| using UnrealBuildTool; |
|
|
| public class RiderGameControl : ModuleRules |
| { |
| public RiderGameControl(ReadOnlyTargetRules Target) : base(Target) |
| { |
| #if UE_4_22_OR_LATER |
| PCHUsage = PCHUsageMode.NoPCHs; |
| #else |
| PCHUsage = PCHUsageMode.NoSharedPCHs; |
| #endif |
| |
| bUseRTTI = true; |
|
|
| #if UE_5_2_OR_LATER |
| bDisableStaticAnalysis = true; |
| #endif |
|
|
| PublicDependencyModuleNames.Add("Core"); |
|
|
| PrivateDependencyModuleNames.AddRange(new [] |
| { |
| "RD", |
| "RiderLink", |
| "HeadMountedDisplay", |
| "LevelEditor", |
| "UnrealEd", |
| "Slate", |
| "CoreUObject", |
| "Engine" |
| }); |
| } |
| } |
|
|