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/window.cpp
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window.cpp
#include "widget.h" #include "window.h" Window::Window(const string Title,int PositionX, int PositionY, int Width, int Height, const string Type) { this->PositionX = PositionX; this->PositionY = PositionY; this->Width = Width; this->Height = Height; this->Title.assign(Title); this->Type.assign(Type); this->VanishFlag = 0; } int Window::Exit() { return 0; } int Window::Add(Widget* widget) { widget->SetPOSITION_X(widget->GetPOSITION_X()+this->PositionX); widget->SetPOSITION_Y(widget->GetPOSITION_Y() + this->PositionY); this->WidgetVec.push_back(widget); return 0; } int Window::Load() { if (this->Type == "BASE") { /*先清空窗口*/ system("cls"); /*加载窗口*/ /*先画最上面的线*/ GoToXY(this->PositionX, this->PositionY); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画两边*/ for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX, this->PositionY + 1 + Loop); cout << "*"; } for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX + this->Width - 2, this->PositionY + 1 + Loop); cout << "*"; } /*画底边*/ GoToXY(this->PositionX, this->PositionY + this->Height); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画提示栏*/ GoToXY(this->PositionX, this->PositionY + this->Height - 2); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画标题栏*/ GoToXY(this->PositionX, this->PositionY + 4); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*标题栏分割*/ for (int Loop = 0; Loop < 4; Loop++) { GoToXY(this->PositionX + this->Width * 2 / 3, this->PositionY + 1 + Loop); cout << "*"; } /*画标题*/ int TitleSize = this->Title.size(); GoToXY(this->PositionX + this->Width * 2 / 3 / 2 - TitleSize / 2, this->PositionY + 2); cout << this->Title; /*显示登录信息*/ /*登陆角色*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 1); cout << "用户名:" << USER_NAME; /*角色类别*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 2); cout << "用户类型:" << USER_TYPE; /*登陆时间*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 3); cout << "登录时间:" << DateToStringBySprit(); /*加载控件*/ vector<Widget*>::iterator It = this->WidgetVec.begin(); while (It != this->WidgetVec.end()) { (*It)->Load(); It++; } return 0; } else if (this->Type == "MSGBOX") { /*先清空窗口*/ for (int Loop = 0; Loop < this->Height; Loop++) { ClearArea(this->PositionX, this->PositionY + Loop, this->Width); } /*加载窗口*/ /*先画最上面的线*/ GoToXY(this->PositionX, this->PositionY); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画两边*/ for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX, this->PositionY + 1 + Loop); cout << "+"; } for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX + this->Width - 2, this->PositionY + 1 + Loop); cout << "+"; } /*画底边*/ GoToXY(this->PositionX, this->PositionY + this->Height); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画标题栏*/ GoToXY(this->PositionX, this->PositionY + 2); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画标题*/ int TitleSize = this->Title.size(); GoToXY(this->PositionX + this->Width / 2 - TitleSize / 2, this->PositionY + 1); cout << this->Title; /*加载控件*/ vector<Widget*>::iterator It = this->WidgetVec.begin(); while (It != this->WidgetVec.end()) { (*It)->Load(); It++; } return 0; } return 0; } int Window::Run() { HideCursor(0); if (this->Type == "BASE") { /*栈为空*/ if (Windows.empty()) { /*将当前页面入栈*/ this->Init(); Windows.push(this); this->Load(); } /*如果该界面还未加载*/ else if (Windows.top() != this) { /*清除上个界面的消息框和提示框在内存的残留*/ while (!Windows.top()->MsgBoxSt.empty()) { delete Windows.top()->MsgBoxSt.top(); Windows.top()->MsgBoxSt.pop(); } /*将当前页面入栈*/ this->Init(); Windows.push(this); this->Load(); } /*如果该界面已存在*/ else if (Windows.top() == this) { this->Refresh(); } } else if (this->Type == "MSGBOX") { /*栈为空或者栈顶不等于当前消息框*/ if (Windows.top()->MsgBoxSt.empty() || Windows.top()->MsgBoxSt.top() != this) { /*将消息框入栈*/ this->Init(); Windows.top()->MsgBoxSt.push(this); this->Load(); /*如果是提示框*/ if (this->VanishFlag) { Sleep(HINT_BOX_SLEEP_TIME); return WIN_REFRESH; } } else if(Windows.top()->MsgBoxSt.top() == this) { this->Refresh(); } } /*清除指定类型控件*/ vector<Widget*> WidgetRes; vector<Widget*>::iterator It = this->WidgetVec.begin(); /*控件直接跳转控件*/ vector<int> JumpRes; int JumpCount = 0; while (It != this->WidgetVec.end()) { if ((*It)->GetType() != "Label" && (*It)->GetType() != "Border") { JumpCount++; if ((*It)->GetType() == "Button") { JumpRes.push_back(JumpCount); } WidgetRes.push_back(*It); } It++; } /*控件循环*/ It = WidgetRes.begin(); int State = NULL_KEY; while (State != ESC_KEY) { this->ShowHint((*It)->GetHint()); State = (*It)->GetCursor(); /*用于直接选择控件*/ if (State >48 && State <= 57) { /*没有对应控件*/ if (State - 48 > JumpRes.size()) { continue; } /*跳转到控件*/ It = WidgetRes.begin() + JumpRes.at(State - 48 - 1) - 1; continue; } if (State == RIGHT_KEY) { /*往下判断是否在同一Y轴上*/ vector<Widget*>::iterator TmpIt = It; /*如果是最后一个*/ if (It == WidgetRes.end()-1) { continue; } It++; int Flag = 0; while (It != WidgetRes.end()) { /*如果找到*/ if ((*It)->GetPOSITION_Y() == (*TmpIt)->GetPOSITION_Y()) { Flag = 1; break; } It++; } if (Flag == 1) { continue; } It = TmpIt; } else if (State == LEFT_KEY) { /*往上判断是否在同一Y轴上*/ vector<Widget*>::iterator TmpIt = It; /*如果是第一个控件*/ if (It == WidgetRes.begin()) { continue; } int Flag = 0; int BeginFlag = 0; while (BeginFlag != 1) { It--; if (It == WidgetRes.begin()) { BeginFlag = 1; } /*如果找到*/ if ((*It)->GetPOSITION_Y() == (*TmpIt)->GetPOSITION_Y()) { Flag = 1; break; } } if (Flag == 1) { continue; } It = TmpIt; } else if (State == UP_KEY)//如果用户往上移动控件 { if (It == WidgetRes.begin()) //如果控件到了第一个 { It == WidgetRes.end() - 1; } else { It--; } } else if (State == DOWN_KEY|| State == TAB_KEY) { if (It == WidgetRes.end()-1) //如果控件到了最后一个 { It == WidgetRes.begin(); } else { It++; } } else if (State == ENTER_KEY) { /*Res在0~9之间 为系统标志位*/ /*Res在10~20之间 为用户标志位*/ /*Res在48~57之间 为控件标志位*/ /*Res在5000以上 为窗口标志位*/ int Res = this->Event(*It); if (Res>WIN_FLAG)//跳转窗口 { return Res; } else if (Res == WIN_REFRESH) { this->Refresh(); } else if (Res == WIN_NO_OPS) { /*继续操作*/ continue; } else if (Res == WIN_EXIT) { /*用来跳出父窗口*/ return WIN_EXIT; } /*可在多个派生窗口传递*/ else if (Res>= 10 && Res <=20) { return Res; } /*焦点重置到指定位置*/ else if(Res > 48 && Res <= 57) { /*没有对应控件*/ if (Res - 48 > WidgetRes.size()) { this->Refresh(); continue; } It = WidgetRes.begin() + (Res - 48 - 1); this->Refresh(); } //事件:1.弹出消息框,2。选择功能->跳转到页面,3。刷新页面 } else if (State == ESC_KEY) { if (this->Type == "MSGBOX") { /* this->Clear();*/ return WIN_REFRESH; } /*先走界面的Exit方法*/ int Res = this->Exit(); if (Res == WIN_NO_OPS) { /*确定退出*/ State = ESC_KEY; } else { /*重返页面并刷新页面*/ this->Refresh(); State = NULL_KEY; } } else if (State == NULL_KEY) { continue; } } return State; } int Window::Refresh() { if (this->Type == "BASE") { /*先清空窗口*/ system("cls"); /*加载窗口*/ /*先画最上面的线*/ GoToXY(this->PositionX, this->PositionY); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画两边*/ for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX, this->PositionY + 1 + Loop); cout << "*"; } for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX + this->Width - 2, this->PositionY + 1 + Loop); cout << "*"; } /*画底边*/ GoToXY(this->PositionX, this->PositionY + this->Height); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画提示栏*/ GoToXY(this->PositionX, this->PositionY + this->Height - 2); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*画标题栏*/ GoToXY(this->PositionX, this->PositionY + 4); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "* "; } /*标题栏分割*/ for (int Loop = 0; Loop < 4; Loop++) { GoToXY(this->PositionX + this->Width * 2 / 3, this->PositionY + 1 + Loop); cout << "*"; } /*画标题*/ int TitleSize = this->Title.size(); GoToXY(this->PositionX + this->Width * 2 / 3 / 2 - TitleSize / 2, this->PositionY + 2); cout << this->Title; /*显示登录信息*/ /*登陆角色*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 1); cout << "用户名:" << USER_NAME; /*角色类别*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 2); cout << "用户类型:" << USER_TYPE; /*登陆时间*/ GoToXY(this->PositionX + this->Width * 2 / 3 + 3, this->PositionY + 3); cout << "登录时间:" << DateToStringBySprit(); /*加载控件*/ vector<Widget*>::iterator It = this->WidgetVec.begin(); while (It != this->WidgetVec.end()) { (*It)->Refresh(); It++; } return 0; } else if (this->Type == "MSGBOX") { /*先清空窗口*/ for (int Loop = 0; Loop < this->Height; Loop++) { ClearArea(this->PositionX, this->PositionY + Loop, this->Width); } /*加载窗口*/ /*先画最上面的线*/ GoToXY(this->PositionX, this->PositionY); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画两边*/ for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX, this->PositionY + 1 + Loop); cout << "+"; } for (int Loop = 0; Loop < this->Height; Loop++) { GoToXY(this->PositionX + this->Width - 2, this->PositionY + 1 + Loop); cout << "+"; } /*画底边*/ GoToXY(this->PositionX, this->PositionY + this->Height); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画标题栏*/ GoToXY(this->PositionX, this->PositionY + 2); for (int Loop = 0; Loop < this->Width; Loop += 2) { cout << "+ "; } /*画标题*/ int TitleSize = this->Title.size(); GoToXY(this->PositionX + this->Width / 2 - TitleSize / 2, this->PositionY + 1); cout << this->Title; /*加载控件*/ vector<Widget*>::iterator It = this->WidgetVec.begin(); while (It != this->WidgetVec.end()) { (*It)->Refresh(); It++; } return 0; } return 0; } int Window::ShowHint(const string Hint) { if(this->Type == "BASE") { HideCursor(0); ClearArea(this->PositionX + 2, this->PositionY + this->Height - 1, this->Width - 4); GoToXY(this->PositionX + 2, this->PositionY + this->Height - 1); cout << Hint; return 0; } else if (this->Type == "MSGBOX") { return 0; } }
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/Source/Runtime/Private/Image/ImageCommand.cpp
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ImageCommand.cpp
#include "Precompiled.h" #pragma hdrstop B_NAMESPACE_BEGIN // image command function type enum icFuncType_t { FUNC_HEIGHTMAP, // heightmap ( image, bumpiness ) FUNC_ADDNORMALS, // addnormals ( image, image ) FUNC_GRAYSCALE // grayscale ( image ) }; // image command argument type enum icArgumentType_t { ARGUMENT_IMAGEFILE, ARGUMENT_NUMBER }; // image command parse state enum icParseState_t { PARSE_STATE_EMPTY = BIT(0), PARSE_STATE_FUNC = BIT(1), PARSE_STATE_LPAREN = BIT(2), PARSE_STATE_RPAREN = BIT(3), PARSE_STATE_PATH = BIT(4), PARSE_STATE_NUMBER = BIT(5), PARSE_STATE_COMMA = BIT(6) }; // image command function struct icFunc_t { icFuncType_t type; char * name; int numArgs; }; // image command argument struct icArgument_t { icArgumentType_t type; Image image; float number; }; static const icFunc_t g_icFuncs[] = { { FUNC_HEIGHTMAP, "heightmap", 2 }, { FUNC_ADDNORMALS, "addnormals", 2 }, { FUNC_GRAYSCALE, "grayscale", 1 } }; static icFunc_t g_funcStack[16]; static int g_funcStackPointer; static icArgument_t g_argumentStack[16]; static int g_argumentStackPointer; static const icFunc_t *Image_FindImageCommandFunc(const char *name) { for (int i = 0; i < COUNT_OF(g_icFuncs); i++) { if (!Str::Icmp(g_icFuncs[i].name, name)) { return &g_icFuncs[i]; } } return NULL; } static bool Image_ExecuteImageCommandFunc() { icFunc_t * func; icArgument_t dest; icArgument_t * args[16]; byte * src0; byte * src1; byte * tmp; int i; assert(g_funcStackPointer > -1); func = &g_funcStack[g_funcStackPointer--]; assert(g_argumentStackPointer >= func->numArgs - 1); for (i = func->numArgs - 1; i >= 0; i--) { args[i] = &g_argumentStack[g_argumentStackPointer--]; } switch (func->type) { case FUNC_HEIGHTMAP: if (args[0]->type != ARGUMENT_IMAGEFILE || args[1]->type != ARGUMENT_NUMBER) { return false; } if (args[0]->image.GetFormat() != IMAGE_FORMAT_RGBA_8_8_8_8) { args[0]->image.ConvertFormatSelf(IMAGE_FORMAT_RGBA_8_8_8_8); } Image *normapMap = args[0]->image.MakeNormalMapRGBA8888(args[1]->number); dest.type = ARGUMENT_IMAGEFILE; dest.image = normalMap; break; case FUNC_ADDNORMALS: if (args[0]->type != ARGUMENT_IMAGEFILE || args[1]->type != ARGUMENT_IMAGEFILE) { return false; } if (args[0]->width != args[1]->width || args[0]->height != args[1]->height) { int maxwidth = Max(args[0]->width, args[1]->width); int maxheight = Max(args[0]->height, args[1]->height); if (args[0]->width < maxwidth || args[0]->height < maxheight) { tmp = (byte *)Mem_Alloc16(Image_MemRequired(maxwidth, maxheight, args[0]->format, false)); Image_Scale(args[0]->pic, args[0]->width, args[0]->height, tmp, maxwidth, maxheight, args[0]->format, IMAGE_BICUBIC); Mem_AlignedFree(args[0]->pic); args[0]->pic = tmp; } if (args[1]->width < maxwidth || args[1]->height < maxheight) { tmp = (byte *)Mem_Alloc16(Image_MemRequired(maxwidth, maxheight, args[1]->format, false)); Image_Scale(args[1]->pic, args[1]->width, args[1]->height, tmp, maxwidth, maxheight, args[1]->format, IMAGE_BICUBIC); Mem_AlignedFree(args[1]->pic); args[1]->pic = tmp; } } if (args[0]->format != IMAGE_FORMAT_RGBA_8_8_8_8) { src0 = (byte *)Mem_Alloc16(args[0]->width * args[0]->height * 4); Image_ConvertFormat(args[0]->pic, args[0]->format, src0, IMAGE_FORMAT_RGBA_8_8_8_8, args[0]->width, args[0]->height); Mem_AlignedFree(args[0]->pic); } else { src0 = args[0]->pic; } if (args[1]->format != IMAGE_FORMAT_RGBA_8_8_8_8) { src1 = (byte *)Mem_Alloc16(args[1]->width * args[1]->height * 4); Image_ConvertFormat(args[1]->pic, args[1]->format, src1, IMAGE_FORMAT_RGBA_8_8_8_8, args[1]->width, args[1]->height); Mem_AlignedFree(args[1]->pic); } else { src1 = args[1]->pic; } Image_AddNormalMapsRGBA8888(src0, src1, args[0]->width, args[0]->height, &tmp); Mem_AlignedFree(src0); Mem_AlignedFree(src1); dest.type = ARGUMENT_IMAGEFILE; dest.width = args[0]->width; dest.height = args[0]->height; dest.format = IMAGE_FORMAT_RGBA_8_8_8_8; dest.pic = tmp; break; case FUNC_GRAYSCALE: break; default: return false; } assert(g_argumentStackPointer + 1 < COUNT_OF(g_argumentStack)); g_argumentStack[++g_argumentStackPointer] = dest; return true; } void Image::CommandLoad(const char *command) { int tokenType; int puncType; icParseState_t lastParseState; const icFunc_t * func; icArgument_t arg; Str path; int i; *pic = NULL; Lexer lexer; lexer.Init(LEXFL_NOERRORS); lexer.Load(command, Str::Length(command), command); Str token; if (!lexer.ReadToken(&token, false)) { return; } if (!Image_FindImageCommandFunc(token.c_str())) { return; } g_funcStackPointer = -1; g_argumentStackPointer = -1; lastParseState = PARSE_STATE_EMPTY; do { if (token.IsEmpty()) { goto END_OF_FUNCTION; } tokenType = lexer.GetTokenType(); if (tokenType & TT_PUNCTUATION) { puncType = lexer.GetPunctuationType(); switch (puncType) { case P_PARENTHESESOPEN: if (!(lastParseState & PARSE_STATE_FUNC)) { goto SYNTAX_ERROR; } lastParseState = PARSE_STATE_LPAREN; break; case P_PARENTHESESCLOSE: if (!(lastParseState & (PARSE_STATE_PATH | PARSE_STATE_NUMBER | PARSE_STATE_RPAREN))) { goto SYNTAX_ERROR; } if (lastParseState & PARSE_STATE_PATH) { arg.type = ARGUMENT_IMAGEFILE; arg.image.Load(path, false); if (arg.image.IsEmpty()) { goto IMAGE_FILE_NOT_FOUND; } assert(g_argumentStackPointer + 1 < COUNT_OF(g_argumentStack)); g_argumentStack[++g_argumentStackPointer] = arg; path.Empty(); } Image_ExecuteImageCommandFunc(); lastParseState = PARSE_STATE_RPAREN; break; case P_COMMA: if (!(lastParseState & (PARSE_STATE_PATH | PARSE_STATE_NUMBER | PARSE_STATE_RPAREN))) goto SYNTAX_ERROR; if (lastParseState & PARSE_STATE_PATH) { arg.type = ARGUMENT_IMAGEFILE; arg.image.Load(path, false); if (arg.image.IsEmpty()) { goto IMAGE_FILE_NOT_FOUND; } assert(g_argumentStackPointer + 1 < COUNT_OF(g_argumentStack)); g_argumentStack[++g_argumentStackPointer] = arg; path.Empty(); } lastParseState = PARSE_STATE_COMMA; break; case P_REF: case P_DIV: case P_BACKSLASH: if (!(lastParseState & PARSE_STATE_PATH)) { goto SYNTAX_ERROR; } path += token; lastParseState = PARSE_STATE_PATH; break; default: goto SYNTAX_ERROR; } } else if (tokenType & TT_IDENTIFIER) { if (!(lastParseState & (PARSE_STATE_EMPTY | PARSE_STATE_LPAREN | PARSE_STATE_COMMA | PARSE_STATE_PATH))) { goto SYNTAX_ERROR; } func = Image_FindImageCommandFunc(token.c_str()); if (func) { assert(g_funcStackPointer + 1 < COUNT_OF(g_funcStack)); g_funcStack[++g_funcStackPointer] = *func; lastParseState = PARSE_STATE_FUNC; } else { path += token; lastParseState = PARSE_STATE_PATH; } } else if (tokenType & TT_NUMBER) { if (!(lastParseState & (PARSE_STATE_LPAREN | PARSE_STATE_COMMA))) { goto SYNTAX_ERROR; } arg.type = ARGUMENT_NUMBER; arg.number = atof(token.c_str()); assert(g_argumentStackPointer + 1 < COUNT_OF(g_argumentStack)); g_argumentStack[++g_argumentStackPointer] = arg; lastParseState = PARSE_STATE_NUMBER; } } while (lexer.ReadToken(&token, false)); SYNTAX_ERROR: Core::Log(LOG_WARNING, L"syntax error: '%hs'\n", token.c_str()); for (i = 0; i <= g_argumentStackPointer; i++) { if (g_argumentStack[i].type == ARGUMENT_IMAGEFILE) { Mem_AlignedFree(g_argumentStack[i].pic); } } return; IMAGE_FILE_NOT_FOUND: Core::Log(LOG_WARNING, L"image file not found: '%hs'\n", path.c_str()); for (i = 0; i <= g_argumentStackPointer; i++) { if (g_argumentStack[i].type == ARGUMENT_IMAGEFILE) { Mem_AlignedFree(g_argumentStack[i].pic); } } return; END_OF_FUNCTION: if (lastParseState == PARSE_STATE_RPAREN) { if (g_argumentStackPointer == 0 && g_argumentStack[0].type == ARGUMENT_IMAGEFILE) { *pic = g_argumentStack[0].pic; *width = g_argumentStack[0].width; *height = g_argumentStack[0].height; *format = g_argumentStack[0].format; } } for (i = 1; i <= g_argumentStackPointer; i++) { if (g_argumentStack[i].type == ARGUMENT_IMAGEFILE) { Mem_AlignedFree(g_argumentStack[i].pic); } } } B_NAMESPACE_END
6c890b2f4ad283260a50191a5f723f435eb4753b
596d7b122231a4b70c71c9ff47659b8ad91d0bb4
/one-time-pad.h
21eeca2ecea889ae20de77984769f9bc0c7feb9f
[]
no_license
luisnaranjo733/one-time-pad
f8110e2278623c9eb36f05dd99c92fcad5de8bcd
c282c90e3ce707356b2619f72c84a878098de0a4
refs/heads/main
2023-07-22T12:24:22.505584
2021-08-30T21:28:43
2021-08-30T21:28:43
401,192,066
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one-time-pad.h
// one-time-pad.h : Include file for standard system include files, // or project specific include files. #pragma once #include <vector> #include <array> #include <random> #include <iostream> // TODO: Reference additional headers your program requires here.
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86b881ba691421587c150d835631ac373f80d3d1
/Inheritance(Buildings)/Inheritance(Buildings)/ReverseBonus.h
5f69f81b8a1dfec06c6d02738b149e954a0fcf53
[]
no_license
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ReverseBonus.h
#pragma once #include <iostream> #include <string.h> #include "Building.h"
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Wrapper.h
#ifndef WRAPPER_H_ #define WRAPPER_H_ template <typename T> struct Wrapper { T wrapped{}; void set(T const & value) { wrapped.release(); wrapped = value; } }; #endif /* WRAPPER_H_ */
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/src/OpenSpaceToolkit/Mathematics/Geometry/3D/Transformations/Rotations/Quaternion.cpp
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Quaternion.cpp
/// Apache License 2.0 #include <OpenSpaceToolkit/Core/Error.hpp> #include <OpenSpaceToolkit/Core/Utilities.hpp> #include <OpenSpaceToolkit/Mathematics/Geometry/3D/Transformations/Rotations/Quaternion.hpp> #include <OpenSpaceToolkit/Mathematics/Geometry/3D/Transformations/Rotations/RotationMatrix.hpp> #include <OpenSpaceToolkit/Mathematics/Geometry/3D/Transformations/Rotations/RotationVector.hpp> namespace ostk { namespace math { namespace geom { namespace d3 { namespace trf { namespace rot { Quaternion::Quaternion( const Real& aFirstComponent, const Real& aSecondComponent, const Real& aThirdComponent, const Real& aFourthComponent, const Quaternion::Format& aFormat ) : x_((aFormat == Quaternion::Format::XYZS) ? aFirstComponent : aSecondComponent), y_((aFormat == Quaternion::Format::XYZS) ? aSecondComponent : aThirdComponent), z_((aFormat == Quaternion::Format::XYZS) ? aThirdComponent : aFourthComponent), s_((aFormat == Quaternion::Format::XYZS) ? aFourthComponent : aFirstComponent) { } Quaternion::Quaternion(const Vector4d& aVector, const Quaternion::Format& aFormat) : x_((aFormat == Quaternion::Format::XYZS) ? aVector(0) : aVector(1)), y_((aFormat == Quaternion::Format::XYZS) ? aVector(1) : aVector(2)), z_((aFormat == Quaternion::Format::XYZS) ? aVector(2) : aVector(3)), s_((aFormat == Quaternion::Format::XYZS) ? aVector(3) : aVector(0)) { } Quaternion::Quaternion(const Vector3d& aVectorPart, const Real& aScalarPart) : x_(aVectorPart.x()), y_(aVectorPart.y()), z_(aVectorPart.z()), s_(aScalarPart) { } bool Quaternion::operator==(const Quaternion& aQuaternion) const { if ((!this->isDefined()) || (!aQuaternion.isDefined())) { return false; } return ((x_ == +aQuaternion.x_) && (y_ == +aQuaternion.y_) && (z_ == +aQuaternion.z_) && (s_ == +aQuaternion.s_)) || ((x_ == -aQuaternion.x_) && (y_ == -aQuaternion.y_) && (z_ == -aQuaternion.z_) && (s_ == -aQuaternion.s_)); } bool Quaternion::operator!=(const Quaternion& aQuaternion) const { return !((*this) == aQuaternion); } Quaternion Quaternion::operator+(const Quaternion& aQuaternion) const { return Quaternion( this->getVectorPart() + aQuaternion.getVectorPart(), this->getScalarPart() + aQuaternion.getScalarPart() ); } Quaternion Quaternion::operator*(const Quaternion& aQuaternion) const { return this->crossMultiply(aQuaternion); } Vector3d Quaternion::operator*(const Vector3d& aVector) const { return this->rotateVector(aVector); } Quaternion Quaternion::operator*(const Real& aScalar) const { return Quaternion(this->getVectorPart() * aScalar, this->getScalarPart() * aScalar); } Quaternion operator*(const Real& aScalar, const Quaternion& aQuaternion) { return aQuaternion * aScalar; } Quaternion Quaternion::operator/(const Quaternion& aQuaternion) const { if (aQuaternion.norm() < Real::Epsilon()) { throw ostk::core::error::RuntimeError("Cannot divide by quaternion with zero norm."); } return this->crossMultiply(aQuaternion.toInverse()); } Quaternion Quaternion::operator^(const Real& aScalar) const { return this->pow(aScalar); } Quaternion& Quaternion::operator+=(const Quaternion& aQuaternion) { if ((!this->isDefined()) || (!aQuaternion.isDefined())) { throw ostk::core::error::runtime::Undefined("Quaternion"); } x_ += aQuaternion.x_; y_ += aQuaternion.y_; z_ += aQuaternion.z_; s_ += aQuaternion.s_; return *this; } Quaternion& Quaternion::operator*=(const Quaternion& aQuaternion) { (*this) = this->crossMultiply(aQuaternion); // [TBI] This is a shortcut... could be optimized return *this; } Quaternion& Quaternion::operator/=(const Quaternion& aQuaternion) { if (aQuaternion.norm() < Real::Epsilon()) { throw ostk::core::error::RuntimeError("Cannot divide by quaternion with zero norm."); } (*this) = this->crossMultiply(aQuaternion.toInverse()); // [TBI] This is a shortcut... could be optimized return *this; } std::ostream& operator<<(std::ostream& anOutputStream, const