image classification speech recognition machine translation progress due to high accuracy good generalization ability realworld data DNNs confident tested against unseen samples different from training deep networks easily fooled by minor perturbations to input Obtaining calibrated confidence score from deep network problem major thread in artificial intelligence) safetyknowing model wrong production systems self-driving cars authentication disease identification BID0 BID7 BID8 showed low classification errors DNNs confidence scores not faithful certainty experiments confirmed depth width weight decay batch normalization main reasons for overconfident scores temperature scaling in softmax scores DNNs confidence calibrating classifier's output faithful likelihood from training data solutions detecting samples generated from known distribution (out-of-distribution), open problem BID12 approach calibrate classifier confidence samples train secondary classifier digests in out data anomalies scored differently BID13 . Re-training network computationally intensive intractable number OOD samples virtually infinite solutions training classification generative neural net Table 1 : Summary comparison characteristics of recent related methods Test complexity required number of passes network Training data number of samples methods calibrated against AUROC area under receiver characteristic curve Section 4) Performance for DenseNet trained on CIFAR-100 TinyImageNet as OOD dataset Deep neural networks trained to maximize classification performance dataset adapted to datasetstatistics activations network for samples from training distribution stable sample from different distribution activation statistics depart from propose simple efficient method to detect out-of-distribution samples method based on computing averages low-order statistics at batch normalization layers network features in linear classifier procedure simpler efficient than methods outperforms in traditional ID/OOD fitting task evaluated methods in fitting on single OOD dataset testing on samples other datasets method generalizes to unseen OOD datasets ODIN show preliminary results case no OOD samples for training reasonable performance. tuning carried on each in-and out-of-distribution samples same procedure in BID22 and BID21 grid search employed T ∈ {1, 1000} 21 linearly spaced values between 0 and 0.004 plus [0.00005 0.0011",0.01,0.40552673687344176 "Due to the sharp increase in the severity of the threat imposed by software vulnerabilities, the detection of vulnerabilities in binary code has become an important concern in the software industry, such as the embedded systems industry, and in the field of computer security. However, most of the work in binary code vulnerability detection has relied on handcrafted features which are manually chosen by a select few, knowledgeable domain experts. In this paper, we attempt to alleviate this severe binary vulnerability detection bottleneck by leveraging recent advances in deep learning representations and propose the Maximal Divergence Sequential Auto-Encoder. In particular, latent codes representing vulnerable and non-vulnerable binaries are encouraged to be maximally divergent, while still being able to maintain crucial information from the original binaries. We conducted extensive experiments to compare and contrast our proposed methods with the baselines, and the results show that our proposed methods outperform the baselines in all performance measures of interest. Software vulnerabilities are specific flaws or oversights in a piece of software that allow attackers to perform malicious acts including exposing or altering sensitive information, disrupting or destroying a system, or taking control of a computer system or program BID5 . Due to the ubiquity of computer software, the growth and the diversity in its development process, a great amount of computer software potentially includes software vulnerabilities. This fact makes the problem of software security vulnerability identification an important concern in the software industry and in the field of computer security. Although a great effort has been made by the security community, the severity of the threat from software vulnerabilities has gradually increased over the years. Numerous exist of examples and incidents in the past two decades in which software vulnerabilities have imposed significant damages to companies and individuals BID6 . For example, vulnerabilities in popular browser plugins have threatened the security and privacy of millions of Internet users (e.g., Adobe Flash Player (US-CERT 2015; Adobe Security Bulletin 2015) and Oracle Java (US-CERT 2013)), vulnerabilities in popular and fundamental open-source software have also threatened the security of thousands of companies and their customers around the globe (e.g., Heartbleed (Codenomicon 2014) and ShellShock (Symantec Security Response 2014).Software vulnerability detection (SVD) can be categorized into source code and binary code vulnerability detection. Source code vulnerability detection has been widely studied in a variety of works BID20 BID17 BID22 BID13 BID9 BID14 . Most of the previous work in source code vulnerability detection BID17 BID20 BID22 BID13 BID9 has been based on handcrafted features which are manually chosen by a limited number of domain experts. To mitigate the dependency on handcrafted features, the use of automatic features in SVD has been studied recently in BID4 BID14 BID15 . In particular , BID4 ; BID15 employed a Recurrent Neural Network (RNN) to transform sequences of code tokens to vectorial features, which are further fed to a separate classifier, while BID14 combined learning the vector representation and the training of the classifier in a deep network.Compared with source code vulnerability detection, binary code vulnerability detection is significantly more difficult because much of the syntactic and semantic information provided by high-level programming languages is lost during the compilation process. The existence of such syntactic and semantic information makes it easier to reason how data and inputs drive the paths of execution. Unfortunately , a software binary, such as proprietary binary code (with no access to source code) or embedded systems code, is generally all that is made available for code analysis (together perhaps with the processor architecture such as x86 etc.). The ability to detect the presence or absence of vulnerabilities in binary code, without getting access to source code, is therefore a major importance in the context of computer security. Some work has been proposed to detect vulnerabilities at the binary code level when source code is not available, notably work based on fuzzing, symbolic execution BID2 BID1 BID16 , or techniques using handcrafted features extracted from dynamic analysis BID8 BID3 BID21 . To the best of our knowledge, there has been no work studying the use of automatically extracted features for binary code vulnerability detection, though there has been some work using automatic features in conjunction with deep learning methods for malware detection, notably BID19 BID18 . It is worth noting that binary code vulnerability detection and malware detection are two different tasks. In particular, binary code vulnerability detection aims to detect specific flaws or oversights in binary code, while malware detection aims to detect if a given binary is malicious or not. The former is arguably harder in the sense that vulnerable and non-vulnerable binaries might be only slightly different, while there might be a clearer difference in general between malware and benign binaries.In addition, a significant constraint in research on binary code vulnerability detection is the lack of suitable binaries labeled as either vulnerable or non-vulnerable. Although we have some source code datasets for software vulnerability detection, to the best of our knowledge, there exists no large public binary dataset for the purpose of binary code vulnerability detection. The reason is that most source code in source code vulnerability detection datasets is not compilable due to incompleteness, and they have important pieces missing (e.g., variables, data types) and relevant libraries -making the code compilable take a large effort in fixing a vast volume of source code. This arises from the nature of the process that involves collecting and labeling source code wherein we start from security reports in CVE 1 and navigate through relevant websites to obtain code snippets of vulnerable and non-vulnerable source code.In this work, we leverage recent advances in deep learning to derive the automatic features of binary code for vulnerability detection. In particular, we view a given binary as a sequence of machine instructions and then use the theory of Variational Auto-Encoders (VAE) BID11 to develop the Maximal Divergence Sequential Auto-Encoder (MDSAE) that can work out representations of binary code in such a way that representations of vulnerable and nonvulnerable binaries are encouraged to be maximally different for vulnerability detection purposes, while still preserving crucial information inherent in the original binaries. In contrast to the original VAE wherein the data prior is kept fixed, we propose using two learnable Gaussian priors, one for each class. Based on the VAE principle, latent codes (i.e., data representations) are absorbed (or compressed) into the data prior distribution, we further propose maximizing a divergence (e.g., Wasserstein (WS) distance or Kullback-Leibler (KL) divergence) between these two priors to separate representations of vulnerable and non-vulnerable binaries. Our MDSAE can be used to produce data representations for another independent classifier (e.g., Support Vector Machine or Random Forest) or incorporated with a shallow feedforward neural network built on top of the latent codes for simultaneously training both the mechanism to generate data representations and the classifier. The former is named MDSAE-R and the latter is named MDSAE-C. We summarize our contributions in this paper as follows:• We propose a novel method named Maximal Divergence Sequential Auto-Encoder (MDSAE) that leverages recent advances in deep learning representation (namely, VAE) for binary code vulnerability detection.• One of our most significant contributions is to create a labeled dataset for use in binary code vulnerability detection. In particular, we used the source code in the published NDSS18 dataset used in BID14 and then extracted vulnerable and non-vulnerable functions. We developed a tool that can automatically detect the syntactical errors in a given piece of source code, fix them, and finally compile the fixed source code into binaries for various platforms (both Windows OS and Linux OS) and architectures (both x86 and x86-64 processors). Specifically, after preprocessing and filtering out identical functions from the NDSS18 source code dataset, we obtain 13, 000 functions of which 9, 000 are able to be fixed and compiled to binaries. By compiling the source code of these functions under the various platform and architecture options, we obtain 32, 281 binary functions including 17, 977 binaries for Windows and 14, 304 binaries for Linux.• We conducted extensive experiments on the NDSS18 binary dataset. The experimental results show that the two variants MDSAE-R and MDSAE-C outperform the baselines in all performance measures of interest. It is not surprising that MDSAE-C achieves higher predictive performances compared with MDSAE-R, but the fact that MDSAE-R achieves good predictive performances confirms our hypothesis of encouraging the separation in representations of data in different classes so that a simple linear classifier subsequently trained on these data representations can obtain good predictive results. The detection of vulnerabilities in binary code is an important problem in the software industry and in the field of computer security. In this paper, we leverage recent advances in deep learning representation to propose the Maximal Divergence Sequential Auto-Encoder for binary vulnerability detection. Specifically, latent codes representing vulnerable and non-vulnerable binaries are encouraged to be maximally different, while still being able to maintain crucial information from the original binaries. To address the issue of limited labelled public binary datasets for this problem and to facilitate research in the application of machine learning and deep learning to the domain of binary vulnerability detection, we have created a labelled binary software dataset. Furthermore, our developed tool and approach can be reused to create other high-quality binary datasets. We conducted extensive experiments to compare our proposed methods with the baselines. The experimental results show that our proposed methods outperform the baselines in all performance measures of interest.",1925,0.19,916,2.101528384279476,"to increase severity threat software vulnerabilities detection in binary code important concern in software industry embedded systems industry computer security work binary code vulnerability detection relied on handcrafted features manually chosen by domain experts this paper alleviate severe binary vulnerability detection bottleneck leveraging deep learning propose Maximal Divergence Sequential Auto-Encoder. latent codes representing vulnerable non-vulnerable binaries encouraged to be maximally divergent maintain crucial information from original binaries conducted experiments proposed methods with baselines results show proposed methods outperform baselines in all performance measures Software vulnerabilities are flaws oversights in software allow attackers perform malicious acts exposing altering sensitive information disrupting destroying system taking control computer to ubiquity of computer software growth diversity development process software potentially includes software vulnerabilities problem software security vulnerability identification important concern in software industry computer security severity of threat from software vulnerabilities increased years examples software vulnerabilities imposed significant damages to companies individuals vulnerabilities in browser plugins threatened security privacy of millions Internet users vulnerabilities in open-source software threatened security of companies customersHeartbleed (Codenomicon 2014) ShellShock (Symantec Security Response 2014).Software vulnerability detection categorized into source code binary code Source code studied in BID20 BID17 BID22 BID13 BID9 BID14. previous work based on handcrafted features manually chosen by experts mitigate dependency automatic features in SVD studied in BID4 BID14 BID15 . BID4 BID15 employed Recurrent Neural Network) transform code tokens to vectorial features fed to separate classifier BID14 combined learning vector representation training classifier in deep network binary code difficult syntactic semantic information lost during compilation syntactic information easier to execution software binary proprietary binary code no access source code embedded systems code available for code analysis processor architecture detect vulnerabilities in binary code without access source code computer security work proposed to detect vulnerabilities at binary code level when source code not available based on fuzzing symbolic execution BID2 BID1 BID16 techniques using handcrafted features from dynamic analysis BID8 BID3 BID21no work studying automatically extracted features for binary code vulnerability detection some work using automatic features deep learning for malware detection notably BID19 BID18. binary code vulnerability detection and malware detection different tasks binary vulnerability detection specific flaws malware detection binary malicious former harder vulnerable and non-vulnerable binaries slightly different clearer difference between malware and benign binaries constraint research lack of suitable binaries labeled vulnerable or non-vulnerable source code datasets for software vulnerability detection no large public binary dataset for binary code vulnerability detection most source code not compilable due to incompleteness important pieces missing libraries code compilable effort fixing volume code process collecting labeling source code from security reports CVE 1 websites obtain code snippets of vulnerable non-vulnerable source code leverage deep learning to derive automatic features of binary code for vulnerability detectionview binary as machine instructions use theory of Variational Auto-Encoders (VAE) BID11 develop Maximal Divergence Sequential Auto-Encoder (MDSAE) representations binary code vulnerable nonvulnerable binaries for vulnerability detection preserving information original binaries contrast original VAE data prior fixed propose two learnable Gaussian priors one for each class latent codes absorbed into data prior distribution propose maximizing divergence between priors separate representations vulnerable non-vulnerable binaries MDSAE used produce data representations for independent classifier Support Vector Machine Random Forest or incorporated with shallow feedforward neural network latent codes for training mechanism classifier former named MDSAE-R latter MDSAE-C contributions propose novel method Maximal Divergence Sequential Auto-Encoder (MDSAE) leverages deep learning VAE for binary code vulnerability detection labeled dataset for binary code vulnerability detection used source code in NDSS18 dataset BID14 extracted vulnerable non-vulnerable functionsdeveloped tool syntactical errors source code fix compile code into binaries for various platforms Windows Linux architectures x86-64 processors). preprocessing filtering identical functions from NDSS18 source code dataset 13, 000 functions 9, 000 fixed compiled to binaries compiling under platform architecture options 32, 281 binary functions 17, 977 for Windows 14, 304 for Linux conducted experiments on NDSS18 binary dataset results show variants MDSAE-R MDSAE-C outperform baselines in performance measures MDSAE-C achieves higher predictive performances confirms hypothesis encouraging separation representations data classifier good results detection of vulnerabilities in binary code important problem software industry computer security deep learning propose Maximal Divergence Sequential Auto-Encoder for binary vulnerability detection latent codes representing vulnerable non-vulnerable binaries encouraged maximally different maintain crucial information from original binaries limited labelled binary datasets facilitate research machine learning deep learning vulnerability detection created labelled binary software dataset tool approach can reused to create other high-quality binary datasets conducted experiments proposed methods with baselinesresults proposed methods outperform baselines performance measures",0.02,0.5329893895221528 "Modern neural architectures critically rely on attention for mapping structured inputs to sequences. In this paper we show that prevalent attention architectures do not adequately model the dependence among the attention and output tokens across a predicted sequence. We present an alternative architecture called Posterior Attention Models that after a principled factorization of the full joint distribution of the attention and output variables, proposes two major changes. First, the position where attention is marginalized is changed from the input to the output. Second, the attention propagated to the next decoding stage is a posterior attention distribution conditioned on the output. Empirically on five translation and two morphological inflection tasks the proposed posterior attention models yield better BLEU score and alignment accuracy than existing attention models. Attention is a critical module of modern neural models for sequence to sequence learning as applied to tasks like translation, grammar error correction, morphological inflection, and speech to text conversion. Attention specifies what part of the input is relevant for each output. Many variants of attention have been proposed including soft BID1 BID14 , sparse BID15 , local BID14 , hard (Xu et al., 2015; Zaremba & Sutskever, 2015) , monotonic hard (Yu et al., 2016; BID0 , hard non-monotonic (Wu et al., 2018; , and variational BID6 , The most prevalent of these is soft attention that computes attention for each output as a multinomial distribution over the input states. The multinomial probabilities serve as weights, and an attention weighted sum of input states serves as relevant context for the output and subsequent attention. Soft attention is end to end differentiable, easy to implement, and hence widely popular. Hard attention and sparse attentions are difficult to implement and not popularly used.In this paper we revisit the statistical soundness of the way soft attention and other variants capture the dependence between attention and output variables, and among multiple attention variables along the length of the sequence. Our investigation leads to a more principled model that we call the Posterior Attention Model (PAM). We start with an explicit joint distribution of all output and attention variables in a predicted sequence. We then propose a tractable approximation that retains the advantages of forward dependence and token-level decomposition and thus leads to efficient training and inference. The computations performed at each decode step has two important differences with existing models. First, at each decoding step the probability of the output token is a mixture of output probability for each attention. In contrast, existing models take a mixture of the input, and compute a single output distribution from this diffused mixed input. We show that our direct coupling of output and attention gives the benefit of hard attention without its computational challenges. Second, we introduce the notion of a posterior attention distribution, that is, the attention distribution conditioned on the current output. We show that it is both statistically sounder and more accurate to condition subsequent attention on the output corrected posterior attention, rather than the output independent prior attention as in existing models.We evaluate the posterior attention model on five translation tasks and two morphological inflection tasks. We show that posterior attention provides improved BLEU score, higher alignment accuracy, and better input coverage. We also empirically analyze the reasons behind the improved performance of the posterior attention model. We discover that the entropy of posterior attention is much lower than entropy of soft attention. This is a significant finding that challenges the current practice of computing attention distribution without considering the output token. The running time overhead of posterior attention is only 40% over existing soft-attention. We show in this paper that none of the existing attention models adequately model the dependence of the output and attention along the length of the output for general sequence prediction tasks. We propose a factorization of the joint distribution, and develop practical approximations that allows the joint distribution to decompose over output tokens, much like in existing attention. Our more principled probabilistic joint modeling of the dependency structure leads to three important differences. First, the output token distribution is obtained by aggregating predictions across all attention. Second, the concept of conditioning attention on the current output i.e. a posterior attention for inferring the next output becomes important. Our experiments show that it is sounder, more meaningful and more accurate to condition subsequent attention distribution on the posterior attention. Thirdly, via directly exposing attention coupling, we have a principled way to directly incorporate task-specific structural biases and prior knowledge into attention. We experimented with some simple biases and found boosts in related tasks. Our work opens avenues for future work in scaling these techniques to large-scale models and multi-headed attention. Another promising line is to incorporate more complex biases like phrasal structure or image segments into joint attention models.",943,0.108,427,2.208430913348946,neural architectures rely on attention for mapping inputs to sequences paper show prevalent attention architectures model dependence among attention output tokens across sequence present alternative architecture Posterior Attention Models attention output variables proposes two changes position attention marginalized changed from input to output attention propagated to next decoding stage posterior distribution conditioned on output on five translation two morphological inflection tasks attention models yield better BLEU score alignment accuracy Attention critical for sequence learning translation grammar error correction morphological inflection speech to text conversion specifies input relevant for each output variants of attention proposed soft sparse hard monotonic variational most prevalent soft attention computes attention for each output as multinomial distribution over input states multinomial probabilities serve as weights attention weighted sum of input states relevant context for output subsequent attention Soft attention differentiable easy to implement popular Hard sparse difficult implement not popularly used paper revisit statistical soundness of soft attention variants dependence between attention output variables multiple variables along sequenceinvestigation leads to Posterior Attention Model start explicit joint distribution of output attention variables in predicted sequence propose tractable approximation forward dependence token-level decomposition efficient training inference computations at each decode step two differences with existing models output token mixture for each attention existing models compute single output distribution direct coupling of output attention gives benefit hard attention without computational challenges introduce posterior attention distribution conditioned on current output statistically sounder accurate condition subsequent attention on output corrected posterior attention output independent prior evaluate posterior attention model on five translation tasks two morphological inflection tasks attention provides improved BLEU score higher alignment accuracy better input coverage improved performance entropy of posterior attention lower than soft attention challenges practice computing attention distribution without output token running time overhead of posterior attention 40% over soft-attention existing attention models model dependence output attention along length output for general sequence prediction tasks propose factorization of joint distribution develop approximations decompose over output tokens like existing attention probabilistic joint modeling leads to three differences output token distribution obtained by aggregating predictions across attention conditioning attention on current outputposterior attention inferring next output important experiments show sounder meaningful accurate condition attention distribution exposing attention coupling incorporate task-specific structural biases prior knowledge attention experimented simple biases found boosts related tasks work opens avenues future scaling large-scale models multi-headed attention incorporate complex biases structure image segments joint attention models,0.01,0.8078177194124396 "The growing interest to implement Deep Neural Networks (DNNs) on resource-bound hardware has motivated innovation of compression algorithms. Using these algorithms, DNN model sizes can be substantially reduced, with little to no accuracy degradation. This is achieved by either eliminating components from the model, or penalizing complexity during training. While both approaches demonstrate considerable compressions, the former often ignores the loss function during compression while the later produces unpredictable compressions. In this paper, we propose a technique that directly minimizes both the model complexity and the changes in the loss function. In this technique, we formulate compression as a constrained optimization problem, and then present a solution for it. We will show that using this technique, we can achieve competitive results. Deep Neural Networks have been rapidly improving in many classification tasks, even surpassing human accuracy for some problems BID12 . This high accuracy, however, is obtained by employing wider BID15 or deeper BID4 networks. Some prominent networks today even surpass 100 layers, store hundreds of millions of parameters, and require billions of operations per input sample BID4 ; BID13 . Such large networks are not well-suited for resource-bound, embedded and mobile platforms which are dominating the consumer market. This mismatch between computational requirements and available resources has motivated efforts to compress DNN models.Compression techniques exploit the redundancy inherent to neural networks that emerges due to the considerable number of parameters in them. These many parameters help learn highly informative features during training. However, they simultaneously learn multitudes of unnecessary, ineffectual ones. BID3 reduces these redundancies by pruning the network and quantizing the remaining parameters. Using these techniques, they were able to reduce the model size by more than an order of magnitude. Their success inspired other methodical approaches such as the soft weight-sharing BID14 . This method encodes model parameters using Bayesian prior and then penalizes this prior during training. As a result, it performs both pruning and quantization simultaneously and achieves superior compressions with negligible loss in accuracy.In this work, we take a similar, integrated approach with the twist that we directly minimize the complexity. Unlike soft weight-sharing, however, we encode the parameters using the k-means objective which imposes less computations. We further apply a hard constraint on the training loss to maintain sufficient accuracy. Such a constraint takes advantage of the fact that we have already obtained some information about the loss function during training. We then present a straightforward solution for this constrained optimization problem. Our solution iteratively minimizes the k-means objective, while satisfying the loss constraint. Consequently, it can compress the model progressively where the compression rate can be adjusted. Finally, we test the proposed technique on three popular datasets and show that this method can achieve state-of-the-art compression with minimal loss of accuracy.",553,0.082,252,2.1944444444444446,interest Deep Neural Networks on resource-bound hardware motivated compression algorithms DNN model sizes reduced little no accuracy degradation achieved by eliminating components or penalizing complexity during training both approaches demonstrate compressions former ignores loss function compression later produces unpredictable compressions paper technique minimizes model complexity changes loss function formulate compression as constrained optimization problem present solution competitive results Deep Neural Networks improving classification tasks surpassing human accuracy high accuracy obtained by wider BID15 or deeper BID4 networks Some networks surpass 100 layers store hundreds millions parameters require billions of operations per input sample large networks not-suited for resource-bound mobile platforms consumer market mismatch between computational requirements resources motivated efforts compress DNN models.Compression techniques exploit redundancy neural networks number parameters parameters learn informative features training unnecessary ones. BID3 reduces redundancies by pruning network quantizing remaining parameters model size success inspired approaches soft weight-sharing method encodes model parameters penalizes during trainingperforms pruning quantization simultaneously achieves superior compressions negligible loss accuracy work similar integrated approach minimize complexity Unlike weight-sharing encode parameters using k-means objective less computations apply hard constraint on training loss maintain accuracy constraint obtained information about loss function during training present straightforward solution for constrained optimization problem solution minimizes k-means objective loss constraint compress model progressively rate adjusted test proposed technique on three datasets state-of-art compression with minimal loss accuracy,0.0,0.7718608723336522 "Deep neural networks are able to solve tasks across a variety of domains and modalities of data. Despite many empirical successes, we lack the ability to clearly understand and interpret the learned mechanisms that contribute to such effective behaviors and more critically, failure modes. In this work, we present a general method for visualizing an arbitrary neural network's inner mechanisms and their power and limitations. Our dataset-centric method produces visualizations of how a trained network attends to components of its inputs. The computed ""attention masks"" support improved interpretability by highlighting which input attributes are critical in determining output. We demonstrate the effectiveness of our framework on a variety of deep neural network architectures in domains from computer vision and natural language processing. The primary contribution of our approach is an interpretable visualization of attention that provides unique insights into the network's underlying decision-making process irrespective of the data modality. Machine-learning systems are ubiquitous, even in safety-critical areas. Trained models used in self-driving cars, healthcare, and environmental science must not only strive to be error free but, in the face of failures, must be amenable to rapid diagnosis and recovery. This trend toward realworld applications is largely being driven by recent advances in the area of deep learning. Deep neural networks have achieved state-of-the-art performance on fundamental domains such as image classification BID15 , language modeling BID2 BID20 , and reinforcement learning from raw pixels BID22 . Unlike traditional linear models, deep neural networks offer the significant advantage of being able to learn their own feature representation for the completion of a given task. While learning such a representation removes the need for manual feature engineering and generally boosts performance, the resulting models are often hard to interpret, making it significantly more difficult to assign credit (or blame) to the model's behaviors. The use of deep learning models in increasingly important application areas underscores the need for techniques to gain insight into their failure modes, limitations, and decision-making mechanisms.Substantial prior work investigates methods for increasing interpretability of these systems. One body of work focuses on visualizing various aspects of networks or their relationship to each datum they take as input BID33 ; BID35 . Other work investigates algorithms for eliciting an explanation from trained machine-learning systems for each decision they make BID26 ; BID0 ; BID27 . A third line of work, of which our method is most aligned, seeks to capture and understand what networks focus on and what they ignore through attention mechanisms.Attention-based approaches focus on network architectures that specifically attend to regions of their input space. These ""explicit"" attention mechanisms were developed primarily to improve network behavior, but additionally offer increased interpretability of network decision making through highlighting key attributes of the input data BID30 BID12 BID25 BID16 . Crucially, these explicit attention mechanisms act as filters on the input. As such, the filtered components of the input could be replaced with reasonably generated noise without dramatically affecting the final network output. The ability to selectively replace irrelevant components of the input space is a direct consequence of the explicit attention mechanism. The insight at the heart of the present work is that it is possible to evaluate the property of ""selective replaceability"" to better understand a network that lacks any explicit attention mechanism. An architecture without explicit attention may still depend more on specific facets of its input data when constructing its learned, internal representation, resulting in a ""latent"" attention mechanism.In this work, we propose a novel approach for indirectly measuring latent attention mechanisms in arbitrary neural networks using the notion of selective replaceability. Concretely, we learn an auxiliary, ""Latent Attention Network"" (LAN) , that consumes an input data sample and generates a corresponding mask (of the same shape) indicating the degree to which each of the input's components are replaceable with noise. We train this LAN by corrupting the inputs to a pre-trained network according to generated LAN masks and observing the resulting corrupted outputs. We define a loss function that trades off maximizing the corruption of the input while minimizing the deviation between the outputs generated by the pre-trained network using the true and corrupted inputs, independently. The resultant LAN masks must learn to identify the components of the input data that are most critical to producing the existing network's output (i.e. those regions that are given the most attention by the existing network.)We empirically demonstrate that the LAN framework can provide unique insights into the inner workings of various pre-trained networks. Specifically, we show that classifiers trained on a Translated MNIST domain learn a two-stage process of first localizing a digit within the image before determining its class. We use this interpretation to predict regions on the screen where digits are less likely to be properly classified. Additionally, we use our framework to visualize the latent attention mechanisms of classifiers on both image classification (to learn the visual features most important to the network's prediction), and natural language document classification domains (to identify the words most relevant to certain output classes). Finally, we examine techniques for generating attention masks for specific samples, illustrating the capability of our approach to highlight salient features in individual members of a dataset. As deep neural networks continue to find application to a growing collection of tasks, understanding their decision-making processes becomes increasingly important. Furthermore, as this space of tasks grows to include areas where there is a small margin for error, the ability to explore and diagnose problems within erroneous models becomes crucial.In this work, we proposed Latent Attention Networks as a framework for capturing the latent attention mechanisms of arbitrary neural networks that draws parallels between noise-based input corruption and attention. We have shown that the analysis of these attention measurements can effectively diagnose failure modes in pre-trained networks and provide unique perspectives on the mechanism by which arbitrary networks perform their designated tasks.We believe there are several interesting research directions that arise from our framework. First, there are interesting parallels between this work and the popular Generative Adversarial Networks BID9 . It may be possible to simultaneously train F and A as adversaries. Since both F and A are differentiable, one could potentially exploit this property and use A to encourage a specific attention mechanism on F , speeding up learning in challenging domains and otherwise allowing for novel interactions between deep networks. Furthermore, we explored two types of noise for input corruption: η const and η boot . It may be possible to make the process of generating noise a part of the network itself by learning a nonlinear transformation and applying it to some standard variety of noise (such as Normal or Uniform). Since our method depends on being able to sample noise that is similar to the ""background noise"" of the domain, better mechanisms for capturing noise could potentially enhance the LAN's ability to pick out regions of attention and eliminate the need for choosing a specific type of noise at design time. Doing so would allow the LAN to pick up more specific features of the input space that are relevant to the decision-making process of arbitrary classifier networks.In the following experiment subsections we describe network architectures by sequentially listing their layers using an abbreviated notation: DISPLAYFORM0 for convolutional, convolutional-transpose and fully connected layers respectively. In all network architectures, -ReLU denotes the leaky-ReLU BID18 .We now describe each experiment in greater detail.",1426,0.153,668,2.1347305389221556,"Deep neural networks solve tasks across domains modalities data Despite successes lack understand learned mechanisms to effective behaviors failure modes present method for visualizing arbitrary neural network's mechanisms power limitations dataset-centric method produces visualizations trained network inputs computed ""attention masks"" support interpretability input attributes critical output demonstrate effectiveness framework on deep neural network in computer vision natural language processing primary contribution is interpretable visualization of attention insights into network decision-making process data modality Machine-learning systems ubiquitous in safety-critical areas Trained models in self-driving cars healthcare environmental science error free to rapid diagnosis recovery trend toward realworld applications driven by advances deep learning Deep neural networks achieved performance on image classification language modeling reinforcement learning from pixels models deep neural networks learn feature representation for task learning removes manual feature engineering boosts performance models hard to interpret difficult to assign credit model behaviors use of deep learning models in application areas need for techniques insight into failure modes limitations decision-making mechanisms prior work investigates increasing interpretabilitywork visualizing networks to each datum input BID33 ; BID35 work investigates algorithms eliciting explanation from machine-learning systems each decision BID26 ; BID0 ; BID27 . third work networks focus ignore through attention mechanisms.Attention-based approaches focus on network architectures regions input space ""explicit attention mechanisms improve network behavior offer interpretability decision making attributes input data BID30 BID12 BID25 BID16 mechanisms act as filters on input filtered components replaced with noise without affecting network output ability irrelevant components consequence of explicit attention mechanism possible evaluate ""selective replaceability"" understand network lacks explicit attention mechanism architecture without explicit attention may depend on input data representation in ""latent"" attention mechanism propose novel approach measuring latent attention mechanisms in neural networks using selective replaceability ""Latent Attention Network (LAN) consumes input data sample generates mask indicating input components replaceable with noise train LAN by corrupting inputs to pre-trained network according to generated LAN masks observing corrupted outputsdefine loss function maximizing corruption input minimizing deviation between outputs pre-trained network using true corrupted inputs LAN masks identify components input data critical to existing network output demonstrate LAN framework insights into pre-trained networks show classifiers trained on Translated MNIST domain learn two-stage process localizing digit image before determining class interpretation predict regions digits less likely classified framework visualize latent attention mechanisms classifiers on image classification visual features important prediction), natural language document classification domains identify words relevant to output examine techniques for generating attention masks for specific samples highlight salient features dataset deep neural networks application tasks understanding decision-making processes important tasks small margin for error explore diagnose problems within erroneous models crucial proposed Latent Attention Networks framework for capturing latent attention mechanisms of arbitrary neural networks parallels between noise-based input corruption attention shown analysis attention measurements diagnose failure modes in pre-trained networks provide unique perspectives on mechanism arbitrary networks perform tasks interesting research directions from framework parallels between work Generative Adversarial Networks BID9 train F A adversaries F A differentiable exploit property use A encourage specific attention mechanism F speeding learning domains allowing novel interactions between deep networks explored two types noise for input corruption η const η boot generating noise part network learning nonlinear transformation applying standard noise Normal method depends on sample noise similar ""background noise domain better mechanisms capturing noise enhance LAN pick regions attention eliminate need choosing specific type noise design time LAN pick up specific features input relevant decision-making arbitrary classifier networks experiment subsections describe network architectures layers abbreviated notation DISPLAYFORM0 for convolutional-transpose fully connected layers -ReLU denotes leaky-ReLU BID18 describe each experiment detail",0.01,0.6183465161367806 "The design of small molecules with bespoke properties is of central importance to drug discovery. However significant challenges yet remain for computational methods, despite recent advances such as deep recurrent networks and reinforcement learning strategies for sequence generation, and it can be difficult to compare results across different works. This work proposes 19 benchmarks selected by subject experts, expands smaller datasets previously used to approximately 1.1 million training molecules, and explores how to apply new reinforcement learning techniques effectively for molecular design. The benchmarks here, built as OpenAI Gym environments, will be open-sourced to encourage innovation in molecular design algorithms and to enable usage by those without a background in chemistry. Finally, this work explores recent development in reinforcement-learning methods with excellent sample complexity (the A2C and PPO algorithms) and investigates their behavior in molecular generation, demonstrating significant performance gains compared to standard reinforcement learning techniques. Novel drugs are developed using design -make -test cycles: molecules are designed, synthesized in the laboratory, and then tested for their biological effect. The insights gained from these tests then inform the design for the next iteration. The objective of de novo design methodologies is to perform this cycle with computational methods BID4 BID29 . The test phase was the first to be automated, using the broad categorization of machine learning models known as quantitative structure-activity/property relationships (QSAR/QSPR) to predict the activity of a molecule against a certain biological target, or physicochemical properties. To make virtual molecules, symbolic approaches based on graph rewriting have been used, which are domain-specific and rely on extensive hand-engineering by experts. To optimize the properties of a molecule, for example its activity against a biological target (design), global optimization approaches such as evolutionary algorithms or ant colony optimization have been used BID4 BID29 . Symbolic approaches have been highlighted as either generating unrealistic molecules that would be difficult to synthesize, or for being too conservative, and therefore not sufficiently exploring the space of tractable molecules BID29 BID2 .Recently , generative models have been proposed to learn the distribution of real druglike molecules from data, and then to generate chemical structures that are appropriate for the application domain BID36 . Interestingly , the generation of molecules is related to natural language generation (NLG) . Two classic problems of NLG -preserving coherent long-range dependencies, and syntactic and semantic correctness -directly map to molecules. Current investigations draw heavily from tools developed for language tasks, including variational autoencoders (VAE) BID12 BID18 , recurrent neural network (RNN) models BID32 BID17 BID24 , generative adversarial networks (GAN) BID15 and Monte Carlo Tree Search (MCTS) BID38 .This work seeks to consolidate the growing body of recurrent models for molecular design that employ reinforcement learning. Here, we suggest a set of 19 benchmarks of relevance to de novo design. Furthermore, an implementation of these benchmarks as an OpenAI Gym is provided to the community to spur further innovation. Finally, we demonstrate state-of-the-art performance using new techniques drawing from recent advances in reinforcement learning.Under review as a conference paper at ICLR 2018 In this work, we proposed a large, standardized dataset and a set of 19 benchmarks to evaluate models for molecule generation and design. Several RL strategies were investigated on these benchmarks. Here, the results suggest that the Hillclimb-MLE model is a surprisingly robust technique with large datasets and deep models, outperforming PPO given sufficient compute times and sample evaluations. In the space of constrained compute and sample evaluations, PPO was shown to be an effective learning algorithm, converging an order of magnitude before other reinforcement-learning algorithms for molecule generation.Nevertheless, there is still tremendous need for more efficient and effective models for molecular design, which could have a profound impact on molecular design -including drug, materials and agrochemicals discovery -and thus immediately on human well-being. With the present, easily usable benchmark, we hope to inspire the machine learning community to pick up this challenge.",805,0.069,371,2.169811320754717,design of small molecules with properties to drug discovery challenges remain for computational methods despite advances deep recurrent networks reinforcement learning strategies difficult to compare results work proposes 19 benchmarks expands datasets to 1.1 million training molecules explores new reinforcement learning techniques for molecular design benchmarks built as OpenAI Gym environments open-sourced innovation usage without background chemistry work explores reinforcement-learning methods sample complexity A2C PPO algorithms investigates behavior in molecular generation performance gains compared to standard Novel drugs developed using design -make -test cycles molecules designed synthesized tested for biological effect insights inform design for next iteration objective of de novo design methodologies perform cycle with computational methods test phase first automated using machine learning quantitative structure-activity/property relationships) predict activity molecule against biological target virtual molecules symbolic approaches rewriting used domain-specific hand-engineering optimize properties approaches evolutionary algorithms ant colony optimization used Symbolic approaches highlighted as generating unrealistic molecules difficult to synthesize or too conservative not exploring space tractable moleculesgenerative models proposed to learn distribution druglike molecules from data generate chemical structures appropriate for application domain generation molecules related to natural language generation (NLG) problems NLG -preserving long-range dependencies syntactic semantic correctness map to molecules investigations draw from tools for language tasks variational autoencoders recurrent neural network (RNN) models generative adversarial networks Monte Carlo Tree Search work consolidate recurrent models for molecular design reinforcement learning suggest 19 benchmarks to de novo design implementation benchmarks as OpenAI Gym provided innovation demonstrate state-of-the-art performance using new techniques advances reinforcement learning conference paper ICLR 2018 proposed large standardized dataset 19 benchmarks evaluate models for molecule generation design RL strategies investigated results suggest Hillclimb-MLE model robust outperforming PPO compute times sample evaluations PPO effective learning algorithm before other reinforcement-learning algorithms for molecule generation need for more efficient effective models for molecular design impact on molecular design drug materials discovery human well-being present usable benchmark inspire machine learning community challenge,0.01,0.7085332756663247 "Analogical reasoning has been a principal focus of various waves of AI research. Analogy is particularly challenging for machines because it requires relational structures to be represented such that they can be flexibly applied across diverse domains of experience. Here, we study how analogical reasoning can be induced in neural networks that learn to perceive and reason about raw visual data. We find that the critical factor for inducing such a capacity is not an elaborate architecture, but rather, careful attention to the choice of data and the manner in which it is presented to the model. The most robust capacity for analogical reasoning is induced when networks learn analogies by contrasting abstract relational structures in their input domains, a training method that uses only the input data to force models to learn about important abstract features. Using this technique we demonstrate capacities for complex, visual and symbolic analogy making and generalisation in even the simplest neural network architectures. The ability to make analogies -that is, to flexibly map familiar relations from one domain of experience to another -is a fundamental ingredient of human intelligence and creativity BID10 BID14 BID16 BID20 . As noted, for instance, by BID15 , analogies gave Roman scientists a deeper understanding of sound when they leveraged knowledge of a familiar source domain (water waves in the sea) to better understand the structure of an unfamiliar target domain (acoustics). The Romans 'aligned' relational principles about water waves (periodicity, bending round corners, rebounding off solids) to phenomena observed in acoustics, in spite of the numerous perceptual and physical differences between water and sound. This flexible alignment, or mapping, of relational structure between source and target domains, independent of perceptual congruence, is a prototypical example of analogy making.It has proven particularly challenging to replicate processes of analogical thought in machines. Many classical or symbolic AI models lack the flexibility to apply predicates or operations across diverse domains, particularly those that may have never previously been observed. It is natural to consider, however, whether the strengths of modern neural network-based models can be exploited to solve difficult analogical problems, given their capacity to represent stimuli at different levels of abstraction and to enable flexible, context-dependent computation over noisy and ambiguous inputs.In this work we demonstrate that well-known neural network architectures can indeed learn to make analogies with remarkable generality and flexibility. This ability, however, is critically dependent on a method of training we call learning analogies by contrasting abstract relational structure (LABC). We show that simple architectures can be trained using this approach to apply abstract relations to never-before-seen source-target domain mappings, and even to entirely unfamiliar target domains.Our work differs from previous computational models of analogy in two important ways. First, unlike previous neural network models of analogy, we optimize a single model to perform both stimulus representation and cross-domain mapping jointly. This allows us to explore the potential benefit of interactions between perception, representation and inter-domain alignment, a question of some debate in the analogy literature BID8 The number of shapes increases as you go along the panels 2) Apply the relation from (1) to the target panels:The darkness of the lines increases as you go along the panels One shape Two shapes Three shapes These results demonstrate that LABC increases the ability of models to generalize beyond the distribution of their training data. This effect is observed for the prototypical analogical processes involving novel domain mappings and unfamiliar target domains FIG0 . Interestingly, it also results in moderate improvements to how well models extrapolate to perceptual input outside the range of their training experience (Experiment 3). Our experiments show that simple neural networks can learn to make analogies with visual and symbolic inputs, but this is critically contingent on the way in which they are trained; during training, the correct answers should be contrasted with alternative incorrect answers that are plausible at the level of relations rather than simple perceptual attributes. This is consistent with the SMT of human analogy-making, which highlights the importance of inter-domain comparison at the level of abstract relational structures. At the same time, in the visual analogy domain, our model reflects the idea of analogy as closely intertwined with perception itself. We find that models that are trained by LABC to reason better by analogy are, perhaps surprisingly, also better able to extrapolate to a wider range of input values. Thus, making better analogies seems connected to the ability of models to perceive and represent their raw experience.Recent literature has questioned whether neural networks can generalise in systematic ways to data drawn from outside the training distribution BID17 . Our results show that neural networks are not fundamentally limited in this respect. Rather, the capacity needs to be coaxed out through careful learning. The data with which these networks learn, and the manner in which they learn it, are of paramount importance. Such a lesson is not new; indeed, the task of one-shot learning was thought to be difficult, if not impossible to perform using neural networks, but was nonetheless ""solved"" using appropriate training objectives, models, and optimization innovations (e.g., BID28 BID6 ). The insights presented here may guide promising, general purpose approaches to obtain similar successes in flexible, generalisable abstract reasoning.Earlier work on analogical reasoning in AI and cognitive science employed constructed symbolic stimuli or pre-processed perceptual input (Carbonell ( BID21 show how analogies can be made via non-parametric operations on vector-spaces of text-based word representations. While the input to our visual analogy model is less naturalistic than these latter cases, this permits clear control over the semantics of training or test data when designing and evaluating hypotheses. Our study is nonetheless the only that we are aware to demonstrates such flexible, generalisable analogy making in neural networks learning end-to-end from raw perception. It is therefore a proof of principle that even very basic neural networks have the potential for strong analogical reasoning and generalization.As discussed in Sec. 5.3, in many machine-learning contexts it may not be possible to know exactly what a 'good quality' negative example looks like. The experiments there show that, in such cases, we might still achieve notable improvements in generalization via methods that learn to play the role of teacher by presenting alternatives to the main (student) model, as per BID31 . This underlines the fact that, for established learning algorithms involving negative examples such as (noise) contrastive estimation BID36 BID13 or negative sampling BID21 , the way in which negative examples are selected can be critical 3 . It may also help to explain the power of methods like self-play BID32 , in which a model is encouraged to continually challenge itself by posing increasingly difficult learning challenges.Analogies as the functions of the mind To check whether a plate is on a table we can look at the space above the table, but to find out whether a picture is on a wall or a person is on a train, the equivalent check would fail. A single on function operating in the same way on all input domains could not explain these entirely divergent outcomes of function evaluation. On the other hand, it seems implausible that our cognitive system encodes the knowledge underpinning these apparently distinct applications of the on relation in entirely independent representations. The findings of this work argue instead for a different perspective; that a single concept of on is indeed exploited in each of the three cases, but that its meaning and representation is sufficiently abstract to permit flexible interaction with, and context-dependent adaptation to, each particular domain of application. If we equate this process with analogy-making, then analogies are something like the functions of the mind. We believe that greater focus on analogy may be critical for replicating human-like cognitive processes, and ultimately human-like intelligent behaviour, in machines. It may now be time to revisit the insights from past waves of AI research on analogy, while bringing to bear the tools, perspectives and computing power of the present day. It is interesting to consider to what extent the effects reported in this work can transfer to a wider class of learning and reasoning problems beyond classical analogies. The importance of teaching concepts (to humans or models) by contrasting with negative examples is relatively established in both cognitive science BID31 BID35 and educational research BID34 BID0 . Our results underline the importance of this principle when training modern neural networks to replicate human-like cognitive processes and reasoning from raw perceptual input. In cases where expert understanding of potential data exists, for instance in the case of active learning with human interaction, it provides a recipe for achieving more robust representations leading to far greater powers of generalization. We should aspire to select as negative examples those examples that are plausible considering the most abstract principles that describe the data.A further notable property of our trained networks is the fact they can resolve analogies (even those involving with unfamiliar input domains) in a single rollout (forward pass) of a recurrent network. This propensity for fast reasoning has an interesting parallel with the fast and instinctive way in which humans can execute visual analogical reasoning BID23 BID24 .",1802,0.161,832,2.1658653846153846,"Analogical reasoning principal focus of AI research challenging for machines requires relational structures across diverse domains experience study analogical reasoning in neural networks raw visual data critical factor for not elaborate architecture careful attention to choice data model robust capacity for analogical reasoning induced when networks learn analogies by contrasting abstract relational structures in input domains training method input data abstract features technique capacities for complex visual symbolic analogy making generalisation in simplest neural network architectures ability to make analogies map familiar relations from domain experience to fundamental human intelligence creativity analogies gave Roman scientists deeper understanding of sound familiar source waves structure unfamiliar target domain (acoustics). Romans 'aligned relational principles about water waves to phenomena acoustics perceptual differences flexible alignment of relational structure between source target domains independent of perceptual congruence prototypical example of analogy making challenging to replicate processes analogical thought in machines Many AI models lack flexibility to apply predicates operations across diverse domainsconsider strengths modern neural network models solve analogical problems represent stimuli different levels abstraction flexible context-dependent computation over ambiguous inputs work neural network architectures can learn make analogies generality flexibility ability dependent on training learning analogies contrasting abstract relational structure (LABC). simple trained apply abstract relations to source-target domain mappings unfamiliar target domains work differs from previous models analogy optimize single model perform stimulus representation cross-domain mapping jointly explore potential benefit interactions between perception representation inter-domain alignment analogy literature number of shapes increases panels Apply relation from (1) to target panels darkness lines increases One Two Three results LABC increases ability models generalize beyond distribution training data effect observed for prototypical analogical processes involving novel domain mappings unfamiliar target domains results in moderate improvements models perceptual input outside training experience (Experiment 3) experiments show simple neural networks can learn make analogies with visual symbolic inputs contingent on training correct answers contrasted with alternative incorrect answers level relationsconsistent with SMT human analogy-making highlights importance of inter-domain comparison abstract relational structures visual analogy domain our model reflects analogy intertwined with perception models trained by LABC to reason better analogy better extrapolate to wider range input values better analogies connected to ability perceive represent raw experience literature questioned neural networks generalise to data outside training distribution results show neural networks not fundamentally limited capacity needs through careful learning data learn manner paramount importance one-shot learning difficult using neural networks ""solved using training objectives models optimization innovations insights may guide approaches successes in flexible generalisable abstract reasoning.Earlier work on analogical reasoning constructed symbolic stimuli pre-processed perceptual input analogies via non-parametric operations on vector-spaces text-based word representations input visual analogy model less naturalistic permits control over semantics training test data designing evaluating hypotheses Our study only demonstrates flexible generalisable analogy making in neural networks learning from raw perception of principle basic neural networks potential for strong analogical reasoning generalizationmachine-learning contexts not possible to know 'good quality' negative example experiments show achieve improvements in generalization via methods teacher presenting alternatives to main model per BID31 . underlines for established learning algorithms involving negative examples (noise contrastive estimation BID36 negative sampling BID21 negative examples critical explain power of methods like self-play BID32 model difficult learning challenges.Analogies as functions of mind check plate on table space table picture on wall or person on train check fail single on function same all input domains explain divergent outcomes function evaluation implausible cognitive system encodes knowledge distinct applications of on relation in independent representations findings argue for different perspective single concept of on exploited in each three cases meaning representation abstract flexible interaction with context-dependent adaptation to each domain application equate process with analogy-making analogies are functions of mind greater focus on analogy critical for replicating human-like cognitive processes intelligent behaviour in machines time to revisit insights from past AI research on analogy tools perspectives computing power present day consider effects transfer to wider class learning reasoning problems beyond classical analogiesimportance of teaching concepts contrasting negative examples established in cognitive science BID31 BID35 educational research BID34 BID0 results underline importance training modern neural networks replicate human-like cognitive processes reasoning from perceptual input expert understanding potential data exists active learning human interaction provides recipe for robust representations greater powers generalization aspire to select negative examples plausible considering abstract principles trained networks resolve analogies unfamiliar input domains in single rollout fast reasoning with humans visual analogical reasoning BID23 BID24",0.01,0.6983889409301299 "Building chatbots that can accomplish goals such as booking a flight ticket is an unsolved problem in natural language understanding. Much progress has been made to build conversation models using techniques such as sequence2sequence modeling. One challenge in applying such techniques to building goal-oriented conversation models is that maximum likelihood-based models are not optimized toward accomplishing goals. Recently, many methods have been proposed to address this issue by optimizing a reward that contains task status or outcome. However, adding the reward optimization on the fly usually provides little guidance for language construction and the conversation model soon becomes decoupled from the language model. In this paper, we propose a new setting in goal-oriented dialogue system to tighten the gap between these two aspects by enforcing model level information isolation on individual models between two agents. Language construction now becomes an important part in reward optimization since it is the only way information can be exchanged. We experimented our models using self-play and results showed that our method not only beat the baseline sequence2sequence model in rewards but can also generate human-readable meaningful conversations of comparable quality. Building chatbots that can naturally interact with human users has long been an important challenge in artificial intelligence and computer science BID15 . Recently, there is growing interest in applying end-to-end neural networks to this task with promising results BID16 BID12 BID13 . A compelling aspect of these models is that they require fewer hand-crafted rules compared to traditional models. Their success is however limited to conversations with very few turns and without any goals (also known as ""chitchat"").The goal of this work is to build goal-oriented conversational models. Here we use ""goal-oriented"" to mean that the model must accomplish a particular desired goal in the dialogue. Depending on the nature of the task, conversations can be as simple as few-round dialogues such as resetting passwords or it can involve back and forth investigations in the case of travel recommendation and IT support. Different from chitchat based conversation models, whose goal is to generate response without task restrictions, goal-oriented models will have to direct the conversations in a way that facilitates the progress of the task. For example in the case of flight booking, customers are only interested in moving the conversation forward if the flight recommendations meet their expectations. Similarly, agents are only supposed to make responses that will resolve customers' requests.Building goal-oriented conversational models presents a fresh challenge to neural network-based conversational models because their success in chitchat dialogues can not be easily transferred into the world of goal-oriented dialogues. Firstly, chitchat models trend to remember the exact settings of the context-response pairs. Due to the high variance of deep models, slight changes in the context such as cities, time or names will likely change the response completely. Although one can provide more training data to cover different combinations of these pieces of information, acquiring dialogue data for the exhaustive set of conditions is difficult or in many cases infeasible. Secondly, the fact that most chitchat models optimize the likelihood of the utterances makes it hard for them to generate responses that are less likely in general but are appropriate given the context of the task. The progress of the dialogue can easily get lost during the conversation and agents might not be able to reach to the optimal conclusion. And finally, while in most chitchat models, diversity of the responses is one of the key metrics, goal-oriented conversation models focus on robustness and reliability of the response especially in it's roles to guide the conversation.To address these problems, in this paper we propose a two-party model for goal-oriented conversation with each sub-model being responsible for its own utterances. We define the goal oriented conversation problem to be a dialogue cooperation with two agents each having access to some pieces of hidden information that is only visible to itself. One of the agents is required to come up with a series of ""action"", which correctness relies solely on the understanding of the hidden information. Although the exact form of the hidden information is not visible, it can be interpreted using natural language and be exchanged to the other party. In order to achieve this, agents need to establish a protocol to talk and complete the task correctly.The two-party architecture makes it feasible to conduct self-play between agents, which enables two conversation models to talk to itself without human supervision. Different from previous proposed self-play dialogue models such as the negotiation chatbot BID4 , our setting enforces the isolation of information between the models of the two agents, which ensure the coupling between task reward and language models. And because hidden information is not directly visible , agents will need to guide and structure the conversation in a proper way in order to acquire the key pieces of information that is required to generate the correct actions. This process can be naturally strengthened using self-play with reinforcement learning.Another benefit of the self-play model is the ability to utilize large scale un-supervised knowledge that is otherwise difficult to leverage. Training of dialogue models require lots of data but supervised conversation data are usually hard to acquire. Fortunately, it is usually easy to generate the initial conditions of the dialogue such as user restrictions available information in the database. Based on those initial settings, a rule based program is usually enough to generate action states, which constitutes a perfect reinforcement learning environment to estimate rewards. Using self-play to exchange hidden information, we can potentially leverage knowledge of a much larger scale and train a much more reliable chatbot.To validate the performance of the model we first trained a supervised model based on fully supervised dialogue utterance, action states and hidden conditions. The supervised model is then used as a bootstrap to initialize a self-play training model based on initial conditions without supervised dialogues. We evaluated both models on a held-out self-play data sets and observed 37 % performances improvements on average rewards for the agent learned from self-play. In this paper, we proposed a new approach to model goal-oriented conversations based on information isolation and action states. By leveraging supervised learning with self-plays on actions states, we expanded the coverage of the training significantly and exposed the model with unseen data. By enforcing information isolation, we tightly coupled dialogue data with action states. Results indicated self-play under those settings significantly improved the reward function compares to the supervised learning baseline. Since dialogue data is usually hard to get while action states can be acquired easily, our approach can be easily applied in those scenario where the amount of the data is a bottleneck to the performance of the system.",1269,0.152,603,2.1044776119402986,"Building chatbots goals booking flight ticket unsolved problem in natural language understanding progress conversation models using sequence2sequence modeling challenge goal-oriented conversation models maximum likelihood-based models not optimized toward accomplishing goals methods proposed address by optimizing reward task status outcome adding reward optimization provides little guidance for language construction conversation model decoupled from language model paper propose new setting in goal-oriented dialogue system tighten gap enforcing model level information isolation on models agents Language construction important in reward optimization only way information exchanged experimented models using self-play results our method beat baseline sequence2sequence model in rewards generate human-readable meaningful conversations comparable quality Building chatbots interact with human users important challenge in artificial computer science interest in applying end-to-end neural networks promising results models require fewer hand-crafted rules success limited to conversations with few turns without goals ""chitchat"").The goal work build goal-oriented conversational models model must accomplish desired goal conversations be simple or involve investigations travel recommendation IT support Different from chitchat based models goal generate response without task restrictions goal-oriented models direct conversations progress taskflight booking customers interested conversation forward if flight recommendations meet expectations agents make responses resolve requests.Building goal-oriented conversational models presents challenge to neural network-based conversational models success in chitchat dialogues not transferred chitchat models to remember exact settings context-response pairs high variance slight changes in context likely change response can provide more training data acquiring dialogue data for exhaustive conditions difficult or infeasible chitchat models optimize likelihood utterances hard to generate responses less likely but appropriate context progress dialogue can get lost during agents might not reach optimal conclusion most chitchat models diversity responses key goal-oriented models focus on robustness reliability of response propose two-party model for goal-oriented conversation each sub-model responsible for own utterances goal conversation problem dialogue cooperation with two agents each access to hidden information visible to itself One required to ""action"", relies on understanding hidden information exact form hidden information not visible can be interpreted using natural language exchanged to other party agents need to establish protocol to talk complete task correctly two-party architecture self-play between agents enables two conversation models to talk without human supervisionfrom self-play dialogue models our setting enforces isolation information between agents coupling between task reward language models hidden information not visible agents need to guide structure conversation to acquire key information actions process strengthened using self-play with reinforcement learning benefit self-play model large scale un-supervised knowledge difficult to leverage Training dialogue models require data supervised conversation data hard to acquire easy to generate initial conditions user restrictions rule based program action states perfect reinforcement learning environment to estimate rewards Using self-play hidden information leverage knowledge larger scale train reliable chatbot validate trained supervised model based on dialogue utterance action states hidden conditions self-play training model without supervised dialogues evaluated both models observed 37 % performances improvements on average rewards for agent learned from self-play proposed new approach to model goal-oriented conversations based on information isolation action states leveraging supervised learning with self-plays on actions states expanded coverage training exposed model with unseen data coupled dialogue data with action states Results self-play improved reward functiondialogue data hard get action states acquired easily our approach applied in amount data bottleneck to performance system",0.01,0.5405713552580936 "Search engine users nowadays heavily depend on query completion and correction to shape their queries. Typically, the completion is done by database lookup which does not understand the context and cannot generalize to prefixes not in the database . In the paper, we propose to use unsupervised deep language models to complete and correct the queries given an arbitrary prefix . We show how to address two main challenges that renders this method practical for large-scale deployment : 1) we propose a method for integrating error correction into the language model completion via a edit-distance potential and a variant of beam search that can exploit these potential functions; and 2) we show how to efficiently perform CPU-based computation to complete the queries, with error correction, in real time (generating top 10 completions within 16 ms). Experiments show that the method substantially increases hit rate over standard approaches, and is capable of handling tail queries. Search completion is the problem of taking a prefix of a search query from a user and generating several candidate completions. This problem has enormous potential utility and monetary value to any search provider: the more accurately an engine can find the desired completions for a user (or indeed, potentially steer the user towards high-value completions), the more quickly it can lead the user to their desired goal. This paper proposes a realtime search completion architecture based upon deep character-level language models. The basic idea is that instead of looking up possible completions from a generic database, we perform search under a deep-network-based language model to find the most likely completions of a user's current input. This allows us to integrate the power of deep language models, that has been shown to perform extremely well on complex language modeling and prediction tasks, with the desired goal of finding a good completion. Although this is a conceptually simple strategy (and one which has been considered before, as we highlight in the literature below), there are two key elements required to make this of practical use for a search engine provider, which together make up the primary technical contributions of the paper: 1) The completion must be error correcting, able to handle small errors in the user's initial input and provide completions for the most likely ""correct"" input. We propose such an approach that combines a character-level language model with an edit-distance-based potential function, combining the two using a tree-based beam search algorithm;2) The completion must be realtime, able to produce high-quality potential completions in a time that is not even perceivable to the user. We achieve this by developing an efficient tree-based version of the error-correcting beam search, exploiting CPU-based computation for single queries (due to the high levels of branching in the beam search), and through numerous optimizations to the implementation that we discuss below.We evaluate the method on the AOL search data set, a dataset consisting of over 36 million total search queries. In total, the method substantially outperforms highly optimized standard search completion algorithms in terms of its hit rate (the benefit of the deep language model and the error correction), while being fast enough to execute in real time for search engines. Experiments and code are all available online, and a real-time demo of the approach is available at http: //www.deepquerycompletion.com. In this paper, we presented a search query completion approach based upon character-level deep language models. We proposed a method for integrating the approach with an error correction framework and showed that candidate completions with error correction can be efficiently generated using beam search. We further described several optimizations that enabled the system to work in real time, including a CPU-based custom LSTM implementation. The method is able to jointly produce better completions than simple prefix lookup, while simultaneously being able to generate the candidates in real time.",752,0.067,363,2.071625344352617,"Search engine users depend on query completion correction Typically completion done by database lookup understand context generalize to prefixes not in database paper propose use unsupervised deep language models to complete correct queries given arbitrary prefix address two challenges for large-scale deployment method for integrating error correction into language model completion via edit-distance potential variant beam search perform CPU-based computation to complete queries with error correction in real time (generating top 10 completions within 16 ms). method increases hit rate tail queries Search completion problem prefix search query generating several candidate completions problem potential utility monetary value to search provider more accurately engine find desired completions high more quickly user to desired goal paper proposes realtime search completion architecture based deep character-level language models instead of completions from database search under deep-network-based language model to find most likely completions of user current input power of deep language models modeling prediction with desired goal of finding good completion conceptually simple strategy two key elements required practical use for search completion must be error correcting handle small errors in user initial input provide completions for most likely ""correct"" inputpropose approach combines character-level language model edit-distance-based potential function tree-based beam search algorithm completion realtime produce high-quality potential completions time not perceivable user achieve developing efficient tree-based version error-correcting beam search exploiting CPU-based computation for single queries high branching optimizations implementation evaluate method on AOL search data set over 36 million search queries method outperforms standard search completion algorithms hit rate deep language model error fast real time search engines Experiments code available online real-time demo at http //www.deepquerycompletion presented search query completion approach based character-level deep language models proposed method integrating approach error correction framework candidate completions efficiently generated using beam search described optimizations system work real time CPU-based custom LSTM implementation method produce better completions than prefix lookup generate candidates real time",0.01,0.45611372911190584 "RMSProp and ADAM continue to be extremely popular algorithms for training neural nets but their theoretical convergence properties have remained unclear. Further, recent work has seemed to suggest that these algorithms have worse generalization properties when compared to carefully tuned stochastic gradient descent or its momentum variants. In this work, we make progress towards a deeper understanding of ADAM and RMSProp in two ways. First, we provide proofs that these adaptive gradient algorithms are guaranteed to reach criticality for smooth non-convex objectives, and we give bounds on the running time. Next we design experiments to empirically study the convergence and generalization properties of RMSProp and ADAM against Nesterov's Accelerated Gradient method on a variety of common autoencoder setups and on VGG-9 with CIFAR-10. Through these experiments we demonstrate the interesting sensitivity that ADAM has to its momentum parameter \beta_1. We show that at very high values of the momentum parameter (\beta_1 = 0.99) ADAM outperforms a carefully tuned NAG on most of our experiments, in terms of getting lower training and test losses. On the other hand, NAG can sometimes do better when ADAM's \beta_1 is set to the most commonly used value: \beta_1 = 0.9, indicating the importance of tuning the hyperparameters of ADAM to get better generalization performance. We also report experiments on different autoencoders to demonstrate that NAG has better abilities in terms of reducing the gradient norms, and it also produces iterates which exhibit an increasing trend for the minimum eigenvalue of the Hessian of the loss function at the iterates. Many optimization questions arising in machine learning can be cast as a finite sum optimization problem of the form: min x f (x) where f (x) = 1 k k i=1 f i (x). Most neural network problems also fall under a similar structure where each function f i is typically non-convex. A well-studied algorithm to solve such problems is Stochastic Gradient Descent (SGD), which uses updates of the form: x t+1 := x t − α∇f it (x t ), where α is a step size, andf it is a function chosen randomly from {f 1 , f 2 , . . . , f k } at time t. Often in neural networks, ""momentum"" is added to the SGD update to yield a two-step update process given as: v t+1 = µv t − α∇f it (x t ) followed by x t+1 = x t + v t+1 . This algorithm is typically called the Heavy-Ball (HB) method (or sometimes classical momentum), with µ > 0 called the momentum parameter (Polyak, 1987) . In the context of neural nets, another variant of SGD that is popular is Nesterov's Accelerated Gradient (NAG), which can also be thought of as a momentum method (Sutskever et al., 2013) , and has updates of the form v t+1 = µv t − α∇f it (x t + µv t ) followed by x t+1 = x t + v t+1 (see Algorithm 1 for more details).Momentum methods like HB and NAG have been shown to have superior convergence properties compared to gradient descent in the deterministic setting both for convex and non-convex functions (Nesterov, 1983; Polyak, 1987; Zavriev & Kostyuk, 1993; Ochs, 2016; O'Neill & Wright, 2017; Jin et al., 2017) . While (to the best of our knowledge) there is no clear theoretical justification in the stochastic case of the benefits of NAG and HB over regular SGD in general (Yuan et al., 2016; Kidambi et al., 2018; Wiegerinck et al., 1994; Orr & Leen, 1994; Yang et al., 2016; Gadat et al., 2018) , unless considering specialized function classes (Loizou & Richtárik, 2017) ; in practice, these momentum methods, and in particular NAG, have been repeatedly shown to have good convergence and generalization on a range of neural net problems (Sutskever et al., 2013; Lucas et al., 2018; Kidambi et al., 2018) .The performance of NAG (as well as HB and SGD), however, are typically quite sensitive to the selection of its hyper-parameters: step size, momentum and batch size (Sutskever et al., 2013) . Thus, ""adaptive gradient"" algorithms such as RMSProp (Algorithm 2) (Tieleman & Hinton, 2012) and ADAM (Algorithm 3) (Kingma & Ba, 2014) have become very popular for optimizing deep neural networks (Melis et al., 2017; Xu et al., 2015; Denkowski & Neubig, 2017; Gregor et al., 2015; Radford et al., 2015; Bahar et al., 2017; Kiros et al., 2015) . The reason for their widespread popularity seems to be the fact that they are believed to be easier to tune than SGD, NAG or HB. Adaptive gradient methods use as their update direction a vector which is the image under a linear transformation (often called the ""diagonal pre-conditioner"") constructed out of the history of the gradients, of a linear combination of all the gradients seen till now. It is generally believed that this ""pre-conditioning"" makes these algorithms much less sensitive to the selection of its hyperparameters. A precursor to these RMSProp and ADAM was outlined in Duchi et al. (2011) .Despite their widespread use in neural net problems, adaptive gradients methods like RMSProp and ADAM lack theoretical justifications in the non-convex setting -even with exact/deterministic gradients (Bernstein et al., 2018) . Further, there are also important motivations to study the behavior of these algorithms in the deterministic setting because of usecases where the amount of noise is controlled during optimization, either by using larger batches (Martens & Grosse, 2015; De et al., 2017; Babanezhad et al., 2015) or by employing variance-reducing techniques (Johnson & Zhang, 2013; Defazio et al., 2014) .Further, works like Wilson et al. (2017) and Keskar & Socher (2017) have shown cases where SGD (no momentum) and HB (classical momentum) generalize much better than RMSProp and ADAM with stochastic gradients. Wilson et al. (2017) also show that ADAM generalizes poorly for large enough nets and that RMSProp generalizes better than ADAM on a couple of neural network tasks (most notably in the character-level language modeling task). But in general it's not clear and no heuristics are known to the best of our knowledge to decide whether these insights about relative performances (generalization or training) between algorithms hold for other models or carry over to the full-batch setting.A summary of our contributions In this work we try to shed some light on the above described open questions about adaptive gradient methods in the following two ways.• To the best of our knowledge, this work gives the first convergence guarantees for adaptive gradient based standard neural-net training heuristics. Specifically we show run-time bounds for deterministic RMSProp and ADAM to reach approximate criticality on smooth non-convex functions, as well as for stochastic RMSProp under an additional assumption. Recently, Reddi et al. (2018) have shown in the setting of online convex optimization that there are certain sequences of convex functions where ADAM and RMSprop fail to converge to asymptotically zero average regret. We contrast our findings with Theorem 3 in Reddi et al. (2018) . Their counterexample for ADAM is constructed in the stochastic optimization framework and is incomparable to our result about deterministic ADAM. Our proof of convergence to approximate critical points establishes a key conceptual point that for adaptive gradient algorithms one cannot transfer intuitions about convergence from online setups to their more common use case in offline setups.• Our second contribution is empirical investigation into adaptive gradient methods, where our goals are different from what our theoretical results are probing. We test the convergence and generalization properties of RMSProp and ADAM and we compare their performance against NAG on a variety of autoencoder experiments on MNIST data, in both full and mini-batch settings. In the full-batch setting, we demonstrate that ADAM with very high values of the momentum parameter (β 1 = 0.99) matches or outperforms carefully tuned NAG and RMSProp, in terms of getting lower training and test losses. We show that as the autoencoder size keeps increasing, RMSProp fails to generalize pretty soon. In the mini-batch experiments we see exactly the same behaviour for large enough nets. We further validate this behavior on an image classification task on CIFAR-10 using a VGG-9 convolutional neural network, the results to which we present in the Appendix E. We note that recently it has been shown by Lucas et al. (2018) , that there are problems where NAG generalizes better than ADAM even after tuning β 1 . In contrast our experiments reveal controlled setups where tuning ADAM's β 1 closer to 1 than usual practice helps close the generalization gap with NAG and HB which exists at standard values of β 1 .Remark. Much after this work was completed we came to know of a related paper ( Li & Orabona, 2018 ) which analyzes convergence rates of a modification of AdaGrad (not RMSPRop or ADAM).After the initial version of our work was made public, a few other analysis of adaptive gradient methods have also appeared like Chen et al. (2018) , Zhou et al. (2018) and Zaheer et al. (2018) . To the best of our knowledge, we present the first theoretical guarantees of convergence to criticality for the immensely popular algorithms RMSProp and ADAM in their most commonly used setting of optimizing a non-convex objective.By our experiments, we have sought to shed light on the important topic of the interplay between adaptivity and momentum in training nets. By choosing to study textbook autoencoder architectures where various parameters of the net can be changed controllably we highlight the following two aspects that (a) the value of the gradient shifting hyperparameter ξ has a significant influence on the performance of ADAM and RMSProp and (b) ADAM seems to perform particularly well (often supersedes Nesterov accelerated gradient method) when its momentum parameter β 1 is very close to 1. On VGG-9 with CIFAR-10 and for the task of training autoencoders on MNIST we have verified these conclusions across different widths and depths of nets as well as in the full-batch and the mini-batch setting (with large nets) and under compression of the input/out image size. Curiously enough, this regime of β 1 being close to 1 is currently not within the reach of our proof techniques of showing convergence for ADAM. Our experiments give strong reasons to try to advance theory in this direction in future work.Ilya Sutskever, James Martens, George Dahl, and Geoffrey Hinton. Now we give the proof of Theorem 3.1.Proof. We define σ t := max k=1,.. ,t ∇f i k (x k ) and we solve the recursion for v t as, DISPLAYFORM0 . This lets us write the following bounds, DISPLAYFORM1 i and this lets us get the following bounds, DISPLAYFORM2 Now we invoke the bounded gradient assumption about the f i functions and replace in the above equation the eigenvalue bounds of the pre-conditioner by worst-case estimates µ max and µ min defined as, DISPLAYFORM3 Using the L-smoothness of f between consecutive iterates x t and x t+1 we have, DISPLAYFORM4 We note that the update step of stochastic RMSProp is x t+1 = x t − α(V t ) − 1 2 g t where g t is the stochastic gradient at iterate x t . Let H t = {x 1 , x 2 , .., x t } be the set of random variables corresponding to the first t iterates. The assumptions we have about the stochastic oracle give us the following relations, DISPLAYFORM5 f . Now we can invoke these stochastic oracle's properties and take a conditional (on H t ) expectation over g t of the L−smoothness in equation to get, DISPLAYFORM6 We now separately analyze the middle term in the RHS above in Lemma A.1 below and we get, DISPLAYFORM7 We substitute the above into equation 1 and take expectations over H t to get, DISPLAYFORM8 Doing the above replacements to upperbound the RHS of equation 2 and summing the inequation over t = 1 to t = T and taking the average and replacing the LHS by a lowerbound of it, we get, DISPLAYFORM9 Replacing into the RHS above the optimal choice of, DISPLAYFORM10 Thus stochastic RMSProp with the above step-length is guaranteed is reach −criticality in number of iterations given by, T ≤ DISPLAYFORM11 Lemma A.1. At any time t, the following holds, DISPLAYFORM12 Proof. DISPLAYFORM13 Now we introduce some new variables to make the analysis easier to present. Let a pi := [∇f p (x t )] i where p indexes the training data set, p ∈ {1, . . . , k}. (conditioned on H t , a pi s are constants) This implies, DISPLAYFORM14 where the expectation is taken over the oracle call at the t th update step. Further our instantiation of the oracle is equivalent to doing the uniformly at random sampling, (g t ) i ∼ {a pi } p=1,...,k .Given that we have, DISPLAYFORM15 i +di where we have defined DISPLAYFORM16 This leads to an explicit form of the needed expectation over the t th −oracle call as, DISPLAYFORM17 Substituting the above (and the definition of the constants a pi ) back into equation 3 we have, DISPLAYFORM18 Substituting this, the above expression can be written as, DISPLAYFORM19 Note that with this substitution, the RHS of the claimed lemma becomes, DISPLAYFORM20 Therefore our claim is proved if we show that for all i, DISPLAYFORM21 To further simplify, we define DISPLAYFORM22 −µ min . We therefore need to show, DISPLAYFORM23 We first bound d i by recalling the definition of σ f (from which it follows that a 2 pi ≤ σ 2 f ), DISPLAYFORM24 The inequality follows since β 2 ∈ (0, 1]Putting this all together, we get, DISPLAYFORM25 Now our assumption that for all x, sign(∇f p (x)) = sign(∇f q (x)) for all p, q ∈ {1, . . . , k} leads to the conclusion that the term a pi a qi ≥ 0. And we had already shown in equation 5 that DISPLAYFORM26 Thus we have shown that (a i 1 k )(q i a i ) ≥ 0 and this finishes the proof.",3228,0.245,1654,1.9516324062877872,"RMSProp ADAM popular algorithms training neural nets theoretical convergence properties unclear work worse generalization properties tuned stochastic gradient descent momentum variants progress understanding ADAM RMSProp provide proofs adaptive gradient algorithms reach criticality for smooth non-convex objectives bounds on running time design experiments study convergence generalization RMSProp ADAM against Nesterov's Accelerated Gradient method on common autoencoder setups VGG-9 with CIFAR-10 ADAM to momentum parameter \beta_1 high values (\beta_1 = 0.99) ADAM outperforms tuned NAG lower training test losses NAG better when ADAM \beta_1 set value = 0.9 importance tuning hyperparameters ADAM better generalization performance experiments NAG better reducing gradient norms produces iterates increasing trend minimum eigenvalue Hessian loss function iterates optimization questions machine learning finite sum optimization problem min x f (x) f (x) = 1 k i=1 f i (x). neural network problems similar structure each function f i typically non-convexalgorithm Stochastic Gradient Descent uses updates x t+1 := x t − α∇f (x t ), α step size andf function chosen randomly from 1 2 k at t ""momentum"" added to SGD update two-step update v t+1 = μv t − α∇f (x t ) x t+1 = x t + v t+1 Heavy-Ball (HB) method classical μ > 0 momentum parameter (Polyak 1987 variant SGD Nesterov's Accelerated Gradient (NAG), momentum method updates v t+1 = μv t − α∇f (x t + μv t ) x t+1 = x t + v t+1 Algorithm 1 methods HB NAG superior convergence properties gradient descent deterministic setting for convex non-convex functions (Nesterov Polyak Ochs O'Neill Wright 2017 Jin no theoretical justification benefits NAG and HB over regular SGD (Yuan 2016 Kidambi 2018 Wiegerinck 1994 Orr Leen Yang 2016 Gadat2018) specialized function classes (Loizou & Richtárik, 2017) momentum methods NAG good convergence generalization on neural net problems (Sutskever et 2013 Lucas 2018 Kidambi et al., 2018) performance NAG HB SGD), sensitive to hyper-parameters step size momentum batch size (Sutskever 2013) ""adaptive gradient algorithms RMSProp 2) ADAM 3) 2014) popular for optimizing deep neural networks (Melis 2017 Xu 2015 Denkowski Neubig 2017 Gregor Radford Bahar 2017 Kiros 2015) popularity easier to tune than SGD NAG HB Adaptive gradient methods use update direction vector image under linear transformation ""diagonal pre-conditioner"") history gradients ""pre-conditioning makes algorithms less sensitive to selection hyperparameters precursor RMSProp ADAM outlined in Duchi et al. (2011) use neural net problems RMSProp ADAM lack theoretical justifications in non-convex setting exact/deterministic gradients (Bernstein et al., 2018)important motivations study algorithms in deterministic setting noise controlled during optimization larger batches (Martens & Grosse 2015 De 2017 Babanezhad 2015) variance-reducing techniques (Johnson & Zhang 2013 Defazio 2014) Wilson (2017) Keskar & Socher (2017) SGD HB generalize better than RMSProp ADAM with stochastic gradients ADAM generalizes poorly for large nets RMSProp generalizes better on neural network tasks character-level language modeling no heuristics known decide insights relative performances algorithms other models full-batch setting summary contributions work light on questions adaptive gradient methods gives convergence guarantees for adaptive gradient standard neural-net training heuristics show run-time for deterministic RMSProp ADAM criticality on smooth non-convex functions stochastic RMSProp additional assumption Reddi et al. (2018) shown online convex optimization ADAM RMSprop fail to converge to zero average regret contrast findings with Theorem 3 Reddi et al. (2018) counterexample ADAM stochastic optimization framework incomparable to result deterministic ADAMof convergence to critical points establishes adaptive gradient algorithms transfer intuitions from online to offline setups second contribution empirical investigation adaptive gradient methods goals different from theoretical results test convergence generalization properties RMSProp ADAM compare performance against NAG on autoencoder experiments MNIST data full mini-batch settings-batch ADAM with high values momentum parameter (β 1 = 0.99) matches outperforms tuned NAG RMSProp lower training test losses autoencoder size RMSProp fails to generalize mini-batch same behaviour for large nets validate behavior on image classification task CIFAR-10 VGG-9 convolutional neural network results present in Appendix E Lucas et. NAG generalizes better than ADAM after tuning β 1 experiments reveal controlled setups tuning ADAM's β 1 closer to 1 helps generalization gap with NAG standard values β 1 related paper Li & Orabona, 2018 analyzes convergence rates AdaGrad (not RMSPRop other adaptive gradient methods appeared Chen et Zhou Zaheer et. (2018) present first theoretical guarantees of convergence to criticality for algorithms RMSProp ADAM in optimizing non-convex objective.experiments interplay between adaptivity momentum in training nets textbook autoencoder architectures parameters gradient shifting hyperparameter ξ performance ADAM RMSProp ADAM well Nesterov accelerated gradient method when momentum parameter β 1 close to 1. VGG-9 CIFAR-10 training autoencoders MNIST verified conclusions across widths nets full-batch mini-batch compression input/out image size β 1 close to 1 not within reach proof techniques convergence for ADAM experiments advance theory future work.Ilya Sutskever James Martens George Dahl Geoffrey Hinton proof of Theorem 3.1 define σ t : max k=1, ,t ∇f i k (x ) solve recursion for v t as DISPLAYFORM0 bounds invoke bounded gradient assumption replace eigenvalue bounds pre-conditioner by worst-case estimates μ max μ min DISPLAYFORM3 L-smoothness of f between iterates x t x t+1 DISPLAYFORM4 update step of stochastic RMSProp is x t+1 = x t − α(V t ) − 1 2 g t g t stochastic gradient at iterate x t H t = {x 1 2 } random variables first t iterates assumptions about stochastic oracle relations invoke properties conditional H t expectation over g t L−smoothness equation analyze middle term RHS Lemma A.1 substitute into equation 1 expectations over H t replacements upperbound RHS equation 2 summing inequation over t = 1 to t = T replacing LHS lowerbound Replacing RHS optimal choice stochastic RMSProp step-length −criticality in iterations T ≤ Lemma A.1. t holds introduce new variables pi := [∇f p (x t )] i p indexes training data set p ∈ {1, . . . k} (conditioned on H t pi s constants expectation over oracle call at t th update step instantiation of oracle equivalent random sampling (g t ) i ∼ {a pi } p=1,...,k .DISPLAYFORM15 i +di defined DISPLAYFORM16 leads expectation t −oracle call DISPLAYFORM17 Substituting definition constants pi equation 3 DISPLAYFORM18 expression written DISPLAYFORM19 RHS claimed lemma becomes DISPLAYFORM20 claim proved i DISPLAYFORM21 define DISPLAYFORM22 −μ min show DISPLAYFORM23 d i definition σ f 2 pi ≤ σ 2 f DISPLAYFORM24 inequality follows since β 2 ∈ (0, 1 DISPLAYFORM25 assumption x sign(∇f p (x)) = sign(∇f q (x)) p, q ∈ {1 k} conclusion term a pi qi ≥ 0 shown equation 5 DISPLAYFORM26 shown (a i 1 k )(q i a i ) ≥ 0 finishes proof",0.02,0.1476321706863279 "Recent advances in adversarial Deep Learning (DL) have opened up a new and largely unexplored surface for malicious attacks jeopardizing the integrity of autonomous DL systems. We introduce a novel automated countermeasure called Parallel Checkpointing Learners (PCL) to thwart the potential adversarial attacks and significantly improve the reliability (safety) of a victim DL model. The proposed PCL methodology is unsupervised, meaning that no adversarial sample is leveraged to build/train parallel checkpointing learners. We formalize the goal of preventing adversarial attacks as an optimization problem to minimize the rarely observed regions in the latent feature space spanned by a DL network. To solve the aforementioned minimization problem, a set of complementary but disjoint checkpointing modules are trained and leveraged to validate the victim model execution in parallel. Each checkpointing learner explicitly characterizes the geometry of the input data and the corresponding high-level data abstractions within a particular DL layer. As such, the adversary is required to simultaneously deceive all the defender modules in order to succeed. We extensively evaluate the performance of the PCL methodology against the state-of-the-art attack scenarios, including Fast-Gradient-Sign (FGS), Jacobian Saliency Map Attack (JSMA), Deepfool, and Carlini&WagnerL2 algorithm. Extensive proof-of-concept evaluations for analyzing various data collections including MNIST, CIFAR10, and ImageNet corroborate the effectiveness of our proposed defense mechanism against adversarial samples. Security and safety consideration is a major obstacle to the wide-scale adoption of emerging learning algorithms in sensitive scenarios, such as intelligent transportation, healthcare, and video surveillance applications BID18 ; BID5 ; BID12 ). While advanced learning technologies are essential for enabling coordination and interaction between the autonomous agents and the environment, a careful analysis of their decision reliability in the face of carefully crafted adversarial samples ; ; BID22 ; BID3 ) and thwarting their vulnerabilities are still in their infancy.Consider a traffic sign classifier employed in self-driving cars. In this setting, an adversary can carefully add imperceptible perturbation to a legitimate ""stop"" sign sample and fool the DL model to classify it as a ""yield"" sign; thus, jeopardizes the safety of the vehicle as shown in BID18 ). As such, it is highly important to reject risky adversarial samples to ensure the integrity of DL models used in autonomous systems such as unmanned vehicles and drones. In this paper, we aim to answer two open questions regarding the adversarial attacks.(i ) Why are machine learning models vulnerable to adversarial samples? Our hypothesis is that the vulnerability of neural networks to adversarial samples originates from the existence of rarely explored sub-spaces in each feature map. This phenomenon is particularly caused by the limited access to the labeled data and/or inefficiency of regularization algorithms BID30 ; BID7 ). Figure 1 provides a simple illustration of the partially explored space in a twodimensional setup. We analytically and empirically back up our hypothesis by extensive evaluations on the state-of-the-art attacks, including Fast-Gradient-Sign ), Jacobian Saliency Map Attack ), Deepfool BID22 ), and Carlini&WagnerL2 BID3 ).(ii) How can we characterize and thwart the underlying space for unsupervised model assurance as well as defend against the adversaries? A line of research has shown that there is a trade-off between the robustness of a model and its accuracy BID17 ; BID25 ). Taking this into account , instead of making a single model that is both robust and accurate, we introduce a new defense mechanism called Parallel Checkpointing Learners (PCL) . In this setting, the victim model is kept as is while separate defender modules are trained to checkpoint the data abstractions and assess the reliability of the victim's prediction. Each defender module characterizes the explored sub-space in the pertinent layer by learning the probability density function (pdf) of legitimate data points and marking the complement sub-spaces as rarely observed regions. Once such characterization is obtained , the checkpointing modules 1 evaluate the input sample in parallel with the victim model and raise alarm flags for data points that lie within the rarely explored regions ( Figure 1c ). As we demonstrate in Section 4, adversarial samples created by various attack methods mostly lie within the sub-spaces marked as partially explored sectors.We consider a white-box attack model in which the attacker knows everything about the victim model including its architecture, learning algorithm, and parameters. This threat model represents the most powerful attacker that can endanger the real-world applications. We validate the security of our proposed approach for different DL benchmarks including MNIST, CIFAR10, and a subset of ImageNet data. Based on the result of our analysis, we provide new insights on the reason behind the existence of adversarial transferability. We open-source our API to ensure ease of use by the users (the link is omitted for blind review purposes) and invite the community to attempt attacks against our provided benchmarks in the form of a challenge.The explicit contribution of this paper is as follows: (i) Devising an automated end-to-end framework for unsupervised model assurance as well as defending against the adversaries. (ii) Incepting the idea of parallel checkpointing learners to validate the legitimacy of data abstractions at each intermediate DL layer. (iii) Performing extensive proof-of-concept evaluations against state-of-the-art attack methods. (iv) Providing new insights regarding the transferability of adversarial samples in between different models. Figure 1: (a) In this example, data points (denoted by green and blue squares) can be easily separated in one-dimensional space. Having extra dimensions adds ambiguity in choosing the pertinent decision boundaries. For instance, all the shown boundaries (dashed lines) are sufficient to classify the raw data with full accuracy in two-dimensional space but are not equivalent in terms of robustness to noise. (b) The rarely explored space (region specified by diagonal striped) in a learning model leaves room for adversaries to manipulate the nuisance (non-critical) variables and mislead the model by crossing the decision boundaries. (c) In PCL methodology, a set of defender (checkpoint) modules is trained to characterize the data density distribution in the space spanned by the victim model. The defender modules are then used in parallel to checkpoint the reliability of the ultimate prediction and raise an alarm flag for risky samples. Note that the remaining adversarial samples that are not detected in this experiment are crafted from legitimate samples that are inherently hard to classify even by a human observer due to the closeness of decision boundaries corresponding to such classes. For instance, in the MNIST application, such adversarial samples mostly belong to class 5 that is misclassified to class 3 or class 4 misclassified as 9. Such misclassifications are indeed the model approximation error which is well-understood to the statistical nature of the models. As such, a more precise definition of adversarial samples DISPLAYFORM0 Figure 9: Example adversarial confusion matrix (a) without PCL defense mechanism, and (b) with PCL defense and a security parameter of (1%). (c) Example adversarial samples for which accurate detection is hard due to the closeness of decision boundaries for the corresponding classes.is extremely required to distinguish malicious samples form those that simply lie near the decision boundaries.We emphasize that the PCL defenders are trained in an unsupervised setting independent of the attack strategy, meaning that no adversarial sample is used to train the defender models. This is particularly important as it corroborates the effectiveness of the proposed countermeasure in the face of generic attack scenarios including possible future adversarial DL algorithms. Nevertheless, one might question the effectiveness of the proposed approach for adaptive attack algorithms that target the defender modules. A comprehensive study of possible adaptive attack algorithms is yet to be performed if such attacks are developed in the future. We emphasize that, thus far, we have been able to significantly thwart all the existing attacks with only one checkpoint model approximating the data distribution in the second-to-last layer of the corresponding models. Our proposed PCL methodology, however, provides a rather more generic approach that can be adapted/modified against potential future attacks by training parallel disjoint models (with diverse objectives/parameters) to further strengthen the defense.Figure 10 demonstrate how using multiple checkpoints with a negative correlation in parallel can effectively reduce the number of false alarms while increasing the detection rate of adversarial samples. In this experiment, we have considered MNIST data classification using LeNet model with 4 layers and FGS attack. The checkpoints are inserted in different layers of the pertinent neural network (first layer up to the second-to-last layer). We empirically select the mixing coefficients to aggregate the confidence of the checkpoint defenders for rejecting an incoming sample. Note that, there is a trade-off between the computational complexity (e.g., runtime overhead) of the PCL defenders and the reliability of the overall system. On the one hand, a high number of validation checkpoints increases the reliability of the systems, but it also increases the computational load as each input sample should be validated by more defender networks. On the other hand, a small number of checkpoints may degrade the defense mechanism performance by treating adversarial samples as legitimate ones. We are looking into automated techniques to customize the number of checkpoint modules and their corresponding mixing coefficients based on application data and physical constraints such as real-time analysis requirement as future work. This paper proposes a novel end-to-end methodology for characterizing and thwarting adversarial DL space. We introduce the concept of parallel checkpointing learners as a viable countermeasure to significantly reduce the risk of integrity attacks. The proposed PCL methodology explicitly characterizes statistical properties of the features within different layers of a neural network by learning a set of complementary dictionaries and corresponding probability density functions. The effectiveness of the PCL approach is evaluated against the state-of-the-art attack models including FGS, JSMA, Deepfool, and Carlini&WagnerL2. Proof-of-concept experiments for analyzing various data collections including MNIST, CIFAR10, and a subset of the ImageNet dataset corroborate successful detection of adversarial samples with relatively small false-positive rates.We devise an open-source API for the proposed countermeasure and invite the community to attempt attacks against the provided benchmarks in the form of a challenge. Table 2 presents the neural network architectures for the victim models used in each benchmark. The network for MNIST is the popular LeNet-3 architecture, the CIFAR-10 architecture is taken from BID4 , and the ImageNet model is inspired by the AlexNet architecture BID14 ). Table 2 : Baseline (victim) network architectures for evaluated benchmarks. Here, 128C3(2) denotes a convolutional layer with 128 maps and 3 × 3 filters applied with a stride of 2, MP3(2) indicates a max-pooling layer over regions of size 3 × 3 and stride of 2, and 300FC is a fully-connected layer consisting of 300 neurons. All convolution and fully connected layers (except the last layer) are followed by ReLU activation. A Softmax activation is applied to the last layer of each network. We visually evaluate the perturbed examples to determine the attack parameters (e.g., perturbation level ε and n iters ) such that the perturbations cannot be recognized by a human observer. Table 3 details the parameters used for the realization of different attack algorithms. The JSMA attack for the ImageNet benchmark is computationally expensive (e.g., it took more than 20min to generate one adversarial sample on an NVIDIA TITAN Xp GPU). As such, we could not generate the adversarial samples of this attack using the JSMA library provided by (Nicolas Papernot (2017) ). Table 3 : Details of attack algorithms for each evaluated application. The FGS method ) is characterized with a single ε parameter. The JSMA attack ) has two parameters: γ specifies the maximum percentage of perturbed features and θ denotes the value added to each selected feature. The Deepfool attack BID22 ) is characterized by the number of iterative updates, which we denote by n iters in this table. For the Carlini&WagnerL2 attack BID3 ), ""C"" denotes the confidence, ""LR"" is the learning rate, ""steps"" is the number of binary search steps, and ""iterations"" stands for the maximum number of iterations.",2522,0.225,1233,2.0454176804541766,"advances in adversarial Deep Learning opened surface for attacks jeopardizing autonomous DL systems introduce countermeasure Parallel Checkpointing Learners (PCL) to thwart adversarial attacks improve reliability victim DL model proposed PCL methodology unsupervised no adversarial sample leveraged parallel learners goal preventing adversarial attacks optimization problem minimize rarely observed regions in latent space DL network complementary checkpointing modules trained validate victim model execution parallel Each learner characterizes geometry input data high-level data abstractions DL layer adversary deceive all defender modules evaluate performance PCL methodology against attack scenarios Fast-Gradient-Sign Jacobian Saliency Map Attack Deepfool Carlini&WagnerL2 algorithm proof-of-concept evaluations MNIST CIFAR10 ImageNet corroborate effectiveness defense mechanism against adversarial samples Security safety obstacle to adoption of emerging learning algorithms in sensitive scenarios intelligent transportation healthcare video surveillance advanced learning technologies essential for coordination interaction autonomous agents analysis of decision reliability adversarial samples thwarting vulnerabilities in infancytraffic sign classifier in self-driving cars adversary can add perturbation to ""stop"" sign sample fool DL model ""yield"" sign jeopardizes safety vehicle BID18 important to reject risky adversarial samples integrity of DL models in autonomous systems unmanned vehicles drones answer two questions adversarial attacks machine learning models vulnerable to adversarial samples? vulnerability rarely explored sub-spaces in feature map caused by limited access to labeled data inefficiency of regularization algorithms BID30 ; BID7 Figure 1 partially explored space in twodimensional setup back hypothesis by evaluations on attacks Fast-Gradient-Sign Jacobian Saliency Map Attack Deepfool BID22 Carlini&WagnerL2 BID3 characterize thwart underlying space for unsupervised model assurance defend against adversaries? trade-off between robustness model accuracy BID17 ; BID25 new defense mechanism Parallel Checkpointing Learners (PCL) victim model kept separate defender modules checkpoint data abstractions assess reliability victim predictiondefender module characterizes explored sub-space learning probability density function of data points sub-spaces as rarely observed regions characterization obtained checkpointing modules evaluate input sample raise alarm flags for points rarely explored regions ( Figure 1c Section 4 adversarial samples attack methods lie within sub-spaces partially explored sectors white-box attack model attacker knows victim model learning algorithm parameters threat model represents powerful attacker real-world applications validate security proposed approach for DL benchmarks MNIST CIFAR10 ImageNet data provide new insights on adversarial transferability open-source API invite community to attempt attacks against benchmarks contribution paper automated framework for unsupervised model assurance defending against adversaries Incepting parallel checkpointing learners validate legitimacy data abstractions at intermediate DL layer Performing proof-of-concept evaluations against attack methods Providing insights regarding transferability of adversarial samples between models. Figure 1: data points green blue squares separated in one-dimensional space extra dimensions adds ambiguity in decision boundariesshown boundaries classify raw data two-dimensional not equivalent robustness to noise rarely explored space diagonal striped in learning model leaves room for adversaries manipulate nuisance variables mislead model crossing decision boundaries In PCL methodology defender modules trained characterize data density distribution in victim model used checkpoint reliability ultimate prediction raise alarm for risky samples remaining adversarial samples not detected crafted from legitimate samples hard to classify due to closeness decision boundaries MNIST application adversarial samples belong to class 5 misclassified 3 4 misclassifications are model approximation error precise definition of adversarial samples Figure 9: Example adversarial confusion matrix without PCL defense with PCL defense security parameter (1%) adversarial samples detection hard due to closeness decision boundaries distinguish malicious samples form near decision boundaries PCL defenders trained in unsupervised setting independent of attack strategy no adversarial sample used to train defender models corroborates effectiveness of proposed countermeasure generic attack scenarios future adversarial algorithms question effectiveness proposed approach for adaptive attack algorithms defender modulescomprehensive study of adaptive attack algorithms yet to be performed developed future existing attacks with one checkpoint model data distribution second-to-last layer proposed PCL methodology provides generic approach against future attacks training parallel disjoint models diverse objectives/parameters strengthen defense.Figure 10 multiple checkpoints with negative correlation parallel reduce false alarms detection rate samples experiment considered MNIST data classification using LeNet model with 4 layers FGS attack checkpoints inserted in different layers neural network-to select mixing coefficients confidence checkpoint defenders for rejecting incoming sample trade-off between computational complexity PCL defenders reliability system high number validation checkpoints increases reliability increases computational load small number checkpoints degrade defense performance treating adversarial samples as legitimate looking into automated techniques to customize checkpoint modules mixing coefficients based on application data physical constraints real-time analysis requirement future paper proposes novel end-to-end methodology for characterizing thwarting adversarial DL space concept parallel checkpointing learners countermeasure to reduce risk of integrity attacksproposed PCL methodology characterizes properties neural network learning complementary dictionaries probability density functions effectiveness evaluated against attack models FGS JSMA Deepfool Carlini&WagnerL2. Proof-of-concept experiments MNIST CIFAR10 ImageNet dataset corroborate detection adversarial samples small false-positive rates open-source API for countermeasure community attempt attacks against benchmarks Table 2 presents neural network architectures for victim models network MNIST LeNet-3 CIFAR-10 from BID4 ImageNet model inspired by AlexNet architecture BID14 Table 2 Baseline network architectures for benchmarks 128C3(2) convolutional layer 128 maps 3 × 3 filters stride 2, MP3(2) max-pooling layer 3 × 3 2 300FC fully-connected layer 300 neurons layers followed by ReLU activation Softmax activation applied to last layer visually evaluate perturbed examples determine attack parameters perturbation level observer Table 3 details parameters for attack algorithms JSMA attack for ImageNet benchmark computationally expensivetook 20min generate adversarial sample NVIDIA TITAN Xp generate adversarial samples using JSMA library (Nicolas Papernot (2017) Table 3 attack algorithms evaluated application FGS method single ε parameter JSMA attack two parameters γ maximum perturbed features θ value added each feature Deepfool attack BID22 number iterative updates n iters Carlini&WagnerL2 attack BID3 ""C"" confidence ""LR learning rate ""steps binary search steps ""iterations"" maximum iterations",0.02,0.3887382557509923 "Neural architecture search (NAS) has a great impact by automatically designing effective neural network architectures. However, the prohibitive computational demand of conventional NAS algorithms (e.g. 10 4 GPU hours) makes it difficult to directly search the architectures on large-scale tasks (e.g. ImageNet). Differentiable NAS can reduce the cost of GPU hours via a continuous representation of network architecture but suffers from the high GPU memory consumption issue (grow linearly w.r.t. candidate set size). As a result, they need to utilize proxy tasks, such as training on a smaller dataset, or learning with only a few blocks, or training just for a few epochs. These architectures optimized on proxy tasks are not guaranteed to be optimal on the target task. In this paper, we present ProxylessNAS that can directly learn the architectures for large-scale target tasks and target hardware platforms. We address the high memory consumption issue of differentiable NAS and reduce the computational cost (GPU hours and GPU memory) to the same level of regular training while still allowing a large candidate set. Experiments on CIFAR-10 and ImageNet demonstrate the effectiveness of directness and specialization. On CIFAR-10, our model achieves 2.08% test error with only 5.7M parameters, better than the previous state-of-the-art architecture AmoebaNet-B, while using 6× fewer parameters. On ImageNet, our model achieves 3.1% better top-1 accuracy than MobileNetV2, while being 1.2× faster with measured GPU latency. We also apply ProxylessNAS to specialize neural architectures for hardware with direct hardware metrics (e.g. latency) and provide insights for efficient CNN architecture design.",347,0.037,170,2.041176470588235,Neural architecture search (NAS) effective network architectures prohibitive computational demand conventional NAS algorithms 10 4 GPU hours difficult to search architectures on large-scale tasks Differentiable NAS cost GPU hours high GPU memory consumption candidate set proxy tasks smaller dataset optimized proxy tasks not optimal target task ProxylessNAS learn architectures for large-scale target tasks address high memory consumption reduce computational cost (GPU hours memory regular training large candidate set Experiments on CIFAR-10 ImageNet demonstrate effectiveness specialization CIFAR-10 model achieves 2.08% test error with 5.7M parameters better than AmoebaNet-B 6× fewer parameters ImageNet achieves 3.1% better top-1 accuracy MobileNetV2 1.2× faster with GPU latency apply ProxylessNAS to specialize neural architectures for hardware direct hardware metrics provide insights for efficient CNN architecture design,0.0,0.377834822181021 "With the recently rapid development in deep learning, deep neural networks have been widely adopted in many real-life applications. However, deep neural networks are also known to have very little control over its uncertainty for test examples, which potentially causes very harmful and annoying consequences in practical scenarios. In this paper, we are particularly interested in designing a higher-order uncertainty metric for deep neural networks and investigate its performance on the out-of-distribution detection task proposed by~\cite{hendrycks2016baseline}. Our method first assumes there exists a underlying higher-order distribution $\mathcal{P}(z)$ , which generated label-wise distribution $\mathcal{P}(y)$ over classes on the K-dimension simplex, and then approximate such higher-order distribution via parameterized posterior function $p_{\theta}(z|x)$ under variational inference framework, finally we use the entropy of learned posterior distribution $p_{\theta}(z|x)$ as uncertainty measure to detect out-of-distribution examples. However , we identify the overwhelming over-concentration issue in such a framework, which greatly hinders the detection performance. Therefore , we further design a log-smoothing function to alleviate such issue to greatly increase the robustness of the proposed entropy-based uncertainty measure. Through comprehensive experiments on various datasets and architectures, our proposed variational Dirichlet framework with entropy-based uncertainty measure is consistently observed to yield significant improvements over many baseline systems. Recently, deep neural networks BID18 have surged and replaced the traditional machine learning algorithms to demonstrate its potentials in many real-life applications like speech recognition BID10 , image classification BID11 , and machine translation BID34 BID32 , reading comprehension BID27 , etc. However, unlike the traditional machine learning algorithms like Gaussian Process, Logistic Regression, etc, deep neural networks are very limited in their capability to measure their uncertainty over the unseen test cases and tend to produce over-confident predictions. Such overconfidence issue BID1 ) is known to be harmful or offensive in real-life applications. Even worse, such models are prone to adversarial attacks and raise concerns in AI safety BID9 BID23 . Therefore, it is very essential to design a robust and accurate uncertainty metric in deep neural networks in order to better deploy them into real-world applications. Recently, An out-of-distribution detection task has been proposed in BID12 as a benchmark to promote the uncertainty research in the deep learning community. In the baseline approach, a simple method using the highest softmax score is adopted as the indicator for the model's confidence to distinguish in-from out-ofdistribution data. Later on, many follow-up algorithms BID21 BID19 BID30 BID4 have been proposed to achieve better performance on this benchmark. In ODIN BID21 , the authors follow the idea of temperature scaling and input perturbation BID25 to widen the distance between in-and out-of-distribution examples. Later on, adversarial training BID19 ) is introduced to explicitly introduce boundary examples as negative training data to help increase the model's robustness. In BID4 , the authors proposed to directly output a real value between [0, 1] as the confidence measure. The most recent paper BID30 leverages the semantic dense representation into the target labels to better separate the label space and uses the cosine similarity score as the confidence measure.These methods though achieve significant results on out-of-distribution detection tasks, they conflate different levels of uncertainty as pointed in BID22 . For example, when presented with two pictures, one is faked by mixing dog, cat and horse pictures, the other is a real but unseen dog, the model might output same belief as {cat:34%, dog:33%, horse:33%}. Under such scenario, the existing measures like maximum probability or label-level entropy BID21 BID30 BID12 will misclassify both images as from out-of-distribution because they are unable to separate the two uncertainty sources: whether the uncertainty is due to the data noise (class overlap) or whether the data is far from the manifold of training data. More specifically, they fail to distinguish between the lower-order (aleatoric) uncertainty BID5 , and higherorder (episdemic) uncertainty BID5 , which leads to their inferior performances in detecting out-domain examples. In order to resolve the issues presented by lower-order uncertainty measures, we are motivated to design an effective higher-order uncertainty measure for out-of-distribution detection. Inspired by Subjective Logic BID14 BID37 BID29 , we first view the label-wise distribution P(y ) as a K-dimensional variable z generated from a higher-order distribution P(z ) over the simplex S k , and then study the higher-order uncertainty by investigating the statistical properties of such underlying higher-order distribution. Under a Bayesian framework with data pair D = (x, y), we propose to use variational inference to approximate such ""true"" latent distribution P(z) = p(z|y ) by a parameterized Dirichlet posterior p θ (z|x), which is approximated by a deep neural network. Finally, we compute the entropy of the approximated posterior for outof-distribution detection. However, we have observed an overwhelming over-concentration problem in our experiments, which is caused by over-confidence problem of the deep neural network to greatly hinder the detection accuracy. Therefore, we further propose to smooth the Dirichlet distribution by a calibration algorithm. Combined with the input perturbation method BID21 BID16 , our proposed variational Dirichlet framework can greatly widen the distance between in-and out-of-distribution data to achieve significant results on various datasets and architectures.The contributions of this paper are described as follows:• We propose a variational Dirichlet algorithm for deep neural network classification problem and define a higher-order uncertainty measure.• We identify the over-concentration issue in our Dirichlet framework and propose a smoothing method to alleviate such problem. In this paper, we aim at finding an effective way for deep neural networks to express their uncertainty over their output distribution. Our variational Dirichlet framework is empirically demonstrated to yield better results, but its detection accuracy on a more challenging setup like CIFAR100 is still very compromised. We conjecture that better prior Dirichlet distribution or smoothing function could help further improve the performance. In the future work, we plan to apply our method to broader applications like natural language processing tasks or speech recognition tasks.• LSUN (out-of-distribution): The Large-scale Scene UNderstanding dataset (LSUN) BID38 has a test set consisting of 10,000 images from 10 different scene classes, such as bedroom, church, kitchen, and tower. We downsample LSUN's original image and create 32 × 32 images as an out-of-distribution dataset.• iSUN (out-of-distribution): The iSUN dataset BID35 ) is a subset of the SUN dataset, containing 8,925 images. All images are downsampled to 32 × 32 pixels.",1388,0.151,692,2.005780346820809,"rapid development deep learning deep neural networks adopted in real-life applications networks little control over uncertainty test harmful consequences paper interested in designing higher-order uncertainty metric for deep neural networks performance on out-of-distribution detection task proposed{hendrycks2016baseline method assumes underlying higher-order distribution{P}(z) label-wise distribution over classes K-dimension simplex approximate distribution via parameterized posterior function $p_\theta}(z|x) variational inference framework use entropy of learned posterior distribution as uncertainty measure detect out-of-distribution examples over-concentration issue hinders detection performance design log-smoothing function to alleviate increase robustness entropy-based uncertainty measure experiments datasets proposed variational Dirichlet framework with entropy-based uncertainty measure improvements over baseline systems deep neural networks BID18 replaced traditional machine learning algorithms real-life applications speech recognition image classification machine translation reading comprehensionunlike traditional machine learning algorithms deep neural networks limited measure uncertainty unseen cases produce over-confident predictions overconfidence issue BID1 harmful in real-life applications models prone to adversarial attacks raise concerns AI safety essential to design robust accurate uncertainty in deep neural networks real-world applications out-distribution detection task proposed in BID12 benchmark uncertainty research simple method using highest softmax score indicator for model confidence distinguish in out-ofdistribution data follow-up algorithms BID21 BID19 BID30 BID4 proposed better performance BID21 authors follow temperature scaling input perturbation widen distance between in out-of-distribution examples adversarial training BID19 introduced boundary examples as negative training data increase model robustness BID4 authors proposed output real value between [0, 1] as confidence measure recent paper BID30 leverages semantic dense representation uses cosine similarity score confidence measure methods achieve results out-of-distribution detection tasks conflate levels uncertainty two pictures real unseen model might output same belief as {cat:34%, dog:33%, horse:33%existing measures like maximum probability label-level entropy BID21 BID30 BID12 misclassify images out-of-distribution separate uncertainty sources data noise or from training data fail distinguish lower-order (aleatoric BID5 higherorder (episdemic BID5 inferior performances detecting out-domain examples design effective higher-order uncertainty measure for out-of-distribution detection Subjective Logic BID14 BID37 BID29 view label-wise distribution P(y ) as K-dimensional variable z from higher-order distribution P(z ) study higher-order uncertainty statistical properties Bayesian framework propose variational inference approximate latent distribution P(z) = p(z|y ) by parameterized Dirichlet posterior p θ (z approximated by deep neural network compute entropy approximated posterior for outof-distribution detection over-concentration problem experiments over-confidence problem deep neural network detection accuracy propose smooth Dirichlet distribution by calibration algorithm with input perturbation method BID21 BID16 proposed variational Dirichlet framework distance between in out-of-distribution data results datasetscontributions paper propose variational Dirichlet algorithm deep neural network classification define higher-order uncertainty measure identify over-concentration issue Dirichlet framework propose smoothing method aim effective deep neural networks express uncertainty output distribution variational Dirichlet framework better results detection accuracy challenging setup CIFAR100 compromised conjecture better Dirichlet distribution smoothing improve performance future plan apply method broader applications natural language processing speech recognition LSUN (out-of-distribution): Large Scene dataset BID38 test set 10,000 images 10 scene classes downsample original image create 32 × 32 images out-of-distribution dataset iSUN-of dataset BID35 subset SUN dataset images downsampled to 32 × 32 pixels",0.01,0.28683737184689484 "Intelligent agents can learn to represent the action spaces of other agents simply by observing them act. Such representations help agents quickly learn to predict the effects of their own actions on the environment and to plan complex action sequences. In this work, we address the problem of learning an agent’s action space purely from visual observation. We use stochastic video prediction to learn a latent variable that captures the scene's dynamics while being minimally sensitive to the scene's static content. We introduce a loss term that encourages the network to capture the composability of visual sequences and show that it leads to representations that disentangle the structure of actions. We call the full model with composable action representations Composable Learned Action Space Predictor (CLASP). We show the applicability of our method to synthetic settings and its potential to capture action spaces in complex, realistic visual settings. When used in a semi-supervised setting, our learned representations perform comparably to existing fully supervised methods on tasks such as action-conditioned video prediction and planning in the learned action space, while requiring orders of magnitude fewer action labels. Project website: https://daniilidis-group.github.io/learned_action_spaces Agents behaving in real-world environments rely on perception to judge what actions they can take and what effect these actions will have. Purely perceptual learning may play an important role in how these action representations are acquired and used. In this work, we focus on the problem of learning an agent's action space from unlabeled visual observations. To see the usefulness of this strategy, consider an infant that is first learning to walk. From around 10 months of age, infants rapidly progress from crawling, to irregular gaits with frequent falling, and finally to reliable locomotion (Adolph et al. (2012) ). But before they first attempt to walk, infants have extensive sensory exposure to adults walking. Unsupervised learning from sensory experience of this type appears to play a critical role in how humans acquire representations of actions before they can reliably reproduce the corresponding behaviour BID33 ). Infants need to relate the set of motor primitives they can generate to the action spaces exploited by adults (Dominici et al. (2011)) , and a representation acquired by observation may allow an infant to more efficiently learn to produce natural, goal-directed walking behavior.Reinforcement learning (RL) provides an alternative to the (passive) unsupervised learning approach as it implicitly discovers an agent's action space and the consequences of its actions. Recent breakthroughs in model-free and model-based RL suggest that end-to-end training can be used to learn mappings between sensory input and actions BID14 ; BID12 ; BID11 ; Finn & Levine (2017) ; BID25 ). However, these methods require active observations and the sensorimotor mappings learned in this way cannot be easily generalized to new agents with different control interfaces. Methods for sensorimotor learning from purely visual Using latent composition to recover actions from passive data. a) Two sequences starting from different initial states but changing according to the same actions. Without requiring labels, our model learns to represent the action in sequences like these identically. We train a representation z to capture the dynamics of the scene and its compositional structure: applying (z 1 and z 2 ) should have the same effect as applying the composed representation g(z 1 , z 2 ). These properties capture the fact that effector systems, such as a robot arm, use the same composable action space in many different states. b) The learned action space z recovered by our method (PCA visualization). Points are colored by the true action u: true actions can be easily decoded from z, validating that the structure of the action space has been captured.data may facilitate learning where action information is not available, such as when using video data collected from the Internet. Such methods may also be useful for imitation learning, where ground truth actions are often hard or impossible to collect other than by visual observation (Finn et al. (2017) ; BID18 ). More generally, learning from passive observations may make it easier to reuse action representations between systems with different effectors and goals. The representations learned by unsupervised methods are invariant to these choices because the model does not have access to motor commands or goals during training.In this work, we evaluate the proposal that learning what you can do before doing anything can lead to action space representations that make subsequent learning more efficient. To this end, we develop a model that learns to represent an agent's action space given only unlabeled videos of the agent. The resulting representation enables direct planning in the latent space. Given a small number of action-labeled sequences we can execute the plan by learning a simple mapping from latent action representations to the agent's controls. This representation may be analogous to those in the parietal and premotor areas of cortex, which include populations of neurons that represent the structure of actions produced both by the self and by others BID20 ; BID21 ) and that are critical for reliably producing flexible, voluntary motor control (see BID6 , Chapter 38). In the brain, representations of this kind could plausibly be learned using specialized loss functions BID13 ) whose effect is to induce the prior needed to determine the structure of actions in observation data.In contrast to most approaches to unsupervised learning of dynamics, which focus on learning the statistical structure of the environment, we focus on disentangling action information from the instantaneous state of the environment FIG0 . We base our work on recent stochastic video prediction methods (Babaeizadeh et al. (2018); Denton & Fergus (2018) ; BID10 ) and impose two properties on the latent representation. First, we train the representation to be minimal, i.e. containing minimal information about the current world state. This forces the representation to focus on dynamic properties of the sensory input. A similar objective has been used in previous work to constrain the capacity of video prediction models (Denton & Fergus (2018) ). Second, we train the representation to be composable by introducing a novel loss term that enforces that the cumulative effect of a sequence of actions can be computed from the individual actions' representations ( FIG0 . Composability encourages disentangling: as a composed representation does not have access to the static content of the intermediate frames, a representation is composable only if the individual action representations are disentangled from the static content. Taken together, these two properties lead to a representation of sensory dynamics that captures the structure of the agent's actions.We make the following three contributions. First, we introduce a method for unsupervised learning of an agent's action space by training the latent representation of a stochastic video prediction model for the desiderata of minimality and composability. Second, we show that our method learns a representation of actions that is independent of scene content and visual characteristics on (i) a simulated robot with one degree of freedom and (ii) the BAIR robot pushing dataset (Ebert et al. (2017) ). Finally, we demonstrate that the learned representation can be used for action-conditioned video prediction and planning in the learned action space, while requiring orders of magnitude fewer action-labeled videos than extant supervised methods. We have shown a way of learning the structure of an agent's action space from visual observations alone by imposing the properties of minimality and composability on a latent variable for stochastic video prediction. This strategy offers a data-efficient alternative to approaches that rely on fully supervised action-conditioned methods. The resulting representation can be used for a range of tasks, such as action-conditioned video prediction and planning in the learned latent action space. The representation is insensitive to the static scene content and visual characteristics of the environment. It captures meaningful structure in synthetic settings and achieves promising results in realistic visual settings.",1563,0.131,750,2.084,agents represent action spaces observing representations help predict effects actions plan complex action sequences work address problem learning agent’s action space from visual observation use stochastic video prediction learn latent variable scene dynamics sensitive content introduce loss term encourages network capture composability visual sequences representations structure actions call full model with composable action representations Composable Learned Action Space Predictor (CLASP). show applicability method to synthetic settings potential capture action spaces in complex realistic visual settings used semi-supervised setting learned representations perform to supervised methods action-conditioned video prediction planning requiring fewer action labels Project website https://daniilidis-group.github.io/learned_action_spaces Agents rely on perception judge actions perceptual learning action representations focus on problem learning agent's action space from unlabeled visual observations consider infant learning to walk 10 months progress from crawling irregular gaits falling reliable locomotion (Adolph et al. (2012) before walk sensory exposure to adults walkingUnsupervised learning from sensory experience representations actions before behaviour BID33 Infants relate motor primitives to action spaces adults (Dominici et. (2011) representation acquired by observation natural walking behavior.Reinforcement learning (RL) alternative to unsupervised learning discovers agent action space consequences breakthroughs in model-free model-based RL end-to-end training learn mappings between sensory input actions BID14 BID12 BID11 Finn & Levine (2017) BID25 methods require active observations sensorimotor mappings generalized to new agents control interfaces Methods for sensorimotor learning from visual latent composition recover actions from passive data Two sequences from different states changing same actions model learns action train representation z to capture dynamics scene compositional structure applying (z 1 z 2 ) same effect as representation(z 2 effector systems use same action space in states learned action space z recovered by method (PCA visualization). Points colored by true action u actions decoded from z structure action space captured facilitate learning where action information available video data methods useful for imitation learning actions hard to collect visual observation (Finn etBID18 learning from passive observations easier reuse action representations between systems different effectors goals representations learned by unsupervised methods invariant choices model access to motor commands goals during training evaluate proposal learning before anything to action space representations learning efficient develop model learns agent's action space unlabeled videos representation enables planning in latent space small number of action-labeled sequences execute plan by learning mapping from latent action representations to agent's controls representation analogous to parietal premotor areas cortex neurons represent structure of actions self BID20 BID21 critical for flexible voluntary motor control BID6 Chapter brain representations learned using specialized loss functions BID13 induce determine structure of actions in observation data contrast to unsupervised learning statistical structure environment focus on disentangling action information from instantaneous state environment base work on stochastic video prediction methods impose two properties on latent representation train representation to minimal information current world state forces focus on dynamic properties sensory inputsimilar objective used capacity video prediction models (Denton & Fergus (2018) train representation composable novel loss term cumulative effect actions computed from individual representations FIG0 Composability encourages disentangling composed representation static content composable if action representations disentangled from static properties lead to representation sensory dynamics structure agent actions contributions introduce method for unsupervised learning agent's action space training latent representation stochastic video prediction model for minimality composability method learns representation actions independent of scene content visual characteristics on simulated robot freedom BAIR robot pushing dataset (Ebert et al. (2017) learned representation used for action-conditioned video prediction planning requiring fewer action-labeled videos methods learning structure agent action space from visual observations imposing properties minimality composability on latent variable for stochastic video prediction strategy offers data-efficient alternative to supervised action-conditioned methods resulting representation used for tasks video prediction planning representation insensitive to static scene content visual characteristics captures structure in synthetic settings achieves results in realistic settings,0.01,0.4879268767908311 "When autonomous agents interact in the same environment, they must often cooperate to achieve their goals. One way for agents to cooperate effectively is to form a team, make a binding agreement on a joint plan, and execute it. However, when agents are self-interested, the gains from team formation must be allocated appropriately to incentivize agreement. Various approaches for multi-agent negotiation have been proposed, but typically only work for particular negotiation protocols. More general methods usually require human input or domain-specific data, and so do not scale. To address this, we propose a framework for training agents to negotiate and form teams using deep reinforcement learning. Importantly, our method makes no assumptions about the specific negotiation protocol, and is instead completely experience driven. We evaluate our approach on both non-spatial and spatially extended team-formation negotiation environments, demonstrating that our agents beat hand-crafted bots and reach negotiation outcomes consistent with fair solutions predicted by cooperative game theory. Additionally, we investigate how the physical location of agents influences negotiation outcomes. Multiple agents inhabiting the same environment affect each other, and may gain by coordinating their actions. Indeed, many tasks are effectively intractable for any single agent, and so can only be solved by a team of collaborators. Examples include search and rescue BID27 , multirobot patrolling BID1 , security BID56 and multiplayer first-person video games BID24 . Despite the need to cooperate, stakeholders have different abilities and preferences which affect the chosen course of action. Agents must therefore negotiate to form teams that are both fairly aligned with individual interests and capable of achieving the task at hand. This problem can formalized as a team-formation negotiation task as follows BID29 BID51 . By definition, no single agent can perform the task on their own, but there may be several teams of agents who are capable of doing so, so each agent must decide who to collaborate with. The reward for accomplishing the task is awarded to the first team that solves it. Hence, agents need to interact with one another to simultaneously form a team and agree on how to share the joint reward. To solve this abstract problem, one must provide a concrete environment where agents can negotiate and reach an agreement; We must specify a negotiation protocol that encodes the allowed negotiation actions and determines the agreement reached BID46 .Team-formation negotiation tasks are natural objects of study in game theory. More precisely , cooperative game theory focuses on interactions between agents who form teams and make enforceable agreements about outcomes BID7 BID11 .1 Weighted voting games are an archetypal problem, in which every agent has a weight and a team of agents is successful if the sum of the weights of its participants exceeds a fixed threshold BID5 BID21 . Weighted voting games also offer a simple model of coalition formation in legislative bodies BID31 BID17 . Cooperative game theory seeks to predict the agreements negotiated by agents in such settings, proposing several solution concepts. Some solutions, such as the core and nucleolus BID47 , have focused on identifying stable agreements. Other solutions , known as power indices, have tried to measure the objective negotiation position of agents, quantifying their relative ability to affect the outcome of the game, or the fair share of the joint reward they should receive BID11 . The most prominent of these is the Shapley value BID49 which has been widely studied for weighted voting games BID50 BID54 . In particular, it has been used to estimate political power BID31 BID17 . In Appendix A we provide a detailed motivating example, showing how the Shapley value fairly measures power in such settings.There remains a pragmatic question for the design of multi-agent systems. How should one construct a negotiating agent that maximizes the reward obtained? Many researchers have borrowed ideas from cooperative game theory to hand-craft bots (Zlotkin & Rosenschein, 1989; BID2 BID23 , often requiring additional human data BID43 BID35 . Such bots are tailored to specific negotiation protocols, so modifying the protocol or switching to a different protocol requires manually re-writing the bot BID25 . As a result, algorithms based purely on cooperative game theory are neither generally applicable nor scalable.Moreover, negotiation and team formation in the real world is significantly more complex than in the game theoretic setting, for several reasons: (1) negotiation protocols can be arbitrarily complicated and are rarely fixed; (2) enacting a negotiation requires a temporally extended policy; (3) the idiosyncrasies of the environment affect the negotiation mechanics; (4) Players must make decisions based on incomplete information about others' policies.We propose multi-agent reinforcement learning as an alternative paradigm which may be applied to arbitrary negotiation protocols in complex environments. Here, individual agents must learn how to solve team formation tasks based on their experiences interacting with others, rather than via hand-crafted algorithms. Our RL approach is automatically applicable to Markov games BID48 Littman, 1994) , which are temporally and spatially extended, similar to recent work in the non-cooperative case BID33 Foerster et al., 2017) . In contrast to earlier work on multi-agent RL in non-cooperative games, the key novelty of our work is comparing the behaviour of negotiating RL agents with solutions from cooperative game theory.Some previous work in multi-agent (deep) reinforcement learning for negotiation has cast the problem as one of communication, rather than team formation (e.g. BID19 ; BID34 BID9 ). In particular, the environments considered involved only two agents, sidestepping the issue of coalition selection. Closer to our perspective is the work of Chalkiadakis & Boutilier (2004); BID40 , which propose a Bayesian reinforcement learning framework for team formation. However, they do not consider spatially extended environments and the computational cost of the Bayesian calculation is significant. We evaluate our approach on a team formation negotiation task using a direct negotiation protocol, showing that agents trained via independent reinforcement learning outperform hand-crafted bots based on game-theoretic principles. We analyze the reward distribution, showing a high correspondence with the Shapley value solution from cooperative game theory. We show that the slight deviation is not due to lack of neural network capacity by training a similar-sized supervised model to predict the Shapley value. We also introduce a more complicated spatial grid-world environment in which agents must move around to form teams. We show that the correspondence with the Shapley value persists in this case, and investigate how spatial perturbations influence agents' rewards. Team formation is an important problem for multi-agent systems, since many real-world tasks are impossible without the cooperation and coordination of multiple agents. Our contributions are as follows: FORMULA0 we introduced a scalable method for team-formation negotiation based on deep reinforcement learning which generalizes to new negotiation protocols and does not require human data, (2) we showed that negotiator agents derived by this method outperform simple hand-crafted bots, and produce results consistent with cooperative game theory, 3) we applied our method to spatially and temporally extended team-formation negotiation environments, where solving for the equilibrium behavior is hard, and (4) we showed that our method makes sensible predictions about the effect of spacial changes on agent behavioral and negotiation outcomes.This work opens up a new avenue of research applying deep learning to team-formation negotiation tasks. In particular, it would be interesting to analyze how team formation dynamics affect emergent language in reinforcement learning agents, naturally extending the work of BID8 and BID30 . Indeed, it has been suggested that the human ability to negotiate and form teams was critical in the evolution of language (Thomas & Kirby, 2018) . One might also consider creating tasks that interpolate between the fully cooperative game-theoretic setting and the purely non-cooperative one. Fundamentally, binding contracts are managed by dynamic institutions, whose behavior is also determined by learning. In principle, we could extend our method to this hierarchical case, perhaps along the lines of BID20",1593,0.154,732,2.1762295081967213,autonomous agents interact cooperate achieve goals form team make binding agreement joint plan execute agents self-interested gains from team formation allocated incentivize agreement approaches for multi-agent negotiation proposed work for particular protocols general methods require human input domain-specific data scale we propose framework for training agents negotiate form teams using deep reinforcement learning method no assumptions protocol experience driven evaluate approach on non-spatial spatially extended team negotiation environments agents beat bots reach negotiation outcomes consistent with cooperative game theory investigate physical location agents influences negotiation outcomes Multiple agents affect each other gain by coordinating actions many tasks intractable for single agent solved by team of collaborators Examples include search and rescue multirobot patrolling security multiplayer first-person video games stakeholders different abilities preferences affect course action Agents must negotiate to form teams aligned capable achieving task as team-formation negotiation task BID29 BID51 no single agent can perform task several teams each agent decide who collaborate with reward to first team solvesagents need interact form team agree share joint reward solve problem provide concrete environment negotiate reach agreement specify negotiation protocol actions determines agreement BID46.Team-formation negotiation tasks study in game theory cooperative game theory focuses on interactions between agents teams enforceable agreements outcomes BID7 BID11 Weighted voting games archetypal problem every agent has weight team successful if sum weights exceeds fixed threshold BID5 BID21 games offer model coalition formation legislative bodies BID31 BID17 Cooperative game theory agreements negotiated solution concepts solutions core nucleolus stable agreements Other solutions power indices measure negotiation position agents ability affect outcome fair share joint reward BID11 prominent Shapley value BID49 studied for weighted voting games BID50 BID54 used estimate political power BID31 BID17 Appendix A example Shapley value measures power pragmatic question for design multi-agent systems construct negotiating agent reward? researchers borrowed ideas from cooperative game theory hand-craft bots BID2 BID23 requiring additional human data BID43 BID35bots tailored to negotiation protocols modifying or switching requires re-writing bot algorithms based on cooperative game theory applicable nor scalable negotiation team formation in real world complex than game theoretic setting negotiation protocols complicated rarely fixed requires temporally extended policy idiosyncrasies environment affect negotiation mechanics Players make decisions based on incomplete information policies propose multi-agent reinforcement learning alternative paradigm to negotiation protocols in complex environments agents learn solve team formation tasks based on experiences algorithms approach applicable to Markov games BID48 temporally spatially extended similar to work non-cooperative case work behaviour negotiating RL agents with solutions cooperative game theory previous work in multi-agent reinforcement learning problem as communication team formation BID19 ; BID34 BID9 two agents sidestepping coalition selection Closer to perspective work Chalkiadakis & Boutilier (2004) BID40 propose Bayesian reinforcement learning framework for team formation consider spatially extended environments computational cost significantevaluate approach team formation negotiation task direct negotiation protocol agents trained independent reinforcement learning outperform hand-crafted bots game analyze reward distribution high correspondence Shapley value solution cooperative game theory deviation not due lack neural network capacity training model predict Shapley value introduce complicated spatial grid-world environment agents move form teams correspondence Shapley value persists investigate spatial perturbations influence rewards Team formation important problem multi-agent systems tasks impossible without cooperation coordination agents contributions introduced scalable method team-formation negotiation deep reinforcement learning generalizes new negotiation protocols human data negotiator agents outperform hand-crafted bots produce results consistent cooperative game theory applied method spatially temporally extended team-formation negotiation environments method makes predictions effect spacial changes agent behavioral negotiation outcomes work opens new avenue research deep learning team-formation negotiation tasks analyze team formation dynamics affect emergent language reinforcement learning agents human ability negotiate form teams critical evolution language consider creating tasks cooperative game-theoretic setting non-cooperativebinding contracts managed by dynamic institutions behavior determined by learning extend method to hierarchical case BID20,0.01,0.7250333505566255 "Neural machine translation (NMT) models learn representations containing substantial linguistic information. However, it is not clear if such information is fully distributed or if some of it can be attributed to individual neurons. We develop unsupervised methods for discovering important neurons in NMT models. Our methods rely on the intuition that different models learn similar properties, and do not require any costly external supervision. We show experimentally that translation quality depends on the discovered neurons, and find that many of them capture common linguistic phenomena. Finally, we show how to control NMT translations in predictable ways, by modifying activations of individual neurons. Neural machine translation (NMT) systems achieve state-of-the-art results by learning from large amounts of example translations, typically without additional linguistic information. Recent studies have shown that representations learned by NMT models contain a non-trivial amount of linguistic information on multiple levels: morphological BID4 BID7 , syntactic BID31 , and semantic BID16 . These studies use trained NMT models to generate feature representations for words, and use these representations to predict certain linguistic properties. This approach has two main limitations. First, it targets the whole vector representation and fails to analyze individual dimensions in the vector space. In contrast, previous work found meaningful individual neurons in computer vision BID34 BID36 Bau et al., 2017, among others) and in a few NLP tasks BID18 BID27 BID25 . Second, these methods require external supervision in the form of linguistic annotations. They are therefore limited by available annotated data and tools.In this work, we make initial progress towards addressing these limitations by developing unsupervised methods for analyzing the contribution of individual neurons to NMT models. We aim to answer the following questions:• How important are individual neurons for obtaining high-quality translations?• Do individual neurons in NMT models contain interpretable linguistic information?• Can we control MT output by intervening in the representation at the individual neuron level?To answer these questions, we develop several unsupervised methods for ranking neurons according to their importance to an NMT model. Inspired by work in machine vision BID22 , we hypothesize that different NMT models learn similar properties, and therefore similar important neurons should emerge in different models. To test this hypothesis, we map neurons between pairs of trained NMT models using several methods: correlation analysis, regression analysis, and SVCCA, a recent method combining singular vectors and canonical correlation analysis BID28 . Our mappings yield lists of candidate neurons containing shared information across models. We then evaluate whether these neurons carry important information to the NMT model by masking their activations during testing. We find that highly-shared neurons impact translation quality much more than unshared neurons, affirming our hypothesis that shared information matters.Given the list of important neurons, we then investigate what linguistic properties they capture, both qualitatively by visualizing neuron activations and quantitatively by performing supervised classification experiments. We were able to identify neurons corresponding to several linguistic phenomena, including morphological and syntactic properties.Finally, we test whether intervening in the representation at the individual neuron level can help control the translation. We demonstrate the ability to control NMT translations on three linguistic properties-tense, number, and gender-to varying degrees of success. This sets the ground for controlling NMT in desirable ways, potentially reducing system bias to properties like gender.Our work indicates that not all information is distributed in NMT models, and that many humaninterpretable grammatical and structural properties are captured by individual neurons. Moreover, modifying the activations of individual neurons allows controlling the translation output according to specified linguistic properties. The methods we develop here are task-independent and can be used for analyzing neural networks in other tasks. More broadly, our work contributes to the localist/distributed debate in artificial intelligence and cognitive science BID13 by investigating the important case of neural machine translation. Neural machine translation models learn vector representations that contain linguistic information while being trained solely on example translations. In this work, we developed unsupervised methods for finding important neurons in NMT, and evaluated how these neurons impact translation quality. We analyzed several linguistic properties that are captured by individual neurons using quantitative prediction tasks and qualitative visualizations. We also designed a protocol for controlling translations by modifying neurons that capture desired properties.Our analysis can be extended to other NMT components (e.g. the decoder) and architectures BID14 BID33 , as well as other tasks. We believe that more work should be done to analyze the spectrum of localized vs. distributed information in neural language representations. We would also like to expand the translation control experiments to other architectures and components (e.g. the decoder), and to develop more sophisticated ways to control translation output, for example by modifying representations in variational NMT architectures BID35 BID32 . Our code is publicly available as part of the NeuroX toolkit BID9 .",966,0.096,439,2.2004555808656034,models learn representations linguistic information clear if information fully distributed attributed to neurons develop unsupervised methods for discovering important neurons in methods rely on intuition models learn similar properties require costly external supervision translation quality depends on discovered neurons capture common linguistic phenomena control NMT translations modifying activations neurons systems achieve results learning from example translations without additional linguistic information studies representations learned contain linguistic information on levels syntactic semantic BID16 studies use NMT models generate representations for words predict linguistic properties approach limitations targets whole vector representation fails to analyze individual dimensions previous work found meaningful neurons in computer vision BID34 BID36 NLP tasks BID18 BID27 BID25 methods require external supervision limited by annotated data tools progress addressing limitations unsupervised methods for analyzing contribution individual neurons to NMT models aim to answer questions How important are individual neurons for high-quality translations Do contain interpretable linguistic information Can control MT output by intervening in representation neuron level unsupervised methods for ranking neurons importanceInspired by machine vision hypothesize NMT models learn similar properties important neurons emerge test hypothesis map neurons between NMT models correlation analysis regression analysis SVCCA mappings yield candidate neurons shared information evaluate neurons carry important information NMT masking activations highly-shared neurons impact translation quality more than unshared hypothesis shared information matters investigate linguistic properties capture visualizing activations supervised classification experiments neurons corresponding to linguistic phenomena syntactic properties test intervening in representation neuron level control translation NMT translations on three linguistic properties-tense number gender success sets ground for controlling NMT reducing system bias to gender indicates not all information distributed in NMT models many humaninterpretable grammatical structural properties captured by individual neurons modifying activations translation output according linguistic properties methods task-independent used for analyzing neural networks work contributes to localist/distributed debate in artificial intelligence cognitive science investigating neural machine translation models learn vector representations linguistic information trained on example translationsdeveloped methods finding neurons NMT evaluated translation quality analyzed linguistic properties captured neurons using quantitative prediction tasks qualitative visualizations designed protocol controlling translations modifying neurons desired properties analysis extended to NMT components decoder architectures BID14 BID33 tasks more work localized vs distributed information neural language representations expand translation control experiments other components develop sophisticated control translation output modifying representations variational NMT architectures BID35 BID32 code available NeuroX toolkit BID9 ,0.01,0.7873144878631424 "Recent state-of-the-art reinforcement learning algorithms are trained under the goal of excelling in one specific task. Hence, both environment and task specific knowledge are entangled into one framework. However, there are often scenarios where the environment (e.g. the physical world) is fixed while only the target task changes. Hence, borrowing the idea from hierarchical reinforcement learning, we propose a framework that disentangles task and environment specific knowledge by separating them into two units. The environment-specific unit handles how to move from one state to the target state; and the task-specific unit plans for the next target state given a specific task. The extensive results in simulators indicate that our method can efficiently separate and learn two independent units, and also adapt to a new task more efficiently than the state-of-the-art methods. Let's imagine ourselves learning how to play tennis for the first time. Even though we have never played tennis before, we already have a good understanding of agent and environment dynamics related to tennis. For example, we know how to move our arm from one position to another and that a ball will slow down and bounce back from the ground. Hence, we just need to learn the tennis specific knowledge (e.g. its game rule and a relationship between an arm control and a tennis racket). Just like this example, when we learn to complete a new task, we utilize the prior knowledge that is disentangled from the task and acquired over our lifetime. Figure 1: Our model disentangles environment-specific information (e.g. transition dynamics) and task-specific knowledge (e.g. task rewards) for training efficiency and interpretability.From a reinforcement learning perspective, this brings a very interesting question -how can agents also obtain and utilize such disentangled prior knowledge about the environment? Most of today's deep reinforcement learning (DRL) models BID14 ; BID25 are trained with entangled environment-specific knowledge (e.g. transition dynamics) and taskspecific knowledge (e.g. rewards), as described in Figure 1a However, as described earlier, humans τ τ Figure 2 : Proposed universal agent, which consists of three parts: a φ function mapping raw observation to feature space, a PATH function as an environment actor, and a τ function for future state planning.have an innate ability to obtain a good understanding about the environment dynamics, and utilize them in a newly given task. Motivated from this, we introduce a new scheme to disentangle the learning procedure of task-independent transition dynamics and task-specific rewards, as described in Figure 2 . This will help an agent to adapt to a new task more efficiently and also provides an extra interpretability.The idea of disentangling a model into two components can be related to hierarchical RL approaches BID29 ; BID17 ; BID16 . However, to the best of our knowledge, there has not been a work that separating units by the natural criteria of environment and task specific knowledge, for the goal of transfer learning.To this end, we introduce a model that consists of two major units: a PATH function and a goal generator. This is illustrated in Figure 2 . The key intuition is as the following. PATH function handles the environment specific knowledge, and a goal function handles the task specific knowledge. We design (1) PATH function to learn how to move from one state to another -a lower-level controller, which is independent from the task and only depends on the environment, and (2) the goal function τ to determine the next state given a target task -a higher-level planner. Thus, PATH function can be shared across different tasks as long as it is under the same environment (e.g. the physical world).We evaluate our method to answer the following two questions: (1) how a good PATH unit can benefit the task learning, and (2) how efficient is our model for learning a new task in the same environment. We analyze the behavior of our method on various environments including a maze world and multiple Atari 2600 games. Our study shows that a good PATH unit can be trained, and our model has a faster convergence compared to the state-of-the-art method BID15 in most of the tasks, especially on transfer learning tasks.In summary, we introduce an RL model with disentangled units for task-specific and environmentspecific knowledge. We demonstrate in multiple environments that our method learns environmentspecific knowledge, which further enables an agent adapting to a new task in the same environment. Model-based reinforcement learning Typical model-based RL frameworks aim to model the dynamics of the environment. They usually involve search-based algorithms (e.g., Monte Carlo Tree Search) as part of the policy Sutton & Barto (1998) (e.g., Alpha GO with a simulator , Scheme-networks with learned forward dynamics BID11 ). In this paper, we address the problem of representing the knowledge about the environment by learning skills (how to reach a given state). As a cognitive science motivation described in BID6 , humans also store the knowledge of movements or actions by their end-states. Most importantly, this knowledge can be easily utilized by a task-specific module (the goal generator) to exploit novel tasks.Multi-task learning and transfer learning Multi-task learning and transfer learning BID2 ; BID0 ; Taylor & Stone (2009) provide approaches to transfer knowledge among multiple agents. The methods include the decomposition of value function or task and direct multi-task learning where agents learn several tasks jointly. Contrary to them, universal agent is able to obtain the environment specific knowledge without any specific task supervision. (2015) ; BID32 , the τ function does not perform option selection but directly composes target state since a general-purpose PATH function is utilized. We do not follow typical HRL methods where once the subtask is selected, the low-level controller will be executed for multiple time steps. In universal agent, for simplicity now, τ function plans the future state at every time step. We leave its adaption to HRL frameworks as a future work. We present a new reinforcement learning scheme that disentangles the learning procedure of taskindependent transition dynamics and task-specific rewards. The main advantage of this is efficiency of task adaptation and interpretability. For this we simply introduce two major units: a PATH function and a goal generator. Our study shows that a good PATH unit can be trained, and our model outperforms the state-of-the-art method BID15 in most of tasks, especially on transfer learning tasks.The proposed framework is a novel step towards the knowledge representation learning for deep reinforcement learning (DRL). There are a variety of future research directions. For example, how PATH function can be learned (e.g., in a continual learning manner BID22 , with less requirement such as state restoration), how it can better cooperate with the goal generator (e.g., incorporating explicit future planning) and how it can be used for other tasks (e.g., learning from demonstration).",1375,0.128,636,2.161949685534591,"reinforcement learning algorithms trained excelling in one specific task environment task knowledge entangled into framework scenarios environment fixed target task changes borrowing hierarchical reinforcement learning we propose framework disentangles task environment knowledge separating into two units environment-specific unit handles state to target state task-specific unit plans for next target state results in simulators indicate our method can separate learn two independent units adapt to new task efficiently methods imagine learning play tennis first time understanding of agent environment dynamics know move arm ball slow down bounce back need learn tennis specific knowledge game rule relationship between arm control tennis racket). learn complete new task utilize prior knowledge disentangled task acquired over lifetime Figure Our model disentangles environment-specific information transition dynamics and task-specific knowledge rewards) for training efficiency interpretability reinforcement learning question -how agents obtain utilize disentangled prior knowledge about environment? deep reinforcement learning) models BID14 ; BID25 trained with entangled environment-specific knowledge taskspecific knowledgerewards), described in Figure 1a humans τ Figure 2 : Proposed universal agent three parts: φ function observation space PATH function environment actor τ function for future state planning ability understanding environment dynamics utilize in task. introduce new scheme to disentangle learning procedure of task-independent transition dynamics task-specific rewards Figure 2 . agent adapt new task provides extra interpretability disentangling model into two components related to hierarchical RL approaches BID29 ; BID17 ; BID16 . work separating units by environment task specific knowledge for transfer learning introduce model two units PATH function goal generator illustrated in Figure 2 . PATH function handles environment specific knowledge goal function task specific knowledge design PATH function learn move from state to another independent task environment goal function τ determine next state target task PATH function shared across tasks same environment evaluate method answer questions good PATH unit task learning efficient model for learning new task in same environment analyze behavior method on environments maze world Atari 2600 games study shows good PATH unit can be trained model faster convergence compared to method BID15 in tasks especially transfer learning tasksintroduce RL model disentangled units for task environmentspecific knowledge demonstrate multiple environments method learns environmentspecific knowledge enables agent adapting new task Model-based reinforcement learning RL frameworks model dynamics environment involve search-based algorithms Monte Carlo Tree Search Sutton & Barto (1998) Alpha GO Scheme-networks learned forward dynamics BID11 address problem representing knowledge environment by learning skills reach humans store knowledge movements actions end-states knowledge utilized by task-specific module goal generator exploit novel tasks.Multi-task learning transfer learning Taylor Stone (2009) transfer knowledge multiple agents decomposition of value function task direct multi-task learning agents learn tasks jointly universal agent environment specific knowledge without specific task supervision τ function option selection composes target state PATH function typical HRL methods subtask selected low-level controller executed multiple time steps universal agent τ function plans future state every time step adaption future work present new reinforcement learning scheme disentangles learning procedure of taskindependent transition dynamics task-specific rewards advantage efficiency task adaptation interpretability introduce two major units PATH function goal generatorstudy shows good PATH unit trained model outperforms method BID15 tasks especially transfer learning tasks proposed framework novel step towards knowledge representation learning deep reinforcement learning future research directions PATH function learned continual learning manner BID22 less requirement state with goal generator future planning used for other tasks learning from demonstration).",0.01,0.6883223405597304 "Modelling 3D scenes from 2D images is a long-standing problem in computer vision with implications in, e.g., simulation and robotics. We propose pix2scene, a deep generative-based approach that implicitly models the geometric properties of a scene from images. Our method learns the depth and orientation of scene points visible in images. Our model can then predict the structure of a scene from various, previously unseen view points. It relies on a bi-directional adversarial learning mechanism to generate scene representations from a latent code, inferring the 3D representation of the underlying scene geometry. We showcase a novel differentiable renderer to train the 3D model in an end-to-end fashion, using only images. We demonstrate the generative ability of our model qualitatively on both a custom dataset and on ShapeNet. Finally, we evaluate the effectiveness of the learned 3D scene representation in supporting a 3D spatial reasoning. Understanding the 3-dimensional (3D) world from its 2-dimensional (2D) projections is a fundamental problem in computer vision with a broad range of application in robotics, simulation and design. Given that the majority natural scene data is available exclusively in the form of 2D images, the ability to directly infer knowledge about 3D structure from these images would be of great utility in scene understanding.Inferring the 3D structure from multiple images of a scene has been pursued extensively, such as in stereo or structure from motion tasks BID9 . Since most available natural image data informative about the real world comes with only a single view of a given scene, it is perhaps more important to explore the development of models which can infer the 3D structural properties from a single image. On the other hand, single image 3D recovery is an extremely challenging and heavily under constrained task. The system has to rely on prior knowledge and 2D visual cues such as textures, shadows or occlusions in order to provide hints to the 3D structure of the scene. Practically, building a machine learning model that learns to infer 3D structure from images requires either a strong inductive bias or supervision. While some have used the 3D ground truth as explicit supervision BID34 , in most cases of interest, such supervision will not be available. Consequently, our long term goal is to infer the 3D structure of realistic scenes from single images. In this paper we take a step towards this direction via a method of unsupervised learning of the 3D structure, directly from a single 2D image of each scene. Our method based on the adversarial learning framework BID6 and exploits a uniquely suitable 3D representation (i.e., surfels BID24 ) and a differentiable renderer.Most 3D reconstruction methods rely on representing 3D objects explicitly using either voxels BID26 BID36 or meshes BID14 BID31 . Explicit representations store all the rendering-relevant information from a given 3D space and are easily transferable, i.e., they can be loaded with any 3D modeling software and viewed from any angle. However, approaches using explicit representations typically scale very poorly (O(n 3 ) or require a sparse/discrete representation which can be challenging for deep learning methods. As a result, these representations have only been applied to the reconstruction of single objects. As an alternative we propose to learn an implicit 3D representation which produces only the 3D geometry which is directly relevant for a particular viewpoint. Our viewpoint-specific 3D geometry is captured Figure 1: Implicit vs explicit representations. Explicit voxel and mesh representations are viewpoint-independent and constitutes the complete scene. Our implicit surfel-based representation is viewpoint-dependent and it adapts the resolution to the viewpoint. The full scene is contained in a high-dimensional latent variable and only when the scene is to be rendered, the latent variable is serialized to surfels for a specific view.using camera facing surfels BID24 which are surface elements defined by its position, orientation and material properties. Given an image we can infer its implicit 3D representation and then recreate novel surfel representations of the underlying scene from unobserved viewpoints. In general, we note that in a 3D scene, only a small fraction of the entities are perceivable from the camera. As the camera moves, and the occluded regions become visible, our method then generates surfels for those newly unoccluded regions. Another advantage of this approach is that minimal number of primitives (surfels) are required to obtain a high-resolution image as the camera moves closer to a part of the scene. Moreover this representation fits well with image based convolutional architectures.Our model, Pix2Scene, is a deep generative-based approach for modelling the 3D structure of a scene directly from images. This model is unsupervised in the sense that it does not require 3D groundtruth or any other kind of image annotations. We base our model on Adversarially Learned Inference (ALI) approach BID5 . ALI extends the GAN BID6 framework by learning to infer the latent representation of a given image. In pix2scene the learned latent space embeds the 3D information of the underlying scene. The latent representation is mapped via a decoder network to a view-dependent 3D surface and then projected to image space by a differentiable renderer. The resulting image is then evaluated by an adversarial critic.While our long-term goal is to be able to infer the 3D structure of a real-world photograph, in this paper we experiment exclusively with synthetically-constructed scenes and adopt several simplifying assumptions. In particular, we assume that the world is piece-wise smooth and that for each input image the illumination, view and object materials are known.This work has the following main contributions, (1) we propose a novel unsupervised method for 3D understanding from a single image; (2) we propose a new implicit 3D representation based on view-space surfels; (3) we propose a surfel-based differentiable 3D renderer that can be used as a layer of a neural network; and (4) we propose 3D-IQTT a new 3D understanding evaluation benchmark. This task evaluates the model's ability to perform mental rotation by obtaining comprehensive understanding of underlying 3D structure. We also estimate the camera pose as part of the learnt latent variable for this particular task. In this paper we proposed a generative approach to learn 3D structural properties from single images in an unsupervised and implicit fashion. Our model receives an image of a scene with uniform material as input, estimates the depth of the scene points and then reconstructs the input scene. We also provided quantitative evidence that support our argument by introducing a novel IQ-task in a semi-supervised setup. We hope that this evaluation metric will be used as a standard benchmark to measure the 3D understanding capability of the models across different 3D representations. The main drawback of our current model is that it requires the knowledge of lighting and material properties. Future work will focus on tackling the more ambitious setting of learning complex materials and texture along with modelling the lighting properties of the scene.",1452,0.139,734,1.978201634877384,"Modelling 3D scenes from 2D images problem in computer vision implications in simulation robotics propose pix2scene deep generative approach models geometric properties scene from images method learns depth orientation of scene points model structure scene from unseen view points relies on bi-directional adversarial learning mechanism scene representations from latent code inferring 3D representation scene geometry showcase novel differentiable renderer 3D model end-to-end using only images demonstrate generative ability on custom dataset ShapeNet evaluate effectiveness learned 3D scene representation 3D spatial reasoning Understanding 3-dimensional (3D world from 2-dimensional (2D) projections fundamental problem in computer vision application in robotics simulation design majority scene data 2D images infer knowledge 3D structure from images scene understanding.Inferring 3D structure from multiple images pursued natural image data comes single view scene important explore models infer 3D structural properties from single image single image 3D recovery challenging constrained task system on prior knowledge 2D visual cues 3D structure building machine learning model 3D structure from images requires strong inductive bias or supervisionsome used 3D ground truth supervision BID34 most supervision available goal infer 3D structure scenes from single images paper unsupervised learning 3D structure from single 2D image method adversarial learning framework BID6 exploits suitable 3D representation surfels BID24 differentiable renderer 3D reconstruction methods rely 3D objects using voxels BID26 BID36 or meshes BID14 BID31 Explicit representations store rendering-relevant information easily transferable 3D modeling software viewed any angle scale poorly require sparse representation challenging for deep learning only applied to reconstruction single objects alternative propose implicit 3D representation 3D geometry relevant for viewpoint viewpoint-specific 3D geometry captured Figure 1: Implicit vs explicit representations Explicit voxel mesh representations viewpoint-independent complete scene implicit surfel-based representation viewpoint-dependent adapts resolution to viewpoint full scene in high-dimensional latent variable serialized to surfels specific view camera facing surfels BID24 surface elements defined position material properties infer implicit 3D representation recreate novel surfel representations from unobserved viewpointsin 3D scene small fraction entities perceivable from camera camera moves occluded regions visible our method generates surfels for unoccluded regions minimal primitives (surfels) required high-resolution image as camera moves representation fits with image convolutional architectures model Pix2Scene deep generative-based approach modelling 3D structure scene from images unsupervised 3D groundtruth image annotations on Adversarially Learned Inference (ALI) approach ALI latent representation of image learned latent space embeds 3D information scene latent representation mapped via decoder network to view-dependent 3D surface projected to image space by renderer resulting image evaluated by adversarial critic long-term goal to infer 3D structure of real-world photograph experiment with synthetically-constructed scenes adopt simplifying assumptions assume world piece-wise smooth for each input image illumination, view object materials known work novel unsupervised method for 3D understanding from single image new implicit 3D representation based on view-space surfels surfel-based differentiable 3D renderer neural network 3D-IQTT new 3D understanding evaluation benchmark model mental rotation understanding of 3D structureestimate camera pose learnt latent variable for this task proposed generative approach to learn 3D structural properties from single images unsupervised implicit fashion model receives image scene uniform material estimates depth scene points reconstructs input scene provided quantitative evidence novel IQ-task semi-supervised setup hope evaluation metric standard benchmark measure 3D understanding capability across 3D representations drawback current model requires knowledge lighting material properties Future work learning complex materials texture modelling lighting properties",0.01,0.2159371657440875 "Identifying the relations that connect words is an important step towards understanding human languages and is useful for various NLP tasks such as knowledge base completion and analogical reasoning. Simple unsupervised operators such as vector offset between two-word embeddings have shown to recover some specific relationships between those words, if any. Despite this, how to accurately learn generic relation representations from word representations remains unclear. We model relation representation as a supervised learning problem and learn parametrised operators that map pre-trained word embeddings to relation representations. We propose a method for learning relation representations using a feed-forward neural network that performs relation prediction. Our evaluations on two benchmark datasets reveal that the penultimate layer of the trained neural network-based relational predictor acts as a good representation for the relations between words. Different types of relations exist between words in a language such as Hypernym, Meronym, Synonym, etc. Representing relations between words is important for various NLP tasks such as questions answering BID43 , knowledge base completion BID35 and relational information retrieval BID7 .Two main approaches have been proposed in the literature to represent relations between words. In the first approach, a pair of words is represented by a vector derived from a statistical analysis of a text corpus BID39 . In a text corpus, a relationship between two words X and Y can be expressed using lexical patterns containing X and Y as slot variables. For example, ""X is a Y"" or ""Y such as X"" indicate that Y is a Hypernym of X BID34 . The elements of the vector representing the relation between two words correspond to the number of times those two words co-occur with a particular pattern in a corpus. Given such a relation representation, the relational similarity between the relations that exist between the two words in two word-pairs can be measured by the cosine of the angle between the corresponding vectors. We call this the holistic approach because a pair of words is treated as a whole rather than the two constituent words separately when creating a relation representation . Sparsity is a well-known problem for the holistic approach as two words have to co-occur enough in a corpus, or else no relation can be represented for rare or unseen word-pairs.In contrast, the second approach for relation representation directly computes a relation representation from pre-trained word representations (i.e. word embeddings) using some relational operators. Prediction-based word embedding learning methods BID27 BID24 represent the meaning of individual words by dense, low-dimensional real-valued vectors by optimising different language modelling objectives. Although no explicit information is provided to the word embedding learning algorithms regarding the semantic relations that exist among words, prior work BID25 has shown that the learnt word embeddings encode remarkable structural properties pertaining to semantic relations. They showed that the difference (vector offset) between two word vectors (here-onwards denoted by PairDiff) is an accurate method for solving analogical questions in the form ""a is to b as c is to ?"". For example, king − man + woman results in a vector that is closest to the queen vector. We call this approach compositional because the way in which the relation representation is composed by applying some linear algebraic relational operator on the the semantic representations of the the words that participate in a relation. This interesting property of word embeddings sparked a renewed interest in methods that compose relation representations using word embeddings and besides PairDiff, several other unsupervised methods have been proposed such as 3CosAdd and 3CosMult BID19 .Despite the initial hype, recently, multiple independent works have raised concerns about of word embeddings capturing relational structural properties BID22 BID32 BID23 BID29 . Although PairDiff performs well on the Google analogy dataset, its performance for other relation types has been poor BID3 BID41 BID18 . BID41 tested for the generalisation ability of PairDiff using different relation types and found that semantic relations are captured less accurately compared to syntactic relations. Likewise, BID18 showed that word embeddings are unable to detect paradigmatic relations such as Hypernym, Synonym and Antonyms. Methods such as PairDiff are biased towards attributional similarities between individual words than relational similarities and fails in the presence of nearest neighbours. We further discuss various limitations of the existing unsupervised relation composition methods in Section 2.2.Considering the above-mentioned limitations of the unsupervised relation composition methods, a natural question that arises is whether it is possible to learn supervised relation composition methods to overcome those limitations. In this paper, we model relation representation as learning a parametrised operator f (a, b; θ) such that we can accurately represent the relation between two given words a and b from their word representations a and b, without modifying the input word embeddings. For this purpose, we propose a Multi-class Neural Network Penultimate Layer (MnnPl), a simple and effective parametrised operator for computing relation representations from word representations. Specifically, we train a nonlinear multilayer feed-forward neural network using a labelled dataset consisting of word-pairs for different relation types, where the task is to predict the relation between two input words represented by their pre-trained word embeddings. We find that the penultimate layer of the trained neural network provides an accurate relation representation that generalises beyond the relations in the training dataset. We emphasise that our focus here is not to classify a given pair to a relation in a pre-defined set (relation classification), but rather to obtain a good representation for the relation between the two words in the pair. Our experimental results show that MnnPl significantly outperforms unsupervised relational operators including PairDiff in two standard benchmark datasets, and generalises well to unseen out-of-domain relations. We considered the problem of learning relation embeddings from word embeddings using parametrised operators that can be learnt from relation-labelled word-pairs. We experimentally showed that the penultimate layer of a feed-forward neural network trained for classifying relation types (MnnPl) can accurately represent relations between two given words. In particular, some of the disfluencies of the popular PairDiff operator can be avoided by using MnnPl, which works consistently well for both lexicographic and encyclopaedic relations. The relation representations learnt by MnnPl generalise well to previously unseen (out-of-domain) relations as well, even though the number of training instances is typically small for this purpose.Our analysis highlighted some important limitations in the evaluation protocol used in prior work for relation composition operators. Our work questions the belief that unsupervised operators such as vector offset can discover rich relational structures in the word embedding space. More importantly we show that simple supervised relational composition operators can accurately recover the relational regularities hidden inside word embedding spaces. We hope our work will inspire the NLP community to explore more sophisticated supervised operators to extract useful information from word embeddings in the future.Recently, BID31 show that accessing lexical relations such as hypernym relying only on distributional word embeddings that are trained considering 2-ways cooccurrences between words is insufficient. They illustrate the advantages of using the holistic (pattern-based) to detect such relations. Indeed, it is expected that the holistic and the compositional approaches for representing relations have complementary properties since the holistic uses lexical contexts in which the two words of interest co-occur, while the compositional uses only their embeddings BID33 . Interesting future work includes unifying the two approaches for relation representations.",1469,0.132,713,2.0603085553997196,"Identifying relations words important understanding languages useful for NLP tasks knowledge base completion analogical reasoning operators vector offset between two-word embeddings recover specific relationships learn relation representations from word representations unclear model relation representation as supervised learning problem learn parametrised operators map word embeddings to relation representations propose method for learning relation representations using feed-forward neural network relation prediction evaluations on datasets reveal penultimate layer trained neural network relational predictor good representation for relations between words types relations exist between Hypernym Meronym Synonym Representing relations important for NLP tasks questions answering knowledge base completion relational information retrieval approaches proposed represent relations between words first approach pair of words represented by vector from statistical analysis text corpus relationship between words X Y expressed using lexical patterns X Y variables ""X is Y ""Y as X"" indicate Y Hypernym of X elements vector representing relation correspond to number times co-occur with pattern in corpus relational similarity measured by cosine of angle between vectors holistic approach pair words treated as wholeSparsity problem for holistic approach two words co-occur in corpus no relation represented for rare unseen word-pairs second approach relation computes from pre-trained word representations embeddings using relational operators Prediction-based word embedding learning methods BID27 BID24 represent meaning words by dense low-dimensional real-valued vectors language modelling objectives no explicit information semantic relations among words prior work shown learnt word embeddings encode structural properties semantic relations difference (vector offset) between two word vectors accurate method for solving analogical questions king − man + woman results in vector closest to queen vector approach compositional relation representation composed applying linear algebraic relational operator on semantic representations words sparked interest in relation other unsupervised methods proposed 3CosAdd 3CosMult works raised concerns about word embeddings capturing relational structural properties PairDiff performs well on Google analogy dataset performance for other relation types poor BID41 BID18 tested PairDiff semantic relations captured less accurately compared to syntactic relationsBID18 showed word embeddings detect paradigmatic relations Hypernym Synonym Antonyms Methods PairDiff biased towards attributional similarities fails nearest neighbours discuss limitations unsupervised relation composition methods in Section 2.2 question learn supervised methods overcome model relation representation learning parametrised operator f (a, b; θ) relation between words a b without modifying word embeddings propose Multi-class Neural Network Penultimate Layer (MnnPl), simple parametrised operator for computing relation representations from word representations train nonlinear multilayer feed-forward neural network labelled dataset word-pairs relation types predict relation between two input words pre-trained word embeddings penultimate layer provides accurate relation representation generalises beyond relations training dataset focus not classify pair obtain good representation for relation between words experimental results show MnnPl outperforms unsupervised relational operators PairDiff in benchmark datasets generalises well to unseen out-of-domain relations considered problem of learning relation embeddings from word embeddings using parametrised operators word-pairsshowed penultimate layer feed-forward neural network classifying relation types (MnnPl) relations between words disfluencies PairDiff operator avoided using MnnPl works for lexicographic encyclopaedic relations relation representations MnnPl generalise to unseen-of-domain) relations training instances small analysis highlighted limitations in evaluation protocol relation composition operators questions belief unsupervised operators vector offset discover relational structures word embedding space supervised relational composition operators recover relational regularities word embedding spaces hope work inspire NLP community explore sophisticated supervised operators extract information from word embeddings BID31 accessing lexical relations hypernym distributional word embeddings 2-ways cooccurrences insufficient advantages of using holistic (pattern-based) detect relations holistic compositional approaches relations complementary properties holistic uses lexical contexts words co-occur compositional uses embeddings future work unifying two approaches representations",0.01,0.4270201778674395 "Recurrent neural networks (RNNs) are important class of architectures among neural networks useful for language modeling and sequential prediction. However, optimizing RNNs is known to be harder compared to feed-forward neural networks. A number of techniques have been proposed in literature to address this problem. In this paper we propose a simple technique called fraternal dropout that takes advantage of dropout to achieve this goal. Specifically, we propose to train two identical copies of an RNN (that share parameters) with different dropout masks while minimizing the difference between their (pre-softmax) predictions. In this way our regularization encourages the representations of RNNs to be invariant to dropout mask, thus being robust. We show that our regularization term is upper bounded by the expectation-linear dropout objective which has been shown to address the gap due to the difference between the train and inference phases of dropout. We evaluate our model and achieve state-of-the-art results in sequence modeling tasks on two benchmark datasets - Penn Treebank and Wikitext-2. We also show that our approach leads to performance improvement by a significant margin in image captioning (Microsoft COCO) and semi-supervised (CIFAR-10) tasks. Recurrent neural networks (RNNs) like long short-term memory (LSTM; BID4 ) networks and gated recurrent unit (GRU; BID0 ) are popular architectures for sequence modeling tasks like language generation, translation, speech synthesis, and machine comprehension. However, they are harder to optimize compared to feed-forward networks due to challenges like variable length input sequences, repeated application of the same transition operator at each time step, and largely-dense embedding matrix that depends on the vocabulary size. Due to these optimization challenges in RNNs, the application of batch normalization and its variants (layer normalization, recurrent batch normalization, recurrent normalization propagation) have not been as successful as their counterparts in feed-forward networks , although they do considerably provide performance gains. Similarly, naive application of dropout BID23 has been shown to be ineffective in RNNs BID27 . Therefore, regularization techniques for RNNs is an active area of research.To address these challenges, BID27 proposed to apply dropout only to the nonrecurrent connections in multi-layer RNNs. Variational dropout BID2 ) uses the same dropout mask throughout a sequence during training. DropConnect BID25 applies the dropout operation on the weight matrices. Zoneout BID7 ), in a similar spirit with dropout, randomly chooses to use the previous time step hidden state instead of using the current one. Similarly as a substitute for batch normalization, layer normalization normalizes the hidden units within each sample to have zero mean and unit standard deviation. Recurrent batch normalization applies batch normalization but with unshared mini-batch statistics for each time step BID1 .In this paper we propose a simple regularization based on dropout that we call fraternal dropout, where we minimize an equally weighted sum of prediction losses from two identical copies of the same LSTM with different dropout masks, and add as a regularization the 2 difference between the predictions (pre-softmax) of the two networks. We analytically show that our regularization objective is equivalent to minimizing the variance in predictions from different i.i.d. dropout masks; thus encouraging the predictions to be invariant to dropout masks. We also discuss how our regularization is related to expectation linear dropout BID10 , Π-model BID8 and activity regularization BID16 , and empirically show that our method provides non-trivial gains over these related methods which we explain furthermore in our ablation study (Section 5). In this paper we propose a simple regularization method for RNNs called fraternal dropout that acts as a regularization by reducing the variance in model predictions across different dropout masks. We show that our model achieves state-of-the-art results on benchmark language modeling tasks along with faster convergence. We also analytically study the relationship between our regularization and expectation linear dropout BID10 . We perform a number of ablation studies to evaluate our model from different aspects and carefully compare it with related methods both qualitatively and quantitatively.",827,0.095,399,2.072681704260652,Recurrent neural networks important useful for language modeling sequential prediction optimizing RNNs harder compared to feed-forward networks techniques proposed problem paper propose technique fraternal dropout train two identical copies RNN with different dropout masks minimizing difference between (pre-softmax predictions regularization encourages representations RNNs invariant to dropout mask robust regularization term upper bounded by expectation-linear dropout objective gap difference between train inference phases dropout evaluate model achieve results in sequence modeling tasks on datasets Penn Treebank Wikitext-2 approach leads to performance improvement in image captioning (Microsoft COCO) semi-supervised (CIFAR-10) tasks Recurrent networks like long short-term memory gated recurrent unit popular for sequence modeling tasks language generation translation speech synthesis machine comprehension harder to optimize due to challenges like variable length input sequences repeated application same transition operator-dense embedding matrix on vocabulary size to optimization challenges batch normalization variants not as successful as in feed-forward networks provide performance gainsapplication dropout BID23 ineffective in RNNs BID27 regularization techniques for RNNs active research BID27 dropout nonrecurrent connections in multi-layer RNNs Variational dropout BID2 uses same dropout mask training DropConnect BID25 applies dropout on weight matrices Zoneout BID7 previous time step hidden state current substitute batch normalization layer normalization normalizes hidden units zero mean unit standard deviation Recurrent batch normalization applies batch normalization unshared mini-batch statistics for each time step BID1 propose regularization fraternal dropout minimize prediction losses from two identical copies same LSTM different dropout masks add 2 difference between predictions (pre-softmax) networks minimizing variance in predictions from different dropout masks predictions related to expectation linear dropout BID10 Π-model BID8 activity regularization BID16 method provides gains over methods propose regularization method for RNNs fraternal dropout variance in model predictions across different dropout masks model achieves results benchmark language modeling faster convergencestudy relationship regularization expectation linear dropout BID10 perform ablation studies evaluate model compare with related methods qualitatively quantitatively,0.01,0.4588294518531289 "We propose a novel approach for deformation-aware neural networks that learn the weighting and synthesis of dense volumetric deformation fields. Our method specifically targets the space-time representation of physical surfaces from liquid simulations. Liquids exhibit highly complex, non-linear behavior under changing simulation conditions such as different initial conditions. Our algorithm captures these complex phenomena in two stages: a first neural network computes a weighting function for a set of pre-computed deformations, while a second network directly generates a deformation field for refining the surface. Key for successful training runs in this setting is a suitable loss function that encodes the effect of the deformations, and a robust calculation of the corresponding gradients. To demonstrate the effectiveness of our approach, we showcase our method with several complex examples of flowing liquids with topology changes. Our representation makes it possible to rapidly generate the desired implicit surfaces. We have implemented a mobile application to demonstrate that real-time interactions with complex liquid effects are possible with our approach. Learning physical functions is an area of growing interest within the research community, with applications ranging from physical priors for computer vision problems BID20 , over robotic control BID35 , to fast approximations for numerical solvers Tompson et al. (2017) . While the underlying model equations for many physics problems are known, finding solutions is often prohibitively expensive for phenomena on human scales. At the same time, the availability of model equations allows for the creation of reliable ground truth data for training, if enough computational resources can be allocated.Water, and liquids in general, are ubiquitous in our world. At the same time, they represent an especially tough class of physics problems, as the constantly changing boundary conditions at the liquid-gas interface result in a complex space of surface motions and configurations. In this work we present a novel approach to capture parametrized spaces of liquid behavior that is based on space-time deformations. We represent a single 3D input surface over time as a four-dimensional signed-distance function (SDF), which we deform in both space and time with learned deformations to recover the desired physical behavior. To calculate and represent these deformations efficiently, we take a two-stage approach: First, we span the sides of the original parameter region with precomputed deformations, and infer a suitable weighting function. In a second step, we synthesize a dense deformation field for refinement. As both the parameter weighting problem and the deformation synthesis are highly non-linear problems, we demonstrate that neural networks are a particularly suitable solver to robustly find solutions.We will demonstrate that it is possible to incorporate the non-linear effects of weighted deformations into the loss functions of neural networks. In particular, we put emphasis on incorporating the influence of deformation alignment into the loss gradients. This alignment step is necessary to ensure the correct application of multiple consecutive deformations fields. The second stage of our algorithm is a generative model for deformation fields, for which we rely on a known parametrization of the inputs. Thus, in contrast to other generative models which learn to represent unknown parametrization of data sets BID31 , our models are trained with a known range and dimensionality to parameter range, which serves as input.Once trained, the models can be evaluated very efficiently to synthesize new implicit surface configurations. To demonstrate its performance, we have implemented a proof-of-concept version for mobile devices, and a demo app is available for Android devices in the Google Play store. Our approach generates liquid animations several orders of magnitude faster than a traditional simulator, and achieves effective speed up factors of more than 2000, as we will outline in Sec. 5. The central contributions of our work are:• A novel deformation-aware neural network approach to very efficiently represent large collections of space-time surfaces with complex behavior.