File size: 401 Bytes
66423d9 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | // Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class myprojectEditorTarget : TargetRules
{
public myprojectEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "myproject" } );
}
}
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