| #include "UnrealFunctions.h" |
| #include "Engine/BlueprintGeneratedClass.h" |
| #include "Templates/Casts.h" |
|
|
| UClass* RiderDebuggerSupport::FindClassForNode(const UObject* Object, const UFunction* Function) |
| { |
| if (nullptr != Function) return Function->GetOwnerClass(); |
|
|
| if (nullptr != Object) return Object->GetClass(); |
| return nullptr; |
| } |
|
|
| UEdGraphNode* RiderDebuggerSupport::FindSourceNodeForCodeLocation(const UObject* Object, UFunction* Function) |
| { |
| #if WITH_EDITORONLY_DATA |
|
|
| if (nullptr == Object) return nullptr; |
|
|
| if (UBlueprintGeneratedClass* Class = Cast<UBlueprintGeneratedClass>(FindClassForNode(Object, Function))) |
| { |
| return Class->GetDebugData(). |
| FindSourceNodeFromCodeLocation(Function, 0, true); |
| } |
|
|
| #endif |
| return nullptr; |
| } |
|
|
| FString RiderDebuggerSupport::GetClassNameWithoutSuffix(const UClass* Class) |
| { |
| FString Result = TEXT("Null"); |
| if (nullptr == Class) return Result; |
|
|
| Result = Class->GetName(); |
| if (nullptr != Class->ClassGeneratedBy) |
| { |
| Result.RemoveFromEnd(TEXT("_C"), ESearchCase::CaseSensitive); |
| } |
|
|
| return Result; |
| } |
|
|
| const UClass* RiderDebuggerSupport::CastToUClass(const UObject* Object) |
| { |
| if (nullptr == Object) return nullptr; |
|
|
| const auto& TypeOfObject = Object->GetClass(); |
| if (nullptr == TypeOfObject) return nullptr; |
|
|
| const auto& TypeOfTypeOfObject = TypeOfObject->GetClass(); |
| if (nullptr == TypeOfTypeOfObject) return nullptr; |
|
|
| const auto& TypeOfClass = TypeOfTypeOfObject->GetClass(); |
| if (nullptr == TypeOfClass) return nullptr; |
|
|
| if (TypeOfClass != TypeOfTypeOfObject) return nullptr; |
|
|
| return static_cast<const UClass*>(Object); |
| } |