• We show how to compute suitable loss gradient approximations for the sub-problems of parameter and deformation inference.• In addition we showcase the high performance of our approach with a mobile device implementation that generates liquid simulations interactively. We have presented a novel method to generate space-time surfaces with deformation-aware neural networks. In particular, we have demonstrated the successful inference of weighting sequences of aligned deformations, and the generation of dense deformation fields across a range of varied inputs. Our method exhibits significant improvements in terms surface reconstruction accuracy across the full parameter range. In this way, our networks can capture spaces of complex surface behavior, and Beyond liquid surfaces, our deformation networks could also find application for other types of surface data, such as those from object collections or potentially also moving characters. Likewise, it could be interesting to extend our method in order to infer deformations for input sets without an existing parametrization.",924,0.096,430,2.1488372093023256,"propose novel approach for deformation-aware neural networks weighting synthesis volumetric deformation fields method targets space-time representation physical surfaces from liquid simulations Liquids exhibit complex non-linear behavior under changing simulation conditions algorithm captures complex phenomena two stages first neural network computes weighting function for pre-computed deformations second network generates deformation field for refining surface Key for successful training loss function effect deformations robust calculation gradients showcase method with complex examples flowing liquids with topology changes representation rapidly generate desired implicit surfaces implemented mobile application real-time interactions with complex liquid effects Learning physical functions growing interest research applications computer vision robotic control fast approximations numerical solvers underlying model equations for physics problems known solutions expensive human availability model equations allows creation reliable ground truth data for training.Water liquids ubiquitous represent tough physics problems changing boundary conditions liquid-gas interface result complex surface motions configurations present novel approach capture parametrized spaces liquid behavior based on space-time deformationsrepresent single 3D input surface four-dimensional signed-distance function deform space time with learned deformations recover desired physical behavior calculate represent deformations two-stage approach span sides original parameter region with precomputed deformations infer suitable weighting function synthesize dense deformation field for refinement parameter weighting problem deformation synthesis non-linear neural networks suitable solver incorporate non-linear effects weighted deformations into loss functions neural networks emphasis on incorporating influence deformation alignment into loss gradients alignment necessary correct application of multiple deformations fields second stage algorithm generative model for deformation fields rely on known parametrization inputs models trained with known range dimensionality to parameter range models evaluated synthesize new implicit surface configurations implemented proof-of-concept version for mobile devices demo app for Android Google Play store approach generates liquid animations faster than traditional simulator achieves speed up factors more than 2000, central contributions novel deformation-aware neural network approach represent large collections space-time surfaces with complex behavior compute loss gradient approximations for parameter deformation inferenceshowcase high performance approach mobile device implementation liquid simulations presented novel method generate space-time surfaces deformation-aware neural networks demonstrated successful inference weighting sequences aligned deformations generation dense deformation fields varied inputs method exhibits improvements surface reconstruction accuracy full parameter range networks capture complex surface behavior liquid surfaces deformation networks application other surface data object collections moving characters extend method infer deformations input sets without parametrization",0.01,0.6546123808889185 "This is an empirical paper which constructs color invariant networks and evaluates their performances on a realistic data set. The paper studies the simplest possible case of color invariance: invariance under pixel-wise permutation of the color channels. Thus the network is aware not of the specific color object, but its colorfulness. The data set introduced in the paper consists of images showing crashed cars from which ten classes were extracted. An additional annotation was done which labeled whether the car shown was red or non-red. The networks were evaluated by their performance on the classification task. With the color annotation we altered the color ratios in the training data and analyzed the generalization capabilities of the networks on the unaltered test data. We further split the test data in red and non-red cars and did a similar evaluation. It is shown in the paper that an pixel-wise ordering of the rgb-values of the images performs better or at least similarly for small deviations from the true color ratios. The limits of these networks are also discussed. Imagine a training set without red objects, and a test set which contains red objects. How well does a trained net perform? This is not a mere academic question. Imagine we want to separate cars, humans and free space for an autonomous driving task. If our data contained red cars but not red trousers say, it will most likely classify legs as cars. Even worse it could mix up yellow markings and yellow trouser and classify an human as free space. On the other hand we can not disregard color all together as it yields some clues for natural objects such as trees, sky, mist, snow and also some man made objects such as markings, or traffic signs. The first thing that comes to mind is to balance the color statistics of our data set. But this impossible to do in practice, and worse at training time it is unknown which colors will become fashion in say five years. What is called for is network which is invariant under color changes. In this paper we construct and analyze such a network. We compared different color invariant neural networks. It is shown in the paper that only pixel-wise ordering of the color channels shows similar results on cifar10 (and also on the crashed car data set). To test the hypothesis that ordering is invariant under color changes, a classification task has been extracted from a publicly available crashed car data set. In addition each car was labeled as red or non-red. On this data set it was shown that all three nets showed similar behavior on all cars and on all non-red cars, on the red cars the order nets performed noticeably better. Further, we excluded red cars from the training set, and showed that the weighted order nets performed better than the baseline on all three test sets. On the red cars the order showed significantly better results. Further, we fixed the ratio of red / non-red in the training sets. The order nets perform better or at least similar to the baseline net. All nets degrade noticeable while increasing the ratio red cars. As a teaser we report in the appendix there all three nets fail. No net can cope with one class of entirely red cars and all other classes set to non red.We can also view the paper as an empirical study on generalization: trained nets are tested on a statistically different test set. Most plots of accuracy over iterations on the test set showed overshooting despite of the l 2 regularization in the final layer. The curve of the weighted net in FIG2 being a typical example. We interpret this as over fitting, training should be stopped much earlier. A further empirical conclusion shows that sub-sampling the unevenly distributed test data gave similar results than deriving the accuracies for all class separately and then taking the mean. But the individual class may perform rather poor, an insight which is lost in sub-sampling.The paper introduced and evaluated a variant of color invariant nets. The constructed nets are invariant under pixel-wise permutation of the color channels. Thus the network is aware not of the specific color, but the colorfulness of the object. Further, a data set was introduced which allowed to evaluate color invariance in a realistic setting. We see that the net constructed in the paper are better or equal to the baseline if the color distribution is not to far away from the true distribution. We conclude that colorfulness is enough information for classification. The crash car data set itself calls for further experiments and insights, and remains a tough classification challenge.",885,0.096,414,2.13768115942029,empirical paper constructs color invariant networks evaluates performances on realistic data set studies color invariance under pixel-wise permutation color channels network aware not specific color object colorfulness data set images crashed cars ten classes extracted additional annotation labeled car red or non-red networks evaluated by performance on classification task altered color ratios in training data analyzed generalization capabilities on unaltered test data split test data in red non-red cars similar evaluation pixel-wise ordering rgb-values performs better for small deviations from true color ratios limits of networks discussed Imagine training set without red objects test set red objects trained net perform? separate cars humans free space for autonomous driving data red cars not red trousers classify legs as cars could mix up yellow markings yellow trouser classify human as free space can disregard color yields clues for natural objects trees sky mist snow man made objects markings traffic signs balance color statistics data set impossible unknown colors fashion in five years for network invariant under color changes paper analyze such network compared different color invariant neural networksshown paper pixel-wise ordering color channels shows similar results on cifar10 crashed car data test hypothesis ordering invariant under color changes classification task extracted from crashed car data set each car labeled red or non-red three nets showed similar behavior non-red cars red cars nets performed better excluded red cars from training set weighted order nets performed better on sets red cars showed better results fixed ratio red / non-red training sets order nets perform better similar baseline All nets degrade increasing ratio red cars all three nets fail No net cope with red cars classes non red paper empirical study on generalization trained nets tested on different test set plots accuracy over iterations showed overshooting regularization final layer curve weighted net FIG2 typical example over fitting training stopped earlier sub-sampling unevenly distributed test data similar results than deriving accuracies mean individual class may perform poor lost sub-sampling paper introduced evaluated variant color invariant nets nets invariant under pixel-wise permutation color channels network aware not specific color colorfulness object data set introduced color invariance in realistic settingnet constructed paper better or equal baseline if color distribution not from true colorfulness enough for classification crash car data set calls further experiments tough classification challenge,0.01,0.6259320626219845 "Expressive efficiency refers to the relation between two architectures A and B, whereby any function realized by B could be replicated by A, but there exists functions realized by A, which cannot be replicated by B unless its size grows significantly larger. For example, it is known that deep networks are exponentially efficient with respect to shallow networks, in the sense that a shallow network must grow exponentially large in order to approximate the functions represented by a deep network of polynomial size. In this work, we extend the study of expressive efficiency to the attribute of network connectivity and in particular to the effect of ""overlaps"" in the convolutional process, i.e., when the stride of the convolution is smaller than its filter size (receptive field). To theoretically analyze this aspect of network's design, we focus on a well-established surrogate for ConvNets called Convolutional Arithmetic Circuits (ConvACs), and then demonstrate empirically that our results hold for standard ConvNets as well. Specifically, our analysis shows that having overlapping local receptive fields, and more broadly denser connectivity, results in an exponential increase in the expressive capacity of neural networks. Moreover, while denser connectivity can increase the expressive capacity, we show that the most common types of modern architectures already exhibit exponential increase in expressivity, without relying on fully-connected layers. One of the most fundamental attributes of deep networks, and the reason for driving its empirical success, is the ""Depth Efficiency"" result which states that deeper models are exponentially more expressive than shallower models of similar size. Formal studies of Depth Efficiency include the early work on boolean or thresholded circuits BID19 BID25 Håstad and Goldmann, 1991; Hajnal et al., 1993) , and the more recent studies covering the types of networks used in practice BID13 BID12 Eldan and Shamir, 2016; BID5 BID23 BID16 . What makes the Depth Efficiency attribute so desirable, is that it brings exponential increase in expressive power through merely a polynomial change in the model, i.e. the addition of more layers. Nevertheless, depth is merely one among many architectural attributes that define modern networks. The deep networks used in practice consist of architectural features defined by various schemes of connectivity, convolution filter defined by size and stride, pooling geometry and activation functions. Whether or not those relate to expressive efficiency, as depth has proven to be, remains an open question.In order to study the effect of network design on expressive efficiency we should first define ""efficiency"" in broader terms. Given two network architectures A and B, we say that architecture A is expressively efficient with respect to architecture B, if the following two conditions hold: (i) any function h realized by B of size r B can be realized (or approximated) by A with size r A ∈ O(r B ); (ii) there exist a function h realized by A with size r A , that cannot be realized (or approximated) by B, unless r B ∈ Ω(f (r A )) for some super-linear function f . The exact definition of the sizes r A and r B depends on the measurement we care about, e.g. the number of parameters, or the number of ""neurons"". The nature of the function f in condition (ii) determines the type of efficiency taking place -if f is exponential then architecture A is said to be exponentially efficient with respect to architecture B, and if f is polynomial so is the expressive efficiency. Additionally, we say A is completely efficient with respect to B, if condition (ii) holds not just for some specific functions (realizable by A), but for all functions other than a negligible set.In this paper we study the efficiency associated with the architectural attribute of convolutions, namely the size of convolutional filters (receptive fields) and more importantly its proportion to their stride. We say that a network architecture is of the non-overlapping type when the size of the local receptive field in each layer is equal to the stride. In that case, the sets of pixels participating in the computation of each two neurons in the same layer are completely separated. When the stride is smaller than the receptive field we say that the network architecture is of the overlapping type. In the latter case, the overlapping degree is determined by the total receptive field and stride projected back to the input layer -the implication being that for the overlapping architecture the total receptive field and stride can grow much faster than with the non-overlapping case.As several studies have shown, non-overlapping convolutional networks do have some theoretical merits. Namely, non-overlapping networks are universal BID5 , i.e. they can approximate any function given sufficient resources, and in terms of optimization, under some conditions they actually possess better convergence guaranties than overlapping networks. Despite the above, there are only few instances of strictly non-overlapping networks used in practice (e.g. BID17 ; van den BID24 ), which raises the question of why are non-overlapping architectures so uncommon? Additionally, when examining the kinds of architectures typically used in recent years, which employ a mixture of both overlapping and nonoverlapping layers, there is a trend of using ever smaller receptive fields, as well as non-overlapping layers having an ever increasing role BID10 BID20 BID21 . Hence, the most common networks used practice, though not strictly non-overlapping, are increasingly approaching the non-overlapping regime, which raises the question of why having just slightly overlapping architectures seems sufficient for most tasks?In the following sections, we will shed some light on these questions by analyzing the role of overlaps through a surrogate class of convolutional networks called Convolutional Arithmetic Circuits (ConvACs) BID5 ) -instead of non-linear activations and average/max pooling layers, they employ linear activations and product pooling. ConvACs , as a theoretical framework to study ConvNets, have been the focused of several works, showing, amongst other things, that many of the results proven on this class are typically transferable to standard ConvNets as well . Though prior works on ConvACs have only considered non-overlapping architectures, we suggest a natural extension to the overlapping case that we call Overlapping ConvACs. In our analysis, which builds on the known relation between ConvACs and tensor decompositions, we prove that overlapping architectures are in fact completely and exponentially more efficient than non-overlapping ones, and that their expressive capacity is directly related to their overlapping degree. Moreover , we prove that having even a limited amount of overlapping is sufficient for attaining this exponential separation. To further ground our theoretical results, we demonstrate our findings through experiments with standard ConvNets on the CIFAR10 image classification dataset. The common belief amongst deep learning researchers has been that depth is one of the key factors in the success of deep networks -a belief formalized through the depth efficiency conjecture. Nevertheless, depth is one of many attributes specifying the architecture of deep networks, and each could potentially be just as important. In this paper, we studied the effect overlapping receptive fields have on the expressivity of the network, and found that having them, and more broadly denser connectivity, results in an exponential gain in the expressivity that is orthogonal to the depth.Our analysis sheds light on many trends and practices in contemporary design of neural networks. Previous studies have shown that non-overlapping architectures are already universal BID5 , and even have certain advantages in terms of optimization BID0 , and yet, real-world usage of non-overlapping networks is scarce. Though there could be multiple factors involved, our results clearly suggest that the main culprit is that non-overlapping networks are significantly handicapped in terms of expressivity compared to overlapping ones, explaining why the former are so rarely used. Additionally, when examining the networks that are commonly used in practice, where the majority of the layers are of the convolutional type with very small receptive field, and only few if any fully-connected layers BID18 BID20 He et al., 2016) , we find that though they are obviously overlapping, their overlapping degree is rather low. We showed that while denser connectivity can increase the expressive capacity, even in the most common types of modern architectures already exhibit exponential increase in expressivity, without relying on fully-connected layers. This could partly explain that somewhat surprising observation, as it is probable that such networks are sufficiently expressive for most practical needs simply because they are already in the exponential regime of expressivity. Indeed, our experiments seems to suggests the same, in which we saw that further increases in the overlapping degree beyond the most limited overlapping case seems to have insignificant effects on performance -a conjecture not quite proven by our current work, but one we wish to investigate in the future.There are relatively few other works which have studied the role of receptive fields in neural networks. Several empirical works BID9 BID8 have demonstrated similar behavior, showing that the classification accuracy of networks can sharply decline as the degree of overlaps is decreased, while also showing that gains from using very large local receptive fields are insignificant compared to the increase in computational resources. Other works studying the receptive fields of neural networks have mainly focused on how to learn them from the data Jia et al., 2012) . While our analysis has no direct implications to those specific works, it does lay the ground work for potentially guiding architecture design, through quantifying the expressivity of any given architecture. Lastly, BID11 studied the effective total receptive field of different layers, a property of a similar nature to our total receptive field, where they measure the the degree to which each input pixel is affecting the output of each activation. They show that under common random initialization of the weights, the effective total receptive field has a gaussian shape and is much smaller than the maximal total receptive field. They additionally demonstrate that during training the effective total receptive field grows in size, and suggests that weights should be initialized such that the initial effective receptive field is large. Their results strengthen our theory, by showing that trained networks tend to maximize their effective receptive field, taking full potential of their expressive capacity.To conclude, we have shown both theoretically and empirically that overlapping architectures have an expressive advantage compared to non-overlapping ones. Our theoretical analysis is grounded on the framework of ConvACs, which we extend to overlapping configurations. Though are proofs are limited to this specific case, previous studies have already shown that such results could be transferred to standard ConvNets as well, using most of the same mathematical machinery. While adapting our analysis accordingly is left for future work, our experiments on standard ConvNets (see sec. 5) already suggest that the core of our results should hold in this case as well. Finally, an interesting outcome of moving from non-overlapping architectures to overlapping ones is that the depth of a network is no longer capped at log 2 (input size), as has been the case in the models investigated by Cohen et al. DISPLAYFORM0 Figure 7: The original Convolutional Arithmetic Circuits as presented by BID5 .",2218,0.191,1048,2.116412213740458,"Expressive efficiency refers to relation between A and B function B replicated by A functions A B unless size grows larger deep networks exponentially efficient shallow networks shallow network must grow large to approximate functions deep network size study of expressive efficiency to network connectivity effect of ""overlaps"" in convolutional process stride convolution smaller than filter size (receptive focus on Convolutional Arithmetic Circuits (ConvACs), demonstrate results hold for standard ConvNets analysis shows overlapping local receptive fields denser connectivity in exponential expressive capacity of neural networks denser connectivity increase expressive capacity common modern exhibit exponential increase expressivity without fully-connected layers fundamental deep networks ""Depth Efficiency"" result deeper models more expressive than shallower models similar size studies of Depth Efficiency include early work on circuits BID19 BID25 Håstad Goldmann, 1991 Hajnal et al., 1993 recent studies BID13 BID12 Eldan Shamir, 2016 BID5 BID23 BID16Depth Efficiency attribute desirable brings expressive power through polynomial change model addition more layers depth one among architectural attributes modern networks deep networks consist features connectivity convolution filter size stride pooling geometry activation functions to expressive efficiency open question study effect network design on expressive efficiency define ""efficiency two network architectures A and B architecture A expressively efficient if conditions hold function h realized by B of size r B can be by A with size r A ∈ O(r B function h realized by A with size r A by B unless r B ∈ Ω(f (r A )) for super-linear function f definition of sizes r A and r B depends on measurement number parameters nature of function f in condition (ii) determines efficiency f exponential architecture A exponentially efficient B if f polynomial expressive efficiency A completely efficient B if condition (ii) holds all functions paper study efficiency with architectural attribute of convolutions size of convolutional filters) proportion to stridenetwork architecture non-overlapping type when size local receptive field in each layer equal to stride sets pixels in computation separated. When stride smaller than receptive field network architecture overlapping type overlapping degree determined by total receptive field and stride projected to input layer for overlapping architecture total receptive field and stride can grow faster than non-overlapping non-overlapping convolutional networks have theoretical merits. universal BID5 can approximate any function given sufficient resources possess better convergence guaranties than overlapping networks few instances of strictly non-overlapping networks in practice (e.g. BID17 ; van den BID24 ), question why non-overlapping architectures uncommon? architectures nonoverlapping trend of using smaller receptive fields non-overlapping layers increasing role BID10common networks not strictly non-overlapping approaching non-overlapping regime question why slightly overlapping architectures sufficient for most tasks?In following sections analyzing role of overlaps through surrogate convolutional networks Convolutional Arithmetic Circuits (ConvACs) BID5 -instead non-linear activations employ linear activations product pooling ConvACs theoretical framework ConvNets focused of works results transferable to standard ConvNets prior works on ConvACs considered non-overlapping architectures we suggest extension to overlapping case Overlapping ConvACs analysis overlapping architectures exponentially more efficient than non-overlapping ones expressive capacity related to overlapping degree limited amount overlapping sufficient for exponential separation demonstrate findings through experiments with standard ConvNets on CIFAR10 image classification dataset. belief deep learning depth key in success of deep networks formalized through depth efficiency conjecture depth is one of many attributes specifying architecture deep networks each important studied effect overlapping receptive fields on expressivity network denser connectivity results in exponential gain in expressivity orthogonal to depth.analysis sheds light on trends practices in contemporary design neural networks Previous studies shown non-overlapping architectures universal advantages optimization real-world usage scarce multiple factors results suggest main culprit non-overlapping networks handicapped in expressivity compared to overlapping former rarely used examining networks commonly used majority layers convolutional type small receptive field few fully-connected layers overlapping degree low showed denser connectivity can increase expressive capacity common types modern architectures exhibit exponential increase expressivity without fully-connected layers explain surprising observation probable networks sufficiently expressive for practical needs in exponential regime expressivity experiments same further increases in overlapping degree beyond limited overlapping case insignificant effects on performance not proven current work wish to investigate future few other works studied role of receptive fields in neural networks empirical works demonstrated similar behavior classification accuracy decline as degree overlaps decreased gains from using large local receptive fields insignificant compared to increase in computational resources Other works studying receptive fields focused on to learn from data Jia et al., 2012)our analysis no implications to specific works ground for guiding architecture design quantifying expressivity BID11 studied effective total receptive field of layers similar to our field each input pixel output show under common random initialization effective receptive field has gaussian shape smaller than maximal during training field grows in suggests weights should be initial large results strengthen theory trained networks maximize effective receptive field full potential expressive capacity shown overlapping architectures have expressive advantage compared to non-overlapping theoretical analysis grounded on ConvACs extend to overlapping configurations proofs limited to case previous studies shown results could be transferred to standard ConvNets adapting analysis left for future work experiments on standard ConvNets suggest results should hold outcome of moving from non-overlapping to overlapping depth of network no longer capped at log 2 (input size), in models by Cohen et al Figure 7: original Convolutional Arithmetic Circuits as presented by BID5",0.02,0.5712531988888649 "We provide a theoretical algorithm for checking local optimality and escaping saddles at nondifferentiable points of empirical risks of two-layer ReLU networks. Our algorithm receives any parameter value and returns: local minimum, second-order stationary point, or a strict descent direction. The presence of M data points on the nondifferentiability of the ReLU divides the parameter space into at most 2^M regions, which makes analysis difficult. By exploiting polyhedral geometry, we reduce the total computation down to one convex quadratic program (QP) for each hidden node, O(M) (in)equality tests, and one (or a few) nonconvex QP. For the last QP, we show that our specific problem can be solved efficiently, in spite of nonconvexity. In the benign case, we solve one equality constrained QP, and we prove that projected gradient descent solves it exponentially fast. In the bad case, we have to solve a few more inequality constrained QPs, but we prove that the time complexity is exponential only in the number of inequality constraints. Our experiments show that either benign case or bad case with very few inequality constraints occurs, implying that our algorithm is efficient in most cases. Empirical success of deep neural networks has sparked great interest in the theory of deep models. From an optimization viewpoint, the biggest mystery is that deep neural networks are successfully trained by gradient-based algorithms despite their nonconvexity. On the other hand, it has been known that training neural networks to global optimality is NP-hard BID2 . It is also known that even checking local optimality of nonconvex problems can be NP-hard (Murty & Kabadi, 1987) . Bridging this gap between theory and practice is a very active area of research, and there have been many attempts to understand why optimization works well for neural networks, by studying the loss surface BID1 Yu & Chen, 1995; Kawaguchi, 2016; Soudry & Carmon, 2016; Nguyen & Hein, 2017; Safran & Shamir, 2018; Laurent & Brecht, 2018; Yun et al., 2019; Zhou & Liang, 2018; Wu et al., 2018; Shamir, 2018) and the role of (stochastic) gradientbased methods (Tian, 2017; BID4 Zhong et al., 2017; Soltanolkotabi, 2017; Li & Yuan, 2017; Zhang et al., 2018; BID5 Wang et al., 2018; Li & Liang, 2018; BID9 BID11 BID7 BID0 Zou et al., 2018; Zhou et al., 2019) .One of the most important beneficial features of convex optimization is the existence of an optimality test (e.g., norm of the gradient is smaller than a certain threshold) for termination, which gives us a certificate of (approximate) optimality. In contrast, many practitioners in deep learning rely on running first-order methods for a fixed number of epochs, without good termination criteria for the optimization problem. This means that the solutions that we obtain at the end of training are not necessarily global or even local minima. Yun et al. (2018; 2019) showed efficient and simple global optimality tests for deep linear neural networks, but such optimality tests cannot be extended to general nonlinear neural networks, mainly due to nonlinearity in activation functions.Besides nonlinearity, in case of ReLU networks significant additional challenges in the analysis arise due to nondifferentiability, and obtaining a precise understanding of the nondifferentiable points is still elusive. ReLU activation function h(t) = max{t, 0} is nondifferentiable at t = 0. This means that, for example, the function f (w, b) := (h(w T x + b) − 1) 2 is nondifferentiable for any (w, b) satisfying w T x+b = 0. See FIG2 for an illustration of how the empirical risk of a ReLU network looks like. Although the plotted function does not exactly match the definition of empirical risk we study in this paper, the figures help us understand that the empirical risk is continuous but piecewise differentiable, with affine hyperplanes on which the function is nondifferentiable.Such nondifferentiable points lie in a set of measure zero, so one may be tempted to overlook them as ""non-generic."" However, when studying critical points we cannot do so, as they are precisely such ""non-generic"" points. For example , Laurent & Brecht (2018) study one-hidden-layer ReLU networks with hinge loss and note that except for piecewise constant regions, local minima always occur on nonsmooth boundaries. Probably due to difficulty in analysis, there have not been other works that handle such nonsmooth points of losses and prove results that work for all points. Some theorems (Soudry & Carmon, 2016; Nguyen & Hein, 2018) hold ""almost surely""; some assume differentiability or make statements only for differentiable points (Nguyen & Hein, 2017; Yun et al., 2019) ; others analyze population risk, in which case the nondifferentiability disappears after taking expectation (Tian, 2017; BID4 BID10 Safran & Shamir, 2018; Wu et al., 2018 ). We provided a theoretical algorithm that tests second-order stationarity and escapes saddle points, for any points (including nondifferentiable ones) of empirical risk of shallow ReLU-like networks. Despite difficulty raised by boundary data points dividing the parameter space into 2 M regions, we reduced the computation to d h convex QPs, O(M ) equality/inequality tests, and one (or a few more) nonconvex QP. In benign cases, the last QP is equality constrained, which can be efficiently solved with projected gradient descent. In worse cases, the QP has a few (say L) inequality constraints, but it can be solved efficiently when L is small. We also provided empirical evidences that L is usually either zero or very small, suggesting that the test can be done efficiently in most cases. A limitation of this work is that in practice, exact nondifferentiable points are impossible to reach, so the algorithm must be extended to apply the nonsmooth analysis for points that are ""close"" to nondifferentiable ones. Also, current algorithm only tests for exact SOSP, while it is desirable to check approximate second-order stationarity. These extensions must be done in order to implement a robust numerial version of the algorithm, but they require significant amount of additional work; thus, we leave practical/robust implementation as future work. Also, extending the test to deeper neural networks is an interesting future direction. Algorithm 2 SOSP-CHECK DISPLAYFORM0",1434,0.128,691,2.0752532561505066,"provide theoretical algorithm checking local optimality escaping saddles nondifferentiable risks two-layer ReLU networks algorithm receives parameter value returns local minimum second-order stationary point strict descent direction M data points nondifferentiability ReLU divides parameter space 2^M regions analysis difficult polyhedral geometry reduce computation one convex quadratic program) each hidden node O(M) (in)equality tests one nonconvex QP last QP problem solved efficiently nonconvexity benign case solve one equality constrained QP gradient descent solves fast bad case solve more inequality constrained QPs time complexity exponential inequality constraints experiments show benign bad case few inequality constraints algorithm efficient most success deep neural networks sparked interest theory deep models deep neural networks trained gradient-based algorithms despite nonconvexity training global optimality NP-hard checking local optimality nonconvex problems NP-hard (Murty Kabadi 1987Bridging gap theory practice active research attempts understand optimization neural networks studying loss surface BID1 Yu Chen 1995 Kawaguchi 2016 Soudry Carmon Nguyen Hein 2017 Safran Shamir 2018 Laurent Brecht Yun 2019 Zhou Liang Wu Shamir role gradientbased methods (Tian 2017 BID4 Zhong 2017 Soltanolkotabi Li Yuan Zhang 2018 BID5 Wang 2018 Li Liang BID9 BID11 BID7 Zou Zhou 2019 convex optimization optimality test gradient for termination certificate of (approximate optimality practitioners deep learning rely first-order methods fixed epochs without termination criteria solutions not global local minima Yun al. (2018 2019 showed efficient global optimality tests for deep linear neural networks extended nonlinear neural networks due to nonlinearity in activation functions ReLU networks challenges nondifferentiability precise understanding nondifferentiable points elusive ReLU activation function h(t) = max{t 0} nondifferentiable at t = 0.function f (w, b) := (h(w T x + b) − 1) 2 nondifferentiable for (w, b) satisfying T x+b = 0 See FIG2 empirical risk ReLU network plotted function match definition empirical risk figures understand empirical risk continuous piecewise differentiable hyperplanes function nondifferentiable nondifferentiable points in measure zero overlook ""non-generic."" studying critical points Laurent & Brecht (2018) study one-hidden-layer ReLU networks with hinge loss constant local minima occur on nonsmooth boundaries difficulty analysis other works nonsmooth points losses results all points Some theorems hold ""almost surely""; some assume differentiability for differentiable points others analyze population risk nondifferentiability disappears after expectation Wu provided theoretical algorithm tests second-order stationarity escapes saddle points for nondifferentiable empirical risk of shallow ReLU-like networks difficulty data points dividing parameter space into 2 M regions reduced computation to d h convex QPs, O(M ) equality/inequality tests one nonconvex QP.benign cases last QP equality constrained solved with projected gradient descent worse cases QP L inequality constraints solved efficiently L small empirical evidences L zero or small test done efficiently most limitation exact nondifferentiable points impossible reach algorithm nonsmooth analysis points nondifferentiable current algorithm tests exact SOSP desirable check approximate second-order stationarity extensions robust numerial version algorithm require significant additional work leave practical/robust implementation future work extending test deeper neural networks interesting future direction Algorithm 2 SOSP-CHECK DISPLAYFORM0",0.01,0.46544047702967767 "We present a new technique for learning visual-semantic embeddings for cross-modal retrieval. Inspired by the use of hard negatives in structured prediction, and ranking loss functions used in retrieval, we introduce a simple change to common loss functions used to learn multi-modal embeddings. That, combined with fine-tuning and the use of augmented data, yields significant gains in retrieval performance. We showcase our approach, dubbed VSE++, on the MS-COCO and Flickr30K datasets, using ablation studies and comparisons with existing methods. On MS-COCO our approach outperforms state-of-the-art methods by 8.8% in caption retrieval, and 11.3% in image retrieval (based on R@1). Joint embeddings enable a wide range of tasks in image, video and language understanding. Examples include shape-image embeddings BID18 ) for shape inference, bilingual word embeddings BID33 ), human pose-image embeddings for 3D pose inference BID17 ), fine-grained recognition BID22 ), zero-shot learning BID7 ), and modality conversion via synthesis BID23 a) ). Such embeddings entail mappings from two (or more) domains into a common vector space in which semantically associated inputs (e.g., text and images) are mapped to similar locations. The embedding space thus represents the underlying structure of the domains, where locations and often direction are semantically meaningful.In this paper we focus on learning visual-semantic embeddings, central to tasks such as imagecaption retrieval and generation BID13 ; BID11 , and visual questionanswering BID20 . One approach to visual question-answering, for example, is to first describe an image by a set of captions, and then to find the nearest caption in response to a question BID0 ; BID32 ). In the case of image synthesis from text, one approach is to invert the mapping from a joint visual-semantic embedding to the image space BID23 a) ).Here we focus on visual-semantic embeddings for the generic task of cross-modal retrieval; i.e. the retrieval of images given captions, or of captions from a query image. As is common in information retrieval, we measure performance by R@K, i.e., recall at K -the fraction of queries for which the correct item is retrieved in the closest K points to the query in the embedding space (K is usually a small integer, often 1). More generally, retrieval is a natural way to assess the quality of joint embeddings for image and language data for use in subsequent tasks BID9 ).To this end, the problem is one of ranking, for which the correct target(s) should be closer to the query than other items in the corpus, not unlike learning to rank problems (e.g., BID16 ), and max-margin structured prediction BID2 ; . The formulation and model architecture in this paper are most closely related to those of BID13 , learned with a triplet ranking loss. In contrast to that work, we advocate a novel loss, the use of augmented data, and fine-tuning, that together produce a significant increase in caption retrieval performance over the baseline ranking loss on well-known benchmark datasets. We outperform the best reported result on MS-COCO by almost 9%. We also demonstrate that the benefit from a more powerful image encoder, and fine-tuning the image encoder, is amplified with the use of our stronger loss function. To ensure reproducibility , our code will be made publicly available. We refer to our model as VSE++.Finally, we note that our formulation complements other recent articles that propose new model architectures or similarity functions for this problem. BID28 propose an embedding network to fully replace the similarity function used for the ranking loss. An attention mechanism on both image and caption is used by BID21 , where the authors sequentially and selectively focus on a subset of words and image regions to compute the similarity. In BID10 , the authors use a multi-modal context-modulated attention mechanism to compute the similarity between an image and a caption. Our proposed loss function and triplet sampling could be extended and applied to other such approaches. This paper focused on learning visual-semantic embeddings for cross-modal, image-caption retrieval. Inspired by structured prediction, we proposed a new loss based on violations incurred by relatively hard negatives compared to current methods that used expected errors BID13 BID27 ). We performed experiments on the MS-COCO and Flickr30K datasets and showed that our proposed loss significntly improves performance on these datasets. We observed that the improved loss can better guide a more powerful image encoder, ResNet152, and also guide better when fine-tuning an image encoder. With all modifications, our VSE++ model achieves state-of-the-art performance on the MS-COCO dataset, and is slightly below the best recent model on the Flickr30K dataset. Our proposed loss function can be used to train more sophisticated models that have been using a similar ranking loss for training.",986,0.097,472,2.0889830508474576,present new technique learning visual-semantic embeddings cross-modal retrieval Inspired hard negatives structured prediction ranking loss functions introduce change loss functions multi-modal embeddings fine-tuning augmented data yields gains retrieval performance showcase approach VSE++ MS-COCO Flickr30K datasets ablation studies comparisons outperforms methods 8.8% caption retrieval 11.3% image retrieval Joint embeddings enable tasks image video language understanding Examples include shape-image embeddings bilingual word embeddings human pose-image embeddings 3D fine-grained recognition zero-shot learning modality conversion synthesis embeddings entail mappings domains common vector space semantically associated inputs mapped similar locations embedding space represents underlying structure domains locations direction semantically meaningful focus learning visual-semantic embeddings central imagecaption retrieval generation visual questionanswering BID20approach to visual question-answering describe image by captions find nearest caption BID0 ; BID32 image synthesis from text invert mapping from visual-semantic embedding to image space BID23 focus on visual-semantic embeddings for cross-modal retrieval of images captions captions from query image measure performance by R@K recall at K of queries correct item retrieved closest K points to query embedding space small integer 1) retrieval quality of joint embeddings for image language data for subsequent tasks BID9 problem of ranking correct target(s) should be closer to query than items corpus learning rank problems BID16 max-margin structured prediction BID2 ; formulation model architecture related to BID13 triplet ranking loss advocate novel loss augmented data fine-tuning increase in caption retrieval performance over baseline ranking loss on benchmark datasets outperform reported result on MS-COCO by almost 9% benefit from powerful image encoder fine-tuning amplified with stronger loss function code publicly available refer model as VSE++ formulation complements articles new model architectures similarity functions for problemBID28 propose embedding network replace similarity function ranking loss attention mechanism image caption used by BID21 authors focus words image regions compute similarity BID10 authors use multi-modal context-modulated attention mechanism compute similarity image caption proposed loss function triplet sampling extended approaches paper learning visual-semantic embeddings cross-modal image-caption retrieval proposed new loss based violations hard negatives current methods BID13 BID27 experiments MS-COCO Flickr30K datasets proposed loss improves performance improved loss guide powerful image encoder ResNet152 fine-tuning image encoder VSE++ model achieves state-of-art performance MS-COCO dataset slightly below best model Flickr30K dataset proposed loss function train sophisticated models similar ranking loss,0.01,0.5007374581127676 "We present DANTE, a novel method for training neural networks, in particular autoencoders, using the alternating minimization principle. DANTE provides a distinct perspective in lieu of traditional gradient-based backpropagation techniques commonly used to train deep networks. It utilizes an adaptation of quasi-convex optimization techniques to cast autoencoder training as a bi-quasi-convex optimization problem. We show that for autoencoder configurations with both differentiable (e.g. sigmoid) and non-differentiable (e.g. ReLU) activation functions, we can perform the alternations very effectively. DANTE effortlessly extends to networks with multiple hidden layers and varying network configurations. In experiments on standard datasets, autoencoders trained using the proposed method were found to be very promising when compared to those trained using traditional backpropagation techniques, both in terms of training speed, as well as feature extraction and reconstruction performance. For much of the recent march of deep learning, gradient-based backpropagation methods, e.g. Stochastic Gradient Descent (SGD) and its variants, have been the mainstay of practitioners. The use of these methods, especially on vast amounts of data, has led to unprecedented progress in several areas of artificial intelligence. On one hand, the intense focus on these techniques has led to an intimate understanding of hardware requirements and code optimizations needed to execute these routines on large datasets in a scalable manner. Today, myriad off-the-shelf and highly optimized packages exist that can churn reasonably large datasets on GPU architectures with relatively mild human involvement and little bootstrap effort.However, this surge of success of backpropagation-based methods in recent years has somewhat overshadowed the need to continue to look for options beyond backprogagation to train deep networks. Despite several advancements in deep learning with respect to novel architectures such as encoderdecoder networks and generative adversarial models, the reliance on backpropagation methods remains. While reinforcement learning methods are becoming increasingly popular, their scope is limited to a particular family of settings such as agent-based systems or reward-based learning. Recent efforts have studied the limitations of SGD-based backpropagation, including parallelization of SGDbased techniques that are inherently serial BID14 ); vanishing gradients, especially for certain activation functions BID7 ); convergence of stochastic techniques to local optima BID0 ); and many more. For a well-referenced recent critique of gradient-based methods, we point the reader to BID14 .From another perspective, there has been marked progress in recent years in the area of non-convex optimization (beyond deep learning), which has resulted in scalable methods such as iterated hard thresholding BID2 ) and alternating minimization BID9 ) as methods of choice for solving large-scale sparse recovery, matrix completion, and tensor factorization tasks. Several of these methods not only scale well to large problems, but also offer provably accurate solutions. In this work, we investigate a non-backpropagation strategy to train neural networks, leveraging recent advances in quasi-convex optimization. Our method is called DANTE (Deep AlterNations for Training autoEncoders), and it offers an alternating minimization-based technique for training neural networks -in particular, autoencoders.DANTE is based on a simple but useful observation that the problem of training a single hidden-layer autoencoder can be cast as a bi-quasiconvex optimization problem (described in Section 3.1). This observation allows us to use an alternating optimization strategy to train the autoencoder, where each step involves relatively simple quasi-convex problems. DANTE then uses efficient solvers for quasiconvex problems including normalized gradient descent BID11 ) and stochastic normalized gradient descent BID6 ) to train autoencoder networks. The key contributions of this work are summarized below:• We show that viewing each layer of a neural network as applying an ensemble of generalized linear transformations, allows the problem of training the network to be cast as a bi-quasiconvex optimization problem (exact statement later).• We exploit this intuition by employing an alternating minimization strategy, DANTE, that reduces the problem of training the layers to quasi-convex optimization problems.• We utilize the state-of-the-art Stochastic Normalized Gradient Descent (SNGD) technique BID6 ) for quasi-convex optimization to provide an efficient implementation of DANTE for networks with sigmoidal activation functions. However, a limitation of SNGD is its inability to handle non-differentiable link functions such as the ReLU.• To overcome this limitation, we introduce the generalized ReLU, a variant of the popular ReLU activation function and show how SNGD may be applied with the generalized ReLU function. This presents an augmentation in the state-of-the-art in quasi-convex optimization and may be of independent interest. This allows DANTE to train AEs with both differentiable and non-differentiable activation functions, including ReLUs and sigmoid.• We show that SNGD offers provably more rapid convergence with the generalized ReLU function than it does even for the sigmoidal activation. This is corroborated in experiments as well. A key advantage of our approach is that these theoretical results can be used to set learning rates and batch sizes without finetuning/cross-validation.• We also show DANTE can be easily extended to train deep AEs with multiple hidden layers.• We empirically validate DANTE with both the generalized ReLU and sigmoid activations and establish that DANTE provides competitive test errors, reconstructions and classification performance (with the learned representations), when compared to an identical network trained using standard mini-batch SGD-based backpropagation. In this work, we presented a novel methodology, Deep AlterNations for Training autoEncoders (DANTE), to efficiently train autoencoders using alternating minimization, thus providing an effective alternative to backpropagation. We formulated the task of training each layer of an autoencoder as a Strictly Locally Quasi-Convex (SLQC) problem, and leveraged recent results to use Stochastic Normalized Gradient Descent (SNGD) as an effective method to train each layer of the autoencoder. While recent work was restricted to using sigmoidal activation functions, we introduced a new generalized ReLU activation function, and showed that a GLM with this activation function also satisfies the SLQC property, thus allowing us to expand the applicability of the proposed method to autoencoders with both sigmoid and ReLU family of activation functions. In particular, we extended the definitions of local quasi-convexity to use subgradients in order to prove that the GLM with generalized ReLU activation is , DISPLAYFORM0 , w * − SLQC, which improves the convergence bound for SLQC in the GLM with the generalized ReLU (as compared to a GLM with sigmoid). We also showed how DANTE can be extended to train multi-layer autoencoders. We empirically validated DANTE with both sigmoidal and ReLU activations on standard datasets as well as in a multi-layer setting, and observed that it provides a competitive alternative to standard backprop-SGD, as evidenced in the experimental results.Future Work and Extensions. DANTE can not only be used to train autoencoders, but can be extended to train standard multi-layer neural networks too. One could use DANTE to train a neural network layer-wise in a round robin fashion, and then finetune end-to-end using backprop-SGD. In case of autoencoders with tied weights, one could use DANTE to learn the weights of the required layers, and then finetune end-to-end using a method such as SGD. Our future work will involve a more careful study of the proposed method for deeper autoencoders, including the settings mentioned above, as well as in studying performance bounds for the end-to-end alternating minimization strategy for the proposed method.",1589,0.153,797,1.9937264742785445,"present DANTE novel method training neural networks autoencoders using alternating minimization principle DANTE provides distinct perspective traditional gradient-based backpropagation techniques utilizes adaptation quasi-convex optimization techniques autoencoder training bi-quasi-convex optimization problem show autoencoder configurations differentiable non-differentiable activation functions perform alternations effectively DANTE extends to networks with multiple hidden layers varying network configurations experiments standard datasets autoencoders trained proposed method promising compared traditional backpropagation techniques training speed feature extraction reconstruction performance deep learning gradient-based backpropagation methods Stochastic Gradient Descent (SGD) mainstay use vast data led to progress artificial focus techniques led understanding hardware requirements code optimizations execute routines large datasets off-shelf optimized packages exist churn large datasets GPU architectures mild human involvement little bootstrap effort surge success backpropagation-based methods overshadowed need options beyond backprogagation train deep networks Despite advancements deep learning architectures models reliance on backpropagation methods remainsreinforcement learning methods popular limited to agent-based systems reward-based learning efforts studied limitations of SGD-based backpropagation parallelization of SGDbased techniques serial vanishing gradients activation functions convergence of stochastic techniques to local optima critique of gradient-based methods to BID14 progress non-convex optimization resulted in scalable methods iterated hard thresholding alternating minimization for large-scale sparse recovery matrix completion tensor factorization tasks methods scale well to large problems offer accurate solutions investigate non-backpropagation strategy to train neural networks leveraging advances quasi-convex optimization method DANTE Training alternating minimization-based technique for training neural networks autoencoders based on problem training single hidden-layer autoencoder bi-quasiconvex optimization problem alternating optimization strategy train autoencoder simple quasi-convex problems uses solvers for quasiconvex problems normalized gradient descent BID11 stochastic normalized gradient descent BID6 to train autoencoder networkskey contributions summarized show viewing each layer neural network linear transformations allows training network bi-quasiconvex optimization problem exploit alternating minimization strategy DANTE reduces problem training layers quasi-convex optimization problems utilize Stochastic Normalized Gradient Descent (SNGD) technique for quasi-convex optimization efficient implementation DANTE networks sigmoidal activation functions limitation SNGD handle non-differentiable link functions ReLU overcome introduce generalized ReLU variant show SNGD presents quasi-convex optimization allows DANTE train AEs with differentiable non-differentiable activation functions SNGD offers rapid convergence with generalized ReLU function sigmoidal activation corroborated in experiments theoretical results used set learning rates batch sizes without finetuning/cross-validation DANTE extended to train deep AEs with multiple hidden layers empirically validate DANTE with generalized ReLU sigmoid activations establish DANTE provides competitive test errors reconstructions classification performance compared identical network trained standard mini-batch SGD-based backpropagationpresented novel methodology Deep AlterNations for Training autoEncoders (DANTE), alternating minimization alternative to backpropagation formulated training each layer autoencoder as Strictly Locally Quasi-Convex (SLQC) problem leveraged results Stochastic Normalized Gradient Descent (SNGD) method train work restricted sigmoidal activation functions introduced new generalized ReLU activation function showed GLM satisfies SLQC property applicability to autoencoders with sigmoid and ReLU activation functions extended definitions of local quasi-convexity to subgradients GLM with generalized ReLU activation SLQC improves convergence SLQC in GLM ReLU showed DANTE extended to train multi-layer autoencoders validated DANTE with sigmoidal and ReLU activations on standard datasets multi-layer setting competitive alternative to standard backprop-SGD experimental results Work DANTE train autoencoders train standard multi-layer neural networks DANTE train neural network layer-wise robin finetune end-to-end using backprop-SGD autoencoders tied weights use DANTE learn weights required layers finetune end-to-end using SGDfuture work study proposed method deeper autoencoders including settings studying performance bounds end-to-end alternating minimization strategy method",0.01,0.2558489033014204 "We develop new algorithms for estimating heterogeneous treatment effects, combining recent developments in transfer learning for neural networks with insights from the causal inference literature. By taking advantage of transfer learning, we are able to efficiently use different data sources that are related to the same underlying causal mechanisms. We compare our algorithms with those in the extant literature using extensive simulation studies based on large-scale voter persuasion experiments and the MNIST database. Our methods can perform an order of magnitude better than existing benchmarks while using a fraction of the data. The rise of massive datasets that provide fine-grained information about human beings and their behavior provides unprecedented opportunities for evaluating the effectiveness of treatments. Researchers want to exploit these large and heterogeneous datasets, and they often seek to estimate how well a given treatment works for individuals conditioning on their observed covariates. This problem is important in medicine (where it is sometimes called personalized medicine) (Henderson et al., 2016; Powers et al., 2018) , digital experiments (Taddy et al., 2016) , economics (Athey and Imbens, 2016) , political science (Green and Kern, 2012) , statistics (Tian et al., 2014) , and many other fields. Although a large number of articles are being written on this topic, many outstanding questions remain. We present the first paper that applies transfer learning to this problem.In the simplest case, treatment effects are estimated by splitting a training set into a treatment and a control group. The treatment group receives the treatment, while the control group does not. The outcomes in those groups are then used to construct an estimator for the Conditional Average Treatment Effect (CATE), which is defined as the expected outcome under treatment minus the expected outcome under control given a particular feature vector (Athey and Imbens, 2015) . This is a challenging task because, for every unit, we either observe its outcome under treatment or control, but never both. Assumptions, such as the random assignment of treatment and additional regularity conditions, are needed to make progress. Even with these assumptions, the resulting estimates are often noisy and unstable because the CATE is a vector parameter. Recent research has shown that it is important to use estimators which consider both treatment groups simultaneously (Künzel et al., 2017; Wager and Athey, 2017; Nie and Wager, 2017; Hill, 2011) . Unfortunately, these recent advances are often still insufficient to train robust CATE estimators because of the large sample sizes required when the number of covariates is not small.In this paper, we show how these difficulties in estimating the CATE can sometimes be overcome through the use of transfer learning. In particular, we provide several strategies for utilizing ancillary datasets that are related to the causal mechanism under investigation. Examples of such datasets include observations from: experiments in different locations on different populations, different treatment arms, different outcomes, and non-experimental observational studies. We show that, by transferring information from these ancillary datasets, CATE estimators can converge to better solutions with fewer samples. This is particularly important for CATE estimation, as the cost of collecting additional data is quite high and often requires real-world data collection. Our contributions are as follows:1. We introduce the new problem of transfer learning for estimating heterogeneous treatment effects.2. MLRW Transfer for CATE Estimation adapts the idea of meta-learning regression weights (MLRW) to CATE estimation. By using a learned initialization, regression problems can be optimized much more quickly than with random initializations. Though a variety of MLRW algorithms exist, it is not immediately obvious how one should use these methods for CATE estimation. The principal difficulty is that CATE estimation requires the simultaneous estimation of outcomes under both treatment and control, but we only observe one of the outcomes for any individual unit. Most MLRW transfer methods optimize on a per-task basis to estimate a single quantity. We show that one can overcome this problem with clever use of the Reptile algorithm (Nichol et al., 2018) .3. We provide several additional methods for transfer learning for CATE estimation: warm start, frozen-features, multi-head, and joint training.4. We apply our methods to difficult data problems and show that they perform better than existing benchmarks. We reanalyze a set of large field experiments that evaluate the effect of a mailer on voter turnout in the 2014 U.S. midterm elections (Gerber et al., 2017) . This includes 17 experiments with 1.96 million individuals in total. We also simulate several randomized controlled trials using image data of handwritten digits found in the MNIST database (LeCun, 1998) . We show that our methods, MLRW in particular, obtain better than state-of-the-art performance in estimating CATE, and that they require far fewer observations than extant methods.",1007,0.099,461,2.1843817787418653,"develop new algorithms for estimating heterogeneous treatment effects combining transfer learning neural networks with causal inference literature transfer learning efficiently use different data sources related to same causal mechanisms compare algorithms with literature using simulation studies large-scale voter persuasion experiments MNIST database methods perform better than benchmarks using fraction of data rise of massive datasets information provides opportunities for evaluating effectiveness of treatments Researchers exploit large heterogeneous datasets estimate treatment for individuals observed covariates problem important in medicine personalized medicine digital experiments economics political science statistics other fields large number articles written on topic outstanding questions remain present first paper applies transfer learning to problem treatment effects estimated by splitting training set into treatment control group treatment group receives treatment control group not outcomes used construct estimator for Conditional Average Treatment Effect (CATE), as expected outcome under treatment minus control given particular feature vector challenging task every unit observe outcome under treatment or control never both Assumptions random assignment treatment additional regularity conditions needed progress resulting estimates often noisy unstable because CATE is vector parameterresearch shown important use estimators treatment groups simultaneously (Künzel. 2017 Wager Athey 2017 Nie Wager 2017 Hill 2011) advances insufficient train CATE estimators large sample sizes paper difficulties estimating CATE overcome transfer learning provide strategies utilizing ancillary datasets related to causal mechanism include observations locations treatment arms outcomes non-experimental studies transferring information CATE estimators converge to better solutions with fewer samples important cost collecting additional data high requires real-world data collection contributions introduce new problem transfer learning for estimating heterogeneous treatment effects Transfer for CATE Estimation adapts meta-learning regression weights (MLRW) to CATE estimation learned initialization regression problems optimized quickly random initializations MLRW algorithms exist not obvious for CATE estimation difficulty estimation requires simultaneous estimation outcomes treatment control unit Most MLRW transfer methods optimize per-task estimate single quantity overcome problem with Reptile algorithm (Nichol et al. 2018) provide additional methods for transfer learning estimation warm start frozen-features multi-head joint apply methods to difficult data problems perform better than existing benchmarksreanalyze large field experiments effect mailer voter turnout 2014 midterm elections (Gerber 2017) includes 17 experiments 1.96 million individuals simulate randomized controlled trials data handwritten digits MNIST database (LeCun 1998) show methods MLRW better performance estimating CATE require fewer observations",0.01,0.7459914599506487 "Neuronal assemblies, loosely defined as subsets of neurons with reoccurring spatio-temporally coordinated activation patterns, or ""motifs"", are thought to be building blocks of neural representations and information processing. We here propose LeMoNADe, a new exploratory data analysis method that facilitates hunting for motifs in calcium imaging videos, the dominant microscopic functional imaging modality in neurophysiology. Our nonparametric method extracts motifs directly from videos, bypassing the difficult intermediate step of spike extraction. Our technique augments variational autoencoders with a discrete stochastic node, and we show in detail how a differentiable reparametrization and relaxation can be used. An evaluation on simulated data, with available ground truth, reveals excellent quantitative performance. In real video data acquired from brain slices, with no ground truth available, LeMoNADe uncovers nontrivial candidate motifs that can help generate hypotheses for more focused biological investigations. Seventy years after being postulated by Hebb (1949) , the existence and importance of reoccurring spatio-temporally coordinated neuronal activation patterns (motifs), also known as neuronal assemblies, is still fiercely debated BID12 Singer, 1993; BID17 Ikegaya et al., 2004; Cossart & Sansonetti, 2004; BID4 BID13 BID20 Stevenson & Kording, 2011; BID0 Carrillo-Reid et al., 2015) . Calcium imaging, a microscopic video technique that enables the concurrent observation of hundreds of neurons in vitro and in vivo (Denk et al., 1990; Helmchen & Denk, 2005; Flusberg et al., 2008) , is best suited to witness such motifs if they indeed exist. We have presented a novel approach for the detection of neuronal assemblies that directly operates on the calcium imaging data, making the cumbersome extraction of individual cells and discrete spike times from the raw data dispensable. The motifs are extracted as short, repeating image sequences. This provides them in a very intuitive way and additionally returns information about the spatial distribution of the cells within an assembly.The proposed method's performance in identifying motifs is equivalent to that of a state-of-the-art method that requires the previous extraction of individual cells. Moreover, we were able to identify repeating firing patterns in two datasets from hippocampal slice cultures, proving that the method is capable of handling real calcium imaging conditions.For future work, a post-processing step as used in BID21 or a group sparsity regularization similar to the ones used in BID2 or BID10 could be added to determine a plausible number of motifs automatically. Moreover, additional latent dimensions could be introduced to capture artefacts and background fluctuations and hence automatically separate them from the actual motifs. The method is expected to, in principle, also work on other functional imaging modalities. We will investigate the possibility of detecting motifs using LeMoNADe on recordings from human fMRI or voltage-sensitive dyes in the future.",599,0.067,273,2.1941391941391943,Neuronal assemblies with reoccurring-temporally coordinated activation patterns building blocks of neural representations information processing propose LeMoNADe new exploratory data analysis method hunting for motifs in calcium imaging videos dominant neurophysiology nonparametric method extracts motifs from videos bypassing spike extraction technique augments variational autoencoders with discrete stochastic node differentiable reparametrization relaxation evaluation on simulated data reveals excellent quantitative performance In real video data no ground truth LeMoNADe uncovers nontrivial motifs hypotheses for focused biological investigations Seventy years after by Hebb (1949) importance of reoccurring coordinated neuronal activation patterns debated BID12 Singer 1993 Carrillo-Reid Calcium imaging concurrent observation of hundreds neurons in vitro in vivo suited to witness motifs if exist presented novel approach for detection of neuronal assemblies operates on calcium imaging data extraction of cells spike times from data dispensable motifs extracted as short repeating image sequencesprovides returns information spatial distribution cells assembly proposed method identifying motifs equivalent state-of-the-art method previous extraction repeating firing patterns in two datasets hippocampal slice cultures method real calcium imaging conditions future work post-processing step BID21 or group sparsity regularization BID2 BID10 added determine number motifs additional latent dimensions capture artefacts background fluctuations separate from motifs method expected work on other functional imaging modalities investigate detecting motifs using LeMoNADe on recordings human fMRI voltage-sensitive dyes future,0.0,0.7710761254027735 "A noisy and diverse demonstration set may hinder the performances of an agent aiming to acquire certain skills via imitation learning. However, state-of-the-art imitation learning algorithms often assume the optimality of the given demonstration set. In this paper, we address such optimal assumption by learning only from the most suitable demonstrations in a given set. Suitability of a demonstration is estimated by whether imitating it produce desirable outcomes for achieving the goals of the tasks. For more efficient demonstration suitability assessments, the learning agent should be capable of imitating a demonstration as quick as possible, which shares similar spirit with fast adaptation in the meta-learning regime. Our framework, thus built on top of Model-Agnostic Meta-Learning, evaluates how desirable the imitated outcomes are, after adaptation to each demonstration in the set. The resulting assessments hence enable us to select suitable demonstration subsets for acquiring better imitated skills. The videos related to our experiments are available at: https://sites.google.com/view/deepdj Imagine that you intend to learn how to make a free throw in basketball, which requires you to throw the ball into the basket from a fixed position. Without the proper knowledge, one may observe professional players perform a free throw on YouTube by obtaining numerous exemplary videos. However, learning from every demonstration videos might lead to worse performance, as they may contain unsuitable or even irrelevant content.The challenge of learning from noisy demonstration sets is as well crucial in the robot imitation learning regime, as demonstrations which are not aligned with achieving the intended goal deteriorate the learning process. The assumptions of optimality (or at least sub-optimality) of the demonstrations are often made in state-of-the-art imitation learning algorithms (Ross & Bagnell, 2010; Ross et al., 2011; BID10 Sermanet et al., 2018) . As a result, they are vulnerable to demonstrations that are potentially detrimental to the learning outcomes in the given set. To address assumptions of optimality, in this paper, we aim for a generic framework capable of learning from a noisy demonstration set, via evaluating the suitability of imitated skills judged by task specific heuristics.Prior works have handled deteriorated imitated outcomes due to noisy demonstration sets by utilizing expected Q-values provided in the demonstrations to avoid learning from bad demonstrated actions BID14 BID17 BID5 . However, these works require demonstrations to have a rich representation such as incorporating the aforementioned Q-values, which may neither be available in other cases nor directly applicable to the agent training environment. Our framework, on the other hand, does not require demonstrations to contain specific information, and hence is able to cope with any forms of expert demonstrations. To be specific, we propose to first assess which demonstrations in the given set might be more suitable by learning from them, and then train the agent imitating only a selected subset.In order to achieve selectively learning from suitable demonstrations, we examine if the learning outcomes are favorable after imitating each demonstration in a set. Typically in robot learning regime, we are able to receive designed feedbacks in the target training environment to evaluate how well the agent performs. Thus, in each task, we predefine specific heuristics for assessing if the agent exhibits imitation learning outcomes desirable for reaching the goals of the tasks.The key challenges for the feasibility of assessing learned outcomes from each demonstration are the efficiency and generalization ability. A framework should be capable of producing these assessable outcomes as quick as possible, and generalizing to unseen demonstrations. To this end, we propose a framework with the demonstration suitability assessor leveraging meta-learning, where we train adaptive parameters via meta-imitation-learning. The meta-imitation-learned parameters can thus: (1) produce assessable imitated outcomes at testing time quicker than both imitation learning from scratch and fine-tune a pretrained initialization BID3 , and (2) adapt to imitating newly sampled unseen demonstrations. Overall, the imitated outcomes after adaptation will be judged by task heuristics to indicate the suitability of certain demonstrations. We then train agents using imitation learning from the selected suitable demonstration subsets for obtaining better policies. We demonstrate two empirical approaches to utilize the resulting suitability assessments. One composes new subsets of demonstrations from the top ranked, the other iteratively fine-tunes the meta-learned parameters by strengthening or weakening certain demonstrations in a set according to current suitability judgments, producing a selected suitable subset at convergence.In some cases, the distribution of demonstration sets can be imbalanced or multi-modal. To prevent over-fitting to certain subsets of such demonstration distributions, we augment the meta-imitationtraining with a regularization objective-maximization of mutual information between the demonstration and the induced behavioral differences from imitating it. This additional regularization term aims to make the meta-trained parameters more responsive to the demonstrations being imitated, and as a result, help differentiate better the adapted behaviors from a noisy and diverse set.We test our framework on four different simulation sports environments in MuJuCo. Our results, both qualitative and quantitative, show that the proposed method outperforms various baselines, including vanilla MAML and fine-tuning a pretrained initialization, on learning better policies from noisy demonstration sets. We propose a framework to tackle the challenging problem -learning a good policy through imitation learning from a noisy demonstration set. Our framework, built on top of MAML with a mutual information maximized regularization, learns a set of adaptive parameters from the given noisy set. The agent should exhibit significant learning outcomes after fast adaptation to certain demonstrations where these outcomes can be evaluated via predefined task heuristics. By being a learning framework, the system learns to discover the most suitable demonstrations for the agent from the expert rather than selecting based on hand crafted judging rules. For future research direction, we hope this work can serve as the first trial to lure more advanced research on tackling imitation learning from noisy demonstration sets. For evaluating the suitability of certain demonstrations, we require a task dependent knowledge to judge from the imitation learning outcomes after the adaptation to a particular demonstration. We hereby describe the task heuristics for each environment in the following:• Free Throw: The minimum distance between the basketball and the fixed basket.• Penalty Save: The minimum distance between the agent and the incoming shot in an episode.• Handstand: The height of two feet of a humanoid if both two hands are touching the ground without letting the head to hit the ground. We accumulate this heuristics score when the aforementioned body pose condition is satisfied.• Martial Arts: The minimum distance between right foot and the target if the head of the humanoid is higher than a pelvis.Setups of our simulation environments are listed in",1319,0.133,602,2.191029900332226,noisy diverse demonstration set may hinder performances agent skills via imitation learning imitation learning algorithms assume optimality of set paper address optimal assumption by learning from suitable demonstrations Suitability demonstration estimated by imitating desirable outcomes for goals For efficient suitability assessments learning agent should quick fast adaptation meta-learning Our framework Model-Agnostic Meta-Learning evaluates imitated outcomes after adaptation each demonstration resulting assessments enable select suitable demonstration subsets for better skills videos related experiments available at https://sites.google/view/deepdj Imagine learn free throw in basketball Without knowledge observe professional players perform free throw on YouTube videos learning from every demonstration videos might lead to worse performance contain unsuitable irrelevant content challenge of learning from noisy demonstration sets crucial in robot imitation learning demonstrations not aligned goal deteriorate learning process assumptions of optimality sub-optimality demonstrations made in imitation learning algorithms vulnerable to demonstrations potentially detrimental learning outcomes address assumptions optimality paper aim for generic framework learning from noisy demonstration set evaluating suitability of imitated skills by task specific heuristicsPrior works handled deteriorated outcomes due to noisy demonstration sets utilizing expected Q-values avoid learning from bad actions works require demonstrations rich representation Q-values available applicable to agent training environment Our framework require demonstrations specific information with expert demonstrations propose assess demonstrations suitable train agent imitating selected subset achieve selectively learning from suitable demonstrations examine if learning outcomes favorable after imitating each demonstration robot learning receive feedbacks in target training environment evaluate each predefine heuristics for assessing if agent imitation learning outcomes for reaching goals key challenges for assessing learned outcomes efficiency generalization ability framework should assessable outcomes quick to unseen demonstrations propose framework with demonstration suitability assessor leveraging meta-learning train adaptive parameters via meta-imitation-learning-learned parameters can produce assessable imitated outcomes quicker than learning adapt to imitating newly sampled demonstrations imitated outcomes after judged by task heuristics suitability of demonstrations train agents using imitation learning from selected suitable demonstration subsets for better policies demonstrate two empirical approaches suitability assessmentscomposes subsets from top ranked other fine-tunes meta-learned parameters strengthening or weakening demonstrations according to suitability judgments producing suitable subset at convergence distribution demonstration sets imbalanced or multi-modal prevent over-fitting augment meta-imitationtraining with regularization-maximization mutual information between demonstration behavioral differences regularization meta-trained parameters responsive to demonstrations imitated differentiate adapted behaviors from noisy diverse set framework on four simulation sports environments in MuJuCo results show proposed method outperforms baselines learning policies from noisy demonstration sets propose framework to tackle problem -learning policy through imitation learning from noisy demonstration set framework MAML regularization learns adaptive parameters from noisy set agent should exhibit significant learning outcomes after fast demonstrations evaluated via predefined task heuristics system learns discover suitable demonstrations selecting judging rules first trial advanced research tackling imitation learning from noisy demonstration sets evaluating suitability require task dependent knowledge imitation learning outcomes after adaptation task heuristics for each environment Free Throw: minimum distance between basketball and fixed basketPenalty Save minimum distance agent incoming shot Handstand height two feet humanoid hands touching ground without head accumulate heuristics score body pose condition satisfied Martial Arts minimum distance right foot target head humanoid higher than pelvis.Setups simulation environments listed,0.01,0.7630826566649851 "We introduce causal implicit generative models (CiGMs): models that allow sampling from not only the true observational but also the true interventional distributions. We show that adversarial training can be used to learn a CiGM, if the generator architecture is structured based on a given causal graph. We consider the application of conditional and interventional sampling of face images with binary feature labels, such as mustache, young. We preserve the dependency structure between the labels with a given causal graph. We devise a two-stage procedure for learning a CiGM over the labels and the image. First we train a CiGM over the binary labels using a Wasserstein GAN where the generator neural network is consistent with the causal graph between the labels. Later, we combine this with a conditional GAN to generate images conditioned on the binary labels. We propose two new conditional GAN architectures: CausalGAN and CausalBEGAN. We show that the optimal generator of the CausalGAN, given the labels, samples from the image distributions conditioned on these labels. The conditional GAN combined with a trained CiGM for the labels is then a CiGM over the labels and the generated image. We show that the proposed architectures can be used to sample from observational and interventional image distributions, even for interventions which do not naturally occur in the dataset. An implicit generative model BID7 ) is a mechanism that can sample from a probability distribution without an explicit parameterization of the likelihood. Generative adversarial networks (GANs) arguably provide one of the most successful ways to train implicit generative models. GANs are neural generative models that can be trained using backpropagation to sample from very high dimensional nonparametric distributions (Goodfellow et al. (2014) ). A generator network models the sampling process through feedforward computation given a noise vector. The generator output is constrained and refined through feedback by a competitive adversary network, called the discriminator, that attempts to distinguish between the generated and real samples. The objective of the generator is to maximize the loss of the discriminator (convince the discriminator that it outputs samples from the real data distribution). GANs have shown tremendous success in generating samples from distributions such as image and video BID20 ).An extension of GANs is to enable sampling from the class conditional data distributions by feeding class labels to the generator alongside the noise vectors. Various neural network architectures have been proposed for solving this problem BID6 ; BID10 ; Antipov et al. Figure 1: Observational and interventional samples from CausalBEGAN. Our architecture can be used to sample not only from the joint distribution (conditioned on a label) but also from the interventional distribution, e.g., under the intervention do(M ustache = 1). The two distributions are clearly different since P(M ale = 1|M ustache = 1) = 1 and P(Bald = 1|M ale = 0) = 0 in the data distribution P.(2017)). However, these architectures do not capture the dependence between the labels. Therefore, they do not have a mechanism to sample images given a subset of the labels, since they cannot sample the remaining labels. In this paper, we are interested in extending the previous work on conditional image generation by i) capturing the dependence between labels and ii) capturing the causal effect between labels. We can think of conditional image generation as a causal process: Labels determine the image distribution. The generator is a non-deterministic mapping from labels to images. This is consistent with the causal graph ""Labels cause the Image"", denoted by L → I, where L is the random vector for labels and I is the image random variable. Using a finer model, we can also include the causal graph between the labels, if available.As an example, consider the causal graph between Gender (G) and Mustache (M ) labels. The causal relation is clearly Gender causes Mustache , denoted by the graph G → M . Conditioning on Gender = male, we expect to see males with or without mustaches, based on the fraction of males with mustaches in the population. When we condition on Mustache = 1, we expect to sample from males only since the population does not contain females with mustaches. In addition to sampling from conditional distributions , causal models allow us to sample from various different distributions called interventional distributions. An intervention is an experiment that fixes the value of a variable in a causal graph. This affects the distributions of the descendants of the intervened variable in the graph. But unlike conditioning, it does not affect the distribution of its ancestors. For the same causal graph, intervening on Mustache = 1 would not change the distribution of Gender. Accordingly, the label combination (Gender = female, Mustache = 1) would appear as often as Gender = female after the intervention. Please see Figure 1 for some of our conditional and interventional samples, which illustrate this concept on the Bald and Mustache variables.In this work we propose causal implicit generative models (CiGM): mechanisms that can sample not only from the correct joint probability distributions but also from the correct conditional and interventional probability distributions. Our objective is not to learn the causal graph: we assume that the true causal graph is given to us. We show that when the generator structure inherits its neural connections from the causal graph, GANs can be used to train causal implicit generative models. We use Wasserstein GAN (WGAN) (Arjovsky et al. (2017) ) to train a CiGM for binary image labels, as the first step of a two-step procedure for training a CiGM for the images and image labels. For the second step, we propose two novel conditional GANs called CausalGAN and CausalBEGAN. We show that the optimal generator of CausalGAN can sample from the true conditional distributions (see Theorem 1).We show that combining CausalGAN with a CiGM on the labels yields a CiGM on the labels and the image, which is formalized in Corollary 1 in Section 5. Our contributions are as follows:• We observe that adversarial training can be used after structuring the generator architecture based on the causal graph to train a CiGM. We empirically show that WGAN can be used to learn a CiGM that outputs essentially discrete 1 labels, creating a CiGM for binary labels.• We consider the problem of conditional and interventional sampling of images given a causal graph over binary labels. We propose a two-stage procedure to train a CiGM over the binary labels and the image. As part of this procedure, we propose a novel conditional GAN architecture and loss function. We show that the global optimal generator provably samples from the class conditional distributions.• We propose a natural but nontrivial extension of BEGAN to accept labels: using the same motivations for margins as in BEGAN (Berthelot et al. (2017) ), we arrive at a ""margin of margins"" term. We show empirically that this model, which we call CausalBEGAN, produces high quality images that capture the image labels.• We evaluate our CiGM training framework on the labeled CelebA data BID2 ).We empirically show that CausalGAN and CausalBEGAN can produce label-consistent images even for label combinations realized under interventions that never occur during training, e.g., ""woman with mustache"" 2 . We proposed a novel generative model with label inputs. In addition to being able to create samples conditioned on labels, our generative model can also sample from the interventional distributions. Our theoretical analysis provides provable guarantees about correct sampling under such interventions.Top: Intervene Narrow Eyes=1, Bottom: Condition Narrow Eyes=1Figure 7: Intervening/Conditioning on Narrow Eyes label in CelebA Causal Graph with CausalBEGAN. Since Smiling → Narrow Eyes in CelebA Causal Graph, we do not expect do(Narrow Eyes = 1) to affect the probability of Smiling = 1, i.e., P(Smiling = 1|do(Narrow Eyes = 1)) = P(Smiling = 1) = 0.48. However on the bottom row, conditioning on Narrow Eyes = 1 increases the proportion of smiling images (From 0.48 to 0.59 in the dataset), although 10 images may not be enough to show this difference statistically. As a rare artifact, in the dark image in the third column the generator appears to rule out the possibility of Narrow Eyes = 0 instead of demonstrating Narrow Eyes = 1.Causality leads to generative models that are more creative since they can produce samples that are different from their training samples in multiple ways. We have illustrated this point for two models (CausalGAN and CausalBEGAN).",1798,0.153,883,2.0362400906002267,"introduce causal implicit generative models sampling from observational interventional distributions adversarial training learn CiGM generator architecture structured based on causal graph consider application conditional interventional sampling face images with binary feature labels preserve dependency structure between labels causal graph devise two-stage procedure learning CiGM over labels image train CiGM over binary labels using Wasserstein GAN consistent with causal graph combine with conditional GAN generate images conditioned binary labels propose new conditional GAN architectures CausalGAN CausalBEGAN optimal generator CausalGAN samples from image distributions conditioned labels conditional GAN trained CiGM for labels CiGM over labels generated image proposed architectures sample from observational interventional image distributions dataset implicit generative model BID7 from probability distribution without explicit parameterization likelihood Generative adversarial networks (GANs successful train implicit generative models trained backpropagation sample from high dimensional nonparametric distributions generator network models sampling process through feedforward computation noise vector generator output refined through feedback by competitive adversary network discriminator generated real samplesobjective generator loss discriminator (convince discriminator outputs samples from real data GANs success generating samples from image video BID20 extension sampling from class conditional data distributions feeding class labels generator alongside noise vectors neural network architectures proposed problem BID6 ; BID10 ; Antipov et al Figure 1: Observational interventional samples from CausalBEGAN architecture joint distribution interventional distribution ustache = 1) distributions different P(M ale = 1|M ustache = 1 P(Bald = 1|M ale = 0) = 0 data distribution architectures capture dependence between labels mechanism sample images paper work conditional image generation capturing dependence between labels causal effect between labels conditional image generation causal process Labels determine image distribution generator non-deterministic mapping from labels to images consistent with causal graph ""Labels cause Image"", L → I L random vector for labels I image random variable include causal graph between labels causal graph between Gender (G Mustache (M labels relation Gender causes Mustache graph G → MConditioning on Gender = male expect males with or without mustaches based fraction population on Mustache = 1 expect sample from males only population females with mustaches causal models allow sample interventional distributions intervention fixes value variable in causal graph affects distributions descendants conditioning affect ancestors intervening on Mustache = 1 change distribution Gender label combination (Gender = female, Mustache = 1) often as Gender female after intervention see Figure 1 conditional interventional samples Bald Mustache variables propose causal implicit generative models sample from correct joint probability distributions conditional interventional probability distributions objective not learn causal graph assume true causal graph given generator structure inherits neural connections from causal graph GANs train causal implicit generative models use Wasserstein GAN) train CiGM for binary image labels first step two-step procedure training CiGM second step propose novel conditional GANs CausalGAN and CausalBEGAN optimal generator CausalGAN can sample from true conditional distributions Theorem 1)combining CausalGAN CiGM on labels yields CiGM labels image formalized in Corollary 1 Section 5. contributions adversarial training used structuring generator architecture causal graph train CiGM WGAN learn CiGM discrete 1 labels CiGM for binary labels consider problem conditional interventional sampling images over binary labels propose two-stage procedure to train CiGM over binary labels image novel conditional GAN architecture loss function global optimal generator samples from class conditional distributions propose extension of BEGAN to accept labels motivations ""margin of margins"" term model CausalBEGAN produces high quality images image labels evaluate CiGM training framework on labeled CelebA data CausalGAN CausalBEGAN produce label-consistent images label combinations ""woman with mustache"" novel generative model with label inputs sample from interventional distributions theoretical analysis provides guarantees about correct sampling interventions Intervene Eyes=1 Condition Eyes=1Figure 7 Intervening/Conditioning on Narrow Eyes label in CelebA Causal Graph with CausalBEGANSmiling → Narrow Eyes CelebA Causal Graph do(Narrow Eyes = 1) affect probability Smiling = 1 P(Smiling 1(Narrow Eyes 1) = = 0.48 bottom conditioning Narrow Eyes = 1 increases smiling images 0.48 to 0.59 10 images not enough difference rare artifact dark image third column generator out Narrow Eyes = 0 = 1.Causality leads generative models creative samples different training illustrated models (CausalGAN CausalBEGAN).",0.01,0.365144223748812 "Self-normalizing discriminative models approximate the normalized probability of a class without having to compute the partition function. This property is useful to computationally-intensive neural network classifiers, as the cost of computing the partition function grows linearly with the number of classes and may become prohibitive. In particular, since neural language models may deal with up to millions of classes, their self-normalization properties received notable attention. Several recent studies empirically found that language models, trained using Noise Contrastive Estimation (NCE), exhibit self-normalization, but could not explain why. In this study, we provide a theoretical justification to this property by viewing NCE as a low-rank matrix approximation. Our empirical investigation compares NCE to the alternative explicit approach for self-normalizing language models. It also uncovers a surprising negative correlation between self-normalization and perplexity, as well as some regularity in the observed errors that may potentially be used for improving self-normalization algorithms in the future. The ability of statistical language models (LMs) to estimate the probability of a word given a context of preceding words, plays an important role in many NLP tasks, such as speech recognition and machine translation. Recurrent Neural Network (RNN) language models have recently become the preferred method of choice, having outperformed traditional n-gram LMs across a range of tasks BID8 ). Unfortunately however, they suffer from scalability issues incurred by the computation of the softmax normalization term, which is required to guarantee proper probability predictions. The cost of this computation is linearly proportional to the size of the word vocabulary and has a significant impact on both training and testing. 1 Several methods have been proposed to cope with this scaling issue by replacing the softmax with a more computationally efficient component at train time. These include importance sampling BID1 ), hierarchical softmax BID13 , BlackOut BID7 ) and Noise Contrastive Estimation (NCE) BID5 ). NCE has been applied to train neural LMs with large vocabularies BID14 ) and more recently was also successfully used to train LSTM-RNN LMs BID17 ; BID3 ; BID19 ), achieving near state-of-the-art performance on language modeling tasks BID8 ; BID2 ). All the above works focused on solving the run-time complexity problem at train time. However, at test time the assumption was that one still needs to explicitly compute the softmax normalization term to obtain a normalized score fit as an estimate for the probability of a word.Self-normalization was recently proposed as means to address the high run-time complexity associated with predicting normalized probabilities at test time. A self-normalized discriminative model is trained to produce near-normalized scores in the sense that the sum over the scores of all classes is approximately one. If this approximation is close enough, the assumption is that the costly exact normalization can be waived at test time without significantly sacrificing prediction accuracy BID4 ). Two main approaches were proposed to train self-normalizing models. Explicit selfnormalization is based on using softmax for training and explicitly encouraging the normalization term of the softmax to be as close to one as possible, thus making its computation redundant at test time BID4 ; BID0 ; BID2 ). The alternative approach is based on NCE. The original formulation of NCE included a normalization term Z. However, the first work that applied NCE to LM BID14 ) discovered, empirically, that fixing Z to a constant did not affect the performance. More recent studies BID17 ; BID19 ; BID3 ; BID15 ) empirically found that models trained using NCE with a fixed Z, exhibit self-normalization, but they could not explain this behavior. To the best of our knowledge, the only theoretical analysis of self-normalization was proposed by BID0 . This analysis shows that a model trained explicitly to be self-normalizing only on a subset of the training instances, can potentially be self-normalizing on other similar instances as well. However, their analysis cannot explain how NCE can be self-normalizing without explicitly imposing self-normalization on any of its training instances.The main contribution of this study is providing a theoretical justification to the self-normalization property of NCE, which was empirically observed in prior work. We do so by showing that NCE's unnormalized objective can be viewed as finding the best low-rank approximation of the normalized conditional probabilities matrix, without having to explicitly estimate the partition function. While the said self-normalizing property of NCE is more general, we focus the empirical contribution of the paper on language modeling. We investigate the self-normalization performance of NCE as well as that of the alternative explicit self-normalization approach over two datasets. Our results suggest, somewhat surprisingly, that models that achieve better perplexities tend to have worse selfnormalization properties. We also observe that given a context, the sum of the self-normalized scores is negatively correlated with the entropy of the respective normalized distribution. We provided theoretical justification to the empirical observation that NCE is self-normalizing. Our empirical investigation shows that it performs reasonably well, but not as good as a language model that is explicitly trained to self-normalize. Accordingly, we believe that an interesting future research direction could be to augment NCE's training objective with some explicit self-normalization component. In addition, we revealed unexpected correlations between self-normalization and perplexity performance, as well as between the partition function of self-normalized predictions and the entropy of the respective distribution. We hope that these insights would be useful in improving self-normalizing models in future work.",1117,0.097,551,2.027223230490018,"Self-normalizing models approximate probability class without partition function useful to computationally-intensive neural network classifiers cost computing partition function grows with classes prohibitive neural language models deal with millions of classes self-normalization properties attention studies found language models trained using Noise Contrastive Estimation (NCE), exhibit self-normalization explain why study theoretical justification viewing NCE as low-rank matrix approximation investigation compares NCE to approach for self-normalizing language models uncovers negative correlation between self-normalization and perplexity regularity in observed errors for improving self-normalization algorithms statistical language models) estimate probability word preceding words in NLP tasks speech recognition machine translation Recurrent Neural Network (RNN) language models preferred outperformed traditional n-gram LMs across tasks suffer from scalability issues softmax normalization term probability predictions cost proportional to size word vocabulary training testing methods proposed softmax with computationally efficient component at timeinclude importance sampling BID1 hierarchical softmax BID13 BlackOut BID7 Noise Contrastive Estimation (NCE) BID5 NCE applied neural LMs large vocabularies LSTM-RNN LMs BID17 BID3 BID19 state-of-art performance language modeling tasks BID8 ; BID2 works run-time complexity at train time test time assumption compute softmax normalization term normalized score.Self-normalization proposed high run-time complexity predicting probabilities test self-normalized discriminative model near-normalized scores sum over scores classes approximately one If approximation close costly exact normalization waived at test time without sacrificing prediction accuracy BID4 Two approaches proposed train self-normalizing models Explicit selfnormalization softmax encouraging normalization term close to one computation redundant at test time BID4 BID2 alternative approach on NCE original formulation NCE included normalization term Z work fixing Z to constant affect performance recent studies BID17 found models trained using NCE with fixed Z exhibit self-normalization explain behavior only theoretical analysis of self-normalization proposed by BID0 analysis shows model trained self-normalizing subset instances can potentially other instances analysis explain NCE self-normalizing without imposing self-normalization training instances main contribution study theoretical justification to self-normalization property NCE observed in prior work NCE's unnormalized objective finding best low-rank approximation of normalized conditional probabilities matrix without partition function self-normalizing property NCE general on language modeling self-normalization performance NCE alternative explicit self-normalization approach over two datasets results suggest models better perplexities worse selfnormalization properties sum self-normalized scores negatively correlated with entropy normalized distribution theoretical justification NCE self-normalizing empirical investigation shows performs reasonably well not as good as language model trained to self-normalize future research direction could augment NCE's training objective with explicit self-normalization component revealed unexpected correlations between self-normalization perplexity performance partition function of self-normalized predictions entropy distribution hope insights useful improving self-normalizing models future work",0.01,0.3419634007457132 "Learning word representations from large available corpora relies on the distributional hypothesis that words present in similar contexts tend to have similar meanings. Recent work has shown that word representations learnt in this manner lack sentiment information which, fortunately, can be leveraged using external knowledge. Our work addresses the question: can affect lexica improve the word representations learnt from a corpus? In this work, we propose techniques to incorporate affect lexica, which capture fine-grained information about a word's psycholinguistic and emotional orientation, into the training process of Word2Vec SkipGram, Word2Vec CBOW and GloVe methods using a joint learning approach. We use affect scores from Warriner's affect lexicon to regularize the vector representations learnt from an unlabelled corpus. Our proposed method outperforms previously proposed methods on standard tasks for word similarity detection, outlier detection and sentiment detection. We also demonstrate the usefulness of our approach for a new task related to the prediction of formality, frustration and politeness in corporate communication. In natural language research, words, sentences and paragraphs are considered in context through vector space representations, rather than as atomic units with no relational information among them. Although n-gram based methods trained on large volumes of data have been found to outperform more complex approaches both on computational cost and accuracy, the techniques do not scale well in cases where the corpus size is limited(for example, for labeled speech or affect corpora with a size of a few millions of words). Recent work has attempted to improve the performance of word distributions for downstream tasks such as sentiment analysis BID27 and knowledge base completion BID16 using lexical knowledge to enrich word embeddings, by performing methods such as regularization or introducing a loss term in the learning objective.Sentiment relationships between words can be considered transitive, where 'good' < 'better' < 'best' implies that 'good' < 'best'. However, word representations based on traditional approaches such as Word2Vec BID19 and GloVe BID23 are agnostic to the associated sentiments, emotions, or more generally affects BID4 . Furthermore, although words such as delighted and disappointed share similar vector representations given their similar contexts, these words are associated with opposite reactions (or sentiments) as well as have a fairly different interpreted meaning. The challenge in using syntactic relational information for sentiment detection, is that sentiment relations are transitive and symmetric (i.e., if 'delighted' is the opposite of 'disappointed', then 'disappointed' is the opposite of 'delighted'.) Ignoring the bipolar nature of words could lead to spurious results, especially in predictive tasks related to synonyms and antonyms and sentiment analysis. On the other hand, incorporating affect-related information would make word distributions homogeneous and suitable for speech and text generation tasks that aim at capturing author or reader reactions. Furthermore, by using a small sentiment lexicon, it is possible to develop an automatic way to rate words based on their vector space representations. This could help reduce the time and cost required to gather word ratings, as well as eliminate the implicit biases that may be introduced in annotations, such as the high correlation between high valence ratings with high arousal reported by BID27 .We present an approach to build affect-enriched word representations. In other words, we enhance word distributions by incorporating reactions and affect dimensions. The output of this work produces word distributions that capture human reactions by modeling the affect information in the words. The affective word representations distinguish between semantically similar words that have varying affective interpretations. Affect is represented as a weighted relational information between two words, following the approach used by existing work. BID27 identify words of opposite polarity by performing signed spectral clustering on pre-trained embeddings. We present an approach to incorporate external affect and reaction signals in the pre-training step, using the hand-annotated affect lexica to learn from. Our experiments are based on using the state-of-the-art Warriner's affect lexicon BID30 as the input. The proposed approach builds on the intuition that relationships between synonyms and antonyms can be characterized using semantic dictionaries and the relationship can then be deterministically captured into the training loss functions.We evaluate the proposed enriched word distributions on standard natural language tasks. We predict formality, frustration and politeness on a labeled dataset and show improved results using the enriched word embeddings. Further, we outperform the state-of-the-art for sentiment prediction on standard datasets. The key contributions of this paper include:• Algorithm to incorporate affect sensors in the cost functions of distributional word representations (including Word2Vec SkipGram, Word2Vec CBOW, and GloVe) during training using semantic and external affect signals.• Establish the utility of affect enriched word-embeddings for linguistic tasks such as Sentiment and Formality prediction in text data. Our method out performs the state-of-the-art with an 20% improvement in accuracy for the outlier detection methods. Detailed results are reported in table 1.• Introduce a workflow to incorporate affective and reaction signals to word representations during pre-training. We show the generalizability of the workflow through experiments on 3 existing embeddings; Word2Vec-CBOW, Word2Vec-SkipGram, and GloVe.Section 2 covers the prior art in both pre-training and post-training approaches for distributional word representations. Section 3 presents the proposed approach and detailed experiments are discussed in section 4. We conclude with a discussion on the learnings and the observations through this process 5. We find reasonable improvements by our proposed approaches in all the task-based evaluations. SkipGram based methods perform poorly in word similarity prediction and outlier detection, but do well on sentiment and affect prediction. This difference in performance on downstream tasks, has been discussed before in BID9 and BID6 , who point out various issues with word similarity based evaluations such as task subjectivity, low inter annotator agreements and low correlations between the performance of word vectors on word similarity and NLP tasks like text classification, parsing and sentiment analysis. Performance differences can also be attributed to corpus size, which are examined in the Appendix section. Table 3 : Performance of proposed approaches on affect prediction task: (a) In terms of Mean Square Error (MSE) values for affect prediction on a labeled email corpus, (b) Comparison with prior work. The baseline model refers to the corpus only approach, with λ = 0. λ is set to 2 for all other approaches: using Valence list(+V), Arousal(+A), Dominance(+D) and average strength(+VAD).(a ) The results suggest that different embeddings perform well for different tasks. In word similarity tasks, the +V model performs well in GloVe setting but the +A model seems to perform the best for CBOW. Similar results are observed in sentiment prediction: for binary sentiment prediction, arousal scores give the best performance with CBOW embeddings but dominance and valence give the best performance with skip-gram and GloVe embeddings respectively. This suggests that the most flexible method could be an ensemble implementation that considers all these inputs before predicting a final class. Also note that given the vocabulary of our ukWaC corpus as 569, 574 words, our affect lexica with 13, 915 words is relatively small. We plan to take this work forward by further analysis in the future. At the least, we expect superior word embeddings with better quality and larger affect lexica. This work proposes methods to incorporate information from an affect lexicon into Word2Vec and GloVe training process. In a nutshell, we first use WordNet to identify word pairs in the affect lexicon which are semantically related. We define the strength of this relationship using available affect scores. Finally, we modify the training objectives to incorporate this information. In order to evaluate our embeddings, we compare them with baseline approaches where the training completely ignores the affect information. Our embeddings show improvements over baselines on not only Word Similarity benchmarks but also on a more complex, Outlier Detection task. We also do this comparison extrinsically and show that our modified embeddings perform better over prior work in predicting sentiment and predicting formality, frustration and politeness in emails. Among models using Valence, Arousal or Dominance score lists, there is no clear winner but overall addition of valence scores does a reasonable job in almost all of the cases.1. Choosing an appropriate value for hyper-parameter λ:In order to choose a suitable value for λ, we take a 100 MB sample of ukWaC corpus. The sample has close to 20 million tokens, with a vocabulary size of 27,978 words, eliminating all the words having the frequency count of less than 20. We choose a smaller corpus for tuning as it is more manageable with respect to space and time resources.We train a Word2Vec SkipGram model on the above 100MB sample and Valence affect lists by using all the λ value from the set (0, 0.5, 1, 2, 10, 100, 1000) one by one.To pick the most suitable value, we compare the results on word similarity task on the Rubenstein-Goodenough(RG) dataset BID26 . The results are given in FIG2 . Since λ = 2.0 performs the best, we fix this value for all our experiments.",1896,0.155,897,2.1137123745819397,"Learning word representations from large corpora hypothesis similar similar meanings work representations lack sentiment information leveraged using external knowledge work addresses affect lexica improve word representations from corpus? propose techniques incorporate affect lexica into training Word2Vec SkipGram Word2Vec CBOW GloVe methods use affect scores from Warriner's affect lexicon to regularize representations from unlabelled corpus proposed method outperforms on standard tasks for word similarity outlier detection sentiment detection usefulness approach for prediction of formality frustration politeness in corporate communication natural language research words sentences paragraphs considered in context through vector space representations atomic units n-gram based methods large volumes data outperform complex approaches computational cost accuracy scale in corpus size limited work performance word distributions for tasks sentiment analysis BID27 knowledge base completion BID16 using lexical knowledge word embeddings regularization loss term in learning objective.Sentiment relationships between words transitive 'good' < 'better'' implies word representations approaches Word2Vec BID19 GloVe BID23 agnostic to associated sentiments emotions affects BID4words delighted disappointed share similar vector representations associated with opposite reactions different interpreted meaning challenge using syntactic relational information for sentiment detection sentiment relations transitive 'delighted' opposite of 'disappointed' Ignoring bipolar words could to spurious results in predictive tasks synonyms antonyms sentiment analysis incorporating affect-related information word distributions homogeneous for speech text generation tasks small sentiment lexicon develop automatic rate words based on vector space representations reduce time cost eliminate implicit biases approach to build affect-enriched word representations enhance word distributions incorporating reactions affect dimensions output produces word distributions capture human reactions modeling affect information affective word representations distinguish between semantically similar words varying affective interpretations Affect represented as weighted relational information between two words BID27 words opposite polarity signed spectral clustering on pre-trained embeddings approach to incorporate external affect reaction signals in pre-training step using hand-annotated affect lexica experiments Warriner's affect lexicon BID30 inputproposed approach relationships synonyms antonyms semantic dictionaries captured training loss functions evaluate enriched word distributions natural language tasks predict formality frustration politeness labeled dataset improved results embeddings outperform state-of-the-art sentiment prediction standard datasets contributions include Algorithm affect sensors cost functions distributional word representations training signals utility affect enriched word-embeddings for linguistic tasks Sentiment Formality prediction text data method performs state-of-art 20% improvement accuracy outlier detection results table workflow incorporate affective reaction signals word representations pre-training generalizability experiments Word2Vec-CBOW-SkipGram GloVe 2 covers prior art pre-training post-training approaches distributional word representations Section 3 presents proposed approach detailed experiments section 4. discussion learnings observations improvements proposed approaches task-based evaluations SkipGram methods perform poorly in word similarity prediction outlier detection well sentiment affect predictiondifference in performance on downstream tasks discussed in BID9 BID6 issues word similarity evaluations task subjectivity low annotator agreements low correlations between performance word vectors NLP tasks text classification parsing analysis Performance differences attributed to corpus size examined in Appendix section Table 3 : Performance approaches on affect prediction task Mean Square Error) values email corpus Comparison with prior work baseline model corpus only approach λ = 0. set to 2 for approaches Valence Arousal Dominance average strength results different embeddings perform well for tasks word similarity +V model well in GloVe +A model best for CBOW Similar results sentiment prediction arousal CBOW dominance valence skip-gram GloVe flexible method ensemble implementation inputs before predicting vocabulary ukWaC corpus 569, 574 words affect lexica 13, 915 words small plan expect superior word embeddings better quality larger affect lexica proposes methods incorporate information affect lexicon into Word2Vec GloVe training process use WordNet identify word pairs related define strength using affect scores modify training objectives to incorporateevaluate embeddings compare with baseline approaches ignores affect information embeddings show improvements on Word Similarity benchmarks complex Outlier Detection task modified embeddings perform better predicting sentiment formality frustration politeness in emails models Valence Arousal Dominance score lists no clear winner addition of valence scores reasonable Choosing appropriate value for hyper-parameter λ 100 MB sample ukWaC corpus 20 million tokens vocabulary size 27,978 words frequency count less than 20. choose smaller corpus for tuning manageable space time resources train Word2Vec SkipGram model on 100MB sample Valence affect lists using λ value set suitable compare results on word similarity task Rubenstein-Goodenough(RG) dataset BID26 results in FIG2 . λ = 2.0 performs best fix value for all experiments",0.01,0.5643123688321144 "Different kinds of representation learning techniques on graph have shown significant effect in downstream machine learning tasks. Recently, in order to inductively learn representations for graph structures that is unobservable during training, a general framework with sampling and aggregating (GraphSAGE) was proposed by Hamilton and Ying and had been proved more efficient than transductive methods on fileds like transfer learning or evolving dataset. However, GraphSAGE is uncapable of selective neighbor sampling and lack of memory of known nodes that've been trained. To address these problems, we present an unsupervised method that samples neighborhood information attended by co-occurring structures and optimizes a trainable global bias as a representation expectation for each node in the given graph. Experiments show that our approach outperforms the state-of-the-art inductive and unsupervised methods for representation learning on graphs. Graphs and networks, e.g., social network analysis BID7 , molecule screening BID4 , knowledge base reasoning BID19 , and biological proteinprotein networks BID24 ), emerge in many real-world applications. Learning low-dimensional vector embeddings of nodes in large graphs has been proved effective for a wide variety of prediction and graph analysis tasks BID5 ; BID18 ). The high-level idea of node embedding is to explore high-dimensional information about the neighborhood of a node with a dense vector embedding, which can be fed to off-the-shelf machine learning approaches to tasks such as node classification and link prediction BID14 ).Whereas previous approaches BID14 ; BID5 ; BID18 ) can transductively learn embeddings on graphs, without re-training they cannot generalize to new nodes that are newly added to graphs. It is ubiquitous in real-world evolving networks, e.g., new users joining in a social friendship circle such as facebook. To address the problem , BID8 propose an approach, namely GraphSAGE, to leverage node feature information (e.g., text attributes) to efficiently generate node embeddings for previously unseen nodes. Despite the success of GraphSAGE, it randomly and uniformly samples neighbors of nodes, which suggests it is difficult to explore the most useful neighbor nodes. It could be helpful if we can take advantage of the most relevant neighbors and ignore irrelevant neighbors of the target node. Besides, GraphSAGE only focuses on training parameters of the hierarchical aggregator functions, but lose sight of preserving the memory of the training nodes, which means when training is finished, those nodes that have been trained over and over again would still be treated like unseen nodes, which causes a huge waste.To address the first issue, inspired by GAT BID20 ), a supervised approach that assigns different weights to all neighbors of each node in each aggregating layer, we introduce a bi-attention architecture BID16 ) to perform selective neighbor sampling in unsupervised learning scenarios. In unsupervised representation learning, when encoding embeddings of a positive 1 node pair before calculating their proximity loss BID7 ), we assume that neighbor nodes positive to both of the pair should have larger chance to be selected, since they are statistically more relevant to the current positive pair than other neighbors. For example, when embedding words like ""mouse"", in FIG0 , it's more reasonable to choose ""keyboard"" rather than ""cat"" as sampled neighbor while maximizing co-occrrence probability between ""mouse"" and ""PC"", because ""keyboard"" also tends to co-occurr with ""PC"", which means its imformation should be more relevant. We thus stack a bi-attention architecture BID16 ) on representations aggregated from both side in a positive node pair. In this way, we learn the most relevant representations for each positive node pair corresponding to their most relevant neighbors, and simply use a fixed-size uniform sampling which allows us to efficiently generate node embeddings in batches.To address the second issue, we combine the idea behind transductive approaches and inductive approaches, by intuitively applying an additive global embedding bias to each node's aggregated embedding. The global embedding biases are trainable as well as parameters of aggregator functions and can be considered as a memorable global identification of each node in training sets. When the training is completed, we generate the embedding for each node by calculating an average of multiple embedding outputs corresponding to different sampled neighbors with respect to different positive nodes. In this way, nodes that tend to co-occur in short random-walks will have more similar embeddings based on our bi-attention mechanism.Based on the above-mentioned two techniques, we propose a novel approach, called BIGSAGE (which stands for the BI-attention architeture, global BIas and the original framework GraphSAGE,) to explore most relevant neighbors and preserve previously learnt knowledge of nodes by utilizing bi-attention architecture and introducing global bias, respectively. In this paper, we proposed BIGSAGE, an unsupervised and inductive network embedding approach which is able to preserve local proximity wisely as well as learn and memorize global identities for seen nodes while generalizing to unseen nodes or networks. We apply a bi-attention architeture upon hierarchical aggregating layers to directly capture the most relevant representations of co-occurring nodes. We also present an efficient way of combining inductive and transductive approaches by allowing trainable global embedding bias to be retrieved in all layers within the hierarchical aggregating framework. Experiments demenstrate the superiority of BIGSAGE over the state-of-art baselines on unsupervised and inductive tasks.",1080,0.104,519,2.0809248554913293,"representation learning techniques on graph effect in machine learning tasks to learn representations for graph structures framework with sampling aggregating (GraphSAGE) proposed by Hamilton and Ying proved efficient than transductive methods GraphSAGE uncapable of selective neighbor sampling lack of memory of known nodes we present unsupervised method samples neighborhood information optimizes trainable global bias representation expectation for each node in Experiments show our approach outperforms inductive unsupervised methods for representation learning on graphs Graphs networks social network analysis molecule screening knowledge base reasoning emerge in real-world applications Learning low-dimensional vector embeddings of nodes in large graphs effective for prediction graph analysis tasks high-level idea of node embedding high-dimensional information about neighborhood node with dense vector embedding fed to machine learning prediction previous approaches can learn embeddings on without-training generalize to new nodes ubiquitous in real-world evolving networks new users joining approach GraphSAGE, to leverage node feature informationtext attributes generate node embeddings for unseen nodes success GraphSAGE randomly samples neighbors difficult to explore useful nodes relevant neighbors ignore irrelevant GraphSAGE focuses on training parameters hierarchical aggregator functions memory of training nodes training nodes trained treated like unseen nodes causes waste address issue inspired by GAT BID20 weights to neighbors each node introduce bi-attention architecture BID16 selective neighbor sampling in unsupervised learning scenarios learning encoding embeddings of positive 1 node pair before calculating proximity loss assume neighbor nodes positive to both pair larger chance selected statistically more relevant to positive pair embedding words like ""mouse"", reasonable to choose ""keyboard"" ""cat"" as sampled neighbor maximizing co-occrrence probability between ""mouse"" and ""PC"", ""keyboard more relevant stack bi-attention architecture BID16 ) on representations from both in positive node pair learn most relevant representations for each positive node pair neighbors use fixed-size uniform sampling efficiently generate node embeddings in batchesaddress second issue combine transductive inductive approaches applying additive global embedding bias each node aggregated embedding global embedding biases trainable parameters aggregator functions memorable global identification node training sets training completed generate embedding each node calculating average multiple embedding outputs different sampled neighbors positive nodes nodes co-occur short random-walks similar embeddings bi-attention mechanism propose novel approach BIGSAGE explore relevant neighbors preserve learnt knowledge utilizing bi-attention architecture introducing global bias proposed BIGSAGE unsupervised inductive network embedding approach local proximity memorize global identities for seen nodes generalizing unseen nodes apply bi-attention architeture hierarchical aggregating layers capture relevant representations co-occurring nodes present efficient combining inductive transductive approaches trainable global embedding bias retrieved all layers hierarchical aggregating framework Experiments superiority BIGSAGE baselines unsupervised inductive tasks",0.01,0.4800212001258753 "Learning distributed representations for nodes in graphs is a crucial primitive in network analysis with a wide spectrum of applications. Linear graph embedding methods learn such representations by optimizing the likelihood of both positive and negative edges while constraining the dimension of the embedding vectors. We argue that the generalization performance of these methods is not due to the dimensionality constraint as commonly believed, but rather the small norm of embedding vectors. Both theoretical and empirical evidence are provided to support this argument: (a) we prove that the generalization error of these methods can be bounded by limiting the norm of vectors, regardless of the embedding dimension; (b) we show that the generalization performance of linear graph embedding methods is correlated with the norm of embedding vectors, which is small due to the early stopping of SGD and the vanishing gradients. We performed extensive experiments to validate our analysis and showcased the importance of proper norm regularization in practice. Graphs have long been considered as one of the most fundamental structures that can naturally represent interactions between numerous real-life objects (e.g., the Web, social networks, proteinprotein interaction networks). Graph embedding, whose goal is to learn distributed representations for nodes while preserving the structure of the given graph, is a fundamental problem in network analysis that underpins many applications. A handful of graph embedding techniques have been proposed in recent years BID10 BID15 BID2 , along with impressive results in applications like link prediction, text classification BID14 , and gene function prediction BID18 .Linear graph embedding methods preserve graph structures by converting the inner products of the node embeddings into probability distributions with a softmax function BID10 BID15 BID2 . Since the exact softmax objective is computationally expensive to optimize, the negative sampling technique BID8 is often used in these methods: instead of optimizing the softmax objective function, we try to maximize the probability of positive instances while minimizing the probability of some randomly sampled negative instances. It has been shown that by using this negative sampling technique, these graph embedding methods are essentially computing a factorization of the adjacency (or proximity) matrix of graph BID7 . Hence, it is commonly believed that the key to the generalization performance of these methods is the dimensionality constraint.However, in this paper we argue that the key factor to the good generalization of these embedding methods is not the dimensionality constraint, but rather the small norm of embedding vectors. We provide both theoretical and empirical evidence to support this argument:• Theoretically, we analyze the generalization error of two linear graph embedding hypothesis spaces (restricting embedding dimension/norm), and show that only the norm-restricted hypothesis class can theoretically guarantee good generalization in typical parameter settings.• Empirically , we show that the success of existing linear graph embedding methods BID10 BID15 BID2 are due to the early stopping of stochastic gradient descent (SGD), which implicitly restricts the norm of embedding vectors. Furthermore, with prolonged SGD execution and no proper norm regularization, the embedding vectors can severely overfit the training data. So far, we have seen many pieces of evidence supporting our argument, suggesting that the generalization of embedding vectors in linear graph embedding is determined by the vector norm. Intuitively, it means that these embedding methods are trying to embed the vertices onto a small sphere centered around the origin point. The radius of the sphere controls the model capacity, and choosing proper embedding dimension allows us to control the trade-off between the expressive power of the model and the computation efficiency.Note that the connection between norm regularization and generalization performance is actually very intuitive. To see this, let us consider the semantic meaning of embedding vectors: the probability of any particular edge (u, v) being positive is equal to DISPLAYFORM0 As we can see, this probability value is determined by three factors: DISPLAYFORM1 , the cosine similarity between x u and x v , evaluates the degree of agreement between the directions of x u and x v .• ||x u || 2 and ||x v || 2 on the other hand, reflects the degree of confidence we have regarding the embedding vectors of u and v.Therefore, by restricting the norm of embedding vectors, we are limiting the confidence level that we have regarding the embedding vectors, which is indeed intuitively helpful for preventing overfitting.It is worth noting that our results in this paper do not invalidate the analysis of BID7 , but rather clarifies on some key points: as pointed out by BID7 , linear graph embedding methods are indeed approximating the factorization of PMI matrices. However , as we have seen in this paper, the embedding vectors are primarily constrained by their norm instead of embedding dimension, which implies that the resulting factorization is not really a standard low-rank one, but rather a low-norm factorization: DISPLAYFORM2 The low-norm factorization represents an interesting alternative to the standard low-rank factorization, and our current understanding of such factorization is still very limited. Given the empirical success of linear graph embedding methods, it would be really helpful if we can have a more in-depth analysis of such factorization, to deepen our understanding and potentially inspire new algorithms. We have shown that the generalization of linear graph embedding methods are not determined by the dimensionality constraint but rather the norm of embedding vectors. We proved that limiting the norm of embedding vectors would lead to good generalization, and showed that the generalization of existing linear graph embedding methods is due to the early stopping of SGD and vanishing gradients. We experimentally investigated the impact embedding dimension choice, and demonstrated that such choice only matters when there is no norm regularization. In most cases, the best generalization performance is obtained by choosing the optimal value for the norm regularization coefficient, and in such case the impact of embedding dimension case is negligible. Our findings combined with the analysis of BID7 suggest that linear graph embedding methods are probably computing a low-norm factorization of the PMI matrix, which is an interesting alternative to the standard low-rank factorization and calls for further study.",1207,0.128,578,2.088235294117647,"Learning distributed representations for nodes in graphs crucial in network analysis applications Linear graph embedding methods learn representations by optimizing positive and negative edges constraining dimension embedding vectors argue generalization performance not due to dimensionality constraint but small norm of embedding vectors theoretical empirical evidence support argument prove generalization error can be bounded by limiting norm of vectors regardless embedding dimension generalization performance correlated with norm embedding vectors small due to early stopping of SGD vanishing gradients performed extensive experiments analysis importance of proper norm regularization Graphs fundamental represent interactions between real-life objects Graph embedding distributed representations for nodes preserving structure graph fundamental problem in network analysis many applications graph embedding techniques proposed BID10 BID15 BID2 results in applications like link prediction text classification gene function prediction.Linear graph embedding methods preserve graph structures by converting node embeddings into probability distributions with softmax function exact softmax objective expensive negative sampling technique BID8 often used maximize probability of positive instances negative instancesshown negative sampling technique graph embedding methods factorization adjacency matrix of graph BID7 believed key to generalization performance is dimensionality constraint paper argue key good generalization not dimensionality constraint small norm of embedding vectors theoretical empirical evidence support analyze generalization error of two linear graph embedding hypothesis spaces (restricting norm-restricted hypothesis class good generalization in typical parameter settings success of graph embedding methods BID10 BID15 BID2 due to early stopping stochastic gradient descent (SGD), restricts norm embedding vectors prolonged SGD execution no norm regularization embedding vectors overfit training data evidence argument generalization of embedding vectors determined by vector norm embedding methods vertices onto small sphere around origin point radius sphere controls model capacity choosing proper embedding dimension trade-off between expressive power model computation efficiency connection between norm regularization generalization performance intuitiveconsider semantic meaning of embedding vectors probability of edge (u, v) positive equal to DISPLAYFORM0 probability determined by three factors: cosine similarity between x u and x v evaluates agreement between directions x u v |x u 2 and v 2 reflects confidence regarding embedding vectors of u and v restricting norm of embedding vectors confidence helpful for preventing overfitting results not invalidate analysis of BID7 clarifies key points linear graph embedding methods approximating factorization of PMI matrices embedding vectors constrained by norm embedding dimension implies factorization not standard low-rank but low-norm factorization low-norm factorization alternative to standard low-rank factorization current understanding limited empirical success of helpful more in-depth analysis factorization deepen understanding inspire new algorithms generalization of linear graph embedding methods not determined by dimensionality constraint but norm of embedding vectors proved limiting norm of embedding vectors to good generalization generalization of existing methods due to early stopping of SGD and vanishing gradientsinvestigated impact embedding dimension choice demonstrated matters no norm regularization best generalization performance optimal value norm regularization coefficient impact embedding dimension negligible findings analysis BID7 suggest linear graph embedding methods computing low-norm factorization PMI matrix alternative standard low-rank factorization calls further study",0.01,0.49881510197202117 "Momentum-based acceleration of stochastic gradient descent (SGD) is widely used in deep learning. We propose the quasi-hyperbolic momentum algorithm (QHM) as an extremely simple alteration of momentum SGD, averaging a plain SGD step with a momentum step. We describe numerous connections to and identities with other algorithms, and we characterize the set of two-state optimization algorithms that QHM can recover. Finally, we propose a QH variant of Adam called QHAdam, and we empirically demonstrate that our algorithms lead to significantly improved training in a variety of settings, including a new state-of-the-art result on WMT16 EN-DE. We hope that these empirical results, combined with the conceptual and practical simplicity of QHM and QHAdam, will spur interest from both practitioners and researchers. Code is immediately available. Stochastic gradient descent (SGD) serves as the optimizer of choice for many recent advances in deep learning across domains (Krizhevsky et al., 2012; He et al., 2016a; . SGD for deep learning is typically augmented with either the ""heavy ball"" momentum technique of Polyak (1964) or the accelerated gradient of Nesterov (1983) . In the deterministic setting, these methods provably yield faster convergence in fairly general settings. In the stochastic setting, these methods lose many theoretical advantages. However, due to its implicit gradient averaging, momentum can confer the benefit of variance reduction, applying less noisy parameter updates than plain SGD. Recent work has explicitly shown the use of momentum as a variance reducer (Roux et al., 2018) .Algorithms Starting with gradient variance reduction as an informal and speculative motivation, we introduce the quasi-hyperbolic momentum (QHM) optimization algorithm in Section 3. Put as simply as possible, QHM's update rule is a weighted average of momentum's and plain SGD's update rule. We later propose a similar variant of Adam (QHAdam) in Section 5.Connecting the dots QHM is simple yet expressive. In Section 4, we connect QHM with plain SGD, momentum, Nesterov's accelerated gradient, PID control algorithms (Recht, 2018; , synthesized Nesterov variants (Lessard et al., 2016) , noise-robust momentum (Cyrus et al., 2018) , Triple Momentum (Scoy et al., 2018) , and least-squares acceleration of SGD (Kidambi et al., 2018) . Such connections yield reciprocal benefits -these algorithms aid in analyzing QHM, and conversely QHM recovers many of these algorithms in a more efficient and conceptually simpler manner. We then characterize the set of optimization algorithms that QHM recovers. Theoretical convergence results We note that various convergence results follow simply via these connections. In the deterministic (full-batch) case, since QHM recovers Triple Momentum, QHM also recovers the global linear convergence rate of 1 − 1/ √ κ for strongly convex, smooth loss functions.6 For first-order methods, this is the fastest known global convergence rate for such functions. In the stochastic (minibatch) case, QHM's recovery of AccSGD gives QHM the same convergence results as in Kidambi et al. (2018) 's least-squares regression setting, of O( √ κ · log κ · log 1 ) iterations for -approximation of the minimal loss.Unifying two-state optimization algorithms These connections demonstrate that many two-state optimization algorithms are functionally similar or equivalent to each other. However, they are often implemented inefficiently and their parameterizations can be inaccessible to practitioners. QHM yields a highly accessible and efficient version of these algorithms. Polyak, 1964) subfamily better recovered by QHM with ν = 1 NAG (Nesterov, 1983) subfamily same recovered by QHM with ν = β PID (Recht, 2018) parent worse QHM's β restricts PID's k P /k D PID bijective worse degenerate; either ""PI"" or ""PD"" SNV (Lessard et al., 2016) bijective worse used in handling multiplicative noise Robust M. (Cyrus et al., 2018) subfamily worse SNV w/ convergence guarantees Triple M. (Scoy et al., 2018) subfamily worse ""fastest"" for str. convex, smooth L(·) AccSGD (Kidambi et al., 2018) subfamily worse acceleration for least-squares SGD * ""subfamily"" means that QHM recovers the algorithm but not vice-versa. ""parent"" means that the algorithm recovers QHM but not vice-versa. ""bijective"" means that the algorithms recover each other. † Efficiency (compute and/or memory) vs. QHM.In Appendix D, we characterize the set of two-state optimization algorithms recoverable by QHM. Our hope here is to provide future work with a routine conversion to QHM so that they may leverage the accessibility and efficiency benefits, as well as the many connections to other algorithms.Many-state optimization algorithms Going beyond a single momentum buffer, it is possible to recover many-state algorithms by linearly combining many momentum buffers (with different discount factors) in the update rule. However, we found in preliminary experiments that using multiple momentum buffers yields negligible value over using a single slow-decaying momentum buffer and setting an appropriate immediate discount -that is, using QHM with high β and appropriate ν.We note that the Aggregated Momentum (AggMo) algorithm (Lucas et al., 2018) precisely performs this linear combination of multiple momentum buffers. While AggMo takes a simple average of the buffers, an extended variant of AggMo allows for other linear combinations. This extended AggMo can be viewed as a many-state generalization of two-state algorithms (including QHM), recovering them when two buffers are used. Appendix H provides a supplemental discussion and empirical comparison of QHM and AggMo, corroborating our preliminary experiments' findings. QHM and QHAdam are computationally cheap, intuitive to interpret, and simple to implement. They can serve as excellent replacements for momentum/NAG and Adam in a variety of settings. In particular, they enable the use of high exponential discount factors (i.e. β) through the use of immediate discounting (i.e. ν). QHM recovers numerous other algorithms in an efficient and accessible manner. Parameter sweep experiments and case studies demonstrate that the QH algorithms can handily outpace their vanilla counterparts. We hope that practitioners and researchers will find these algorithms both practically useful and interesting as a subject of further study. The recommended vanilla Adam setting of β 2 = 0.999 in Kingma & Ba (2015) makes the right-hand side of (19) to be large, and various work has employed Adam with a significantly lower β 2 ; e.g. 0.98 BID12 BID15 . 26 Decreasing β 2 is undesirable, often slowing down training. 27 Moving from Adam to QHAdam, an alternative solution is to decrease ν 2 to be below 1. This decreases the right-hand side of (18), up to a point, and thus imposes a tighter constraint on the magnitudes of updates than the vanilla Adam setting of ν 2 = 1. Fig. 3 shows an example of this phenomenon using a fixed ν 1 , β 1 , and β 2 .Figure 3: Bound from (18), fixing ν 1 = 0.8, β 1 = 0.95, and β 2 = 0.98, and varying ν 2 . 26 We performed experiments on these models indicating that increasing β2 far beyond 0.98 led to training explosion. We suspect that these instability issues are especially prevalent in settings with rare inputs or labels, such as machine translation. 27 In proposing the AdamNC algorithm, Reddi et al. (2018) suggests that β2 should be high to capture a sufficiently long history of past gradients. To recap, we take the optimal AggMo parameterization from an extensive sweep, we convert that parameterization by hand to one for QHM, and we find that the latter outperforms the former on this autoencoder task.These results indicate that using multiple momentum buffers with an arbitrary weighting scheme (i.e. AggMo with K > 2) provides negligible benefit over using a single slow-decaying momentum buffer with an appropriate weight (i.e. QHM with high β and appropriate ν). Lucas et al. (2018) offer an interpretation of AggMo as passive damping for physical systems. In this interpretation, fast-decaying momentum buffers ""dampen"" the oscillations of slow-decaying momentum buffers by providing velocity in an opposite direction.",1804,0.155,883,2.043035107587769,"Momentum-based acceleration stochastic gradient descent (SGD used deep learning propose quasi-hyperbolic momentum algorithm (QHM simple alteration momentum SGD averaging SGD step momentum step describe connections identities algorithms two-state optimization algorithms QHM recover propose QH variant QHAdam demonstrate algorithms improved training settings new result WMT16 EN-DE hope results simplicity QHM QHAdam interest practitioners researchers Code available Stochastic gradient descent (SGD) optimizer advances deep learning (Krizhevsky et al. 2012 He et. SGD augmented ""heavy ball"" momentum technique Polyak (1964) accelerated gradient Nesterov (1983) deterministic setting methods yield faster convergence settings stochastic setting lose theoretical advantages implicit gradient averaging momentum variance reduction less noisy parameter updates SGD work use momentum variance reducer (Roux et al., 2018) introduce quasi-hyperbolic momentum (QHM) optimization algorithm Section 3. QHM's update rule weighted average momentum SGD's update rule propose similar variant (QHAdam) Section QHM simple expressiveSection 4 connect QHM with SGD momentum Nesterov's accelerated gradient PID control algorithms synthesized Nesterov variants noise-robust momentum Triple Momentum (Scoy least-squares acceleration SGD connections yield reciprocal benefits algorithms aid QHM QHM recovers algorithms simpler characterize optimization algorithms QHM recovers Theoretical convergence results convergence results connections deterministic case QHM recovers Triple Momentum recovers global linear convergence rate 1 − 1/ √ κ for convex smooth loss functions fastest known global convergence rate functions stochastic case QHM recovery AccSGD same convergence results Kidambi. (2018) least-squares regression setting O( √ κ · log κ · log 1 ) iterations minimal loss.Unifying two-state optimization algorithms connections algorithms similar implemented inefficiently parameterizations inaccessible QHM yields accessible efficient version algorithms Polyak 1964 subfamily recovered QHM with ν = 1 NAG (Nesterov 1983 subfamily recovered QHM ν = β PID QHM's β restricts PID's2016) bijective worse multiplicative noise Robust M. (Cyrus 2018) subfamily worse SNV convergence guarantees Triple M. (Scoy 2018) ""fastest str. convex smooth L AccSGD (Kidambi 2018) acceleration least-squares SGD ""subfamily QHM recovers algorithm not vice-versa algorithm recovers QHM algorithms recover each other Efficiency memory vs. QHM Appendix D two-state optimization algorithms recoverable QHM hope future work routine conversion QHM accessibility efficiency benefits connections other algorithms-state optimization algorithms recover algorithms combining momentum buffers discount factors update rule multiple momentum buffers negligible value single slow-decaying momentum buffer discount QHM high β ν Aggregated Momentum (AggMo) algorithm (Lucas al. 2018) performs linear combination multiple momentum buffers simple average buffers extended variant allows other linear combinations many-state generalization two-state algorithms recovering two buffers used Appendix H comparison QHM AggMo preliminary experiments findings QHM QHAdam computationally cheap intuitive simple implementreplacements for momentum/NAG Adam settings enable high exponential discount factors β immediate discounting ν). QHM recovers algorithms Parameter experiments case studies QH algorithms outpace vanilla counterparts hope practitioners researchers find algorithms useful interesting study recommended vanilla Adam setting β 2 = 0.999 Kingma & Ba (2015) makes right-hand side of (19) large work Adam lower β 2 0.98 Decreasing β 2 undesirable training alternative solution decrease ν 2 below 1. decreases right-hand side of (18) imposes tighter constraint on magnitudes updates than vanilla Adam ν 2 = 1. Fig. 3 example fixed ν 1 β 1 β 2 fixing ν 1 = 0.8 β 1 = 0.95 β 2 = 0.98 varying ν 2 experiments increasing β2 beyond 0.98 training explosion instability issues prevalent in rare inputs machine translation AdamNC algorithm Reddi et al. (2018) suggests β2 high long history past gradients optimal AggMo parameterization from sweep convert to QHM latter outperforms former autoencoder task results indicate multiple momentum buffers arbitrary weighting schemeAggMo K > 2) negligible benefit single slow-decaying momentum buffer appropriate weight high β Lucas al. (2018) AggMo passive damping systems fast-decaying buffers oscillations slow-decaying velocity opposite direction",0.01,0.38261306369598325 "Reinforcement Learning (RL) can model complex behavior policies for goal-directed sequential decision making tasks. A hallmark of RL algorithms is Temporal Difference (TD) learning: value function for the current state is moved towards a bootstrapped target that is estimated using the next state's value function. lambda-returns define the target of the RL agent as a weighted combination of rewards estimated by using multiple many-step look-aheads. Although mathematically tractable, the use of exponentially decaying weighting of n-step returns based targets in lambda-returns is a rather ad-hoc design choice. Our major contribution is that we propose a generalization of lambda-returns called Confidence-based Autodidactic Returns (CAR), wherein the RL agent learns the weighting of the n-step returns in an end-to-end manner. In contrast to lambda-returns wherein the RL agent is restricted to use an exponentially decaying weighting scheme, CAR allows the agent to learn to decide how much it wants to weigh the n-step returns based targets. Our experiments, in addition to showing the efficacy of CAR, also empirically demonstrate that using sophisticated weighted mixtures of multi-step returns (like CAR and lambda-returns) considerably outperforms the use of n-step returns. We perform our experiments on the Asynchronous Advantage Actor Critic (A3C) algorithm in the Atari 2600 domain. Reinforcement Learning (RL) BID21 ) is often used to solve goal-directed sequential decision making tasks wherein conventional Machine Learning methods such as supervised learning are not suitable. Goal-directed sequential decision making tasks are modeled as Markov Decision Process (MDP) BID11 . Traditionally, tabular methods were extensively used for solving MDPs wherein value function or policy estimates were maintained for every state. Such methods become infeasible when the underlying state space of the problem is exponentially large or continuous. Traditional RL methods have also used linear function approximators in conjunction with hand-crafted state spaces for learning policies and value functions. This need for hand-crafted task-specific features has limited the applicability of RL, traditionally.Recent advances in representation learning in the form of deep neural networks provide us with an effective way to achieve generalization BID1 BID6 . Deep neural networks can learn hierarchically compositional representations that enable RL algorithms to generalize over large state spaces. The use of deep neural networks in conjunction with RL objectives has shown remarkable results such as learning to solve the Atari 2600 tasks from raw pixels BID0 BID8 BID16 BID4 , learning to solve complex simulated physics tasks BID24 BID13 BID7 and showing super-human performance on the ancient board game of Go . Building accurate and powerful (in terms of generalization capabilities) state and action value function BID21 estimators is important for successful RL solutions. This is because many practical RL solutions (Q-Learning (Watkins & Dayan, 1992) , SARSA (Rummery & Niranjan, 1994) and Actor-Critic Methods BID5 ) use Temporal Difference (TD) Learning BID20 . In TD learning, a n-step return is used as an estimate of the value function by means of bootstrapping from the n th state's value function estimate. On the other hand, in Monte Carlo learning, the cumulative reward obtained in the entire trajectory following a particular state is used as an estimate for the value function of that state. The ability to build better estimates of the value functions directly results in better policy estimates as well as faster learning. λ-returns (LR) BID21 are very effective in this regard. They are effective for faster propagation of delayed rewards and also result in more reliable learning. LR provide a trade-off between using complete trajectories (Monte Carlo) and bootstrapping from n-step returns (TD learning). They model the TD target using a mixture of n-step returns, wherein the weights of successively longer returns are exponentially decayed. With the advent of deep RL, the use of multi-step returns has gained a lot of popularity BID9 . However, it is to be noted that the use of exponentially decaying weighting for various n-step returns seems to be an ad-hoc design choice made by LR. In this paper, we start off by extensively benchmarking λ-returns (our experiments only use truncated λ-returns due to the nature of the DRL algorithm (A3C) that we work with and we then propose a generalization called the Confidence-based Autodidactic Returns (CAR), In CAR, the DRL agent learns in an end-to-end manner, the weights to assign to the various n-step return based targets. Also in CAR, it's important to note that the weights assigned to various n-step returns change based on the different states from which bootstrapping is done. In this sense, CAR weights are dynamic and using them represents a significant level of sophistication as compared to the usage of λ-returns.In summary, our contributions are:1. To alleviate the need for some ad-hoc choice of weights as in the case of λ-returns, we propose a generalization called Autodidactic Returns and further present a novel derivative of it called Confidence-based Autodidactic Returns (CAR) in the DRL setting.2. We empirically demonstrate that using sophisticated mixtures of multi-step return methods like λ-returns and Confidence-based Autodidactic Returns leads to considerable improvement in the performance of a DRL agent.3. We analyze how the weights learned by CAR are different from that of λ-returns, what the weights signify and how they result in better estimates for the value function. We propose a straightforward way to incorporate λ-returns into the A3C algorithm and carry out a large-scale benchmarking of the resulting algorithm LRA3C. We go on to propose a natural generalization of λ-returns called Confidence-based Autodidactic returns (CAR). In CAR, the agent learns to assign weights dynamically to the various n-step returns from which it can bootstrap. Our experiments demonstrate the efficacy of sophisticated mixture of multi-steps returns with at least one of CARA3C or LRA3C out-performing A3C in 18 out of 22 tasks. In 9 of the tasks CARA3C performs the best whereas in 9 of them LRA3C is the best. CAR gives the agent the freedom to learn and decide how much it wants to weigh each of its n-step returns.The concept of Autodidactic Returns is about the generic idea of giving the DRL agent the ability to model confidence in its own predictions. We demonstrate that this can lead to better Under review as a conference paper at ICLR 2018 TD-targets, in turn leading to improved performances. We have proposed only one way of modeling the autodidactic weights wherein we use the confidence values that are predicted alongside the value function estimates. There are multiple other ways in which these n-step return weights can be modeled. We believe these ways of modeling weighted returns can lead to even better generalization in terms how the agent perceives it's TD-target. Modeling and bootstrapping off TD-targets is fundamental to RL. We believe that our proposed idea of CAR can be combined with any DRL algorithm BID8 BID4 BID16 wherein the TD-target is modeled in terms of n-step returns.",1469,0.129,729,2.0150891632373114,"Reinforcement Learning (RL complex behavior policies for goal-directed sequential decision making tasks hallmark algorithms is Temporal Difference (TD) learning value function current state moved towards target estimated using next state's value function lambda-returns define target as weighted rewards estimated-step look-aheads exponentially decaying weighting of n-step returns targets ad-hoc design choice generalization Confidence-based Autodidactic Returns (CAR), RL agent learns weighting n-step returns end-to-end CAR allows agent n-step returns targets experiments demonstrate sophisticated weighted mixtures of multi-step returns CAR outperforms n-step returns experiments on Asynchronous Advantage Actor Critic (A3C) algorithm in Atari 2600 domain Reinforcement Learning (RL goal-directed sequential decision making tasks conventional Machine Learning methods suitable modeled as Markov Decision Process (MDP) BID11 tabular methods used for solving MDPs value estimates for every state infeasible when underlying state space is exponentially large or continuousTraditional RL methods used linear function approximators hand-crafted state spaces for learning policies value functions need for hand-crafted task features limited applicability RL advances in representation learning deep neural networks effective generalization Deep neural networks can learn hierarchically compositional representations enable RL algorithms to generalize over large state spaces use deep neural networks with RL objectives shown results Atari 2600 tasks complex simulated physics tasks super-human performance on ancient board game Go Building accurate powerful state action value function estimators important for successful RL solutions many practical RL solutions (Q-Learning SARSA Actor-Critic Methods use Temporal Difference (TD) Learning In TD learning n-step return as estimate of value function in Monte Carlo learning cumulative reward in trajectory used as estimate for value function better estimates value results in better policy estimates faster learning λ-returns effective for faster propagation of delayed rewards reliable learningLR trade-off between complete trajectories (Monte Carlo bootstrapping from n-step returns (TD learning). model TD target using mixture n-step returns weights of longer returns exponentially decayed deep RL multi-step returns gained popularity BID9 exponentially decaying weighting for n-step returns ad-hoc design choice by LR paper λ-returns experiments use truncated λ-returns DRL algorithm propose generalization Confidence-based Autodidactic Returns (CAR), In CAR DRL agent learns weights assign to n-step return targets weights n-step returns change states from bootstrapping CAR weights dynamic represents significant sophistication compared to λ-returns contributions ad-hoc choice weights propose generalization Autodidactic Returns present novel derivative Confidence-based Autodidactic Returns (CAR) in DRL setting empirically demonstrate sophisticated mixtures of multi-step return methods like λ-returns Confidence-based Autodidactic Returns improvement performance DRL agent.3. analyze weights learned by CAR different from λ-returns signify result better estimates for value function.propose incorporate λ-returns into A3C algorithm large-scale benchmarking algorithm LRA3C propose generalization λ-returns Confidence-based Autodidactic returns (CAR). CAR agent learns assign weights dynamically to n-step returns experiments demonstrate efficacy multi-steps returns CARA3C or LRA3C out-performing A3C in 18 out of 22 tasks 9 CARA3C best 9 LRA3C best CAR gives agent freedom to learn decide weigh n-step returns concept Autodidactic Returns DRL agent model confidence in predictions to better TD-targets improved performances proposed one way modeling autodidactic weights use confidence values predicted alongside value function estimates multiple other ways n-step return weights modeled modeling weighted returns lead to better generalization agent TD-target Modeling bootstrapping off TD-targets fundamental to RL CAR combined with DRL algorithm BID8 BID4 BID16 TD-target modeled in n-step returns",0.01,0.3107687651569641 "Current end-to-end deep learning driving models have two problems: (1) Poor generalization ability of unobserved driving environment when diversity of train- ing driving dataset is limited (2) Lack of accident explanation ability when driving models don’t work as expected. To tackle these two problems, rooted on the be- lieve that knowledge of associated easy task is benificial for addressing difficult task, we proposed a new driving model which is composed of perception module for see and think and driving module for behave, and trained it with multi-task perception-related basic knowledge and driving knowledge stepwisely. Specifi- cally segmentation map and depth map (pixel level understanding of images) were considered as what & where and how far knowledge for tackling easier driving- related perception problems before generating final control commands for difficult driving task. The results of experiments demonstrated the effectiveness of multi- task perception knowledge for better generalization and accident explanation abil- ity. With our method the average sucess rate of finishing most difficult navigation tasks in untrained city of CoRL test surpassed current benchmark method for 15 percent in trained weather and 20 percent in untrained weathers. Observing progressive improvement in various fields of pattern recognition with end-to-end deep learning based methods BID13 BID8 , self-driving researchers try to revolutionize autonomous car field with the help of end-to-end deep learning techniques BID3 BID4 . Impressive results have been acquired by mapping camera images directly to driving control commands BID3 with simple structure similar to ones for image classfication task BID19 . Further researches were conducted to improve the performance of deep learning based autonomous driving system, for example, Conditional Imitation Learning approach has been proposed to solve the ambigious action problem.However, two crutial problems failed to be spotted: (1) Poor generalization ability of unobserved driving environment given limited diversity of training scenerios. For example, though addressed the driving direction selection problem, it showed poor generalization ability in unseen test town which has different map and building structure than training town's. This generalization problem is extremely important since collected driving dataset always has limitation of diversity (2) Current end-to-end autonomous approaches lack of accident explanation ability when these models behave unexpectedly. Although saliency map based visualization methods BID20 BID23 BID21 BID2 have been proposed to dig into the 'black box', the only information these methods could bring is the possible attention of the model instead of the perception process of the model.We proposed a new driving approach to solve the two aforementioned problems by using multi-task basic perception knowledge. We argue that when end-to-end model is trained to address a specific difficult task, it's better to train the model with some basic knowledge to solve relevant easier tasks before BID17 ). An analogy for this can be observed when human beings learn a difficult knowledge. For example, to solve a complex integration problem, compared with students without basic math knowledge, students who know about basic knowledge of math are able to learn the core of intergration more quickly and solve other similar integration problems instead of memorizing the solution of the specific problem.Our proposed model consists of two modules: perception module and driving module as in FIG0 . The perception module is used for learning easier driving-related perception knowledge, which we refer as ability of pixel level understanding of input including what & where and how far knowledge. We trained perception module with segmentation map and depth map first, while the former serves as what & where knowledge and the latter serves as how far knowledge. By visualizing inferenced segmentation and depth results whether perception process works well or not could be inferred. After the perception module was trained to have ability of pixel level understanding of its image input, we freezed the perception module weights and trained driving module with driving dataset. This decomposition of end-to-end driving network strucuture is considered to be mediated perception approach BID25 . With our proposed driving structure and stepwise training strategy, the generalization and accident explanation problems were addressed to a certain extent. In this paper we propose a new driving system for better generalization and accident explanation ability by enabling it to do simpler driving-related perception task before generating commands for diffult driving task. Through multiple experiments we empirically proved the effectiveness of the multi basic perception knowledge for better generalization ability of unobserved town when diversity of training dataset is limited. Besides our proposed model has self-explanation ability by visualizing the predicted segmentation and depth maps from the perception module to determine the cause of driving problems when they happen. One interesting result we acquired by comparing different train strategies is that the generalization ability of driving origins from basic knowledge and lies in weights of the perception module which should not be modified during training with driving dataset. We hope our work could movitivate other researches to use multi-task target related perception knowledge for better performance in robot learning. In future we will investigate more effective network structures.",987,0.099,462,2.1363636363636362,end-to-end deep learning driving models have two problems Poor generalization unobserved environment diversity dataset limited (2) Lack accident explanation when models tackle problems easy task difficult proposed new driving model perception module driving module behave trained with multi-task perception knowledge driving knowledge stepwisely segmentation map map understanding) considered for easier driving perception problems before control commands difficult task experiments demonstrated effectiveness multi- task perception knowledge better generalization accident explanation our method average sucess rate difficult navigation tasks in untrained city CoRL test surpassed benchmark method 15 percent trained 20 percent untrained improvement pattern recognition end-to-end deep learning methods self-driving researchers revolutionize autonomous car field end-to-end deep learning techniques results by mapping camera images to driving control commands researches improve performance deep learning autonomous driving system Conditional Imitation Learning approach proposed to solve ambigious action problem two problems failed spotted Poor generalization unobserved driving environment limited diversity training scenerios poor generalization in unseen test town different map building structure traininggeneralization problem important collected driving dataset diversity Current end-to-end autonomous approaches lack accident explanation when models behave unexpectedly saliency map based visualization methods BID20 BID23 BID21 BID2 proposed 'black box' only information possible attention model instead perception process proposed new driving approach solve problems using multi-task basic perception knowledge end-to-end model trained specific difficult task better to train with basic knowledge easier tasks before BID17 analogy human beings learn difficult knowledge complex integration problem basic math learn quickly solve instead memorizing proposed model two modules perception driving module FIG0 perception module for learning easier driving-related perception knowledge pixel level understanding input what & far knowledge trained perception module with segmentation map depth map first visualizing segmentation depth results perception process inferred After trained freezed weights trained driving module with driving dataset decomposition end-to-end driving network strucuture mediated perception approach BID25 . proposed driving structure stepwise training strategy generalization accident explanation problems addressed propose new driving system for better generalization accident explanation simpler driving-related perception task before generating commands for diffult driving taskexperiments proved effectiveness multi basic perception knowledge for generalization unobserved town training dataset limited proposed model self-explanation visualizing predicted segmentation depth maps perception module determine cause driving problems generalization ability driving origins from basic knowledge weights perception module not modified during training driving dataset hope work researches use multi-task target perception knowledge performance robot learning future investigate effective network structures,0.01,0.6225449335764518 "Recently there has been a surge of interest in designing graph embedding methods. Few, if any, can scale to a large-sized graph with millions of nodes due to both computational complexity and memory requirements. In this paper, we relax this limitation by introducing the MultI-Level Embedding (MILE) framework – a generic methodology allowing contemporary graph embedding methods to scale to large graphs. MILE repeatedly coarsens the graph into smaller ones using a hybrid matching technique to maintain the backbone structure of the graph. It then applies existing embedding methods on the coarsest graph and refines the embeddings to the original graph through a novel graph convolution neural network that it learns. The proposed MILE framework is agnostic to the underlying graph embedding techniques and can be applied to many existing graph embedding methods without modifying them. We employ our framework on several popular graph embedding techniques and conduct embedding for real-world graphs. Experimental results on five large-scale datasets demonstrate that MILE significantly boosts the speed (order of magnitude) of graph embedding while also often generating embeddings of better quality for the task of node classification. MILE can comfortably scale to a graph with 9 million nodes and 40 million edges, on which existing methods run out of memory or take too long to compute on a modern workstation. In recent years, graph embedding has attracted much interest due to its broad applicability for various tasks BID17 BID10 . However, such methods rarely scale to large datasets (e.g., graphs with over 1 million nodes) since they are computationally expensive and often memory intensive. For example, random-walkbased embedding techniques require a large amount of CPU time to generate a sufficient number of walks and train the embedding model. As another example, embedding methods based on matrix factorization, including GraRep BID1 and NetMF BID18 , requires constructing an enormous objective matrix (usually much denser than adjacency matrix), on which matrix factorization is performed. Even a medium-size graph with 100K nodes can easily require hundreds of GB of memory using those methods. On the other hand, many graph datasets in the real world tend to be large-scale with millions or even billions of nodes. To the best of our knowledge, none of the existing efforts examines how to scale up graph embedding in a generic way. We make the first attempt to close this gap. We are also interested in the related question of whether the quality of such embeddings can be improved along the way. Specifically, we ask: 1) Can we scale up the existing embedding techniques in an agnostic manner so that they can be directly applied to larger datasets?2 ) Can the quality of such embedding methods be strengthened by incorporating the holistic view of the graph?To tackle these problems, we propose a MultI-Level Embedding (MILE) framework for graph embedding. Our approach relies on a three-step process: first, we repeatedly coarsen the original graph into smaller ones by employing a hybrid matching strategy; second, we compute the embeddings on the coarsest graph using an existing embedding techniquesand third, we propose a novel refinement model based on learning a graph convolution network to refine the embeddings from the coarsest graph to the original graph -learning a graph convolution network allows us to compute a refinement procedure that levers the dependencies inherent to the graph structure and the embedding method of choice. To summarize, we find that:• MILE is generalizable : Our MILE framework is agnostic to the underlying graph embedding techniques and treats them as black boxes.• MILE is scalable : MILE can significantly improve the scalability of the embedding methods (up to 30-fold), by reducing the running time and memory consumption.• MILE generates high-quality embeddings : In many cases, we find that the quality of embeddings improves by levering MILE (in some cases is in excess of 10%). In this work, we propose a novel multi-level embedding (MILE) framework to scale up graph embedding techniques, without modifying them. Our framework incorporates existing embedding techniques as black boxes, and significantly improves the scalability of extant methods by reducing both the running time and memory consumption. Additionally, MILE also provides a lift in the quality of node embeddings in most of the cases. A fundamental contribution of MILE is its ability to learn a refinement strategy that depends on both the underlying graph properties and the embedding method in use. In the future, we plan to generalize MILE for information-rich graphs and employing MILE for more applications.",895,0.094,432,2.071759259259259,"surge interest in designing graph embedding methods Few can scale to large-sized graph with millions nodes to computational complexity memory requirements paper limitation MultI-Level Embedding (MILE) framework methodology graph methods to scale to large graphs MILE coarsens graph into smaller ones hybrid matching technique structure applies embedding methods on coarsest graph refines embeddings to original graph through novel graph convolution neural network proposed MILE framework agnostic to graph embedding techniques can applied to methods without modifying employ framework on popular graph embedding techniques conduct embedding for real-world graphs Experimental results on large-scale datasets MILE boosts speed graph embedding better quality MILE can scale to graph with 9 million nodes 40 million edges existing methods run out of memory long graph embedding attracted interest to broad applicability for tasks methods rarely scale to large datasets over 1 million nodes computationally expensive memory intensive random-walkbased embedding techniques require CPU time embedding methods based on matrix factorization constructing enormous objective matrixmedium-size graph with 100K nodes require hundreds of GB memory many graph datasets large-scale with millions or billions of nodes none existing efforts examines scale up graph embedding. We first attempt to close gap interested in quality of embeddings ask Can we scale up existing embedding techniques applied to larger datasets?2 Can quality strengthened by incorporating holistic view of graph?To propose MultI-Level Embedding (MILE) framework for graph embedding approach three-step process coarsen original graph into smaller ones hybrid matching strategy compute embeddings on coarsest graph using existing embedding propose novel refinement model based on learning graph convolution network to refine embeddings from coarsest graph to original graph dependencies graph structure embedding method MILE is generalizable agnostic to graph embedding techniques treats as black boxes MILE scalable can improve scalability methods (up to 30-fold), reducing running time and memory consumption.MILE generates high-quality embeddings quality improves by levering MILE some 10%). propose novel multi-level embedding (MILE) framework to scale up graph embedding techniques without modifying framework incorporates embedding techniques boxes improves scalability reducing running time memory consumption MILE provides quality of node embeddings contribution MILE learn refinement strategy on graph properties embedding method plan to generalize MILE for information-rich graphs for more applications",0.01,0.4564580016979725 "Anomaly detection discovers regular patterns in unlabeled data and identifies the non-conforming data points, which in some cases are the result of malicious attacks by adversaries. Learners such as One-Class Support Vector Machines (OCSVMs) have been successfully in anomaly detection, yet their performance may degrade significantly in the presence of sophisticated adversaries, who target the algorithm itself by compromising the integrity of the training data. With the rise in the use of machine learning in mission critical day-to-day activities where errors may have significant consequences, it is imperative that machine learning systems are made secure. To address this, we propose a defense mechanism that is based on a contraction of the data, and we test its effectiveness using OCSVMs. The proposed approach introduces a layer of uncertainty on top of the OCSVM learner, making it infeasible for the adversary to guess the specific configuration of the learner. We theoretically analyze the effects of adversarial perturbations on the separating margin of OCSVMs and provide empirical evidence on several benchmark datasets, which show that by carefully contracting the data in low dimensional spaces, we can successfully identify adversarial samples that would not have been identifiable in the original dimensional space. The numerical results show that the proposed method improves OCSVMs performance significantly (2-7%) Anomaly detection refers to the problem of discovering patterns in data and identifying data points that do not conform to the learned patterns. These non-conforming data points are often referred to as anomalies or outliers. Anomaly detection has numerous applications in a variety of domains such as network intrusion detection, credit card fraud detection, and spam filtering. It is an important problem since the presence of anomalies may indicate malicious attacks that could disrupt mission critical operations. Many machine learning methods, such as One-Class Support Vector Machines (OCSVM) BID14 , have been proven to be effective in anomaly detection applications. Although they are designed to withstand the effects of random noise in data, when adversaries deliberately alter the input data and compromise their integrity, the performance of these learning algorithms may degrade significantly.Anomaly detection systems are often deployed in environments where the data naturally evolves. In such situations, the models need to be retrained periodically, in contrast to many conventional machine learning applications, where the current and future data is assumed to have identical properties. This periodic training may allow adversaries to gradually inject malicious data to diminish the decision making capabilities of the learning algorithms BID8 . The aim of the adversaries may be to avoid the detection of attacks or to decrease the performance of the learning system BID8 . To achieve these aims, adversaries can undermine learning algorithms in several ways. For instance, they may manipulate the training data if it is gathered from the real operation of a system (e.g., spam filtering, firewall, anti-virus, etc.) and force the learning algorithm to learn a distorted representation that is favorable to them.A sophisticated adversary has the capacity to conduct an attack in numerous ways. Hence, it is not feasible to provide a general analysis that covers the whole range of attacks, across different machine learning algorithms. In this work, we explore the following key question: Is it possible to make OCSVMs more resistant against adversarial attacks which target the integrity of the training data through distortions? . If an adversary can maliciously perturb the input data used by a learning algorithm, they can force the learner to learn a model that is favorable to them. It has become imperative to secure machine learning systems against such adversaries due to the recent increase of automation in many day to day applications. In the context of image recognition, the perturbations caused by an adversary are usually imperceptible to humans, but they can force a learned model to mis-classify the perturbed images with high confidence. As BID5 have shown, with the emergence of self driving vehicles, an adversary could alter a ""S-T-O-P"" road sign in such a way that a vehicle (learning system) would reliably classify it as a ""Speed Limit 45"" sign. Such perturbations could be imperceptible to humans and could result in the loss of human lives.Our goal is to utilize a nonlinear data projection based algorithm to increase the attack resistance of OCSVMs against an adversarial opponent under realistic assumptions. The theory of nonlinear random projections facilitates large-scale, data-oriented, multi-agent decisions by reducing the number of optimization parameters and variables. Recent work in the literature shows that nonlinear random projections improve the training and evaluation times of kernel machines, without significantly compromising the accuracy of the trained models BID13 BID4 . In this paper, we show that under adversarial conditions, selective nonlinear random projections can be leveraged to increase the attack resistance of OCSVMs as well.A dataset X ∈ R n×d that is projected using a carefully chosen projection matrix A ∈ R d×r comprised of random elements that are normally distributed, would have its pairwise Euclidean distances preserved with high probability in the projected space XA BID9 . Therefore, the properties of the original data distribution would be present in the projected dataset with only minor perturbations. Note that here r is the dimension to which the data is nonlinearly projected and r < d. Since the elements of A are drawn randomly, the learner obtains an additional layer of security as it becomes virtually impossible for the adversary to guess the projection mechanism used by the learner due to the search space becoming unbounded.More formally, let w * pd 2 be the length of the weight vector of the OCSVM in the transformed space, after solving the corresponding optimization problem that includes the distortion made by the adversary and the nonlinear random projection. Let w * p 2 be the length of the weight vector in the transformed space, where there is no adversary present. Since the learner cannot distinguish between the original data and the distorted data, the learner would not have the ability to explicitly calculate w * p 2 . Therefore, for reasonable values of r and small distortions D, we prove in this paper that w * p 2 is bounded above: DISPLAYFORM0 The main contributions of this work are summarized as follows. We derive analytically an upper bound on the length of the weight vector of a OCSVM trained on an undistorted dataset that has been nonlinearly transformed to a lower dimensional space. In addition, the resistance added by nonlinear data transformations against an adversarial opponent is studied through numerical experiments on several benchmark datasets. We believe that our proposed approach can (i) increase the attack resistance of OCSVMs under adversarial conditions, and (ii) give the learner a significant advantage from a security perspective by adding a layer of unpredictability through the randomness of the data transformation in a selective direction. The experimental evaluation presented in the following section demonstrates the effectiveness of our proposed defense mechanism on three benchmark datasets: MNIST, CIFAR-10, and SVHN. We compare the performance of OCSVMs in conjunction with nonlinear random projections, when an active adversary is conducting a directed attack by maliciously distorting the data. We observe that the f-scores across the dimensions decrease between train C |test D and train D |test D . This indicates that a OCSVM trained on clean data can identify adversarial samples better than a OCSVM trained on distorted data. Consequently this shows that OCSVMs are not immune to integrity attacks by design, and by carefully crafting adversarial data points, adversaries can manipulate OCSVMs to learn models that are favorable to them.A comparison between f-scores of train D |test C and train D |test D shows that, as the dimension is reduced from the original dimension, the f-scores increase, but as we reduce the dimension further, the f-scores begin to decrease. The increase in f-score confirms that by projecting data to a lower dimensional space using a carefully selected direction, we can identify adversarial samples that would not have been identifiable in the original feature space. This is confirmed by the graphs in the second row, which show the false positive rate of the OCSVMs under integrity attacks (i.e., number of anomalies that are undetected). We find that there is a significant improvement in detecting adversarial samples under the proposed approach (e.g., 23% on CIFAR-10 and 31% on MNIST).When the dimensions are reduced below a certain dataset dependent threshold the OCSVM performance starts to decline (e.g., SVHN 1,500 vs 463). We postulate that the explanation of this effect is the reduction in distance between classes (in this case perturbed anomalies and normal data points) with the dimension. As we reduce the dimension of the transformation, we are able to reduce the effects of the adversarial datapoints. But at the same time, there is a significant loss of useful information due to the dimensionality reduction. Due to the interplay between these two factors, the performance of OCSVMs reduces as we decrease the dimension beyond a certain threshold. Finally, TAB2 shows the effectiveness of the bound derived in Theorem 1. The results show the consistency of the upper bound, which becomes tighter under dimension reduction.In summary, the above experiments demonstrate that, (i) OCSVMs are vulnerable to adversarial attacks on integrity, (ii) by projecting a distorted dataset to a lower dimension in an appropriate direction we can increase the robustness of the learned model w.r.t. integrity attacks, (iii) the performance, in terms of f-score, starts to decline when the dimensionality is reduced beyond a certain threshold, and (iv) the performance in the projected spaces, when there are no attacks on integrity, is comparable to that in the original dimensional space, but with less computational burden. This paper presents a theoretical and experimental investigation based on a unique combination of unsupervised anomaly detection, using OCSVMs and random projections for dimensionality reduction in the presence of a sophisticated adversary. Our numerical analysis focuses on two main aspects: the performance of OCSVMs in lower dimensional spaces under adversarial conditions and the impact of nonlinear random projections on the robustness of OCSVMs w.r.t. adversarial perturbations. The results suggest that OCSVMs can be significantly affected if an adversary has access to the data on which they are trained. For each dataset, with very high probability, there is at least one dimensionality and projection direction that results in a OCSVM that is able to identify adversarial samples that would not have been identifiable by a OCSVM in the original dimensional space. Due to the layer of uncertainty added by the randomness of the projection, our approach makes the learning system more secure by making it virtually impossible for an adversary to guess the underlying details of the learner. Therefore, our approach can be utilized to make a learning system secure by, (i) reducing the impact of possible adversarial perturbations by contracting, and moving the normal data cloud away from the origin in the projected space, and (ii) making the search space of the adversary unbounded by adding a layer of randomness.Since data contraction is at the core of our proposed approach, for our future work we would like to investigate whether our approach will still hold if used with other learning algorithms. One major question that arises from this work is how to optimally select the number of dimensions to transform the data to. We are currently exploring the possibility of using the intrinsic dimensionality of datasets to address this problem. Since there is a clear information asymmetry between the adversary and learner (due to the randomness), this problem provides a good foundation to explore game-theoretical formulations of anomaly detection and adversarial learning problems under dimensionality reduction techniques. We also plan to study ""boiling frog"" type of attacks, where the adversary gradually injects malicious data over time.A PROOFS Definition 1. Let X ∈ R n×d be the matrix that contains the training data. Similarly, define D ∈ R n×d as the matrix that contains the distortions made by the Adversary. Let A ∈ R d×r be the projection matrix where each element is an i.i.d. N (0, 1) random variable. Define b as a 1 × r row vector where each element is drawn uniformly from [0, 2π] . Using these variables, we define C ∈ R n×r , where the element at row i column j takes the following form.C i,j = cos DISPLAYFORM0 C i,j = cos DISPLAYFORM1 Similarly, we define the matrices C X , C D , S X , S D as follows, Proof: (of Theorem 1) Letα be the vector achieving the optimal solution in the projected space when adversarial distortions are present. Then, the solution for the primal problem in the projected space with adversarial distortions, defined as wSince the optimization problem is a minimization problem, as shown in (2), the optimal solution for the OCSVM without any distortion (i.e., α * ) would give a value less than or equal to the value given byα. Thus, DISPLAYFORM2 Define w * p as the primal solution optimization in the projected space, if there were no adversarial perturbations present, therefore DISPLAYFORM3 B RESULTS",2699,0.218,1289,2.093871217998448,"Anomaly detection discovers patterns in unlabeled data identifies non-conforming data points malicious attacks One-Class Support Vector Machines (OCSVMs) anomaly detection performance may degrade sophisticated adversaries algorithm training data rise use machine learning in mission critical activities errors consequences imperative machine learning systems secure propose defense mechanism contraction of data test effectiveness using OCSVMs approach introduces uncertainty OCSVM learner infeasible for adversary to guess configuration analyze effects of adversarial perturbations on separating margin OCSVMs provide empirical evidence contracting data in low dimensional spaces identify adversarial samples results show proposed method improves OCSVMs performance significantly (2-7%) Anomaly detection discovering patterns in data identifying data points non-conforming data points anomalies or outliers applications in network intrusion detection credit card fraud detection spam filtering anomalies may indicate malicious attacks disrupt mission critical operations machine learning methods One-Class Support Vector Machines (OCSVM) BID14 effective in anomaly detection applicationsdesigned to withstand random noise data adversaries alter input data compromise integrity performance learning algorithms may degrade.Anomaly detection systems deployed in data evolves models need periodically contrast to conventional machine learning applications current future data assumed identical periodic training may allow adversaries to inject malicious data diminish decision making learning algorithms aim adversaries may to avoid detection or decrease performance learning system adversaries can undermine learning algorithms manipulate training data force learning algorithm to learn distorted representation favorable them sophisticated adversary attack numerous ways not feasible to provide general analysis covers range attacks across algorithms work explore question possible to make OCSVMs more resistant against adversarial attacks target integrity training data through distortions? adversary perturb input data learning algorithm can force learner to learn model favorable them imperative to secure machine learning systems against adversaries due to increase automation in applications image recognition perturbations adversary imperceptible to humans can force learned model to mis-classify perturbed images self driving vehicles adversary could alter ""S-T-O-P"" road sign vehicle system classify as ""Speed Limit 45"" signperturbations imperceptible loss lives goal nonlinear data projection algorithm increase attack resistance OCSVMs against adversarial opponent under realistic assumptions theory nonlinear random projections facilitates large-scale data-oriented multi-agent decisions reducing optimization parameters variables nonlinear random projections improve training evaluation times kernel machines without compromising accuracy trained models paper under adversarial conditions selective nonlinear random projections increase attack resistance OCSVMs dataset X ∈ R n×d projected using projection matrix A ∈ R d×r random elements pairwise Euclidean distances preserved projected space properties original data distribution present in dataset minor perturbations r dimension data nonlinearly projected r < d elements A drawn randomly learner obtains security impossible for adversary to guess projection mechanism search space unbounded w * pd 2 length weight vector OCSVM in transformed space after solving optimization problem distortion nonlinear random projection * p 2 length weight vector transformed space no adversary learner distinguish original distorted data calculate w * p 2reasonable values r small distortions D prove w * p 2 bounded above DISPLAYFORM0 main contributions derive upper bound length weight vector OCSVM trained on undistorted dataset nonlinearly transformed lower dimensional space resistance nonlinear data transformations against adversarial opponent studied experiments benchmark datasets proposed approach increase attack resistance OCSVMs adversarial conditions learner advantage security adding unpredictability randomness data transformation selective direction experimental evaluation demonstrates effectiveness proposed defense mechanism on three benchmark datasets MNIST CIFAR-10 SVHN compare performance OCSVMs nonlinear random projections active adversary directed attack distorting data f-scores dimensions decrease between train C |test D OCSVM trained on clean data identify adversarial samples better than distorted data OCSVMs not immune to integrity attacks carefully crafting adversarial data points adversaries can manipulate OCSVMs learn models favorable comparison f-scores train D |test C shows dimension reduced f-scores increase further decrease increase f-score confirms projecting data lower dimensional space carefully selected direction identify adversarial samples original spaceconfirmed by graphs second show false positive rate OCSVMs under integrity attacks anomalies undetected). significant improvement in detecting adversarial samples under proposed approach 23% on CIFAR-10 31% on MNIST).When dimensions reduced below dataset threshold OCSVM performance SVHN 1,500 vs 463) explanation reduction distance between classes anomalies normal data points with dimension dimension effects adversarial datapoints significant loss of useful information due to dimensionality reduction performance reduces dimension beyond threshold TAB2 shows effectiveness of bound Theorem 1. results show consistency of upper bound tighter under dimension reduction experiments demonstrate OCSVMs vulnerable to adversarial attacks integrity projecting distorted dataset to lower dimension increase robustness learned model integrity attacks performance when dimensionality reduced beyond threshold performance in projected spaces no attacks integrity comparable to original dimensional space less computational burden paper presents theoretical experimental investigation unsupervised anomaly detection OCSVMs random projections for dimensionality reduction in sophisticated adversarynumerical analysis focuses on performance OCSVMs in lower dimensional spaces under adversarial conditions impact of nonlinear random projections on robustness adversarial perturbations results suggest OCSVMs affected if adversary access to data trained each dataset high probability one dimensionality projection direction in OCSVM adversarial samples original uncertainty randomness projection our approach makes learning system secure virtually impossible for adversary to guess details learner approach reducing impact adversarial perturbations by contracting moving normal data cloud away from search space adversary unbounded by adding randomness data contraction core of proposed approach future work investigate approach with other learning algorithms question to select number of dimensions to transform data exploring using intrinsic dimensionality of datasets clear information asymmetry between adversary learner to randomness), foundation to explore game-theoretical formulations anomaly detection adversarial learning problems under dimensionality reduction techniques plan to study ""boiling frog"" attacks adversary injects malicious data over time Definition X ∈ R n×d matrix training data define D ∈ R n×d as matrix distortions by AdversaryA ∈ R d×r projection matrix each element N (0 1) random variable Define b 1 × r row vector element drawn uniformly from [0, 2π] define C ∈ R n×r element i column j form i,j = cos cos define matrices C X C D S X vector optimal solution projected space adversarial distortions present solution primal problem adversarial distortions optimization problem minimization problem optimal solution OCSVM without distortion α * ) value less than equal Define w * p primal solution optimization space no adversarial perturbations DISPLAYFORM3 RESULTS",0.02,0.513304109491598 "In this paper, we present a layer-wise learning of stochastic neural networks (SNNs) in an information-theoretic perspective. In each layer of an SNN, the compression and the relevance are defined to quantify the amount of information that the layer contains about the input space and the target space, respectively. We jointly optimize the compression and the relevance of all parameters in an SNN to better exploit the neural network's representation. Previously, the Information Bottleneck (IB) framework (\cite{Tishby99}) extracts relevant information for a target variable. Here, we propose Parametric Information Bottleneck (PIB) for a neural network by utilizing (only) its model parameters explicitly to approximate the compression and the relevance. We show that, as compared to the maximum likelihood estimate (MLE) principle, PIBs : (i) improve the generalization of neural networks in classification tasks, (ii) push the representation of neural networks closer to the optimal information-theoretical representation in a faster manner. Deep neural networks (DNNs) have demonstrated competitive performance in several learning tasks including image recognition (e.g., BID14 , ), natural language translation (e.g., , ) and game playing (e.g., BID22 ). Specifically in supervised learning contexts, a common practice to achieve good performance is to train DNNs with the maximum likelihood estimate (MLE) principle along with various techniques such as data-specific design of network architecture (e.g., convolutional neural network architecture), regularizations (e.g., early stopping, weight decay, dropout BID25 ), and batch normalization BID12 )), and optimizations (e.g., BID13 ). The learning principle in DNNs has therefore attributed to the MLE principle as a standard one for guiding the learning toward a beneficial direction. However, the MLE principle is very generic that is not specially tailored for neural networks. Thus, a reasonable question is does the MLE principle effectively and sufficiently exploit a neural network's representative power and is there any better alternative? As an attempt to address this important question, this work investigates the learning of DNNs from the information-theoretic perspective.An alternative principle is the Information Bottleneck (IB) framework BID29 ) which extracts relevant information in an input variable X about a target variable Y . More specifically, the IB framework constructs a bottleneck variable Z = Z(X) that is compressed version of X but preserves as much relevant information in X about Y as possible. In this information-theoretic perspective, I(Z, X) 1 , the mutual information of Z and X, captures the compression of Z about X and I(Z, Y ) represents the relevance of Z to Y . The optimal representation Z is determined via the minimization of the following Lagrangian: DISPLAYFORM0 where β is the positive Lagrangian multiplier that controls the trade-off between the complexity of the representation, I(Z, X), and the amount of relevant information in Z, I(Z, Y ). The exact solution to the minimization problem above is found BID29 ) with the implicit selfconsistent equations: DISPLAYFORM1 p(z) = p(z|x)p(x)dx p(y|z) = p(y|x)p(x|z)dx (2) where Z(x; β) is the normalization function, and D KL [. .] is the Kullback -Leibler (KL) divergence BID15 ). Unfortunately, the self-consistent equations are highly non-linear and still non-analytic for most practical cases of interest. Furthermore, the general IB framework assumes that the joint distribution p(X, Y ) is known and does not specify concrete models.On the other hand, the goal of the MLE principle is to match the model distribution p model as close to the empirical data distributionp D as possible (e.g., see Appendix I.B). The MLE principle treats the neural network model p(x x x; θ θ θ) as a whole without explicitly considering the contribution of its internal structures (e.g., hidden layers and hidden neurons). As a result, a neural network with redundant information in hidden layers may have a good distribution match in a training set but show a poor generalization in test sets. In the MLE principle, we only need empirical samples of the joint distribution to maximize the likelihood function of the model given the data. The MLE principle is proved to be mathematically equivalent to the IB principle for the multinomial mixture model for clustering problem when the input distribution X is uniform or has a large sample size BID24 ). However in general the two principles are not obviously related.In this work, we leverage neural networks and the IB principle by viewing neural networks as a set of encoders that sequentially modify the original data space. We then propose a new generalized IB-based objective that takes into account the compression and relevance of all layers in the network as an explicit goal for guiding the encodings in a beneficial manner. Since the objective is designed to optimize all parameters of neural networks and is mainly motivated by the IB principle for deep learning BID28 ), we name this method the Parametric Information Bottleneck (PIB). Because the generalized IB objective in PIB is intractable, we approximate it using variational methods and Monte Carlo estimation. We propose re-using the existing neural network architecture as variational decoders for each hidden layers. The approximate generalized IB objective in turn presents interesting connections with the MLE principle. We show that our PIBs have a better generalization and better exploit the neural network's representation by pushing it closer to the information-theoretical optimal representation as compared to the MLE principle. In this paper we introduced an information-theoretic learning framework to better exploit a neural network's representation. We have also proposed an approximation that fully utilizes all parameters in a neural network and does not resort to any extra models. Our learning framework offers a principled way of interpreting and learning all layers of neural networks and encourages a more Figure 4 : Samples drawn from the prediction of the lower half of the MNIST test data digits based on the upper half for PIB (left, after 60 epochs) and SFNN (right, after 200 epochs). The leftmost column is the original MNIST test digit followed by the masked out digits and nine samples. The rightmost column is obtained by averaging over all generated samples of bottlenecks drawn from the prediction. The figures illustrate the capability of modeling structured output space using PIB and SFNN. informative yet compressed representation, which is supported by qualitative empirical results. One limitation is that we consider here fully-connected feed-forward architecture with binary hidden layers. Since we used generated samples to estimate mutual information, we can potentially extend the learning framework to larger and more complicated neural network architectures. This work is our first step toward exploiting expressive power of large neural networks using informationtheoretic perspective that is not yet fully utilized.",1385,0.132,673,2.0579494799405644,"paper present layer-wise learning of stochastic neural networks (SNNs) information-theoretic perspective each layer SNN compression relevance defined quantify information about input space target space optimize compression relevance of parameters in SNN exploit network representation Information Bottleneck) framework extracts relevant information for target variable propose Parametric Information Bottleneck (PIB) for neural network utilizing model parameters approximate compression relevance show compared to maximum likelihood estimate (MLE) principle PIBs improve generalization in classification tasks push representation closer to optimal information-theoretical representation faster Deep neural networks (DNNs competitive performance in learning tasks image recognition natural language translation game playing supervised learning contexts common practice performance train DNNs with maximum likelihood estimate (MLE) principle techniques data-specific design network architecture regularizations optimizations learning principle in DNNs attributed to MLE principle standard for guiding learning beneficial direction MLE principle generic not specially tailored for neural networksquestion MLE principle exploit neural network representative power better alternative? work investigates learning DNNs information-theoretic perspective alternative principle Information Bottleneck (IB) framework extracts information input variable X about target variable Y constructs bottleneck variable Z = Z(X) compressed version X preserves relevant information X Y I(Z, X) 1 Z X captures compression Z X I(Z, Y ) represents relevance Z to Y optimal representation Z determined via minimization Lagrangian β positive Lagrangian multiplier controls trade-off complexity representation(Z relevant information Z solution minimization BID29 ) implicit selfconsistent equations p(z) = p(z|x)p(x)dx p(y|z) = p(y|x)p(x|z)dx Z(x; β) normalization function Kullback -Leibler divergence self-consistent equations non-linear non-analytic for cases IB framework assumes joint distribution p(X, Y ) known specify concrete models goal MLE principle match model distribution p model to empirical data distributionp D Appendix I.MLE principle treats neural network model p(x; θ without considering internal structures hidden layers neurons). neural network with redundant information hidden layers good distribution match training set poor generalization in test sets MLE principle need empirical samples joint distribution likelihood function model equivalent to IB principle for multinomial mixture model clustering problem when input distribution X uniform large sample size two principles not related work leverage neural networks IB principle as encoders modify original data space propose new generalized IB-based objective compression relevance of all layers guiding encodings objective parameters motivated by IB principle for deep learning method Parametric Information Bottleneck (PIB). generalized IB objective in PIB intractable approximate using variational methods Monte Carlo estimation propose re-using existing neural network architecture as variational decoders for hidden layers IB objective presents connections with MLE principle PIBs better generalization exploit neural network representation closer to information-theoretical optimal representation introduced information-theoretic learning framework to exploit neural network representation proposed approximation utilizes all parameters neural network extra modelslearning framework interpreting learning neural networks Figure 4 Samples prediction lower half MNIST test data digits upper PIB after 60 SFNN after 200 epochs). leftmost column original MNIST test digit masked digits nine samples rightmost column averaging generated samples bottlenecks figures modeling structured output space using PIB SFNN compressed representation supported by empirical results limitation fully-connected feed-forward architecture binary hidden layers used generated samples estimate mutual information extend learning framework to complicated neural network architectures first step exploiting expressive power large neural networks informationtheoretic perspective",0.01,0.42095539367413526 "The maximum mean discrepancy (MMD) between two probability measures P and Q is a metric that is zero if and only if all moments of the two measures are equal, making it an appealing statistic for two-sample tests. Given i.i.d. samples from P and Q, Gretton et al. (2012) show that we can construct an unbiased estimator for the square of the MMD between the two distributions. If P is a distribution of interest and Q is the distribution implied by a generative neural network with stochastic inputs, we can use this estimator to train our neural network. However, in practice we do not always have i.i.d. samples from our target of interest. Data sets often exhibit biases—for example, under-representation of certain demographics—and if we ignore this fact our machine learning algorithms will propagate these biases. Alternatively, it may be useful to assume our data has been gathered via a biased sample selection mechanism in order to manipulate properties of the estimating distribution Q. In this paper, we construct an estimator for the MMD between P and Q when we only have access to P via some biased sample selection mechanism, and suggest methods for estimating this sample selection mechanism when it is not already known. We show that this estimator can be used to train generative neural networks on a biased data sample, to give a simulator that reverses the effect of that bias. Neural networks with stochastic input layers can be trained to approximately sample from an arbitrary probability distribution P based on samples from P BID7 . Generating simulations from complex distributions has applications in a large number of fields: We can automatically generate illustrations for text BID21 or streams of video BID20 ; we can simulate novel molecular fingerprints to aid scientific exploration BID11 ; and, we can synthesize medical time-series data that can be shared without violating patient privacy BID6 .In this paper, we consider the setting of a feedforward neural network (referred to as the generator) that maps random noise inputs z ∈ R d to some observation space X . The weights of the neural network are trained to minimize some loss function between the resulting simulations and exemplars of real data. The general form of the resulting distribution Q over simulations G(z) is determined by the architecture of the generator-which governs the form of the mapping G-and by the loss function used to train the generator. Generative adversarial networks BID7 use dynamically varying, adversarially learned loss functions specified in terms of the output of a classifier. Other generative networks use a loss function defined using a distributional distance or divergence between the simulation distribution Q and a target distribution P BID0 BID15 BID22 , requiring the generator to mimic the variance in a collection of data points rather than simply converge to a single mode. In particular, the maximum mean discrepancy BID8 has demonstrated good performance as a loss function in this setting BID18 BID19 , since it reduces to zero if and only if all moments of two distributions are equal, requiring the generator to reproduce the full range of variation found in the data.These approaches, like most machine learning methods, assume our data is a representative sample from the distribution of interest. If this assumption is correct, minimizing the distributional distance between the simulations and the data is equivalent to learning a distribution that is indistinguishable under an appropriate two-sample test from our target distribution. However, we run into problems if our data is not in fact a representative sample from our target distribution-for instance, if our data gathering mechanism is susceptible to sample selection bias. The problem of machine learning algorithms replicating and even magnifying human biases is gathering increasing awareness BID2 BID23 , and if we believe our dataset suffers from such biases-for example, if our audio dataset contains primarily male speakers or our image dataset contains primarily white faces -we will typically want to take steps to correct this bias.Even if our data is representative of the underlying distribution, we might want to generate samples from a modified version of this distribution. For example, we might want to alter the demographics of characters in a scene to fit a story-line. In this setting, we can treat our desired modified distribution as our target distribution, and treat our data as if they were sampled from this distribution subject to an appropriately biased sample selection mechanism.If we know the form of our sample selection bias, we can reformulate our loss function to penalize the generator based on the difference between simulated data and the unbiased distribution of interest, which we will refer to as our target distribution. After a review of relevant background information in Section 2, we show in Section 3 that, given a function that describes how our observed data deviates from this target distribution, we can construct an estimator of the MMD between the generator and the target distribution.In practice, we will not know the function linking the target distribution and the empirical data distribution. However, we can approximate this function based on user-provided examples of data points that are over-and under-represented. In Section 4, we discuss ways to estimate this function, and in Section 5 we discuss related work in survey sampling statistics and bias reduction. We demonstrate the efficacy and applicability of our approach in Section 6. We have presented an asymptotically unbiased estimator for the MMD between two distributions P and Q, for use when we only have access to P via a biased sampling mechanism. This mechanism can be specified by a known or estimated thinning function T (x), where samples are then assumed to come from a distribution T (x)P(x)/Z. We show that this estimator can be used to manipulate the distribution of simulations learned by a generative network, in order to correct for sampling bias or to explicitly change the distribution according to a user-specified function.When the thinning function is unknown, it can be estimated from labeled data. We demonstrate this in an interpretable experiment using partially labeled images, where we jointly estimate the thinning function alongside the generator weights. An obvious next step is to explore the use of more sophisticated thinning functions appropriate for complex, multimodal settings.",1230,0.097,570,2.1578947368421053,"maximum mean discrepancy (MMD) between probability measures P and Q zero if moments equal appealing statistic for two-sample tests samples Gretton et al. (2012) construct unbiased estimator for MMD between distributions If P interest Q implied by generative neural network with stochastic inputs use estimator to train neural network i.i.d. samples from target Data sets exhibit biases—for under-representation ignore machine learning algorithms propagate biases assume data gathered via biased sample selection mechanism manipulate properties estimating distribution Q construct estimator for MMD between P and Q when access P via biased sample selection mechanism suggest methods for estimating mechanism when estimator train generative neural networks on biased data sample bias Neural networks with stochastic input layers trained to sample from arbitrary probability distribution P based on samples Generating simulations from complex distributions applications in generate illustrations for text video simulate molecular fingerprints synthesize medical time-series data without violating patient privacy consider setting of feedforward neural network) maps random noise inputs z R d to observation space Xweights neural network trained to minimize loss function between simulations real data form distribution Q over simulations G(z) determined by architecture generator form mapping G loss function generator Generative adversarial networks BID7 use dynamically varying adversarially learned loss functions specified in output classifier Other networks use loss function defined using distributional distance between simulation distribution Q and target distribution P requiring generator to mimic variance in data points maximum mean discrepancy BID8 good performance as loss function setting reduces to zero if if all moments of two distributions equal requiring generator to reproduce full range of variation data approaches machine learning methods assume data representative sample from distribution interest If assumption minimizing distributional distance between simulations data equivalent to learning distribution indistinguishable from target distribution problems if data not representative if data gathering mechanism susceptible to sample selection bias problem machine learning algorithms replicating magnifying human biases awareness if dataset biases want correct bias.Even if data representative of distribution might want generate samples from modified version distribution alter demographics characters to fit story-linetreat desired modified distribution as target data sampled from biased sample selection mechanism know form sample selection bias reformulate loss function to penalize generator difference between simulated data unbiased distribution target distribution review Section 2 Section 3 function data from target distribution construct estimator of MMD between generator target distribution know function linking target distribution empirical data distribution approximate function based on user-provided examples data points over-and under-represented Section 4 discuss estimate function Section 5 work survey sampling statistics bias reduction demonstrate efficacy approach in Section 6. presented asymptotically unbiased estimator for MMD between distributions P and Q access P via biased sampling mechanism mechanism specified by known thinning function T (x), samples assumed from distribution T (x)P(x)/Z estimator manipulate distribution simulations correct sampling bias or change distribution user-specified function thinning function unknown estimated from labeled data demonstrate in experiment using partially labeled images estimate thinning function alongside generator weights explore sophisticated thinning functions for complex multimodal settings",0.01,0.6778977529784347 "We propose Bayesian Deep Q-Network (BDQN), a practical Thompson sampling based Reinforcement Learning (RL) Algorithm. Thompson sampling allows for targeted exploration in high dimensions through posterior sampling but is usually computationally expensive. We address this limitation by introducing uncertainty only at the output layer of the network through a Bayesian Linear Regression (BLR) model, which can be trained with fast closed-form updates and its samples can be drawn efficiently through the Gaussian distribution. We apply our method to a wide range of Atari Arcade Learning Environments. Since BDQN carries out more efficient exploration, it is able to reach higher rewards substantially faster than a key baseline, DDQN. Designing algorithms that achieve an optimal trade-off between exploration and exploitation is one of the primary goal of reinforcement learning (RL). However, targeted exploration in high dimensional spaces is a challenging problem in RL. Recent advances in deep RL mostly deploy simple exploration strategies such as ε-greedy, where the agent chooses the optimistic action, the action with highest promising return, with probability (1 − ε), otherwise, uniformly at random picks one of the available actions. Due to this uniform sampling, the ε-greedy method scales poorly with the dimensionality of state and action spaces. Recent work has considered scaling exploration strategies to large domains BID12 . Several of these papers have focused on employing optimism-under-uncertainty approaches, which essentially rely on computing confidence bounds over different actions, and acting optimistically with respect to that uncertainty.An alternative to optimism-under-uncertainty (Brafman & Tennenholtz, 2003) is Thompson Sampling (TS) BID57 , one of the oldest heuristics for multi arm bandits. TS is a Bayesian approach where one starts with a prior distribution over the belief and compute the posterior beliefs based on the collected data through the interaction with the environment and then maximizes the expected return under the sampled belief. The TS based posterior sampling can provide more targeted exploration since it can trade off uncertainty with the expected return of actions. In contrast, the ε-greedy strategy is indifferent to uncertainty of the actions and the expected rewards of sub-optimistic ones (set of actions excluding the optimistic action).There has been relatively little work on scaling Thompson Sampling to large state spaces. The primary difficulty in implementing Thompson sampling is the difficulty of sampling from general posterior distributions. Prior efforts in this space have generally required extremely expensive computations (e.g. BID21 BID52 )We derive a practical Thompson sampling framework, termed as Bayesian deep Q-networks (BDQN), where we approximate the posterior distribution on the set of Q-functions and sample from this approximated posterior. BDQN is computationally efficient since it incorporates uncertainty only at the output layer, in the form of a Bayesian linear regression model. Due to linearity and by choosing a Gaussian prior, we derive a closed-form analytical update to the approximated posterior distribution over Q functions. We can also draw samples efficiently from the Gaussian distribution. As addressed in BID32 , one of the major benefits of function approximation methods in deep RL is that the estimation of the Q-value, given a state-action pair, can generalize well to other state-action pairs, even if they are visited rarely. We expect this to hold in BDQN as well, but additionally, we also expect the uncertainty of state-action pairs to generalize well.We test BDQN on a wide range of Arcade Learning Environment Atari games BID13 BID15 ) against a strong baseline DDQN BID58 . Aside from simplicity and popularity of DDQN, BDQN and DDQN share the same architecture, and follow same target objective. These are the main reasons we choose DDQN for our comparisons.In table. 