Quaternion& aQuaternion) { ostk::core::utils::Print::Header(anOutputStream, "Quaternion"); ostk::core::utils::Print::Line(anOutputStream) << "X:" << (aQuaternion.isDefined() ? String::Format("{:15f}", aQuaternion.x_) : "Undefined"); ostk::core::utils::Print::Line(anOutputStream) << "Y:" << (aQuaternion.isDefined() ? String::Format("{:15f}", aQuaternion.y_) : "Undefined"); ostk::core::utils::Print::Line(anOutputStream) << "Z:" << (aQuaternion.isDefined() ? String::Format("{:15f}", aQuaternion.z_) : "Undefined"); ostk::core::utils::Print::Line(anOutputStream) << "S:" << (aQuaternion.isDefined() ? String::Format("{:15f}", aQuaternion.s_) : "Undefined"); ostk::core::utils::Print::Footer(anOutputStream); return anOutputStream; } bool Quaternion::isDefined() const { return x_.isDefined() && y_.isDefined() && z_.isDefined() && s_.isDefined(); } bool Quaternion::isUnitary() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return std::abs(((x_ * x_) + (y_ * y_) + (z_ * z_) + (s_ * s_)) - 1.0) <= Real::Epsilon(); } bool Quaternion::isNear(const Quaternion& aQuaternion, const Angle& anAngularTolerance) const { if (!anAngularTolerance.isDefined()) { throw ostk::core::error::runtime::Undefined("Angular tolerance"); } return this->angularDifferenceWith(aQuaternion).inRadians(0.0, Real::TwoPi()) <= anAngularTolerance.inRadians(0.0, Real::TwoPi()); } Real Quaternion::x() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return x_; } Real Quaternion::y() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return y_; } Real Quaternion::z() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return z_; } Real Quaternion::s() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return s_; } Vector3d Quaternion::getVectorPart() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return {x_, y_, z_}; } Real Quaternion::getScalarPart() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return s_; } Quaternion Quaternion::toNormalized() const { return Quaternion(*this).normalize(); } Quaternion Quaternion::toConjugate() const { return Quaternion(*this).conjugate(); } Quaternion Quaternion::toInverse() const { return Quaternion(*this).inverse(); } Quaternion Quaternion::exp() const { // Ref.: http://www.neil.dantam.name/note/dantam-quaternion.pdf, II-F const Vector3d v = this->getVectorPart(); const Real v_norm = v.norm(); if (v_norm <= Real::Epsilon()) { return Quaternion::Unit(); } return std::exp(s_) * Quaternion(v * sin(v_norm) / v_norm, cos(v_norm)); } Quaternion Quaternion::log() const { // Ref.: http://www.neil.dantam.name/note/dantam-quaternion.pdf, II-G const Vector3d v = this->getVectorPart(); const Real v_norm = v.norm(); if (v_norm <= Real::Epsilon()) { return Quaternion({0.0, 0.0, 0.0}, std::log(this->norm())); } return Quaternion(std::atan2(v_norm, s_) / v_norm * v, std::log(this->norm())); } Quaternion Quaternion::pow(const Real& aValue) const { // Ref.: http://www.neil.dantam.name/note/dantam-quaternion.pdf, II-H return ((this->log()) * aValue).exp(); } Real Quaternion::norm() const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return ((x_ * x_) + (y_ * y_) + (z_ * z_) + (s_ * s_)).sqrt(); } Quaternion Quaternion::crossMultiply(const Quaternion& aQuaternion) const { const Vector3d leftVectorPart = this->getVectorPart(); const Real& leftScalarPart = s_; const Vector3d rightVectorPart = aQuaternion.getVectorPart(); const Real& rightScalarPart = aQuaternion.s_; const Vector3d vectorPart = (rightScalarPart * leftVectorPart) + (leftScalarPart * rightVectorPart) - leftVectorPart.cross(rightVectorPart); const Real scalarPart = (leftScalarPart * rightScalarPart) - leftVectorPart.dot(rightVectorPart); return {vectorPart, scalarPart}; } Quaternion Quaternion::dotMultiply(const Quaternion& aQuaternion) const { const Vector3d leftVectorPart = this->getVectorPart(); const Real& leftScalarPart = s_; const Vector3d rightVectorPart = aQuaternion.getVectorPart(); const Real& rightScalarPart = aQuaternion.s_; const Vector3d vectorPart = (rightScalarPart * leftVectorPart) + (leftScalarPart * rightVectorPart) + leftVectorPart.cross(rightVectorPart); const Real scalarPart = (leftScalarPart * rightScalarPart) - leftVectorPart.dot(rightVectorPart); return {vectorPart, scalarPart}; } Real Quaternion::dotProduct(const Quaternion& aQuaternion) const { if ((!this->isDefined()) || (!aQuaternion.isDefined())) { throw ostk::core::error::runtime::Undefined("Quaternion"); } return (x_ * aQuaternion.x_) + (y_ * aQuaternion.y_) + (z_ * aQuaternion.z_) + (s_ * aQuaternion.s_); } Vector3d Quaternion::rotateVector(const Vector3d& aVector) const { if (!aVector.isDefined()) { throw ostk::core::error::runtime::Undefined("Vector"); } if (!this->isUnitary()) { throw ostk::core::error::RuntimeError("Quaternion with norm [{}] is not unitary.", this->norm()); } return this->crossMultiply(Quaternion(aVector, 0.0)).crossMultiply(this->toConjugate()).getVectorPart(); } Vector4d Quaternion::toVector(const Quaternion::Format& aFormat) const { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } switch (aFormat) { case Quaternion::Format::XYZS: return Vector4d(x_, y_, z_, s_); case Quaternion::Format::SXYZ: return Vector4d(s_, x_, y_, z_); default: throw ostk::core::error::runtime::Wrong("Format"); break; } return Vector4d::Undefined(); } String Quaternion::toString(const Quaternion::Format& aFormat) const { return this->toVector(aFormat).toString(); } String Quaternion::toString(const Integer& aPrecision, const Quaternion::Format& aFormat) const { return aPrecision.isDefined() ? this->toVector(aFormat).toString(aPrecision) : this->toVector(aFormat).toString(); } Quaternion& Quaternion::normalize() { const Real norm = this->norm(); if (norm.abs() < Real::Epsilon()) { throw ostk::core::error::RuntimeError("Quaternion norm is zero."); } x_ /= norm; y_ /= norm; z_ /= norm; s_ /= norm; return *this; } Quaternion& Quaternion::conjugate() { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } x_ = -x_; y_ = -y_; z_ = -z_; return *this; } Quaternion& Quaternion::inverse() { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } const Real reducedNorm = (x_ * x_) + (y_ * y_) + (z_ * z_) + (s_ * s_); if (reducedNorm.abs() < Real::Epsilon()) { throw ostk::core::error::RuntimeError("Quaternion norm is zero."); } x_ = -x_ / reducedNorm; y_ = -y_ / reducedNorm; z_ = -z_ / reducedNorm; s_ = +s_ / reducedNorm; return *this; } Quaternion& Quaternion::rectify() { if (!this->isDefined()) { throw ostk::core::error::runtime::Undefined("Quaternion"); } if (s_ < 0.0) { x_ = -x_; y_ = -y_; z_ = -z_; s_ = -s_; } return *this; } Angle Quaternion::angularDifferenceWith(const Quaternion& aQuaternion) const { if ((!this->isUnitary()) || (!aQuaternion.isUnitary())) { throw ostk::core::error::RuntimeError("Quaternion is not unitary."); } const Quaternion deltaQuaternion = ((*this) / aQuaternion).normalize(); return Angle::Radians(2.0 * std::acos(std::abs(deltaQuaternion.s_))); } Quaternion Quaternion::Undefined() { return {Real::Undefined(), Real::Undefined(), Real::Undefined(), Real::Undefined(), Quaternion::Format::XYZS}; } Quaternion Quaternion::Unit() { return {0.0, 0.0, 0.0, 1.0, Quaternion::Format::XYZS}; } Quaternion Quaternion::XYZS( const Real& aFirstComponent, const Real& aSecondComponent, const Real& aThirdComponent, const Real& aFourthComponent ) { return {aFirstComponent, aSecondComponent, aThirdComponent, aFourthComponent, Quaternion::Format::XYZS}; } Quaternion Quaternion::RotationVector(const rot::RotationVector& aRotationVector) { /// @ref Markley F. L.: Fundamentals of Spacecraft Attitude Determination and Control, 45 const Real rotationAngle_rad = aRotationVector.getAngle().inRadians(); const Vector3d vectorPart = std::sin(rotationAngle_rad / 2.0) * aRotationVector.getAxis(); const Real scalarPart = std::cos(rotationAngle_rad / 2.0); return Quaternion(vectorPart, scalarPart).normalize(); } Quaternion Quaternion::RotationMatrix(const rot::RotationMatrix& aRotationMatrix) { /// @ref Markley F. L.: Fundamentals of Spacecraft Attitude Determination and Control, 48 /// @note Should we use this method instead? /// https://d3cw3dd2w32x2b.cloudfront.net/wp-content/uploads/2015/01/matrix-to-quat.pdf const Real trace = aRotationMatrix.accessMatrix().trace(); const Real rotationMatrix_11 = aRotationMatrix(0, 0); const Real rotationMatrix_12 = aRotationMatrix(0, 1); const Real rotationMatrix_13 = aRotationMatrix(0, 2); const Real rotationMatrix_21 = aRotationMatrix(1, 0); const Real rotationMatrix_22 = aRotationMatrix(1, 1); const Real rotationMatrix_23 = aRotationMatrix(1, 2); const Real rotationMatrix_31 = aRotationMatrix(2, 0); const Real rotationMatrix_32 = aRotationMatrix(2, 1); const Real rotationMatrix_33 = aRotationMatrix(2, 2); Real x = Real::Undefined(); Real y = Real::Undefined(); Real z = Real::Undefined(); Real s = Real::Undefined(); if ((trace >= rotationMatrix_11) && (trace >= rotationMatrix_22) && (trace >= rotationMatrix_33)) { x = rotationMatrix_23 - rotationMatrix_32; y = rotationMatrix_31 - rotationMatrix_13; z = rotationMatrix_12 - rotationMatrix_21; s = 1.0 + trace; } else if ((rotationMatrix_11 >= trace) && (rotationMatrix_11 >= rotationMatrix_22) && (rotationMatrix_11 >= rotationMatrix_33)) { x = 1.0 + 2.0 * rotationMatrix_11 - trace; y = rotationMatrix_12 + rotationMatrix_21; z = rotationMatrix_13 + rotationMatrix_31; s = rotationMatrix_23 - rotationMatrix_32; } else if ((rotationMatrix_22 >= rotationMatrix_11) && (rotationMatrix_22 >= trace) && (rotationMatrix_22 >= rotationMatrix_33)) { x = rotationMatrix_21 + rotationMatrix_12; y = 1.0 + 2.0 * rotationMatrix_22 - trace; z = rotationMatrix_23 + rotationMatrix_32; s = rotationMatrix_31 - rotationMatrix_13; } else if ((rotationMatrix_33 >= rotationMatrix_11) && (rotationMatrix_33 >= rotationMatrix_22) && (rotationMatrix_33 >= trace)) { x = rotationMatrix_31 + rotationMatrix_13; y = rotationMatrix_32 + rotationMatrix_23; z = 1.0 + 2.0 * rotationMatrix_33 - trace; s = rotationMatrix_12 - rotationMatrix_21; } else { throw ostk::core::error::RuntimeError("Rotation matrix cannot be converted into quaternion."); } return Quaternion::XYZS(x, y, z, s).normalize(); } Quaternion Quaternion::Parse(const String& aString, const Quaternion::Format& aFormat) { using ostk::math::obj::VectorXd; if (aString.isEmpty()) { throw ostk::core::error::runtime::Undefined("String"); } const VectorXd vector = VectorXd::Parse(aString); if (vector.size() != 4) { throw ostk::core::error::RuntimeError("Vector size is not 4."); } return {vector, aFormat}; } Quaternion Quaternion::ShortestRotation(const Vector3d& aFirstVector, const Vector3d& aSecondVector) { if (!aFirstVector.isDefined()) { throw ostk::core::error::runtime::Undefined("First vector"); } if (!aSecondVector.isDefined()) { throw ostk::core::error::runtime::Undefined("Second vector"); } const Vector3d firstNormalizedVector = aFirstVector.normalized(); const Vector3d secondNormalizedVector = aSecondVector.normalized(); const Vector3d orthogonalVector = secondNormalizedVector.cross(firstNormalizedVector); const Real dotProduct = firstNormalizedVector.dot(secondNormalizedVector); return Quaternion::XYZS(orthogonalVector.x(), orthogonalVector.y(), orthogonalVector.z(), 1.0 + dotProduct) .toNormalized(); } Quaternion Quaternion::LERP(const Quaternion& aFirstQuaternion, const Quaternion& aSecondQuaternion, const Real& aRatio) { if (!aRatio.isDefined()) { throw ostk::core::error::runtime::Undefined("Ratio"); } if ((aRatio < 0.0) || (aRatio > 1.0)) { throw ostk::core::error::RuntimeError("Ratio [{}] not in [0, 1] interval.", aRatio); } return (aFirstQuaternion * (1.0 - aRatio) + aSecondQuaternion * aRatio); } Quaternion Quaternion::NLERP( const Quaternion& aFirstQuaternion, const Quaternion& aSecondQuaternion, const Real& aRatio ) { return Quaternion::LERP(aFirstQuaternion, aSecondQuaternion, aRatio).toNormalized(); } Quaternion Quaternion::SLERP( const Quaternion& aFirstQuaternion, const Quaternion& aSecondQuaternion, const Real& aRatio ) { if (!aRatio.isDefined()) { throw ostk::core::error::runtime::Undefined("Ratio"); } if ((aRatio < 0.0) || (aRatio > 1.0)) { throw ostk::core::error::RuntimeError("Ratio [{}] not in [0, 1] interval.", aRatio); } if (aFirstQuaternion.dotProduct(aSecondQuaternion) >= 0.0) { return (aFirstQuaternion * ((aFirstQuaternion.toInverse() * aSecondQuaternion) ^ aRatio)).toNormalized(); } return (aFirstQuaternion * ((aFirstQuaternion.toInverse() * (-1.0) * aSecondQuaternion) ^ aRatio)).toNormalized(); } } // namespace rot } // namespace trf } // namespace d3 } // namespace geom } // namespace math } // namespace ostk
