--- pretty_name: FoundationPose Paired Synthetic Renders configs: - config_name: gso-scenes data_files: - split: train path: gso/scenes/train-*.parquet - split: validation path: gso/scenes/validation-*.parquet - config_name: gso-assets data_files: - split: train path: gso/assets/train-*.parquet - config_name: objaverse-scenes data_files: - split: train path: objaverse/scenes/train-*.parquet - split: validation path: objaverse/scenes/validation-*.parquet - config_name: objaverse-assets data_files: - split: train path: objaverse/assets/train-*.parquet --- # FoundationPose paired synthetic renders Each scene row contains two synchronized views and per-object pose, mask ID, bounding box, visibility, and occlusion annotations. Depth is stored as the original float32 NPY bytes; RGB and uint32 instance masks are stored as PNG bytes. Matrices use row-major flattened arrays and canonical column-vector names (`camera_from_world` and `world_from_object`). Raw source transforms are retained alongside them. The assets tables contain stable source identifiers only. The render archives reference external USD geometry and do not include reusable mesh assets.