1 we see significant gains for BDQN over DDQN. BDQN is able to learn significantly faster and reach higher returns due to more efficient exploration. The evidence of this is further seen from the fact that we are able to train BDQN with much higher learning rates compared to DDQN. This suggests that BDQN is able to learn faster and reach better scores.These promising results suggest that BDQN can further benefit from additional modifications that were done to DQN, e.g. Prioritized Experience Replay , Dueling approach , A3C BID33 , safe exploration BID30 , and etc. This is because BDQN only changes that exploration strategy of DQN, and can easily accommodate additional improvements to DQN.",885,0.095,415,2.1325301204819276,"propose Bayesian Deep Q-Network (BDQN), Thompson sampling Reinforcement Learning (RL) Algorithm Thompson sampling allows targeted exploration high dimensions expensive address introducing uncertainty at output layer network through Bayesian Linear Regression (BLR) model trained with fast closed-form updates samples drawn efficiently through Gaussian distribution apply method Atari Arcade Learning Environments BDQN efficient exploration higher rewards faster than DDQN Designing algorithms optimal trade-off between exploration exploitation primary goal reinforcement learning targeted exploration high dimensional spaces challenging problem RL advances RL deploy simple exploration strategies ε-greedy agent chooses optimistic action highest promising return random ε-greedy method scales poorly with dimensionality state action spaces work considered scaling exploration strategies to large domains focused optimism-under-uncertainty approaches computing confidence bounds over actions acting optimistically uncertainty alternative Thompson Sampling (TS) BID57 TS Bayesian approach starts prior distribution belief posterior beliefs based collected data maximizes expected return under sampled beliefTS based posterior sampling targeted exploration off uncertainty with expected return actions ε-greedy strategy indifferent to uncertainty expected rewards of sub-optimistic ones little work scaling Thompson Sampling to large state spaces primary difficulty sampling from general posterior distributions Prior efforts required expensive computations practical Thompson sampling framework Bayesian deep Q-networks (BDQN), approximate posterior distribution on Q-functions sample from BDQN computationally efficient incorporates uncertainty at output layer Bayesian linear regression model Gaussian prior closed-form analytical update to approximated posterior distribution over Q functions draw samples efficiently from Gaussian distribution function approximation estimation Q-value generalize well to other state-action pairs expect in BDQN uncertainty of state-action pairs to generalize well test BDQN on Arcade Learning Environment Atari games against strong baseline DDQN BID58 . BDQN DDQN share same architecture same target objective main reasons choose DDQN for comparisons table. 1 significant gains for BDQN over DDQNBDQN faster reach higher returns due efficient exploration evidence BDQN higher learning rates compared to DDQN suggests BDQN faster better scores promising results suggest BDQN benefit from modifications to DQN Prioritized Experience Replay Dueling approach A3C BID33 safe exploration BID30 BDQN changes exploration strategy DQN accommodate additional improvements",0.01,0.6126896123174643 "In this work, we propose the polynomial convolutional neural network (PolyCNN), as a new design of a weight-learning efficient variant of the traditional CNN. The biggest advantage of the PolyCNN is that at each convolutional layer, only one convolutional filter is needed for learning the weights, which we call the seed filter, and all the other convolutional filters are the polynomial transformations of the seed filter, which is termed as an early fan-out. Alternatively, we can also perform late fan-out on the seed filter response to create the number of response maps needed to be input into the next layer. Both early and late fan-out allow the PolyCNN to learn only one convolutional filter at each layer, which can dramatically reduce the model complexity by saving 10x to 50x parameters during learning. While being efficient during both training and testing, the PolyCNN does not suffer performance due to the non-linear polynomial expansion which translates to richer representational power within the convolutional layers. By allowing direct control over model complexity, PolyCNN provides a flexible trade-off between performance and efficiency. We have verified the on-par performance between the proposed PolyCNN and the standard CNN on several visual datasets, such as MNIST, CIFAR-10, SVHN, and ImageNet. Applications of deep convolutional neural networks (CNNs) have been overwhelmingly successful in all aspect of perception tasks, ranging from computer vision to speech recognition and understanding, from biomedical data analysis to quantum physics. In the past couple of years, we have seen the evolution of many successful CNN architectures such as AlexNet BID13 , VGG BID25 , Inception , and ResNet BID8 a) . However, training these networks end-to-end with fully learnable convolutional filters (as is standard practice) is still very computationally expensive and is prone to over-fitting due to the large number of parameters. To alleviate this issue, we have come to think about this question: can we arrive at a more efficient CNN in terms of learnable parameters, without sacrificing the high CNN performance?In this paper, we present an alternative approach to reducing the computational complexity of CNNs while performing as well as standard CNNs. We introduce the polynomial convolutional neural networks (PolyCNN). The core idea behind the PolyCNN is that at each convolutional layer, only one convolutional filter is needed for learning the weights, which we call the seed filter, and all the other convolutional filters are the polynomial transformations of the seed filter, which is termed as an early fan-out. Alternatively , we could also perform late fan-out on the seed filter response to create the number of response maps desired to be input into the next layer. Both early and late fan-out allow the PolyCNN to learn only one convolutional filter at each layer, which can dramatically reduce the model complexity. Parameter savings of at least 10×, 26×, 50×, etc. can be realized during the learning stage depending on the spatial dimensions of the convolutional filters (3 × 3, 5 × 5, 7 × 7 etc. sized filters respectively). While being efficient during both training and testing, the PolyCNN does not suffer performance due to the non-linear polynomial expansion which translates to richer representational power within the convolutional layers. We have verified the on-par performance between the proposed PolyCNN and the standard CNN on several visual datasets, such as MNIST, CIFAR-10, SVHN, and ImageNet. DISPLAYFORM0 PolyCNN Module (Late Fan-Out, Single-Seed) PolyCNN Module (Early Fan-Out, Single-Seed) x l x l+1PolyCNN Module (Early Fan-Out, Multi-Seed) x l x l+1PolyCNN Module (Late Fan-Out, Multi-Seed) (e) ( We have shown the effectiveness of the proposed PolyCNN. Not only can it achieve on-par performance with the state-of-the-art, but also enjoy a significant utility savings. The PyTorch implementation of the PolyCNN will be made publicly available. Inspired by the polynomial correlation filter, in this paper, we have proposed the PolyCNN as an alternative to the standard convolutional neural networks. The PolyCNN module enjoys significant savings in the number of parameters to be learned at training, at least 10× to 50×. PolyCNN have much lower model complexity compared to traditional CNN with standard convolutional layers. The proposed PolyCNN demonstrates performance on par with the state-of-the-art architectures on several image recognition datasets.",910,0.094,440,2.0681818181818183,"propose polynomial convolutional neural network new design weight-learning efficient variant traditional CNN advantage each layer one filter needed for learning weights seed filter other filters transformations seed filter early fan-out perform late fan-out on seed filter response response maps next layer early late fan-out allow PolyCNN learn one convolutional filter each layer model complexity saving 10x to 50x parameters during learning efficient PolyCNN suffer performance due non-linear polynomial expansion richer representational power control over model complexity PolyCNN provides flexible trade-off between performance efficiency verified on-par performance between proposed PolyCNN standard CNN on visual datasets MNIST CIFAR-10 SVHN ImageNet deep convolutional neural networks successful in perception tasks computer vision speech recognition biomedical data analysis to quantum physics successful CNN architectures AlexNet BID13 VGG BID25 Inception ResNet BID8 training networks end-to-end with fully learnable convolutional filters computationally expensive prone to over-fitting due large number parametersalleviate issue question efficient CNN learnable parameters without sacrificing high CNN performance paper present alternative approach reducing computational complexity CNNs performing standard CNNs introduce polynomial convolutional neural networks (PolyCNN). core idea each convolutional layer one filter needed for learning weights seed filter other filters polynomial transformations seed filter early fan-out Alternatively perform late fan-out on seed filter response create response maps input next layer early late fan-out allow PolyCNN learn one convolutional filter each layer reduce model complexity Parameter savings 10× 26× 50× realized learning stage depending spatial dimensions convolutional filters (3 × 3 5 × 5 7 × 7 filters efficient training testing PolyCNN suffer performance due non-linear polynomial expansion translates richer representational power layers verified on-par performance between proposed PolyCNN standard CNN on visual datasets MNIST CIFAR-10 SVHN ImageNet. PolyCNN Module (Late Fan-Out, Single-Seed) (Early Fan-Out shown effectiveness proposed PolyCNNon-par performance state-of-the-art significant utility savings PyTorch implementation PolyCNN publicly available Inspired polynomial correlation filter proposed PolyCNN alternative to standard convolutional neural networks PolyCNN module savings parameters learned training 10× to 50× PolyCNN lower model complexity compared traditional CNN proposed PolyCNN performance par with state-of-the-art image recognition datasets",0.01,0.4472610054701749 "Detecting the emergence of abrupt property changes in time series is a challenging problem. Kernel two-sample test has been studied for this task which makes fewer assumptions on the distributions than traditional parametric approaches. However, selecting kernels is non-trivial in practice. Although kernel selection for the two-sample test has been studied, the insufficient samples in change point detection problem hinder the success of those developed kernel selection algorithms. In this paper, we propose KL-CPD, a novel kernel learning framework for time series CPD that optimizes a lower bound of test power via an auxiliary generative model. With deep kernel parameterization, KL-CPD endows kernel two-sample test with the data-driven kernel to detect different types of change-points in real-world applications. The proposed approach significantly outperformed other state-of-the-art methods in our comparative evaluation of benchmark datasets and simulation studies. Detecting changes in the temporal evolution of a system (biological, physical, mechanical, etc.) in time series analysis has attracted considerable attention in machine learning and data mining for decades BID3 BID7 . This task, commonly referred to as change-point detection (CPD) or anomaly detection in the literature, aims to predict significant changing points in a temporal sequence of observations. CPD has a broad range of real-world applications such as medical diagnostics BID12 , industrial quality control BID4 , financial market analysis BID31 , video anomaly detection ) and more.Figure 1: A sliding window over the time series input with two intervals: the past and the current, where w l , w r are the size of the past and current interval, respectively. X (l) , Xconsists of the data in the past and current interval, respectively.As shown in Fig. 1 , we focus on the retrospective CPD BID36 BID23 , which allows a flexible time window to react on the change-points. Retrospective CPD not only enjoys more robust detection BID9 ) but embraces many applications such as climate change detection BID32 , genetic sequence analysis BID37 , networks intrusion detection BID41 , to name just a few. Various methods have been developed BID17 , and many of them are parametric with strong assumptions on the distributions BID3 BID16 , including auto-regressive models BID40 and state-space models BID20 for tracking changes in the mean, the variance, and the spectrum.Ideally, the detection algorithm should be free of distributional assumptions to have robust performance as neither true data distributions nor anomaly types are known a priori. Thus the parametric assumptions in many works are unavoidably a limiting factor in practice. As an alternative, nonparametric and kernel approaches are free of distributional assumptions and hence enjoy the advantage to produce more robust performance over a broader class of data distributions.Kernel two-sample test has been applied to time series CPD with some success. For example, BID18 presented a test statistic based upon the maximum kernel fisher discriminant ratio for hypothesis testing and BID23 proposed a computational efficient test statistic based on maximum mean discrepancy with block sampling techniques. The performance of kernel methods, nevertheless, relies heavily on the choice of kernels. BID13 BID14 conducted kernel selection for RBF kernel bandwidths via median heuristic. While this is certainly straightforward, it has no guarantees of optimality regarding to the statistical test power of hypothesis testing. BID15 show explicitly optimizing the test power leads to better kernel choice for hypothesis testing under mild conditions. Kernel selection by optimizing the test power, however, is not directly applicable for time series CPD due to insufficient samples, as we discuss in Section 3.In this paper, we propose KL-CPD, a kernel learning framework for time series CPD. Our main contributions are three folds.• In Section 3, we first observe the inaptness of existing kernel learning approaches in a simulated example. We then propose to optimize a lower bound of the test power via an auxiliary generative model, which aims at serving as a surrogate of the abnormal events.• In Section 4, we present a deep kernel parametrization of our framework, which endows a data-driven kernel for the kernel two-sample test. KL-CPD induces composition kernels by combining RNNs and RBF kernels that are suitable for the time series applications.• In Section 5, we conduct extensive benchmark evaluation showing the outstanding performance of KL-CPD in real-world CPD applications. With simulation-based analysis in Section 6, in addition, we can see the proposed method not only boosts the kernel power but also evades the performance degradation as data dimensionality of time series increases.Finally, our experiment code and datasets are available at https://github.com/ OctoberChang/klcpd_code. We propose KL-CPD, a new kernel learning framework for two-sample test by optimizing a lower bound of test power with a auxiliary generator, to resolve the issue of insufficient samples in changepoints detection. The deep kernel parametrization of KL-CPD combines the latent space of RNNs with RBF kernels that effectively detect a variety of change-points from different real-world applications. Extensive evaluation of our new approach along with strong baseline methods on benchmark datasets shows the outstanding performance of the proposed method in retrospective CPD. With simulation analysis in addition we can see that the new method not only boosts the kernel power but also evades the performance degradation as data dimensionality increases.A CONNECTION TO MMD GAN Although our proposed method KL-CPD has a similar objective function as appeared in MMD GAN BID22 , we would like to point out the underlying interpretation and motivations are radically different, as summarized below.The first difference is the interpretation of inner maximization problem max k M k (P, G). MMD GANs BID22 treat whole maximization problem max k M k (P, G) as a new probabilistic distance, which can also be viewed as an extension of integral probability metric (IPM). The properties of the distance is also studied in BID22 ; . A follow-up work by combining BID29 push max k M k (P, G) further to be a scaled distance with gradient norm. However, the maximization problem (4) of this paper defines the lower bound of the test power, which also takes the variance of the empirical estimate into account, instead of the distance.Regarding the goals, MMD GAN aims to learn a generative model that approximates the underlying data distribution P of interests. All the works BID11 BID24 BID34 BID22 use MMD or max k M k (P, G) to define distance, then try to optimize G to be as closed to P as possible. However, that is not the goal of this paper, where G is just an auxiliary generative model which needs to satisfies Eq. (3). Instead, we aim to find the most powerful k for conducting hypothesis test. In practice, we still optimize G toward P because we usually have no prior knowledge (sufficient samples) about Q, and we want to ensure the lower bound still hold for many possible Q (e.g. Q can be also similar to P). However, even with this reason, we still adopt early stopping to prevent the auxiliary G from being exactly the same as P.",1461,0.13,714,2.046218487394958,"Detecting abrupt property changes in time series challenging Kernel two-sample test studied makes fewer assumptions traditional parametric approaches selecting kernels non-trivial insufficient samples hinder success selection algorithms propose KL-CPD novel kernel learning framework for time series CPD optimizes lower test power auxiliary generative model deep kernel parameterization endows kernel two-sample test data-driven kernel detect change-points real-world applications proposed approach outperformed other methods comparative evaluation benchmark datasets simulation studies Detecting changes in temporal evolution system time series analysis attracted attention machine learning data mining decades change-point detection) detection predict significant changing points temporal sequence observations CPD real-world applications medical diagnostics industrial quality control financial market analysis video anomaly detection.Figure 1: sliding window over time series input two intervals past current w l r size past current interval X data past current interval Fig. 1 focus on retrospective CPD BID36 allows flexible time window to react change-pointsRetrospective CPD enjoys robust detection BID9 embraces applications climate change genetic sequence analysis BID37 networks intrusion detection BID41 methods developed BID17 parametric strong assumptions on distributions BID3 BID16 auto-regressive models BID40 state-space models BID20 for tracking changes mean variance spectrum detection algorithm should free of distributional assumptions robust performance data distributions anomaly types known parametric assumptions nonparametric kernel approaches free of assumptions robust performance.Kernel two-sample test applied to time series CPD success BID18 test statistic maximum kernel fisher discriminant ratio BID23 test statistic maximum mean discrepancy block sampling performance kernel methods relies on choice of kernels BID13 BID14 kernel selection for RBF kernel bandwidths via median heuristic no guarantees optimality optimizing test power better kernel choice mild conditions not applicable for time series CPD insufficient samples propose KL-CPD kernel learning framework for time series CPD contributions three Section 3 observe inaptness of existing kernel learning approaches in simulated examplepropose optimize lower bound test power auxiliary generative model surrogate abnormal events Section 4 present deep kernel parametrization data-driven kernel two-sample test KL-CPD induces composition kernels combining RNNs RBF kernels time series applications Section 5 benchmark evaluation performance KL-CPD real CPD applications simulation-based analysis Section 6 proposed method boosts kernel power evades performance degradation data dimensionality time increases experiment code datasets available https://github/ OctoberChang/klcpd_code propose KL-CPD new kernel learning framework two-sample test optimizing lower bound test power auxiliary generator insufficient samples changepoints detection kernel parametrization KL-CPD combines RNNs RBF kernels change-points real-world applications evaluation methods benchmark datasets shows performance retrospective CPD simulation analysis method boosts kernel power evades performance degradation data dimensionality increases CONNECTION MMD GAN proposed method KL-CPD similar objective function MMD GAN BID22 underlying interpretation motivations differentdifference interpretation maximization problem max k M k (P, G). MMD GANs BID22 treat maximization problem max k M) as new probabilistic distance extension of integral probability metric properties distance studied in BID22 follow-up work BID29 max k M k (P G) scaled distance with gradient norm maximization problem (4) defines lower test power variance empirical estimate instead distance MMD GAN aims generative model data distribution P works BID11 BID24 BID34 BID22 use MMD max k M k (P, G) define distance optimize G closed to P not goal paper G auxiliary generative model Eq. (3) aim find powerful k for hypothesis test optimize G toward P no prior knowledge about Q ensure lower bound for Q adopt early stopping prevent auxiliary G same as P",0.01,0.39079699501577086 "Theories in cognitive psychology postulate that humans use similarity as a basis for object categorization. However, work in image classification generally as- sumes disjoint and equally dissimilar classes to achieve super-human levels of performance on certain datasets. In our work, we adapt notions of similarity using weak labels over multiple hierarchical levels to boost classification performance. Instead of pitting clustering directly against classification, we use a warm-start based evaluation to explicitly provide value to a clustering representation by its ability to aid classification. We evaluate on CIFAR10 and a fine-grained classifi- cation dataset to show improvements in performance with the procedural addition of intermediate losses and weak labels based on multiple hierarchy levels. Further- more, we show that pretraining AlexNet on hierarchical weak labels in conjunc- tion with intermediate losses outperforms a classification baseline by over 17% on a subset of Birdsnap dataset. Finally, we show improvement over AlexNet trained using ImageNet pre-trained weights as initializations which further supports our claim of the importance of similarity. Similarity is one of the bases of object categorization in humans BID14 . Theories of perceptual categorization in cognitive psychology postulate that humans construct categories by grouping similar stimuli to construct one or several prototypes. New instances are then labeled as the category that they are most similar to. For instance, when one categorizes a specific animal as a dog, they are saying that it is more similar to previously observed dogs than it is to all other objects. This view of categorization better explains the often fuzzy boundaries between real-life classes, where a new object may be equally similar to multiple prototypes. For example, while a dolphin is technically a mammal, its visual appearance is similar to fish, resulting in a lot of people misclassifying it.While research in cognitive psychology on object categorization might indicate that similarity should play a central role in object classification in humans, image classification in computer vision seems to do pretty well without using it. The task is commonly interpreted as one of classifying an image into one of multiple classes that are assumed to be disjoint and equally dissimilar. The use of softmax-based loss functions assumes that the classes are disjoint, while the use of one-hot labels assumes that classes are equally dissimilar. Despite those strong assumptions, which seem to violate human notions of categories, image classification has shown remarkable progress, achieving superhuman performance on multiple datasets BID6 BID3 . Far from being an anomaly, state-of-the-art models across image classification benchmark datasets use losses, such as cross-entropy loss, that make the explicit assumption of disjoint classes. However, BID4 notes that the predictions of ensembles of image classification models produces soft labels that ""define a rich similarity structure over the data"" despite the predictions of individual models not capturing this structure.Can similarity-based metrics improve classification performance in convolutional neural networks? Previous work has tried to answer this question in different problems such as metric learning BID0 , clustering BID16 , and hierarchical classification BID11 . We focus on applications of similarity in the context of convolutional neural networks such as BID5 who use a contrastive loss to perform end-to-end clustering using weak labels. While they show impressive performance on MNIST BID10 and CIFAR-10 (Krizhevsky & Hinton, 2009) , their method does not scale well to more complex datasets. BID13 propose a new loss function, magnet loss, to learn a representational space where distance corresponds to similarity. They show that clustering in this space allows them to achieve state-of-the-art performance on multiple fine-grained classification datasets.1 However, they initialize their model with pre-trained weights on ImageNet BID15 , so it is not clear whether their model is learning a good representation, or if it is finding a good mapping between already learned representations and the labels. BID20 pose the problem as one of hierarchical classification and propose a loss based on an ultra-metric tree representation of a hierarchy over the labels. While their loss has interesting properties, it only outperforms classification losses for datasets with a small number of instances per class. In this work, we use a contrastive loss to improve the classification performance of randomly initialized convolutional neural networks on a fine-grained classification task.What measures of similarity should we teach our model? We represent the relations between our classes in a hierarchy where the labels are all leaf nodes. Therefore, there are two kinds of similarities that we want our model to capture. The first is intra-class similarity-all cats are similar to each other and they are dissimilar to other animals. The second is inter-class similarity-dogs and cats are more similar to each other than they are to non-living objects. For a more complex hierarchy, our model should learn similarity at different levels of the class hierarchy. BID20 use their hierarchical loss function to learn those similarities, however, they observe that reducing the similarity between two classes across all levels of the hierarchy to a single value biases the model towards correct classification at the higher levels of the hierarchy resulting in poor classification performance. BID13 also observe that applying classification losses to the final layer reduces the entire representation of each class to a single scalar value which destroys intra-and inter-class variation. However, these are the same variations that we want our model to capture. We overcome those limitations by explicitly training the model to capture different grains of similarity at different levels of the network through applying an intermediate pairwise contrastive loss at those levels. In this manner, we can use hierarchical information, such as species of birds having the same coarse-grained category of bird while having different fine-grained labels. Despite being able to encode different levels of similarity, a contrastive loss does not require an explicit hierarchy; we only need weak labels for pairs of instances.How can we evaluate the representations learned by a clustering algorithm? Previous work has always tried to compete against classification using metrics biased towards the latter task. While some researchers have used hierarchical metrics BID20 or qualitative measures BID13 to evaluate the quality of their representations, their primary evaluation criteria has consistently been the classification accuracy of their model. We propose another way to evaluate the clustering representations by using the clustering model as a ""warm start"" from which they can train on classification. The intuition is that if the clustering model learned a representations that captures similarity in a space, it would be be at an advantage when it is fine-tuned for classification.We propose the use of a contrastive loss at different layers of a convolutional neural network to learn a notion of similarity across a set of labels. We also propose the use of the accuracy of a model pre-trained for clustering and fine-tuned for classification as an evaluation metric for clustering algorithms. In this work, we argue that similarity-based losses can be applied as a warm start to boost the performance of image classification models. We show that applying a pairwise contrastive loss to intermediate layers of the network results in better clustering performance, as well as better finetuned classification performance. Furthermore, we demonstrate how the pairwise loss can be used to train a model using weak hierarchical labels.We find that training with hierarchical labels results in the highest performance beating models with more parameters and approaches the performance of models pre-trained with ImageNet weights. This is a very significant finding since ImageNet contains multiple bird classes, so a model pretrained with ImageNet has seen many more birds than a model pre-trained with pairwise constraints on Birdsnap34. Nevertheless, it only outperforms a cluster-based warm-start model by just 10%. Regardless, we also show that applying our approach to ImageNet weights still results in a boost of 1.27%. This supports our claim that similarity-based metrics can improve classification performance, but it suggests that the gains we expect decrease if we start of with a good representational space.We hope to expand this in future work in multiple ways. We plan on extending our approach to the entire Birdsnap dataset, as well as to other fine-grained classification datasets. We also hope to perform more extensive analysis of the quality of the embedding spaces learned as it is obvious that the use of the Hungarian algorithm does not accurately reflect the performance of the clustering model.",1652,0.156,798,2.0701754385964914,"Theories cognitive psychology postulate humans use similarity object categorization work image classification sumes disjoint dissimilar classes achieve super-human performance our work adapt notions similarity using weak labels over multiple hierarchical levels boost classification performance clustering against classification use warm-start evaluation value clustering representation classification evaluate on CIFAR10 fine-grained classifi- cation dataset improvements performance with addition intermediate losses weak labels multiple hierarchy levels pretraining AlexNet on hierarchical weak labels intermediate losses outperforms classification baseline over 17% on Birdsnap dataset improvement over AlexNet trained using ImageNet pre-trained weights supports importance of similarity Similarity object categorization in humans Theories perceptual categorization postulate humans construct categories similar stimuli prototypes New instances labeled as category most similar to categorizes animal as dog more similar to dogs than objects explains fuzzy boundaries between real-life classes new object may similar to multiple prototypes dolphin mammal visual appearance similar to fish misclassifying it similarity central role classification image classification in computer vision without ittask classifying image into multiple classes assumed disjoint dissimilar softmax-based loss functions assumes classes disjoint one-hot labels classes equally dissimilar Despite assumptions image classification progress superhuman performance on multiple datasets BID6 BID3 state-art models use losses cross-entropy loss assumption disjoint classes BID4 notes predictions image classification models soft labels rich similarity structure over data despite not structure.Can similarity-based metrics improve classification performance in convolutional neural networks? Previous work learning BID0 clustering BID16 hierarchical classification BID11 focus on applications similarity convolutional neural networks BID5 contrastive loss end-to-end clustering using weak labels performance on MNIST BID10 CIFAR-10 method scale to complex datasets BID13 new loss function magnet loss representational space where distance corresponds to similarity clustering state-of-the-art performance on multiple fine-grained classification datasets initialize model with pre-trained weights on ImageNet BID15 clear model learning good representation or finding mapping between representations labelsBID20 problem hierarchical classification propose loss ultra-metric tree representation hierarchy over labels loss outperforms classification losses for datasets small instances per class use contrastive loss improve classification performance randomly initialized convolutional neural networks fine-grained classification task measures similarity teach model? represent relations between classes hierarchy labels leaf nodes two similarities model capture first intra-class similarity cats similar dissimilar other animals second inter-class similarity-dogs cats more similar non-living objects complex hierarchy model learn similarity at different levels class hierarchy BID20 use hierarchical loss function learn similarities observe similarity between classes single value biases model towards correct classification higher levels poor classification performance BID13 observe applying classification losses to final layer reduces representation class to single scalar value destroys intra inter-class variation variations model capture overcome limitations training model to capture different similarity at different levels network intermediate pairwise contrastive loss use hierarchical information species birds same category different fine labels contrastive loss require explicit hierarchy need weak labels for pairs instancesevaluate representations learned by clustering algorithm? Previous work against classification using metrics biased some researchers used hierarchical metrics BID20 or qualitative measures BID13 representations primary evaluation criteria classification accuracy model propose evaluate clustering representations clustering model as ""warm start"" train classification if clustering model similarity advantage when fine-tuned for classification propose use contrastive loss at layers convolutional neural network to learn similarity across labels propose accuracy of model pre-trained for clustering fine-tuned for classification as evaluation for algorithms argue similarity-based losses warm start boost performance image classification models applying pairwise contrastive loss to intermediate layers network better clustering performance finetuned classification performance pairwise loss train model using weak hierarchical labels training with hierarchical labels results performance models models pre-trained with ImageNet weights ImageNet contains multiple bird classes model pretrained more birds than-trained with pairwise constraints Birdsnap34 outperforms cluster-based warm-start model by 10% approach to ImageNet weights in boost of 1.27% supports similarity-based metrics improve classification performance suggests gains decrease if with good representational spacehope expand future work multiple ways plan extending approach entire Birdsnap dataset other fine-grained classification datasets hope perform extensive analysis quality embedding spaces learned obvious Hungarian algorithm reflect performance clustering model.",0.01,0.4523862665259141 "Deep reinforcement learning algorithms that estimate state and state-action value functions have been shown to be effective in a variety of challenging domains, including learning control strategies from raw image pixels. However, algorithms that estimate state and state-action value functions typically assume a fully observed state and must compensate for partial or non-Markovian observations by using finite-length frame-history observations or recurrent networks. In this work, we propose a new deep reinforcement learning algorithm based on counterfactual regret minimization that iteratively updates an approximation to a cumulative clipped advantage function and is robust to partially observed state. We demonstrate that on several partially observed reinforcement learning tasks, this new class of algorithms can substantially outperform strong baseline methods: on Pong with single-frame observations, and on the challenging Doom (ViZDoom) and Minecraft (Malmö) first-person navigation benchmarks. Many reinforcement learning problems of practical interest have the property of partial observability, where observations of state are generally non-Markovian. Despite the importance of partial observation in the real world, value function-based methods such as Q-learning (Mnih et al., 2013; BID6 generally assume a Markovian observation space. On the other hand, Monte Carlo policy gradient methods do not assume Markovian observations, but many practical policy gradient methods such as A3C (Mnih et al., 2016) introduce the Markov assumption when using a critic or state-dependent baseline in order to improve sample efficiency.Consider deep reinforcement learning methods that learn a state or state-action value function. One common workaround for the problem of partial observation is to learn value functions on the space of finite-length frame-history observations, under the assumption that frame-histories of sufficient length will give the environment the approximate appearance of full observability. When learning to play Atari 2600 games from images, deep Q-learning algorithms (Mnih et al., 2013; BID6 concatenate the last 4 observed frames of the video screen buffer as input to a state-action value convolutional network. Not all non-Markovian tasks are amenable to finite-length frame-histories; recurrent value functions can incorporate longer and potentially infinite histories BID12 BID8 , but at the cost of solving a harder optimization problem. Can we develop methods that learn a variant of the value function that is more robust to partial observability?Our contribution is a new model-free deep reinforcement learning algorithm based on the principle of regret minimization which does not require access to a Markovian state. Our method learns a policy by estimating a cumulative clipped advantage function, which is an approximation to a type of regret that is central to two partial information game-solving algorithms from which we draw our primary inspiration: counterfactual regret minimization (CFR) BID35 and CFR+ BID28 . Hence we call our algorithm ""advantage-based regret minimization"" (ARM).We evaluate our approach on three visual reinforcement learning domains: Pong with varying framehistory lengths BID2 , and the first-person games Doom BID16 and Minecraft BID15 . Doom and Minecraft exhibit a first-person viewpoint in a 3-dimensional environment and should appear non-Markovian even with frame-history observations. We find that our method offers substantial improvement over prior methods in these partially observ-able environments: on both Doom and Minecraft, our method can learn well-performing policies within about 1 million simulator steps using only visual input frame-history observations. In this paper, we presented a novel deep reinforcement learning algorithm based on counterfactual regret minimization (CFR). We call our method advantage-based regret minimization (ARM). Similarly to prior methods that learn state or state-action value functions, our method learns a cumulative clipped advantage function of observation and action. However, in contrast to these prior methods, ARM is well suited to partially observed or non-Markovian environments, making it an appealing choice in a number of difficult domains. When compared to baseline methods, including deep Q-learning and TRPO, on non-Markovian tasks such as the challenging ViZDoom and Malmö firstperson navigation benchmarks, ARM achieves substantially better results. This illustrates the value of ARM for partially observable problems. In future work, we plan to further explore applications of ARM to more complex tasks, including continuous action spaces.6 APPENDIX 6.1 EXPERIMENTAL DETAILS 6.1.1 PONG (ARCADE LEARNING ENVIRONMENT)We use the preprocessing and convolutional network model of (Mnih et al., 2013) . Specifically, we view every 4th emulator frame, convert the raw frames to grayscale, and perform downsampling to generate a single observed frame. The input observation of the convnet is a concatenation of the most recent frames (either 4 frames or 1 frame). The convnet consists of an 8 × 8 convolution with stride 4 and 16 filters followed by ReLU, a 4 × 4 convolution with stride 2 and 32 filters followed by ReLU, a linear map with 256 filters followed by ReLU, and a linear map with |A| filters where |A| is the action space cardinality (|A| = 6 for Pong).We used Adam with a constant learning rate of α = 10 −4 , a minibatch size of 32, and the moment decay rates set to their defaults β 1 = 0.9 and β 2 = 0.999. Our results on each method are averaged across 3 random seeds.We ran ARM with the hyperparameters: sampling batch size of 12500, 4000/3000 minibatches of Adam for the first/subsequent sampling iterations respectively, and target update step size τ = 0.01. Double DQN uses the tuned hyperparameters . Note that our choice of ARM hyperparameters yields an equivalent number of minibatch gradient updates per sample as used by DQN and double DQN, i.e. 1 minibatch gradient update per 4 simulator steps.",1204,0.098,589,2.044142614601019,"reinforcement learning algorithms state-action value functions effective in challenging domains including learning control strategies from image pixels algorithms assume fully observed state compensate for partial non-Markovian observations finite-length frame-history observations recurrent networks propose new reinforcement learning algorithm based counterfactual regret minimization updates approximation to cumulative clipped advantage function robust to partially observed state on partially observed reinforcement learning tasks algorithms outperform baseline methods Pong Doom) Minecraft) first-person navigation benchmarks reinforcement learning problems have partial observability observations state non-Markovian partial observation value function-based methods Q-learning assume Markovian observation space Monte Carlo policy gradient methods assume Markovian observations methods A3C introduce Markov assumption state-dependent baseline improve sample efficiency.Consider deep reinforcement learning methods learn state-action value function workaround for partial observation learn value functions on finite-length frame-history observations full observability learning play Atari 2600 games from images Q-learning algorithms concatenate last 4 observed frames video screen buffer input to state-action value convolutional networknon-Markovian tasks finite-length frame-histories recurrent value functions incorporate longer infinite histories cost harder optimization problem develop methods learn variant value function robust to partial observability contribution new model-free deep reinforcement learning algorithm regret minimization Markovian state method learns policy estimating cumulative clipped advantage function regret central to partial information game-solving algorithms counterfactual regret minimization CFR+ algorithm ""advantage-based regret minimization"" approach on three visual reinforcement learning domains Pong first-person games Doom Minecraft Doom Minecraft first-person viewpoint 3-dimensional environment appear non-Markovian with frame-history observations method offers improvement over environments learn well-performing policies within 1 million simulator steps using visual input frame-history observations novel deep reinforcement learning algorithm based counterfactual regret minimization method advantage-based regret minimization (ARM). method learns cumulative clipped advantage function of observation action ARM suited to partially observed non-Markovian environments appealing choice in difficult domainscompared to methods Q-learning TRPO non-Markovian ViZDoom Malmö ARM achieves better results value ARM for partially observable problems explore applications complex tasks continuous action spaces APPENDIX 6.1 EXPERIMENTAL DETAILS 6.1.1 PONG (ARCADE LEARNING ENVIRONMENT preprocessing convolutional network model (Mnih et al. 2013) view 4th emulator frame convert frames to grayscale downsampling single observed frame input observation convnet recent frames 8 × 8 convolution 4 16 filters 4 × 4 2 32 filters linear map 256 filters |A| filters action space cardinality used Adam constant learning rate α = 10 −4 minibatch size 32 moment decay rates β 1 = 0.9 β 2 = 0.999 results averaged across 3 random seeds ran ARM with sampling batch size 12500 4000/3000 minibatches target update step size τ = 0.01. Double DQN uses tuned hyperparameters equivalent minibatch gradient updates per sample 1 per 4 simulator steps",0.01,0.3854602769980692 "Recent deep multi-task learning (MTL) has been witnessed its success in alleviating data scarcity of some task by utilizing domain-specific knowledge from related tasks. Nonetheless, several major issues of deep MTL, including the effectiveness of sharing mechanisms, the efficiency of model complexity and the flexibility of network architectures, still remain largely unaddressed. To this end, we propose a novel generalized latent-subspace based knowledge sharing mechanism for linking task-specific models, namely tensor ring multi-task learning (TRMTL). TRMTL has a highly compact representation, and it is very effective in transferring task-invariant knowledge while being super flexible in learning task-specific features, successfully mitigating the dilemma of both negative-transfer in lower layers and under-transfer in higher layers. Under our TRMTL, it is feasible for each task to have heterogenous input data dimensionality or distinct feature sizes at different hidden layers. Experiments on a variety of datasets demonstrate our model is capable of significantly improving each single task’s performance, particularly favourable in scenarios where some of the tasks have insufficient data. Multi-task learning (MTL) (Caruana, 1997; BID15 is an approach for boosting the overall performance in each individual task by learning multiple related tasks simultaneously. In the deep learning context, jointly fitting sufficiently flexible deep neural networks (DNNs) to data of multiple tasks can be seen as adding an inductive bias to the deep models, which could be beneficial to learn feature representations preferable by all tasks. Recently, the deep MTL has gained much popularity and been successfully explored in an abroad range of applications, such as computer vision BID32 BID16 , natural language processing BID14 , speech recognition BID5 and so on.However, a number of key challenges posed by the issues of ineffectiveness, inefficiency and inflexibility in deep MTL are left largely unaddressed. One major challenge is how to seek effective information sharing mechanisms across related tasks, which is equivalent to designing better parameter sharing patterns in the deep networks. Some previous work BID32 BID30 tried to solve this problem by means of hard parameter sharing BID21 , where the bottom layers are all shared except with one branch per task at the top layers. Although being simple and robust to over-fitting BID0 , this kind of architecture can be harmful when learning high-level task-specific features, since it focuses only on common low-level features of all tasks. Moreover, these common features may be polluted by some noxious tasks, leading to the negative transfer in low-level features among tasks BID31 ). An alternative line of work mitigate this issue to some extent by following the soft parameter sharing strategy BID21 , under which one separate DNN is learned for each task with its own set of parameters, and the individual DNNs are implicitly linked by imposing constraints on the aligned weights. The deep MTL models of this type include using 2 norm regularization BID4 , trace norm regularization BID29 and tensor norm priors BID12 BID13 .The lack of efficiency in model complexity gives rise to another great challenge for current deep MTL. The above soft-sharing based deep models (one set of parameters per task) typically involve enormous number of trainable parameters and require extremely large storage and memory. It is thus usually infeasible to deploy those deep MTL models on resource-constrained devices such as mobile The overall sharing mechanisms of MRN, two variants of DMTRL (for the setting of CNN) and our TRMTL w.r.t. two tasks. The shared portion is depicted in yellow. The circles, squares and thin rectangles represent tensor cores, matrices and vectors, respectively. MRN : original weights are totally shared at the lower layers and the relatedness between tasks at the top layers is modeled by tensor normal priors. DMTRL (TT or Tucker): all layer-wise weights must be equal-sized so as to be stacked and decomposed into factors. For each task, almost all the factors are shard at each layer except the very last 1D vector. Such pattern of sharing is identical at all layers. TRMTL: layer-wise weights are separately encoded into TR-formats for different tasks, and a subset of latent cores are selected to be tied across two tasks. The portions of sharing can be different from layer to layer. phones and wearable computers . BID28 alleviated the issue by integrating tensor factorization with deep MTL and proposed deep multi-task representation learning (DMTRL). Specifically, they first stack up the layer-wise weights from all tasks and then decompose them into low-rank factors, yielding a succinct deep MTL model with fewer parameters. Despite the compactness of the model, DMTRL turns out to be rather restricted on sharing knowledge effectively. This is because, as shown in FIG0 , DMTRL (TT or Tucker) shares almost all fractions of layer-wise weights as common factors, leaving only a tiny portion of weights to encode the task-specific information. Even worse, such pattern of sharing must be identical across all hidden layers, which is vulnerable to the negative transfer of the features. As an effect, the common factors become highly dominant at each layer and greatly suppress model's capability in expressing task-specific variations.The last challenge arises from the flexibility of architecture in deep MTL. Most of deep MTL models force tasks to have the equal-sized layer-wise weights or input dimensionality. This restriction makes little sense for the case of loosely-related tasks, since individual tasks' features (input data) can be quite different and the sizes of layer-wise features (input data) may vary a lot from task to task.In this work, we provide a generalized latent-subspace based solution to addressing aforementioned difficulties of deep MTL, from all aspects of effectiveness, efficiency and flexibility. Regarding the effectiveness, we propose to share different portions of weights as common knowledge at distinct layers, so that each individual task can better convey its private knowledge. As for the efficiency, our proposal shares knowledge in the latent subspace instead of original space by utilizing a general tensor ring (TR) representation with a sequence of latent cores BID21 . One motivation of TR for MTL is it generalizes other chain structured tensor networks , especially tensor train (TT) BID18 , in terms of model expressivity power, as TR can be formulated as a sum of TT networks. On the other hand, TR is able to approximate tensors using lower overall ranks than TT does , thus yielding a more compact and sparselyconnected model with significantly less parameters for deep MTL. Adopting TR-format with much lower ranks could bring more benefits to deep MTL if we tensorize a layer-wise weight of each task into a higher-order weight tensor, since the weight can be decomposed into a relatively larger number but smaller-sized cores. This in turn facilitates the sharing of cores at a finer granularity and further enhances the effectiveness of sharing. Additionally, BID34 In this paper, we have introduced a novel knowledge sharing mechanism for connecting task-specific models in deep MTL, namely TRMTL. The proposed approach models each task separately in the form of TR representation using a sequence latent cores. Next, TRMTL shares the common knowledge by ting any subset of layer-wise TR cores among all tasks, leaving the rest TR cores for private knowledge. TRMTL is highly compact yet super flexible to learn both task-specific and task-invariant features. TRMTL is empirically verified on various datasets and achieves the stateof-the-art results in helping the individual tasks to improve their overall performance. Table 4 : Performance comparison of STL, MRN, DMTRL and our TRMTL on CIFAR-10 with unbalanced training samples, e.g., '5% vs 5% vs 5%' means 5% of training samples are available for the respective task A, task B and task C. TR-ranks R = 10 for TRMTL.",1587,0.129,779,2.037227214377407,"deep multi-task learning (MTL) alleviating data scarcity utilizing domain-specific knowledge from related tasks major issues MTL effectiveness sharing mechanisms efficiency model complexity flexibility of network architectures remain unaddressed we propose novel latent-subspace knowledge sharing mechanism for linking task-specific models tensor ring multi-task learning (TRMTL). TRMTL compact representation effective transferring task-invariant knowledge flexible learning task-specific features mitigating negative-transfer in lower under-transfer in higher layers TRMTL task heterogenous input data dimensionality distinct feature sizes at different hidden layers Experiments on datasets model performance in scenarios insufficient data Multi-task learning) boosting performance learning multiple tasks simultaneously fitting flexible deep neural networks (DNNs) to data multiple tasks inductive bias to deep models beneficial to learn feature representations deep MTL gained popularity explored in applications computer vision natural language processing speech recognition key challenges ineffectiveness inefficiency inflexibility in deep MTL unaddressed challenge effective information sharing mechanisms across related tasks designing better parameter sharing patterns deep networksprevious work BID32 BID30 problem hard parameter sharing BID21 bottom layers shared except one branch per task top layers simple BID0 architecture harmful learning high-level task-specific features focuses common low-level features common features polluted noxious tasks negative transfer low-level features tasks BID31 alternative soft parameter sharing strategy BID21 one separate DNN learned each task parameters DNNs linked constraints aligned weights deep MTL models include 2 norm regularization BID4 trace norm regularization BID29 tensor norm priors BID12 BID13 lack of efficiency model complexity challenge deep MTL soft-sharing deep models per task involve enormous trainable parameters require large storage memory infeasible deploy resource-constrained devices mobile sharing mechanisms MRN DMTRL TRMTL two tasks shared portion depicted in yellow circles rectangles represent tensor cores matrices vectors MRN original weights shared lower layers relatedness tasks top layers modeled by tensor normal priors DMTRL layer-wise weights equal-sized stacked decomposed into factors factors each layer except last 1D vector sharing identical at all layersTRMTL layer-wise weights encoded into TR-formats for different tasks latent cores tied across two tasks portions sharing different layer to layer phones wearable computers BID28 tensor factorization with deep MTL proposed deep multi-task representation learning (DMTRL). stack layer-wise weights from tasks decompose into low-rank factors succinct deep MTL model with fewer parameters DMTRL restricted sharing knowledge shares layer-wise weights as common factors tiny portion encode task-specific information pattern sharing identical across all hidden layers vulnerable to negative transfer features common factors dominant at each layer suppress model expressing task-specific variations challenge from flexibility architecture in deep MTL models force tasks equal-sized layer-wise weights input dimensionality restriction for loosely-related tasks tasks' features (input data different sizes vary to provide generalized latent-subspace based solution difficulties deep MTL effectiveness efficiency flexibility propose to share different portions of weights as common knowledge at distinct layers each task private knowledgeproposal shares knowledge latent subspace general tensor ring (TR) representation with sequence latent cores BID21 TR generalizes chain structured tensor networks especially tensor train (TT) BID18 model expressivity power TR sum TT networks TR tensors using lower ranks compact sparselyconnected model less parameters for deep MTL Adopting TR-format with lower ranks benefits deep MTL layer-wise weight task into higher-order weight tensor weight decomposed into smaller-sized cores facilitates sharing cores finer granularity enhances effectiveness introduced novel knowledge sharing mechanism task-specific models deep MTL TRMTL models each task separately TR representation sequence latent cores TRMTL shares knowledge layer-wise TR cores tasks rest for private knowledge TRMTL compact flexible to learn task-specific task-invariant features empirically verified on datasets results improve performance. Table 4 : Performance comparison of STL, MRN DMTRL TRMTL on CIFAR-10 with unbalanced training samples '5% vs 5% for task A B C TR-ranks R = 10 for TRMTL",0.01,0.3676819521022841 "Neural Processes (NPs) (Garnelo et al., 2018) approach regression by learning to map a context set of observed input-output pairs to a distribution over regression functions. Each function models the distribution of the output given an input, conditioned on the context. NPs have the benefit of fitting observed data efficiently with linear complexity in the number of context input-output pairs, and can learn a wide family of conditional distributions; they learn predictive distributions conditioned on context sets of arbitrary size. Nonetheless, we show that NPs suffer a fundamental drawback of underfitting, giving inaccurate predictions at the inputs of the observed data they condition on. We address this issue by incorporating attention into NPs, allowing each input location to attend to the relevant context points for the prediction. We show that this greatly improves the accuracy of predictions, results in noticeably faster training, and expands the range of functions that can be modelled. Regression tasks are usually cast as modelling the distribution of a vector-valued output y given a vector-valued input x via a deterministic function, such as a neural network, taking x as an input. In this setting, the model is trained on a dataset of input-output pairs, and predictions of the outputs are independent of each other given the inputs. An alternative approach to regression involves using the training data to compute a distribution over functions that map inputs to outputs, and using draws from that distribution to make predictions on test inputs. This approach allows for reasoning about multiple functions consistent with the data, and can capture the co-variability in outputs given inputs. In the Bayesian machine learning literature, non-parametric models such as Gaussian Processes (GPs) are popular choices of this approach.Neural Processes (NPs) BID9 BID12 offer an efficient method to modelling a distribution over regression functions, with prediction complexity linear in the context set size. Once trained, they can predict the distribution of an arbitrary target output conditioned on a set of context inputoutput pairs of an arbitrary size. This flexibility of NPs enables them to model data that can be interpreted as being generated from a stochastic process. It is important to note however that NPs and GPs have different training regimes. NPs are trained on samples from multiple realisations of a stochastic process (i.e. trained on many different functions), whereas GPs are usually trained on observations from one realisation of the stochastic process (a single function). Hence a direct comparison between the two is usually not plausible.Despite their many appealing properties, one substantial weakness of NPs is that they tend to underfit the context set. This manifests in the 1D curve fitting example on the left half of FIG0 as inaccurate predictive means and overestimated variances at the input locations of the context set. The right half of the figure shows this phenomenon when predicting the bottom half of a face image from its top half: although the prediction is globally coherent, the model's reconstruction of the top-half is far from perfect. In an NP, the encoder aggregates the context set to a fixed-length latent summary via a permutation invariant function, and the decoder maps the latent and target input to the target output. We hypothesise that the underfitting behaviour is because the mean-aggregation step in the encoder acts as a bottleneck: since taking the mean across context representations gives the same weight to each context point, it is difficult for the decoder to learn which context points provide relevant information for a given target prediction. In theory, increasing the dimensionality of the representation could address this issue, but we show in Section 4 that in practice, this is not sufficient.To address this issue, we draw inspiration from GPs, which also define a family of conditional distributions for regression. In GPs, the kernel can be interpreted as a measure of similarity among two points in the input domain, and shows which context points (x i , y i ) are relevant for a given query x * . Hence when x * is close to some x i , its y-value prediction y * is necessarily close to y i (assuming small likelihood noise), and there is no risk of underfitting. We implement a similar mechanism in NPs using differentiable attention that learns to attend to the contexts relevant to the given target, while preserving the permutation invariance in the contexts. We evaluate the resulting Attentive Neural Processes (ANPs) on 1D function regression and on 2D image regression. Our results show that ANPs greatly improve upon NPs in terms of reconstruction of contexts as well as speed of training, both against iterations and wall clock time. We also demonstrate that ANPs show enhanced expressiveness relative to the NP and is able to model a wider range of functions. We have proposed ANPs, which augment NPs with attention to resolve the fundamental problem of underfitting. We have shown that this greatly improves the accuracy of predictions in terms of context and target NLL, results in faster training, and expands the range of functions that can be modelled. There is a wide scope of future work for ANPs. Regarding model architecture, one way of incorporating cross-attention into the latent path and modelling the dependencies across the resulting local latents is to also have a global latent, much like the setup of the Neural Statistician but translated to the regression setting. An interesting further application would be to train ANPs on text data, enabling them to fill in the blanks in a stochastic manner. For the image application, the Image Transformer (ImT) BID21 has some interesting connections with ANPs: its local self-attention used to predict consecutive pixel blocks from previous blocks has parallels with how our model attends to context pixels to predict target pixels. Replacing the MLP in the decoder of the ANP with self-attention across the target pixels, we have a model that closely resembles an ImT defined on arbitrary orderings of pixels. This is in contrast to the original ImT, which presumes a fixed ordering and is trained autoregressively. We plan to equip ANPs with self-attention in the decoder, and see how far their expressiveness can be extended. In this setup, however, the targets will affect each other's predictions, so the ordering and grouping of the targets will become important.",1260,0.126,616,2.0454545454545454,"Neural Processes (NPs) (Garnelo et al. 2018) approach regression input-output pairs to distribution over regression functions Each function models distribution output input conditioned on context NPs data with linear complexity learn conditional distributions predictive distributions context sets arbitrary size NPs underfitting inaccurate predictions at inputs address incorporating attention into NPs input location relevant context points for prediction improves accuracy faster training expands range of functions modelled Regression tasks modelling distribution vector-valued output y given vector-valued input x via deterministic function network x model trained on dataset input-output pairs predictions outputs independent alternative approach training data compute distribution over functions outputs make predictions on test inputs allows reasoning about multiple functions consistent data co-variability in outputs given inputs Bayesian machine learning non-parametric models Gaussian Processes (GPs) popular.Neural Processes (NPs) BID9 BID12 offer efficient method modelling distribution over regression functions prediction complexity linear in context set size Once trained predict distribution arbitrary target output conditioned on context inputoutput pairs arbitrary sizeflexibility of NPs enables model data from stochastic process NPs and GPs have different training regimes NPs trained on samples from multiple realisations process GPs trained on observations from one realisation single direct comparison not plausible weakness of NPs underfit context set manifests in 1D curve fitting example inaccurate predictive means overestimated variances at input locations right half shows predicting bottom half face image from top prediction coherent model reconstruction of top-half from perfect In NP encoder aggregates context set to fixed-length latent summary via permutation invariant function decoder maps latent target input to target output underfitting behaviour because mean-aggregation step in encoder bottleneck mean context gives same weight to each context point difficult for decoder to learn which context points relevant information for target prediction increasing dimensionality of representation could address issue not sufficient inspiration from GPs family conditional distributions for regression kernel interpreted as measure of similarity among two points in input domain shows which context points relevant for queryx * close to x i y-value prediction y close to y i small likelihood noise), no risk of underfitting implement similar mechanism in NPs using differentiable attention contexts relevant to target preserving permutation invariance evaluate Attentive Neural Processes (ANPs) on 1D function regression 2D image regression results show ANPs improve reconstruction of contexts speed of training against iterations clock time show enhanced expressiveness model wider range of functions proposed ANPs augment NPs with attention to resolve problem underfitting improves accuracy predictions faster training expands range of functions modelled wide of future work for ANPs incorporating cross-attention into latent path modelling dependencies global latent like Neural Statistician translated to regression setting application train ANPs on text data fill in blanks Image Transformer (ImT) BID21 connections with ANPs local self-attention predict pixel blocks parallels with model context target pixels Replacing MLP ANP with self-attention across target pixels model resembles ImT on arbitrary orderings of pixelscontrast to original ImT presumes fixed ordering trained autoregressively plan to equip ANPs with self-attention in decoder see expressiveness extended setup targets affect other predictions ordering grouping important",0.01,0.38883302943474846 "Deconvolutional layers have been widely used in a variety of deep models for up-sampling, including encoder-decoder networks for semantic segmentation and deep generative models for unsupervised learning. One of the key limitations of deconvolutional operations is that they result in the so-called checkerboard problem. This is caused by the fact that no direct relationship exists among adjacent pixels on the output feature map. To address this problem, we propose the pixel deconvolutional layer (PixelDCL) to establish direct relationships among adjacent pixels on the up-sampled feature map. Our method is based on a fresh interpretation of the regular deconvolution operation. The resulting PixelDCL can be used to replace any deconvolutional layer in a plug-and-play manner without compromising the fully trainable capabilities of original models. The proposed PixelDCL may result in slight decrease in efficiency, but this can be overcome by an implementation trick. Experimental results on semantic segmentation demonstrate that PixelDCL can consider spatial features such as edges and shapes and yields more accurate segmentation outputs than deconvolutional layers. When used in image generation tasks, our PixelDCL can largely overcome the checkerboard problem suffered by regular deconvolution operations. Deep learning methods have shown great promise in a variety of artificial intelligence tasks such as image classification BID9 BID26 , semantic segmentation BID16 BID24 BID23 , and natural image generation BID3 BID8 . Some key network layers, such as convolutional layers BID11 , pooling layers, fully connected layers and deconvolutional layers, have been frequently used to create deep models for different tasks. Deconvolutional layers, also known as transposed convolutional layers BID28 , are initially proposed in BID29 . They have been primarily used in deep models that require up-sampling of feature maps, such as generative models BID19 BID15 BID22 and encoder-decoder architectures BID23 BID16 . Although deconvolutional layers are capable of producing larger feature maps from smaller ones, they suffer from the problem of checkerboard artifacts BID17 . This greatly limits deep model's capabilities in generating photo-realistic images and producing smooth outputs on semantic segmentation. To date, very little efforts have been devoted to improving the deconvolution operation.In this work, we propose a simple, efficient, yet effective method, known as the pixel deconvolutional layer (PixelDCL), to address the checkerboard problem suffered by deconvolution operations. Our method is motivated from a fresh interpretation of deconvolution operations, which clearly pinpoints the root of checkerboard artifacts. That is, the up-sampled feature map generated by deconvolution can be considered as the result of periodical shuffling of multiple intermediate feature maps computed from the input feature map by independent convolutions. As a result, adjacent pixels on the output feature map are not directly related, leading to the checkerboard artifacts. To overcome this problem, we propose the pixel deconvolutional operation to be used in PixelDCL. In this new layer, the intermediate feature maps are generated sequentially so that feature maps generated in a later stage are required to depend on previously generated ones. In this way, direct relationships among adjacent pixels on the output feature map have been established. Sequential generation of intermediate feature maps in PixelDCL may result in slight decrease in computational efficiency, but we show Figure 1 : Comparison of semantic segmentation results. The first and second rows are images and ground true labels, respectively. The third and fourth rows are the results of using regular deconvolution and our proposed pixel deconvolution PixelDCL, respectively. that this can be largely overcome by an implementation trick. Experimental results on semantic segmentation (samples in Figure 1) and image generation tasks demonstrate that the proposed PixelDCL can effectively overcome the checkerboard problem and improve predictive and generative performance.Our work is related to the pixel recurrent neural networks (PixelRNNs) and PixelCNNs BID21 , which are generative models that consider the relationship among units on the same feature map. They belong to a more general class of autoregressive methods for probability density estimation BID2 BID10 . By using masked convolutions in training, the training time of PixelRNNs and PixelCNNs is comparable to that of other generative models such as generative adversarial networks (GANs) BID3 BID20 and variational autoencoders (VAEs) BID8 BID6 . However, the prediction time of PixelRNNs or PixelCNNs is very slow since it has to generate images pixel by pixel. In contrast, our PixelDCL can be used to replace any deconvolutional layer in a plug-and-play manner, and the slight decrease in efficiency can be largely overcome by an implementation trick. In this work, we propose pixel deconvolutional layers that can solve the checkerboard problem in deconvolutional layers. The checkerboard problem is caused by the fact that there is no direct relationship among intermediate feature maps generated in deconvolutional layers. PixelDCL proposed here try to add direct dependencies among these generated intermediate feature maps. PixelDCL generates intermediate feature maps sequentially so that the intermediate feature maps generated in a later stage are required to depend on previously generated ones. The establishment of dependencies in PixelDCL can ensure adjacent pixels on output feature maps are directly related. Experimental results on semantic segmentation and image generation tasks show that PixelDCL is effective in overcoming the checkerboard artifacts. Results on semantic segmentation also show that PixelDCL is able to consider local spatial features such as edges and shapes, leading to better segmentation results. In the future, we plan to employ our PixelDCL in a broader class of models, such as the generative adversarial networks (GANs).",1181,0.096,577,2.046793760831889,Deconvolutional layers used in deep models for up-sampling encoder-decoder networks semantic segmentation deep generative models unsupervised learning checkerboard problem no direct relationship among adjacent pixels on output feature map propose pixel deconvolutional layer (PixelDCL) establish direct relationships pixels feature map method based on fresh interpretation regular deconvolution operation PixelDCL replace deconvolutional layer without compromising trainable capabilities original models proposed PixelDCL may efficiency overcome by implementation trick Experimental results PixelDCL spatial features yields accurate segmentation outputs than deconvolutional layers used in image generation PixelDCL checkerboard problem deconvolution Deep learning methods promise in artificial tasks image classification semantic segmentation natural image generation key network layers convolutional layers BID11 pooling layers fully connected layers deconvolutional layers used to create deep models for different tasks Deconvolutional layers transposed convolutional layers BID28 proposed in BID29 used in deep models up-sampling feature generative models encoder-decoder architecturesdeconvolutional layers larger feature maps from smaller suffer from checkerboard artifacts limits deep model capabilities generating photo-realistic images smooth outputs on semantic segmentation little efforts improving deconvolution operation propose simple efficient effective method pixel deconvolutional layer address checkerboard problem method motivated from fresh interpretation of deconvolution pinpoints root of checkerboard artifacts up-sampled feature map generated by deconvolution of periodical shuffling of multiple intermediate feature maps adjacent pixels on output not directly related leading to checkerboard artifacts To overcome propose pixel deconvolutional operation in PixelDCL intermediate feature maps generated sequentially later depend on previously generated ones direct relationships among adjacent pixels on output established Sequential generation may decrease computational efficiency Figure 1 : Comparison of semantic segmentation results first second images labels third fourth rows results regular deconvolution and proposed PixelDCL overcome by implementation trick Experimental results demonstrate proposed PixelDCL can overcome checkerboard problem improve predictive generative performancework related to pixel recurrent neural networks (PixelRNNs) PixelCNNs BID21 generative models relationship among units same feature map belong to autoregressive methods for probability density estimation BID2 BID10 masked convolutions training time of PixelRNNs PixelCNNs comparable to other generative models adversarial networks) BID3 BID20 variational autoencoders (VAEs) BID8 BID6 prediction time of PixelRNNs PixelCNNs slow images pixel by pixel PixelDCL deconvolutional layer decrease efficiency overcome by implementation trick propose pixel deconvolutional layers solve checkerboard problem in deconvolutional layers no direct relationship among intermediate feature maps layers PixelDCL direct dependencies among feature maps generates feature maps sequentially depend on establishment dependencies adjacent pixels on output maps related Experimental results segmentation image generation show PixelDCL effective checkerboard artifacts PixelDCL local spatial features better segmentation results future plan to employ PixelDCL in broader class models generative adversarial networks,0.01,0.3922759257695918 "In this paper, the preparation of a neural network for pruning and few-bit quantization is formulated as a variational inference problem. To this end, a quantizing prior that leads to a multi-modal, sparse posterior distribution over weights, is introduced and a differentiable Kullback-Leibler divergence approximation for this prior is derived. After training with Variational Network Quantization, weights can be replaced by deterministic quantization values with small to negligible loss of task accuracy (including pruning by setting weights to 0). The method does not require fine-tuning after quantization. Results are shown for ternary quantization on LeNet-5 (MNIST) and DenseNet (CIFAR-10). Parameters of a trained neural network commonly exhibit high degrees of redundancy BID4 which implies an over-parametrization of the network. Network compression methods implicitly or explicitly aim at the systematic reduction of redundancy in neural network models while at the same time retaining a high level of task accuracy. Besides architectural approaches, such as SqueezeNet BID25 or MobileNets (Howard et al., 2017) , many compression methods perform some form of pruning or quantization. Pruning is the removal of irrelevant units (weights, neurons or convolutional filters) BID31 . Relevance of weights is often determined by the absolute value (""magnitude based pruning"" BID15 ), but more sophisticated methods have been known for decades, e.g., based on second-order derivatives (Optimal Brain Damage (LeCun et al., 1990) and Optimal Brain Surgeon BID18 ) or ARD (automatic relevance determination, a Bayesian framework for determining the relevance of weights, BID35 BID39 BID27 ). Quantization is the reduction of the bit-precision of weights, activations or even gradients, which is particularly desirable from a hardware perspective BID46 . Methods range from fixed bit-width computation (e.g., 12-bit fixed point) to aggressive quantization such as binarization of weights and activations BID41 BID52 . Few-bit quantization (2 to 6 bits) is often performed by k-means clustering of trained weights with subsequent fine-tuning of the cluster centers . Pruning and quantization methods have been shown to work well in conjunction . In so-called ""ternary"" networks, weights can have one out of three possible values (negative, zero or positive) which also allows for simultaneous pruning and few-bit quantization BID33 BID53 ).This work is closely related to some recent Bayesian methods for network compression BID34 BID40 that learn a posterior distribution over network weights under a sparsity-inducing prior. The posterior distribution over network parameters allows identifying redundancies through three means: weights with (1) an expected value very close to zero and (2) weights with a large variance can be pruned as they do not contribute much to the overall computation. (3) the posterior variance over non-pruned parameters can be used to determine the required bit-precision (quantization noise can be made as large as implied by the posterior uncertainty). Additionally , Bayesian inference over modelparameters is known to automatically reduce parameter redundancy by penalizing overly complex models BID36 .In this paper we present Variational Network Quantization (VNQ), a Bayesian network compression method for simultaneous pruning and few-bit quantization of weights. We extend previous Bayesian pruning methods by introducing a multi-modal quantizing prior that penalizes weights of low variance unless they lie close to one of the target values for quantization. As a result, weights are either drawn to one of the quantization target values or they are assigned large variance values-see Fig. 1 . After training, our method yields a Bayesian neural network with a multi-modal posterior over weights (typically with one mode fixed at 0), which is the basis for subsequent pruning and quantization. Additionally, posterior uncertainties can also be interesting for network introspection and analysis, as well as for obtaining uncertainty estimates over network predictions BID9 BID8 BID5 . After pruning and hard quantization, and without the need for additional fine-tuning, our method yields a deterministic feed-forward neural network with heavily quantized weights. Our method is applicable to pre-trained networks but can also be used for training from scratch. Target values for quantization can either be manually fixed or they can be learned during training. We demonstrate our method for the case of ternary quantization on LeNet-5 (MNIST) and DenseNet (CIFAR-10). Figure 1: Distribution of weights (means θ and log-variance log σ 2 ) before and after VNQ training of LeNet-5 on MNIST (validation accuracy before: 99.2% vs. after 195 epochs: 99.3%). Top row: scatter plot of weights (blue dots) per layer. Means were initialized from pre-trained deterministic network, variances with log σ 2 = −8. Bottom row: corresponding density 1 . Red shaded areas show the funnel-shaped "" basins of attraction"" induced by the quantizing prior. Positive and negative target values for ternary quantization have been learned per layer. After training, weights with small expected absolute value or large variance (log α ij ≥ log T α = 2 corresponding to the funnel marked by the red dotted line) are pruned and remaining weights are quantized without loss in accuracy. A potential shortcoming of our method is the KL divergence approximation (Sec. 3.3) . While the approximation is reasonably good on the relevant range of θ-and σ-values, there is still room for improvement which could have the benefit that weights are drawn even more tightly onto the quantization levels, resulting in lower accuracy loss after quantization and pruning. Since our functional approximation to the KL divergence only needs to be computed once and an arbitrary amount of ground-truth data can be produced, it should be possible to improve upon the approximation presented here at least by some brute-force function approximation, e.g., a neural network, polynomial or kernel regression. The main difficulty is that the resulting approximation must be differentiable and must not introduce significant computational overhead since the approximation is evaluated once for each network parameter in each gradient step. We have also experimented with a naive Monte-Carlo approximation of the KL divergence term. This has the disadvantage that local reparameterization (where pre-activations are sampled directly) can no longer be used, since weight samples are required for the MC approximation. To keep computational complexity comparable, we used a single sample for the MC approximation. In our LeNet-5 on MNIST experiment the MC approximation achieves comparable accuracy with higher pruning rates compared to our functional KL approximation. However, with DenseNet on CIFAR-10 and the MC approximation validation accuracy plunges catastrophically after pruning and quantization. See Sec. A.3 in the Appendix for more details. Compared to similar methods that only consider network pruning, our pruning rates are significantly lower. This does not seem to be a particular problem of our method since other papers on network ternarization report similar or even lower sparsity levels BID53 roughly achieve between 30% and 50% sparsity). The reason for this might be that heavily quantized networks have a much lower capacity compared to full-precision networks. This limited capacity might require that the network compensates by effectively using more weights such that the pruning rates become significantly lower. Similar trends have also been observed with binary networks, where drops in accuracy could be prevented by increasing the number of neurons (with binary weights) per layer. Principled experiments to test the trade-off between low bit-precision and sparsity rates would be an interesting direction for future work. One starting point could be to test our method with more quantization levels (e.g., 5, 7 or 9) and investigate how this affects the pruning rate.",1579,0.158,776,2.0347938144329896,"preparation neural network for pruning few-bit quantization as variational inference problem quantizing prior to multi-modal sparse posterior distribution over weights introduced differentiable Kullback-Leibler divergence approximation derived After training with Variational Network Quantization weights replaced by deterministic quantization values with small loss task accuracy (including pruning by setting weights to method require fine-tuning after quantization Results shown for quantization on LeNet-5 (MNIST) DenseNet (CIFAR-10). trained neural network exhibit high redundancy implies over-parametrization Network compression methods aim at reduction redundancy retaining high task accuracy SqueezeNet MobileNets compression methods perform pruning quantization Pruning of irrelevant units Relevance of weights determined by absolute value based pruning sophisticated methods known for decades second-order derivatives (Optimal Brain Damage ARD relevance determination Quantization reduction of bit-precision of weights activations gradients desirable from hardware perspective Methods range from fixed bit-width computation12-bit fixed point aggressive quantization binarization weights activations BID41 BID52 Few-bit quantization (2 to 6 bits performed by k-means clustering trained weights fine-tuning cluster centers Pruning quantization work ""ternary"" networks weights have three values (negative zero positive simultaneous pruning few-bit quantization BID33 BID53 related to Bayesian methods network compression BID34 BID40 posterior distribution over network weights under sparsity-inducing prior allows identifying redundancies expected value close to zero large variance pruned posterior variance over non-pruned parameters bit-precision (quantization noise large Bayesian inference over modelparameters parameter redundancy complex models BID36 Variational Network Quantization Bayesian network method for simultaneous pruning few-bit quantization multi quantizing prior penalizes weights low variance close to target values weights drawn to target values or assigned large variance values Fig. 1 After training method yields Bayesian neural network multi-modal posterior over weights one mode fixed at basis for subsequent pruning quantizationposterior uncertainties for network introspection analysis estimates predictions After pruning quantization fine-tuning method yields deterministic feed-forward neural network heavily quantized weights applicable pre-trained networks training from scratch Target values quantization manually fixed or learned during training quantization on LeNet-5 (MNIST DenseNet (CIFAR-10). Figure 1: Distribution weights θ log-variance σ 2 before after VNQ training LeNet-5 MNIST accuracy before 99.2% after 195 epochs 99.3%). Top plot weights per layer initialized from pre-trained network variances log σ 2 = −8 Bottom density 1 Red areas funnel-shaped basins of attraction Positive negative target values ternary quantization learned per layer After training weights with small value large variance (log α ≥ α = 2 pruned remaining weights quantized without loss accuracy potential shortcoming KL divergence approximation good θ σ-values room for improvement weights quantization levels lower accuracy loss after quantization pruningfunctional approximation to KL divergence computed once arbitrary ground-truth data produced improve by brute-force function approximation neural network polynomial kernel regression difficulty approximation must be differentiable not introduce significant computational overhead evaluated once for each network parameter each gradient step experimented with naive Monte-Carlo approximation KL divergence disadvantage local reparameterization used weight samples required for MC approximation used single sample for MC approximation LeNet-5 on MNIST experiment MC approximation achieves comparable accuracy with higher pruning rates DenseNet on CIFAR-10 MC approximation validation accuracy plunges after pruning quantization See Sec. A.3 Appendix for details methods our pruning rates lower problem other papers report similar lower sparsity levels 30% and 50% sparsity). heavily quantized networks lower capacity full-precision networks limited capacity more weights pruning rates lower Similar trends observed with binary networks drops in accuracy prevented by increasing neurons weights per layer experiments test trade-off between low bit-precision sparsity rates direction for future work starting point test method with more quantization levels5 7 9) investigate pruning rate",0.01,0.3614260922222547 "Deep neural networks (DNNs) although achieving human-level performance in many domains, have very large model size that hinders their broader applications on edge computing devices. Extensive research work have been conducted on DNN model compression or pruning. However, most of the previous work took heuristic approaches. This work proposes a progressive weight pruning approach based on ADMM (Alternating Direction Method of Multipliers), a powerful technique to deal with non-convex optimization problems with potentially combinatorial constraints. Motivated by dynamic programming, the proposed method reaches extremely high pruning rate by using partial prunings with moderate pruning rates. Therefore, it resolves the accuracy degradation and long convergence time problems when pursuing extremely high pruning ratios. It achieves up to 34× pruning rate for ImageNet dataset and 167× pruning rate for MNIST dataset, significantly higher than those reached by the literature work. Under the same number of epochs, the proposed method also achieves faster convergence and higher compression rates. The codes and pruned DNN models are released in the anonymous link bit.ly/2zxdlss. Deep neural networks (DNNs) have achieved human-level performance in many application domains such as image classification BID17 , object recognition BID18 BID9 , natural language processing , etc. At the same time, the networks are growing deeper and bigger for higher classification/recognition performance (i.e., accuracy) BID25 . However, the very large DNN model size increases the computation time of the inference phase. To make matters worse, the large model size hinders DNN' deployments on edge computing, which provides the ubiquitous application scenarios of DNNs besides cloud computing applications.As a result, extensive research efforts have been devoted to DNN model compression, in which DNN weight pruning is a representative technique. BID7 is the first work to present the DNN weight pruning method, which prunes the weights with small magnitudes and retrains the network model, heuristically and iteratively. After that, more sophisticated heuristics have been proposed for DNN weight pruning, e.g., incorporating both weight pruning and growing BID6 , L 1 regularization BID27 , and genetic algorithms BID3 . Other improvement directions of weight pruning include trading-off between accuracy and compression rate, e.g., energy-aware pruning BID29 , incorporating regularity, e.g., channel pruning BID10 , and structured sparsity learning BID27 .While the weight pruning technique explores the redundancy in the number of weights of a network model, there are other sources of redundancy in a DNN model. For example , the weight quantization BID19 BID22 BID34 BID20 BID23 BID13 BID1 and clustering BID8 techniques explore the redundancy in the number of bits for weight representation. The activation pruning technique BID15 BID24 leverages the redundancy in the intermediate results. While our work focuses on weight pruning as the major DNN model compression technique, it is orthogonal to the other model compression techniques and might be integrated under a single ADMM-based framework for achieving more compact network models.The majority of prior work on DNN weight pruning take heuristic approaches to reduce the number of weights as much as possible, while preserving the expressive power of the DNN model. Then one may ask , how can we push for the utmost sparsity of the DNN model without hurting accuracy? and what is the maximum compression rate we can achieve by weight pruning? Towards this end , BID32 took a tentative step by proposing an optimization-based approach that leverages ADMM (Alternating Direction Method of Multipliers), a powerful technique to deal with nonconvex optimization problems with potentially combinatorial constraints. This direct ADMM-based weight pruning technique can be perceived as a smart DNN regularization where the regularization target is dynamically changed in each ADMM iteration. As a result it achieves higher compression (pruning) rate than heuristic methods.Inspired by BID32 , in this paper we propose a progressive weight pruning approach that incorporates both an ADMM-based algorithm and masked retraining, and takes a progressive means targeting at extremely high compression (pruning) rates with negligible accuracy loss. The contributions of this work are summarized as follows:• We make a key observation that when pursuing extremely high compression rates (say 150× for LeNet-5 or 30× for AlexNet), the direct ADMM-based weight pruning approach BID32 cannot produce exactly sparse models upon convergence, in that many weights to be pruned are close to zero but not exactly zero. Certain accuracy degradation will result from this phenomenon if we simply set these weights to zero.• We propose and implement the progressive weight pruning paradigm that reaches an extremely high compression rate through multiple partial prunings with progressive pruning rates. This progressive approach, motivated by dynamic programming, helps to mitigate the long convergence time by direct ADMM pruning.• Extensive experiments are performed by comparing with many state-of-the-art weight pruning approaches and the highest compression rates in the literature are achieved by our progressive weight pruning framework, while the loss of accuracy is kept negligible. Our method achieves up to 34× pruning rate for the ImageNet data set and 167× pruning rate for the MNIST data set, with virtually no accuracy loss. Under the same number of epochs, the proposed method achieves notably better convergence and higher compression rates than prior iterative pruning and direct ADMM pruning methods.We provide codes (both Caffe and TensorFlow versions) and pruned DNN models (both for the ImageNet and MNIST data sets) in the link: bit.ly/2zxdlss. For other types of DNN models, we have tested the proposed method on the facial recognition application on two representative DNN models BID16 BID12 . We demonstrate over 10× weight pruning rate with 0.2% and 0.4% accuracy loss, respectively, compared with the original DNN models.In summary, the experimental results demonstrate that our framework applies to a broad set of representative DNN models and consistently outperforms the prior work. It also applies to the DNN models that consist of mainly convolutional layers, which are different with weight pruning using prior methods. These promising results will significantly contribute to the energy-efficient implementation of DNNs in mobile and embedded systems, and on various hardware platforms.Finally, some recent work have focused on the simultaneous weight pruning and weight quantization, as both will contribute to the model storage compression of DNNs. Weight pruning and quantization can be unified under the ADMM framework, and we demonstrate the comparison results in TAB8 using the LeNet-5 model as illustrative example. As can be observed in the table, we can simultaneously achieve 167× weight reduction and use 2-bit for fully-connected layer weight quantization and 3-bit for convolutional layer weight quantization. The overall accuracy is 99.0%. When we focus on the weight data storage, the compression rate is unprecendented 1,910× compared with the original DNN model with floating point representation. When indices (required in weight pruning) are accounted for, the overall compression rate is 623×, which is still much higher than the prior work. It is interesting to observe that the amount of storage for indices is even higher than that for actual weight data. This work proposes a progressive weight pruning approach based on ADMM, a powerful technique to deal with non-convex optimization problems with potentially combinatorial constraints. Motivated by dynamic programming, the proposed method reaches extremely high pruning rates by using partial prunings, with moderate pruning rates in each partial pruning step. Therefore, it resolves the accuracy degradation and long convergence time problems when pursuing extremely high pruning ratios. It achieves up to 34× pruning rate for the ImageNet data set and 167× pruning rate for the MNIST data set, significantly higher than those reached by work in the existing literature. Under the same number of epochs, the proposed method also achieves better convergence and higher compression rates.",1600,0.129,776,2.0618556701030926,"Deep neural networks (DNNs human-level performance large model size hinders applications on edge computing Extensive research conducted on DNN model compression pruning previous work took heuristic approaches work proposes progressive weight pruning approach ADMM (Alternating non-convex optimization problems combinatorial constraints dynamic programming method reaches high pruning rate partial prunings with moderate pruning rates resolves accuracy degradation long convergence time problems achieves 34× pruning rate for ImageNet 167× rate for MNIST dataset higher than literature method achieves faster convergence higher compression rates codes pruned DNN models released in anonymous link bit.ly/2zxdlss achieved human-level performance in image classification object recognition natural language processing networks growing deeper bigger for higher classification/recognition performance large DNN model size increases computation time large model size hinders deployments on edge computing extensive research devoted to DNN model compression DNN weight pruning representative technique first DNN weight pruning method prunes weights with small magnitudes retrains network modelsophisticated heuristics proposed for DNN weight pruning incorporating weight pruning growing L 1 regularization genetic algorithms BID3 improvement directions include accuracy compression rate energy-aware pruning incorporating regularity structured sparsity learning weight pruning explores redundancy in number weights network model other sources redundancy in DNN model weight quantization BID19 clustering BID8 techniques explore redundancy in number bits weight representation activation pruning technique BID24 leverages redundancy intermediate results work focuses on weight pruning major DNN model compression technique orthogonal to other model compression techniques integrated under ADMM framework for compact network models prior work on DNN weight pruning approaches to reduce weights preserving expressive power DNN model push for utmost sparsity without hurting accuracy maximum compression rate weight pruning? BID32 optimization-based approach ADMM optimization ADMM-based weight pruning smart DNN regularization regularization target dynamically changed in each ADMM iteration achieves higher compression (pruning rate than heuristic methodsInspired by BID32 progressive weight pruning approach ADMM algorithm masked retraining high compression rates with negligible accuracy loss contributions observation pursuing high compression rates 150× LeNet-5 30× ADMM approach BID32 produce sparse models convergence many weights pruned close to zero not zero accuracy degradation if set weights to zero propose implement progressive weight pruning paradigm high compression rate through multiple partial prunings progressive rates long convergence time ADMM Extensive experiments performed weight pruning approaches highest compression rates achieved by progressive pruning framework loss accuracy negligible method achieves 34× pruning rate ImageNet 167× rate for MNIST set virtually no accuracy loss method achieves better convergence higher compression rates than prior direct ADMM pruning methods provide codes TensorFlow pruned DNN models ImageNet MNIST link bit.ly/2zxdlss. tested proposed method on facial recognition on DNN models BID16 BID12 over 10× weight pruning rate with 0.2% and 0.4% accuracy loss compared with original DNN modelsexperimental results demonstrate our framework applies to DNN models outperforms prior work applies to DNN models convolutional layers different with weight pruning results contribute to energy-efficient implementation DNNs in mobile embedded systems hardware platforms recent work focused on simultaneous weight pruning quantization contribute to model storage compression pruning quantization unified under ADMM framework comparison results in TAB8 using LeNet-5 model achieve 167× weight reduction 2-bit for fully-connected layer 3-bit for convolutional layer weight accuracy is 99.0%. weight data storage compression rate 1,910× compared with original DNN model indices for compression rate 623× higher than prior work storage for indices higher than actual weight data work proposes progressive weight pruning approach based on ADMM non-convex optimization problems constraints method reaches high pruning rates partial prunings moderate pruning rates each step resolves accuracy degradation long convergence time problems achieves 34× pruning rate for ImageNet data set 167× pruning rate for MNIST data set higher than existing literature proposed method achieves better convergence higher compression rates",0.01,0.4309975482231997 "In this paper, we present a new deep learning architecture for addressing the problem of supervised learning with sparse and irregularly sampled multivariate time series. The architecture is based on the use of a semi-parametric interpolation network followed by the application of a prediction network. The interpolation network allows for information to be shared across multiple dimensions of a multivariate time series during the interpolation stage, while any standard deep learning model can be used for the prediction network. This work is motivated by the analysis of physiological time series data in electronic health records, which are sparse, irregularly sampled, and multivariate. We investigate the performance of this architecture on both classification and regression tasks, showing that our approach outperforms a range of baseline and recently proposed models. Over the last several years, there has been significant progress in developing specialized models and architectures that can accommodate sparse and irregularly sampled time series as input BID25 BID20 BID21 BID12 BID4 ). An irregularly sampled time series is a sequence of samples with irregular intervals between their observation times. Irregularly sampled data are considered to be sparse when the intervals between successive observations are often large. Of particular interest in the supervised learning setting are methods that perform end-to-end learning directly using multivariate sparse and irregularly sampled time series as input without the need for a separate interpolation or imputation step.In this work, we present a new model architecture for supervised learning with multivariate sparse and irregularly sampled data: Interpolation-Prediction Networks. The architecture is based on the use of several semi-parametric interpolation layers organized into an interpolation network, followed by the application of a prediction network that can leverage any standard deep learning model. In this work, we use GRU networks BID6 as the prediction network.The interpolation network allows for information contained in each input time series to contribute to the interpolation of all other time series in the model. The parameters of the interpolation and prediction networks are learned end-to-end via a composite objective function consisting of supervised and unsupervised components. The interpolation network serves the same purpose as the multivariate Gaussian process used in the work of BID12 , but remove the restrictions associated with the need for a positive definite covariance matrix.Our approach also allows us to compute an explicit multi-timescale representation of the input time series, which we use to isolate information about transients (short duration events) from broader trends. Similar to the work of BID21 and BID4 , our architecture also explicitly leverages a separate information channel related to patterns of observation times. However, our representation uses a semi-parametric intensity function representation of this information that is more closely related to the work of Lasko (2014) on modeling medical event point processes.Our architecture thus produces three output time series for each input time series: a smooth interpolation modeling broad trends in the input, a short time-scale interpolation modeling transients, and an intensity function modeling local observation frequencies.This work is motivated by problems in the analysis of electronic health records (EHRs) BID25 BID21 BID12 BID4 ). It remains rare for hospital systems to capture dense physiological data streams. Instead, it is common for the physiological time series data in electronic health records to be both sparse and irregularly sampled. The additional issue of the lack of alignment in the observation times across physiological variables is also very common.We evaluate the proposed architecture on two datasets for both classification and regression tasks. Our approach outperforms a variety of simple baseline models as well as the basic and advanced GRU models introduced by BID4 across several metrics. We also compare our model with to the Gaussian process adapter BID19 and multi-task Gaussian process RNN classifier BID12 . Further, we perform full ablation testing of the information channels our architecture can produce to assess their impact on classification and regression performance. In this paper, we have presented a new framework for dealing with the problem of supervised learning in the presence of sparse and irregularly sampled time series. The proposed framework is fully modular. It uses an interpolation network to accommodate the complexity that results from using sparse and irregularly sampled data as supervised learning inputs, followed by the application of a prediction network that operates over the regularly spaced and fully observed, multi-channel output provided by the interpolation network. The proposed approach also addresses some difficulties with prior approaches including the complexity of the Gaussian process interpolation layers used in BID19 BID12 , and the lack of modularity in the approach of BID4 . Our framework also introduces novel elements including the use of semi-parametric, feed-forward interpolation layers, and the decomposition of an irregularly sampled input time series into multi-ple distinct information channels. Our results show statistically significant improvements for both classification and regression tasks over a range of baseline and state-of-the-art methods.Ruslan This data set contains sparse and irregularly sampled physiological signals, medications, diagnostic codes, inhospital mortality, length of stay and more. We focus on predicting in-hospital mortality and length of stay using the first 48 hours of data. We extracted 12 standard physiological variables from each of the 53,211 records obtained after removing hospital admission records with length of stay less than 48 hours. TAB2 shows the features, sampling rates (per hour) and their missingness information computed using the union of all time stamps that exist in any dimension of the input time series. In our experiments, each admission record corresponds to one data case (s n , y n ). Each data case n consists of a sparse and irregularly sampled time series s n with D = 12 dimensions. Each dimension d of s n corresponds to one of the 12 vital sign time series mentioned above. In the case of classification, y n is a binary indicator where y n = 1 indicates that the patient died at any point within the hospital stay following the first 48 hours and y n = 0 indicates that the patient was discharged at any point after the first 48 hours. There are 4310 (8.1%) patients with a y n = 1 mortality label. The complete data set is D = {(s n , y n )|n = 1, ..., N }, and there are N = 53, 211 data cases. The goal in the classification task is to learn a classification function g of the form y n ← g(s n ) whereŷ n is a discrete value.In the case of regression, y n is a real-valued regression target corresponding to the length of stay. Since the data set includes some very long stay durations, we let y n represent the log of the length of stay in days for all models. We convert back from the log number of days to the number of days when reporting results. The complete data set is again D = {(s n , y n )|n = 1, ..., N } with N = 53, 211 data cases (we again require 48 hours worth of data). The goal in the regression task is to learn a regression function g of the formŷ n ← g(s n ) whereŷ n is a continuous value.",1415,0.127,687,2.059679767103348,"present new deep learning architecture supervised learning with sparse irregularly sampled multivariate time series architecture based on semi-parametric interpolation network prediction network interpolation network allows information shared across multiple dimensions time series any standard deep learning model used for prediction network motivated by analysis physiological time series data in electronic health records sparse irregularly sampled multivariate performance architecture on classification regression tasks approach outperforms baseline proposed models progress developing specialized models architectures sparse irregularly sampled time series input irregularly sampled time series irregular intervals data sparse when intervals between observations large interest methods end-to-end learning using sparse irregularly sampled time series input without separate interpolation imputation step new model architecture for supervised learning with multivariate sparse irregularly sampled data: Interpolation-Prediction Networks architecture based semi-parametric interpolation layers network prediction network any standard deep learning model GRU networks BID6 as prediction network interpolation network allows information each input time series to interpolation other series parameters of interpolation prediction networks learned end-to-end via composite objective function supervisedinterpolation network same as multivariate Gaussian process BID12 restrictions positive covariance matrix approach allows multi-timescale representation of input time series isolate information transients events from trends Similar to BID21 BID4 architecture leverages separate information channel observation times uses semi-parametric intensity function representation related to Lasko (2014) medical event point processes architecture produces three output time series for smooth interpolation short time-scale interpolation transients intensity function modeling local observation frequencies work motivated by problems analysis electronic health records (EHRs BID25 BID21 BID12 BID4 rare for dense physiological data streams data sparse irregularly sampled lack of alignment in observation times across variables common proposed architecture on two datasets for classification regression tasks approach outperforms simple baseline models basic advanced GRU models BID4 metrics model with Gaussian process adapter BID19 multi-task Gaussian process RNN classifier BID12 full ablation testing of information channels impact classification regression performance new framework for supervised learning sparse irregularly sampled time series proposed framework fully modularuses interpolation network complexity sparse irregularly sampled data learning prediction network over spaced observed multi-channel output proposed approach addresses difficulties complexity Gaussian process interpolation BID19 BID12 lack modularity BID4 framework introduces novel elements semi-parametric feed-forward interpolation layers decomposition irregularly sampled input time series into information channels results show improvements for classification regression tasks baseline-art methods data set contains sparse irregularly sampled physiological signals medications diagnostic codes inhospital mortality length of stay focus predicting in-hospital mortality length of stay first 48 hours data extracted 12 standard physiological variables from 53,211 records admission records stay less than 48 hours TAB2 shows features sampling rates (per hour missingness information computed using union time stamps input time series each admission record corresponds to one data case sparse irregularly sampled time series = 12 dimensions corresponds vital sign time series y n binary indicator = 1 patient died first 48 hours = 0 discharged after 48 hours 4310 (8.1%) patients with y n = 1 mortality labeldata set D = {(s n , y n ) = 1, ..., N N = 53, 211 cases classification learn function g y n ← g(s n ) n discrete value y n real-valued regression target length stay long stay durations y n length stay days convert reporting results complete data set D = {(s n , y n ) = 1, ..., N } N = 53, 211 cases 48 hours goal regression learn function g formŷ n ← g(s n ) n continuous value",0.01,0.42540366945692226 "We introduce an analytic distance function for moderately sized point sets of known cardinality that is shown to have very desirable properties, both as a loss function as well as a regularizer for machine learning applications. We compare our novel construction to other point set distance functions and show proof of concept experiments for training neural networks end-to-end on point set prediction tasks such as object detection. Parametric machine learning models, like artificial neural networks, are routinely trained by empirical risk minimization. If we aim to predict an output y ∈ Y from an input x ∈ X , we collect a training set D of (x, y) pairs and train a parametrized prediction function h θ : X → Y by minimizing DISPLAYFORM0 Here, L : Y × Y → R is a loss function that assigns a scalar loss value to the predictionŷ = h θ (x) for the true value y. Classical machine learning problems allow for standard choices for the loss function. E.g., for regression problems, where y,ŷ ∈ R, it is common to use the squared loss L(ŷ, y) = (ŷ − y) 2 .Assume , however, that we want to train a machine learning system which-given some inputpredicts a set of points. In particular , the ordering of the points is neither semantically meaningful nor in any way consistent across data instances. As an example , one may consider an object detection task such as finding the positions of the black stones on an image of a real-world game of Nine Men's Morris. What should the loss function be in such a case?Naively, we might just impose an arbitrary ordering to the sets and treat them as ordered tuples. However, this conceals an important property of the task, the permutation invariance, from our machine learning system. This property might in fact be crucial to learn such a task efficiently. Instead, we would like our loss function to define a meaningful distance between two sets, which requires such a loss to be permutation-invariant. We discussed a novel point set loss function, which is analytic everywhere, vis-a-vis two other simple alternatives with matching computational complexity for point set prediction tasks as alternatives to more involved approaches BID3 BID2 . Proof of concept experiments showed that end-to-end training with such simple loss functions is a viable approach for point set prediction tasks, such as object detection. We expect that simple constructions such as the ""holographic"" point set distance introduced here may turn out useful not only for point set predictions, but also as a regularizer, for example to encourage (unsupervised) clustering to align its clusters with the clusters found by an earlier version of the model. We will need the following Lemma, which states that the roots of a complex polynomial continuously depend on its coefficients. DISPLAYFORM0 k=0 c k u k be a monic complex polynomial and factor it as F (u) = (u − a 1 )(u − a 2 ) · · · (u − a N ) with a k ∈ C some ordering of the roots. Then, for every ε > 0 there exists δ > 0 such that every polynomial DISPLAYFORM1 Proof. This is a reformulation of the well-known continuity result, a proof of which can be found, for example, inĆurgus & Mascioni (2006) . One notes that, to first order in a small shift in the coefficients of a polynomial, the shift of the zeros can be found by a single step of Newton-Raphson iteration, except at higher-degree zeros (where the derivative of the polynomial in the denominator also has a zero).We can now prove the Proposition. DISPLAYFORM2 We already observed that L(Ẑ, Z) 2 = 0 if and only ifẐ = σ(Z) for some σ ∈ S N . Now assume L(Ẑ , Z) 2 = 0. To see thatẐ can not be a local minimum, we need to show that for any ε > 0 there DISPLAYFORM3 To construct such a Z , we define the polynomial Q λ : C → C, DISPLAYFORM4 which linearly interpolates between PẐ and P Z . Note that Q λ is monic for λ ∈ [0, 1] and Q 0 = PẐ. Let Z λ be some ordering of the roots of Q λ . Then DISPLAYFORM5 Since we assumed L(Ẑ, Z) > 0, this means that L(Z λ , Z) < L(Ẑ, Z) for any λ > 0. It remains to show that for any ε > 0 there is λ ε > 0 and a permutation σ such that d(Ẑ, σ(Z λε )) < ε. However, since the coefficients of Q λ continuously depend on λ, this follows as a simple consequence of Lemma 1.",998,0.096,480,2.0791666666666666,"introduce analytic distance function moderately sized point sets cardinality desirable properties loss function regularizer for machine learning compare construction point set distance functions show proof concept experiments training neural networks point set prediction tasks object detection Parametric machine learning models networks trained by empirical risk minimization predict output y from input x X collect training set D (x, y) pairs train parametrized prediction function h θ : X → Y minimizing DISPLAYFORM0 L : Y × Y → R loss function assigns scalar loss value predictionŷ = h θ (x) for true value y Classical machine learning problems allow standard choices loss function regression loss L(ŷ, y) = (ŷ − y) 2 .Assume train machine learning system set points ordering points semantically meaningful consistent across data instances object detection task finding positions black stones image Nine Men's Morris loss function impose arbitrary ordering sets conceals property permutation invariance machine learning system crucial learn task loss function define meaningful distance between sets requires loss permutation-invariantdiscussed novel point set loss function analytic everywhere two alternatives computational complexity for prediction tasks approaches Proof concept experiments showed end-to-end training with simple loss functions viable for point prediction tasks expect simple ""holographic"" point set distance useful for predictions regularizer encourage clustering align earlier version model need Lemma states roots complex polynomial depend on coefficients. k=0 complex polynomial factor as F (u) = (u − a 1 )(u − a 2 ) · (u − a N ) k ∈ C ordering roots every ε > 0 exists δ > 0 polynomial Proof reformulation of continuity result inĆurgus & Mascioni (2006) small shift coefficients polynomial shift zeros found single step Newton-Raphson iteration except higher-degree zeros derivative polynomial denominator has prove Proposition. observed L(, Z) 2 = 0 if = σ(Z) σ ∈ S N assume L( , Z) 2 = 0.local minimum show ε > 0 construct Z define polynomial Q λ C → C interpolates P P Z Q λ monic λ [0, 1] Q 0 = P Z λ ordering roots Q λ assumed L(, Z) > 0 L(Z λ < L(, Z) λ > 0 ε > 0 λ ε > 0 permutation σ d(, σ(Z λε )) < ε coefficients Q λ depend λ consequence Lemma 1.",0.01,0.47550119388729684 "We introduce a hierarchical model for efficient placement of computational graphs onto hardware devices, especially in heterogeneous environments with a mixture of CPUs, GPUs, and other computational devices. Our method learns to assign graph operations to groups and to allocate those groups to available devices. The grouping and device allocations are learned jointly. The proposed method is trained with policy gradient and requires no human intervention. Experiments with widely-used computer vision and natural language models show that our algorithm can find optimized, non-trivial placements for TensorFlow computational graphs with over 80,000 operations. In addition, our approach outperforms placements by human experts as well as a previous state-of-the-art placement method based on deep reinforcement learning. Our method achieves runtime reductions of up to 60.6% per training step when applied to models such as Neural Machine Translation. Deep neural networks have been successfully applied to many practical problems, such as image classification BID20 BID19 BID32 BID29 , speech recognition BID9 , and machine translation BID28 BID1 BID36 . These successes have lead to a surge in demand for the computational resources needed to train and infer with neural networks. A common approach to addressing this demand is to use a distributed environment with a combination of CPUs and GPUs. In this environment, it is typical for a machine learning practitioner to explicitly place the operations of their neural network onto particular computing devices for model parallelism and data parallelism. For example, one might distribute the computation of the first layer in a translation network onto the first GPU and the computation of the second layer onto the second GPU BID28 BID36 . Although these decisions can be made by a human practitioner, such an approach does not scale well or produce optimal results, especially in the case of more complicated networks BID31 a) . Given the growing diversity of hardware devices (e.g., Google TPUs, Intel Nervana, etc.) and recent trends toward automated neural architecture search BID38 BID27 BID2 , where new models are generated, trained and evaluated in an entirely end-to-end fashion, it seems natural to move toward more automated solutions for efficiently distributing computation.Device placement can be framed as the problem of learning to partition a graph across available devices. Given that graph partitioning is a well-studied subject in computer science BID8 BID16 BID26 , traditional graph partitioning methods represent a natural baseline for automated device placement. We ran experiments using Scotch BID26 , a well-established open source library for graph partitioning, which includes optimizations such as k-way Fiduccia-Mattheyses BID8 , Multilevel methods BID3 BID11 BID15 , the Band Method BID5 , the Diffusion Method BID23 , and Dual Recursive Bipartitioning Mapping BID25 . The objective was to balance the computational load across a set of connected processing nodes, while colocating neighboring nodes to minimize communication cost. Despite its promise, this approach yielded disappointing results, likely due to the non-stationarity of the cost function. We target a distributed environment where we use a shared cluster of CPUs and GPUs, and our CPUs may also serve other jobs at the same time. Thus, while cost-based models such as BID21 provide a strong baseline for memory optimizations, since memory usage is deterministic, they cannot be directly applied to environments with dynamic costs.Using deep networks and reinforcement learning for combinatorial optimization has already been proposed BID33 BID4 BID22 . Recent work BID22 ) uses a recurrent neural network (RNN) policy network to predict the placement of operations in a computational graph, optimizing for speed of computation using policy gradient methods. While this approach outperforms traditional graph partitioning heuristics and human expert placements, it is prohibitively expensive for the RNN policy to learn when the number of operations is large. This method is therefore limited to small graphs (with fewer than 1000 nodes) and requires human experts to manually partition the graph into collocation groups as a pre-processing step in order to scale to larger graphs. We refer to the method in BID22 as ColocRL.In this paper, we propose a more flexible approach which learns to optimize device placement for training neural networks that have tens of thousands of operations with no need for manual grouping. Our method consists of a two-level hierarchical network, in which the first model groups the operations of the graph (the Grouper) and the second model places those groups onto devices (the Placer). The Grouper is a feed forward network which reads in information about each operation and its context within the graph, in order to predict the group to which that operation should be assigned. The Placer is a sequence-to-sequence model BID28 that reads in the embedding of the group and predicts the device placement for that group. The entire two-level network is trained jointly using reinforcement learning to optimize for speed of computation and for feasibility (e.g., having sufficient memory available on each device for the computation assigned). Unlike the previous work, our method is end-to-end and does not require human experts to manually group operations as a pre-processing step, making it a fully automated solution to optimizing device placement.Our main result is that our model effectively handles very large graphs and finds non-trivial placements on multiple devices for models such as Inception-V3 BID31 , ResNet BID10 , Language Modeling BID14 , and Neural Machine Translation BID36 . The placements found by our model outperform TensorFlow's default placements BID0 , the Scotch algorithm's placements, and human expert placements, as well as those of ColocRL BID22 ). Our results demonstrate that the proposed approach learns the properties of the environment, including the complex tradeoff between computation and communication in hardware. For example, on a Neural Machine Translation model, our method achieves a 60.6% reduction in training time per iteration. In this paper, we present a hierarchical method for efficiently placing the operations of a computational graph onto devices. Our approach consists of a hierarchical model that first assigns the operations to groups and then places those groups onto devices. We use a policy gradient method to optimize the parameters of the planner. The proposed method enables us to scale to computational graphs containing over 80,000 operations. Unlike previous work, our method is end-to-end and requires no manual effort. On a range of tasks including image classification, language modeling, and machine translation, our method surpasses placements designed by human experts as well as those of previous state-of-the-art deep RL methods. Our approach finds highly granular parallelism within the graph, enabling us to outperform prior methods by up to 60.6%.",1316,0.127,626,2.1022364217252396,"introduce hierarchical model for efficient placement computational graphs onto hardware devices heterogeneous environments CPUs GPUs devices method learns assign graph operations to groups groups to devices grouping device allocations learned jointly method trained with policy gradient requires no human intervention Experiments with computer vision natural language models show algorithm find optimized non-trivial placements for TensorFlow graphs with over 80,000 operations approach outperforms placements human experts previous placement method deep reinforcement learning method achieves runtime reductions to 60.6% per training step Neural Machine Translation Deep neural networks applied to problems image classification speech recognition machine translation successes lead to surge demand for computational resources train with neural networks common approach distributed environment with combination CPUs GPUs typical machine learning practitioner place operations neural network onto devices for model parallelism data parallelism distribute computation first layer second decisions human approach scale well produce optimal results especially complicated networks growing diversity of hardware devices Google TPUs Intel Nervanatrends automated neural architecture search new models generated trained evaluated end-to-end move toward automated solutions distributing computation.Device placement problem learning graph across devices graph partitioning well-studied computer science traditional methods baseline for automated device placement experiments using Scotch open source library partitioning k-way Fiduccia-Mattheyses Multilevel methods Band Method Diffusion Method Dual Recursive Bipartitioning Mapping objective balance computational load across processing nodes minimize communication cost approach yielded disappointing results non-stationarity cost function target distributed environment shared cluster CPUs GPUs CPUs serve other jobs cost-based models BID21 baseline memory optimizations memory usage deterministic applied to dynamic costs deep networks reinforcement learning for combinatorial optimization proposed BID33 BID4 BID22 work uses recurrent neural network (RNN) policy network predict placement operations computational graph optimizing for speed computation policy gradient methods approach outperforms traditional graph partitioning heuristics placements expensive for RNN policy to learn when number operations largemethod limited to small graphs fewer than 1000 nodes requires partition graph into collocation groups scale to larger graphs method as ColocRL propose flexible approach device placement for training neural networks tens of thousands of operations no need for manual grouping method two-level hierarchical network first model groups operations Grouper second model places groups onto devices Placer). Grouper reads information each operation context group Placer sequence-to model reads group predicts device placement two-level network trained jointly using reinforcement learning for speed feasibility sufficient memory each device method end-to-end require group operations fully automated solution optimizing device placement model handles large graphs finds non-trivial placements on multiple devices for models Inception-V3 BID31 ResNet BID10 Language Modeling BID14 Neural Machine Translation BID36 placements found outperform TensorFlow's default placements Scotch algorithm human expert placements ColocRL BID22 results demonstrate proposed approach learns properties environment including complex tradeoff between computation communication hardware Neural Machine Translation model method achieves 60.6% reduction in training time per iterationpaper present hierarchical method placing operations computational graph onto devices approach hierarchical model assigns operations to groups places onto devices use policy gradient method optimize parameters planner proposed method scale computational graphs over 80,000 operations method end-to-end requires no manual effort image classification language modeling machine translation method surpasses placements human experts previous deep RL methods approach finds granular parallelism prior methods 60.6%",0.01,0.5348096340983366 "Motion is an important signal for agents in dynamic environments, but learning to represent motion from unlabeled video is a difficult and underconstrained problem. We propose a model of motion based on elementary group properties of transformations and use it to train a representation of image motion. While most methods of estimating motion are based on pixel-level constraints, we use these group properties to constrain the abstract representation of motion itself. We demonstrate that a deep neural network trained using this method captures motion in both synthetic 2D sequences and real-world sequences of vehicle motion, without requiring any labels. Networks trained to respect these constraints implicitly identify the image characteristic of motion in different sequence types. In the context of vehicle motion, this method extracts information useful for localization, tracking, and odometry. Our results demonstrate that this representation is useful for learning motion in the general setting where explicit labels are difficult to obtain. Motion perception is a key component of biological and computer vision. By understanding how a stream of images reflects the motion of the world around it, an agent can better judge how to act. For example, a fly can use visual motion cues to dodge an approaching hand and to distinguish this threat from a looming landing surface BID21 ). Motion is an important cue for understanding actions and predicting 3D scene structure, and it has been extensively studied from computational, ethological, and biological perspectives BID10 ).In computer vision, the problem of motion representation has typically been approached from either a local or global perspective. Local representations of motion are exemplified by optical flow. Flow represents image motion as the 2D displacement of individual pixels of an image, giving rich low-level detail while foregoing a compact representation of the underlying scene motion. In contrast , global representations such as those used in visual odometry attempt to compactly explain the movement of the whole scene. Such representations typically rely on a rigid world assumption, thus limiting their applicability to more general settings.Image transformations due to motion form a subspace of all continuous image transformations. Smooth changes in the motion subspace correspond to sequences of images with realistic motion. We wish to characterize this subspace. The motion subspace differs from other image transformation subspaces, such as changes in the space of images of human faces. Smooth changes in this space also form a subspace of image transformations, but one containing transformations that do not occur in natural image sequences, such as the face of one person transforming into the face of another. A representation that characterizes motion should be sensitive to the distinction between image transformations that are realistic (produced by image motion) vs. those that are unrealistic (not produced by image motion).To be useful for understanding and acting on scene motion, a representation should capture the motion of the observer and all relevant scene content. Supervised training of such a representation is challenging: explicit motion labels are difficult to obtain, especially for nonrigid scenes where it can be unclear how the structure and motion of the scene should be decomposed. We propose a framework for learning global, nonrigid motion representations without labels. While most methods of representing motion rely on pixel-level reconstruction or correspondence to guide learning, our method constrains the representation itself by directly addressing the properties of the latent motion space.Motion has several properties that we use to operationalize to what extent a model characterizes it.(1) A model of motion can be read out to estimate metric properties of the motion in the scene, such as the camera translation and rotation. (2) A model of motion should represent the same motion identically regardless of the image content. For example, the motion of an object moving to the right should be represented the same whether the object is a cat or a dog. (3) A model of motion should distinguish sequences produced by natural motion from sequences with image transitions not produced by natural motion, such as cuts.Here, we present a general model of visual motion and describe how the group properties of visual motion can be used to constrain learning in this model (Figure 1) . We enforce the group properties of associativity and invertibility during training using a metric learning approach BID3 ) on recomposed sequences. We describe how this technique can be used to train a deep neural network to represent the motion in image sequences of arbitrary length in a low-dimensional, global fashion. We present evidence that the learned representation captures the global structure of motion in both 2D and 3D settings without labels, hard-coded assumptions about the scene, or explicit feature matching. DISPLAYFORM0 Figure 1: (a) A graphical model describing the relationship between the latent scene structure {S t }, motion {M t }, and the observed images of a sequence. We describe a method for learning a representation M of the motion space M from observed image sequences {I t }. (b) By recomposing sequences of images to satisfy the group properties of associativity and invertibility, we construct pairs of image sequences with equivalent motion. We use these properties to learn an approximate group homomorphism Φ ∈ M between motion in the world and in an embedding. We have presented a new model of motion and a method for learning motion representations. We have shown that enforcing group properties of motion is sufficient to learn a representation of image motion. These results suggest that this representation is able to generalize between scenes with disparate content and motion to learn a motion state representation useful for navigation, prediction, and other behavioral tasks relying on motion. Because of the wide availability of unlabeled video sequences in many settings, we expect our framework to be useful for generating better global motion representations in a variety of real-world tasks.",1121,0.109,522,2.1475095785440614,Motion important signal for in dynamic environments from unlabeled video difficult propose model motion based on group properties transformations train representation image motion motion pixel-level constraints use group properties constrain representation motion deep neural network trained captures motion in synthetic 2D real sequences vehicle motion without requiring labels Networks identify image characteristic motion in different sequence types vehicle motion method extracts information for localization tracking odometry results representation useful for learning motion in general setting where explicit labels difficult Motion perception key biological computer vision understanding images motion agent fly visual motion cues dodge hand distinguish threat from landing Motion important for understanding actions predicting 3D scene structure studied from computational ethological biological perspectives computer vision problem motion representation approached from local or global perspective Local representations by optical flow represents image motion as 2D displacement of pixels low-level detail compact representation scene motion global representations visual odometry explain movement scene rely rigid world assumption applicability to general settings transformations due to motion form subspace of continuous transformations Smooth changes in motion subspace correspond to realistic motioncharacterize subspace motion subspace differs from image transformation subspaces changes in human faces Smooth changes form subspace of image transformations containing transformations not in natural image sequences face one person transforming into representation motion sensitive to distinction between image transformations realistic vs unrealistic (not for understanding scene motion representation should capture motion observer relevant scene content Supervised training challenging explicit motion labels difficult obtain for nonrigid scenes unclear structure motion propose framework for learning global nonrigid motion representations without labels most methods representing motion rely pixel-level reconstruction correspondence our method constrains representation addressing properties latent motion space.Motion has properties operationalize model model of motion estimate properties motion camera translation rotation represent same motion identically regardless of image content motion object moving or dog distinguish sequences produced natural motion from sequences image transitions not natural motion cuts present general model of visual motion describe group properties constrain learning (Figure 1) enforce group properties of associativity invertibility during training using metric learning approach BID3 ) on recomposed sequences technique train deep neural network to represent motion in image sequences of arbitrary length low-dimensional global fashionpresent evidence learned representation captures global structure motion 2D 3D settings without labels assumptions feature matching Figure 1: model relationship latent scene structure motion observed images sequence describe method learning representation motion space from observed image sequences recomposing sequences satisfy group properties associativity invertibility construct pairs image sequences equivalent motion use properties learn group homomorphism between motion world embedding presented new model motion method learning motion representations shown enforcing group properties motion sufficient learn representation image motion results suggest representation generalize between scenes disparate content motion learn motion state representation navigation prediction behavioral tasks relying motion availability unlabeled video sequences expect framework useful generating better global motion representations real-world tasks,0.01,0.6511992666512973 "This paper introduces the concept of continuous convolution to neural networks and deep learning applications in general. Rather than directly using discretized information, input data is first projected into a high-dimensional Reproducing Kernel Hilbert Space (RKHS), where it can be modeled as a continuous function using a series of kernel bases. We then proceed to derive a closed-form solution to the continuous convolution operation between two arbitrary functions operating in different RKHS. Within this framework, convolutional filters also take the form of continuous functions, and the training procedure involves learning the RKHS to which each of these filters is projected, alongside their weight parameters. This results in much more expressive filters, that do not require spatial discretization and benefit from properties such as adaptive support and non-stationarity. Experiments on image classification are performed, using classical datasets, with results indicating that the proposed continuous convolutional neural network is able to achieve competitive accuracy rates with far fewer parameters and a faster convergence rate. In recent years, convolutional neural networks (CNNs) have become widely popular as a deep learning tool for addressing various sorts of problems, most predominantly in computer vision, such as image classification BID22 BID17 , object detection BID30 and semantic segmentation BID8 . The introduction of convolutional filters produces many desirable effects, including: translational invariance, since the same patterns are detected in the entire image; spatial connectivity, as neighboring information is taken into consideration during the convolution process; and shared weights, which results in significantly fewer training parameters and smaller memory footprint.Even though the convolution operation is continuous in nature BID19 , a common assumption in most computational tasks is data discretization, since that is usually how information is obtained and stored: 2D images are divided into pixels, 3D point clouds are divided into voxels, and so forth. Because of that, the exact convolution formulation is often substituted by a discrete approximation BID4 , calculated by sliding the filter over the input data and calculating the dot product of overlapping areas. While much simpler to compute, it requires substantially more computational power, especially for larger datasets and filter sizes BID28 . The fast Fourier transform has been shown to significantly increase performance in convolutional neural network calculations BID18 BID32 , however these improvements are mostly circumstantial, with the added cost of performing such transforms, and do not address memory requirements.To the best of our knowledge, all versions of CNNs currently available in the literature use this discrete approximation to convolution, as a way to simplify calculations at the expense of a potentially more descriptive model. In BID24 a sparse network was used to dramatically decrease computational times by exploiting redundancies, and in BID11 spatial sparseness was exploited to achieve state-of-the-art results in various image classification datasets. Similarly, BID31 used octrees to efficiently partition the space during convolution, thus focusing memory allocation and computation to denser regions. A quantized version was proposed in BID40 to improve performance on mobile devices, with simultaneous computational acceleration and model compression. A lookup-based network is described in BID0 , that encodes convolution as a series of lookups to a dictionary that is trained to cover the observed weight space. This paper takes a different approach and introduces the concept of continuous convolution to neural networks and deep learning applications in general. This is achieved by projecting information into a Reproducing Kernel Hilbert Space (RKHS) BID33 , in which point evaluation takes the form of a continuous linear functional. We employ the Hilbert Maps framework, initially described in BID29 , to reconstruct discrete input data as a continuous function, based on the methodology proposed in BID12 . Within this framework, we derive a closed-form solution to the continuous convolution between two functions that takes place directly in this high-dimensional space, where arbitrarily complex patterns are represented using a series of simple kernels, that can be efficiently convolved to produce a third RKHS modeling activation values. Optimizing this neural network involves learning not only weight parameters, but also the RKHS that defines each convolutional filter, which results is much more descriptive feature maps that can be used for both discriminative and generative tasks. The use of high-dimensional projection, including infinite-layer neural networks BID15 ; BID9 , has been extensively studied in recent times, as a way to combine kernel-based learning with deep learning applications. Note that, while works such as BID26 and BID25 take a similar approach of projecting input data into a RKHS, using the kernel trick, it still relies on discretized image patches, whereas ours operates solely on data already projected to these highdimensional spaces. Also, in these works extra kernel parameters are predetermined and remain fixed during the training process, while ours jointly learns these parameters alongside traditional weight values, thus increasing the degrees of freedom in the resulting feature maps.The proposed technique, entitled Continuous Convolutional Neural Networks (CCNNs), was evaluated in an image classification context, using standard computer vision benchmarks, and achieved competitive accuracy results with substantially smaller network sizes. We also demonstrate its applicability to unsupervised learning, by describing a convolutional auto-encoder that is able to produce latent feature representations in the form of continuous functions, which are then used as initial filters for classification using labeled data. This paper introduced a novel technique for data representation that takes place in a highdimensional Reproducing Kernel Hilbert Space (RKHS), where arbitrarily complex functions can be approximated in a continuous fashion using a series of simple kernels. We show how these kernels can be efficiently convolved to produce approximations of convolution results between two functions in different RKHS, and how this can be applied in an image classification scenario, via the introduction of a novel deep learning architecture entitled Continuous Convolutional Neural Networks (CCNN). Experimental tests using standard benchmark datasets show that this proposed architecture is able to achieve competitive results with much smaller network sizes, by focusing instead on more descriptive individual filters that are used to extract more complex patterns. Although promising, there are still several potential improvements that are left for future work, such as: RKHS sparsification, so only a subset of clusters are used for feature vector calculation, which would greatly improve computational speed and memory requirements; different learning rates and optimization strategies for each class of parameter (cluster location, length-scale and weight), to improve convergence rates; and the use of different kernels for feature vector representation, as a way to encode different properties in the resulting feature maps.",1288,0.128,613,2.101141924959217,"paper introduces concept continuous convolution to neural networks deep learning discretized information input data projected into high Reproducing Kernel Hilbert Space (RKHS), modeled as continuous function using kernel bases closed-form solution to continuous convolution between two functions in different RKHS convolutional filters take form continuous functions training procedure involves learning RKHS projected weight parameters results in expressive filters spatial discretization adaptive support non-stationarity Experiments on image classification performed using classical datasets results proposed continuous convolutional neural network competitive accuracy rates with fewer parameters faster convergence rate convolutional neural networks popular as deep learning tool for problems computer vision image classification object detection semantic segmentation introduction convolutional filters produces effects translational invariance spatial connectivity shared weights fewer training parameters smaller memory footprint convolution operation continuous in nature common assumption in computational tasks is data discretization information stored 2D images divided into pixels 3D point clouds into voxelsexact convolution formulation substituted by discrete approximation BID4 calculated sliding filter over input data calculating dot product of overlapping areas simpler requires more computational power larger datasets filter sizes fast Fourier transform performance in convolutional neural network calculations improvements circumstantial added cost address memory requirements all versions CNNs use discrete approximation convolution calculations descriptive model BID24 sparse network computational times redundancies BID11 spatial sparseness exploited state-of-art results image classification datasets BID31 used octrees partition space during convolution focusing memory allocation computation to denser regions quantized version proposed in BID40 performance on mobile devices computational acceleration model compression lookup-based network described in BID0 encodes convolution as lookups to dictionary paper introduces concept continuous convolution to neural networks deep learning achieved projecting information into Reproducing Kernel Hilbert Space) evaluation continuous linear functional Hilbert Maps framework BID29 reconstruct discrete input data as continuous function methodology BID12derive closed-form solution to continuous convolution between functions in high-dimensional space complex patterns represented using simple kernels convolved produce third RKHS modeling activation values Optimizing neural network learning weight parameters RKHS convolutional filter descriptive feature maps for discriminative generative tasks high-dimensional projection infinite-layer neural networks BID15 ; BID9 studied kernel-based learning with deep learning BID26 and BID25 data RKHS on discretized image patches ours operates on data projected extra kernel parameters predetermined fixed training ours learns parameters weight values increasing freedom in feature maps proposed technique Continuous Convolutional Neural Networks evaluated in image classification context computer vision benchmarks achieved competitive accuracy results with smaller network sizes applicability to unsupervised learning convolutional auto-encoder latent feature representations in continuous functions used as initial filters for classification labeled data paper novel technique for data representation in highdimensional Reproducing Kernel Hilbert Space (RKHS), complex functions approximated using simple kernelsshow kernels convolved convolution results between functions different RKHS applied image classification scenario novel deep learning architecture Continuous Convolutional Neural Networks (CCNN). Experimental tests show proposed architecture competitive results smaller network sizes focusing on descriptive filters complex patterns promising potential improvements for future work RKHS sparsification subset clusters for feature vector calculation improve computational speed memory requirements different learning rates optimization strategies for each class parameter improve convergence rates use different kernels for feature vector representation encode properties feature maps",0.01,0.5319958679424315 "Convolutional Neural Networks (CNNs) are commonly thought to recognise objects by learning increasingly complex representations of object shapes. Some recent studies suggest a more important role of image textures. We here put these conflicting hypotheses to a quantitative test by evaluating CNNs and human observers on images with a texture-shape cue conflict. We show that ImageNet-trained CNNs are strongly biased towards recognising textures rather than shapes, which is in stark contrast to human behavioural evidence and reveals fundamentally different classification strategies. We then demonstrate that the same standard architecture (ResNet-50) that learns a texture-based representation on ImageNet is able to learn a shape-based representation instead when trained on 'Stylized-ImageNet', a stylized version of ImageNet. This provides a much better fit for human behavioural performance in our well-controlled psychophysical lab setting (nine experiments totalling 48,560 psychophysical trials across 97 observers) and comes with a number of unexpected emergent benefits such as improved object detection performance and previously unseen robustness towards a wide range of image distortions, highlighting advantages of a shape-based representation. How are Convolutional Neural Networks (CNNs) able to reach impressive performance on complex perceptual tasks such as object recognition (Krizhevsky et al., 2012) and semantic segmentation (Long et al., 2015) ? One widely accepted intuition is that CNNs combine low-level features (e.g. edges) to increasingly complex shapes (such as wheels, car windows) until the object (e.g. car) can be readily classified. As Kriegeskorte (2015) puts it, ""the network acquires complex knowledge about the kinds of shapes associated with each category. [...] High-level units appear to learn representations of shapes occurring in natural images"" (p. 429). This notion also appears in other explanations, such as in LeCun et al. (2015) : Intermediate CNN layers recognise ""parts of familiar objects, and subsequent layers [...] detect objects as combinations of these parts"" (p. 436). We term this explanation the shape hypothesis.This hypothesis is supported by a number of empirical findings. Visualisation techniques like Deconvolutional Networks (Zeiler & Fergus, 2014) often highlight object parts in high-level CNN features. 1 Moreover, CNNs have been proposed as computational models of human shape perception by Kubilius et al. (2016) , who conducted an impressive number of experiments comparing human and CNN shape representations and concluded that CNNs ""implicitly learn representations of shape that reflect human shape perception"" (p. 15). Ritter et al. (2017) discovered that CNNs develop a so-called ""shape bias"" just like children, i.e. that object shape is more important than colour for object classification (although see BID15 for contrary evidence). Furthermore, CNNs are currently the most predictive models for human ventral stream object recognition (e.g. BID2 BID2 ; and it is well-known that object shape is the single most important cue for human object recognition (Landau et al., 1988) , much more than other cues like size or texture (which may explain the ease at which humans recognise line drawings or millennia-old cave paintings).On the other hand, some rather disconnected findings point to an important role of object textures for CNN object recognition. CNNs can still classify texturised images perfectly well, even if the global shape structure is completely destroyed BID1 . Conversely , standard CNNs are bad at recognising object sketches where object shapes are preserved yet all texture cues are missing BID0 . Additionally , two studies suggest that local information such as textures may actually be sufficient to ""solve"" ImageNet object recognition: BID6 discovered that a linear classifier on top of a CNN's texture representation (Gram matrix) achieves hardly any classification performance loss compared to original network performance. More recently , BID1 demonstrated that CNNs with explicitly constrained receptive field sizes throughout all layers are able to reach surprisingly high accuracies on ImageNet, even though this effectively limits a model to recognising small local patches rather than integrating object parts for shape recognition. Taken together , it seems that local textures indeed provide sufficient information about object classes-ImageNet object recognition could, in principle, be achieved through texture recognition alone. In the light of these findings, we believe that it is time to consider a second explanation, which we term the texture hypothesis: in contrast to the common assumption, object textures are more important than global object shapes for CNN object recognition.Resolving these two contradictory hypotheses is important both for the deep learning community (to increase our understanding of neural network decisions) as well as for the human vision and neuroscience communities (where CNNs are being used as computational models of human object recognition and shape perception). In this work we aim to shed light on this debate with a number of carefully designed yet relatively straightforward experiments. Utilising style transfer BID7 , we created images with a texture-shape cue conflict such as the cat shape with elephant texture depicted in Figure 1c . This enables us to quantify texture and shape biases in both humans and CNNs. To this end, we perform nine comprehensive and careful psychophysical experiments comparing humans against CNNs on exactly the same images, totalling 48,560 psychophysical trials across 97 observers. These experiments provide behavioural evidence in favour of the texture hypothesis: A cat with an elephant texture is an elephant to CNNs, and still a cat to humans. Beyond quantifying existing biases, we subsequently present results for our two other main contributions: changing biases, and discovering emergent benefits of changed biases. We show that the texture bias in standard CNNs can be overcome and changed towards a shape bias if trained on a suitable data set. Remarkably, networks with a higher shape bias are inherently more robust to many different image distortions (for some even reaching or surpassing human performance, despite never being trained on any of them) and reach higher performance on classification and object recognition tasks. DISPLAYFORM0 As noted in the Introduction, there seems to be a large discrepancy between the common assumption that CNNs use increasingly complex shape features to recognise objects and recent empirical findings which suggest a crucial role of object textures instead. In order to explicitly probe this question, we utilised style transfer BID7 to generate images with conflicting shape and texture information. On the basis of extensive experiments on both CNNs and human observers in a controlled psychophysical lab setting, we provide evidence that unlike humans, ImageNet-trained CNNs tend to classify objects according to local textures instead of global object shapes. In combination with previous work which showed that changing other major object dimensions such as colour BID10 and object size relative to the context (Eckstein et al., 2017) do not have a strong detrimental impact on CNN recognition performance, this highlights the special role that local cues such as textures seem to play in CNN object recognition.Intriguingly, this offers an explanation for a number of rather disconnected findings: CNNs match texture appearance for humans (Wallis et al., 2017) , and their predictive power for neural responses along the human ventral stream appears to be largely due to human-like texture representations, but not human-like contour representations (Laskar et al., 2018; Long & Konkle, 2018) . Furthermore, texture-based generative modelling approaches such as style transfer BID7 , single image super-resolution BID12 as well as static and dynamic texture synthesis BID6 BID5 all produce excellent results using standard CNNs, while CNNbased shape transfer seems to be very difficult BID11 . CNNs can still recognise images with scrambled shapes BID1 ), but they have much more difficulties recognising objects with missing texture information BID0 Yu et al., 2017) . Our hypothesis might also explain why an image segmentation model trained on a database of synthetic texture images transfers to natural images and videos (Ustyuzhaninov et al., 2018) . Beyond that, our results show marked behavioural differences between ImageNet-trained CNNs and human observers. While both human and machine vision systems achieve similarly high accuracies on standard images BID10 , our findings suggest that the underlying classification strategies might actually be very different. This is problematic, since CNNs are being used as computational models for human object recognition (e.g. BID2 BID2 .In order to reduce the texture bias of CNNs we introduced Stylized-ImageNet (SIN), a data set that removes local cues through style transfer and thereby forces networks to go beyond texture recognition. Using this data set, we demonstrated that a ResNet-50 architecture can indeed learn to recognise objects based on object shape, revealing that the texture bias in current CNNs is not by design but induced by ImageNet training data. This indicates that standard ImageNet-trained models may be taking a ""shortcut"" by focusing on local textures, which could be seen as a version of Occam's razor: If textures are sufficient, why should a CNN learn much else? While texture classification may be easier than shape recognition, we found that shape-based features trained on SIN generalise well to natural images.Our results indicate that a more shape-based representation can be beneficial for recognition tasks that rely on pre-trained ImageNet CNNs. Furthermore , while ImageNet-trained CNNs generalise poorly towards a wide range of image distortions (e.g. BID3 BID9 , our ResNet-50 trained on Stylized-ImageNet often reaches or even surpasses human-level robustness (without ever being trained on the specific image degradations). This is exciting because BID10 showed that networks trained on specific distortions in general do not acquire robustness against other unseen image manipulations. This emergent behaviour highlights the usefulness of a shape-based representation: While local textures are easily distorted by all sorts of noise (including those in the real world, such as rain and snow), the object shape remains relatively stable. Furthermore, this finding offers a compellingly simple explanation for the incredible robustness of humans when coping with distortions: a shape-based representation. In summary, we provided evidence that machine recognition today overly relies on object textures rather than global object shapes as commonly assumed. We demonstrated the advantages of a shapebased representation for robust inference (using our Stylized-ImageNet data set 5 to induce such a representation in neural networks). We envision our findings as well as our openly available model weights, code and behavioural data set (49K trials across 97 observers) 6 to achieve three goals: Firstly, an improved understanding of CNN representations and biases. Secondly, a step towards more plausible models of human visual object recognition. Thirdly, a useful starting point for future undertakings where domain knowledge suggests that a shape-based representation may be more beneficial than a texture-based one. We would like to thank Dan Hendrycks for providing the results of We followed the paradigm of Geirhos et al. (2018) for maximal comparability. A trial consisted of 300 ms presentation of a fixation square and a 200 ms presentation of the stimulus image, which was followed by a full-contrast pink noise mask (1/f spectral shape) of the same size lasting for 200 ms. Participants had to choose one of 16 entry-level categories by clicking on a response screen shown for 1500 ms. On this screen, icons of all 16 categories were arranged in a 4 × 4 grid. The experiments were not self-paced and therefore one trial always lasted 2200 ms (300 ms + 200 ms + 200 ms + 1500 ms = 2200 ms). The necessary time to complete an experiment with 1280 stimuli was 47 minutes, for 160 stimuli six minutes, and for 48 stimuli two minutes. In the experiments with 1280 trials, observers were given the possibility of taking a brief break after every block of 256 trials (five blocks in total).As preparation, participants were shown the response screen prior to an experiment and were asked to name all 16 categories in order to get an overview over the possible stimuli categories and to make sure that all categories were clear from the beginning. They were instructed to click on the category they believed was presented. Responses through clicking on a response screen could be changed within the 1500 ms response interval, only the last entered response was counted as the answer. Prior to the real experiment a practice session was performed for the participants to get used to the time course of the experiment and the position of category items on the response screen. This screen was shown for an additional 300 ms in order to provide feedback and indicate whether the entered answer was incorrect. In that case , a short low beep sound occurred and the correct category was highlighted by setting its background to white. The practice session consisted of 320 trials. After 160 trials the participants had the chance to take a short break. In the break, their performance of the first block was shown on the screen along the percentage of trials where no answer was entered. After the practice blocks, observers were shown an example image of the manipulation (not used in the experiment) to minimise surprise. Images used in the practice session were natural images from 16-class-ImageNet BID10 , hence there was no overlap with images or manipulations used in the experiments.",2682,0.22,1281,2.0936768149882905,"Convolutional Neural Networks) recognise objects by learning complex object shapes studies suggest role image textures conflicting hypotheses evaluating CNNs human observers on images with texture-shape cue conflict ImageNet-trained CNNs biased towards recognising textures shapes contrast to human behavioural evidence different classification strategies standard (ResNet-50) learns texture-based representation on ImageNet shape-based representation when trained on 'Stylized-ImageNet' better fit for human behavioural performance in psychophysical lab setting (nine experiments 48,560 trials 97 observers benefits improved object detection performance robustness towards image distortions advantages of shape-based representation Networks reach performance on complex perceptual tasks object recognition semantic segmentation ? CNNs combine low-level features to complex shapes until object classified Kriegeskorte (2015) network acquires complex knowledge about shapes each category High-level units learn representations of shapes in natural images notion explanations LeCun et al. (2015) Intermediate CNN layers recognise ""parts of familiar objects subsequent layers detect objects as combinations of parts explanation shape hypothesis.hypothesis supported by empirical findings techniques like Deconvolutional Networks highlight object parts in high-level CNN features CNNs proposed as computational models of human shape perception by Kubilius et al. (2016) CNNs learn representations shape human Ritter et al. (2017) discovered CNNs develop ""shape bias"" like children object shape more important than colour for classification BID15 for contrary CNNs most predictive models for human ventral stream object recognition object shape most important cue for human object recognition more than size or texture line drawings cave disconnected findings point to role of object textures for CNN object recognition CNNs classify texturised images well if global shape structure destroyed standard CNNs bad at recognising object sketches where shapes preserved texture cues missing studies suggest local information textures to ""solve ImageNet object recognition BID6 linear classifier on CNN's texture representation classification performance loss BID1 CNNs with constrained receptive field sizes reach high accuracies on ImageNet model to recognising small local patches for shape recognitionlocal textures provide information about object classes-ImageNet object recognition achieved through texture recognition to consider second explanation texture hypothesis object textures more important than global object shapes for CNN object recognition.Resolving contradictory hypotheses important for deep learning neural network decisions human vision neuroscience communities CNNs object recognition shape work debate with experiments style transfer BID7 created images with texture-shape cue conflict cat shape with elephant texture Figure 1c quantify texture shape biases in humans and CNNs nine psychophysical experiments comparing humans against CNNs on same images 48,560 trials across 97 observers experiments provide evidence texture hypothesis cat with elephant texture is elephant to CNNs cat to humans present results for changing biases discovering benefits of changed biases texture bias in standard CNNs can be overcome changed towards shape bias if trained on suitable data set networks with higher shape bias more robust to image distortions human performance reach higher performance on classification object recognition tasksDISPLAYFORM0 large discrepancy between assumption CNNs use complex shape features recognise objects empirical findings crucial role of object textures utilised style transfer BID7 images with conflicting shape texture information experiments on CNNs human observers evidence unlike ImageNet-trained CNNs classify objects local textures instead global shapes previous work changing major object dimensions colour object size context impact on CNN recognition performance highlights special role local textures in CNN object recognition explanation for disconnected findings CNNs match texture appearance for humans predictive power responses due to human-like texture representations not contour representations texture-based generative modelling approaches style transfer BID7 single image super-resolution BID12 dynamic texture synthesis BID6 BID5 produce excellent results using standard CNNs CNNbased shape transfer difficult BID11 CNNs recognise images with scrambled shapes difficulties recognising objects with missing texture information hypothesis might explain image segmentation model trained on database synthetic texture images transfers to natural images videos (Ustyuzhaninov results show marked behavioural differences between ImageNet-trained CNNs and human observershuman machine vision systems achieve high accuracies on images findings suggest classification strategies might different problematic CNNs used as models for human object recognition to reduce texture bias of CNNs introduced Stylized-ImageNet data set removes local cues forces networks beyond texture recognition ResNet-50 architecture recognise objects based on shape texture bias in CNNs not design induced by ImageNet training data ImageNet-trained models on local textures Occam's razor If textures sufficient texture classification easier than shape recognition shape-based features trained on SIN generalise well to natural images results indicate shape-based representation beneficial for recognition tasks pre-trained ImageNet CNNs ImageNet-trained CNNs generalise poorly towards image distortions ResNet-50 trained on Stylized-ImageNet reaches surpasses human-level robustness trained on specific image BID10 networks trained on specific distortions acquire robustness against other unseen image manipulations usefulness shape-based representation local textures distorted by noise object shape remains stable finding offers explanation for robustness humans with distortions shape-based representationprovided evidence machine recognition relies on object textures shapes demonstrated advantages shapebased representation for robust inference (using Stylized-ImageNet data set envision findings model code behavioural data set (49K trials 97 observers) achieve three goals improved understanding of CNN representations biases step towards plausible models human visual object recognition starting point for future undertakings shape-based representation beneficial than texture-based thank Dan Hendrycks for results followed paradigm Geirhos et al. (2018) for maximal comparability trial 300 ms presentation fixation square 200 ms stimulus image followed by full-contrast pink noise mask spectral shape) 200 ms Participants choose of 16 entry-level categories on response screen for 1500 ms icons 16 categories arranged in 4 × 4 grid experiments not self-paced one trial lasted 2200 ms (300 ms + 200 1500 ms = 2200 time experiment with 1280 stimuli 47 minutes 160 six minutes 48 two minutes brief break after every block 256 trials (five blocks preparation participants shown response screen asked to name all 16 categories click on category believed presented Responses changed within 1500 ms response interval last entered response counted as answerPrior experiment practice session performed for participants time course position category items on response screen screen shown additional 300 ms feedback entered answer incorrect short low beep sound occurred correct category highlighted background white practice session 320 trials After 160 trials participants short break performance first block shown on screen percentage trials no answer entered After blocks observers shown example image of manipulation (not used experiment minimise surprise Images natural images from 16-class-ImageNet BID10 no overlap with images manipulations experiments",0.02,0.5128043322171747 "In this work, we exploited different strategies to provide prior knowledge to commonly used generative modeling approaches aiming to obtain speaker-dependent low dimensional representations from short-duration segments of speech data, making use of available information of speaker identities. Namely, convolutional variational autoencoders are employed, and statistics of its learned posterior distribution are used as low dimensional representations of fixed length short-duration utterances. In order to enforce speaker dependency in the latent layer, we introduced a variation of the commonly used prior within the variational autoencoders framework, i.e. the model is simultaneously trained for reconstruction of inputs along with a discriminative task performed on top of latent layers outputs. The effectiveness of both triplet loss minimization and speaker recognition are evaluated as implicit priors on the challenging cross-language NIST SRE 2016 setting and compared against fully supervised and unsupervised baselines.",176,0.046,90,1.9555555555555555,exploited strategies prior knowledge generative modeling approaches speaker-dependent low dimensional representations from short-duration speech data speaker identities convolutional variational autoencoders employed statistics learned posterior distribution used as representations fixed length short-duration utterances speaker dependency introduced variation prior autoencoders framework model trained for reconstruction inputs discriminative task outputs effectiveness triplet loss minimization speaker recognition evaluated priors cross-language NIST SRE 2016 setting compared against supervised unsupervised baselines,0.0,0.15771792422795267 "The importance-weighted autoencoder (IWAE) approach of Burda et al. defines a sequence of increasingly tighter bounds on the marginal likelihood of latent variable models. Recently, Cremer et al. reinterpreted the IWAE bounds as ordinary variational evidence lower bounds (ELBO) applied to increasingly accurate variational distributions. In this work, we provide yet another perspective on the IWAE bounds. We interpret each IWAE bound as a biased estimator of the true marginal likelihood where for the bound defined on $K$ samples we show the bias to be of order O(1/K). In our theoretical analysis of the IWAE objective we derive asymptotic bias and variance expressions. Based on this analysis we develop jackknife variational inference (JVI), a family of bias-reduced estimators reducing the bias to $O(K^{-(m+1)})$ for any given m < K while retaining computational efficiency. Finally, we demonstrate that JVI leads to improved evidence estimates in variational autoencoders. We also report first results on applying JVI to learning variational autoencoders. Our implementation is available at https://github.com/Microsoft/jackknife-variational-inference Variational autoencoders (VAE) are a class of expressive probabilistic deep learning models useful for generative modeling, representation learning, and probabilistic regression. Originally proposed in BID8 and BID22 , VAEs consist of a probabilistic model as well as an approximate method for maximum likelihood estimation. In the generative case, the model is defined as DISPLAYFORM0 where z is a latent variable, typically a high dimensional vector; the corresponding prior distribution p(z) is fixed and typically defined as a standard multivariate Normal distribution N (0, I). To achieve an expressive marginal distribution p(x), we define p θ (x|z) through a neural network, making the model (1) a deep probabilistic model.Maximum likelihood estimation of the parameters θ in (1) is intractable, but BID8 and BID22 propose to instead maximize the evidence lower-bound (ELBO), log p(x) ≥ E z∼qω(z|x) log p θ (x|z) p(z) q ω (z|x)=: L E .Here , q ω (z|x) is an auxiliary inference network, parametrized by ω. Simultaneous optimization of (2) over both θ and ω performs approximate maximum likelihood estimation in the model p(x) of FORMULA0 and forms the standard VAE estimation method. 1 The implementation is available at https://github.com/Microsoft/ jackknife-variational-inferenceIn practice L E is estimated using Monte Carlo: we draw K samples z i ∼ q ω (z|x), then use the unbiased estimatorL E of L E ,L DISPLAYFORM1 The VAE approach is empirically very successful but are there fundamental limitations? One limitation is the quality of the model p θ (x|z): this model needs to be expressive enough to model the true distribution over x. Another limitation is that L E is only a lower-bound to the true likelihood. Is this bound tight? It can be shown, BID8 , that when q(z|x) = p(z|x) we have L E = log p(x), hence (2) becomes exact. Therefore, we should attempt to choose an expressive class of distributions q(z|x) and indeed recent work has extensively investigated richer variational families. We discuss these methods in Section 7 but now review the importance weighted autoencoder (IWAE) method we build upon. In summary we proposed to leverage classic higher-order bias removal schemes for evidence estimation. Our approach is simple to implement, computationally efficient, and clearly improves over existing evidence approximations based on variational inference. More generally our jackknife variational inference debiasing formula can also be used to debias log-evidence estimates coming from annealed importance sampling.However, one surprising finding from our work is that using our debiased estimates for training VAE models did not improve over the IWAE training objective and this is surprising because apriori a better evidence estimate should allow for improved model learning.One possible extension to our work is to study the use of other resampling methods for bias reduction; promising candidates are the iterated bootstrap, the Bayesian bootstrap, and the debiasing lemma. These methods could offer further improvements on bias reduction or reduced variance, however, the key challenge is to overcome computational requirements of these methods or, alternatively, to derive key quantities analytically. 6 Application of the debiasing lemma in particular requires the careful construction of a truncation distribution and often produces estimators of high variance.While variance reduction plays a key role in certain areas of machine learning, our hope is that our work shows that bias reduction techniques are also widely applicable. DISPLAYFORM0 Note that only Y K is random in (28), all other quantities are constant. Therefore, by taking the expectation on the left and right side of FORMULA1 we obtain DISPLAYFORM1 The right hand side of FORMULA1 is expressed in terms of the central moments for i ≥ 2, DISPLAYFORM2 of Y K , whereas we are interested in an expression using the central moments i ≥ 2, DISPLAYFORM3 we denote the shared first non-central moment. Because Y K is a sample mean we can use existing results that relate γ i to µ i . In particular (Angelova, 2012, Theorem 1) gives the relations DISPLAYFORM4 DISPLAYFORM5 Expanding FORMULA1 to order five and using the relations FORMULA2 to FORMULA2 gives DISPLAYFORM6 Regrouping the terms by order of K produces the result (8).",1168,0.097,588,1.9863945578231292,"importance-weighted autoencoder approach Burda defines tighter bounds marginal likelihood latent variable models Cremer reinterpreted IWAE bounds variational evidence lower bounds accurate distributions perspective IWAE bounds interpret each IWAE bound biased estimator marginal likelihood bias O(1/K). theoretical analysis asymptotic bias variance expressions jackknife variational inference bias-reduced estimators bias to $O(K^{-(m+1)})$ m < K retaining computational efficiency JVI leads improved evidence estimates variational autoencoders results applying JVI learning variational autoencoders implementation https://github/Microsoft/jackknife-variational-inference Variational autoencoders expressive probabilistic deep learning models generative modeling representation learning probabilistic regression proposed BID8 BID22 probabilistic model approximate method maximum likelihood estimation model defined DISPLAYFORM0 z latent variable high dimensional vector prior distribution p(z) fixed standard multivariate Normal distribution N expressive marginal distribution p define p θ (x|z) neural network deep probabilistic modellikelihood estimation parameters θ (1) intractable BID8 BID22 maximize evidence lower-bound p(x) ≥ z∼qω(z|x) θ (x q ω (z|x= L E q ω (z|x) auxiliary inference network parametrized ω optimization (2) θ ω maximum likelihood estimation model p(x) FORMULA0 standard VAE estimation method implementation https://github jackknife-variational L E estimated Monte Carlo draw K samples z i ∼ q ω (z use unbiased estimatorL VAE approach successful limitations quality model p θ (x expressive distribution x L E lower-bound true likelihood q(z|x) = p(z|x) L E = log p (2) exact expressive class distributions q(z|x) work investigated richer variational families Section 7 importance weighted autoencoder (IWAE) method leverage higher-order bias removal schemes evidence estimation approach simple computationally efficient improves evidence approximations variational inference jackknife variational inference debiasing formula debias log-evidence estimates annealed importance samplingsurprising finding debiased estimates VAE models improve IWAE training objective better evidence estimate should improved model learning possible extension study other resampling methods for bias reduction iterated bootstrap Bayesian bootstrap debiasing lemma improvements bias reduction variance challenge overcome computational requirements derive key quantities debiasing lemma requires truncation distribution produces high variance variance reduction key machine learning hope work shows bias reduction techniques applicable only Y K random (28) other quantities constant expectation left right side FORMULA1 obtain DISPLAYFORM1 right side expressed central moments for i ≥ 2, Y K expression central moments i ≥ 2, DISPLAYFORM3 shared first non-central moment Y K sample mean use existing results γ i to μ i (Angelova, 2012, Theorem 1) relations Expanding FORMULA1 to order five relations FORMULA2 gives DISPLAYFORM6 Regrouping terms by order K produces result (8).",0.01,0.23699978558758739 "In this paper, we consider the problem of autonomous lane changing for self driving vehicles in a multi-lane, multi-agent setting. We present a framework that demonstrates a more structured and data efficient alternative to end-to-end complete policy learning on problems where the high-level policy is hard to formulate using traditional optimization or rule based methods but well designed low-level controllers are available. Our framework uses deep reinforcement learning solely to obtain a high-level policy for tactical decision making, while still maintaining a tight integration with the low-level controller, thus getting the best of both worlds. We accomplish this with Q-masking, a technique with which we are able to incorporate prior knowledge, constraints, and information from a low-level controller, directly in to the learning process thereby simplifying the reward function and making learning faster and data efficient. We provide preliminary results in a simulator and show our approach to be more efficient than a greedy baseline, and more successful and safer than human driving. In recent years, there has been a growing interest in self driving vehicles. Building such autonomous systems has been an active area of research BID23 BID27 BID3 for its high potential in leading to road networks that are much more safer and efficient. One of the fundamental skills a self driving vehicle must possess is an ability to perform lane change maneuvers, which is especially critical on a multi-lane highway in the presence fast moving traffic (as shown in FIG0 . A bad decision at best leads to congestion and at worst leads to accidents BID8 . Reasoning about interactions with other agents and forming an efficient long term strategy while maintaining safety makes this problem challenging and complex.Prior work on lane changing consists of a diverse set of approaches with early work considering vision based control BID21 . Other methods track trajectories BID14 BID19 , use fuzzy control BID6 , model predictive control BID5 , generate a steering command with adaptive control BID15 , consider planning BID23 BID26 , and mixed logic programming BID4 . However majority of the prior work considers the problem only from a local perspective, i.e. changing between adjacent lanes while avoiding the few neighboring vehicles. There is no notion of a goal, like reaching an exit, which would require reasoning about long term decisions on a strategic level when present on a multi-lane highway among traffic. Formulating a control or optimization based problem to handle such a scenario is not straight forward, would require a lot of hand design and tuning, may work only on a subset of cases, and would generally be intractable. The primary roadblock is that there is no abstraction of what the overall ideal policy should look like, only the ideal outcome is know: reaching the exit safely and efficiently (in least amount of time).Reinforcement learning provides a way to learn arbitrary policies giving specific goals. In recent years learning based methods have been used to address similar or related problems, like learning from human driving BID22 , inverse reinforcement learning BID18 , end-to-end methods that map perception inputs (mainly images) directly to control commands BID13 BID9 BID0 BID25 , and methods that understand the scene via learning to make driving decisions BID2 BID17 . Along these lines deep reinforcement learning has had great success in learning policies from raw sensor information BID12 .In this work, we investigate the use and place of deep reinforcement learning in solving the autonomous lane changing problem. In general learning a full policy than can reason about tactical decisions while at same time address continuous control and collision avoidance can be exceedingly difficult with large notorious to train networks. Thus, an ideal approach would strike the right balance by learning the hard to specify high-level tactical policy while relying on established optimization or rule based method for low-level control.We propose a framework that uses deep Q-learning to learn a high-level tactical decision making policy, and also introduce, Q-masking, a novel technique that forces the agent to explore and learn only a subspace of Q-values. This subspace is directly governed by a low-level module that consists of prior knowledge about the system, constraints of the problem, and information from the lowlevel controller. Not only does Q-masking provide the tight integration between the two paradigms: learning high-level policy and using low-level control, but also heavily simplifies the reward function and makes learning faster and data efficient. By relying on a controller for low-level decisions, we are also able to completely eliminate collisions during training or testing, which makes it a possibility to perform training directly on real systems. We present preliminary benchmarks and show that our framework can outperform a greedy baseline in terms of efficiency and humans driving in the simulator in terms of safety and success, while also generalizing to several unseen scenarios without any extra training. We proposed a framework that leverages the strengths of deep reinforcement learning for high-level tactical decision making, and traditional optimization or rule-based methods for low-level control, by striking the right balance between both domains. At the heart of this framework lies, Q-masking, that provides an interface between the two levels. Using Q-masking we are able to incorporate prior knowledge, constraints about the system and information from the lower-level controller, directly in to the training of the network, simplifying the reward function and making learning faster and more data efficient, while completely eliminating collisions during training or testing. We applied our framework on the problem of autonomous lane changing for self driving cars, where the neural network learned a high-level tactical decision making policy. We presented preliminary results and benchmarked our approach against a greedy baseline and humans driving in the simulator and showed that our approach is able to outperform them both on different metrics with a more efficient and much safer policy. Finally, we demonstrated zero shot generalizations on several unseen scenarios.",1138,0.098,530,2.147169811320755,paper consider problem autonomous lane changing for self driving vehicles in multi-lane multi-agent setting present framework structured data efficient alternative to end-to-end policy learning high-level policy hard formulate traditional optimization rule methods low-level controllers available framework uses deep reinforcement learning obtain high-level policy for tactical decision making tight integration with low-level controller best accomplish with Q-masking technique prior knowledge constraints information from low-level controller learning process simplifying reward function learning faster data efficient provide preliminary results in simulator show approach more efficient than baseline successful safer than human driving growing interest in self driving vehicles Building autonomous systems active research high potential road networks safer efficient fundamental self driving vehicle perform lane change maneuvers critical on multi-lane highway fast moving traffic bad decision leads to congestion accidents interactions agents forming efficient long term strategy maintaining safety problem challenging complex.Prior work on lane changing diverse approaches vision based control methods fuzzy control predictive control steering command with adaptive control planning mixed logic programming majority prior work considers problem from local perspective changing between adjacent lanes avoiding neighboring vehiclesno notion of goal like reaching exit long term decisions on multi-lane highway traffic Formulating control optimization problem not straight forward hand design tuning work subset cases intractable primary roadblock no abstraction of ideal policy only ideal outcome reaching exit safely efficiently least time).Reinforcement learning learn arbitrary policies specific goals learning methods used address similar problems like learning from human driving inverse reinforcement learning end-to-end methods map perception inputs to control commands methods scene via learning driving decisions deep reinforcement learning success in learning policies from raw sensor information work investigate use deep reinforcement learning in solving autonomous lane changing problem learning full policy tactical decisions continuous control collision avoidance difficult with large networks ideal approach balance learning high-level tactical policy relying on established optimization rule method for low-level control propose framework deep Q-learning learn high-level tactical decision making policy introduce Q-masking novel technique agent explore learn subspace of Q-values governed by low-level module prior knowledge system constraints problem information from lowlevel controllerQ-masking between two paradigms learning high-level policy low-level control simplifies reward function makes learning faster data efficient relying on controller for low-level decisions collisions during training testing perform training on real systems preliminary benchmarks framework greedy baseline efficiency humans driving simulator safety success generalizing to unseen scenarios without extra training framework leverages deep reinforcement learning for high-level tactical decision making traditional optimization rule-based methods for low-level control heart framework Q-masking interface between two levels prior knowledge constraints system information from lower-level controller training network simplifying reward function learning faster data efficient eliminating collisions training applied framework on autonomous lane changing for self driving cars neural network learned high-level tactical decision making policy preliminary results benchmarked approach against greedy baseline humans driving simulator metrics efficient safer policy demonstrated zero shot generalizations on unseen scenarios,0.01,0.6503257825593344 "Despite the recent successes in robotic locomotion control, the design of robot relies heavily on human engineering. Automatic robot design has been a long studied subject, but the recent progress has been slowed due to the large combinatorial search space and the difficulty in evaluating the found candidates. To address the two challenges, we formulate automatic robot design as a graph search problem and perform evolution search in graph space. We propose Neural Graph Evolution (NGE), which performs selection on current candidates and evolves new ones iteratively. Different from previous approaches, NGE uses graph neural networks to parameterize the control policies, which reduces evaluation cost on new candidates with the help of skill transfer from previously evaluated designs. In addition, NGE applies Graph Mutation with Uncertainty (GM-UC) by incorporating model uncertainty, which reduces the search space by balancing exploration and exploitation. We show that NGE significantly outperforms previous methods by an order of magnitude. As shown in experiments, NGE is the first algorithm that can automatically discover kinematically preferred robotic graph structures, such as a fish with two symmetrical flat side-fins and a tail, or a cheetah with athletic front and back legs. Instead of using thousands of cores for weeks, NGE efficiently solves searching problem within a day on a single 64 CPU-core Amazon EC2 machine. The goal of robot design is to find an optimal body structure and its means of locomotion to best achieve a given objective in an environment. Robot design often relies on careful human-engineering and expert knowledge. The field of automatic robot design aims to search for these structures automatically. This has been a long-studied subject, however, with limited success. There are two major challenges: 1) the search space of all possible designs is large and combinatorial, and 2) the evaluation of each design requires learning or testing a separate optimal controller that is often expensive to obtain.In BID28 , the authors evolved creatures with 3D-blocks. Recently, soft robots have been studied in BID13 , which were evolved by adding small cells connected to the old ones. In BID3 , the 3D voxels were treated as the minimum element of the robot. Most evolutionary robots BID8 BID24 require heavy engineering of the initial structures, evolving rules and careful human-guidance. Due to the combinatorial nature of the problem, evolutionary, genetic or random structure search have been the de facto algorithms of automatic robot design in the pioneering works BID28 BID31 BID20 BID16 BID17 BID34 BID2 . In terms of the underlying algorithm, most of these works have a similar population-based optimization loop to the one used in BID28 . None of these algorithms are able to evolve kinematically reasonable structures, as a result of large search space and the inefficient evaluation of candidates.Similar in vein to automatic robot design, automatic neural architecture search also faces a large combinatorial search space and difficulty in evaluation. There have been several approaches to tackle these problems. Bayesian optimization approaches BID29 primarily focus on fine-tuning the number of hidden units and layers from a predefined set. Reinforcement learning BID38 and genetic algorithms BID19 are studied to evolve recurrent neural networks (RNNs) and convolutional neural networks (CNNs) from scratch in order to maximize the validation accuracy. These approaches are computationally expensive because a large number of candidate networks have to be trained from grounds up. BID25 and BID30 propose weight sharing among all possible candidates in the search space to effectively amortize the inner loop training time and thus speed up the architecture search. A typical neural architecture search on ImageNet BID15 ) takes 1.5 days using 200 GPUs BID19 .In this paper, we propose an efficient search method for automatic robot design, Neural Graph Evolution (NGE), that co-evolves both, the robot design and the control policy. Unlike the recent reinforcement learning work, where the control policies are learnt on specific robots carefully designed by human experts BID21 BID0 BID11 , NGE aims to adapt the robot design along with policy learning to maximize the agent's performance. NGE formulates automatic robot design as a graph search problem. It uses a graph as the main backbone of rich design representation and graph neural networks (GNN) as the controller. This is key in order to achieve efficiency of candidate structure evaluation during evolutionary graph search. Similar to previous algorithms like BID28 , NGE iteratively evolves new graphs and removes graphs based on the performance guided by the learnt GNN controller. The specific contributions of this paper are as follows:• We formulate the automatic robot design as a graph search problem.• We utilize graph neural networks (GNNs) to share the weights between the controllers, which greatly reduces the computation time needed to evaluate each new robot design.• To balance exploration and exploitation during the search, we developed a mutation scheme that incorporates model uncertainty of the graphs.We show that NGE automatically discovers robot designs that are comparable to the ones designed by human experts in MuJoCo , while random graph search or naive evolutionary structure search BID28 fail to discover meaningful results on these tasks. In this paper, we introduced NGE, an efficient graph search algorithm for automatic robot design that co-evolves the robot design graph and its controllers. NGE greatly reduces evaluation cost by transferring the learned GNN-based control policy from previous generations, and better explores the search space by incorporating model uncertainties. Our experiments show that the search over the robotic body structures is challenging, where both random graph search and evolutionary strategy fail to discover meaning robot designs. NGE significantly outperforms the naive approaches in both the final performance and computation time by an order of magnitude, and is the first algorithm that can discovers graphs similar to carefully hand-engineered design. We believe this work is an important step towards automated robot design, and may show itself useful to other graph search problems. A DETAILS OF NERVENET++ Similar to NerveNet, we parse the agent into a graph, where each node in the graph corresponds to the physical body part of the agents. For example, the fish in FIG0 can be parsed into a graph of five nodes, namely the torso (0), left-fin (1), right-fin (2), and tail-fin bodies (3, 4). By replacing MLP with NerveNet, the learnt policy has much better performance in terms of robustness and the transfer learning ability. We here propose minor but effective modifications to BID37 , and refer to this model as NerveNet++.In the original NerveNet, at every timestep, several propagation steps need to be performed such that every node is able to receive global information before producing the control signal. This is time and memory consuming, with the minimum number of propagation steps constrained by the depth of the graph.Since the episode of each game usually lasts for several hundred timesteps, it is computationally expensive and ineffective to build the full back-propagation graph. Inspired by BID22 , we employ the truncated graph back-propagation to optimize the policy. NerveNet++ is suitable for an evolutionary search or population-based optimization, as it brings speed-up in wall-clock time, and decreases the amount of memory usage.Therefore in NerveNet++, we propose a propagation model with the memory state, where each node updates its hidden state by absorbing the input feature and a message with time. The number of propagation steps is no longer constrained by the depth of the graph, and in back-propagation, we save memory and time consumption with truncated computation graph. The memory state h t+1,τ u depends on the previous actions, observations, and states. Therefore, the full back-propagation graph will be the same length as the episode length, which is very computationally intensive. The intuition from the authors in BID22 is that, for the RL agents, the dependency of the agents on timesteps that are far-away from the current timestep is limited. Thus, negligible accuracy of the gradient estimator will be lost if we truncate the back-propagation graph. We define a back-propagation length Γ, and optimize the following objective function instead: DISPLAYFORM0 DISPLAYFORM1 Essentially this optimization means that we only back-propagate up to Γ timesteps, namely at the places where κ = 0, we treat the hidden state as input to the network and stop the gradient. To optimize the objective function , we follow same optimization procedure as in BID37 , which is a variant of PPO Schulman et al. (2017) , where a surrogate loss J ppo (θ) is optimized. We refer the readers to these papers for algorithm details.",1745,0.153,843,2.069988137603796,"successes in robotic locomotion control design relies on human engineering Automatic robot design long studied progress slowed due to large combinatorial search space difficulty evaluating candidates formulate automatic robot design as graph search problem evolution search in graph space propose Neural Graph Evolution (NGE), performs selection on candidates evolves new iteratively NGE uses graph neural networks control policies reduces evaluation cost skill transfer from NGE applies Graph Mutation with Uncertainty (GM-UC) model uncertainty reduces search space exploration exploitation NGE outperforms previous methods NGE first algorithm discover kinematically preferred robotic graph structures fish cheetah legs NGE solves within day on 64 CPU-core Amazon EC2 machine goal robot design find optimal body structure means locomotion objective Robot design relies on human-engineering expert knowledge automatic robot design search structures automatically long-studied limited success challenges search space large combinatorial evaluation requires learning testing separate optimal controller expensive.In BID28 authors evolved creatures with 3D-blocks soft robots studied in BID13 evolved by adding small cells to old onesBID3 3D voxels minimum element robot evolutionary robots BID8 BID24 require heavy engineering evolving rules human-guidance combinatorial problem evolutionary genetic random structure search de facto algorithms automatic robot design BID28 BID31 BID20 BID16 BID17 BID34 BID2 similar population-based optimization loop BID28 algorithms evolve kinematically reasonable structures large search space inefficient evaluation neural search faces large combinatorial search space difficulty evaluation approaches Bayesian optimization approaches focus fine-tuning hidden units layers predefined set Reinforcement learning BID38 genetic algorithms BID19 evolve recurrent neural networks convolutional neural networks maximize validation accuracy computationally expensive large candidate networks trained BID25 BID30 propose weight sharing candidates amortize training time speed up architecture search typical neural architecture search ImageNet BID15 takes 1.5 days 200 GPUs BID19 paper propose efficient search method automatic robot design Neural Graph Evolution (NGE), co-evolves robot design control policy reinforcement learning control policies learnt robots NGE robot design policy learning maximize agent performanceNGE formulates automatic robot design graph search problem uses graph graph neural networks (GNN) controller key efficiency candidate structure evaluation during evolutionary graph search Similar NGE evolves graphs removes graphs based on performance guided GNN controller contributions robot design graph search problem utilize graph neural networks share weights between controllers reduces computation time developed mutation scheme model uncertainty NGE discovers robot designs comparable to human experts MuJoCo random graph search evolutionary search BID28 fail discover results introduced NGE efficient graph search algorithm for robot design co-evolves robot design graph controllers NGE reduces evaluation cost GNN-based control policy explores search space incorporating model uncertainties experiments show search over robotic body structures challenging random graph search evolutionary strategy fail discover robot designs NGE outperforms naive approaches performance computation time first algorithm discovers graphs similar to hand-engineered design important step towards automated robot design may useful to other graph search problems NERVENET++ Similar parse agent into graph each node corresponds to physical body partfish in FIG0 parsed into graph five nodes torso left-fin right-fin (2) tail-fin bodies (3 4) replacing MLP with NerveNet policy better performance robustness transfer learning ability propose modifications to BID37 NerveNet++ original NerveNet every timestep propagation steps node global information before control signal time memory consuming steps constrained by depth episode lasts hundred timesteps computationally expensive ineffective build full back-propagation graph Inspired by BID22 truncated graph back-propagation optimize policy NerveNet++ suitable for evolutionary search population-based optimization speed-up wall-clock time decreases memory usage NerveNet++ propagation model with memory state each node updates hidden state absorbing input feature message with time propagation steps constrained by depth graph save memory time with truncated computation graph memory state depends on previous actions observations states full back-propagation graph same length as episode length computationally intensive RL agents dependency on timesteps from current limited negligible accuracy of gradient estimator lost if truncate back-propagation graphdefine back-propagation length Γ optimize objective function DISPLAYFORM0 back-propagate Γ timesteps κ = 0 treat hidden state input network stop gradient optimize objective function follow procedure BID37 variant PPO Schulman et al. (2017) surrogate loss J ppo (θ) optimized refer readers papers algorithm details",0.01,0.45190474733775843 "Deep learning on graphs has become a popular research topic with many applications. However, past work has concentrated on learning graph embedding tasks only, which is in contrast with advances in generative models for images and text. Is it possible to transfer this progress to the domain of graphs? We propose to sidestep hurdles associated with linearization of such discrete structures by having a decoder output a probabilistic fully-connected graph of a predefined maximum size directly at once. Our method is formulated as a variational autoencoder. We evaluate on the challenging task of conditional molecule generation. Deep learning on graphs has very recently become a popular research topic, with useful applications across fields such as chemistry BID5 , medicine (Ktena et al.) , or computer vision (Simonovsky & Komodakis, 2017) . Past work has concentrated on learning graph embedding tasks so far, i.e. encoding an input graph into a vector representation. This is in stark contrast with fastpaced advances in generative models for images and text, which have seen massive rise in quality of generated samples. Hence, it is an intriguing question how one can transfer this progress to the domain of graphs, i.e. their decoding from a vector representation. Moreover, the desire for such a method has been mentioned in the past by BID7 .However , learning to generate graphs is a difficult problem for methods based on gradient optimization, as graphs are discrete structures. Incremental construction involves discrete decisions, which are not differentiable. Unlike sequence (text) generation, graphs can have arbitrary connectivity and there is no clear best way how to linearize their construction in a sequence of steps.In this work, we propose to sidestep these hurdles by having the decoder output a probabilistic fully-connected graph of a predefined maximum size directly at once. In a probabilistic graph, the existence of nodes and edges, as well as their attributes, are modeled as independent random variables. The method is formulated in the framework of variational autoencoders (VAE) by BID12 .We demonstrate our method , coined GraphVAE, in cheminformatics on the task of molecule generation. Molecular datasets are a challenging but convenient testbed for our generative model, as they easily allow for both qualitative and quantitative tests of decoded samples. While our method is applicable for generating smaller graphs only and its performance leaves space for improvement, we believe our work is an important initial step towards powerful and efficient graph decoders. In this work we addressed the problem of generating graphs from a continuous embedding in the context of variational autoencoders. We evaluated our method on two molecular datasets of different maximum graph size. While we achieved to learn embedding of reasonable quality on small molecules, our decoder had a hard time capturing complex chemical interactions for larger molecules. Nevertheless, we believe our method is an important initial step towards more powerful decoders and will spark interesting in the community.There are many avenues to follow for future work. Besides the obvious desire to improve the current method (for example, by incorporating a more powerful prior distribution or adding a recurrent mechanism for correcting mistakes), we would like to extend it beyond a proof of concept by applying it to real problems in chemistry, such as optimization of certain properties or predicting chemical reactions. An advantage of a graph-based decoder compared to SMILES-based decoder is the possibility to predict detailed attributes of atoms and bonds in addition to the base structure, which might be useful in these tasks. Our autoencoder can also be used to pre-train graph encoders for fine-tuning on small datasets BID6 .",712,0.066,331,2.1510574018126887,Deep learning on graphs popular research topic many applications past work concentrated on learning graph embedding tasks contrast with advances generative models for images text possible transfer progress to domain graphs? propose sidestep hurdles linearization decoder output probabilistic fully-connected graph predefined maximum size method variational autoencoder evaluate on conditional molecule generation Deep learning on graphs popular applications across chemistry medicine computer vision Past work concentrated on learning graph embedding tasks encoding input graph into vector contrast with advances generative models for images text rise in quality of generated samples intriguing question transfer progress to graphs decoding from vector representation desire for method mentioned past by BID7 learning to generate graphs difficult for gradient optimization graphs discrete structures construction involves discrete decisions not differentiable Unlike sequence (text generation graphs arbitrary connectivity no clear linearize construction propose to sidestep hurdles decoder output probabilistic fully-connected graph of predefined maximum size graph nodes edges attributes modeled as independent random variablesmethod formulated variational autoencoders (VAE) by BID12 demonstrate method GraphVAE in cheminformatics molecule generation Molecular datasets challenging convenient testbed for generative model allow qualitative quantitative tests decoded samples method applicable for generating smaller graphs performance improvement important step towards powerful efficient graph decoders addressed problem generating graphs from continuous embedding variational autoencoders evaluated method on two molecular datasets different maximum graph size achieved embedding reasonable quality on small molecules decoder hard capturing complex chemical interactions for larger molecules method important step towards powerful decoders spark interesting community avenues for future work desire to improve method powerful prior distribution recurrent mechanism correcting extend real problems chemistry optimization properties predicting chemical reactions advantage graph-based decoder predict detailed attributes of atoms bonds base structure autoencoder pre-train graph encoders for fine-tuning small datasets BID6 ,0.01,0.6603201204996576 "Long Short-Term Memory (LSTM) is one of the most widely used recurrent structures in sequence modeling. Its goal is to use gates to control the information flow (e.g., whether to skip some information/transformation or not) in the recurrent computations, although its practical implementation based on soft gates only partially achieves this goal and is easy to overfit. In this paper, we propose a new way for LSTM training, which pushes the values of the gates towards 0 or 1. By doing so, we can (1) better control the information flow: the gates are mostly open or closed, instead of in a middle state; and (2) avoid overfitting to certain extent: the gates operate at their flat regions, which is shown to correspond to better generalization ability. However, learning towards discrete values of the gates is generally difficult. To tackle this challenge, we leverage the recently developed Gumbel-Softmax trick from the field of variational methods, and make the model trainable with standard backpropagation. Experimental results on language modeling and machine translation show that (1) the values of the gates generated by our method are more reasonable and intuitively interpretable, and (2) our proposed method generalizes better and achieves better accuracy on test sets in all tasks. Moreover, the learnt models are not sensitive to low-precision approximation and low-rank approximation of the gate parameters due to the flat loss surface. Recurrent neural networks (RNN) BID10 are widely used in sequence modeling tasks, such as language modeling BID19 BID17 , speech recognition BID44 , time series prediction BID40 , machine translation BID2 , image captioning BID35 BID41 , and image generation BID34 .To address the long-term dependency and gradient vanishing problem of conventional RNN, long short-term memory (LSTM) BID7 BID12 was proposed, which introduces gate functions to control the information in a recurrent unit: a forget gate function to determine how much previous information should be excluded for the current step, an input gate function to find relevant signals to be absorbed into the hidden context, and an output gate function for prediction and decision making. For ease of optimization, in practical implementation, one usually uses element-wise sigmoid function to mimic the gates, whose outputs are soft values between 0 and 1. By using such gates, LSTM usually performs much better than conventional RNN. However , the benefits come with the cost of introducing many more parameters in the gates, which makes the training of a LSTM model inefficient and easy to overfit BID20 BID42 BID30 .In this paper, we explore a new way to train LSTM by pushing the values of the gates to the boundary of their ranges (0, 1)1 . Pushing the values of the gates to 0/1 has certain advantages. First, it well aligns with the original purpose of the development of gates: to get the information in or skip by ""opening"" or ""closing"" the gates during the recurrent computation. Second , training LSTM 1 The output of a gate function is usually a vector. For simplicity , in the paper, we say ""pushing the output of the gate function to 0/1"" when meaning ""pushing each dimension of the output vector of the gate function to either 0 or 1"". We also say that each dimension of the output vector of the gate function is a gate, and say a gate is open/closed if its value is close to 1/0. towards binary-valued gates can make the learnt model generalize better. According to BID11 BID9 BID18 BID4 , a model lying in a flat region of the loss surface is likely to generalize well, since any small perturbation to the model makes little fluctuation to the loss. Training LSTM towards binary-valued gates means seeking a set of parameters to make the values of the gates approaching zero or one, namely residing in the flat region of the sigmoid function. Simple deductions show that this also corresponds to the flat region of the overall loss surface.Technically, pushing the outputs of the gates towards such discrete values is challenging. A straightforward approach is to sharpen the sigmoid function by a smaller temperature. However, this is equivalent to rescaling the input and cannot guarantee the values of the learnt gates to be close to 0 or 1. To tackle this challenge, in this paper, we leverage the Gumbel-Softmax trick that BID15 and BID23 recently develop for variantional methods. The trick aims to generate approximated samples for categorical latent variables in a stochastic computational graph, e.g., variational autoencoder, brings convenience to using reparametrization tricks, and thus leads to efficient learning. Specifically, during training, we apply the Gumbel-Softmax trick to the gates to approximate the values sampled from the Bernoulli distribution given by the parameters, and train the LSTM model with standard backpropagation methods. We call this method Gumbel-Gate LSTM (G 2 -LSTM). We conduct three experiments on two tasks (language modeling and machine translation) to verify our proposed method. We have the following observations from experimental results:• Our model generalizes well: In all tasks, we achieve superior performance to baseline algorithms on the test sets, and the gap between training and test is effectively reduced.