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SkyBox.cpp
#include "StdAfx.h" int IsSky = GetPrivateProfileInt("Engine","UseCustomSkyBox",0,ENGINE_INI); int IsTim = GetPrivateProfileInt("Engine","UseCustomDayNight",0,ENGINE_INI); cSkyBox gSkyBox; cSkyBox::cSkyBox() { SkyDisplayInitialized = false; } cSkyBox::~cSkyBox() { /**/ } void cSkyBox::ChangeSky() { SYSTEMTIME sm; GetLocalTime(&sm); // ---- int hourstate = sm.wHour % 2; int secondstate = sm.wSecond; float minutestate = (float)sm.wMinute / 60.0f; // ---- if(hourstate == 0) { SkyColor.R = minutestate; SkyColor.G = minutestate; SkyColor.B = minutestate; } else { SkyColor.R = 1.0f - minutestate; SkyColor.G = 1.0f - minutestate; SkyColor.B = 1.0f - minutestate; } } void cSkyBox::GetCamCoords(double* x_cam, double* y_cam, double* z_cam) { double m[16]; glGetDoublev(GL_MODELVIEW_MATRIX, m); *x_cam = -m[12] * m[0] - m[13] * m[1] - m[14] * m[2]; *y_cam = -m[12] * m[4] - m[13] * m[5] - m[14] * m[6]; *z_cam = -m[12] * m[8] - m[13] * m[9] - m[14] * m[10]; } void CALLBACK SkyTimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime) { gSkyBox.ChangeSky(); } void cSkyBox::InitDisplay() { if(IsSky) { sprintf_s(this->TexturePath,"%s",SKY_NULL_TEXTURE); if(!gToolKit.FileExists(this->TexturePath)) { MessageBox(0,"Cannot find Null.bmp","Error",MB_OK|MB_ICONERROR); ExitProcess(0); } // ---- AUX_RGBImageRec* images[MAX_MAP_SKY][MAX_SKY_FACES]; AUX_RGBImageRec* blankimage = auxDIBImageLoad(this->TexturePath); // ---- try { for(int i=0 ; i<MAX_MAP_SKY; i++) { for(int j=0; j<MAX_SKY_FACES; j++) { images[i][j] = blankimage; } sprintf_s(this->TexturePath,SKY_BACK_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][0] = auxDIBImageLoad(this->TexturePath); sprintf_s(this->TexturePath,SKY_BOTTOM_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][1] = auxDIBImageLoad(this->TexturePath); sprintf_s(this->TexturePath,SKY_FRONT_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][2] = auxDIBImageLoad(this->TexturePath); sprintf_s(this->TexturePath,SKY_LEFT_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][3] = auxDIBImageLoad(this->TexturePath); sprintf_s(this->TexturePath,SKY_RIGHT_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][4] = auxDIBImageLoad(this->TexturePath); sprintf_s(this->TexturePath,SKY_TOP_TEXTURE,i+1); if(gToolKit.FileExists(this->TexturePath)) images[i][5] = auxDIBImageLoad(this->TexturePath); } } catch(...){} for(int i=0 ; i<MAX_MAP_SKY; i++) { for(int j=0; j<MAX_SKY_FACES; j++) { glGenTextures(1,&this->uTextures[i][j]); glBindTexture(GL_TEXTURE_2D,this->uTextures[i][j]); glPixelStorei(GL_UNPACK_ALIGNMENT,1); glTexImage2D(GL_TEXTURE_2D,0,3,images[i][j]->sizeX,images[i][j]->sizeY,0,GL_RGB,GL_UNSIGNED_BYTE,images[i][j]->data); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); } } // ---- SkyColor.R = 1.0f; SkyColor.G = 1.0f; SkyColor.B = 1.0f; // ---- if(IsTim != 0) { SetTimer(pGameWindow,2,5000,(TIMERPROC)SkyTimerProc); ChangeSky(); } } // ---- this->SkyDisplayInitialized = true; } bool cSkyBox::CanDrawSky() { sprintf_s(this->TexturePath,SKY_TOP_TEXTURE,pMapNumber+1); // ---- if (gToolKit.FileExists(this->TexturePath)) { return true; } return false; } bool cSkyBox::SpecialMaps() { if(pMapNumber == Vulcanus || pMapNumber == Raklion || pMapNumber == RaklionBoss || pMapNumber == Calmness || pMapNumber == Elbeland || pMapNumber == Karutan || pMapNumber == Market || pMapNumber == Kalimdor || pMapNumber == Arkania || pMapNumber == Acheron) { return true; } return false; } bool cSkyBox::EventMaps() { if(pMapNumber == Icarus || pMapNumber == Kalima1 || pMapNumber == Kalima2 || pMapNumber == Kalima3 || pMapNumber == Kalima4 || pMapNumber == Kalima5 || pMapNumber == Kalima6 || pMapNumber == Kalima7) { return true; } return false; } void cSkyBox::Display() { pSkyHook(); // ---- if(pPlayerState == GameProcess && gSkyBox.EventMaps() == false) { if(!gSkyBox.SkyDisplayInitialized) gSkyBox.InitDisplay(); if(IsSky && gSkyBox.CanDrawSky()) { double x_cam, y_cam, z_cam; gSkyBox.GetCamCoords(&x_cam,&y_cam,&z_cam); pSetBlend(1); glColor3d(gSkyBox.SkyColor.R,gSkyBox.SkyColor.G,gSkyBox.SkyColor.B); glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][0]); glBegin(GL_QUADS); //BACK glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam-3000, y_cam-3000, 1500); glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam+3000, y_cam-3000, 1500); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam+3000, y_cam-3000, 0); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam-3000, y_cam-3000, 0); glEnd(); if(gSkyBox.SpecialMaps() == true) { glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][1]); glBegin(GL_QUADS); //BOTTOM glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam-3000, y_cam+3000, -1); glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam+3000, y_cam+3000, -1); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam+3000, y_cam-3000, -1); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam-3000, y_cam-3000, -1); glEnd(); } else { glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][1]); glBegin(GL_QUADS); //BOTTOM glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam-3000, y_cam+3000, 0); glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam+3000, y_cam+3000, 0); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam+3000, y_cam-3000, 0); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam-3000, y_cam-3000, 0); glEnd(); } glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][2]); glBegin(GL_QUADS); //FRONT glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam-3000, y_cam+3000, 1500); glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam+3000, y_cam+3000, 1500); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam+3000, y_cam+3000, 0); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam-3000, y_cam+3000, 0); glEnd(); glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][3]); glBegin(GL_QUADS); //LEFT glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam-3000, y_cam-3000, 1500); glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam-3000, y_cam+3000, 1500); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam-3000, y_cam+3000, 0); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam-3000, y_cam-3000, 0); glEnd(); glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][4]); glBegin(GL_QUADS); //RIGHT glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam+3000, y_cam-3000, 1500); glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam+3000, y_cam+3000, 1500); glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam+3000, y_cam+3000, 0); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam+3000, y_cam-3000, 0); glEnd(); glBindTexture(GL_TEXTURE_2D, gSkyBox.uTextures[pMapNumber][5]); glBegin(GL_QUADS); //TOP glTexCoord2f(1.0f, 0.0f); glVertex3d(x_cam-3000, y_cam+3000, 1500); glTexCoord2f(0.0f, 0.0f); glVertex3d(x_cam+3000, y_cam+3000, 1500); glTexCoord2f(0.0f, 1.0f); glVertex3d(x_cam+3000, y_cam-3000, 1500); glTexCoord2f(1.0f, 1.0f); glVertex3d(x_cam-3000, y_cam-3000, 1500); glEnd(); pGLSwitch(); } } } void cSkyBox::Load() { if(IsSky == SkyOn) { gToolKit.HookOffset((DWORD)&this->Display,oDisplay,ASM::CALL); } }
e311acf0540613b003355a21ef9287f53e48e9aa
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/src/game/MusicTile.cpp
2fed5853082548b4beca2b7032a9ba06d29ce838
[]
no_license
NickM13/MusicTiles
82b2f54184c106b39455c6f2dc2f3a7278693d6d
028919fd6627b841b02cbfb6ecef75fbbb56bfaf
refs/heads/master
2021-01-23T19:34:53.982607
2015-06-11T19:08:50
2015-06-11T19:08:50
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MusicTile.cpp
#include "game/MusicTile.h" #include <random> MusicTile::MusicTile() { tapped = false; height_ = -32; row_ = rand()%10; explode_ = 0; color_ = getColor(row_); } MusicTile::MusicTile(int row, int height = 0) { tapped = false; height_ = -32 - height; row_ = row; explode_ = 0; color_ = getColor(row_); } SDL_Color MusicTile::getColor(int id) { SDL_Color tempcolor_; switch (id) { case 0: tempcolor_ = { 255, 0, 0 }; break; case 1: tempcolor_ = { 255, 255, 0 }; break; case 2: tempcolor_ = { 0, 255, 0 }; break; case 3: tempcolor_ = { 0, 255, 255 }; break; case 4: tempcolor_ = { 0, 0, 255 }; break; case 5: tempcolor_ = { 255, 0, 0 }; break; case 6: tempcolor_ = { 255, 255, 0 }; break; case 7: tempcolor_ = { 0, 255, 0 }; break; case 8: tempcolor_ = { 0, 255, 255 }; break; case 9: tempcolor_ = { 0, 0, 255 }; break; } return tempcolor_; } void MusicTile::update(float speed) { if (!tapped) height_ += speed; else explode_+=0.5f; } int offsetX; void MusicTile::render(SDL_Renderer* screen, int scale) { if (row_ >= 5) offsetX = scale; else offsetX = 0; if (tapped) { SDL_Rect tiles_[4]; tiles_[0] = { //top left row_ * (scale + 1) + offsetX, (int)height_, (scale / 2) - explode_ * 2, (scale / 4) - explode_ }; tiles_[1] = { //bottom left row_ * (scale + 1) + offsetX, (int)height_ + (scale / 4) + explode_, (scale / 2) - explode_ * 2, (scale / 4) - explode_ }; tiles_[2] = { //bottom right (int)(row_ * (scale + 1) + (scale / 2) + explode_ * 2) + offsetX, (int)height_ + (scale / 4) + explode_, (int)((scale / 2) - explode_ * 2), (int)((scale / 4) - explode_) }; tiles_[3] = { //top right (int)(row_ * (scale + 1) + (scale / 2) + explode_ * 2) + offsetX, (int)height_, (int)((scale / 2) - explode_ * 2), (int)((scale / 4) - explode_) }; SDL_SetRenderDrawColor(screen, (int)(color_.r + explode_ / 8.f * (255 - color_.r)), (int)(color_.g + explode_ / 8.f * (255 - color_.g)), (int)(color_.b + explode_ / 8.f * (255 - color_.b)), 255); SDL_RenderFillRects(screen, tiles_, 4); } else { SDL_Rect tile_ = { row_ * (scale + 1) + offsetX, (int)height_, scale, scale / 2 }; SDL_SetRenderDrawColor(screen, color_.r, color_.g, color_.b, 0xFF); SDL_RenderFillRect(screen, &tile_); } } int MusicTile::getExplode() { return (int)explode_; } Uint8 MusicTile::checkCollision(bool* keystates) { switch (row_) { case 0: if (keystates['a']) { tapped = true; } break; case 1: if (keystates['s']) { tapped = true; } break; case 2: if (keystates['d']) { tapped = true; } break; case 3: if (keystates['f']) { tapped = true; } break; case 4: if (keystates['g']) { tapped = true; } break; case 5: if (keystates['h']) { tapped = true; } break; case 6: if (keystates['j']) { tapped = true; } break; case 7: if (keystates['k']) { tapped = true; } break; case 8: if (keystates['l']) { tapped = true; } break; case 9: if (keystates[';']) { tapped = true; } break; } if (tapped) return row_ + 1; else return NULL; } bool MusicTile::isTapped() { return tapped; } MusicTile::~MusicTile() { }
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/code/game.cpp
28986f0db2c2aab00fb0e7d5597ff0cadccd4661
[]
no_license
138paulmiller/idolon
31d18caab3553d28ad7810bb5bb20c7af6472ad1
bf3f9d425b6738f68174cb8fdca43fba38deb353
refs/heads/master
2023-01-09T23:37:20.952469
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game.cpp
