#usda 1.0 ( customLayerData = { dictionary cameraSettings = { dictionary Front = { double3 position = (5, 0, 0) double radius = 5 } dictionary Perspective = { double3 position = (5, 5, 5) double3 target = (-3.978038431995401e-8, -3.978038254359717e-8, 7.956076863990802e-8) } dictionary Right = { double3 position = (0, -5, 0) double radius = 5 } dictionary Top = { double3 position = (0, 0, 5) double radius = 5 } string boundCamera = "/OmniverseKit_Persp" } dictionary omni_layer = { dictionary locked = { } dictionary muteness = { } } dictionary renderSettings = { } } defaultPrim = "right_sharpa_wave" metersPerUnit = 1 upAxis = "Z" ) def Xform "right_sharpa_wave" ( variants = { string Physics = "PhysX" string Robot = "Robot" string Sensor = "Sensors" } prepend variantSets = ["Physics", "Sensor", "Robot"] ) { over "joints" { over "right_index_MCP_FE" { float drive:angular:physics:damping = 0.003194 float drive:angular:physics:stiffness = 0.083078 float drive:angular:physics:targetPosition = -0.8 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 90.000206 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = -0.79999834 float state:angular:physics:velocity = 0 } over "right_middle_MCP_FE" { float drive:angular:physics:damping = 0.003194 float drive:angular:physics:stiffness = 0.083078 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 90.000206 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_pinky_CMC" { float drive:angular:physics:damping = 0.000685 float drive:angular:physics:stiffness = 0.02409 float physics:lowerLimit = 0 float physics:upperLimit = 15.000033 float physxJoint:armature = 0.00012 float physxJoint:jointFriction = 0.013 float physxJoint:maxJointVelocity = 2009.6014 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_ring_MCP_FE" { float drive:angular:physics:damping = 0.003194 float drive:angular:physics:stiffness = 0.083078 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 90.000206 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_thumb_CMC_FE" { float drive:angular:physics:damping = 0.004206 float drive:angular:physics:stiffness = 0.12138 float physics:lowerLimit = -9.998114 float physics:upperLimit = 110.00216 float physxJoint:armature = 0.0032 float physxJoint:jointFriction = 0.132 float physxJoint:maxJointVelocity = 678.426 float state:angular:physics:position = 0.41161048 float state:angular:physics:velocity = 0 } over "right_index_MCP_AA" { float drive:angular:physics:damping = 0.00363 float drive:angular:physics:stiffness = 0.11557 float drive:angular:physics:targetPosition = -0.90000004 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = -0.9 float state:angular:physics:velocity = 0 } over "right_middle_MCP_AA" { float drive:angular:physics:damping = 0.00363 float drive:angular:physics:stiffness = 0.11557 float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_pinky_MCP_FE" { float drive:angular:physics:damping = 0.003194 float drive:angular:physics:stiffness = 0.083078 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = -10 float physics:upperLimit = 90.000206 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_ring_MCP_AA" { float drive:angular:physics:damping = 0.00363 float drive:angular:physics:stiffness = 0.11557 float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_thumb_CMC_AA" { float drive:angular:physics:damping = 0.0078826 float drive:angular:physics:stiffness = 0.2304 float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.0032 float physxJoint:jointFriction = 0.132 float physxJoint:maxJointVelocity = 678.426 float state:angular:physics:position = -3.2539024 float state:angular:physics:velocity = 0 } over "right_index_PIP" { float drive:angular:physics:damping = 0.000698 float drive:angular:physics:stiffness = 0.01584 float drive:angular:physics:targetPosition = 0 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = 0 float physics:upperLimit = 99.99832 float physxJoint:armature = 0.00061 float physxJoint:jointFriction = 0.02476 float physxJoint:maxJointVelocity = 665.6805 float state:angular:physics:position = 0.0004472393 float state:angular:physics:velocity = 0 } over "right_middle_PIP" { float drive:angular:physics:damping = 0.000698 float drive:angular:physics:stiffness = 0.01584 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = 0 float physics:upperLimit = 99.99832 float physxJoint:armature = 0.00061 float physxJoint:jointFriction = 0.02476 float physxJoint:maxJointVelocity = 665.6805 