• Our model is not sensitive due to its flat loss surface : We apply several model compression algorithms to the parameters in the gates, including low-precision approximation and lowrank approximation, and all results show that our learnt models are better.• The gates in our learnt model are meaningful and intuitively interpretable after visualization. Furthermore, our model can automatically learn the boundaries inside the sentences.The organization of the paper is as follows. We introduce related work in Section 2 and propose our learning algorithm in Section 3. Experiments are reported in Section 4 and future work is discussed in the last section.2 RELATED WORK In this paper, we have designed a new training algorithm for LSTM by leveraging the recently developed Gumbel-Softmax trick. Our training algorithm can push the values of the input and forget gates to 0 or 1, leading to robust LSTM models. Experiments on language modeling and machine translation have demonstrated the effectiveness of the proposed training algorithm.We will explore following directions in the future. First, we have only tested with shallow LSTM models in this paper. We will apply our algorithm to deeper models (e.g., 8+ layers) and test on larger datasets. Second, we have considered the tasks of language modeling and machine translation. We will study more applications such as question answering and text summarization. Third, we are cleaning and refactoring the code and will release the training code to public soon.",1378,0.127,672,2.050595238095238,"Short-Term Memory (LSTM) used recurrent in sequence modeling goal gates control information flow in computations implementation soft gates partially achieves easy to overfit paper new way for LSTM training pushes values gates towards 0 or 1. control information flow gates open or closed avoid overfitting gates operate at flat regions better generalization ability learning towards discrete values gates difficult leverage Gumbel-Softmax trick model trainable with standard backpropagation Experimental results on language modeling machine translation show values gates generated method more reasonable interpretable proposed method generalizes better achieves better accuracy on test sets learnt models not sensitive to low-precision approximation low-rank approximation of gate parameters due to flat loss surface Recurrent neural networks (RNN) BID10 used in sequence modeling tasks language modeling speech recognition time series prediction machine translation image captioning image generationlong-term dependency gradient vanishing problem conventional RNN long short-term memory (LSTM) BID7 BID12 proposed introduces gate functions control information recurrent unit forget gate function previous information current step input gate find relevant signals context output gate prediction decision making optimization uses element-wise sigmoid function mimic gates outputs soft values between 0 and 1. LSTM performs better than conventional RNN benefits cost introducing more parameters gates training LSTM model inefficient easy overfit BID20 BID42 BID30 paper new train LSTM pushing values gates to boundary ranges (0, 1)1 Pushing values to 0/1 advantages aligns with original purpose development gates get information ""opening gates recurrent computation training LSTM output gate function vector ""pushing output gate function to 0/1 each dimension output vector to 0 or 1"". each is gate gate open/closed if value close to 1/0 binary-valued gates model generalize better BID11 BID9 BID18 BID4 model in flat region loss surface likely generalize well small perturbation makes little fluctuation lossTraining LSTM towards binary-valued gates parameters values zero or one in flat region sigmoid function corresponds to flat region loss surface pushing outputs towards values challenging approach sharpen sigmoid function by smaller temperature equivalent to rescaling input guarantee values close to 0 or 1. Gumbel-Softmax trick BID15 BID23 for variantional methods trick approximated samples for categorical latent variables in stochastic computational convenience reparametrization to efficient learning training apply Gumbel-Softmax trick to gates approximate values from Bernoulli distribution train LSTM model with backpropagation methods call method Gumbel-Gate LSTM (G 2 -LSTM). three experiments on two tasks (language modeling machine translation verify method observations model generalizes well superior performance to baseline algorithms gap between training and test reduced model not sensitive due to flat loss surface apply model compression algorithms to low-precision lowrank results show learnt models better gates in model meaningful intuitively interpretable after visualization model learn boundaries inside sentences organization paperintroduce related work Section 2 propose learning algorithm Section 3. Experiments reported Section 4 future work discussed last section designed new training algorithm LSTM leveraging Gumbel-Softmax trick push values input forget gates 0 1 robust LSTM models Experiments language modeling machine translation demonstrated effectiveness explore directions future tested shallow LSTM models apply algorithm deeper models test larger datasets considered tasks language modeling machine translation study applications question answering text summarization cleaning refactoring code release training code public soon",0.01,0.4020488811570474 "We present a personalized recommender system using neural network for recommending products, such as eBooks, audio-books, Mobile Apps, Video and Music. It produces recommendations based on customer’s implicit feedback history such as purchases, listens or watches. Our key contribution is to formulate recommendation problem as a model that encodes historical behavior to predict the future behavior using soft data split, combining predictor and auto-encoder models. We introduce convolutional layer for learning the importance (time decay) of the purchases depending on their purchase date and demonstrate that the shape of the time decay function can be well approximated by a parametrical function. We present offline experimental results showing that neural networks with two hidden layers can capture seasonality changes, and at the same time outperform other modeling techniques, including our recommender in production. Most importantly, we demonstrate that our model can be scaled to all digital categories, and we observe significant improvements in an online A/B test. We also discuss key enhancements to the neural network model and describe our production pipeline. Finally we open-sourced our deep learning library which supports multi-gpu model parallel training. This is an important feature in building neural network based recommenders with large dimensionality of input and output data. Recently, deep learning based recommender systems gained significant attention by outperforming conventional approaches BID36 . It shows promising results on products like videos BID6 , mobile apps BID5 , music BID31 etc.In the papers mentioned above, we noticed that NN based recommenders are different for each product category (videos, music, mobile apps), requiring unique feature extraction methods and NN topologies. All of these challenges makes it harder to scale over different product categories. In this paper we are exploring effectiveness of a multilayer neural network (NN) for personalized recommendations of products which were never purchased before by a customer. The simplicity of this approach allows us to scale it on various categories of Amazon catalog in production. We focus on improving accuracy of the neural network based personalized recommender.It is noticed in BID6 ) that accuracy of NN depends on how the problem is formulated. They found that NN performs better when it is trained to predict the user's next purchase, rather than a set of randomly held-out purchases. We use the same idea, but on top of this, we propose to train NN model to predict not only future purchase, but all future purchases in the certain time (for example in the next week).Capturing temporal popularity (trendiness) also called seasonal changes of consumption pattern is a challenging and important problem in recommender systems BID33 , which can impact the accuracy of the model over time. In BID33 BID19 authors propose methods to capture seasonality changes using sequence modeling. Another approach BID29 ) models both long-term static and short-term temporal user preferences. In both cases they use different versions of recurrent neural networks. In this paper we propose to combine predictor model (which can captures short term preferences and recommend products which are currently popular) with auto-encoder model (which can capture static customer preferences and recommend products which were popular at any time in the past) using feed forward NN. These models are combined by training them jointly. We re-train NN model every day to learn new popular products and changes in customer preferences. Even though our model is simpler then RNN, we show that it captures seasonality changes well.Improving NN based recommender is important problem, for example in BID6 authors observed that adding features and depth significantly improves precision on holdout data from YouTube catalog. In BID5 authors show that wide and deep NN with multiple features can improve performance of the neural network on mobile apps. So both methods BID5 and BID6 ) require different production pipelines for different data sets: video and mobile apps. In this paper we use only purchase history and focus on improvements of NN accuracy by applying different splits of the training data. It simplifies the production pipeline and allows us to reuse it on all digital categories: video, eBooks, audio-books, mobile apps, and music.Another way of improving recommender system is time decay, which was introduced by BID35 for collaborative filtering. We also apply it on input data for the neural network based recommender and observe positive impact on accuracy metrics. Our contribution is to use convolutional layer BID20 for estimating the shape of time decay function. Convolutional layers are used in existing recommender systems, but it is applied for different purposes, for example in BID15 convolutional layer is used for learning local relation between adjacent songs, in BID37 BID18 it is used for text feature extraction and in BID31 it is used for extracting features from audio signal.There can be millions of products in the catalog and it is a hard problem to run NN based recommender in production with such amount of items BID6 . Both BID6 and BID5 are splitting the problem into candidate generation and ranking. Candidate generation retrieves a small subset of products from a large corpus. These candidates should be relevant to customer interest. Ranking does a fine-level scoring of the candidates and in addition to consumption history it can use more features (context, impression, etc) . Another way of scaling this problem is to learn similarity between products using DSSM approach BID8 which is relying on content features. In this paper we focused on training end-to-end one neural network which is using only purchases events. On one hand it simplifies the production pipeline, because there is no splitting into candidate generation and ranking models and there is no special feature extraction step. But on the other hand we have to deal with large dimensionality of input features and labels. To solve this problem we use multi-GPU model parallelization, implemented by our team in DSSTNE library (10). It allows us to re-train large NN models every day and produce fresh recommendations for our customers.In this paper, we are focused on modeling consumption patterns in digital products (For example, recommending movies to customers based on the movies already purchased). Depending on the domain, we also exclude movies that were already purchased by the customer while computing offline metrics as well as recommending online. We present different methods of splitting the training data and observed that it can improve NN based recommender accuracy metrics. Techniques like the one presented here feed into recommendation technology deployed at Amazon.The rest of the paper is organized as follows. Section 2 introduces offline metrics used for algorithm evaluation . Section 3 details our NN model development procedure, including how different methods are compared. Section 4 provides extensive offline evaluation results, in conjunction with model property exploration. Section 5 presents how to run NN model in production and describes on-line A/B test. Finally, section 6 presents our conclusions. We described a personalized neural network based recommender system which was launched in production on categories like eBooks, Audible, Apps and Video. We are currently working on expand-ing it to non-digital categories. We showed that splitting customer purchases into a history period (input) and a future period (output) in our models led to good results, and some of our production models use this approach (with soft split which combines the auto-encoder model with the future predictor model). We have applied time decay learnt by convolutional layer, or defined by parametrical function to consumption event. It captures the importance of recent activity, and combined with soft split, it leads to significant improvements in offline metrics. We demonstrated that two layer neural networks are outperforming other NN based approaches which are more complicated than our method, both on public dataset (MovieLens) and company's internal datasets. Because of simplicity of the NN model we can scale it on all digital categories. We observed significant KPI improvements during online A/B tests in production. Finally we open sourced our deep learning library which supports multi gpu model parallel training and allows us to train large models in timely manner.There are around 6200 products (movies) purchased (rated) by these customers in the above period of time. Distribution of customers sorted by number of purchases is shown on FIG0 , where H(c) number of purchases made by customer c, c customer index. It shows that 90 percent of the customers have less than 400 purchases. Distribution of products in data X and Y are shown on FIG0 (a), where P X(p), P Y (p) number of purchases of product p in the input (X) and output (Y ) training data accordingly, p product index. Both of these distributions have long tail: 90 percent of purchases are covered by 1000 products. During evaluation we feed XY data to the models and produce output scoresŶ . These scores are sorted and the top K products are returned as recommendations. Before sorting, all previous purchases (products belonging to data XY ) of the selected customer are removed from the recommendations, so that only new products are recommended. These recommendations are compared with future purchases (data Z) for accuracy calculation. We get testing input data XY and testing output data Z by selecting customers who has at least two purchases in period of time dx . . . dyz and at least one purchase in period of time dyz . . . dz. There are 921 customers who satisfy these conditions. Purchases belonging to dates dx . . . dyz assigned to testing input data XY , and belonging to dyz . . . dz assigned to testing output data Z. Accuracy metrics of predictor, soft split and fastXML models are presented on FIG0 . Predictor model has the same PCC@K with soft split and lower precision@K. Both of these models have higher accuracy metrics than fastXML. We observe similar difference in precision between predictor model and fastXML on Figure. 3, but fastXML has higher PCC@K. These results can be used only as an approximation of a performance on real implicit feedbacks (purchase history), because in this section we were using ratings converted to implicit feedbacks.",1995,0.156,929,2.147470398277718,present personalized recommender system neural network recommending products eBooks audio-books Mobile Apps Video Music produces recommendations based on customer’s implicit feedback history purchases contribution recommendation problem model encodes historical behavior predict future behavior soft data split predictor auto-encoder models introduce convolutional layer learning importance (time decay) purchases depending purchase date shape time decay function approximated by parametrical function present offline experimental results neural networks with two hidden layers capture seasonality changes outperform other modeling techniques recommender production model scaled to digital categories observe improvements online A/B test discuss enhancements neural network model describe production pipeline open-sourced deep learning library supports multi-gpu model parallel training important deep learning recommender systems conventional approaches results on products videos mobile apps music NN based recommenders different for each product category unique feature extraction methods NN topologies harder scale over product categories exploring effectiveness multilayer neural network) for personalized recommendations products never purchased before simplicity approach scale on various categories Amazon catalog production focus improving accuracy neural network recommender accuracy depends on problemNN performs better trained predict user's next purchase randomly purchases propose train NN model predict future all purchases next week).Capturing temporal popularity seasonal changes consumption challenging problem in recommender systems BID33 accuracy model over time BID33 BID19 authors propose capture seasonality changes sequence modeling approach BID29 models long-term short-term temporal user preferences different recurrent neural networks paper combine predictor model with auto-encoder model static preferences products feed forward NN models combined jointly re-train NN model learn new popular products changes customer preferences our model simpler captures seasonality changes well.Improving NN recommender important BID6 adding features depth improves precision on data YouTube catalog BID5 wide deep NN multiple features performance on mobile apps methods require different production pipelines for data sets video mobile apps paper use only purchase history focus on improvements NN accuracy applying different splits training data simplifies production pipeline reuse on all digital categories video eBooks audio-books mobile apps music improving recommender system time decay introduced by BID35 for collaborative filteringapply input data neural network recommender observe positive impact accuracy metrics contribution convolutional layer BID20 estimating time decay function Convolutional layers used in existing recommender systems different purposes BID15 learning local relation between songs BID37 BID18 text feature extraction BID31 extracting features audio signal millions of products in catalog hard problem run NN based recommender items BID6 BID6 BID5 problem into candidate generation ranking Candidate generation retrieves small subset products from large corpus candidates relevant to customer interest Ranking fine-level scoring more features (context impression problem learn similarity between products using DSSM approach BID8 content features paper focused training end-to-end neural network using purchases events simplifies production pipeline no splitting candidate generation ranking no special feature extraction step large input features labels use multi-GPU model parallelization DSSTNE library re-train large NN models produce fresh recommendations focused modeling consumption patterns in digital products recommending movies based on movies purchased). exclude movies purchased computing offline metrics recommending online different methods splitting training data improve NN based recommender accuracy metricsTechniques feed recommendation technology at Amazon paper organized Section 2 introduces offline metrics for algorithm evaluation Section 3 details NN model development procedure different methods Section 4 provides offline evaluation results model property exploration Section 5 presents NN model production on-line A/B test section 6 presents conclusions personalized neural network recommender system launched production on categories eBooks Audible Apps Video working on expand-ing to non-digital categories splitting customer purchases into history future period led good results production models use approach soft split applied time decay to consumption event recent activity soft split leads to improvements in offline metrics two layer neural networks other NN approaches on public internal datasets simplicity NN model can scale on all digital categories observed KPI improvements during online A/B tests open sourced deep learning library supports multi gpu model parallel training large models around 6200 products (movies) purchased by customers Distribution customers sorted by number purchases shown on FIG0 90 percent customers have less than 400 purchasesDistribution products in data X Y FIG0 P X P Y (p) purchases product p input output data p product index distributions long tail 90 percent purchases covered by 1000 products evaluation feed XY data models produce output scores sorted top K products returned as recommendations previous purchases removed new products recommended recommendations compared with future purchases (data Z for accuracy data XY Z customers two purchases dx . dyz one dyz . . . dz 921 customers satisfy conditions Purchases dx . dyz input data XY dyz . dz output data Z Accuracy metrics of predictor soft split fastXML models FIG0 . Predictor model same PCC@K soft split lower precision@K higher accuracy metrics than fastXML similar difference precision predictor fastXML on Figure. 3 fastXML higher PCC@K results approximation of performance on real implicit feedbacks ratings,0.02,0.6510985408101267 "Deep Learning (DL) algorithms based on Generative Adversarial Network (GAN) have demonstrated great potentials in computer vision tasks such as image restoration. Despite the rapid development of image restoration algorithms using DL and GANs, image restoration for specific scenarios, such as medical image enhancement and super-resolved identity recognition, are still facing challenges. How to ensure visually realistic restoration while avoiding hallucination or mode- collapse? How to make sure the visually plausible results do not contain hallucinated features jeopardizing downstream tasks such as pathology identification and subject identification? Here we propose to resolve these challenges by coupling the GAN based image restoration framework with another task-specific network. With medical imaging restoration as an example, the proposed model conducts additional pathology recognition/classification task to ensure the preservation of detailed structures that are important to this task. Validated on multiple medical datasets, we demonstrate the proposed method leads to improved deep learning based image restoration while preserving the detailed structure and diagnostic features. Additionally, the trained task network show potentials to achieve super-human level performance in identifying pathology and diagnosis. Further validation on super-resolved identity recognition tasks also show that the proposed method can be generalized for diverse image restoration tasks. Image restoration is an essential computer vision task and a widely applied technique. Recently there are increasing interests and significant progresses in this area enabling more realistic image super-resolution BID6 ; BID17 ; ; BID2 ; BID43 BID39 , in-painting BID35 ; BID38 ; BID37 ; BID31 and denoising BID35 ; BID41 a) . With the development of image restoration technologies, various applications can be applied in different verticals to reach the unfulfilled needs.Among all the image restoration applications, restoration in medical imaging is one of the most challenging tasks. Image restoration in medical imaging is important and attractive, since it enables imaging in more desirable conditions, e.g. imaging with faster protocols BID29 , cheaper devices and lower radiation BID26 , etc. However, medical image restoration requires a tougher evaluation than restoring natural images. It does not only require sharper and visually realistic restoration, but also requires accurate image completion without altering any pathological features or affecting any diagnostic qualities/properties. Therefore medical image restoration can be a benchmark task for related image restoration techniques.Within this decade, image restoration technique has been rapidly growing by incorporating various prior information into solving the ill-posed inverse imaging task. The prior information evolves from using sparse representation assumption BID23 , enforcing low-rank analysis BID7 to more recently using deep learning based priors BID33 or models BID42 . However there are still several challenges and limitations for existing algorithms: 1) Pixel-wise losses for deep learning do not consider non-local structural information which leads to blurred and not visually plausible restoration BID17 .2) Generative Adversarial Network (GAN) BID11 based methods significantly improve the results to generate visually realistic restoration BID17 . However GANs ensure the consistency to a learned distribution but do not necessarily guarantee the visually plausible solution exactly matches the corresponding ground truth.3) It is still possible that hallucination or mode-collapses may happen while minimizing loss function designed in improved GAN frameworks BID10 , BID0 .4) The discriminator network regularizes on general image distribution and visual quality , but it does not consider what are the key characteristic features such as pathologies, contrasts and image identification that the model needs to preserve for restoring an image.These challenges are critical for vertical applications such as medical imaging and surveillance where not only the visual property but also the fidelity of the recovered details matters for key purposes of pathology or recognizing faces.To solve the problems and challenges for realistic and accurate image restoration, we propose the task-GAN which extends GAN based image restoration framework and includes 3 networks: a Generator, a Discriminator and a Task-specific Network. The new task-specific network predicts the pathology recognition or face identity from both the ground truth images and the restored images. It helps to regularize the training of generator and complement the adversarial loss of GAN to ensure the output images better approximate the ground truth images. Task-GAN both achieves realistic visual quality and preserves the important task-specific features/properties, which are related to the end goal for medical imaging restoration and super-resolution face restoration.The contribution of this work are:• We propose a Task Generative Adversarial Network framework (Task-GAN) to ensure both visually plausible and more accurate (medical/face) image restoration.• A Task Network and a task-driven loss are introduced to ensure the preservation of visual details important to the downstream tasks, and more importantly it regularizes the image restoration to be more accurate both quantitatively and qualitatively.• The method is validated on two in-vivo clinical medical imaging datasets across different modalities, including Magnetic Resonance Imaging (MRI) and Positron Emission Tomography (PET). Additionally , the generalization of the proposed method is further evaluated on a super-resolution face restoration dataset.• Both quantitative and qualitative evaluations were conducted, including rigorous evaluation by human experts (radiologists) to ensure the image restoration quality and preservation of important visual features.• Results demonstrate the superiority of the proposed method in image restoration and also show the potential of applying the trained task network for super-human level automatic classification/diagnosis.• Theory behind the method is further discussed. More justification on how the proposed method improves GAN to approximate one-to-one mapping.The way of how the proposed Task-GAN improves the image restoration may lead to better model design for other applications. Results on in-vivo medical imaging datasets demonstrate the superior performance of the proposed algorithm on improved image restoration. The proposed task-GAN achieves this by coupling adversarial training with the training of the task-specific network. Detailed contribution of the task-GAN is explained in the figure 4.In comparison, the task of the image restoration is to learn a non-linear mapping from low-quality images in the measurement domain to its corresponding high-quality images in a different highquality domain containing visually realistic images. Shown in figure 4(a ), in addition, the recognition of image is a space separation of features/labels along different dimensions that can be orthogonal to the quality dimensions.In comparison, as is shown in FIG4 ( b), conventional learning strategy learns the image restoration task by regression, which may fail to generate realistic restoration. The learning is usually based on the minimization of an averaged distance penalty which ensures robustness but lead to unrealistic restoration such as blurring. Additionally, the averaged solution is also likely to be away from the distribution of visually plausible solutions that falls out of the high-quality image space as is shown in the figure.GAN-based approach on one hand overcomes this by further enforcing an adversarial loss with a Discriminator network which ensures to generate realistic restoration following the distribution of the target high-quality images. As the figure 4(c ) shows, the solution is no longer an simple average but pushed into the space of visually realistic high-quality images. However , on the other hand, the discriminator only regularizes the output samples to follow the distribution but ignores the inter-sample relationship. For example , it cannot avoid hallucinations or mode-collapse, where the restored images may be over-similar or undesirably add/remove important visual features. As is shown in the figure, the restored image can have a different label as the ground-truth which fails the purpose of image restoration. We can picture the hallucinations or mode-collapse as a ""shrinking"" of solution space.To avoid the possible mode-collapse and ensure a 1-to-1 mapping, various improved GAN models and cost functions have been proposed. For example, Cycle- GAN Zhu et al. (2017) incorporate a cyclic relationship to improve the mapping. However, cyclic relationship does not necessarily lead to exact mappings. The inter-sample relationship as well as the important feature labels can be swapped while still satisfying the cyclic relationship. The illustrating image can be found in the appendix. For example, in the figure, one task label is altered while the cyclic loss is not affected. This may lead to mode-collapse, or specifically a failed image restoration leading to misclassified pathology/normality for medical imaging applications. The consequences of the restoration errors can be huge for medical imaging applications since they can directly lead to mis-diagnosis or overdiagnosis. We can picture the mislabeling or mode-collapse as a ""twisting"" of solution space. This ""twisting"" maintains well within visually-plausible space, however severely changes the positioning around the decision boundary of task-label space. More details of the reasoning and visualization will be place in the appendix.Differently, task-GAN here regularizes both the inter-sample relationship and the sample-label relationship. As is shown in figure 4(d), accurate mapping can be generated with the mixed loss regularization:1 ) pixel-level supervision so the restored image is closer to the ground truth,2) Adversarial loss regularization so that the restored image is within the high-quality space consisting of visually realistic images 3) the task-specific loss that ensure the restored image still preserve the important feature of interests, aka the same labels. In other words, the combination regularization enforce the solution to fall onto the intersection of the manifold preserving pixel-level similarity, distribution consistency and important visual labels. In the view of inter-sample relationship, the task regularization stop the inter-sample relationship to any visual plausible but destructive ""shrinking"" or ""twisting"" around the boundary of task-label space, which ensures more accurate mappings. In this paper, we proposed an improved design of GAN, Task-GAN, which includes a new taskspecific network and corresponding task-specific loss for training GAN based image restoration. Task-GAN is demonstrated to boost the performance of image restoration while preserving important features. Medical imaging applications are used as primary examples, which is one of the most challenging restoration applications since it requires not only realistic restoration, but also high-fidelity as well as accurate classification for subtle diagnostic features. Super-resolution face restoration is used to show the proposed method generalize to natural image applications such as super-resolving face images, where face identity need to be preserved.The proposed method is demonstrated to achieve superior performance compared with GAN on both image quality metrics and task-specific feature preservation (e.g. pathological features, face identity features, etc.). Based on visual inspection from human experts (clinicians/radiologists), anatomical and diagnostic features are preserved better and fewer artifacts are introduced. The trained task network also shows potentials for super-human level diagnosis tasks.Task-GAN further extends the regularization of adversarial training. The mixed loss balances between content similarity, distribution consistency and preserving important features for the given tasks. It results in more accurate image restoration with better visual similarity and avoids modecollapse and hallucinations. Intuitively, task-GAN enforces the solution fall into proper manifold, prevents any alternation (""shrinking"" and ""twisting"") of the restoration from the correct solution space, and preserves both inter-sample relationship and feature-of-interest.In the future, we will explore further improvements in the design of networks and task formulation. The proposed technique is also valuable to other challenging restoration applications that require realistic restoration and preserving distinguishable details for down-stream tasks.",2247,0.194,1069,2.101964452759588,"Deep Learning (DL) algorithms Generative Adversarial Network (GAN) potentials in computer vision tasks image restoration rapid development image restoration algorithms restoration for scenarios medical image enhancement super-resolved identity recognition challenges ensure visually realistic restoration avoiding hallucination mode- collapse results hallucinated features jeopardizing pathology identification subject identification propose resolve challenges coupling GAN image restoration framework with task-specific network medical imaging restoration proposed model conducts additional pathology recognition/classification task preservation detailed structures Validated on medical datasets method leads to improved deep learning image restoration preserving detailed structure diagnostic features trained task network super-human level performance in identifying pathology validation on super-resolved identity recognition tasks proposed method can generalized for diverse image restoration tasks Image restoration essential computer vision task widely applied technique increasing interests progresses enabling realistic image super-resolution in-painting denoising development image restoration technologies applications applied in different verticals needs medical imaging most challenging enables imaging in desirable conditions faster protocols cheaper devices lower radiationmedical image restoration requires tougher evaluation than natural images sharper visually realistic restoration accurate image completion without altering pathological features affecting diagnostic qualities benchmark for related techniques image restoration technique incorporating prior information inverse imaging task prior information evolves from sparse representation assumption to deep learning priors challenges limitations for algorithms Pixel-wise losses for deep learning consider non-local structural information to blurred not visually plausible restoration Generative Adversarial Network (GAN) BID11 methods improve results realistic restoration ensure consistency guarantee visually plausible solution ground truth possible hallucination mode-collapses may happen while minimizing loss function in GAN frameworks discriminator network regularizes on image distribution visual quality consider key characteristic features pathologies contrasts image identification for restoring challenges critical for applications medical imaging surveillance visual property fidelity of recovered details matters for pathology recognizing faces propose task-GAN extends GAN based image restoration framework includes 3 networks Generator Discriminator Task-specific Network task-specific network predicts pathology recognition face identity from ground truth images restored imagesregularize training generator adversarial loss GAN output images approximate ground truth Task-GAN achieves visual quality preserves task-specific features related medical imaging restoration super-resolution face restoration propose Task Generative Adversarial Network framework-GAN) visually plausible accurate/face image restoration Task Network task-driven loss preservation visual details regularizes image restoration accurate quantitatively qualitatively method validated two in-vivo clinical medical imaging datasets Magnetic Resonance Imaging (MRI) Positron Emission Tomography generalization evaluated super-resolution face restoration dataset quantitative qualitative evaluations conducted human experts (radiologists image restoration quality preservation visual features Results demonstrate superiority proposed method image restoration potential trained task network super-human level automatic classification/diagnosis Theory method discussed proposed method improves GAN approximate one-to-one mapping Task-GAN improves image restoration better model design applications Results medical imaging superior performance proposed algorithm restoration task-GAN coupling adversarial training task-specific networkcontribution task-GAN explained in figure image restoration non-linear mapping from low-quality images to high-quality images figure 4(a recognition of image is space separation of features/labels along dimensions orthogonal to quality dimensions FIG4 conventional learning strategy learns image restoration by regression may fail generate realistic restoration learning based on averaged distance penalty ensures robustness unrealistic restoration blurring averaged solution likely away from distribution visually plausible solutions high-quality image space.GAN-based approach overcomes adversarial loss with Discriminator network realistic restoration following distribution target high-quality images figure 4(c ) solution no longer simple average pushed into space of realistic high-quality images discriminator regularizes output samples ignores inter-sample relationship avoid hallucinations or mode-collapse restored images over-similar or add/remove visual features restored image can different label fails purpose restoration ""shrinking"" of solution space.To avoid mode-collapse ensure 1-to-1 mapping improved GAN models cost functions proposed Cycle- GAN Zhu et al. (2017) incorporate cyclic relationship to improve mapping cyclic relationship lead to exact mappings.inter-sample relationship important feature labels can swapped satisfying cyclic relationship illustrating image in appendix one task label altered cyclic loss not affected to mode-collapse failed image restoration misclassified pathology/normality for medical imaging consequences restoration errors lead to mis-diagnosis or overdiagnosis mislabeling mode-collapse as ""twisting"" of solution space changes positioning around decision boundary task-label space details in appendix task-GAN regularizes inter-sample relationship sample-label relationship in figure 4(d), accurate mapping generated with mixed loss regularization:1 pixel-level supervision restored image closer to ground truth Adversarial loss regularization image within high-quality space task-specific loss preserve important feature interests same labels combination regularization solution to intersection manifold preserving pixel-level similarity distribution consistency important visual labels task regularization ""shrinking"" or ""twisting"" around boundary task-label space ensures accurate mappings proposed improved design of GAN, Task-GAN new taskspecific network task-specific loss for training GAN based image restoration Task-GAN performance image restoration preserving important features.Medical imaging applications challenging restoration requires realistic restoration high-fidelity accurate classification subtle diagnostic features Super-resolution face restoration proposed method natural image applications face identity proposed method superior performance GAN image quality metrics task-specific feature preservation identity visual inspection anatomical diagnostic features preserved better fewer artifacts introduced trained task network potentials super-human level diagnosis tasks.Task-GAN extends regularization adversarial training mixed loss balances content similarity distribution consistency preserving important features results accurate image restoration better visual similarity avoids modecollapse hallucinations task-GAN enforces solution fall manifold prevents alternation restoration preserves inter-sample relationship feature-of-interest future explore improvements design networks task formulation proposed technique valuable challenging restoration applications realistic restoration preserving distinguishable details",0.02,0.5341104478652083 "Unsupervised anomaly detection on multi- or high-dimensional data is of great importance in both fundamental machine learning research and industrial applications, for which density estimation lies at the core. Although previous approaches based on dimensionality reduction followed by density estimation have made fruitful progress, they mainly suffer from decoupled model learning with inconsistent optimization goals and incapability of preserving essential information in the low-dimensional space. In this paper, we present a Deep Autoencoding Gaussian Mixture Model (DAGMM) for unsupervised anomaly detection. Our model utilizes a deep autoencoder to generate a low-dimensional representation and reconstruction error for each input data point, which is further fed into a Gaussian Mixture Model (GMM). Instead of using decoupled two-stage training and the standard Expectation-Maximization (EM) algorithm, DAGMM jointly optimizes the parameters of the deep autoencoder and the mixture model simultaneously in an end-to-end fashion, leveraging a separate estimation network to facilitate the parameter learning of the mixture model. The joint optimization, which well balances autoencoding reconstruction, density estimation of latent representation, and regularization, helps the autoencoder escape from less attractive local optima and further reduce reconstruction errors, avoiding the need of pre-training. Experimental results on several public benchmark datasets show that, DAGMM significantly outperforms state-of-the-art anomaly detection techniques, and achieves up to 14% improvement based on the standard F1 score. Unsupervised anomaly detection is a fundamental problem in machine learning, with critical applications in many areas, such as cybersecurity BID18 ), complex system management BID14 ), medical care BID10 ), and so on. At the core of anomaly detection is density estimation: given a lot of input samples, anomalies are those ones residing in low probability density areas.Although fruitful progress has been made in the last several years, conducting robust anomaly detection on multi-or high-dimensional data without human supervision remains a challenging task. Especially, when the dimensionality of input data becomes higher, it is more difficult to perform density estimation in the original feature space, as any input sample could be a rare event with low probability to observe BID3 ). To address this issue caused by the curse of dimensionality, two-step approaches are widely adopted BID2 ), in which dimensionality reduction is first conducted, and then density estimation is performed in the latent low-dimensional space. However, these approaches could easily lead to suboptimal performance, because dimensionality reduction in the first step is unaware of the subsequent density estimation task, and the key information for anomaly detection could be removed in the first place. Therefore, it is desirable to combine the force of dimensionality reduction and density estimation, although a joint optimization accounting for these two components is usually computationally difficult. Several recent works BID29 ; BID26 ; BID24 ) explored this direction by utilizing the strong modeling capacity of deep networks, but the resulting performance is limited either by a reduced low-dimensional space that is unable to preserve essential information of input samples, an over-simplified density estimation model without enough capacity, or a training strategy that does not fit density estimation tasks.Figure 1: Low-dimensional representations for samples from a private cybersecurity dataset: (1) each sample denotes a network flow that originally has 20 dimensions, (2) red/blue points are abnormal/normal samples, (3) the horizontal axis denotes the reduced 1-dimensional space learned by a deep autoencoder, and (4) the vertical axis denotes the reconstruction error induced by the 1-dimensional representation.In this paper, we propose Deep Autoencoding Gaussian Mixture Model (DAGMM), a deep learning framework that addresses the aforementioned challenges in unsupervised anomaly detection from several aspects.First, DAGMM preserves the key information of an input sample in a low-dimensional space that includes features from both the reduced dimensions discovered by dimensionality reduction and the induced reconstruction error. From the example shown in Figure 1 , we can see that anomalies differ from normal samples in two aspects: (1) anomalies can be significantly deviated in the reduced dimensions where their features are correlated in a different way; and (2) anomalies are harder to reconstruct, compared with normal samples. Unlike existing methods that only involve one of the aspects BID32 ; BID29 ) with sub-optimal performance, DAGMM utilizes a sub-network called compression network to perform dimensionality reduction by an autoencoder, which prepares a low-dimensional representation for an input sample by concatenating reduced low-dimensional features from encoding and the reconstruction error from decoding.Second, DAGMM leverages a Gaussian Mixture Model (GMM) over the learned low-dimensional space to deal with density estimation tasks for input data with complex structures, which are yet rather difficult for simple models used in existing works BID29 ). While GMM has strong capability, it also introduces new challenges in model learning. As GMM is usually learned by alternating algorithms such as Expectation-Maximization (EM) (Huber (2011)), it is hard to perform joint optimization of dimensionality reduction and density estimation favoring GMM learning, which is often degenerated into a conventional two-step approach. To address this training challenge, DAGMM utilizes a sub-network called estimation network that takes the low-dimensional input from the compression network and outputs mixture membership prediction for each sample. With the predicted sample membership, we can directly estimate the parameters of GMM, facilitating the evaluation of the energy/likelihood of input samples. By simultaneously minimizing reconstruction error from compression network and sample energy from estimation network, we can jointly train a dimensionality reduction component that directly helps the targeted density estimation task.Finally, DAGMM is friendly to end-to-end training. Usually, it is hard to learn deep autoencoders by end-to-end training, as they can be easily stuck in less attractive local optima, so pre-training is widely adopted BID22 ; BID26 ; BID24 ). However, pre-training limits the potential to adjust the dimensionality reduction behavior because it is hard to make any significant change to a well-trained autoencoder via fine-tuning. Our empirical study demonstrates that, DAGMM is well-learned by the end-to-end training, as the regularization introduced by the estimation network greatly helps the autoencoder in the compression network escape from less attractive local optima.Experiments on several public benchmark datasets demonstrate that, DAGMM has superior performance over state-of-the-art techniques, with up to 14% improvement of F1 score for anomaly detection. Moreover, we observe that the reconstruction error from the autoencoder in DAGMM by the end-to-end training is as low as the one made by its pre-trained counterpart, while the reconstruction error from an autoencoder without the regularization from the estimation network stays high. In addition, the end-to-end trained DAGMM significantly outperforms all the baseline methods that rely on pre-trained autoencoders. In this paper, we propose the Deep Autoencoding Gaussian Mixture Model (DAGMM) for unsupervised anomaly detection. DAGMM consists of two major components: compression network and estimation network, where the compression network projects samples into a low-dimensional space that preserves the key information for anomaly detection, and the estimation network evaluates sample energy in the low-dimensional space under the framework of Gaussian Mixture Modeling. DAGMM is friendly to end-to-end training: (1) the estimation network predicts sample mixture membership so that the parameters in GMM can be estimated without alternating procedures; and (2) the regularization introduced by the estimation network helps the compression network escape from less attractive local optima and achieve low reconstruction error by end-to-end training. Compared with the pre-training strategy, the end-to-end training could be more beneficial for density estimation tasks, as we can have more freedom to adjust dimensionality reduction processes to favor the subsequent density estimation tasks. In the experimental study, DAGMM demonstrates superior performance over state-of-the-art techniques on public benchmark datasets with up to 14% improvement on the standard F 1 score, and suggests a promising direction for unsupervised anomaly detection on multior high-dimensional data.A BASELINE CONFIGURATION OC-SVM. Unlike other baselines that only need decision thresholds in the testing phase, OC-SVM needs parameter ν be set in the training phase. Although ν intuitively means anomaly ratio in training data, it is non-trivial to set a reasonable ν in the case where training data are all normal samples and anomaly ratio in the testing phase could be arbitrary. In this study, we simply perform exhaustive search to find the optimal ν that renders the highest F 1 score on individual datasets. In particular, ν is set to be 0.1, 0.02, 0.04, and 0.1 for KDDCUP, Thyroid, Arrhythmia, and KDDCUP-Rev, respectively.DSEBM. We use the network structure for the encoding in DAGMM as guidelines to set up DSEBM instances. For KDDCUP and KDDCUP-Rev, it is configured as FC FORMULA0",1815,0.154,888,2.043918918918919,"Unsupervised anomaly detection on multi high-dimensional data in machine learning industrial applications density estimation core previous approaches reduction density estimation suffer from decoupled model learning inconsistent optimization goals preserving essential information low-dimensional Deep Autoencoding Gaussian Mixture Model) for unsupervised anomaly detection model deep autoencoder low-dimensional representation reconstruction error for each input data point fed into Gaussian Mixture Model decoupled two-stage training Expectation-Maximization) algorithm DAGMM optimizes parameters autoencoder mixture model separate estimation network joint optimization balances autoencoding reconstruction density estimation latent representation regularization helps autoencoder escape less local optima reconstruction errors pre-training Experimental results DAGMM outperforms anomaly detection techniques achieves 14% improvement standard F1 score Unsupervised anomaly detection fundamental problem in machine learning critical applications cybersecurity complex system management medical care core anomaly detection density estimation anomalies in low probability density areas progress robust anomaly detection on multi high-dimensional data without human supervision challengingdimensionality input data higher difficult to perform density estimation in original feature space rare low probability BID3 dimensionality two-step approaches adopted dimensionality reduction first then density estimation in latent low-dimensional space approaches lead to suboptimal performance dimensionality reduction unaware of subsequent density estimation key information for anomaly detection could removed desirable combine dimensionality reduction and density estimation joint optimization computationally difficult works BID29 BID24 explored direction modeling capacity deep networks performance limited by reduced low-dimensional space essential information over-simplified density estimation model without capacity training strategy.Figure 1: Low-dimensional representations for samples from private cybersecurity dataset each sample denotes network flow 20 dimensions red/blue points are abnormal/normal samples horizontal axis reduced 1-dimensional space deep autoencoder vertical axis reconstruction error 1-dimensional representation propose Deep Autoencoding Gaussian Mixture Model (DAGMM), framework addresses challenges in unsupervised anomaly detection DAGMM preserves key information input sample in low-dimensional space reduced dimensions dimensionality reduction reconstruction errorexample Figure 1 anomalies differ from normal samples two deviated in reduced dimensions harder to reconstruct Unlike existing methods sub-optimal performance DAGMM utilizes compression network dimensionality reduction autoencoder prepares low-dimensional representation for input sample concatenating reduced features from encoding reconstruction error from decoding DAGMM leverages Gaussian Mixture Model (GMM) low-dimensional density estimation tasks for data complex structures difficult for simple models GMM introduces new challenges in model learning GMM learned algorithms hard to perform joint optimization of dimensionality reduction density estimation GMM learning DAGMM utilizes-network estimation network low-dimensional input from compression network outputs mixture membership prediction for each sample predicted sample membership estimate parameters of GMM evaluation energy/likelihood of input samples minimizing reconstruction error from compression network sample energy from estimation network jointly train dimensionality reduction component targeted density estimation task DAGMM friendly to end-to-end traininghard to learn deep autoencoders by end-to-end training stuck in local optima pre-training adopted pre-training limits potential adjust reduction behavior hard significant change well-trained autoencoder fine-tuning study DAGMM well-learned by end-to-end training regularization estimation network helps escape from less optima.Experiments DAGMM superior performance over techniques 14% improvement F1 score for anomaly detection reconstruction error autoencoder in DAGMM by end-to-end training low as pre-trained counterpart error without stays high end-to-end trained DAGMM outperforms baseline methods pre-trained autoencoders propose Deep Autoencoding Gaussian Mixture Model (DAGMM) for unsupervised anomaly detection DAGMM components compression network estimation network compression network projects samples into low-dimensional space information for anomaly detection estimation network evaluates sample energy Gaussian Mixture Modeling DAGMM friendly to end-to-end training estimation network predicts sample mixture membership parameters estimated without alternating procedures regularization helps escape from less local optima achieve low reconstruction errorpre-training end-to-end training beneficial for density estimation tasks freedom adjust reduction processes tasks DAGMM superior performance techniques public benchmark datasets 14% improvement standard F 1 score suggests promising direction for unsupervised anomaly detection on high-dimensional data BASELINE CONFIGURATION OC-SVM Unlike baselines decision thresholds testing OC-SVM needs parameter ν training phase anomaly ratio non-trivial set reasonable ν normal anomaly ratio arbitrary exhaustive search optimal ν highest F 1 score datasets ν set 0.1 0.02 0.04 0.1 for KDDCUP Thyroid, Arrhythmia KDDCUP-Rev.DSEBM network structure encoding DAGMM guidelines set up DSEBM instances KDDCUP-Rev configured as FC FORMULA0",0.01,0.38488519321613857 "Generalization from limited examples, usually studied under the umbrella of meta-learning, equips learning techniques with the ability to adapt quickly in dynamical environments and proves to be an essential aspect of lifelong learning. In this paper, we introduce the Projective Subspace Networks (PSN), a deep learning paradigm that learns non-linear embeddings from limited supervision. In contrast to previous studies, the embedding in PSN deems samples of a given class to form an affine subspace. We will show that such modeling leads to robust solutions, yielding competitive results on supervised and semi-supervised few-shot classification. Moreover, our PSN approach has the ability of end-to-end learning. In contrast to previous works, our projective subspace can be thought of as a richer representation capturing higher-order information datapoints for modeling new concepts.",162,0.036,79,2.050632911392405,"Generalization from limited examples meta-learning equips techniques adapt in dynamical environments essential lifelong learning Projective Subspace Networks (PSN), deep learning paradigm learns non-linear embeddings from limited supervision contrast PSN deems samples class form subspace modeling leads to robust solutions competitive results on supervised semi-supervised classification PSN approach end-to-end learning projective subspace richer representation higher-order information for modeling new concepts",0.0,0.4021457328352249 "This paper investigates whether learning contingency-awareness and controllable aspects of an environment can lead to better exploration in reinforcement learning. To investigate this question, we consider an instantiation of this hypothesis evaluated on the Arcade Learning Element (ALE). In this study, we develop an attentive dynamics model (ADM) that discovers controllable elements of the observations, which are often associated with the location of the character in Atari games. The ADM is trained in a self-supervised fashion to predict the actions taken by the agent. The learned contingency information is used as a part of the state representation for exploration purposes. We demonstrate that combining actor-critic algorithm with count-based exploration using our representation achieves impressive results on a set of notoriously challenging Atari games due to sparse rewards. For example, we report a state-of-the-art score of >11,000 points on Montezuma's Revenge without using expert demonstrations, explicit high-level information (e.g., RAM states), or supervisory data. Our experiments confirm that contingency-awareness is indeed an extremely powerful concept for tackling exploration problems in reinforcement learning and opens up interesting research questions for further investigations. The success of reinforcement learning (RL) algorithms in complex environments hinges on the way they balance exploration and exploitation. There has been a surge of recent interest in developing effective exploration strategies for problems with high-dimensional state spaces and sparse rewards BID8 Oudeyer & Kaplan, 2009; Houthooft et al., 2016; Bellemare et al., 2016; Osband et al., 2016; Pathak et al., 2017; BID5 BID16 . Deep neural networks have seen great success as expressive function approximators within RL and as powerful representation learning methods for many domains. In addition, there have been recent studies on using neural network representations for exploration BID13 Martin et al., 2017; Pathak et al., 2017) . For example, count-based exploration with neural density estimation (Bellemare et al., 2016; BID13 Ostrovski et al., 2017) presents one of the state-of-the-art techniques on the most challenging Atari games with sparse rewards.Despite the success of recent exploration methods, it is still an open question on how to construct an optimal representation for exploration. For example, the concept of visual similarity is used for learning density models as a basis for calculating pseudo-counts (Bellemare et al., 2016; Ostrovski et al., 2017) . However, as BID13 noted, the ideal way to represent states should be based on what is relevant to solving the MDP, rather than only relying on visual similarity. In addition, there remains another question on whether the representations used for recent exploration works are easily interpretable. To address these questions, we investigate whether we can learn a complementary, more intuitive, and interpretable high-level abstraction that can be very effective in exploration by using the ideas of contingency awareness and controllable dynamics.The key idea that we focus on in this work is the notion of contingency awareness BID14 Bellemare et al., 2012) -the agent's understanding of the environmental dynamics and recognizing that some aspects of the dynamics are under the agent's control. Intuitively speaking, this can represent the segmentation mask of the agent operating in the 2D or 3D environments (yet one can think of more abstract and general state spaces). In this study, we investigate the concept of contingency awareness based on self-localization, i.e., the awareness of where the agent is located in the abstract state space. We are interested in discovering parts of the world that are directly dependent on the agent's immediate action, which often reveal the agent's approximate location.For further motivation on the problem, we note that contingency awareness is a very important concept in neuroscience and psychology. In other words, being self-aware of one's location is an important property within many observed intelligent organisms and systems. For example, recent breakthroughs in neuroscience, such as the Nobel Prize winning work on the grid cells (Moser et al., 2015; BID4 , show that organisms that perform very well in spatially-challenging tasks are self-aware of their location. This allows rats to navigate, remember paths to previously visited places and important sub-goals, and find shortcuts. In addition, the notion of contingency awareness has been shown as an important factor in developmental psychology BID14 BID2 . We can think of self-localization (and more broadly self-awareness) as a principled and fundamental direction towards intelligent agents.Based on these discussions, we hypothesize that contingency awareness can be a powerful mechanism for tackling exploration problems in reinforcement learning. We consider an instantiation of this hypothesis evaluated on the Arcade Learning Element (ALE). For example, in the context of 2D Atari games, contingency-awareness roughly corresponds to understanding the notion of controllable entities (e.g., the player's avatar), which Bellemare et al. (2012) refer to as contingent regions. More concretely, as shown in FIG0 , in the game FREEWAY, only the chicken sprite is under the agent's control and not the multiple moving cars; therefore the chicken's location should be an informative element for exploration (Bellemare et al., 2012; Pathak et al., 2017) .In this study, we also investigate whether contingency awareness can be learned without any external annotations or supervision. For this, we provide an instantiation of an algorithm for automatically learning such information and using it for improving exploration on a 2D ALE environment (Bellemare et al., 2013) . Concretely , we employ an attentive dynamics model (ADM) to predict the agent's action chosen between consecutive states. It allows us to approximate the agent's position in 2D environments, but unlike other approaches such as (Bellemare et al., 2012) , it does not require any additional supervision to do so. The ADM learns in an online and self-supervised fashion with pure observations as the agent's policy is updated and does not require hand-crafted features, an environment simulator, or supervision labels for training.In experimental evaluation, our methods significantly improve the performance of A2C on hardexploration Atari games in comparison with competitive methods such as density-based exploration (Bellemare et al., 2016; Ostrovski et al., 2017) and SimHash BID13 . We report very strong results on sparse-reward Atari games, including the state-of-the-art performance on the notoriously difficult MONTEZUMA'S REVENGE, when combining our proposed exploration strategy with PPO , without using expert demonstrations, explicit high-level information (e.g., RAM states), or resetting the environment to an arbitrary state.We summarize our contributions as follows:• We demonstrate the importance of learning contingency awareness for efficient exploration in challenging sparse-reward RL problems.• We develop a novel instance of attentive dynamics model using contingency and controllable dynamics to provide robust localization abilities across the most challenging Atari environments.• We achieve a strong performance on difficult sparse-reward Atari games, including the state-ofthe-art score on the notoriously challenging MONTEZUMA'S REVENGE.Overall, we believe that our experiments confirm the hypothesis that contingency awareness is an extremely powerful concept for tackling exploration problems in reinforcement learning, which opens up interesting research questions for further investigations. This paper investigates whether discovering controllable dynamics via an attentive dynamics model (ADM) can help exploration in challenging sparse-reward environments. We demonstrate the effectiveness of this approach by achieving significant improvements on notoriously difficult video games. That being said, we acknowledge that our approach has certain limitations. Our currently presented instance of state abstraction method mainly focuses on controllable dynamics and employs a simple clustering scheme to abstract away uncontrollable elements of the scene. In more general setting, one can imagine using attentive (forward or inverse) dynamics models to learn an effective and compact abstraction of the controllable and uncontrollable dynamics as well, but we leave this to future work.Key elements of the current ADM method include the use of spatial attention and modelling of the dynamics. These ideas can be generalized by a set of attention-based dynamics models (ADM) operating in forward, inverse, or combined mode. Such models could use attention over a lowerdimensional embedding that corresponds to an intrinsic manifold structure from the environment (i.e., intuitively speaking, this also corresponds to being self-aware of (e.g., locating) where the agent is in the abstract state space). Our experiments with the inverse dynamics model suggest that the mechanism does not have to be perfectly precise, allowing for some error in practice. We speculate that mapping to such subspace could be obtained by techniques of embedding learning.We note that RL environments with different visual characteristics may require different forms of attention-based techniques and properties of the model (e.g., partial observability). Even though this paper focuses on 2D video games, we believe that the presented high-level ideas of learning contingency-awareness (with attention and dynamics models) are more general and could be applicable to more complex 3D environments with some extension. We leave this as future work. We proposed a method of providing contingency-awareness through an attentive dynamics model (ADM). It enables approximate self-localization for an RL agent in 2D environments (as a specific perspective). The agent is able to estimate its position in the space and therefore benefits from a compact and informative representation of the world. This idea combined with a variant of countbased exploration achieves strong results in various sparse-reward Atari games. Furthermore, we report state-of-the-art results of >11,000 points on the infamously challenging MONTEZUMA'S REVENGE without using expert demonstrations or supervision. Though in this work we focus mostly on 2D environments in the form of sparse-reward Atari games, we view our presented high-level concept and approach as a stepping stone towards more universal algorithms capable of similar abilities in various RL environments. DISPLAYFORM0 Perform actor-critic using on-policy samples in E θ A2C ← θ A2C − η∇ θA2C L",2025,0.156,953,2.124868835257083,"paper investigates learning contingency-awareness controllable aspects environment better exploration in reinforcement learning consider instantiation hypothesis on Arcade Learning Element (ALE). develop attentive dynamics model (ADM) discovers controllable elements observations associated with location character in Atari games ADM trained to predict actions agent learned contingency information used state representation for exploration demonstrate combining actor-critic algorithm with count-based exploration achieves impressive results on challenging Atari games due sparse rewards report state-of-art score >11,000 points on Montezuma's Revenge without expert demonstrations explicit high-level information supervisory data experiments confirm contingency-awareness powerful concept for exploration problems in reinforcement learning opens research questions for success of reinforcement learning algorithms in complex environments hinges exploration exploitation surge interest in effective exploration strategies for problems high-dimensional state spaces sparse rewards Deep neural networks success as expressive function approximators within RL powerful representation learning methods recent studies on using neural network representations for exploration count-based exploration with neural density estimation, 2017) presents state-of-the-art techniques challenging Atari games sparse rewards.Despite success recent exploration methods open question optimal representation concept visual similarity used for learning density models calculating pseudo-counts (Bellemare et al., 2016; Ostrovski et al., 2017) BID13 noted ideal represent states based relevant to solving MDP visual similarity question representations recent exploration easily interpretable investigate learn complementary intuitive interpretable high-level abstraction effective exploration using ideas contingency awareness controllable dynamics key idea focus contingency awareness BID14 Bellemare 2012) agent's understanding of environmental dynamics under agent's control represent segmentation mask agent operating in 2D or 3D environments abstract study investigate concept contingency awareness based on self-localization awareness agent in abstract state space interested discovering parts world dependent on agent's immediate action reveal agent's approximate location contingency awareness important in neuroscience psychology self-aware of location important within intelligent organisms systems recent breakthroughs in neuroscience Nobel Prize winning work on cells (Moser et al., 2015; BID4 show organisms spatially-challenging tasks self-aware of location allows rats navigate remember paths find shortcuts contingency awareness important in developmental psychology BID14 BID2 self-localization self-awareness direction towards intelligent agents hypothesize contingency awareness exploration problems in reinforcement learning instantiation hypothesis Arcade Learning Element (ALE). 2D Atari games contingency-awareness corresponds to controllable entities player's Bellemare et al. (2012) contingent regions FIG0 , game FREEWAY chicken sprite under agent's control not moving cars chicken's location informative element for exploration (Bellemare et al. 2012; Pathak et al., 2017) study investigate contingency awareness learned without external annotations supervision provide instantiation algorithm for learning information improving exploration on 2D ALE environment (Bellemare et al., 2013) employ attentive dynamics model (ADM) predict agent's action between states approximate agent's position in 2D environments additional supervision ADM learns online self-supervised with observations agent policy require hand-crafted features environment simulator supervision labels for trainingour methods improve performance A2C on hardexploration Atari games with density-based exploration SimHash BID13 report strong results on sparse-reward Atari games including performance difficult MONTEZUMA'S REVENGE combining exploration strategy with PPO without expert demonstrations high-level information resetting environment arbitrary state contributions demonstrate importance learning contingency awareness for efficient exploration in challenging sparse-reward problems develop attentive dynamics model using contingency controllable dynamics robust localization abilities challenging Atari environments achieve strong performance on difficult sparse-reward Atari games including MONTEZUMA'S REVENGE experiments confirm contingency awareness powerful exploration problems reinforcement learning opens research questions paper investigates discovering controllable dynamics via attentive dynamics model) exploration in challenging sparse-reward environments effectiveness improvements on difficult video games approach has limitations state abstraction method focuses on controllable dynamics clustering scheme abstract uncontrollable elements using attentive dynamics models learn abstraction controllable uncontrollable dynamics future work elements current ADM method include spatial attention modelling dynamicsideas generalized by attention-based dynamics models) forward inverse combined mode models use attention over lowerdimensional embedding intrinsic manifold structure environment self-aware of locating agent abstract experiments with inverse dynamics model suggest mechanism precise error mapping to subspace obtained by embedding learning RL environments different visual characteristics require different attention-based techniques properties partial paper focuses on 2D video games high-level ideas learning contingency-awareness attention dynamics models general applicable to complex 3D environments proposed method contingency-awareness through attentive dynamics model enables self-localization for RL agent in 2D environments agent position benefits from compact informative representation world idea combined with countbased exploration achieves strong results in sparse-reward Atari games report results of >11,000 points on MONTEZUMA'S REVENGE without expert demonstrations supervision focus on 2D environments Atari games high-level concept approach stepping stone towards universal algorithms in RL environments. Perform actor-critic using on-policy samples in θ A2C ← θ A2C − η∇ θA2C L",0.02,0.5929937431786815 "Disentangling factors of variation has always been a challenging problem in representation learning. Existing algorithms suffer from many limitations, such as unpredictable disentangling factors, bad quality of generated images from encodings, lack of identity information, etc. In this paper, we proposed a supervised algorithm called DNA-GAN trying to disentangle different attributes of images. The latent representations of images are DNA-like, in which each individual piece represents an independent factor of variation. By annihilating the recessive piece and swapping a certain piece of two latent representations, we obtain another two different representations which could be decoded into images. In order to obtain realistic images and also disentangled representations, we introduced the discriminator for adversarial training. Experiments on Multi-PIE and CelebA datasets demonstrate the effectiveness of our method and the advantage of overcoming limitations existing in other methods. The success of machine learning algorithms depends on data representation, because different representations can entangle different explanatory factors of variation behind the data. Although prior knowledge can help us design representations, the vast demand of AI algorithms in various domains cannot be met, since feature engineering is labor-intensive and needs domain expert knowledge. Therefore, algorithms that can automatically learn good representations of data will definitely make it easier for people to extract useful information when building classifiers or predictors.Of all criteria of learning good representations as discussed in BID1 , disentangling factors of variation is an important one that helps separate various explanatory factors. For example, given a human-face image, we can obtain various information about the person, including gender, hair style, facial expression, with/without eyeglasses and so on. All of these information are entangled in a single image, which renders the difficulty of training a single classifier to handle different facial attributes. If we could obtain a disentangled representation of the face image, we may build up only one classifier for multiple attributes.In this paper, we propose a supervised method called DNA-GAN to obtain disentangled representations of images. The idea of DNA-GAN is motivated by the DNA double helix structure, in which different kinds of traits are encoded in different DNA pieces. We make a similar assumption that different visual attributes in an image are controlled by different pieces of encodings in its latent representations. In DNA-GAN, an encoder is used to encode an image to the attribute-relevant part and the attribute-irrelevant part, where different pieces in the attribute-relevant part encode information of different attributes, and the attribute-irrelevant part encodes other information. For example, given a facial image, we are trying to obtain a latent representation that each individual part controls different attributes, such as hairstyles, genders, expressions and so on. Though annihilating recessive pieces and swapping certain pieces, we can obtain novel crossbreeds that can be decoded into new images. By the adversarial discriminator loss and the reconstruction loss, DNA-GAN can reconstruct the input images and generate new images with new attributes. Each attribute is disentangled from others gradually though iterative training. Finally, we are able to obtain disentangled representations in the latent representations.The summary of contributions of our work is as follows:1. We propose a supervised algorithm called DNA-GAN, that is able to disentangle multiple attributes as demonstrated by the experiments of interpolating multiple attributes on Multi-PIE BID5 and CelebA BID12 datasets.2. We introduce the annihilating operation that prevents from trivial solutions: the attributerelevant part encodes information of the whole image instead of a certain attribute.3. We employ iterative training to address the problem of unbalanced multi-attribute image data, which was theoretically proved to be more efficient than random image pairs. In this paper, we propose a supervised algorithm called DNA-GAN that can learn disentangled representations from multi-attribute images. The latent representations of images are DNA-like, consisting of attribute-relevant and attribute-irrelevant parts. By the annihilating operation and attribute hybridization, we are able to create new latent representations which could be decoded into novel images with designed attributes. The iterative training strategy effectively overcomes the difficulty of training on unbalanced datasets and helps disentangle multiple attributes in the latent space.The experimental results not only demonstrate that DNA-GAN is effective in learning disentangled representations and image editing, but also point out its potential in interpretable deep learning, image understanding and transfer learning.There also exist some limitations of our model. Without strong guidance on the attribute-irrelevant parts, some background information is encoded into the attribute-relevant part. As we can see in FIG3 , the background color gets changed when swapping attributes. Besides, our model may fail when several attributes are highly correlated with each other. For example, Male and Mustache are statistically dependent, which are hard to disentangle in the latent representations. These are left as our future work.",975,0.095,471,2.070063694267516,Disentangling factors variation challenging problem in representation learning Existing algorithms suffer limitations unpredictable disentangling factors bad quality images lack of identity information proposed algorithm DNA-GAN disentangle attributes images latent representations images DNA-like each represents independent factor variation annihilating recessive piece swapping piece two representations obtain two different representations decoded into images realistic images disentangled representations introduced discriminator for adversarial training Experiments on Multi-PIE CelebA datasets demonstrate effectiveness method overcoming limitations success of machine learning depends on data representation different representations entangle explanatory factors variation prior knowledge design representations demand AI algorithms feature engineering labor-intensive needs domain expert knowledge algorithms learn good representations easier extract useful information building classifiers predictors disentangling factors variation important separate explanatory factors human-face image information gender hair style facial expression eyeglasses entangled in single image difficulty training single classifier handle attributes disentangled representation face image build one classifier for multiple attributes supervised method DNA-GAN obtain disentangled representations images DNA-GAN motivated by DNA double helix structure different traits encoded in different DNA piecesassumption visual attributes image controlled by encodings latent representations DNA-GAN encoder image attribute-relevant-irrelevant part pieces attribute-relevant encode attributes-irrelevant encodes other information facial image obtain latent representation each part controls attributes hairstyles genders expressions annihilating recessive pieces swapping pieces novel crossbreeds decoded into new images adversarial discriminator loss reconstruction loss DNA-GAN input images generate new images attributes Each attribute disentangled gradually though iterative training obtain disentangled representations in latent representations summary contributions propose supervised algorithm DNA-GAN disentangle multiple attributes Multi-PIE BID5 CelebA BID12 datasets introduce annihilating operation trivial solutions attributerelevant part encodes whole image instead employ iterative training unbalanced multi-attribute image data efficient than random image pairs algorithm DNA-GAN learn disentangled representations from multi-attribute images latent representations DNA-like attribute-relevant-irrelevant parts annihilating operation attribute hybridization create new latent representations decoded into novel images with designed attributes iterative training strategy overcomes difficulty training unbalanced datasets disentangle multiple attributes in latent spaceexperimental results demonstrate DNA-GAN effective learning disentangled representations image editing potential interpretable deep learning image understanding transfer learning limitations model Without guidance attribute-irrelevant parts background information encoded into attribute-relevant part background color when swapping attributes model fail when attributes correlated Male Mustache statistically dependent hard to disentangle latent representations future work,0.01,0.4520989907469937 "Representations learnt through deep neural networks tend to be highly informative, but opaque in terms of what information they learn to encode. We introduce an approach to probabilistic modelling that learns to represent data with two separate deep representations: an invariant representation that encodes the information of the class from which the data belongs, and an equivariant representation that encodes the symmetry transformation defining the particular data point within the class manifold (equivariant in the sense that the representation varies naturally with symmetry transformations). This approach to representation learning is conceptually transparent, easy to implement, and in-principle generally applicable to any data comprised of discrete classes of continuous distributions (e.g. objects in images, topics in language, individuals in behavioural data). We demonstrate qualitatively compelling representation learning and competitive quantitative performance, in both supervised and semi-supervised settings, versus comparable modelling approaches in the literature with little fine tuning. Representation learning BID0 is part of the foundation of deep learning; powerful deep neural network models appear to derive their performance from sequentially representing data in more-and-more refined structures, tailored to the training task.However, representation learning has a broader impact than just model performance. Transferable representations are leveraged efficiently for new tasks BID22 , representations are used for human interpretation of machine learning models BID18 , and meaningfully structured (disentangled) representations can be used for model control (e.g. semisupervised learning as in , topic modelling as in BID1 ).Consequently , it is often preferable to have interpretable data representations within a model, in the sense that the information contained in the representation is easily understood and the representation can be used to control the output of the model (e.g. to generate data of a given class or with a particular characteristic). Unfortunately , there is often a tension between optimal model performance and cleanly disentangled or controllable representations.To overcome this, some practitioners have proposed modifying their model's objective functions by inserting parameters in front of particular terms BID2 BID11 , while others have sought to modify the associated generative models BID20 . Further still , attempts have been made to build the symmetries of the data directly into the neural network architecture in order to force the learning of latent variables that transform meaningfully under those symmetries BID27 . The diversity and marginal success of these approaches point to the importance and difficulty of learning meaningful representations in deep generative modelling.In this work we present an approach to probabilistic modelling of data comprised of a finite number of distinct classes, each described by a smooth manifold of instantiations of that class. For convenience , we call our approach EQUIVAE for Equivariant Variational Autoencoder. EQUIVAE is a probabilistic model with 2 latent variables: an invariant latent that represents the global class information, and an equivariant latent that smoothly interpolates between all of the members of that class. The EQUIVAE approach is general in that the symmetry group of the manifold must not be specified (as in for example BID6 ; BID8 ), and it can be used for any number of classes and any dimensionality of both underlying representations. The price that must be paid for this level of model control and flexibility is that some labelled data is needed in order to provide the concept of class invariance versus equivariance to the model. The endeavor to model the content and the style of data separately is certainly not new to this work BID29 . BID25 and BID24 go further, disentangling the continuous sources of variation in their representations using a clamping technique that exposes specific latent components to a single source of variation in the data during training. In the same vein, other approaches have used penalty terms in the objective function that encourage the learning of disentangled representations BID5 BID4 . EQUIVAE does not require any modification to the training algorithm, nor additional penalty terms in the objective function in order to bifurcate the information stored in the two latent variables. This is due to the way in which multiple data points are used to reconstruct a single data point from the same-class manifold, which we consider the primary novel aspect of our approach. In particular, our invariant representation takes as input multiple data points that come from the same class, but are different from the data point to be reconstructed. This invariant representation thus directly learns to encode the information common to the overall class, but not the individual data point, simply due to the information flowing through it.Of further note, we deliberately use a deterministic latent for the invariant representation, and a stochastic latent for the smooth equivariant representation (an idea also employed by BID30 ). This choice is why we do not need to explicitly force the equivariant latent to not contain any class-level information: it is available and easier to access from the deterministic latent.EQUIVAE is also comparable to BID28 , where the authors leverage labelled data explicitly in their generative model in order to force the VAE latent to learn the non-class information BID19 do similarly using adversarial training). The primary difference between those works and ours is that EQUIVAE provides a non-trivial representation of the global information instead of simply using the integer-valued label. Furthermore, this invariant representation can be deterministically evaluated directly on unlabelled data. Practitioners can reuse this embedding on unlabelled data in downstream tasks, along with the equivariant encoder if needed. The invariant representation provides more information than a simple prediction of the class-label distribution.The encoding procedure for the invariant representation in EQUIVAE is partially inspired by BID7 , who use images from various, known coordinates in a scene in order to reconstruct a new image of that scene at new, known coordinates. In contrast, we do not have access to the exact coordinates of the class instance , which in our case corresponds to the unknown, non-trivial manifold structure of the class; we must infer these manifold coordinates in an unsupervised way. BID9 similarly explore the simultaneous usage of multiple data points in generative modelling in order to better capture modelling uncertainty. We have introduced a technique for jointly learning invariant and equivariant representations of data comprised of discrete classes of continuous values. The invariant representation encodes global information about the given class manifold which is ensured by the procedure of reconstructing a data point through complementary samples from the same class. The equivariant representation is a stochastic VAE latent that learns the smooth set of transformations that cover the instances of data on that class manifold. We showed that the invariant latents are so widely separated that a 99.18% accuracy can be achieved on MNIST (87.70% on SVHN) with a simple 0-parameter distance metric based on the invariant embedding. The equivariant latent learns to cover the manifold for each class of data with qualitatively excellent samples and interpolations for each class. Finally, we showed that semi-supervised learning based on such latent variable models is competitive with similar approaches in the literature with essentially no hyperparameter tuning.",1401,0.13,671,2.0879284649776455,"Representations learnt through deep neural networks informative opaque information encode introduce approach to probabilistic modelling data with two deep representations: invariant representation information class equivariant symmetry transformation defining data point within class manifold representation varies with symmetry transformations). approach transparent easy to implement applicable to data discrete classes of continuous distributions (e objects images topics language individuals in behavioural data). demonstrate compelling representation learning competitive quantitative performance in supervised and semi-supervised settings versus comparable modelling approaches with little fine tuning Representation learning BID0 foundation of deep learning deep neural network models derive performance from representing data in refined structures to training task representation learning broader impact than model performance Transferable representations for new tasks for human interpretation of machine learning structured (disentangled representations for model control preferable to interpretable data representations within model understood to control output generate data class tension between optimal model performance and disentangled controllable representationssome practitioners proposed modifying model objective functions inserting parameters terms BID2 BID11 others modify generative models BID20 attempts to build symmetries data into neural network architecture force learning of latent variables BID27 diversity marginal success approaches point to importance difficulty of learning meaningful representations in deep generative modelling work present approach to probabilistic modelling data finite distinct classes each described by smooth manifold instantiations call approach EQUIVAE for Equivariant Variational Autoencoder probabilistic model with 2 latent variables invariant latent global class equivariant latent interpolates between members class approach general symmetry group manifold not specified used for any classes dimensionality representations control labelled data needed concept of class invariance versus equivariance model content style data separately not new BID29 BID25 BID24 continuous sources of variation representations using clamping technique exposes latent components to single source variation during training other approaches used penalty terms in objective function encourage learning of disentangled representations BID5 BID4 EQUIVAE require modification training algorithm additional penalty terms bifurcate information in two latent variablesdue to multiple data points to reconstruct single from same-class manifold primary novel aspect of our approach our invariant representation takes input multiple data points from same class different from data point reconstructed learns to encode information common to overall class not individual data point to we use deterministic latent for invariant representation stochastic latent for smooth equivariant employed by BID30 force equivariant latent to contain class-level information easier access from deterministic latent.EQUIVAE comparable to BID28 , leverage labelled data force VAE latent to learn non-class information difference EQUIVAE provides non-trivial representation of global information integer-valued label invariant representation can evaluated on unlabelled data reuse on unlabelled data in downstream tasks equivariant encoder invariant representation provides more information than simple prediction of class-label distribution encoding procedure for in EQUIVAE inspired by BID7 images from coordinates reconstruct new image we access to exact coordinates of class instance , to unknown non-trivial manifold structure of class must infer manifold coordinates unsupervisedBID9 usage multiple data points in generative modelling capture modelling uncertainty introduced technique for learning invariant equivariant representations data classes continuous values invariant representation encodes global information class manifold reconstructing data point through samples equivariant representation stochastic VAE latent learns transformations data class manifold invariant latents separated 99.18% accuracy on MNIST (87.70% on SVHN) with 0-parameter distance metric invariant embedding equivariant latent learns manifold each class excellent samples interpolations semi-supervised learning latent variable models competitive with similar approaches no hyperparameter tuning",0.01,0.4980262961239057 "Convolutional neural networks (CNNs) have been successfully applied to many recognition and learning tasks using a universal recipe; training a deep model on a very large dataset of supervised examples. However, this approach is rather restrictive in practice since collecting a large set of labeled images is very expensive. One way to ease this problem is coming up with smart ways for choosing images to be labelled from a very large collection (i.e. active learning). Our empirical study suggests that many of the active learning heuristics in the literature are not effective when applied to CNNs when applied in batch setting. Inspired by these limitations, we define the problem of active learning as core-set selection, i.e. choosing set of points such that a model learned over the selected subset is competitive for the remaining data points. We further present a theoretical result characterizing the performance of any selected subset using the geometry of the datapoints. As an active learning algorithm, we choose the subset which is expected to yield best result according to our characterization. Our experiments show that the proposed method significantly outperforms existing approaches in image classification experiments by a large margin. Deep convolutional neural networks (CNNs) have shown unprecedented success in many areas of research in computer vision and pattern recognition, such as image classification, object detection, and scene segmentation. Although CNNs are universally successful in many tasks, they have a major drawback; they need a very large amount of labeled data to be able to learn their large number of parameters. More importantly, it is almost always better to have more data since the accuracy of CNNs is often not saturated with increasing dataset size. Hence, there is a constant desire to collect more and more data. Although this a desired behavior from an algorithmic perspective (higher representative power is typically better), labeling a dataset is a time consuming and an expensive task. These practical considerations raise a critical question: ""what is the optimal way to choose data points to label such that the highest accuracy can be obtained given a fixed labeling budget."" Active learning is one of the common paradigms to address this question.The goal of active learning is to find effective ways to choose data points to label, from a pool of unlabeled data points, in order to maximize the accuracy. Although it is not possible to obtain a universally good active learning strategy BID4 , there exist many heuristics BID38 which have been proven to be effective in practice. Active learning is typically an iterative process in which a model is learned at each iteration and a set of points is chosen to be labelled from a pool of unlabelled points using these aforementioned heuristics. We experiment with many of these heuristics in this paper and find them not effective when applied to CNNs. We argue that the main factor behind this ineffectiveness is the correlation caused via batch acquisition/sampling. In the classical setting, the active learning algorithms typically choose a single point at each iteration; however, this is not feasible for CNNs since i) a single point is likely to have no statistically significant impact on the accuracy due to the local optimization methods, and ii) each iteration requires a full training until convergence which makes it intractable to query labels one-by-one. Hence, it is necessary to query labels for a large subset at each iteration and it results in correlated samples even for moderately small subset sizes.In order to tailor an active learning method for the batch sampling case, we decided to define the active learning as core-set selection problem. Core-set selection problem aims to find a small subset given a large labeled dataset such that a model learned over the small subset is competitive over the whole dataset. Since we have no labels available, we perform the core-set selection without using the labels. In order to attack the unlabeled core-set problem for CNNs, we provide a rigorous bound between an average loss over any given subset of the dataset and the remaining data points via the geometry of the data points. As an active learning algorithm, we try to choose a subset such that this bound is minimized. Moreover, minimization of this bound turns out to be equivalent to the k-Center problem (Wolf, 2011) and we adopt an efficient approximate solution to this combinatorial optimization problem. We further study the behavior of our proposed algorithm empirically for the problem of image classification using three different datasets. Our empirical analysis demonstrates state-of-the-art performance by a large margin. We study the active learning problem for CNNs. Our empirical analysis showed that classical uncertainty based methods have limited applicability to the CNNs due to the correlations caused by batch sampling. We re-formulate the active learning problem as core-set selection and study the core-set problem for CNNs. We further validated our algorithm using an extensive empirical study. Empirical results on three datasets showed state-of-the-art performance by a large margin.A PROOF FOR LEMMA 1Proof. We will start with showing that softmax function defined over C class is , i = 1, 2, ..., C For brevity, we will denote f i (x) as f i . The Jacobian matrix will be, DISPLAYFORM0 Now, Frobenius norm of above matrix will be, DISPLAYFORM1 It is straightforward to show that f i = 1 C is the optimal solution for J * F = max . If we assume, i |w i,j | ≤ α ∀i, j, d, for any convolutional or fully connected layer, we can state: DISPLAYFORM2 On the other hand, using |a − b| ≤ | max(0, a) − max(0, a)| and the fact that max pool layer can be written as a convolutional layer such that only one weight is 1 and others are 0, we can state for ReLU and max-pool layers, DISPLAYFORM3 Combining with the Lipschitz constant of soft-max layer, B PROOF FOR THEOREM 1 DISPLAYFORM4 Before starting our proof, we state the Claim 1 from BID1 . Fix some p, p ∈ [0, 1] and y ∈ {0, 1}. Then, p y∼p (y = y ) ≤ p y∼p (y = y ) + |p − p |",1262,0.124,622,2.0289389067524115,"Convolutional neural networks (CNNs) applied to recognition learning tasks universal recipe training deep model on large dataset examples approach restrictive collecting large labeled images expensive ease problem smart ways for choosing images from large collection active learning). empirical study suggests active learning heuristics not effective applied CNNs in batch setting. define problem of active learning as core-set selection choosing set points model learned competitive for remaining data points present theoretical result characterizing performance selected subset using geometry datapoints active learning algorithm choose subset expected best result experiments show proposed method outperforms existing approaches in image classification experiments large margin Deep convolutional neural networks (CNNs) shown success in computer vision pattern recognition image classification object detection scene segmentation CNNs successful major drawback; need large amount labeled data to learn large parameters better to more data accuracy CNNs not saturated with increasing dataset size constant desire to collect more data labeling dataset time consuming expensive task raise question optimal way to choose data points to label highest accuracy given fixed labeling budget."" Active learning address this questiongoal active learning effective ways choose data points to label from unlabeled maximize accuracy not possible universally good active learning strategy BID4 many heuristics BID38 proven effective Active learning iterative process model learned at each iteration points chosen from unlabelled points using heuristics experiment with many heuristics not effective to CNNs main factor is correlation batch acquisition/sampling classical active learning algorithms choose single point at each iteration not feasible for CNNs single point no significant impact on accuracy each iteration requires full training until convergence intractable to query labels one-by-one necessary to query labels for large subset at each iteration results in correlated samples even for small subset sizes tailor active learning method for batch sampling as core-set selection problem aims find small subset given large labeled dataset model learned competitive over whole dataset no labels available perform selection without using labels attack unlabeled core-set problem for CNNs provide rigorous bound between average loss over subset and remaining data points active learning algorithm choose subset boundminimization bound equivalent k-Center problem (Wolf 2011) adopt efficient solution combinatorial optimization study behavior proposed algorithm image classification three datasets performance large margin study active learning problem CNNs classical uncertainty methods limited applicability CNNs correlations batch sampling re-formulate active learning problem core-set selection study CNNs validated algorithm study results three datasets performance large margin PROOF FOR LEMMA softmax function C class i = 1, 2, ... C denote f i (x) f i Jacobian matrix Frobenius norm DISPLAYFORM1 f i = 1 C optimal solution for J * F = max assume i ,j ≤ α ∀i, j, d convolutional connected layer state |a − b| ≤ max(0, a) − max(0, a) max pool layer convolutional one weight 1 others 0 state ReLU max-pool layers DISPLAYFORM3 Lipschitz constant soft-max layer PROOF FOR THEOREM 1 Claim 1 from BID1 Fix p ∈ [0, 1] y ∈ {0, 1}p y∼p (y = y ) ≤ + |p",0.01,0.3463741143736351 "Recurrent neural networks are known for their notorious exploding and vanishing gradient problem (EVGP). This problem becomes more evident in tasks where the information needed to correctly solve them exist over long time scales, because EVGP prevents important gradient components from being back-propagated adequately over a large number of steps. We introduce a simple stochastic algorithm (\textit{h}-detach) that is specific to LSTM optimization and targeted towards addressing this problem. Specifically, we show that when the LSTM weights are large, the gradient components through the linear path (cell state) in the LSTM computational graph get suppressed. Based on the hypothesis that these components carry information about long term dependencies (which we show empirically), their suppression can prevent LSTMs from capturing them. Our algorithm\footnote{Our code is available at https://github.com/bhargav104/h-detach. } prevents gradients flowing through this path from getting suppressed, thus allowing the LSTM to capture such dependencies better. We show significant improvements over vanilla LSTM gradient based training in terms of convergence speed, robustness to seed and learning rate, and generalization using our modification of LSTM gradient on various benchmark datasets. Recurrent Neural Networks (RNNs) BID25 ; BID4 ) are a class of neural network architectures used for modeling sequential data. Compared to feed-forward networks, the loss landscape of recurrent neural networks are much harder to optimize. Among others, this difficulty may be attributed to the exploding and vanishing gradient problem BID8 BID2 BID24 which is more severe for recurrent networks and arises due to the highly ill-conditioned nature of their loss surface. This problem becomes more evident in tasks where training data has dependencies that exist over long time scales.Due to the aforementioned optimization difficulty, variants of RNN architectures have been proposed that aim at addressing these problems. The most popular among such architectures that are used in a wide number of applications include long short term memory (LSTM, BID9 ) and gated recurrent unit (GRU, Chung et al. (2014) ) networks, which is a variant of LSTM with forget gates BID5 . These architectures mitigate such difficulties by introducing a linear temporal path that allows gradients to flow more freely across time steps. BID0 on the other hand try to address this problem by parameterizing a recurrent neural network to have unitary transition matrices based on the idea that unitary matrices have unit singular values which prevents gradients from exploding/vanishing.Among the aforementioned RNN architectures, LSTMs are arguably most widely used (for instance they have more representational power compared with GRUs BID31 ) and it remains a hard problem to optimize them on tasks that involve long term dependencies. Examples of such tasks are copying problem BID2 BID24 , and sequential MNIST (Le Figure 1 : The computational graph of a typical LSTM. Here we have omitted the inputs x i for convenience. The top horizontal path through the cell state units c t s is the linear temporal path which allows gradients to flow more freely over long durations. The dotted blue crosses along the computational paths denote the stochastic process of blocking the flow of gradients though the h t states (see Eq 2) during the back-propagation phase of LSTM. We call this approach h-detach. et al., 2015) , which are designed in such a way that the only way to produce the correct output is for the model to retain information over long time scales.The goal of this paper is to introduce a simple trick that is specific to LSTM optimization and improves its training on tasks that involve long term dependencies. To achieve this goal, we write out the full back-propagation gradient equation for LSTM parameters and split the composition of this gradient into its components resulting from different paths in the unrolled network. We then show that when LSTM weights are large in magnitude, the gradients through the linear temporal path (cell state) get suppressed (recall that this path was designed to allow smooth gradient flow over many time steps). We show empirical evidence that this path carries information about long term dependencies (see section 3.5) and hence gradients from this path getting suppressed is problematic for such tasks. To fix this problem, we introduce a simple stochastic algorithm that in expectation scales the individual gradient components, which prevents the gradients through the linear temporal path from being suppressed. In essence, the algorithm stochastically prevents gradient from flowing through the h-state of the LSTM (see figure 1) , hence we call it h-detach. Using this method, we show improvements in convergence/generalization over vanilla LSTM optimization on the copying task, transfer copying task, sequential and permuted MNIST, and image captioning. In section 3.5 we showed that LSTMs trained with h-detach are stable even without gradient clipping. We caution that while this is true, in general the gradient magnitude depends on the value of detaching probability used in h-detach. Hence for the general case, we do not recommend removing gradient clipping.When training stacked LSTMs, there are two ways in which h-detach can be used: 1) detaching the hidden state of all LSTMs simultaneously for a given time step t depending on the stochastic variable ξ t ) stochastically detaching the hidden state of each LSTM separately. We leave this for future work.h-detach stochastically blocks the gradient from flowing through the hidden states of LSTM. In corollary 1, we showed that in expectation, this is equivalent to dampening the gradient components from paths other than the cell state path. We especially chose this strategy because of its ease of implementation in current auto-differentiation libraries. Another approach to dampen these gradient components would be to directly multiply these components with a dampening factor. This feature is currently unavailable in these libraries but may be an interesting direction to look into. A downside of using this strategy though is that it will not reduce the amount of computation similar to h-detach (although it will not increase the amount of computation compared with vanilla LSTM either). Regularizing the recurrent weight matrices to have small norm can also potentially prevent the gradient components from the cell state path from being suppressed but it may also restrict the representational power of the model.Given the superficial similarity of h-detach with dropout, we outline the difference between the two methods. Dropout randomly masks the hidden units of a network during the forward pass (and can be seen as a variant of the stochastic delta rule BID6 ). Therefore, a common view of dropout is training an ensemble of networks BID30 . On the other hand, our method does not mask the hidden units during the forward pass. It instead randomly blocks the gradient component through the h-states of the LSTM only during the backward pass and does not change the output of the network during forward pass. More specifically, our theoretical analysis shows the precise behavior of our method: the effect of h-detach is that it changes the update direction used for descent which prevents the gradients through the cell state path from being suppressed.We would also like to point out that even though we show improvements on the image captioning task, it does not fit the profile of a task involving long term dependencies that we focus on. We believe the reason why our method leads to improvements on this task is that the gradient components from the cell state path are important for this task and our theoretical analysis shows that h-detach prevents these components from getting suppressed compared with the gradient components from the other paths. On the same note, we also tried our method on language modeling tasks but did not notice any benefit. We proposed a simple stochastic algorithm called h-detach aimed at improving LSTM performance on tasks that involve long term dependencies. We provided a theoretical understanding of the method using a novel analysis of the back-propagation equations of the LSTM architecture. We note that our method reduces the amount of computation needed during training compared to vanilla LSTM training. Finally, we empirically showed that h-detach is robust to initialization, makes the convergence of LSTM faster, and/or improves generalization compared to vanilla LSTM (and other existing methods) on various benchmark datasets. . The next T − 1 entries are set to a 8 , which constitutes a delay. The next single entry is a 9 , which represents a delimiter, which should indicate to the algorithm that it is now required to reproduce the initial 10 input tokens as output. The remaining 10 input entries are set to a 8 . The target sequence consists of T + 10 repeated entries of a 8 , followed by the first 10 entries of the input sequence in exactly the same order. DISPLAYFORM0 Here denotes the element-wise product, also called the Hadamard product. σ denotes the sigmoid activation function. DISPLAYFORM1 For any ∈ {f, g, o, i}, define E (w) to be a matrix of size dim(h t ) × dim([h t ; x t ]). We set all the elements of this matrix to 0s if if w is not an element of W . Further, if w = (W ) kl , then (E (w)) kl = 1 and (E (w)) k l = 0 for all (k , l ) = (k, l). DISPLAYFORM2 Lemma 1 Let us assume w is an entry of the matrix DISPLAYFORM3 Proof By chain rule of total differentiation, DISPLAYFORM4 We note that, DISPLAYFORM5 DISPLAYFORM6 Recall that h t = o t tanh(c t ), and thus DISPLAYFORM7 Using the previous Lemma as well as the above notation, we get DISPLAYFORM8 DISPLAYFORM9 Then, z t = (A t + B t )z t−1In other words, where all the symbols used to define A t and B t are defined in notation 1.Proof By Corollary 2, we get DISPLAYFORM10 Similarly by Corollary 3, we get DISPLAYFORM11 Thus we have DISPLAYFORM12 Applying this formula recursively proves the claim.Note: Since A t has 0 n 's in the second column of the block matrix representation, it ignores the contribution of z t coming from h t−1 , whereas B t (having non-zero block matrices only in the second column of the block matrix representation) only takes into account the contribution coming from h t−1 . Hence A t captures the contribution of the gradient coming from the cell state c t−1 . T andz t be the analogue of z t when applying h-detach with probability p during back-propagation. Then, z t = (A t + ξ t B t )(A t−1 + ξ t−1 B t−1 ) . . . (A 2 + ξ 2 B 2 )z 1 where ξ t , ξ t−1 , . . . , ξ 2 are i.i.d. Bernoulli random variables with probability p of being 1, A t and B t and are same as defined in theorem 1.Proof Replacing DISPLAYFORM13 Iterating this formula gives, z t = (A t + ξ t B t )(A t−1 + ξ t−1 B t−1 ) . . . (A 3 + ξ 3 B 3 )z 2Corollary 4 E[z t ] = (A t + pB t )(A t−1 + pB t−1 ) . . . (A 3 + pB 3 )z 2It suffices to take the expectation both sides, and use independence of ξ t 's.",2372,0.212,1165,2.0360515021459227,"Recurrent neural networks known for exploding vanishing gradient problem (EVGP). evident in tasks where information over long time scales prevents gradient components back over steps introduce stochastic algorithm-detach) specific to LSTM optimization addressing problem when LSTM weights large gradient components get suppressed components carry information about long term dependencies suppression LSTMs capturing Our algorithm code available at https://github/bhargav104/h-detach prevents gradients allowing LSTM to capture dependencies better show improvements over vanilla LSTM gradient based training in convergence speed robustness to seed learning rate generalization using modification LSTM gradient on benchmark datasets Recurrent Neural Networks (RNNs BID25 ; BID4 for modeling sequential data harder to optimize difficulty attributed to exploding vanishing gradient problem BID8 BID2 BID24 severe to ill-conditioned loss surface problem evident in tasks where training data dependencies over long time scales optimization difficulty variants of RNN architectures proposed problemspopular architectures include long short term memory (LSTM, BID9 ) gated recurrent unit (GRU, Chung et al. (2014) ) networks variant of LSTM with gates BID5 architectures mitigate difficulties linear temporal path gradients flow across time steps BID0 recurrent neural network unitary transition matrices prevents gradients exploding LSTMs widely used more representational power with GRUs BID31 ) hard optimize on long term dependencies Examples copying problem BID2 BID24 sequential MNIST Figure 1 : computational graph of typical LSTM omitted inputs x i top horizontal path through cell units c t s linear temporal path allows gradients flow over long durations dotted blue crosses denote blocking flow gradients h t states during back-propagation phase LSTM approach h-detach. et al. 2015) designed correct output model retain information over long time scales goal paper trick LSTM optimization training on long term dependencies write full back-propagation gradient equation for LSTM parameters split composition gradient into components from networkLSTM weights large gradients through linear temporal path (cell state suppressed path designed smooth gradient flow over time path carries information about long term dependencies section 3.5 gradients suppressed problematic for tasks fix introduce stochastic algorithm scales gradient components prevents gradients algorithm prevents gradient flowing through h-state LSTM figure 1) h-detach method improvements in convergence/generalization over vanilla LSTM optimization on copying task transfer copying task sequential permuted MNIST image captioning section 3.5 LSTMs trained with h-detach stable without gradient clipping gradient magnitude depends on detaching probability h-detach recommend removing gradient clipping training stacked LSTMs two ways h-detach used detaching hidden state of all LSTMs simultaneously time step t detaching each separately.h-detach blocks gradient from flowing through hidden states LSTM 1 showed equivalent to dampening gradient components from paths other than cell state path chose strategy ease of implementation in auto-differentiation libraries Another approach to dampen multiply components with dampening factor.feature unavailable in libraries interesting direction downside strategy reduce computation similar to h-detach not increase computation compared with vanilla LSTM Regularizing recurrent weight matrices to small norm prevent gradient components from cell state path restrict representational power model similarity of h-detach with dropout difference between two methods Dropout masks hidden units network during forward pass variant of stochastic delta rule BID6 ). common view dropout training networks BID30 . our method mask hidden units during forward pass blocks gradient component through h-states LSTM only during backward pass change output network during forward pass theoretical analysis shows h-detach changes update direction for descent prevents gradients cell path from improvements on image captioning task not fit profile of task long term dependencies our method leads to improvements gradient components from cell state path important for task theoretical analysis shows h-detach prevents these components from suppressed tried method on language modeling tasks benefit proposed stochastic algorithm h-detach improving LSTM performance on tasks long term dependencies provided theoretical understanding of method using novel analysis of back-propagation equations of LSTM architecture.our method reduces computation training vanilla LSTM showed h-detach robust to initialization makes convergence faster improves generalization vanilla LSTM on benchmark datasets next T − 1 entries set to 8 delay next entry 9 , delimiter required reproduce initial 10 input tokens output remaining 10 entries set to 8 . target sequence T + 10 repeated entries of 8 followed first 10 entries same order element-wise product Hadamard product σ sigmoid activation function define E (w) matrix of size dim(h t ) × dim([h t ; x t ]). set elements to 0s if w not element of Wif w = kl (E kl = 1 k l = 0 (k , l ) = (k DISPLAYFORM2 1 w entry matrix chain rule total differentiation h t = o t tanh(c t DISPLAYFORM8 z t = (A t + B t )z symbols A t B t defined notation Corollary 2 DISPLAYFORM10 Corollary 3 DISPLAYFORM11 DISPLAYFORM12 formula proves claim A t 0 n 's ignores contribution z t from h t−1 B t non-zero contribution from h t−1 A t captures contribution gradient from cell state c t−1 analogue z t h-detach probability p back-propagation z t = (A t + ξ t B t )(A t−1 + ξ t−1 B t−1 (A 2 + ξ 2 B 2 )z 1 ξ t ξ t−1 ξ 2 i.i.d.Bernoulli variables probability 1 A B t defined theorem DISPLAYFORM13 formula t (A t + ξ t B t t−1 ξ B t−1 (A 3 ξ 3 B 3 4 t (A t + pB t t−1 pB t−1 3 pB 3 expectation sides independence ξ t",0.02,0.3646593947145121 "Convolutional Neural Networks (CNNs) significantly improve the state-of-the-art for many applications, especially in computer vision. However, CNNs still suffer from a tendency to confidently classify out-distribution samples from unknown classes into pre-defined known classes. Further, they are also vulnerable to adversarial examples. We are relating these two issues through the tendency of CNNs to over-generalize for areas of the input space not covered well by the training set. We show that a CNN augmented with an extra output class can act as a simple yet effective end-to-end model for controlling over-generalization. As an appropriate training set for the extra class, we introduce two resources that are computationally efficient to obtain: a representative natural out-distribution set and interpolated in-distribution samples. To help select a representative natural out-distribution set among available ones, we propose a simple measurement to assess an out-distribution set's fitness. We also demonstrate that training such an augmented CNN with representative out-distribution natural datasets and some interpolated samples allows it to better handle a wide range of unseen out-distribution samples and black-box adversarial examples without training it on any adversaries. Finally, we show that generation of white-box adversarial attacks using our proposed augmented CNN can become harder, as the attack algorithms have to get around the rejection regions when generating actual adversaries. Convolutional Neural Networks (CNNs) have allowed for significant improvements over the stateof-the-art in the last few years for various applications, and in particular for computer vision. Notwithstanding these successes, challenging issues remain with these models. In the following work, we specifically look at two concerns. First, CNNs are vulnerable to different types of adversarial examples BID26 BID13 BID3 . These adversarial examples are created by deliberately modifying clean samples with imperceptible perturbations, with the aim of misleading CNNs into classifying them to a wrong class with high confidence. Second, CNNs are not able to handle instances coming from outside the task domain on which they are trained -the so-called out-distribution samples BID18 BID15 . In other words, although these examples are semantically and statistically different from the (in-distribution) samples relevant to a given task, the neural network trained on the task assigns such out-of-concept samples with high-confidence to the pre-defined in-distribution classes. Due to the susceptibility of CNNs to both adversaries and out-distribution samples, deploying them for real-world applications, in particular for security-sensitive ones, is a serious concern. These two issues have been treated separately in the past, with two distinct family of approaches. For instance, on the one hand, to handle out-distribution samples, some researchers have proposed threshold-based post-processing approaches with the aim of firstly calibrating the predictive confidence scores provided by either a single pre-trained CNN BID18 BID10 BID17 or an ensemble of CNNs BID15 , and then detecting out-distribution samples according to an optimal threshold. However, it is difficult to define an optimal and stable threshold for rejecting a wide range of out-distribution samples without increasing the false negative rate (i.e., rejecting in-distribution samples). On the other hand, researchers regarded adversarial examples as a distinct issue from the out-distribution problem and attempted to either correctly classify all adversaries through adversarial training of CNNs BID27 BID7 or reject all of them by training a separate detector BID5 BID20 . The performance of these approaches at properly handling adversarial instances mostly depends on having access to a diverse set of training adversaries, which is not only computationally expensive but also handling some possible future adversaries, which have not been discovered yet, most likely is difficult.It is known that deep neural networks (e.g. CNNs) are prone to over-generalization in the input space by partitioning it entirely into a set of pre-defined classes for a given in-distribution set (task), regardless of the fact that in-distribution samples may only be relevant to a small portion of the input space BID18 BID25 BID0 . In this paper, we highlight that the two aforementioned issues of CNNs can be alleviated simultaneously through control of over-generalization. To this end, we propose that an augmented CNN, a regular (naive) CNN with an extra class dubbed as dustbin, can be a simple yet effective solution, if it is trained on appropriate training samples for the dustbin class. Furthermore, we introduce here a computationally-efficient answer to the following key question: how to acquire such an appropriate set to effectively reduced the over-generalized regions induced by naive CNN. We note that our motivation for employing an augmented CNN is different from the threshold-based post-processing approaches that attempt to calibrate the predictive confidence scores of a pre-trained naive CNN without impacting its feature space. Our motivation in fact is to learn a more expressive feature space, where along with learning the sub-manifolds corresponding to in-distribution classes, a distinct extra sub-manifold for the dustbin class can be obtained such that the samples drawn from many over-generalized regions including a wide-range of out-distribution samples and various types of adversaries are mapped to this ""dustbin"" sub-manifold.As a training source for the extra class (dustbin), one can consider using synthetically generated out-distribution samples BID17 BID11 or adversarial examples BID8 . However, using such generated samples is not only computationally expensive but also barely able to effectively reduce over-generalization compared to naive CNNs (see Sec. 3). Instead of such synthetic samples, there are plenty of cost-effective training sources available for the extra dustbin class, namely natural out-distribution datasets. By natural out-distribution sets we mean the sets containing some realistic (not synthetically generated) samples that are semantically and statistically different from those in the in-distribution set. A representative natural out-distribution set for a given in-distribution task should be able to adequately cover the over-generalized regions. To recognize such a representative natural set, we propose a simple measurement to assess its fitness for a given in-distribution set. In addition to the selected set, we generate some artificial out-distribution samples through a straightforward and computationally efficient procedure, namely by interpolating some pair of in-distribution samples. We believe a properly trained augmented CNN can be utilized as a threshold-free baseline for identifying concurrently a broad range of unseen out-distribution samples and different types of strong adversarial attacks.The main contributions of the paper are summarized as:• By limiting the over-generalization regions induced by naive CNNs, we are able to drastically reduce the risk of misclassifying both adversaries and samples from a broad range of (unseen) out-distribution sets. To this end, we demonstrate that an augmented CNN can act as a simple yet effective solution.• We introduce a measurement to select a representative natural out-distribution set among those available for training effective augmented CNNs, instead of synthesizing some dustbin samples using hard-to-train generators.• Based on extensive experiments on a range of different image classification tasks, we demonstrate that properly trained augmented CNNs can significantly reduce the misclassification rates for both 1 ) unseen out-distribution sets, and 2) for various types of strong black-box adversarial examples, even though they are never trained on any specific types of adversaries.• For the generation of white-box adversaries using our proposed augmented CNN, the adversarial attack algorithms frequently encounter dustbin regions rather than regions from other classes when distorting a clean samples, making the adversaries generation process more difficult. In this paper we bridge two issues of CNNs that were previously thought of as unrelated: susceptibility of naive CNNs to various types of adversarial examples and incorrect high confidence prediction for out-distribution samples. We argue these two issues are connected through over-generalization. We propose augmented CNNs as a simple yet effective solution for controlling over-generalization, when they are trained on an appropriate set of dustbin samples. Through empirical evidence, we define an indicator for selecting an ""appropriate"" natural out-distribution set as training samples for dustbin class from among those available and show such selection plays a vital role for training effective augmented CNNs. Through extensive experiments on several augmented CNNs in different settings, we demonstrate that reducing over-generalization can significantly reduce the misclassification error rates of CNNs on adversaries and out-distribution samples, simultaneously, while their accuracy rates on in-distribution samples are maintained. Indeed, reducing over-generalization by such an end-to-end learning model (e.g., augmented CNNs) leads to learning more expressive feature space where these two categories of hostile samples (i.e., adversaries and out-distribution samples) are disentangled from in-distribution samples.",1771,0.156,873,2.0286368843069873,"Convolutional Neural Networks (CNNs) improve state-the-art especially computer vision CNNs suffer classify out-distribution samples from unknown into pre known classes vulnerable to adversarial examples issues CNNs over-generalize for input not covered by training set CNN augmented with extra output class can effective model for controlling over-generalization two resources representative natural out-distribution set and interpolated in-distribution samples select representative out-distribution set propose simple measurement to assess set's fitness training augmented CNN with representative out-distribution natural datasets interpolated samples handle unseen out-distribution samples and black-box adversarial examples without training adversaries generation of white-box adversarial attacks using CNN harder attack algorithms get around rejection regions Convolutional Neural Networks (CNNs) allowed improvements for particular computer vision challenging issues remain models two concerns CNNs vulnerable to adversarial examples BID26 BID13 BID3 . adversarial examples created by modifying clean samples with perturbations misleading CNNs into classifying wrong classCNNs handle instances outside task domain out-distribution samples BID18 BID15 . examples semantically statistically different from-distribution samples relevant task neural network trained assigns out-of-concept samples high-confidence to pre-defined in-distribution classes susceptibility CNNs to adversaries out-distribution samples deploying for real-world applications security-sensitive concern two issues treated separately approaches researchers proposed threshold-based post-processing approaches calibrating predictive confidence scores single pre-trained CNN BID18 BID10 BID17 or CNNs BID15 detecting out-distribution samples according optimal threshold difficult to define optimal threshold for rejecting out-distribution samples without increasing false negative rate researchers adversarial examples distinct from out-distribution attempted to classify all adversaries through adversarial training CNNs BID27 BID7 or reject all by training separate detector BID5 BID20 . performance approaches instances depends on diverse training adversaries computationally expensive handling possible future adversaries difficult deep neural networksCNNs prone to over-generalization input space partitioning into pre-defined classes for in-distribution set regardless samples relevant to small portion input space BID18 BID25 BID0 issues CNNs alleviated through control over-generalization propose augmented CNN with extra class dustbin simple effective solution if trained on appropriate training samples for dustbin class introduce computationally-efficient answer acquire appropriate set over-generalized regions by naive CNN motivation for augmented CNN different from threshold-based post-processing approaches calibrate predictive confidence scores naive CNN without impacting feature space motivation to learn expressive feature space sub in-distribution classes distinct extra sub-manifold for dustbin class obtained samples from over-generalized regions mapped to ""dustbin"" sub-manifold training source for extra class consider synthetically generated out-distribution samples BID17 BID11 or adversarial examples BID8. samples computationally expensive barely reduce over-generalization compared to naive CNNs Sec. 3) cost-effective training sources for extra dustbin class natural out-distribution datasetsnatural out-distribution sets containing realistic (not samples semantically statistically different from in-distribution set representative natural out-distribution set for in-distribution task should cover over-generalized regions recognize set propose measurement to assess fitness for in-distribution set generate artificial out-distribution samples interpolating in-distribution samples properly trained augmented CNN can threshold-free baseline for identifying unseen out-distribution samples strong adversarial attacks main contributions limiting over-generalization regions by naive CNNs reduce risk of misclassifying adversaries samples from (unseen out-distribution sets demonstrate augmented CNN can as simple effective solution introduce measurement to select representative natural out-distribution set for training effective augmented CNNs instead of synthesizing dustbin samples using hard-to-train generators experiments properly trained augmented CNNs reduce misclassification rates for unseen out-distribution sets strong black-box adversarial examples For generation of white-box adversaries using augmented CNN adversarial attack algorithms encounter dustbin regions distorting clean samples making adversaries generation difficultpaper bridge two issues CNNs unrelated susceptibility naive to adversarial examples incorrect high confidence prediction for out-distribution samples argue issues connected through over-generalization propose augmented CNNs solution controlling over-generalization trained on appropriate dustbin samples define indicator for selecting ""appropriate"" natural out-distribution set training samples dustbin class selection vital for training effective augmented CNNs experiments reducing over-generalization misclassification error rates adversaries out-distribution samples accuracy rates in-distribution samples maintained reducing over-generalization end-to-end learning model augmented CNNs leads to learning expressive feature space hostile samples disentangled from in-distribution",0.01,0.3455976657246852 "Modern deep artificial neural networks have achieved impressive results through models with very large capacity---compared to the number of training examples---that control overfitting with the help of different forms of regularization. Regularization can be implicit, as is the case of stochastic gradient descent or parameter sharing in convolutional layers, or explicit. Most common explicit regularization techniques, such as dropout and weight decay, reduce the effective capacity of the model and typically require the use of deeper and wider architectures to compensate for the reduced capacity. Although these techniques have been proven successful in terms of results, they seem to waste capacity. In contrast, data augmentation techniques reduce the generalization error by increasing the number of training examples and without reducing the effective capacity. In this paper we systematically analyze the effect of data augmentation on some popular architectures and conclude that data augmentation alone---without any other explicit regularization techniques---can achieve the same performance or higher as regularized models, especially when training with fewer examples. Regularization plays a central role in machine learning. Loosely defined, regularization is any modification applied to a learning algorithm that helps prevent overfitting and improve generalization. Whereas in simple machine learning algorithms the sources of regularization can be easily identified as explicit terms in the objective function, in modern deep neural networks the sources of regularization are multiple and some of them are not explicit, but implicit.Although the terms explicit and implicit regularization have been used recently in the literature (Neyshabur et al., 2014; Zhang et al., 2017) , their distinction is rather subjective. We propose the following definitions:• Explicit regularization techniques are those specifically and solely designed to constrain the effective capacity of a given model in order to reduce overfitting. Furthermore, explicit regularizers are not a structural or essential part of the network architecture, the data or the learning algorithm and can typically be added or removed easily.• Implicit regularization is the reduction of the generalization error or overfitting provided by characteristics of the network architecture, the training data or the learning algorithm, which are not specifically designed to constrain the effective capacity of the given model.Examples of explicit regularizers are weight decay BID14 , which penalizes large parameters; dropout (Srivastava et al., 2014) , which randomly removes a fraction of the neural connections during training; or stochastic depth BID18 , which drops whole layers instead. Implicit regularization effects are provided by the popular stochastic gradient descent (SGD) algorithm, which tends to converge to solutions with small norm (Zhang et al., 2017) ; convolutional layers, which impose parameter sharing based on prior knowledge about the data; batch normalization BID19 , whose main goal is reducing the the internal covariate shift, but also implicitly regularizes the model due to the noise in the batch estimates for mean and variance.Driven by the efficient use and development of GPUs, much research efforts have been devoted to finding ways of training deeper and wider networks of larger capacity (Simonyan & Zisserman, 2014; BID17 Zagoruyko & Komodakis, 2016) , Ironically, their effective capacity is eventually reduced in practice by the use of weight decay and dropout, among other explicit regularizers. It is known , for instance, that the gain in generalization provided by dropout comes at the cost of using larger models and training for longer BID11 . Hence, it seems that with such an approach deep networks are wasting capacity BID4 . As a matter of fact, unlike traditional machine learning models, deep neural networks seem not to need explicit regularizers to generalize well, as recently suggested by Zhang et al. (2017) .One popular technique that also improves generalization is data augmentation. Importantly , it differs from explicit regularizers mainly in that it does not reduce the effective capacity of the model. Data augmentation is a very old practice in machine learning (Simard et al., 1992) and it has been identified as a critical component of many models BID3 BID22 BID24 . However, although some authors have reported the impact of data augmentation on the performance of their models and, in some cases, a comparison of different amount of augmentation BID13 ) the literature lacks, to our knowledge, a systematic analysis of the impact of data augmentation on deep neural networks compared to the most popular regularization techniques. In this work, we have presented a systematic analysis of the role of data augmentation in deep neural networks for object recognition, focusing on the comparison with popular techniques of explicit regularization. We have built upon the work by Zhang et al. (2017) , where the authors concluded that explicit regularization is not necessary, although it improves generalization performance. Here, we have shown that it is not only unnecessary, but also that the generalization gain provided by explicit regularization can be achieved by data augmentation alone.The importance of these results lies in the fact that explicit regularization is the standard tool to enable the generalization of most machine learning methods. However, according to Zhang et al. (2017) , explicit regularization plays a different role in deep learning, not explained by statistical learning theory (Vapnik & Chervonenkis, 1971) . We argue instead that the theory still holds in deep learning, but one has to properly consider the crucial role of implicit regularization. Explicit regularization is no longer necessary because its contribution is already provided by the many elements that implicitly regularize the models: SGD, convolutional layers or data augmentation, among others.Whereas explicit regularizers, such as weight decay and dropout, succeed in mitigating overfitting by blindly reducing the effective capacity of a model, implicit regularization operates more effectively at capturing important characteristics of the data (Neyshabur et al., 2014) . For instance, convolutional layers successfully reduce the capacity of a model by imposing a parameter sharing strategy that incorporates some essential prior domain knowledge, as well as data augmentation by transforming the training examples in a meaningful and plausible way.In this regard it is worth highlighting some of the advantages of data augmentation: Not only does it not reduce the effective capacity of the model, but it increases the number of training examples, which, according to statistical learning theories, reduces the generalization error. Furthermore, if the transformations are such that they reflect plausible variations of the real objects, it increases the robustness of the model and it can be regarded as a data-dependent prior, similarly to unsupervised pre-training BID7 . Besides, unlike explicit regularization techniques, data augmentation does not increase the computational complexity because it can be performed in parallel to the gradient updates on the CPU, making it a computationally free operation. Finally, in Section 2.4 we have shown how data augmentation transparently adapts to architectures of different depth, whereas explicitly regularized models need manual adjustment of the regularization parameters.Deep neural networks can especially benefit from data augmentation because they do not rely on precomputed features and because the large number of parameters allows them to shatter the augmented training set. Actually, if data augmentation is included for training, we might have to reconsider whether deep learning operates in an overparameterization regime, since the model capacity should take into account the amount of training data, which is exponentially increased by augmentation.Some argue that despite these advantages, data augmentation is a highly limited approach because it depends on some prior expert knowledge and it cannot be applied to all domains. However, we argue instead that expert knowledge should not be disregarded but exploited. A single data augmentation scheme can be designed for a broad family of data, e.g. natural images, and effectively applied to a broad set of tasks, e.g. object recognition, segmentation, localization, etc. Besides, some recent works show that it is possible to learn the data augmentation strategies (Lemley et al., 2017; Ratner et al., 2017) and future research will probably yield even better results in different domains.Finally, it is important to note that, due to computational limitations, we have performed a systematic analysis only on CIFAR-10 and CIFAR-100, which consist of very small images. These data sets do not allow performing more agressive data augmentation since the low resolution images can easily show distortions that hinder the recognition of the object. However, some previous works BID13 Springenberg et al., 2014) have shown impressive results by performing heavier data augmentation on higher resolution versions on CIFAR-10. We plan to extend this analysis to higher resolution data sets such as ImageNet and one could expect even more benefits from data augmentation compared to explicit regularization techniques.",1755,0.154,828,2.119565217391304,"deep artificial neural networks achieved results large control overfitting with different regularization Regularization can be implicit or explicit common explicit regularization techniques dropout weight decay reduce effective capacity require deeper wider architectures to compensate reduced techniques successful waste capacity data augmentation techniques reduce generalization error by increasing training examples without effective capacity paper effect of data augmentation on architectures conclude data augmentation alone---without achieve same performance or higher as regularized models especially training with fewer examples Regularization central role in machine learning modification to learning algorithm overfitting generalization in simple machine learning algorithms sources regularization identified explicit in modern deep neural networks sources are multiple some not explicit but implicit terms explicit implicit regularization used distinction subjective propose definitions Explicit regularization techniques are designed to constrain effective capacity model reduce overfitting explicit regularizers not structural essential part of network architecture data learning algorithm can be added or removed easily Implicit regularization is reduction of generalization error or overfitting provided by characteristics network architecture training data learning algorithm not designed to constrain effective capacity modelexplicit regularizers are weight decay BID14 penalizes large parameters dropout 2014) removes neural connections during training stochastic depth BID18 drops layers Implicit regularization effects by stochastic gradient descent (SGD) algorithm to solutions small norm (Zhang et al. 2017) convolutional layers impose parameter sharing prior knowledge batch normalization BID19 internal covariate shift implicitly regularizes model due to noise in batch estimates efficient use GPUs research training deeper networks larger capacity (Simonyan Zisserman, 2014 Komodakis 2016) effective capacity reduced by weight decay dropout explicit regularizers gain in generalization by dropout cost larger models training longer BID11 deep networks wasting capacity BID4 deep neural networks not need explicit regularizers suggested by Zhang et al. (2017) technique improves generalization is data augmentation explicit regularizers does not reduce effective capacity model Data augmentation old practice in machine learning (Simard 1992 critical component of many models BID3 BID22 BID24authors reported impact data augmentation on performance models literature lacks systematic analysis impact data augmentation on deep neural networks compared to popular regularization techniques work presented systematic analysis role data augmentation in deep neural networks for object recognition on comparison with explicit regularization built upon work Zhang et al. (2017) concluded explicit regularization not necessary improves generalization performance shown unnecessary generalization gain can be achieved by data augmentation alone explicit regularization standard tool generalization machine learning methods Zhang et al. (2017) explicit regularization different role in deep learning not explained by statistical learning theory (Vapnik We argue theory holds in deep learning consider crucial role implicit regularization Explicit regularization no longer necessary contribution provided by elements models SGD convolutional layers data augmentation explicit regularizers overfitting reducing effective capacity model implicit regularization important characteristics data (Neyshabur et al., 2014) convolutional layers reduce capacity model parameter sharing strategy essential prior domain knowledge data augmentation transforming training exampleshighlighting advantages of data augmentation reduce effective capacity model increases training examples reduces generalization error if transformations reflect plausible variations of real objects increases robustness model data-dependent prior to unsupervised pre-training BID7 unlike explicit regularization techniques data augmentation increase computational complexity performed in parallel to gradient updates CPU computationally free operation Section 2.4 data augmentation adapts to architectures different depth explicitly regularized models need manual adjustment.Deep neural networks benefit from data augmentation rely on precomputed features large number of parameters shatter augmented training set if data augmentation included for training reconsider deep learning overparameterization model capacity account training data increased by augmentation advantages data augmentation limited approach depends on prior expert knowledge applied to all domains expert knowledge not be exploited single data augmentation scheme can designed for broad family of data applied to broad tasks object recognition segmentation localization works show possible to learn data augmentation strategies future research better results in different domains due to computational limitations performed systematic analysis only on CIFAR-10 and CIFAR-100 small images.data sets allow agressive data augmentation low resolution images show distortions recognition previous works shown results heavier data augmentation higher resolution versions CIFAR-10 plan extend analysis higher resolution data sets ImageNet expect more benefits data augmentation explicit regularization techniques",0.01,0.5793590382459196 "Text editing on mobile devices can be a tedious process. To perform various editing operations, a user must repeatedly move his or her fingers between the text input area and the keyboard, making multiple round trips and breaking the flow of typing. In this work, we present Gedit, a system of on-keyboard gestures for convenient mobile text editing. Our design includes a ring gesture and flicks for cursor control, bezel gestures for mode switching, and four gesture shortcuts for copy, paste, cut, and undo. Variations of our gestures exist for one and two hands. We conducted an experiment to compare Gedit with the de facto touch+widget based editing interactions. Our results showed that Gedit’s gestures were easy to learn, 24% and 17% faster than the de facto interactions for one- and two-handed use, respectively, and preferred by participants. Text entry is a fundamental input task on almost all computers, including touch-based mobile devices like smartphones and tablets. However, while touch-based text entry has garnered much attention, touch-based text editing has garnered less. Text editing, the process of correcting text, moving and replacing the cursor, selecting character ranges, and performing operations like copy-and-paste, still largely borrows from desktop mouse interactions, leading to certain inefficient editing processes on touch-based mobile devices. Modeless editing operations [18] such as copy, paste, and cut are often handled in a touch+widget [7] manner: to copy text, one must touch exactly on the text to be selected, long-press to trigger ""selection mode,"" drag the selection endpoints to adjust the selection range, and then select ""copy."" However, the cursor is positioned using tap gestures, which are error prone because of the fat finger problem [20] , especially when text characters are small [1] . Also, users must press long enough to exceed a time threshold to trigger selection mode, and later select ""copy"" in a popup menu to complete the operation. These extra steps significantly slow text editing on mobile touch screens. Moreover, if an editing operation must happen during the text entry process, one must lift one's finger from the keyboard area to directly interact with the text input area, introducing unnecessary round-trips [5, 10, 12] and breaking the flow of typing. Previous work has demonstrated the feasibility of gesture shortcuts. Fuccella et al. [7] designed multiple gestures on the keyboard area for different editing operations. For example, one can perform a swipe gesture to move the cursor, or a ""C"" gesture to copy text. They further introduced a gesture to initiate editing mode to avoid conflict with gesture typing [8] . Building upon their work, we improve the cursormoving and edit-initiating gestures and provide a gestureonly system, Gedit, for most text editing operations on mobile devices. For example, one of Gedit's designs, the ring gesture, is shown in Figure 1 . Our work distinguishes itself from Fuccella et al. [7] and other prior work in four important respects: (1) instead of discrete cursor control (e.g., one swipe gesture yields one cursor movement action), we provide a ring gesture for continuous, reversible cursor control. A significant advantage is that a user can move the cursor over a long range without clutching; (2) rather than using a single tap, we use bezel gestures [17] to enter editing mode, which we show is more distinguishable than a key-press [4] ; (3) we added undo functionality to the gesture set, as undo is heavily used in text editing; and (4) we provide text editing gestures in both one-and two-handed modes, a significant design achievement given the constraints of one-handed use. In our design of Gedit, we were careful to ensure that it remains compatible with gesture typing [13, 22] . And because Gedit respects current interaction techniques, it is deployable on today's mobile systems without causing interference. To evaluate Gedit, we conducted a text editing experiment. Our results show that compared to the de facto touch+widget method of text editing described above, Gedit was faster and preferred, especially for one-handed use. Our goal was to evaluate Gedit on its editing efficiency and users' subjective preferences. The results showed that our gesture interactions sped up the text editing process compared to the de facto editing approach of tapping keys and tapping the text input area to position the cursor (touch+widget). Participants especially appreciated the capability that Gedit's gestures offered for one-handed use. Participants generally enjoyed the Gedit gestures. The major reasons were having a feeling of precise control, convenience, and speed. Many participants also mentioned that the editing gestures such as copy and paste were faster than pointing and holding, and also less tedious to perform. Participants had split preferences on the one-vs. two-handed versions of Gedit. Four participants preferred two-handed Gedit because ""it is more intuitive just like the shortcuts"" (P13), and ""the gestures in double-hand mode are easier to perform"" (P14). Four participants preferred one-handed Gedit because ""it is faster, as I don't need to enter the editing mode with another finger"" (P7). As for different gestures, we noticed that participants usually used the ring gesture to fix typos, while using the flick gestures to select whole words. In this paper, we presented Gedit, a system of on-keyboard gestures for text editing: ring and flick gestures for cursor control and text selection, bezel gestures for mode switching, and letter-like gestures for editing commands. The gestures can be performed in both one-and two-handed modes. Through our formal study, we demonstrated that Gedit sped up the editing process and reduced text entry time, was perceived to require less workload, and was preferred to the de facto method of tapping keys and tapping text input areas.",1188,0.098,554,2.1444043321299637,"Text editing on mobile devices tedious user move fingers between text input keyboard breaking flow typing present Gedit system on-keyboard gestures for mobile text editing design includes ring gesture flicks for cursor control bezel gestures for mode switching four gesture shortcuts for copy paste cut undo Variations gestures exist for one two hands experiment Gedit with touch+widget editing results Gedit’s gestures easy to learn 24% 17% faster preferred by participants Text entry fundamental on computers including touch-based mobile devices touch-based text entry attention touch text editing less editing text cursor character ranges copy-and-paste borrows from desktop mouse interactions inefficient editing processes on touch-based mobile devices Modeless editing operations copy paste cut handled in touch+widget copy text touch on text long-press trigger ""selection mode drag selection endpoints adjust selection range select ""copy."" cursor positioned using tap gestures error prone fat finger problem text characters small users press long time threshold to trigger selection mode select ""copy"" steps slow text editing on mobile touch screensediting operation during text entry lift finger from keyboard to interact with text input area introducing round-trips breaking flow typing Previous work demonstrated gesture shortcuts Fuccella et al. [7] designed multiple gestures on keyboard for different editing operations swipe to move cursor ""C"" to copy text introduced gesture to initiate editing mode avoid conflict with gesture typing [8] we improve cursormoving edit-initiating gestures provide gestureonly system Gedit, for text editing operations on mobile devices Gedit ring gesture shown in Figure 1 . Our work distinguishes from Fuccella in four discrete cursor control provide ring gesture for continuous reversible cursor control user move cursor over long range without clutching use bezel gestures to enter editing mode more distinguishable than key-press added undo functionality to gesture set provide text editing gestures in one-and two-handed modes Gedit compatible with gesture typing 22 Gedit respects current interaction techniques deployable on mobile systems without interference Gedit conducted text editing experiment.results show compared to touch+widget text editing Gedit faster preferred especially for one-handed use goal evaluate Gedit editing efficiency users' preferences results showed gesture interactions sped up text editing process to tapping keys Participants appreciated Gedit's gestures for one-handed use enjoyed Gedit gestures major reasons precise control convenience speed editing gestures copy paste faster than pointing holding less tedious split preferences on one-vs two-handed versions Gedit Four participants preferred two-handed Gedit more intuitive gestures easier Four preferred one-handed Gedit faster don't need finger participants used ring gesture to fix typos flick gestures select whole words presented Gedit system of on-keyboard gestures for text editing ring flick gestures for cursor control text selection bezel gestures for mode switching letter-like gestures for editing commands gestures performed in both one-and two-handed modes demonstrated Gedit sped up editing process reduced text entry time less workload preferred to tapping keys",0.01,0.6432162030763496 "Deep learning achieves remarkable generalization capability with overwhelming number of model parameters. Theoretical understanding of deep learning generalization receives recent attention yet remains not fully explored. This paper attempts to provide an alternative understanding from the perspective of maximum entropy. We first derive two feature conditions that softmax regression strictly apply maximum entropy principle. DNN is then regarded as approximating the feature conditions with multilayer feature learning, and proved to be a recursive solution towards maximum entropy principle. The connection between DNN and maximum entropy well explains why typical designs such as shortcut and regularization improves model generalization, and provides instructions for future model development. Deep learning has achieved significant success in various application areas. Its success has been widely ascribed to the remarkable generalization ability. Recent study shows that with very limited training data, a 12-layer fully connected neural network still generalizes well while kernel ridge regression easily overfits with polynomial kernels of more than 6 orders (Wu et al., 2017) . Classical statistical learning theories like Vapnik-Chervonenkis (VC) dimension (Maass, 1994) and Rademacher complexity (Neyshabur et al., 2015) evaluate generalization based on the complexity of the target function class. It is suggested that the models with good generalization capability are expected to have low function complexity. However, most successful deep neural networks already have over 100 hidden layers, e.g., ResNet BID2 and DenseNet BID3 for image recognition. The number of model parameters in these cases is even larger than the number of training samples. Statistical learning theory cannot well explain the generalization capability of deep learning models (Zhang et al., 2017) .Maximum Entropy (ME) is a general principle for designing machine learning models. Models fulfilling the principle of ME make least hypothesis beyond the stated prior data, and thus lead to least biased estimate possible on the given information BID5 . Appropriate feature functions are critical in applying ME principle and largely decide the model generalization capability BID1 . Different selections of feature functions lead to different instantiations of maximum entropy models (Malouf, 2002; Yusuke & Jun'ichi, 2002) . The most simple and wellknown instantiation is that ME principle invents identical formulation of softmax regression by selecting certain feature functions and treating data as conditionally independent (Manning & Klein, 2003) . It is obvious that softmax regression has no guaranty of generalization, indicating that inappropriate feature functions and data hypothesis violates ME principle and undermines the model performance. It remains not fully studied how to select feature functions to maximally fulfill ME principle and guarantee the generalization capability of ME models. Maximum entropy provides a potential but not-ready way to understand deep learning generalization. This paper is motivated to improve the theory behind applying ME principle and use it to understand deep learning generalization. We research on the feature conditions to equivalently apply ME principle, and indicates that deep neural networks (DNN) is essentially a recursive solution to approximate the feature conditions and thus maximally fulfill ME principle.• In Section 2, we first revisit the relation between generalization and ME principle, and conclude that models well fulfilling ME principle requires least data hypothesis so to possess good generalization capability. One general guideline for feature function selection is to transfer the hypothesis on input data to the constrain on model features 1 . This demonstrates the role of feature learning in designing ME models.• Section 3 addresses what features to learn. Specifically, we derive two feature conditions to make softmax regression strictly equivalent to the original ME model (denoted as Maximum Entropy Equivalence Theorem). That is, if the utilized features meet the two conditions, simple softmax regression model can fulfill ME principle and guarantee generalization. These two conditions actually specify the goal of feature learning.• Section 4 resolves how to meet the feature conditions and connects DNN with ME. Based on Maximum Entropy Equivalence Theorem, viewing the output supervision layer as softmax regression, the DNN hidden layers before the output layer can be regarded as learning features to meet the feature conditions. Since the feature conditions are difficult to be directly satisfied, they are optimized and recursively decomposed to a sequence of manageable problems. It is proved that, standard DNN uses the composition of multilayer non-linear functions to realize the recursive decomposition and uses back propagation to solve the corresponding optimization problem.• Section 5 employs the above ME interpretation to explain some generalization-related observations of DNN. Specifically, from the perspective of ME, we provide an alternative way to understand the connection between deep learning and Information Bottleneck (Shwartz-Ziv & Tishby, 2017) . Theoretical explanations on typical generalization design of DNN, e.g., shortcut, regularization , are also provided at last.The contributions are summarized in three-fold:1. We derive the feature conditions that softmax regression strictly apply maximum entropy principle . This helps understanding the relation between generalization and ME models, and provides theoretical guidelines for feature learning in these models.2. We introduce a recursive decomposition solution for applying ME principle. It is proved that DNN maximally fulfills maximum entropy principle by multilayer feature learning and softmax regression, which guarantees the model generalization performance.3. Based on the ME understanding of DNN, we provide explanations to the information bottleneck phenomenon in DNN and typical DNN designs for generalization improvement. This paper regards DNN as a solution to recursively decomposing the original maximum entropy problem. From the perspective of maximum entropy, we ascribe the remarkable generalization capability of DNN to the introduction of least extra data hypothesis. The future work goes in two directions: (1) first efforts will be payed to identifying connections with other generalization theories and explaining more DNN observations like the role of ReLu activation and redundant features; (2) the second direction is to improve and exploit the new theory to provide instructions for future model development of traditional machine learning as well as deep learning methods.",1219,0.097,584,2.087328767123288,Deep learning generalization overwhelming model parameters Theoretical understanding deep learning generalization not fully explored paper attempts alternative understanding maximum entropy derive two feature conditions apply maximum entropy principle DNN feature conditions multilayer learning recursive solution towards maximum entropy principle connection between DNN maximum entropy explains shortcut model generalization provides instructions for future development Deep learning success application areas ascribed to generalization ability study shows limited training data 12-layer neural network generalizes well kernel ridge regression overfits with polynomial kernels than 6 orders (Wu statistical learning theories Rademacher complexity evaluate generalization based complexity target function class models with good generalization capability low function complexity successful deep neural networks have over 100 hidden layers model parameters larger than training samples Statistical learning theory explain generalization capability deep learning models (Zhang et al. 2017).Maximum Entropy (ME) principle for designing machine learning models Models make least hypothesis beyond prior data lead least biased estimate on information feature functions critical ME principle decide model generalization capabilityselections feature functions lead to maximum entropy models (Malouf 2002 Yusuke Jun'ichi 2002 ME principle invents softmax regression selecting feature functions treating data conditionally independent (Manning Klein 2003 softmax regression no guaranty generalization inappropriate functions data hypothesis ME principle model performance not studied select feature functions fulfill ME principle generalization Maximum entropy deep learning generalization paper improve theory ME principle deep learning generalization research feature conditions ME principle deep neural networks (DNN) recursive solution feature conditions fulfill ME principle Section 2 relation generalization ME principle models fulfilling ME principle least data hypothesis good generalization capability guideline for feature function selection transfer hypothesis on input data model features role feature learning ME models Section 3 addresses features two feature conditions make softmax regression equivalent to original ME model Maximum Entropy Equivalence if features meet softmax regression model fulfill ME principle guarantee generalization conditions specify goal feature learning Section 4 resolves feature conditions connects DNN with ME output layer softmax regression DNN hidden layers before output learning features meet conditionsfeature conditions difficult optimized decomposed to manageable problems standard DNN uses multilayer non-linear functions recursive decomposition back propagation optimization problem Section 5 ME interpretation generalization-related observations DNN alternative connection between deep learning Information Bottleneck (Shwartz-Ziv Tishby 2017) Theoretical explanations on generalization design DNN shortcut regularization provided contributions summarized derive feature conditions softmax regression apply maximum entropy principle relation generalization ME models theoretical guidelines for feature learning introduce recursive decomposition solution applying ME principle DNN fulfills maximum entropy principle by multilayer feature learning softmax regression guarantees model generalization ME understanding explanations information bottleneck phenomenon in DNN typical DNN designs for generalization improvement DNN solution to recursively decomposing maximum entropy problem generalization capability DNN least extra data hypothesis future work connections with other generalization theories explaining DNN observations ReLu activation redundant features improve exploit new theory instructions for future model development traditional machine learning deep learning,0.01,0.4964845743219379 "As people learn to navigate the world, autonomic nervous system (e.g., ``fight or flight) responses provide intrinsic feedback about the potential consequence of action choices (e.g., becoming nervous when close to a cliff edge or driving fast around a bend.) Physiological changes are correlated with these biological preparations to protect one-self from danger. We present a novel approach to reinforcement learning that leverages a task-independent intrinsic reward function trained on peripheral pulse measurements that are correlated with human autonomic nervous system responses. Our hypothesis is that such reward functions can circumvent the challenges associated with sparse and skewed rewards in reinforcement learning settings and can help improve sample efficiency. We test this in a simulated driving environment and show that it can increase the speed of learning and reduce the number of collisions during the learning stage. The human autonomic nervous system (ANS) is composed of two branches. One of these, the sympathetic nervous system (SNS), is ""hard-wired"" to respond to potentially dangerous situations often reducing, or by-passing, the need for conscious processing. The ability to make rapid decisions and respond to immediate threats is one way of protecting oneself from danger. Whether one is in the African savanna or driving in Boston traffic.The SNS regulates a range of visceral functions from the cardiovascular system to the adrenal system BID9 . The anticipatory response in humans to a threatening situation is for the heart rate to increase, heart rate variability to decrease, blood to be diverted from the extremities and the sweat glands to dilate. This is the body's ""fight or flight"" response.While the primary role of these anticipatory responses is to help one prepare for action, they also play a part in our appraisal of a situation. The combination of sensory inputs, physiological responses and cognitive evaluation form emotions that influence how humans learn, plan and make decisions BID14 . Intrinsic motivation refers to being moved to act based on the way it makes one feel. For example, it is generally undesirable to be in a situation that causes fear and thus we might choose to take actions that help avoid these types of contexts in future. This is contrasted with extrinsic motivation that involves explicit goals BID4 .Driving is an everyday example of a task in which we commonly rely on both intrinsic and extrinsic motivations and experience significant physiological changes. When traveling in a car at highspeed one may experience a heightened state of arousal. This automatic response is correlated with the body's reaction to the greater threats posed by the situation (e.g., the need to adjust steering more rapidly to avoid a pedestrian that might step into the road). Visceral responses are likely to preempt accidents or other events (e.g., a person will become nervous before losing control and hitting someone). Therefore, these signals potentially offer an advantage as a reward mechanism compared to extrinsic rewards based on events that occur in the environment, such as a collision. This paper provides a reinforcement learning (RL) framework that incorporates reward functions for achieving task-specific goals and also minimizes a cost trained on physiological responses to the environment that are correlated with stress. We ask if such a reward function with extrinsic and intrinsic components is useful in a reinforcement learning setting. We test our approach by training a model on real visceral human responses in a driving task.The key challenges of applying RL in the real-world include the amount of training data required and the high-cost associated with failure cases. For example, when using RL in autonomous driving, rewards are often sparse and skewed. Furthermore, bad actions can lead to states that are both catastrophic and expensive to recover from. While much of the work in RL focuses on mechanisms that are task or goal dependent, it is clear that humans also consider the feedback from the body's nervous system for action selection. For example, increased arousal can help signal imminent danger or failure to achieve a goal. Such mechanisms in an RL agent could help reduce the sample complexity as the rewards are continually available and could signal success or failure before the end of the episode. Furthermore, these visceral signals provide a warning mechanism that in turn could lead to safer explorations.Our work is most closely related to that in intrinsically motivated learning BID4 BID26 BID7 BID17 that uses a combination of intrinsic and extrinsic rewards and shows benefits compared to using extrinsic rewards alone. The key distinction in our work is that we specifically aim to build intrinsic reward mechanisms that are visceral and trained on signals correlated with human affective responses. Our approach could also be considered a form of imitation learning BID20 BID19 BID8 BID2 as we use the signal from a human expert for training. However, a difference is that our signal is an implicit response from the driver versus an explicit instruction or action which might commonly be the case in imitation learning.The structural credit assignment problem, or generalization problem, aims to address the challenge posed by large parameter spaces in RL and the need to give the agent the ability to guess, or have some intuition about new situations based on experience BID13 . A significant advantage of our proposed method is the reduced sparsity of the reward signal. This makes learning more practical in a large parameter space. We conduct experiments to provide empirical evidence that this can help reduce the number of epochs required in learning. In a sense, the physiological response could be considered as an informed guess about new scenarios before the explicit outcome is known. The challenge with traditional search-based structured prediction is the assumptions that must be made in the search algorithms that are required BID5 . By training a classifier using a loss based on the human physiological response this problem can potentially be simplified.The core contributions of this paper are to: (1) present a novel approach to learning in which the reward function is augmented with a model learned directly from human nervous system responses, (2) show how this model can be incorporated into a reinforcement learning paradigm and (3) report the results of experiments that show the model can improve both safety (reducing the number of mistakes) and efficiency (reducing the sample complexity) of learning.In summary, we argue that a function trained on physiological responses could be used as an intrinsic reward or value function for artificially intelligent systems, or perhaps more aptly artificially emotionally intelligent systems. We hypothesize that incorporating intrinsic rewards with extrinsic rewards in an RL framework (as shown in FIG0 will both improve learning efficiency as well as reduce catastrophic failure cases that occur during the training. Heightened arousal is an key part of the ""fight or flight"" response we experience when faced with risks to our safety. We have presented a novel reinforcement learning paradigm using an intrinsic reward function trained on peripheral physiological responses and extrinsic rewards based on mission goals. First, we trained a neural architecture to predict a driver's peripheral blood flow modulation based on the first-person video from the vehicle. This architecture acted as the reward in our reinforcement learning step. A major advantage of training a reward on a signal correlated with the sympathetic nervous system responses is that the rewards are non-sparse -the negative reward starts to show up much before the car collides. This leads to efficiency in training and with proper design can lead to policies that are also aligned with the desired mission. While emotions are important for decision-making BID12 , they can also detrimentally effect decisions in certain contexts. Future work will consider how to balance intrinsic and extrinsic rewards and include extensions to representations that include multiple intrinsic drives (such as hunger, fear and pain).We must emphasize that in this work we were not attempting to mimic biological processes or model them explicitly. We were using a prediction of the peripheral blood volume pulse as an indicator of situations that are correlated with high arousal.",1523,0.139,700,2.1757142857142857,"people learn navigate world autonomic nervous system ``fight or flight responses provide feedback potential consequence action choices nervous cliff edge driving fast bend Physiological changes biological preparations protect from danger present novel approach reinforcement learning leverages task-independent intrinsic reward function trained peripheral pulse measurements correlated with human autonomic nervous system responses hypothesis reward functions circumvent challenges sparse skewed rewards learning improve sample efficiency test in simulated driving environment increase speed learning reduce collisions human autonomic nervous system two branches sympathetic nervous system-wired respond to dangerous situations reducing need processing rapid decisions respond to immediate threats from danger African savanna Boston traffic SNS regulates visceral functions cardiovascular to adrenal system anticipatory response threatening situation heart rate increase variability decrease blood diverted from extremities sweat glands dilate's ""fight or flight"" response anticipatory responses prepare for action appraisal situation sensory inputs physiological responses cognitive evaluation form emotions influence learn plan decisions Intrinsic motivation refers act basedundesirable situation fear choose actions avoid contexts future contrasted with extrinsic motivation explicit goals.Driving everyday task rely on intrinsic extrinsic motivations experience significant physiological changes traveling at highspeed heightened arousal response correlated with body reaction to threats adjust steering avoid pedestrian Visceral responses preempt accidents nervous before control signals offer advantage as reward mechanism compared to extrinsic rewards collision paper provides reinforcement learning (RL) framework incorporates reward functions for task-specific goals minimizes cost trained on physiological responses correlated with stress ask if reward function with extrinsic intrinsic components useful in reinforcement learning setting test by training model on real visceral human responses in driving task challenges of applying RL real-world include training data high-cost failure cases autonomous driving rewards sparse skewed bad actions lead to states catastrophic expensive work RL focuses on mechanisms task goal dependent humans consider feedback body nervous system for action selection increased arousal signal imminent danger or failure goal mechanisms in RL agent could reduce sample complexity rewards continually available signal success or failure before end episodevisceral signals provide warning lead to safer explorations.Our work related to intrinsically motivated learning BID4 BID26 BID7 BID17 uses intrinsic extrinsic rewards shows benefits compared to aim to build intrinsic reward mechanisms visceral trained on signals human affective responses approach imitation learning BID20 BID19 BID8 BID2 signal from human expert for training our signal implicit response from driver versus explicit imitation learning structural credit assignment problem challenge large parameter spaces in RL need agent ability to guess about new situations based on experience BID13 advantage method reduced sparsity of reward signal makes learning practical in large parameter space conduct experiments reduce epochs learning physiological response informed guess about new scenarios before explicit outcome known challenge with traditional search-based structured prediction assumptions in search algorithms BID5 training classifier using loss based on human physiological response problem simplified contributions paper present novel approach to learning reward function augmented with model learned from human nervous system responses show model into reinforcement learning paradigm report results of experiments safety efficiency sample complexity learningargue function trained on physiological responses intrinsic reward value for artificially intelligent systems intelligent systems hypothesize incorporating intrinsic with extrinsic rewards in RL framework learning efficiency reduce catastrophic failure Heightened arousal key ""fight or flight"" response risks safety presented novel reinforcement learning paradigm using intrinsic reward function trained on physiological responses extrinsic rewards based on mission goals trained neural architecture predict driver's peripheral blood flow modulation first-person video architecture acted as reward reinforcement learning training reward on signal correlated with nervous system responses rewards non-sparse negative reward before car collides leads to efficiency training policies aligned with desired mission emotions important for decision-making can effect decisions Future work balance intrinsic extrinsic rewards include extensions to representations multiple intrinsic drives hunger fear not mimic biological processes prediction of peripheral blood volume pulse indicator of situations high arousal",0.01,0.7237088006549324 "Deep convolutional neural networks (CNNs) are known to be robust against label noise on extensive datasets. However, at the same time, CNNs are capable of memorizing all labels even if they are random, which means they can memorize corrupted labels. Are CNNs robust or fragile to label noise? Much of researches focusing on such memorization uses class-independent label noise to simulate label corruption, but this setting is simple and unrealistic. In this paper, we investigate the behavior of CNNs under class-dependently simulated label noise, which is generated based on the conceptual distance between classes of a large dataset (i.e., ImageNet-1k). Contrary to previous knowledge, we reveal CNNs are more robust to such class-dependent label noise than class-independent label noise. We also demonstrate the networks under class-dependent noise situations learn similar representation to the no noise situation, compared to class-independent noise situations. Deep convolutional neural networks (CNNs) excel in supervised image classification tasks BID17 ). Representation learned from such tasks can be transfer to other tasks, including object detection BID31 ; ; BID30 ) and semantic segmentation BID2 ; Badrinarayanan et al.) . Furthermore, if the training dataset is sufficiently larger, CNNs can improve the performance in classification, or learn better transferable representation, even if some labels are corrupted BID20 ; BID36 ; BID22 ).However , recent CNNs have far more parameters than their training samples. Therefore , the networks can memorize all the training data even if all labels are randomly replaced with the wrong ones ; ). This capability may degrade CNNs' performance under the label-corrupted situation, thus learning methods against label noise have been studied.Are CNNs robust or fragile to label noise? To investigate this question, we need to adopt noisy labels in controlled experiments. In previous work , both natural and synthetic noise have been used to research label corrupted situations. Natural noise appears in generally every dataset, and it comes from, for instance, annotators' mislabeling BID3 or their varieties BID6 ). Some researchers have been proposed robust training methods under this type of noise BID19 ; BID15 ; BID38 ). However, natural noise is uncontrollable, in other words, the relationship between the magnitude of noise and CNNs' performance has been unknown.On the other hand, synthetic noise simulates natural one by stochastically replacing ground truth labels with others. Class-independent uniform label permutation is a common setting BID15 ; BID10 ), yet some researchers use class-dependent label permutation, which is considered as more realistic situation BID26 ; BID8 ; BID27 ; BID9 ). Previous research has mainly adopted MNIST (10 classes, 60,000 training samples, BID18 ) or CIFAR-10/100 (10 and 100 classes, 50,000 training samples, BID17 ), and these datasets lack pre-defined conceptual relationships between classes. This limitation results in simplified noise simulation on such datasets, although synthetic noise enables researchers to research the relationship between the noise magnitude and the performance of networks.To investigate whether CNNs are robust or fragile to label corruption, we propose to use simulated noise considering possible mislabeling on ImageNet-1k (Russakovsky et al. (2015) ) to complement the disadvantages. Exploiting ImageNet-1k's conceptual hierarchy , we can divide its 1,000 labels into some clusters. We use these clusters to generate class-conditional label noise. We train several networks on the training dataset with and without corrupted labels. Then we evaluate the performance of the networks on the original validation set, the robustness of the networks against adversarial perturbation BID37 ; BID28 ), and their learned representation using transfer learning, canonical correlation analysis BID29 ; BID25 ).In this paper, we show the performance of CNNs trained on such synthesized noise considering possible mislabeling is better than uniformly synthesized noise, which is contrary to previous research BID8 ; BID27 ). Besides, models trained on class-dependent label noise are more robust to adversarial perturbation than ones trained on class-independent label noise. We also demonstrate CNNs trained under class-conditionally noisy conditions learn similar features to ones trained under the clean condition. As a result, even when 80% of labels are class-dependently corrupted, CNNs can learn useful representation for transfer learning. Meanwhile, we demonstrate class-independent noise leads models to learn different representation from ones trained with data with clean labels or label noise considering conceptual hierarchy. These differences can be attributed to the property of categorical cross entropy loss, which is a well-used loss function for image recognition tasks. We believe using class-independent noise is not a suitable protocol to investigate the CNNs' tolerance in practical situations. Why does class-dependent noise affect less than class-independent noise? We think there are two reasons: class-dependent noise is more informative, and it avoids the loss value getting too large.When class-dependent noise swaps a ground truth label with a wrong one, it is still a similar class to the original. Thus, the network can learn ""which cluster the sample belongs to"". This idea is related to the soft label BID12 ), though in our case, the label is ""hard"". Contrary to this, class-independent noise conveys no information.The other reason results from the property of categorical cross entropy loss. When the label of sample x is i, the loss value can be written as − log[f (x)] i , where f (x) is the corresponding softmax output. Therefore, when a CNN predicts x as i with weaker confidence, the penalty gets larger. Since the wrong label corrupted by class-dependent noise belongs to the same cluster as the ground truth, [f (x)] i is relatively large (c.f. Figure 2 (b) ). However, in the case of classindependent noise, the wrong label has nothing to do with the ground truth, and if the ground truth and the corrupted label are irrelevant, [f (x)] i should be small. Thus, the loss value gets larger, which leads the network to a worse solution.Also, our finding can be applicable to the quality control of annotation of data. Our results show class-dependent noise is more favorable than class-independent noise. Inexperienced but honest annotators will yield class-dependent noise, while lazy and malicious annotators may randomly annotate the labels and will yield class-independent noise. Therefore, according to our results, the administrators of the annotation need to exclude such workers. In this paper, we investigated the relationship between label noise, the performance and representation of CNNs in image classification tasks. We used ImageNet-1k with simulated noise which includes class-independent noise and class-dependent noise considering conceptual similarity. We examined such noise considering possible mislabeling causes less performance decrease and more robustness against adversarial perturbation compared to class-independent noise. Besides, we investigated the internal representation of CNNs trained with and without label corruption. Experiments showed networks trained on class-independently noisy data learn different representation from ones trained on clean or class-conditionally noisy data.Some previous research on label-noise-tolerant learning methods has used class-independent noise. However, as we revealed in this research, this noise setting is so artificial and straightforward that such methods may not be effective against real noise. Meanwhile, our results suggest plain CNNs themselves can be robust against real noise. This property should be good news for practitioners. Nevertheless, it is also shown noise considering possible mislabeling still somewhat degrades the performance of networks. Thus, how to avoid the effect of label noise is still a remaining problem.",1523,0.13,724,2.1035911602209945,"convolutional neural networks (CNNs) robust against label noise on extensive datasets all labels even memorize corrupted labels Are CNNs robust or fragile to label noise? class-independent label noise label corruption unrealistic paper behavior CNNs under class-dependently simulated label noise large dataset ImageNet-1k). CNNs more robust to class-dependent label noise networks under class-dependent noise situations learn similar representation to no noise excel in supervised image classification tasks Representation learned can to other tasks object detection semantic segmentation if training dataset larger CNNs can improve performance in classification learn better transferable representation even if labels corrupted recent CNNs have more parameters than training samples can memorize all training data even if labels randomly replaced with wrong may degrade performance under label-corrupted situation learning methods against label noise studied.Are CNNs robust or fragile to label noise? To need adopt noisy labels in controlled experiments natural and synthetic noise used research label corrupted situationsNatural noise appears in every dataset from annotators' mislabeling BID3 or BID6 researchers proposed training methods under noise BID19 BID15 BID38 natural noise uncontrollable relationship between performance unknown synthetic noise simulates natural replacing labels with Class-independent uniform label permutation common BID15 ; BID10 some researchers use class-dependent label permutation more realistic BID26 ; BID8 BID27 BID9 Previous research adopted MNIST 60,000 or CIFAR-10/100 datasets lack conceptual relationships between classes limitation in simplified noise simulation synthetic noise enables relationship between noise magnitude performance investigate CNNs robust or fragile to label corruption propose use simulated noise mislabeling on ImageNet-1k ImageNet-1k divide 1,000 labels into clusters generate class-conditional label noise train networks with and without labelsevaluate performance networks original validation set robustness against adversarial perturbation BID37 ; BID28 learned representation using transfer learning canonical correlation analysis BID29 ; BID25 performance CNNs trained synthesized noise mislabeling better than uniformly synthesized noise contrary to previous research BID8 ; BID27 models trained class-dependent label noise robust to adversarial perturbation-independent noise CNNs trained noisy conditions learn similar features clean condition 80% labels CNNs learn representation for transfer learning class-independent noise leads models learn different representation from clean labels differences attributed to categorical cross entropy loss image recognition class-independent noise not suitable investigate CNNs' tolerance practical situations class-dependent noise affect less-independent noise more informative avoids loss value too large class-dependent noise swaps ground label wrong similar class original network learn cluster sample related to soft label BID12 class-independent noise conveys no information categorical cross entropy loss label sample x i loss value written as − log[f (x)] i f) softmax output CNN predicts x as i weaker confidence penalty largerwrong label corrupted by class-dependent noise same cluster as ground truth [f (x)] i large Figure 2 (b) classindependent noise wrong label ground truth label irrelevant [f (x)] i small loss value larger leads worse solution finding applicable to quality control annotation results show class-dependent noise favorable than Inexperienced annotators yield class-dependent noise lazy malicious annotators yield class-independent noise administrators annotation exclude workers investigated relationship between label noise performance representation CNNs in image classification tasks used ImageNet-1k with simulated noise class-independent similarity noise mislabeling causes less performance decrease more robustness against adversarial perturbation investigated internal representation of CNNs trained with without label networks trained on class-independently noisy data different representation from clean data previous research on label-noise-tolerant learning methods used class-independent noise noise artificial not effective against real noise results suggest plain CNNs robust against real noise good news for practitioners noise considering possible mislabeling degrades performance networks avoid effect label noise problem",0.01,0.5382924377463628 "Efficient audio synthesis is an inherently difficult machine learning task, as human perception is sensitive to both global structure and fine-scale waveform coherence. Autoregressive models, such as WaveNet, model local structure at the expense of global latent structure and slow iterative sampling, while Generative Adversarial Networks (GANs), have global latent conditioning and efficient parallel sampling, but struggle to generate locally-coherent audio waveforms. Herein, we demonstrate that GANs can in fact generate high-fidelity and locally-coherent audio by modeling log magnitudes and instantaneous frequencies with sufficient frequency resolution in the spectral domain. Through extensive empirical investigations on the NSynth dataset, we demonstrate that GANs are able to outperform strong WaveNet baselines on automated and human evaluation metrics, and efficiently generate audio several orders of magnitude faster than their autoregressive counterparts. Neural audio synthesis, training generative models to efficiently produce audio with both highfidelity and global structure, is a challenging open problem as it requires modeling temporal scales over at least five orders of magnitude (∼0.1ms to ∼100s). Large advances in the state-of-the art have been pioneered almost exclusively by autoregressive models, such as WaveNet, which solve the scale problem by focusing on the finest scale possible (a single audio sample) and rely upon external conditioning signals for global structure BID32 . This comes at the cost of slow sampling speed, since they rely on inefficient ancestral sampling to generate waveforms one audio sample at a time. Due to their high quality, a lot of research has gone into speeding up generation, but the methods introduce significant overhead such as training a secondary student network or writing highly customized low-level kernels BID33 BID25 . Furthermore, since these large models operate at a fine timescale, their autoencoder variants are restricted to only modeling local latent structure due to memory constraints BID9 .On the other end of the spectrum, Generative Adversarial Networks (GANs) BID11 have seen great recent success at generating high resolution images BID2 BID19 BID16 BID22 . Typical GANs achieve both efficient parallel sampling and global latent control by conditioning a stack of transposed convolutions on a latent vector, The potential for audio GANs extends further, as adversarial costs have unlocked intriguing domain transformations for images that could possibly have analogues in audio BID35 BID15 . However , attempts to adapt image GAN architectures to generate waveforms in a straightforward manner ) fail to reach the same level of perceptual fidelity as their image counterparts.Figure 1: Frame-based estimation of audio waveforms. Much of sound is made up of locallycoherent waves with a local periodicity, pictured as the red-yellow sinusoid with black dots at the start of each cycle. Frame-based techniques, whether they be transposed convolutions or STFTs, have a given frame size and stride, here depicted as equal with boundaries at the dotted lines. The alignment between the two (phase, indicated by the solid black line and yellow boxes), precesses in time since the periodicity of the audio and the output stride are not exactly the same. Transposed convolutional filters thus have the difficult task of covering all the necessary frequencies and all possible phase alignments to preserve phase coherence. For an STFT, we can unwrap the phase over the 2π boundary (orange boxes) and take its derivative to get the instantaneous radial frequency (red boxes), which expresses the constant relationship between audio frequency and frame frequency. The spectra are shown for an example trumpet note from the NSynth dataset. By carefully controlling the audio representation used for generative modeling, we have demonstrated high-quality audio generation with GANs on the NSynth dataset, exceeding the fidelity of a strong WaveNet baseline while generating samples tens of thousands of times faster. While this is a major advance for audio generation with GANs, this study focused on a specific controlled dataset, and further work is needed to validate and expand it to a broader class of signals including speech and other types of natural sound. This work also opens up possible avenues for domain transfer and other exciting applications of adversarial losses to audio. Issues of mode collapse and diversity common to GANs exist for audio as well, and we leave it to further work to consider combining adversarial losses with encoders or more straightforward regression losses to better capture the full data distribution.A MEASURING DIVERSITY ACROSS GENERATED EXAMPLES Table 3 , including adding a pitch classifier to the end of the discriminator as in AC-GAN. All models were trained with the ADAM optimizer BID18 . We sweep over learning rates (2e-4, 4e-4, 8e-4) and weights of the auxiliary classifier loss (0.1, 1.0, 10), and find that for all variants (spectral representation, progressive/no progressive, frequency resolution) a learning rate of 8e-4 and classifier loss of 10 perform the best.As in the original progressive GAN paper, both networks use box upscaling/downscaling and the generators use pixel normalization, DISPLAYFORM0 where n, h, w, and c refer to the batch, height, width, and channel dimensions respectively, x is the activations, and C is the total number of channels. The discriminator also appends the standard deviation of the minibatch activations as a scalar channel near the end of the convolutional stack as seen in Table 3 .Since we find it helpful to use a Tanh output nonlinearity for the generator, we normalize real data before passing to the discriminator. We measure the maximum range over 100 examples and independently shift and scale the log-magnitudes and phases to [-0.8, 0 .8] to allow for outliers and use more of the linear regime of the Tanh nonlinearity.We train each GAN variant for 4.5 days on a single V100 GPU, with a batch size of 8. For nonprogressive models, this equates to training on ∼5M examples. For progressive models , we train on 1.6M examples per a stage (7 stages), 800k during alpha blending and 800k after blending. At the last stage we continue training until the 4.5 days completes. Because the earlier stages train faster, the progressive models train on ∼11M examples.For the WaveNet baseline, we also adapt the open source Tensorflow implementation 11 . The decoder is composed of 30 layers of dilated convolution, each of 512 channels and receptive field of 3, and each with a 1x1 convolution skip connection to the output. The layers are divided into 3 stacks of 10, with dilation in each stack increasing from 2 0 to 2 9 , and then repeating. We replace the audio encoder stack with a conditioning stack operating on a one-hot pitch conditioning signal distributed in time (3 seconds on, 1 second off). The conditioning stack is 5 layers of dilated convolution, increasing to 2 5 , and then 3 layers of regular convolution, all with 512 channels. This conditioning signal is then passed through a 1x1 convolution for each layer of the decoder and added to the output of each layer, as in other implementations of WaveNet conditioning. For the 8-bit model we use mulaw encoding of the audio and a categorical loss, while for the 16-bit model we use a quantized mixture of 10 logistics BID29 . WaveNets converged to 150k iterations in 2 days with 32 V100 GPUs trained with synchronous SGD with batch size 1 per GPU, for a total batch size of 32.",1558,0.132,784,1.9872448979591837,"Efficient audio synthesis difficult machine learning task human perception sensitive to global structure fine-scale waveform coherence Autoregressive models WaveNet model local structure global latent structure slow iterative sampling Generative Adversarial Networks have global latent conditioning efficient parallel sampling struggle generate locally-coherent audio waveforms GANs can generate high-fidelity locally-coherent audio modeling log magnitudes instantaneous frequencies frequency resolution spectral GANs outperform WaveNet baselines human evaluation metrics generate audio faster than Neural audio synthesis generative models highfidelity global structure challenging requires modeling temporal scales over five orders of magnitude (∼0.1ms to advances pioneered by autoregressive models WaveNet solve scale problem on finest scale single sample rely external conditioning signals for global structure slow sampling speed rely on inefficient ancestral sampling research speeding generation introduce overhead training secondary student network writing customized low-level kernels large models operate fine timescale autoencoder variants modeling local latent structure memory constraintsend Generative Adversarial Networks (GANs) BID11 success generating high resolution images BID2 BID19 BID16 BID22 GANs achieve parallel sampling global latent control conditioning transposed convolutions latent vector potential for audio GANs extends adversarial costs unlocked domain transformations images audio BID35 BID15 attempts adapt image GAN architectures generate waveforms fail reach perceptual fidelity image counterparts.Figure 1: Frame-based estimation audio waveforms sound locallycoherent waves local periodicity red-yellow sinusoid black dots start cycle Frame-based techniques transposed convolutions STFTs frame size stride equal boundaries dotted lines yellow precesses time periodicity audio output stride not same Transposed convolutional filters frequencies phase alignments preserve coherence STFT unwrap phase over 2π boundary instantaneous radial frequency (red constant relationship between audio frequency frame frequency spectra shown trumpet note NSynth dataset controlling audio representation generative modeling demonstrated high-quality audio generation with GANs NSynth dataset exceeding fidelity WaveNet baseline generating samples fastermajor advance for audio generation with GANs study focused specific controlled dataset further work needed expand broader class signals speech natural sound opens domain transfer applications adversarial losses to audio Issues mode collapse diversity common GANs exist audio work combining adversarial losses with encoders regression losses data distribution MEASURING DIVERSITY ACROSS GENERATED EXAMPLES adding pitch classifier end discriminator-GAN models trained with ADAM optimizer BID18 learning rates (2e-4 4e-4 8e-4 auxiliary classifier loss (0.1 learning rate 8e-4 classifier loss 10 perform best networks use box upscaling/downscaling generators use pixel normalization n h w c batch height width channel dimensions x activations C total number channels discriminator appends standard deviation of minibatch activations as scalar channel end convolutional stack Tanh output nonlinearity generator normalize data before passing discriminator maximum range over 100 examples shift scale log-magnitudes phases to [-0.8, 0 .8] for outliers linear regime Tanh nonlinearitytrain GAN variant 4.5 days single V100 GPU batch size 8. nonprogressive models ∼5M examples progressive models 1.6M examples per stage (7 800k alpha blending 800k after blending last stage until 4.5 days earlier faster progressive models ∼11M examples WaveNet baseline open source Tensorflow implementation decoder 30 layers dilated convolution 512 channels receptive field 3 1x1 convolution skip connection output layers divided 3 stacks 10 dilation increasing 2 0 to 2 9 replace audio encoder stack conditioning stack one-hot pitch conditioning signal 5 layers dilated convolution increasing 2 5 3 layers regular convolution 512 channels conditioning signal passed 1x1 convolution added output 8-bit model mulaw encoding categorical loss 16-bit quantized mixture 10 logistics BID29 WaveNets 150k iterations 2 days 32 V100 GPUs synchronous SGD batch size 1 per GPU total batch size 32.",0.01,0.2391858663236068 "In this work we propose a novel approach for learning graph representation of the data using gradients obtained via backpropagation. Next we build a neural network architecture compatible with our optimization approach and motivated by graph filtering in the vertex domain. We demonstrate that the learned graph has richer structure than often used nearest neighbors graphs constructed based on features similarity. Our experiments demonstrate that we can improve prediction quality for several convolution on graphs architectures, while others appeared to be insensitive to the input graph. Recently we have seen a rise in deep learning models, which can account for non-linearities and fit a wide range of functions. Multilayer perceptron (MLP), a general purpose neural network, is a powerful predictor, but requires too many parameters to be estimated and often faces the problem of over-fitting, i.e. learns to almost exactly match training data and unable to generalize when it comes to testing.While MLPs treat all features equally, which partially is the cause of excessive number of parameters, Convolutional Neural Networks (CNNs) have significantly fewer parameters and demonstrate groundbreaking results when it comes to object recognition in images BID11 . The parameter reduction is due to utilizing convolutional operation: a window is sliding through the image and applying same linear transformation of the pixels. The number of parameters then is proportional to the size of the window rather than polynomial of the number of data features as in the case of the MLPs.Indeed images posses a specific structure, which can be encoded as a lattice graph, that makes the sliding window procedure meaningful, but inapplicable outside of the image domain. In recent years there have been multiple works (cf. Bronstein et al. (2017) for an overview) on generalizing convolution operation to a general domain, where graph is not a lattice. Citing BID3 -""classification performance critically depends on the quality of the graph"", nonetheless the problem of learning the graph useful for prediction has not been addressed so far and the graph was either known or pre-estimated only based on feature similarity in all of the prior work.There are two major challenges when estimating the graph inside the neural network architecture. First is the architecture itself -majority of the neural networks rely on gradient optimization methods, but the graph is often used in such ways that it is not possible to obtain its gradient. In Section 3 we define a novel neural network architecture which is differentiable with respect to the graph adjacency matrix and built upon graph filtering in the vertex domain, extending the linear polynomial filters of BID20 . Second problem is the series of constraints that are often imposed on the graph and therefore its adjacency. In Section 2 we show how the three common graph properties, undirected sparse edges with positive weights, can be enforced by only utilizing the gradient obtained through backpropagation, therefore allowing us to utilize any of the modern deep learning libraries for graph estimation. In Section 4 we discuss other graph based neural networks and evaluate them from the perspective of graph estimation. In Section 5 we analyze graph estimation and interpretation for text categorization and time series forecasting. We conclude with a discussion in Section 6 2 GRAPH OPTIMIZATION BASED ON BACKPROPAGATION In this section we provide an optimization procedure for learning adjacency matrix of a graph with various properties of interest, assuming that we can obtain its derivative via backpropagation. In a subsequent section we will present novel neural network architecture that will allow us to get the derivative and utilize the graph in meaningful way.Let data X ∈ R N ×D with N observation, D features and response Y ∈ R (or Y ∈ N for classification). Graph G among data features can be encoded as its adjacency matrix A ∈ R D×D . Our goal is to estimate functionŶ := f W (X, A), where W are weight parameters, that minimize some loss L := L(Ŷ , Y ). We assume that we are able to evaluate partial derivative ∂L ∂A . In the most general case, when edges of G can be directed, have negative weights and G can be fully connected, we perform the update A := A − γG ∂L ∂A , where G(·) depends on the optimizer (e.g., identity function for vanilla gradient descent) and γ is the step size. Nonetheless, in the majority of the applications, G is desired to have some (or all) of the following properties:• Undirected graph, in which case A is restricted to be symmetric.• Have Positive edge weights, in which case A ∈ R D×D + .