#include "game.hpp" #include "assets/api.hpp" #include "../scripting/api.hpp" namespace { bool s_mapsEnabled[LAYER_COUNT]; Game::Cartridge * m_cart; } //use MMU namespace Game { Header::Header( const std::string &name ) :Asset(name) {} Cartridge::Cartridge( const Header & header, const Chunk & chunk ) : header(header), chunk(chunk) { } Cartridge::~Cartridge() { } Asset* Cartridge::LoadImpl( const std::type_info &type, const std::string &name ) { Factory *factory = nullptr; if ( type == typeid( Graphics::Map ) ) { factory = new MapFactory(); } else if ( type == typeid( Graphics::Tileset ) ) { factory = new TilesetFactory(); } else if ( type == typeid( Script ) ) { factory = new ScriptFactory(); } const uint offset = chunk.offsets[name]; std::istringstream iss; iss.str(chunk.data+offset); Asset* asset = factory->deserialize(iss); delete factory; return asset ; } void Cartridge::UnloadImpl( const std::type_info &type, Asset* asset ) { delete asset; } /////////////////////////////////////////////////////////////////////////////// void Startup(const std::string & cartpath) { //load cartridge header and data. m_cart = 0; } void Shutdown() { //unload cartrigde } //writes asset meta data (name and offset in chunk) template <class Type, class FactoryType> static void PackAssetList( const std::vector<std::string>& names, std::unordered_map<std::string, int> &offsetmap, std::ostream & out ) { FactoryType * factory = new FactoryType(); for ( int i = 0; i < names.size(); i++ ) { const std::string &name = names[i]; if ( name.size() == 0 ) { continue; } Type *asset = Assets::Load<Type>( name ); ASSERT(asset, "CartridgeFactory: Could not find %s! ", name.c_str() ); offsetmap[name] = out.tellp(); factory->serialize( asset, out ); } delete factory; } static void PackHeader( const std::vector<std::string>& names, const std::unordered_map<std::string, int> &offsetmap, std::ostream & out ) { out << names.size() << "\n";\ for ( int i = 0; i < names.size(); i++ )\ { const std::string &name = names[i]; if ( name.size() == 0 ) { continue; } auto it = offsetmap.find( name ); if ( it != offsetmap.end() ) { out << it->second << "\n" << name << "\n";\ } } } //package game into cartridge void Package( const Game::Header & header, const std::string &cartpath ) { //push relative to header const std::string & fullpath = FS::FullPath( cartpath ); const std::string & name = FS::BaseName( cartpath ); std::ofstream out; out.open( fullpath ); if ( !out.is_open() ) { ASSERT( 0, "Failed to find cartridge %s", fullpath.c_str() ); return; } Assets::PushPath( FS::DirName(cartpath) ); std::ostringstream oss; Game::Chunk outChunk; //write out asset chunk to string stream PackAssetList<Graphics::Font, TilesetFactory>( header.fonts, outChunk.offsets, oss ); PackAssetList<Graphics::Tileset, TilesetFactory>( header.tilesets, outChunk.offsets, oss ); PackAssetList<Graphics::Map, MapFactory >( header.maps, outChunk.offsets, oss ); PackAssetList<Script, ScriptFactory >( header.scripts, outChunk.offsets, oss ); outChunk.size = oss.tellp(); if ( outChunk.size > 0) { outChunk.data = new char[outChunk.size]; strcpy_s( outChunk.data, outChunk.size, oss.str().c_str() ); } //write header metadata. // num // offset name // offset name // offset name // chunk out << header.name << "\n"; PackHeader( header.fonts , outChunk.offsets, out ); PackHeader( header.tilesets, outChunk.offsets, out ); PackHeader( header.maps, outChunk.offsets, out ); PackHeader( header.scripts, outChunk.offsets, out ); out << outChunk.size; out.write( outChunk.data, outChunk.size); out.close(); Assets::PopPath( ); } static void UnpackHeader( std::vector<std::string> &names, std::unordered_map<std::string, int> &offsetmap, std::istream &in ) { int len ; int offset; std::string assetname; in >> len; names.resize( len ); while ( len-- > 0 ) { in >> offset; std::getline( in, assetname ); names.push_back( assetname); offsetmap[assetname] = offset; } } //package game into cartridge Game::Cartridge * Unpackage( const std::string &cartpath ) { const std::string fullpath = FS::FullPath( cartpath ); std::ifstream in; in.open( fullpath ); Game::Cartridge * cartridge= nullptr; try { if ( !in.is_open() ) { throw; } std::string name; std::getline( in, name ); Game::Header header(name); Game::Chunk chunk; UnpackHeader( header.fonts, chunk.offsets, in ); UnpackHeader( header.tilesets, chunk.offsets, in ); UnpackHeader( header.maps, chunk.offsets, in ); UnpackHeader( header.scripts, chunk.offsets, in ); //read chunk const int pos = in.tellg(); in.seekg (0, in.end); in >> chunk.size; chunk.data = new char[chunk.size]; in.read( chunk.data, chunk.size ); cartridge = new Game::Cartridge( header, chunk ); } catch ( ... ) { LOG( "Failed to find cartridge %s", fullpath.c_str()); } in.close(); return cartridge; } }
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/server/base/Stream_Packer.cpp
97d403ff557b19c8e579fcb5c640c0c42bbd847b
[]
no_license
hdzz/game-server
71195bdba5825c2c37cb682ee3a25981237ce2ee
0abf247c107900fe36819454ec6298f3f1273e8b
refs/heads/master
2020-12-30T09:15:17.606172
2015-07-29T07:40:01
2015-07-29T07:40:01
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Stream_Packer.cpp
/* * Packer.h * * Created on: Oct 26, 2012 * Author: Root */ #include "Stream_Packer.h" Stream_Packer::Stream_Packer(void) { pthread_mutex_init(&this->_mutex,NULL); pthread_cond_init(&this->_cond,NULL); } Stream_Packer::~Stream_Packer(void) { } int Stream_Packer::push_packing_cid(int cid) { packing_list_.push_back(cid); pthread_cond_signal(&this->_cond); return 0; } Svc *Stream_Packer::find_svc(int cid) { LOG_USER_TRACE("SHOULD NOT HERE"); return 0; } Block_Buffer *Stream_Packer::pop_block(int cid) { LOG_USER_TRACE("SHOULD NOT HERE"); return 0; } int Stream_Packer::push_block(int cid, Block_Buffer *block) { LOG_USER_TRACE("SHOULD NOT HERE"); return 0; } int Stream_Packer::packed_data_handler(int cid, Block_Vector &block_vec) { LOG_USER_TRACE("SHOULD NOT HERE"); return 0; } int Stream_Packer::drop_handler(int cid) { LOG_USER_TRACE("SHOULD NOT HERE"); return 0; } int Stream_Packer::push_drop(int cid) { drop_list_.push_back(cid); pthread_cond_signal(&this->_cond); return 0; } int Stream_Packer::process_drop(void) { int cid = 0; while (! drop_list_.empty()) { cid = drop_list_.pop_front(); drop_handler(cid); } return 0; } void Stream_Packer::run_handler(void) { //LOG_DEBUG("start packer"); process(); } int Stream_Packer::process(void) { while (true) { pthread_mutex_lock(&this->_mutex); while(this->packing_list_.empty() && this->drop_list_.empty()) { pthread_cond_wait(&this->_cond,&this->_mutex); } pthread_mutex_unlock(&this->_mutex); process_packing_list(); process_drop(); } return 0; } int Stream_Packer::process_packing_list(void) { Svc *svc = 0; int cid = 0; Block_Vector block_vec; while (! packing_list_.empty()) { cid = packing_list_.pop_front(); if ((svc = find_svc(cid)) == 0) { LOG_USER_TRACE("cannot find svc cid = %d.", cid); continue; } block_vec.clear(); svc->pack_recv_data(block_vec); if (block_vec.size()) { svc->recv_pack_size(block_vec.size()); packed_data_handler(cid, block_vec); } } return 0; }
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/batterup.cpp
23c63114a81ed29db8a8b590dfb458489ddbdf9d
[]
no_license
kantuni/Kattis
5d6fe8480c1155103e8f7933bb2097e1248873db
345db8c1252758d7c0d9d04ac4ef995244da43d6
refs/heads/master
2022-07-22T20:00:33.914326
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2022-07-19T14:47:39
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cpp
batterup.cpp
#include <iostream> using namespace std; int main() { int n; cin >> n; long double num = 0, denom = 0; while (n--) { int r; cin >> r; if (r != -1) { num += r; denom++; } } cout << num / denom << endl; return 0; }
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/queues/Queue using linked list.cpp
3bf7ff4aa2a06c5cc44b6a349767994cda47c6e3
[]
no_license
hanrick2000/data-structures
fe7f4d1eb563005e945439f735c62b8c21fe79d1
ba23723ba2d99caa7fbf42ed203b7ccf01b40088
refs/heads/master
2020-12-03T17:10:14.421985
2017-01-09T07:22:01
2017-01-09T07:22:01
null
0
0
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cpp
Queue using linked list.cpp
#include<iostream> using namespace std; struct node { int data; node* next; }; class Queue { node* head,*tail; public: Queue() { head=NULL; tail=NULL; } void enqueue(int data); void dequeue(); bool isEmpty(); int front(); }; bool Queue::isEmpty() { if(head==NULL) return true; return false; } void Queue::enqueue(int data) { node* new_node=new node; new_node->data=data; new_node->next=NULL; if(head==NULL) { head=new_node; tail=new_node; } else { tail->next=new_node; tail=new_node; } } void Queue::dequeue() { if(!isEmpty()) { head=head->next; } else { cout<<"Queue is empty"<<endl; } } int Queue::front() { if(!isEmpty()) { int data=head->data; head=head->next; return data; } else { cout<<"Stack empty"<<endl; return -1; } } int main() { return 0; }
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/src/elements/QRcode.h
a3a1f12349b845366e23f26bea4655c325c1819b
[]
no_license
20SecondsToSun/Funces
45303bd9acf910230ad5379043c610df3b09c963
d999183fbfcdd10796b0b55c4ac37cfabb76deae
refs/heads/master
2021-01-01T16:45:13.572464
2014-12-20T16:47:15
2014-12-20T16:47:15
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h
QRcode.h
#pragma once #include "cinder/app/AppBasic.h" #include "cinder/gl/gl.h" #include "AssetsManager.h" #include "cinder/Text.h" #include "cinder/Timeline.h" #include "PreloaderCircle.h" #include "cinder/Base64.h" class QRcode { public: void setup(); void init(); void draw(); void initAnim(); void drawError(); bool isReady, isRender; void setTextureString(std::string str); void setLink(std::string link); bool isError; private: ci::Font qrCodeFont ; ci::Anim<ci::Vec2f> startQRCodeHolderXY; ci::gl::Texture qrCodeFon, qrCodeTextTexture, qrCodeTexture, *errorTexture; PreloaderCircle preloader; std::string url; std::string stringQrcode; gl::Texture loadImageFromString(std::string value); };
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/junk/rand/leetcode/minimum_depth_binary_tree.cc
0c804fbfccbacbe8194f95db78e6f8ea60fca803
[]
no_license
bsergean/pytof
9174d2cec5d3361282b08d5384e9166fa1303212
af521274159107fc4bd74be831534bb7eecdff75
refs/heads/master
2020-04-14T14:24:23.970244
2015-11-02T05:12:02
2015-11-02T05:12:02
33,892,763
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cc
minimum_depth_binary_tree.cc
#include <iostream> // Definition for a binary tree node. struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x, TreeNode* _left, TreeNode* _right) : val(x), left(_left), right(_right) {} }; void minDepthHelper(TreeNode* root, int depth, int& min) { if (root->left == NULL && root->right == NULL) { if (depth <= min) min = depth; return; } if (root->left != NULL) minDepthHelper(root->left, depth+1, min); if (root->right != NULL) minDepthHelper(root->right, depth+1, min); } int minDepth(TreeNode* root) { if (root == NULL) return 0; PriorityQueue pq; int min = 1000000000; minDepthHelper(root, 1, min); return min; } int main() { /* d b a c e */ TreeNode* F = new TreeNode(1, NULL, NULL); TreeNode* E = new TreeNode(1, NULL, NULL); TreeNode* C = new TreeNode(1, NULL, NULL); TreeNode* A = new TreeNode(1, E, NULL); TreeNode* B = new TreeNode(1, A, C); TreeNode* D = new TreeNode(1, B, NULL); std::cout << minDepth(D) << std::endl; return 0; }
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/implementations/gcc_plugin_hecfi.cpp
9fb0c0ef33ca111298036feaa5ec57391cb2039b
[]
no_license
cfg-cfi-excec/cfi-gcc-plugin
467f0d76721907613d118c78c9299f390a8aa578
3131947e21deb0d9296c182b068d21525d13eb2e