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_pinky_MCP_AA" { float drive:angular:physics:damping = 0.00363 float drive:angular:physics:stiffness = 0.11557 float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_ring_PIP" { float drive:angular:physics:damping = 0.000698 float drive:angular:physics:stiffness = 0.01584 float physics:lowerLimit = 0 float physics:upperLimit = 99.99832 float physxJoint:armature = 0.00061 float physxJoint:jointFriction = 0.02476 float physxJoint:maxJointVelocity = 665.6805 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_thumb_MCP_FE" { float drive:angular:physics:damping = 0.003194 float drive:angular:physics:stiffness = 0.083078 float physics:lowerLimit = -30.000067 float physics:upperLimit = 80.00209 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = -0.000015151084 float state:angular:physics:velocity = 0 } over "right_index_DIP" { float drive:angular:physics:damping = 0.00055 float drive:angular:physics:stiffness = 0.01578 float physics:lowerLimit = 0 float physics:upperLimit = 80.00209 float physxJoint:armature = 0.00042 float physxJoint:jointFriction = 0.000418 float physxJoint:maxJointVelocity = 840.2969 float state:angular:physics:position = 8.924762e-8 float state:angular:physics:velocity = 0 } over "right_middle_DIP" { float drive:angular:physics:damping = 0.00055 float drive:angular:physics:stiffness = 0.01578 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = 0 float physics:upperLimit = 80.00209 float physxJoint:armature = 0.00042 float physxJoint:jointFriction = 0.000418 float physxJoint:maxJointVelocity = 840.2969 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_pinky_PIP" { float drive:angular:physics:damping = 0.000698 float drive:angular:physics:stiffness = 0.01584 float physics:lowerLimit = 0 float physics:upperLimit = 99.99832 float physxJoint:armature = 0.00061 float physxJoint:jointFriction = 0.02476 float physxJoint:maxJointVelocity = 665.6805 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_ring_DIP" { float drive:angular:physics:damping = 0.00055 float drive:angular:physics:stiffness = 0.01578 float physics:lowerLimit = 0 float physics:upperLimit = 80.00209 float physxJoint:armature = 0.00042 float physxJoint:jointFriction = 0.000418 float physxJoint:maxJointVelocity = 840.2969 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_thumb_MCP_AA" { float drive:angular:physics:damping = 0.00363 float drive:angular:physics:stiffness = 0.11557 float physics:lowerLimit = -20.001955 float physics:upperLimit = 20.001955 float physxJoint:armature = 0.00265 float physxJoint:jointFriction = 0.104 float physxJoint:maxJointVelocity = 921.14 float state:angular:physics:position = -0.0000028634383 float state:angular:physics:velocity = 0 } over "right_pinky_DIP" { float drive:angular:physics:damping = 0.00055 float drive:angular:physics:stiffness = 0.01578 string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) float physics:lowerLimit = 0 float physics:upperLimit = 80.00209 float physxJoint:armature = 0.00042 float physxJoint:jointFriction = 0.000418 float physxJoint:maxJointVelocity = 840.2969 float state:angular:physics:position = 0 float state:angular:physics:velocity = 0 } over "right_thumb_IP" { float drive:angular:physics:damping = 0.000698 float drive:angular:physics:stiffness = 0.01584 float physics:lowerLimit = 0 float physics:upperLimit = 100 float physxJoint:armature = 0.00061 float physxJoint:jointFriction = 0.02476 float state:angular:physics:position = -2.8107083e-8 float state:angular:physics:velocity = 0 } } over "right_hand_C_MC" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) rel physics:filteredPairs = [ , , , , , ] over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { over "right_hand_C_MC" ( instanceable = false ) { over "mesh" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { rel physics:filteredPairs = [ , , , , , ] } } } } over "right_pinky_MC" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) rel physics:filteredPairs = over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { over "right_pinky_MC" ( instanceable = false ) { over "mesh" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { rel physics:filteredPairs = } } } } over "right_thumb_MC" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { string isaac:nameOverride ( displayName = "Name Override" doc = "Name override for prim lookup in base name search" ) rel physics:filteredPairs = over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { over "right_thumb_MC" ( instanceable = false ) { over "mesh" ( prepend apiSchemas = ["PhysicsFilteredPairsAPI"] ) { rel physics:filteredPairs = } } } } over "Looks" { over "DefaultMaterial" { over "DefaultMaterial" { color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7) float inputs:metallic_constant = 0.91999996 } } over "material_CAD1EE" { over "Shader" { color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7) color3f inputs:diffuse_tint = (1, 1, 1) float inputs:metallic_constant = 0.92 } } over "DefaultMaterial_0" { over "DefaultMaterial" { color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7) float inputs:metallic_constant = 0.92 } } over "material_3310033" { over "Shader" { color3f inputs:diffuse_color_constant = (0.3, 0.3, 0.3) } } over "material_1910033" { over "Shader" { color3f inputs:diffuse_color_constant = (0.3, 0.3, 0.3) } } over "material_E3E3E9" { over "Shader" { color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7) float inputs:metallic_constant = 0.92 } } } over "right_index_MCP_VL" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_index_PP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_index_MP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_index_DP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_index_elastomer" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_index_fingertip" { over "visuals" ( instanceable = false ) { } } over "right_middle_MCP_VL" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_middle_PP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_middle_MP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_middle_DP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_middle_elastomer" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_middle_fingertip" { over "visuals" ( instanceable = false ) { } } over "right_pinky_MCP_VL" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_pinky_PP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_pinky_MP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_pinky_DP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_pinky_elastomer" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_pinky_fingertip" { over "visuals" ( instanceable = false ) { } } over "right_ring_MCP_VL" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_ring_PP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_ring_MP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_ring_DP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_ring_elastomer" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_ring_fingertip" { over "visuals" ( instanceable = false ) { } } over "right_thumb_CMC_VL" { over "visuals" ( instanceable = false ) { } } over "right_thumb_MCP_VL" { over "visuals" ( instanceable = false ) { } } over "right_thumb_PP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_thumb_DP" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_thumb_elastomer" { over "visuals" ( instanceable = false ) { } over "collisions" ( instanceable = false ) { } } over "right_thumb_fingertip" { over "visuals" ( instanceable = false ) { } } variantSet "Physics" = { "None" ( prepend references = @./right_sharpa_wave/configuration/right_sharpa_wave_base.usd@ ) { over "joints" ( active = false ) { } } "PhysX" ( prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_physics.usd@ ) { } } variantSet "Sensor" = { "None" { } "Sensors" ( prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_sensor.usd@ ) { } } variantSet "Robot" = { "None" { } "Robot" ( prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_robot.usd@ ) { } } } def "Render" ( hide_in_stage_window = true no_delete = true ) { def "OmniverseKit" { def "HydraTextures" ( hide_in_stage_window = true no_delete = true ) { def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] hide_in_stage_window = true no_delete = true ) { rel camera = token omni:rtx:background:source:texture:textureMode = "repeatMirrored" token omni:rtx:background:source:type = "domeLight" bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 bool omni:rtx:post:registeredCompositing:invertToneMap = 1 rel orderedVars = custom bool overrideClipRange = 0 uniform int2 resolution = (1280, 720) } } } def RenderSettings "OmniverseGlobalRenderSettings" ( prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] no_delete = true ) { rel products = } def "Vars" { def RenderVar "LdrColor" ( hide_in_stage_window = true no_delete = true ) { uniform string sourceName = "LdrColor" } } }