• Be Sparsely connected, in which case A should contain small proportion of non-zero entries.First two properties are necessary for the existence of the graph Laplacian, crucial for the vast amount of neural networks on graphs architectures (e.g., BID2 ; BID8 ; BID3 ). Third property greatly reduces computational complexity, helps to avoid overfitting and improves interpretability of the learned graph. We proceed to present the Undirected Positive Sparse UPS optimizer, that can deliver each of the three properties and can be easily implemented as part of modern deep learning libraries.Remark When node classification is of interest, our approach can be applied to graph between observations (e.g. social networks), then A ∈ R N ×N .",1071,0.096,510,2.1,"propose novel approach for learning graph representation using gradients via backpropagation build neural network architecture compatible with optimization approach motivated by graph filtering in vertex domain demonstrate learned graph richer structure than nearest neighbors graphs on similarity experiments improve prediction quality for several convolution graphs architectures others insensitive to input graph rise in deep learning models account for non-linearities fit functions Multilayer perceptron (MLP), powerful predictor requires many parameters problem over-fitting unable to generalize MLPs treat features equally excessive parameters Convolutional Neural Networks) have fewer parameters groundbreaking results object recognition in images parameter reduction due to convolutional operation window sliding through image linear transformation number parameters proportional to size window polynomial of number data features images specific structure encoded as lattice graph sliding window procedure meaningful inapplicable outside image domain multiple works on generalizing convolution operation to general domain graph not lattice""classification performance depends on quality graph"", problem of learning graph for prediction not addressed graph known or pre-estimated only based on feature similarity in prior worktwo challenges estimating graph neural network architecture First architecture networks rely gradient optimization graph obtain gradient Section 3 novel neural network architecture differentiable graph adjacency matrix graph filtering vertex domain extending linear polynomial filters BID20 Second problem constraints on graph adjacency Section 2 three graph properties undirected sparse edges positive weights enforced utilizing gradient backpropagation modern deep learning libraries graph estimation Section 4 discuss other graph based neural networks estimation Section 5 analyze graph estimation interpretation for text categorization time series forecasting conclude discussion Section 6 GRAPH OPTIMIZATION BASED ON BACKPROPAGATION optimization procedure learning adjacency matrix graph derivative via backpropagation present novel neural network architecture derivative utilize graph data X ∈ R N ×D N observation D features response Y ∈ R Graph G encoded adjacency matrix A ∈ R D×D goal estimate function := f W (X, W weight parameters minimize loss L := L( Y ). evaluate partial derivative ∂L ∂A general case edges G directed negative weights fully connected perform update A := A − γG ∂L ∂A G(·) depends optimizer γ step size majority applications G desired properties Undirected graph A restricted symmetric Positive edge weights A ∈ R D×D + Sparsely connected A small proportion non-zero entries.First two properties necessary Laplacian crucial neural networks architectures BID2 BID8 BID3 Third property reduces computational complexity avoid overfitting improves interpretability graph present Undirected Positive Sparse UPS optimizer three properties implemented modern deep learning libraries node classification interest approach applied graph between observations social networks), A ∈ R N ×N .",0.01,0.529060171919771 "The use of AR in an industrial context could help for the training of new operators. To be able to use an AR guidance system, we need a tool to quickly create a 3D representation of the assembly line and of its AR annotations. This tool should be very easy to use by an operator who is not an AR or VR specialist: typically the manager of the assembly line. This is why we proposed WAAT, a 3D authoring tool allowing user to quickly create 3D models of the workstations, and also test the AR guidance placement. WAAT makes on-site authoring possible, which should really help to have an accurate 3D representation of the assembly line. The verification of AR guidance should also be very useful to make sure everything is visible and doesn't interfere with technical tasks. In addition to these features, our future work will be directed in the deployment of WAAT into a real boiler assembly line to assess the usability of this solution. In a context of constant industrial evolution and a need of more industrial agility to answer the increasingly unpredictable customer requests, having well trained assembly line operators is extremely important. This operator training problematic is well known by the XXX company, a boiler manufacturer for which this training problem is very important during each winter, when boiler orders rise a lot, as many new operators must be hired for a few months. After meetings and interviews with the XXX company, it appears that the training of these operators requires time and human resources. Currently, the training is done in 3 days with one experienced operator showing three trainees how to perform the technical gestures at their workstation. During these training days, none of the workers actually works on the assembly line and no boiler is built. After that, it takes 2 weeks for the operator in training to perform the technical tasks in the required time. Furthermore, only 1/3 of the new operators accept the job at the end of the training. To improve the training of these new operators, we want to propose an AR-based operator training system, allowing the operators to train directly on the assembly line without the need of an experimented operator. This tool could also be used by experimented operator to train on a new position of the assembly line or on a different assembly line. AR can be used in many different ways in the industrial context. It can be use to make expert remote guidance, create new products in collaborative engineering, or realize digital inspection of new prototypes [3] . AR is also used to test the ergonomics of the workstations and the reachability of some equipment. Testing new layout for the plant is also one of the AR use [1] . These different use are interesting, but the most interesting feature of AR and the most used is the assembly assistance, for training use or not [12, 15] . To use our AR-based operator training system we need to be able to create quickly and easily a 3D representation of the assembly line, and to be able to place anchors and markers (the details will be given in section 3.2.1) for the AR guidance elements. Furthermore, this tool must be very easy to use because the operators are not used to this technology. Indeed, the final users of the authoring tool will be the line managers, who are not used to use AR devices, or don't even know what AR is. That is why we need to adapt the interactions to the line manager, to ease the use of the tool. The remaining of this paper is organized as follows: in section 2 we explain the industrial constraints for the use of this authoring tool. Section 3 contains the related work, justifying the choices made in section 4 which describes WAAT, our authoring tool. Finally, section 5 concludes this paper and discusses about future developments. So we created WAAT, a 3D authoring tool allowing untrained users to create 3D models of the assembly line in a boiler factory. WAAT allow fast creation and AR comparison of the 3D and the real model. In case of a mismatch, the user can move the 3D components to match the real workstation. He can test the AR guidance used to train assembly line operators to make sure everything is fully visible and doesn't interfere in the realization of the technical tasks. Every modification made in desktop and AR is saved in a file on a server so there is no need to change on multiple platform. WAAT needs to be tested with 3D elements corresponding to the factory's workstations to find the most suitable level of details the 3D objects need to have, and the level of fidelity in the positioning of the 3D objects. We also have to test this tool with real operators from the factory to test the usability and the intuitiveness of WAAT. To adapt the interactions used to move/rotate/resize the 3D objects to our users, adding accessories such as a controller will be explored. We will also test new AR systems to test their usability and native interactions to see if we can use them, or if we can adapt them to our users. The immersive mode of WAAT will allow us to visualize the augmented environment and test the placement of the operator guidance, even if it's not the focus right now. We will be able to simulate the AR test of the scenes without the need to be in the plant all the time.",1087,0.103,531,2.047080979284369,"use of AR in industrial context could for training new operators AR guidance system need tool to create 3D representation assembly line AR annotations tool easy to use by operator not AR or VR specialist typically manager assembly line proposed WAAT, 3D authoring tool quickly create 3D models workstations test AR guidance placement WAAT makes on-site authoring possible accurate 3D representation assembly line verification of AR guidance useful visible interfere with technical tasks future work deployment WAAT into real boiler assembly line to assess usability In context industrial evolution need industrial agility customer requests well trained assembly line operators important operator training problematic known by XXX company boiler manufacturer training important during winter boiler orders rise new operators hired training requires time human resources training done in 3 days one experienced operator showing three trainees technical gestures at workstation training on assembly line no boiler built After takes 2 weeks for operator to perform technical tasks only 1/3 new operators accept job at end training To improve training propose AR-based operator training system train directly on assembly line without need experimented operatortool used by experimented operator to train new position assembly line or different line AR used ways industrial context expert remote guidance create new products collaborative engineering digital inspection of prototypes [3] AR test ergonomics reachability equipment Testing new layout plant AR use [1] most feature AR used assembly assistance for training [12, 15] AR-based operator training system need create quickly 3D representation assembly line place anchors markers details in section 3.2.1) for AR guidance elements tool easy to use operators not used technology final users line managers not used AR don't know AR need adapt interactions to line manager ease use tool paper organized section 2 industrial constraints for use authoring tool Section 3 related work justifying choices section 4 describes WAAT authoring tool section 5 concludes discusses future developments created WAAT, 3D authoring tool untrained users create 3D models assembly line in boiler factory WAAT fast creation AR comparison of 3D real model mismatch user can move 3D components to match real workstation test AR guidance to train assembly line operators technical tasks modification in desktop AR saved in file on server no need to change on multiple platform.WAAT tested with 3D elements factory's workstations to find suitable level of details fidelity in positioning test tool with real operators from factory to test usability intuitiveness of WAAT adapt interactions to move/rotate/resize 3D objects to users adding accessories controller explored test new AR systems to test usability native interactions adapt to users immersive mode of WAAT visualize augmented environment test placement of operator guidance not focus simulate AR test of scenes without need to in plant all.",0.01,0.3930143158553624 "Generative adversarial network (GAN) is one of the best known unsupervised learning techniques these days due to its superior ability to learn data distributions. In spite of its great success in applications, GAN is known to be notoriously hard to train. The tremendous amount of time it takes to run the training algorithm and its sensitivity to hyper-parameter tuning have been haunting researchers in this area. To resolve these issues, we need to first understand how GANs work. Herein, we take a step toward this direction by examining the dynamics of GANs. We relate a large class of GANs including the Wasserstein GANs to max-min optimization problems with the coupling term being linear over the discriminator. By developing new primal-dual optimization tools, we show that, with a proper stepsize choice, the widely used first-order iterative algorithm in training GANs would in fact converge to a stationary solution with a sublinear rate. The same framework also applies to multi-task learning and distributional robust learning problems. We verify our analysis on numerical examples with both synthetic and real data sets. We hope our analysis shed light on future studies on the theoretical properties of relevant machine learning problems. Since it was first invented by Ian Goodfellow in his seminal work BID8 , generative adversarial networks (GANs) have been considered as one of the greatest discoveries in machine learning community. It is an extremely powerful tool to estimate data distributions and generate realistic samples. To train its implicit generative model, GAN uses a discriminator since traditional Bayesian methods that require analytic density functions are no longer applicable. This novel approach inspired by zero sum game theory leads to a significant performance boost; GANs are able to generate samples in a fidelity level that is way beyond traditional Bayesian methods. During the last few years, there have been numerous research articles in this area aiming at improving its performance (Radford et al., 2015; Zhao et al., 2016; Nowozin et al., 2016; Mao et al., 2017) . GANs have now become one of most recognized unsupervised learning techniques and have been widely used in a variety of domains such as image generation (Nguyen et al., 2017) , image super resolution BID16 , imitation learning BID12 .Despite the great progress of GANs, many essential problems remain unsolved. Why is GAN so hard to train? How to tune the hyper-parameters to reduce instability in GAN training? How to eliminate mode collapse and fake images that show up frequently in training ? Comparing with many other machine learning techniques, the properties of GANs are far from being well understood. It is quite likely that the theoretical foundation of GANs will become a longstanding problem. The theoretical difficulty of GANs mainly lies in the following several aspects. First, it is a non-convex optimization problem with a complicated landscape. It is unclear how to solve such optimization problems efficiently. The first-order method widely used in the literature via updating the generator and discriminator along descent/ascent direction does not seem to converge all the time. Although some techniques were proposed to stabilize the training performance of the network, e.g., spectral normalization Miyato et al. (2018) , in fact, there is no evidence that these algorithms guarantee even local optimality. Second, even if there were an efficient algorithm to solve this optimization problem, we do not know how well they generalize. After all, the optimization formulation is based only on the samples generated by the underlying distribution but our goal is to recover this underlying distribution. Of course, this is a problem faced by all machine learning techniques. Last, there are no reliable ways to evaluate the quality of trained models. There are a number of works in this topic (Salimans et al., 2016; BID11 , but human eyes inspection remains the primary approach to judge a GAN model.In the present work, we focus on the first problem and analyze the dynamics of GANs from an optimization point of view. More precisely, we study the convergence properties of the first-order method in GAN training. Our contributions can be summarized as follows. 1) We formulate a large class of GAN problems as a primal-dual optimization problem with a coupling term that is linear over discriminator (see Section 2 for the exact formulation); 2) We prove that the simple primal-dual first-order algorithm converges to a stationary solution with a sublinear convergent rate O(1/t).There have been a number of papers that study the dynamics of GANs from an optimization viewpoint. These works can be roughly divided into three categories. In the first category, the authors focus on high level idea using nonparametric models. This includes the original GAN paper BID8 , the Wasserstein GAN papers ; and many other works proposing new GAN structures. In the second category, the authors consider the unrolled dynamics (Metz et al., 2016) , that is, the discriminator remains optimal or almost optimal during the optimization processes. This is considerably different to the first-order iterative algorithm widely used in GAN training. Recent works BID11 ; BID17 Sanjabi et al. (2018) provide global convergence analysis for this algorithm.The last category is on the first-order primal-dual algorithm, in which both the discriminator and the generator update via (stochastic) gradient descent. However, most of the convergence analysis are local BID4 Mescheder et al., 2017; Nagarajan & Kolter, 2017; BID18 . Other related work including the following: In Qian et al. (2018) the authors consider a gradient descent/ascent algorithm for a special min-max problem arising from robust learning (min problem is unconstrained, max problem has simplex constraints); In Yadav et al. (2018) the GANs are treated as convex-concave primal-dual optimization problems. This formulation is considerably different to our setup where GANs, as they should be, are formulated as nonconvex saddle point problems. In BID5 , the authors investigated the properties of the optimal solutions, which is also different from our work focusing on convergence analysis of the first-order primal-dual algorithm. In Zhao et al. (2018) , some unified framework covering several generative models, e.g., VAE, infoGAN, were proposed in the Lagrangian framework. However, the dual variable in their problem is a Lagrangian multiplier, while in our problem, it is the discriminator of GAN. Besides, the focus of their paper is not the optimization algorithm . In BID2 , the authors related a class of GANs to constrained convex optimization problems. More specifically, such GANs can be viewed as Lagrangian forms of these convex optimization problems. The optimization variables in their formulation are the probability density of the generator and the function values of the discriminator. Many issues like nonconvexity do not show up. This is essentially a nonparametric model, which doesn't apply to cases when the discriminator and the generator are represented by parametric models. On the other hand, our analysis is carried out on the parametric models directly and we have to deal with the nonconvexity of neural networks. In BID9 a primal-dual algorithm has been studied for a non-convex linearly constrained problem (which can be reformulated into a min-max problem, with the max problem being linear and unconstrained, and with linear coupling between variables); In BID10 , BID3 and the references therein, first-order methods have been developed for convex-concave saddle point problems. Compared to these works, our considered problem is more general, allowing non-convexity and non-smoothness in the objective, non-convex coupling between variables, and can further include constraints. Moreover, we provide global convergence rate analysis, which is much stronger than the local analysis mentioned above.It turns out that the primal-dual framework we study in this paper can also be applied to the distributional robust machine learning problems (Namkoong & Duchi, 2016 ) and the multi-task learning problems (Qian et al., 2018) . In multi-task learning, the goal is to train a single neural network that would work for several different machine learning tasks. Similarly, in distributional robust learning, the purpose is to have a single model that would work for a set of data distributions. In both problems, an adversarial layer is utilized to improve the worst case performance , which leads to a primal-dual optimization structure that falls into the scope of problems we consider.The rest of the paper is structured as follows. In Section 2 we introduce GAN and its primal-dual formulation. We provide details of the algorithms with proof sketches in Section 3. The full proofs are relegated to the appendix. We highlight our theoretical results in Section 4 via several numerical examples, with both synthetic and real datasets. In this work, we presented a convergence result for a first-order algorithm on a class of non-convex max-min optimization problems that arise in many machine learning applications such as generative adversarial networks and multi-task learning. To the best of our knowledge, this is the first convergence result for this type of primal-dual algorithms.Our results allow us to analyze GANs with neural network generator as well as general multi-task non-convex supervised learning problems. A critical assumption we made is that the inner maximization loop is a strictly convex problem. For applications in GANs, our assumptions require the discriminator to be a linear combination of predefined basis functions. Extending this to the most general cases where the discriminator is a neural network requires further investigations and will be a future research topic.",1955,0.157,962,2.0322245322245323,"Generative adversarial network (GAN) known unsupervised learning superior ability data distributions success GAN hard to train time training algorithm sensitivity to hyper-parameter tuning researchers resolve issues understand GANs dynamics of GANs relate GANs Wasserstein GANs to max-min optimization problems coupling term linear over discriminator developing new primal-dual optimization tools proper stepsize choice first-order iterative algorithm training GANs converge to stationary solution sublinear rate framework applies to multi-task learning distributional robust learning problems verify analysis on numerical examples synthetic real data sets hope analysis light on future studies theoretical properties machine learning problems invented Ian Goodfellow generative adversarial networks (GANs) greatest discoveries in machine learning powerful tool to estimate data distributions generate realistic samples train model GAN uses discriminator traditional Bayesian methods density novel approach zero sum game theory performance boost GANs generate samples fidelity level beyond traditional Bayesian methods numerous research articles improving performance (Radford et al. 2015 Zhao et 2016 Nowozin 2016 Mao et al. 2017)GANs recognized unsupervised learning techniques used in domains image generation (Nguyen 2017) image super resolution BID16 imitation learning BID12.Despite progress GANs essential problems remain unsolved. Why GAN hard to train? tune hyper-parameters reduce instability training? eliminate mode collapse fake images training ? machine learning techniques properties of GANs well understood likely theoretical foundation of GANs longstanding problem. theoretical difficulty GANs lies in aspects non-convex optimization problem with complicated landscape unclear how to solve efficiently first-order method generator discriminator not converge all time techniques proposed to stabilize training performance network spectral normalization no evidence algorithms guarantee local optimality. even if efficient algorithm optimization know how well generalize optimization formulation based on samples underlying distribution goal to recover underlying distribution problem faced by all machine learning techniques no reliable ways to evaluate quality of trained models human eyes inspection primary approach to judge GAN model present work focus on first problem analyze dynamics of GANs from optimization study convergence properties of first-order method in GAN training contributions summarized as.formulate GAN problems primal-dual optimization coupling term linear over discriminator Section 2 prove simple primal-dual algorithm converges to stationary solution sublinear convergent rate O(1 papers study dynamics GANs divided three categories first category focus high level idea nonparametric models original GAN paper BID8 Wasserstein GAN papers new second category consider unrolled dynamics (Metz et 2016) discriminator remains optimal almost during optimization different to first-order iterative algorithm GAN training works BID11 BID17 Sanjabi et al. (2018) provide global convergence analysis last category first-order primal-dual algorithm discriminator generator update gradient descent convergence analysis local BID4 Mescheder et al. 2017 Nagarajan Kolter, 2017 BID18 related work Qian et al. (2018) gradient descent/ascent algorithm special min-max problem robust learning Yadav et al. (2018) GANs convex-concave primal-dual optimization problems different nonconvex saddle point problems BID5 properties optimal solutions different convergence analysis first-order primal-dual algorithm Zhao et al.unified framework generative models VAE infoGAN proposed in Lagrangian framework dual variable problem Lagrangian multiplier our problem discriminator of GAN focus paper not optimization algorithm BID2 authors related GANs to constrained convex optimization problems GANs Lagrangian forms optimization variables are probability density generator function values discriminator issues nonconvexity show up nonparametric model doesn't apply to cases discriminator generator represented by parametric models our analysis on parametric models with nonconvexity neural networks In BID9 primal-dual algorithm studied for non-convex linearly constrained problem min-max problem max linear unconstrained linear coupling BID10 BID3 first-order methods developed for convex-concave saddle point problems our problem general non-convexity non-smoothness coupling variables constraints provide global convergence rate analysis stronger than local analysis primal-dual framework applied to distributional robust machine learning problems (Namkoong & Duchi 2016 multi-task learning problems (Qian et. 2018) multi-task learning goal train single neural network for several machine learning tasksdistributional robust learning purpose single model for data distributions adversarial layer worst case performance leads to primal-dual optimization structure problems paper structured Section 2 GAN primal-dual formulation details algorithms proof sketches Section 3. full proofs appendix highlight theoretical results Section 4 numerical examples synthetic real datasets presented convergence result for first-order algorithm on non-convex max-min optimization problems machine learning applications generative adversarial networks multi-task learning first convergence result for primal-dual algorithms results allow analyze GANs with neural network generator multi-task non-convex supervised learning problems assumption inner maximization loop strictly convex problem GANs assumptions require discriminator linear combination of basis functions Extending to cases discriminator neural network requires investigations future research topic",0.01,0.35482090201287914 "Social dilemmas, where mutual cooperation can lead to high payoffs but participants face incentives to cheat, are ubiquitous in multi-agent interaction. We wish to construct agents that cooperate with pure cooperators, avoid exploitation by pure defectors, and incentivize cooperation from the rest. However, often the actions taken by a partner are (partially) unobserved or the consequences of individual actions are hard to predict. We show that in a large class of games good strategies can be constructed by conditioning one's behavior solely on outcomes (ie. one's past rewards). We call this consequentialist conditional cooperation. We show how to construct such strategies using deep reinforcement learning techniques and demonstrate, both analytically and experimentally, that they are effective in social dilemmas beyond simple matrix games. We also show the limitations of relying purely on consequences and discuss the need for understanding both the consequences of and the intentions behind an action. Deep reinforcement learning (RL) is concerned with constructing agents that start as blank slates and can learn to behave in optimal ways in complex environments.1 A recent stream of research has taken a particular interest in social dilemmas, situations where individuals have incentives to act in ways that undermine socially optimal outcomes (Leibo et al., 2017; Perolat et al., 2017; Lerer & Peysakhovich, 2017; Kleiman-Weiner et al., 2016) . In this paper we consider RL-based strategies for social dilemmas in which information about a partner's actions or the underlying environment is only partially observed.The simplest social dilemma is the Prisoner's Dilemma (PD) in which two players choose between one of two actions: cooperate or defect. Mutual cooperation yields the highest payoffs, but no matter what one's partner is doing, one can get a higher reward by defecting. A well studied strategy for maintaining cooperation when the PD is repeated is tit-for-tat (TFT, Axelrod (2006) ). TFT behaves by copying the prior behavior of their partner, rewarding cooperation today with cooperation tomorrow. Thus, if an agent commits to TFT it makes cooperation the best strategy for the agent's partner. TFT has proven to be a heavily studied strategy because it has intuitive appeal: 1) it is easily explainable, 2) it begins cooperating, 3) it rewards a cooperative partner, 4) it avoids being exploited, 5) it is forgiving.In Markov games cooperation and defection are not single actions, but rather temporally extended policies. Recent work has considered expanding TFT to more complex Markov games either as a heuristic, by learning cooperative and selfish policies and switching between them as needed (Lerer & Peysakhovich, 2017) , or as an outcome of an end-to-end procedure (Foerster et al., 2017c) . TFT is * Both authors contributed equally to this paper. Author ordering was determined at random. 1 This approach has been applied to domains including: single agent decision problems (Mnih et al., 2015) , board and card-based zero-sum games BID15 BID13 Heinrich & Silver, 2016) , video games (Kempka et al., 2016; BID17 Ontanón et al., 2013; BID16 Foerster et al., 2017a) , multi-agent coordination problems (Lowe et al., 2017; Foerster et al., 2017b; BID7 BID14 Peysakhovich & Lerer, 2017) , and the emergence of language (Lazaridou et al., 2017; Das et al., 2017; Evtimova et al., 2017; Havrylov & Titov, 2017; Jorge et al., 2016) .an example of a conditionally cooperative strategy -that is, it cooperates when a certain condition is fulfilled (ie. the partner's last period action was cooperative). TFT , however, has a weakness -it requires perfect observability of a partner's behavior and perfect understanding of each action's future consequences.Our main contribution is to use RL methods to construct conditionally cooperative strategies for games with imperfect information. When information is imperfect, the agent must use what they can observe to try to estimate whether a partner is acting cooperatively (or not) and determine how to respond. We show that when the game is ergodic, observed rewards can be used as a summary statistic -if the current total (or time averaged) reward is above a time-dependent threshold (where the threshold values are computed using RL and a form of self play) the agent cooperates, otherwise the agent does not 2 . We call this consequentialist conditional cooperation (CCC). We show analytically that this strategy cooperates with cooperators, avoids exploitation, and guarantees a good payoff to the CCC agent in the long run.We study CCC agents in a partially observed Markov game which we call Fishery. In Fishery two agents live on different sides of a lake in which fish appear. The game has partial information because agents cannot observe what happens across the lake. Fish spawn randomly , starting young and swim to the other side and become mature. Agents can catch fish on their side of the lake. Catching any fish yields payoff but mature fish are worth more. Therefore, cooperative strategies are those which leave young fish for one's partner. However, there is always a temptation to defect and catch both young and mature fish. We show that CCC agents cooperate with cooperators, avoid exploitation, and get high payoffs when matched with themselves.Second, we show that CCC is an efficient strategy for more complex games where implementing conditional cooperation by fully modeling the effect of an action on future rewards (eg. amTFT (Lerer & Peysakhovich, 2017) ) is computationally demanding. We compare the performance of CCC to amTFT in the Pong Player's Dilemma (PPD). This game is a modification of standard Atari pong such that when an agent scores they gain a reward of 1 but the partner receives a reward of −2. Cooperative payoffs are achieved when both agents try hard not to score but selfish agents are again tempted to defect and try to score points even though this decreases total social reward. We see that CCC is a successful, robust, and simple strategy in this game.However, this does not mean CCC completely dominates forward looking strategies like amTFT. We consider a version of the Pong Players' Dilemma where when a player scores, instead of their partner losing 2 points deterministically they lose 2/p points with probability p. Here the expected rewards of non-cooperation are the same as in the PPD and so expected-future-reward based methods (eg. amTFT) will act identically. However, when p is low it may take a long time for consequentialist agents to detect a defector. Empirically we see that in short risky PPD games CCC agents can be exploited by defectors but that amTFT agents cannot. We close by discussing limitations and progress towards agents that can effectively use both intention and outcome information effectively in navigating the world. In this work we have introduced consequentialist conditionally cooperative strategies and shown that they are useful heuristics in social dilemmas, even in those where information is imperfect either due to the structure of the game or due to the fact that we cannot perfectly forecast a partner's future actions. We have shown that using one's own reward stream as a summary statistic for whether to cooperate (or not) in a given period is guaranteed to work in the limit as long as the underlying game is ergodic. Note that this sometimes (but not always) gives good finite time guarantees. In particular, 4 For simplicity for this experiment we use theπ C andπ D strategies trained in the standard PPD for the risky PPD, this is because the risky PPD is the same (in expectation) as the PPD. the time scale for a CCC agent to detect exploitation is related to the mixing time of the POMG and the stochasticity of rewards; if these are large, then correspondingly long games are required for CCC to perform well.We have also compared consequentialist and forward-looking models. As another simple example of the difference between the two we can consider the random Dictator Game (rDG) introduced by Cushman et al. (2009) . In the rDG, individuals are paired, one (the Dictator) is given an amount of money to split with a Partner, and chooses between one of two dice, a 'fair' die which yields a 50 − 50 split with a high probability and an unfair split with a low probability and an 'unfair' die which yields a 50 − 50 split with low probability. Consequentialist conditional cooperators would label a partner a defector if an unfair outcome came up (regardless of die choice) whereas intention-based cooperators would look at the choice of die, not the actual outcome.For RL trained agents, conditioning purely on intentions (eg. amTFT) has advantages in that it is forward looking and doesn't require ergodicity assumptions but it is an expensive strategy that is complex (or impossible) to implement for POMDPs and requires very precise estimates of potential outcomes. CCC is simple, works in POMDPs and requires only information about payoff rates (rather than actual policies), however it may take a long time to converge. Each has unique advantages and disadvantages. Therefore constructing agents that can solve social dilemmas will require combining consequentialist and intention-based signals.Interestingly, experimental evidence shows that while humans combine both intentions and outcomes, we often rely much more heavily on consequences than 'optimal' behavior would demand. For example, experimental subjects rely heavily on the outcome of the die throw rather than die choice in the rDG (Cushman et al., 2009) . This is evidence for the notion that rather than acting optimally in each situation, humans have social heuristics which are tuned to work across many environments BID6 Hauser et al., 2014; Ouss & Peysakhovich, 2015; BID1 Mao et al., 2017; Niella et al., 2016) . There is much discussion of hybrid environments that include both artificial agents and humans (eg. BID11 Crandall et al. (2017) ). Constructing artificial agents that can do well in such environments will require going beyond the kinds of optimality theorems and experiments highlighted in this and related work.In addition, we have defined cooperative policies as those which maximize the sum of the rewards. This seems like a natural focal point in symmetric games like the ones we have studied but it is well known that human social preferences take into account factors such as inequity (Fehr & Schmidt, 1999) and social norms BID8 . To be successful, AI researchers will have to understand human social heuristics and construct agents that are in tune with human moral and social intuitions BID4 BID6 6 TECHNICAL APPENDIX 6.1 PROOF OF MAIN THEOREM We will use this basic property of almost sure convergence. If a sequence of random variables X n converges to X almost surely then DISPLAYFORM0 The intuition behind the proof is as follows: first, we show that if the CCC agent's partner plays π C then for any R s > 0 there exists a time t s at which the CCC agent's total payoff exceeds the threshold t s T by at least R s with high probability. Intuitively this is because the rate T is lower than ρ CC which is weakly lower than the rate guaranteed to a CCC agent whose partner behaves according to π C always.Second, we will show that for sufficiently large R s , if the CCC agent's total payoff exceeds the threshold by R s then the CCC agent also only plays π C from that point on with high probability.Together this implies that if the partner plays according to π C then with high probability the CCC agent behaves according to π D only a finite amount of times and thus the rates of payoffs for both agents converge to ρ CC .",2484,0.209,1152,2.15625,"Social dilemmas mutual cooperation high payoffs incentives cheat ubiquitous in multi-agent interaction construct agents cooperate with pure cooperators avoid exploitation defectors incentivize cooperation actions (partially unobserved consequences hard to predict games strategies constructed conditioning behavior on outcomes past rewards). consequentialist conditional cooperation construct strategies using deep reinforcement learning demonstrate effective in social dilemmas beyond matrix games limitations of relying purely on consequences need for understanding consequences intentions behind action Deep reinforcement learning) constructing agents blank slates learn behave in complex environments recent research in social dilemmas incentives act undermine optimal outcomes (Leibo 2017 Perolat Lerer Peysakhovich Kleiman-Weiner 2016) paper RL-based strategies for social dilemmas information partner actions environment partially observed simplest social dilemma Prisoner's Dilemma (PD) two players choose between cooperate or defect Mutual cooperation yields highest payoffs higher reward by defecting strategy for maintaining cooperation tit-for-tat (TFT, Axelrod (2006) prior behavior partner rewarding cooperation today tomorrowagent commits to TFT makes cooperation best strategy for partner TFT heavily studied strategy intuitive appeal easily explainable begins cooperating rewards cooperative partner avoids exploited forgiving.In Markov games cooperation defection not single actions temporally extended policies Recent work considered expanding TFT to complex Markov games as heuristic learning cooperative selfish policies switching needed (Lerer Peysakhovich outcome of end-to-end procedure (Foerster 2017c TFT Both authors contributed equally to Author ordering determined at random approach applied to domains including single agent decision problems (Mnih board card-based zero-sum games video games multi-agent coordination problems emergence of language (Lazaridou Titov Jorge example of conditionally cooperative strategy cooperates when certain condition fulfilled partner's last period action cooperative). TFT has weakness requires perfect observability of partner's behavior understanding of action's future consequences main contribution to use RL methods to construct conditionally cooperative strategies for games with imperfect information.information imperfect agent estimate partner cooperatively determine respond game ergodic observed rewards used as summary statistic -if current total reward above time-dependent threshold RL self play agent cooperates otherwise not consequentialist conditional cooperation (CCC). strategy cooperates with cooperators avoids exploitation guarantees good payoff agent long run study CCC agents in partially observed Markov game Fishery two agents live different sides lake fish appear game partial information agents observe lake Fish spawn randomly starting young swim side become mature Agents catch fish side Catching fish yields payoff mature fish worth more cooperative strategies leave young fish for partner temptation to defect catch young mature fish CCC agents cooperate avoid exploitation get high payoffs when matched CCC efficient strategy for complex games conditional cooperation effect action on future rewards computationally demanding compare performance CCC to amTFT in Pong Player's Dilemma modification standard Atari pong agent scores reward 1 partner receives reward −2. Cooperative payoffs achieved when both agents try hard not to score selfish agents defect score points decreases social reward CCC successful robust simple strategy gamemean CCC dominates strategies like amTFT consider version Pong Players' Dilemma player scores partner 2 points they lose 2/p points with probability p expected rewards of non-cooperation same as in PPD-future-reward methods amTFT act identically when p low long time for consequentialist agents to detect defector in short risky PPD games CCC agents exploited by defectors amTFT agents discussing limitations progress towards agents use intention outcome information introduced consequentialist conditionally cooperative strategies useful in social dilemmas information imperfect future actions using's own reward stream as summary statistic for work limit underlying game ergodic sometimes not always gives good finite time guarantees use C andπ D strategies in standard PPD for risky PPD same expectation as PPD time scale for CCC agent to detect exploitation related to mixing time of POMG stochasticity of rewards if large long games required for CCC to perform compared consequentialist and forward-looking models difference consider random Dictator Game (rDG) introduced by Cushman et al. (2009)rDG individuals paired one Dictator given money to split with Partner chooses between two dice 'fair' die 50 − 50 split high probability unfair split low probability Consequentialist conditional cooperators label partner defector if unfair outcome (regardless die choice intention-based cooperators look at choice of die not actual outcome.For RL trained agents conditioning on intentions amTFT) advantages forward looking doesn require ergodicity assumptions expensive strategy complex for POMDPs requires precise estimates potential outcomes CCC simple works in POMDPs requires information about payoff rates policies), long time to converge Each has unique advantages disadvantages constructing agents solve social dilemmas combining consequentialist and intention-based signals experimental evidence shows humans combine intentions outcomes rely more on consequences than 'optimal' behavior experimental subjects rely on outcome die throw die choice in rDG (Cushman et 2009) evidence for humans have social heuristics tuned work across many environments discussion of hybrid environments artificial agents and humans Crandall Constructing artificial agents such environments beyond optimality theorems experimentsdefined cooperative policies maximize rewards natural focal point in symmetric games human social preferences inequity (Fehr Schmidt 1999 social norms AI researchers understand human social heuristics construct agents with moral social intuitions TECHNICAL APPENDIX 6.1 PROOF OF MAIN THEOREM property almost sure convergence random variables X n converges to X almost surely intuition proof CCC agent's partner plays π C R s > 0 time CCC agent total payoff exceeds threshold by R s high probability rate T lower than ρ CC lower than rate guaranteed to CCC agent partner according to π C large R s CCC agent's total payoff exceeds threshold by R s plays π C high probability implies if partner plays according to π C CCC agent behaves according to π D finite times rates payoffs agents converge to ρ CC",0.02,0.6736694126074498 "In distributed training, the communication cost due to the transmission of gradients or the parameters of the deep model is a major bottleneck in scaling up the number of processing nodes. To address this issue, we propose dithered quantization for the transmission of the stochastic gradients and show that training with Dithered Quantized Stochastic Gradients (DQSG) is similar to the training with unquantized SGs perturbed by an independent bounded uniform noise, in contrast to the other quantization methods where the perturbation depends on the gradients and hence, complicating the convergence analysis. We study the convergence of training algorithms using DQSG and the trade off between the number of quantization levels and the training time. Next, we observe that there is a correlation among the SGs computed by workers that can be utilized to further reduce the communication overhead without any performance loss. Hence, we develop a simple yet effective quantization scheme, nested dithered quantized SG (NDQSG), that can reduce the communication significantly without requiring the workers communicating extra information to each other. We prove that although NDQSG requires significantly less bits, it can achieve the same quantization variance bound as DQSG. Our simulation results confirm the effectiveness of training using DQSG and NDQSG in reducing the communication bits or the convergence time compared to the existing methods without sacrificing the accuracy of the trained model. In recent years, the size of deep learning problems has increased significantly both in terms of the number of available training samples as well as the complexity of the model. Hence, training deep models on a single processing node is unappealing or nearly impossible. As such, large-scale distributed machine learning in which the training samples are distributed among different repository or processing units (referred to as workers) has started to be a viable approach for tackling the memory, storage and computational constraints.The requirement to exchange the gradients or the parameters of the model incurs significant communication overhead which is a major bottleneck in distributed training algorithms. In recent years, there has been a great amount of effort on reducing the communication overhead. The majority of existing methods can be categorized into two groups: The first group mitigates the communication bottleneck by reducing the overall transmission rate via sparsification, quantization and/or compression of the gradients. For example, BID15 reduces the communication overhead significantly by one-bit quantization of the stochastic gradients (SG). However, the reduced accuracy of gradient may impair the convergence rate. Using different quantization levels or adaptive quantizers, one can alleviate such issues by decreasing the error in the quantized gradients in the expense of increased communication bits BID4 . Moreover, applying entropy coding algorithms such as Huffman coding on the quantized values can further reduce the communication bit-rate BID13 ; BID17 . BID0 introduced QSGD which uses probabilistic (stochastic) quantization of SGs instead of ordinary fixed (deterministic) quantization methods. They investigated its convergence guarantee and the trade-off between the quantization precision and variance of QSG. Terngrad BID18 probabilistically quantizes the gradients into {−1, 0, +1} and it is shown that the convergence rate can be improved by layer-wise quantization and gradient clipping.The second group of works attempts to attenuate the communication bottleneck by relaxing the synchronization between workers. Each worker may continue its own computations while some others are still communicating and exchanging parameters. Carefully scheduling and managing the asynchronous parameter exchange can lead to a better utilization of both the communication bandwidth and the computational power of the distributed system. Examples of such approaches include DownpourSGD BID3 , Hogwild! Niu et al. (2011 ), Hogwild++ Zhang et al. (2016 and Stale Synchronous Parallel model of computation BID7 .Our Contributions. Our work in this paper falls within the first line of research, i.e. reducing the communication overhead by quantizing and compressing the gradients. We first introduce using dithered quantization in the distributed computations of the stochastic gradient and show that stochastic quantizer of BID0 and ternarization of BID18 can be considered as special cases of our proposed method, although the reconstruction algorithms are slightly different. The convergence of dithered quantized stochastic gradient descent algorithm is analyzed and its convergence speed w.r.t. the number of workers and quantization precision is investigated. Next , we observe that in a typical distributed system, the stochastic gradients computed by the workers are correlated. However , the existing communication methods ignore that correlation. We tap into the question of how that correlation can be exploited to further reduce the communication without sacrificing the precision or convergence of the learning algorithm. We model the correlation between the stochastic gradients computed by each worker and propose a nested quantization scheme to reduce the communication bits without increasing the variance of the quantization error or reducing the convergence speed of the distributed training algorithm.",998,0.096,465,2.1462365591397847,"distributed training communication cost due to transmission gradients parameters model bottleneck in scaling processing nodes propose dithered quantization for transmission stochastic gradients training with similar to unquantized SGs perturbed by noise contrast other methods perturbation depends on gradients convergence analysis study convergence of training algorithms using DQSG trade off between quantization levels training time correlation among SGs computed by workers reduce communication overhead without performance loss develop simple effective quantization scheme nested dithered quantized SG (NDQSG), reduce communication without requiring workers communicating extra information NDQSG requires less bits same quantization variance as DQSG simulation results confirm effectiveness training DQSG NDQSG reducing communication bits convergence time without sacrificing accuracy model deep learning problems increased training samples complexity model training deep models on single processing node unappealing nearly impossible large-scale distributed machine learning training samples distributed among different processing units viable approach for tackling memory storage computational constraints requirement to exchange gradients parameters model incurs communication overhead major bottleneck in distributed training algorithms effort reducing communication overheadexisting methods categorized two groups first group mitigates communication bottleneck reducing transmission rate via sparsification quantization compression gradients BID15 reduces communication overhead one-bit quantization stochastic gradients reduced accuracy convergence rate Using different quantization levels error quantized gradients increased communication bits entropy coding algorithms Huffman reduce communication bit-rate BID13 BID17 BID0 introduced QSGD uses probabilistic quantization instead investigated convergence guarantee trade-off between quantization precision variance QSG Terngrad BID18 quantizes gradients convergence rate improved by layer-wise quantization gradient clipping second group communication bottleneck synchronization between workers Each worker computations scheduling managing asynchronous parameter exchange better utilization communication bandwidth computational power system Examples approaches include DownpourSGD BID3 Hogwild Niu et al. (2011 Zhang et al. (2016 Stale Synchronous Parallel model computation BID7 Contributions work first line research reducing communication overhead by quantizing compressing gradientsintroduce dithered quantization distributed computations stochastic gradient quantizer BID0 ternarization BID18 special cases proposed method reconstruction algorithms different convergence dithered quantized stochastic gradient descent algorithm analyzed speed number workers quantization precision investigated typical distributed system stochastic gradients workers correlated existing communication methods ignore correlation correlation reduce communication without sacrificing precision convergence learning algorithm model correlation stochastic gradients worker propose nested quantization scheme reduce communication bits without increasing variance quantization error reducing convergence speed algorithm",0.01,0.647926548972486 "Deep neural networks have been shown to perform well in many classical machine learning problems, especially in image classification tasks. However, researchers have found that neural networks can be easily fooled, and they are surprisingly sensitive to small perturbations imperceptible to humans. Carefully crafted input images (adversarial examples) can force a well-trained neural network to provide arbitrary outputs. Including adversarial examples during training is a popular defense mechanism against adversarial attacks. In this paper we propose a new defensive mechanism under the generative adversarial network~(GAN) framework. We model the adversarial noise using a generative network, trained jointly with a classification discriminative network as a minimax game. We show empirically that our adversarial network approach works well against black box attacks, with performance on par with state-of-art methods such as ensemble adversarial training and adversarial training with projected gradient descent. Deep neural networks have been successfully applied to a variety of tasks, including image classification BID12 , speech recognition BID8 , and human-level playing of video games through deep reinforcement learning BID20 . However, BID29 showed that convolutional neural networks (CNN) are extremely sensitive to carefully crafted small perturbations added to the input images. Since then, many adversarial examples generating methods have been proposed, including Jacobian based saliency map attack (JSMA) BID23 , projected gradient descent (PGD) attack , and C&W's attack BID3 . In general, there are two types of attack models: white box attack and black box attack. Attackers in white box attack model have complete knowledge of the target network, including network's architecture and parameters. Whereas in black box attacks, attackers only have partial or no information on the target network BID25 .Various defensive methods have been proposed to mitigate the effect of the adversarial examples. Adversarial training which augments the training set with adversarial examples shows good defensive performance in terms of white box attacks BID13 . Apart from adversarial training, there are many other defensive approaches including defensive distillation BID24 , using randomization at inference time BID33 , and thermometer encoding BID2 , etc.In this paper, we propose a defensive method based on generative adversarial network (GAN) BID6 . Instead of using the generative network to generate samples that can fool the discriminative network as real data, we train the generative network to generate (additive) adversarial noise that can fool the discriminative network into misclassifying the input image. This allows flexible modeling of the adversarial noise by the generative network, which can take in the original image or a random vector or even the class label to create different types of noise. The discriminative networks used in our approach are just the usual neural networks designed for their specific classification tasks. The purpose of the discriminative network is to classify both clean and adversarial example with correct label, while the generative network aims to generate powerful perturbations to fool the discriminative network. This approach is simple and it directly uses the minimax game concept employed by GAN. Our main contributions include:• We show that our adversarial network approach can produce neural networks that are robust towards black box attacks. In the experiments they show similar, and in some cases better, performance when compared to state-of-art defense methods such as ensemble adversarial training BID30 and adversarial training with projected gradient descent . To our best knowledge we are also the first to study the joint training of a generative attack network and a discriminative network.• We study the effectiveness of different generative networks in attacking a trained discriminative network, and show that a variety of generative networks, including those taking in random noise or labels as inputs, can be effective in attacks. We also show that training against these generative networks can provide robustness against different attacks.The rest of the paper is organized as follows. In Section 2, related works including multiple attack and defense methods are discussed. Section 3 presents our defensive method in details. Experimental results are shown in Section 4, with conclusions of the paper in Section 5. In the experiments above we see that adversarial PGD training usually works best on white box attacks, but there is a tradeoff between accuracies on clean data against accuracies on adversarial examples due to finite model capacity. We can try to use models with larger capacity, but there is always a tradeoff between the two, especially for larger perturbations . There are some recent works that indicate training for standard accuracy and training for adversarial accuracy (e.g., with PGD) are two fairly different problems . Examples generated from PGD are particularly difficult to train against. This makes adversarial PGD training disadvantaged in many black box attack situations, when compared with models trained with weaker adversaries, e.g., ensemble adversarial training and our adversarial networks method.We have also observed in the experiments that for black box attacks, the most effective adversarial examples are usually those constructed from models trained using the same method but with different random seed. This suggests hiding the knowledge of the training method from the attacker could be an important factor in defending against black box attacks. Defending against black box attacks is closely related to the question of the transferability of adversarial examples. Although there are some previous works exploring this question BID15 , the underlying factors affecting transferability are still not well understood.In our experimentation with the architectures of the discriminative and generative networks, the choice of architectures of G φ does not seem to have a big effect on the quality of solution. The dynamics of training, such as the step size used and the number of iterations to run for each network during gradient descent/ascent, seem to have a bigger effect on the saddle point solution quality than the network architecture. It would be interesting to find classes of generative network architectures that lead to substantially different saddle points when trained against a particular discriminative network architecture. Also, recent works have shown that there are connected flat regions in the minima of neural network loss landscapes BID5 BID4 . We believe that the same might hold true for GANs, and it would be interesting to explore how the training dynamics can lead to different GAN solutions that might have different robustness properties.Our approach can be extended with multiple discriminative networks playing against multiple generative networks. It can also be combined with ensemble adversarial training, where some adversarial examples come from static pre-trained models, while some other come from dynamically adjusting generative networks. We have proposed an adversarial network approach to learning discriminative neural networks that are robust to adversarial noise, especially under black box attacks. For future work we are interested in extending the experiments to ImageNet, and exploring the choice of architectures of the discriminative and generative networks and their interaction. generative networks used in this paper. G0 and G1 are encoder-decoder networks, while G2 and G3 are decoder networks using a random vector and a one-hot encoding of the label respectively. The generative networks are parameterized by a factor k determining the number of filters used (width of network). As default we use k = 64, and k = 16 for networks using labels as inputs.EXTRA RESULTS ON CIFAR100 AND WIDE RESNET ON CIFAR10The discriminative and generative networks in our CIFAR100 experiment have the same network architecture as the CIFAR10 experiment, except that the output layer dimension of the D network is 100 other than 10 in CIFAR10. We use learning rate of 0.1 for the first 100k iterations, and 0.01 for another 100k iterations. The batch size is 64 and weight decay is 1E-5. TAB8 gives the results on CIFAR10 using a wider version of Resnet (Model D2), by multiplying the number of filters in each convolutional layer by a factor of 10. Some of the previous works in the literature use models of larger capacity for training adversarially robust models, so we perform experiments on these large capacity models here. First the accuracies increase across the board with larger capacity models. The accuracy gap on clean data between adversarial PGD and standard training still exists, but now there is also a small accuracy gap between our adversarial network approach and standard training. For the rest of the white box and black accuracies the story is similar, the models are weakest against attacks trained with the same method but with a different random seed. Our adversarial network approach has very good performance across different attacks, even as it is not always the winner for each individual attack. TAB10 gives the results of Wide ResNet on CIFAR100, and the results are qualitatively similar.",1752,0.156,840,2.085714285714286,Deep neural networks perform in machine learning especially image classification found can be fooled sensitive to small perturbations input images (adversarial examples force neural network provide arbitrary outputs adversarial examples during training defense against attacks new defensive mechanism generative adversarial network framework model adversarial noise using generative network trained with classification discriminative network as minimax game adversarial network approach works against black box attacks performance on par with neural networks applied to tasks image classification speech recognition human-level playing of video games BID29 showed convolutional neural networks sensitive to small perturbations input adversarial examples generating methods proposed including Jacobian based saliency map attack projected gradient descent C&W's attack two types of attack models white box and black box attack Attackers in white box have complete knowledge of target network black box attacks partial or no information on network defensive methods proposed to mitigate effect adversarial examples Adversarial training adversarial examples shows good defensive performance attacksadversarial training defensive approaches including distillation BID24 randomization at inference time BID33 thermometer encoding BID2 paper propose defensive method generative adversarial network (GAN) BID6 generative network samples network real data train network generate (additive adversarial noise misclassifying input image allows flexible modeling adversarial noise original image random vector class label different noise discriminative networks usual specific classification tasks discriminative network classify clean adversarial example with correct label generate perturbations to fool discriminative network approach simple uses minimax game concept GAN contributions adversarial network approach neural networks robust towards black box attacks experiments show similar better performance to defense methods ensemble adversarial training BID30 adversarial training projected gradient descent first to study joint training of generative attack network discriminative network effectiveness of generative networks in attacking trained discriminative network random noise labels effective training against generative networks robustness against different attacks paper organized Section 2 related works multiple attack defense methods discussed Section 3 presents defensive methodExperimental results in Section 4 conclusions in Section 5. adversarial PGD training works best on white box attacks tradeoff between accuracies clean data against adversarial examples due to finite model capacity models larger capacity tradeoff especially for larger perturbations recent works indicate training standard accuracy and adversarial accuracy PGD different problems Examples from PGD difficult to train against makes adversarial PGD training disadvantaged in black box attack situations compared with models weaker adversaries ensemble adversarial training black effective adversarial examples from models same method different random seed hiding knowledge of training method from attacker important defending against black box attacks related to transferability of adversarial examples previous works factors affecting transferability not understood experimentation discriminative generative networks choice of architectures of G φ quality solution dynamics of training step size number of iterations bigger on saddle point solution quality than network architecture interesting to find classes generative network architectures to different saddle points when trained against discriminative network architecture recent works shown connected flat regions in neural network loss landscapesbelieve same GANs explore training dynamics different GAN solutions robustness properties approach extended multiple discriminative networks generative networks combined with ensemble adversarial training examples from static pre-trained models dynamically adjusting generative networks proposed adversarial network approach learning discriminative neural networks robust adversarial noise black box attacks future interested extending experiments to ImageNet exploring discriminative generative networks interaction networks G0 G1 encoder-decoder G2 G3 decoder random vector one-hot encoding label parameterized by factor k filters default use k = 64 = 16 for networks labels inputs RESULTS ON CIFAR100 WIDE RESNET discriminative generative networks CIFAR100 experiment same architecture output layer dimension D network 100 learning rate 0.1 first 100k iterations 0.01 another 100k batch size 64 weight decay 1E-5 TAB8 results CIFAR10 wider version Resnet (Model D2) multiplying filters layer by factor 10. previous works use larger capacity training adversarially robust models experiments accuracies increase larger capacity models accuracy gap clean data between adversarial PGD standard training exists small accuracy gap between adversarial network approach standard training.white box black accuracies story similar models weakest against attacks same method different random seed adversarial network approach good performance attacks not always winner each TAB10 results Wide ResNet CIFAR100 results qualitatively similar,0.01,0.49233401555464623 "Deep learning has become the state of the art approach in many machine learning problems such as classification. It has recently been shown that deep learning is highly vulnerable to adversarial perturbations. Taking the camera systems of self-driving cars as an example, small adversarial perturbations can cause the system to make errors in important tasks, such as classifying traffic signs or detecting pedestrians. Hence, in order to use deep learning without safety concerns a proper defense strategy is required. We propose to use ensemble methods as a defense strategy against adversarial perturbations. We find that an attack leading one model to misclassify does not imply the same for other networks performing the same task. This makes ensemble methods an attractive defense strategy against adversarial attacks. We empirically show for the MNIST and the CIFAR-10 data sets that ensemble methods not only improve the accuracy of neural networks on test data but also increase their robustness against adversarial perturbations. In recent years, deep neural networks (DNNs) led to significant improvements in many areas ranging from computer vision BID14 BID17 to speech recognition . Some applications that can be solved with DNNs are sensitive from the security perspective, for example camera systems of self driving cars for detecting traffic signs or pedestrians BID21 BID24 . Recently, it has been shown that DNNs can be highly vulnerable to adversaries BID25 BID5 BID20 . The adversary produces some kind of noise on the input of the system to mislead its output behavior, producing undesirable outcomes or misclassification. Adversarial perturbations are carefully chosen in order to be hard, if not impossible, to be detected by the human eye (see FIG1 ). Attacks occur after the training of the DNN is completed. Furthermore, it has been shown that the exact structure of the DNN does not need to be known in order to mislead the system as one can send inputs to the unknown system in order to record its outputs to train a new DNN that imitates its behavior BID21 . Hence, in this manuscript it is assumed that the DNN and all its parameters are fully known to the adversary.There are many methods on how to attack neural networks appearing in the literature. Some of the most well-known ones are the Fast Gradient Sign Method BID5 and its iterative extension BID15 , DeepFool BID19 , Jacobian-Based Saliency Map Attack BID22 , and the L-BFGS Attack BID25 . This shows the need of building neural networks that are themselves robust against any kind of adversarial perturbations.Novel methods on defending against adversarial attacks are appearing more and more frequently in the literature. Some of those defense methods are to train the network with different kinds of adversarially perturbated training data BID5 BID22 , the use of distillation to reduce the effectiveness of the perturbation BID23 or to apply denoising autoencoders to preprocess the data used by the DNN BID7 . It also has been noted that adversarial attacks can be detected BID18 BID4 , but FIG1 : The first line shows original and correctly classified MNIST test data images. In the second line are the corresponding adversarial BIM attacks on a single classifier ( = 0.2, α = 0.025, n = 8) which predicts (from left to right): 6, 8, 1, 5, 9, 3, 0, 2, 2, and 4. Analogously, the third line corresponds to correctly predicted examples of the CIFAR-10 test data set. In the bottom line are the corresponding adversarial BIM attacks on a single classifier ( = 0.02, α = 0.0025, n = 8) which predicts (from left to right): deer, cat, deer, ship, bird, deer, deer, frog, automobile, and automobile. these detection systems are again vulnerable to adversarial attacks. To our knowledge, there is no method that can reliably defend or detect all kinds of adversarial attacks.In this manuscript, ensemble methods are used to obtain a classification system that is more robust against adversarial perturbations. The term ensemble method refers to constructing a set of classifiers used to classify new data points by the weighted or unweighted average of their predictions. Many ensemble methods have been introduced in the literature such as Bayesian averaging, Bagging BID1 and boosting BID3 . These methods frequently win machine learning competitions, for example the Netflix prize BID12 . Initial results on using ensembles of classifiers in adversarial context can be found in BID0 BID9 . However, to the best of our knowledge this is the first manuscript that empirically evaluates the robustness of ensemble methods to adversarial perturbations.One advantage of using ensemble methods as defense against adversarial perturbations is that they also increase the accuracy on unperturbed test data. This is not the case in general for other defense methods (see TAB4 ). However, in most applications a perturbated input can be considered as exception. Hence, it is desirable to obtain a state of the art result on unperturbed test data while making the model more robust against adversarial attacks. Another advantage is that ensemble methods can easily be combined with other defense mechanisms to improve the robustness against adversarial perturbations further (see TAB4 ). However, the advantages come at a cost of an increase of computational complexity and memory requirements which are proportional to the number of classifiers in the ensemble. This paper is organized as follows: In section 2, some methods for producing adversarial perturbations are briefly introduced. Section 3 describes the defense strategy proposed in this manuscript. In section 4, the previous methods are tested on the MNIST and CIFAR-10 data sets and are compared to other defense strategies appearing in the literature. Finally, in section 5 the conclusions are presented. With the rise of deep learning as the state-of-the-art approach for many classification tasks, researchers noted that neural networks are highly vulnerable to adversarial perturbations. This is particularly problematic when neural networks are used in security sensitive applications such as autonomous driving. Hence, with the development of more efficient attack methods against neural networks it is desirable to obtain neural networks that are themselves robust against adversarial attacks.In this manuscript, it is shown that several ensemble methods such as random initialization or Bagging do not only increase the accuracy on the test data, but also make the classifiers considerably more robust against certain adversarial attacks. We consider ensemble methods as sole defense methods, but more robust classifiers can be obtained by combining ensemble methods with other defense mechanisms such as adversarial training. Although only having tested simple attack scenarios, it can be expected that ensemble methods may improve the robustness against other adversarial attacks.",1356,0.132,665,2.039097744360902,"Deep learning state of art approach in machine learning problems classification vulnerable to adversarial perturbations camera systems of self-driving cars small adversarial perturbations cause system errors in important tasks classifying traffic signs detecting pedestrians use deep learning without safety proper defense strategy required propose ensemble methods defense strategy against adversarial perturbations attack leading one model to misclassify imply same for other networks ensemble methods attractive defense strategy attacks MNIST CIFAR-10 data ensemble methods improve accuracy of neural networks increase robustness against adversarial perturbations deep neural networks (DNNs led to improvements in computer vision speech recognition applications with DNNs sensitive security camera systems of self driving cars for detecting traffic signs pedestrians DNNs vulnerable to adversaries adversary produces noise to mislead output behavior undesirable outcomes or misclassification Adversarial perturbations carefully chosen hard detected by human eye FIG1 Attacks occur after training DNN completed exact structure of DNN not need known to mislead system can send inputs to unknown system train new DNN manuscript assumed DNN and parameters known to adversarymethods neural networks-known Fast Gradient Sign Method BID5 BID15 DeepFool BID19 Jacobian-Based Saliency Map Attack BID22 L-BFGS Attack BID25 need building neural networks robust against adversarial perturbations methods defending against adversarial attacks train network with adversarially perturbated training data BID5 BID22 distillation reduce effectiveness perturbation BID23 denoising autoencoders preprocess data DNN BID7 adversarial attacks detected BID18 BID4 FIG1 first line shows original classified MNIST test data images second line adversarial BIM attacks single classifier = 0.2 α = 0.025 n = 8) predicts 6, 8 1 5 9 3 0 2 2 4. third line correctly predicted CIFAR-10 test data set bottom line adversarial BIM attacks single classifier = 0.02 α = 0.0025 n = 8) predicts deer cat ship bird automobile detection systems vulnerable to adversarial attacks no method defend detect all adversarial attacks ensemble methods classification system robust against adversarial perturbations ensemble method classifiers new data points weighted average predictionsensemble methods introduced Bayesian averaging Bagging BID1 boosting BID3 win machine learning competitions Netflix prize BID12 Initial results ensembles in adversarial context in BID0 BID9 first manuscript evaluates robustness of ensemble methods to adversarial perturbations advantage ensemble methods increase accuracy on unperturbed test data not case for other defense methods TAB4 most applications perturbated input exception desirable to obtain state of the art result on unperturbed test data model robust against adversarial attacks ensemble methods combined with other defense mechanisms improve robustness advantages computational complexity memory requirements proportional to number classifiers ensemble paper organized section 2 methods for producing adversarial perturbations introduced Section 3 defense strategy proposed section 4 previous methods tested on MNIST CIFAR-10 data sets compared to other defense strategies section 5 conclusions presented deep learning neural networks vulnerable to adversarial perturbations problematic security sensitive applications autonomous driving development efficient attack methods networks desirable to obtain neural networks robust against adversarial attacksmanuscript shown ensemble methods random initialization Bagging increase accuracy test data make classifiers robust against adversarial attacks ensemble methods sole defense methods robust classifiers combining other defense mechanisms adversarial training tested simple attack scenarios expected ensemble methods improve robustness adversarial attacks",0.01,0.37249076846844886 "In this paper, we propose the Associative Conversation Model that generates visual information from textual information and uses it for generating sentences in order to utilize visual information in a dialogue system without image input. In research on Neural Machine Translation, there are studies that generate translated sentences using both images and sentences, and these studies show that visual information improves translation performance. However, it is not possible to use sentence generation algorithms using images for the dialogue systems since many text-based dialogue systems only accept text input. Our approach generates (associates) visual information from input text and generates response text using context vector fusing associative visual information and sentence textual information. A comparative experiment between our proposed model and a model without association showed that our proposed model is generating useful sentences by associating visual information related to sentences. Furthermore, analysis experiment of visual association showed that our proposed model generates (associates) visual information effective for sentence generation. As a model that can extract knowledge from conversations, the encoder-decoder model has been proposed BID12 BID14 . It consists of an encoder that encodes the input information into a context vector and a decoder that generates sentences using the context. BID14 showed that it is possible to extract knowledge and to conduct conversation by learning pairs of dialogues with the model. For example, BID14 reported that when asked who is Skywalker, their conversation model (NCM) responded ""he is a hero."" NCM has a problem that it is not possible to respond properly to the input texts that require visual information. For example, BID14 reported that when asked how many legs a spider have, NCM responded ""three, i think."" Further, the image or video may contain more detailed information than texts. Consider, for example, a scene in a news program including a closed caption ""one marathon runner won the marathon competition "" and showing an image with the marathon runner with the gold medal. Here, in the video, more detailed information such as the gold medal that does not exist directly in the text is presented. We thought that if such detailed visual information could be extracted from the image, more specific and useful texts could be generated, including ""gold medals"" which can not be obtained with text alone. In recent years, studies have been reported in which translated sentences are generated by adding image features to the context vector encoded by the encoder-decoder model BID1 BID3 BID7 BID8 BID13 . These studies showed that visual information works effectively for generating translation.Meanwhile, visual information is not considered in many text-based dialogue systems, because what is given to the input is only the utterance text. How can the visual information be used without accepting visual information as the input to the dialogue system? Based on the discussion above, we propose an Associative Conversation Model that associates the input text with the visual information and generates the response using both the text and the asso- Figure 1 : Generating a response by visual association. The textual information is used to estimate the corresponding visual information, and a response text is generated using the vector obtained by fusing the textual and visual information. ciated visual information. In our proposed method, we attempted to generate response texts using visual information without inputting images. The contribution of this research is as follows:• We made it possible to generate visual information related to sentence textual information through end-to-end learning of dialogue.• We made it possible to generate sentences using visual information without directly inputting visual information by association. • Our proposed model can generate response texts including useful information compared with a model without association by associating visual information related to input text. Our method is useful for constructing the text-based dialogue systems that automatically extract information from the text and the video data (e.g., TV news) to generate sentences. In a study applying a sentence generation algorithm of translation sentence to a conversation model, there was a problem that it was not possible to respond well to an input text which requires visual information. However, it is not possible to use sentence generation algorithms using images for the dialogue systems since many text-based dialogue systems only accept text input. Based on the discussion above, we propose an Associative Conversation Model that associates the input text with the visual information and generates the response using both the text and the associated visual infor-mation. Comparative experiments with models that do not use association show that association of visual information related to input texts produces response texts that contain valuable information compared to models without association. Analysis of association also showed that our proposed method can generate visual information related to sentence textual information through end-to-end learning of dialogue. Our method is useful for constructing the text-based dialogue systems that automatically extract information from the text and the video data (e.g., TV news) to generate sentences.",950,0.095,439,2.164009111617312,"propose Associative Conversation Model generates visual information from textual information for generating sentences dialogue without image input research Neural Machine Translation studies generate translated sentences using images sentences visual information improves translation performance possible use sentence generation algorithms using images for dialogue systems text-based dialogue systems accept text input Our approach generates visual information from input text generates response text using context vector fusing associative visual information textual information comparative experiment proposed model without association model useful sentences by associating visual information to sentences experiment visual association model generates (associates visual information effective for sentence generation knowledge conversations encoder-decoder model proposed BID12 BID14 encoder input information into context vector decoder generates sentences using context BID14 extract knowledge conduct conversation by learning pairs dialogues model asked who is Skywalker responded ""he hero."" NCM respond to input texts visual information legs spider responded ""three image or video may contain more detailed information than texts scene news program marathon runner won competition image gold medal video detailed information text presentedthought if detailed visual information extracted from image specific useful texts generated including ""gold medals not obtained with text studies reported translated sentences generated by adding image features to context vector encoded BID1 studies showed visual information works for translation visual information not considered in text-based dialogue systems input only utterance text visual information used without accepting input? propose Associative Conversation Model associates input text with visual information generates response using text Figure 1 Generating response by visual association textual information used visual information response text generated using fusing textual visual information proposed method response texts using visual information without inputting images visual information to textual through end-to-end learning dialogue sentences visual without inputting visual information association proposed model can generate response texts including useful information by associating visual information to input text method useful for constructing text-based dialogue systems extract information from text video data generate sentences study sentence generation algorithm problem not possible respond to input text visual information not possible to use sentence generation algorithms using images for dialogue text-based systems accept text inputpropose Associative Conversation Model associates input text with visual information generates response using text visual Comparative experiments association show association visual information produces response texts valuable information association Analysis association showed proposed method generate visual information textual information through end-to-end learning dialogue method useful text-based dialogue systems extract information from text video data generate sentences",0.01,0.6936167768632796 "Feedforward convolutional neural network has achieved a great success in many computer vision tasks. While it validly imitates the hierarchical structure of biological visual system, it still lacks one essential architectural feature: contextual recurrent connections with feedback, which widely exists in biological visual system. In this work, we designed a Contextual Recurrent Convolutional Network with this feature embedded in a standard CNN structure. We found that such feedback connections could enable lower layers to ``rethink"" about their representations given the top-down contextual information. We carefully studied the components of this network, and showed its robustness and superiority over feedforward baselines in such tasks as noise image classification, partially occluded object recognition and fine-grained image classification. We believed this work could be an important step to help bridge the gap between computer vision models and real biological visual system. It has been long established that the primate's ventral visual system has a hierarchical structure BID5 including early (V1, V2), intermediate (V4), and higher (IT) visual areas. Modern deep convolutional neural networks (CNNs) for image recognition BID10 BID18 trained on large image data sets like ImageNet (Russakovsky et al., 2015) imitate this hierarchical structure with multiple layers. There is a hierarchical correspondence between internal feature representations of a deep CNN's different layers and neural representations of different visual areas BID3 BID25 ; lower visual areas (V1, V2) are best explained by a deep CNN's internal representations from lower layers (Cadena et al., 2017; Khaligh-Razavi & Kriegeskorte, 2014) and higher areas (IT, V4) are best explained by its higher layers (Khaligh-Razavi & Kriegeskorte, 2014; BID24 . Deep CNNs explain neuron responses in ventral visual system better than any other model class BID25 BID9 , and this success indicates that deep CNNs share some similarities with the ventral visual system, in terms of architecture and internal feature representations BID25 .However , there is one key structural component that is missing in the standard feedforward deep CNNs: contextual feedback recurrent connections between neurons in different areas BID5 . These connections greatly contribute to the complexity of the visual system, and may be essential for the success of the visual systems in reality; for example, there are evidences that recurrent connections are crucial for object recognition under noise, clutter, and occlusion BID14 BID19 BID15 .In this paper, we explored a variety of model with different recurrent architectures, contextual modules, and information flows to understand the computational advantages of feedback circuits. We are interested in understanding what and how top-down and bottom-up contextual information can be combined to improve in performance in visual tasks. We investigated VGG16 BID18 , a standard CNN that coarsely approximate the ventral visual hierarchical stream, and its recurrent variants for comparison. To introduce feedback recurrent connections, we divided VGG16's layers into stages and selectively added feedback connections from the groups' highest layers to their lowest layers. At the end of each feedback connection, there is a contextual module (Section 3.2) that refines the bottom-up input with gated contextual information. We tested and compared several networks with such contextual modules against VGG16 in several standard image classification task, as well as visual tasks in which refinement under feedback guidance is more likely to produce some beneficial effects, such as object recognition under degraded conditions (noise, clutter and occlusion) and fine-grained recognition. We found that our network could outperform all the baseline feedforward networks and surpassed them by a large margin in finegrained and occlusion tasks. We also studied the internal feature representations of our network to illustrate the effectiveness of the structure. While much future work has to be done , our work can still be an important step to bridge the gap between biological visual systems and state-of-the-art computer vision models. In this paper, we proposed a novel Contextual Recurrent Convolutional Network. Based on the recurrent connections between layers in the hierarchy of a feedforward deep convolutional neural network, the new network can show some robust properties in some computer vision tasks compared with its feedforward baseline. Moreover, the network shares many common properties with biological visual system. We hope this work will not only shed light on the effectiveness of recurrent connections in robust learning and general computer vision tasks, but also give people some inspirations to bridge the gap between computer vision models and real biological visual system.",913,0.094,412,2.216019417475728,Feedforward convolutional neural network success in computer vision tasks imitates hierarchical structure biological visual system lacks essential feature contextual recurrent connections with feedback exists in biological system designed Contextual Recurrent Convolutional Network in standard CNN structure feedback connections enable lower layers ``rethink representations top-down information studied components network showed robustness superiority over feedforward baselines in noise image classification partially occluded object recognition fine-grained image classification work bridge gap between computer vision models biological visual system primate's ventral visual system has hierarchical structure including early intermediate higher) visual areas Modern deep convolutional neural networks for image recognition imitate hierarchical structure with multiple layers hierarchical correspondence between internal feature representations of deep CNN's layers neural representations visual areas lower visual areas V2) explained by representations lower layers higher areas V4) by higher layers Deep CNNs explain neuron responses in ventral visual system better other model indicates CNNs share similarities with ventral visual system architecture internal feature representationskey structural component missing in standard feedforward deep CNNs: contextual feedback recurrent connections between neurons areas connections contribute to complexity visual system essential for success crucial for object recognition under noise clutter occlusion explored recurrent architectures contextual modules information flows to understand computational advantages of feedback circuits interested in understanding top-down bottom-up contextual information performance in visual tasks investigated VGG16 BID18 standard CNN recurrent variants for divided VGG16's layers into stages added feedback connections from highest to lowest end of each feedback connection contextual module refines bottom-up input with contextual information tested compared networks with contextual modules against VGG16 in standard image classification task visual tasks refinement feedback guidance effects object recognition under degraded conditions (noise clutter occlusion fine-grained recognition our network outperform baseline feedforward networks surpassed in finegrained occlusion tasks studied internal feature representations of network effectiveness structure future work bridge gap between biological visual systems computer vision models proposed novel Contextual Recurrent Convolutional Network.recurrent connections between deep convolutional neural network new network robust properties computer vision tasks network shares common properties with biological visual system hope work effectiveness recurrent connections robust learning computer vision tasks inspirations bridge gap between computer vision models biological visual system,0.01,0.8273264806520705 "Deep neural networks have led to a series of breakthroughs, dramatically improving the state-of-the-art in many domains. The techniques driving these advances, however, lack a formal method to account for model uncertainty. While the Bayesian approach to learning provides a solid theoretical framework to handle uncertainty, inference in Bayesian-inspired deep neural networks is difficult. In this paper, we provide a practical approach to Bayesian learning that relies on a regularization technique found in nearly every modern network, batch normalization. We show that training a deep network using batch normalization is equivalent to approximate inference in Bayesian models, and we demonstrate how this finding allows us to make useful estimates of the model uncertainty. Using our approach, it is possible to make meaningful uncertainty estimates using conventional architectures without modifying the network or the training procedure. Our approach is thoroughly validated in a series of empirical experiments on different tasks and using various measures, showing it to outperform baselines on a majority of datasets with strong statistical significance. Deep learning has dramatically advanced the state of the art in a number of domains, and now surpasses human-level performance for certain tasks such as recognizing the contents of an image BID10 and playing Go (Silver et al., 2017) . But, despite their unprecedented discriminative power, deep networks are prone to make mistakes. Sometimes, the consequences of mistakes are minor -misidentifying a food dish or a species of flower (Liu et al., 2016) may not be life threatening. But deep networks can already be found in settings where errors carry serious repercussions such as autonomous vehicles BID2 and high frequency trading. In medicine, we can soon expect automated systems to screen for skin cancer BID4 , breast cancer (Shen, 2017) , and to diagnose biopsies BID3 . As autonomous systems based on deep learning are increasingly deployed in settings with the potential to cause physical or economic harm, we need to develop a better understanding of when we can be confident in the estimates produced by deep networks, and when we should be less certain.Standard deep learning techniques used for supervised learning lack methods to account for uncertainty in the model, although sometimes the classification network's output vector is mistakenly understood to represent the model's uncertainty. The lack of a confidence measure can be especially problematic when the network encounters conditions it was not exposed to during training. For example, if a network trained to recognize dog breeds is given an image of a cat, it may predict it to belong to a breed of small dog with high probability. When exposed to data outside of the distribution it was trained on, the network is forced to extrapolate, which can lead to unpredictable behavior. In such cases, if the network can provide information about its uncertainty in addition to its point estimate, disaster may be avoided. This work focuses on estimating such predictive uncertainties in deep networks (Figure 1 ).The Bayesian approach provides a solid theoretical framework for modeling uncertainty BID7 , which has prompted several attempts to extend neural networks (NN) into a Bayesian setting. Most notably, Bayesian neural networks (BNNs) have been studied since the 1990's (Neal, 2012) . Although they are simple to formulate, BNNs require substantially more computational resources than their non-Bayesian counterparts, and inference is difficult. Importantly , BNNs do 2 RELATED WORK Bayesian models provide a natural framework for modeling uncertainty, and several approaches have been developed to adapt NNs to Bayesian reasoning. A common approach is to place a prior distribution (often a Gaussian) over each weight. For infinite weights , the resulting model corresponds to a Gaussian process (Neal, 1995) , and for a finite number of weights it corresponds to a Bayesian neural network (MacKay, 1992) . Although simple to formulate, inference in BNNs is difficult BID5 . Therefore, focus has shifted to techniques to approximate the posterior distribution, leading to approximate BNNs. Methods based on variational inference (VI) typically rely on a fully factorized approximate distribution (Kingma & Welling, 2014; Hinton & Van Camp, 1993) but these methods do not scale easily. To alleviate these difficulties , BID9 proposed a model using sampling methods to estimate a factorized posterior. Another approach, probabilistic backpropagation (PBP), also estimates a factorized posterior based on expectation propagation (Hernández-Lobato & Adams, 2015) .Deep Gaussian Processes (DGPs) formulate GPs as Bayesian models capable of working on large datasets with the aid of a number of strategies to address scaling and complexity requirements BID1 . The authors compare DGP with a number of state-of-the-art approximate BNNs, showing superior performance in terms of RMSE and uncertainty quality 2 . Another recent approach to Bayesian learning , Bayesian hypernetworks, use a neural network to learn a distribution of paramaters over another neural network (Krueger et al., 2017) . Although these recent techniques address some of the difficulties with approximate BNNs, they all require modifications to the architecture or the way networks are trained, as well as specialized knowledge from practitioners.Recently, BID5 showed that a network trained with dropout implicitly performs the VI objective. Therefore any network trained with dropout can be treated as an approx. Bayesian model by making multiple predictions as forward passes through the network while sampling different dropout masks for each prediction. An estimate of the posterior can be obtained by computing the mean and variance of the predictions. This technique, referred to here as MCDO, has been empirically demonstrated to be competitive with other approx. BNN methods and DGPs in terms of RMSE and uncertainty quality (Li & Gal, 2017) . However, as the name implies, MCDO depends on dropout . While once ubiquitous in training deep learning models , dropout has largely been replaced by batch normalization in modern networks, limiting its usefulness. The results presented in TAB2 and Appendix 6.6 indicate that MCBN generates meaningful uncertainty estimates which correlate with actual errors in the model's prediction. We show statistically significant improvements over CUBN in the majority of the datasets, both in terms of CRPS and PLL. The visualizations in FIG0 and in Appendix 6.6 show clear correlations between the estimated model uncertainty and actual errors produced by the network. We perform the same experiments using MCDO, and find that MCBN generally performs on par with MCDO. Looking closer, in terms of CRPS, MCBN performs better than MCDO in more cases than not. However, care must be used when comparing different models. The learned network parameters are different, leading to different predictive means which can confound direct comparison.The results on the Yacht Hydrodynamics dataset seem contradictory. The CRPS score for MCBN is extremely negative, while the PLL score is extremely positive. The opposite trend is observed for MCDO. To add to the puzzle, the visualization in FIG0 depicts an extremely promising uncertainty estimation that models the predictive errors with high fidelity. We hypothesize that this strange behavior is due to the small size of the data set, which only contains 60 test samples, or due to the Gaussian assumption of CRPS. There is also a large variability in the model's accuracy on this dataset, which further confounds the measurements for such limited data.One might criticize the overall quality of the uncertainty estimates of MCBN and MCDO based on the magnitude of the CRPS and PLL scores in TAB2 . The scores rarely exceed 10% improvement over the lower bound. However, we caution that these measures should be taken in context. The upper bound is very difficult to achieve in practice (it is optimized for each test sample individually), and the lower bound is a quite reasonable estimate for uncertainty. We have further compared against the recent work of Louizos & Welling (2017) , and find comparable results to their MNF-based variational technique specifically targeted to increase the flexibility of the approximate posterior.Our approximation of the implied prior in Appendix 6.5 also provides a new interpretation of the empirical evidence that significantly lower λ should be used in batch normalized networks (Ioffe & Szegedy, 2015) . From a VA perspective, too strong a regularization for a given dataset size could be seen as constraining the prior distribution of BN units' means, effectively narrowing the approximate posterior.In this work, we have shown that training a deep network using batch normalization is equivalent to approximate inference in Bayesian models. Using our approach, it is possible to make meaningful uncertainty estimates using conventional architectures without modifying the network or the training procedure. We show evidence that the uncertainty estimates from MCBN correlate with actual errors in the model's prediction, and are useful for practical tasks such as regression or semantic image segmentation. Our experiments show that MCBN yields an improvement over the baseline of optimized constant uncertainty on par with MCDO and MNF. Finally, we make contributions to the evaluation of uncertainty quality by suggesting new evaluation metrics based on useful baselines and upper bounds, and proposing a new visualization tool which gives an intuitive visual explanation of uncertainty quality. Finally, it should be noted that, over the past few years, batch normalization has become an integral part of most-if-not-all cutting edge deep networks which signifies the relevance of our work for estimating model uncertainty.",1889,0.157,898,2.1035634743875278,"Deep neural networks led to breakthroughs improving state-of-the-art in domains techniques lack formal method for model uncertainty Bayesian approach to learning provides framework uncertainty inference in Bayesian deep neural networks difficult paper practical approach to Bayesian learning on batch normalization training deep network using batch normalization equivalent to approximate inference in Bayesian models allows estimates of model uncertainty approach possible make meaningful uncertainty estimates using conventional architectures without modifying network or training procedure approach validated in empirical experiments baselines on majority datasets statistical significance Deep learning advanced state art in domains surpasses human-level performance for tasks recognizing contents image playing Go discriminative power deep networks prone to make mistakes consequences minor -misidentifying food dish species life threatening deep networks found in settings errors serious repercussions autonomous vehicles high frequency trading medicine expect automated systems to screen for skin cancer breast cancer diagnose biopsiesautonomous systems deep learning deployed in physical economic harm need understanding when in estimates when less certain deep learning techniques lack methods account for uncertainty sometimes network output vector mistakenly uncertainty lack of confidence measure problematic when network encounters conditions not exposed during training network trained dog breeds image of cat may predict small dog high probability exposed to data outside distribution network extrapolate to unpredictable behavior if network information about uncertainty disaster may avoided work focuses on estimating predictive uncertainties in deep networks (Figure 1 Bayesian approach provides theoretical framework for modeling uncertainty prompted attempts to extend neural networks into Bayesian setting Bayesian neural networks (BNNs studied since 1990's simple to formulate require more computational resources non-Bayesian inference difficult BNNs Bayesian models provide natural framework for modeling uncertainty approaches to adapt NNs to Bayesian reasoning common approach place prior distribution Gaussian) over each weight For infinite weights model corresponds to Gaussian process finite weights to Bayesian neural networksimple inference in BNNs difficult BID5 focus shifted to techniques posterior distribution Methods variational inference (VI rely on factorized approximate distribution (Kingma Welling 2014 Hinton Van Camp 1993 scale easily BID9 proposed model sampling methods estimate factorized posterior approach probabilistic backpropagation estimates factorized posterior based expectation propagation (Hernández-Lobato Adams 2015).Deep Gaussian Processes (DGPs) formulate Bayesian models large datasets scaling complexity requirements authors compare DGP with approximate BNNs superior performance RMSE uncertainty quality approach Bayesian learning Bayesian hypernetworks use neural network learn distribution paramaters over (Krueger et al., 2017) techniques address difficulties BNNs require modifications specialized knowledge BID5 showed network trained with dropout performs VI objective network treated approx. Bayesian model multiple predictions sampling different dropout masks estimate of posterior by computing mean variance predictions technique MCDO competitive with other approx. BNN methods DGPs RMSE uncertainty quality (Li & Gal, 2017) MCDO depends on dropoutubiquitous in deep learning dropout replaced by batch normalization limiting usefulness results in TAB2 Appendix 6.6 indicate MCBN generates uncertainty estimates with errors significant improvements over CUBN in majority datasets CRPS PLL visualizations in FIG0 Appendix 6.6 show correlations between estimated model uncertainty errors experiments using MCDO MCBN performs on par with MCDO CRPS MCBN better than MCDO care comparing models network parameters different predictive means confound comparison results Yacht Hydrodynamics dataset contradictory CRPS score for MCBN negative PLL score positive opposite trend for MCDO visualization FIG0 promising uncertainty estimation predictive errors high fidelity hypothesize strange behavior due to small size data set 60 test samples or Gaussian assumption of CRPS large variability in model accuracy confounds measurements for limited data criticize quality uncertainty estimates of MCBN MCDO CRPS PLL scores in TAB2 scores rarely exceed 10% improvement over lower bound measures context upper bound difficult achieve optimized for each sample lower bound reasonable for uncertaintycompared against Louizos & Welling (2017) comparable results to MNF-based variational technique flexibility approximate posterior approximation implied prior in Appendix 6.5 provides new interpretation lower λ in batch normalized networks (Ioffe & Szegedy, 2015) strong regularization dataset size prior distribution BN units narrowing approximate posterior training deep network using batch normalization equivalent to approximate inference in Bayesian models make meaningful uncertainty estimates conventional without modifying network training procedure uncertainty estimates MCBN correlate with errors model prediction useful for regression semantic image segmentation experiments MCBN yields improvement over baseline optimized constant uncertainty par with MCDO and MNF evaluation uncertainty quality new evaluation metrics baselines upper bounds new visualization tool explanation uncertainty quality batch normalization integral part of deep networks relevance work for estimating model uncertainty",0.01,0.5382212621489331 "Data-parallel neural network training is network-intensive, so gradient dropping was designed to exchange only large gradients. However, gradient dropping has been shown to slow convergence. We propose to improve convergence by having each node combine its locally computed gradient with the sparse global gradient exchanged over the network. We empirically confirm with machine translation tasks that gradient dropping with local gradients approaches convergence 48% faster than non-compressed multi-node training and 28% faster compared to vanilla gradient dropping. We also show that gradient dropping with a local gradient update does not reduce the model's final quality. Training a neural network can be slow, especially with a large model or dataset BID12 BID18 . Distributed training is becoming essential to speed up the process. In data-parallel training, multiple workers optimize the same parameters based on different parts of the training data then exchange parameters.Data-parallel training is network intensive because workers send and fetch gradients that have the same size as the model. Several techniques have been proposed to reduce the traffic in dataparallelism training by using quantization to compress the gradient sent BID13 BID1 or selecting sparse matrices BID17 BID5 BID0 BID10 .Gradient dropping, and its extension Deep Gradient Compression BID10 , is a recent approach that compresses the network by sending a small fraction (about 1%) of the largest gradients (by absolute value). This technique is based on the observation that the gradient values are skewed, as most are close to zero. An issue with gradient compression is that gradients are compressed so much that it slows the model's convergence rate and can reduce the model's final quality BID0 .In vanilla gradient dropping, all nodes update with the same sparse gradient exchanged over the network, while other parameters are unchanged. However, each node has computed a local gradient on its own data. Can we exploit this dense local gradient alongside the sparse global gradient to improve convergence? We propose and evaluate three ways to combine them. We significantly reduce convergence damage caused by compressing the gradient through gradient dropping in data-parallelism training. We utilize a locally-computed gradient to predict and reconstruct the dense gradient. Our experiments show that we can improve the training time up to 45% faster compared to a non-compressed multi-node system and 3x faster compared to a single-node system. Local gradient update is also empirically shown to negate the quality loss caused by gradient dropping.",481,0.064,229,2.1004366812227073,Data-parallel neural network training network-intensive gradient dropping designed large gradients convergence propose improve convergence each node locally computed gradient with global gradient confirm gradient dropping with local gradients approaches convergence 48% faster than non-compressed multi-node training 28% faster compared vanilla gradient dropping gradient dropping local update reduce model's final quality Training neural network slow especially large model dataset Distributed training essential speed process data-parallel training multiple workers optimize same parameters exchange parameters network intensive workers send fetch gradients same size as model techniques proposed reduce traffic quantization compress gradient selecting sparse matrices.Gradient dropping Deep Gradient Compression approach compresses network sending small 1%) of largest gradients technique based on observation gradient values skewed close to zero issue with gradient compression model convergence rate model final quality vanilla gradient dropping all nodes update with same gradient other parameters unchanged each node local gradient on own data exploit dense local gradient global gradient to improve convergence? propose evaluate three ways to combinereduce convergence damage compressing gradient data-parallelism training utilize locally-computed gradient predict reconstruct dense gradient experiments improve training time 45% faster non-compressed multi-node 3x faster single-node system Local gradient update quality loss gradient dropping,0.0,0.5301828055204512 "We establish the relation between Distributional RL and the Upper Confidence Bound (UCB) approach to exploration. In this paper we show that the density of the Q function estimated by Distributional RL can be successfully used for the estimation of UCB. This approach does not require counting and, therefore, generalizes well to the Deep RL. We also point to the asymmetry of the empirical densities estimated by the Distributional RL algorithms like QR-DQN. This observation leads to the reexamination of the variance's performance in the UCB type approach to exploration. We introduce truncated variance as an alternative estimator of the UCB and a novel algorithm based on it. We empirically show that newly introduced algorithm achieves better performance in multi-armed bandits setting. Finally, we extend this approach to high-dimensional setting and test it on the Atari 2600 games. New approach achieves better performance compared to QR-DQN in 26 of games, 13 ties out of 49 games. Exploration is a long standing problem in Reinforcement Learning (RL). It's been the main focus of the multi-armed bandits literature. Here the algorithms are easier to design and analyze. However, these solutions are quite unfeasible for high dimensional Deep RL setting, where the complication comes from the presence of the function approximator.The multi-armed bandit can be represented by a slot machine with several arms. Each arms' expected reward is unknown to the gambler. Her/his goal is to maximize cumulative reward by pulling bandit's arms. If the true expected rewards are known, then the best strategy is to pull the arm with the highest value. However, gambler only observes stochastic reward after the arm is pulled. One possible solution described by BID18 is to initialize values of arms' estimated means optimistically and then improve the estimates by pulling the same arm again. Arm with a lower true mean will get its estimate decreased over time. Eventually, the best arm will be discovered. The drawback is that the set of the arms has to be enumerated and every arm has to be pulled infinitely many times. In the RL setting an arm corresponds to a state-action pair, which implies that both assumptions are too strong for the Deep RL.Another line of reasoning is Upper Confidence Bound (UCB) type algorithms, e.g. UCB-1, introduce by BID10 . The essence of the approach is nicely summarized by BID0 : 'optimism in the face of uncertainty principle'. The idea is statistically intuitive: pull the arm which has the highest upper confidence bound, hoping for a better mean. Estimation of the arm's UCB is performed via Hoeffdings Inequality 1 which is entirely based on counting the number of times the arm was pulled. UCB extends to the tree search case in the form of UCT developed by BID10 . Although this idea was successfully applied to the problem when perfect model is accessible, i.e. AlphaGo by BID17 , it does not generalize in a straightforward fashion to the general Deep RL setting without perfect model. The main obstacle is the requirement of counting of the state-action pairs. Another popular variation is UCB-V introduced by BID0 . It estimates UCB via the empirical variance, which again involves counting. Therefore, the requirement of counting prevents UCB ideas from successful generalization to the high dimensional setting of Deep RL.The generalization of exploration ideas from multi-armed bandits to Deep RL is challenging. Therefore, one the most popular exploration approaches in Deep RL is the annealed epsilon greedy approach popularized by BID13 . However, epsilon greedy approach is not very efficient, especially in Deep RL. It does not take into account the underlying structure of the environment. Therefore, researchers have been looking for other more efficient ways of exploration in Deep RL setting. For example the idea of parametric noise was explored by BID4 . Posterior sampling for reinforcement learning BID15 ) in Deep RL setting was developed by BID16 . Uncertainty Bellman Equation proposed by BID14 , generalizes Bellman equation to the uncertainty measure. The closest UCB type approach was developed by BID2 . In order to avoid counting authors estimate UCB based on the empirical distribution of the Q function produced by Bootstrapped DQN BID16 ). The approach reduces to estimating an ensemble of randomly initialized Q functions. According to the averaged human normalized learning curve the performance improvement was insignificant. Currently, there is a much better approach to estimating empirical distributions of Q function, i.e. distributional RL , ). The results in the distributional RL are both theoretically sound and achieve state of the art performance in Deep RL environments, like Atari 2600. However, we should note that Distributional RL does not use the whole distribution, but only the mean.Another important characteristic of Distributional RL is that both C51 ) and Quantile Regression DQN (QR-DQN) ) are non parametric in the sense that the estimated distribution is not assumed to belong to any specific parametric family. Hence, it is not assumed to be symmetric or even unimodal 2 . We argue that in the case of asymmetric distributions, variance might become less sensitive in estimating UCB. This problem seems to be overseen by the existing literature. However, this issue might become more important in a more general setting, when symmetric assumption is not simply relaxed but is a very rare case. We empirically show in the Section 4 that symmetry is in fact rare in Distributional RL.In this paper we build upon generic UCB idea. We generalize it to the asymmetric distributions and high-dimensional setting. In order to extend UCB approach to asymmetric distributions, we introduce truncated variability measure and show empirically that it achieves higher performance than variance in bandits setting. Extension of this measure to rich visual environments provided by Atari 2600 platform is based on recent advances in Distributional RL. Recent advancements in RL, namely Distributional RL, not only established new theoretically sound principles but also achieved state-of-the-art performance in challenging high dimensional environments like Atari 2600. The by-product of the Distributional RL is the empirical PDF for the Q function which is not directly used except for the mean computation. UCB on the other hand is a very attractive exploration algorithm in the multi-armed bandits setting, which does not generalize in a straightforward fashion to Deep RL.In this paper we established the connection between the UCB idea and Distributional RL. We also pointed to the asymmetry of the PDFs estimated by Distributional RL, which is not a rare exception but rather the only case. We introduced truncated variability measure as an alternative to the variance and empirically showed that it can be successfully applied to multi-armed bandits and rich visual environments like Atari 2600. It is highly likely that DQN-QUCB+ might be improved through schedule tuning. DQN-QUCB+ might be combined with other advancements in Deep RL, e.g. Rainbow by BID6 , to yield better results.",1406,0.132,675,2.082962962962963,establish relation Distributional RL Upper Confidence Bound (UCB) approach exploration show density Q function estimated by Distributional RL used for estimation UCB approach require counting generalizes Deep RL point asymmetry empirical densities estimated Distributional RL algorithms QR-DQN observation leads reexamination variance performance UCB approach exploration introduce truncated variance alternative estimator UCB novel algorithm show algorithm better performance multi-armed bandits setting extend approach high-dimensional setting test Atari 2600 games approach better performance QR-DQN in 26 games 13 ties out of 49 games Exploration problem Reinforcement Learning main focus multi-armed bandits literature algorithms easier design analyze solutions unfeasible for high Deep RL setting complication function approximator multi-armed bandit represented slot machine several arms expected reward unknown to gambler goal maximize cumulative reward pulling arms rewards known best strategy pull arm highest value gambler observes stochastic reward after arm pulled solution initialize values arms estimated means improve estimates pulling same arm lower mean estimate time best arm discovered drawback arms enumerated pulled infinitely many timesRL setting arm corresponds to state-action pair implies assumptions strong for Deep RL reasoning Upper Confidence Bound (UCB) algorithms UCB-1 BID10 'optimism in uncertainty principle pull arm highest upper confidence bound better mean Estimation arm UCB via Hoeffdings Inequality 1 based on counting times arm pulled UCB extends to tree search case UCT developed by BID10 . applied perfect model AlphaGo BID17 generalize to Deep RL without perfect model obstacle requirement of counting state-action pairs variation UCB-V BID0 estimates UCB via empirical variance involves counting requirement counting prevents UCB ideas generalization high dimensional Deep RL generalization exploration ideas from multi-armed bandits to Deep RL challenging popular annealed epsilon greedy approach BID13 not efficient Deep RL structure environment researchers efficient ways exploration idea parametric noise explored by BID4 Posterior sampling for reinforcement learning BID15 Deep RL developed by BID16 Uncertainty Bellman Equation BID14 generalizes Bellman equation to uncertainty measureclosest UCB approach developed by BID2 . avoid counting authors estimate UCB based on empirical distribution Q function by Bootstrapped DQN BID16 approach reduces to estimating randomly initialized Q functions performance improvement insignificant better approach distributions Q function distributional RL results theoretically sound achieve performance in Deep RL environments like Atari 2600 Distributional RL use whole distribution only mean C51 ) Quantile Regression DQN non parametric estimated distribution not assumed specific parametric family not symmetric or unimodal asymmetric distributions variance might less sensitive in estimating UCB problem overseen by literature issue important in setting assumption rare case Section 4 symmetry rare in Distributional RL paper build generic UCB idea generalize to asymmetric distributions high-dimensional setting extend UCB approach to introduce truncated variability measure achieves higher performance than variance Extension measure to environments Atari 2600 platform based on advances in Distributional RL established new theoretically sound principles achieved state-of-art performance in high dimensional environments like Atari 2600by-product Distributional RL is empirical PDF Q function not used except mean computation UCB attractive exploration algorithm multi-armed bandits generalize Deep RL paper established connection UCB Distributional RL pointed asymmetry PDFs estimated by Distributional RL not rare only case introduced truncated variability measure alternative variance showed applied to multi-armed bandits visual environments Atari 2600 likely DQN-QUCB+ improved through schedule tuning combined with advancements Deep RL Rainbow BID6 better results,0.01,0.4852608298843254 "Good representations facilitate transfer learning and few-shot learning. Motivated by theories of language and communication that explain why communities with large number of speakers have, on average, simpler languages with more regularity, we cast the representation learning problem in terms of learning to communicate. Our starting point sees traditional autoencoders as a single encoder with a fixed decoder partner that must learn to communicate. Generalizing from there, we introduce community-based autoencoders in which multiple encoders and decoders collectively learn representations by being randomly paired up on successive training iterations. Our experiments show that increasing community sizes reduce idiosyncrasies in the learned codes, resulting in more invariant representations with increased reusability and structure. The importance of representation learning lies in two dimensions. First and foremost, representation learning is a crucial building block of a neural model being trained to perform well on a particular task, i.e., representation learning that induces the ""right"" manifold structure can lead to models that generalize better, and even extrapolate. Another property of representation learning, and arguably the most important one, is that it can facilitate transfer of knowledge across different tasks , essential for transfer learning and few-shot learning among others BID0 . With this second point in mind, we can define good representations as the ones that are reusable, induce the abstractions that capture the ""right"" type of invariances and can allow for generalizing very quickly to a new task. Significant efforts have been made to learn representations with these properties; one frequently explored direction involves trying to learn disentangled representations BID12 BID6 BID5 BID17 ), while others focus on general regularization methods BID15 BID18 . In this work, we take a different approach to representation learning, inspired by successful abstraction mechanisms found in nature, to wit human language and communication.Human languages and their properties are greatly affected by the size of their linguistic community BID11 BID19 BID16 BID9 . Small linguistic communities of speakers tend to develop more structurally complex languages, while larger communities give rise to simpler languages (Dryer & Haspelmath, 2013) . Moreover, we even observe structural simplification as the effective number of speakers grows, as in the example of English language BID10 . A similar relation between number of speakers and linguistic complexity can also be observed during linguistic communication. Speakers, aiming at maximizing communication effectiveness, adapt and shape their conceptualizations to account for the needs of their specific partners, a phenomenon often termed in dialogue research as partner specificity BID2 ). As such, speakers form conceptual pacts with their listeners BID1 , and in some extreme cases, these pacts are so ad-hoc and idiosyncratic that overhearers cannot follow the discussion BID13 )! But how are all these linguistic situations related to representation learning? We start by drawing an analogy between language and representations induced by the traditional and extensively used framework of autonencoders (AE). In the traditional AE set-up, there is a fixed pair of a single encoder and a single decoder that are trained to maximize a reconstruction loss. However, encoders and decoders co-adapt to one another, yielding idiosyncratic representations. The encoders spend repre-sentational capacity modeling any kind of information about the data that could allow the decoder to successfully reconstruct the input; as long as the encoder and the decoder agree on a representation protocol, this information need not be abstract or systematic. This has a negative impact on the reusability of the representations, something that afterall is a key objective of representation learning. Evidence of this co-adaption is found in the above-mentioned efforts targeting generalization. The human language analogy of the traditional AE setup would be an extreme version of the conceptual pact experiments from BID13 , where two people never communicate with anybody else: the resulting language would be very hard to understand for any outsider.In this work we test whether removing this co-adaptation between encoders and decoders can yield better generalization, much as dropout removes co-adaptation between activations and thereby yields better generalization in general neural networks. We hypothesize that machines that communicate not with a specific partner but with a multitude of partners, will shape the representations they communicate to be simpler in nature. We introduce a simple framework that we term communitybased autoencoders (CbAEs), in which there exist multiple encoders and decoders, and at every training iteration one of each is randomly sampled to perform a traditional autoencoder (AE) training step. Given that the identity of the decoder is not revealed to the encoder during the encoding of the input, the induced representation should be such that all decoders can use it to successfully reconstruct the input. A similar argument holds for the decoder, which at reconstruction time does not have access to the identity of the encoder. We conjecture that this process will reduce the level of idiosyncrasy, resulting in representations that are invariant to the diverse encoders and decoders.We apply CbAEs to two standard computer vision datasets and probe their representations along two axes; their reusability and their structural properties. We find that in contrast to representations induced within a traditional AE framework 1) the CbAE-induced representations encode abstract information that is more easily extracted and re-used for a different task 2) CbAE representations provide an interface that is easier to learn for new users 3) and the underlying topology of the CbAE representations is more aligned to human perceptual data that are disentangled and structured. We have presented Community-based AutoEncoders, a framework in which multiple encoders and decoders collectively learn representations by being randomly paired up on successive training iterations, encouraging a similar lack of co-adaptation that dropout does at the activation level, at model level. Analogous to the structural simplicity found in languages with many speakers, we find that the latent representations induced in this scheme are easier to use and more structured. This result is philosophically interesting in that it suggests that the community size effects found in human languages are general properties of any representation learning system, opening avenues to potential synergies between representation learning linguistics.The price for obtaining these representations is the increase in computational requirements, which is linear in the community size. Due to the reusability of the resulting representations, this cost may be amortized over a number of applications trained on top of the encoders. Furthermore, the community-based training procedure is highly parallelizable, since only the latents and corresponding backpropagated errors need to be sent between the encoders and decoders.",1316,0.128,640,2.05625,"representations facilitate transfer learning few-shot learning Motivated by theories language communication communities with large speakers have simpler languages cast representation learning problem in terms learning to communicate starting point traditional autoencoders as single encoder fixed decoder partner learn to communicate introduce community-based autoencoders multiple encoders decoders learn representations randomly paired on training iterations experiments show increasing community sizes reduce idiosyncrasies in learned codes in invariant representations increased reusability structure importance of representation learning in two dimensions crucial building block of neural model ""right"" manifold structure models generalize better transfer of knowledge across tasks essential for transfer learning few-shot learning define good representations as reusable induce abstractions ""right"" invariances allow for generalizing quickly to new task efforts to learn representations with these properties direction disentangled representations others focus on general regularization methods this work different approach to representation learning inspired by successful abstraction mechanisms human language communication languages affected by size of linguistic community Small communities develop complex languages larger communities simpler languages (Dryer & Haspelmath 2013)observe structural simplification as number speakers grows in English language BID10 similar relation between number speakers linguistic complexity observed during linguistic communication Speakers adapt shape conceptualizations for needs specific partners partner specificity BID2 speakers form conceptual pacts with listeners BID1 in extreme cases pacts ad-hoc idiosyncratic overhearers follow discussion BID13 linguistic situations related to representation learning? analogy between language representations by traditional framework autonencoders (AE). traditional AE set-up single encoder decoder trained to maximize reconstruction loss encoders decoders co-adapt yielding idiosyncratic representations encoders spend capacity modeling information data reconstruct input representation protocol information not negative impact on reusability of representations key objective of representation learning Evidence co-adaption in efforts targeting generalization human language analogy of traditional AE setup extreme version of conceptual pact experiments BID13 two people resulting language hard to understand for outsider work test removing co-adaptation between encoders decoders better generalization dropout removes co-adaptation activations better generalizationhypothesize machines communicate specific multitude partners shape representations simpler introduce framework communitybased autoencoders (CbAEs), exist multiple encoders decoders every training iteration one randomly sampled traditional autoencoder) training step identity decoder not revealed encoder during encoding input induced representation all decoders use reconstruct input similar argument for decoder reconstruction time access identity encoder conjecture process reduce idiosyncrasy representations invariant to diverse encoders decoders apply CbAEs to two standard computer vision datasets probe representations reusability structural properties contrast traditional AE framework CbAE-induced representations encode abstract information easily extracted re-used different task provide interface easier learn for new users underlying topology aligned to human perceptual data disentangled structured presented Community-based AutoEncoders framework multiple encoders decoders learn representations randomly paired training iterations encouraging lack of co-adaptation activation level level Analogous languages many speakers latent representations induced easier to use more structured result suggests community size effects in human languages general properties representation learning system opening potential synergies between representation learning linguisticsprice for obtaining representations is increase computational requirements linear in community size to reusability of representations cost amortized over applications trained encoders community-based training parallelizable latents backpropagated errors sent between encoders decoders",0.01,0.41658631805157564 "Humans are experts at high-fidelity imitation -- closely mimicking a demonstration, often in one attempt. Humans use this ability to quickly solve a task instance, and to bootstrap learning of new tasks. Achieving these abilities in autonomous agents is an open problem. In this paper, we introduce an off-policy RL algorithm (MetaMimic) to narrow this gap. MetaMimic can learn both (i) policies for high-fidelity one-shot imitation of diverse novel skills, and (ii) policies that enable the agent to solve tasks more efficiently than the demonstrators. MetaMimic relies on the principle of storing all experiences in a memory and replaying these to learn massive deep neural network policies by off-policy RL. This paper introduces, to the best of our knowledge, the largest existing neural networks for deep RL and shows that larger networks with normalization are needed to achieve one-shot high-fidelity imitation on a challenging manipulation task. The results also show that both types of policy can be learned from vision, in spite of the task rewards being sparse, and without access to demonstrator actions. One-shot imitation is a powerful way to show agents how to solve a task. For instance, one or a few demonstrations are typically enough to teach people how to solve a new manufacturing task. In this paper, we introduce an AI agent that when provided with a novel demonstration is able to (i) mimic the demonstration with high-fidelity, or (ii) forego high-fidelity imitation to solve the intended task more efficiently. Both types of imitation can be useful in different domains.Motor control is a notoriously difficult problem, and we are often deceived by how simple a manipulation task might appear to be. Tying shoe-laces, a behaviour many of us learn by imitation, might appear to be simple. Yet, tying shoe-laces is something most 6 year olds struggle with, long after object recognition, walking, speech, often translation, and sometimes even reading comprehension. This long process of learning that eventually results in our ability to rapidly imitate many behaviours provides inspiration for the work in this paper.We refer to high-fidelity imitation as the act of closely mimicking a demonstration trajectory, even when some actions may be accidental or irrelevant to the task. This is sometimes called over-imitation BID28 . It is known that humans over-imitate more than other primates BID18 and that this may be useful for rapidly acquiring new skills BID24 . For AI agents however, learning to closely imitate even one single demonstration from raw sensory input can be difficult. Many recent works focus on using expensive reinforcement learning (RL) methods to solve this problem BID46 BID27 BID37 BID3 . In contrast, high-fidelity imitation in humans is often cheap: in one-shot we can closely mimic a demonstration. Inspired by this, we introduce a meta-learning approach (MetaMimic - FIG0 ) to learn high-fidelity one-shot imitation policies by off-policy RL. These policies, when deployed, require a single demonstration as input in order to mimic the new skill being demonstrated.AI agents could acquire a large and diverse set of skills by high-fidelity imitation with RL. However, representing many behaviours requires the adoption of a model with very high capacity, such as a very large deep neural network. Unfortunately, showing that RL methods can be used to train massive deep neural networks has been an open question because of the variance inherent to these methods. Indeed, traditional deep RL neural networks tend to be small, to the point that researchers have recently questioned their contribution BID42 . In this paper, we show that it is possible to train massive high-fidelity imitation policy π(ot,gt) with off-policy RL. This policy, represented with a massive deep neural network, enables the robot arm to mimic any demonstration in one-shot. In addition to producing an imitation policy that generalizes well, MetaMimic populates its replay memory with all its rich experiences, including not only the demonstration videos, but also its past observations, actions and rewards. By harnessing these augmented experiences, a task policy π(ot) can be trained to solve difficult sparse-reward control tasks.deep networks by off-policy RL to represent many behaviours. Moreover, we show that bigger networks generalize better. These results therefore provide important evidence that RL is indeed a scalable and viable framework for the design of AI agents. Specifically this paper makes the following contributions 1 :• It introduces the MetaMimic algorithm and shows that it is capable of one-shot high-fidelity imitation from video in a complex manipulation domain.• It shows that MetaMimic can harness video demonstrations and enrich them with actions and rewards so as to learn uncoditional policies capable of solving manipulation tasks more efficiently than teleoperating humans. By retaining and taking advantage of all its experiences, MetaMimic also substantially outperforms the state-of-the-art D4PG RL agent, when D4PG uses only the current task experiences.• The experiments provide ablations showing that larger networks (to the best of our knowledge, the largest networks ever used in deep RL) lead to improved generalization in high-fidelity imitation. The ablations also highlight the important value of instance normalization.• The experiments show that increasing the number of demonstrations during training leads to better generalization on one-shot high-fidelity imitation tasks. In this paper, we introduced MetaMimic, a method to 1) train a high-fidelity one-shot imitation policy, and to 2) efficiently train a task policy. MetaMimic employs the largest neural network trained via RL, and works from vision, without the need of expert actions. The one-shot imitation policy can generalize to unseen trajectories and can mimic them closely. Bootstrapping on imitation experiences, the task policy can quickly outperform the demonstrator, and is competitive with methods that receive privileged information.The framework presented in this paper can be extended in a number of ways. First, it would be exciting to combine this work with existing methods for learning third-person imitation rewards BID45 BID3 . This would bring us a step closer to how humans imitate: By watching other agents act in the environment. Second, it would be exciting to extend MetaMimic to imitate demonstrations of a variety of tasks. This may allow it to generalize to demonstrations of unseen tasks.To improve the ease of application of MetaMimic to robotic tasks, it would be desirable to address the question of how to relax the initialization constraints for high-fidelity imitation; specifically not having to set the initial agent observation to be close to the initial demonstration observation.",1329,0.128,631,2.1061806656101427,"Humans experts at high-fidelity imitation mimicking demonstration one attempt use ability solve task bootstrap learning new tasks Achieving abilities in autonomous agents open problem paper off-policy RL algorithm (MetaMimic) narrow gap MetaMimic learn policies for high-fidelity one-shot imitation skills policies solve tasks efficiently MetaMimic relies storing experiences in memory learn deep neural network policies off-policy RL paper introduces largest neural networks for deep RL shows larger networks with normalization needed achieve one-shot high-fidelity imitation on challenging manipulation task results show both types policy learned from vision task rewards sparse without access demonstrator actions One-shot imitation agents solve task demonstrations teach new manufacturing task AI agent novel demonstration mimic demonstration with high-fidelity or forego high-fidelity imitation to solve task efficiently Both types imitation useful in different domains.Motor control difficult problem simple manipulation Tying shoe-laces by imitation simple 6 year olds struggle with after object recognition walking speech translation reading comprehension long process of learning rapidly imitate behaviours inspiration for work paperhigh-fidelity imitation mimicking demonstration trajectory actions accidental or irrelevant called over-imitation BID28 humans over-imitate more than primates useful for acquiring new skills BID24 For AI agents learning imitate demonstration difficult works expensive reinforcement learning (RL) methods BID46 BID27 BID37 BID3 high-fidelity imitation in humans cheap one-shot mimic demonstration introduce meta-learning approach (MetaMimic - to learn high-fidelity one-shot imitation policies by off-policy RL policies require single demonstration mimic new skill.AI agents acquire skills by high-fidelity imitation with RL representing many behaviours requires model high capacity large deep neural network RL methods train massive deep neural networks open question variance traditional deep RL neural networks small researchers questioned contribution BID42 paper possible to train massive high-fidelity imitation policy π(ot,gt) with off-policy RL policy network enables robot arm mimic demonstration in one-shot MetaMimic populates replay memory with experiences demonstration videos past observations actions rewards task policy π(ot) trained to solve difficult sparse-reward control tasksnetworks by off-policy RL represent many behaviours bigger networks generalize better results provide evidence RL scalable viable framework for design AI agents paper introduces MetaMimic algorithm one-shot high-fidelity imitation from video in complex manipulation domain MetaMimic video demonstrations enrich with actions rewards learn uncoditional policies solving manipulation tasks efficiently retaining experiences MetaMimic outperforms D4PG RL agent experiments larger networks in deep RL lead to improved generalization in high-fidelity imitation value of instance normalization increasing number of demonstrations during training leads to better generalization on one-shot high-fidelity imitation tasks introduced MetaMimic method to train high-fidelity one-shot imitation policy efficiently train task policy MetaMimic employs largest neural network trained via RL works from vision without need expert actions one-shot imitation policy generalize to unseen trajectories mimic closely on imitation experiences task policy outperform demonstrator competitive with methods privileged information framework can be extended combine with methods learning third-person imitation rewards extend MetaMimic to imitate demonstrations variety of tasksallow generalize demonstrations unseen tasks improve application MetaMimic robotic tasks address relax initialization constraints high-fidelity imitation not set initial agent observation close initial demonstration observation",0.01,0.5449496183344763 "Normalization methods are a central building block in the deep learning toolbox. They accelerate and stabilize training, while decreasing the dependence on manually tuned learning rate schedules. When learning from multi-modal distributions, the effectiveness of batch normalization (BN), arguably the most prominent normalization method, is reduced. As a remedy, we propose a more flexible approach: by extending the normalization to more than a single mean and variance, we detect modes of data on-the-fly, jointly normalizing samples that share common features. We demonstrate that our method outperforms BN and other widely used normalization techniques in several experiments, including single and multi-task datasets. A challenge in optimizing deep learning models is the change in input distributions at each layer, complicating the training process. Normalization methods, such as batch normalization (BN, BID15 aim to overcome this issue -often referred to as internal covariate shift BID38 . 1 When applied successfully in practice, BN enables the training of very deep networks, shortens training times by supporting larger learning rates, and reduces sensitivity to parameter initializations. As a result, BN has become an integral element of many state-of-the-art machine learning techniques BID12 BID39 .It can be difficult to standardize the activations in a neural network exposed to heterogeneous or multi-modal data. When training a deep neural network on images that come from a diverse set of visual domains, each with significantly different statistics, BN is not effective at normalizing the activations with a single mean and variance . In this paper we relax the assumption that the entire mini-batch should be normalized with the same mean and variance.Our new normalization method, mode normalization (MN), first assigns samples in a mini-batch to different modes via a gating network, and then normalizes each sample with estimators for its corresponding mode FIG0 ). We further show that MN can be incorporated into other normalization techniques such as group normalization (GN, BID45 ) by learning which filters should be grouped together. The proposed methods can easily be implemented as layers in standard deep learning libraries, and their parameters are learned jointly with the other parameters of the network in an end-to-end manner. We evaluate MN on multiple classification tasks where it achieved a consistent improvement over currently available normalization approaches. Stabilizing the training process of deep neural networks is a challenging problem. Several normalization approaches that aim to tackle this issue have recently emerged, enabling training with higher learning rates, faster model convergence, and allowing for more complex network architectures.Here, we showed that normalization approaches can be extended to allow the network to jointly normalize its features within multiple modes. We further demonstrated that accounting for modality in intermediate feature distributions results in a consistent improvement in classification performance for various deep learning architectures. As part of future work, we plan to explore customized, layer-wise mode numbers in MN, and automatically determining them, e.g. by using concepts from sparse regularization. A ADDITIONAL MULTI-TASK RESULTS TAB5 are additional results for jointly training on MNIST, CIFAR10, SVHN, and Fashion-MNIST. The same network is used as in previous multi-task experiments, for hyperparameters see Section 4. In these additional experiments, we varied the batch size to N = {256, 512}. For larger batch sizes, increasing K to values larger than two increases performance, while for a smaller batch size of N = 128 (c.f. TAB0 , errors incurred by finite estimation prevent this benefit from appearing.",695,0.067,324,2.1450617283950617,"Normalization methods central deep learning accelerate stabilize training dependence on learning rate schedules learning from multi-modal distributions effectiveness of batch normalization (BN), reduced propose flexible approach extending normalization to more than single mean variance detect modes data normalizing samples common features method outperforms BN other techniques in experiments single multi-task datasets challenge optimizing deep learning models change in input distributions at each layer training process methods batch normalization (BN aim overcome issue internal covariate shift BN enables training deep networks shortens training times larger reduces sensitivity to parameter initializations BN integral element of machine learning techniques difficult to standardize activations in neural network heterogeneous multi-modal data training deep neural network on diverse visual domains different statistics BN not effective normalizing activations with single mean variance assumption entire mini-batch normalized with same mean variance new method mode normalization (MN), assigns samples to different modes normalizes each sample with for mode MN incorporated into other normalization techniques group normalization learning filtersproposed methods implemented in deep learning libraries parameters learned jointly with network end-to-end MN classification tasks consistent improvement over normalization approaches Stabilizing training deep neural networks normalization approaches emerged higher learning rates faster model convergence complex network showed normalization approaches extended network normalize features multiple modes accounting for modality in intermediate feature distributions improvement classification performance future work plan explore customized layer-wise mode numbers in MN automatically determining concepts sparse regularization ADDITIONAL MULTI-TASK RESULTS additional results training on MNIST CIFAR10 SVHN Fashion-MNIST same network used previous-task experiments Section 4. varied batch size to N = {256, 512} larger batch sizes increasing K to two increases performance smaller batch size N = 128 errors finite estimation prevent benefit",0.01,0.6449062577381584 "Multilingual machine translation, which translates multiple languages with a single model, has attracted much attention due to its efficiency of offline training and online serving. However, traditional multilingual translation usually yields inferior accuracy compared with the counterpart using individual models for each language pair, due to language diversity and model capacity limitations. In this paper, we propose a distillation-based approach to boost the accuracy of multilingual machine translation. Specifically, individual models are first trained and regarded as teachers, and then the multilingual model is trained to fit the training data and match the outputs of individual models simultaneously through knowledge distillation. Experiments on IWSLT, WMT and Ted talk translation datasets demonstrate the effectiveness of our method. Particularly, we show that one model is enough to handle multiple languages (up to 44 languages in our experiment), with comparable or even better accuracy than individual models. Neural Machine Translation (NMT) has witnessed rapid development in recent years BID1 BID26 BID36 BID8 BID34 BID32 BID31 BID12 , including advanced model structures BID8 BID34 and human parity achievements . While conventional NMT can well handle single pair translation, training a separate model for each language pair is resource consuming, considering there are thousands of languages in the world 1 . Therefore, multilingual NMT BID17 BID5 BID13 ) is developed which handles multiple language pairs in one model, greatly reducing the offline training and online serving cost.Previous works on multilingual NMT mainly focus on model architecture design through parameter sharing, e.g., sharing encoder, decoder or attention module BID5 or sharing the entire models BID17 BID13 . They achieve comparable accuracy with individual models (each language pair with a separate model) when the languages are similar to each other and the number of language pairs is small (e.g., two or three). However, when handling more language pairs (dozens or even hundreds), the translation accuracy of multilingual model is usually inferior to individual models, due to language diversity.It is challenging to train a multilingual translation model supporting dozens of language pairs while achieving comparable accuracy as individual models. Observing that individual models are usually of higher accuracy than the multilingual model in conventional model training, we propose to transfer the knowledge from individual models to the multilingual model with knowledge distillation, which has been studied for model compression and knowledge transfer and well matches our setting of multilingual translation. It usually starts by training a big/deep teacher model (or ensemble of multiple models), and then train a small/shallow student model to mimic the behaviors of the teacher model, such as its hidden representation BID39 BID29 , its output probabilities BID16 BID6 or directly training on the sentences generated by the teacher model in neural machine translation BID19 ). The student model can (nearly) match the accuracy of the cumbersome teacher model (or the ensemble of multiple models) with knowledge distillation.In this paper, we propose a new method based on knowledge distillation for multilingual translation to eliminate the accuracy gap between the multilingual model and individual models. In our method, multiple individual models serve as teachers, each handling a separate language pair, while the student handles all the language pairs in a single model, which is different from the conventional knowledge distillation where the teacher and student models usually handle the same task. We first train the individual models for each translation pair and then we train the multilingual model by matching with the outputs of all the individual models and the ground-truth translation simultaneously. After some iterations of training, the multilingual model may get higher translation accuracy than the individual models on some language pairs. Then we remove the distillation loss and keep training the multilingual model on these languages pairs with the original log-likelihood loss of the ground-truth translation.We conduct experiments on three translation datasets: IWSLT with 12 language pairs, WMT with 6 language pairs and Ted talk with 44 language pairs. Our proposed method boosts the translation accuracy of the baseline multilingual model and achieve similar (or even better) accuracy as individual models for most language pairs. Specifically, the multilingual model with only 1/44 parameters can match or surpass the accuracy of individual models on the Ted talk datasets. Selective Distillation Considering that distillation from a bad teacher model is likely to hurt the student model and thus result in inferior accuracy, we selectively use distillation in the training process, as shown in Line 15-19 in Algorithm 1. When the accuracy of multilingual model surpasses the individual model for the accuracy threshold τ on a certain language pair, we remove the distillation loss and just train the model with original negative log-likelihood loss for this pair. Note that in one iteration, one language may not uses the distillation loss; it is very likely in later iterations that this language will be distilled again since the multilingual model may become worse than the teacher model for this language. Therefore, we call this mechanism as selective distillation. We also verify the effectiveness of the selective distillation in experiment part (Section 4.3).Top-K Distillation It is burdensome to load all the teacher models in the GPU memory for distillation considering there are dozens or even hundreds of language pairs in the multilingual setting. Alternatively , we first generate the output probability distribution of each teacher model for the sentence pairs offline, and then just load the top-K probabilities of the distribution into memory and normalize them so that they sum to 1 for distillation. This can reduce the memory cost again from the scale of |V | (the vocabulary size) to K. We also study in Section 4.3 that top-K distribution can result in comparable or better distillation accuracy than the full distribution. In this work, we have proposed a distillation-based approach to boost the accuracy of multilingual NMT, which is usually of lower accuracy than the individual models in previous works. Experiments on three translation datasets with up to 44 languages demonstrate the multilingual model based on our proposed method can nearly match or even outperform the individual models, with just 1/N model parameters (N is up to 44 in our experiments).In the future, we will conduct more deep analyses about how distillation helps the multilingual model training. We will apply our method to larger datasets and more languages pairs (hundreds or even thousands), to study the upper limit of our proposed method.",1261,0.128,602,2.0946843853820596,"Multilingual machine translation multiple languages single model attracted attention due to efficiency offline training online serving traditional multilingual translation yields inferior accuracy individual models language due to language diversity model capacity limitations paper propose distillation-based approach boost accuracy multilingual machine translation individual models trained teachers then model trained to fit training data match outputs through knowledge distillation Experiments on IWSLT WMT Ted talk translation datasets demonstrate effectiveness method one model handle multiple languages (up to 44 languages comparable or better accuracy models Neural Machine Translation (NMT) rapid development advanced model structures human parity achievements conventional NMT handle single pair translation training separate model for each language pair resource consuming thousands languages multilingual NMT BID17 developed handles multiple language pairs in one model reducing offline training online serving cost works multilingual NMT focus on model design parameter sharing achieve comparable accuracy with individual models when languages similar pairs small handling more language pairs translation accuracy model inferior to individual models due to language diversitychallenging to train multilingual translation model supporting dozens language pairs comparable accuracy individual models individual models higher accuracy propose transfer knowledge from individual models to multilingual model with knowledge distillation studied for matches our setting multilingual translation starts training big/deep teacher model small/shallow student model mimic behaviors teacher model training on sentences teacher model student model match accuracy teacher model with knowledge distillation propose new method knowledge distillation for multilingual translation to eliminate accuracy gap models multiple individual models serve as teachers each separate language pair student handles all language pairs in single model different from conventional knowledge distillation train individual models for each translation pair then train multilingual model matching with outputs individual models ground translation simultaneously After iterations multilingual model may higher translation accuracy on some language pairs remove distillation loss keep training on these languages pairs with original log-likelihood loss experiments on three translation datasets IWSLT 12 WMT 6 Ted talk 44 proposed method boosts translation accuracy baseline multilingual model similar (or better accuracy as individual models for most language pairsmultilingual model with 1/44 parameters can match or surpass accuracy individual models Ted talk datasets Selective Distillation distillation from bad teacher model student model inferior accuracy selectively use distillation in training process shown in Line 15-19 Algorithm 1. When accuracy multilingual model surpasses individual model for threshold τ on language pair remove distillation loss train model with original negative log-likelihood loss one iteration language not distillation loss likely later iterations distilled again multilingual model worse than teacher mechanism selective distillation verify effectiveness in experiment part (Section 4.3).Top-K Distillation burdensome to load all teacher models GPU memory for distillation generate output probability distribution each teacher model offline load top-K probabilities into memory normalize to 1 for distillation memory cost top-K distribution comparable or better distillation accuracy than full distribution proposed distillation-based approach to boost accuracy of multilingual NMT, usually lower accuracy than individual models previousExperiments on three translation datasets 44 languages demonstrate multilingual model proposed method match outperform individual models 1/N model parameters 44 future conduct deep analyses distillation multilingual model training apply method larger datasets more languages pairs study upper limit proposed method",0.01,0.5153946253653051 "What makes humans so good at solving seemingly complex video games? Unlike computers, humans bring in a great deal of prior knowledge about the world, enabling efficient decision making. This paper investigates the role of human priors for solving video games. Given a sample game, we conduct a series of ablation studies to quantify the importance of various priors. We do this by modifying the video game environment to systematically mask different types of visual information that could be used by humans as priors. We find that removal of some prior knowledge causes a drastic degradation in the speed with which human players solve the game, e.g. from 2 minutes to over 20 minutes. Furthermore, our results indicate that general priors, such as the importance of objects and visual consistency, are critical for efficient game-play. While deep Reinforcement Learning (RL) methods have shown impressive performance on a variety of video games BID17 , they remain woefully inefficient compared to human players, taking millions of action inputs to solve even the simplest Atari games. Much research is currently focused on improving sample efficiency of RL algorithms BID19 BID9 . However, there is an orthogonal issue that is often overlooked: RL agents attack each problem tabula rasa, whereas humans come in with a wealth of prior knowledge about the world, from physics to semantics to affordances.Consider the following motivating example: you are tasked with playing an unfamiliar computer game shown in FIG0 (a) . No manual or instructions are provided; you don't even know which game sprite is controlled by you. Indeed, the only feedback you are ever given is ""terminal"", i.e. once you successfully finish the game. Would you be able to successfully finish this game? How long would it take? We recruited forty human subjects to play this game and found that subjects finished it quite easily, taking just under 1 minute of game-play or 3000 action inputs. This is not overly surprising as one could easily guess that the game's goal is to move the robot sprite towards the princess by stepping on the brick-like objects and using ladders to reach the higher platforms while avoiding the angry pink and the fire objects. Now consider a second scenario in which this same simple game is re-rendered with new textures, getting rid of semantic and affordance BID8 cues, as shown in FIG0 (b) . How would human performance change? We recruited another forty subjects to play this game and found that, on average, it took the players more than twice the time (2 minutes) and action inputs ( 6500) to complete the game. The second game is clearly much harder for humans, likely because it is now more difficult to guess the game structure and goal, as well as to spot obstacles.For comparison, we can also examine how modern RL algorithms perform on these games. This is not so simple, as most standard RL approaches expect very dense rewards (e.g. continuously updated game-score BID17 ), whereas we provide only a terminal reward, to mimic how most humans play video games. In such sparse reward scenarios, standard methods like A3C BID18 are too sample-inefficient and were too slow to finish the games. Hence, we used a curiosity-based RL algorithm specifically tailored to sparse-reward settings BID20 , which was able to solve both games. Unlike humans, RL did not show much difference between the The same game modified by re-rendering the textures. Despite the two games being structurally the same, human players took twice as long to finish the second game as the first one. In comparison, the performance of an RL agent was approximately the same for the two games. two games, taking about 4 million action inputs to solve each one. This should not be surprising: since RL did not have any prior knowledge about the world, both these games carried roughly the same amount of information from the perspective of the agent.This simple motivating experiment highlights the importance of prior knowledge that humans draw upon to quickly solve tasks given to them BID13 BID24 . Developmental psychologists have begun documenting the prior knowledge that children draw upon in learning about the world BID23 BID4 . However, these studies have not explicitly quantified the relative importance of the various priors for problem-solving.In this work, we systematically quantify the importance of different types of priors humans bring to bear while solving one particular kind of problem -video games. We chose video games as the task for our investigation because it is relatively easy to methodically change the game to include or mask different kinds of knowledge and run large-scale human studies. Furthermore, video games, such as ATARI, are a popular choice in the reinforcement learning community.The paper consists of a series of ablation studies on a specially-designed game environment, systematically masking out various types of visual information that could be used by humans as priors. The full game (unlike the motivating example above) was designed to be sufficiently complex and difficult for humans to easily measure changes in performance between different testing conditions. We find that removal of some prior knowledge causes a drastic degradation in the performance of human players from 1 minute to over 20 minutes. Another key finding of our investigation is that while specific knowledge, such as ""ladders are to be climbed"", ""keys are used to open doors"", ""jumping on spikes is dangerous"", is important for humans to quickly solve games, more general priors about the importance of objects and visual consistency are even more critical. While there is no doubt that the performance of deep RL algorithms is impressive, there is much to be learned from human cognition if our goal is to enable RL agents to solve sparse reward tasks with human-like efficiency. Humans have the amazing ability to use their past knowledge (i.e., priors) to solve new tasks quickly. Success in such scenarios critically depends on the agent's ability to explore its environment and then promptly learn from its successes BID6 BID5 . In this vein, our results demonstrate the importance of prior knowledge in helping humans explore efficiently in these sparse reward environments BID11 BID7 .However , being equipped with strong prior knowledge can sometimes lead to constrained exploration that might not be optimal in all environments BID14 BID3 . For instance , consider the game shown in FIG6 consisting of a robot and a princess object. The game environment also includes rewards in hidden locations (shown as dashed yellow boxes only for illustration). When tasked to play this game, human participants (n=30) immediately assume that princess is the goal and do not explore the free space containing hidden rewards. They directly reach the princess and thereby terminate the game with sub-optimal rewards. In contrast, a random agent (30 seeds) ends up obtaining almost four times more reward than human players as shown in FIG6 . Thus, while incorporating prior knowledge in RL agents has many potential benefits, future work should also consider challenges regarding under-constrained exploration in certain kinds of settings.While our paper primarily investigated object priors (and physics priors to some extent), humans also possess rich prior knowledge about the world in the form of intuitive psychology and also bring in various priors about general video game playing such as that moving up and to the right in games is generally correlated with progress, games have goals, etc. Studying the importance of such priors will be an interesting future direction of research.Building RL algorithms that require fewer interactions to reach the goal (i.e., sample efficient algorithms) is an active area of research, and further progress is inevitable. In addition to developing better optimization methods, we believe that instead of always initializing learning from scratch, either incorporating prior knowledge directly or constructing mechanisms for condensing experience into reusable knowledge (i.e., learning priors through continual learning) might be critical for building RL agents with human-like efficiency. Our work takes first steps toward quantifying the importance of various priors that humans employ in solving video games and in understanding how prior knowledge makes humans good at such complex tasks. We believe that our results will inspire researchers to think about different mechanisms of incorporating prior knowledge in the design of RL agents. We also hope that our experimental platform of video games, available in open-source, will fuel more detailed studies investigating human priors and a benchmark for quantifying the efficacy of different mechanisms of incorporating prior knowledge into RL agents.",1658,0.131,787,2.1067344345616266,"humans solving complex video games Unlike computers humans bring prior knowledge efficient decision making paper investigates role human priors for solving video games sample game ablation studies importance of priors video game environment to mask visual information priors removal of prior knowledge causes speed human players solve game from 2 minutes to over 20 minutes results indicate general priors importance of objects visual consistency critical for efficient game-play deep Reinforcement Learning (RL) methods performance on video games remain inefficient compared to human players taking millions of action inputs to solve Atari games research on improving sample efficiency of RL algorithms issue overlooked RL agents attack problem tabula rasa humans with wealth of prior knowledge semantics affordances example playing unfamiliar computer game FIG0 No manual or instructions provided don't know which game sprite controlled only feedback is ""terminal"", finish game recruited forty human subjects to play game finished easily under 1 minute or 3000 action inputs game's goal to move robot sprite towards princess by stepping on brick-like objects using ladders reach higher platforms avoiding angry pink fire objectsconsider second scenario game re-rendered with new textures semantic affordance BID8 cues shown in FIG0 (b) . human performance change? recruited forty subjects play game average took players twice time (2 minutes) action inputs ( 6500) to complete game second game harder for humans difficult to guess game structure goal spot obstacles comparison examine modern RL algorithms perform games standard RL approaches expect dense rewards we provide terminal reward sparse reward scenarios standard methods like A3C BID18 sample-inefficient slow to finish games used curiosity-based RL algorithm sparse-reward settings BID20 solve both games RL show difference between same game modified by re-rendering textures Despite two games same human players took twice as long to finish second game first performance of RL agent approximately same for two games taking 4 million action inputs to solve each RL prior knowledge world both games carried same information agent experiment highlights importance of prior knowledge solve tasks BID24 Developmental psychologists prior knowledge children learning world BID4 studies not quantified importance of priors for problem-solvingwork quantify importance of priors solving problem -video games chose video games easy to change game to include mask knowledge run large-scale human studies video games ATARI popular in reinforcement learning community paper consists ablation studies on-designed game environment masking visual information priors full game complex difficult for humans to measure changes performance between testing conditions removal of prior knowledge causes degradation performance human players from 1 minute to over 20 minutes finding specific knowledge ""ladders climbed"", ""keys open doors"", ""jumping on spikes dangerous"", important for solve games general priors about importance of objects visual consistency more critical performance of deep RL algorithms impressive learned from human cognition if goal to enable RL agents to solve sparse reward tasks with human-like efficiency Humans use past knowledge priors to solve new tasks quickly Success depends on agent's ability to explore environment learn from successes results demonstrate importance of prior knowledge in explore in sparse reward environments strong prior knowledge can lead to constrained exploration not optimal in all environments consider game in FIG6 robot princess objectgame environment includes rewards in hidden locations dashed yellow boxes human participants (n=30) assume princess goal explore free space hidden rewards reach princess terminate game with sub-optimal rewards random agent (30 seeds) four times more reward than human players FIG6 incorporating prior knowledge in RL agents benefits future work challenges under-constrained exploration settings paper investigated object priors humans possess rich prior knowledge intuitive psychology priors video game playing moving up right games correlated with progress games goals Studying importance of priors future direction research.Building RL algorithms fewer interactions goal active area research further progress inevitable optimization methods learning incorporating prior knowledge or mechanisms condensing experience into reusable knowledge continual learning critical for building RL agents with human-like efficiency work steps quantifying importance of priors in solving video games understanding prior knowledge complex tasks results inspire researchers incorporating prior knowledge in design RL agents hope experimental platform video games open-source fuel detailed studies investigating human priors benchmark for quantifying efficacy incorporating prior knowledge into RL agents",0.01,0.5463732646916406 "Driven by the need for parallelizable hyperparameter optimization methods, this paper studies \emph{open loop} search methods: sequences that are predetermined and can be generated before a single configuration is evaluated. Examples include grid search, uniform random search, low discrepancy sequences, and other sampling distributions. In particular, we propose the use of $k$-determinantal point processes in hyperparameter optimization via random search. Compared to conventional uniform random search where hyperparameter settings are sampled independently, a $k$-DPP promotes diversity. We describe an approach that transforms hyperparameter search spaces for efficient use with a $k$-DPP. In addition, we introduce a novel Metropolis-Hastings algorithm which can sample from $k$-DPPs defined over spaces with a mixture of discrete and continuous dimensions. Our experiments show significant benefits over uniform random search in realistic scenarios with a limited budget for training supervised learners, whether in serial or parallel. Hyperparameter values-regularization strength, model family choices like depth of a neural network or which nonlinear functions to use, procedural elements like dropout rates, stochastic gradient descent step sizes, and data preprocessing choices-can make the difference between a successful application of machine learning and a wasted effort. To search among many hyperparameter values requires repeated execution of often-expensive learning algorithms, creating a major obstacle for practitioners and researchers alike.In general, on request/iteration k, a hyperparameter searcher suggests a hyperparameter configuration x k , a worker trains a model using x k , and returns a validation loss of y k computed on a hold out set. In this work we say a hyperparameter searcher is open loop if x k depends only on {x i } k−1 i=1 ; examples include choosing x k uniformly at random BID4 , or x k coming from a low-discrepancy sequence (c.f., BID12 ). We say a searcher is closed loop if x k depends on both the past configurations and validation losses {(x i , y i )} k−1 i=1 ; examples include Bayesian optimization BID19 and recent reinforcement learning methods BID25 . Note that open loop methods can draw an infinite sequence of configurations before training a single model, whereas closed loop methods rely on validation loss feedback in order to make suggestions.While sophisticated closed loop selection methods have been shown to empirically identify good hyperparameter configurations faster (i.e., with fewer iterations) than open loop methods like random search, two trends have rekindled interest in embarrassingly parallel open loop methods: 1) modern deep learning models can take days or weeks to train with no signs of efficiency breakthroughs, and 2) the rise of cloud resources available to anyone that charge not by the number of machines, but by the number of CPU-hours used so that 10 machines for 100 hours costs the same as 1000 machines for 1 hour. This paper explores the landscape of open loop methods, identifying tradeoffs that are rarely considered, if at all acknowledged. While random search is arguably the most popular open loop method and chooses each x k independently of {x i } k−1 i=1 , it is by no means the only choice. In many ways uniform random search is the least interesting of the methods we will discuss because we will advocate for methods where x k depends on {x i } k−1 i=1 to promote diversity. In particular, we will focus on drawing {x i } k i=1 from a k-determinantal point process (DPP) BID16 . DPPs support real, integer, and categorical dimensions-any of which may have a tree structure-and have computationally efficient methods of drawing samples.Experimentally, we explore the use of our diversity-promoting open-loop hyperparameter optimization method based on k-DPP random search. We find that it significantly outperforms uniform random search in cases where the hyperparameter values have a large effect on performance.Open source implementations of both our hyperparameter optimization algorithm (as an extension to the hyperopt package BID5 ) and the MCMC algorithm introduced in Algorithm 2 will be released upon publication. We have explored open loop hyperparameter optimization built on sampling from k-DPPs. We described how to construct k-DPPs over hyperparameter search spaces, and showed that sampling from these retains the attractive parallelization capabilities of random search. Our experiments demonstrate that, under a limited computation budget, on a number of realistic hyperparameter optimization problems, these approaches perform better than sampling uniformly at random. As we increase the difficulty of our hyperparameter optimization problem (i.e., as values which lead to good model Average best-found model accuracy by iteration when training a convolutional neural network on the ""Stable"" search space (defined in Section 5.2), averaged across 50 trials of hyperparameter optimization, with k = 20. Discretizing the space reduces the accuracy found for both uniform sampling and k-DPP-RBF, but in both cases k-DPP-RBF finds better optima than uniform sampling.evaluations become more scarce) the improvement over sampling uniformly at random increases. An open-source implementation of our method is available.",1046,0.096,511,2.0469667318982387,"parallelizable hyperparameter optimization methods paper studies loop search methods sequences predetermined generated before configuration evaluated Examples include grid search uniform random search low discrepancy sequences sampling distributions propose $k$-determinantal point processes in hyperparameter optimization random search uniform random search $k-DPP promotes diversity approach transforms hyperparameter search spaces for use with-DPP Metropolis-Hastings algorithm from $k$-DPPs discrete continuous dimensions experiments show benefits over uniform random search in scenarios limited budget training learners Hyperparameter values-regularization strength model family choices procedural elements dropout rates data preprocessing choices successful machine learning wasted effort search among many hyperparameter values requires-expensive learning algorithms obstacle for practitioners researchers hyperparameter searcher suggests configuration x trains model returns validation loss of y k set hyperparameter searcher open loop if x k depends on {x i k−1 i=1 examples include choosing x k at random from low-discrepancy sequenceBID12 searcher closed loop if x k depends on past configurations validation losses(x i y k−1 i=1 examples include Bayesian optimization BID19 reinforcement learning methods BID25 open loop methods draw infinite configurations before training single model closed loop rely on validation loss feedback closed loop selection methods identify good hyperparameter configurations faster fewer iterations than two trends rekindled interest open loop methods deep learning models days train efficiency breakthroughs cloud resources machines CPU-hours 10 machines for 100 hours as 1000 machines for 1 hour paper explores open loop methods tradeoffs rarely random search popular chooses x k independently k−1 i=1 only choice uniform random search least interesting advocate for methods x k depends on {x i } k−1 i=1 diversity focus on drawing {x i } k i=1 from k-determinantal point process (DPP) BID16 DPPs support real integer categorical dimensions efficient methods drawing samples diversity-promoting open-loop hyperparameter optimization method k-DPP random search outperforms uniform random search hyperparameter values performanceOpen source implementations hyperparameter optimization algorithm hyperopt package BID5 MCMC algorithm 2 released publication explored open loop hyperparameter optimization sampling from k-DPPs described k-DPPs over hyperparameter search spaces sampling retains parallelization capabilities random search experiments demonstrate limited computation budget realistic problems approaches perform better than sampling uniformly at random increase difficulty Average model accuracy by iteration training convolutional neural network on ""Stable"" search space 50 trials k = 20. Discretizing space reduces accuracy uniform sampling k-DPP-RBF k-DPP-RBF better optima improvement over sampling uniformly random increases open-source implementation available",0.01,0.39272060513964974 "In inductive transfer learning, fine-tuning pre-trained convolutional networks substantially outperforms training from scratch. When using fine-tuning, the underlying assumption is that the pre-trained model extracts generic features, which are at least partially relevant for solving the target task, but would be difficult to extract from the limited amount of data available on the target task. However, besides the initialization with the pre-trained model and the early stopping, there is no mechanism in fine-tuning for retaining the features learned on the source task. In this paper, we investigate several regularization schemes that explicitly promote the similarity of the final solution with the initial model. We eventually recommend a simple $L^2$ penalty using the pre-trained model as a reference, and we show that this approach behaves much better than the standard scheme using weight decay on a partially frozen network. It is now well known that modern convolutional neural networks (e.g. BID14 BID25 BID11 BID28 ) can achieve remarkable performance on large-scale image databases, e.g. ImageNet BID3 ) and Places 365 BID37 ), but it is really dissatisfying to see the vast amounts of data, computing time and power consumption that are necessary to train deep networks. Fortunately, such convolutional networks, once trained on a large database, can be refined to solve related but different visual tasks by means of transfer learning, using fine-tuning BID34 BID25 .Some form of knowledge is believed to be extracted by learning from the large-scale database of the source task and this knowledge is then transferred to the target task by initializing the network with the pre-trained parameters. However , after fine-tuning, some of the parameters may be quite different from their initial values, resulting in possible losses of general knowledge that may be relevant for the targeted problem. In particular , during fine-tuning, L 2 regularization drives the parameters towards the origin and thereby encourages large deviations between the parameters and their initial values.In order to help preserve the acquired knowledge embedded in the initial network, we consider using other parameter regularization methods during fine-tuning. We argue that the standard L 2 regularization, which drives the parameters towards the origin, is not adequate in the framework of transfer learning where the initial values provide a more sensible reference point than the origin. This simple modification keeps the original control of overfitting, by constraining the effective search space around the initial solution, while encouraging committing to the acquired knowledge. We show that it has noticeable effects in inductive transfer learning scenarios.This paper aims at improving transfer learning by requiring less labeled training data. A form of transfer learning is thus considered, where some pieces of knowledge, acquired when solving a previous learning problem, have to be conveyed to another learning problem. Under this setting, we explore several parameter regularization methods that can explicitly retain the knowledge acquired on the source problem. We investigate variants of L 2 penalties using the pre-trained model as reference, which we name L 2 -SP because the pre-trained parameters represent the starting point (-SP) of the fine-tuning process. In addition, we evaluate other regularizers based on the Lasso and Group-Lasso penalties, which can freeze some individual parameters or groups of parameters to the pre-trained parameters. Fisher information is also taken into account when we test L 2 -SP and Group-Lasso-SP approaches.Our experiments indicate that all tested parameter regularization methods using the pre-trained parameters as a reference get an edge over the standard L 2 weight decay approach. We also analyze the effect of L 2 -SP with theoretical arguments and experimental evidence to recommend using L 2 -SP for transfer learning tasks. Among all -SP methods, L 2 -SP and L 2 -SP-Fisher always reach a better accuracy on the target task. We expected L 2 -SP-Fisher to outperform L 2 -SP, since Fisher information helps in continual learning, but there is no significant difference between the two options. Since L 2 -SP is simpler than L 2 -SP-Fisher, we recommend the former, and we focus on the analysis of L 2 -SP, although most of the analysis and the discussion would also apply to L 2 -SP-Fisher. We proposed simple regularization techniques for inductive transfer learning, to encode an explicit bias towards the solution learned on the source task. Most of the regularizers evaluated here have been already used for other purposes, but we demonstrate their relevance for inductive transfer learning with deep convolutional networks.We show that a simple L 2 penalty using the starting point as a reference, L 2 -SP, is useful, even if early stopping is used. This penalty is much more effective than the standard L 2 penalty that is commonly used in fine-tuning. It is also more effective and simpler to implement than the strategy consisting in freezing the first layers of a network. We provide theoretical hints and strong experimental evidence showing that L 2 -SP retains the memory of the features learned on the source database.Besides, we tested the effect of more elaborate penalties, based on L 1 or Group-L 1 norms, or based on Fisher information. None of the L 1 or Group-L 1 options seem to be valuable in the context of inductive transfer learning that we considered here, and using the Fisher information with L 2 -SP does not improve accuracy on the target task. Different approaches, which implement an implicit bias at the functional level, alike BID16 ), remain to be tested: being based on a different principle, their value should be assessed in the framework of inductive transfer learning.",1138,0.096,549,2.0728597449908923,inductive transfer learning fine-tuning pre-trained convolutional networks outperforms training from scratch assumption pre-trained model extracts generic features relevant for target task difficult extract from limited data initialization early stopping no mechanism for retaining features learned on source task paper investigate regularization schemes promote similarity final solution with initial model recommend simple $L^2$ penalty using pre-trained model reference approach behaves better than standard scheme using weight decay on partially frozen network modern convolutional neural networks BID14 achieve performance on large-scale image databases dissatisfying to data computing time power consumption to train deep networks convolutional networks trained on large database can be refined to solve related visual tasks by transfer learning fine-tuning knowledge extracted from large-scale database source task transferred to target task initializing network with pre-trained parameters after fine-tuning parameters may be different from initial values possible losses of general knowledge relevant for problem during fine-tuning L 2 regularization drives parameters towards origin encourages large deviationspreserve acquired knowledge initial network consider other parameter regularization methods during fine-tuning argue standard L 2 regularization drives parameters towards origin not adequate in transfer learning initial values provide sensible reference point modification keeps original control of overfitting search space committing to acquired knowledge effects in inductive transfer learning scenarios paper aims transfer learning less labeled training data transfer learning considered knowledge acquired previous conveyed to another problem explore parameter regularization methods retain knowledge on source problem investigate variants of L 2 penalties using pre-trained model reference L 2 -SP evaluate other regularizers based Lasso Group-Lasso penalties freeze parameters to pre-trained parameters Fisher information L 2 -SP Group-Lasso-SP approaches experiments indicate tested parameter regularization methods using pre-trained parameters get edge over standard L 2 weight decay approach analyze effect of L 2 -SP recommend for transfer learning tasks L 2 -SP L 2 -SP-Fisher reach better accuracy on target task expected L 2 -SP-Fisher outperform L 2 -SP no significant differenceL 2 -SP simpler than-Fisher recommend former focus analysis L 2 -SP apply L 2 -SP-Fisher proposed regularization techniques for inductive transfer learning explicit bias towards solution learned source task regularizers evaluated used other purposes demonstrate relevance for inductive transfer learning deep convolutional networks simple L 2 penalty starting point reference L 2 -SP useful early stopping penalty more effective than standard L 2 penalty simpler implement freezing first layers network theoretical hints experimental evidence L 2 -SP retains memory features learned source database tested effect elaborate penalties L 1 Group-L 1 norms Fisher information L 1 Group-L 1 options valuable inductive transfer learning Fisher information with L 2 -SP improve accuracy target task Different approaches implicit bias functional level BID16 be tested value assessed in framework inductive transfer learning,0.01,0.45928716447200113 "Artificial neural networks have opened up a world of possibilities in data science and artificial intelligence, but neural networks are cumbersome tools that grow with the complexity of the learning problem. We make contributions to this issue by considering a modified version of the fully connected layer we call a block diagonal inner product layer. These modified layers have weight matrices that are block diagonal, turning a single fully connected layer into a set of densely connected neuron groups. This idea is a natural extension of group, or depthwise separable, convolutional layers applied to the fully connected layers. Block diagonal inner product layers can be achieved by either initializing a purely block diagonal weight matrix or by iteratively pruning off diagonal block entries. This method condenses network storage and speeds up the run time without significant adverse effect on the testing accuracy, thus offering a new approach to improve network computation efficiency. Today, it is well known that larger neural networks can better represent complex data and hence achieve higher accuracy than smaller networks BID14 BID35 BID34 . While larger networks are more capable than their smaller counterparts, their size consumes significant storage and computational resources and memory bandwidth. Ideally, efforts to reduce memory requirements would also lessen computational demand, but often these competing interests force a trade-off. The fully connected layers are unwieldy, yet they continue to be present in the most successful networks BID21 BID43 BID35 . Our work addresses both memory and computational demand without compromise. Focusing our attention on the inner product layers, we decrease network memory footprint and improve network computational demand.While larger network architectures achieve higher accuracy, there are a variety of methods to condense them without much harm to the network accuracy. One such technique that has gained popularity is pruning BID30 BID7 , but traditional pruning has disadvantages related to network runtime. Most existing pruning processes significantly slow down network training, and the final trained network is usually slower to execute BID7 . Sparse format operations require additional overhead that can greatly slow down performance unless one prunes nearly all weight entries, which can damage network accuracy.Localized memory access patterns can be computed faster than non-localized lookups. By implementing block diagonal inner product layers in place of fully connected layers, we condense neural networks in a structured manner that speeds up the final runtime and does little harm to the final accuracy. Block diagonal inner product layers can be implemented by either initializing a purely block diagonal weight matrix or by initializing a fully connected layer and focusing pruning efforts off the diagonal blocks to coax the dense weight matrix into structured sparsity. The first method also reduces the gradient computation time and hence the overall training time. The latter method can improve accuracy and supports the robustness of networks to shaping. That is, pruning can be used as a mapping between architectures-in particular, a mapping to more convenient architectures. Depending on how many iterations the pruning process takes, this method may also speed up training. We have converted a single fully connected layer into a group of smaller inner product learners whose combined efforts form a stronger learner, in essence boosting the layer. These methods also bring artificial neural networks closer to the architecture of biological mammalian brains, which have more local connectivity BID11 ). We have shown that block diagonal inner product layers can reduce network size, training time and final execution time without significant harm to the network performance.While traditional iterative pruning can reduce storage, the random indices of the surviving weights make sparse computation inefficient, slowing down the training and final execution time of the network. Our block diagonal methods address this inefficiency by confining dense regions to blocks along the diagonal. Without pruning, block diagonal method 1 allows for faster training time. Method 2 preserves the learning with focused, structured pruning that reduces computation for speedup during execution. In our experiments, method 2 saw higher accuracy than the purely block diagonal method for the more complex learning problem, CIFAR10; however, the increase in accuracy came in exchange for slightly more time to train the network. There is great deal of flexibility in our block diagonal methods that can be tuned to an individual problem. These methods may also make larger network architectures more feasible to train and use since they convert a fully connected layer into a collection of smaller inner product learners working jointly to form a stronger learner. In particular, GPU memory constraints become less constricting.There is a lot of room for additional speedup with block diagonal layers. Dependency between layers poses a noteworthy bottleneck in network parallelization. With structured sparsity like ours, one no longer needs a full barrier between layers. Additional speedup would be seen in software optimized to support weight matrices with organized sparse form, such as blocks, rather than being optimized for dense matrices. For example, for many small blocks, one can reach up to 6 fold speedup with specialized batched matrix multiplication BID16 . Hardware has been developing to better support sparse operations. Block format may be especially suitable for training on evolving architectures such as neuromorphic systems. These systems, which are far more efficient than GPUs at simulating mammalian brains, have a pronounced 2-D structure and are ill-suited to large dense matrix calculations BID28 BID0 .",1020,0.095,471,2.1656050955414012,Artificial neural networks opened possibilities in data science artificial cumbersome tools grow with complexity learning problem considering modified connected layer block diagonal inner product layer modified layers have weight matrices block diagonal turning connected layer into densely connected neuron groups idea natural extension of convolutional layers to layers Block diagonal layers achieved by initializing block diagonal weight matrix or pruning diagonal block entries method condenses network storage speeds run time without effect testing accuracy network computation efficiency larger neural networks represent complex data achieve higher accuracy larger networks capable size consumes storage computational resources memory bandwidth reduce memory requirements lessen computational demand force trade-off fully connected layers unwieldy present in successful networks Our work addresses memory computational demand without compromise on inner product layers decrease network memory footprint improve computational demand larger network architectures achieve higher accuracy methods to condense without harm accuracy technique pruning BID30 traditional pruning disadvantages network runtime slow down network training final network slower to execute Sparse format operations require additional overhead slow performance unless weight entries damage network accuracyLocalized memory access patterns computed faster than non-localized lookups implementing block diagonal inner product layers fully connected layers condense neural networks speeds final runtime accuracy Block diagonal layers implemented by initializing diagonal weight matrix or fully connected layer focusing pruning off diagonal blocks first method reduces gradient computation time training time latter accuracy supports robustness networks pruning mapping between iterations speed up training converted single fully connected layer into smaller product learners stronger learner boosting layer methods bring artificial neural networks closer to biological mammalian brains block diagonal layers reduce network size training time final execution time without harm network performance traditional iterative pruning storage random indices make sparse computation inefficient training final execution time block diagonal methods address inefficiency confining dense regions to blocks along diagonal Without pruning method 1 faster training time Method 2 preserves learning with focused pruning reduces computation for speedup execution method 2 higher accuracy than block diagonal for complex learning problem increase for more time to train network flexibility in block diagonal methods tuned to individual problemmethods make larger network architectures feasible convert connected layer into smaller learners stronger learner GPU memory constraints less constricting room for additional speedup with block diagonal layers Dependency between layers bottleneck in network parallelization structured sparsity full barrier between layers Additional speedup in software weight matrices sparse form blocks dense matrices small blocks 6 speedup with batched matrix multiplication Hardware developing support sparse operations Block format suitable for training evolving neuromorphic systems systems more efficient than GPUs mammalian brains 2-D structure ill-suited to large dense matrix calculations,0.01,0.6977197817239427 "One of the challenges in the study of generative adversarial networks is the instability of its training. In this paper, we propose a novel weight normalization technique called spectral normalization to stabilize the training of the discriminator. Our new normalization technique is computationally light and easy to incorporate into existing implementations. We tested the efficacy of spectral normalization on CIFAR10, STL-10, and ILSVRC2012 dataset, and we experimentally confirmed that spectrally normalized GANs (SN-GANs) is capable of generating images of better or equal quality relative to the previous training stabilization techniques. Generative adversarial networks (GANs) BID11 have been enjoying considerable success as a framework of generative models in recent years, and it has been applied to numerous types of tasks and datasets BID15 . In a nutshell, GANs are a framework to produce a model distribution that mimics a given target distribution, and it consists of a generator that produces the model distribution and a discriminator that distinguishes the model distribution from the target. The concept is to consecutively train the model distribution and the discriminator in turn, with the goal of reducing the difference between the model distribution and the target distribution measured by the best discriminator possible at each step of the training. GANs have been drawing attention in the machine learning community not only for its ability to learn highly structured probability distribution but also for its theoretically interesting aspects. For example, BID26 BID37 BID24 revealed that the training of the discriminator amounts to the training of a good estimator for the density ratio between the model distribution and the target. This is a perspective that opens the door to the methods of implicit models BID24 BID36 that can be used to carry out variational optimization without the direct knowledge of the density function.A persisting challenge in the training of GANs is the performance control of the discriminator. In high dimensional spaces, the density ratio estimation by the discriminator is often inaccurate and unstable during the training, and generator networks fail to learn the multimodal structure of the target distribution. Even worse, when the support of the model distribution and the support of the target distribution are disjoint, there exists a discriminator that can perfectly distinguish the model distribution from the target . Once such discriminator is produced in this situation, the training of the generator comes to complete stop, because the derivative of the so-produced discriminator with respect to the input turns out to be 0. This motivates us to introduce some form of restriction to the choice of the discriminator.In this paper, we propose a novel weight normalization method called spectral normalization that can stabilize the training of discriminator networks. Our normalization enjoys following favorable properties.• Lipschitz constant is the only hyper-parameter to be tuned, and the algorithm does not require intensive tuning of the only hyper-parameter for satisfactory performance.• Implementation is simple and the additional computational cost is small.In fact, our normalization method also functioned well even without tuning Lipschitz constant, which is the only hyper parameter. In this study, we provide explanations of the effectiveness of spectral normalization for GANs against other regularization techniques, such as weight normalization BID31 , weight clipping , and gradient penalty BID12 . We also show that, in the absence of complimentary regularization techniques (e.g., batch normalization, weight decay and feature matching on the discriminator), spectral normalization can improve the sheer quality of the generated images better than weight normalization and gradient penalty. This paper proposes spectral normalization as a stabilizer of training of GANs. When we apply spectral normalization to the GANs on image generation tasks, the generated examples are more diverse than the conventional weight normalization and achieve better or comparative inception scores relative to previous studies. The method imposes global regularization on the discriminator as opposed to local regularization introduced by WGAN-GP, and can possibly used in combinations. In the future work, we would like to further investigate where our methods stand amongst other methods on more theoretical basis, and experiment our algorithm on larger and more complex datasets.",796,0.067,376,2.117021276595745,"generative adversarial networks is instability of training propose novel weight normalization technique spectral normalization to stabilize training discriminator new normalization technique computationally light easy to incorporate into implementations tested on CIFAR10, STL-10 ILSVRC2012 dataset confirmed spectrally normalized GANs) images better or equal quality previous training techniques Generative adversarial networks (GANs) BID11 success as framework generative models applied to numerous tasks datasets GANs framework produce model distribution target distribution consists of generator discriminator distinguishes target concept to consecutively train model distribution discriminator goal reducing difference between model distribution and target distribution by best discriminator each training GANs attention in machine learning for ability learn structured probability distribution theoretically interesting aspects training discriminator amounts to training good estimator for density ratio between target opens door to implicit models variational optimization without direct knowledge density function persisting challenge in training GANs is performance control of discriminator In high dimensional spaces density ratio estimation discriminator inaccurate unstable generator networks fail to learn multimodal structure target distributionworse when model distribution and target distribution disjoint discriminator model distribution from target Once discriminator produced training generator derivative of discriminator input 0 motivates restriction to choice discriminator paper propose novel weight normalization method spectral normalization training of discriminator networks normalization enjoys favorable properties Lipschitz constant only hyper-parameter tuned algorithm require intensive tuning for performance Implementation simple additional computational cost small normalization method functioned well even without tuning Lipschitz constant study explanations effectiveness of spectral normalization for GANs against other regularization techniques weight normalization BID31 weight clipping gradient penalty BID12 show of complimentary regularization techniques spectral normalization quality of generated images better than weight normalization gradient penalty paper proposes spectral normalization as stabilizer of training of GANs apply to GANs image generation tasks generated examples more diverse achieve better inception scores method imposes global regularization on discriminator local regularization WGAN-GP can possibly used in combinations. future work investigate methods other methods experiment algorithm on larger complex datasets.",0.01,0.5728189965250261 "Humans acquire complex skills by exploiting previously learned skills and making transitions between them. To empower machines with this ability, we propose a method that can learn transition policies which effectively connect primitive skills to perform sequential tasks without handcrafted rewards. To efficiently train our transition policies, we introduce proximity predictors which induce rewards gauging proximity to suitable initial states for the next skill. The proposed method is evaluated on a set of complex continuous control tasks in bipedal locomotion and robotic arm manipulation which traditional policy gradient methods struggle at. We demonstrate that transition policies enable us to effectively compose complex skills with existing primitive skills. The proposed induced rewards computed using the proximity predictor further improve training efficiency by providing more dense information than the sparse rewards from the environments. We make our environments, primitive skills, and code public for further research at https://youngwoon.github.io/transition .",169,0.037,81,2.0864197530864197,Humans acquire complex skills skills transitions empower machines propose method transition policies connect primitive skills tasks without handcrafted rewards introduce proximity predictors induce rewards proximity initial states next skill method evaluated on complex control tasks bipedal locomotion robotic arm manipulation traditional methods struggle transition policies compose complex skills with primitive skills induced rewards proximity predictor improve training efficiency dense information make environments primitive skills code public for research at https://youngwoon.github.io/transition,0.0,0.4941476529060099 "Gated recurrent units (GRUs) were inspired by the common gated recurrent unit, long short-term memory (LSTM), as a means of capturing temporal structure with less complex memory unit architecture. Despite their incredible success in tasks such as natural and artificial language processing, speech, video, and polyphonic music, very little is understood about the specific dynamic features representable in a GRU network. As a result, it is difficult to know a priori how successful a GRU-RNN will perform on a given data set. In this paper, we develop a new theoretical framework to analyze one and two dimensional GRUs as a continuous dynamical system, and classify the dynamical features obtainable with such system. We found rich repertoire that includes stable limit cycles over time (nonlinear oscillations), multi-stable state transitions with various topologies, and homoclinic orbits. In addition, we show that any finite dimensional GRU cannot precisely replicate the dynamics of a ring attractor, or more generally, any continuous attractor, and is limited to finitely many isolated fixed points in theory. These findings were then experimentally verified in two dimensions by means of time series prediction. Recurrent neural networks (RNNs) have been widely used to capture and utilize sequential structure in natural and artificial languages, speech, video, and various other forms of time series. The recurrent information flow within RNN implies that the data seen in the past has influence on the current state of the RNN, forming a mechanism for having memory through (nonlinear) temporal traces. Unfortunately, training vanilla RNNs (which allow input data to directly interact with the hidden state) to capture long-range dependences within a sequence is challenging due to the vanishing gradient problem BID8 . Several special RNN architectures have been proposed to mitigate this issue, notably the long short-term memory (LSTM; BID9 ) which explicitly guards against unwanted corruption of the information stored in the hidden state until necessary. Recently, a simplification of the LSTM called the gated recurrent unit (GRU; BID1 ) has become wildly popular in the machine learning community thanks to its performance in machine translation BID0 , speech BID16 , music BID2 , video BID4 , and extracting nonlinear dynamics underlying neural data BID15 . As a variant of the vanilla LSTM, GRUs incorporate the use of forget gates, but lack an output gate BID5 . While this feature reduces the number of required parameters, LSTM has been shown to outperform GRU on neural machine translation BID0 . In addition, certain mechanistic tasks, specifically unbounded counting, come easy to LSTM networks but not to GRU networks BID18 . Despite these empirical findings, we lack systematic understanding of the internal time evolution of GRU's memory structure and its capability to represent nonlinear temporal dynamics.In general, a RNN can be written as h t+1 = f (h t , x t ) where x t is the current input in a sequence indexed by t, f is a point-wise nonlinear function, and h t represents the hidden memory state that carries all information responsible for future output. In the absence of input, the hidden state h t can evolve over time on its own: DISPLAYFORM0 where f (·) := f (·, 0) for notational simplicity. In other words, we can consider the temporal evolution of memory stored within RNN as a trajectory of a dynamical system defined by (1). Then we can use dynamical systems theory to investigate the fundamental limits in the expressive power of RNNs in terms of their temporal features. We develop a novel theoretical framework to study the dynamical features fundamentally attainable, in particular, given the particular form of GRU. We then validate the theory by training GRUs to predict time series with prescribed dynamics. Our analysis shows the rich but limited classes of dynamics the GRU can approximate in one, two, and arbitrary dimensions. We developed a new theoretical framework to analyze GRUs as a continuous dynamical system, and showed that two GRUs can exhibit a variety of expressive dynamic features, such as limit cycles, homoclinic orbits, and a substantial catalog of stability structures and bifurcations. However, we also showed that finitely many GRUs cannot exhibit the dynamics of an arbitrary continuous attractor. These claims were then experimentally verified in two dimensions. We believe these findings also unlock new avenues of research on the trainability of recurrent neural networks. Although we have analyzed GRUs only in 1-and 2-dimensions in near exhaustive, we believe that the insights extends to higher-dimensions. We leave rigorous analysis of higher-dimensional GRUs as future work.A CONTINUOUS TIME SYSTEM DERIVATION We begin with the fully gated GRU as a discrete time system, where the input vector x t has been set equal to zero, as depicted in FORMULA0 - FORMULA0 , where is the Hadamard product, and σ is the sigmoid function. DISPLAYFORM0 We recognize that (15) is a forward Euler discretization of a continuous time dynamical system. This allows us to consider the underlying continuous time dynamics on the basis of the discretization. The following steps are a walk through of the derivation:Since z t is a bounded function on R ∀t, there exists a functionz t , such that z t +z t = 1 at each time step (due to the symmetry of z t ,z t is the result of vertically flipping z t about 0.5, the midpoint of its range). As such, we can rewrite (15) withz t as depicted in FORMULA0 . DISPLAYFORM1 Let h(t) ≡ h t−1 . As a result, we can sayz t ≡z(t) and r t ≡ r(t), as depicted in FORMULA7 . DISPLAYFORM2 Dividing both sides of the equation by ∆t yields (24). DISPLAYFORM3 If we take the limit as ∆t → 0, we get the analogous continuous time system to (13) -(15), DISPLAYFORM4 whereḣ ≡",1243,0.126,615,2.0211382113821137,"Gated recurrent units (GRUs inspired by long short-term memory capturing temporal structure complex memory architecture success in language processing speech video polyphonic music little understood about dynamic features GRU network difficult to know GRU-RNN data set paper new theoretical framework to analyze one two GRUs continuous dynamical system classify dynamical features repertoire stable limit cycles (nonlinear oscillations), multi-stable state transitions homoclinic orbits finite dimensional GRU replicate dynamics ring attractor limited to fixed points findings experimentally verified in two dimensions time series prediction Recurrent neural networks (RNNs) used to capture sequential structure in natural languages speech video time series recurrent information flow implies data past current state RNN mechanism memory through (nonlinear temporal traces training vanilla RNNs to capture long-range dependences challenging due to vanishing gradient problem special RNN architectures proposed to mitigate issue notably long short-term memory (LSTM; BID9 ) guards against unwanted corruption of information hidden state until necessarysimplification LSTM gated recurrent unit (GRU popular machine learning performance in machine translation speech music video extracting nonlinear dynamics variant LSTM GRUs incorporate forget gates lack output gate BID5 reduces required parameters LSTM GRU on machine translation mechanistic tasks unbounded counting to LSTM networks not GRU networks lack understanding internal time evolution GRU's memory structure represent nonlinear temporal dynamics RNN written as h t+1 = f (h t , x t ) x t current input f point-wise nonlinear function h t hidden memory state future output hidden state h t evolve over time f (·) := f (·, 0) temporal evolution memory RNN as trajectory dynamical system defined (1) use dynamical systems theory investigate limits expressive power RNNs temporal features develop novel theoretical framework study dynamical features attainable form GRU validate theory training GRUs to predict time series with prescribed dynamics analysis shows limited classes dynamics GRU can approximate in one two arbitrary dimensionsdeveloped new theoretical framework GRUs continuous system showed two GRUs exhibit expressive dynamic features limit cycles homoclinic orbits stability structures bifurcations many GRUs exhibit dynamics arbitrary continuous attractor verified two dimensions findings unlock research trainability recurrent neural networks analyzed GRUs 2-dimensions insights higher-dimensions analysis higher-dimensional GRUs future work CONTINUOUS TIME SYSTEM DERIVATION begin fully gated GRU discrete time system input vector x t equal to zero depicted FORMULA0 Hadamard product σ sigmoid function (15) forward Euler discretization continuous time dynamical system allows consider underlying continuous time dynamics steps walk derivation z t bounded function on R ∀t functionz t z +z t = 1 each time step symmetry vertically flipping z t 0.5 rewrite (15) withz t FORMULA0 h(t) ≡ h t−1 sayz t ≡z(t) r t ≡ r(t), FORMULA7 Dividing both sides equation by ∆t yields (24).limit ∆t → 0 analogous time system (13) -(15) ≡",0.01,0.32631984531879665 "Stacked hourglass network has become an important model for Human pose estimation. The estimation of human body posture depends on the global information of the keypoints type and the local information of the keypoints location. The consistent processing of inputs and constraints makes it difficult to form differentiated and determined collaboration mechanisms for each stacked hourglass network. In this paper, we propose a Multi-Scale Stacked Hourglass (MSSH) network to high-light the differentiation capabilities of each Hourglass network for human pose estimation. The pre-processing network forms feature maps of different scales,and dispatch them to various locations of the stack hourglass network, where the small-scale features reach the front of stacked hourglass network, and large-scale features reach the rear of stacked hourglass network. And a new loss function is proposed for multi-scale stacked hourglass network. Different keypoints have different weight coefficients of loss function at different scales, and the keypoints weight coefficients are dynamically adjusted from the top-level hourglass network to the bottom-level hourglass network. Experimental results show that the pro-posed method is competitive with respect to the comparison algorithm on MPII and LSP datasets. Human pose estimation need locate the body keypoints (head, shoulder, elbow, wrist, knee, ankle, etc.) from the input image, and it is basic method for some advanced vision task BID4 , such as human motion recognition, human-computer interaction, and human reidentification et al. We focus on single-person pose estimation problems in a single RGB image. Due to the high flexibility of the human body and limbs, diverse viewpoint, camera projection transformation and occlusion, it still is a difficult task to accurately determine body keypoints from a single image.In recent years, the deep convolutional neural network (DCNN) has made significant progress in the human pose estimation; especially the stacked hourglass network BID7 has achieved good results and has attracted much attention. The human pose estimation involves two kinds of information: the type and location of body keypoints. The type of body keypoints needs to be determined in a larger receptive field, and the location of body keypoints needs to be based on the specific pixel position, which are respectively equivalent to global information and local information. The hourglass network uses a convolution layer and a deconvolution layer to form an hourglass structure, and establish crossover channels between convolution and deconvolution layers on different scales. Using the hourglass network for human pose estimation, the hourglass structure extracts global information through information compression, and the crossover channels compensates for local information loss in information compression. The stacked hourglass network continuously improves the human pose estimation by enhancing the context constraints among body keypoints through the stacked structure.The stacked hourglass network theoretically increases the stacked depth to expand the receptive field and form a stronger context constraints among body keypoints. However, in practical applications, simply increasing the stacked depth is difficult to effectively improve the accuracy of human pose estimation. The main reason is that the consistent processing of inputs and constraints makes it difficult to form differentiated and determined collaboration mechanisms for each stacked hourglass network, to make up the information loss caused by the functional consistency of hourglass networks. Inspired by multi-scale information fusion from the single hourglass network, we propose a Multi-Scale Stacked Hourglass (MSSH) network. A pre-processing network consisting primarily of residual networks is designed to generate multi-scale features, and features of each scale are sent to different stacked hourglass networks. Each hourglass network has different inputs: the output of the pre-level hourglass network, and the received feature. Small-scale feature input makes the hourglass network tend to focus on global information, such as the type and context constraints of body keypoints, and large-scale feature input makes the hourglass network more likely to focus on local information, such as the location of body keypoints. The input of entire stacking hourglass network has changed from small-scale feature to large-scale feature, and it is a top-down route of body keypoints estimation. The iterative relationship between the loss functions of different scales of the MSSH network is established, so that the pre-level detection results affect the weight of the next keypoint loss function, and the optimization process of network model training is controlled by adaptive weighted loss function. The iterative relationship of the adjacent network loss function is established on the MSSH network, so that the weight of the loss function on pre-level hourglass network affects the weight of the loss function on the current hourglass network. The optimization process of the model training is controlled by the adaptive weighted loss function.The main contributions of this paper can be summarized as follows:• In a multi-scale stacked hourglass network, the pre-processing network generates features of different scales and dispatchs them to every hourglass network, where the small-scale features reaches the front of stacked hourglass network and the large-scale features reaches the rear of stacked hourglass network. From global information to local information, each hourglass network can form a differentiated function, which is conducive to the formation of collaborative processing.