refs/heads/main
2023-06-19T00:17:43.401868
2021-06-12T04:23:29
2021-06-12T04:24:17
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gcc_plugin_hecfi.cpp
#include "gcc_plugin_hecfi.h" GCC_PLUGIN_HECFI::GCC_PLUGIN_HECFI(gcc::context *ctxt, struct plugin_argument *arguments, int argcounter) : GCC_PLUGIN(ctxt, arguments, argcounter) { init(); } void GCC_PLUGIN_HECFI::onFunctionEntry(std::string file_name, std::string function_name, basic_block firstBlock, rtx_insn *firstInsn) { // Don't instrument function entry of __main with a CFICHK if (strcmp(function_name.c_str(), "__main") == 0) { // reset CFI state (e.g., exit(1) might have left CFI module in a dirty state) generateAndEmitAsm(CFI_RESET, firstInsn, firstBlock, false); // enable CFI from here on generateAndEmitAsm(CFI_ENABLE, firstInsn, firstBlock, false); } else if (strcmp(function_name.c_str(), "exit") == 0) { // reset CFI state because exit() breaks out of CFG generateAndEmitAsm(CFI_RESET, firstInsn, firstBlock, false); } else { int label = getLabelForIndirectlyCalledFunction(function_name, file_name); if (label >= 0) { generateAndEmitAsm("CFICHK " + std::to_string(label), firstInsn, firstBlock, false); } } } void GCC_PLUGIN_HECFI::onFunctionRecursionEntry(std::string file_name, std::string function_name, basic_block firstBlock, rtx_insn *firstInsn) { onFunctionEntry(file_name, function_name, firstBlock, firstInsn); } void GCC_PLUGIN_HECFI::onFunctionReturn(std::string file_name, std::string function_name, basic_block lastBlock, rtx_insn *lastInsn) { if (function_name.compare("__main") == 0) { // disable CFI from here on generateAndEmitAsm(CFI_DISABLE, lastInsn, lastBlock, false); } } void GCC_PLUGIN_HECFI::emitTrampolines(std::string file_name, std::string function_name, int line_number, std::string register_name, basic_block lastBlock, rtx_insn *lastInsn) { //Generate Trampolines for an indirect call in this function std::vector<CFG_FUNCTION_CALL> function_calls = getIndirectFunctionCalls(); for(CFG_FUNCTION_CALL function_call : function_calls) { if (function_call.function_name.compare(function_name) == 0) { if (function_call.line_number == line_number) { // generate symbol for trampoline rtx_insn *insn = generateAndEmitAsm("_trampolines_" + std::string(function_name) + "_" + std::to_string(function_call.line_number) + ":", lastInsn, lastBlock, true); // add CFICHK at the very beginning insn = generateAndEmitAsm("CFICHK " + std::to_string(function_call.label), insn, lastBlock, true); // restore original register content insn = generateAndEmitAsm("lw " + register_name + ",0(sp)", insn, lastBlock, true); insn = generateAndEmitAsm("addi sp,sp,4", insn, lastBlock, true); for(CFG_SYMBOL call : function_call.calls) { // load symbol address of one possible call target to t0 insn = generateAndEmitAsm("LA t0, " + call.symbol_name, insn, lastBlock, true); // compare actual call target with t0 insn = generateAndEmitAsm("BEQ t0, " + register_name + ", " + call.symbol_name + "+4", insn, lastBlock, true); } // This is the "else-branch": if we arrive here, there is a CFI violation generateAndEmitAsm("CFIRET 0xFFFF", insn, lastBlock, true); break; } } } } void GCC_PLUGIN_HECFI::onDirectFunctionCall(std::string file_name, std::string function_name, basic_block block, rtx_insn *insn) { // Don't instrument functions in libgcc if (isLibGccFunction(function_name)) { // disable CFI from here on generateAndEmitAsm(CFI_DISABLE, insn, block, false); rtx_insn *tmpInsn = NEXT_INSN(insn); while (NOTE_P(tmpInsn)) { tmpInsn = NEXT_INSN(tmpInsn); } // Enable CFI again after excluded function generateAndEmitAsm(CFI_ENABLE, tmpInsn, block, false); } else { writeLabelToTmpFile(readLabelFromTmpFile()+1); unsigned label = readLabelFromTmpFile(); generateAndEmitAsm("CFIBR " + std::to_string(label), insn, block, false); rtx_insn *tmpInsn = NEXT_INSN(insn); while (NOTE_P(tmpInsn)) { tmpInsn = NEXT_INSN(tmpInsn); } generateAndEmitAsm("CFIRET " + std::to_string(label), tmpInsn, block, false); } } void GCC_PLUGIN_HECFI::onSetJumpFunctionCall(std::string file_name, std::string function_name, basic_block block, rtx_insn *insn, int indexn) { // setjmp calls require normal instrumentation just as any other call onDirectFunctionCall(file_name, function_name, block, insn); } void GCC_PLUGIN_HECFI::onLongJumpFunctionCall(std::string file_name, std::string function_name, basic_block block, rtx_insn *insn, int index) { // lonjmp calls require normal instrumentation just as any other call onDirectFunctionCall(file_name, function_name, block, insn); } void GCC_PLUGIN_HECFI::onRecursiveFunctionCall(std::string file_name, std::string function_name, basic_block block, rtx_insn *insn) { onDirectFunctionCall(file_name, function_name, block, insn); } void GCC_PLUGIN_HECFI::onIndirectFunctionCall(std::string file_name, std::string function_name, int line_number, basic_block block, rtx_insn *insn) { writeLabelToTmpFile(readLabelFromTmpFile()+1); unsigned label = readLabelFromTmpFile(); int labelPRC = getLabelForIndirectFunctionCall(function_name, file_name, line_number); rtx_insn *indirectCall = insn; rtx_insn *tmpInsn = NEXT_INSN(insn); while (NOTE_P(tmpInsn)) { tmpInsn = NEXT_INSN(tmpInsn); } // add CFIRET instruction after the indirect JALR generateAndEmitAsm("CFIRET " + std::to_string(label), tmpInsn, block, false); // add CFIBR instruction (for backward edge protection) insn = generateAndEmitAsm("CFIBR " + std::to_string(label), insn, block, false); if (labelPRC >= 0) { bool trampolinesNeeded = areTrampolinesNeeded(file_name, function_name, line_number); //std::cerr << "#### TRAMPOLINES NEEDED: " << (trampolinesNeeded ? "YES" : "NO") << std::endl; if (trampolinesNeeded) { rtx outer = XVECEXP(PATTERN(indirectCall), 0, 0); if (GET_CODE (outer) == SET) { outer = XEXP(outer, 1); } std::string regName = getRegisterNameForNumber(REGNO(XEXP(XEXP(outer, 0), 0))); // increase stack pointer generateAndEmitAsm("addi sp,sp,-4", insn, block, false); // push old register content to stack generateAndEmitAsm("SW " + regName + ",0(sp)", insn, block, false); // re-route jump: write address of trampoline to register generateAndEmitAsm("LA " + regName + ", _trampolines_" + std::string(function_name) + "_" + std::to_string(line_number), insn, block, false); // add CFIPRC instruction generateAndEmitAsm("CFIPRC " + std::to_string(labelPRC), insn, block, true); basic_block lastBlock = lastRealBlockInFunction(); rtx_insn *lastInsn = UpdatePoint::lastRealINSN(lastBlock); emitTrampolines(file_name, function_name, line_number, regName, lastBlock, lastInsn); } else { // add CFIPRC instruction without trampolines generateAndEmitAsm("CFIPRC " + std::to_string(labelPRC), insn, block, true); } } else { handleIndirectFunctionCallWithoutConfigEntry(file_name, function_name, line_number); } } void GCC_PLUGIN_HECFI::onNamedLabel(std::string file_name, std::string function_name, std::string label_name, basic_block block, rtx_insn *insn) { int label = getLabelForIndirectJumpSymbol(file_name, function_name, label_name); if (label >= 0) { generateAndEmitAsm("CFICHK " + std::to_string(label), insn, block, false); } } void GCC_PLUGIN_HECFI::onSwitchCase(int label, basic_block block, rtx_insn *insn) { generateAndEmitAsm("CFICHK " + std::to_string(label), insn, block, true); } void GCC_PLUGIN_HECFI::onIndirectJump(std::string file_name, std::string function_name, basic_block block, rtx_insn *insn) { int label = getLabelForIndirectJump(file_name, function_name); if (label >= 0) { generateAndEmitAsm("CFIPRJ " + std::to_string(label), insn, block, false); } else { handleIndirectJumpWithoutConfigEntry(file_name, function_name); } } void GCC_PLUGIN_HECFI::init() { for (int i = 0; i < argc; i++) { if (std::strcmp(argv[i].key, "cfg_file") == 0) { std::cerr << "CFG file for instrumentation: " << argv[i].value << "\n"; readConfigFile(argv[i].value); //printFunctionCalls(); //printLabelJumps(); //printIndirectlyCalledFunctions(); break; } } } GCC_PLUGIN_HECFI *GCC_PLUGIN_HECFI::clone() { // We do not clone ourselves return this; } void GCC_PLUGIN_HECFI::onPluginFinished() { remove("tmp.txt"); }
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#include <iostream> enum { WIRING_PI_OUTPUT, WIRING_PI_INPUT}; void wiringPiSetup() { return; } void pinMode(int pin, int mode) { return;} int digitalRead(int pin) { return 0; } void digitalWrite(int pin, int value) { return; }
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//-----------------Max Flow---------------------// /* 最大流 Algo : RelabelToFront Preflow main()里要做的事: 1) 定义类Graph 的实例G。 2) 给边容量矩阵G.c[][]赋值,若无边,赋为0 3) 把顶点的个数赋给G.V。 4) 调用G.MaxFlow(s, t),返回最大流值。同时由G.f[][]可知流值分配。 */ const int MAX = 405; //最多结点数量 class Graph { public: //构造图结构时只需初始化V域和c域即可。 int V; int c[MAX][MAX]; //边容量矩阵,若无边,则为0 int f[MAX][MAX]; //流矩阵 int maxflow; int MaxFlow(int , int); private: struct flownode { int adjnum; flownode * next; }; int e[MAX]; //过剩容量数组 int h[MAX]; //Height数组 flownode * N[MAX]; //Neighbour lists // void InitializePreflow(int); void PushPreflow(int, int); void RelabelPreflow(int); void DischargePreflow(int); // void listInsert(flownode * , int); void listErase(flownode *); void listDestroy(flownode * &); void neighborDestroy(); }; void Graph::InitializePreflow(int s) { int u; flownode *itr; for(u = 0; u < V; ++u) { h[u] = 0; e[u] = 0; } memset(f,0,sizeof(int) * MAX * V); h[s] = V; // for(itr = N[s]->next; itr; itr = itr->next) { u = itr->adjnum; f[s][u] = c[s][u]; f[u][s] = -c[s][u]; e[u] = c[s][u]; e[s] -= c[s][u]; } } void Graph::PushPreflow(int u, int v) { //Applies when: u is overflowing, cf[u][v]>0, and h[u] = h[v] +1. //cf[u][v] = c[u][v] - f[u][v]; //Action: Push df[u][v] = min{e[u], cf[u][v]) units of flow from u to v int Cf = c[u][v] - f[u][v]; int Df = e[u] < Cf ? e[u] : Cf; f[u][v] += Df; f[v][u] = -f[u][v]; e[u] -= Df; e[v] += Df; } void Graph::RelabelPreflow(int u) { //Applies when: u is overflowing and for all v in V such that (u,v) is in Ef, // we have h[u] <= h[v]. //Action: h[u] = 1 + min{h[v] : (u,v) in Ef int min = V * 2; //这里一开始我写成了G.V + 1,不对,它不能保证是绝对大的。 flownode *itr; int w; for( itr = N[u]->next; itr; itr = itr->next) { w = itr->adjnum; if( (c[u][w] > f[u][w] ) && (min > h[w]) ) min = h[w]; } h[u] = 1 + min; } void Graph::DischargePreflow(int u) { int v; flownode *current = N[u]->next; while(e[u] > 0) { if( !current ) { RelabelPreflow(u); current = N[u]->next; }else { v = current->adjnum; if( (c[u][v] > f[u][v]) && (h[u] == h[v] + 1)) PushPreflow(u, v); else current=current->next; } } } void Graph::listInsert(flownode * head, int i) { flownode * p; p = new flownode; p->adjnum = i; p->next = head->next; head->next = p; } void Graph::listErase(flownode * p) { flownode * q; q = p->next; p->next = q->next; delete q; } void Graph::listDestroy(flownode * & head) { flownode * q; while(head->next) { q = head->next; head->next = q->next; delete q; } delete head; head = NULL; } void Graph::neighborDestroy() { for(int i = 0; i<V; ++i) listDestroy(N[i]); } int Graph::MaxFlow(int s, int t) { flownode *L; flownode *itr; int i, u, oldheight; //构造每个结点的Neightbour list; for(u = 0; u < V; ++u) { N[u] = new flownode; N[u]->next = NULL; } for(u = 0; u < V; ++u) { for(i = 0; i < u; ++i) if( c[u][i] || c[i][u] ) { listInsert(N[u],i); listInsert(N[i],u); } } //构造L L = new flownode; L ->next = NULL; for( i = 0; i < V; ++i) { if(i == s || i == t) continue; listInsert(L,i); } //初始化preflow InitializePreflow(s); // for(itr = L; itr->next; itr = itr->next ) { u = itr->next->adjnum; oldheight = h[u]; DischargePreflow(u); if(h[u] > oldheight) { listErase(itr); listInsert(L,u); itr = L; } } listDestroy(L); maxflow = 0; for( itr = N[s]->next; itr; itr = itr->next) { if(f[s][itr->adjnum] ) maxflow += f[s][itr->adjnum]; } neighborDestroy(); return maxflow; } //----------------------Max Flow---------------------//