• A new loss function of the MSSH network is proposed. The weighting coefficient of the loss function in hourglass network is defined. The weight coefficient and the loss function of the pre-level hourglass network are used to adjust the weight coefficient of the current hourglass network, and the convergence process of the model training is optimized by the adaptive weighted loss function.The remainder of this paper is organized as follows. Section 2 briefly reviews recent work on human pose estimation. Section 3 details the structure of the MSSH network. Section 4 describes the new loss function for MSSH network networks. Section 5 describes the implementation details and experimental results. Section 6 summarizes our paper.",1152,0.097,538,2.141263940520446,Stacked hourglass network important model for Human pose estimation human body posture depends on global keypoints type local location consistent processing inputs difficult form differentiated collaboration mechanisms for network propose Multi-Scale Stacked Hourglass (MSSH) network differentiation capabilities for human pose estimation pre-processing network forms feature maps different scales dispatch to locations small-scale features reach front large-scale rear new loss function proposed for multi-scale Different keypoints weight coefficients scales dynamically adjusted to Experimental results-posed method competitive comparison algorithm MPII LSP datasets Human pose estimation body keypoints shoulder elbow wrist knee from input image basic method for advanced vision task human motion recognition-computer interaction reidentification focus on single-person pose estimation problems in single RGB image high flexibility body diverse viewpoint camera projection transformation occlusion difficult determine body keypoints from single image deep convolutional neural network (DCNN) progress in human pose estimation stacked hourglass network BID7 good results attention human pose estimation involves type location body keypointstype of body keypoints determined in larger receptive field location based on specific pixel position equivalent to global and local information hourglass network uses convolution deconvolution layer structure crossover channels between on different scales for human pose estimation extracts global information through compression crossover channels compensates for local information loss stacked hourglass network improves human pose estimation by enhancing context constraints among body keypoints increases stacked depth to expand receptive field stronger context constraints among increasing stacked depth difficult to improve accuracy human pose estimation consistent processing of inputs makes difficult to form differentiated collaboration mechanisms for each network information loss Inspired by propose Multi-Scale Stacked Hourglass (MSSH) network pre-processing network residual to generate multi-scale features features sent to different stacked hourglass networks Each hourglass network has different inputs output pre received feature Small-scale feature input on global information large-scale feature input on local information location input of stacking hourglass network changed from small-scale to large-scale feature top-down route of body keypoints estimationiterative relationship between loss functions scales MSSH network established pre-level detection results affect weight next keypoint loss function optimization network model training controlled by adaptive weighted loss function iterative relationship adjacent network loss function established MSSH network weight pre-level network affects current network optimization model training controlled by adaptive weighted loss function main contributions multi-scale stacked hourglass network pre-processing network generates features dispatchs to every hourglass network small-scale front large-scale rear each network differentiated function conducive to collaborative processing new loss function proposed weighting coefficient loss function defined weight coefficient loss function pre-level hourglass network adjust weight coefficient current network convergence model training optimized by adaptive weighted loss function remainder paper organized Section 2 reviews work human pose estimation Section 3 details structure MSSH network Section 4 describes new loss function Section 5 implementation details experimental results Section 6 summarizes paper,0.01,0.6351427871454282 "We present a new unsupervised method for learning general-purpose sentence embeddings. Unlike existing methods which rely on local contexts, such as words inside the sentence or immediately neighboring sentences, our method selects, for each target sentence, influential sentences in the entire document based on a document structure. We identify a dependency structure of sentences using metadata or text styles. Furthermore, we propose a novel out-of-vocabulary word handling technique to model many domain-specific terms, which were mostly discarded by existing sentence embedding methods. We validate our model on several tasks showing 30% precision improvement in coreference resolution in a technical domain, and 7.5% accuracy increase in paraphrase detection compared to baselines. Distributed representations are ever more leveraged to understand text BID20 b; BID16 BID23 . Recently, BID12 proposed a neural network model, SKIP-THOUGHT, that embeds a sentence without supervision by training the network to predict the next sentence for a given sentence. However, unlike human reading with broader context and structure in mind, the existing approaches focus on a small continuous context of neighboring sentences. These approaches work well on less structured text like movie transcripts, but do not work well on structured documents like encylopedic articles and technical reports.To better support semantic understanding of such technical documents, we propose a new unsupervised sentence embedding framework to learn general-purpose sentence representations by leveraging long-distance dependencies between sentences in a document. We observe that understanding a sentence often requires understanding of not only the immediate context but more comprehensive context, including the document title, previous paragraphs or even related articles as shown in Figure 1. For instance, all the sentences in the document can be related to the title of the document (1(a )). The first sentence of each item in a list structure can be influenced by the sentence introducing the list (1(b)) . Moreover , html documents can contain hyperlinks to provide more information about a certain term (1(c)). With the contexts obtained from document structure, we can connect ransomware with payment (1(a)) and the four hashes with Locky (1(b)). In this paper, we presented a novel sentence embedding technique exploiting diverse types of structural contexts and domain-specific OOV words. Our method is unsupervised and applicationindependent, and it can be applied to various NLP applications. We evaluated the method on several NLP tasks including coreference resolution, paraphrase detection and sentence prediction. The results show that our model consistently outperforms the existing approaches confirming that considering the structural context generates better quality sentence representations.",514,0.069,247,2.080971659919028,present new unsupervised method learning sentence embeddings Unlike existing methods local contexts our method selects influential sentences document based structure identify dependency structure sentences using metadata text styles propose novel out-of-vocabulary word handling technique model domain-specific terms discarded embedding methods validate model 30% precision improvement coreference resolution technical domain 7.5% accuracy increase paraphrase detection Distributed representations leveraged understand text BID20 BID16 BID23 BID12 proposed neural network model SKIP-THOUGHT embeds sentence without supervision network predict next sentence existing approaches focus on small continuous context neighboring sentences work on less structured text movie transcripts structured documents encylopedic articles technical reports propose new unsupervised sentence embedding framework learn sentence representations leveraging long-distance dependencies between sentences understanding sentence requires comprehensive context including document title previous paragraphs related articles Figure 1. all sentences document related to title first sentence each item list structure influenced by sentence introducing list (1(bhtml documents contain hyperlinks information term (1(c)). contexts connect ransomware payment (1(a)) four hashes Locky (1(b)). presented novel sentence embedding technique structural contexts domain-specific OOV words method unsupervised applicationindependent applied NLP applications evaluated NLP tasks coreference resolution paraphrase detection sentence prediction results model outperforms existing approaches structural context better sentence representations,0.0,0.48014152639699276 "Neural network training relies on our ability to find ````````""good"" minimizers of highly non-convex loss functions. It is well known that certain network architecture designs (e.g., skip connections) produce loss functions that train easier, and well-chosen training parameters (batch size, learning rate, optimizer) produce minimizers that generalize better. However, the reasons for these differences, and their effect on the underlying loss landscape, is not well understood. In this paper, we explore the structure of neural loss functions, and the effect of loss landscapes on generalization, using a range of visualization methods. First, we introduce a simple ``""filter normalization"" method that helps us visualize loss function curvature, and make meaningful side-by-side comparisons between loss functions. Then, using a variety of visualizations, we explore how network architecture effects the loss landscape, and how training parameters affect the shape of minimizers. Training neural networks requires minimizing a high-dimensional non-convex loss function -a task that is hard in theory, but sometimes easy in practice. Despite the NP-hardness of training general neural loss functions BID0 , simple gradient methods often find global minimizers (parameter configurations with zero or near-zero training loss), even when data and labels are randomized before training BID39 . However, this good behavior is not universal; the trainability of neural nets is highly dependent on network architecture design choices, the choice of optimizer, variable initialization, and a variety of other considerations. Unfortunately, the effect of each of these choices on the structure of the underlying loss surface is unclear. Because of the prohibitive cost of loss function evaluations (which requires looping over all the data points in the training set), studies in this field have remained predominantly theoretical.Our goal is to use high-resolution visualizations to provide an empirical characterization of neural loss functions, and to explore how different network architecture choices affect the loss landscape. Furthermore, we explore how the non-convex structure of neural loss functions relates to their trainability, and how the geometry of neural minimizers (i.e., their sharpness/flatness, and their surrounding landscape), affects their generalization properties.To do this in a meaningful way, we propose a simple ""filter normalization"" scheme that enables us to do side-by-side comparisons of different minima found by different methods. We then use visualizations to explore sharpness/flatness of minimizers found by different methods, as well as the effect of network architecture choices (use of skip connections, number of filters, network depth) on the loss landscape. Out goal is to understand how differences in loss function geometry effect the generalization of neural nets. In this paper, we presented a new, more accurate visualization technique that provided insights into the consequences of a variety of choices facing the neural network practitioner, including network architecture, optimizer selection, and batch size.Neural networks have advanced dramatically in recent years, largely on the back of anecdotal knowledge and theoretical results with complex assumptions. For progress to continue to be made, a more general understanding of the structure of neural networks is needed. Our hope is that effective visualization, when coupled with continued advances in theory, can result in faster training, simpler models, and better generalization. Figure 4 , the first row uses zero weight decay and the second row uses 5e-4 weight decay.Generalization error for each plot is shown in TAB2 10 TEST AND TRAINING DATA FOR VARIOUS NETWORKS FIG0 , the first row uses zero weight decay and the second row sets weight decay to 5e-4.",719,0.068,339,2.1209439528023597,"Neural network training relies on minimizers of non-convex loss functions network architecture designs skip connections produce loss functions train easier well-chosen training parameters size learning rate optimizer produce minimizers generalize better reasons for differences effect on loss landscape not understood paper explore structure of neural loss functions effect on generalization visualization methods normalization method loss function curvature side-by-side comparisons explore network effects loss landscape training parameters affect shape of minimizers Training neural networks requires minimizing high-dimensional non-convex loss function task hard in theory sometimes easy in practice gradient methods find global minimizers with zero or near-zero training even randomized before training good behavior not universal trainability on network architecture design choices optimizer variable initialization other considerations effect on structure loss surface unclear prohibitive cost of loss function evaluations studies predominantly theoretical goal to use high-resolution visualizations empirical characterization of neural loss functions explore network architecture choices affect loss landscape explore non-convex structure of neural loss functions trainability geometry of neural minimizerssharpness/flatness surrounding affects generalization properties propose ""filter normalization"" scheme side-by-side comparisons of minima methods use visualizations explore sharpness/flatness of minimizers effect network architecture choices on loss landscape goal understand differences in loss function geometry effect generalization neural nets presented new accurate visualization technique insights consequences choices neural network practitioner network architecture optimizer selection batch size.Neural networks advanced anecdotal knowledge theoretical results complex assumptions general understanding structure needed hope effective visualization advances theory faster training simpler models better generalization Figure 4 first row zero second row 5e-4 weight decay.Generalization error plot shown in TAB2 10 TEST AND TRAINING DATA FOR VARIOUS NETWORKS FIG0 first row uses zero weight decay second row 5e-4",0.01,0.5829035339063987 "Deep models are state-of-the-art for many computer vision tasks including image classification and object detection. However, it has been shown that deep models are vulnerable to adversarial examples. We highlight how one-hot encoding directly contributes to this vulnerability and propose breaking away from this widely-used, but highly-vulnerable mapping. We demonstrate that by leveraging a different output encoding, multi-way encoding, we can make models more robust. Our approach makes it more difficult for adversaries to find useful gradients for generating adversarial attacks. We present state-of-the-art robustness results for black-box, white-box attacks, and achieve higher clean accuracy on four benchmark datasets: MNIST, CIFAR-10, CIFAR-100, and SVHN when combined with adversarial training. The strength of our approach is also presented in the form of an attack for model watermarking, raising challenges in detecting stolen models. Deep learning models are vulnerable to adversarial examples BID19 ]. Evidence shows that adversarial examples are transferable BID14 ; BID11 ]. This weakness can be exploited even if the adversary does not know the target model under attack, posing severe concerns about the security of the models. This is because an adversary can use a substitute model for generating adversarial examples for the target model, also known as black-box attacks.Black-box attacks such as BID4 rely on perturbing input by adding an amount dependent upon the gradient of the loss function with respect to the input of a substitute model. An example adversarial attack is x adv = x + sign(∇ x Loss(f (x)), where f (x) is the model used to generate the attack. This added ""noise"" can fool a model although it may not be visually evident to a human. The assumption of such gradient-based approaches is that the gradients with respect to the input, of the substitute and target models, are correlated.Our key observation is that the setup of conventional deep classification frameworks aids in the correlation of such gradients. Typically, a cross-entropy loss, a soft-max layer, and a one-hot vector encoding for a target label are used when training deep models. These conventions make a model more vulnerable to black-box attacks. This setting constrains the encoding length, and the number of possible non-zero gradient directions at the encoding layer. This makes it easier for an adversary to pick a harmful gradient direction and perform an attack.We aim to increase the adversarial robustness of deep models. Our multi-way encoding representation relaxes the one-hot encoding to a real number encoding, and embeds the encoding in a space that has dimension higher than the number of classes. These encoding methods lead to an increased number of possible gradient directions, as illustrated in Figure 1 . This makes it more difficult for an adversary to pick a harmful direction that would cause a misclassification of a correctly classified point, generating a targeted or untargeted attack. Untargeted attacks aim to misclassify a point, while targeted attacks aim to misclassify a point to a specific target class. Multi-way encoding also helps improve a model's robustness in cases where the adversary has full knowledge of the target model under attack: a white-box attack. The benefits of multi-way encoding are demonstrated in experiments with four benchmark datasets: MNIST, CIFAR-10, CIFAR-100, and SVHN.We also demonstrate the strength of our approach by introducing an attack for the recent model watermarking algorithm of BID24 , which deliberately trains a model to misclassify (a) (b) (c) Figure 1 : Demonstration of the benefit of relaxing and increasing the encoding dimensionality, for a binary classification problem at the final encoding layer. C i is the codebook encoding for class i, axis s i represents the output activation of neuron i in the output encoding layer, where i = 1, . . . , l and l is the encoding dimensionality. The depicted points are correctly classified points of the green and blue classes. The arrows depict the possible non-zero perturbation directions sign( ∂Loss ∂si ). (a) 2D 1of K softmax-crossentropy setup: Only two non-zero gradient directions exist for a 1of K encoding. Of these two directions, only one is an adversarial direction, depicted in red. (b) 2D multi-way encoding: Four non-zero perturbation directions exist. The fraction of directions that now move a point to the adversarial class (red) drops. (c) 3D multi-way encoding: A higher dimensional encoding results in a significantly lower fraction of gradient perturbations whose direction would move an input from the green ground-truth class to the blue class, or vice versa. certain watermarked images. We interpret such watermarked images as adversarial examples. We demonstrate that the multi-way encoding reduces the transferability of the watermarked images, making it more challenging to detect stolen models.We summarize our contributions as follows:1. We show that the traditional 1of K mapping is a source of vulnerability to adversarial gradients. 2. We propose a novel solution using multi-way encoding to alleviate the vulnerability caused by the 1of K mapping. 3. We empirically show that the proposed approach improves model robustness against both black-box and white-box attacks. 4. We also show how to apply our encoding framework in attacking the recently proposed model watermarking scheme of BID24 .",1090,0.097,523,2.084130019120459,"Deep models state-of-art for computer vision tasks image classification object detection vulnerable to adversarial examples one-hot encoding contributes vulnerability propose breaking-vulnerable mapping leveraging different output encoding multi-way encoding models robust approach makes difficult for adversaries find gradients for generating adversarial attacks present-art robustness results for black-box white-box attacks achieve higher clean accuracy on benchmark datasets CIFAR-10 CIFAR-100 SVHN with adversarial training strength approach attack for model watermarking challenges detecting models Deep learning models vulnerable to adversarial examples adversarial examples transferable weakness exploited adversary target model concerns security adversary use substitute model for adversarial examples black-box attacks-box attacks BID4 perturbing input adding amount dependent gradient loss function input substitute model example adversarial attack x adv = x + sign(∇ x Loss(f (x)), f (x) model attack added ""noise"" can fool model assumption gradient-based approaches gradients input substitute target models correlated conventional deep classification frameworks aids correlation gradientscross-entropy loss soft-max layer one-hot vector encoding for target label deep models conventions make model vulnerable to black-box attacks constrains encoding length non-zero gradient directions easier adversary pick harmful gradient direction attack aim increase adversarial robustness of deep models multi-way encoding relaxes one-hot encoding to real number encoding embeds encoding in space higher than classes to increased gradient directions in Figure 1 difficult adversary pick harmful direction misclassification point targeted untargeted attack Untargeted attacks misclassify point targeted misclassify target class Multi-way encoding model robustness adversary knowledge target white-box attack benefits demonstrated in experiments MNIST CIFAR-10 CIFAR-100 SVHN attack for model watermarking algorithm BID24 trains model to misclassify Figure 1 benefit relaxing increasing encoding dimensionality binary classification problem at final encoding layer C i codebook encoding for class i s i output activation of neuron i i = 1 l l encoding dimensionality depicted points are correctly classified points of green blue classesarrows depict possible non-zero perturbation directions 2D 1of K softmax-crossentropy setup two non-zero gradient directions one adversarial depicted red. 2D multi-way encoding Four non-zero perturbation directions fraction directions point to adversarial class drops 3D multi-way encoding higher dimensional encoding lower fraction gradient perturbations input from green to blue class watermarked images as adversarial examples multi-way encoding reduces transferability watermarked images challenging to detect stolen models contributions traditional 1of K mapping vulnerability to adversarial gradients propose novel solution multi-way encoding to alleviate vulnerability proposed approach improves model robustness against black-box white-box attacks show encoding framework attacking model watermarking scheme of BID24 ",0.01,0.48826113396922133 "Existing approaches to neural machine translation condition each output word on previously generated outputs. We introduce a model that avoids this autoregressive property and produces its outputs in parallel, allowing an order of magnitude lower latency during inference. Through knowledge distillation, the use of input token fertilities as a latent variable, and policy gradient fine-tuning, we achieve this at a cost of as little as 2.0 BLEU points relative to the autoregressive Transformer network used as a teacher. We demonstrate substantial cumulative improvements associated with each of the three aspects of our training strategy, and validate our approach on IWSLT 2016 English–German and two WMT language pairs. By sampling fertilities in parallel at inference time, our non-autoregressive model achieves near-state-of-the-art performance of 29.8 BLEU on WMT 2016 English–Romanian. Neural network based models outperform traditional statistical models for machine translation (MT) BID0 BID9 . However, state-of-the-art neural models are much slower than statistical MT approaches at inference time BID16 . Both model families use autoregressive decoders that operate one step at a time: they generate each token conditioned on the sequence of tokens previously generated. This process is not parallelizable, and, in the case of neural MT models, it is particularly slow because a computationally intensive neural network is used to generate each token.While several recently proposed models avoid recurrence at train time by leveraging convolutions BID6 BID4 or self-attention BID14 as more-parallelizable alternatives to recurrent neural networks (RNNs), use of autoregressive decoding makes it impossible to take full advantage of parallelism during inference.We introduce a non-autoregressive translation model based on the Transformer network BID14 . We modify the encoder of the original Transformer network by adding a module that predicts fertilities, sequences of numbers that form an important component of many traditional machine translation models BID1 . These fertilities are supervised during training and provide the decoder at inference time with a globally consistent plan on which to condition its simultaneously computed outputs.",414,0.063,202,2.0495049504950495,approaches to neural machine translation condition output word on previously generated outputs introduce model avoids autoregressive property produces outputs in parallel lower latency during inference knowledge distillation input token fertilities as latent variable policy gradient fine-tuning cost 2.0 BLEU points relative to autoregressive Transformer network demonstrate cumulative improvements training strategy validate approach on IWSLT 2016 English–German and two WMT language pairs sampling fertilities in parallel at inference time non-autoregressive model achieves performance 29.8 BLEU on WMT 2016 English–Romanian. Neural network models outperform traditional statistical models for machine translation models slower than statistical MT approaches at inference time use autoregressive decoders generate each token conditioned on sequence tokens generated process not parallelizable slow computationally intensive neural network used models avoid recurrence at convolutions self-attention autoregressive decoding makes impossible parallelism during inference introduce non-autoregressive translation model based on Transformer network modify encoder module predicts fertilitiesfertilities supervised training provide decoder inference globally consistent plan condition computed outputs,0.0,0.3992459360549236 "While neural networks have achieved high accuracy on standard image classification benchmarks, their accuracy drops to nearly zero in the presence of small adversarial perturbations to test inputs. Defenses based on regularization and adversarial training have been proposed, but often followed by new, stronger attacks that defeat these defenses. Can we somehow end this arms race? In this work, we study this problem for neural networks with one hidden layer. We first propose a method based on a semidefinite relaxation that outputs a certificate that for a given network and test input, no attack can force the error to exceed a certain value. Second, as this certificate is differentiable, we jointly optimize it with the network parameters, providing an adaptive regularizer that encourages robustness against all attacks. On MNIST, our approach produces a network and a certificate that no that perturbs each pixel by at most $\epsilon = 0.1$ can cause more than $35\%$ test error. Despite the impressive (and sometimes even superhuman) accuracies of machine learning on diverse tasks such as object recognition BID18 , speech recognition BID55 , and playing Go BID46 , classifiers still fail catastrophically in the presence of small imperceptible but adversarial perturbations BID50 BID17 BID25 . In addition to being an intriguing phenonemon, the existence of such ""adversarial examples"" exposes a serious vulnerability in current ML systems BID13 BID45 . While formally defining an ""imperceptible"" perturbation is difficult, a commonly-used proxy is perturbations that are bounded in ∞ -norm BID17 BID31 BID53 ; we focus on this attack model in this paper, as even for this proxy it is not known how to construct high-performing image classifiers that are robust to perturbations.While a proposed defense (classifier) is often empirically shown to be successful against the set of attacks known at the time, new stronger attacks are subsequently discovered that render the defense useless. For example, defensive distillation BID42 and adversarial training against the Fast Gradient Sign Method BID17 were two defenses that were later shown to be ineffective against stronger attacks BID53 . In order to break this arms race between attackers and defenders, we need to come up with defenses that are successful against all attacks within a certain class.However, even computing the worst-case error for a given network against all adversarial perturbations in an ∞ -ball is computationally intractable. One common approximation is to replace the worst-case loss with the loss from a given heuristic attack strategy, such as the Fast Gradient Sign Method BID17 or more powerful iterative methods BID7 BID31 . Adversarial training minimizes the loss with respect to these heuristics. However, this essentially minimizes a lower bound on the worst-case loss, which is problematic since points where the bound is loose have disproportionately lower objective values, which could lure and mislead an optimizer. Indeed, while adversarial training often provides robustness against a specific attack, it often fails to generalize to new attacks, as described above. Another approach is to compute the worst-case perturbation exactly using discrete optimization BID21 (b) Figure 1 : Illustration of the margin function f (x) for a simple two-layer network. (a) Contours of f (x) in an ∞ ball around x. Sharp curvature near x renders a linear approximation highly inaccurate, and f (A fgsm (x)) obtained by maximising this approximation is much smaller than f (A opt (x)).(b ) Vector field for ∇f (x) with length of arrows proportional to ∇f (x) 1 . In our approach, we bound f (A opt (x)) by bounding the maximum of ∇f (x) 1 over the neighborhood (green arrow).In general, this could be very different from ∇f (x) 1 at just the point x (red arrow).et al., 2017) . Currently , these approaches can take up to several hours or longer to compute the loss for a single example even for small networks with a few hundred hidden units. Training a network would require performing this computation in the inner loop, which is infeasible.In this paper, we introduce an approach that avoids both the inaccuracy of lower bounds and the intractability of exact computation, by computing an upper bound on the worst-case loss for neural networks with one hidden layer, based on a semidefinite relaxation that can be computed efficiently. This upper bound serves as a certificate of robustness against all attacks for a given network and input. Minimizing an upper bound is safer than minimizing a lower bound, because points where the bound is loose have disproportionately higher objective values, which the optimizer will tend to avoid. Furthermore , our certificate of robustness, by virtue of being differentiable, is trainable-it can be optimized at training time jointly with the network, acting as a regularizer that encourages robustness against all ∞ attacks.In summary, we are the first (along with the concurrent work of BID24 ) to demonstrate a certifiable, trainable, and scalable method for defending against adversarial examples on two-layer networks. We train a network on MNIST whose test error on clean data is 4.2%, and which comes with a certificate that no attack can misclassify more than 35% of the test examples using ∞ perturbations of size = 0.1.Notation. For a vector z ∈ R n , we use z i to denote the i th coordinate of z. For a matrix Z ∈ R m×n , Z i denotes the i th row. For any activation function σ : R → R (e.g., sigmoid, ReLU) and a vector z ∈ R n , σ(z) is a vector in R n with σ(z) i = σ(z i ) (non-linearity is applied element-wise). We use B (z) to denote the ∞ ball of radius around z ∈ R d : B (z) = {z | |z i − z i | ≤ for i = 1, 2, . . . d}. Finally, we denote the vector of all zeros by 0 and the vector of all ones by 1. In this work, we proposed a method for producing certificates of robustness for neural networks, and for training against these certificates to obtain networks that are provably robust against adversaries.Related work. In parallel and independent work, BID24 also provide provably robust networks against ∞ perturbations by using convex relaxations. While our approach uses a single semidefinite program to compute an upper bound on the adversarial loss, Kolter & Wong (2017) use separate linear programs for every data point, and apply their method to networks of depth up to four. In theory, neither bound is strictly tighter than the other, and our experiments TAB2 suggest that the two bounds are complementary. Combining the approaches seems to be a promising future direction. BID21 and the follow-up BID10 also provide certificates of robustness for neural networks against ∞ perturbations. That work uses SMT solvers, which are a tool from the formal verification literature. The SMT solver can answer the binary question ""Is there an adversarial example within distance of the input x?"", and is correct whenever it terminates. The main drawback of SMT and similar formal verification methods is that they are slow-they have worst-case exponential-time scaling in the size of the network; moreover, to use them during training would require a separate search for each gradient step. BID20 use SMT solvers and are able to analyze state-of-the-art networks on MNIST, but they make various approximations such that their numbers are not true upper bounds. BID2 provide tractable certificates but require to be small enough to ensure that the entire ∞ ball around an input lies within the same linear region. For the networks and values of that we consider in our paper, we found that this condition did not hold. Recently, Hein & Andriushchenko (2017) proposed a bound for guaranteeing robustness to p -norm perturbations, based on the maximum p p−1 -norm of the gradient in the -ball around the inputs. BID19 show how to efficiently compute this bound for p = 2, as opposed to our work which focuses on ∞ and requires different techniques to achieve scalability. BID31 perform adversarial training against PGD on the MNIST and CIFAR-10 datasets, obtaining networks that they suggest are ""secure against first-order adversaries"". However, this is based on an empirical observation that PGD is nearly-optimal among gradient-based attacks, and does not correspond to any formal robustness guarantee.Finally, the notion of a certificate appears in the theory of convex optimization, but means something different in that context; specifically, it corresponds to a proof that a point is near the optimum of a convex function, whereas here our certificates provide upper bounds on non-convex functions. Additionally, while robust optimization BID3 provides a tool for optimizing objectives with robustness constraints, applying it directly would involve the same intractable optimization for A opt that we deal with here.Other approaches to verification. While they have not been explored in the context of neural networks, there are approaches in the control theory literature for verifying robustness of dynamical systems, based on Lyapunov functions (Lyapunov, 1892; BID29 . We can think of the activations in a neural network as the evolution of a time-varying dynamical system, and attempt to prove stability around a trajectory of this system BID51 BID52 . Such methods typically use sum-of-squares verification BID38 BID43 and are restricted to relatively low-dimensional dynamical systems, but could plausibly scale to larger settings. Another approach is to construct families of networks that are provably robust a priori, which would remove the need to verify robustness of the learned model; to our knowledge this has not been done for any expressive model families.Adversarial examples and secure ML. There has been a great deal of recent work on the security of ML systems; we provide only a sampling here, and refer the reader to BID0 , BID4 , BID41 , and BID14 for some recent surveys.Adversarial examples for neural networks were first discovered by BID50 , and since then a number of attacks and defenses have been proposed. We have already discussed gradientbased methods as well as defenses based on adversarial training. There are also other attacks based on, e.g., saliency maps BID40 , KL divergence BID33 , and elastic net optimization BID11 ; many of these attacks are collated in the cleverhans repository . For defense, rather than making networks robust to adversaries, some work has focused on simply detecting adversarial examples. However, BID7 recently showed that essentially all known detection methods can be subverted by strong attacks.As explained in BID0 , there are a number of different attack models beyond the testtime attacks considered here, based on different attacker goals and capabilities. For instance, one can consider data poisoning attacks, where an attacker modifies the training set in an effort to affect test-time performance. BID35 , BID26 , and BID5 have demonstrated poisoning attacks against real-world systems.Other types of certificates. Certificates of performance for machine learning systems are desirable in a number of settings. This includes verifying safety properties of air traffic control systems BID21 and self-driving cars (O' Kelly et al., 2016; , as well as security applications such as robustness to training time attacks BID48 . More broadly, certificates of performance are likely necessary for deploying machine learning systems in critical infrastructure such as internet packet routing BID54 BID47 . In robotics, certificates of stability are routinely used both for safety verification BID30 BID32 and controller synthesis BID1 BID51 .In traditional verification work, Rice's theorem BID44 ) is a strong impossibility result essentially stating that most properties of most programs are undecidable. Similarly, we should expect that verifying robustness for arbitrary neural networks is hard. However, the results in this work suggest that it is possible to learn neural networks that are amenable to verification, in the same way that it is possible to write programs that can be formally verified. Optimistically, given expressive enough certification methods and model families, as well as strong enough specifications of robustness, one could even hope to train vector representations of natural images with strong robustness properties, thus finally closing the chapter on adversarial vulnerabilities in the visual domain.",2523,0.223,1221,2.0663390663390664,"neural networks achieved high accuracy on image classification benchmarks accuracy drops to nearly zero small adversarial perturbations Defenses based on regularization adversarial training proposed followed by stronger attacks defeat defenses Can we end this arms race? study problem for neural networks with one hidden layer propose method semidefinite relaxation outputs certificate no attack can force error to exceed certain value certificate optimize with network parameters adaptive regularizer encourages robustness against attacks On MNIST approach produces network certificate perturbs each pixel by = 0.1$ cause more than $35$ test error Despite accuracies of machine learning on object recognition speech classifiers fail small imperceptible adversarial perturbations exposes vulnerability in current ML systems defining ""imperceptible"" perturbation difficult proxy is perturbations bounded in ∞ -norm focus on this attack model not known how to construct high-performing image classifiers robust to perturbations proposed defense often successful against attacks known new stronger attacks discovered render defense uselessdefensive distillation BID42 adversarial training against Fast Gradient Sign Method BID17 defenses ineffective against stronger attacks break arms race need defenses successful against all attacks class computing worst-case error network against adversarial perturbations intractable worst-case loss with loss attack strategy Fast Gradient Sign Method BID17 iterative methods Adversarial training minimizes loss lower bound worst-case loss problematic lower objective values optimizer adversarial training provides robustness against specific attack fails to generalize to new attacks compute worst-case perturbation using discrete optimization BID21 Figure 1 margin function f (x) two-layer network Contours of f (x) in ∞ ball around x Sharp curvature near x linear approximation inaccurate f (x) approximation smaller than f (A opt (x)). Vector field for ∇f (x) length arrows proportional to ∇f (x) 1 bound f (A opt (x) maximum of ∇f (x) 1 over neighborhood different from ∇f (x) 1 at point x (redapproaches take hours compute loss single example small networks units Training network computation inner loop infeasible paper approach avoids inaccuracy bounds intractability exact computation computing upper bound worst-case loss for neural networks with one hidden layer based semidefinite relaxation upper bound certificate of robustness against attacks network Minimizing upper bound safer than lower bound higher objective values certificate of robustness trainable optimized at training time with network regularizer robustness against attacks first to demonstrate certifiable trainable scalable method for defending against adversarial examples on two-layer networks train network on MNIST test error on clean data 4.2% certificate no attack can misclassify than 35% of test examples using ∞ perturbations size = 0.1 vector z ∈ R n z i i th coordinate z matrix Z ∈ R m×n Z i i th row activation function σ : R →sigmoid ReLU vector z ∈ R n σ(z) vector R n σ(z) i = σ(z i ) (non-linearity applied element-wise). use B (z) ∞ ball radius around z ∈ R d B (z) = {z i − z i ≤ i = 1, 2 d} denote vector zeros by 0 ones by 1. proposed method producing certificates robustness neural networks training against certificates networks robust BID24 provide robust networks against ∞ perturbations convex relaxations approach single semidefinite program upper bound adversarial loss Kolter & Wong (2017) use separate linear programs data point networks up to four neither bound tighter experiments suggest two bounds complementary Combining approaches promising BID21 BID10 provide certificates robustness against ∞ perturbations uses SMT solvers formal verification literature adversarial example within distance input x?"" correct drawback slow-case exponential-time scaling training separate search each gradient step BID20 use SMT solvers analyze networks MNIST make approximations numbers not true upper boundsBID2 provide tractable certificates require small entire ∞ ball around input same linear region networks condition hold Hein & Andriushchenko (2017) proposed bound guaranteeing robustness to p -norm perturbations maximum p p−1 -norm gradient -ball around inputs BID19 compute bound for p = 2 our work on ∞ different techniques scalability BID31 perform adversarial training against PGD on MNIST CIFAR-10 datasets networks ""secure against first-order adversaries"". based on empirical observation PGD nearly-optimal among gradient-based attacks formal robustness guarantee notion certificate in theory convex optimization means different corresponds point near optimum convex function certificates provide upper bounds on non-convex functions BID3 tool optimizing objectives with robustness constraints intractable optimization for A opt approaches verification approaches control theory literature verifying robustness dynamical systems based on Lyapunov functions activations as evolution of time-varying dynamical system prove stability around trajectory methods use sum-of-squares verification restricted to low-dimensional dynamical systems could scale to larger settingsapproach construct families networks provably robust a priori need verify robustness learned model not done for expressive model families.Adversarial examples secure ML recent work on security ML systems sampling refer to BID0 BID4 BID41 BID14 surveys.Adversarial examples for neural networks discovered by BID50 attacks defenses proposed discussed gradientbased methods defenses based adversarial training attacks based on saliency maps BID40 KL divergence BID33 elastic net optimization BID11 collated in cleverhans repository defense work focused detecting adversarial examples BID7 showed detection methods subverted by strong attacks different attack models beyond testtime attacks attacker goals capabilities data poisoning attacks training affect test-time performance BID35 BID26 BID5 demonstrated poisoning attacks against systems certificates Certificates of performance for machine learning systems desirable verifying safety properties air traffic control systems self-driving cars security applications robustness to training time attacks BID48 certificates performance necessary for deploying machine learning systems in critical infrastructure internet packet routingrobotics certificates of stability used for safety verification BID30 controller synthesis BID51 traditional Rice's theorem BID44 impossibility most properties programs undecidable verifying robustness for arbitrary neural networks hard results suggest possible learn neural networks amenable to verification write programs verified expressive certification methods model families strong specifications robustness train vector representations natural images with strong robustness properties closing chapter adversarial vulnerabilities visual domain",0.02,0.4425236020078428 "We formulate an information-based optimization problem for supervised classification. For invertible neural networks, the control of these information terms is passed down to the latent features and parameter matrix in the last fully connected layer, given that mutual information is invariant under invertible map. We propose an objective function and prove that it solves the optimization problem. Our framework allows us to learn latent features in an more interpretable form while improving the classification performance. We perform extensive quantitative and qualitative experiments in comparison with the existing state-of-the-art classification models. Quantities of information are nonlinear measures capable of describing complex relationship between unstructured data and they form the basis of the probabilistic algorithms in the literature of machine learning. Information theoretic methods are also reported to be effective on improving deep generative models BID6 ; Kim & Mnih (2018) ) and deep learning models for classification (Grandvalet & Bengio (2004) ; Pereyra et al. (2017) ). Information Bottleneck (IB) problem BID12 ) is formulated as: DISPLAYFORM0 where the solution random variable T is interpreted as a minimal sufficient representation of signal X for label Y and the mutual information is defined as DISPLAYFORM1 p(x, y) log p(x, y) p(x)p(y ) dydx .The term I(X; T ) has its origins in Lossy Compression and Rate-Distortion Theory (Cover & BID7 , conveying an simple idea of ""keep only what is relevant"".However, Saxe et al. (2018) argued that the mutual information I(X; T ) between signal X and feature T in intermediate layer is infinite, as the transformation from X to continuous random variable T is deterministic. In addition they showed experimentally that layers equipped with ReLU actually do not compress too much information, which is supported by many recent work on the invertibility of the neural network BID8 ; Jacobsen et al. (2018) ). This motivates us to consider a different problem with similar principle idea: we would like to establish a theoretically valid objective that allows the neural network to extract only the relevant information for classification from the data.We focus on the discrete prediction random variable Y inferred by the probabilistic model P( Y |X) and introduce the following information optimization problem for supervised classification:maximize I(Y ; Y ) subject to I(X; Y ) − I(Y ; Y ) < τ , for some τ > 0 .The intuition behind this objective lies in twofold:Information perspective: A good classification model should be robust against irrelevant features of X, and prevent over-fitting in the learning process. In optimization problem (3) we maximize the relevant information I(Y ; Y ), while constraining the irrelevant information I(X; Y ) − I(Y ; Y )that X has about Y . Although I(X; Y ) − I(Y ; Y ) converges to zero as I(Y ; Y ) approaching its maximum (see FIG0 ), in practice it's never attained due to the limited capacity of the models or over-fitting. Our proposed constrain addresses the problem of over-fitting: if two models achieve the similar classification accuracy, this constraint prefers the one that does not overfit to spurious factors of variation in X (e.g., pixel-level artifact/noise in the image that accidentally correlates to the labels in the training data).Prediction confidence perspective : A good classification model should not be certain about its decision which is in fact wrong. However, modern neural networks are too confident in their predictions (Guo et al., 2017; Szegedy et al., 2015; Pereyra et al., 2017) . To be more precise, high capacity neural networks mostly assign labels of data with prediction confidence near 0 or 1. In particular, they assign 0 probability to some correct labels and therefore do not have enough flexibility to correct themselves from making the wrong prediction. We propose to compress the irrelevant information I(X; Y ) − I(Y ; Y ), where minimizing I(X; Y ) decreases the confidence on all predictions but maximizing I(Y ; Y ) increases the confidence on the correct predictions. Therefore the overall effect reduces the certainty on the false prediction of Y (see FIG0 ).To solve this optimization problem, we first present some insights on the dynamics of deep neural network, which can be decomposed into two stages: (i) Transformation stage: samples {X k } k=1:n of the high dimensional unstructured signal X are transformed under the deep invertible (information preserving) feature map F to become (almost) linearly separable; (ii) Classification stage: the weight matrix w in the last fully connected layer together with the Softmax function, takes structured features {F (X k )} k=1:n as input and gives predictions.Invertibility of F allows neural networks to pass the control of I(X; Y ) = I(F (X); Y ) towards F (X) and w in the last layer, where F (X) can be interpreted as transformed signal that preserves information about the original signal X and the inference model becomes conceptually linear with classifier w (see FIG0 ). In Section 2 we derive objective function (7) and prove that it solves the optimization problem (3). We show the classification performance is improved in Section 4.1 and the features F (X) are sculpted into a form with more interpretability entry-wise in Section 4.2. . The optimal solution is obtained when the smaller disks coincide , which is typically not achieved in practice. In particular, the trained model may be extremely confident in its prediction (when H( Y ) lies inside of H(X)), but predicts the wrong label (having large grey area). Our optimization problem explicitly prohibits the growth of grey area throughout the training. (R) Logic chart of our formulation: our proposed optimization problem only involves F (X) and w, allowing us to have control over the latent feature F (X) directly.The invertibility property has been empirically demonstrated for complex non-linear deep neural networks that are widely used in practice. We will discuss the literature in Section 3. In addition, we prove in Proposition C.1 that a lower bound of classification error is minimized if neural network is invertible.Our contribution: Our contribution lies in the following: (i) we formulated a novel information optimization problem for supervised classification; (ii) we propose a simple objective function that improves supervised deep learning with better performance and interpretability; (iii) we formally justify the use of 1 , 2 regularization from an information perspective. Different from the naive regularization on w, our regularization on w T F (X) is novel and effective. We give an interpretation of the deep learning dynamics by decomposing it into an signal transformation stage and feature classification stage, where we emphasis importance of the classifier w in the last fully connected layer given that the feature map F is invertible. Then we take the advantage of the fact that mutual information quantities are invariance under invertible mapping to attack our proposed information optimization problem for supervised classification in deep learning. Our theory justifies the use of direct regularization terms on w, F (X) for neural networks with invertibility property. Our regularization improves the performance of neural networks by a noticeable margin and is capable of encouraging the interpretability of the entries of features learned in the last layer.A PROOF OF PROPOSITION 2.1 Proposition 2.1 establishes a connection between I(X, Y ) and the absolute value of the logits |w T F (X)| for the binary case. Intuitively, decreasing the confidence of the model on its predictions will decrease the mutual information I(X; Y ).Proposition 2.1. I(X; Y ) = I(F (X); Y ) is well estimated by its empirical version (Montecarlo approximation) with high probability, which shares the same unique (global) minimum with DISPLAYFORM0 The mutual information I(X; Y ) is given as DISPLAYFORM1 Apply the assumption (II), the marginal distribution of Y is uniformly distributed: DISPLAYFORM2 Substituting FORMULA16 into FORMULA15 yields DISPLAYFORM3 According to the Hoeffding's inequality for bounded random variables [Proposition 2.2.6, Vershynin FORMULA0 ], let M, m denote upper and lower bounds of the integrand of (10) correspondingly, we have DISPLAYFORM4 Equivalently, with probability at least 1 − δ, DISPLAYFORM5 Here n k=1 y∈C p( y|x k ) log(2p( y|x k ))/n is a Monte carlo estimation of RHS of I(X; Y ). Recall that , for the binary case p( y|x) = p( y|F (x)) can expressed as DISPLAYFORM6 Then we have DISPLAYFORM7 which is bounded by [0, log(2)].Take M = log(2 ), m = 0, we have DISPLAYFORM8 hold with probability at least 1 − δ.The conclusion follows from the fact that n k=1 y∈C p( y|x k ) log(2p( y|x k ))/n has a unique global minimum at w T F (x k ) = 0 for each x k .",1894,0.156,914,2.072210065645514,"formulate information-based optimization problem for supervised classification invertible neural networks control information passed to latent features parameter matrix last connected layer mutual information invariant under invertible map propose objective function solves optimization problem framework allows learn latent features classification performance perform quantitative qualitative experiments classification models Quantities of information nonlinear measures complex relationship between unstructured data basis probabilistic algorithms machine learning Information theoretic methods deep generative models deep learning models classification Information Bottleneck (IB) problem formulated as DISPLAYFORM0 solution random variable T interpreted minimal representation of signal X for label Y mutual information defined as DISPLAYFORM1 p(x, y) log p(x y) p ) dydx term I(X; T ) origins in Lossy Compression Rate-Distortion Theory Saxe et al. (2018) mutual information between signal X feature T intermediate layer infinite transformation from X to continuous random variable T deterministic showed layers ReLU compress much information supported by work invertibility neural network motivates consider different problem principle establish theoretically valid objective neural network extract relevant information for classification datafocus discrete prediction random variable Y probabilistic model P( Y |X) introduce information optimization problem supervised classification:maximize I(Y ; Y ) I(X; Y ) − I(Y ; Y ) < τ some τ > 0 intuition objective perspective good classification model robust against irrelevant features X prevent over-fitting learning optimization problem (3) maximize relevant information I(Y ; Y irrelevant information I(X; Y ) − ; I(X; Y ) − I(Y ; Y ) converges to zero maximum never attained limited capacity over-fitting proposed constrain addresses problem over-fitting models similar classification accuracy constraint prefers overfit variation X confidence perspective good classification model certain decision wrong modern neural networks confident predictions high capacity neural networks assign labels data prediction confidence near 0 or 1. assign 0 probability correct labels flexibility correct wrong prediction propose compress irrelevant information I(X; Y ) − minimizing I(X; Y ) decreases confidence all predictions maximizing I(Y ; ) increases confidence correct predictionseffect reduces certainty false prediction Y (see FIG0 solve optimization problem present insights dynamics deep neural network decomposed two stages Transformation stage samples signal X transformed under deep invertible feature map F linearly separable Classification stage weight matrix w last layer Softmax function takes structured features {F (X gives predictions.Invertibility F allows networks pass control I(X Y towards F (X) w last layer F (X interpreted transformed signal preserves information original signal X inference model becomes linear with classifier w FIG0 Section 2 derive objective function (7) solves optimization problem classification performance improved Section 4.1 features F (X) sculpted interpretability Section 4.2 optimal solution smaller disks coincide not achieved practice trained model prediction predicts wrong large grey optimization problem prohibits growth grey area training proposed optimization problem involves F (X) w control over latent feature F (X) invertibility property empirically demonstrated for complex non-linear deep neural networks discuss literature Section 3. prove Proposition C.1 lower bound classification error minimized if neural network invertiblecontribution formulated novel information optimization problem for supervised classification objective function deep learning better performance interpretability justify 1 , 2 regularization information perspective on w T F (X) novel effective deep learning dynamics into signal transformation feature classification stage emphasis importance of classifier w in last connected layer feature map F invertible mutual information quantities under invertible mapping information optimization problem for supervised classification deep learning theory justifies direct regularization terms on w, F (X) for neural networks with invertibility property regularization improves performance interpretability entries features last layer PROPOSITION 2.1 establishes connection between I(X, Y ) absolute value of logits |w T F (X)| for binary case decreasing confidence model on predictions mutual information I(X; YI(X; Y ) =(F estimated approximation high probability shares minimum DISPLAYFORM0 I(X; Y ) DISPLAYFORM1 assumption marginal distribution Y uniformly distributed FORMULA16 FORMULA15 yields DISPLAYFORM3 Hoeffding's inequality bounded variables 2.2.6 Vershynin FORMULA0 M upper lower bounds (10) DISPLAYFORM4 probability 1 − δ DISPLAYFORM5 n k=1 y∈C p(|x ) log(2p Monte carlo estimation RHS I(X; Y binary case p( y|x) = p( y|F (x)) DISPLAYFORM6 DISPLAYFORM7 bounded [0, log(2)] M = log(2 m = 0 DISPLAYFORM8 probability 1 − δ n k=1 y∈C global minimum F (x k ) = 0 x k",0.01,0.4576169487062122 "Powerful generative models, particularly in Natural Language Modelling, are commonly trained by maximizing a variational lower bound on the data log likelihood. These models often suffer from poor use of their latent variable, with ad-hoc annealing factors used to encourage retention of information in the latent variable. We discuss an alternative and general approach to latent variable modelling, based on an objective that encourages a perfect reconstruction by tying a stochastic autoencoder with a variational autoencoder (VAE). This ensures by design that the latent variable captures information about the observations, whilst retaining the ability to generate well. Interestingly, although our model is fundamentally different to a VAE, the lower bound attained is identical to the standard VAE bound but with the addition of a simple pre-factor; thus, providing a formal interpretation of the commonly used, ad-hoc pre-factors in training VAEs. Generative latent variable models are probabilistic models of observed data x of the form p(x, z) = p(x|z)p(z), where z is the latent variable. These models are widespread in machine learning and statistics. They are useful both because of their ability to generate new data and because the posterior p(z|x) provides insight into the low dimensional representation z corresponding to the high dimensional observation x. These latent z values are then often used in downstream tasks, such as topic modelling BID2 , multi-modal language modeling BID8 , and image captioning BID9 BID10 .Latent variable models, particularly in the form of Variational Autoencoders (VAEs) BID7 BID11 , have been successfully employed in natural language modelling tasks using varied architectures for both the encoder and the decoder BID0 BID2 BID12 BID16 BID13 . However , an architecture that is able to effectively capture meaningful semantic information into its latent variables is yet to be discovered.A VAE approach to language modelling was given by BID0 , the graphical model for which is shown in FIG0 (a). This forms a generative model p(x|z)p(z) of sentence x, based on latent variable z. Since the integral p(x) = p(x|z)p(z)dz is typically intractable, a common approach is to maximize the Evidence Lower Bound (ELBO) on the log likelihood, log p(x) ≥ log p(x|z) q(z|x) − D KL [q(z|x)||p(z)]where · q(z|x) is the expectation with respect to the variational distribution q(z|x), and D KL [·||·] represents the Kullback-Leibler (KL) divergence. Summing over all datapoints x gives a lower bound on the likelihood of the full dataset.In language modelling, typically both the generative model (decoder) p(x|z), and variational distribution (encoder) q(z|x), are parameterised using an LSTM recurrent neural networksee for example BID0 . This autoregressive generative model is so powerful that the maximum ELBO is achieved without making appreciable use of the latent variable in the model. Indeed, if trained using the SGVB algorithm BID7 , the model learns to ignore the latent representation and effectively relies solely on the decoder to generate good sentences. This is evidenced by the KL term in the objective function converging to zero, indicating that the approximate posterior distribution of the latent variable is trivially converging to its prior distribution.The dependency between what is represented by latent variables, and the capacity of the decoding distribution (i.e., its ability to model the data without using the latent) is a general phenomenon. BID16 used a lower capacity dilated CNN decoder to generate sentences, preventing the KL term going to zero. BID3 ; BID4 have discussed this in the context of image processing. A clear explanation of this phenomenon in terms of Bit-Back Coding is given in BID1 .A mechanism to avoid the model ignoring the latent entirely, while allowing a high capacity decoder is discussed in BID0 and uses an alternative training procedure called ""KL annealing"" -slowly turning on the KL term in the ELBO during training. KL annealing allows the model to use its latent variable to some degree by forcing the model into a local maximum of its objective function. Modifying the training procedure in this way to preferentially obtain local maxima suggests that the objective function used in BID0 may not be ideal for modelling language in such a way as to create a model that leverages its latent variables. We have seen that AutoGen successfully improves the fidelity of reconstructions from the latent variable as compared to VAEs. It does so in a principled way, by explicitly modelling both generation of the data and high-fidelity reconstruction. This is especially useful when the generative model is powerful, such as the autoregressive LSTM in BID0 .Other work toward enabling latent variables in VAE models to learn meaningful representations has focused on managing the structure of the representation, such as ensuring disentanglement. A detailed discussion of disentanglement in the context of VAEs is given by BID4 and its references. An example of disentangling representations in the context of image generation is BID3 , where the authors restrict the decoding model to describe only local information in the image (e.g., texture, shading), allowing their latents to describe global information (e.g., object geometry, overall color).Demanding high-fidelity reconstructions from latent variables in a model (e.g., AutoGen) is in tension with demanding specific information to be stored in the latent variables (e.g., disentanglement). This can be seen very clearly by comparing our work to BID4 , where the authors introduce an ad-hoc factor of β in front of the KL-divergence term of the VAE objective function, the ELBO. They find that β > 1 is required to improve the disentanglement of their latent representations.Interestingly, β > 1 corresponds analytically to −1 < m < 0 in Equation 9, since the overall normalization of the objective function does not impact the location of its extrema. That is, Equation 9 is equivalent to the β-VAE objective function with β = (1 + m) −1 .Since m in AutoGen represents the number of times a high-fidelity reconstruction is demanded (in addition to a single generation from the prior), β-VAE with β > 1 is analytically equivalent to demanding a negative number of high-fidelity reconstructions. As an analytic function of m, with larger m corresponding to higher-fidelity reconstructions, negative m would correspond to a deprecation of the reconstruction quality. This is indeed what the authors in BID4 find and discuss. They view β-VAE as a technique to trade off more disentangled representations at the cost of lower-fidelity reconstructions, in contrast to our view of AutoGen as a technique to trade off higher-fidelity reconstructions at the cost of slightly inferior generation from the prior.In connecting to β-VAE, we have considered AutoGen with m as a real number. Practically, m could take positive real values, and can be seen as a hyperparameter that requires taskspecific tuning. From our results, we expect m ≈ 1 to be a useful ballpark value, with smaller m improving generation from the prior, and larger m improving reconstruction fidelity. The advantage of tuning m as described is that it has a principled interpretation at integer values; namely that of demanding m exact reconstructions from the latent, as derived in Section 2.In this light, KL annealing amounts to starting with m = ∞ at the beginning, and smoothly reducing m down to 0 during training. Thus, it is equivalent to optimizing the AutoGen lower bound given in Equation 9 with varying m during training. However, AutoGen should never require KL annealing.Scaling of the ELBO is common in multimodal generation, where the reconstruction terms are typically of different orders of magnitude BID14 BID15 . AutoGen can be adapted to provide a bound on a meaningful objective function in multimodal generation with well-scaled terms, by requiring a larger number of reconstructions for one data modality than the other. Autogen thus has broader applications in generative modelling, which the authors leave to future work. In this paper, we introduced AutoGen: a novel modelling approach to improve the descriptiveness of latent variables in generative models, by combining the log likelihood of m high-fidelity reconstructions via a stochastic autoencoder, with the log likelihood of a VAE. This approach is theoretically principled in that it retains a bound on a meaningful objective, and computationally amounts to a simple factor of (1 + m) in front of the reconstruction term in the standard ELBO. We find that the most natural version of AutoGen (with m = 1) provides significantly better reconstructions than the VAE approach to language modelling, and only minimally deprecates generation from the prior.",1811,0.157,890,2.034831460674157,"generative models in Natural Language Modelling trained maximizing variational lower bound data log likelihood models suffer poor use latent variable ad-hoc annealing factors retention discuss alternative approach latent variable modelling perfect reconstruction tying stochastic autoencoder with variational autoencoder (VAE). latent variable captures information generate model different to VAE lower bound identical to standard VAE addition simple pre-factor formal interpretation ad-hoc pre-factors VAEs Generative latent variable models probabilistic models of observed data x p(x, z) = p(x|z)p(z), z is latent variable widespread in machine learning statistics useful generate new data posterior p(z|x) provides insight into low dimensional representation z high dimensional observation x latent z values used in downstream tasks topic modelling multi-modal language modeling image captioning variable models Variational Autoencoders (VAEs) employed in natural language modelling architectures encoder decoder architecture meaningful semantic information into latent variables yet to be discoveredVAE approach to language modelling by BID0 model in FIG0 forms generative model p(x|z of sentence x based on latent variable z integral p(x) = p(x|z)p intractable maximize Evidence Lower Bound (ELBO) on log likelihood p(x) ≥ p(x|z) q(z|x) − D KL [q q(z|x) expectation variational distribution D KL Kullback-Leibler divergence Summing datapoints x gives lower bound on likelihood full dataset language modelling generative model p(x variational distribution q(z parameterised using LSTM recurrent neural BID0 autoregressive generative model maximum ELBO achieved without latent variable trained using SGVB algorithm BID7 model latent representation relies on decoder sentences KL term objective function converging to zero posterior distribution latent variable to prior dependency between latent variables decoding distribution BID16 used lower capacity dilated CNN decoder sentences preventing KL term zero BID3 ; BID4 discussed image processingexplanation Bit-Back Coding in BID1 mechanism avoid ignoring latent high capacity decoder discussed in BID0 alternative training procedure ""KL annealing"" turning on KL term ELBO during training KL annealing allows model use latent variable into local maximum objective function Modifying training procedure obtain local maxima suggests objective function BID0 not ideal for modelling language model latent variables AutoGen improves fidelity reconstructions from latent variable VAEs modelling generation data and high-fidelity reconstruction useful when generative model powerful autoregressive LSTM BID0 work enabling latent variables in VAE models learn representations managing structure representation ensuring disentanglement detailed discussion disentanglement VAEs BID4 references example disentangling representations image generation BID3 authors restrict decoding model describe local information image latents describe global information color).Demanding high-fidelity reconstructions from latent variables AutoGen with demanding specific information latent variables disentanglement). work to BID4 authors introduce ad-hoc factor of β in front of KL-divergence term VAE objective function ELBOβ > 1 disentanglement latent representations β > 1 corresponds to −1 < m < 0 in Equation 9 normalization function impact location extrema Equation 9 equivalent β-VAE objective function with β = (1 + m) −1 m AutoGen represents times high-fidelity reconstruction demanded β-VAE with β > 1 equivalent negative number high-fidelity reconstructions larger m higher-fidelity reconstructions negative m deprecation reconstruction quality authors BID4 view β-VAE technique trade off more disentangled representations cost lower-fidelity reconstructions contrast AutoGen higher-fidelity reconstructions inferior generation considered AutoGen with m real number m positive values hyperparameter requires taskspecific tuning expect m ≈ 1 useful ballpark value smaller m improving generation larger m improving reconstruction fidelity advantage tuning m interpretation integer values exact reconstructions from latent KL annealing starting with m = ∞ beginning reducing m to 0 during training equivalent optimizing AutoGen lower bound Equation 9 with varying m during training AutoGen require KL annealing.Scaling ELBO common in multimodal generation reconstruction terms different orders magnitudeAutoGen adapted bound objective function multimodal generation requiring larger reconstructions one data modality Autogen broader applications generative modelling leave future work paper introduced AutoGen novel modelling approach descriptiveness latent variables generative models combining log likelihood high-fidelity reconstructions log likelihood VAE approach retains meaningful objective computationally amounts simple factor (1 + m) front reconstruction term standard ELBO natural version AutoGen m = 1) provides better reconstructions VAE approach language modelling minimally deprecates generation",0.01,0.36152287434403213 "This paper studies the problem of domain division which aims to segment instances drawn from different probabilistic distributions. This problem exists in many previous recognition tasks, such as Open Set Learning (OSL) and Generalized Zero-Shot Learning (G-ZSL), where the testing instances come from either seen or unseen/novel classes with different probabilistic distributions. Previous works only calibrate the confident prediction of classifiers of seen classes (WSVM Scheirer et al. (2014)) or taking unseen classes as outliers Socher et al. (2013). In contrast, this paper proposes a probabilistic way of directly estimating and fine-tuning the decision boundary between seen and unseen classes. In particular, we propose a domain division algorithm to split the testing instances into known, unknown and uncertain domains, and then conduct recognition tasks in each domain. Two statistical tools, namely, bootstrapping and KolmogorovSmirnov (K-S) Test, for the first time, are introduced to uncover and fine-tune the decision boundary of each domain. Critically, the uncertain domain is newly introduced in our framework to adopt those instances whose domain labels cannot be predicted confidently. Extensive experiments demonstrate that our approach achieved the state-of-the-art performance on OSL and G-ZSL benchmarks. This paper discusses the problem of learning to separate two domains which include the instances sampled from different distributions. This is a typical and general research topic that can be potentially used in various recognition tasks, such as Open Set Learning (OSL) and Generalized Zero-Shot Learning (G-ZSL). Particularly, OSL can break the constraints of the closed set in supervised learning, and aim at recognizing the testing instances from one of the seen classes (i.e., known domain), and the novel class (i.e., unknown domain). The novel classes include the testing instances which have different distributions from that of the seen ones. In contrast, G-ZSL targets at distinguishing the labels of instances from the seen and unseen classes. Only the seen classes have the training instances, but unseen classes do not. Note that OSL does not explicitly give the class labels for those instances categorized as the novel class, but G-ZSL requires predicting the class labels of unseen classes. To address G-ZSL, semantic attributes or vectors are introduced as the intermediate representations; each (seen/unseen) class has one semantic prototype that contains class level information. Specifically, a reasonable solution of OSL and G-ZSL is via dividing the known and unknown domains. For training classes, the predictors are constructed to map visual features to the class label space (OSL), (or semantic space (G-ZSL)). Testing is performed on each separated domain to identify seen classes and the novel class (OSL), or both seen and unseen classes (G-ZSL).The key question of OSL and ZSL is how to deal with the newly introduced novel class/unseen classes efficiently in the testing time. This is different from the conventional Zero-Shot Learning (ZSL) task which assumes that, in the testing stage, seen classes would not be misclassified as unseens, and vice versa; ZSL only uses the unseen classes for testing. Unfortunately , the predictors learned on training classes will inevitably make OSL or G-ZSL approaches tend to be biased towards the seen classes, and thus leading to very poor classification results for the novel class (OSL) or unseen classes (G-ZSL) BID39 ; . We show an example in Fig. 1 . On aPY dataset (described in Sec. 6.1) BID10 ), t-SNE van der Maaten & Hinton (2008 is The initial boundary of the known domain is estimated by bootstrapping. We can further divide an uncertain domain by K-S Test. Then we can recognize instances in each domain. (b) The distribution of pairwise intraclass and interclass distances: We compute the empirical density of the pairwise distance in aPY dataset (described in Sec. 6.1). There is a large overlapping of the distribution of the intraclass and interclass distances.employed to visualize the distributions of the testing instances of the ResNet-101 features in BID39 (Fig. 1 (a) ), and semantic features learned by SAE Kodirov et al. (2017) (Fig. 1 (b) ). We categorize the SAE prediction as known or unknown domain labels and compare with the groundtruth in Fig. 1(c) . We show that a large portion of unseen instances being predicted as one of the known classes.A natural recipe for addressing this problem is to learn to separate domains by the distributions of instances; and different classifiers can be directly applied in each domain. However, there are still two key problems. First , visual features alone are not discriminative enough to help to distinguish the seen and unseen/novel classes. As Fig. 2 (a) , bicycle and motorbike, respectively , are one of the seen and unseen classes 1 in aPY dataset (described in Sec. 6.1). We can observe that there is a large overlapping region between their t-SNE visualized feature distributions. That is, the visual features may not be representative enough to differentiate these two classes; the instances of motorbike (circled as the uncertain domain) may be taken as the bicycle, or vice versa; Second, the predictors trained on seen classes may be not trustworthy. A not well-trained predictor may negatively affect the recognition algorithms. Third and even worse, the performance of classifiers in each domain is still very sensitive to the results of domain separation: should the domain of one testing instance be wrongly divided, it would never be correctly categorized by the classifiers.To tackle the aforementioned issues, our key insight (see Fig. 2(a) ) is to introduce a novel domain -uncertain domain that accounts for the overlapping regions of testing instances from seen or novel/unseen classes. Thus, the visual or semantic space can be learned to be divided into known, unknown and uncertain domains. The recognition algorithms will be directly employed in each domain . Nonetheless, how to divide the domains based on known information is also a non-trivial task. Though the supervised classifiers can learn the patterns of known classes, not all classes encountered during testing are known.Formally, we propose exploiting the distribution information of seen and novel/unseen classes to efficiently learn to divide the domains from a probabilistic perspective. Our domain separation algorithm has two steps: the initial division of domains by bootstrapping, and fine-tuning by the Kolmogorov-Smirnov test. Specifically, according to extreme value theory BID30 , the maximum/minimum confidence scores predicted by the classifier of each class can be taken as an extreme value distribution. Since we do not have the prior knowledge of the underlying data distributions of each class; bootstrapping is introduced here as an asymptotically consistent method in estimating an initial boundary of known classes. Nevertheless, the initial boundary estimated by bootstrapping is too relaxed to include novel testing instances as is illustrated in Fig. 2(b) . To finetune the boundary, we exploit the K-S Test to validate whether the learned predictors are trustworthy in a specific region. The uncertain domain introduced thus accounts for those testing instances whose labels are hard to be judged. Recognition models can be conducted in each domain. This paper learns to divide the instances into known, unknown and uncertain domains for the recognition tasks from a probabilistic perspective. The domain division procedure consists of bootstrapping and K-S Test steps. The bootstrapping is used to set an initial threshold for each class; we further employ the K-S test to fine-tune the boundary. Such a domain division algorithm can be used for OSL and G-ZSL tasks, and achieves remarkable results.",1592,0.132,768,2.0729166666666665,"paper studies problem domain division instances from different probabilistic distributions problem exists in previous recognition tasks Open Set Learning (OSL) Generalized Zero-Shot Learning (G-ZSL), testing instances from seen unseen/novel classes different probabilistic distributions Previous works calibrate prediction of classifiers seen classes unseen paper proposes probabilistic estimating-tuning decision between seen unseen classes domain division algorithm split testing instances into known unknown uncertain domains conduct recognition tasks in each domain statistical tools bootstrapping KolmogorovSmirnov (K-S) Test introduced uncover fine-tune decision domain uncertain domain introduced instances labels predicted experiments demonstrate approach achieved performance on OSL G-ZSL benchmarks paper discusses problem two domains instances from different distributions typical research topic used in recognition tasks Open Set Learning (OSL) Generalized Zero-Shot Learning (G-ZSL). OSL constraints closed set recognizing testing instances from seen novel class novel classes include testing instances different distributions G-ZSL distinguishing labels instances from seen unseen classes seen classes have training instances unseen classes notOSL class labels for novel class G-ZSL requires predicting class labels of unseen classes semantic attributes vectors introduced as intermediate representations each/unseen class has one semantic prototype class level information solution OSL G-ZSL dividing known and unknown domains training classes predictors map visual features to class label space semantic space-ZSL Testing performed on each separated domain identify seen novel class key question with introduced novel class/unseen classes in testing time different from conventional Zero-Shot Learning (ZSL) task assumes seen classes misclassified unseens ZSL uses unseen classes for testing predictors on training classes make OSL G-ZSL biased towards seen classes to poor classification results for novel unseen classes-ZSL example in Fig. 1 aPY dataset initial boundary of known domain estimated by bootstrapping divide uncertain domain by K-S Test recognize instances in each domain distribution of pairwise intraclass interclass distances empirical density pairwise distance in aPY dataset large overlapping of distribution intraclass interclass distancesvisualize distributions testing instances ResNet-101 features BID39 (Fig. 1 (a) semantic features SAE Kodirov et al. (2017) (Fig. 1 (b) ). categorize SAE prediction known or unknown domain labels compare groundtruth Fig. 1(c) . large portion unseen instances predicted known classes separate domains by distributions instances different classifiers applied each domain two key problems visual features not discriminative distinguish seen unseen/novel classes Fig. 2 (a) bicycle motorbike seen unseen classes 1 in aPY dataset Sec. 6.1). large overlapping region between t-SNE visualized feature distributions visual features not representative differentiate classes instances motorbike taken as bicycle predictors trained on seen classes not trustworthy affect recognition algorithms performance classifiers each domain sensitive to domain separation domain wrongly divided correctly categorized Fig. 2(a) introduce novel domain -uncertain domain for overlapping regions testing instances seen novel/unseen classes visual semantic space divided into known, unknown uncertain domains recognition algorithms employed in each domain divide domains based on known information non-trivial tasksupervised classifiers learn patterns known classes not all classes known propose exploiting distribution information of seen novel/unseen classes divide domains domain separation algorithm two steps initial division by bootstrapping fine-tuning Kolmogorov-Smirnov test extreme value theory BID30 maximum/minimum confidence scores predicted by classifier extreme value distribution prior knowledge data bootstrapping consistent method estimating initial boundary known classes initial boundary estimated bootstrapping too relaxed include novel testing instances illustrated in Fig. 2(b) finetune boundary K-S Test validate predictors uncertain domain accounts for instances hard Recognition models conducted in each domain paper learns instances into known unknown uncertain domains for recognition tasks domain division procedure bootstrapping K-S Test bootstrapping initial threshold class K-S test to fine-tune boundary domain division algorithm used for OSL G-ZSL tasks achieves remarkable results",0.01,0.4594335004775545 "Stochastic gradient descent (SGD) is widely believed to perform implicit regularization when used to train deep neural networks, but the precise manner in which this occurs has thus far been elusive. We prove that SGD minimizes an average potential over the posterior distribution of weights along with an entropic regularization term. This potential is however not the original loss function in general. So SGD does perform variational inference, but for a different loss than the one used to compute the gradients. Even more surprisingly, SGD does not even converge in the classical sense: we show that the most likely trajectories of SGD for deep networks do not behave like Brownian motion around critical points. Instead, they resemble closed loops with deterministic components. We prove that such out-of-equilibrium behavior is a consequence of highly non-isotropic gradient noise in SGD; the covariance matrix of mini-batch gradients for deep networks has a rank as small as 1% of its dimension. We provide extensive empirical validation of these claims, proven in the appendix. Our first result is to show precisely in what sense stochastic gradient descent (SGD) implicitly performs variational inference, as is often claimed informally in the literature. For a loss function f (x) with weights x ∈ R d , if ρ ss is the steady-state distribution over the weights estimated by SGD, DISPLAYFORM0 where H(ρ) is the entropy of the distribution ρ and η and b are the learning rate and batch-size, respectively. The potential Φ(x), which we characterize explicitly, is related but not necessarily equal to f (x). It is only a function of the architecture and the dataset. This implies that SGD implicitly performs variational inference with a uniform prior, albeit of a different loss than the one used to compute back-propagation gradients.We next prove that the implicit potential Φ(x) is equal to our chosen loss f (x) if and only if the noise in mini-batch gradients is isotropic. This condition, however, is not satisfied for deep networks. Empirically, we find gradient noise to be highly non-isotropic with the rank of its covariance matrix being about 1% of its dimension. Thus, SGD on deep networks implicitly discovers locations where ∇Φ(x) = 0, these are not the locations where ∇ f (x) = 0. This is our second main result: the most likely locations of SGD are not the local minima, nor the saddle points, of the original loss. The deviation of these critical points, which we compute explicitly scales linearly with η/b and is typically large in practice.When mini-batch noise is non-isotropic, SGD does not even converge in the classical sense. We prove that, instead of undergoing Brownian motion in the vicinity of a critical point, trajectories have a deterministic component that causes SGD to traverse closed loops in the weight space. We detect such loops using a Fourier analysis of SGD trajectories. We also show through an example that SGD with non-isotropic noise can even converge to stable limit cycles around saddle points. The continuous-time point-of-view used in this paper gives access to general principles that govern SGD, such analyses are increasingly becoming popular BID61 BID9 . However, in practice, deep networks are trained for only a few epochs with discrete-time updates. Closing this gap is an important future direction. A promising avenue towards this is that for typical conditions in practice such as small mini-batches or large learning rates, SGD converges to the steady-state distribution quickly BID48 . Let F(ρ) be as defined in (11). In non-equilibrium thermodynamics, it is assumed that the local entropy production is a product of the force −∇ δ F δ ρ from (A8) and the probability current −J(x,t) from (FP). This assumption in this form was first introduced by BID46 based on the works of BID41 BID40 . See Frank (2005, Sec. 4 .5) for a mathematical treatment and Jaynes (1980) for further discussion. The rate of entropy (S i ) increase is given by DISPLAYFORM0 This can now be written using (A8) again as DISPLAYFORM1 The first term in the above expression is non-negative, in order to ensure that DISPLAYFORM2 where the second equality again follows by integration by parts. It can be shown (Frank, 2005, Sec. 4.5.5 ) that the condition in Assumption 4, viz., ∇ · j(x) = 0, is sufficient to make the above integral vanish and therefore for the entropy generation to be non-negative.C SOME PROPERTIES OF THE FORCE jThe Fokker-Planck equation (FP) can be written in terms of the probability current as DISPLAYFORM3 Since we have ρ ss ∝ e −β Φ(x) , from the observation (7), we also have that DISPLAYFORM4 and consequently, DISPLAYFORM5 In other words, the conservative force is non-zero only if detailed balance is broken, i.e., J ss = 0. We also have DISPLAYFORM6 which shows using Assumption 4 and ρ ss (x) > 0 for all x ∈ Ω that j(x) is always orthogonal to the gradient of the potential DISPLAYFORM7 Using the definition of j(x) in (8), we have detailed balance when DISPLAYFORM8",1093,0.098,565,1.9345132743362832,"Stochastic gradient descent (SGD) believed implicit regularization deep neural networks precise elusive SGD minimizes average potential over posterior distribution weights entropic regularization term potential not original loss function SGD variational inference different loss gradients SGD converge classical sense trajectories deep like Brownian motion resemble closed loops deterministic components out-of-equilibrium behavior consequence of non-isotropic gradient noise in SGD covariance matrix of mini-batch gradients for deep networks rank small as 1% of extensive empirical validation appendix first result stochastic gradient descent (SGD implicitly performs variational inference loss function f (x) with weights x ∈ R d ρ ss steady-state distribution over weights estimated SGD H(ρ) entropy distribution ρ η b learning rate batch-size potential Φ(x), related not equal to f (x). function of architecture dataset SGD implicitly performs variational inference with uniform prior different loss than back-propagation gradients implicit potential Φ(x) equal to loss f (x) if noise in mini-batch gradients isotropic not satisfied for deep networksgradient noise non-isotropic covariance matrix 1% of dimension SGD on deep networks discovers locations where ∇Φ(x) = 0 not ∇ f (x) = 0 likely locations SGD not local minima saddle points original loss deviation of critical points scales linearly with η/b large practice mini-batch noise non-isotropic SGD converge trajectories SGD traverse closed loops detect loops using Fourier analysis SGD trajectories SGD with non-isotropic noise converge to stable limit cycles around saddle points continuous-time point-of-view principles SGD popular BID61 BID9 deep networks trained for few epochs with discrete-time updates Closing gap future direction typical conditions small-batches large learning rates SGD converges to steady-state distribution quickly BID48 F(ρ) defined in (11). non-equilibrium thermodynamics local entropy production product of force −∇ δ F δ ρ from (A8) probability current −J(x,t) from (FP). assumption introduced by BID46 BID41 See Frank (2005, Sec. 4 .5) treatment Jaynes (1980) discussionrate entropy increase DISPLAYFORM0 written (A8) DISPLAYFORM1 first term non-negative DISPLAYFORM2 second equality follows integration parts (Frank, 2005, Sec. 4.5.5 ) condition Assumption 4 ∇ · j(x) = 0 integral vanish entropy generation non-negative PROPERTIES FORCE Fokker-Planck equation) written probability current DISPLAYFORM3 ρ ss e −β Φ(x) observation (7) DISPLAYFORM4 DISPLAYFORM5 conservative force non-zero if detailed balance broken J ss = 0 DISPLAYFORM6 shows Assumption 4 ρ ss (x) > 0 x Ω j(x) orthogonal gradient potential DISPLAYFORM7 definition j(x) (8) detailed balance DISPLAYFORM8",0.01,0.10362177650429791 "The current dominant paradigm for imitation learning relies on strong supervision of expert actions to learn both 'what' and 'how' to imitate. We pursue an alternative paradigm wherein an agent first explores the world without any expert supervision and then distills its experience into a goal-conditioned skill policy with a novel forward consistency loss. In our framework, the role of the expert is only to communicate the goals (i.e., what to imitate) during inference. The learned policy is then employed to mimic the expert (i.e., how to imitate) after seeing just a sequence of images demonstrating the desired task. Our method is 'zero-shot' in the sense that the agent never has access to expert actions during training or for the task demonstration at inference. We evaluate our zero-shot imitator in two real-world settings: complex rope manipulation with a Baxter robot and navigation in previously unseen office environments with a TurtleBot. Through further experiments in VizDoom simulation, we provide evidence that better mechanisms for exploration lead to learning a more capable policy which in turn improves end task performance. Videos, models, and more details are available at https://pathak22.github.io/zeroshot-imitation/.",235,0.036,114,2.06140350877193,paradigm for imitation learning supervision expert We pursue alternative paradigm agent explores world without expert supervision distills experience into goal-conditioned skill policy consistency loss our expert goals imitate during inference learned policy employed expert after images task Our method 'zero-shot' agent access to expert actions during training or task demonstration at inference evaluate zero-shot imitator in settings rope manipulation Baxter robot navigation in office environments with TurtleBot experiments in VizDoom simulation evidence better mechanisms exploration lead to learning capable policy improves task performance. Videos models details at https://pathak22.github.io/zeroshot-imitation/,0.0,0.4298351178806614 "Distributional Semantics Models(DSM) derive word space from linguistic items in context. Meaning is obtained by defining a distance measure between vectors corresponding to lexical entities. Such vectors present several problems. This work concentrates on quality of word embeddings, improvement of word embedding vectors, applicability of a novel similarity metric used ‘on top’ of the word embeddings. In this paper we provide comparison between two methods for post process improvements to the baseline DSM vectors. The counter-fitting method which enforces antonymy and synonymy constraints into the Paragram vector space representations recently showed improvement in the vectors’ capability for judging semantic similarity. The second method is our novel RESM method applied to GloVe baseline vectors. By applying the hubness reduction method, implementing relational knowledge into the model by retrofitting synonyms and providing a new ranking similarity definition RESM that gives maximum weight to the top vector component values we equal the results for the ESL and TOEFL sets in comparison with our calculations using the Paragram and Paragram + Counter-fitting methods. For SIMLEX-999 gold standard since we cannot use the RESM the results using GloVe and PPDB are significantly worse compared to Paragram. Apparently, counter-fitting corrects hubness. The Paragram or our cosine retrofitting method are state-of-the-art results for the SIMLEX-999 gold standard. They are 0.2 better for SIMLEX-999 than word2vec with sense de-conflation (that was announced to be state-of the-art method for less reliable gold standards). Apparently relational knowledge and counter-fitting is more important for judging semantic similarity than sense determination for words. It is to be mentioned, though that Paragram hyperparameters are fitted to SIMLEX-999 results. The lesson is that many corrections to word embeddings are necessary and methods with more parameters and hyperparameters perform better. Distributional language models are frequently used to measure word similarity in natural language. This is a basis for many semantic tasks. The DSM often consists of a set of vectors; each vector corresponds to a character string, which represents a word. BID14 and BID19 implemented the most commonly used word embedding (WE) algorithms. Vector components in language models created by these algorithms are latent. Similarity between words is defined as a function of vectors corresponding to given words. The cosine measure is the most frequently used similarity function, although many other functional forms were attempted. BID25 highlights the fact that the cosine can be outperformed by ranking based functions.As pointed out by many works, e.g. , evidence suggests that distributional models are far from perfect.Vector space word representations obtained from purely distributional information of words in large unlabeled corpora are not enough to best the state-of-the-art results in query answering benchmarks, because they suffer from several types of weaknesses: 3. Appearance of hubness that distorts distances between vectors, 4. Inability of distinguishing from antonyms. 5. In case of retrofitting distortion vector space -loss of information contained in the original vectorsIn this paper we use the existing word embedding model but with several post process enhancement techniques. We address three of these problems. In particular, we define a novel similarity measure, dedicated for language models.Similarity is a function, which is monotonically opposite to distance. As the distance between two given entities gets shorter, entities are more similar. This holds for language models. Similarity between words is equal to similarity between their corresponding vectors. There are various definitions of distance. The most common Euclidean distance is defined as follows: DISPLAYFORM0 Similarity based on the Euclidean definition is inverse to the distance: DISPLAYFORM1 Angular definition of distance is defined with cosine function: DISPLAYFORM2 We define angular similarity as: DISPLAYFORM3 Both Euclidean and Cosine definitions of distance could be looked at as the analysis of vector components. Simple operations, like addition and multiplication work really well in low dimensional spaces. We believe, that applying those metrics in spaces of higher order is not ideal, hence we compare cosine similarity to a measure of distance dedicated for high dimensional spaces.In this paper we restrict ourselves to three gold standards: TOEFL, ESL and SIMLEX-999. The first two are small but reliably annotated (and therefore confidence in their performance can be assumed 100%). Other used benchmarks suffer from several drawbacks. Both WS- 353 Finkelstein et al. (2001) and MEN Bruni et al. (2012) do not measure the ability of models to reflect similarity. Moreover, as pointed out by , for WS-353, RG Rubenstein & Goodenough (1965) and MEN, state-of-the-art models have reached the average performance of a human annotator on these evaluations. This work compares the state-of-the-art word embedding methods for three most reliable gold standards: TOEFL, ESL and SIMLEX-999. For TOEFL and ESL the GloVe, PPDB baseline with retrofitting, our novel RESM similarity measure and hubness reduction we are able to equal the Paragram results. For SIMLEX-999 Paragram with Counter-fitting results are clearly better than the Glove based methods using the PPDB 1.0. However, we propose the cosine retrofitting that basically achieves the Paragram with Counter-fitting results. The Paragram with Counter-fitting method contains several hyperparameters which is one source of its success. Its effects can be seen in TAB0 at https://arxiv.org/pdf/1506.03487.pdf. The Spearman ρ values for SIMLEX-999 are 0.667 for Paragram300 fitted to WS353, and 0.685 for Paragram300 fitted to SIMLEX-999. The difference is even larger for WS353. Then the Spearman ρ values for WS-353 are 0. 769 for Paragram300 fitted toWS353, and 0.720 for Paragram300 fitted to SIMLEX-999. Still the best word embedding based methods are not able to achieve the performance of other dedicated methods for TOEFL and ESL. The work of BID13 employed 2 fitting constants (and it is not clear that they were the same for all questions) for answering the TOEFL test where only 50 questions are used. Techniques introduced in the paper are lightweight and easy to implement, yet they provide a significant performance boost to the language model. Since the single word embedding is a basic element of any semantic task one can expect a significant improvement of results for these tasks. In particular, SemEval-2017 International Workshop on Semantic Evaluation run (among others) the following tasks(se2):1. Task 1: Semantic Textual Similarity 2. Task 2: Multilingual and Cross-lingual Semantic Word Similarity 3. Task 3: Community Question Answering in the category Semantic comparison for words and texts. Another immediate application would be information retrieval (IR). Expanding queries by adding potentially relevant terms is a common practice in improving relevance in IR systems. There are many methods of query expansion. Relevance feedback takes the documents on top of a ranking list and adds terms appearing in these document to a new query. In this work we use the idea to add synonyms and other similar terms to query terms before the pseudo-relevance feedback. This type of expansion can be divided into two categories. The first category involves the use of ontologies or lexicons (relational knowledge). The second category is word embedding (WE). Here closed words for expansion have to be very precise, otherwise a query drift may occur, and precision and accuracy of retrieval may deteriorate. There are several avenues to further improve the similarity results.1. Use the multi-language version of the methods (e.g. Recski et al. FORMULA0 2. Use PPDB 2.0 to design the Paragram vectors BID18 3. Apply the multi-sense methods (knowledge graps) with state-of-the-art relational enriched vectors 4. Recalibrate annotation results using state-of-the-art results.",1653,0.133,776,2.1301546391752577,"Distributional Semantics Models derive word space from linguistic items Meaning obtained distance between vectors lexical entities vectors present problems work concentrates on quality word embeddings improvement novel similarity metric comparison between two methods for improvements DSM vectors counter-fitting method antonymy synonymy Paragram improvement semantic similarity second method novel RESM method to GloVe vectors hubness reduction method relational knowledge retrofitting synonyms new ranking similarity definition top vector values equal results for ESL TOEFL sets Paragram + Counter-fitting methods SIMLEX-999 gold standard results using GloVe PPDB worse counter-fitting corrects hubness Paragram cosine retrofitting method state-of-the-art results for SIMLEX-999 gold standard 0.2 better than word2vec with sense de-conflation relational knowledge counter-fitting important for semantic similarity than sense determination Paragram hyperparameters fitted to SIMLEX-999 results corrections to embeddings necessary methods with more parameters hyperparameters perform better Distributional language models measure word similarity in natural language basis for semantic tasksDSM vectors each corresponds to character string represents word BID14 BID19 word embedding) algorithms Vector components in language models latent Similarity between words as function of vectors corresponding to words cosine measure most frequently used similarity function other forms attempted BID25 cosine outperformed by ranking based functions distributional models perfect.Vector space word representations from not enough query answering benchmarks suffer from weaknesses hubness distances vectors Inability distinguishing from antonyms retrofitting distortion vector space -loss of information original paper existing word embedding model with post process enhancement techniques address three problems define novel similarity measure for language models.Similarity function opposite to distance distance between entities shorter more similar Similarity between words equal to similarity between vectors various definitions of distance Euclidean distance defined Similarity inverse to distance Angular definition distance defined with cosine function similarity Euclidean Cosine definitions of distance analysis of vector components Simple operations like addition multiplication work well in low dimensional spacesapplying metrics in higher order ideal compare cosine similarity to measure distance high dimensional spaces restrict to three gold standards TOEFL, ESL SIMLEX-999 first two small reliably annotated confidence assumed Other benchmarks drawbacks WS- 353 MEN Bruni et. (2012) measure models reflect similarity models reached average performance human annotator compares word embedding methods for three standards TOEFL ESL SIMLEX-999 For TOEFL ESL GloVe PPDB baseline with retrofitting RESM similarity measure hubness reduction equal Paragram results SIMLEX-999 Paragram with Counter-fitting results better than Glove methods 1.0 propose cosine retrofitting achieves Paragram with Counter-fitting results-fitting method contains hyperparameters source success effects seen in TAB0 Spearman ρ values for SIMLEX-999 0.667 for Paragram300 WS353 0.685 SIMLEX-999 difference larger for WS353 Spearman ρ values WS-353 0. 769 for 0.720 SIMLEX-999 best word embedding methods not achieve performance other methods for TOEFL ESLBID13 employed 2 constants not same for all questions TOEFL test 50 questions Techniques lightweight easy implement provide significant performance boost language model single word embedding basic semantic task significant improvement results SemEval-2017 International Workshop Semantic Evaluation run tasks Semantic Textual Similarity Multilingual Cross-lingual Semantic Word Similarity 3. 3: Community Question Answering Semantic comparison for words texts application information retrieval (IR). Expanding queries adding relevant terms common improving relevance IR systems methods query expansion Relevance feedback documents ranking list adds terms to new query add synonyms similar terms to query terms before pseudo-relevance feedback expansion divided into two categories first ontologies lexicons second category word embedding closed words for expansion precise query drift precision retrieval deteriorate several avenues improve similarity results.1. Use multi-language methods Use PPDB 2.0 design Paragram vectors BID18 Apply multi-sense methods with-art relational enriched vectors Recalibrate annotation results using state-of-the-art results",0.01,0.6065826514636811 "Recurrent neural networks have achieved excellent performance in many applications. However, on portable devices with limited resources, the models are often too large to deploy. For applications on the server with large scale concurrent requests, the latency during inference can also be very critical for costly computing resources. In this work, we address these problems by quantizing the network, both weights and activations, into multiple binary codes {-1,+1}. We formulate the quantization as an optimization problem. Under the key observation that once the quantization coefficients are fixed the binary codes can be derived efficiently by binary search tree, alternating minimization is then applied. We test the quantization for two well-known RNNs, i.e., long short term memory (LSTM) and gated recurrent unit (GRU), on the language models. Compared with the full-precision counter part, by 2-bit quantization we can achieve ~16x memory saving and ~6x real inference acceleration on CPUs, with only a reasonable loss in the accuracy. By 3-bit quantization, we can achieve almost no loss in the accuracy or even surpass the original model, with ~10.5x memory saving and ~3x real inference acceleration. Both results beat the exiting quantization works with large margins. We extend our alternating quantization to image classification tasks. In both RNNs and feedforward neural networks, the method also achieves excellent performance. Recurrent neural networks (RNNs) are specific type of neural networks which are designed to model the sequence data. In last decades, various RNN architectures have been proposed, such as LongShort-Term Memory (LSTM) BID9 and Gated Recurrent Units BID0 . They have enabled the RNNs to achieve state-of-art performance in many applications, e.g., language models (Mikolov et al., 2010) , neural machine translation BID21 , automatic speech recognition BID5 , image captions BID23 , etc. However, the models often build on high dimensional input/output,e.g., large vocabulary in language models, or very deep inner recurrent networks, making the models have too many parameters to deploy on portable devices with limited resources. In addition, RNNs can only be executed sequentially with dependence on current hidden states. This causes large latency during inference. For applications in the server with large scale concurrent requests, e.g., on-line machine translation and speech recognition, large latency leads to limited requests processed per machine to meet the stringent response time requirements. Thus much more costly computing resources are in demand for RNN based models.To alleviate the above problems, several techniques can be employed, i.e., low rank approximation (Sainath et al., 2013; BID14 BID16 BID22 , sparsity BID19 BID7 , and quantization. All of them are build on the redundancy of current networks and can be combined. In this work, we mainly focus on quantization based methods. More precisely, we are to quantize all parameters into multiple binary codes {−1, +1}.The idea of quantizing both weights and activations is firstly proposed by BID11 . It has shown that even 1-bit binarization can achieve reasonably good performance in some visual classification tasks. Compared with the full precision counterpart, binary weights reduce the memory by a factor of 32. And the costly arithmetic operations between weights and activations can then be replaced by cheap XNOR and bitcount operations BID11 , which potentially leads to much acceleration. Rastegari et al. (2016) further incorporate a real coefficient to compensate for the binarization error. They apply the method to the challenging ImageNet dataset and achieve better performance than pure binarization in BID11 . However, it is still of large gap compared with the full precision networks. To bridge this gap, some recent works BID12 BID29 further employ quantization with more bits and achieve plausible performance. Meanwhile, quite an amount of works, e.g., BID3 BID30 BID6 , quantize the weights only. Although much memory saving can be achieved, the acceleration is very limited in modern computing devices (Rastegari et al., 2016) .Among all existing quantization works, most of them focus on convolutional neural networks (CNNs) while pay less attention to RNNs. As mentioned earlier, the latter is also very demanding. Recently, BID10 showed that binarized LSTM with preconditioned coefficients can achieve promising performance in some easy tasks such as predicting the next character. However, for RNNs with large input/output , e.g., large vocabulary in language models, it is still very challenging for quantization. Both works of BID12 and BID28 test the effectiveness of their multi-bit quantized RNNs to predict the next word. Although using up to 4-bits, the results with quantization still have noticeable gap with those with full precision. This motivates us to find a better method to quantize RNNs . The main contribution of this work is as follows:(a) We formulate the multi-bit quantization as an optimization problem . The binary codes {−1, +1} are learned instead of rule-based. For the first time, we observe that the codes can be optimally derived by the binary search tree once the coefficients are knowns in advance, see, e.g., Algorithm 1. Thus the whole optimization is eased by removing the discrete unknowns , which are very difficult to handle. (b) We propose to use alternating minimization to tackle the quantization problem. By separating the binary codes and real coefficients into two parts, we can solve the subproblem efficiently when one part is fixed. With proper initialization, we only need two alternating cycles to get high precision approximation, which is effective enough to even quantize the activations on-line. (c) We systematically evaluate the effectiveness of our alternating quantization on language models.Two well-known RNN structures, i.e., LSTM and GRU, are tested with different quantization bits. Compared with the full-precision counterpart, by 2-bit quantization we can achieve ∼16× memory saving and ∼6× real inference acceleration on CPUs, with a reasonable loss on the accuracy. By 3-bit quantization, we can achieve almost no loss in accuracy or even surpass the original model with ∼10.5× memory saving and ∼3× real inference acceleration. Both results beat the exiting quantization works with large margins. To illustrate that our alternating quantization is very general to extend, we apply it to image classification tasks. In both RNNs and feedforward neural networks, the technique still achieves very plausible performance. In this work, we address the limitations of RNNs, i.e., large memory and high latency, by quantization. We formulate the quantization by minimizing the approximation error. Under the key observation that some parameters can be singled out when others fixed, a simple yet effective alternating method is proposed. We apply it to quantize LSTM and GRU on language models. By 2-bit weights and activations, we achieve only a reasonably accuracy loss compared with full precision one, with ∼16× reduction in memory and ∼6× real acceleration on CPUs. By 3-bit quantization, we can attain compatible or even better result than the full precision one, with ∼10.5× reduction in memory and ∼3× real acceleration. Both beat existing works with a large margin. We also apply our alternating quantization to image classification tasks. In both RNNs and feedforward neural networks, the method can still achieve very plausible performance. In this section, we discuss the implementation of the binary multiplication kernel in CPUs. The binary multiplication is divided into two steps: Entry-wise XNOR operation (corresponding to entry-wise product in the full precision multiplication) and bit count operation for accumulation (corresponding to compute the sum of all multiplied entries in the full precision multiplication). We test it on Intel Xeon E5-2682 v4 @ 2.50 GHz CPU. For the XNOR operation, we use the Single instruction, multiple data (SIMD) _mm256 _xor _ps, which can execute 256 bit simultaneously. For the bit count operation, we use the function _popcnt64 (Note that this step can further be accelerated by the up-coming instruction _mm512 _popcnt_epi64 , which can execute 512 bits simultaneously. Similarly, the XNOR operation can also be further accelerated by the up-coming _mm512 _xor _ps instruction to execute 512 bits simultaneously). We compare with the much optimized Intel Math Kernel Library (MKL) on full precision matrix vector multiplication and execute all codes in the single-thread mode. We conduct two scales of experiments: a matrix of size 4096 × 1024 multiplying a vector of size 1024 and a matrix of size 42000 × 1024 multiplying a vector of size 1024, which respectively correspond to the hidden state product W h h t−1 and the softmax layer W s h t for Text8 dataset during inference with batch size of 1 (See Eq. (6)). The results are shown in TAB6 . We can see that our alternating quantization step only accounts for a small portion of the total executing time, especially for the larger scale matrix vector multiplication. Compared with the full precision one, the binary multiplication can roughly achieve 6× acceleration with 2-bit quantization and 3× acceleration with 3-bit quantization. Note that this is only a simple test on CPU. Our alternating quantization method can also be extended to GPU, ASIC, and FPGA.",1973,0.158,962,2.050935550935551,Recurrent neural networks excellent performance applications portable devices limited models large large requests latency during inference critical for costly computing resources address problems quantizing network weights activations into binary codes quantization optimization problem quantization coefficients fixed binary codes derived by binary search tree alternating minimization applied test quantization for RNNs long short term memory (LSTM) gated recurrent unit on language models 2-bit quantization ~16x memory saving ~6x real inference acceleration on CPUs reasonable loss accuracy 3-bit quantization almost no loss accuracy original model ~10.5x memory saving ~3x real inference acceleration results beat exiting quantization margins extend alternating quantization to image classification tasks RNNs feedforward neural networks method achieves excellent performance Recurrent neural networks model sequence data RNN proposed LongShort-Term Memory (LSTM) BID9 Gated Recurrent Units BID0 state-of-art performance in applications language models neural machine translation automatic speech recognition image captions models build on high dimensional input/outputlarge vocabulary in language models deep recurrent networks many parameters portable devices limited resources RNNs executed sequentially on hidden states causes large latency during inference large scale requests on-line machine translation speech recognition large latency leads to limited requests per machine response time costly computing resources for RNN models alleviate problems techniques low rank approximation sparsity BID19 quantization build on redundancy networks focus on quantization methods quantize parameters into binary codes quantizing weights activations proposed by BID11 . 1-bit binarization good performance in visual classification tasks binary weights reduce memory by factor 32. costly arithmetic operations replaced by cheap XNOR bitcount operations acceleration Rastegari et al. (2016) incorporate real coefficient compensate for binarization error method to ImageNet dataset achieve better performance than pure binarization BID11 large gap compared with full precision networks bridge gap works BID12 BID29 employ quantization with more bits achieve plausible performance works BID3 BID30 BID6 quantize weights onlymemory saving achieved acceleration limited in modern computing devices (Rastegari et al. 2016) existing quantization works focus on convolutional neural networks (CNNs less attention to RNNs latter demanding BID10 showed binarized LSTM with preconditioned coefficients promising performance predicting next character for RNNs with large input/output large vocabulary language models challenging for quantization BID12 and BID28 test multi-bit quantized RNNs predict next word 4-bits results gap with full precision motivates better method to quantize RNNs formulate multi-bit quantization as optimization problem binary codes {−1 +1} learned rule-based codes derived by binary search tree once coefficients advance optimization eased by removing discrete unknowns propose alternating minimization quantization separating binary codes real coefficients into two parts solve subproblem fixed need two alternating cycles high precision approximation quantize activations on-line evaluate effectiveness alternating quantization on language models RNN structures LSTM and GRU tested with different quantization bitsfull-precision 2-bit quantization ∼16× memory saving ∼6× real inference acceleration CPUs reasonable loss accuracy 3-bit quantization almost no loss accuracy surpass original model ∼10.5× memory saving ∼3× real inference acceleration results beat exiting quantization works large margins alternating quantization image classification tasks RNNs feedforward neural networks technique achieves plausible performance address limitations RNNs large memory high latency quantization minimizing approximation error parameters singled out fixed simple effective alternating method proposed quantize LSTM GRU language models 2-bit weights activations reasonably accuracy loss full precision ∼16× reduction memory ∼6× real acceleration CPUs 3-bit quantization compatible better result full precision ∼10.5× reduction memory ∼3× real acceleration beat existing works large margin alternating quantization image classification tasks RNNs plausible performance binary multiplication kernel in CPUs multiplication divided two steps Entry-wise XNOR operation bit count operation accumulation multiplied entries test on Intel Xeon E5-2682 v4 2.50 GHz CPUXNOR operation use Single instruction multiple data) _mm256 _xor _ps execute 256 bit simultaneously bit count operation function _popcnt64 accelerated instruction _mm512 _popcnt_epi64 execute 512 bits simultaneously XNOR operation accelerated _mm512 _xor _ps instruction 512 bits compare Intel Math Kernel Library) full precision matrix vector multiplication execute codes single-thread mode conduct two experiments matrix size 4096 × 1024 42000 × 1024 hidden state product W h h t−1 softmax layer W s h t Text8 dataset inference batch size 1 Eq. results shown TAB6 . alternating quantization step small portion total executing time larger scale matrix vector multiplication full precision binary multiplication 6× acceleration 2-bit 3× 3-bit quantization simple test CPU alternating quantization extended GPU ASIC FPGA,0.02,0.4029237679380945 "The goal of this paper is to demonstrate a method for tensorizing neural networks based upon an efficient way of approximating scale invariant quantum states, the Multi-scale Entanglement Renormalization Ansatz (MERA). We employ MERA as a replacement for linear layers in a neural network and test this implementation on the CIFAR-10 dataset. The proposed method outperforms factorization using tensor trains, providing greater compression for the same level of accuracy and greater accuracy for the same level of compression. We demonstrate MERA-layers with 3900 times fewer parameters and a reduction in accuracy of less than 1% compared to the equivalent fully connected layers. The curse of dimensionality is a major bottleneck in machine learning, stemming from the exponential growth of variables with the number of modes in a data set BID0 ). Typically state-of-the-art convolutional neural networks have millions or billions of parameters. However, previous work has demonstrated that representations stored in the network parameters can be highly compressed without significant reduction in network performance BID15 , BID3 , BID5 ). Determining the best network architecture for a given task remains an open problem.Descriptions of quantum mechanical systems raise a similar challenge; representing n d-dimensional particles requires a rank-n tensor whose memory cost scales as d n . Indeed, it was the promise of harnessing this that led Richard Feynman BID2 ) to suggest the possibility of quantum computation. In the absence of a quantum computer, however, one must use compressed representations of quantum states.A level of compression can be achieved by factorizing the tensorial description of the quantum wavefunction. Many such factorizations are possible, the optimal structure of the factorization being determined by the structure of correlations in the quantum system being studied. A revolution in quantum mechanics was made by realizing that the best way to characterize the distribution of correlations and information in a state is by a quantity known as entanglement -loosely the mutual quantum information between partitions of a quantum system BID1 ).This has led to many successful applications of tensorial approaches to problems in solid state physics and quantum chemistry over the past 25 years BID16 , BID7 ). Intriguing ideas have also emerged over the past few years attempting to bridge the successes of neural networks in machine learning with those of tensorial methods in quantum physics, both at a fundamental level BID10 , BID13 ), and as a practical tool for network design BID9 ). Recent work has suggested that entanglement itself is a useful quantifier of the performance of neural networks BID9 , BID11 The simplest factorization employed in quantum systems is known as the matrix product state BID16 ). In essence, it expresses the locality of information in certain quantum states. It has already been adopted to replace expensive linear layers in neural networks -in which context it has been independently termed tensor trains BID17 ). This led to substantial compression of neural networks with only a small reduction in the accuracy BID15 , BID3 ).Here we use a different tensor factorization -known as the Multi-scale Entanglement Renormalization Ansatz (MERA) -that encodes information in a hierarchical manner BID24 ). MERA works through a process of coarse graining or renormalization. There have been a number of papers looking at the relationship between renormalization and deep learning. MERA is a concrete realization of such a renormalization procedure BID25 ) and so possesses a multi-scale structure that one might anticipate in complex data. A number of works have utilized tree tensor network models that possess a similar hierarchical structure. However, they do not include the disentangler tensors that are essential if each layer of the MERA is to capture correlations on different length scales BID11 ).In this work we employ MERA as a replacement for linear layers in a neural network used to classify the CIFAR-10 dataset. Our results show that this performs better than the tensor train decomposition of the same linear layer, and gives better accuracy for the same level of compression and better compression for the same level of accuracy. In Section 2 we introduce factorizations of fully connected linear layers, starting with the tensor train factorization followed by a tree-like factorization and finally the MERA factorization. In Section 3 we discuss how this is employed as a replacement for a fully connected linear layer in deep learning networks. Section 4 gives our main results and we note connections with the existing literature in Section 5. Finally, in Section 6 we discuss some potential developments of the work. In this report we have replaced the linear layers of the standard neural network with tensorial MERA layers. The first step in achieving this involves expressing a linear layer as a tensor. This can be accomplished by taking a matrix W and reshaping it to be a higher dimensional array. For example, suppose W is d n by d n dimensional with components W AB . It can be transformed into a rank 2n tensor by mapping A to n elements A → i 1 , i 2 , ..., i n and B to another n elements B → j 1 , j 2 , ..., j n . In this case each of the elements of the new tensor will be of size d. FIG0 gives a graphical representation of this rank 2n tensor W i1,i2,... ,in j1,j2,...,jn . It is important to note that in this representation, the lines represent the indices of the tensors rather than weights. FIG0 We have shown that replacing the fully connected layers of a deep neural network with layers based upon the multi-scale entanglement renormalization ansatz can generate significant efficiency gains with only small reduction in accuracy. When applied to the CIFAR-10 data we found the fully connected layers can be replaced with MERA layers with 3900 times less parameters with a reduction in the accuracy of less than 1%. The model significantly outperformed compact fully connected layers with 70 − 100 times as many parameters. Moreover, it outperformed a similar replacement of the fully connected layers with tensor trains, both in terms of accuracy for a given compression and compression for a given accuracy.An added advantage -not explored here -is that a factorized layer can potentially handle much larger input data sets, thus enabling entirely new types of computation. Correlations across these large inputs can be handled much more efficiently by MERA than by tensor trains. Moreover, a compressed network may provide a convenient way to avoid over-fitting of large data sets. The compression achieved by networks with these factorized layers comes at a cost. They can take longer to train than networks containing the large fully connected layers due to the number of tensor contractions required to apply the factorized layer.Our results suggest several immediate directions for future inquiry. Firstly, there are some questions about how to improve the existing model. For example, before the MERA layer is used the input is reshaped into a rank-12 tensor. There isn't a well defined method for how to perform this reshaping optimally and some experimentation is necessary. The best way to initialize the MERA layers is also still an open question.The results presented here are a promising first step for using MERA in a more fundamental way. Since MERA can be viewed as a coarse graining procedure (as explained in Section 2), and image data is often well represented in a hierarchical manner, one possibility would be to simply train a two-dimensional MERA directly on an image dataset, with no reference to a neural network. In BID22 a similar idea was explored with matrix product states being trained directly on MNIST. An alternative possibility would be the replacement of just the convolutional layers of the network with a two-dimensional MERA. Both of these approaches would be closer in spirit to the fundamental ideas about the relationships between quantum physics and machine learning proposed in BID10 and BID13 .Additionally , there has been some work using entanglement measures to explore how correlations are distributed in deep neural networks, and then utilizing these in order to optimize the design of networks BID11 , BID9 ). It would be intriguing to explore such ideas using MERA, for example by using the concrete MERA model explored in this paper, or one of the more ambitious possibilities mentioned above.We end by noting two facts: any variational approximation to a quantum wavefunction can be used to construct a replacement for linear layers of a network. There are many examples and each may have its sphere of useful application. Moreover, quantum computers of the type being developed currently by several groups are precisely described by a type of tensor network (a finite-depth circuit -and one that may very soon be too large to manipulate classically) and could be used as direct replacement for linear layers in a hybrid quantum/classical neural computation scheme.",1755,0.16,860,2.0406976744186047,"goal paper method tensorizing neural networks scale invariant quantum states Multi-scale Entanglement Renormalization Ansatz (MERA). employ MERA replacement for linear layers neural network test on CIFAR-10 dataset proposed method outperforms factorization tensor trains greater compression accuracy demonstrate MERA-layers with 3900 times fewer parameters reduction accuracy less than 1% compared equivalent fully connected layers curse bottleneck machine learning exponential growth variables data set convolutional neural networks have millions or billions parameters previous work demonstrated representations compressed without reduction performance best network architecture task open problem quantum mechanical systems challenge representing n d-dimensional particles requires rank-n tensor memory cost scales as d n led Richard Feynman possibility quantum computation quantum computer use compressed representations quantum states compression achieved factorizing tensorial description quantum wavefunction Many factorizations possible optimal structure determined by structure correlations quantum systemrevolution in quantum mechanics realizing distribution of correlations information entanglement mutual quantum information between partitions system led to successful applications of tensorial approaches solid state physics quantum chemistry past 25 years BID16 BID7 ideas emerged bridge successes neural networks in machine learning with tensorial methods in quantum physics BID10 BID13 for network design work entanglement useful quantifier of performance of neural networks simplest factorization in quantum systems matrix product state expresses locality of information in quantum states adopted to replace linear layers in neural networks termed tensor trains led to compression of neural networks small reduction in accuracy BID15 BID3 different tensor factorization Multi-scale Entanglement Renormalization Ansatz (MERA) encodes information hierarchical BID24 MERA works through process coarse graining renormalization papers relationship between renormalization deep learning MERA renormalization procedure possesses multi-scale structure in complex data works utilized tree tensor network models similar hierarchical structureinclude disentangler tensors essential if MERA correlations on different length scales MERA replacement for linear layers in neural network CIFAR-10 dataset results show performs better than tensor train decomposition gives better accuracy for same compression Section 2 introduce factorizations of connected linear layers tensor train factorization tree-like factorization MERA factorization Section 3 discuss replacement for fully connected linear layer in deep learning networks Section 4 main results connections with literature Section 5. Section 6 potential developments replaced linear layers standard neural network with tensorial MERA layers first step expressing linear layer as tensor matrix W reshaping higher dimensional array W d n dimensional transformed into rank 2n tensor by mapping A to n elements A → i 1 2 n B to n elements B → j 1 2 j n elements new tensor of size d. FIG0 graphical representation of rank 2n tensor W i1 lines represent indices of tensors weights replacing fully connected layers deep neural network with layers multi-scale entanglement renormalization ansatz significant efficiency gains small reduction in accuracyapplied to CIFAR-10 data found fully connected layers replaced with MERA layers 3900 times less parameters reduction accuracy less than 1% model outperformed compact fully connected layers with 70 − 100 times many parameters outperformed similar replacement with tensor trains accuracy compression accuracy advantage factorized layer handle larger input data sets new computation Correlations across large inputs handled efficiently by MERA than tensor trains compressed network avoid over-fitting large data sets compression by networks with factorized layers at cost longer to train large connected layers due to tensor contractions results suggest directions for future inquiry questions about improve existing model before MERA layer used input reshaped into rank-12 tensor method reshaping experimentation necessary initialize MERA layers open question results promising first step for using MERA MERA coarse graining procedure image data represented hierarchical possibility train two-dimensional MERA directly on image dataset no reference neural network In BID22 similar idea explored matrix product states trained on MNIST alternative possibility replacement of convolutional layers network with two-dimensional MERAapproaches closer to ideas relationships between quantum physics machine learning in BID10 BID13 work using entanglement measures explore correlations in deep neural networks optimize design networks BID11, BID9 ). intriguing to explore ideas using MERA concrete model in or ambitious possibilities variational approximation to quantum wavefunction can construct replacement for linear layers network many examples each useful application quantum computers developed described by tensor network finite-depth circuit too large to manipulate classically could used as replacement for linear layers in hybrid quantum/classical neural computation scheme",0.01,0.3766039181715201 "Deep learning models have outperformed traditional methods in many fields such as natural language processing and computer vision. However, despite their tremendous success, the methods of designing optimal Convolutional Neural Networks (CNNs) are still based on heuristics or grid search. The resulting networks obtained using these techniques are often overparametrized with huge computational and memory requirements. This paper focuses on a structured, explainable approach towards optimal model design that maximizes accuracy while keeping computational costs tractable. We propose a single-shot analysis of a trained CNN that uses Principal Component Analysis (PCA) to determine the number of filters that are doing significant transformations per layer, without the need for retraining. It can be interpreted as identifying the dimensionality of the hypothesis space under consideration. The proposed technique also helps estimate an optimal number of layers by looking at the expansion of dimensions as the model gets deeper. This analysis can be used to design an optimal structure of a given network on a dataset, or help to adapt a predesigned network on a new dataset. We demonstrate these techniques by optimizing VGG and AlexNet networks on CIFAR-10, CIFAR-100 and ImageNet datasets. This analysis has only been done on activation outputs for convolutional layers before the application of non-linearities such as ReLU. Non-linearities introduce more dimensions, but those are not a function of the number of filters in a layer. Hence we recommend not to perform ReLU in-place while performing this analysis. The number of samples to be taken into account for PCA are recommended to be around 2 orders of magnitudes more than the number of filters we are trying to find redundancy in. This is particularly of importance in the later layers where the activation map sizes are small. We need to collect these activations over many batches to make sure we have enough data to run PCA analysis on. While the percentage variance one would like to retain depends on the application and acceptable error tolerance, empirically we have found that preserving 99.9% puts us at a sweet spot for most cases with less than half a percentage point in accuracy degradation and a considerable gain in computational cost. This analysis comes in handy in three cases: While designing new network for new data; while adapting given network for new data; and while optimizing current network for faster runtimes or reduced power consumption during training or inference in hardware implementations. Another benefit of this analysis is that not only does it deliver an optimal point, but enables an interpretable, graceful exploration of accuracy-energy trade-off with negligible overhead of compute cost and time. This method is orthogonal to other model compression techniques.",538,0.066,252,2.134920634920635,Deep learning models outperformed traditional methods natural language processing computer vision despite success designing optimal Convolutional Neural Networks based on heuristics grid search networks overparametrized huge computational memory requirements paper focuses on structured approach optimal model design accuracy computational costs tractable single-shot analysis of trained CNN Principal Component Analysis (PCA) determine number filters significant transformations per layer without retraining hypothesis space technique helps estimate optimal number layers expansion dimensions model deeper analysis design optimal structure network adapt predesigned network dataset demonstrate optimizing VGG AlexNet networks on CIFAR-10 CIFAR-100 ImageNet datasets analysis done on activation outputs convolutional layers before non-linearities ReLU Non-linearities introduce more dimensions not function of number of filters layer recommend not perform ReLU in-place number samples for PCA around 2 orders of magnitudes more than number filters redundancy importance in later layers activation map sizes small collect activations over many batches enough data PCA analysis percentage variance depends on application error tolerance preserving 99.9% sweet spot less than half percentage point accuracy degradation considerable gain in computational costanalysis designing new network adapting network optimizing current network for faster runtimes reduced power consumption training inference hardware implementations benefit optimal point enables interpretable exploration accuracy-energy trade-off negligible overhead compute cost time method orthogonal to model compression techniques,0.0,0.618835220812298 "Recent work has introduced attacks that extract the architecture information of deep neural networks (DNN), as this knowledge enhances an adversary’s capability to conduct attacks on black-box networks. This paper presents the first in-depth security analysis of DNN fingerprinting attacks that exploit cache side-channels. First, we define the threat model for these attacks: our adversary does not need the ability to query the victim model; instead, she runs a co-located process on the host machine victim ’s deep learning (DL) system is running and passively monitors the accesses of the target functions in the shared framework. Second, we introduce DeepRecon, an attack that reconstructs the architecture of the victim network by using the internal information extracted via Flush+Reload, a cache side-channel technique. Once the attacker observes function invocations that map directly to architecture attributes of the victim network, the attacker can reconstruct the victim’s entire network architecture. In our evaluation, we demonstrate that an attacker can accurately reconstruct two complex networks (VGG19 and ResNet50) having only observed one forward propagation. Based on the extracted architecture attributes, we also demonstrate that an attacker can build a meta-model that accurately fingerprints the architecture and family of the pre-trained model in a transfer learning setting. From this meta-model, we evaluate the importance of the observed attributes in the fingerprinting process. Third, we propose and evaluate new framework-level defense techniques that obfuscate our attacker’s observations. Our empirical security analysis represents a step toward understanding the DNNs’ vulnerability to cache side-channel attacks. Deep neural networks (DNNs) have become an essential tool in various applications, such as face recognition, speech recognition, malware detection, and autonomous driving or aviation BID18 BID1 BID2 BID3 BID21 . A DNN's performance depends widely on the network architecture-the number and types of layers, how the layers are connected, and the activation functions-and, unfortunately, there is no universal architecture that performs well on all tasks. Consequently, researchers and practitioners have devoted substantial efforts to design various DNN architectures to provide high performance for different learning tasks.Owing to their critical role, DNN architectures represent attractive targets for adversaries who aim to mount DNN fingerprinting attacks. In such an attack, the adversary probes a DNN model, considered confidential, until she infers enough attributes of the network to distinguish it among other candidate architectures. In addition to revealing valuable and secret information to the adversary, DNN fingerprinting can enable further attacks on black-box models. While the prior work on adversarial machine learning often assumes a white-box setting, where the adversary knows the DNN model under attack, these attacks are usually unrealistic in practice BID22 . In consequence, researchers have started focusing on a black-box setting, where model architecture is unknown to the adversary. However, in this setting, the adversary often makes some assumptions about the victim model in order to craft successful adversarial examples . Instead of approxi-mating, the adversary can start by conducting a DNN fingerprinting attack to infer the information required about the model, then use this information to craft adversarial examples that can evade the model. This can also enable model extraction attacks BID25 BID12 BID27 and membership inference or model inversion attacks BID19 BID15 .Because of the large number and types of architectural attributes, and the subtle effect that each attribute has on the model's inferences, DNN fingerprinting is challenging when using the typical methods employed in the adversarial machine learning literature. For example , BID27 propose a hyperparameter stealing attack that requires knowledge of the training dataset, the ML algorithm, and the learned model parameters, yet is unable to extract the model architecture. demonstrate a fingerprinting attack against transfer learning; however, they rely on the assumption that the teacher model and learning parameters are known to the attacker. To overcome these challenges, recent work has started to investigate attacks that utilize information leaked by architectural side-channels on the hardware where the DNN model runs. BID8 extract the network architecture of a model running on a hardware accelerator by monitoring off-chip memory addresses. BID30 reduce the search space from 10 35 to 16 candidates within a given network architecture by exploiting cache side-channels.In this paper, we ask the question: how vulnerable are DNNs to side-channel attacks, and what information do adversaries need for architecture fingerprinting? We perform, to the best of our knowledge, the first security analysis of DNNs operating in the presence of cache side-channel attacks. Specifically , we define the threat model for these attacks, including the adversary's capabilities and limitations. We then introduce DeepRecon, an efficient attack that reconstructs a black-box DNN architecture by exploiting the Flush+Reload BID32 technique, and we further evaluate the importance of specific architectural attributes in the success of fingerprinting. Finally, we propose and evaluate new framework-level defenses against these attacks.Our attack works by targeting lines of code corresponding to the execution of specific network architecture attributes of a deep learning (DL) framework. Specifically, these lines of code correspond to instructions to execute functions that are mapped into the instruction cache when the functions are invoked. Once these lines of code are identified, our attack flushes them from the instruction cache shared by the attacker and the victim. The attacker waits for the victim's process to run and then measures the time it takes to re-access those same lines of code. If the victim's DNN model has accessed any of these particular functions, the corresponding lines of code will be present in the instruction cache when the attacker tries to re-access them. Therefore, the access time to call these functions will be measurably faster than if the victim had not loaded them back into the shared instruction cache. On the other hand, if the victim DNN model did not access these particular functions, the corresponding lines will not be present in the cache when accessed by the attacker, and thus the access time will be measurably slower. We show that from this seemingly small amount of information that is leaked to the attacker, much of the victim's DNN architecture can be extracted with no query access required. To launch this attack, we only assume that: 1) an attacker and a victim are co-located in the same machine, and 2) they use the same shared DL framework.In evaluations, we demonstrate that, by learning whether or not specific functions were invoked during inference, we can extract 8 architecture attributes across 13 neural network architectures with high accuracy. Based on the extracted attributes , we demonstrate how an attacker can reconstruct the architectures of two common networks, VGG16 BID20 and ResNet50 BID6 as proof of concept. We also demonstrate a useful example of DeepRecon through model fingerprinting in a transfer learning attack. Finally, we propose countermeasures to obfuscate an attacker from extracting the correct attributes and sequences using observation attacks like DeepRecon and show that these defenses significantly increase the errors in the extracted attributes and can be implemented in various DL frameworks without hardware or operating system support. This paper conducts the first in-depth security analysis of DNN fingerprinting attacks that exploit cache side-channels. We first define the realistic threat model for these attacks: our attacker does not require the ability to query the victim model; she runs a co-located process on the machine where the victims DL system is running and passively monitors the accesses of target functions in a shared framework. We also present DeepRecon, an attack that reconstructs the architecture of a victim network using the architecture attributes extracted via the Flush+Reload technique. Based on the extracted attributes, we further demonstrate that an attacker can build a meta-model that precisely fingerprints the architecture and family of the pre-trained model in a transfer learning setting. With the meta-model, we identified the essential attributes for these attacks. DISPLAYFORM0 Recon.Steps Details VGG16 Recon.(1 ) Block 1 . Block 2. Block 3. Block 4. Block 5. DISPLAYFORM1 (Note that C,P ,F indicate the Convolutional, P ooling, F ully connected layers, and the subscripts mean the activation functions (R: ReLU, and So: Softmax). ) Table 7 : Reconstruction Process of VGG16 Architecture. We list the computation sequences captured by our attack above and the reconstruction process at the bottom.We describe the reconstruction process of VGG16 in Table 7 . The upper table indicates the sequences that our attacker captured, and the bottom shows the actual reconstruction steps. Our attacker identifies the basic building blocks by splitting the sequence with pooling layers. Then, the attacker counts the number of convolutional layers in each block. In VGG16, we found the first two ConvNet blocks have two convolutional layers, and the next three ConvNet blocks have three convolutional layers in each. Additionally, the attacker estimates the number of fully connected layers attached at the end. Once the attacker recovers all the blocks, our attacker can identify the victim architecture as being VGG16 with the ConvNet configuration 'C' or 'D'.B OBFUSCATED RE SNE T50 ARCHITECTURE In Sec. 5.2, we construct the obfuscated ResNet50 architecture by using the unraveled view of the first three blocks in ResNet50 as shown in FIG3 . The upper architecture depicts the block connections in the original ResNet50. In this network, the blocks are computed sequentially, e.g., Residual Block → Identity Block → Identity Block. However , in our unraveled architecture at the bottom, there are individual 8 paths that can be computed independently. We use this architecture to compute the blocks as follows: Residual Block 1, 2 → Identity Block 1 → Residual Block 3, 4 → Identity Block 2 → Identity Block 3. This makes our attacker have difficulty in estimating the architecture attributes and computation sequences of ResNet50.",2021,0.165,984,2.053861788617886,"work introduced attacks architecture information deep neural networks knowledge enhances adversary’s capability attacks black-box networks paper presents first in-depth security analysis of DNN fingerprinting attacks cache side-channels define threat model adversary query victim model runs co-located process on host victim deep learning system monitors accesses target functions introduce DeepRecon attack reconstructs architecture victim network internal information extracted via Flush+Reload cache side-channel technique attacker observes function invocations to architecture attributes victim network reconstruct network architecture attacker reconstruct two complex networks (VGG19 and ResNet50) observed one forward propagation attacker build meta-model fingerprints architecture family pre-trained model transfer learning setting evaluate importance of observed attributes in fingerprinting process propose new framework-level defense techniques obfuscate attacker’s observations security analysis step toward understanding DNNs’ vulnerability to cache side-channel attacks Deep neural networks essential in applications face recognition speech recognition malware detection autonomous driving performance depends on network architecture layers activation functions no universal architecture performs all tasksresearchers design DNN architectures high performance for learning tasks critical role DNN architectures represent attractive targets for adversaries DNN fingerprinting attacks adversary probes DNN model confidential until infers attributes distinguish valuable information DNN fingerprinting attacks on black-box models prior work on adversarial machine learning assumes white-box setting adversary knows DNN model attack attacks unrealistic researchers on black-box setting model architecture unknown to adversary adversary makes assumptions about victim model craft adversarial examples adversary can DNN fingerprinting attack to infer information about model craft adversarial examples model model extraction attacks membership inference model inversion attacks large number of architectural attributes subtle effect on model inferences DNN fingerprinting challenging using typical methods adversarial machine learning BID27 hyperparameter stealing attack requires knowledge of training dataset ML algorithm learned model parameters unable to extract model architecture fingerprinting attack against transfer learning rely on assumption teacher model learning parameters known to attacker recent work attacks information leaked by architectural side-channels on hardware where DNN model runsBID8 extract network architecture model hardware accelerator monitoring off-chip memory addresses BID30 reduce search space 10 35 to 16 candidates network architecture exploiting cache side-channels paper ask vulnerable DNNs to side-channel attacks information adversaries need for architecture fingerprinting? perform first security analysis of DNNs cache side-channel attacks define threat model attacks adversary's capabilities limitations introduce DeepRecon efficient attack reconstructs black-box DNN architecture Flush+Reload BID32 technique evaluate importance architectural attributes success fingerprinting propose evaluate new framework-level defenses against attacks attack lines of code specific network architecture attributes deep learning (DL) framework lines code correspond instructions execute functions mapped into instruction cache invoked lines code identified attack flushes from instruction cache attacker victim attacker waits victim's process run measures time to re-access lines code If victim's DNN model accessed functions corresponding lines code present in instruction cache attacker access time call functions faster not if victim DNN model access functions corresponding lines not present cache attacker access time slowershow small information leaked to attacker victim's DNN architecture extracted no query access launch attack assume attacker victim co-located same machine use same shared DL framework learning functions invoked inference extract 8 architecture attributes across 13 neural network architectures high accuracy extracted attributes attacker reconstruct architectures networks VGG16 BID20 ResNet50 BID6 demonstrate example DeepRecon model fingerprinting transfer learning attack propose countermeasures obfuscate attacker extracting attributes sequences attacks DeepRecon defenses increase errors extracted attributes implemented DL frameworks without hardware operating system support paper conducts first in-depth security analysis of DNN fingerprinting attacks cache side-channels define realistic threat model attacker require query victim model runs co-located process machine monitors accesses target functions shared framework present DeepRecon attack reconstructs architecture victim network using attributes extracted Flush+Reload technique attacker build meta-model fingerprints architecture family pre-trained model in transfer learning setting identified essential attributes for attacks. DISPLAYFORM0 Recon.Steps Details VGG16 Recon.(1 Block 1 Block 2. 3. 4. 5. DISPLAYFORM1 C,P ,F indicate Convolutional P ooling F connected layers subscripts activation functions (R: ReLU So: Softmax). Table 7 : Reconstruction Process VGG16 Architecture computation sequences captured attack reconstruction process bottom reconstruction process VGG16 Table 7 upper table sequences attacker captured bottom reconstruction steps attacker identifies building blocks sequence pooling layers counts convolutional layers each block VGG16 first two blocks two next three three estimates fully connected layers end recovers blocks victim architecture VGG16 ConvNet configuration 'C' or 'D' OBFUSCATED RE SNE T50 ARCHITECTURE Sec. 5.2 obfuscated ResNet50 architecture unraveled view first three blocks FIG3 . upper architecture block connections original ResNet50 blocks computed sequentially Residual Block Identity Block unraveled architecture 8 paths computed independently blocks Residual Block 1, 2 → Identity Block 1 3 4 Identity 2 3. attacker difficulty estimating architecture attributes computation sequences ResNet50",0.02,0.41044663032590173 "Learning with a primary objective, such as softmax cross entropy for classification and sequence generation, has been the norm for training deep neural networks for years. Although being a widely-adopted approach, using cross entropy as the primary objective exploits mostly the information from the ground-truth class for maximizing data likelihood, and largely ignores information from the complement (incorrect) classes. We argue that, in addition to the primary objective, training also using a complement objective that leverages information from the complement classes can be effective in improving model performance. This motivates us to study a new training paradigm that maximizes the likelihood of the ground-truth class while neutralizing the probabilities of the complement classes. We conduct extensive experiments on multiple tasks ranging from computer vision to natural language understanding. The experimental results confirm that, compared to the conventional training with just one primary objective, training also with the complement objective further improves the performance of the state-of-the-art models across all tasks. In addition to the accuracy improvement, we also show that models trained with both primary and complement objectives are more robust to single-step adversarial attacks. Statistical learning algorithms work by optimizing towards a training objective. A dominant principle for training is to optimize likelihood BID16 , which measures the probability of data given the model under a specific set of parameters. The popularity of deep neural networks has given rise to the use of cross entropy BID13 as its primary training objective, since minimizing cross entropy is essentially equivalent to maximizing likelihood for disjoint classes. Cross entropy has become the standard training objective for many tasks including classification BID12 and sequence generation .Let y i ∈ {0, 1} K be the label of the i th sample in one-hot encoded representation andŷ i ∈ [0, 1] K be the predicted probabilities, the cross entropy H(y,ŷ) is defined as: DISPLAYFORM0 whereŷ ig represents the predicted probability of the ground-truth class for the i th sample. Training with cross entropy as the primary objective aims at findingθ = arg min θ H(y,ŷ), wherê y = h θ (x), h θ is a neural network and x is a sample. Although training using the cross entropy as The model is ResNet-110, and the ""embedding"" is the vector representation before taking the softmax operation. The embedding representation of each sample is projected to two dimensions using t-SNE for visualization purpose. Compared to ( a), the cluster of each class in (b) is ""narrower "" in terms of intra-cluster distance. Also, the clusters in (b) seem to have clean and separable boundaries, leading to more accurate and robust classification results.the primary objective has achieved tremendous success, we have observed one limitation: it exploits mostly the information from the ground-truth class as Eq(1) shows; the information from complement classes (i.e., incorrect classes) has been largely ignored, since the predicted probabilities other thanŷ ig are zeroed out due to the dot product calculation with the one-hot encoded y i . Therefore, for classes other than the ground truth, the model behavior is not explicitly optimized -their predicted probabilities are indirectly minimized whenŷ ig is maximized since the probabilities sum up to 1. One way to utilize the information from the complement classes is to neutralize their predicted probabilities. To this end, we propose Complement Objective Training (COT), a new training paradigm that achieves this optimization goal without compromising the model's primary objective. FIG1 illustrates the comparison between FIG1 : the predicted probabilityŷ from the model trained with just cross entropy as the primary objective, and FIG1 :ŷ from the model trained with both primary and complement objectives. Training with the complement objective finds the parameters θ that evenly suppress complement classes without compromising the primary objective (i.e., maximizingŷ g ), making the model more confident of the ground-truth class. Complement objective training requires a function that complements the primary objective. In this paper, we propose ""complement entropy"" (defined in Section 2) to complement the softmax cross entropy for neutralizing the effects of complement classes. The neural net parameters θ are then updated by alternating iteratively between (a) minimizing cross entropy to increaseŷ g , and (b) maximizing complement entropy to neutralizeŷ j =g . Experimental results (in Section 3) confirm that COT improves the accuracies of the state-of-the-art methods for both (a) the image classification tasks on ImageNet-2012 , Tiny ImageNet, CIFAR-10, CIFAR-100, and SVHN, and (b) language understanding tasks on machine translation and speech recognition. Furthermore, experimental results also show that models trained by COT are more robust to adversarial attacks. In this paper, we study Complement Objective Training (COT), a new training paradigm that optimizes the complement objective in addition to the primary objective. We propose complement entropy as the complement objective for neutralizing the effects of complement (incorrect) classes.Models trained using COT demonstrate superior performance compared to the baseline models. We also find that COT makes the models robust to single-step adversarial attacks.COT can be extended in several ways: first, in this paper, the complement objective is chosen to be the complement entropy. Non-entropy-based complement objectives should also be considered for future studies, which is left as a straight-line future work. Secondly, the exploration of COT on broader applications remains as an open research question. One example would be applying COT on generative models such as Generative Adversarial Networks . Another example would be using COT on object detection and segmentation. Finally, in this work, we show using complement objective help defend single-step adversarial attacks; the behavior of COT on more advanced adversarial attacks deserves further investigation and is left as another future work.A ITERATIVE FAST GRADIENT SIGN METHOD TAB9 shows the performance of the models on the CIFAR-10 dataset under I-FGSM transfer attacks. Generally, the models trained using COT have lower classification error under I-FGSM transfer attacks. The number of iteration is set to 10 in the experiment.",1240,0.101,585,2.1196581196581197,"Learning primary objective softmax cross entropy for classification sequence generation norm for training deep neural networks years cross entropy exploits information ground-truth class likelihood ignores complement classes argue training complement objective model performance motivates study new training paradigm maximizes likelihood ground-truth class probabilities complement classes experiments on tasks computer vision natural language understanding results confirm training complement objective improves performance models across all tasks models trained primary complement objectives robust to single-step adversarial attacks Statistical learning algorithms towards training objective dominant principle training optimize likelihood BID16 measures probability data model under specific parameters popularity deep neural networks cross entropy BID13 as primary training objective minimizing cross entropy equivalent to maximizing likelihood for disjoint classes Cross entropy standard training objective for tasks classification BID12 sequence generation i ∈ {0, 1} K label i th sample i [0, 1 K predicted probabilities cross entropy H(y,ŷ) defined as DISPLAYFORM0 ig represents predicted probability of ground-truth class for i th sampleTraining with cross entropy primary objective aims findingθ = arg min θ H(y,ŷ), y = h θ (x), h θ neural network x sample training cross entropy model is ResNet-110 ""embedding vector representation before softmax operation representation sample projected to two dimensions using t-SNE Compared cluster class in (b) ""narrower intra-cluster distance clusters clean separable boundaries accurate classification results primary objective success limitation exploits information from ground-truth class information complement classes ignored predicted probabilities other zeroed out due to dot product calculation one classes ground truth model behavior not optimized predicted probabilities minimized whenŷ ig maximized utilize information complement classes neutralize predicted probabilities propose Complement Objective Training new training paradigm achieves optimization goal without compromising model primary objective FIG1 comparison between model cross entropy objective primary complement objectives Training complement objective finds parameters θ suppress complement classes without compromising primary objective g model confident of ground-truth class Complement objective training requires function primary objective propose ""complement entropy"" to complement softmax cross entropy for neutralizing effects complement classes.neural net parameters θ updated minimizing cross entropy g maximizing complement entropy j Experimental results confirm COT improves accuracies image classification tasks ImageNet-2012 Tiny ImageNet CIFAR-10 CIFAR-100 SVHN language understanding tasks machine translation speech recognition show models trained COT robust to adversarial attacks study Complement Objective Training training paradigm complement objective propose complement entropy objective for neutralizing effects complement (incorrect) classes.Models trained COT demonstrate superior performance baseline COT makes models robust to single-step adversarial attacks.COT extended complement objective entropy Non-entropy-based complement objectives considered for future studies exploration COT on broader applications open research question applying COT on generative models object detection segmentation complement objective single-step adversarial attacks behavior COT advanced adversarial attacks further investigation future work FAST GRADIENT SIGN METHOD TAB9 shows performance models CIFAR-10 dataset under I-FGSM transfer attacks models trained using COT have lower classification error under I-FGSM attacks number iteration set to 10",0.01,0.5795978742683614 "We present a new method for uncertainty estimation and out-of-distribution detection in neural networks with softmax output. We extend softmax layer with an additional constant input. The corresponding additional output is able to represent the uncertainty of the network. The proposed method requires neither additional parameters nor multiple forward passes nor input preprocessing nor out-of-distribution datasets. We show that our method performs comparably to more computationally expensive methods and outperforms baselines on our experiments from image recognition and sentiment analysis domains. The applications of computational learning systems might cause intrusive effects if we assume that predictions are always as accurate as during the experimental phase. Examples include misclassified traffic signs BID5 and an image tagger that classified two African Americans as gorillas BID3 . This is often caused by overconfidence of models that has been observed in the case of deep neural networks BID8 . Such malfunctions can be prevented if we estimate correctly the uncertainty of the machine learning system. Beside AI safety, uncertainty is useful in the active learning setting in which data collection process is expensive or time consuming BID12 BID32 .While uncertainty estimation in neural networks is an active field of research, the current methods are rarely adopted. It is desirable to develop a method that does not create an additional computational overhead. Such a method could be used in environments that focus on quick training and/or inference. If such a method is simple, the ease of implementation should encourage practitioners to develop danger-aware systems in their work.We suggest a method that measures uncertainty of the neural networks with a softmax output layer. We replace this layer with Inhibited Softmax layer BID33 , and we show that it can be used to express the uncertainty of the model. In our experiments the method outperforms baselines and performs comparably with more computationally expensive methods on the out-of-distribution detection task.We contribute with:• The mathematical explanation why the additional Inhibited Softmax output can be interpreted as an uncertainty measure.• The additions to the Inhibited Softmax that improve its uncertainty approximation properties.• The benchmarks comparing Inhibited Softmax, baseline and contemporary methods for measuring uncertainty in neural networks.The modern Bayesian Neural Networks BID0 BID11 BID25 BID27 BID37 BID9 Zhang et al., 2018; BID15 aim to confront this issue by inferring distribution over the models' weights. This approach has been inspired by Bayesian approaches suggested as early as the nineties BID2 BID29 . A very popular regularisation mean -dropout -also can be a source of approximate Bayesian inference BID7 . Such technique, called Monte Carlo dropout BID6 , belongs to the Bayesian Neural Networks class and has been since used in the real-life scenarios (e.g. Leibig et al., 2017) . In the Bayesian Neural Networks the uncertainty is modelled by computing the predictive entropy or mutual information over the probabilities coming from stochastic predictions BID34 .Other methods to measure uncertainty of neural networks include a non-Bayesian ensemble BID19 , a student network that approximates the Monte Carlo posterior predictive distribution BID16 , modelling Markov chain Monte Carlo samples with a GAN BID38 , Monte Carlo Batch Normalization BID35 and the nearest neighbour analysis of penultimate layer embedding BID28 .The concept of uncertainty is not always considered as a homogeneous whole. Some of the authors distinguish two types of uncertainties that influence predictions of machine learning models BID14 : epistemic uncertainty and aleatoric uncertainty. Epistemic uncertainty represents the lack of knowledge about the source probability distribution of the data. This uncertainty can be reduced by increasing the size of the training data. Aleatoric uncertainty arises from homoscedastic , heteroscedastic and label noises and cannot be reduced by the model. We will follow another source BID27 ) that defines the third type: distributional uncertainty. It appears when the test distribution differs from the training distribution, i.e. when new observations have different nature then the ones the model was trained on.A popular benchmark for assessing the ability of the models to capture the distributional uncertainty is distinguishing the original test set from out-of-distribution dataset BID10 . There are works that focus only on this type of uncertainty BID22 . ODIN BID24 does not require changing already existing network and relies on gradient-based input preprocessing. Another work BID4 ) is close to the functionality of our method , as it only adds a single densely connected layer and uses a single forward pass for a sample.Bayesian neural networks are more computationally demanding as they usually require multiple stochastic passes and/or additional parameters to capture the priors specification.To the best of our knowledge, our method is the first that improves upon the baseline, and meets all the following criteria:• No additional learnable parameters required.• Only single forward pass needed.• No additional out-of-distribution or adversarial observations required.• No input preprocessing.The technique we use, Inhibited Softmax, has been successfully used for the prediction of background class in the task of extraction the objects out of aerial imagery BID33 . The original work does not mention other possible applications of this softmax modification. We presented a new method for uncertainty estimation -Inhibited Softmax. The method can be easily applied to various multilayer neural network architectures and does not require additional parameters, multiple stochastic forward passes or OOD examples.The results show that the method outperforms baseline and performs comparably to the other methods. The method does not deteriorate predictive performance of the classifier.The predictive performance from IMDB/Movie Reviews experiment suggests that even if the observation comes from another probability distribution and the uncertainty measure is able to detect it, the network can still serve as a useful classifier.The improvement of the baseline on the sentiment task after adding suggested regularisation indicates it might be worth to apply such measures to other uncertainty estimation methods.",1157,0.128,553,2.092224231464738,present new method for uncertainty estimation out-of-distribution detection in neural networks with softmax output extend softmax layer with additional constant input additional output uncertainty proposed method requires additional parameters multiple forward passes input preprocessing out-of-distribution datasets method performs to expensive methods outperforms baselines on experiments image recognition sentiment analysis domains computational learning systems cause intrusive effects predictions Examples include misclassified traffic signs image tagger African Americans as gorillas caused by overconfidence of models deep neural networks malfunctions prevented estimate correctly uncertainty machine learning uncertainty useful in active learning data collection expensive time consuming uncertainty estimation in neural networks active research current methods rarely adopted desirable develop method additional computational overhead used in quick training inference simple ease implementation develop danger-aware systems suggest method uncertainty with softmax output layer replace with Inhibited Softmax layer express uncertainty model method outperforms baselines with expensive methods on out-of-distribution detection task contribute with mathematical explanation why additional Inhibited Softmax output as uncertainty measureadditions to Inhibited Softmax improve uncertainty approximation properties benchmarks comparing Softmax baseline contemporary methods for measuring uncertainty in neural networks modern Bayesian Neural Networks inferring distribution over models' weights inspired by Bayesian approaches nineties popular regularisation mean -dropout Bayesian inference technique Monte Carlo dropout Bayesian Neural Networks class used in real-life scenarios uncertainty modelled by computing predictive entropy over probabilities from stochastic predictions methods measure uncertainty include non-Bayesian ensemble student network Monte Carlo posterior predictive distribution modelling Markov chain Monte Carlo samples Monte Carlo Batch Normalization nearest neighbour analysis of penultimate layer concept uncertainty not homogeneous authors distinguish two types uncertainties predictions machine learning epistemic aleatoric uncertainty Epistemic uncertainty represents lack of knowledge about source probability distribution by increasing size training data Aleatoric uncertainty arises from homoscedastic heteroscedastic label noises reduced by modelfollow source BID27 defines third type distributional uncertainty appears test distribution differs from training distribution new observations benchmark distributional uncertainty original test set from out-of-distribution dataset BID10 works focus on this uncertainty BID22 ODIN BID24 changing network relies gradient-based input preprocessing work BID4 close to functionality method adds single densely connected layer uses single forward pass sample.Bayesian neural networks computationally demanding require multiple stochastic passes additional parameters our method first improves baseline meets criteria No additional parameters single forward pass No out-of-distribution adversarial observations No input preprocessing technique Inhibited Softmax used for prediction background class extraction aerial imagery BID33 original work mention applications softmax new method uncertainty estimation -Inhibited Softmax applied to multilayer neural network require additional parameters multiple stochastic forward passes OOD examples results show outperforms baseline other methods deteriorate predictive performance classifier predictive performance IMDB/Movie Reviews experiment suggests observation from another probability distribution network serve useful classifierimprovement baseline sentiment task regularisation indicates apply measures other uncertainty estimation methods,0.01,0.509069985543817 "When deep learning is applied to sensitive data sets, many privacy-related implementation issues arise. These issues are especially evident in the healthcare, finance, law and government industries. Homomorphic encryption could allow a server to make inferences on inputs encrypted by a client, but to our best knowledge, there has been no complete implementation of common deep learning operations, for arbitrary model depths, using homomorphic encryption. This paper demonstrates a novel approach, efficiently implementing many deep learning functions with bootstrapped homomorphic encryption. As part of our implementation, we demonstrate Single and Multi-Layer Neural Networks, for the Wisconsin Breast Cancer dataset, as well as a Convolutional Neural Network for MNIST. Our results give promising directions for privacy-preserving representation learning, and the return of data control to users. The healthcare, finance, law and government industries often require complete privacy and confidentiality between various stakeholders and partners. With the advent of highly effective AI using deep learning, many real-world tasks can be made more effective and efficient in these industries. However deep learning approaches are seldom performed with privacy preservation in mind, let alone with the encryption of information throughout the entire process.As a result, current deep learning implementations often cannot be used for these confidential applications. Homomorphic Encryption (HE) BID28 offers an opportunity to address the privacy preservation gap, for data processing in general and deep learning in particular. HE can be used to perform computation on encrypted information BID26 , without ever having access to the plaintext information.Our work combines the paradigms of deep learning and homomorphic encryption, allowing improved privacy for existing server-side models , and thus enabling many novel, intelligent, privacy-guaranteeing services.Figure 1: General overview of our privacy-preserving method for deep learning. Encrypted inputs are fed into our hybrid model on the server-side, and this produces encrypted outputs. Our work shows that with the proposed Hybrid Homomorphic Encryption system, almost any production deep learning model can be converted, such that it can process encrypted inputs. Our design also makes it feasible to implement new or bespoke functionality, as the deep learning paradigm evolves.Depending on the value of the problem and the size of the model, this system is already viable for production use. New and updated HE libraries appear frequently, and our code should adapt to any library which implements homomorphic logic gates. Therefore our software could potentially receive ""free"" performance gains, as the HE paradigm evolves.",483,0.064,224,2.15625,"deep learning to sensitive data privacy issues arise evident in healthcare finance law government industries Homomorphic encryption server inferences on inputs encrypted no complete implementation of deep learning operations for arbitrary model using paper demonstrates novel approach implementing deep learning functions with bootstrapped homomorphic encryption Single Multi-Layer Neural Networks for Wisconsin Breast Cancer dataset Convolutional Neural Network for MNIST results promising directions for privacy-preserving representation learning return of data control to users healthcare finance law government industries require privacy confidentiality AI deep learning-world tasks effective efficient deep learning seldom performed privacy preservation encryption current deep learning implementations for confidential applications Homomorphic Encryption (HE) BID28 privacy preservation gap computation on encrypted information without access plaintext information work combines deep learning homomorphic encryption improved privacy for server-side models novel intelligent privacy-guaranteeing services.Figure 1: overview privacy-preserving method for deep learning Encrypted inputs fed into hybrid model produces encrypted outputs proposed Hybrid Homomorphic Encryption system deep learning model process encrypted inputsdesign makes new functionality deep learning paradigm evolves value problem size model system viable for production New HE libraries appear code adapt to library homomorphic logic gates software receive ""free performance gains HE paradigm evolves",0.0,0.6736694126074498 "In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant. Interactive theorem provers such as Coq enable users to construct machine-checkable proofs in a step-by-step manner. Hence, they provide an opportunity to explore theorem proving with human supervision. We use GamePad to synthesize proofs for a simple algebraic rewrite problem and train baseline models for a formalization of the Feit-Thompson theorem. We address position evaluation (i.e., predict the number of proof steps left) and tactic prediction (i.e., predict the next proof step) tasks, which arise naturally in tactic-based theorem proving. Theorem proving is a challenging AI task that involves symbolic reasoning (e.g., SMT solvers BID2 ) and intuition guided search. Recent work BID7 Loos et al., 2017; has shown the promise of applying deep learning techniques in this domain, primarily on tasks useful for automated theorem provers (e.g., premise selection) which operate with little to no human supervision. In this work, we aim to move closer to learning on proofs constructed with human supervision.We look at theorem proving in the realm of formal proofs. A formal proof is systematically derived in a formal system, which makes it possible to algorithmically (i.e., with a computer) check these proofs for correctness. Thus, formal proofs provide perfect learning signal-theorem statements and proofs are unambiguous. Human mathematicians usually do not write proofs in this style, and instead, construct and communicate proofs in natural language. Although the form and level of detail involved in each kind of proof differ, the logical content is similar in both contexts.Our work focuses on interactive theorem provers (ITPs), which are software tools that enable human users to construct formal proofs. ITPs have at least two features that make them compelling environments for exploring the application of learning techniques to theorem proving. First and foremost, ITPs provide full-fledged programmable environments. Consequently, any machine learning infrastructure built for an ITP can be reused across any problem domain crafted to study an aspect of learning and theorem proving. Second, the proofs are constructed by humans, and thus, have the constraint that they must be relatively human-understandable. Hence, ITPs provide access to large amounts of supervised data (i.e., expert-constructed proofs of theorems that are mathematically interesting). For example, ITPs have been used to build and check the proofs of large mathematical theorems such as the Feit-Thompson theorem BID6 and provide provable guarantees on complex pieces of software such as the CompCert C compiler BID13 .We introduce a system called GamePad 1 that exposes parts of the Coq ITP to enable machine learning tasks and explore a few use cases. We focus on the Coq proof assistant for two reasons. First , Figure 1 : A proof script in Coq (left) and the resulting proof states, proof steps, and the complete proof tree (right). A proof state consists of a context (pink rectangles) and a goal (white rectangles). The initial proof state has as its goal the statement we are trying to prove and an empty context. The arrows indicate what tactic the prover used. The final states of the proof are indicated by the red circles and can be transitioned to only when the goal in the previous state is trivially true.Coq is a mature system with an active developer community that has been used to formalize nontrivial theorems, including Feit-Thompson and CompCert. Second, Coq supports the extraction of verified software. Consequently , one can prove that a program is correct and then run the verified program. The ease of extraction makes Coq a popular choice for program verification.Our contributions are the following. First, we introduce GamePad, which provides a structured Python representation of Coq proofs (Section 3), including all the proof states encountered in a proof, the steps taken, and expression abstract syntax trees (ASTs). The tool also enables lightweight interaction with Coq so that it can be used to dynamically build proofs (e.g., used as an environment for reinforcement learning). Tasks that can leverage this structured representation (Section 4) include position evaluation (i.e., predict the number of proof steps left) and tactic prediction (i.e., predict the next proof step to take). We also discuss how we can use the structured representation to embed proof states into R D (Section 5) . Second, we demonstrate the synthesis of Coq proof scripts that makes use of a tactic prediction model for a hand-crafted algebraic rewriting problem (Section 6). Third and finally, we apply baseline models for position evaluation and tactic prediction to the FeitThompson formalization using data extracted by GamePad (Section 7).The code for GamePad, as well as the associated data sets, models and results, are open source on GitHub at https://github.com/ml4tp/gamepad. In this work, we look at theorem proving problem through the lens of a system that enables learning with proofs constructed with human supervision. We highlight three key aspects of the problem at this level. The first concerns obtaining inputs to a learning algorithm that approximate the level of abstraction faced by a human prover. For this, we use an ITP, as it retains aspects of human supervision. GamePad preserves the structure of the proofs (e.g., annotations regarding implicit arguments) so they can be used for building models. The second involves building models that employ the game-like structure of ITP proofs. Here, we experiment with tactic prediction for toy and real world data sets. Finally, as a consequence of theorem proving at a higher-level (compared to SMT solvers), we will need to be careful to distinguish the syntax from the semantics of terms. Our current approach is to provide structured representations of terms so that more semantic structure can be exploited. While our results are preliminary, our hope is that GamePad provides an accessible starting point to explore the application of machine learning in the context of interactive theorem proving.",1238,0.126,588,2.1054421768707483,"paper introduce system GamePad explore machine learning theorem proving Coq proof assistant Interactive theorem provers Coq enable construct machine-checkable proofs step-by-step opportunity explore theorem proving with human supervision use GamePad synthesize proofs algebraic rewrite problem train baseline models for formalization Feit-Thompson theorem address position evaluation predict proof steps tactic prediction tasks tactic-based theorem proving Theorem proving challenging AI task involves symbolic reasoning intuition guided search Recent work promise applying deep learning automated theorem provers little no human supervision work aim move closer to learning on proofs constructed human supervision look at theorem proving formal proofs formal proof derived formal system algorithmically check proofs for correctness provide perfect learning signal-theorem statements unambiguous Human mathematicians write proofs construct communicate proofs in natural language form detail logical content similar both contexts work focuses on interactive theorem provers (ITPs), software tools users construct formal proofs ITPs two features compelling exploring application learning techniques theorem provingITPs provide programmable environments machine learning infrastructure for reused across problem domain learning theorem proving proofs constructed by humans human-understandable ITPs provide access to large supervised data expert-constructed proofs of theorems mathematically ITPs used to build check proofs of large mathematical theorems Feit-Thompson theorem BID6 provide provable guarantees on complex software CompCert C compiler BID13 introduce system GamePad 1 exposes Coq ITP machine learning tasks use cases focus on Coq proof assistant Figure 1 : proof script in Coq proof states proof steps proof tree proof state context goal initial proof state goal statement prove empty context arrows indicate tactic used final states red circles transitioned when goal true.Coq mature system active developer community used to formalize nontrivial theorems including Feit-Thompson CompCert supports extraction of verified software prove program correct run verified program ease of extraction makes Coq popular for program verification contributionsintroduce GamePad provides structured Python representation of Coq proofs 3) including proof states steps taken expression abstract syntax trees tool enables interaction with Coq build proofs reinforcement Tasks include position evaluation proof steps tactic prediction next proof step discuss embed proof states into R D (Section 5) demonstrate synthesis of Coq proof scripts tactic prediction model for hand-crafted algebraic rewriting problem (Section 6) apply baseline models for position evaluation tactic prediction to FeitThompson formalization using data GamePad (Section 7) code GamePad data sets models results open source on GitHub https://github/ml4tp/gamepad look theorem proving problem system learning with proofs human supervision highlight three aspects problem first obtaining inputs learning algorithm level abstraction human prover use ITP retains human supervision GamePad preserves structure proofs for building models second building models game-like structure of ITP proofs experiment with tactic prediction for toy real world data setsconsequence theorem proving higher-level SMT solvers), need distinguish syntax from semantics terms current approach provide structured representations more semantic structure exploited results preliminary hope GamePad provides accessible starting point explore machine learning interactive theorem proving",0.01,0.5430510886302945 "Deep neural networks are usually huge, which significantly limits the deployment on low-end devices. In recent years, many weight-quantized models have been proposed. They have small storage and fast inference, but training can still be time-consuming. This can be improved with distributed learning. To reduce the high communication cost due to worker-server synchronization, recently gradient quantization has also been proposed to train deep networks with full-precision weights. In this paper, we theoretically study how the combination of both weight and gradient quantization affects convergence. We show that (i) weight-quantized models converge to an error related to the weight quantization resolution and weight dimension; (ii) quantizing gradients slows convergence by a factor related to the gradient quantization resolution and dimension; and (iii) clipping the gradient before quantization renders this factor dimension-free, thus allowing the use of fewer bits for gradient quantization. Empirical experiments confirm the theoretical convergence results, and demonstrate that quantized networks can speed up training and have comparable performance as full-precision networks. Deep neural networks are usually huge. The high demand in time and space can significantly limit deployment on low-end devices. To alleviate this problem, many approaches have been recently proposed to compress deep networks. One direction is network quantization, which represents each network weight with a small number of bits. Besides significantly reducing the model size, it also accelerates network training and inference. Many weight quantization methods aim at approximating the full-precision weights in each iteration BID3 BID20 BID23 BID15 BID19 BID8 . Recently, loss-aware quantization minimizes the loss directly w.r.t. the quantized weights BID11 BID10 BID14 , and often achieves better performance than approximation-based methods.Distributed learning can further speed up training of weight-quantized networks BID6 . A key challenge is on reducing the expensive communication cost incurred during synchronization of the gradients and model parameters BID17 . Recently, algorithms that sparsify BID0 BID28 or quantize the gradients BID26 BID29 BID2 have been proposed.In this paper, we consider quantization of both the weights and gradients in a distributed environment. Quantizing both weights and gradients has been explored in the DoReFa-Net BID32 , QNN BID12 , WAGE BID30 and ZipML . We differ from them in two aspects. First, existing methods mainly consider learning on a single machine, and gradient quantization is used to reduce the computations in backpropagation. On the other hand, we consider a distributed environment, and use gradient quantization to reduce communication cost and accelerate distributed learning of weight-quantized networks. Second, while DoReFa-Net, QNN and WAGE show impressive empirical results on the quantized network, theoretical guarantees are not provided. ZipML provides convergence analysis, but is limited to stochastic weight quantization, square loss with the linear model, and requires the stochastic gradients to be unbiased. This can be restrictive as most state-of-the-art weight quantization methods BID23 BID20 BID15 BID8 BID11 BID10 ) are deterministic, and the resultant stochastic gradients are biased.In this paper, we relax the restrictions on the loss function, and study in an online learning setting how the gradient precision affects convergence of weight-quantized networks in a distributed environment. The main findings are:1. With either full-precision or quantized gradients, the average regret of loss-aware weight quantization does not converge to zero, but to an error related to the weight quantization resolution ∆ w and dimension d. The smaller the ∆ w or d, the smaller is the error (Theorems 1 and 2). 2. With either full-precision or quantized gradients, the average regret converges with a O(1/ √ T ) rate to the error, where T is the number of iterations. However, gradient quantization slows convergence (relative to using full-precision gradients) by a factor related to gradient quantization resolution ∆ g and d. The larger the ∆ g or d, the slower is the convergence FIG0 ). This can be problematic when (i) the weight quantized model has a large d (e.g., deep networks); and (ii) the communication cost is a bottleneck in the distributed setting, which favors a small number of bits for the gradients, and thus a large ∆ g . 3. For gradients following the normal distribution, gradient clipping renders the speed degradation mentioned above dimension-free. However, an additional error is incurred. The convergence speedup and error are related to how aggressive clipping is performed. More aggressive clipping results in faster convergence, but a larger error (Theorem 3). 4. Empirical results show that quantizing gradients significantly reduce communication cost, and gradient clipping makes speed degradation caused by gradient quantization negligible. With quantized clipped gradients, distributed training of weight-quantized networks is much faster, while comparable accuracy with the use of full-precision gradients is maintained (Section 4).Notations . For a vector x, √ x is the element-wise square root, x 2 is the element-wise square, Diag(x) returns a diagonal matrix with x on the diagonal, and x y is the element-wise multiplication of vectors x and y. For a matrix Q, x 2 Q = x Qx. For a matrix X, √ X is the element-wise square root, and diag(X) returns a vector extracted from the diagonal elements of X. In this paper, we studied loss-aware weight-quantized networks with quantized gradient for efficient communication in a distributed environment. Convergence analysis is provided for weight-quantized models with full-precision, quantized and quantized clipped gradients. Empirical experiments confirm the theoretical results, and demonstrate that quantized networks can speed up training and have comparable performance as full-precision networks.",1186,0.097,551,2.1524500907441015,Deep neural networks huge deployment low-end devices weight-quantized models proposed small storage fast inference training time-consuming improved with distributed learning reduce high communication cost gradient quantization proposed to train deep networks with full-precision weights paper weight gradient quantization convergence weight-quantized models converge to error related to weight quantization resolution dimension quantizing gradients slows convergence clipping gradient before quantization renders factor dimension-free fewer bits for gradient quantization experiments confirm convergence quantized networks speed up training comparable performance as full-precision networks Deep neural networks huge high demand time space deployment low-end devices approaches proposed to compress deep networks direction network quantization represents each network weight with small number bits model size accelerates network training inference weight quantization methods full-precision weights each iteration loss-aware quantization minimizes loss quantized weights achieves better performance than approximation-based methods.Distributed learning up training weight-quantized networks challenge reducing expensive communication cost during synchronization of gradients model parametersalgorithms BID0 BID28 quantize gradients BID26 BID29 BID2 proposed paper quantization weights gradients distributed environment explored DoReFa-Net BID32 QNN BID12 WAGE BID30 ZipML differ existing methods consider learning single machine gradient quantization reduce computations backpropagation consider distributed environment use gradient quantization reduce communication cost accelerate distributed learning weight-quantized networks DoReFa-Net QNN WAGE show results guarantees not ZipML provides convergence analysis limited stochastic weight quantization loss requires stochastic gradients unbiased restrictive weight quantization methods BID23 deterministic stochastic gradients biased paper relax restrictions loss function study online learning gradient precision affects convergence weight-quantized networks distributed environment findings full-precision quantized gradients average regret loss-aware weight quantization converge zero error related weight quantization resolution ∆ w dimension d smaller ∆ w smaller error full-precision gradients average regret converges O(1/ √ T ) rate to error iterations gradient quantization slows convergence factor related gradient quantization resolution ∆ g dlarger ∆ g d slower convergence problematic weight quantized model large d communication cost bottleneck distributed setting small bits gradients large ∆ g gradients normal distribution gradient clipping renders speed degradation dimension-free additional error incurred convergence speedup error related clipping aggressive clipping faster convergence larger error quantizing gradients communication cost gradient clipping speed degradation negligible quantized clipped gradients distributed training faster comparable accuracy full-precision gradients maintained vector x √ x element-wise root x 2 square Diag(x) returns diagonal matrix x y multiplication of vectors x y matrix Q x 2 = x X √ X element-wise square root diag(X) returns vector extracted from diagonal elements X studied loss-aware weight-quantized networks with quantized gradient efficient communication distributed environment Convergence analysis for weight-quantized models full-precision quantized clipped gradients experiments confirm results quantized networks speed up training comparable performance full-precision,0.01,0.6639004883020709 "Sequential learning, also called lifelong learning, studies the problem of learning tasks in a sequence with access restricted to only the data of the current task. In this paper we look at a scenario with fixed model capacity, and postulate that the learning process should not be selfish, i.e. it should account for future tasks to be added and thus leave enough capacity for them. To achieve Selfless Sequential Learning we study different regularization strategies and activation functions. We find that imposing sparsity at the level of the representation (i.e. neuron activations) is more beneficial for sequential learning than encouraging parameter sparsity. In particular, we propose a novel regularizer, that encourages representation sparsity by means of neural inhibition. It results in few active neurons which in turn leaves more free neurons to be utilized by upcoming tasks. As neural inhibition over an entire layer can be too drastic, especially for complex tasks requiring strong representations, our regularizer only inhibits other neurons in a local neighbourhood, inspired by lateral inhibition processes in the brain. We combine our novel regularizer with state-of-the-art lifelong learning methods that penalize changes to important previously learned parts of the network. We show that our new regularizer leads to increased sparsity which translates in consistent performance improvement on diverse datasets. Sequential learning, also referred to as continual, incremental, or lifelong learning (LLL), studies the problem of learning a sequence of tasks, one at a time, without access to the training data of previous or future tasks. When learning a new task, a key challenge in this context is how to avoid catastrophic interference with the tasks learned previously BID11 BID25 . Some methods exploit an additional episodic memory to store a small amount of previous tasks data to regularize future task learning (e.g. BID28 ). Others store previous tasks models and at test time, select one model or merge the models BID1 BID23 . In contrast, in this work we are interested in the challenging situation of learning a sequence of tasks without access to any previous or future task data and restricted to a fixed model capacity, as also studied in ; ; BID8 ; BID31 ; BID38 . This scenario not only has many practical benefits, including privacy and scalability, but also resembles more closely how the mammalian brain learns tasks over time.The mammalian brain is composed of billions of neurons. Yet at any given time, information is represented by only a few active neurons resulting in a sparsity of 90-95% BID24 . In neural biology, lateral inhibition describes the process where an activated neuron reduces the activity of its weaker neighbors. This creates a powerful decorrelated and compact representation with minimum interference between different input patterns in the brain BID49 . This is in stark contrast with artificial neural networks, which typically learn dense representations that are highly entangled BID3 . Such an entangled representation is quite sensitive to changes in the case. First layer indicates input patterns. Learning the first task utilizes parts indicated in red. Task 2 has different input patterns and uses parts shown in green. Orange indicates changed neurons activations as a result of the second task. In (a), when an example from the first task is encountered again, the activations of the first layer will not be affected by the changes, however, the second and later layer activations are changed. Such interference is largely reduced when imposing sparsity on the representation (b).input patterns, in that it responds differently to input patterns with only small variations. BID11 suggests that an overlapped internal representation plays a crucial role in catastrophic forgetting and reducing this overlap would result in a reduced interference. BID5 show that when the amount of overfitting in a neural network is reduced, the representation correlation is also reduced. As such , learning a disentangled representation is more powerful and less vulnerable to catastrophic interference. However , if the learned disentangled representation at a given task is not sparse, only little capacity is left for the learning of new tasks. This would in turn result in either an underfitting to the new tasks or again a forgetting of previous tasks. In contrast , a sparse and decorrelated representation would lead to a powerful representation and at the same time enough free neurons that can be changed without interference with the neural activations learned for the previous tasks.In general, sparsity in neural networks can be thought of either in terms of the network parameters or in terms of the representation (i.e., the activations). In this paper we postulate, and confirm experimentally, that a sparse and decorrelated representation is preferable over parameter sparsity in a sequential learning scenario. There are two arguments for this: first, a sparse representation is less sensitive to new and different patterns (such as data from new tasks) and second, the training procedure of the new tasks can use the free neurons leading to less interference with the previous tasks, hence reducing forgetting. In contrast, when the effective parameters are spread among different neurons, changing the ineffective ones would change the function of their corresponding neurons and hence interfere with previous tasks (see also FIG0 ). Based on these observations, we propose a new regularizer that exhibits a behavior similar to the lateral inhibition in biological neurons. The main idea of our regularizer is to penalize neurons that are active at the same time. This leads to more sparsity and a decorrelated representation. However, complex tasks may actually require multiple active neurons in a layer at the same time to learn a strong representation. Therefore, our regularizer , Sparse coding through Local Neural Inhibition and Discounting (SLNID), only penalizes neurons locally. Furthermore, we don't want inhibition to affect previously learned tasks, even if later tasks use neurons from earlier tasks. An important component of SLNID is thus to discount inhibition from/to neurons which have high neuron importance -a new concept that we introduce in analogy to parameter importance BID50 . When combined with a state-of-the-art important parameters preservation method , our proposed regularizer leads to sparse and decorrelated representations which improves the lifelong learning performance.Our contribution is threefold. First, we direct attention to Selfless Sequential Learning and study a diverse set of representation based regularizers, parameter based regularizers, as well as sparsity inducing activation functions to this end. These have not been studied extensively in the lifelong learning literature before. Second, we propose a novel regularizer, SLNID, which is inspired by lateral inhibition in the brain. Third, we show that our proposed regularizer consistently outperforms alternatives on three diverse datasets (Permuted MNIST, CIFAR, Tiny Imagenet) and we compare to and outperform state-of-the-art LLL approaches on an 8-task object classification challenge. SLNID can be applied to different regularization based LLL approaches, and we show experiments with MAS and EWC .In the following, we first discuss related approaches to LLL and different regularization criteria from a LLL perspective (Section 2). We proceed by introducing Selfless Sequential Learning and detailing our novel regularizer (Section 3). Section 4 describes our experimental evaluation, while Section 5 concludes the paper. In this paper we study the problem of sequential learning using a network with fixed capacity -a prerequisite for a scalable and computationally efficient solution. A key insight of our approach is that in the context of sequential learning (as opposed to other contexts where sparsity is imposed, such as network compression or avoiding overfitting), sparsity should be imposed at the level of the representation rather than at the level of the network parameters. Inspired by lateral inhibition in the mammalian brain, we impose sparsity by means of a new regularizer that decorrelates nearby active neurons. We integrate this in a model which learns selflessly a new task by leaving capacity for future tasks and at the same time avoids forgetting previous tasks by taking into account neurons importance.",1573,0.133,731,2.151846785225718,Sequential learning lifelong learning studies problem learning tasks with access to data current task paper scenario fixed model capacity learning process not selfish account for future tasks leave capacity Selfless Sequential Learning study regularization strategies activation functions imposing sparsity at level representation neuron beneficial for learning than parameter sparsity propose novel regularizer encourages representation sparsity neural inhibition results in few active neurons more free neurons upcoming tasks neural inhibition over layer drastic regularizer inhibits neurons in local neighbourhood combine novel regularizer with lifelong learning methods penalize changes to important learned parts network new regularizer leads to increased sparsity consistent performance improvement on diverse datasets Sequential learning continual incremental lifelong learning studies problem learning sequence of tasks without access to training data previous future tasks learning new task challenge avoid interference with tasks learned Some methods exploit additional episodic memory to store previous tasks data regularize future learning Others store previous tasks models select model or merge modelscontrast work interested in learning tasks without access previous future data restricted to fixed model capacity studied in BID8 BID31 BID38 scenario practical benefits privacy scalability resembles mammalian brain learns tasks mammalian brain billions neurons information represented by few active neurons sparsity of 90-95% BID24 lateral inhibition activated neuron reduces activity weaker neighbors creates powerful compact representation minimum interference between input patterns BID49 contrast with artificial neural networks learn dense representations highly entangled BID3 entangled representation sensitive to changes First layer indicates input patterns first task parts red Task 2 different parts green Orange indicates changed neurons activations second task example first task encountered activations first layer not affected changes second later layer activations changed interference reduced imposing sparsity on representation patterns responds differently to small variations BID11 overlapped internal representation in catastrophic forgetting overlap reduced interference BID5 overfitting network reduced representation correlation reduced learning disentangled representation more powerful less vulnerable to catastrophic interferenceif learned disentangled representation at task not sparse little capacity for learning new tasks in underfitting new or forgetting of previous tasks contrast sparse decorrelated representation to powerful representation enough free neurons without interference with activations for previous tasks sparsity in neural networks can be network parameters or representation activations). paper sparse decorrelated representation preferable over parameter sparsity in sequential learning scenario two arguments: sparse representation less sensitive to new patterns training procedure of new tasks free neurons less interference with previous tasks reducing forgetting when effective parameters spread among neurons changing ineffective ones function neurons with previous tasks (see FIG0 propose new regularizer similar to lateral inhibition in biological neurons penalize neurons active leads to more sparsity decorrelated representation complex tasks may require multiple active neurons to strong representation our regularizer Sparse coding through Local Neural Inhibition Discounting only penalizes neurons locally don't want inhibition to affect previously learned tasks component of SLNID inhibition from/to neurons high neuron importance new concept analogy to parameter importance BID50combined with parameters preservation method our proposed regularizer leads to sparse decorrelated representations improves lifelong learning performance contribution threefold direct attention to Selfless Sequential Learning study representation based parameter based sparsity inducing activation functions not studied in lifelong learning literature propose novel regularizer SLNID inspired by lateral inhibition brain proposed regularizer outperforms alternatives on three diverse datasets Tiny Imagenet LLL approaches on 8-task object classification challenge SLNID can applied to different regularization LLL approaches experiments with MAS EWC discuss related approaches to LLL regularization criteria 2) Selfless Sequential Learning novel regularizer (Section 3) Section 4 experimental evaluation Section 5 concludes paper study problem sequential learning using network with fixed capacity for scalable computationally efficient solution sequential learning imposed at level representation Inspired by lateral inhibition mammalian brain impose sparsity new regularizer decorrelates nearby active neurons integrate in model learns selflessly new task capacity for future tasks avoids forgetting previous tasks importance,0.01,0.6623494918057846 "A Synaptic Neural Network (SynaNN) consists of synapses and neurons. Inspired by the synapse research of neuroscience, we built a synapse model with a nonlinear synapse function of excitatory and inhibitory channel probabilities. Introduced the concept of surprisal space and constructed a commutative diagram, we proved that the inhibitory probability function -log(1-exp(-x)) in surprisal space is the topologically conjugate function of the inhibitory complementary probability 1-x in probability space. Furthermore, we found that the derivative of the synapse over the parameter in the surprisal space is equal to the negative Bose-Einstein distribution. In addition, we constructed a fully connected synapse graph (tensor) as a synapse block of a synaptic neural network. Moreover, we proved the gradient formula of a cross-entropy loss function over parameters, so synapse learning can work with the gradient descent and backpropagation algorithms. In the proof-of-concept experiment, we performed an MNIST training and testing on the MLP model with synapse network as hidden layers. Synapses play an important role in biological neural networks BID11 ). They are joint points of neurons' connection with the capability of learning and memory in neural networks. Based on the analysis of excitatory and inhibitory channels of synapses BID11 ), we proposed a probability model BID6 for probability introduction) of the synapse together with a non-linear function of excitatory and inhibitory probabilities BID17 (synapse function)). Inspired by the concept of surprisal from (Jones (1979)(self-information), BID15 , BID2 (surprisal analysis), BID16 (surprisal theory in language)) or negative logarithmic space BID21 ), we proposed the concept of surprisal space and represented the synapse function as the addition of the excitatory function and inhibitory function in the surprisal space. By applying a commutative diagram, we figured out the fine structure of inhibitory function and proved that it was the topologically conjugate function of an inhibitory function. Moreover, we discovered (rediscovered) that the derivative of the inhibitory function over parameter was equal to the negative Bose-Einstein distribution BID22 ). Furthermore, we constructed a fully connected synapse graph and figured out its synapse tensor expression. From synapse tensor and a cross-entropy loss function, we found and proved its gradient formula that was the basis for gradient descent learning and using backpropagation algorithm. In surprisal space, the parameter (weight) updating for learning was the addition of the value of the negative Bose-Einstein distribution. Finally, we designed the program to implement a Multiple Layer Perceptrons (MLP) BID20 ) for MNIST BID14 ) and tested it to achieve the near equal accuracy of standard MLP in the same setting. In this paper, we presented and analyzed a Synaptic Neural Network (SynaNN). We found the fine structure of synapse and the construction of synapse network as well as the BE distribution in the gradient descent learning. In surprisal space, the input of a neuron is the addition of the identity function and the sum of topologically conjugate functions of inhibitory synapses which is the sum of bits of information. The formula of surprisal synapse function is defined as LS(u, v; θ, γ) = (θ + u) + (I • F • I −1 )(γ + v))The non-linear synaptic neural network may be implemented by physical or chemical components.Instead of using a simple linear synapse function, more synapse functions maybe found in the researches and applications of neural network.",732,0.067,356,2.056179775280899,"Synaptic Neural Network) synapses neurons Inspired by synapse research built synapse model nonlinear synapse function excitatory inhibitory channel probabilities Introduced concept surprisal space constructed commutative diagram proved inhibitory probability function -log(1-exp(-x)) in surprisal space topologically conjugate function inhibitory complementary probability 1-x space derivative synapse over parameter surprisal space equal to negative Bose-Einstein distribution constructed connected synapse block network proved gradient formula cross-entropy loss function over parameters synapse learning with gradient descent backpropagation algorithms-of-concept experiment performed MNIST training testing on MLP model with synapse network hidden layers Synapses important role in biological neural networks joint points neurons' connection learning memory analysis excitatory inhibitory channels proposed probability model synapse non-linear function of excitatory inhibitory probabilities Inspired by concept surprisal proposed concept surprisal space represented synapse function addition of excitatory inhibitory function in surprisal space commutative diagram figured structure inhibitory function proved topologically conjugate functiondiscovered derivative inhibitory function over parameter equal negative Bose-Einstein distribution BID22 constructed synapse synapse tensor expression cross-entropy loss function found proved gradient formula basis for gradient descent learning backpropagation algorithm parameter updating for learning addition value negative Bose-Einstein distribution designed program Multiple Layer Perceptrons (MLP) BID20 MNIST BID14 tested near equal accuracy standard MLP presented analyzed Synaptic Neural Network found structure synapse construction network BE distribution in gradient descent learning input neuron addition identity function sum conjugate functions inhibitory synapses information formula synapse function LS(u, v; θ, γ) = (θ + u) + (I • F • I −1 )(γ + v) non-linear synaptic neural network implemented by physical chemical components more functions researches applications neural network",0.01,0.41640578217056734 "Many types of relations in physical, biological, social and information systems can be modeled as homogeneous or heterogeneous concept graphs. Hence, learning from and with graph embeddings has drawn a great deal of research interest recently, but only ad hoc solutions have been obtained this far. In this paper, we conjecture that the one-shot supervised learning mechanism is a bottleneck in improving the performance of the graph embedding learning algorithms, and propose to extend this by introducing a multi-shot unsupervised learning framework. Empirical results on several real-world data set show that the proposed model consistently and significantly outperforms existing state-of-the-art approaches on knowledge base completion and graph based multi-label classification tasks. Recent studies have highlighted the importance of learning distributed representations for symbolic data in a wide variety of artificial intelligence tasks BID2 . Research on word embeddings BID14 has led to breakthroughs in many related areas, such as machine translation BID0 , question answering BID28 , and visual-semantic alignments BID10 . However, learning to predict for large-scale knowledge graphs (KGs) is still a challenging problem left, this is largely due to the diversity of the ontologies, and the semantic richness of the concepts, which makes it really hard to generate proper and universally applicable graph embeddings, simply based on word-level embeddings BID4 .Being able to generate reasonable and accurate distributed representations for large-scale knowledge graphs would be particularly valuable, in that it may help predict unobserved facts from limited concepts, uncover gaps in our knowledge, suggest new downstream applications, which clearly reflects the central concerns of the artificial intelligence BID18 BID9 . Therefore , massive attention has been devoted to the potential of embedding entities and relationships of multi-relational data in low-dimensional vector spaces in recent years BID26 .In this paper , we consider the problem of developing simple and efficient model for learning neural representation of generalized knowledge graphs, including the multi-relational heterogeneous graphs, and more specifically defined homogeneous graphs (such as social and biological networks).Following the pioneer work of BID17 and BID3 , almost all of the stateof-the-art approaches try to model the graph embedding learning problem as supervised binary classification problems, their objective functions are usually one-shot (single purpose) . We argue that prior research in this area might have been affected and biased by "" established priors"", which prevents the formulation of a methodology that is objective enough to cope with the highly sparse knowledge graphs. We propose to handle the embedded learning problem of knowledge graphs with an unsupervised neural network model, called the Graph Embedding Network (GEN). The proposed model consists of three simple multi-layer perceptron (MLP) cells, each cell operates in response to a different ""query"" with regard to the input fact, which will be trained sequentially. The formulation of the model is inspired by the neural sequence-to-sequence (seq2seq) model BID23 , except that we attempt to use the MLP cells to mimic the sequence learning capability of the recurrent neural network (RNN), to model the semantic structure of the knowledge graphs.The major contribution of this paper is that: (1) we propose GEN, a novel and efficient multishot framework for embedding learning in generalized knowledge graphs. (2) We show how GEN is in accordance with established principles in cognitive science, providing flexibility in learning representations that works on graphs conforming to different domains. Representation learning of knowledge graphs is a key concern for artificial intelligence and cognitive science. Many types of relations in physical, biological, social and information systems can be modeled with concept (knowledge) graphs. In this paper, we present an efficient scalable framework for learning conceptual embeddings of entities and relations in generalized knowledge graphs, including the homogeneous and heterogeneous graphs. We give evidence that the proposed model learns good representations of all these graphs for knowledge inference and supervised learning. For future work, we plan to investigate more thoroughly the efficacy of the proposed modeling framework, with respect to the decomposition of the semantic information conveyed by the linked concepts into elementary information, i.e. the four Q&A pairs. Also, we seek to enhance the quality of scientific investigations and theoretical conceptualizations on graph embedding learning in the context of semantic interoperability, for there is usually no possibility to interpret the embedded information meaningfully and accurately in order to produce useful results as defined by existing algorithms.",861,0.096,397,2.168765743073048,"relations in physical biological social information systems modeled as or concept graphs learning from with graph embeddings drawn research interest ad hoc solutions obtained conjecture one-shot supervised learning mechanism bottleneck improving performance graph embedding learning algorithms propose to multi-shot unsupervised learning framework results show proposed model outperforms approaches on knowledge base completion based multi-label classification tasks studies importance of learning distributed representations for symbolic data in artificial intelligence tasks Research on word embeddings led to breakthroughs in machine translation question answering visual-semantic alignments learning to predict for large-scale knowledge graphs challenging due to diversity of ontologies semantic richness of concepts hard to generate applicable graph embeddings on accurate distributed representations for large-scale knowledge graphs valuable predict unobserved facts uncover gaps knowledge suggest new applications concerns artificial intelligence attention devoted to potential of embedding entities relationships of multi-relational data in low-dimensional vector spacespaper problem developing efficient model for learning neural representation generalized knowledge graphs multi-relational heterogeneous graphs defined homogeneous graphs social biological BID17 BID3 approaches model graph embedding learning problem supervised binary classification problems functions one-shot purpose argue prior research affected biased by established formulation methodology sparse knowledge graphs propose handle embedded learning problem unsupervised neural network model Graph Embedding Network (GEN). model three multi-layer perceptron (MLP) cells each operates different ""query input fact trained sequentially inspired by neural sequence-to-sequence) model BID23 MLP cells mimic sequence learning recurrent neural network model semantic structure knowledge graphs propose GEN novel efficient multishot framework for embedding learning in knowledge graphs show GEN principles cognitive science flexibility learning representations graphs different domains Representation learning knowledge graphs key concern for artificial intelligence cognitive science relations physical biological social information systems modeled with concept (knowledge graphs present efficient scalable framework for learning conceptual embeddings entities relations in generalized knowledge graphs homogeneous heterogeneous graphsevidence proposed model learns representations graphs for knowledge inference supervised learning future work plan investigate efficacy proposed modeling framework decomposition semantic information linked concepts into elementary information four Q&A pairs enhance quality scientific investigations conceptualizations graph embedding learning semantic interoperability no possibility interpret embedded information meaningfully accurately results algorithms",0.01,0.7058452722063041 "We introduce and study minimax curriculum learning (MCL), a new method for adaptively selecting a sequence of training subsets for a succession of stages in machine learning. The subsets are encouraged to be small and diverse early on, and then larger, harder, and allowably more homogeneous in later stages. At each stage, model weights and training sets are chosen by solving a joint continuous-discrete minimax optimization, whose objective is composed of a continuous loss (reflecting training set hardness) and a discrete submodular promoter of diversity for the chosen subset. MCL repeatedly solves a sequence of such optimizations with a schedule of increasing training set size and decreasing pressure on diversity encouragement. We reduce MCL to the minimization of a surrogate function handled by submodular maximization and continuous gradient methods. We show that MCL achieves better performance and, with a clustering trick, uses fewer labeled samples for both shallow and deep models while achieving the same performance. Our method involves repeatedly solving constrained submodular maximization of an only slowly varying function on the same ground set. Therefore, we develop a heuristic method that utilizes the previous submodular maximization solution as a warm start for the current submodular maximization process to reduce computation while still yielding a guarantee. Inspired by the human interaction between teacher and student, recent studies BID28 BID2 BID56 ) support that learning algorithms can be improved by updating a model on a designed sequence of training sets, i.e., a curriculum. This problem is addressed in curriculum learning (CL) BID6 , where the sequence is designed by a human expert or heuristic before training begins. Instead of relying on a teacher to provide the curriculum, self-paced learning (SPL) BID31 BID58 BID57 BID59 chooses the curriculum during the training process. It does so by letting the student (i.e., the algorithm) determine which samples to learn from based on their hardness. Given a training set D = {(x 1 , y 1 ), . . . , (x n , y n )} of n samples and loss function L(y i , f (x i , w)), where x i ∈ R m represents the feature vector for the i th sample, y i is its label, and f (x i , w) is the predicted label provided by a model with weight w, SPL performs the following: DISPLAYFORM0 SPL jointly learns the model weights w and sample weights ν, which end up being 0-1 indicators of selected samples, and it does so via alternating minimization. Fixing w, minimization w.r.t. ν selects samples with loss L(y i , f (x i , w)) < λ, where λ is a ""hardness parameter"" as it corresponds to the hardness as measure by the current loss (since with large λ, samples with greater loss are allowed in). Self-paced curriculum learning BID27 introduces a blending of ""teacher mode"" in CL and ""student mode"" in SPL, where the teacher can define a region of ν by attaching a linear constraint a T ν ≤ c to Eq. (1). SPL with diversity (SPLD) BID26 , adds to Eq. (1) a negative group sparse regularization term −γ ν 2,1 −γ b j=1 ν (j) 2 , where the samples are divided into b groups beforehand and ν (j) is the weight vector for the j th group. Samples coming from different groups are thus preferred, to the extent that γ > 0 is large. CL, SPL, and SPLD can be seen as a form of continuation scheme BID1 ) that handles a hard task by solving a sequence of tasks moving from easy to hard; the solution to each task is the warm start for the next slightly harder task. That is, each task, in the present case, is determined by the training data subset and other training hyperparameters, and the resulting parameters at the end of a training round are used as the initial parameters for the next training round. Such continuation schemes can reduce the impact of local minima within neural networks BID7 BID5 . With SPL, after each round of alternating minimization to optimize Eq. (1), λ is increased so that the next round selects samples that have a larger loss, a process BID28 BID59 BID2 ) that can both help avoid local minima and reduce generalization error. In SPLD, γ is also increased between training rounds, increasingly preferring diversity. In each case, each round results in a fully trained model for the currently selected training samples.Selection of training samples has been studied in other settings as well, often with a different motivation. In active learning (AL) BID53 and experimental design BID43 , the learner can actively query labels of samples from an unlabeled pool during the training process, and the goal is to reduce annotation costs. The aim is to achieve the same or better performance using fewer labeled samples by ruling out uninformative ones. Diversity modeling was introduced to AL in BID62 . It uses submodular maximization to select diverse training batches from the most uncertain samples. However, changing the diversity during the learning process has not been investigated as far as we know. In boosting BID51 BID19 , the goal is to learn an ensemble of weak classifiers sequentially; it does this by assigning weights to all samples, with larger weights given to samples having larger loss measured by an aggregation of previously trained models. Both active learning and boosting favor samples that are difficult to predict, since they are the most informative to learn. For example, uncertainty sampling BID13 BID52 BID14 BID15 selects samples that are most uncertain, while query by committee BID54 BID14 BID0 selects the ones that multiple models most disagree on. With machine teaching BID28 BID66 BID49 BID65 , a separate teacher helps the training procedure find a good model.The SPL approach starts with a smaller set of easy samples and gradually increases the difficulty of the chosen samples as measured by the sample loss of the model produced by previous round's training. One of the difficulties of this approach is the following: since for any given value of λ the relatively easiest samples are chosen, there is a good chance that the process can repeatedly select a similar training set over multiple rounds and therefore can learn slowly. This is precisely the problem that SPLD address -by concomitantly increasing the desired diversity over rounds, the sample selection procedure chooses from an increasingly diverse set of different groups, as measured by ν 2,1 . Therefore, in SPLD, early stages train on easier not necessarily diverse samples and later stages train on harder more diverse samples.There are several challenges remaining with SPLD, however. One is that in early stages, it is still possible to repeatedly select a similar training set over multiple rounds since diversity might not increase dramatically between successive rounds. Potentially more problematically, it is not clear that having a large diversity selection weight in late stages is desirable. For example, with a reasonably trained model, it might be best to select primarily the hardest samples in the part of the space near the difficult regions of the decision boundaries. With a high diversity weight, samples in these difficult decision boundary regions might be avoided in favor of other samples perhaps already well learnt and having a large margin only because they are diverse, thereby leading to wasted effort. At such point, it would be beneficial to choose points having small margin from the same region but that might not have the greatest diversity, especially when using only a simple notion of diversity such as the group sparse norm v 2,1 . Also, it is possible that late stages of learning can select outliers only because they are both hard and diverse. Lastly, the SPL/SPLD min-min optimization involves minimizing a lower bound of the loss, while normally one would, if anything, wish to minimize the loss directly or at least an upper bound.Motivated by these issues, we introduce a new form of CL that chooses the hardest diverse samples in early rounds of training and then actually decreases, rather than increases, diversity as training rounds proceed. Our contention is that diversity is more important during the early phases of training when only relatively few samples are selected. Later rounds of training will naturally have more diversity opportunity simply because the size of the selected samples is much larger. Also, to avoid successive rounds selecting similar sets of samples, our approach selects the hardest, rather than the easiest, samples at each round. Hence, if a set of samples is learnt well during one training round, those samples will tend to be ill-favored in the next round because they become easier. We also measure hardness via the loss function, but the selection is always based on the hardest and most diverse samples of a given size k, where the degree of diversity is controlled by a parameter λ, and where diversity is measured by an arbitrary non-monotone submodular function. In fact, for binary variables the group sparse norm is also submodular where ν 2,1 = b j=1|C j ∩ A| = F (A) where A is the set for which ν is the characteristic vector, and C j is the set of samples in the j th group. Our approach allows the full expressive class of submodular functions to be used to measure diversity since the selection phases is based on submodular optimization.Evidence for the naturalness of such hardness and diversity adjustment in a curriculum can also be found in human education. For example, courses in primary school usually cover a broad, small, and relatively easy range of topics, in order to expose the young learner to a diversity of knowledge early on. In college and graduate school, by contrast, students focus on advanced deeper knowledge within their majors. As another example, studies of bilingualism BID8 BID35 BID39 BID29 show that learning multiple languages in childhood is beneficial for future brain development, but early-age multi-lingual learning is usually not advanced or concentrated linguistically for any of the languages involved. Still other studies argue that difficulty can be desired at early human learning stages BID10 BID38 ).",2034,0.162,959,2.1209593326381646,"introduce study minimax curriculum learning new method selecting training subsets for stages machine learning subsets encouraged small diverse early larger harder homogeneous later stages each stage model weights training sets chosen solving joint continuous-discrete minimax optimization objective continuous loss training set hardness discrete submodular promoter diversity for chosen subset MCL solves optimizations increasing training set size decreasing pressure diversity reduce MCL to minimization surrogate function submodular maximization continuous gradient methods MCL achieves better performance uses fewer samples for shallow deep models method involves solving constrained submodular maximization varying function same ground set develop heuristic method previous submodular maximization solution warm start reduce computation guarantee studies support learning algorithms improved updating model on designed sequence training sets curriculum problem addressed in curriculum learning (CL) BID6 sequence designed human expert before training self-paced learning (SPL) chooses curriculum during training process student algorithm determine samples learn based on hardness training set D = {(x 1 , y 1 ), (x n , y n ) n samples loss function L(y i , f (x i , w)), x i feature vector i th sample y i label f (x i , w) predicted label model weight w SPL learns model weights w sample weights ν 0-1 indicators samples alternating minimization selects samples loss L(y i , f (x i w)) < λ λ ""hardness parameter current loss large λ samples greater loss allowed Self-paced curriculum learning BID27 ""teacher mode CL mode SPL teacher region ν linear constraint T ν ≤ c Eq. (1) SPL diversity (SPLD) BID26 adds Eq. (1) negative group regularization term −γ ν 2,1 −γ b j=1 ν (j) 2 samples divided groups ν (j) weight vector j th group Samples different groups preferred γ > 0 large CL SPL SPLD continuation scheme hard task tasks easy to hard solution warm start next determined by training data hyperparameters resulting parameters initial next continuation schemes reduce impact local minima neural networks BID7SPL after round minimization λ increased next round selects samples larger loss local minima generalization error SPLD γ increased between training rounds preferring diversity round results in fully trained model for selected samples.Selection samples studied other settings different motivation active learning (AL) BID53 experimental design BID43 learner query labels unlabeled pool goal reduce annotation costs aim achieve better performance using fewer labeled samples ruling out uninformative ones Diversity modeling introduced AL BID62 uses submodular maximization select diverse training batches from uncertain samples changing diversity not investigated boosting BID51 BID19 goal learn weak classifiers sequentially weights samples larger weights larger loss models active learning boosting favor samples difficult predict most informative uncertainty sampling BID13 BID15 selects samples uncertain query by committee BID54 BID14 BID0 selects machine teaching BID28 BID66 BID49 BID65 separate teacher helps find good model SPL approach starts with smaller easy samples increases difficulty measured by sample loss previous round trainingapproach for value λ easiest samples chosen chance process can repeatedly select similar training set over rounds learn slowly problem SPLD address increasing desired diversity over rounds sample selection procedure chooses from increasingly diverse groups measured by ν 2,1 . SPLD early stages train on easier not diverse samples later stages on harder diverse samples challenges with SPLD early stages possible to repeatedly select similar training set over rounds diversity not increase dramatically rounds not large diversity selection weight in late stages desirable trained model best select hardest samples near difficult regions decision boundaries high diversity weight samples difficult regions might avoided other samples well learnt large margin to wasted effort beneficial to choose points small margin from same region not greatest diversity norm 2,1 possible late stages can select outliers only hard and diverse SPL/SPLD min-min optimization involves minimizing lower bound loss normally minimize loss or upper bound new form of CL chooses hardest diverse samples in early rounds training decreases diversity as training rounds proceed.contention diversity important early phases training few samples selected Later rounds more diversity size selected samples larger avoid similar samples approach selects hardest samples each round if samples learnt well one round ill-favored next round easier measure hardness via loss function selection based on hardest diverse samples size k diversity controlled by parameter λ diversity measured by arbitrary non-monotone submodular function binary variables group sparse norm submodular ν 2,1 = b j=1|C j ∩ A| = F (A) A set ν characteristic vector C j set samples j th group approach allows full expressive class submodular functions measure diversity selection based on submodular optimization.Evidence for naturalness hardness diversity adjustment curriculum in human education courses primary school cover broad small easy range topics diversity knowledge college graduate school students focus on advanced deeper knowledge majors studies bilingualism show learning multiple languages childhood beneficial for future brain development early-age multi-lingual learning not advanced concentrated linguistically other studies argue difficulty desired early learning stages",0.02,0.5829430728642236 "Progress in probabilistic generative models has accelerated, developing richer models with neural architectures, implicit densities, and with scalable algorithms for their Bayesian inference. However, there has been limited progress in models that capture causal relationships, for example, how individual genetic factors cause major human diseases. In this work, we focus on two challenges in particular: How do we build richer causal models, which can capture highly nonlinear relationships and interactions between multiple causes? How do we adjust for latent confounders, which are variables influencing both cause and effect and which prevent learning of causal relationships? To address these challenges, we synthesize ideas from causality and modern probabilistic modeling. For the first, we describe implicit causal models, a class of causal models that leverages neural architectures with an implicit density. For the second, we describe an implicit causal model that adjusts for confounders by sharing strength across examples. In experiments, we scale Bayesian inference on up to a billion genetic measurements. We achieve state of the art accuracy for identifying causal factors: we significantly outperform the second best result by an absolute difference of 15-45.3%. Probabilistic models provide a language for specifying rich and flexible generative processes BID5 Murphy, 2012) . Recent advances expand this language with neural architectures, implicit densities, and with scalable algorithms for their Bayesian inference BID9 BID15 . However, there has been limited progress in models that capture high-dimensional causal relationships (Pearl, 2000; BID13 Imbens & Rubin, 2015) . Unlike models which learn statistical relationships, causal models let us manipulate the generative process and make counterfactual statements, that is, what would have happened if the distributions changed.As the running example in this work, consider genome-wide association studies (GWAS) BID19 BID7 Kang et al., 2010) . The goal of GWAS is to understand how genetic factors, i.e., single nucleotide polymorphisms (SNPs), cause traits to appear in individuals. Understanding this causation both lets us predict whether an individual has a genetic predisposition to a disease and also understand how to cure the disease by targeting the individual SNPs that cause it.With this example in mind, we focus on two challenges to combining modern probabilistic models and causality. The first is to develop richer, more expressive causal models. Probabilistic causal models represent variables as deterministic functions of noise and other variables, and existing work usually focuses on additive noise models (Hoyer et al., 2009 ) such as linear mixed models (Kang et al., 2010) . These models apply simple nonlinearities such as polynomials, hand-engineered low order interactions between inputs, and assume additive interaction with, e.g., Gaussian noise. In GWAS, strong evidence suggests that susceptibility to common diseases is influenced by epistasis (the interaction between multiple genes) (Culverhouse et al., 2002; McKinney et al., 2006) . We would like to capture and discover such interactions. This requires models with nonlinear, learnable interactions among the inputs and the noise.The second challenge is how to address latent population-based confounders. In GWAS, both latent population structure, i.e., subgroups in the population with ancestry differences, and relatedness among sample individuals produce spurious correlations among SNPs to the trait of interest. Existing methods correct for this correlation in two stages BID19 BID7 Kang et al., 2010) : first, estimate the confounder given data; then, run standard causal inferences given the estimated confounder. These methods are effective in some settings, but they are difficult to understand as principled causal models, and they cannot easily accommodate complex latent structure.To address these challenges, we synthesize ideas from causality and modern probabilistic modeling. For the first challenge, we develop implicit causal models, a class of causal models that leverages neural architectures with an implicit density. With GWAS, implicit causal models generalize previous methods to capture important nonlinearities, such as gene-gene and gene-population interaction. Building on this, for the second challenge, we describe an implicit causal model that adjusts for population-confounders by sharing strength across examples (genes). We derive conditions that prove the model consistently estimates the causal relationship. This theoretically justifies existing methods and generalizes them to more complex latent variable models of the confounder.In experiments, we scale Bayesian inference on implicit causal models on up to a billion genetic measurements. Validating these results are not possible for observational data (Pearl, 2000) , so we first perform an extensive simulation study of 11 configurations of 100,000 SNPs and 940 to 5,000 individuals. We achieve state of the art accuracy for identifying causal factors: we significantly outperform existing genetics methods by an absolute difference of 15-45.3%. In a real-world GWAS, we also show our model discovers real causal relationships-identifying similar SNPs as previous state of the art-while being more principled as a causal model. We described implicit causal models, a rich class of models that can capture high-dimensional, nonlinear causal relationships. With genome-wide association studies, implicit causal models generalize previous successful methods to capture important nonlinearities, such as gene-gene and gene-population interaction. In addition, we described an implicit causal model that adjusts for confounders by sharing strength across examples. Our model achieves state-of-the-art accuracy, significantly outperforming existing genetics methods by 15-45.3%.There are several limitations to learning true causal associations. For example , alleles at different loci typically exhibit linkage disequilibrium, which is a local non-random association influenced by factors such as the rate of recombination, mutation, and genetic drift. The implicit causal model might be extended with variables shared across subsets of SNPs to model the recombination process. Another limitation involves the data, where granularity of sequenced loci may lose signal or attribute causation to a region involving multiple SNPs. Better technology, and accounting for mishaps in the sequencing process in the model, can help.While we focused on GWAS applications in this paper, we also believe implicit causal models have significant potential in other sciences: for example, to design new dynamical theories in high energy physics; and to accurately model structural equations of discrete choices in economics. We're excited about applications to these new domains, leveraging modern probabilistic modeling and causality to drive new scientific understanding.",1317,0.13,613,2.1484502446982057,"Progress in probabilistic generative models accelerated developing richer models with neural architectures implicit densities scalable algorithms for Bayesian inference limited progress in models causal relationships genetic factors cause diseases work focus on two challenges build richer causal models nonlinear relationships interactions causes adjust for latent confounders cause effect learning causal relationships synthesize ideas from causality modern probabilistic modeling describe implicit causal models neural architectures implicit density second model adjusts for confounders sharing strength across examples scale Bayesian inference on billion genetic measurements achieve accuracy for identifying causal factors outperform second best result by difference of 15-45.3% Probabilistic models provide language for specifying rich flexible generative processes advances expand language with neural architectures implicit densities scalable algorithms for Bayesian inference limited progress in models high-dimensional causal relationships (Pearl, 2000 Rubin Unlike models causal models manipulate generative process make counterfactual statements consider genome-wide association studies (GWAS) goal understand genetic factors cause traitsUnderstanding causation predict genetic predisposition disease cure disease targeting SNPs focus on two challenges combining modern probabilistic models causality first develop richer expressive causal models Probabilistic models represent variables functions noise variables existing work focuses on additive noise models (Hoyer linear mixed models (Kang models apply nonlinearities polynomials low order interactions inputs assume additive interaction with Gaussian noise GWAS evidence susceptibility to common diseases influenced by epistasis interaction between multiple genes (Culverhouse 2002 McKinney 2006 capture discover interactions requires models with nonlinear learnable interactions among inputs noise second challenge address latent population-based confounders GWAS latent population structure relatedness individuals produce spurious correlations among SNPs trait interest methods correct correlation estimate confounder run standard causal inferences methods effective difficult to understand accommodate complex latent structure address challenges synthesize ideas from causality modern probabilistic modeling develop implicit causal models neural implicit density GWAS implicit causal models generalize methods capture nonlinearities gene-gene gene-population interactionsecond challenge describe implicit causal model adjusts for population-confounders sharing strength across examples derive conditions model estimates causal relationship justifies methods generalizes complex latent variable models scale Bayesian inference implicit causal models billion genetic measurements Validating results possible observational data (Pearl 2000 simulation study 11 configurations 100,000 SNPs 940 to individuals achieve accuracy identifying causal factors outperform genetics methods 15-45.3% real-world GWAS model discovers real causal relationships similar SNPs principled causal model implicit causal models capture high-dimensional nonlinear causal relationships genome-wide studies generalize methods capture nonlinearities gene-gene-population interaction implicit causal model adjusts for confounders sharing strength across examples achieves accuracy genetics methods 15-45.3% limitations to learning causal associations alleles different loci exhibit linkage disequilibrium non-random association recombination mutation genetic drift model extended variables shared across SNPs model recombination process limitation data granularity sequenced loci lose signal causation region multiple SNPs Better technology accounting for mishaps sequencing helpfocused GWAS applications believe implicit causal models potential sciences design dynamical theories high energy physics model structural equations discrete choices economics excited applications leveraging probabilistic modeling causality understanding",0.01,0.6536175603098111 "Few-shot learning trains image classifiers over datasets with few examples per category. It poses challenges for the optimization algorithms, which typically require many examples to fine-tune the model parameters for new categories. Distance-learning-based approaches avoid the optimization issue by embedding the images into a metric space and applying the nearest neighbor classifier for new categories. In this paper, we propose to exploit the object-level relation to learn the image relation feature, which is converted into a distance directly. For a new category, even though its images are not seen by the model, some objects may appear in the training images. Hence, object-level relation is useful for inferring the relation of images from unseen categories. Consequently, our model generalizes well for new categories without fine-tuning. Experimental results on benchmark datasets show that our approach outperforms state-of-the-art methods. Real-world data typically follows power-law distributions, where the majority of the data categories have only a small number of examples. For instance, to train an image classifier for food images, one would probably crawl few images for some local dishes. Similarly, there are few images for new products, e.g. new toys. However, state-of-the-art image classifiers, i.e. deep convolutional neural networks (ConvNets) BID7 , are hungry for data. The benchmark datasets for ConvNets, including CIFAR10 and ImageNet BID0 , usually have more than 1000 images per category. Fine-tuning ConvNets BID18 by transferring the knowledge (i.e. parameters) learned from a big dataset could alleviate the gap, but still fails to resolve the issue. This is because the widely used gradient-based optimization algorithms need many iterations over plenty of examples to adapt the ConvNets (with a large number of parameters) for new categories.Two types of approaches have been proposed towards addressing the above issue. They are referred as few-shot image classification, which trains classifiers over datasets with few (e.g. less than 20) examples per category. The first set of approaches BID12 ; ; BID2 are based on meta-learning. They train a meta learner to guide the optimization of the classifier for the new categories. They improve the optimization by providing a good initialization BID2 , an adaptive learning rate or even replacing the gradient-based optimization method BID12 . The second set of approaches ; BID17 ; BID13 ; BID15 ; BID16 are based on embedding learning. They learn an embedding function to project the images into a space and then classify images from new categories through the nearest neighbour search. No fine-tuning is required as the nearest neighbour classifier is non-parametric. The embedding functions are vital to the classification accuracy, which must be general enough to extract good embedding features for evaluating the distance/similarity between images belonging to the unseen categories.In this paper, we propose a new few-short learning approach. It is motivated by the observation that human beings are pretty good at few-shot learning. Take the Segway in FIG0 as an example BID6 ) although the Segway could be new to us, we are familiar with its components, e.g. wheels, which are similar to those of the motors or electric scooters. Hence, we know Segway is a traffic tool for riding. Moreover, we are able to analyze the image by decomposing it. For example, we are aware of the relationship between Segway and rider. This kind of relationship-awareness helps in recognition when we see a different rider with another Segway. However, existing methods take each image as a whole without exploiting the object-level information including relation.Based on the above observation, we design our learning model with two parts, namely the relation extraction network and the distance learning network. We draw inspiration from the relation network BID14 . In particular, we compare the objects from two images instead of a single image as BID14 in order to extract the relation between images. The relation is converted into a similarity score. We expect the object relationship to play a crucial role in determining the image relation for distinguishing images from different categories. The training is conducted in episodes, each of which is constructed in the same way as in the test, i.e. with few examples for each category. After training, we extract the relation feature vectors among the query image (to be classified) and each labelled image from the test dataset. Nearest neighbour classifier is then applied with the similarity score calculated from the relation feature vector. Extensive experiments on benchmark datasets confirm the superiority of our approach in terms of classification accuracy against existing work. In this paper, we exploit the object-level relation to infer the image relation. In particular, we consider each 'pixel' on the feature map as an object in the input image, and use the values across all channels as the object feature. In fact, one 'pixel' corresponds to one patch of the original image. Small patches may not contain any objects, while in big patches, there could be multiple objects. In the extreme case where the feature map size is 1x1, the corresponding patch is the whole image. Our model is then equivalent to LearningToCompare Sung et al. (2017) . In fact, we capture object pairs from different locations, whereas LearningToCompare is restricted to element-wise match at the same spatial location. The effectiveness of our approach from the experimental study confirms that the relation extracted from multiple local patches is useful for determining the image relation. Particularly, we do one more set of comparison against Learning2Compare since it has similar architecture as our model. We change the input image size of Learning2Compare to 224x224, i.e. , the same as our model. The accuracy for 5-way 1-shot and 5-way 5-shot is 50.16% and 65.98% respectively. In addition, we compare effect of the feature map size of our model. We vary the feature map size as 1x1, 3x3, 5x5, 7x7 and 9x9. The corresponding accuracy of 5-way 5-shot classification is 64.55%, 67.78%, 69.68%, 69.82%, 70.90%. The improvement becomes marginal for bigger sizes. We can see that with the increasing of objects number (feature map size), the performance improves. It indicates that the objects-level relation does make a difference.The basic idea behind our model is to aggregate the local information for global reasoning. In this paper, we consider the spatial local information. However, the framework is extensible for other local information. For example, if we treat different feature maps as different aspects (or features) of the image, in Figure 2 , we can compare (combine) these feature maps from two images to get c × c local relation features, each of size w × h + w × h. Similarly, we can compare the features of different attributes of each class with the feature maps to do zero-shot learning. It compares the local text information with local image information. ConvNets have shown great success for image classification with many examples per category. However, few-shot learning is challenging because the training algorithms of ConvNets, i.e. gradient based optimization algorithms, require many iterations to fine-tune the parameters over a lot of examples for new image classes. In this paper, we avoid the fine-tuning step by training a model that is general to learn the relation of images from unseen categories. We observe that the object-level relation persists across training and test images, although the relation of images from test datasets is unseen. Therefore, we propose to exploit object-level relation to infer the image relation. In particular, object features are compared (combined) and transformed to extract the image relation feature, which is applied directly for similarity learning. Using the learned similarity from the relation feature, our approach outperforms existing algorithms for few-shot image classification tasks.",1595,0.135,754,2.1153846153846154,"Few-shot learning trains classifiers over datasets few examples per category challenges optimization algorithms many examples for new categories Distance-learning approaches avoid optimization images into space applying nearest neighbor classifier for new categories object-level relation learn image relation feature converted into distance new category objects appear in training images object-level relation useful for inferring relation images from unseen categories model generalizes for new categories without fine-tuning Experimental results show approach outperforms state-of-the-art methods Real-world data follows power-law distributions categories small examples train classifier for food images few images local dishes few images for new products state-of-the-art image classifiers deep convolutional neural networks hungry for data benchmark datasets have more than 1000 images per category Fine-tuning ConvNets BID18 transferring knowledge from big dataset could alleviate gap fails resolve issue gradient-based optimization algorithms need many iterations adapt for new categories approaches proposed few-shot image classification trains classifiers over datasets with few less than 20 examples per categoryfirst approaches BID12 BID2 based on meta-learning train meta learner guide optimization classifier for new categories improve optimization good initialization adaptive learning rate replacing gradient-based optimization method second approaches BID17 BID13 BID15 BID16 based on embedding learning learn embedding function project images into space classify images from new categories through nearest neighbour search No fine-tuning required nearest neighbour classifier non-parametric functions vital to classification accuracy embedding features evaluating distance/similarity between images unseen categories paper propose new few-short learning approach motivated by human beings good at few-shot learning Segway in FIG0 example familiar with components similar scooters traffic tool analyze image by decomposing aware of relationship between Segway and rider helps recognition different rider Segway existing methods take each image whole without exploiting object-level information including relation design learning model with two parts relation extraction network distance learning network inspiration from relation network BID14 compare objects from two images extract relation between images relation converted into similarity score expect object relationship crucial image relation for distinguishing images from categoriestraining conducted in episodes constructed as test few examples each category After training extract relation feature vectors among query image labelled image from test dataset Nearest neighbour classifier applied with similarity score from experiments on datasets confirm approach classification accuracy exploit object-level relation infer image relation consider each 'pixel' on feature map as object in input image values across channels as object feature one 'pixel' corresponds to one patch original image Small patches contain objects big patches multiple objects feature map size 1x1 corresponding patch whole image model equivalent to LearningToCompare capture object pairs from different locations LearningToCompare restricted to match same location effectiveness approach confirms relation extracted from multiple local patches useful for determining image relation against Learning2Compare change input image size to 224x224 accuracy for 5-way 1-shot 5-shot 50.16% 65.98% feature map size vary size as 1x1 3x3 5x5 7x7 9x9 accuracy of 5-way 5-shot classification 64.55% 67.78% 69.68% 69.82%, 70.90% improvement marginal for bigger sizes increasing objects number performance improves.objects-level relation difference model local information for global reasoning consider spatial local information framework extensible for other local information treat different feature maps as aspects image compare feature maps from two images get × local relation features size w × h + × compare features attributes class with feature maps zero-shot learning compares local text with image information ConvNets success for image classification examples per category few-shot learning challenging training algorithms require iterations fine-tune parameters avoid fine-tuning training model general learn relation of images from unseen categories object-level relation persists across training test images relation images test datasets unseen propose exploit object-level relation to infer image relation object features compared transformed to extract image relation feature applied for similarity learning learned similarity approach outperforms algorithms for few-shot image classification tasks",0.01,0.5686114172360591 "Word embeddings are widely used in machine learning based natural language processing systems. It is common to use pre-trained word embeddings which provide benefits such as reduced training time and improved overall performance. There has been a recent interest in applying natural language processing techniques to programming languages. However, none of this recent work uses pre-trained embeddings on code tokens. Using extreme summarization as the downstream task, we show that using pre-trained embeddings on code tokens provides the same benefits as it does to natural languages, achieving: over 1.9x speedup, 5\% improvement in test loss, 4\% improvement in F1 scores, and resistance to over-fitting. We also show that the choice of language used for the embeddings does not have to match that of the task to achieve these benefits and that even embeddings pre-trained on human languages provide these benefits to programming languages. One of the initial steps in a machine learning natural language processing (NLP) pipeline is converting the one-hot encoded R V tokens into dense R D representations, with V being the size of the vocabulary, D the embedding dimensions and V << D. This conversion is usually done with a single layer neural network, commonly called an embedding layer.The parameters of the embedding layer can either be initialized randomly or initialized via ""pretrained"" parameters obtained from a model such as word2vec BID22 a) , GloVe BID25 or a language model BID17 BID11 BID26 .It is common to use pre-trained parameters (most frequently the GloVe embeddings), which act as a form of transfer learning BID23 similar to that of using pre-trained parameters for the convolutional kernels in a machine learning computer vision task BID12 BID14 . These parameters in the embedding layer are then fine-tuned whilst training on the desired downstream task.The use of these pre-trained embeddings over random initialization allows machine learning models to: train faster, achieve improved overall performance BID13 , increase the stability of their training, and reduce the amount of over-fitting BID23 .Recently there has been an increased interest in applying NLP techniques to programming languages and software engineering applications BID30 BID3 , the most common of which involves predicting the names of methods or variables using surrounding source code BID27 BID0 BID4 BID6 a) .Remarkably , none of this work takes advantage of pre-trained embeddings created on source code. From the example below in table 1, we can see how semantic knowledge (provided by the pre-trained code embeddings) of the method body would help us predict the method name, i.e. knowing how pi and radius are used to calculate an area and how height and width are used to calculate an aspect ratio.float getSurfaceArea (int radius) { return 4 * Math.PI * radius * radius; } float getAspectRatio (int height, int width) { return height / width; } Table 1 : Examples showing how the semantics of the variable names within a method can be used to reason about the name of the method body This semantic knowledge is available to us as even though computers do not need to understand the semantic meaning of a method or variable name, they are mainly chosen to be understood by other human programmers BID10 .In this paper , we detail experiments using pre-trained code embeddings on the downstream task of predicting a method name from a method body. This task is known as extreme summarization BID2 as a method name can be thought of as a summary of the method body. Our experiments are focused on answering the following research questions:1. Do pre-trained code embeddings reduce training time?2. Do pre-trained code embeddings improve performance?3. Do pre-trained code embeddings increase stability of training?4. Do pre-trained code embeddings reduce over-fitting?5. How does the choice of corpora used for the pre-trained code embeddings affect all of the above?To answer RQ5, we gather a corpus of C, Java and Python code and train embeddings for each corpus separately, as well as comparing them with embeddings trained on natural language. We then test each of these on the same downstream task, extreme summarization, which is in Java. We also release the pre-trained code embeddings . We refer back to our research questions.Do pre-trained code embeddings reduce training time? Yes, tables 3 and 4 show we get an average of 1.93x speedup. This is correlated with the amount of overlap between the task vocabulary and the embedding vocabulary, shown in figure 2a.Do pre-trained code embeddings improve performance? Yes, tables 3 and 4 show we get an average of 5% relative validation loss improvement. Again, this is correlated with the amount of overlap between the vocabularies, shown in figure 2b.Do pre-trained code embeddings increase stability of training? Although this is difficult to quantify due to how over-fitting interacts with the variance of the validation loss curves, from figures 1a and 1c we can see a clear increase in the variance of the validation loss curves using random embeddings compared to those using pre-trained embeddings.Do pre-trained code embeddings reduce over-fitting? Yes, tables 6 and 7 show that the random embeddings over-fit more than the pre-trained embeddings on every project. However, this does not seem to have a correlation with the amount of vocabulary overlap and further work is needed to determine the cause of this.How does the choice of corpora used for the pre-trained code embeddings affect all of the above? Intuitively, it would seem the best pre-trained embeddings would be those that are trained on the same language as that of the downstream task, but this is not the case. We hypothesize through the examples shown in tables 1 and 5 that the differing syntax between the languages is not as important as sensible semantic method and variable names within the dataset. This semantic information is also contained in human languages, which explains why the English embeddings also receive comparable performance.",1189,0.132,576,2.064236111111111,"Word embeddings used in machine learning natural language systems pre reduced training time improved performance recent interest in applying natural language to programming languages none work uses pre-trained embeddings on code tokens pre-trained embeddings on code tokens provides benefits natural languages over 1.9x speedup 5\% improvement in test loss 4\% improvement F1 scores resistance to over-fitting choice of language for embeddings match task benefits embeddings pre-trained on human languages provide benefits to programming languages initial in machine learning one-hot R V tokens into dense R D representations V size of vocabulary D embedding dimensions V << D conversion with single layer neural network embedding layer parameters initialized randomly or via ""pretrained"" parameters from model word2vec GloVe language model common to use pre-trained parameters GloVe embeddings), transfer learning similar to convolutional kernels in machine learning computer vision task parameters fine-tuned whilst training on downstream taskuse pre-trained embeddings over random initialization allows machine learning models train faster achieve improved performance increase stability reduce over-fitting BID23 increased interest in applying NLP techniques to programming languages software engineering applications BID30 BID3 common involves predicting names methods variables using source code BID27 BID0 BID4 BID6 work takes advantage of pre-trained embeddings on source code example table 1 semantic knowledge code embeddings of method body predict method name pi radius calculate area height width calculate aspect ratio.float getSurfaceArea (int radius) return 4 * Math.PI * radius getAspectRatio (int height width) return height / width Table 1 Examples showing semantics of variable names method about name method body semantic knowledge available computers understood by human programmers BID10 paper experiments using pre-trained code embeddings predicting method name from task known as extreme summarization method name summary method body experiments focused on answering pre-trained code embeddings reduce training time improve performance increase stability training reduce over-fittingchoice of corpora for pre-trained code embeddings affect?To answer RQ5 gather corpus of C, Java Python code train embeddings separately with natural language test on same downstream task, extreme summarization in Java release pre-trained code embeddings refer back to research questions pre-trained code embeddings reduce training time? Yes tables 3 4 show average 1.93x speedup correlated with overlap between task vocabulary embedding vocabulary figure 2a improve performance tables 3 4 average 5% validation loss improvement correlated with overlap vocabularies figure 2b increase stability of training? difficult to quantify figures 1a 1c increase in variance loss using random embeddings pre-trained embeddings pre-trained embeddings reduce over-fitting? tables 6 7 show random embeddings over-fit more pre-trained on every project correlation with vocabulary overlap further work needed determine cause choice of corpora for pre-trained code embeddings affect? best pre-trained embeddings on same language as downstream task not the casehypothesize examples tables 1 5 differing syntax languages not important semantic method variable names dataset semantic information human languages explains English embeddings comparable performance",0.01,0.4371172596306909 "Recently, Approximate Policy Iteration (API) algorithms have achieved super-human proficiency in two-player zero-sum games such as Go, Chess, and Shogi without human data. These API algorithms iterate between two policies: a slow policy (tree search), and a fast policy (a neural network). In these two-player games, a reward is always received at the end of the game. However, the Rubik’s Cube has only a single solved state, and episodes are not guaranteed to terminate. This poses a major problem for these API algorithms since they rely on the reward received at the end of the game. We introduce Autodidactic Iteration: an API algorithm that overcomes the problem of sparse rewards by training on a distribution of states that allows the reward to propagate from the goal state to states farther away. Autodidactic Iteration is able to learn how to solve the Rubik’s Cube and the 15-puzzle without relying on human data. Our algorithm is able to solve 100% of randomly scrambled cubes while achieving a median solve length of 30 moves — less than or equal to solvers that employ human domain knowledge. The Rubik's Cube is a classic combination game that poses unique and interesting challenges for AI and machine learning. Although the state space is astronomically large (4.2 × 10 19 different states for the 3x3x3 cube), only a single state is considered solved. Furthermore, unlike the game of Go or Chess, the Rubik's Cube is a single-player game and a sequence of random moves, no matter how long, is unlikely to end in the solved state. Developing reinforcement learning algorithms to deal with this property of the Rubik's Cube might provide insight into other sparse-reward environments. While methods for solving the Rubik's Cube have been developed, only relatively recently have methods been derived that can compute the minimal number of moves required to solve the cube from any given starting configuration BID22 . In addition, the Rubik's Cube and its solutions are deeply rooted in group theory, raising interesting and broader questions about the applicability of machine learning methods to complex symbolic systems, including mathematics. Finally, the classical 3x3x3 Rubik's Cube is only one representative of a much larger family of possible combination puzzles, broadly sharing the characteristics described above and including: (1) Rubik's Cubes with longer edges (e.g. 4x4x4); (2) Rubik's Cubes in higher dimensions (e.g. 2x2x2x2); as well as (3) Rubik's cube on non-cubic geometries (Pyriminix, etc) and their combinations. As the length of the sides and dimensions are increased, the complexity of the underlying combinatorial problems rapidly increases and, for instance, God's numbers for the 4x4x4 cube is not known. In short, for all these reasons, the Rubik's Cube and its variations pose interesting challenges for machine learning. Here we develop deep reinforcement learning methods, in particular a new form of Approximate Policy Iteration (API), for addressing these challenges.Figure 1: An illustration of DeepCube. The training and solving process is split up into ADI and MCTS. First, we iteratively train a DNN by estimating the true value of the input states using breadth-first search. Then, using the DNN to guide exploration, we solve cubes using Monte Carlo Tree Search. See methods section for more details.Approximate Policy Iteration BID5 BID2 BID13 BID25 BID18 ) is a core Reinforcement Learning (RL) algorithm. Recently, a new type of API algorithm, called Dual Policy Iteration BID33 , has achieved success in two player zero-sum games such as Go, Chess, Shogi and Hex BID0 BID28 BID9 . AlphaZero BID30 and ExIt BID0 are examples of Dual Policy Iteration. These algorithms update the policy in a more sophisticated way than traditional API methods by using two policies: a fast policy (usually a neural network) and a slow policy (usually tree search). The fast policy is trained via supervised learning on data generated from gameplay from the slow policy. The slow policy then uses the fast policy to guide the tree search. In this way, the fast policy is used to improve the slow policy, and the slow policy generates better data to train the fast policy.This work is the first to solve the Rubik's Cube with reinforcement learning. Although DPI works for two-player games, our work is the first DPI algorithm to succeed in an environment with a high number of states and a small number of reward states. A number of these ""needle in a haystack"" environments such as generating meaningful sentences or code are seen as long-term goals for the field of AI. There is no clear way to apply current DPI algorithms such as AlphaZero or ExIt to sparse-reward environments such as the Rubik's Cube. This is because a randomly initialized policy will be unlikely to encounter the single reward state. This will cause the value function to be biased or divergent and the fast policy will not converge to the optimal policy. In our work we overcome this problem by training the fast policy on a distribution of states that propagate the reward signal to from the goal state to the further states.Our algorithm, called Autodidactic Iteration (ADI), trains a neural network value and policy function through an iterative process. These neural networks are the ""fast policy"" of DPI described earlier.In each iteration, the inputs to the neural network are created by starting from the goal state and randomly taking actions. The targets seek to estimate the optimal value function by performing a breadth-first search from each input state and using the current network to estimate the value of each of the leaves in the tree. Updated value estimates for the root nodes are obtained by recursively backing up the values for each node using a max operator. The policy network is similarly trained by constructing targets from the move that maximizes the value. After the network is trained, it is combined with MCTS to effectively solve the Rubik's Cube. We call the resulting solver DeepCube. DeepCube is based on similar principles as AlphaZero and ExIt, however, these methods receive their reward when the game reaches a terminal state, which is guaranteed to occur given enough play time. On the other hand, one is not guaranteed to find a terminal state in the Rubik's Cube environment and therefore may only encounter rewards of -1, which does not provide enough information to solve the problem. DeepCube addresses this by selecting a state distribution for the training set that allows the reward to be propagated from the terminal state to other states. In addition, while AlphaZero and ExIt make use advanced tree-search algorithms to update the policy, DeepCube is able to find success using the faster and simpler depth-1 BFS.The depth-1 BFS used to improve the policy can also be viewed as doing on-policy temporal difference learning BID34 , specifically TD(0) with function approximation. In this case, the TD(0) algorithm uses a deterministic greedy policy where each episode is one step long. Off-policy methods are often used to train a deterministic policy by using a stochastic behavior policy to facilitate exploration. An alternative approach, called exploring starts, instead changes the distribution of starting states and can also be used to train a deterministic policy in an on-policy fashion BID35 . We use a similar approach to exploring starts by ensuring exploration through the selection of the starting state distribution. The Rubik's Cube can be thought of as a classical planning problem. While traditional planning algorithms, such as Dijkstra's algorithm, would require an infeasible amount of memory to work on environments a state space as large as the Rubik's Cube, we show that Dual Policy Iteration can find a solution path in such an environment. For future work, we look to apply Autodidactic Iteration to a variety of other problems with similar characteristics such as robotic manipulation, two-player games, and path finding. Léon Bottou defines reasoning as ""algebraically manipulating previously acquired knowledge in order to answer a new question"" BID6 . Many machine learning algorithms do not reason about problems but instead use pattern recognition to perform tasks that are intuitive to humans, such as object recognition. By combining neural networks with symbolic AI, we are able to create algorithms which are able to distill complex environments into knowledge and then reason about that knowledge to solve a problem. DeepCube is able to teach itself how to reason in order to solve a complex environment with only one positive reward state using pure reinforcement learning.A KNOWLEDGE LEARNED DeepCube discovered a notable amount of Rubik's Cube knowledge during its training process, including the knowledge of how to use complex permutation groups and strategies similar to the best human ""speed-cubers"". For example, DeepCube heavily uses one particular pattern that commonly appears when examining normal subgroups of the cube: aba −1 . That is, the sequences of moves that perform some action a, performs a different action b, and then reverses the first action with a −1 . An intelligent agent should use these conjugations often because it is necessary for manipulating specific cubelets while not affecting the position of other cubelets.We examine all of the solutions paths that DeepCube generated for the 640 fully scrambled cubes by moving a sliding window across the solutions strings to gather all triplets. We then compute the frequency of each triplet and separate them into two categories: matching the conjugation pattern aba −1 and not matching it. We find that the top 14 most used triplets were, in fact, the aba −1 conjugation. We also compare the distribution of frequencies for the two types of triplets. In Figure 6 , we plot the distribution of frequencies for each of the categories. We notice that conjugations appear consistently more often than the other types of triplets.We also examine the strategies that DeepCube learned. Often, the solver first prioritizes completing a 2x2x2 corner of the cube. This will occur approximately at the half way point in the solution. Then, it uses these conjugations to match adjacent edge and corner cubelets in the correct orientation, and it returns to either the same 2x2x2 corner or to an adjacent one. Once each pair of corner-edge pieces is complete, the solver then places them into their final positions and completes the cube. An example of this strategy is presented in FIG3 . This mirrors a strategy that advanced human ""speed-cubers"" employ when solving the cube, where they prioritize matching together corner and edge cubelets before placing them in their correct locations. Each layer is fully connected. We use elu activation on all layers except for the outputs. A combined value and policy network results in more efficient training compared to separate networks. (Silver et al., 2017b) .We used a feed forward network as the architecture for f θ as shown in Figure 7 . The outputs of the network are a 1 dimensional scalar v, representing the value, and a 12 dimensional vector p, representing the probability of selecting each of the possible moves. The network was then trained using ADI for 2,000,000 iterations. The network witnessed approximately 8 billion cubes, including repeats, and it trained for a period of 44 hours. Our training machine was a 32-core Intel Xeon E5-2620 server with three NVIDIA Titan XP GPUs.During play, the neural network prediction is the major bottleneck for performance. In order to counteract this, we implemented a parallel version of MCTS that had 32 independent workers that shared a single MCTS search tree. Each of the workers queue their prediction requests, and the neural network batches all requests and processes them simultaneously. This parallelization sped up the solver 20x compared to a single core implementation.",2408,0.206,1177,2.045879354290569,"Approximate Policy Iteration) algorithms achieved super-human proficiency in two-player zero-sum games Go Chess Shogi without human data algorithms iterate between policies slow fast policy neural games reward received end Rubik’s Cube has single solved state episodes not guaranteed terminate problem for API algorithms rely on reward end Autodidactic Iteration API algorithm overcomes problem sparse rewards by training on distribution states reward from goal to states farther Rubik’s Cube 15-puzzle without relying human data 100% of randomly scrambled cubes median solve length 30 moves less than equal to solvers human knowledge Rubik's Cube combination game challenges for AI machine learning state space large (4.2 × 10 19 states for single state solved unlike Go single-player random moves unlikely to end in solved state Developing reinforcement learning algorithms might provide insight into sparse-reward environments methods for solving Rubik's Cube developed recently methods derived compute minimal number of moves required to solve cube from starting configurationRubik's Cube solutions rooted in group theory raising questions applicability machine learning complex symbolic systems mathematics classical 3x3x3 Rubik's Cube representative of larger family combination puzzles sharing characteristics longer edges 4x4x4); higher dimensions 2x2x2x2) non-cubic geometries (Pyriminix length dimensions increased complexity combinatorial problems increases God's numbers for 4x4x4 cube not known Rubik's Cube variations pose challenges for machine learning develop deep reinforcement learning methods Approximate Policy Iteration (API), for addressing challenges.Figure 1: illustration DeepCube training solving process into ADI MCTS train DNN input states breadth-first search solve cubes using Monte Carlo Tree Search methods.Approximate Policy Iteration BID5 BID2 BID13 BID25 BID18 core Reinforcement Learning) algorithm Dual Policy Iteration BID33 success in two player zero-sum games Go Chess Shogi Hex AlphaZero BID30 ExIt BID0 examples of Dual Policy Iterationalgorithms update policy two policies fast neural network slow policy tree fast policy trained via supervised learning on data from gameplay slow policy slow policy uses fast tree search fast slow generates better data train work first to solve Rubik's Cube with reinforcement learning DPI works for two-player games first algorithm to succeed in high states small reward states generating meaningful sentences code long-term goals for AI no clear way to apply current DPI algorithms AlphaZero ExIt to sparse-reward environments Rubik's Cube randomly initialized policy unlikely encounter single reward state value function fast policy to optimal policy overcome problem training fast policy on distribution of states reward signal goal state to further states algorithm Autodidactic Iteration trains neural network value policy function through iterative process neural networks are ""fast policy"" of DPI inputs network created from goal state randomly taking actions targets estimate optimal value function breadth-first search from each input state current network estimate value tree Updated value estimates for root nodes obtained by backing up values using max operator policy network trained by constructing targets from move valuenetwork trained combined with MCTS to solve Rubik's Cube resulting solver DeepCube based on similar principles AlphaZero ExIt methods receive reward when game reaches terminal state guaranteed occur enough play time not guaranteed find terminal state Rubik's Cube encounter rewards of -1 not enough information solve problem DeepCube state distribution reward from terminal state to other states AlphaZero ExIt advanced tree-search algorithms policy DeepCube success using faster simpler depth-1 BFS BFS policy on-policy temporal difference learning TD(0) with function approximation TD(0) algorithm uses deterministic greedy policy each episode one step long Off-policy methods train deterministic policy stochastic behavior policy alternative approach exploring starts changes distribution of starting states train deterministic policy-policy similar approach exploration through selection of starting state distribution Rubik's Cube classical planning problem traditional planning algorithms Dijkstra require infeasible memory large Rubik's Cube Dual Policy Iteration find solution path future work apply Autodidactic Iteration to other problems robotic manipulation two-player games path finding Léon Bottou defines reasoning as ""algebraically manipulating acquired knowledge to answer new questionmachine learning algorithms reason use pattern recognition tasks intuitive object recognition combining neural networks with symbolic AI algorithms distill complex environments into knowledge reason solve problem DeepCube reason solve complex environment with one positive reward state using reinforcement learning KNOWLEDGE LEARNED DeepCube discovered Rubik's Cube knowledge complex permutation groups strategies similar to human ""speed-cubers"". uses pattern: aba −1 . sequences moves action a b reverses with a −1 . intelligent agent these conjugations necessary for manipulating specific cubelets not affecting position other solutions paths DeepCube generated for 640 scrambled cubes window gather triplets compute frequency each triplet separate into two categories matching conjugation pattern aba −1 and not matching top 14 most used triplets were aba −1 conjugation compare distribution of frequencies for two types of triplets. Figure 6 conjugations appear consistently more often than other types triplets strategies DeepCube learned solver prioritizes completing 2x2x2 corner of cube at half way point in solutionuses conjugations match edge corner cubelets returns same 2x2x2 corner or adjacent corner-edge pieces complete solver places final positions completes cube example strategy FIG3 mirrors strategy advanced human ""speed-cubers prioritize matching corner edge cubelets before placing correct locations Each layer connected elu activation all layers except outputs combined value policy network efficient training (Silver et al. 2017b used feed forward network architecture for f θ Figure 7 outputs 1 dimensional scalar v value 12 vector p probability network trained using ADI 2,000,000 iterations witnessed 8 billion cubes trained 44 hours training machine 32-core Intel Xeon E5-2620 server three NVIDIA Titan XP GPUs neural network prediction major bottleneck performance implemented parallel version MCTS 32 independent workers single MCTS search tree workers queue prediction requests neural network batches requests processes simultaneously parallelization sped up solver 20x single core implementation",0.02,0.38992514113634497 "Answering compositional questions requiring multi-step reasoning is challenging for current models. We introduce an end-to-end differentiable model for interpreting questions, which is inspired by formal approaches to semantics. Each span of text is represented by a denotation in a knowledge graph, together with a vector that captures ungrounded aspects of meaning. Learned composition modules recursively combine constituents, culminating in a grounding for the complete sentence which is an answer to the question. For example, to interpret ‘not green’, the model will represent ‘green’ as a set of entities, ‘not’ as a trainable ungrounded vector, and then use this vector to parametrize a composition function to perform a complement operation. For each sentence, we build a parse chart subsuming all possible parses, allowing the model to jointly learn both the composition operators and output structure by gradient descent. We show the model can learn to represent a variety of challenging semantic operators, such as quantifiers, negation, disjunctions and composed relations on a synthetic question answering task. The model also generalizes well to longer sentences than seen in its training data, in contrast to LSTM and RelNet baselines. We will release our code. Compositionality is a mechanism by which the meanings of complex expressions are systematically determined from the meanings of their parts, and has been widely assumed in the study of both natural languages BID10 , as well as programming and logical languages, as a means for allowing speakers to generalize to understanding an infinite number of sentences. Popular neural network approaches to question answering use a restricted form of compositionality, typically encoding a sentence word-by-word from left-to-right, and finally executing the complete sentence encoding against a knowledge source BID13 . Such models can fail to generalize from training sentences in surprising ways. Inspired by linguistic theories of compositional semantics, we instead build a latent tree of interpretable expressions over a sentence, recursively combining constituents using a small set of neural modules. When tested on longer questions than are found in the training data, we find that our model achieves higher performance than baselines using LSTMs and RelNets.Our approach resembles Montague semantics, in which a tree of interpretable expressions is built over the sentence, with nodes combined by a small set of composition functions. However, both the structure of the sentence and the neural modules that handle composition are learned by end-to-end gradient descent. To achieve this, we define the parametric form of small set of neural modules, and then build a parse chart over each sentence subsuming all possible trees. Each node in the chart represents a span of text with a distribution over groundings (in terms of booleans and knowledge base nodes and edges), as well as a vector representing aspects of the meaning that have not yet been grounded. The representation for a node is built by taking a weighted sum over different ways of building the node (similarly to BID9 ).Typical neural network approaches to grounded question answering first encode a question from left-to-right with a recurrent neural network (RNNs), and then evaluate the encoding against an encoding of the knowledge source (for example, a knowledge base or image) BID14 . In contrast to classical approaches to compositionality, constituents of complex expressions are not given explicit interpretations in isolation. For example , in Which cubes are large or green?, an RNN encoder will not explicitly build an interpretation for the expression large or green. We show that A correct parse for a question given the knowledge graph on the right, using our model. We show the type for each node, and its denotation in terms of the knowledge graph. The words or and not are represented by vectors, which parameterize composition modules. The denotation for the complete question represents the answer to the question. Nodes here have types E for sets of entities, R for relations, V for ungrounded vectors, EV for a combination of entities and a vector, and φ for semantically vacuous nodes. While we show only one parse tree here, our model builds a parse chart subsuming all trees. such approaches can generalize poorly when tested on more complex sentences than they were trained on. In contrast, our approach imposes strong independence assumptions that give a linguistically motivated inductive bias. In particular, it enforces that phrases are interpreted independently of surrounding words, allowing the model to generalize naturally to interpreting phrases in different contexts. In the previous example, large or green will be represented as a particular set of entities in a knowledge graph, and be intersected with the set of entities represented by the cubes node.Another perspective on our work is as a method for learning the layouts of Neural Module Networks (NMNs) BID1 . Work on NMNs has focused on how to construct the structure of the network, variously using rules, parsers and reinforcement learning BID0 BID3 . Our end-to-end differentiable model jointly learns structures and modules by gradient descent.",993,0.114,471,2.1082802547770703,Answering compositional questions multi-step reasoning challenging for models introduce end-to-end differentiable model for interpreting inspired by semantics Each span text represented by denotation in knowledge graph vector captures ungrounded aspects meaning Learned composition modules combine constituents in grounding for complete sentence answer interpret ‘not green’ model as entities as trainable ungrounded vector composition function complement operation each sentence build parse chart parses model learn composition operators output structure by gradient descent model represent challenging semantic operators quantifiers negation disjunctions composed relations model generalizes to longer sentences contrast to LSTM RelNet baselines release code Compositionality meanings of complex expressions determined from meanings parts assumed in natural languages programming logical languages understanding infinite number sentences Popular neural network approaches use restricted compositionality encoding sentence word-by-word executing complete sentence encoding against knowledge source models can fail to generalize from training sentences Inspired by compositional semantics build latent tree of interpretable expressions over sentence combining constituents using small neural modulestested on longer questions our model achieves higher performance than baselines using LSTMs RelNets approach resembles Montague semantics tree of interpretable expressions built over sentence nodes combined by composition functions structure sentence neural modules learned by end-to-end gradient descent define parametric form of neural modules build parse chart over each sentence trees Each node represents span text distribution over groundings vector representing aspects meaning not grounded representation for node built by weighted sum over ways building node to BID9 ).Typical neural network approaches encode question-to-right evaluate encoding against knowledge source BID14 contrast to complex expressions not given explicit interpretations in Which cubes large or green? RNN encoder build interpretation for expression large or green We show correct parse for question knowledge graph using our model show type for each node denotation words or not represented by vectors parameterize composition modules denotation for complete question represents answer Nodes have types E for sets entities R relations V for ungrounded vectors EV φ for semantically vacuous nodesshow one parse tree model builds parse chart subsuming all trees approaches generalize poorly on complex sentences our approach imposes independence assumptions linguistically motivated inductive bias enforces phrases interpreted independently words model different contexts previous example large green represented as entities in knowledge graph intersected with entities cubes node perspective work method for learning layouts of Neural Module Networks (NMNs) Work structure network using rules parsers reinforcement learning end-to-end differentiable model learns structures modules by gradient descent,0.01,0.5503473071377736 "Deep learning software demands reliability and performance. However, many of the existing deep learning frameworks are software libraries that act as an unsafe DSL in Python and a computation graph interpreter. We present DLVM, a design and implementation of a compiler infrastructure with a linear algebra intermediate representation, algorithmic differentiation by adjoint code generation, domain- specific optimizations and a code generator targeting GPU via LLVM. Designed as a modern compiler infrastructure inspired by LLVM, DLVM is more modular and more generic than existing deep learning compiler frameworks, and supports tensor DSLs with high expressivity. With our prototypical staged DSL embedded in Swift, we argue that the DLVM system enables a form of modular, safe and performant frameworks for deep learning. Within the deep learning community, most current approaches to neural networks make use of high-level frameworks with a tensor domain-specific language (DSL) such as Torch BID3 , TensorFlow BID0 , PyTorch (PyTorch Development Team, 2016) , and MXNet BID1 . Traditionally, developers would build a computation graph (or dynamically generate graph nodes) using a DSL and let the framework interpret the computation graph on parallel architectures such as NVIDIA GPUs. While using hand-tuned GPU subroutines usually yields the best performance for complex operators, advanced compiler techniques can be applied to simplify computation, merge high-level operators based on shaping conditions, and fuse compatible elementwise operators to a single kernel to minimize the latency between kernel launches. Recent projects, the TensorFlow XLA compiler and the NNVM compiler BID13 including TVM BID2 , have begun to apply compiler techniques to deep learning systems, targeting LLVM BID10 and various back-ends to achieve good performance. However, their design and implementation have not entirely followed established best practices in widely-used compiler frameworks in the industry.Moreover, some frameworks use operator-overloading algorithmic differentiation (AD) to compute gradients, leaving the gradient computation unoptimizable. The other approach to AD, source code transformation, can produce more efficient code. While frameworks such as TensorFlow already perform AD as a graph transformation and apply various optimizations, their AD transformation is not designed as a transformation pass in the pipeline of their compiler framework, but as part of the DSL library. Making AD part of the compiler framework would greatly simplify the development of DSLs, achieving separation of concerns. We introduce DLVM, a new compiler infrastructure for deep learning systems that addresses shortcomings of existing deep learning frameworks. Our solution includes (1) a domain-specific intermediate representation specifically designed for tensor computation, (2) principled use of modern compiler optimization techniques to substantially simplify neural network computation, including algebra simplification, AD checkpointing, compute kernel fusion, and various traditional compiler optimizations, (3) code generation through a mature compiler infrastructure that allows for transparent targeting of various hardware, and (4) an embedded DSL that supports static analysis, type safety, and natural expression of tensor computation, and has a just-in-time (JIT) compiler targeting DLVM for AD, optimizations, and code generation. The deep learning research community has a rich variety of available frameworks. While two existing projects have attempted a compilers approach to deep learning frameworks, and have respectively achieved good integration with existing systems (TensorFlow XLA) and good performance (NNVM + TVM), their design philosophies have not entirely followed established best practices in optimizing compiler design. While well intentioned, the remaining vast majority of other frameworks have failed to observe that the problem of front-end DSLs, algorithmic differentiation, and converting a neural network into efficient executable code is, at its core, a compilers problem. As a result, important issues of extensibility and optimization have been addressed in less than optimal fashion in such frameworks. Nevertheless, several such frameworks have achieved wide adoption. We believe that the principled application of optimizing compiler techniques will lead to substantial improvements in the tools available to deep learning researchers. DLVM and its associated front-end DSLs have a major role to play in this future. Our existing implementation supports reverse-mode AD in the core language, and utilizes LLVM to target NVIDIA GPUs. In our ongoing work, we plan to substantially increase the number of supported hardware architectures by utilizing HPVM as an additional back-end, and explore more advanced AD techniques such as mixing forward and reverse modes.",863,0.095,402,2.146766169154229,Deep learning software demands reliability performance existing frameworks unsafe DSL in Python computation graph interpreter present DLVM compiler infrastructure with linear algebra representation algorithmic differentiation domain- specific optimizations code generator targeting GPU via LLVM inspired by LLVM more modular generic supports tensor DSLs high expressivity prototypical staged DSL in Swift DLVM enables modular safe performant frameworks for deep learning current approaches high-level frameworks with tensor domain-specific language (DSL) Torch BID3 TensorFlow BID0 PyTorch MXNet BID1 developers build computation graph using DSL framework interpret on parallel architectures NVIDIA GPUs hand-tuned GPU subroutines performance advanced compiler techniques simplify computation merge high-level operators fuse elementwise operators kernel minimize latency Recent projects TensorFlow XLA compiler NNVM compiler BID13 TVM BID2 compiler techniques deep learning targeting LLVM BID10 back-ends performance design implementation not followed best practices in compiler frameworks some frameworks use operator-overloading algorithmic differentiation) gradients gradient computation unoptimizableapproach to AD source code transformation efficient code frameworks TensorFlow perform AD as graph transformation optimizations AD transformation not pass part of DSL library AD part of compiler framework development of DSLs separation of concerns introduce DLVM new compiler infrastructure for deep learning addresses shortcomings existing frameworks solution includes domain-specific intermediate representation for tensor computation modern compiler optimization techniques neural network computation algebra simplification AD checkpointing kernel fusion optimizations code generation through mature compiler infrastructure transparent targeting hardware embedded DSL supports static analysis type safety natural expression computation just-in-time (JIT) compiler targeting DLVM for AD optimizations code generation deep learning research community frameworks two projects attempted approach achieved good integration performance not followed best practices optimizing compiler design frameworks failed to observe problem of front-end DSLs algorithmic differentiation converting neural network into efficient executable code is compilers problem issues of extensibility optimization addressed less than optimal several frameworks achieved adoption optimizing compiler techniques to improvements in tools deep learning researchers DLVM front-end DSLs major role futureimplementation supports reverse-mode AD core utilizes LLVM NVIDIA GPUs plan increase supported hardware architectures HPVM additional back-end explore advanced AD techniques mixing forward reverse modes,0.01,0.6492880867866967 "In this work, we focus on the problem of grounding language by training an agent to follow a set of natural language instructions and navigate to a target object in a 2D grid environment. The agent receives visual information through raw pixels and a natural language instruction telling what task needs to be achieved. Other than these two sources of information, our model does not have any prior information of both the visual and textual modalities and is end-to-end trainable. We develop an attention mechanism for multi-modal fusion of visual and textual modalities that allows the agent to learn to complete the navigation tasks and also achieve language grounding. Our experimental results show that our attention mechanism outperforms the existing multi-modal fusion mechanisms proposed in order to solve the above mentioned navigation task. We demonstrate through the visualization of attention weights that our model learns to correlate attributes of the object referred in the instruction with visual representations and also show that the learnt textual representations are semantically meaningful as they follow vector arithmetic and are also consistent enough to induce translation between instructions in different natural languages. We also show that our model generalizes effectively to unseen scenarios and exhibit zero-shot generalization capabilities. In order to simulate the above described challenges, we introduce a new 2D environment for an agent to jointly learn visual and textual modalities Figure 1: The agent (blue in color) should learn to read the instruction and navigate to green apple.Understanding of natural language instructions is an important aspect of an Artificial Intelligence (AI) system. In order to successfully accomplish tasks specified by natural language instructions, an agent has to extract representations of language that are semantically meaningful and ground it in perceptual elements and actions in the environment.Humans have the ability to understand the true essence of the words and thus they can easily decipher sentences even if it contains some new combination of words. It is not unreasonable to expect the same from an AI agent. The information extracted by agent from the language should be such that it corresponds to the true meaning of the word so that it enables the agent to generalize to even unseen combinations of words. For instance, when given sufficient information about the words such as 'green' and 'bag', it should automatically figure out as to what 'green bag' essentially means.Consider a task in which an agent has to learn to navigate to a target object in a 2D grid environment as shown in figure 1. The environment consists of many objects with different attributes (in our case: green apple, red apple, blue sofa, green sofa, an orange fruit, red car) and multiple obstacles. The agent receives visual information through raw pixels and an instruction telling what task needs to be achieved. The challenges that the agent has to tackle here are manyfold: a) the agent has to develop the capability to recognize various objects, b) have some memory of objects seen in previous states while exploring the environment as the objects may occlude each other and/or may not be present in the agent's field of view c) ground the instruction in visual elements and actions in the environment and d) learn a policy to navigate to the target object by avoiding the obstacles and other non-target objects.We tackle this problem by proposing an end-to-end trainable architecture that creates a combined representation of the image observed by the agent and the instruction it receives. Our model does not have any prior information of both the visual and textual modalities. We develop an attention mechanism for multimodal fusion of visual and textual modalities. Our experimental results show that our attention mechanism outperforms the existing multimodal fusion mechanisms proposed in order to solve the above mentioned task. We demonstrate through the visualization of attention weights that our model learns to correlate attributes of the object referred in the instruction with visual representations and also show that the learnt textual representations are semantically meaningful as they follow vector arithmetic and are also consistent enough to induce translation between instructions in different natural languages. We also show that our model generalizes effectively to unseen scenarios and exhibit zero-shot (ZS) generalization capabilities. In order to simulate the above described challenges, we introduce a new 2D environment for an agent to jointly learn visual and textual modalities. Our 2D environment is also thread compatible. Finally, in order to enable the reproducibility of our research through participation in BID21 and foster further research in this direction, we open source our environment as well as the code and models that we developed. In the paper we presented an attention based simple architecture to achieve grounding of natural language sentences via reinforcement learning. We show that retaining just the representation obtained after multimodal fusion phase (i.e. multiple attention maps) and discarding the visual features helps the agent achieve its goals. We justify this claim by visualization of the attention maps which reveal that they contain sufficient information needed for the agent to find the optimal policy. Through vector arithmetic, we also show that the embeddings learnt by the agent indeed make sense. In order to encourage the research in this direction we have also open sourced our environment as well as the code and models developed.Our environment is capable of supporting rich set of natural language instructions and it's highly flexible. As a future work, we would like to increase the complexity of both the types of sentences generated as well as the environment dynamics by introducing moving objects. We also plan to take forward our approach to a 3D environment to test how well does it extend there. To test if our attention mechanism could scale to 3D environments, we applied our fusion mechanism to the Vizdoom based environment and compared our results with who have recently open sourced their code Chaplot. We replaced their fusion mechanism with our attention based fusion mechanism and the results for the easy, medium and also hard scenario are shown in FIG11 . We have also compared our accuracy values with the results mentioned by the authors in their paper, in table 3, whereby we show significant performance improvement during the test phase including for the zeros shot instructions. The experiments are still running for the hard difficulty case but the results show that our approach converges much faster than the original fusion mechanism used by them. We see that our mechanism thus scales to both 2D as well as 3D environments outperforming other baselines in both the scenarios. The experiments were conducted on the same set of hardware thus ensuring a fair comparison between the plots.The plot shown here differs from the one shown in the paper ) because of a possible difference in hardwares used. We will update the plots as soon as all the experiments have been completed.",1311,0.146,621,2.111111111111111,work focus on grounding language training agent to follow natural language instructions navigate to target object in 2D grid environment agent receives visual information pixels natural language instruction model prior information visual textual modalities end-to-end trainable develop attention mechanism for multi-modal fusion of visual textual modalities agent learn complete navigation tasks achieve language grounding experimental results show attention mechanism outperforms existing-modal fusion mechanisms solve navigation task model learns correlate attributes object instruction with visual representations show learnt textual representations semantically meaningful follow vector arithmetic induce translation between instructions in different natural languages model generalizes to unseen scenarios zero-shot generalization capabilities simulate challenges introduce new 2D environment for agent to learn visual textual modalities Figure 1: agent learn to read instruction navigate to green apple.Understanding natural language instructions important Artificial Intelligence (AI) system accomplish tasks agent extract representations language semantically meaningful ground in perceptual elements actions.Humans understand essence words decipher sentences new words expect same from AI agent information extracted from language corresponds to true meaning word enables agent generalize to unseen combinations wordsgiven information about words 'green' 'bag' should figure out what 'green bag' means.Consider task agent navigate to target object in 2D grid environment in figure 1. environment many objects with different attributes green apple red apple blue sofa green sofa orange fruit red car multiple obstacles agent receives visual information instruction task challenges develop capability recognize objects have memory of objects previous states ground instruction in visual elements actions learn policy to navigate to target object avoiding obstacles non-target objects.We proposing end-to-end trainable architecture creates combined representation of image observed agent instruction model prior information of visual textual modalities develop attention mechanism for multimodal fusion of visual textual modalities experimental results show attention mechanism outperforms existing multimodal fusion mechanisms solve task model learns to correlate attributes object instruction with visual representations show learnt textual representations semantically meaningful follow vector arithmetic induce translation between instructions in different natural languages model generalizes to unseen scenarios zero-shot (ZS) generalization capabilities simulate challenges introduce new 2D environment for agent to learn visual textual modalities 2D environment thread compatible.enable reproducibility research through participation BID21 foster further research open source our environment code models developed paper presented attention based architecture grounding natural language sentences via reinforcement learning retaining representation after multimodal fusion phase multiple attention maps discarding visual features helps agent achieve goals justify claim by visualization attention maps contain sufficient information for agent find optimal policy vector arithmetic show embeddings learnt agent make sense encourage research open sourced environment code models developed environment natural language instructions flexible future work increase complexity environment dynamics by introducing moving objects plan to take approach to 3D environment applied fusion mechanism to Vizdoom environment compared results with open code Chaplot replaced fusion mechanism with attention based fusion mechanism results for easy medium hard scenario shown in FIG11 . compared accuracy values with results authors paper table 3 significant performance improvement during test phase including for zeros shot instructions experiments running for hard difficulty case results show our approach converges faster than original fusion mechanism mechanism scales to 2D 3D environments outperforming other baselines experiments conducted on same set hardware fair comparison plot differs from paper because possible difference in hardwares usedupdate plots soon all experiments completed.,0.01,0.5576249602037568 "Current end-to-end machine reading and question answering (Q\&A) models are primarily based on recurrent neural networks (RNNs) with attention. Despite their success, these models are often slow for both training and inference due to the sequential nature of RNNs. We propose a new Q\&A architecture called QANet, which does not require recurrent networks: Its encoder consists exclusively of convolution and self-attention, where convolution models local interactions and self-attention models global interactions. On the SQuAD dataset, our model is 3x to 13x faster in training and 4x to 9x faster in inference, while achieving equivalent accuracy to recurrent models. The speed-up gain allows us to train the model with much more data. We hence combine our model with data generated by backtranslation from a neural machine translation model. On the SQuAD dataset, our single model, trained with augmented data, achieves 84.6 F1 score on the test set, which is significantly better than the best published F1 score of 81.8. There is growing interest in the tasks of machine reading comprehension and automated question answering. Over the past few years, significant progress has been made with end-to-end models showing promising results on many challenging datasets. The most successful models generally employ two key ingredients: (1) a recurrent model to process sequential inputs, and (2) an attention component to cope with long term interactions. A successful combination of these two ingredients is the Bidirectional Attention Flow (BiDAF) model by BID33 , which achieve strong results on the SQuAD dataset BID31 . A weakness of these models is that they are often slow for both training and inference due to their recurrent nature, especially for long texts. The expensive training not only leads to high turnaround time for experimentation and limits researchers from rapid iteration but also prevents the models from being used for larger dataset. Meanwhile the slow inference prevents the machine comprehension systems from being deployed in real-time applications.In this paper, aiming to make the machine comprehension fast, we propose to remove the recurrent nature of these models. We instead exclusively use convolutions and self-attentions as the building blocks of encoders that separately encodes the query and context. Then we learn the interactions between context and question by standard attentions BID45 BID33 BID2 . The resulting representation is encoded again with our recurrency-free encoder before finally decoding to the probability of each position being the start or end of the answer span. We call this architecture QANet, which is shown in Figure 1 .The key motivation behind the design of our model is the following: convolution captures the local structure of the text, while the self-attention learns the global interaction between each pair of words. The additional context-query attention is a standard module to construct the query-aware context vector for each position in the context paragraph, which is used in the subsequent modeling layers. The feed-forward nature of our architecture speeds up the model significantly. In our experiments on the SQuAD dataset, our model is 3x to 13x faster in training and 4x to 9x faster in inference. As a simple comparison, our model can achieve the same accuracy (77.0 F1 score) as BiDAF model BID33 within 3 hours training that otherwise should have taken 15 hours. The speed-up gain also allows us to train the model with more iterations to achieve better results than competitive models. For instance, if we allow our model to train for 18 hours, it achieves an F1 score of 82.7 on the dev set, which is much better than BID33 , and is on par with best published results.As our model is fast, we can train it with much more data than other models. To further improve the model, we propose a complementary data augmentation technique to enhance the training data. This technique paraphrases the examples by translating the original sentences from English to another language and then back to English, which not only enhances the number of training instances but also diversifies the phrasing.On the SQuAD dataset, QANet trained with the augmented data achieves 84.6 F1 score on the test set, which is significantly better than the best published result of 81.8 by . 2 We also conduct ablation test to justify the usefulness of each component of our model. In summary , the contribution of this paper are as follows:• We propose an efficient reading comprehension model that exclusively built upon convolutions and self-attentions. To the best of our knowledge, we are the first to do so. This combination maintains good accuracy, while achieving up to 13x speedup in training and 9x per training iteration, compared to the RNN counterparts. The speedup gain makes our model the most promising candidate for scaling up to larger datasets.• To improve our result on SQuAD, we propose a novel data augmentation technique to enrich the training data by paraphrasing. It allows the model to achieve higher accuracy that is better than the state-of-the-art. In this paper, we propose a fast and accurate end-to-end model, QANet, for machine reading comprehension. Our core innovation is to completely remove the recurrent networks in the encoder. The resulting model is fully feedforward, composed entirely of separable convolutions, attention, linear layers, and layer normalization, which is suitable for parallel computation. The resulting model is both fast and accurate: It surpasses the best published results on SQuAD dataset while up to 13/9 times faster than a competitive recurrent models for a training/inference iteration. Additionally, we find that we are able to achieve significant gains by utilizing data augmentation consisting of translating context and passage pairs to and from another language as a way of paraphrasing the questions and contexts.",1179,0.102,575,2.0504347826086957,Current end-to-end machine reading answering models based on recurrent neural networks attention slow for training inference due to sequential propose new Q&A architecture QANet require recurrent networks encoder convolution self-attention convolution local global interactions SQuAD dataset our model 3x to 13x faster in training 4x to 9x faster in inference equivalent accuracy to recurrent speed-up gain train with more data combine model with data from neural machine translation model single model trained augmented data achieves 84.6 F1 score test set better than best published F1 score 81.8. growing interest in machine reading comprehension automated question answering progress with end-to-end models promising results challenging datasets successful models employ recurrent model attention component long term interactions successful combination Bidirectional Attention Flow (BiDAF) model BID33 strong results on SQuAD dataset models slow for training inference due to recurrent nature especially long texts expensive training high turnaround time limits rapid iteration prevents models for larger dataset slow inference prevents real-time applications propose to remove recurrent natureuse convolutions self-attentions blocks encoders query context learn interactions between context question by attentions BID45 BID33 BID2 representation encoded with recurrency-free encoder decoding to probability position start or end answer span architecture QANet shown in Figure 1 convolution captures local structure text self-attention learns global interaction between words additional context-query attention standard module query-aware context vector for each position context paragraph used subsequent modeling layers feed-forward speeds up model SQuAD model 3x to 13x faster in training 4x to 9x faster in inference model same accuracy (77.0 F1 score) as BiDAF model BID33 within 3 hours training speed-up gain allows model with more iterations better results model 18 hours achieves F1 score 82.7 on set better than BID33 on par with best published results model fast train with more data data augmentation technique training data paraphrases examples original sentences English to enhances training instances diversifies phrasing SQuAD dataset QANet trained with augmented data achieves 84.6 F1 score on test set better than best published result 81.8 by conduct ablation test usefulness component model contribution paper propose efficient reading comprehension model built convolutions self-attentions first to do so combination maintains good accuracy 13x speedup training 9x per training iteration compared to RNN counterparts speedup gain makes model promising for scaling larger datasets improve result SQuAD propose novel data augmentation technique enrich training data paraphrasing higher accuracy better state-of-the-art propose fast accurate end-to-end model QANet for machine reading comprehension recurrent networks encoder model fully feedforward separable convolutions attention linear layers layer normalization suitable for parallel computation model fast accurate surpasses best results SQuAD dataset 13/9 times faster than competitive recurrent models for training/inference iteration achieve gains data augmentation translating context passage pairs to another language,0.01,0.40163637722685946 "Convolutional Neural Networks (CNNs) have become the method of choice for learning problems involving 2D planar images. However, a number of problems of recent interest have created a demand for models that can analyze spherical images. Examples include omnidirectional vision for drones, robots, and autonomous cars, molecular regression problems, and global weather and climate modelling. A naive application of convolutional networks to a planar projection of the spherical signal is destined to fail, because the space-varying distortions introduced by such a projection will make translational weight sharing ineffective. In this paper we introduce the building blocks for constructing spherical CNNs. We propose a definition for the spherical cross-correlation that is both expressive and rotation-equivariant. The spherical correlation satisfies a generalized Fourier theorem, which allows us to compute it efficiently using a generalized (non-commutative) Fast Fourier Transform (FFT) algorithm. We demonstrate the computational efficiency, numerical accuracy, and effectiveness of spherical CNNs applied to 3D model recognition and atomization energy regression. Figure 1: Any planar projection of a spherical signal will result in distortions. Rotation of a spherical signal cannot be emulated by translation of its planar projection.Convolutional networks are able to detect local patterns regardless of their position in the image. Like patterns in a planar image, patterns on the sphere can move around, but in this case the ""move"" is a 3D rotation instead of a translation. In analogy to the planar CNN, we would like to build a network that can detect patterns regardless of how they are rotated over the sphere.As shown in Figure 1 , there is no good way to use translational convolution or cross-correlation 1 to analyze spherical signals. The most obvious approach, then, is to change the definition of crosscorrelation by replacing filter translations by rotations. Doing so, we run into a subtle but important difference between the plane and the sphere: whereas the space of moves for the plane (2D translations) is itself isomorphic to the plane, the space of moves for the sphere (3D rotations) is a different, three-dimensional manifold called SO(3) 2 . It follows that the result of a spherical correlation (the output feature map) is to be considered a signal on SO(3), not a signal on the sphere, S 2 . For this reason, we deploy SO(3) group correlation in the higher layers of a spherical CNN BID4 .The implementation of a spherical CNN (S 2 -CNN) involves two major challenges. Whereas a square grid of pixels has discrete translation symmetries, no perfectly symmetrical grids for the sphere exist. This means that there is no simple way to define the rotation of a spherical filter by one pixel. Instead, in order to rotate a filter we would need to perform some kind of interpolation. The other challenge is computational efficiency; SO(3) is a three-dimensional manifold, so a naive implementation of SO(3) correlation is O(n 6 ).We address both of these problems using techniques from non-commutative harmonic analysis BID3 BID11 . This field presents us with a far-reaching generalization of the Fourier transform, which is applicable to signals on the sphere as well as the rotation group. It is known that the SO(3) correlation satisfies a Fourier theorem with respect to the SO(3) Fourier transform, and the same is true for our definition of S 2 correlation. Hence, the S 2 and SO(3) correlation can be implemented efficiently using generalized FFT algorithms.Because we are the first to use cross-correlation on a continuous group inside a multi-layer neural network, we rigorously evaluate the degree to which the mathematical properties predicted by the continuous theory hold in practice for our discretized implementation.Furthermore, we demonstrate the utility of spherical CNNs for rotation invariant classification and regression problems by experiments on three datasets. First, we show that spherical CNNs are much better at rotation invariant classification of Spherical MNIST images than planar CNNs. Second, we use the CNN for classifying 3D shapes. In a third experiment we use the model for molecular energy regression, an important problem in computational chemistry. In this paper we have presented the theory of Spherical CNNs and evaluated them on two important learning problems. We have defined S 2 and SO(3) cross-correlations, analyzed their properties, and implemented a Generalized FFT-based correlation algorithm. Our numerical results confirm the stability and accuracy of this algorithm, even for deep networks. Furthermore, we have shown that Spherical CNNs can effectively generalize across rotations, and achieve near state-of-the-art results on competitive 3D Model Recognition and Molecular Energy Regression challenges, without excessive feature engineering and task-tuning.For intrinsically volumetric tasks like 3D model recognition, we believe that further improvements can be attained by generalizing further beyond SO(3) to the roto-translation group SE(3). The development of Spherical CNNs is an important first step in this direction. Another interesting generalization is the development of a Steerable CNN for the sphere , which would make it possible to analyze vector fields such as global wind directions, as well as other sections of vector bundles over the sphere.Perhaps the most exciting future application of the Spherical CNN is in omnidirectional vision. Although very little omnidirectional image data is currently available in public repositories, the increasing prevalence of omnidirectional sensors in drones, robots, and autonomous cars makes this a very compelling application of our work. We use the ZYZ Euler parameterization for SO(3). An element R ∈ SO(3) is written as DISPLAYFORM0 where α ∈ [0, 2π], β ∈ [0, π] and γ ∈ [0, 2π], and Z resp. Y are rotations around the Z and Y axes.Using this parameterization, the normalized Haar measure is DISPLAYFORM1 We have SO(3) dR = 1. The Haar measure BID23 BID3 ) is sometimes called the invariant measure because it has the property that SO(3) f (R R)dR = SO FORMULA2 f (R)dR (this is analogous to the more familiar property DISPLAYFORM2 f (x)dx for functions on the line). This invariance property allows us to do many useful substitutions.We have a related parameterization for the sphere. An element x ∈ S 2 is written DISPLAYFORM3 where n is the north pole.This parameterization makes explicit the fact that the sphere is a quotient S 2 = SO(3)/ SO(2), where H = SO(2) is the subgroup of rotations around the Z axis. Elements of this subgroup H leave the north pole invariant, and have the form Z(γ). The point x(α, β) ∈ S 2 is associated with the coset representativex = R(α, β, 0) ∈ SO(3). This element represents the cosetxH = {R(α, β, γ)|γ DISPLAYFORM4 The normalized Haar measure for the sphere is DISPLAYFORM5 The normalized Haar measure for SO(2) is DISPLAYFORM6 So we have dR = dx dh, again reflecting the quotient structure.We can think of a function on S 2 as a γ-invariant function on SO(3). Given a function f : S 2 → C we associate the functionf (α, β, γ) = f (α, β). When using normalized Haar measures, we have: DISPLAYFORM7 This will allow us to define the Fourier transform on S 2 from the Fourier transform on SO(3), by viewing a function on S 2 as a γ-invariant function on SO(3) and taking its SO(3)-Fourier transform.",1594,0.138,785,2.0305732484076433,"Convolutional Neural Networks) for learning problems 2D planar images problems demand for models spherical images Examples include omnidirectional vision for drones robots autonomous cars molecular regression global weather climate modelling naive application convolutional networks to planar projection spherical signal fail space-varying distortions make translational weight sharing ineffective paper building blocks for constructing spherical CNNs propose definition for spherical cross-correlation expressive rotation-equivariant correlation satisfies generalized Fourier theorem efficiently using Fast Fourier Transform (FFT) algorithm demonstrate computational efficiency numerical accuracy effectiveness of spherical CNNs 3D model recognition atomization energy regression Figure planar projection spherical signal distortions Rotation emulated by translation planar.Convolutional networks detect local patterns regardless position move 3D rotation instead translation build network detect patterns regardless sphere no way use translational convolution or cross-correlation to analyze spherical signals approach change definition of crosscorrelation by filter translations by rotationsdifference between plane sphere space of moves for plane (2D translations isomorphic to plane sphere (3D rotations different three-dimensional manifold SO(3) 2 result spherical correlation signal on SO(3) not sphere 2 deploy SO(3) group correlation in higher layers spherical CNN BID4 implementation spherical CNN involves two challenges grid has translation symmetries no symmetrical grids for sphere no simple to define rotation spherical filter by one pixel interpolation challenge computational efficiency SO(3) three-dimensional manifold naive implementation of correlation is O(n 6 address problems using non-commutative harmonic analysis BID3 BID11 generalization of Fourier transform applicable to signals on sphere rotation group SO(3) correlation satisfies Fourier theorem transform definition S 2 correlation S 2 and SO(3) correlation implemented efficiently using generalized FFT algorithms first to use cross-correlation on continuous group inside multi-layer neural network evaluate mathematical properties continuous theory for discretized implementation demonstrate utility of spherical CNNs for rotation invariant classification regression problems by experiments on three datasetsshow spherical CNNs better at rotation invariant classification MNIST images than planar use CNN classifying 3D shapes model for molecular energy regression computational chemistry presented theory Spherical CNNs evaluated learning problems defined S 2 SO(3) cross-correlations analyzed properties implemented Generalized FFT-based correlation algorithm numerical results confirm stability accuracy algorithm deep networks Spherical CNNs generalize across rotations achieve results on 3D Model Recognition Molecular Energy Regression challenges without excessive feature engineering task-tuning volumetric tasks recognition improvements generalizing beyond SO(3) to roto-translation group SE(3) development Spherical CNNs first step direction development Steerable CNN for analyze vector fields global wind directions vector bundles over sphere future application Spherical CNN omnidirectional vision little data increasing prevalence sensors in drones robots autonomous cars compelling application use ZYZ Euler parameterization for SO(3) element R ∈ SO(3) written as DISPLAYFORM0 α β γ Z Y rotations around Z Y axesnormalized Haar measure SO(3) dR = 1. Haar measure BID23 invariant measure SO(3) f (R R)dR = f (R)dR analogous f (x)dx functions invariance substitutions related parameterization sphere element x S 2 n north pole sphere quotient S 2 = SO(3)/ SO(2) H = SO(2) subgroup rotations Z axis Elements H north pole invariant form Z(γ). point x(α, β) S 2 coset representativex = R(α, β, 0) SO(3) represents cosetxH = {R(α, β, γ)|γ normalized Haar measure SO(2) dR = dx dh quotient structure function S 2 γ-invariant SO(3) function f : S 2 → C functionf (α, β, γ) = f (α, β). normalized Haar measures Fourier transform on S 2 SO(3) function S 2 γ-invariant function SO(3) SO(3)-Fourier transform",0.01,0.3505757304765207 "We propose a novel method that makes use of deep neural networks and gradient decent to perform automated design on complex real world engineering tasks. Our approach works by training a neural network to mimic the fitness function of a design optimization task and then, using the differential nature of the neural network, perform gradient decent to maximize the fitness. We demonstrate this methods effectiveness by designing an optimized heat sink and both 2D and 3D airfoils that maximize the lift drag ratio under steady state flow conditions. We highlight that our method has two distinct benefits over other automated design approaches. First, evaluating the neural networks prediction of fitness can be orders of magnitude faster then simulating the system of interest. Second, using gradient decent allows the design space to be searched much more efficiently then other gradient free methods. These two strengths work together to overcome some of the current shortcomings of automated design. Automated Design is the process by which an object is designed by a computer to meet or maximize some measurable objective. This is typically performed by modeling the system and then exploring the space of designs to maximize some desired property whether that be an automotive car styling with low drag or power and cost efficient magnetic bearings BID1 BID4 . A notable historic example of this is the 2006 NASA ST5 spacecraft antenna designed by an evolutionary algorithm to create the best radiation pattern (Hornby et al.) . More recently, an extremely compact broadband on-chip wavelength demultiplexer was design to split electromagnetic waves with different frequencies BID17 . While there have been some significant successes in this field the dream of true automated is still far from realized. The main challenges present are heavy computational requirements for accurately modeling the physical system under investigation and often exponentially large search spaces. These two problems negatively complement each other making the computation requirements intractable for even simple problems.Our approach works to solve the current problems of automated design in two ways. First, we learn a computationally efficient representation of the physical system on a neural network. This trained network can be used to evaluate the quality or fitness of the design several orders of magnitude faster. Second, we use the differentiable nature of the trained network to get a gradient on the parameter space when performing optimization. This allows significantly more efficient optimization requiring far fewer iterations then other gradient free methods such as genetic algorithms or simulated annealing. These two strengths of our method overcome the present difficulties with automated design and greatly accelerate optimization.The first problem tackled in this work is designing a simple heat sink to maximize the cooling of a heat source. The setup of our simulation is meant to mimic the conditions seen with an aluminum heat sink on a computer processor. We keep this optimization problem relatively simple and use this only as a first test and introduction to the method. Our second test is on the significantly more difficult task of designing both 2D and 3D airfoils with high lift drag ratios under steady state flow conditions. This problem is of tremendous importance in many engineering areas such as aeronautical, aerospace and automotive engineering. Because this is a particularly challenging problem and often times unintuitive for designers, there has been considerable work using automated design to produce optimized designs. We center much of the discussion in this paper around this problem because of its difficulty and view this as a true test our method. While we only look at these two problems in this work, we emphasize that the ideas behind our method are applicable to a wide variety of automated design problems and present the method with this in mind.As we will go into more detail in later sections, in order to perform our airfoil optimization we need a network that predicts the steady state flow from an objects geometry. This problem has previously been tackled in BID5 where they use a relatively simple network architecture. We found that better perform could be obtained using some of the modern network architecture developments and so, in addition to presenting our novel method of design optimization, we also present this superior network for predicting steady state fluid flow with a neural network. In this work we have presented a novel method for automated design and shown its effectiveness on a variety of tasks. Our method makes use of neural networks and gradient descent to provide powerful and fast optimization. There are many directions for future work such as applying this method to new domains like structural optimization and problems related to electromagnetism. One area of particular interest is design optimization on airfoils in turbulent time dependent flows. Another interesting area to explore is hybrid approaches where the neural network method is used to generate a rough design and then fine tuned with a high fidelity simulation. DISPLAYFORM0 The parameters present are n 1 , n 2 , A i s, and h. We also add the parameter θ that determines the angle of attack. In this work we fixed n 1 to 0.5 and n 2 to 1.0 as this will produce a rounded head on the airfoil. We also fix h to zero making the tail the same height as the head. Thus the trainable parameters are the 42 values corresponding to the A i s for the upper and lower surface. A illustration showing the parameterization can be found in FIG7 . The 3D airfoil has similar parameterization.S(φ, y) = φ n1 (1 − φ) This tells the height of the airfoil at a point (x, y). The trainable parameters here are n 1 , n 2 , A i s, B j s, h, s, and l. Again, n 1 , n 2 , and h are fixed to the values in the 2D case. We also have 2 parameters for the angle θ and ψ that determine the rotation in the x and y direction. We keep ψ at zero and only vary θ at the desired angles during the optimization. The parameters s and l correspond to the sweep present in the wing. This leaves the A i s and B j s for optimization. We split the remaining 39 parameters equally so that 13 values are used for B i s and the remaining 26 are split between the A i s for the upper and lower surface. For a much more in depth look at this parameterization, see BID13 .",1238,0.102,596,2.077181208053691,"propose novel method deep neural networks gradient decent automated design on complex engineering tasks approach training neural network mimic fitness function design optimization task perform gradient decent maximize fitness demonstrate effectiveness designing optimized heat sink 2D 3D airfoils maximize lift drag ratio under steady state flow conditions method two benefits over automated design approaches evaluating neural networks prediction fitness faster simulating system gradient decent allows design space searched efficiently strengths overcome current shortcomings of automated design Automated Design object designed by computer to meet maximize measurable objective performed modeling system exploring space designs maximize desired property automotive car styling low drag power cost efficient magnetic bearings example 2006 NASA ST5 spacecraft antenna designed by evolutionary algorithm best radiation pattern compact broadband on-chip wavelength demultiplexer split electromagnetic waves with different frequencies significant successes field dream of true automated far from realized main challenges heavy computational requirements large search spaces computation requirements intractable for simple problems approach current problems automated design computationally efficient representation of physical system on neural network trained network evaluate quality fitness design fasteruse differentiable trained network gradient on parameter space optimization allows efficient optimization fewer iterations then other gradient free methods genetic algorithms or simulated annealing strengths method overcome difficulties with automated design accelerate optimization first problem designing simple heat sink maximize cooling heat source simulation mimic conditions aluminum heat sink on computer processor optimization problem simple first test introduction to method second test difficult designing 2D and 3D airfoils with high lift drag ratios under steady state flow conditions problem importance in aeronautical aerospace automotive engineering challenging problem unintuitive for designers considerable work using automated design optimized designs center discussion around problem difficulty view as true test our method ideas method applicable to wide variety of automated design problems airfoil optimization need network predicts steady state flow from objects geometry problem tackled in BID5 simple network architecture better perform using modern network architecture developments presenting novel method design optimization present superior network for predicting steady state fluid flow with neural network presented novel method for automated design shown effectiveness on variety of tasks method neural networks gradient descent powerful fast optimizationdirections future work applying method new domains structural optimization electromagnetism interest design optimization airfoils turbulent time flows hybrid approaches neural network method rough design tuned high fidelity simulation parameters n 1 2 A i s h parameter θ angle attack fixed n 1 to 0.5 n 2 to 1.0 rounded head h to zero same height head trainable parameters 42 values A i s upper lower surface illustration FIG7 3D airfoil similar parameterization.S(φ, y) = φ n1 (1 − φ) height airfoil point (x trainable parameters n 1 n 2 A i s B j s h s l n 1 2 h fixed values 2D case 2 parameters angle θ ψ rotation x y keep ψ at zero vary θ desired angles parameters s l correspond sweep wing leaves A i s B j s for optimization split remaining 39 parameters 13 values for B i s 26 split between A i s upper lower surface see BID13 ",0.01,0.4703969154439333 "Methods that align distributions by minimizing an adversarial distance between them have recently achieved impressive results. However, these approaches are difficult to optimize with gradient descent and they often do not converge well without careful hyperparameter tuning and proper initialization. We investigate whether turning the adversarial min-max problem into an optimization problem by replacing the maximization part with its dual improves the quality of the resulting alignment and explore its connections to Maximum Mean Discrepancy. Our empirical results suggest that using the dual formulation for the restricted family of linear discriminators results in a more stable convergence to a desirable solution when compared with the performance of a primal min-max GAN-like objective and an MMD objective under the same restrictions. We test our hypothesis on the problem of aligning two synthetic point clouds on a plane and on a real-image domain adaptation problem on digits. In both cases, the dual formulation yields an iterative procedure that gives more stable and monotonic improvement over time. Adversarial methods have recently become a popular choice for learning distributions of highdimensional data. The key idea is to learn a parametric representation of a distribution by aligning it with the empirical distribution of interest according to a distance given by a discriminative model. At the same time, the discriminative model is trained to differentiate between true and artificially obtained samples. Generative Adversarial Networks (GANs) that use neural networks to both discriminate samples and parameterize a learned distribution, have achieved particularly impressive results in many applications such as generative modeling of images BID9 BID4 BID26 , image super-resolution BID15 , and image-to-image translation BID13 . Adversarial matching of empirical distributions has also shown promise for aligning train and test data distributions n scenarios involving domain shift BID6 BID30 .However , GANs and related models have proved to be extremely difficult to optimize. It has been widely reported that training GANs is a tricky process that often diverges and requires very careful parameter initialization and tuning. Arjovsky and Bottou have recently identified several theoretical problems with loss functions used by GANs, and have analyzed how they contribute to instability and saturation during training.In this paper, we focus on one of the major barriers to stable optimization of adversarial methods, namely their min-max nature. Adversarial methods seek to match the generated and real distributions by minimizing some notion of statistical distance between the two, which is often defined as a maximal difference between values of certain test (witness) functions that could differentiate these distributions. More specifically in the case of GANs, the distance is usually considered to be equal to the likelihood of the best neural network classifier that discriminates between the distributions, assigning ""real or generated?"" labels to the input points. This way, in order to align these distributions one has to minimize this maximum likelihood w.r.t. the parameters of the learned or aligned distribution.Unfortunately, solving min-max problems using gradient descent is inherently very difficult. Below we use a simple example to demonstrate that different flavors of gradient descent are very unstable when it comes to solving problems of this kind.To address this issue, we explore the possibility of replacing the maximization part of the adversarial alignment problem with a dual minimization problem for linear and kernelized linear discriminators. The resulting dual problem turns out to be much easier to solve via gradient descent. Moreover, we make connections between our formulation and existing objectives such as the Maximum Mean Discrepancy (MMD) BID11 . We show that it is strongly related to the iteratively reweighted empirical estimator of MMD.We first evaluate how well our dual method can handle a point alignment problem on a lowdimensional synthetic dataset. Then, we compare its performance with the analogous primal method on a real-image domain adaptation problem using the Street View House Numbers (SVHN) and MNIST domain adaptation dataset pair. Here the goal is to align the feature distributions produced by the network on the two datasets so that a classifier trained to label digits on SVHN does not loose accuracy on MNIST due to the domain shift. In both cases, we show that our proposed dual formulation of the adversarial distance often shows improvement over time, whereas using the primal formulation results in drifting objective values and often does not converge to a solution.Our contributions can be summarized as follows:• we explore the dual formulation of the adversarial alignment objective for linear and kernelized linear discriminators and how they relate to the Maximum Mean Discrepancy; • we demonstrate experimentally on both synthetic and real datasets that the resulting objective leads to more stable convergence and better alignment quality; • we apply this idea to a domain adaptation scenario and show that the stability of reaching high target classification accuracy is also positively impacted by the dual formulation. While exact dual exists only in the logistic discriminator case, when one can use the duality and solve the inner problem in closed form, we want to stress that our paper presents a more general framework for alignment that can be extended to other classes of functions. More specifically, one can rewrite the quadratic form in kernel logistic regression (3) as a Frobenius inner product of a kernel matrix Q with a symmetric rank 1 alignment matrix S (outer product of alpha with itself). DISPLAYFORM0 The kernel matrix specifies distances between points and S chooses pairs that minimize the total distance. This way the problem reduces to ""maximizing the maximum agreement between the alignment and similarity matrices"" that in turn might be seen as replacing ""adversity"" in the original problem with ""cooperation"" in the dual maximization problem. In our paper, S is a rank 1 matrix, but we could choose different alignment matrix parameterizations and a corresponding regularizer that would correspond to having a neural network discriminator in the adversarial problem or a Wasserstein distance in Earth Mover's Distance form. The resulting problem is not dual to minimization of any existing adversarial distances, but exploits same underlying principle of ""iteratively-reweighted alignment matrix fitting"" discussed in this paper.We assert that in order to understand the basic properties of the resulting formulation, an in-depth discussion of the well-studied logistic case is no less important than the discussion involving complicated deep models, which deserves a paper of its own. This paper proposes a more stable ""cooperative"" problem reformulation rather than a new adversarial objective as many recent papers do. We presented an adversarial objective that does not lead to a min-max problem. We proposed using the dual of the discriminator objective to improve the stability of distribution alignment, showed its connection to MMD, and presented quantitative results for alignment of toy datasets and unsupervised domain adaptation results on real-image classification datasets. Our results suggest that the proposed dual optimization objective is indeed better suited for learning with gradient descent than the saddle point objective that naturally arises from the original primal formulation of adversarial alignment. Further attempts to use duality to reformulate other notions of statistical distances in adversarial settings as computationally feasible minimization problems may be promising. Bottom row: Evolution of target test accuracy over epochs. Our Dual objective (third column) clearly performs well under the majority of the learning rates. WGAN often performs better than MMD and ADDA, but experiences significant oscillations. Different validation heuristics, such as considering only runs that resulted in a significant drop in distance, did not significantly change these trends (Section 9.3). The proportion of runs that outperformed the source baseline after 40 epochs were: 52.3% for Dual, 21.5% for WGAN, 17.1% for MMD and 6.9% for ADDA.",1522,0.132,738,2.062330623306233,"Methods distributions minimizing adversarial distance achieved results difficult optimize with gradient descent converge without hyperparameter tuning initialization investigate adversarial min-max problem into optimization problem replacing maximization part with dual improves quality alignment connections to Maximum Mean Discrepancy results suggest dual formulation for restricted family linear discriminators stable convergence compared with primal min-max GAN objective MMD objective under restrictions test hypothesis on aligning synthetic point clouds plane real-image domain adaptation problem on digits dual formulation yields iterative procedure stable improvement over time Adversarial methods popular for learning distributions highdimensional data idea learn parametric representation distribution aligning with empirical distribution according distance discriminative model discriminative model between true artificially obtained samples Generative Adversarial Networks (GANs) discriminate samples parameterize learned distribution achieved impressive results in applications modeling image super-resolution translation Adversarial matching of empirical distributions shown promise for aligning test data distributions domain shift GANs models difficult to optimize training GANs tricky requires careful parameter initialization tuningArjovsky Bottou identified theoretical problems with loss functions GANs analyzed to instability saturation during training paper focus on to stable optimization of adversarial methods min-max nature Adversarial methods match generated real distributions by minimizing statistical distance maximal difference between test functions in GANs distance equal to likelihood best neural network classifier ""real or generated?"" labels to input points align distributions minimize maximum likelihood parameters aligned distribution solving min-max problems using gradient descent difficult flavors gradient descent unstable explore replacing maximization alignment problem with dual minimization problem for linear kernelized linear discriminators resulting dual problem easier to solve via gradient descent connections between formulation objectives Maximum Mean Discrepancy (MMD) BID11 related to iteratively reweighted empirical estimator of MMD evaluate dual method point alignment problem on lowdimensional synthetic dataset compare performance with primal method on real-image domain adaptation problem using Street View House Numbers (SVHN) MNIST domain adaptation dataset pairgoal align feature distributions network two datasets classifier SVHN loose accuracy on MNIST due to domain shift proposed dual formulation adversarial distance improvement over primal formulation objective values solution contributions explore dual formulation adversarial alignment objective for linear kernelized discriminators Maximum Mean Discrepancy resulting objective leads to stable convergence better alignment quality apply to domain adaptation scenario stability high target classification accuracy impacted by dual formulation exact dual exists in logistic discriminator case paper presents general framework for alignment extended to other classes functions rewrite quadratic form in kernel logistic regression (3) as Frobenius inner product kernel matrix Q with symmetric rank 1 alignment matrix S kernel matrix specifies distances between points S chooses pairs minimize total distance problem reduces to ""maximizing maximum agreement between alignment similarity matrices ""adversity"" original with ""cooperation"" in dual maximization problem S is rank 1 matrix choose different alignment matrix parameterizations regularizer neural network discriminator adversarial problem or Wasserstein distance in Earth Mover's Distance formproblem not dual to minimization adversarial distances exploits principle of ""iteratively-reweighted alignment matrix fitting understand properties formulation discussion logistic case important than complicated deep models paper proposes stable ""cooperative"" problem reformulation new adversarial objective adversarial objective to min-max problem proposed dual discriminator objective improve stability distribution alignment connection to MMD quantitative results for alignment toy datasets domain adaptation on real-image classification datasets results suggest dual optimization objective better suited for learning gradient descent than saddle point objective attempts to use duality reformulate statistical distances in minimization problems promising Evolution of target test accuracy over epochs Dual objective performs well under learning rates WGAN performs better than MMD ADDA experiences significant oscillations validation heuristics change trends of runs outperformed source baseline after 40 epochs 52.3% for Dual 21.5% for WGAN 17.1% for MMD 6.9% for ADDA",0.01,0.43221857261552554 "There are many applications scenarios for which the computational performance and memory footprint of the prediction phase of Deep Neural Networks (DNNs) need to be optimized. Binary Deep Neural Networks (BDNNs) have been shown to be an effective way of achieving this objective. In this paper, we show how Convolutional Neural Networks (CNNs) can be implemented using binary representations. Espresso is a compact, yet powerful library written in C/CUDA that features all the functionalities required for the forward propagation of CNNs, in a binary file less than 400KB, without any external dependencies. Although it is mainly designed to take advantage of massive GPU parallelism, Espresso also provides an equivalent CPU implementation for CNNs. Espresso provides special convolutional and dense layers for BCNNs, leveraging bit-packing and bit-wise computations for efficient execution. These techniques provide a speed-up of matrix-multiplication routines, and at the same time, reduce memory usage when storing parameters and activations. We experimentally show that Espresso is significantly faster than existing implementations of optimized binary neural networks (~ 2 orders of magnitude). Espresso is released under the Apache 2.0 license and is available at http://github.com/organization/project. Convolutional Neural Networks have revolutionized computer vision, pushing the task of object recognition beyond human capabilities BID18 BID25 BID27 . Deep Neural Networks (DNN), have also been successfully applied in other fields, such as speech recognition BID9 and automated translation BID1 BID26 . Despite achieving impressive classification accuracy results, DNNs require too much memory and power to be used effectively on embedded or low-power devices. Many networks consume a considerable amount of memory. Memory remains a very limited resource on mobile platforms making harder the usage of trained DNNs 1 . Even when memory is not an issue, DNNs remain very computationally intensive, and can quickly drain the battery. Reducing the computational load does not only improve energy efficiency, but can also enable further applications. For example, when processing real-time object classification on mobile, being able to perform faster predictions frees up computational resources that can be spent on tasks such as speech recognition and analysis. Therefore, there is a substantial interest in reducing the computational and memory requirements of DNNs.Efficient deep neural networks One way to achieve this target is to use specialized hardware for DNNs. Another strategy is to reduce the network's memory footprint and associated computation, hence increasing its efficiency. Such solutions are preferable as they can be implemented in software without requiring specialized hardware. In our research we follow the software approach, and focus our attention to quantized networks. In this case, the parameters are stored as ""small"" integers (typically less than 8-bit) instead of single precision floating point numbers (32-bit). In particular, we consider the binary deep neural networks (BDNN) proposed by where parameters and activations are 1-bit integers: {−1, +1}. At the expense of a relatively small decrease in accuracy, BDNNs can considerably reduce memory usage, and result in faster execution time (i.e. forward propagation). Further, note that potential hardware implementation of BDNNs would also be cheaper due to the reduced number of required FPUs. While these results are highly promising, currently only proof-of-concept implementations of BinaryNets have been published . Therefore, the availability of a flexible end-to-end framework, with particular emphasis placed on computational efficiency, can enable further research on BDNNs, as well as its application to practical scenarios.Contributions With Espresso we provide an optimized framework for BDNNs capable of achieving state-of-the-art run-time performance with minimal memory footprint while being numerical equivalent to their non-optimized binary counterpart. Espresso provides a complete optimized framework for BDNNs supporting both the dense and the convolutional layer. Current state-ofthe-art optimized BDNNs implementations are limited to the fully connected layer, with the serious drawback of not being able to run optimized state-of-art convolutional BDNNs (BCNNs). While our work is a necessary stepping stone towards optimization of training routines, in this paper we focus on the optimization of forward-propagation (i.e. testing), rather than back-propagation (i.e. training). Espresso is designed to have no external dependencies. This not only results in a highly optimized implementation of BDNNs, but also substantially simplifies its deployment in practical applications, such as those executing on mobile or embedded devices. In this paper we presented Espresso, a highly optimized forward-propagation framework for both traditional DNNs as well as BCNNs, that supports heterogeneous deployment on CPU and GPU. While BinaryNet and Nervana/neon BDNN implementations are limited to MLP networks, our framework also supports the popular CNN while simultaneously outperforming state-of-the-art implementations of MLP networks. Espresso is highly-efficient, light-weight and self-contained. Computation on the GPU side is done though specifically designed CUDA kernels, which, combined with a more careful handling of memory allocation and bit-packing, allows us to obtain considerable performance improvements. In future work we would like to add training capabilities, and perform additional performance comparisons on larger standard datasets.",1085,0.1,505,2.1485148514851486,"many applications computational performance memory footprint prediction phase Deep Neural Networks (DNNs) Binary Deep Neural Networks effective paper Convolutional Neural Networks (CNNs) implemented using binary representations Espresso compact powerful library in C/CUDA functionalities forward propagation CNNs binary file less than 400KB without external dependencies designed GPU parallelism Espresso provides equivalent CPU implementation for CNNs provides special convolutional dense layers for BCNNs bit-packing bit-wise computations efficient execution speed matrix-multiplication routines reduce memory usage storing parameters activations Espresso faster than existing implementations optimized binary neural networks (~ 2 orders of magnitude). Espresso released under Apache 2.0 license available at http://github/organization/project. Convolutional Neural Networks revolutionized computer vision object recognition beyond human capabilities applied in fields speech recognition automated translation classification accuracy DNNs require much memory power embedded low-power devices consume memory Memory limited on mobile platforms usage trained DNNs DNNs computationally intensive drain battery Reducing computational load energy efficiency further applicationsprocessing real-time object classification on mobile faster predictions frees computational resources on speech recognition analysis interest in reducing computational memory requirements of DNNs.Efficient deep neural networks use specialized hardware reduce network memory footprint computation efficiency solutions implemented in software without specialized hardware research follow software approach focus attention to quantized networks parameters stored as ""small"" integers less than 8-bit instead of single precision floating point numbers (32-bit). consider binary deep neural networks parameters activations 1-bit integers reduce memory usage faster execution time potential hardware implementation cheaper due reduced required FPUs results promising-of-concept implementations of BinaryNets published flexible end-to-end framework emphasis on computational efficiency further research on BDNNs application to practical scenarios.Contributions With Espresso optimized framework for BDNNs-of-art run-time performance minimal memory footprint numerical equivalent to non-optimized binary counterpart complete optimized framework for BDNNs supporting dense convolutional layer.Current optimized BDNNs implementations limited to connected layer optimized convolutional BDNNs our work towards optimization training routines on optimization forward-propagation back-propagation training). Espresso no external dependencies results in optimized implementation BDNNs simplifies deployment in applications mobile devices presented Espresso optimized forward-propagation framework for traditional DNNs BCNNs supports heterogeneous deployment on CPU and GPU BinaryNet Nervana/neon BDNN implementations limited to MLP networks our framework supports CNN outperforming MLP networks Espresso highly-efficient light-weight self-contained Computation GPU though designed CUDA kernels careful handling memory allocation bit-packing performance improvements future work add training capabilities perform additional performance comparisons on larger standard datasets",0.01,0.6537836534369772 "Optimal selection of a subset of items from a given set is a hard problem that requires combinatorial optimization. In this paper, we propose a subset selection algorithm that is trainable with gradient based methods yet achieves near optimal performance via submodular optimization. We focus on the task of identifying a relevant set of sentences for claim verification in the context of the FEVER task. Conventional methods for this task look at sentences on their individual merit and thus do not optimize the informativeness of sentences as a set. We show that our proposed method which builds on the idea of unfolding a greedy algorithm into a computational graph allows both interpretability and gradient based training. The proposed differentiable greedy network (DGN) outperforms discrete optimization algorithms as well as other baseline methods in terms of precision and recall. In this paper, we develop a subset selection algorithm that is differentiable and discrete, which can be trained on supervised data and can model complex dependencies between elements in a straightforward and comprehensible way. This is of particular interest in natural language processing tasks such as fact extraction, fact verification, and question answering where the proposed optimization scheme can be used for evidence retrieval.Conventional evidence retrieval methods that look at lexical or semantic similarity typically treat sentences or documents independently, potentially missing dependencies between them and therefore select redundant evidence. One way to address this shortcoming is by adding a diversity promoting submodular objective function BID28 BID17 BID18 BID6 BID13 . Submodularity is a property of set functions that can be expressed by the notion of diminishing returns that allows near-optimal solutions to be found in polynomial time for NP-hard problems.A submodular set function is a function that maps sets to scalar values and has the property that the incremental value of the function computed with an additional element to an input set never increases as the input set grows. Submodular functions are defined by this natural diminishing returns property, which makes them well suited for tasks such as claim verification. With respect to a claim, the amount of relevant information in a set of sentences has diminishing returns as the set grows, meaning that the amount of additional information in an additional piece of evidence shrinks as the set of selected evidence grows. Thus, any relevancy-measuring function that is learned from data would potentially benefit from a diminishing returns constraint as it would discount redundancy in favor of diverse but relevant evidence. Claim verification often requires complicated induction from multiple sentences, so promoting diversity among selected sentences is important to capture all facets of the claim. The resulting submodular optimization model can then handle dependencies between sentences and features, and despite making the sentence selection problem more difficult computationally, a near-optimal solution can be found efficiently using a simple forward greedy algorithm.The main contribution of this paper is a new optimization scheme which integrates continuous gradient-based and discrete submodular frameworks derived by unfolding a greedy optimization algorithm: the Differentiable Greedy Network (DGN). By unfolding a greedy algorithm into a computational graph, we can combine the advantages in interpretability and representation learning. Deep unfolding is a technique that transforms inference algorithms into computational graphs, thereby allowing the original model parameters to be trained discriminatively on labeled data while still exactly corresponding to the original model parameters BID9 . We show that making a greedy algorithm differentiable and adding trainable parameters leads to promising improvements in recall@k of 10%-18% and precision@k of 5%-27% for a sentence selection task, where k = 1, 3, 5, 7 is the number of selected evidence sentences, on the Fact Extraction and Verification (FEVER) dataset BID27 and, with fewer parameters, performs very similarly to a conventional deep network. As the DGN is bootstrapping a greedy algorithm, it can be easily extended to work on other information retrieval tasks such as question answering as well as other problems that rely on greedy approaches. While more sophisticated neural architectures can deliver better performance, we focus on showing the power of our new optimization scheme on a simpler model.In Section 2, we discuss related work in the domains of information retrieval, submodularity, and deep unfolding. In Section 3, we define submodularity and present the proposed Differentiable Greedy Network (DGN). Section 4 contains experiments and results for baseline models and DGN applied to sentence selection for the FEVER dataset as well as an ablation study. We draw conclusions in Section 5. Also, the attached Appendix 6 contains an additional example demonstrating the utility of promoting diversity. In this paper, we have shown that unfolding a greedy algorithm into a computational graph, allowing us to retain the interpretability and unsupervised initialization of a conventional greedy sentence selection approach while benefiting from supervised learning techniques. The proposed differentiable greedy network (DGN) outperforms conventional discrete optimization algorithms in terms of both recall and precision. Furthermore, as sentence retrieval is often part of a larger pipeline as in the FEVER shared task, using a differentiable greedy network serves as a step towards an end-end trainable system.",1011,0.111,492,2.0548780487804876,Optimal selection subset items from set hard problem requires combinatorial optimization propose subset selection algorithm trainable with gradient methods achieves near optimal performance via submodular optimization focus on identifying relevant sentences for claim verification FEVER task Conventional methods look sentences individual merit optimize informativeness set proposed method unfolding greedy algorithm into computational allows interpretability gradient based training differentiable greedy network (DGN) outperforms discrete optimization algorithms baseline methods precision recall subset selection algorithm differentiable discrete trained on supervised data model complex dependencies between elements comprehensible interest in natural language processing tasks fact extraction fact verification question answering for evidence retrieval.Conventional evidence retrieval methods treat sentences independently dependencies select redundant evidence shortcoming adding diversity submodular objective function BID28 Submodularity property set functions diminishing returns allows near-optimal solutions in polynomial time for NP-hard problems submodular set function maps sets to scalar values incremental value never increases as input set grows Submodular functions defined by diminishing returns suited for tasks claim verificationclaim relevant information in sentences has diminishing returns as grows additional information in evidence shrinks as grows relevancy-measuring function learned from data benefit from diminishing returns constraint redundancy diverse evidence Claim verification requires complicated induction from sentences promoting diversity among sentences important submodular optimization model dependencies between sentences features sentence selection difficult near-optimal solution found using simple forward greedy algorithm main contribution new optimization scheme integrates continuous gradient-based discrete submodular frameworks greedy optimization algorithm Differentiable Greedy Network (DGN). unfolding greedy algorithm into computational graph advantages in interpretability representation learning Deep unfolding transforms inference algorithms into computational original model parameters trained discriminatively on labeled data greedy algorithm differentiable adding trainable parameters leads to improvements in recall@k 10%-18% precision@k 5%-27% for sentence selection task = 1 7 on Fact Extraction Verification (FEVER) dataset BID27 performs similarly to conventional deep network DGN greedy algorithm extended to other information retrieval taskssophisticated neural architectures better performance focus new optimization scheme simpler model Section 2 discuss work information retrieval submodularity deep unfolding Section 3 define submodularity present proposed Differentiable Greedy Network Section 4 experiments results baseline models DGN sentence selection FEVER dataset ablation study conclusions Section 5. Appendix 6 example promoting diversity unfolding greedy algorithm computational interpretability unsupervised initialization conventional sentence selection supervised learning techniques proposed differentiable greedy network (DGN) outperforms conventional optimization algorithms recall precision sentence retrieval larger pipeline FEVER differentiable greedy network step end-end trainable system,0.01,0.41305926340065646 "The joint optimization of representation learning and clustering in the embedding space has experienced a breakthrough in recent years. In spite of the advance, clustering with representation learning has been limited to flat-level categories, which oftentimes involves cohesive clustering with a focus on instance relations. To overcome the limitations of flat clustering, we introduce hierarchically clustered representation learning (HCRL), which simultaneously optimizes representation learning and hierarchical clustering in the embedding space. Specifically, we place a nonparametric Bayesian prior on embeddings to handle dynamic mixture hierarchies under the variational autoencoder framework, and to adopt the generative process of a hierarchical-versioned Gaussian mixture model. Compared with a few prior works focusing on unifying representation learning and hierarchical clustering, HCRL is the first model to consider a generation of deep embeddings from every component of the hierarchy, not just leaf components. This generation process enables more meaningful separations and mergers of clusters via branches in a hierarchy. In addition to obtaining hierarchically clustered embeddings, we can reconstruct data by the various abstraction levels, infer the intrinsic hierarchical structure, and learn the level-proportion features. We conducted evaluations with image and text domains, and our quantitative analyses showed competent likelihoods and the best accuracies compared with the baselines. Clustering is one of the most traditional and frequently used machine learning tasks. Clustering models are designed to represent intrinsic data structures, such as latent Dirichlet allocation BID2 . The recent development of representation learning has contributed to generalizing model feature engineering, which also enhances data representation BID1 . Therefore, representation learning has been merged into the clustering models, e.g., variational deep embedding (VaDE) (Jiang et al., 2017) . Besides merging representation learning and clustering, another critical line of research is structuring the clustering result, e.g., hierarchical clustering. This paper introduces a unified model enabling nonparametric Bayesian hierarchical clustering with neural-network-based representation learning.Autoencoder (Rumelhart et al., 1985) is a typical neural network for unsupervised representation learning and achieves a non-linear mapping from a high-dimensional input space to a lowdimensional embedding space by minimizing reconstruction errors. To turn the low-dimensional embeddings into random variables, a variational autoencoder (VAE) (Kingma & Welling, 2014) places a Gaussian prior on the embeddings. The autoencoder, whether it is probabilistic or not, has a limitation in reflecting the intrinsic hierarchical structure of data. For instance, VAE assuming a single Gaussian prior needs to be expanded to suggest an elaborate clustering structure.Due to the limitations of modeling the cluster structure with autoencoders, prior works combine the autoencoder and the clustering algorithm. While some early cases pipeline just two models, e.g., Huang et al. (2014) , a typical merging approach is to model an additional loss, such as a clustering loss, in the autoencoders (Xie et al., 2016; Guo et al., 2017; Yang et al., 2017; Nalisnick et al., 2016; BID4 Jiang et al., 2017) . These suggestions exhibit gains from unifying the encoding and the clustering, yet they remain at the parametric and flat-structured clustering. A more recent development releases the previous constraints by using the nonparametric Bayesian approach. Figure 1: Example of hierarchically clustered embeddings on MNIST with three levels of hierarchy, the reconstructed digits from the hierarchical Gaussian mixture components, and the extracted level proportion features. We marked the mean of a Gaussian mixture component with the colored square, and the digit written inside the square refers to the unique index of the mixture component.For example, the infinite mixture of VAEs (IMVAE) BID0 explores the infinite space for VAE mixtures by looking for an adequate embedding space through sampling, such as the Chinese restaurant process (CRP). Whereas IMVAE remains at the flat-structured clustering, VAEnested CRP (VAE-nCRP) (Goyal et al., 2017) captures a more complex structure, i.e., a hierarchical structure of the data, by adopting the nested Chinese restaurant process (nCRP) prior (Griffiths et al., 2004) into the cluster assignment of the Gaussian mixture model. This paper proposes hierarchically clustered representation learning (HCRL) that is a joint model of 1) nonparametric Bayesian hierarchical clustering, and 2) representation learning with neural networks. HCRL extends a previous work on merging flat clustering and representation learning, i.e., VaDE, by incorporating inter-cluster relation modelings. Unlike a previous work of VAE-nCRP, HCRL learns the full spectrum of hierarchical clusterings, such as the level assignment and the level proportion of generating a component hierarchy. These level assignments and proportions were not modeled in VAE-nCRP, so each data instance cannot be analyzed from the perspective of generalization and specialization in a hierarchy. On the contrary, by adding level assignment and proportion modeling, a data instance can be generated from an internal component of the hierarchy, which is limited to the leaf component in VAE-nCRP. Hierarchical mixture density estimation (Vasconcelos & Lippman, 1999) , where all internal and leaf components are directly modeled to generate data, is a flexible framework for hierarchical mixture modeling, such as hierarchical topic modeling (Mimno et al., 2007; Griffiths et al., 2004) , with regard to the learning of the internal components.Specifically, HCRL jointly optimizes soft-divisive hierarchical clustering in an embedding space from VAE via two mechanisms. First, HCRL includes a hierarchical-versioned Gaussian mixture model (HGMM) with a mixture of hierarchically organized Gaussian distributions. Then, HCRL sets the prior of embeddings by adopting the generative processes of HGMM. Second, to handle a dynamic hierarchy structure dealing with the clusters of unequal sizes, we explore the infinite hierarchy space by exploiting an nCRP prior. These mechanisms are fused as a unified objective function; this is done rather than concatenating the two distinct models of clustering and autoencoding. The quantitative evaluations focus on density estimation quality and hierarchical clustering accuracy, which shows that HCRL has competent likelihoods and the best accuracies compared with the baselines. When we observe our results qualitatively, we visualize 1) the hierarchical clusterings, 2) the embeddings under the hierarchy modeling, and 3) the reconstructed images from each Gaussian mixture component, as shown in FIG3 . These experiments were conducted by crossing the data domains of texts and images, so our benchmark datasets include MNIST, CIFAR-100, RCV1 v2, and 20Newsgroups. In this paper, we have introduced a hierarchically clustered representation learning framework for the hierarchical mixture density estimation on deep embeddings. HCRL aims at encoding the relations among clusters as well as among instances to preserve the internal hierarchical structure of data. The main differentiated features of HCRL are 1) the crucial assumption regarding the internal mixture components for having the ability to generate data directly, and 2) the unbalanced autoencoding neural architecture for the level proportion modeling as the encoding structure, and the probabilistic model as the decoding structure. From the modeling and the evaluation, we found that HCRL enables the improvements due to the high flexibility modeling compared with the baselines.",1523,0.133,725,2.1006896551724137,"optimization of representation learning clustering in embedding breakthrough clustering with limited to flat-level categories cohesive clustering focus on instance relations limitations introduce hierarchically clustered representation learning (HCRL), optimizes representation learning hierarchical clustering place nonparametric Bayesian prior on dynamic mixture hierarchies under variational autoencoder framework adopt generative process of hierarchical-versioned Gaussian mixture model HCRL first model generation of deep embeddings from every component hierarchy not just leaf generation process enables meaningful separations mergers of clusters reconstruct data by abstraction levels infer intrinsic hierarchical structure learn level-proportion features conducted evaluations with image text domains quantitative analyses showed competent likelihoods best accuracies compared with baselines Clustering traditional machine learning models represent intrinsic data structures latent Dirichlet allocation development representation learning model feature engineering enhances data representation representation learning merged into clustering models variational deep embedding (Jiang et 2017) critical research structuring clustering result hierarchical clusteringpaper introduces unified model nonparametric Bayesian hierarchical clustering neural-network representation learning.Autoencoder (Rumelhart 1985 neural network representation learning achieves non-linear mapping high-dimensional input to lowdimensional embedding reconstruction errors low-dimensional embeddings random variables variational autoencoder) (Kingma Welling 2014) places Gaussian prior on autoencoder reflecting hierarchical structure data VAE single Gaussian prior elaborate clustering structure limitations modeling cluster structure autoencoders works combine autoencoder clustering algorithm early cases pipeline two models Huang typical merging approach additional loss clustering loss autoencoders (Xie Guo Yang suggestions gains unifying encoding clustering remain parametric flat-structured clustering recent development releases constraints nonparametric Bayesian approach Figure 1: hierarchically clustered embeddings on MNIST three levels hierarchy reconstructed digits from hierarchical Gaussian mixture components extracted level proportion features marked mean Gaussian mixture component with colored square digit refers unique index mixture componentinfinite mixture VAEs (IMVAE) BID0 explores space embedding space Chinese restaurant process (CRP). IMVAE flat-structured clustering VAEnested CRP (VAE-nCRP) (Goyal et 2017) captures complex structure hierarchical structure nested Chinese restaurant process (nCRP) cluster assignment Gaussian mixture model paper proposes hierarchically clustered representation learning (HCRL) joint model nonparametric Bayesian hierarchical clustering representation learning with neural networks HCRL extends flat clustering representation learning incorporating inter-cluster relation modelings HCRL learns full spectrum hierarchical clusterings level assignment proportion hierarchy level assignments proportions not modeled in VAE-nCRP data generalization specialization adding level assignment proportion modeling data instance generated from internal component hierarchy limited leaf component VAE-nCRP Hierarchical mixture density estimation Lippman 1999 internal leaf components modeled generate data flexible framework for hierarchical mixture modeling modeling learning internal components HCRL optimizes soft-divisive hierarchical clustering space from VAE two mechanismsHCRL includes hierarchical-versioned Gaussian mixture model) hierarchically organized Gaussian distributions sets prior embeddings generative processes HGMM dynamic hierarchy structure unequal sizes infinite hierarchy space nCRP prior mechanisms fused as unified objective function models clustering autoencoding quantitative evaluations focus on density estimation quality hierarchical clustering accuracy HCRL has likelihoods best accuracies compared baselines results visualize hierarchical clusterings embeddings reconstructed images from Gaussian mixture component FIG3 experiments conducted data domains benchmark datasets include MNIST CIFAR-100 RCV1 v2 20Newsgroups introduced hierarchically clustered representation learning framework for hierarchical mixture density estimation on deep embeddings HCRL aims relations among clusters instances preserve internal hierarchical structure data differentiated features HCRL crucial assumption internal mixture components generate data unbalanced autoencoding neural architecture for level proportion modeling probabilistic model HCRL enables improvements high flexibility modeling compared baselines",0.01,0.5308331587787765 "We introduce a novel geometric perspective and unsupervised model augmentation framework for transforming traditional deep (convolutional) neural networks into adversarially robust classifiers. Class-conditional probability densities based on Bayesian nonparametric mixtures of factor analyzers (BNP-MFA) over the input space are used to design soft decision labels for feature to label isometry. Classconditional distributions over features are also learned using BNP-MFA to develop plug-in maximum a posterior (MAP) classifiers to replace the traditional multinomial logistic softmax classification layers. This novel unsupervised augmented framework, which we call geometrically robust networks (GRN), is applied to CIFAR-10, CIFAR-100, and to Radio-ML (a time series dataset for radio modulation recognition). We demonstrate the robustness of GRN models to adversarial attacks from fast gradient sign method, Carlini-Wagner, and projected gradient descent. DeepConvNets are already prevalent in speech, vision, self-driving cars, biometrics, and robotics. However, they possess discontinuities that are easy targets for attacks as evidenced in dozens of papers (see BID7 BID15 and references therein). Adversarial images can be made to be robust to translation, scale, and rotation BID0 . Adversarial attacks have also been applied to deep reinforcement learning BID9 BID10 and speech recognition BID3 . In this work we will also consider attacks on automatic modulation recognition using deep convolutional networks BID17 . Previous work in creating adversarially robust deep neural network classifiers includes robust optimization with saddle point formulations BID13 , adversarial training (see e.g., BID11 ), ensemble adversarial training BID24 , defensive distillation BID19 , and use of detector-reformer networks BID14 . Defensive distillation has been found to be an insufficient defense BID1 and MagNet of BID14 was also shown to be defeatable in BID4 . A summary of the attacks and defenses from the NIPS 2017 competition on adversarial attack and defense can be found in .In this paper we propose a statistical geometric model augmentation approach to designing robust neural networks. We argue that signal representations involving projections onto lower-dimensional subspaces lower mean square error distortion. We implement a statistical union of subspaces learned using a mixture of factor analyzers to create the auxiliary signal space structural information that neural networks can use to improve robustness. We use the geometry of the input space to create unsupervised soft probabilistic decision labels to replace traditional hard one-hot encoded label vectors. We also use the geometry of the feature space (after soft-decision supervised training) to create accurate class-conditional probability density estimates for MAP classifiers (to replace neural network classification layers). We call this unsupervised geometric augmentation framework geometrically robust networks (GRN). The main contributions of this paper are:1. Geometric analysis of problems with current neural networks.2. A novel soft decision label coding framework using unsupervised statistical-geometric union of subspace learning.3. Maximum a posteriori classification framework based on class-conditional feature vector density estimation.The rest of this paper is organized as follows. In Section 2 we analyze neural networks from a geometric vantage point and recommend solution pathways for overcoming adversarial brittleness. In Section 3 we describe the full details of the proposed geometrically robust network design framework. We give experimental results on two datasets and three attacks in Section 4 and conclude in Section 5. We have demonstrated that geometrical statistically augmented neural network models can achieve state-of-the-art robustness on CIFAR-10 under three different adversarial attack methods. We hope that this work will be the start of further investigation into the idea of using geometrically centered unsupervised learning methods to assist in making deep learning models robust, not only to adversarial noise but to all types of noise. There is more work that could be done to understand the best way to engineer soft decision labels given auxiliary data models. We need to also understand if the training algorithms themselves can be directly manipulated to incorporate outside structural data models.A main selling point of Bayesian nonparametrics has been that the complexity of the model can grow as more data is observed. However, the current training algorithm for the BNP-MFA model is Gibbs sampling, which fails to scale to massive data sets. Stochastic variational inference BID8 has been introduced as one such way to perform variational inference for massive or streaming data sets. We are currently working to cast the BNP-MFA into a stochastic variational framework so that the GRN model can be extended to very large (or even streaming) datasets. Figure 4: Network specification and performance results for proposed geometrically robust networks applied to the Radio-ML dataset (modulation recognition over 11 modulation formats).",952,0.094,454,2.0969162995594712,introduce novel geometric perspective model augmentation framework transforming deep neural networks adversarially robust classifiers Class-conditional probability densities Bayesian nonparametric analyzers input space design soft decision labels feature isometry Classconditional distributions features learned BNP-MFA develop plug-in maximum classifiers multinomial softmax classification layers framework geometrically robust networks applied CIFAR-10 CIFAR-100 Radio-ML radio modulation demonstrate robustness GRN models adversarial attacks fast gradient sign method Carlini-Wagner projected gradient descent DeepConvNets prevalent in speech vision self-driving cars biometrics robotics possess discontinuities easy targets attacks evidenced Adversarial images robust translation scale rotation Adversarial attacks applied deep reinforcement learning speech recognition consider attacks automatic modulation recognition deep convolutional networks Previous work adversarially robust deep neural network classifiers includes optimization saddle point formulations adversarial training defensive distillation detector-reformer networks Defensive distillation insufficient defense MagNet BID14 defeatable summary attacks defenses NIPS 2017 competition adversarial attack defensepropose statistical geometric model augmentation approach robust neural networks argue signal representations projections lower subspaces lower square error distortion implement statistical union subspaces factor analyzers auxiliary signal space structural information robustness use geometry input space soft probabilistic decision labels replace label vectors geometry feature space class-conditional probability density estimates MAP classifiers replace neural network classification geometric augmentation framework geometrically robust networks (GRN). contributions Geometric analysis problems neural networks novel soft decision label coding framework statistical-geometric union subspace Maximum a posteriori classification framework class-conditional feature vector density estimation Section 2 analyze neural networks recommend solution pathways adversarial brittleness Section 3 proposed geometrically robust network design framework experimental results two datasets three attacks Section 4 Section 5. geometrical statistically augmented neural network models achieve robustness CIFAR-10 three adversarial attack methods start investigation geometrically centered unsupervised learning methods deep learning models robust more work engineer soft decision labels auxiliary data models understand training algorithms manipulated incorporate outside structural data modelsselling point Bayesian nonparametrics complexity model more data observed current training algorithm BNP-MFA model Gibbs sampling fails scale massive data sets Stochastic variational inference BID8 introduced massive data sets working cast BNP-MFA into stochastic variational framework GRN model large datasets Figure 4: Network specification performance results geometrically robust networks Radio-ML dataset 11 formats).,0.01,0.5211324994004263 "Reinforcement learning in environments with large state-action spaces is challenging, as exploration can be highly inefficient. Even if the dynamics are simple, the optimal policy can be combinatorially hard to discover. In this work, we propose a hierarchical approach to structured exploration to improve the sample efficiency of on-policy exploration in large state-action spaces. The key idea is to model a stochastic policy as a hierarchical latent variable model, which can learn low-dimensional structure in the state-action space, and to define exploration by sampling from the low-dimensional latent space. This approach enables lower sample complexity, while preserving policy expressivity. In order to make learning tractable, we derive a joint learning and exploration strategy by combining hierarchical variational inference with actor-critic learning. The benefits of our learning approach are that 1) it is principled, 2) simple to implement, 3) easily scalable to settings with many actions and 4) easily composable with existing deep learning approaches. We demonstrate the effectiveness of our approach on learning a deep centralized multi-agent policy, as multi-agent environments naturally have an exponentially large state-action space. In this setting, the latent hierarchy implements a form of multi-agent coordination during exploration and execution (MACE). We demonstrate empirically that MACE can more efficiently learn optimal policies in challenging multi-agent games with a large number (~20) of agents, compared to conventional baselines. Moreover, we show that our hierarchical structure leads to meaningful agent coordination. Reinforcement learning in environments with large state-action spaces is challenging, as exploration can be highly inefficient in high-dimensional spaces. Hence, even if the environment dynamics are simple, the optimal policy can be combinatorially hard to discover. However, for many large-scale environments, the high-dimensional state-action space has (often hidden or implicit) low-dimensional structure which can be exploited. Many natural examples are in collaborative multi-agent problems, whose state-action space is exponentially large in the number of agents, but have a low-dimensional coordination structure. Consider a simple variant of the Hare-Hunters problem (see FIG0 . In this game, N = 2 identical hunters need to capture M = 2 identical static prey within T time-steps, and exactly H = 1 hunter is needed to capture each prey. T is set such that no hunter can capture both preys. There are two equivalent solutions: hunter 1 captures prey 1 and hunter 2 captures prey 2, or vice versa. There are also two suboptimal choices: both hunters choose the same prey. Hence, the hunters must coordinate over a (large) number of time-steps to maximize their reward. This implies the solution space has low-dimensional structure that can be used to accelerate training.In this work, we propose a principled approach to structured exploration to improve sample complexity in large state-action spaces, by learning deep hierarchical policies with a latent structure. As a highlevel intuition, consider a tabular multi-agent policy, which maps discrete (joint) states to action probabilities. For N agents with S states and A actions each, this policy has O((S · A) N ) weights. However, the low-dimensional coordination structure can be captured by a factorized, low-rank matrix, where the factorization can be learned and, for instance, only has O(N K(S + A)) weights. Similarly, our approach both 1) learns a low-dimensional factorization of the policy distribution and 2) defines exploration by also sampling from the low-dimensional latent space. For instance, in the multi-agent setting, we can learn a centralized multi-agent policy with a latent structure that encodes coordination between agents and biases exploration towards policies that encode ""good"" coordination.The key ideas of our approach are: 1) to utilize a shared stochastic latent variable model that defines the structured exploration policy, and 2) to employ a principled variational method to learn the posterior distribution over the latents jointly with the optimal policy. Our approach has several desirable properties. First we do not incorporate any form of prior domain knowledge, but rather discover the coordination structure purely from empirical experience during learning. Second, our variational learning method enables fully differentiable end-to-end training of the entire policy class. Finally, by utilizing a hierarchical policy class, our approach can easily scale to large action spaces (e.g. a large number of coordinating agents). Our approach can also be seen as a deep hierarchical generalization of Thompson sampling, which is a historically popular way to capture correlations between actions (e.g. in the bandit setting BID2 ).To summarize, our contributions in this work are as follows:• We introduce a structured probabilistic policy class that uses a hierarchy of stochastic latent variables.• We propose an efficient and principled algorithm using variational methods to train the policy end-to-end.• To validate our learning framework, we introduce several synthetic multi-agent environments that explicitly require team coordination, and feature competitive pressures that are characteristic of many coordinated decision problems.• We empirically verify that our approach improves sample complexity on coordination games with a large number (N ∼ 20) of agents.• We show that learned latent structures correlate with meaningful coordination patterns. In a sense, we studied the simplest setting that can benefit from structured exploration, in order to isolate the contribution of our work. Our hierarchical model and variational approach are a simple way to implement multi-agent coordination, and easily combine with existing actor-critic methods. Moving forward, there are many ways to expand on our work. Firstly, for complex (partial-information) environments, instead of using reactive policies with simple priors P ∼ N (0, 1), memoryfull policies with flexible priors ) may be needed. Secondly, our approach is complementary to richer forms of communication between agents. Our hierarchical structure can be interpreted as a broadcast channel, where agents are passive receivers of the message λ. Richer communication protocols could be encoded by policies with more complex inter-agent structure. It would be interesting to investigate how to learn these richer structures. We show details on how to derive a tractable learning method to the multi-agent reinforcement learning problem with a centralized controller: DISPLAYFORM0 Instead of directly optimizing (16), we cast it as a probabilistic inference problem, as in BID17 Vlassis et al. (2009) , and optimize a lower bound.To do so, we assume that the total reward R i for each i to be non-negative and bounded. Hence, we can view the total reward R(τ ) as a random variable, whose unnormalized distribution is defined as DISPLAYFORM1 We can then rewrite (16) as a maximum likelihood problem: DISPLAYFORM2 Hence, the RL objective is equivalent to a maximal likelihood problem: DISPLAYFORM3 where the probability of a rollout τ features a marginalization over the latent variables λ t : DISPLAYFORM4 DISPLAYFORM5 Here, we used the hierarchical decomposition for the policy: DISPLAYFORM6 DISPLAYFORM7 This policy distribution is intractable to learn exactly, as it involves margalization over λ t and an unknown flexible distribution P (a i t |λ t , s t ). Hence the maximization in Equation FORMULA17 is hard. Hence, we follow the variational approach and get a lower bound on the log-likelihood log P (R, τ ; θ) in Equation (19) . For this, we use an approximate variational distribution Q R (λ 0:T |τ ; φ) and Jensen's inequality BID12 : DISPLAYFORM8 DISPLAYFORM9 where in the last line we used (20) . By inspecting the quotient in (26), we see that the optimal Q R is a factorized distribution weighted by the total reward R: DISPLAYFORM10 P (s t+1 |s t , a t )Q(λ t |s t ; φ).We see that (26) simplifies to:dλ 0:T Q R (λ 0:T |τ ; φ) log P (R|τ )P (s 0 ) T t=0 P (s t+1 |s t , a t )P (a t , λ t |s t ; θ) P (R|τ )P (s 0 ) T t=0 P (s t+1 |s t , a t )Q(λ t |s t ; φ) (28) = dλ 0:T Q R (λ 0:T |τ ; φ) log T t=0 P (a t , λ t |s t ; θ) Q(λ t |s t , φ)= dλ 0:T Q R (λ 0:T |τ ; φ) T t=0 log P (a t , λ t |s t ; θ) Q(λ t |s t , φ)= dλ 0:T Q R (λ 0:T |τ ; φ) T t=0 log P (a t |λ t , s t ; θ)P (λ t |s t ) Q(λ t |s t , φ)= dλ 0:T Q R (λ 0:T |τ ; φ) DISPLAYFORM11 log P (a t |λ t , s t ; θ) + log P (λ t |s t ) Q(λ t |s t , φ)ELBO(Q R ,θ,φ).The right-hand side in Equation FORMULA30 is called the evidence lower bound (ELBO), which we can maximize as a proxy for (16). The standard choice is to use maximum-entropy standard-normal priors: P (λ t |s t ) = N (0, 1). We can then optimize (32) using e.g. stochastic gradient ascent.",1969,0.155,941,2.0924548352816155,"Reinforcement learning in large state-action spaces challenging exploration inefficient dynamics simple optimal policy hard to discover propose hierarchical approach to exploration improve sample efficiency in large state-action spaces model stochastic policy as hierarchical latent variable model low-dimensional structure define exploration by sampling from low-dimensional latent space enables lower sample complexity policy expressivity joint learning exploration strategy combining hierarchical variational inference with actor-critic learning benefits approach principled simple to implement scalable composable with deep learning approaches demonstrate effectiveness on deep centralized multi-agent policy large state-action space latent hierarchy implements multi-agent coordination during exploration execution MACE efficiently learn optimal policies in challenging multi-agent games large number (~20) agents hierarchical structure leads to meaningful agent coordination Reinforcement learning in large state-action spaces challenging exploration inefficient in high-dimensional spaces simple optimal policy hard to discover large-scale environments high-dimensional state-action space has hidden low-dimensional structure exploited examples in collaborative multi-agent problems state-action space large low-dimensional coordination structurevariant Hare-Hunters problem FIG0 N = 2 hunters capture M = 2 identical static prey within T time-steps H = 1 hunter each prey T no hunter capture both preys two equivalent solutions hunter 1 captures 1 and 2 captures 2 or vice versa two suboptimal choices both hunters choose same prey hunters coordinate time-steps maximize reward implies solution space low-dimensional structure training approach structured exploration sample complexity large state-action spaces learning deep hierarchical policies with latent structure tabular multi-agent policy maps states to action probabilities N agents S states A actions policy has O((S · A) N ) weights low-dimensional coordination structure captured by factorized low-rank matrix O(N K(S + A)) weights approach learns low-dimensional factorization policy distribution defines exploration sampling low-dimensional latent space centralized multi-agent policy latent structure coordination exploration towards ""good coordination shared stochastic latent variable model structured exploration policy principled variational method learn posterior distribution latents optimal policy approach prior domain knowledge discover coordination structure from empirical experience learningvariational learning method enables differentiable end-to-end training policy class utilizing hierarchical policy class approach scale to large action spaces coordinating hierarchical generalization of Thompson sampling popular capture correlations between actions contributions introduce structured probabilistic policy class hierarchy of stochastic latent variables propose efficient algorithm using variational methods to train policy end-to-end introduce synthetic multi-agent environments require team coordination competitive pressures decision approach improves sample complexity on coordination games with large agents show learned latent structures correlate with coordination patterns studied simplest setting from structured exploration contribution work hierarchical model variational approach simple implement multi-agent coordination combine with actor-critic methods expand work for complex-information environments policies priors memoryfull policies with flexible priors may be needed approach complementary to richer communication between agents hierarchical structure interpreted as broadcast channel agents are passive receivers of message Richer communication protocols encoded by policies with complex inter-agent structure to investigate how learn these richer structuresshow details tractable learning method multi-agent reinforcement problem centralized controller DISPLAYFORM0 optimizing (16) cast probabilistic inference problem BID17 Vlassis. (2009) optimize lower bound assume total reward R i each non-negative bounded view total reward R(τ ) random variable unnormalized distribution defined rewrite (16) maximum likelihood problem RL objective equivalent maximal likelihood problem probability rollout τ marginalization latent variables λ t hierarchical decomposition policy policy distribution intractable learn involves margalization over λ t unknown flexible distribution P maximization Equation FORMULA17 hard follow variational approach lower bound log-likelihood log P (R, τ ; θ) Equation (19) use approximate variational distribution Q R (λ φ Jensen's inequality BID12 DISPLAYFORM8 line used (20)(26) optimal Q R factorized distribution weighted reward R DISPLAYFORM10 P t+1 |s(λ t |s t (26) simplifies 0:T Q R (λ 0:T |τ φ P|τ t+1 |s t t |s t=0 t+1 |s t(λ t |s t φ (28) = dλ 0:T Q R (λ 0:T |τ ; φ t=0 λ t |s t(λ t |s dλ 0:T Q R |τ t=0 P λ t |s(λ t |s φ dλ 0:T Q R |τ t=0 P t |λ t(λ |s dλ 0:T Q R (λ 0:T |τ φ DISPLAYFORM11 P t |λ t P (λ t |s |s t φ)ELBO(Q R right-hand side Equation FORMULA30 evidence lower bound proxy (16) standard maximum-entropy standard-normal priors P (λ t |s t ) = N (0, 1) optimize (32) stochastic gradient ascent",0.02,0.5096628289724098 "Much attention has been devoted recently to the generalization puzzle in deep learning: large, deep networks can generalize well, but existing theories bounding generalization error are exceedingly loose, and thus cannot explain this striking performance. Furthermore, a major hope is that knowledge may transfer across tasks, so that multi-task learning can improve generalization on individual tasks. However we lack analytic theories that can quantitatively predict how the degree of knowledge transfer depends on the relationship between the tasks. We develop an analytic theory of the nonlinear dynamics of generalization in deep linear networks, both within and across tasks. In particular, our theory provides analytic solutions to the training and testing error of deep networks as a function of training time, number of examples, network size and initialization, and the task structure and SNR. Our theory reveals that deep networks progressively learn the most important task structure first, so that generalization error at the early stopping time primarily depends on task structure and is independent of network size. This suggests any tight bound on generalization error must take into account task structure, and explains observations about real data being learned faster than random data. Intriguingly our theory also reveals the existence of a learning algorithm that proveably out-performs neural network training through gradient descent. Finally, for transfer learning, our theory reveals that knowledge transfer depends sensitively, but computably, on the SNRs and input feature alignments of pairs of tasks. Many deep learning practitioners closely monitor both training and test errors, hoping to achieve both a small training error and a small generalization error, or gap between testing and training errors. Training is usually stopped early, before overfitting sets in and increases the test error. This procedure often results in large networks that generalize well on structured tasks, raising an important generalization puzzle BID23 : many existing theories that upper bound generalization error BID4 BID14 BID7 BID8 BID15 BID3 Arora et al., 2018, e.g ) in terms of various measures of network complexity yield very loose bounds. Therefore they cannot explain the impressive generalization capabilities of deep nets.In the absence of any such tight and computable theory of deep network generalization error, we develop an analytic theory of generalization error for deep linear networks. Such networks exhibit highly nonlinear learning dynamics BID19 b) including many prominent phenomena like learning plateaus, saddle points, and sudden drops in training error. Moreover, theory developed for the learning dynamics of deep linear networks directly inspired better initialization schemes for nonlinear networks BID21 BID16 . Here we show that deep linear networks also provide a good theoretical model for generalization dynamics. In particular we develop an analytic theory for both the training and test error of a deep linear network as a function of training time, number of training examples, network architecture, initialization, and task structure and SNR. Our theory matches simulations and reveals that deep networks with small weight initialization learn the most important aspects of a task first. Thus the optimal test error at the early stopping time depends largely on task structure and SNR, and not on network architecture, as long as the architecture is expressive enough to attain small training error. Thus our exact analysis of generalization dynamics reveals the important lesson that any theory that seeks to upper bound generalization error based only on network architecture, and not on task structure, is likely to yield exceedingly loose upper bounds. Intriguingly our theory also reveals a non-gradient-descent learning algorithm that proveably out-performs neural network training through gradient descent.We also apply our theory to multi-task learning, which enables knowledge transfer from one task to another, thereby further lowering generalization error BID6 Luong et al., 2016, e.g.) . Moreover, knowledge transfer across tasks may be key to human generalization capabilities BID10 . We provide an analytic theory for how much knowledge is transferred between pairs of tasks, and we find that it displays a sensitive but computable dependence on the relationship between pairs of tasks, in particular, their SNRs and feature space alignments.We note that a related prior work BID0 ) studied generalization in shallow and deep linear networks, but that work was limited to networks with a single output, thereby precluding the possibility of addressing the issue of transfer learning. Moreover, analyzing networks with a single output also precludes the possibility of addressing interesting tasks that require higher dimensional outputs, for example in language (Dong et al., 2015, e.g.) , generative models (Goodfellow et al., 2014, e.g ), and reinforcement learning Silver et al., 2016, e.g ).",921,0.099,436,2.1123853211009176,"attention devoted to generalization puzzle in deep learning large networks generalize well theories generalization error loose explain performance hope is knowledge transfer across tasks multi-task learning improve generalization lack analytic theories knowledge transfer relationship between tasks develop analytic theory of nonlinear dynamics of generalization in deep linear networks across tasks theory provides solutions to training testing error of deep networks training time examples network size initialization task structure SNR deep networks learn important task structure first generalization error at early stopping depends on task structure independent of network size suggests tight bound on generalization error task structure explains observations real data learned faster than random data theory reveals learning algorithm out-performs neural network training through gradient descent knowledge transfer depends on SNRs input feature alignments of tasks deep learning practitioners monitor training test errors achieve small training error generalization error Training stopped early before overfitting increases test error results in large networks generalize well on structured tasks raising generalization puzzle existing theories generalization error yield loose bounds explain generalization capabilities of deep netstight theory of deep network generalization error develop analytic theory for deep linear networks networks exhibit nonlinear learning dynamics learning plateaus saddle points sudden drops in training error theory inspired initialization schemes for nonlinear networks BID21 deep linear networks provide good theoretical model for generalization dynamics develop analytic theory for training test error of deep linear network function of training time training examples network architecture initialization task structure SNR theory simulations deep networks with small weight initialization learn important aspects task first optimal test error early stopping time depends on task structure SNR not network architecture expressive small training error theory generalization error on network architecture structure loose upper bounds theory reveals non-gradient-descent learning algorithm out-performs neural network training through gradient descent apply theory to multi-task learning knowledge transfer generalization error Luong knowledge transfer across tasks key to human generalization capabilities provide analytic theory for knowledge between tasks displays sensitive computable dependence on relationship between pairs tasks SNRs feature space alignmentsrelated prior work BID0 studied generalization linear networks limited single output addressing transfer learning analyzing networks single output precludes addressing tasks higher outputs language (Dong et al. 2015, generative models (Goodfellow et al. 2014, reinforcement learning Silver et al. 2016,",0.01,0.5609007386766913 "We conduct a mathematical analysis on the Batch normalization (BN) effect on gradient backpropagation in residual network training in this work, which is believed to play a critical role in addressing the gradient vanishing/explosion problem. Specifically, by analyzing the mean and variance behavior of the input and the gradient in the forward and backward passes through the BN and residual branches, respectively, we show that they work together to confine the gradient variance to a certain range across residual blocks in backpropagation. As a result, the gradient vanishing/explosion problem is avoided. Furthermore, we use the same analysis to discuss the tradeoff between depth and width of a residual network and demonstrate that shallower yet wider resnets have stronger learning performance than deeper yet thinner resnets. Convolutional neural networks (CNNs) BID10 BID1 BID8 aim at learning a feature hierarchy where higher level features are formed by the composition of lower level features. The deep neural networks act as stacked networks with each layer depending on its previous layer's output. The stochastic gradient descent (SGD) method BID12 has proved to be an effective way in training deep networks. The training proceeds in steps with SGD, where a mini-batch from a given dataset is fed at each training step. However, one factor that slows down the stochastic-gradient-based learning of neural networks is the internal covariate shift. It is defined as the change in the distribution of network activations due to the change in network parameters during the training.To improve training efficiency, BID7 introduced a batch normalization (BN) procedure to reduce the internal covariate shift. The BN changes the distribution of each input element at each layer. Let x = (x 1 , x 2 , · · · , x K ), be a K-dimensional input to a layer. The BN first normalizes each dimension of x as DISPLAYFORM0 and then provide the following new input to the layer DISPLAYFORM1 where k = 1, · · · , K and γ k and β k are parameters to be determined. BID7 offered a complete analysis on the BN effect along the forward pass. However, there was little discussion on the BN effect on the backpropagated gradient along the backward pass. This was stated as an open research problem in BID7 . Here, to address this problem, we conduct a mathematical analysis on gradient propagation in batch normalized networks.The number of layers is an important parameter in the neural network design. The training of deep networks has been largely addressed by normalized initialization BID12 BID3 BID11 and intermediate normalization layers BID7 . These techniques enable networks consisting of tens of layers to converge using the SGD in backpropagation. On the other hand, it is observed that the accuracy of conventional CNNs gets saturated and then degrades rapidly as the network layer increases. Such degradation is not caused by over-fitting since adding more layers to a suitably deep model often results in higher training errors BID13 . To address this issue, BID6 introduced the concept of residual branches. A residual network is a stack of residual blocks, where each residual block fits a residual mapping rather than the direct input-output mapping. A similar network, called the highway network, was introduced by BID13 . Being inspired by the LSTM model BID2 , the highway network has additional gates in the shortcut branches of each block.There are two major contributions in this work. First, we propose a mathematical model to analyze the BN effect on gradient propogation in the training of residual networks. It is shown that residual networks perform better than conventional neural networks because residual branches and BN help maintain the gradient variation within a range throughout the training process, thus stabilizing gradient-based-learning of the network. They act as a check on the gradients passing through the network during backpropagation so as to avoid gradient vanishing or explosion. Second, we provide insights into wide residual networks based on the same mathematical analysis. The wide residual network was recently introduced by BID16 . As the gradient goes through the residual network, the network may not learn anything useful since there is no mechanism to force the gradient flow to go through residual block weights during the training. In other words, it might be possible that there are only a few blocks that learn useful representations while a large number of blocks share very little information with small contributions to the ultimate goal. We will show that residual blocks that stay dormant are the chains of blocks at the end of each scale of the residual network.The rest of this paper is organized as follows. Related previous work is reviewed in Sec. 2. Next, we derive a mathematical model for gradient propagation through a layer defined as a combination of batch normalization, convolution layer and ReLU in Sec. 3. Then, we apply this mathematical model to a resnet block in Sec. 4. Afterwards, we use this model to show that the dormant residual blocks are those at the far-end of a scale in deep residual networks in Sec. 5. Concluding remarks and future research directions are given in Sec. 6. We can draw two major conclusions from the analysis conducted above. First, it is proper to relate the above variance analysis to the gradient vanishing and explosion problem. The gradients go through a BN sub-layer in one residual block before moving to the next residual block. As proved in Sec. 3, the gradient mean is zero when it goes through a BN sub-layer and it still stays at zero after passing through a residual block. Thus, if it is normally distributed, the probability of the gradient values between ± 3 standard deviations is 99.7%. A smaller variance would mean lower gradient values. In contrast, a higher variance implies a higher likelihood of discriminatory gradients. Thus, we take the gradient variance across a batch as a measure for stability of gradient backpropagation.Second, recall that the number of filters in each convolution layer of a scale increases by k times with respect to its previous scale. Typically, k = 1 or 2. Without loss of generality, we can assume the following: the variance of weights is about equal across layers, c 1 /c 2 ≈ 1, and k = 2. Then, Eq. (20) can be simplified to DISPLAYFORM0 We see from above that the change in the gradient variance from one residual block to its next is little. This is especially true when the L value is high. This point will be further discussed in the next section.",1300,0.128,630,2.0634920634920637,conduct mathematical analysis Batch normalization (BN) effect gradient backpropagation residual network training addressing gradient vanishing/explosion problem analyzing mean variance behavior input gradient forward backward passes BN residual branches confine gradient variance range across residual blocks backpropagation gradient vanishing/explosion problem avoided analysis tradeoff residual network shallower wider resnets stronger learning performance deeper thinner resnets Convolutional neural networks BID10 BID1 BID8 aim learning feature hierarchy higher level features formed composition lower level features deep neural networks act stacked networks layer previous layer output stochastic gradient descent (SGD) method BID12 effective training deep networks training proceeds steps SGD mini-batch dataset fed each training step slows stochastic-gradient learning internal covariate shift change distribution network activations network parameters training training efficiency BID7 introduced batch normalization (BN) procedure reduce internal covariate shift BN changes distribution each input element layer x = (x 1 2 K K-dimensional input layer BN normalizes each dimension x new input layer DISPLAYFORM1 k = 1 K γ β parametersBID7 analysis BN effect forward pass little discussion BN effect backpropagated gradient backward pass open research problem conduct mathematical analysis gradient propagation in batch normalized networks number of layers important neural network design training deep networks addressed by normalized initialization BID12 BID3 BID11 intermediate normalization layers BID7 techniques enable networks tens of layers converge using SGD backpropagation accuracy conventional CNNs degrades as network layer increases degradation not caused by over-fitting adding more layers higher training errors BID13 BID6 introduced concept residual branches residual network stack residual blocks each fits residual mapping similar network highway network introduced BID13 network has additional gates in shortcut branches each block two major contributions propose mathematical model analyze BN effect gradient propogation training residual networks residual networks perform better branches BN maintain gradient variation range training stabilizing gradient-based-learning check gradients during backpropagation avoid gradient vanishing explosion provide insights into wide residual networks mathematical analysis wide residual network introduced by BID16gradient goes through residual network may learn no mechanism gradient flow block weights during training few blocks learn useful representations large share little information small contributions to ultimate goal residual blocks dormant at end of each scale residual network paper organized previous work reviewed in Sec. 2. derive model for gradient propagation through layer batch normalization convolution layer ReLU Sec. apply model to resnet block in Sec. 4. model dormant residual blocks at far-end scale in deep residual networks Sec. 5. Concluding remarks future research directions in Sec. 6. two conclusions from analysis relate variance analysis to gradient vanishing explosion problem gradients go through BN sub-layer before next gradient mean zero through BN sub-layer stays zero after block normally distributed probability of gradient values between 3 standard deviations 99.7% smaller variance lower gradient values higher variance higher likelihood discriminatory gradients gradient variance across batch measure for stability of gradient backpropagation number of filters in each convolution layer increases by k times previous scalek = 1 or 2. assume variance weights equal across layers c 1 /c 2 ≈ 1 k = 2. Eq. (20) simplified to DISPLAYFORM0 change gradient variance residual block little especially when L value high discussed next section,0.01,0.43520443898667444 "To study how mental object representations are related to behavior, we estimated sparse, non-negative representations of objects using human behavioral judgments on images representative of 1,854 object categories. These representations predicted a latent similarity structure between objects, which captured most of the explainable variance in human behavioral judgments. Individual dimensions in the low-dimensional embedding were found to be highly reproducible and interpretable as conveying degrees of taxonomic membership, functionality, and perceptual attributes. We further demonstrated the predictive power of the embeddings for explaining other forms of human behavior, including categorization, typicality judgments, and feature ratings, suggesting that the dimensions reflect human conceptual representations of objects beyond the specific task. A central goal in understanding the human mind is to determine how object concepts are represented and how they relate to human behavior. Given the near-infinite number of tasks or contexts of usage, this might appear to be an impossible prospect. Take the example of picking a tomato in a grocery store. A person may recognize it by its color, shape, size, or texture; they may also know many of the more conceptual dimensions of a tomato, such as it being a fruit, or functional ones such as being a salad item. In most cases, however, only a few of these aspects might matter, depending on task context (e.g. as a grocery item or as a projectile in an audience that is not pleased with a presentation). Thus, to understand how we interact meaningfully with the objects around us, we need to tackle three problems simultaneously: (1) determine the object concept, the cognitive representation of behaviorally-relevant dimensions that distinguish an object from other objects. (2) determine which object concept representations are integrated into our perceptual decisions. (3) characterize the influence of the context -determined by the surrounding objects -on those decisions.There have been many attempts to represent object concepts in terms of semantic features, a vector of variables indicating the presence of different aspects of their meaning. These representations have been used to model phenomena such as judgments of typicality or similarity between concepts, or reaction times in various semantic tasks, with the goal of drawing conclusions about mental representations of those concepts (see BID13 for an extensive review of this literature). These features have usually been binary properties, postulated by researchers. A landmark study BID9 departed from this approach by instead asking hundreds of subjects to name binary properties of 541 objects, yielding 2,526 such semantic features. These corresponded to different types of information, e.g. for the concept ""hammer"" subjects might list taxonomic (""is a tool""), functional (""is used to hammer nails""), perceptual (""heavy""), among others. The results revealed that concepts for objects in the same basic level category shared many features; at the same time, there were also features that distinguished even very similar concepts. This effort was later replicated and extended by BID4 , generating 5,929 semantic features for 638 objects.The main issues with features produced in either study are the lack of degree (they can only be present or absent, albeit with varying naming frequencies), the extreme specificity of some features, and the omission of many features shared by the majority of concepts. A separate concern is the fact that, absent a specific context of use for each object, subjects will not likely think of many valid properties (e.g. that a tomato can be thrown). A different approach is to postulate the existence of certain semantic features and ask subjects to judge the degree to which features are salient for each concept, instead of assuming binary features. BID3 did this for 65 features corresponding to types of information for which there is evidence of brain representation (in their terminology: sensory, motor, spatial, temporal, affective, social, cognitive, etc) . This requires experts to specify the features in advance, and not all features can be judged easily by salience. In all three approaches outlined above, there is also no clear way of determining which features are critical to semantic behavior.Here we introduce an approach that uses only information from behavioral judgments about the grouping of object images in the context of other objects to estimate representations of object concepts. We demonstrate that this approach can predict human behavior in face of new combinations of objects and that it also allows prediction of results in other behavioral tasks. We show that individual dimensions in the low-dimensional embedding represent complex combinations of the information in the binary features in BID4 and, furthermore, are interpretable as conveying taxonomic, functional, or perceptual information. Finally, we will discuss the way in which this representation suggests a simple, effective model of judgments of semantic similarity in context. In this paper, we show that human behavioral judgments are well-explained by a strikingly lowdimensional semantic representation of concrete concepts. This representation, which embeds each object in a 49-dimensional vector, allows prediction of subject behavior in face of new combinations of concepts not encountered before, as well as prediction of other behavioral or human-annotated data, such as typicality ratings or similarity judgments. Moreover, the representation is readily interpretable, as positive, sparse dimensions make it easy to identify which concepts load on each dimension. Further, we demonstrate that the value of each dimension in this space can be explained in terms of elementary features elicited directly from human subjects in publicly available norms. Given this converging evidence, we conclude that dimensions represent distinct types of information, from taxonomic (indicators of category membership) to functional or perceptual.As the representations were estimated solely from behavioral data, this suggests a simple model of decision making in the triplet task. This can be viewed in terms of the distinction discussed in Navarro & Lee (2004) for judging concept similarity from semantic feature vectors. They distinguish a dimensional approach for representing stimuli (each feature is a continuous value, each concept is a point in a high-dimensional space, and similarity corresponds to proximity in the space), and a featural approach (each feature is binary, or discrete, and similarity is a function of the number of features that are common to both concepts, or that distinguish them). More refined schemes use modified distance metrics (dimensional) or combine commonality and distinctiveness (featural).The use of sparsity and positivity in the SPoSE representation, and the vector dot product for computing concept similarity, blends the featural and dimensional approaches when making decisions about a triplet of concepts. First , if any two concepts share a semantic category, and the other one does not, the two concepts will likely be grouped together. Because of sparsity, the dot product between concepts will be driven primarily by the number of features are shared between the two concepts in the same category, versus the different one. Second, if any three concepts share a semantic category, they also share most, if not all of their non-zero features. The decision becomes a function of the values of the features shared between them, and hence dimensional rather than featural. Third, if all concepts belong to different categories, there may be very few features in common between any two of them. The results will likely be determined by which of those few features takes a higher value. Results might be idiosyncratic, e.g. two objects grouped because their pictures are both very red, while the alternative grouping would be because they are both string-like, and the former feature is more salient. This is another reason why our features are unbounded: their scale can reflect their importance in decision making. This is akin to learning a distance metric in dimensional approaches.Our object representations capture the information that is necessary to explain subject behavior in the triplet task. Obviously, subjects have a lot more information about each concept that is not necessary or relevant for task performance. A promising direction for further work is to sample additional triplets so as to obtain more fine-grained, within-category distinctions. Beyond this, we have also considered the possibility of there being information influencing behavior that might be too infrequent to be estimated from this type of data, or elicited from human subjects. Yet another possible extension is to consider different types of similarity judgments BID19 , e.g. resulting from asking subjects to group objects based on a specific attribute (size, color, etc.). One avenue for trying to identify this type of information is to predict synset vectors from SPoSE vectors and/or semantic features elicited from subjects, and represent the residuals in terms of a dictionary of new sparse, positive concept features. These could then be used as a complement to SPoSE dimensions.",1712,0.167,794,2.1561712846347607,"mental object representations behavior estimated sparse non-negative representations objects using human behavioral judgments on images 1,854 object categories representations predicted latent similarity structure between objects captured explainable variance in behavioral judgments dimensions in low-dimensional embedding reproducible interpretable conveying taxonomic membership functionality perceptual attributes demonstrated predictive power embeddings explaining human behavior categorization typicality judgments feature ratings dimensions reflect conceptual representations objects beyond specific task central goal understanding human mind determine object concepts represented relate to behavior near-infinite number tasks contexts usage impossible prospect example picking tomato grocery store person recognize by color shape size texture know conceptual dimensions functional ones salad item most few aspects matter depending task context grocery item projectile audience understand interact with objects need tackle three problems determine object concept cognitive representation behaviorally-relevant dimensions object determine object concept representations integrated into perceptual decisions characterize influence of context objects decisions attempts to represent object concepts in semantic features vector variables indicating different aspects meaningrepresentations used model typicality similarity between concepts reaction times in semantic tasks drawing conclusions about mental representations (see BID13 review features usually binary properties postulated by researchers study BID9 departed subjects name binary properties of 541 objects yielding 2,526 semantic features corresponded to different types information concept ""hammer"" list taxonomic functional perceptual results revealed concepts objects same category shared many features features distinguished similar concepts effort replicated extended by BID4 generating 5,929 semantic features for 638 objects main issues with features lack of degree present or absent varying naming frequencies), extreme specificity of some features omission of many features shared majority concern absent specific context of use object subjects likely think of many valid properties tomato can be thrown). different approach postulate semantic features ask subjects judge salient for each concept instead binary features BID3 did for 65 features types information brain representation requires experts specify features advance not all features judged easily by salience approaches no clear way determining features critical to semantic behaviorintroduce approach uses information behavioral judgments object images estimate object concepts demonstrate approach human behavior new combinations objects allows prediction results other behavioral tasks dimensions in low-dimensional embedding represent complex combinations information binary features BID4 interpretable as conveying taxonomic functional perceptual information discuss representation suggests model of judgments semantic similarity in context human behavioral judgments-explained by lowdimensional semantic representation of concepts representation embeds object in 49-dimensional vector allows prediction subject behavior new combinations concepts prediction other behavioral data typicality ratings similarity judgments representation readily interpretable sparse dimensions identify concepts load each dimension value of each dimension explained in elementary features from human subjects norms conclude dimensions represent distinct types information taxonomic to functional perceptual representations estimated from behavioral data suggests simple model of decision making in triplet task distinction Navarro & Lee (2004) judging concept similarity from semantic feature vectorsdistinguish dimensional approach (each feature continuous value concept point high-dimensional space similarity corresponds to proximity featural approach (each feature binary discrete similarity function of number features common to concepts refined schemes use modified distance metrics (dimensional combine commonality distinctiveness (featural).The use sparsity positivity in SPoSE representation vector dot product concept similarity blends featural dimensional approaches decisions triplet concepts if two concepts share semantic category not likely grouped together sparsity dot product between concepts driven by number features shared three concepts share semantic category share most non-zero features decision function of values features shared dimensional rather than featural if all concepts belong different categories few features common results determined by few features higher value Results idiosyncratic two objects grouped pictures red alternative string-like former feature more salient features unbounded scale importance in decision making akin to learning distance metric in dimensional approaches object representations capture information necessary explain subject behavior in triplet task subjects have more information concept not necessary relevant for task performance direction sample additional triplets obtain fine-grained within-category distinctionsconsidered possibility information influencing behavior infrequent from data or from human subjects possible extension consider similarity judgments BID19 , asking subjects group objects based specific attribute (size color identify information predict synset vectors from SPoSE vectors semantic features from subjects represent residuals in dictionary new sparse positive concept features used complement to SPoSE dimensions",0.01,0.6734670487106017 "We frame Question Answering (QA) as a Reinforcement Learning task, an approach that we call Active Question Answering. We propose an agent that sits between the user and a black box QA system and learns to reformulate questions to elicit the best possible answers. The agent probes the system with, potentially many, natural language reformulations of an initial question and aggregates the returned evidence to yield the best answer. The reformulation system is trained end-to-end to maximize answer quality using policy gradient. We evaluate on SearchQA, a dataset of complex questions extracted from Jeopardy!. The agent outperforms a state-of-the-art base model, playing the role of the environment, and other benchmarks. We also analyze the language that the agent has learned while interacting with the question answering system. We find that successful question reformulations look quite different from natural language paraphrases. The agent is able to discover non-trivial reformulation strategies that resemble classic information retrieval techniques such as term re-weighting (tf-idf) and stemming. Web and social media have become primary sources of information. Users' expectations and information seeking activities co-evolve with the increasing sophistication of these resources. Beyond navigation, document retrieval, and simple factual question answering, users seek direct answers to complex and compositional questions. Such search sessions may require multiple iterations, critical assessment, and synthesis BID19 .The productivity of natural language yields a myriad of ways to formulate a question BID3 . In the face of complex information needs, humans overcome uncertainty by reformulating questions, issuing multiple searches, and aggregating responses. Inspired by humans' ability to ask the right questions, we present an agent that learns to carry out this process for the user. The agent sits between the user and a backend QA system that we refer to as 'the environment'. We call the agent AQA, as it implements an active question answering strategy. AQA aims to maximize the chance of getting the correct answer by sending a reformulated question to the environment. The agent seeks to find the best answer by asking many questions and aggregating the returned evidence. The internals of the environment are not available to the agent, so it must learn to probe a black-box optimally using only question strings. The key component of the AQA agent is a sequence-to-sequence model trained with reinforcement learning (RL) using a reward based on the answer returned by the environment. The second component to AQA combines the evidence from interacting with the environment using a convolutional neural network to select an answer.We evaluate on a dataset of Jeopardy! questions, SearchQA BID7 . These questions are hard to answer by design because they use convoluted language, e.g., Travel doesn't seem to be an issue for this sorcerer & onetime surgeon; astral projection & teleportation are no prob (answer: Doctor Strange). Thus SearchQA tests the ability of AQA to reformulate questions such that the QA system has the best chance of returning the correct answer. AQA improves over the performance of a deep network built for QA, BiDAF BID28 , which has produced state-of-the-art results on multiple tasks, by 11.4% absolute F1, a 32% relative F1 improvement. Additionally, AQA outperforms other competitive heuristic query reformulation benchmarks.AQA defines an instance of machine-machine communication. One side of the conversation, the AQA agent, is trying to adapt its language to improve the response from the other side, the QA environment. To shed some light on this process we perform a qualitative analysis of the language generated by the AQA agent. By evaluating on MSCOCO , we find that the agent's question reformulations diverge significantly from natural language paraphrases. Remarkably, though, the agent is able to learn non-trivial and transparent policies. In particular, the agent is able to discover classic IR query operations such as term re-weighting, resembling tf-idf, and morphological simplification/stemming. A possible reason being that current machine comprehension tasks involve the ranking of short textual snippets, thus incentivizing relevance, more than deep language understanding.2 RELATED WORK Lin & Pantel (2001) learned patterns of question variants by comparing dependency parsing trees. BID6 showed that MT-based paraphrases can be useful in principle by providing significant headroom in oracle-based estimations of QA performance. Recently, BID1 used paraphrasing to augment the training of a semantic parser by expanding through the paraphrases as a latent representation. Bilingual corpora and MT have been used to generate paraphrases by pivoting through a second language. Recent work uses neural translation models and multiple pivots BID18 . In contrast, our approach does not use pivoting and is, to our knowledge, the first direct neural paraphrasing system. BID27 propose phrase-based paraphrasing for query expansion. In contrast with this line of work, our goal is to generate full question reformulations while optimizing directly the end-to-end target performance metrics.Reinforcement learning is gaining traction in natural language understanding across many problems. For example, BID20 use RL to learn control policies for multi-user dungeon games where the state of the game is summarized by a textual description, and BID14 use RL for dialogue generation. Policy gradient methods have been investigated recently for MT and other sequence-to-sequence problems. They alleviate limitations inherent to the word-level optimization of the cross-entropy loss, allowing the use of sequence-level reward functions, like BLEU. Reward functions based on language models and reconstruction errors are used to bootstrap MT with fewer resources BID33 . RL training can also prevent exposure bias; an inconsistency between training and inference time stemming from the fact that the model never sees its own mistakes during training BID26 . We also use policy gradient to optimize our agent, however, we use end-to-end question answering quality as the reward.Uses of policy gradient for QA include , who train a semantic parser to query a knowledge base, and BID29 who propose query reduction networks that transform a query to answer questions that involve multi-hop common sense reasoning. The work of BID21 is most related to ours. They identify a document containing an answer to a question by following links on a graph. Evaluating on a set of questions from the game Jeopardy!, they learn to walk the Wikipedia graph until they reach the predicted answer. In a follow-up, BID22 improve document retrieval with an approach inspired by relevance feedback in combination with RL. They reformulate a query by adding terms from documents retrieved from a search engine for the original query. Our work differs in that we generate complete sequence reformulations rather than adding single terms, and we target question-answering rather than document retrieval.Active QA is also related to recent research on fact-checking: BID32 propose to perturb database queries in order to estimate the support of quantitative claims. In Active QA questions are perturbed semantically with a similar purpose, although directly at the surface natural language form. Figure 1 shows the Active Question Answering (AQA) agent-environment setup. The AQA model interacts with a black-box environment. AQA queries it with many versions of a question , and finally returns the best of the answers found. An episode starts with an original question q 0 . The agent then Figure 1 : The AQA agent-environment setup. In the downward pass the agent reformulates the question and sends variants to the QA system. In the upward pass the final answer is selected. Recently, BID13 trained chatbots that negotiate via language utterances in order to complete a task. They report that the agent's language diverges from human language if there is no incentive for fluency in the reward function. Our findings seem related. The fact that the questions reformulated by AQA do not resemble natural language is not due to the keyword-like SearchQA input questions, because Base-NMT is capable of producing more fluent questions from the same input. AQA learns to re-weight terms by focusing on informative (lower document frequency), query-specific (high query clarity), terms while increasing term frequency (TF) via duplication. At the same time it learns to modify surface forms in ways akin to stemming and morphological analysis.Some of the techniques seem to adapt to the specific properties of current deep QA architectures such as character-based modeling and attention. Sometimes AQA learns to generate semantically nonsensical, novel, surface term variants; e.g., it might transform the adjective dense to densey. The only justification for this is that such forms can be still exploited by the character-based BiDAF question encoder. Finally, repetitions can directly increase the chances of alignment in the attention components.We hypothesize that, while there is no incentive for the model to use human language due to the nature of the task, AQA learns to ask BiDAF questions by optimizing a language that increases the likelihood of BiDAF ranking better the candidate answers. BID10 argue that reading comprehension systems are not capable of significant language understanding and fail easily in adversarial settings. We speculate that current machine comprehension tasks involve mostly pattern matching and relevance modeling. As a consequence deep QA systems might implement sophisticated ranking systems trained to sort snippets of text from the context. As such, they resemble document retrieval systems which incentivizes the (re-)discovery of IR techniques, such as tf-idf re-weighting and stemming, that have been successful for decades BID0 . We propose a new framework to improve question answering. We call it active question answering (AQA), as it aims to improve answering by systematically perturbing input questions. We investigated a first system of this kind that has three components: a question reformulator, a black box QA system, and a candidate answer aggregator. The reformulator and aggregator form a trainable agent that seeks to elicit the best answers from the QA system. Importantly, the agent may only query the environment with natural language questions. Experimental results prove that the approach is highly effective and that the agent is able to learn non-trivial and somewhat interpretable reformulation policies.For future work, we will continue developing active question answering, investigating the sequential, iterative aspects of information seeking tasks, framed as end-to-end RL problems, thus, closing the loop between the reformulator and the selector.",2069,0.192,998,2.0731462925851702,"frame Question Answering) as Reinforcement Learning task Active Question Answering propose agent between user QA system learns reformulate questions best answers agent probes system with natural language reformulations aggregates evidence best answer reformulation system trained maximize answer quality using policy gradient evaluate on SearchQA dataset complex questions from Jeopardy! agent outperforms base model environment benchmarks analyze language learned successful question reformulations different from natural language paraphrases agent non-trivial reformulation strategies information retrieval techniques term re-weighting stemming Web social media primary sources information Users' expectations information seeking activities co-evolve with sophistication resources users seek direct answers to complex compositional questions search sessions require multiple iterations critical assessment synthesis natural language ways formulate question complex information needs humans overcome uncertainty by reformulating questions issuing multiple searches aggregating responses Inspired present agent learns to process for user between user backend QA system environment agent AQA implements active question answering strategy aims chance correct answer sending reformulated question to environment agent seeks best answer by asking many questions aggregating evidenceinternals environment not available to agent must learn probe black-box using question strings key AQA agent is sequence-to-sequence model trained with reinforcement learning (RL) reward based on answer returned environment second component AQA combines evidence environment convolutional neural network to select answer evaluate on Jeopardy! questions SearchQA BID7 questions hard answer convoluted language Travel issue for astral projection teleportation no prob Doctor SearchQA tests AQA reformulate questions correct answer AQA improves performance deep network BiDAF BID28 by 11.4% absolute F1 32% relative F1 improvement AQA outperforms heuristic query reformulation benchmarks.AQA defines machine-machine communication AQA agent language to improve response QA environment qualitative analysis of language AQA agent MSCOCO agent's question reformulations diverge from natural language paraphrases agent non-trivial transparent policies classic IR query operations term re-weighting resembling tf-idf morphological simplification/stemming possible current machine comprehension tasks involve ranking short textual snippets relevance than deep language understandingRELATED WORK Lin & Pantel (2001) learned question variants comparing dependency parsing trees BID6 showed MT-based paraphrases headroom in QA performance BID1 used paraphrasing training semantic parser Bilingual corpora MT generate paraphrases pivoting second language work uses neural translation models multiple pivots BID18 our approach use pivoting first direct neural paraphrasing system BID27 propose phrase-based paraphrasing for query expansion goal generate full question reformulations optimizing end-to-end target performance metrics.Reinforcement learning natural language understanding BID20 use RL control policies multi-user dungeon games BID14 use RL for dialogue generation Policy gradient methods investigated for MT sequence-to-sequence problems alleviate limitations word-level optimization sequence-level reward functions Reward functions based language models reconstruction errors bootstrap MT with fewer resources RL training exposure bias BID26 We use policy gradient optimize agent end-to-end question answering quality as reward.Uses policy gradient for QA include , semantic parser BID29 query reduction networks query questions multi-hop common sense reasoningwork BID21 related to ours identify document answer question following links graph questions Jeopardy! walk Wikipedia graph until predicted answer BID22 improve document retrieval relevance feedback RL reformulate query adding terms from documents retrieved search engine Our work differs generate complete sequence reformulations terms target question-answering document retrieval.Active QA related to research fact-checking BID32 perturb database queries estimate support quantitative claims Active QA questions perturbed semantically similar purpose natural language form Figure 1 shows Active Question Answering (AQA) agent-environment setup AQA model interacts with black-box environment queries many versions returns best answers episode starts with original question 0 agent reformulates question sends variants to QA system final answer selected BID13 trained chatbots via language utterances report agent's language diverges from human language if no incentive fluency Our findings related questions reformulated AQA resemble natural language not due to keyword-like SearchQA input questions Base-NMT more fluent questions AQA re-weight terms on informative query-specific terms increasing term frequency) via duplicationlearns modify surface forms stemming morphological analysis techniques adapt to properties deep QA architectures character-based modeling attention AQA nonsensical novel surface term variants transform adjective dense to densey forms exploited by character-based BiDAF question encoder repetitions increase chances alignment in attention components no incentive use human language AQA learns ask BiDAF questions optimizing language increases likelihood BiDAF ranking reading comprehension systems language understanding fail in adversarial settings current machine comprehension tasks involve pattern matching relevance modeling deep QA systems might implement sophisticated ranking systems sort snippets text from context resemble document retrieval systems (re-)discovery of IR techniques tf-idf re-weighting stemming propose new framework to improve question answering active question answering (AQA), perturbing input questions investigated first system three components question reformulator black box QA system candidate answer aggregator reformulator aggregator form trainable agent best answers agent only query with natural language questions Experimental results prove approach effective agent non-trivial interpretable reformulation policiesfuture developing question answering investigating sequential information seeking tasks end-to-end RL problems closing loop reformulator selector",0.02,0.4600238298947462 "Most deep latent factor models choose simple priors for simplicity, tractability or not knowing what prior to use. Recent studies show that the choice of the prior may have a profound effect on the expressiveness of the model, especially when its generative network has limited capacity. In this paper, we propose to learn a proper prior from data for adversarial autoencoders (AAEs). We introduce the notion of code generators to transform manually selected simple priors into ones that can better characterize the data distribution. Experimental results show that the proposed model can generate better image quality and learn better disentangled representations than AAEs in both supervised and unsupervised settings. Lastly, we present its ability to do cross-domain translation in a text-to-image synthesis task. Deep latent factor models, such as variational autoencoders (VAEs) and adversarial autoencoders (AAEs), are becoming increasingly popular in various tasks, such as image generation BID6 , unsupervised clustering BID2 BID7 , and cross-domain translation BID10 . These models involve specifying a prior distribution over latent variables and defining a deep generative network (i.e., the decoder) that maps latent variables to data space in stochastic or deterministic fashion. Training such deep models usually requires learning a recognition network (i.e., the encoder) regularized by the prior.Traditionally, a simple prior, such as the standard normal distribution BID5 , is used for tractability, simplicity, or not knowing what prior to use. It is hoped that this simple prior will be transformed somewhere in the deep generative network into a form suitable for characterizing the data distribution. While this might hold true when the generative network has enough capacity, applying the standard normal prior often results in over-regularized models with only few active latent dimensions BID0 .Some recent works BID4 BID3 BID9 suggest that the choice of the prior may have a profound impact on the expressiveness of the model. As an example, in learning the VAE with a simple encoder and decoder, BID4 conjecture that multimodal priors can achieve a higher variational lower bound on the data loglikelihood than is possible with the standard normal prior. BID9 confirm the truth of this conjecture by showing that their multimodal prior, a mixture of the variational posteriors, consistently outperforms simple priors on a number of datasets in terms of maximizing the data log-likelihood. Taking one step further, BID3 learn a tree-structured nonparametric Bayesian prior for capturing the hierarchy of semantics presented in the data. All these priors are learned under the VAE framework following the principle of maximum likelihood.Along a similar line of thinking, we propose in this paper the notion of code generators for learning a prior from data for AAE. The objective is to learn a code generator network to transform a simple prior into one that, together with the generative network, can better characterize the data distribution. To this end, we generalize the framework of AAE in several significant ways:• We replace the simple prior with a learned prior by training the code generator to output latent variables that will minimize an adversarial loss in data space. • We employ a learned similarity metric BID6 in place of the default squared error in data space for training the autoencoder.