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///////////////////////////////////////////////////// // Aqua Farm Monitoring System // Group 2: // - Omkar Bhilare // - Omkar Sargar // - Lukesh Ankawar // - Om Fuke //////////////////////////////////////////////////// #include <OneWire.h> #include <DallasTemperature.h> #include <BlynkSimpleStream.h> #define BLYNK_PRINT Serial #define ONE_WIRE_BUS 2 // Data wire is plugged into digital pin 2 on the Arduino float sensorData; char auth[] = "-----------------------"; OneWire oneWire(ONE_WIRE_BUS); // Setup a oneWire instance to communicate with any OneWire device DallasTemperature sensor(&oneWire); // Pass oneWire reference to DallasTemperature library BlynkTimer timer; // Announcing the timer void myTimerEvent() { sensorData = sensor.getTempCByIndex(0); Blynk.virtualWrite(V5, sensorData); } void setup(void) { sensor.begin(); // Start up the library Serial.begin(9600); Blynk.begin(Serial, auth); timer.setInterval(1000L, myTimerEvent); } void loop(void) { sensor.requestTemperatures(); // Send the command to get temperatures Blynk.run(); timer.run(); // running timer every second delay(50); }
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/* Copyright (C) 2011-2012 G.P. Halkes This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 3, as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef T3_WIDGET_WIDGETS_H #define T3_WIDGET_WIDGETS_H #include <deque> #include <t3widget/interfaces.h> namespace t3_widget { /** Base class for widgets. */ class T3_WIDGET_API widget_t : public virtual window_component_t, public mouse_target_t { private: friend class container_t; /** Default parent for widgets, making them invisible. */ static cleanup_t3_window_ptr default_parent; protected: bool redraw, /**< Widget requires redrawing on next #update_contents call. */ enabled, /**< Widget is enabled. */ shown; /**< Widget is shown. */ /** Constructor which creates a default @c t3_window_t with @p height and @p width. */ widget_t(int height, int width, bool register_as_mouse_target = true); /** Constructor which does not create a default t3_window_t. This constructor should only rarely be necessary. Widgets using this constructor should call either #init_window, or #init_unbacked_window. */ widget_t(); /** Initialize the #window with a @c t3_window_t with @p height and @p width. */ void init_window(int height, int width, bool register_as_mouse_target = true); /** Initialize the #window with an unbacked @c t3_window_t with @p height and @p width. */ void init_unbacked_window(int height, int width, bool register_as_mouse_target = false); public: /** Query whether key is a hotkey for this widget. */ virtual bool is_hotkey(key_t key); /** Query whether this widget accepts focus. */ virtual bool accepts_focus(); void set_position(optint top, optint left) override; void show() override; void hide() override; /** Set this widget's anchor. Use @p anchor to position this window. See libt3window's t3_win_set_anchor for details on the @p relation parameter. */ virtual void set_anchor(window_component_t *anchor, int relation); void force_redraw() override; /** Set the enabled status of this widget. When a widget is not enabled, it will not accept focus. */ virtual void set_enabled(bool enable); /** Query the enabled status of this widget. */ virtual bool is_enabled(); /** Query the visibility status of this widget. */ virtual bool is_shown(); void set_focus(focus_t focus) override; bool process_mouse_event(mouse_event_t event) override; }; /** Base class for widgets that take focus. */ class T3_WIDGET_API focus_widget_t { /** @fn signals::connection connect_move_focus_left(const signals::slot<void> &_slot) Connect a callback to be called on emission of the move_focus_left_signal. */ /** Signal emitted when the user pressed the left arrow key and focus should move. */ T3_WIDGET_SIGNAL(move_focus_left, void); /** @fn signals::connection connect_move_focus_right(const signals::slot<void> &_slot) Connect a callback to be called on emission of the move_focus_right_signal. */ /** Signal emitted when the user pressed the right arrow key and focus should move. */ T3_WIDGET_SIGNAL(move_focus_right, void); /** @fn signals::connection connect_move_focus_up(const signals::slot<void> &_slot) Connect a callback to be called on emission of the move_focus_up_signal. */ /** Signal emitted when the user pressed the up arrow key and focus should move. */ T3_WIDGET_SIGNAL(move_focus_up, void); /** @fn signals::connection connect_move_focus_down(const signals::slot<void> &_slot) Connect a callback to be called on emission of the move_focus_down_signal. */ /** Signal emitted when the user pressed the down arrow key and focus should move. */ T3_WIDGET_SIGNAL(move_focus_down, void); }; class T3_WIDGET_API widget_container_t : public container_t { public: virtual widget_t *is_child_hotkey(key_t key) = 0; }; typedef std::deque<widget_t *> widgets_t; }; // namespace #endif
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/* * Buzzer.hpp * * Created on: 12 mar 2018 * Author: darek */ #ifndef BUZZER_HPP_ #define BUZZER_HPP_ #include "../../@RPi_Tools@/wiringPi/wiringPi.h" #include "../../@RPi_Tools@/wiringPi/softTone.h" #include <iostream> class Buzzer { public: enum Frequency { C_1 = 32, Ci_1 = 34, D_1 = 36, Di_1 = 38, E_1 = 41, F_1 = 43, Fi_1 = 46, G_1 = 48, Gi_1 = 51, A_1 = 54, Ai_1 = 58, H_1 = 61, C = 65, Ci = 69, D = 73, Di = 77, E = 82, F = 87, Fi = 92, G = 97, Gi = 103, A = 110, Ai = 116, H = 123, c = 130, ci = 138, d = 146, di = 155, e = 164, f = 174, fi = 184, g = 195, gi = 207, a = 220, ai = 233, h = 246, c1 = 261, ci1 = 277, d1 = 293, di1 = 311, e1 = 329, f1 = 349, fi1 = 369, g1 = 391, gi1 = 415, a1 = 440, ai1 = 466, h1 = 493, c2 = 523, ci2 = 554, d2 = 587, di2 = 622, e2 = 659, f2 = 698, fi2 = 739, g2 = 783, gi2 = 830, a2 = 880, ai2 = 932, h2 = 987, c3 = 1046, ci3 = 1108, d3 = 1174, di3 = 1244, e3 = 1318, f3 = 1396, fi3 = 1479, g3 = 1567, gi3 = 1661, a3 = 1760, ai3 = 1864, h3 = 1975, c4 = 2093, ci4 = 2217, d4 = 2349, di4 = 2489, e4 = 2637, f4 = 2793, fi4 = 2959, g4 = 3135, gi4 = 3322, a4 = 3520, ai4 = 3729, h4 = 3951, c5 = 4186, }; Buzzer(); virtual ~Buzzer(); }; #endif /* BUZZER_HPP_ */
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Cli.cpp
#include "Cli.h" #include "Tokenizer.h" #include "Stack.h" #include "Logger.h" namespace strawberry { class Cli::CliImpl { public: CliImpl(Cli&, std::istream& in, std::ostream& out); void Execute(); void PostMessage(const std::string& msg); void StackChanged(); private: void StartupMessage(); private: Cli& parent_; std::istream& in_; std::ostream& out_; }; Cli::CliImpl::CliImpl(Cli& p, std::istream& in, std::ostream& out) : parent_(p) , in_(in) , out_(out) { } void Cli::CliImpl::Execute() { StartupMessage(); for (std::string line; std::getline(in_, line, '\n');) { Tokenizer tokenizer{line}; for (const auto& token : tokenizer) { if (token == "exit") { return; } else { parent_.Raise(UserInterface::CommandEntered, std::make_shared<CommandData>(token)); } } } } void Cli::CliImpl::PostMessage(const std::string& msg) { out_ << msg << std::endl; } /** * @brief show the top4 numbers on the stack * */ void Cli::CliImpl::StackChanged() { size_t nElements{4}; auto v = Stack::Instance().GetElements(nElements); std::ostringstream oss; oss.precision(12); size_t size = Stack::Instance().Size(); oss << "\n"; if (size == 0) { oss << "Stack currently empty. \n"; } else if (size == 1) { oss << "Top element of stack (size = " << size << "):\n"; } else if (size > 1 && size <= nElements) { oss << "Top " << size << " elements of stack (size = " << size << "):\n"; } else { oss << "Top " << nElements << " elements of stack (size = " << size << "):\n"; } size_t j {v.size()}; for (auto i = v.rbegin(); i != v.rend(); ++i) { oss << j << ":\t" << *i << "\n"; --j; } PostMessage(oss.str()); } void Cli::CliImpl::StartupMessage() { out_ << "calc\n" << "type 'exit' to end program\n" << std::endl; } //////////////////////////////////////////////////////////////////////////////// Cli::Cli(std::istream& in, std::ostream& out) { LOG(""); cli_impl_ = std::make_unique<CliImpl>(*this, in, out); } Cli::~Cli() { LOG(""); } void Cli::Execute() { LOG(""); cli_impl_->Execute(); } void Cli::PostMessage(const std::string& msg) { LOG(""); cli_impl_->PostMessage(msg); } void Cli::StackChanged() { LOG(""); cli_impl_->StackChanged(); } } // namespace strawberry
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/2-3-构造与析构/2-2-构造与析构.cpp
38a36d96192339050199fe428c37078119328737
[]
no_license
pythonicrane/heimaCpp
cf47910b9db95f009cf4b59647fcef3116c19571
a801324cd8ca1825c43a174e8bf7755bf47dbd72
refs/heads/master
2020-03-23T10:19:02.444658
2018-08-06T09:30:46
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2-2-构造与析构.cpp
/**------------------------------------------------------------- * @Author : Zhao Heln * @Time : 2018年7月20日11:12:29 * @Software : Visual Studio 2017 * @Project : 黑马程序员基础 * @Problem : 类 * @Description : * -------------------------------------------------------------**/ #include <iostream> using namespace std; class Point { public: Point() { _x = 0; _y = 0; cout << "Point noList constructor" << endl; }; Point(double x, double y) :_x(x), _y(y) { cout << "Point constructor" << endl; }; Point(const Point& t) { _x = t._x; _y = t._y; cout << "Point copy constructor" << endl; }; ~Point() { cout << "Point destructor" << endl; } // Point operator=(const Point& t) { // _x = t._x; // _y = t._y; // cout << "Point asignment operator" << endl; // return *this; // } Point operator+(const Point& t) { _x += t._x; _y += t._y; cout << "Point + operator" << endl; return *this; }; private: double _x; double _y; }; class Point3D :public Point { public: Point3D(double x = 0, double y = 0, double z = 0) :Point(x, y), _z(z) { cout << "Point3D constructor" << endl; }; ~Point3D() { cout << "Point3D destructor" << endl; }; private: double _z; }; int main() { cout << "0" << endl; Point a(1, 1); cout << "1" << endl; Point b(2, 2); cout << "2" << endl; Point c(0,0); cout << "3" << endl; c = a + b; cout << "4" << endl; Point d = a + c; cout << "5" << endl; c + d; cout << "6" << endl; system("PAUSE"); } /* 1.若类无默认构造函数,new不会调用vec_new,仅仅做内存分配,调用malloc 2.delete基类的指针,只能释放相应的基类大小数据。 3.或者可以使用虚析构函数,则会正确删除派生类。 */
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/data/crawl/squid/old_hunk_5078.cpp
e19a6c97c702b9f7e931096b9638a87a5ee532d5
[]
no_license
ccdxc/logSurvey
eaf28e9c2d6307140b17986d5c05106d1fd8e943
6b80226e1667c1e0760ab39160893ee19b0e9fb1
refs/heads/master
2022-01-07T21:31:55.446839
2018-04-21T14:12:43
2018-04-21T14:12:43
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old_hunk_5078.cpp
} #define free_onoff free_int #define dump_eol dump_string #define free_eol free_string #define dump_debug dump_string #define free_debug free_string static void dump_refreshpattern(StoreEntry * entry, const char *name, refresh_t * head)
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/src/graphic/Blender.cpp
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[ "MIT" ]
permissive
Kaosumaru/libmx
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refs/heads/master
2020-08-04T01:50:37.197501
2020-02-02T15:24:23
2020-02-02T15:24:23
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Blender.cpp