• We maximize the mutual information between part of the code generator input and the decoder output for supervised and unsupervised training using a variational technique introduced in InfoGAN BID1 .Extensive experiments confirm its effectiveness of generating better quality images and learning better disentangled representations than AAE in both supervised and unsupervised settings, particularly on complicated datasets. In addition, to the best of our knowledge, this is one of the first few works that attempt to introduce a learned prior for AAE.The remainder of this paper is organized as follows: Section 2 reviews the background and related works. Section 3 presents the implementation details and the training process of the proposed code generator. Section 4 compares its performance with AAE in image generation and disentanglement tasks. Lastly, we conclude this paper with remarks on future work. In this paper, we propose to learn a proper prior from data for AAE. Built on the foundation of AAE, we introduce a code generator to transform the manually selected simple prior into one that can better fit the data distribution. We develop a training process that allows to learn both the autoencoder and the code generator simultaneously. We demonstrate its superior performance over AAE in image generation and learning disentangled representations in supervised and unsupervised settings. We also show its ability to do cross-domain translation. Mode collapse and training instability are two major issues to be further investigated in future work. Figure 14: Generated images in accordance with the varying color attribute in the text description ""The flower is pink in color and has petals that are rounded in shape and ruffled."" From left to right, the color attribute is set to pink, red, yellow, orange, purple, blue, white, green, and black, respectively. Note that there is no green or black flower in the dataset. Input latent code ∈ R code size 3 x 3 conv. 64 RELU stride 2 pad 1 4 x 4 upconv. 512 BN. RELU stride 1 3 x 3 residual blcok 64 4 x 4 up sampling residual block 256 stride 2 3 x 3 down sampling residual blcok 128 stride 2 4 x 4 up sampling residual block 128 stride 2 3 x 3 down sampling residual blcok 256 stride 2 4 x 4 up sampling residual block 64 stride 2 3 x 3 down sampling residual block 512 stride 2 3 x 3 conv. image channels Tanh 4 x 4 avg. pooling stride 1 FC. 2 x code size BN. RELU FC. code size Linear Input feature map FC. 2 x noise size BN. RELU 3 x 3 conv. out channels RELU stride 2 pad 1 FC. latent code size BN. Linear 3 x 3 conv. out channels RELU stride 1 pad 1 skip connection output = input + residual RELU Table 4",1283,0.1,615,2.0861788617886177,"deep latent factor models choose simple priors for simplicity tractability studies show choice prior expressiveness especially generative network limited capacity paper propose to learn proper prior from data for adversarial autoencoders (AAEs). introduce code generators to transform selected priors into data distribution Experimental results show proposed model better image quality learn better disentangled representations than AAEs in supervised unsupervised settings present ability cross-domain translation in text-to-image synthesis task Deep latent factor models variational autoencoders adversarial popular in tasks image generation unsupervised clustering cross-domain translation models involve specifying prior distribution over latent variables defining deep generative network maps latent variables to data space Training models requires learning recognition network regularized by prior simple prior standard used for tractability simplicity knowing hoped prior transformed deep generative network into form for characterizing data distribution when generative network capacity applying standard normal prior results in over-regularized models with few active latent dimensions works suggest choice prior expressivenesslearning VAE encoder decoder BID4 conjecture multimodal priors achieve higher variational bound data loglikelihood standard normal prior BID9 multimodal prior outperforms simple priors maximizing data log-likelihood BID3 learn tree-structured nonparametric Bayesian prior capturing hierarchy semantics data priors learned under VAE framework maximum likelihood propose code generators for learning prior from data for AAE objective learn code generator network transform simple prior characterize data distribution generalize framework AAE replace simple prior with learned prior training code generator output latent variables minimize adversarial loss data space employ learned similarity metric BID6 default squared error for training autoencoder maximize mutual information between code generator input decoder output for supervised unsupervised training using variational technique InfoGAN BID1 experiments confirm effectiveness generating better quality images disentangled representations AAE particularly complicated datasets first works introduce learned prior for AAE paper organized Section 2 reviews background related works Section 3 presents implementation details training process of proposed code generator Section 4 compares performance with AAE in image generation disentanglement tasksconclude paper remarks future work propose learn prior data AAE introduce code generator transform selected prior data distribution develop training process learn autoencoder code generator simultaneously demonstrate superior performance AAE image generation learning disentangled representations supervised unsupervised settings show ability cross-domain translation Mode collapse training instability major issues investigated future work Figure 14 Generated images varying color attribute text description pink petals rounded ruffled."" color attribute set pink red yellow orange purple blue white green black no green black dataset Input latent code R code size 3 x 3 conv. 64 RELU stride 2 pad 1 4 x 4 upconv 512 RELU stride 1 3 x 3 residual 64 4 4 256 2 128 image channels 4 x 4 pooling stride 1 2 x code size. RELU code size Linear Input feature map noise size RELU 3 x 3 conv. out channels RELU stride 2 pad 1 latent code size Linear 3 x 3 out channels RELU stride 1 pad 1 connection output input + residual RELU Table 4",0.01,0.49352836210310463 "In the past few years, various advancements have been made in generative models owing to the formulation of Generative Adversarial Networks (GANs). GANs have been shown to perform exceedingly well on a wide variety of tasks pertaining to image generation and style transfer. In the field of Natural Language Processing, word embeddings such as word2vec and GLoVe are state-of-the-art methods for applying neural network models on textual data. Attempts have been made for utilizing GANs with word embeddings for text generation. This work presents an approach to text generation using Skip-Thought sentence embeddings in conjunction with GANs based on gradient penalty functions and f-measures. The results of using sentence embeddings with GANs for generating text conditioned on input information are comparable to the approaches where word embeddings are used. Numerous efforts have been made in the field of natural language text generation for tasks such as sentiment analysis BID35 ) and machine translation BID7 BID24 ). Early techniques for generating text conditioned on some input information were template or rule-based engines, or probabilistic models such as n-gram. In recent times, state-of-the-art results on these tasks have been achieved by recurrent BID23 BID20 ) and convolutional neural network models trained for likelihood maximization. This work proposes an approach for text generation using Generative Adversarial Networks with Skip-Thought vectors.GANs BID9 ) are a class of neural networks that explicitly train a generator to produce high-quality samples by pitting against an adversarial discriminative model. GANs output differentiable values and hence the task of discrete text generation has to use vectors as differentiable inputs. This is achieved by training the GAN with sentence embedding vectors produced by SkipThought ), a neural network model for learning fixed length representations of sentences. 4.1 CONDITIONAL GENERATION OF SENTENCES.GANs can be conditioned on data attributes to generate samples BID21 ; Radford et al.) . In this experiment, both the generator and discriminator are conditioned on Skip-Thought encoded vectors ). The encoder converts 70000 sentences from the BookCorpus dataset collected in with a training/test/validation split of 5/1/1 into vectors used as real samples for discriminator. The decoded sentences are used to evaluate model performance under corpus level BLEU-2, BLEU-3 and BLEU-4 metrics (Papineni et al.) , once using only test set as reference and then entire corpus as reference. TAB0 compares these results for different architectures that have been experimented with in this paper.",506,0.065,250,2.024,advancements generative models Generative Adversarial Networks (GANs). GANs perform well image generation style transfer Natural Language Processing word embeddings word2vec GLoVe neural network models textual data Attempts GANs for text generation work presents approach text generation using Skip-Thought sentence embeddings with GANs gradient penalty functions f-measures results embeddings GANs generating text conditioned input information comparable to efforts natural language text generation for sentiment analysis machine translation Early techniques generating text conditioned input information were template rule-based engines probabilistic models results achieved by recurrent BID23 convolutional neural network models trained for likelihood maximization work proposes approach text generation using Generative Adversarial Networks with Skip-Thought vectors.GANs train generator produce high-quality samples adversarial discriminative model GANs output differentiable values text generation vectors differentiable inputs achieved training GAN with sentence embedding vectors SkipThought model learning fixed length representations sentences CONDITIONAL GENERATION SENTENCES.GANs conditioned on data attributes to generate samplesexperiment generator discriminator conditioned on Skip-Thought encoded vectors encoder converts 70000 sentences BookCorpus dataset into vectors samples for discriminator decoded sentences evaluate model performance under corpus level BLEU-2 BLEU-3 BLEU-4 metrics (Papineni test set entire corpus reference TAB0 compares results different,0.0,0.3336770200573066 "The novel \emph{Unbiased Online Recurrent Optimization} (UORO) algorithm allows for online learning of general recurrent computational graphs such as recurrent network models. It works in a streaming fashion and avoids backtracking through past activations and inputs. UORO is computationally as costly as \emph{Truncated Backpropagation Through Time} (truncated BPTT), a widespread algorithm for online learning of recurrent networks \cite{jaeger2002tutorial}. UORO is a modification of \emph{NoBackTrack} \cite{DBLP:journals/corr/OllivierC15} that bypasses the need for model sparsity and makes implementation easy in current deep learning frameworks, even for complex models. Like NoBackTrack, UORO provides unbiased gradient estimates; unbiasedness is the core hypothesis in stochastic gradient descent theory, without which convergence to a local optimum is not guaranteed. On the contrary, truncated BPTT does not provide this property, leading to possible divergence. On synthetic tasks where truncated BPTT is shown to diverge, UORO converges. For instance, when a parameter has a positive short-term but negative long-term influence, truncated BPTT diverges unless the truncation span is very significantly longer than the intrinsic temporal range of the interactions, while UORO performs well thanks to the unbiasedness of its gradients. We introduced UORO, an algorithm for training recurrent neural networks in a streaming, memoryless fashion. UORO is easy to implement, and requires as little computation time as truncated BPTT, at the cost of noise injection. Importantly, contrary to most other approaches, UORO scalably provides unbiasedness of gradient estimates. Unbiasedness is of paramount importance in the current theory of stochastic gradient descent. Furthermore, UORO is experimentally shown to benefit from its unbiasedness, converging even in cases where truncated BPTT fails to reliably achieve good results or diverges pathologically.",408,0.038,190,2.1473684210526316,"{Unbiased Online Recurrent Optimization (UORO algorithm allows online learning recurrent works streaming avoids backtracking UORO costly as{Truncated Backpropagation Through Time BPTT), algorithm online learning recurrent networks UORO modification of{NoBackTrack bypasses model sparsity makes implementation easy in deep learning frameworks complex models NoBackTrack UORO provides unbiased gradient estimates core hypothesis stochastic gradient descent theory convergence local optimum not guaranteed truncated BPTT provide possible divergence tasks where truncated BPTT UORO converges long-term truncated BPTT diverges unless truncation span longer than temporal range UORO performs well unbiasedness introduced UORO algorithm training recurrent neural networks streaming memoryless UORO easy to implement requires little computation time as truncated BPTT cost of noise injection UORO provides unbiasedness gradient estimates paramount in theory stochastic gradient descent UORO from unbiasedness even cases where truncated BPTT fails or diverges",0.0,0.6508363746041321 "We present a deep learning-based method for super-resolving coarse (low-resolution) labels assigned to groups of image pixels into pixel-level (high-resolution) labels, given the joint distribution between those low- and high-resolution labels. This method involves a novel loss function that minimizes the distance between a distribution determined by a set of model outputs and the corresponding distribution given by low-resolution labels over the same set of outputs. This setup does not require that the high-resolution classes match the low-resolution classes and can be used in high-resolution semantic segmentation tasks where high-resolution labeled data is not available. Furthermore, our proposed method is able to utilize both data with low-resolution labels and any available high-resolution labels, which we show improves performance compared to a network trained only with the same amount of high-resolution data. We test our proposed algorithm in a challenging land cover mapping task to super-resolve labels at a 30m resolution to a separate set of labels at a 1m resolution. We compare our algorithm with models that are trained on high-resolution data and show that 1) we can achieve similar performance using only low-resolution data; and 2) we can achieve better performance when we incorporate a small amount of high-resolution data in our training. We also test our approach on a medical imaging problem, resolving low-resolution probability maps into high-resolution segmentation of lymphocytes with accuracy equal to that of fully supervised models. Semantic image segmentation is the task of labeling each pixel in an input image X = {x ij } as belonging to one of L fine-scale application classes, Y = {y ij }, y ∈ {1, . . . , L}. In weakly supervised segmentation, instances in the training set only contain partial observations of the target ground truth labels, e.g., summary of class labels instead of pixel-level labels. We aim to solve a variant of this problem where coarse-scale, low-resolution accessory classes, Z = {z k }; z ∈ {1, . . . , N }, are defined for sets of pixels in the input images, where we are given the joint distribution P (Y, Z) between the accessory class labels and the application labels. Specifically, a training image X is divided into K sets B k , each with an accessory class label z k , and our models are trained to produce the high-resolution application labels y ij . For example, in Figure 1 , a high-resolution aerial image is shown alongside the low-resolution ground truth land cover map (defined over accessory classes) and the target high-resolution version (defined over application classes). We aim to derive the high-resolution land cover map based on the aerial image and low-resolution ground truth.Compared to other weakly supervised image segmentation techniques, the formulation of the problem we aim to solve is more general: it applies both to existing weakly supervised image segmentation problems, as well as to other problems with different characteristics of weak labels. The more general formulation is necessary for tasks such as land cover mapping from aerial imagery and lymphocyte segmentation from pathology imagery. In these applications, coarse labels do not necessarily match the fine-scale labels, as shown in Figure 1 . The distinction between the fine-scale application and coarse-scale accessory classes is necessary for situations in which the ground-truth information that is known about an image does not match with the application classes that we aim to Figure 1 : An Illustration of land cover data and label super-resolution. Our method takes an input image (x) with low-resolution labels (z) and outputs a set of super-resolved label predictions (y), utilizing the statistical descriptions between low-resolution and high-resolution labels (Appendix B) e.g., one low-resolution class designates areas of low-intensity development, with 20% to 49% of impervious surfaces (such as houses or roads).label the image with, but instead suggests a distribution over the application labels. State-of-the-art methods for weakly supervised semantic segmentation exploit the structure of weak labels in ways that are not applicable in our examples: we cannot create bounding boxes around land cover object instances BID7 ; Papandreou et al. FORMULA0 ) -we consider data that is generally given at scales much larger than the objects being segmented and does not carry foreground-background morphology -nor use coarse approximations of ground-truth segmentation (Krähenbühl & Koltun (2011); BID13 ). Other work attempts to match a class ""density function"" to weak labels (Lempitsky & Zisserman (2010) ), but it mainly targets localization and enumeration of small foreground objects with known sizes. Existing Weak supervision approaches also often involve expensive steps in inference, such as CRFs or iterative evaluation BID3 ), which are impractical on large datasets. At the same time, thorough analyses of training algorithms only exist for models that are not sufficiently expressive for the applications we consider (Yu et al. (2013) ). While our formulation of the problem allows us to specifically address the previously mentioned land cover mapping and lymphocyte segmentation, it can also be applied to more traditional segmentation tasks such as foreground/background segmentation as we explore in Appendix. F.Our proposed method is illustrated in FIG0 . Briefly, a standard segmentation network will output probabilistic estimates of the application labels. Our methodology summarizes these estimates over the sets B k , which results in an estimated distribution of application labels for each set. These distributions can then be compared to the expected distribution from the accessory (low-resolution) labels using standard distribution distance metrics. This extension is fully differentiable and can thus be used to train image segmentation neural networks end-to-end from pairs of images and coarse labels.Land cover mapping from aerial imagery is an important application in need of such methodology. Land cover maps are essential in many sustainability-related applications such as conservation planning, monitoring habitat loss, and informing land management. In Section 3.1 we describe land cover mapping in detail and show how our method creates high-resolution land cover maps solely from high-resolution imagery low-resolution labels, at an accuracy similar to that of models trained on high-resolution labels. We further show how to train models with a combination of low-and highresolution labels that outperform the high-res models in transfer learning tasks. As low-resolution labels are much easier to collect, and indeed exist over a much wider geographic area in our land cover mapping application, the ability to combine low-and high-resolution labels is an important feature of our proposed methods.In a second example (Section 3.2), we segment tumor infiltrating lymphocytes from high-resolution (gigapixel) pathology images. Understanding the spatial distribution of immune cells, such as lymphocytes in pathology images, is fundamental for immunology and the treatment of cancer BID10 ; Thorsson et al. (2018) ). Here, coarse labels are probabilities of lymphocyte infiltration (having two or more lymphocytes) on 100×100 pixel regions, given by an automatic classifier (Saltz FORMULA0 ). Our super-resolution model trained on coarse labels performs the same as a lymphocyte classifier trained with high-resolution (cell-level) supervision (Hou et al. (2018) ).To summarize, as our first contribution, we propose a label super-resolution network which utilizes the distribution of high-resolution labels suggested by given low-resolution labels, based on visual cues in the input images, to derive high-resolution label predictions consistent to the input image. Our second contribution is that we evaluate our method extensively on the application of land cover segmentation and conclude that when there are not enough representative high-resolution training data, our method is much more robust than a model trained on high-resolution training data only, since our method utilizes more training data with weak labels. We show the generality of our method on the lymphocyte segmentation task and the task of segmenting foreground given object bounding boxes (in Appendix F). We proposed a label super-resolution network which is capable of deriving high-resolution labels, given low-resolution labels that do not necessarily match the targeting high-resolution labels in a one-to-one manner -we only assume that the joint distribution between the low-resolution and highresolution classes is known. In particular, we train a network to predict high-resolution labels, minimizing the distance/divergence between two distributions: distribution of predicted high-resolution labels and expected distribution suggested by the low-resolution labels. We applied our method in two real-world applications where high res labels are very expensive to obtain compared to low res labels, and achieved similar or better results compared to the conventional fully supervised methods trained on high-resolution labels. We also show how combining low and high res labels leads to better generalization to out-of-sample test sets.Although the main assumption of the model is that the joint distribution over coarse and fine labels is known, the model is in fact robust to errors in estimates of these distributions, as we discuss in Appendix F. There we show that these joint distributions can be acquired or inferred in a variety of ways, thus making label super-resolution widely applicable, including beyond computer vision.",1805,0.156,858,2.1037296037296036,"present deep learning method-resolving (low-resolution labels into (high-resolution labels joint distribution method loss function minimizes distance between distribution model outputs low-resolution labels require high-resolution classes match low-resolution classes used in high-resolution semantic segmentation tasks where high-resolution data available method data low-resolution high-resolution labels improves performance compared network high-resolution data test algorithm land cover mapping task super-resolve labels at 30m resolution to 1m resolution compare algorithm with models high-resolution data similar performance using low-resolution data better performance small high-resolution data test approach on medical imaging problem resolving low-resolution probability maps into high-resolution segmentation lymphocytes accuracy equal supervised models Semantic image segmentation labeling each pixel input image X = ij L fine-scale application classes, Y = {y ij } ∈ {1, L} weakly supervised segmentation instances training set contain partial observations target ground labels class labels instead pixel-level labels aim to solve variant where coarse-scale low-resolution accessory classes, Z = {z k }; z ∈ {1, . . N defined for pixels in input images joint distribution P (Y, Z between accessory class labels application labels training image X divided into K sets B k accessory class label z k models trained produce high-resolution application labels y Figure 1 high-resolution aerial image low-resolution ground truth land cover map classes target high-resolution version application aim to derive high-resolution land cover map based on aerial image low-resolution ground truth formulation problem general applies to for land cover mapping from aerial lymphocyte segmentation from pathology imagery coarse labels match fine-scale labels Figure 1 distinction between fine-scale application coarse-scale accessory classes necessary for ground-truth information application classes Figure 1 Illustration land cover data label super-resolution method takes input image (x with low-resolution labels (z outputs super-resolved label predictions utilizing statistical descriptions between low-resolution high-resolution labels (Appendix B one low-resolution class designates areas low-intensity development 20% to 49% impervious surfaces suggests distribution over application labelsmethods for supervised semantic segmentation exploit structure weak labels applicable create bounding boxes around land cover object instances consider data at scales larger than carry foreground-background use coarse approximations of ground-truth segmentation work match class ""density function to weak labels targets localization enumeration of small foreground objects with sizes Weak supervision approaches involve expensive steps inference impractical on large datasets thorough analyses of training algorithms exist for models not expressive (Yu et al. our formulation allows land cover mapping lymphocyte segmentation applied to traditional segmentation tasks foreground/background segmentation proposed method illustrated in FIG0 standard segmentation network probabilistic estimates of application labels methodology summarizes estimates over results in estimated distribution of application labels for each set distributions compared to expected distribution from accessory (low-resolution) labels using standard distribution distance metrics extension differentiable to train image segmentation neural networks from labels cover mapping from aerial imagery important essential in sustainability applications conservation planning monitoring habitat loss land managementSection 3.1 land cover mapping method creates high-resolution maps from high-resolution imagery low-resolution labels accuracy similar models trained high-resolution labels train models with combination low highresolution labels outperform high-res models transfer learning tasks low-resolution labels easier to collect exist wider geographic area combine high-resolution labels important methods second example (Section segment tumor infiltrating lymphocytes from high-resolution pathology images Understanding spatial distribution immune cells fundamental for immunology treatment cancer coarse labels probabilities lymphocyte infiltration on 100×100 pixel regions automatic classifier super-resolution model trained on coarse labels performs same as lymphocyte classifier trained high-resolution supervision first contribution label super-resolution network utilizes distribution high-resolution labels low-resolution labels input derive high-resolution label predictions consistent input image second contribution method land cover segmentation not enough representative high-resolution training data method more robust than model trained high-resolution training data only utilizes more training data with weak labelsshow generality method lymphocyte segmentation task segmenting foreground object bounding boxes Appendix F). proposed label super-resolution network deriving high-resolution labels low-resolution labels not match targeting high-resolution labels assume joint distribution low-resolution highresolution classes known train network predict high-resolution labels minimizing distance/divergence two distributions predicted expected applied method two real-world applications high res labels expensive obtain achieved similar better results conventional supervised methods show combining low high res labels leads better generalization out-of-sample test sets main assumption model joint distribution coarse fine labels known model robust errors estimates distributions Appendix F joint distributions acquired inferred variety ways making label super-resolution widely applicable beyond computer vision",0.01,0.538648352602507 "We propose a novel framework for combining datasets via alignment of their associated intrinsic dimensions. Our approach assumes that the two datasets are sampled from a common latent space, i.e., they measure equivalent systems. Thus, we expect there to exist a natural (albeit unknown) alignment of the data manifolds associated with the intrinsic geometry of these datasets, which are perturbed by measurement artifacts in the sampling process. Importantly, we do not assume any individual correspondence (partial or complete) between data points. Instead, we rely on our assumption that a subset of data features have correspondence across datasets. We leverage this assumption to estimate relations between intrinsic manifold dimensions, which are given by diffusion map coordinates over each of the datasets. We compute a correlation matrix between diffusion coordinates of the datasets by considering graph (or manifold) Fourier coefficients of corresponding data features. We then orthogonalize this correlation matrix to form an isometric transformation between the diffusion maps of the datasets. Finally, we apply this transformation to the diffusion coordinates and construct a unified diffusion geometry of the datasets together. We show that this approach successfully corrects misalignment artifacts, and allows for integrated data. In biology and other natural science settings we often have the problem that data are measured from the same system but with different sensors or in different days where sensors are calibrated differently. This is often termed batch effect in biology and can include, for example, drastic variations between subjects, experimental settings, or even times of day when an experiment is conducted. In such settings it is important to globally and locally align the datasets such that they can be combined for effective further analysis. Otherwise, measurement artifacts may dominate downstream analysis. For instance, clustering the data will group samples by measurement time or sensor used rather than by biological or meaningful differences between datapoints.Recent works regard the two datasets as views of the same system and construct a multiview diffusion geometry but all of them require at least partial bijection, if not full one, between views BID11 BID12 BID24 Tuia & Camps-Valls, 2016) . Other work directly attempt to match data points directly in ambient space, or by local data geometry and these can be very sensitive to differences in sampling density rather than data geometry BID10 . Here, we present a principled approach called harmonic alignment to for correct this type of effect based on the manifold assumption.The manifold assumption holds that high dimensional data originates from an intrinsically low dimensional smoothly varying space that is mapped via nonlinear functions to observable high dimensional measurements. Thus, we assume that the datasets are from transformed versions of the same low dimensional manifold. We learn the manifolds separately from the two datasets using diffusion geometric approaches and then find an isometric transformation to map from one manifold to the other. Note that we are not aligning points to points. Indeed there may be sampling differences and density differences in the data. However, our manifold learning approach uses an anisotropic kernel that detects the geometry of the data to align rather than point-by-point matching which is done in other methods.Our method involves first embedding each dataset separately into diffusion components, and then finding an isometric transformation that aligns these diffusion representations. To find such transformation, we utilize the duality between diffusion coordinates and geometric harmonics that act as generalized Fourier harmonics in the graph space. The diffusion components are eigenvectors of a Markov-normalized data diffusion operator, whose eigenvalues indicate frequency of the eigenvector. We attempt to find a transformation from one set of eigenvectors to another, via feature correspondences in the data.While datapoint correspondences may be difficult or impossible to obtain since many biological measurements are destructive, feature correspondences are often available. For instance single-cell measurements of cells from the same device, thus containing counts for the same genes, albeit affected by batch differences. Thus when corresponding features are transformed via the graph Fourier transform (GFT) into diffusion coordinates, the representations should be similar, with potentially small frequency-proximal perturbations. For instance, slowly varying features across the manifold should be load to low-frequency eigenvectors of the Markov matrix. This insight allows us to create a correlation matrix between the eigenvectors of one dataset to another based on correlation between feature loadings to the eigenvectors. However, since we know that eigenvectors represent frequency harmonics, we need not compute the entire correlation matrix but rather only the near-diagonal values. This implies that the two manifolds must be perturbed such that low and high frequency eigenvector space are similar. We then find a linear transformation between that maps the eigenvectors of one space into those of the other that maximizes these correlations by orthogonalizing this matrix. This transformation allows us to align the two datasets with each other. Finally, given an aligned representation, we build a robust unified diffusion geometry that is invariant batch effects and sample-specific artifacts and low-pass filter this geometry to denoise the unified manifold. Thus, in addition to aligning the manifolds our method denoises the manifolds as well.We demonstrate the results of our method on artificial manifolds created from rotated MNIST digits, corrupted MNIST digits, as well as on single-cell biological data measuring peripheral blood cells. In each case our method successfully aligns the manifolds such that they have appropriate neighbors within and across the two datasets. We show an application to transfer learning where a lazy classifier trained on one dataset is applied to the other dataset after alignment. Further, comparisons with recently developed methods such as the MNN-based method of BID10 show significant improvements in performance and denoising ability. We presented a novel method for aligning or batch-normalizing two datasets that involves learning and aligning their intrinsic manifold dimensions. Our method leverages the fact that common or corresponding features in the two datasets should have similar harmonics on the graph of the data. Our harmonic alignment method finds an isometric transformation that maximizes the similarity of frequency harmonics of common features. Results show that our method successfully aligns artifi- cially misaligned as well as biological data containing batch effect. Our method has the advantages that it aligns manifold geometry and not density (and thus is insensitive to sampling differences in data) and further our method denoises the datasets to obtain alignments of significant manifold dimensions rather than noise. Future applications of harmonic alignment can include integration of data from different measurement types performed on the same system, where features have known correlations.",1276,0.127,592,2.1554054054054053,propose novel framework combining datasets via alignment intrinsic dimensions approach assumes two datasets sampled from common latent space measure equivalent systems expect natural alignment data manifolds intrinsic geometry perturbed by measurement artifacts assume individual correspondence between data points rely on assumption subset data features correspondence across datasets leverage assumption estimate relations between intrinsic manifold dimensions given by diffusion map coordinates compute correlation matrix between diffusion coordinates considering Fourier coefficients data features orthogonalize correlation matrix form isometric transformation between diffusion maps apply transformation to diffusion coordinates construct unified diffusion geometry approach corrects misalignment artifacts allows integrated data biology natural science settings problem data measured from same system different sensors different days calibrated differently termed batch effect include drastic variations between subjects experimental settings times day important to locally align datasets for analysis Otherwise measurement artifacts may dominate analysis clustering data samples by measurement time sensor used biological differences datapointsworks regard two datasets as same system construct multiview diffusion geometry require partial bijection between views BID11 Tuia & Camps-Valls work attempt match data points local data geometry sensitive to differences sampling density present approach harmonic alignment effect based manifold assumption high dimensional data originates from low dimensional varying space mapped via nonlinear functions to measurements assume datasets from transformed versions same low dimensional manifold learn manifolds separately from datasets using diffusion geometric approaches find isometric transformation to map manifold to not aligning points to points sampling differences density differences in data manifold learning approach uses anisotropic kernel detects geometry data to align point-by-point matching method involves embedding each dataset separately into diffusion components finding isometric transformation diffusion representations utilize duality between diffusion coordinates geometric harmonics diffusion components are eigenvectors of Markov-normalized data diffusion operator indicate frequency attempt find transformation from via feature correspondences data datapoint correspondences difficult feature correspondences often availablesingle-cell measurements same device containing same genes affected by batch differences features transformed via graph Fourier transform) into diffusion coordinates representations similar small frequency-proximal perturbations varying features across manifold load to low-frequency eigenvectors of Markov matrix correlation matrix between eigenvectors dataset eigenvectors represent frequency harmonics compute entire correlation matrix only near-diagonal values two manifolds perturbed low and high frequency eigenvector space similar linear transformation maps eigenvectors one into maximizes correlations orthogonalizing matrix transformation two datasets aligned representation unified diffusion geometry invariant batch effects sample-specific artifacts low-pass filter to denoise unified manifold method denoises manifolds results on artificial manifolds rotated corrupted MNIST digits single-cell biological data peripheral blood cells method aligns manifolds appropriate neighbors within across two datasets application to transfer learning lazy classifier trained on one dataset applied to other after alignment comparisons with methods MNN-based method of BID10 show improvements in performance denoising abilitypresented novel method aligning two datasets learning aligning intrinsic manifold dimensions method leverages common features similar harmonics graph harmonic alignment method finds isometric transformation maximizes similarity frequency harmonics common features Results show aligns misaligned biological data containing batch effect aligns manifold geometry not density insensitive to sampling differences denoises datasets obtain alignments significant manifold dimensions noise Future applications alignment include integration data different measurement types features known correlations,0.01,0.671498102687214 "Reinforcement learning (RL) has proven to be a powerful paradigm for deriving complex behaviors from simple reward signals in a wide range of environments. When applying RL to continuous control agents in simulated physics environments, the body is usually considered to be part of the environment. However, during evolution the physical body of biological organisms and their controlling brains are co-evolved, thus exploring a much larger space of actuator/controller configurations. Put differently, the intelligence does not reside only in the agent's mind, but also in the design of their body. We propose a method for uncovering strong agents, consisting of a good combination of a body and policy, based on combining RL with an evolutionary procedure. Given the resulting agent, we also propose an approach for identifying the body changes that contributed the most to the agent performance. We use the Shapley value from cooperative game theory to find the fair contribution of individual components, taking into account synergies between components. We evaluate our methods in an environment similar to the the recently proposed Robo-Sumo task, where agents in a 3D environment with simulated physics compete in tipping over their opponent or pushing them out of the arena. Our results show that the proposed methods are indeed capable of generating strong agents, significantly outperforming baselines that focus on optimizing the agent policy alone. A video is available at: www.youtube.com/watch?v=eei6Rgom3YY Reinforcement Learning (RL) uses a simple reward signal to derive complex agent policies, with recent progress on representing the policy using deep neural networks leading to strong results in game playing BID29 Silver et al., 2016) , robotics BID22 BID23 and dialog systems BID24 . Such algorithms were designed for stationary environments, but having multiple learning agents interact yields a non-stationary environment (Littman, 1994; BID2 . Various approaches were proposed for continuous control, required for locomotion in an physics simulator environment BID16 BID31 BID0 . Although very successful, such approaches consider the body of the agent to be fixed, simply a part of the environment. However, during evolution the physical body of biological organisms is constantly changing; thus, the controlling brain and physical body are jointly optimized, exploring a larger space of actuator-controller configurations.The interaction of evolution with learning by individual animals over their lifetime can result in superior performance (Simpson, 1953) . Researchers refer to how individual learning can enhance evolution at the species level as the ""Baldwin Effect"" (Weber & Depew, 2003) , where learning guides evolution by smoothing the fitness landscape. In learning agents, the physical shape of the body plays a double role. First, a good body has the capability of effectively exerting many forces in the environment. Second, a well-configured body is easier to learn to control, by making it simpler to identify good policies for exerting the forces. Consider a physical task which requires exerting certain forces at the right time, such as locomotion. Some bodies can exert the required forces, while others cannot. Further, some bodies exert the required forces only under a small set of exactly correct policies, whereas others have a wide range of policies under which they exert the required forces (at least approximately). In other words, some bodies have a wide ""basin of attraction"" where a learner can find a policy that exerts at least a part of the required forces; once discovering a policy in this wide basin, the learner can optimize the policy to exert the required forces.This indicates that the intelligence of agents resides not only in their mind (the controller), but also in the design of their body. Our contribution is proposing a method for uncovering strong agents, consisting of a good combination of a body and policy. This stands in contrast to the traditional paradigm, which takes the body as a given (i.e. a fixed part of the environment), as shown in FIG0 . Our technique combines RL with an evolutionary procedure. We also show how to identify the body changes that contributed the most to agent performance, taking into account synergies between them. We demonstrate our method in an environment similar to the Robo-Sumo task (AlShedivat et al., 2017) , where agents in a 3D environment with simulated physics compete in pushing the opponent out of the arena or tipping it over. This environment is based on the MuJoCo physics simulator (Todorov et al., 2012) , allowing us to easily modify the agent's body. Our results show that the proposed methods are indeed capable of generating superior agents, significantly outperforming baselines that focus on optimizing the agent policy alone.Related Work Evolving virtual creatures (EVCs) work uses genetic algorithms to evolve the structure and controllers of virtual creatures in physically simulated environments, without learning (Sims, 1994) . EVCs have a genetically defined morphology and control system that are co-evolved to perform locomotion tasks (Sims, 1994; BID7 BID4 , with some methods using a voxel-based ""soft-body"" BID4 BID17 BID28 . Most such attempts have yielded relatively simple behaviors and morphologies BID7 BID3 . One approach to enable continually increasing complex behavior is using a curriculum BID6 . Researchers hypothesized that embodied cognition, where a controller expresses its behavior through a body, may cause morphological changes to have an immediate detrimental impact on a behavior BID3 . For example, a mutation generating longer legs may harm performance with a controller optimized for shorter legs. This results in pressure to converge on a body design early in evolution, to give the controller a stable platform to optimize. This interdependence can be mitigated by giving the controller time to adapt to morphological changes, so bodies that are easier to learn to control would have an evolutionary advantage, and learning would smooth the fitness landscape; this may speed up body evolution, with the extent of learning required for new bodies decreasing over time (Simpson, 1953; Weber & Depew, 2003) .Scenarios where learning is used only in the evaluation phase of evolved agents are referred to as Baldwinian evolution (Weber & Depew, 2003) , where the results of learning are discarded when an offspring is generated. This is in contrast to ""Lamarkian evolution"" (Whitley et al., 1994; BID20 , where the result of learning is passed on to offspring. Typically the adaption stage uses a genetic algorithm operating to evolve the controller BID3 BID20 . In contrast , we use an RL algorithm to learn to control an evolving body. RL has achieved complex behaviours in continuous control tasks with fixed morphology BID16 BID31 BID0 , and has the potential to adapt to morphological changes. Our experiments evaluate the potential of evolving the bodies of a population of learning agents. We leverage Population Based Training BID18 (PBT), originally proposed to evolve parameters of the controller. To our knowledge, this is the first attempt at evolving the body of continuously controlled RL agents in a physically simulated environment.Preliminaries We apply multi-agent reinforcement learning in partially-observable Markov games (i.e. partially-observable stochastic games) BID34 Littman, 1994; BID13 . In every state, agents take actions given partial observations of the true world state, and each obtains an individual reward. Agents learn an appropriate behavior policy from past interactions. In our case, given the physics simulator state, agents observe an egocentric view consisting of the positions and velocities of their and their opponent's bodies (end effectors and joints) and distances from the edges of the pitch. Our agents have actuated hinges (one at the ""knee"" and one at the ""hip"" of every limb). The full specification for our environment (observations and actions) are given in the Appendix, and are similar to other simulated physics locomotion tasks BID16 . Every agent has its own experience in the environment, and independently learns a policy, attempting to maximize its long term γ-discounted utility, so learning is decentralized BID2 .Our analysis of the relative importance of the body changes uses cooperative game theory. We view the set of body changes as a ""team "" of players, and quantify the impact of individual components, taking into account synergies between them. Game theory studies players who can form teams, looking for fair ways of estimating the impact of individual players in a team. A cooperative game consists of a set A of n players, and a characteristic function v : 2 A → R which maps any team C ⊆ A of players to a real value, showing the performance of the team as a whole. In our case, A consists of all changes to body components resulting in the final body configuration. The marginal contribution of a player i in a team C that includes it (i.e. i ∈ C) is the change in performance resulting from excluding i: DISPLAYFORM0 We define a similar concept for permutations. Denote by π a permutation of the players ( i.e. π : {1, 2, . . . , n} → {1, 2, . . . , n} where π is a bijection), and by Π the set of all player permutations. We refer to the players occurring before i in the permutation π as the predecessors of i in π, and denote by S π (i) the predecessors of i in π, i.e. S π (i) = {j|π(j) < π(i)}. The marginal contribution of a player i in a permutation is the change in performance between i's predecessors and including i, and the performance of i's predecessors alone: BID35 ) is considered a fair allocation of the overall reward achieved by a team to the individual players in a team, reflecting the contribution of each individual player to the team's success BID12 Straffin, 1988) . It is the unique value exhibiting various fairness axioms BID9 BID11 , taking into account synergies between agents (see Section 8 in the Appendix for a detailed discussion and examples of how the Shapley value captures such synergies between body components). The Shapley value is the marginal contribution of a player , averaged across all player permutations, given by the vector DISPLAYFORM1 DISPLAYFORM2 We proposed a framework for jointly optimizing agent body and policy, combining continuous control RL agents with an evolutionary procedure for modifying agent bodies. Our analysis shows that this technique can achieve stronger agents than obtained by optimizing the controller alone. We also used game theoretic solutions to identify the most influential body changes. Several questions remain open. First, can we augment our procedure to also modify the neural network architecture of the controller, similarly to recent neural architecture optimizers BID27 ? Second, can we use similar game theoretic methods to guide the evolutionary process? Finally, How can we ensure the diversity of agents' bodies so as to improve the final performance? Darrell Whitley, V Scott Gordon, and Keith Mathias. Lamarckian evolution, the baldwin effect and function optimization. In International Conference on Parallel Problem Solving from Nature, pp. 5-15. Springer, 1994.",2263,0.192,1075,2.1051162790697675,"Reinforcement learning (RL) paradigm deriving complex behaviors from reward signals in environments applying RL to control agents simulated physics environments body part of environment during evolution physical body controlling brains co-evolved exploring larger actuator/controller configurations intelligence in agent's mind design body propose method for uncovering strong agents body policy RL with evolutionary procedure approach identifying body changes agent performance use Shapley value from cooperative game theory fair contribution components synergies evaluate methods in Robo-Sumo task agents 3D environment compete opponent results show proposed methods strong agents outperforming baselines optimizing agent policy video available at Reinforcement Learning (RL) uses simple reward signal derive complex agent policies progress representing policy using deep neural networks strong results in game playing BID29 Silver robotics BID22 BID23 dialog systems BID24 algorithms designed for stationary environments multiple learning agents yields non-stationary environment (Littman, 1994 BID2 approaches proposed for continuous control locomotion in physics simulator environment BID16 BID31 successful approaches consider body agent fixed part of environmentduring evolution physical body of organisms controlling brain and physical body optimized exploring actuator-controller configurations interaction evolution with learning animals in superior performance (Simpson, 1953) individual learning evolution species level ""Baldwin Effect"" (Weber & Depew, 2003) learning guides evolution fitness landscape In learning agents physical shape body role good body many forces well-configured body easier to learn control simpler identify good policies for exerting forces Consider physical task exerting forces right locomotion Some bodies exert required forces others some bodies exert forces under small correct policies others wide range of policies some bodies have wide ""basin of attraction"" where learner can find policy exerts required forces policy learner can optimize policy to exert required forces of agents resides in mind design of body contribution method for uncovering strong agents good combination of body and policy contrast to traditional paradigm body as given fixed part technique combines RL with evolutionary procedure identify body changes to agent performance synergies demonstrate method in environment similar to Robo-Sumo task (AlShedivat et al.2017) agents 3D environment simulated physics compete pushing opponent or tipping over environment based on MuJoCo physics simulator (Todorov et 2012) modify agent's body results show proposed methods generating superior agents outperforming baselines optimizing agent policy Evolving virtual creatures (EVCs) uses genetic algorithms evolve structure controllers simulated environments without learning (Sims, 1994) EVCs genetically defined morphology control system perform locomotion tasks some methods voxel-based ""soft-body"" BID4 BID28 attempts yielded simple behaviors morphologies approach complex behavior curriculum BID6 hypothesized embodied cognition controller cause morphological changes impact behavior mutation generating longer legs harm performance controller shorter legs results pressure converge body design early evolution mitigated controller time to adapt to morphological changes bodies easier learn control evolutionary advantage learning fitness landscape speed up body evolution extent learning required new bodies decreasing over time (Simpson, 1953; Weber & Depew, 2003) learning used in evaluation phase Baldwinian evolution results learning discarded when offspring generatedcontrast to ""Lamarkian evolution (Whitley 1994 learning passed to offspring adaption stage uses genetic algorithm evolve controller contrast use RL algorithm control evolving body RL achieved complex behaviours in continuous control tasks fixed potential to adapt to morphological changes experiments evaluate evolving bodies population learning agents leverage Population Based Training BID18 evolve parameters controller first attempt evolving body of continuously controlled RL agents in simulated environment apply multi-agent reinforcement learning in partially-observable Markov games Littman 1994 BID13 agents take actions observations obtains reward learn behavior policy from past interactions agents observe egocentric view positions velocities of opponent's bodies distances from edges pitch agents have actuated hinges ""knee ""hip every limb). full specification environment (observations actions in Appendix similar to other simulated physics locomotion tasks Every agent experience independently learns policy long term γ-discounted utility learning decentralized analysis of relative importance body changes uses cooperative game theoryview body changes as ""team of players quantify impact components synergies Game theory studies players teams impact cooperative game set A of n players characteristic function v : 2 A → R maps team C ⊆ A to real value showing performance team A consists changes to body components final body configuration marginal contribution of player i in team C change performance from excluding i define similar concept for permutations Denote by π permutation players Π set of all player permutations refer players before i in permutation π as predecessors of i in π S π (i) predecessors of i in π S π (i) = {j|π(j) < π(i)} marginal contribution of player i in permutation is change in performance between i's predecessors including i fair allocation of overall reward team to individual players reflecting contribution to success BID12 Straffin, 1988)unique value fairness axioms BID9 BID11 synergies between agents Section 8 Appendix Shapley value synergies Shapley value marginal contribution player averaged permutations vector DISPLAYFORM1 proposed framework optimizing agent body policy continuous control agents evolutionary procedure modifying bodies analysis stronger agents optimizing controller used game theoretic solutions influential body changes questions open augment procedure modify neural network architecture controller BID27 ? use similar game theoretic methods evolutionary process? ensure diversity agents' bodies improve final performance? Darrell Whitley Scott Gordon Keith Mathias Lamarckian evolution baldwin effect function optimization International Conference Parallel Problem Solving. 5-15 Springer 1994.",0.02,0.5422132604784435 "Many practical reinforcement learning problems contain catastrophic states that the optimal policy visits infrequently or never. Even on toy problems, deep reinforcement learners periodically revisit these states, once they are forgotten under a new policy. In this paper, we introduce intrinsic fear, a learned reward shaping that accelerates deep reinforcement learning and guards oscillating policies against periodic catastrophes. Our approach incorporates a second model trained via supervised learning to predict the probability of imminent catastrophe. This score acts as a penalty on the Q-learning objective. Our theoretical analysis demonstrates that the perturbed objective yields the same average return under strong assumptions and an $\epsilon$-close average return under weaker assumptions. Our analysis also shows robustness to classification errors. Equipped with intrinsic fear, our DQNs solve the toy environments and improve on the Atari games Seaquest, Asteroids, and Freeway. Following success on Atari games BID20 and the board game Go BID28 , many researchers have begun exploring practical applications of deep reinforcement learning (DRL). Some investigated applications include robotics BID15 , dialogue systems BID6 BID17 , energy management BID23 , and self-driving cars BID26 . Amid this push to apply DRL, we might ask, can we trust these agents in the wild? Agents acting in real-world environments might possess the ability to cause catastrophic outcomes. Consider a self-driving car that might hit pedestrians or a domestic robot that might injure a child. We might hope to prevent DRL agents from ever making catastrophic mistakes. But doing so requires extensive prior knowledge of the environment in order to constrain the exploration of policy space BID7 .Many conflicting definitions of safety and catastrophe exist, a problem that invites further philosophical consideration. In this paper, we introduce a specific but plausible notion of avoidable catastrophes. These are states that prior knowledge dictates an optimal policy should never visit. For example , we might believe that an optimal self-driving algorithm would never hit a pedestrian. Moreover, we assume that an optimal policy never even comes near an avoidable catastrophe state. We define proximity in trajectory space, and not by the geometry of feature space. We denote states proximal to avoidable catastrophes as danger states. While we don't assume prior knowledge of which states are dangerous, we do assume the existence of a catastrophe detector. After encountering a catastrophic state, an agent can realize this and take action to avoid dangerous states in the future.Given this definition, we address two challenges: First, can we expect DRL agents, after experiencing some number of catastrophic failures, to avoid perpetually making the same mistakes? Second, can we use our prior knowledge that catastrophes should be kept at a distance to accelerate learning of a DRL agent? Our experiments show that even on toy problems, the deep Q-network (DQN), a basic algorithm behind many of today's state-of-the-art DRL systems, struggles on both counts. Even in toy environments , DQNs may encounter thousands of catastrophes before learning to avoid them and are susceptible to repeating old errors. We call this latter problem the Sisyphean curse.This poses a formidable obstacle to using DQNs in the real world. How can we hand over responsibility for consequential actions (control of a car, say) to a DRL agent if it may be doomed to periodically remake every kind of mistake, however grave, so long as it continues to learn? Imagine a self-driving car that had to periodically hit a few pedestrians in order to remember that is undesirable. In the tabular setting, an RL agent never forgets the learned dynamics of its environment, even as its policy evolves. Moreover, if the Markovian assumption holds, eventual convergence to a globally optimal policy is guaranteed. Unfortunately, the tabular approach becomes infeasible in high-dimensional, continuous state spaces.The trouble for DQNs owes to the use of function approximation BID22 . When training a DQN, we successively update a neural network based on experiences. These experiences might be sampled in an online fashion, from a trailing window (experience replay buffer), or uniformly from all past experiences. Regardless of which mode we use to train the network , eventually, states that a learned policy never encounters will come to form an infinitesimally small region of the training distribution. At such times, our networks are subject to the classic problem of catastrophic interference BID19 BID18 . Nothing prevents the DQN's policy from drifting back towards a policy that revisits long-forgotten catastrophic mistakes.More formally, we characterize the problem as unfolding in the following steps: (i) Training under distribution D, our agent produces a safe policy π s that avoids catastrophes (ii) Collecting data generated under π s yields a new distribution of transitions D (iii) Training under D , the agent produces π d , a policy that once again experiences avoidable catastrophes. To illustrate the brittleness of modern DRL algorithms, we introduce a simple pathological problem called Adventure Seeker. This problem consists of a one-dimensional continuous state, two actions , simple dynamics, and a clear analytic solution. Nevertheless, the DQN fails. We then show that similar dynamics exist in the classic RL environment Cart-Pole .In this paper, to combat these problems, we propose intrinsic fear. In this approach, we train a supervised fear model that predicts which states are likely to lead to a catastrophe within k r steps. The output of the fear model (a probability), scaled by a fear factor penalizes the Q-learning target. Our approach draws inspiration from intrinsic motivation BID5 . However, instead of perturbing the reward function to encourage the discovery of novel states, we perturb it to discourage revisiting catastrophic states.We validate the approach both empirically and theoretically. Our experiments address both our Adventure Seeker problem and Cartpole as well as the Atari games Seaquest and Asteroids, and Freeway. For these environments, we label each loss of a life as a catastrophic state. On the toy environments, the intrinsic fear agent learns to avoid death indefinitely , achieving unbounded reward per episode. On Seaquest and Asteroids, the intrinsic fear agent improves markedly and on Freeway the improvement is dramatic. Theoretically, we demonstrate the following: First, we prove that when the reward is bounded and the optimal policy rarely visits the catastrophic states, the policy learned on the altered value function has return similar to the optimal policy on the original value function. Second we prove that the method is robust to noise in the danger model. Our experiments demonstrate that DQNs are susceptible to periodically repeating mistakes, however bad, raising questions about their real-world utility when harm can come of actions. While it's easy to visualize these problems on toy examples, similar dynamics are embedded in more complex domains. Consider a domestic robot acting as a barber. The robot might receive positive feedback for giving a closer shave. This reward encourages closer contact at a steeper angle. Of course, the shape of this reward function belies the catastrophe lurking just past the optimal shave. Similar dynamics might be imagines in a vehicle that is rewarded for traveling faster but could risk an accident with excessive speed. Our results with the intrinsic fear model suggest that with only a small amount of prior knowledge (the ability to recognize catastrophe states after the fact), we can simultaneously accelerate learning and avoid catastrophic states. This work represents a first step towards combating some issues relating to safety in RL stemming from catastrophic forgetting.",1476,0.129,667,2.212893553223388,"reinforcement learning problems contain catastrophic states optimal policy visits infrequently or toy problems learners revisit states under new policy paper intrinsic fear learned reward accelerates reinforcement learning guards policies against catastrophes approach incorporates second model predict probability imminent catastrophe score penalty on Q-learning objective perturbed objective yields same average return under strong assumptions average return under weaker assumptions shows robustness to classification errors Equipped with intrinsic fear DQNs solve toy environments improve on Atari games Seaquest Asteroids Freeway success on Atari games board game Go researchers exploring applications of deep reinforcement learning applications include robotics dialogue systems energy management self-driving cars can trust agents in wild Agents might cause catastrophic outcomes self-driving car hit pedestrians domestic robot injure child prevent DRL agents catastrophic mistakes requires prior knowledge exploration policy space conflicting definitions of safety and catastrophe exist consideration introduce notion of avoidable catastrophes states optimal policy never visit optimal self-driving algorithm never hit pedestrianassume optimal policy never near avoidable catastrophe state define proximity in trajectory space not geometry feature space denote states proximal to avoidable catastrophes as danger states assume prior knowledge assume existence catastrophe detector After encountering catastrophic state agent action avoid dangerous states two challenges expect DRL agents catastrophic failures avoid same mistakes? use prior knowledge catastrophes distance accelerate learning DRL agent? experiments show toy problems deep Q-network (DQN), algorithm DRL systems struggles DQNs encounter thousands catastrophes before learning susceptible to repeating old errors Sisyphean curse to using DQNs in real world hand over responsibility for consequential actions to DRL agent doomed to remake mistake? self-driving car pedestrians tabular setting RL agent never forgets learned dynamics environment policy evolves if Markovian assumption holds convergence to globally optimal policy guaranteed tabular approach infeasible in high-dimensional continuous state spaces trouble for DQNs use function approximation BID22 training DQN update neural network based on experiencesexperiences sampled online trailing window or past experiences Regardless mode states learned policy encounters form small region of training distribution networks subject to catastrophic interference BID19 prevents DQN's policy towards catastrophic mistakes problem unfolding steps Training under distribution D agent produces safe policy π s avoids catastrophes Collecting data under π s yields new distribution of transitions D Training under D agent produces d policy experiences avoidable catastrophes pathological problem Adventure Seeker one-dimensional continuous state two actions simple dynamics clear solution DQN fails similar dynamics exist in classic RL environment Cart-Pole propose intrinsic fear train supervised fear model predicts states likely lead to catastrophe within steps output fear model probability), scaled by fear factor penalizes Q-learning target approach inspiration from intrinsic motivation BID5 reward function discourage revisiting catastrophic states validate approach empirically and theoretically experiments address Adventure Seeker problem Cartpole Atari games Seaquest Asteroids Freeway label each loss of life as catastrophic statetoy environments intrinsic fear agent learns avoid death indefinitely achieving unbounded reward per episode Seaquest Asteroids improves Freeway improvement dramatic demonstrate prove reward bounded optimal policy rarely visits catastrophic states policy learned altered value function return similar to original method robust to noise danger model experiments demonstrate DQNs susceptible repeating mistakes raising questions real-world utility visualize problems toy examples similar dynamics complex domains Consider domestic robot barber positive feedback closer shave reward encourages closer contact steeper angle shape reward function belies catastrophe past optimal shave Similar dynamics vehicle rewarded traveling faster risk accident excessive speed results intrinsic fear model suggest small prior knowledge recognize catastrophe states accelerate learning avoid catastrophic states work first step combating issues safety RL catastrophic forgetting",0.01,0.8192904121005397 "Convolution is an efficient technique to obtain abstract feature representations using hierarchical layers in deep networks. Although performing convolution in Euclidean geometries is fairly straightforward, its extension to other topological spaces---such as a sphere S^2 or a unit ball B^3---entails unique challenges. In this work, we propose a novel `""volumetric convolution"" operation that can effectively convolve arbitrary functions in B^3. We develop a theoretical framework for ""volumetric convolution"" based on Zernike polynomials and efficiently implement it as a differentiable and an easily pluggable layer for deep networks. Furthermore, our formulation leads to derivation of a novel formula to measure the symmetry of a function in B^3 around an arbitrary axis, that is useful in 3D shape analysis tasks. We demonstrate the efficacy of proposed volumetric convolution operation on a possible use-case i.e., 3D object recognition task. Convolution-based deep neural networks have performed exceedingly well on 2D representation learning tasks BID11 BID7 . The convolution layers perform parameter sharing to learn repetitive features across the spatial domain while having lower computational cost by using local neuron connectivity. However, most state-of-the-art convolutional networks can only work on Euclidean geometries and their extension to other topological spaces e.g., spheres, is an open research problem. Remarkably, the adaptation of convolutional networks to spherical domain can advance key application areas such as robotics, geoscience and medical imaging. Some recent efforts have been reported in the literature that aim to extend convolutional networks to spherical signals. Initial progress was made by BID1 , who performed conventional planar convolution with a careful padding on a spherical-polar representation and its cube-sphere transformation BID17 . A recent pioneering contribution by used harmonic analysis to perform efficient convolution on the surface of the sphere (S 2 ) to achieve rotational equivariance. These works, however, do not systematically consider radial information in a 3D shape and the feature representations are learned at specified radii. Specifically, estimated similarity between spherical surface and convolutional filter in S 2 , where the kernel can be translated in S 2 . Furthermore, BID23 recently solved the more general problem of SE(3) equivariance by modeling 3D data as dense vector fields in 3D Euclidean space. In this work however, we focus on B 3 to achieve the equivariance to SO(3).In this paper, we propose a novel approach to perform volumetric convolutions inside unit ball (B 3 ) that explicitly learns representations across the radial axis. Although we derive generic formulas to convolve functions in B 3 , we experiment on one possible use case in this work, i.e., 3D shape recognition. In comparison to closely related spherical convolution approaches, modeling and convolving 3D shapes in B 3 entails two key advantages: 'volumetric convolution' can capture both 2D texture and 3D shape features and can handle non-polar 3D shapes. We develop the theory of volumetric convolution using orthogonal Zernike polynomials BID3 , and use careful approximations to efficiently implement it using low computational-cost matrix multiplications. Our experimental results demonstrate significant boost over spherical convolution and that confirm the high discriminative ability of features learned through volumetric convolution.Furthermore, we derive an explicit formula based on Zernike Polynomials to measure the axial symmetry of a function in B 3 , around an arbitrary axis. While this formula can be useful in many function analysis tasks, here we demonstrate one particular use-case with relevance to 3D shape recognition. Specifically, we use the the derived formula to propose a hand-crafted descriptor that accurately encodes the axial symmetry of a 3D shape. Moreover, we decompose the implementation of both volumetric convolution and axial symmetry measurement into differentiable steps, which enables them to be integrated to any end-to-end architecture.Finally, we propose an experimental architecture to demonstrate the practical usefulness of proposed operations. We use a capsule network after the convolution layer as it allows us to directly compare feature discriminability of spherical convolution and volumetric convolution without any bias. In other words, the optimum deep architecture for spherical convolution may not be the same for volumetric convolution. Capsules, however, do not deteriorate extracted features and the final accuracy only depends on the richness of input shape features. Therefore, a fair comparison between spherical and volumetric convolutions can be done by simply replacing the convolution layer.It is worth pointing out that the proposed experimental architecture is only a one possible example out of many possible architectures, and is primarily focused on three factors: 1) Capture useful features with a relatively shallow network compared to state-of-the-art. 2) Show richness of computed features through clear improvements over spherical convolution. 3) Demonstrate the usefulness of the volumetric convolution and axial symmetry feature layers as fully differentiable and easily pluggable layers, which can be used as building blocks for end-to-end deep architectures.The main contributions of this work include:• Development of the theory for volumetric convolution that can efficiently model functions in B 3 .• Implementation of the proposed volumetric convolution as a fully differentiable module that can be plugged into any end-to-end deep learning framework.• The first approach to perform volumetric convolution on 3D objects that can simultaneously model 2D (appearance) and 3D (shape) features.• A novel formula to measure the axial symmetry of a function defined in B 3 , around an arbitrary axis using Zernike polynomials.• An experimental end-to-end trainable framework that combines hand-crafted feature representation with automatically learned representations to obtain rich 3D shape descriptors.The rest of the paper is structured as follows. In Sec. 2 we introduce the overall problem and our proposed solution . Sec. 3 presents an overview of 3D Zernike polynomials. Then, in Sec. 4 and Sec. 5 we derive the proposed volumetric convolution and axial symmetry measurement formula respectively. Sec. 6.2 presents our experimental architecture, and in Sec. 7 we show the effectiveness of the derived operators through extensive experiments. Finally, we conclude the paper in Sec. 8. In this work, we derive a novel 'volumetric convolution' using 3D Zernike polynomials, which can learn feature representations in B 3 . We develop the underlying theoretical foundations for volumetric convolution and demonstrate how it can be efficiently computed and implemented using low-cost matrix multiplications. Furthermore, we propose a novel, fully differentiable method to measure the axial symmetry of a function in B 3 around an arbitrary axis, using 3D Zernike polynomials. Finally, using these operations as building tools, we propose an experimental architecture, that gives competitive results to state-of-the-art with a relatively shallow network, in 3D object recognition task. An immediate extension to this work would be to explore weight sharing along the radius of the sphere.Let f (θ, φ, r) and g(θ, φ, r) be the object function and kernel function (symmetric around north pole) respectively. Then volumetric convolution is defined as, f * g(θ, φ) =< f, τ (θ,φ) g >Applying the rotation η (α,β,γ) to f , we get, η (α,β,γ) (f ) * g(θ, φ) =< η (α,β,γ) (f ), τ (θ,φ) g >By the result 33, we have, DISPLAYFORM0 However, since η α,β,γ (g) = τ α,β (g) we get, η (α,β,γ) (f ) * g(θ, φ) =< f, τ (θ−α,φ−β,) g >We know that, f * g(θ, φ) =< f, τ (θ,φ) g >= η (α,β,γ) (f ) * g(θ, φ) = (f * g)(θ − α, φ − β)η (α,β,γ) (f ) * g(θ, φ) = τ (α,β) (f * g) (Hence, we achieve equivariance over 3D rotations.",1705,0.153,846,2.0153664302600474,"Convolution technique abstract feature representations hierarchical deep networks convolution in Euclidean geometries straightforward extension to other sphere S^2 unit ball B challenges propose""volumetric convolution operation functions in B^3 develop theoretical framework for convolution Zernike polynomials implement as differentiable pluggable layer for deep networks formulation leads novel formula measure symmetry function in B^3 around arbitrary axis useful in 3D shape analysis demonstrate efficacy 3D object recognition task Convolution-based deep neural networks well on 2D representation learning tasks layers perform parameter sharing learn repetitive features lower computational cost local neuron connectivity networks work on Euclidean geometries extension to other spaces open research problem adaptation networks to spherical domain robotics geoscience medical imaging efforts extend networks to spherical signals progress by BID1 conventional planar convolution padding spherical-polar representation cube-sphere transformation BID17 . recent contribution harmonic analysis efficient convolution on surface sphere rotational equivarianceworks consider radial information 3D shape feature representations learned at radii estimated similarity between spherical surface convolutional filter in S 2 kernel translated 2 BID23 solved SE(3) equivariance modeling 3D data dense vector fields 3D Euclidean space focus on B 3 equivariance to SO(3) novel approach volumetric convolutions inside unit ball (B 3 learns representations across radial axis derive formulas convolve functions B 3 experiment 3D shape recognition modeling convolving 3D shapes in B 3 advantages convolution 2D texture 3D shape features non-polar 3D shapes develop theory volumetric convolution using orthogonal Zernike polynomials BID3 low computational-cost matrix multiplications experimental results demonstrate boost over spherical convolution confirm high discriminative ability of features learned volumetric convolution derive formula measure axial symmetry of function in B 3 around arbitrary axis use-case 3D shape recognition formula descriptor axial symmetry 3D shape decompose volumetric convolution axial symmetry measurement into differentiable steps end-to-end architecturepropose experimental architecture usefulness operations use capsule network after convolution layer compare feature discriminability spherical volumetric without bias optimum architecture spherical not same volumetric convolution Capsules deteriorate features final accuracy depends on richness input shape features comparison between spherical volumetric convolutions replacing convolution layer proposed experimental architecture one example focused on three factors Capture useful features shallow network Show richness computed features improvements over spherical convolution Demonstrate usefulness volumetric convolution axial symmetry feature layers differentiable pluggable layers building blocks for end-to-end deep architectures contributions include Development theory volumetric convolution functions 3 Implementation volumetric convolution differentiable module plugged deep learning framework first approach volumetric convolution on 3D objects 2D 3D features novel formula measure axial symmetry function B 3 axis using Zernike polynomials experimental end-to-end trainable framework hand-crafted feature representation automatically learned representations rich 3D shape descriptors paper structured Sec. 2 problem proposed solution Sec. 3 overview 3D Zernike polynomials Sec. 4 Sec.derive proposed volumetric convolution axial symmetry measurement formula Sec. 6.2 experimental architecture Sec. 7 effectiveness operators experiments conclude paper Sec. 8. derive 'volumetric convolution 3D Zernike polynomials feature representations B 3 develop theoretical foundations volumetric convolution computed low-cost matrix multiplications propose novel method measure axial symmetry function B 3 arbitrary axis 3D Zernike polynomials propose experimental competitive results state-art shallow network 3D object recognition task explore weight sharing radius sphere f (θ, φ r) g(θ, φ r) object function kernel function (symmetric north polevolumetric convolution defined f * g(θ φ) τ rotation (α,β,γ) to f (α,β,γ) (f * g(θ φ) result 33 α,β,γ (g) = α,β (g) (α,β,γ) (f * g(θ φ) τ f * g(θ, φ) τ (θ,φ (α,β,γ) (f * g(θ φ) * (α,β,γ) (f * g(θ φ) = (α,β) (f equivariance over 3D rotations",0.01,0.3114815717991968 "Learning in environments with large state and action spaces, and sparse rewards, can hinder a Reinforcement Learning (RL) agent’s learning through trial-and-error. For instance, following natural language instructions on the Web (such as booking a flight ticket) leads to RL settings where input vocabulary and number of actionable elements on a page can grow very large. Even though recent approaches improve the success rate on relatively simple environments with the help of human demonstrations to guide the exploration, they still fail in environments where the set of possible instructions can reach millions. We approach the aforementioned problems from a different perspective and propose guided RL approaches that can generate unbounded amount of experience for an agent to learn from. Instead of learning from a complicated instruction with a large vocabulary, we decompose it into multiple sub-instructions and schedule a curriculum in which an agent is tasked with a gradually increasing subset of these relatively easier sub-instructions. In addition, when the expert demonstrations are not available, we propose a novel meta-learning framework that generates new instruction following tasks and trains the agent more effectively. We train DQN, deep reinforcement learning agent, with Q-value function approximated with a novel QWeb neural network architecture on these smaller, synthetic instructions. We evaluate the ability of our agent to generalize to new instructions onWorld of Bits benchmark, on forms with up to 100 elements, supporting 14 million possible instructions. The QWeb agent outperforms the baseline without using any human demonstration achieving 100% success rate on several difficult environments. We study the problem of training reinforcement learning agents to navigate the Web (navigator agent) by following certain instructions, such as book a flight ticket or interact with a social media web site, that require learning through large state and action spaces with sparse and delayed rewards. In a typical web environment, an agent might need to carefully navigate through a large number of web elements to follow highly dynamic instructions formulated from large vocabularies. For example, in the case of an instruction ""Book a flight from WTK to LON on 21-Oct-2016"", the agent needs to fill out the origin and destination drop downs with the correct airport codes, select a date, hit submit button, and select the cheapest flight among all the options. Note the difficulty of the task: The agent can fill-out the first three fields in any order. The options for selection are numerous, among all possible airport / date combination only one is correct. The form can only be submitted once all the three fields are filled in. At that point the web environment / web page changes, and flight selection becomes possible. Then the agent can select and book a flight. Reaching the true objective in these tasks through trial-and-error is cumbersome, and reinforcement learning with the sparse reward results in the majority of the episodes generating no signal at all. The problem is exacerbated when learning from large set of instructions where visiting each option could be infeasible. As an example, in the flight-booking environment the number of possible instructions / tasks can grow to more than 14 millions, with more than 1700 vocabulary words and approximately 100 web elements at each episode.A common remedy for these problems is guiding the exploration towards more valuable states by learning from human demonstrations and using pretrained word embeddings. Previous work BID7 ; BID11 ) has shown that the success rate of an agent on Web navigation tasks (Miniwob BID11 )) can be improved via human demonstrations and pretrained word embeddings; however, they indeed use separate demonstrations for each environment and as the complexity of an environment increases, these methods fail to generate any successful episode (such as flight booking and social media interaction environments). But in environments with large state and action spaces, gathering the human demonstrations does not scale, as the training needs large number of human demonstrations for each environment.In this work, we present two methods for reinforcement learning in large state and action spaces with sparse rewards for the web navigation. First, when expert demonstrations or an instructionfollowing policy (ORACLE) are available, we develop curriculum-DQN, a curriculum learning that guides the exploration by starting with an easier instruction following task and gradually increasing the difficulty over a number of training steps. Curriculum-DQN decomposes an instruction into multiple sub-instructions and assigns the web navigation agent (navigator) with an easier task of solving only a subset of these sub-instructions ( FIG0 ). An expert instruction-following policy (ORACLE) places the agent and goal closer to each other.Second, when demonstrations and ORACLE policies are not available, we present a novel metalearning framework that trains a generative model for expert instruction-following demonstrations using an arbitrary web navigation policy without instructions. The key insight here is that we can treat an arbitrary navigation policy (e. g. random policy) as if it was an expert instruction-following policy for some hidden instruction. If we recover the underlying instruction, we can autonomously generate new expert demonstrations, and use them to improve the training of the navigator. Intuitively, generating an instruction from a policy is easier than following an instruction, as the navigator does not need to interact with a dynamic web page and take complicated actions. Motivated by these observations, we develop an instructor agent, a meta-trainer, that trains the navigator by generating new expert demonstrations.In addition to the two trainers, curriculum-DQN and instructor meta-trainer, the paper introduces two novel neural network architectures for encoding web navigation Q-value functions, QWeb and INET, combining self-attention, LSTMs, and shallow encoding. QWeb serves as Q-value function for the learned instruction-following policy, trained with either curriculum-DQN or instructor agent. The INET is Q-value function for the instructor agent. We test the performance of our approaches on a set of Miniwob and Miniwob++ tasks BID7 ). We show that both approaches improve upon a strong baseline and outperform previous state-of-the-art.While we focus on the Web navigation, the methods presented here, automated curriculum generation with attention-equipped DQN, might be of interest to the larger task planning community working to solve goal-oriented tasks in large discrete state and action Markov Decision Processes. In this work, we presented two approaches for training DQN agents in difficult web navigation environments with sparse rewards and large state and action spaces, one in presence of expert demonstrations and the other without the demonstrations. In both cases, we use dense, potential-based rewards to augment the training. When an expert demonstrations are available, curriculum learning decomposes a difficult instruction into multiple sub-instructions and tasks the agent with incrementally larger subset of these sub-instructions; ultimately uncovering the original instruction. When expert demonstrations are not available, we introduced a meta-trainer that generates goal state and instruction pairs with dense reward signals for the QWeb to train more efficiently. Our models outperform previous state-of-the-art models on challenging environments without using any human demonstration. The evaluations also indicate that having a high-quality expert demonstrations is important, as the policies trained from curriculum over demonstrations outperform policies that generate nonperfect demonstrations. In future work, we plan to apply our models on a broader set of navigation tasks with large discrete state and actions, and will experiment with other signals to utilize in the meta-trainer, such as supervised pre-training using behavioral cloning, scheduling a curriculum from the episodes generated by meta-trainer, using meta-trainer as off-policy learning, etc. ACKNOWLEDGMENTSWe thank Amir Fayazi for his help with integrating the Miniwob benchmarks into our ecosystem. We are grateful to Pranav Khaitan and the Deep Dialogue team at Google Research for discussions, as well as to the anonymous reviewers for their valuable feedback.",1541,0.139,725,2.12551724137931,"Learning large state action spaces sparse rewards hinder Reinforcement Learning (RL) agent’s learning following natural language instructions Web booking flight ticket leads to RL settings input vocabulary actionable elements large recent approaches improve success rate on simple environments fail in environments possible instructions millions We approach problems propose guided RL approaches unbounded experience for agent complicated instruction large vocabulary decompose into sub-instructions schedule curriculum with increasing easier sub-instructions expert demonstrations propose novel meta-learning framework generates new instruction trains agent effectively train DQN with Q-value function novel QWeb neural network architecture on smaller synthetic instructions evaluate ability agent to generalize to new instructions onWorld of Bits benchmark to 100 elements 14 million possible instructions QWeb agent outperforms baseline without human demonstration 100% success rate on difficult environments study problem of training agents to navigate Web by following instructions learning large state action spaces sparse delayed rewards typical web environment agent might navigate through large web elements follow dynamic instructions large vocabulariesinstruction ""Book flight from WTK to LON 21-Oct-2016"", agent fill out origin destination with correct airport codes select date hit submit select cheapest flight difficulty agent can fill first three fields any order options selection numerous date only one correct form submitted once all three fields filled web environment changes flight selection possible agent can select book flight Reaching objective through trial-and-error cumbersome reinforcement learning with sparse reward results no signal problem exacerbated learning from large instructions visiting each option infeasible flight-booking environment possible instructions tasks to 14 millions 1700 vocabulary words 100 web elements each episode common remedy exploration learning from human demonstrations pretrained word embeddings Previous work BID7 shown success rate agent on Web navigation tasks improved via human demonstrations pretrained word embeddings use separate demonstrations for each environment complexity increases methods fail to generate successful episode in large state action spaces human demonstrations scale training needs large present two methods for reinforcement learning in large state action spaces with sparse rewards for web navigationexpert demonstrations or instructionfollowing policy (ORACLE available develop curriculum-DQN exploration with easier instruction task increasing difficulty over training steps decomposes instruction into sub-instructions assigns web navigation agent easier task solving expert instruction-following policy (ORACLE places agent goal closer when demonstrations ORACLE policies available novel metalearning framework generative model for expert instruction-following demonstrations using arbitrary web navigation policy without instructions treat arbitrary navigation policy as expert instruction-following policy for hidden instruction recover underlying instruction generate new expert demonstrations improve training navigator generating instruction from policy easier than following instruction complicated actions develop instructor agent meta-trainer trains navigator by generating new expert demonstrations paper introduces neural network architectures for encoding web navigation Q-value functions QWeb INET combining self-attention LSTMs shallow encoding QWeb Q-value function for learned instruction-following policy-DQN INET Q-value function for instructor agent test performance approaches on Miniwob Miniwob++ tasks both approaches improve outperform previous state-of-the-artfocus Web navigation methods automated curriculum generation attention-equipped DQN task planning community large discrete state action Markov Decision Processes presented two approaches training DQN agents difficult web navigation environments sparse rewards large state action spaces expert demonstrations without use dense potential-based rewards augment training expert demonstrations available curriculum learning decomposes difficult instruction into sub-instructions tasks agent uncovering original instruction demonstrations not available meta-trainer generates goal state instruction pairs dense reward signals QWeb models outperform previous models environments without human demonstration evaluations indicate high-quality expert demonstrations important policies curriculum demonstrations outperform policies nonperfect demonstrations future plan apply models navigation tasks large state experiment with other signals meta-trainer supervised pre-training behavioral cloning scheduling curriculum from episodes meta-trainer-trainer off-policy learning thank Amir Fayazi integrating Miniwob benchmarks grateful to Pranav Khaitan Deep Dialogue team Google Research anonymous reviewers feedback",0.01,0.5946606857029934 "Labeled text classification datasets are typically only available in a few select languages. In order to train a model for e.g news categorization in a language $L_t$ without a suitable text classification dataset there are two options. The first option is to create a new labeled dataset by hand, and the second option is to transfer label information from an existing labeled dataset in a source language $L_s$ to the target language $L_t$. In this paper we propose a method for sharing label information across languages by means of a language independent text encoder. The encoder will give almost identical representations to multilingual versions of the same text. This means that labeled data in one language can be used to train a classifier that works for the rest of the languages. The encoder is trained independently of any concrete classification task and can therefore subsequently be used for any classification task. We show that it is possible to obtain good performance even in the case where only a comparable corpus of texts is available. Automatic systems that can classify documents quickly and precisely are useful for a wide range of practical applications. For example, organizations may be interested in using sentiment analysis of opinion posts such as tweets that mention their products and services. By classifying the sentiment of each post (e.g. positive, neutral, or negative), the organization can for example learn which parts of a product should be improved.Creating a suitable, large labeled dataset for training a classification model requires a lot of effort and available public datasets are typically only available in the most common languages. In order to train a classification model for a languages L t without a suitable text classification dataset there are two options: The first option is of course to create a new labeled dataset from scratch, and the second option is to use the label information in existing labeled datasets in a language L s and then transfer this label information to L t . The first option usually requires a great amount of work and is typically not a viable solution. The second option is called cross-language text classification (CLTC) BID20 .In this article we present a method for performing CLTC by means of a universal encoder. The method consists of two steps. In the first step, a universal encoder is trained to give similar representations to texts that describe the same topic, even if the texts are in different languages. In the second step, a classification module uses the language-independent representations from the universal encoder as inputs and is trained to predict which category each document belongs to. Compared to previous work, this method has several advantages: The method presented in this article is conceptually similar in spirit to Google's zero-shot machine translation model BID6 , which is used in the Google translate API. That model also uses a shared vocabulary and a language independent encoder. It does, however , require a large corpus of aligned sentences for training. Additionally, translating a text is a much harder problem than merely extracting discriminative features since it requires encoding of e.g. syntactic information that is not necessary for text classification. Therefore such a model is much more complex than it needs to be, and a more parsimonious model is therefore preferable. We will compare our zero-shot classification model with an equivalent model based on the zero-shot translation model in section 3.The rest of the article is organized as follows: We present our CLTC model in section 2. Experiments, data and results are presented in section 3. In section 4 we review previous approaches to cross-lingual text classification. In section 5 we will take a look at some possible improvements and future directions for the method. Finally, we conclude the article in section 6. In this article we have shown how to create a language independent representation using only a corpus of comparable texts. The language independent representation can subsequently be used for zero-shot classification.We show that it is possible to obtain very good performance even when only a comparable corpus of texts is available.The unsupervised classifier of course does not perform better than a supervised classifier trained on the same number of samples. It is, however, equal in performance to a native language supervised classifier trained on about hundred thousand samples. This means that if the number of native samples is limited and a large comparable corpus is available, the performance of our zero-shot classification can be better than that of a monolingual classifier.Our results show that even though it is possible to obtain good results using several languages at once, the best performance is obtained by using only two languages. Our results furthermore show that it is necessary to use a very large embedding size in order to obtain the best possible performance.",914,0.096,433,2.1108545034642034,Labeled text classification datasets available in few languages train model for news categorization in language $L_t$ without suitable dataset two options. first create new dataset by hand second transfer label information from existing dataset to target language paper propose method for sharing label information across languages language independent text encoder encoder identical representations to multilingual versions same text labeled data in one language can used to train classifier for languages encoder trained independently of classification task can be used for any possible to obtain good performance even comparable corpus of texts available Automatic systems classify documents quickly precisely useful for practical applications organizations sentiment analysis of opinion posts classifying sentiment post organization can learn parts product.Creating suitable large labeled dataset for training classification model requires effort public datasets available in common languages train classification model for L t without dataset two options: first create new dataset from second option use label information in existing datasets in transfer to L t first option requires work not viable second option cross-language text classification (CLTC) BID20 method for performing CLTC by universal encoder method consists two stepsfirst step universal encoder trained similar representations to texts same topic different languages second step classification module uses language-independent representations encoder inputs trained predict category document method advantages method similar to Google's zero-shot machine translation model BID6 used Google translate API model uses shared vocabulary language independent encoder large corpus aligned sentences for training translating text harder than extracting discriminative features requires encoding syntactic information not necessary for classification model more complex parsimonious model preferable compare zero-shot classification model with equivalent model zero-shot translation model section rest article present CLTC model section 2. Experiments data results section 3. section 4 review previous approaches cross-lingual text classification section 5 possible improvements future directions method conclude article section 6. shown create language independent representation using corpus comparable texts used for zero-shot classification possible obtain good performance even comparable corpus available unsupervised classifier not perform better than supervised classifier trained same number samples equal performance to native language supervised classifier trained on hundred thousand samples if native samples limited large comparable corpus available performance zero-shot classification better than monolingual classifierresults show possible obtain good results using several languages best performance obtained using two languages results show necessary use large embedding size best performance.,0.01,0.5569652653242195 "Syntax is a powerful abstraction for language understanding. Many downstream tasks require segmenting input text into meaningful constituent chunks (e.g., noun phrases or entities); more generally, models for learning semantic representations of text benefit from integrating syntax in the form of parse trees (e.g., tree-LSTMs). Supervised parsers have traditionally been used to obtain these trees, but lately interest has increased in unsupervised methods that induce syntactic representations directly from unlabeled text. To this end, we propose the deep inside-outside recursive autoencoder (DIORA), a fully-unsupervised method for discovering syntax that simultaneously learns representations for constituents within the induced tree. Unlike many prior approaches, DIORA does not rely on supervision from auxiliary downstream tasks and is thus not constrained to particular domains. Furthermore, competing approaches do not learn explicit phrase representations along with tree structures, which limits their applicability to phrase-based tasks. Extensive experiments on unsupervised parsing, segmentation, and phrase clustering demonstrate the efficacy of our method. DIORA achieves the state of the art in unsupervised parsing (46.9 F1) on the benchmark WSJ dataset. Syntax in the form of parse trees is an essential component of many natural language processing tasks. Constituent spans taken from a parse tree are useful for tasks such as relation extraction BID0 and semantic role labeling BID1 , while the full parse itself can be used to build higher-quality systems for machine translation BID2 ) and text classification BID3 . Supervised parsers trained on datasets such as the Penn Treebank BID4 are traditionally used to obtain these trees; however, these datasets are generally small and restricted to the newswire domain. For out-of-domain applications, it is generally infeasible to create new treebanks, as syntactic annotation is expensive and time-consuming.Motivated by these limitations, we propose a method that extracts both shallow parses (i.e., noun phrases or entities) and full syntactic trees from any domain or language automatically without any training data. In addition to just producing the parse, we want our model to build representations for internal constituents that obey syntactic and semantic regularities, as we can then easily inject these representations into downstream tasks. Our model extends existing work on latent tree chart parsers BID5 BID6 BID7 BID8 , which build up representations for all internal nodes in the tree (cells in the chart) generated by a soft weighting over all possible sub-trees (Section 2).In previous work, the representation at the root node is used as a sentence encoding and trained to optimize some downstream task, typically natural language inference. Unfortunately , this method requires sentence level annotations to train the model. Worse still, analysis on the trees learned by these models show that they are actually quite poor at capturing syntax that in any way resembles linguistic theory BID9 . To address these issues, we incorporate the inside-outside algorithm BID10 BID11 ) into a latent tree chart parser. The bottom-up inside step is equivalent to the forward-pass of previous latent tree chart parsers BID7 . However, these inside representations are encoded by looking only within the current subtree, completely ignoring outside context. Thus, we perform an additional top-down outside calculation for each node in the tree incorporating external context into sub-tree representations. Finally, we train This news raised hopes for further interest-rate cuts .This news raised hopes for further interest-rate cuts .Figure 1: Example parse trees. Top PRPN-LM prediction, bottom DIORA prediction. DIORA correctly chunks the span 'raised hopes for further interest-rate cuts'. the outside representations of leaves to reconstruct the initial input, which results in a completely unsupervised autoencoder-like objective.Recently, BID12 proposed Parsing-Reading-Predict Networks (PRPN), an RNN based language model with an additional module for inferring syntactic distance. After training, this syntax module can be decomposed to recover a parse BID13 ) via a complex mechanism that involves modeling a distribution over possible syntactic structures with a stick-breaking process. Like DIORA, this model can be trained in a completely unsupervised manner. However, it has no mechanism of explicitly modeling phrases, and span representations can only be generated by post-hoc heuristics. Additionally, finding the most probable tree in DIORA is much simpler than in PRPN, as we can just run the CKY algorithm.To probe different properties of our model, we run experiments on unsupervised parsing, segmentation, and phrase representations. DIORA sets the state-of-the-art for unsupervised parsing on the WSJ dataset, has a greater recall on a more constituent types than PRPN, and demonstrates strong clustering of phrase representations. Latent tree models have been shown to perform particularly poorly on attachments at the beginning and end of the sequence BID9 . To address this, we incorporate a post-processing heuristic (+PP in Table 2 ). We see that PRPN-UP and DIORA benefit much more than PRPN-LM from this heuristic. This is consistent with qualitative analysis showing that DIORA and PRPN-UP incorrectly attach trailing punctuation much more than PRPN-LM. This heuristic simply attaches trailing punctuation to the root of the tree, regardless of its predicted attachment. We find this to be extremely effective, increasing our state-of-the-art WSJ parsing results by by over 3 absolute F1 points.On the MultiNLI dataset, PRPN-LM is the top performing model without using the PP heuristic and DIORA outperforms PRPN-UP. Afterwards, PRPN-UP surpasses DIORA. However, it is worth noting that this is not actually a gold standard evaluation and instead evaluates the ability to replicate the output of a trained parser . Table 2 : Unsupervised Parsing. † indicates trained to optimize NLI task.We use the max unlabeled binary F1 across runs for PRPN-UP 2 , PRPN-LM, and DIORA. F1 was calculated using the parse trees provided by BID13 and all results in the upper portion of the table were copied from BID13 . +PP refers to post-processing heuristic to remove trailing punctuation explained in Section 3.1. In Table 2 we see the breakdown of constituent recall across the 10 most common types. We see that PRPN-UP has the highest recall for the most common type noun-phrase, but drops in every other category. DIORA achieves the highest recall across the most types and is the only model to perform effectively on verb-phrases. However, DIORA performs poorly relative to PRPN at prepositional phrases. Table 3 : Segment recall from WSJ seperated by phrase type. The 10 most frequent phrase types are shown. Highest value in each row is bolded. In this work we presented DIORA, a completely unsupervised method for inducing syntactic trees and segmentations over text. We showed that an auto encoder language modeling objective on top of inside-outside representations of latent tree chart parsers allows us to effectively learn syntactic Third-quarter shipments slipped 7 % from the year-ago period and 17 % from this year 's second quarter Third-quarter shipments slipped 7 % from the year-ago period and 17 % from this year 's second quarter Mr. Hoelzer did n't return phone calls seeking comment on the judge 's decision Mr. Hoelzer did n't return phone calls seeking comment on the judge 's decisionThe earthquake caused many streets to buckle and crack making them impassibleThe earthquake caused many streets to buckle and crack making them impassible Figure 3 : Pairs of example parses for the same sentence from two different models. For each pair, the top is the output of PRPN-LM and bottom was produced by DIORA. Bolden token pairs or spans indicate a parse error by PRPN that was correctly attached by DIORA. Some punctuation was removed for clarity of printed trees. structure of language. In experiments on unsupervised parsing, chunking, and phrase representations we show our model is comparable to or outperforms current baselines, achieving the state-of-the-art performance on unsupervised parsing for the WSJ dataset. .Future work can improve the current method by training larger models over much larger corpora including other domains and languages. While the current model seems to focus primarily on syntax, extra unsupervised objectives or light supervision could be injected into the learning procedure to encourage a more thorough capturing of semantics.",1699,0.154,835,2.0347305389221555,"Syntax for language understanding tasks require segmenting text into chunks noun phrases models learning semantic representations benefit syntax parse trees Supervised parsers obtain trees interest increased in unsupervised methods representations from unlabeled text propose deep inside-outside recursive autoencoder (DIORA),-unsupervised method for discovering syntax learns representations for constituents tree on supervision constrained to domains competing approaches learn phrase representations tree structures limits applicability to phrase tasks experiments on unsupervised parsing segmentation phrase clustering demonstrate efficacy DIORA achieves state unsupervised parsing (46.9 F1) on benchmark WSJ dataset Syntax parse trees essential natural language processing tasks Constituent spans from parse tree useful for relation extraction semantic role labeling full parse systems for machine translation text classification Supervised parsers on Penn Treebank BID4 obtain trees datasets small restricted to newswire domain For out-of-domain applications infeasible to create new treebanks annotation expensive time-consuming propose method extracts shallow parsesnoun phrases entities syntactic trees from domain language without training data model representations for internal constituents syntactic semantic regularities inject into downstream tasks model extends work latent tree chart parsers BID5 BID6 build representations for internal nodes tree weighting over sub-trees representation root node sentence encoding downstream task natural language inference requires sentence level annotations poor at capturing syntax linguistic theory incorporate inside-outside algorithm BID10 BID11 into latent tree chart parser bottom-up inside step equivalent to forward-pass previous parsers inside representations encoded current subtree ignoring outside context perform additional top-down outside calculation for each node incorporating external context into sub-tree representations train news hopes for further interest-rate cuts.Figure 1: Example parse trees Top PRPN-LM prediction bottom DIORA prediction DIORA chunks span further interest-rate cuts outside representations reconstruct initial input unsupervised autoencoder-like objective BID12 proposed Parsing-Reading-Predict Networks (PRPN), RNN based language model additional module for inferring syntactic distancetraining syntax module decomposed recover parse BID13 modeling distribution syntactic structures stick-breaking process Like DIORA model trained unsupervised no mechanism modeling phrases span representations generated by post-hoc heuristics finding probable tree in DIORA simpler than PRPN CKY algorithm experiments on unsupervised parsing segmentation phrase representations DIORA sets state-art unsupervised parsing WSJ dataset greater recall on constituent types strong clustering phrase representations Latent tree models perform poorly on beginning end sequence BID9 post-processing heuristic Table 2 PRPN-UP DIORA benefit PRPN-LM from heuristic consistent analysis DIORA PRPN-UP incorrectly attach trailing punctuation heuristic attaches trailing punctuation to root tree effective WSJ parsing results by 3 F1 points MultiNLI dataset PRPN-LM top performing model without PP heuristic DIORA outperforms PRPN-UP PRPN-UP surpasses DIORA not gold standard evaluation evaluates ability replicate output trained parser Table 2 : Unsupervised Parsing † trained optimize NLI taskuse max unlabeled binary F1 for PRPN-UP 2 PRPN-LM DIORA F1 calculated using parse trees BID13 results upper table copied from BID13 +PP refers post-processing heuristic remove trailing punctuation Section 3.1 Table 2 breakdown constituent recall 10 common types PRPN-UP highest recall noun-phrase drops other category DIORA highest recall types only model on verb-phrases DIORA performs poorly PRPN at prepositional phrases Table 3 : Segment recall from WSJ by phrase type 10 most frequent phrase types Highest value row bolded presented DIORA unsupervised method inducing syntactic trees segmentations over text auto encoder language modeling objective latent tree chart parsers learn syntactic Third-quarter shipments slipped 7 % year 17 % second quarter 7 % Mr Hoelzer return calls judge 's decision earthquake caused streets buckle crack Figure 3 : Pairs example parses same sentence from two models top output PRPN-LM bottom produced DIORA Bolden pairs indicate parse error by PRPN attached by DIORA punctuation removed for clarity printed trees structure languageexperiments on unsupervised parsing chunking phrase representations model comparable outperforms baselines state-of-art performance for WSJ dataset work improve training larger models corpora other domains languages current model on syntax unsupervised objectives light supervision injected learning thorough capturing semantics",0.01,0.3612634215809064 "Careful tuning of the learning rate, or even schedules thereof, can be crucial to effective neural net training. There has been much recent interest in gradient-based meta-optimization, where one tunes hyperparameters, or even learns an optimizer, in order to minimize the expected loss when the training procedure is unrolled. But because the training procedure must be unrolled thousands of times, the meta-objective must be defined with an orders-of-magnitude shorter time horizon than is typical for neural net training. We show that such short-horizon meta-objectives cause a serious bias towards small step sizes, an effect we term short-horizon bias. We introduce a toy problem, a noisy quadratic cost function, on which we analyze short-horizon bias by deriving and comparing the optimal schedules for short and long time horizons. We then run meta-optimization experiments (both offline and online) on standard benchmark datasets, showing that meta-optimization chooses too small a learning rate by multiple orders of magnitude, even when run with a moderately long time horizon (100 steps) typical of work in the area. We believe short-horizon bias is a fundamental problem that needs to be addressed if meta-optimization is to scale to practical neural net training regimes. The learning rate is one of the most important and frustrating hyperparameters to tune in deep learning. Too small a value causes slow progress, while too large a value causes fluctuations or even divergence. While a fixed learning rate often works well for simpler problems, good performance on the ImageNet BID23 benchmark requires a carefully tuned schedule. A variety of decay schedules have been proposed for different architectures, including polynomial, exponential, staircase, etc. Learning rate decay is also required to achieve convergence guarantee for stochastic gradient methods under certain conditions BID2 . Clever learning rate heuristics have resulted in large improvements in training efficiency BID5 BID28 . A related hyperparameter is momentum; typically fixed to a reasonable value such as 0.9, careful tuning can also give significant performance gains BID29 . While optimizers such as Adam BID8 are often described as adapting coordinate-specific learning rates, in fact they also have global learning rate and momentum hyperparameters analogously to SGD, and tuning at least the learning rate can be important to good performance.In light of this, it is not surprising that there have been many attempts to adapt learning rates, either online during optimization BID26 BID25 , or offline by fitting a learning rate schedule BID16 . More ambitiously, others have attempted to learn an optimizer BID1 BID12 BID4 BID14 BID32 BID20 . All of these approaches are forms of meta-optimization, where one defines a meta-objective (typically the expected loss after some number of optimization steps) and tunes the hyperparameters to minimize this meta-objective. But because gradient-based meta-optimization can require thousands of updates, each of which unrolls the entire base-level optimization procedure, the meta-optimization is thousands of times more expensive than the baselevel optimization. Therefore, the meta-objective must be defined with a much smaller time horizon (e.g. hundreds of updates) than we are ordinarily interested in for large-scale optimization. The hope is that the learned hyperparameters or optimizer will generalize well to much longer time horizons. Unfortunately, we show that this is not achieved in this paper. This is because of a strong tradeoff between short-term and long-term performance, which we refer to as short-horizon bias. In this work, we investigate the short-horizon bias both mathematically and empirically. First, we analyze a quadratic cost function with noisy gradients based on BID25 . We consider this a good proxy for neural net training because secondorder optimization algorithms have been shown to train neural networks in orders-of-magnitude fewer iterations BID17 , suggesting that much of the difficulty of SGD training can be explained by quadratic approximations to the cost. In our noisy quadratic problem, the dynamics of SGD with momentum can be analyzed exactly, allowing us to derive the greedy-optimal (i.e. 1-step horizon) learning rate and momentum in closed form, as well as to (locally) minimize the long-horizon loss using gradient descent. We analyze the differences between the short-horizon and long-horizon schedules.Interestingly, when the noisy quadratic problem is either deterministic or spherical, greedy schedules are optimal. However, when the problem is both stochastic and badly conditioned (as is most neural net training), the greedy schedules decay the learning rate far too quickly, leading to slow convergence towards the optimum. This is because reducing the learning rate dampens the fluctuations along high curvature directions, giving it a large immediate reduction in loss. But this comes at the expense of long-run performance, because the optimizer fails to make progress along low curvature directions. This phenomenon is illustrated in FIG0 , a noisy quadratic problem in 2 dimensions, in which two learning rate schedule are compared: a small fixed learning rate (blue), versus a larger fixed learning rate (red) followed by exponential decay (yellow). The latter schedule initially has higher loss, but it makes more progress towards the optimum, such that it achieves an even smaller loss once the learning rate is decayed. Figure 2 shows this effect quantitatively for a noisy quadratic problem in 1000 dimensions (defined in Section 2.3). The solid lines show the loss after various numbers of steps of lookahead with a fixed learning rate; if this is used as the meta-objective, it favors small learning rates. The dashed curves show the loss if the same trajectories are followed by 50 steps with an exponentially decayed learning rate; these curves favor higher learning rates, and bear little obvious relationship to the solid ones. This illustrates the difficulty of selecting learning rates based on short-horizon information. In this paper, we analyzed the problem of short-horizon bias in meta-optimization. We presented a noisy quadratic toy problem which we analyzed mathematically, and observed that the optimal learning rate schedule differs greatly from a greedy schedule that minimizes training loss one step ahead. While the greedy schedule tends to decay the learning rate drastically to reduce the loss on high curvature directions, the optimal schedule keeps a high learning rate in order to make steady progress on low curvature directions, and eventually achieves far lower loss. We showed that this bias stems from the combination of stochasticity and ill-conditioning: when the problem is either deterministic or spherical, the greedy learning rate schedule is globally optimal; however, when the problem is both stochastic and ill-conditioned (as is most neural net training), the greedy schedule performs poorly. We empirially verified the short-horizon bias in the context of neural net training by applying gradient based meta-optimization, both offline and online. We found the same pathological behaviors as in the noisy quadratic problem -a fast learning rate decay and poor long-run performance.While our results suggest that meta-optimization should not be applied blindly, our noisy quadratic analysis also provides grounds for optimism: by removing ill-conditioning (by using a good preconditioner) and/or stochasticity (with large batch sizes or variance reduction techniques), it may be possible to enter the regime where short-horizon meta-optimization works well. It remains to be seen whether this is achievable with existing optimization algorithms.We calculate the mean of the parameter θ (t+1) , DISPLAYFORM0 Let's assume the following initial conditions: DISPLAYFORM1 Then Eq.(10) and Eq.(11) describes how E θ (t) , E v (t) changes over time t.",1505,0.13,702,2.1438746438746437,tuning learning rate crucial to effective neural net training recent interest in gradient-based meta-optimization tunes hyperparameters optimizer minimize loss training procedure unrolled training thousands times meta-objective defined with shorter time horizon neural net training short-horizon meta-objectives cause bias towards small step sizes short-horizon bias toy problem noisy quadratic cost function short-horizon bias optimal schedules for short long time meta-optimization experiments on benchmark datasets meta-optimization chooses too small learning rate multiple orders even long time horizon (100 steps short-horizon bias fundamental problem needs if meta-optimization to neural net training learning rate important in deep learning Too small value causes slow progress too large causes fluctuations divergence fixed learning rate works for simpler problems performance on ImageNet BID23 benchmark requires carefully tuned schedule decay schedules proposed for architectures polynomial exponential staircase Learning rate decay required convergence guarantee for stochastic gradient methods Clever learning rate heuristics improvements training efficiency related hyperparameter momentum fixed to 0.9 careful tuning performance gainsoptimizers Adam BID8 coordinate-specific learning rates have global learning rate momentum hyperparameters to SGD tuning learning rate important to performance many attempts to adapt learning rates online optimization BID26 BID25 or offline learning rate schedule BID16 . others learn optimizer BID1 BID12 BID4 BID14 BID32 BID20 . approaches meta-optimization defines meta-objective expected loss optimization steps tunes hyperparameters to minimize-objective gradient-based meta-optimization thousands updates expensive meta-objective defined with smaller time horizon hundreds of updates for large-scale optimization hope learned hyperparameters optimizer generalize to longer time horizons not achieved strong tradeoff between short-term long-term performance short-horizon bias investigate short-horizon bias mathematically empirically analyze quadratic cost function with noisy gradients based BID25 . good proxy for neural net training secondorder optimization algorithms train neural networks in fewer iterations BID17 difficulty of SGD training explained by quadratic approximations to costnoisy quadratic problem dynamics SGD with momentum analyzed greedy-optimal 1-step learning rate momentum form minimize long-horizon loss using gradient descent analyze differences between short long-horizon schedules noisy quadratic problem deterministic or spherical greedy schedules optimal stochastic badly conditioned greedy schedules decay learning rate quickly slow convergence towards optimum reducing learning rate dampens fluctuations high curvature directions immediate reduction loss expense long-run performance optimizer fails progress low curvature directions illustrated in FIG0 noisy quadratic problem 2 dimensions two learning compared small fixed learning rate larger fixed learning rate exponential decay latter schedule higher loss more progress towards optimum smaller loss once rate decayed Figure 2 shows effect noisy quadratic problem 1000 dimensions solid lines show loss after steps fixed learning rate favors small learning rates dashed curves show loss if followed by 50 steps with exponentially decayed learning rate favor higher learning rates difficulty selecting learning rates short-horizon information analyzed short-horizon bias in meta-optimizationpresented noisy quadratic toy problem analyzed mathematically observed optimal learning rate schedule differs from greedy schedule training loss greedy schedule learning rate loss high curvature directions optimal schedule keeps high learning rate progress low curvature directions achieves lower loss bias stems from stochasticity ill-conditioning problem deterministic or spherical greedy learning rate schedule optimal problem stochastic ill-conditioned performs poorly verified short-horizon bias neural net training gradient based meta-optimization offline online found same pathological behaviors fast learning rate decay poor long-run performance results suggest meta-optimization not blindly analysis provides grounds for optimism removing ill-conditioning stochasticity large sizes reduction short-horizon meta-optimization works well achievable with existing optimization algorithms calculate mean of parameter θ (t+1) assume initial conditions Eq.(10).(11) describes E θ (t) v (t) changes over time,0.01,0.6418544641180738 "Mainstream captioning models often follow a sequential structure to generate cap- tions, leading to issues such as introduction of irrelevant semantics, lack of diversity in the generated captions, and inadequate generalization performance. In this paper, we present an alternative paradigm for image captioning, which factorizes the captioning procedure into two stages: (1) extracting an explicit semantic represen- tation from the given image; and (2) constructing the caption based on a recursive compositional procedure in a bottom-up manner. Compared to conventional ones, our paradigm better preserves the semantic content through an explicit factorization of semantics and syntax. By using the compositional generation procedure, caption construction follows a recursive structure, which naturally fits the properties of human language. Moreover, the proposed compositional procedure requires less data to train, generalizes better, and yields more diverse captions. Image captioning, the task to generate short descriptions for given images, has received increasing attention in recent years. State-of-the-art models BID0 BID1 BID2 BID3 mostly adopt the encoder-decoder paradigm BID2 , where the content of the given image is first encoded via a convolutional network into a feature vector, which is then decoded into a caption via a recurrent network. In particular, the words in the caption are produced in a sequential manner -the choice of each word depends on both the preceding word and the image feature. Despite its simplicity and the effectiveness shown on various benchmarks BID4 BID5 , the sequential model has a fundamental problem. Specifically, it could not reflect the inherent hierarchical structures of natural languages BID6 BID7 in image captioning and other generation tasks, although it could implicitly capture such structures in tasks taking the complete sentences as input, e.g. parsing BID8 , and classification BID9 .As a result, sequential models have several significant drawbacks. First , they rely excessively on n-gram statistics rather than hierarchical dependencies among words in a caption. Second , such models usually favor the frequent n-grams BID10 in the training set, which, as shown in Figure 1 , may lead to captions that are only correct syntactically but not semantically, containing semantic concepts that are irrelevant to the conditioned image. Third , the entanglement of syntactic rules and semantics obscures the dependency structure and makes sequential models difficult to generalize.To tackle these issues, we propose a new paradigm for image captioning, where the extraction of semantics (i.e. what to say) and the construction of syntactically correct captions (i.e. how to say) are decomposed into two stages. Specifically , it derives an explicit representation of the semantic content of the given image, which comprises a set of noun-phrases, e.g. a white cat, a cloudy sky or two men. With these noun-phrases as the basis, it then proceeds to construct the caption through recursive composition until a complete caption is obtained. In particular , at each step of the composition, a higher-level phrase is formed by joining two selected sub-phrases via a connecting phrase. It is Preprint . Work in progress.a large building with a clock tower a building with a clock on the side of it a building with a clock on the side of it Figure 1 : This figure shows three test images in MS-COCO BID4 with captions generated by the neural image captioner BID2 , which contain n-gram building with a clock that appeared frequently in the training set but is not semantically correct for these images.noteworthy that the compositional procedure described above is not a hand-crafted algorithm. Instead, it consists of two parametric modular nets, a connecting module for phrase composition and an evaluation module for deciding the completeness of phrases.The proposed paradigm has several key advantages compared to conventional captioning models: BID0 The factorization of semantics and syntax not only better preserves the semantic content of the given image but also makes caption generation easy to interpret and control. (2) The recursive composition procedure naturally reflects the inherent structures of natural language and allows the hierarchical dependencies among words and phrases to be captured. Through a series of ablative studies, we show that the proposed paradigm can effectively increase the diversity of the generated captions while preserving semantic correctness. It also generalizes better to new data and can maintain reasonably good performance when the number of available training data is small. In this paper, we propose a novel paradigm for image captioning. While the typical existing approaches encode images using feature vectors and generate captions sequentially, the proposed method generates captions in a compositional manner. In particular, our approach factorizes the captioning procedure into two stages. In the first stage, an explicit representation of the input image, consisting of noun-phrases, is extracted. In the second stage, a recursive compositional procedure is applied to assemble extracted noun-phrases into a caption. As a result, caption generation follows a hierarchical structure, which naturally fits the properties of human language. On two datasets, the proposed compositional procedure is shown to preserve semantics more effectively, require less data to train, generalize better across datasets, and yield more diverse captions.",1035,0.095,476,2.1743697478991595,Mainstream captioning models follow sequential structure leading to issues irrelevant semantics lack of diversity inadequate generalization performance. paper present alternative paradigm for image captioning factorizes captioning procedure into two stages extracting semantic represen tation from image constructing caption based on recursive compositional procedure our paradigm preserves semantic content through factorization of semantics syntax compositional generation procedure caption construction follows recursive structure fits properties human language proposed procedure requires less data generalizes better yields diverse captions Image captioning short descriptions for images received increasing attention models BID0 adopt encoder-decoder paradigm content image encoded via into feature vector decoded into caption via words in caption produced sequential choice depends on preceding word image feature Despite simplicity effectiveness sequential model has problem reflect hierarchical structures of natural languages BID6 BID7 in image captioning other generation tasks could capture structures in tasks sequential models have drawbacks rely excessively on n-gram statistics than hierarchical dependencies among words in captionmodels favor frequent n-grams BID10 Figure 1 lead to captions correct syntactically not semantically concepts irrelevant to image entanglement of syntactic rules semantics obscures dependency structure makes models difficult to propose new paradigm for image captioning extraction of semantics construction of syntactically correct captions decomposed into two stages derives explicit representation of semantic content image noun-phrases white cat cloudy sky two men caption through recursive composition until complete caption obtained each higher-level phrase formed by joining two sub-phrases via connecting phrase large building with clock tower clock Figure 1 shows three test images in MS-COCO BID4 with captions generated by neural image captioner BID2 n-gram building with clock frequently not semantically correct compositional procedure not hand-crafted algorithm consists of two parametric modular nets connecting module for phrase composition evaluation module for deciding completeness phrases proposed paradigm has advantages captioning models factorization of semantics syntax preserves semantic content image makes caption generation easy to controlrecursive composition procedure reflects structures natural language allows hierarchical dependencies among words phrases studies proposed paradigm diversity captions semantic correctness generalizes better to new data good performance when training data small novel paradigm for image captioning typical approaches encode images feature vectors generate captions sequentially proposed method generates captions compositional approach factorizes captioning procedure two stages first stage explicit representation input image noun-phrases extracted second stage recursive compositional procedure extracted noun-phrases into caption caption generation follows hierarchical structure fits properties human language proposed compositional procedure semantics less data train better across datasets diverse captions,0.01,0.720252221232332 "While many approaches to make neural networks more fathomable have been proposed, they are restricted to interrogating the network with input data. Measures for characterizing and monitoring structural properties, however, have not been developed. In this work, we propose neural persistence, a complexity measure for neural network architectures based on topological data analysis on weighted stratified graphs. To demonstrate the usefulness of our approach, we show that neural persistence reflects best practices developed in the deep learning community such as dropout and batch normalization. Moreover, we derive a neural persistence-based stopping criterion that shortens the training process while achieving comparable accuracies as early stopping based on validation loss. The practical successes of deep learning in various fields such as image processing BID34 BID18 BID21 , biomedicine BID9 BID29 BID28 , and language translation BID2 BID41 still outpace our theoretical understanding. While hyperparameter adjustment strategies exist BID3 , formal measures for assessing the generalization capabilities of deep neural networks have yet to be identified BID44 . Previous approaches for improving theoretical and practical comprehension focus on interrogating networks with input data. These methods include i) feature visualization of deep convolutional neural networks BID43 BID36 , ii) sensitivity and relevance analysis of features BID25 , iii) a descriptive analysis of the training process based on information theory BID39 BID33 BID32 BID1 , and iv) a statistical analysis of interactions of the learned weights BID40 . Additionally, BID27 develop a measure of expressivity of a neural network and use it to explore the empirical success of batch normalization, as well as for the definition of a new regularization method. They note that one key challenge remains, namely to provide meaningful insights while maintaining theoretical generality. This paper presents a method for elucidating neural networks in light of both aspects.We develop neural persistence, a novel measure for characterizing neural network structural complexity. In doing so, we adopt a new perspective that integrates both network weights and connectivity while not relying on interrogating networks through input data. Neural persistence builds on computational techniques from algebraic topology, specifically topological data analysis (TDA), which was already shown to be beneficial for feature extraction in deep learning BID19 and describing the complexity of GAN sample spaces BID23 . More precisely, we rephrase deep networks with fully-connected layers into the language of algebraic topology and develop a measure for assessing the structural complexity of i) individual layers, and ii) the entire network. In this work, we present the following contributions: -We introduce neural persistence, a novel measure for characterizing the structural complexity of neural networks that can be efficiently computed. -We prove its theoretical properties, such as upper and lower bounds, thereby arriving at a normalization for comparing neural networks of varying sizes. -We demonstrate the practical utility of neural persistence in two scenarios: i) it correctly captures the benefits of dropout and batch normalization during the training process, and ii) it can be easily used as a competitive early stopping criterion that does not require validation data. In this work, we presented neural persistence, a novel topological measure of the structural complexity of deep neural networks. We showed that this measure captures topological information that pertains to deep learning performance. Being rooted in a rich body of research, our measure is theoretically well-defined and, in contrast to previous work, generally applicable as well as computationally efficient. We showed that our measure correctly identifies networks that employ best practices such as dropout and batch normalization. Moreover, we developed an early stopping criterion that exhibits competitive performance while not relying on a separate validation data set. Thus, by saving valuable data for training, we managed to boost accuracy, which can be crucial for enabling deep learning in regimes of smaller sample sizes. Following Theorem 2, we also experimented with using the p-norm of all weights of the neural network as a proxy for neural persistence. However, this did not yield an early stopping measure because it was never triggered, thereby suggesting that neural persistence captures salient information that would otherwise be hidden among all the weights of a network. We extended our framework to convolutional neural networks (see Section A.4) by deriving a closed-form approximation, and observed that an early stopping criterion based on neural persistence for convolutional layers will require additional work. Furthermore, we conjecture that assessing dissimilarities of networks by means of persistence diagrams (making use of higher-dimensional topological features), for example, will lead to further insights regarding their generalization and learning abilities. Another interesting avenue for future research would concern the analysis of the 'function space' learned by a neural network. On a more general level, neural persistence demonstrates the great potential of topological data analysis in machine learning.",937,0.095,423,2.215130023640662,approaches to neural networks proposed restricted to interrogating input data Measures characterizing monitoring structural properties not developed propose neural persistence complexity measure for neural network architectures based topological data analysis weighted stratified persistence reflects best practices deep learning dropout batch normalization neural persistence-based stopping criterion shortens training process comparable accuracies early stopping validation practical successes deep learning in image processing biomedicine language translation outpace theoretical understanding hyperparameter adjustment strategies exist formal measures assessing generalization capabilities deep neural networks identified Previous approaches theoretical comprehension focus on interrogating networks with input data methods include feature visualization sensitivity relevance analysis descriptive analysis of training process information theory statistical analysis of interactions learned weights measure of expressivity of neural network explore success batch normalization definition new regularization method key challenge provide meaningful insights maintaining theoretical generality paper presents method for elucidating neural networks develop neural persistence novel measure for characterizing neural network structural complexityadopt new perspective integrates network weights connectivity not interrogating input data Neural persistence builds on computational techniques algebraic topology topological data analysis beneficial for feature extraction deep learning describing complexity GAN sample spaces BID23 rephrase deep networks-connected layers into algebraic topology develop measure assessing structural complexity of individual layers entire network introduce neural persistence novel measure characterizing structural complexity neural networks efficiently computed prove theoretical properties upper lower bounds normalization for comparing neural networks varying sizes demonstrate practical utility neural persistence captures benefits dropout batch normalization training used competitive early stopping criterion validation data presented neural persistence novel topological measure structural complexity deep neural networks captures topological information deep learning performance rooted in research measure theoretically well-defined applicable computationally efficient networks best practices dropout batch normalization developed early stopping criterion competitive performance not separate validation data set saving data for training accuracy crucial for deep learning in smaller sample sizesTheorem 2 experimented p-norm weights neural network proxy for persistence yield early stopping measure never triggered suggesting neural persistence captures salient information hidden among weights extended framework to convolutional neural networks Section A.4) closed-form approximation observed early stopping criterion neural persistence additional work conjecture assessing dissimilarities networks persistence diagrams higher-dimensional topological insights generalization learning abilities avenue future research analysis 'function space' learned neural network neural persistence demonstrates potential topological data analysis machine learning,0.01,0.8250399994580941 "Deep neural networks (DNNs) are vulnerable to adversarial examples, which are carefully crafted instances aiming to cause prediction errors for DNNs. Recent research on adversarial examples has examined local neighborhoods in the input space of DNN models. However, previous work has limited what regions to consider, focusing either on low-dimensional subspaces or small balls. In this paper, we argue that information from larger neighborhoods, such as from more directions and from greater distances, will better characterize the relationship between adversarial examples and the DNN models. First, we introduce an attack, OPTMARGIN, which generates adversarial examples robust to small perturbations. These examples successfully evade a defense that only considers a small ball around an input instance. Second, we analyze a larger neighborhood around input instances by looking at properties of surrounding decision boundaries, namely the distances to the boundaries and the adjacent classes. We find that the boundaries around these adversarial examples do not resemble the boundaries around benign examples. Finally, we show that, under scrutiny of the surrounding decision boundaries, our OPTMARGIN examples do not convincingly mimic benign examples. Although our experiments are limited to a few specific attacks, we hope these findings will motivate new, more evasive attacks and ultimately, effective defenses. Recent research in adversarial examples in deep learning has examined local neighborhoods in the input space of deep learning models. BID9 and BID15 examine limited regions around benign samples to study why some adversarial examples transfer across different models. BID10 explore regions around benign samples to validate the robustness of an adversarially trained model. BID14 examine regions around adversarial examples to estimate the examples' robustness to random noise. BID0 determine that considering the region around an input instance produces more robust classification than looking at the input instance alone as a single point. In this paper, we argue that information from larger neighborhoods-both in more directions and at greater distances-will better help us understand adversarial examples in high-dimensional datasets.First, we describe a concrete limitation in a system that utilizes information in small neighborhoods. Cao & Gong's region classification defense (2017) takes the majority prediction in a small ball around an input instance. We introduce an attack method, OPTMARGIN, for generating adversarial examples that are robust to small perturbations, which can evade this defense.Second, we provide an example of how to analyze an input instance's surroundings in the model's input space. We introduce a technique that looks at the decision boundaries around an input instance, and we use this technique to characterize our robust OPTMARGIN adversarial examples. Our analysis reveals that, while OPTMARGIN adversarial examples are robust enough to fool region classification, the decision boundaries around them do not resemble the boundaries around benign examples, in terms of distances from the example to the adjacent classes.Third, as an extension to the above observation, we train a classifier to differentiate the decision boundary information that comes from different types of input instances. We show that our classifier can differentiate OPTMARGIN and benign examples with 90.4% accuracy, whereas region classification limits itself to a small region and fails. However, it remains to be seen whether a more sophisticated attack can find adversarial examples surrounded by decision boundaries that more accurately mimic the boundaries around benign examples.To summarize, our contributions are:1. We demonstrate OPTMARGIN, a new attack that evades region classification systems with low-distortion adversarial examples.2. We introduce an analysis of decision boundaries around an input instance that explains the effectiveness of OPTMARGIN adversarial examples and also shows the attack's weaknesses.3. We demonstrate the expressiveness of decision boundary information by using it to classify different kinds of input instances.We have released the code we used at https://github.com/sunblaze-ucb/ decision-boundaries. We considered the benefits of examining large neighborhoods around a given input in input space. We demonstrated an effective OPTMARGIN attack against a region classification defense, which only considered a small ball of the input space around a given instance. We analyzed the neighborhood of examples generated by this new attack by looking at the decision boundaries around them, as well as the boundaries around benign examples and less robust adversarial examples. This analysis incorporated information from many directions in input space and from longer distances than previous work. We found that the comprehensive information about surrounding decision boundaries reveals there are still differences between our robust adversarial examples and benign examples.",886,0.112,413,2.1452784503631963,Deep neural networks vulnerable to adversarial examples prediction errors research on adversarial examples examined local neighborhoods DNN models work limited regions low-dimensional subspaces or small balls paper argue information from larger neighborhoods more directions greater distances relationship adversarial examples DNN models introduce attack OPTMARGIN generates adversarial examples robust to small perturbations evade defense small ball around input instance analyze larger neighborhood around instances decision boundaries boundaries around adversarial examples resemble benign examples OPTMARGIN examples mimic benign examples experiments limited attacks hope findings motivate new evasive attacks effective defenses research in adversarial examples deep learning examined local neighborhoods BID9 BID15 examine regions around benign samples examples transfer across models BID10 explore regions around benign samples validate robustness trained model BID14 examine regions around adversarial examples robustness to random noise BID0 considering region around input instance produces more robust classification than input paper argue information from larger neighborhoods greater distances understand adversarial examples in high-dimensional datasets describe limitation in system information small neighborhoodsCao & Gong's region classification defense majority prediction small ball around input instance introduce attack method OPTMARGIN generating adversarial examples robust to small perturbations evade defense example input instance's surroundings introduce technique decision boundaries around input instance robust OPTMARGIN adversarial examples analysis reveals OPTMARGIN examples robust fool region classification decision boundaries resemble benign examples train classifier to differentiate decision boundary information from different input instances OPTMARGIN benign examples with 90.4% accuracy region classification limits small region fails sophisticated attack find adversarial examples benign examples contributions demonstrate OPTMARGIN attack evades region classification systems with low-distortion adversarial examples introduce analysis of decision boundaries around input instance explains effectiveness OPTMARGIN shows attack's weaknesses.3. demonstrate expressiveness of decision boundary information classify different input instances released code at https://github/sunblaze-ucb decision-boundaries considered benefits of examining large neighborhoods around input demonstrated effective OPTMARGIN attack against region classification defense small ball input space around instanceanalyzed neighborhood examples by new attack decision boundaries around benign less robust adversarial examples analysis incorporated information from many directions longer distances comprehensive information decision boundaries reveals differences between robust adversarial benign examples,0.01,0.6454634132804211 "Machine learning models are usually tuned by nesting optimization of model weights inside the optimization of hyperparameters. We give a method to collapse this nested optimization into joint stochastic optimization of both weights and hyperparameters. Our method trains a neural network to output approximately optimal weights as a function of hyperparameters. We show that our method converges to locally optimal weights and hyperparameters for sufficiently large hypernets. We compare this method to standard hyperparameter optimization strategies and demonstrate its effectiveness for tuning thousands of hyperparameters. Hyperparameter λ Training and validation loss of a neural net, estimated by crossvalidation (crosses) or by a hypernet (lines), which outputs 7, 850-dimensional network weights. The training and validation loss can be cheaply evaluated at any hyperparameter value using a hypernet. Standard cross-validation requires training from scratch each time.Model selection and hyperparameter tuning is a major bottleneck in designing predictive models. Hyperparameter optimization can be seen as a nested optimization: The inner optimization finds model parameters w which minimizes the training loss LTrain given hyperparameters λ. The outer optimization chooses λ to minimize a validation loss LValid. : DISPLAYFORM0 Standard practice in machine learning solves (1) by gradient-free optimization of hyperparameters, such as grid search, random search, or Bayesian optimization. Each set of hyperparameters is evaluated by reinitializing weights and training the model to completion. This is wasteful, since it trains the model from scratch each time, even if the hyperparameters change a small amount. Hyperband BID14 and freezethaw Bayesian optimization (Swersky et al., 2014 ) resume model training and do not waste this effort. Furthermore, gradient-free optimization scales poorly beyond 10 or 20 dimensions.How can we avoid re-training from scratch each time?We usually estimate the parameters with stochastic optimization, but the true optimal parameters are a deterministic function of the hyperparameters λ: DISPLAYFORM1 We propose to learn this function. Specifically , we train a neural network with inputs of hyperparameters, and outputs of an approximately optimal set of weights given the hyperparameters.This provides two major benefits: First, we can train the hypernet to convergence using stochastic gradient descent, denoted SGD, without training any particular model to completion. Second, differentiating through the hypernet allows us to optimize hyperparameters with gradient-based stochastic optimization.P a ra m e te r w H y p e r p a r a m e t e r λ Loss L Train (w, In this paper, we:• Presented algorithms that efficiently learn a differentiable approximation to a best-response without nested optimization.• Showed empirically that hypernets can provide a better inductive bias for hyperparameter optimization than Gaussian processes fit directly to the validation loss.• Gave a theoretical justification that sufficiently large networks will learn the best-response for all hyperparameters it is trained against.We hope that this initial exploration of stochastic hyperparameter optimization will inspire further refinements, such as hyper-regularization methods, or uncertainty-aware exploration using Bayesian hypernetworks. A EXTRA EXPERIMENTS A.1 OPTIMIZING 10 HYPERPARAMETERS Here, we optimize a model with 10 hyperparameters, in which a separate L 2 weight decay is applied to the weights for each digit class in a linear regression model to see if we can optimize medium-sized models. The conditional hyperparameter distribution and optimizer for the hypernet and hyperparameters is the same the prior experiments. A linear hypernet is used, resulting in 86, 350 hyper-weights. Algorithm 3 is compared against random search and .Figure 8, right, shows that our method converges more quickly and to a better optimum than either alternative method, demonstrating that medium-sized hyperparameter optimization problems can be solved with Algorithm 3. Figure 8 : Validation and test losses during hyperparameter optimization. A separate L 2 weight decay is applied to the weights of each digit class, resulting in 10 hyperparameters. The weights w φ * are output by the hypernet for current hyperparameterλ, while random losses are for the best result of a random search. Hypernetwork-based optimization converges faster than random search or Bayesian optimization. We also observe significant overfitting of the hyperparameters on the validation set, which may be reduced be introducing hyperhyperparameters (parameters of the hyperparameter prior). The runtime includes the inner optimization for gradient-free approaches so that equal cumulative computational time is compared for each method.Factors affecting this include removing the overhead of constructing tuples of hyperparameters and optimized weights, viewing more hyperparameter samples, or having a better inductive bias from learning weights.",936,0.099,447,2.0939597315436242,"Machine learning models tuned by nesting weights hyperparameters method nested optimization into stochastic optimization hyperparameters method trains neural network output optimal weights hyperparameters converges to optimal weights hyperparameters for large hypernets compare method to standard hyperparameter optimization strategies effectiveness for tuning thousands hyperparameters Hyperparameter Training validation loss neural net estimated by crossvalidation or hypernet outputs 7, 850-dimensional network weights loss evaluated at hyperparameter value hypernet Standard cross-validation requires training scratch each selection hyperparameter tuning bottleneck in predictive models Hyperparameter optimization nested optimization inner optimization finds parameters minimizes training loss outer optimization chooses λ validation loss practice machine learning gradient-free optimization of hyperparameters evaluated weights training model wasteful trains model from scratch each Hyperband BID14 freezethaw Bayesian optimization resume training waste effort gradient-free optimization scales poorly beyond 10 or 20 dimensions avoid re-training scratch estimate parameters with stochastic optimization optimal parameters function hyperparameters λ propose to learn functiontrain neural network with inputs hyperparameters outputs optimal weights benefits train hypernet to convergence using stochastic gradient descent without training model completion differentiating through hypernet hyperparameters with gradient-based stochastic optimization Presented algorithms learn differentiable approximation to best-response without nested optimization Showed hypernets provide better inductive bias for hyperparameter optimization Gaussian processes theoretical justification large networks learn best-response for all hyperparameters hope exploration stochastic hyperparameter optimization inspire refinements hyper-regularization methods uncertainty-aware exploration Bayesian hypernetworks EXPERIMENTS OPTIMIZING 10 HYPERPARAMETERS optimize model with 10 hyperparameters separate L 2 weight decay applied weights for each digit class linear regression model medium-sized models conditional hyperparameter distribution optimizer same linear hypernet used 86, 350 hyper-weights Algorithm 3 compared against random search method converges more quickly better optimum than medium-sized hyperparameter optimization problems solved with Algorithm 3. Figure Validation test losses during hyperparameter optimizationL 2 weight decay weights each digit class 10 hyperparameters weights output hypernet current hyperparameterλ random losses best result random search Hypernetwork optimization converges faster than random search Bayesian optimization overfitting hyperparameters validation set introducing hyperhyperparameters runtime includes optimization gradient-free approaches equal cumulative computational time method include removing overhead constructing hyperparameters viewing more hyperparameter samples better inductive bias learning weights",0.01,0.5135316628526376 "Estimating covariances between financial assets plays an important role in risk management. In practice, when the sample size is small compared to the number of variables, the empirical estimate is known to be very unstable. Here, we propose a novel covariance estimator based on the Gaussian Process Latent Variable Model (GP-LVM). Our estimator can be considered as a non-linear extension of standard factor models with readily interpretable parameters reminiscent of market betas. Furthermore, our Bayesian treatment naturally shrinks the sample covariance matrix towards a more structured matrix given by the prior and thereby systematically reduces estimation errors. Finally, we discuss some financial applications of the GP-LVM model. Many financial problems require the estimation of covariance matrices between given assets. This may be useful to optimize one's portfolio, i.e.: maximize the portfolio returns w T r and/or minimize the volatility √ w T Kw. Indeed, Markowitz received a Noble Price in economics for his treatment of modern portfolio theory BID9 . In practice, estimating historical returns and high-dimensional covariance matrices is challenging and often times equally weighted portfolio outperforms the portfolio constructed from sample estimates BID6 . The estimation of covariance matrices is especially hard, when the number of assets is large compared to the number of observations. Sample estimations in those cases are very unstable or can even become singular. To cope with this problem, a wide range of estimators, e.g. factor models such as the single-index model BID16 or shrinkage estimators BID8 , have been developed and employed in portfolio optimization.With todays machine learning techniques we can even further improve those estimates. Machine learning has already arrived in finance. BID10 trained an agent via reinforcement learning to optimally execute trades. BID4 forecast asset prices with neural networks and BID1 with Gaussian Processes. Recently, BID5 made an ansatz to optimally allocate portfolios using deep autoencoders. BID21 used Gaussian Processes to build volatility models and BID20 to estimate time varying covariance matrices. Bayesian machine learning methods are used more and more in this domain. The fact, that in Bayesian framework parameters are not treated as true values, but as random variables, accounts for estimation uncertainties and can even alleviate the unwanted impacts of outliers. Furthermore, one can easily incorporate additional information and/or personal views by selecting suitable priors.In this paper, we propose a Bayesian covariance estimator based on the Gaussian Process Latent Variable Model (GP-LVM) BID7 , which can be considered as a non-linear extension of standard factor models with readily interpretable parameters reminiscent of market betas. Our Bayesian treatment naturally shrinks the sample covariance matrix (which maximizes the likelihood function) towards a more structured matrix given by the prior and thereby systematically reduces estimation errors. We evaluated our model on the stocks of S&P500 and found significant improvements in terms of model fit compared to classical linear models. Furthermore we suggest some financial applications, where Gaussian Processes can be used as well. That includes portfolio allocation, price prediction for less frequently traded stocks and non-linear clustering of stocks into their sub-sectors.In section 2 we begin with an introduction to the Bayesian non-parametric Gaussian Processes and discuss the associated requirements for learning. Section 3 introduces the financial background needed for portfolio optimization and how to relate it to Gaussian Processes. In section 4 we conduct experiments on covariance matrix estimations and discuss the results. We conclude in section 5. We applied the Gaussian Process Latent Variable Model (GP-LVM) to estimate the covariance matrix between different assets, given their time series. We then showed how the GP-LVM can be seen as a non-linear extension to the CAPM with latent factors. Based on the R 2 -score and the ELBO, we concluded, that for fixed latent space dimension Q, every non-linear kernel can capture more structure than the linear one.The estimated covariance matrix helps us to build a minimal risk portfolio according to Markowitz Portfolio theory. We evaluated the performance of different models on the S&P500 from year 2008 to 2018. Again, non-linear kernels had lower risk in the suggested portfolio and higher Sharpe ratios than the linear kernel and the baseline measures. Furthermore, we showed how to use the GP-LVM to fill in missing prices of less frequently traded assets and we discussed the role of the latent positions of the assets. In the future, one could also put a Gaussian Process on the latent positions and allow them to vary in time, which would lead to a time-dependent covariance matrix.",898,0.104,428,2.0981308411214954,Estimating covariances between financial assets in risk management sample size small to variables empirical estimate unstable propose novel covariance estimator Gaussian Process Latent Variable Model estimator non-linear extension of factor models parameters market betas Bayesian treatment shrinks sample covariance matrix towards structured reduces estimation errors discuss financial applications of GP-LVM model financial problems require estimation covariance matrices between assets optimize portfolio maximize returns minimize volatility Markowitz received Noble Price in economics for modern portfolio theory estimating historical returns high-dimensional covariance matrices challenging equally weighted portfolio outperforms sample estimates estimation covariance matrices hard assets large to observations Sample estimations unstable singular estimators factor models single-index model shrinkage estimators developed employed in portfolio optimization machine learning techniques improve estimates Machine learning arrived in finance BID10 trained agent execute trades BID4 asset prices with neural networks BID1 Gaussian Processes BID5 portfolios using deep autoencoders BID21 used Gaussian Processes build volatility models BID20 estimate time varying covariance matricesBayesian machine learning used Bayesian framework parameters not random variables estimation uncertainties unwanted impacts outliers additional information personal views selecting suitable priors propose Bayesian covariance estimator based Gaussian Process Latent Variable Model (GP-LVM) BID7 non-linear extension of standard factor models interpretable parameters market betas Bayesian treatment shrinks sample covariance matrix towards structured matrix reduces estimation errors evaluated model on stocks S&P500 found improvements model fit models suggest financial applications Gaussian Processes portfolio allocation price prediction for less traded stocks non-linear clustering stocks section 2 introduction to Bayesian non-parametric Gaussian Processes requirements learning Section 3 financial background for portfolio optimization Gaussian Processes section 4 experiments on covariance matrix estimations discuss results section 5. applied Gaussian Process Latent Variable Model (GP-LVM) to estimate covariance matrix between assets GP-LVM non-linear extension to CAPM with latent factors for fixed latent space Q non-linear kernel more structure than linear estimated covariance matrix helps minimal risk portfolio according Markowitz Portfolio theoryevaluated performance models S&P500 2008 to 2018. non-linear kernels lower risk portfolio higher Sharpe ratios linear kernel baseline measures showed use GP-LVM fill missing prices less traded assets discussed role latent positions future put Gaussian Process on latent positions vary time lead time-dependent covariance matrix,0.01,0.5242548804327453 "We study how, in generative adversarial networks, variance in the discriminator's output affects the generator's ability to learn the data distribution. In particular, we contrast the results from various well-known techniques for training GANs when the discriminator is near-optimal and updated multiple times per update to the generator. As an alternative, we propose an additional method to train GANs by explicitly modeling the discriminator's output as a bi-modal Gaussian distribution over the real/fake indicator variables. In order to do this, we train the Gaussian classifier to match the target bi-modal distribution implicitly through meta-adversarial training. We observe that our new method, when trained together with a strong discriminator, provides meaningful, non-vanishing gradients. Generative adversarial networks BID7 are a framework for training a generator of some target (i.e., ""real"") distribution without explicitly defining a parametric generating distribution or a tractable likelihood function. Training the generator relies on a learning signal from a discriminator or discriminator, which is optimized on a relatively simple objective to distinguish between (i.e., classify) generated (i.e., ""fake"") and real samples. In order to match the true distribution, the generator parameters are optimized to maximize the loss as defined by the discriminator, which by analogy makes the generator and discriminator adversaries.In recent years, GANs have attained strong recognition as being able to generate high-quality images with sharp edges in comparison to maximum-likelihood estimation-based methods BID4 BID10 BID22 BID2 BID26 . Despite their recent successes, GANs can also be notoriously hard to train, suffering from collapse (i.e., mapping its noise to a very small set of singular outputs), missing modes of the real distribution BID3 , and vanishing and/or unstable gradients . In practice, successful learning is highly reliant on hyperparameter-tuning and model choice, and finding architectures that work with adversarial learning objectives with any / all of the above problems can be challenging BID20 .Many methods have been proposed to address learning difficulties associated with learning instability.• The use of autoencoders or posterior models in the generator or discriminator. These have been shown help to alleviate mode collapse or stabilize learning BID12 BID3 BID5 .• Regularizing the discriminator, such as with input noise , instance noise BID23 , and gradient norm regularization BID21 ).• Alternate difference measures, such as integral probability metrics (IPMs, Sriperumbudur et al., 2009 ) metrics. The most well-known of these use a dual formulation of the Wasserstein distance. These are implemented via either weight clipping or gradient penalty BID8 . These can yeild stable gradients, high-quality samples and work on a variety of architectures.On this last point, it is unclear whether the metric or the associated regularization used to impose Lipschitz is important, as regularization techniques have also been shown to be effective with stabilizing learning in f -divergences BID21 . In this paper, we study the integral role of variance in the discriminator's output in the regime of the generated distribution and how it ultimately affects learning. In the following sections , we describe theoretical motivations, an empirical analysis from multiple variants of GANs, and finally propose a regularization scheme to combat vanishing gradients on part of the discriminator when it is well-trained. In this paper, we have demonstrated the importance of intra-class variance in the discriminator's output. In particular, our results show that methods whose discriminators tend to map inputs of a class to single real values are unable to provide a reliable learning signal for the generator. Furthermore, variance in the discriminator's output is essential to allow the generator to learn in the presence of a well-trained discriminator. We proposed a technique, conceptually in line with LDA, which ensures the discriminator's output distribution follows a specified prior. Taking a broader perspective, we also introduced a new regularization technique called meta-adversarial learning, which can be applied to ensure enforce various desirable properties in GANs.",799,0.08,377,2.1193633952254642,study generative adversarial networks variance in discriminator's output affects generator's learn data distribution contrast results from techniques training GANs when discriminator near-optimal updated multiple times per propose additional method to train GANs modeling discriminator's output as bi-modal Gaussian distribution over real/fake indicator variables train Gaussian classifier to match target bi-modal distribution through meta-adversarial training new method trained with strong discriminator provides meaningful non-vanishing gradients Generative adversarial networks BID7 framework for training generator target distribution without defining parametric generating distribution or tractable likelihood function Training generator relies on learning signal from discriminator optimized to distinguish between generated and real samples match distribution generator parameters optimized to maximize loss defined by discriminator generator discriminator adversaries GANs generate high-quality images with sharp edges maximum-likelihood estimation-based methods GANs be hard to train from collapse missing modes of real distribution vanishing unstable gradients successful learning on hyperparameter-tuning model choice finding architectures with adversarial learning objectives challengingmethods proposed address learning difficulties instability use autoencoders posterior models in generator discriminator alleviate mode collapse stabilize learning BID12 BID3 BID5 Regularizing discriminator input noise instance noise BID23 gradient norm regularization BID21 Alternate difference measures integral probability metrics Sriperumbudur. 2009 use dual formulation Wasserstein distance implemented via weight clipping or gradient penalty BID8 stable gradients high-quality samples work on variety architectures unclear regularization impose Lipschitz important regularization techniques effective stabilizing learning in f -divergences BID21 paper study role variance in discriminator's output generated distribution learning describe theoretical motivations empirical analysis propose regularization scheme combat vanishing gradients discriminator well-trained demonstrated importance of intra-class variance in discriminator's output results show methods discriminators map inputs to single real values provide reliable learning signal for generator variance discriminator output essential generator learn well-trained discriminator proposed technique ensures discriminator's output distribution follows specified prior introduced new regularization technique meta-adversarial learning desirable properties in GANs,0.01,0.5788401875764786 "We introduce NoisyNet, a deep reinforcement learning agent with parametric noise added to its weights, and show that the induced stochasticity of the agent’s policy can be used to aid efficient exploration. The parameters of the noise are learned with gradient descent along with the remaining network weights. NoisyNet is straightforward to implement and adds little computational overhead. We find that replacing the conventional exploration heuristics for A3C, DQN and Dueling agents (entropy reward and epsilon-greedy respectively) with NoisyNet yields substantially higher scores for a wide range of Atari games, in some cases advancing the agent from sub to super-human performance. Despite the wealth of research into efficient methods for exploration in Reinforcement Learning (RL) (Kearns & Singh, 2002; Jaksch et al., 2010) , most exploration heuristics rely on random perturbations of the agent's policy, such as -greedy BID20 or entropy regularisation BID25 , to induce novel behaviours. However such local 'dithering' perturbations are unlikely to lead to the large-scale behavioural patterns needed for efficient exploration in many environments BID1 .Optimism in the face of uncertainty is a common exploration heuristic in reinforcement learning. Various forms of this heuristic often come with theoretical guarantees on agent performance BID1 Lattimore et al., 2013; Jaksch et al., 2010; BID0 Kearns & Singh, 2002) . However , these methods are often limited to small state-action spaces or to linear function approximations and are not easily applied with more complicated function approximators such as neural networks (except from work by BID12 b) but it doesn't come with convergence guarantees). A more structured approach to exploration is to augment the environment's reward signal with an additional intrinsic motivation term BID19 ) that explicitly rewards novel discoveries. Many such terms have been proposed, including learning progress (Oudeyer & Kaplan, 2007) , compression progress BID17 , variational information maximisation (Houthooft et al., 2016) and prediction gain BID3 . One problem is that these methods separate the mechanism of generalisation from that of exploration; the metric for intrinsic reward, and-importantly-its weighting relative to the environment reward, must be chosen by the experimenter, rather than learned from interaction with the environment. Without due care, the optimal policy can be altered or even completely obscured by the intrinsic rewards; furthermore, dithering perturbations are usually needed as well as intrinsic reward to ensure robust exploration (Ostrovski et al., 2017) . Exploration in the policy space itself, for example, with evolutionary or black box algorithms (Moriarty et al., 1999; BID9 BID16 , usually requires many prolonged interactions with the environment. Although these algorithms are quite generic and can apply to any type of parametric policies (including neural networks), they are usually not data efficient and require a simulator to allow many policy evaluations.We propose a simple alternative approach, called NoisyNet, where learned perturbations of the network weights are used to drive exploration. The key insight is that a single change to the weight vector can induce a consistent, and potentially very complex, state-dependent change in policy over multiple time steps -unlike dithering approaches where decorrelated (and, in the case of -greedy, state-independent) noise is added to the policy at every step. The perturbations are sampled from a noise distribution. The variance of the perturbation is a parameter that can be considered as the energy of the injected noise. These variance parameters are learned using gradients from the reinforcement learning loss function, along side the other parameters of the agent. The approach differs from parameter compression schemes such as variational inference (Hinton & Van Camp, 1993; BID7 BID14 BID8 BID11 and flat minima search (Hochreiter & Schmidhuber, 1997) since we do not maintain an explicit distribution over weights during training but simply inject noise in the parameters and tune its intensity automatically. Consequently, it also differs from Thompson sampling BID22 Lipton et al., 2016) as the distribution on the parameters of our agents does not necessarily converge to an approximation of a posterior distribution.At a high level our algorithm is a randomised value function, where the functional form is a neural network. Randomised value functions provide a provably efficient means of exploration (Osband et al., 2014) . Previous attempts to extend this approach to deep neural networks required many duplicates of sections of the network (Osband et al., 2016) . By contrast in our NoisyNet approach while the number of parameters in the linear layers of the network is doubled, as the weights are a simple affine transform of the noise, the computational complexity is typically still dominated by the weight by activation multiplications, rather than the cost of generating the weights. Additionally, it also applies to policy gradient methods such as A3C out of the box (Mnih et al., 2016) . Most recently (and independently of our work) Plappert et al. (2017) presented a similar technique where constant Gaussian noise is added to the parameters of the network. Our method thus differs by the ability of the network to adapt the noise injection with time and it is not restricted to Gaussian noise distributions. We need to emphasise that the idea of injecting noise to improve the optimisation process has been thoroughly studied in the literature of supervised learning and optimisation under different names (e.g., Neural diffusion process (Mobahi, 2016) and graduated optimisation BID15 ). These methods often rely on a noise of vanishing size that is non-trainable, as opposed to NoisyNet which tunes the amount of noise by gradient descent.NoisyNet can also be adapted to any deep RL algorithm and we demonstrate this versatility by providing NoisyNet versions of DQN (Mnih et al., 2015) , Dueling BID24 and A3C (Mnih et al., 2016) algorithms. Experiments on 57 Atari games show that NoisyNet-DQN and NoisyNetDueling achieve striking gains when compared to the baseline algorithms without significant extra computational cost, and with less hyper parameters to tune. Also the noisy version of A3C provides some improvement over the baseline. We have presented a general method for exploration in deep reinforcement learning that shows significant performance improvements across many Atari games in three different agent architectures. In particular, we observe that in games such as Beam rider, Asteroids and Freeway that the standard DQN, Dueling and A3C perform poorly compared with the human player, NoisyNet-DQN, NoisyNet-Dueling and NoisyNet-A3C achieve super human performance, respectively. Although the improvements in performance might also come from the optimisation aspect since the cost functions are modified, the uncertainty in the parameters of the networks introduced by NoisyNet is the only exploration mechanism of the method. Having weights with greater uncertainty introduces more variability into the decisions made by the policy, which has potential for exploratory actions, but further analysis needs to be done in order to disentangle the exploration and optimisation effects.Another advantage of NoisyNet is that the amount of noise injected in the network is tuned automatically by the RL algorithm. This alleviates the need for any hyper parameter tuning (required with standard entropy bonus and -greedy types of exploration). This is also in contrast to many other methods that add intrinsic motivation signals that may destabilise learning or change the optimal policy. Another interesting feature of the NoisyNet approach is that the degree of exploration is contextual and varies from state to state based upon per-weight variances. While more gradients are needed, the gradients on the mean and variance parameters are related to one another by a computationally efficient affine function, thus the computational overhead is marginal. Automatic differentiation makes implementation of our method a straightforward adaptation of many existing methods. A similar randomisation technique can also be applied to LSTM units BID10 and is easily extended to reinforcement learning, we leave this as future work.Note NoisyNet exploration strategy is not restricted to the baselines considered in this paper. In fact, this idea can be applied to any deep RL algorithms that can be trained with gradient descent, including DDPG (Lillicrap et al., 2015) , TRPO BID18 or distributional RL (C51) BID4 . As such we believe this work is a step towards the goal of developing a universal exploration strategy.",1728,0.162,803,2.151930261519303,introduce NoisyNet deep reinforcement learning agent with parametric noise added to weights induced stochasticity policy efficient exploration parameters noise learned with gradient descent network weights NoisyNet straightforward implement adds little computational overhead replacing conventional exploration heuristics for A3C DQN Dueling agents (entropy reward epsilon-greedy with NoisyNet yields higher scores for Atari games advancing agent from sub to super-human performance research into efficient methods exploration in Reinforcement Learning exploration heuristics rely on random perturbations agent policy induce novel behaviours local perturbations unlikely to lead to large-scale behavioural patterns for efficient exploration.Optimism in uncertainty common exploration heuristic in reinforcement learning come with theoretical guarantees on agent performance methods limited to small state-action spaces linear function approximations not easily applied with complicated function approximators neural networks structured approach augment environment's reward signal with additional intrinsic motivation term rewards novel discoveriesterms proposed learning progress (Oudeyer Kaplan 2007 compression progress BID17 variational information maximisation (Houthooft 2016) prediction gain BID3 problem methods separate generalisation from exploration for intrinsic reward weighting to environment reward chosen by experimenter interaction environment optimal policy can altered obscured by intrinsic rewards dithering perturbations needed intrinsic reward robust exploration (Ostrovski et al. 2017) Exploration in policy space with evolutionary black box algorithms (Moriarty 1999 requires prolonged interactions with environment algorithms generic not data efficient require simulator evaluations propose alternative approach NoisyNet learned perturbations of network weights drive exploration single change to weight vector can induce consistent complex state-dependent change in policy over steps -unlike dithering approaches noise added every perturbations sampled from noise distribution variance of perturbation energy of injected noise variance parameters learned using gradients from reinforcement learning loss function other parametersapproach differs from parameter compression schemes variational inference flat minima search maintain explicit distribution over weights during training inject noise in parameters tune intensity automatically differs from Thompson sampling BID22 distribution on parameters converge to posterior distribution high level algorithm is randomised value function functional form is neural network functions provide efficient exploration (Osband 2014) Previous attempts to extend approach to deep neural networks required duplicates network in NoisyNet approach number of parameters in linear layers network doubled weights simple transform of noise computational complexity dominated by weight activation multiplications cost of generating weights applies to policy gradient methods A3C 2016) Plappert et al. (2017) presented similar technique constant Gaussian noise added to parameters network method differs by network to adapt noise injection with time not restricted to Gaussian noise distributions idea injecting noise to improve optimisation process studied in literature learning optimisation Neural diffusion process graduated optimisation methods rely on noise of vanishing size non-trainable NoisyNet tunes noise by gradient descentNoisyNet adapted to deep RL algorithm providing versions of DQN Dueling BID24 A3C 2016) algorithms Experiments on 57 Atari games show NoisyNet-DQN NoisyNetDueling achieve gains baseline without extra computational cost less hyper parameters to tune noisy version A3C provides improvement over baseline presented general method for exploration deep reinforcement learning performance improvements across Atari games in three agent games Beam rider Asteroids Freeway standard DQN Dueling A3C perform poorly player NoisyNet-DQN-Dueling achieve super human performance improvements performance from optimisation cost functions uncertainty in parameters NoisyNet only exploration mechanism greater uncertainty introduces more variability decisions potential for exploratory actions further analysis needs disentangle exploration optimisation effects NoisyNet noise network tuned automatically by RL algorithm alleviates need hyper parameter tuning standard contrast to other methods motivation signals destabilise learning change optimal policy NoisyNet degree of exploration contextual varies state to based per-weight variancesmore gradients needed mean variance parameters related by efficient affine function computational overhead marginal Automatic differentiation makes method adaptation existing methods similar randomisation technique applied to LSTM units BID10 extended to reinforcement learning future work NoisyNet exploration strategy not restricted to baselines to deep RL algorithms trained with gradient descent including DDPG TRPO BID18 distributional RL (C51) BID4 work step towards universal exploration strategy,0.01,0.6625640952445525 "Localization is the problem of estimating the location of an autonomous agent from an observation and a map of the environment. Traditional methods of localization, which filter the belief based on the observations, are sub-optimal in the number of steps required, as they do not decide the actions taken by the agent. We propose ""Active Neural Localizer"", a fully differentiable neural network that learns to localize efficiently. The proposed model incorporates ideas of traditional filtering-based localization methods, by using a structured belief of the state with multiplicative interactions to propagate belief, and combines it with a policy model to minimize the number of steps required for localization. Active Neural Localizer is trained end-to-end with reinforcement learning. We use a variety of simulation environments for our experiments which include random 2D mazes, random mazes in the Doom game engine and a photo-realistic environment in the Unreal game engine. The results on the 2D environments show the effectiveness of the learned policy in an idealistic setting while results on the 3D environments demonstrate the model's capability of learning the policy and perceptual model jointly from raw-pixel based RGB observations. We also show that a model trained on random textures in the Doom environment generalizes well to a photo-realistic office space environment in the Unreal engine. Localization is the problem of estimating the position of an autonomous agent given a map of the environment and agent observations. The ability to localize under uncertainity is required by autonomous agents to perform various downstream tasks such as planning, exploration and targetnavigation. Localization is considered as one of the most fundamental problems in mobile robotics (Cox & Wilfong, 1990; BID1 . Localization is useful in many real-world applications such as autonomous vehicles, factory robots and delivery drones.In this paper we tackle the global localization problem where the initial position of the agent is unknown. Despite the long history of research, global localization is still an open problem, and there are not many methods developed which can be learnt from data in an end-to-end manner, instead typically requiring significant hand-tuning and feature selection by domain experts. Another limitation of majority of localization approaches till date is that they are passive, meaning that they passively estimate the position of the agent from the stream of incoming observations, and do not have the ability to decide the actions taken by the agent. The ability to decide the actions can result in faster as well as more accurate localization as the agent can learn to navigate quickly to unambiguous locations in the environment.We propose ""Active Neural Localizer"", a neural network model capable of active localization using raw pixel-based observations and a map of the environment 12 . Based on the Bayesian filtering algorithm for localization BID13 , the proposed model contains a perceptual model to estimate the likelihood of the agent's observations, a structured component for representing the belief, multiplicative interactions to propagate the belief based on observations and a policy model over the current belief to localize accurately while minimizing the number of steps required for localization. The entire model is fully differentiable and trained using reinforcement learning, allowing the perceptual model and the policy model to be learnt simultaneously in an end-to-end fashion. A variety of 2D and 3D simulation environments are used for testing the proposed model. We show that the Active Neural Localizer is capable of generalizing to not only unseen maps in the same domain but also across domains. In this paper, we proposed a fully-differentiable model for active global localization which uses structured components for Bayes filter-like belief propagation and learns a policy based on the belief to localize accurately and efficiently. This allows the policy and observation models to be trained jointly using reinforcement learning. We showed the effectiveness of the proposed model on a variety of challenging 2D and 3D environments including a realistic map in the Unreal environment. The results show that our model consistently outperforms the baseline models while being order of magnitudes faster. We also show that a model trained on random textures in the Doom simulation environment is able to generalize to photo-realistic Office map in the Unreal simulation environment. While this gives us hope that model can potentially be transferred to real-world environments, we leave that for future work. The limitation of the model to adapt to dynamic lightning can potentially be tackled by training the model with dynamic lightning in random mazes in the Doom environment. There can be several extensions to the proposed model too. The model can be combined with Neural Map BID32 to train an end-to-end model for a SLAM-type system and the architecture can also be utilized for end-to-end planning under uncertainity.",923,0.101,452,2.0420353982300883,"Localization estimating location autonomous agent from observation map environment Traditional methods belief sub-optimal steps decide actions agent propose ""Active Neural Localizer"", differentiable neural network learns to localize efficiently model incorporates traditional filtering localization methods structured belief state multiplicative interactions combines with policy model minimize steps for localization Localizer trained end-to-end with reinforcement learning simulation environments random 2D mazes Doom game engine photo-realistic Unreal game engine results 2D show effectiveness learned policy idealistic setting 3D demonstrate model learning policy perceptual model from raw-pixel RGB observations model trained on random textures in Doom generalizes to photo-realistic office space Unreal engine Localization estimating position autonomous agent given map agent observations ability localize under uncertainity required by autonomous agents tasks planning exploration targetnavigation Localization fundamental in mobile robotics (Cox Wilfong 1990 useful in real-world applications autonomous vehicles factory robots delivery drones paper tackle global localization problem where initial position agent unknown global localization open problem not many methods learnt from data end-to-end hand-tuning feature selection by domain expertslimitation of localization approaches passive estimate position agent from observations decide actions ability decide actions can in faster accurate localization unambiguous locations propose ""Active Neural Localizer"", neural network model active localization using raw pixel-based observations map environment Based on Bayesian filtering algorithm for localization BID13 model contains perceptual model observations structured component for belief multiplicative interactions belief policy model over belief to localize minimizing steps for localization model fully differentiable trained using reinforcement learning perceptual policy model simultaneously 2D 3D simulation environments used for testing model Active Neural Localizer to unseen maps across domains proposed fully-differentiable model for active global localization uses structured components for Bayes filter-like belief propagation learns policy based on belief to localize accurately efficiently allows policy observation models trained jointly using reinforcement learning showed effectiveness model on challenging 2D and 3D environments including realistic map in Unreal environment results model outperforms baseline models faster model trained on random textures in Doom to photo-realistic Office map in Unreal hope model can be transferred to real-world environments for future worklimitation model dynamic lightning tackled training in mazes Doom environment several extensions to proposed model model with Neural Map BID32 train end-to-end model SLAM-type system architecture for end-to-end planning under uncertainity",0.01,0.3800429799426928 "Machine translation is an important real-world application, and neural network-based AutoRegressive Translation (ART) models have achieved very promising accuracy. Due to the unparallelizable nature of the autoregressive factorization, ART models have to generate tokens one by one during decoding and thus suffer from high inference latency. Recently, Non-AutoRegressive Translation (NART) models were proposed to reduce the inference time. However, they could only achieve inferior accuracy compared with ART models. To improve the accuracy of NART models, in this paper, we propose to leverage the hints from a well-trained ART model to train the NART model. We define two hints for the machine translation task: hints from hidden states and hints from word alignments, and use such hints to regularize the optimization of NART models. Experimental results show that the NART model trained with hints could achieve significantly better translation performance than previous NART models on several tasks. In particular, for the WMT14 En-De and De-En task, we obtain BLEU scores of 25.20 and 29.52 respectively, which largely outperforms the previous non-autoregressive baselines. It is even comparable to a strong LSTM-based ART model (24.60 on WMT14 En-De), but one order of magnitude faster in inference. Neural machine translation has attracted much attention from the research community BID1 BID13 BID5 and has been gradually adopted by industry in the past several years BID22 . Despite the huge variety of model architectures BID1 BID6 BID19 , given a source sentence x = (x 1 , ..., x Tx ) and a target sentence y = (y 1 , ..., y Ty ), most neural machine translation models decompose and estimate the conditional probability P (y|x) in an universal autoregressive manner: P (y|x) = Π Ty t=1 P (y t |y