#include "Blender.h" #include "OpenGL.h" #include "graphic/renderer/TextureRenderer.h" using namespace MX; using namespace Graphic; Blender::Blender(int op, int src, int dst) { _op = op; _src = src; _dst = dst; _alpha_op = GL_FUNC_ADD; _alpha_src = GL_ZERO; _alpha_dst = GL_ONE; } Blender::Blender(int op, int src, int dst, int alpha_op, int alpha_src, int alpha_dst) { _op = op; _src = src; _dst = dst; _alpha_op = alpha_op; _alpha_src = alpha_src; _alpha_dst = alpha_dst; } Blender::~Blender() { } bool Blender::operator==(const Blender& other) const { if (_op == other._op && _src == other._src && _dst == other._dst && _alpha_op == other._alpha_op && _alpha_src == other._alpha_src && _alpha_dst == other._alpha_dst) return true; return false; } Blender& Blender::defaultNormal() { static Graphic::Blender blender(GL_FUNC_ADD, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_FUNC_ADD, GL_ZERO, GL_ONE); return blender; } Blender& Blender::defaultAdditive() { static Graphic::Blender blender(GL_FUNC_ADD, GL_SRC_ALPHA, GL_ONE, GL_FUNC_ADD, GL_ZERO, GL_ONE); return blender; } Blender& Blender::defaultCopy() { static Graphic::Blender blender(GL_FUNC_ADD, GL_ONE, GL_ZERO, GL_FUNC_ADD, GL_ONE, GL_ZERO); return blender; } Blender& Blender::defaultPremultiplied() { static Graphic::Blender blender(GL_FUNC_ADD, GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_FUNC_ADD, GL_ZERO, GL_ONE); return blender; } void Blender::Apply() { Graphic::TextureRenderer::current().Flush(); if (_alpha_op == -1) { glBlendFunc(_src, _dst); glBlendEquation(_op); } else { glBlendFuncSeparate(_src, _dst, _alpha_src, _alpha_dst); glBlendEquationSeparate(_op, _alpha_op); } } void Blender::CurrentWasSet(Blender* target, Blender* old_target) { if (target == old_target) return; if (target == nullptr) { Graphic::TextureRenderer::current().Flush(); return; } target->Apply(); }
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/OpenGLProject/transform.cpp
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[]
no_license
Cresspresso/RocketChess
c5df0f107cae1fc392976b9f2fb442c67e56431a
96c0372317e5f4ca2d866094f02e95f341794ce2
refs/heads/master
2022-03-14T06:40:50.469855
2019-11-11T01:42:51
2019-11-11T01:42:51
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2019-07-21T20:56:09
C++
UTF-8
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cpp
transform.cpp
/* ** Bachelor of Software Engineering ** Media Design School ** Auckland ** New Zealand ** ** (c) 2019 Media Design School ** ** File : transform.cpp ** ** Summary : Component that represents position, rotation, and scale relative to a parent Transform. ** ** Project : Robotron Summative ** Author : Elijah Shadbolt ** Email : elijah.sha7979@mediadesign.school.nz ** Date Edited : 10/06/2019 */ #include "transform.hpp" void Transform::recalculateLocalMatrix() { localMatrix = makeLocalMatrix(); } void Transform::recalculateModelMatrix() { if (auto parent = this->parent.lock()) { modelMatrix = parent->modelMatrix * localMatrix; } else { modelMatrix = localMatrix; } } void Transform::recalculateViewMatrix() { viewMatrix = glm::inverse(viewMatrix); } void Transform::recalculate() { recalculateLocalMatrix(); recalculateModelMatrix(); recalculateViewMatrix(); }
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453156d45af7d0fbdd905f342ac726037e3680aa
/main.cpp
280daa87d2c0a8ed81d20a45000c4d18db92406a
[]
no_license
Noura2000/10110-Light-more-light
12b31ee5d715281a7d8d4ef34b23ff6a9bccefb5
62a59616b2f09ad59b1d030799b62d332c78733f
refs/heads/master
2022-11-06T10:35:12.373349
2020-06-27T13:49:14
2020-06-27T13:49:14
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main.cpp
#include <bits/stdc++.h> #include<cstdio> #include<cmath> using namespace std; int main() { long n; while (scanf("%ld",&n) && n != 0) { long root; root = sqrt(n); if (root*root!=n) cout << "no" << endl; else cout << "yes" << endl; } return 0; }
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/inletTest3/0.124/p
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no_license
mahoep/inletCFD
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0df91e3fbfa60d5db9d52739e212ca6d3f0a28b2
refs/heads/main
2023-08-30T22:07:41.314690
2021-10-14T19:23:51
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2006 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.124"; object p; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [1 -1 -2 0 0 0 0]; internalField nonuniform List<scalar> 16277 ( 147985 147991 147994 147980 147990 147987 147988 147991 147995 148000 148005 148011 148017 148023 148030 148036 148043 148051 148058 148066 148074 148082 148091 148100 148109 148119 148128 148138 148149 148159 148170 148181 148192 148204 148215 148227 148239 148251 148263 148276 148288 148301 148313 148326 148339 148352 148364 148377 148390 148403 148416 148428 148441 148454 148466 148479 148491 148503 148515 148527 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#include <iostream> using namespace std; int main() { int n, ultimo = 0, ris = 1; cout << "Inserire un numero" << endl; cin >> n; while (n-- > 2) { ris = ris + ultimo; ultimo = ris-ultimo; } cout << ris; }
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// 힙을 배열로 구현(정적) #include<iostream> #include<algorithm> using namespace std; #define MAX 100002 int heap[MAX]; int sz = 0; // 배열 크기 void swap(int* a, int* b) { // &는 안되고 pointer만 되는 이유 찾아보기. &로 구현해보기 int temp = *a; *a = *b; *b = temp; } void insert(int num) { int idx = ++sz; // 삽입 때 마다 사이즈 먼저 1 증가 while ((idx != 1) && (num > heap[idx / 2])) {// 첫 번째가 아니고 입력된 num이 현재 idx의 부모노드보다 클 때까지 heap[idx] = heap[idx / 2]; // idx /= 2; } heap[idx] = num; } int deleteHeap() { } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n, x; // 반복수, 정보가 담긴 수 cin >> n; while (n--) { cin >> x; } }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<ll, ll> P; const ll MOD = 1e9+7; const ll INF = 1e18; #define rep(i,m,n) for(ll i = (m); i <= (n); i++) #define zep(i,m,n) for(ll i = (m); i < (n); i++) #define rrep(i,m,n) for(ll i = (m); i >= (n); i--) #define print(x) cout << (x) << endl; #define printa(x,m,n) for(int i = (m); i <= n; i++){cout << (x[i]) << " ";} cout<<endl; ll encode(vector<ll> v){ ll res = 0; zep(i, 0, v.size()){ res *= 10; res += v[i]; } return res; } struct dijkstra{ vector<long long> min_dst; vector<vector<pair<long long, long long>>> G; dijkstra(int n){ min_dst.resize(n); G.resize(n); } void append(int u, int v, long long cost){G[u].push_back(make_pair(v, cost));} void run(int s){ priority_queue<pair<long long, long long>, vector<pair<long long, long long>>, greater<pair<long long, long long>>> que; fill(min_dst.begin(), min_dst.end(), -1); min_dst[s] = 0; que.push(make_pair(0, s)); while(!que.empty()){ auto p = que.top(); que.pop(); int at = p.second; if(min_dst[at] < p.first){continue;} for(int i = 0; i < G[at].size(); i++){ int to = G[at][i].first; long long cost = G[at][i].second; if(min_dst[to] == -1 || min_dst[at] + cost < min_dst[to]){ min_dst[to] = min_dst[at] + cost; que.push(make_pair(min_dst[to], to)); } } } } long long get(int at){return min_dst[at];} }; int main(){ cin.tie(0); ios::sync_with_stdio(false); ll m; cin >> m; ll u[m], v[m]; zep(i, 0, m){cin >> u[i] >> v[i]; u[i]--; v[i]--;} ll p[8]; zep(i, 0, 8){cin >> p[i]; p[i]--;} map<ll, ll> mp; vector<ll> a = {0, 1, 2, 3, 4, 5, 6, 7, 8}; ll cnt = 0; do{ mp[encode(a)] = cnt; cnt++; }while(next_permutation(a.begin(), a.end())); dijkstra d(cnt + 1); do{ zep(i, 0, m){ if(a[u[i]] == 8){ vector<ll> b(a.size()); copy(a.begin(), a.end(), b.begin()); b[u[i]] = a[v[i]]; b[v[i]] = 8; d.append(mp[encode(a)], mp[encode(b)], 1); } if(a[v[i]] == 8){ vector<ll> b(a.size()); copy(a.begin(), a.end(), b.begin()); b[v[i]] = a[u[i]]; b[u[i]] = 8; d.append(mp[encode(a)], mp[encode(b)], 1); } } }while(next_permutation(a.begin(), a.end())); vector<ll> c(9, 8); zep(i, 0, 8)c[p[i]] = i; d.run(mp[encode(c)]); print(d.get(mp[encode(a)])) return 0; }
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#ifndef EVENTUIMAIN_H #define EVENTUIMAIN_H #include"EventBase.h" class EventUIMain:public EventBase { public: EventUIMain(); virtual ~EventUIMain(); }; #endif // EVENTUIMAIN_H
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#include "mergesort.h" #include <algorithm> #include <iostream> #include <omp.h> #include <ctime> void mergesort(int n, data_t* data) { // FIXME: make this more efficient with parallelism //std::sort(data, data + n); unsigned int low = 0; unsigned int high = n; #pragma omp parallel #pragma omp single mergesort_parallel(data, low, high, omp_get_num_threads()); } void mergesort_parallel(data_t* data, unsigned int low, unsigned int high, unsigned int threads) { if(high - low > 1) { if(threads == 1) { mergesort_linear(data, low, high); return; } unsigned int mid = low + (high-low) / 2; #pragma omp task mergesort_parallel(data, low, mid, threads/2); #pragma omp task mergesort_parallel(data, mid, high, threads-threads/2); #pragma omp taskwait inplacemerge(data, low, mid, high); } } void mergesort_linear(data_t* data, unsigned int low, unsigned int high) { if(high - low < 50) { std::sort(data + low, data + high); return; } unsigned int mid = low + (high-low) / 2; mergesort_linear(data, low, mid); mergesort_linear(data, mid, high); inplacemerge(data, low, mid, high); } void inplacemerge(data_t* data, unsigned int low, unsigned int mid, unsigned int high) { std::inplace_merge(data + low, data + mid, data + high); }
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test_message_handler.cpp
#include "lest/lest.hpp" #include "uau/handlerset.h" class HandlerName { public: HandlerName() : isObserver(true) {} HandlerName(const std::string &name) { const char *sep = handlerName.empty() ? "" : ";"; handlerName.append(sep).append(name); } std::string name() const { return handlerName; } ~HandlerName() { if(isObserver) handlerName.clear(); } private: static std::string handlerName; bool isObserver = false; }; std::string HandlerName::handlerName; class Message { public: virtual ~Message() {} }; class Msg1 : public Message{}; class Msg2 : public Message{}; class Msg3 : public Message{}; class Msg4 : public Message{}; class Msg5 : public Message{}; void handlerFreeFunc() { HandlerName("handlerFreeFunc"); } void handlerFreeFuncWithArgs(int i, const std::string &str) { HandlerName("handlerFreeFuncWithArgs"); } class Foo { public: void bar(int) const { HandlerName("Foo::bar"); } }; void handlerForMultipleMessages() { HandlerName("handlerForMultipleMessages"); } uau::HandlerSet<Message> handler; const lest::test specification[] = { "Msg1 -> handlerFreeFunc()", []{ HandlerName lastInvokedHandler; std::unique_ptr<Message> msg(new Msg1); EXPECT(handler.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerFreeFunc"); }, "Msg2 -> handlerFreeFuncWithArgs(int i, const std::string &str)",[]{ HandlerName lastInvokedHandler; std::unique_ptr<Message> msg(new Msg2); EXPECT(handler.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerFreeFuncWithArgs"); }, "Msg3 -> Foo::bar(int)",[]{ HandlerName lastInvokedHandler; std::unique_ptr<Message> msg(new Msg3); EXPECT(handler.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "Foo::bar"); }, "Msg4 -> handlerForMultipleMessages()",[]{ HandlerName lastInvokedHandler; std::unique_ptr<Message> msg(new Msg4); EXPECT(handler.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerForMultipleMessages"); }, "Msg5 -> handlerForMultipleMessages()",[]{ HandlerName lastInvokedHandler; std::unique_ptr<Message> msg(new Msg5); EXPECT(handler.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerForMultipleMessages"); }, "move constructor", []{ HandlerName lastInvokedHandler; uau::HandlerSet<Message> h1; h1.setHandlerFor<Msg1>([]{}); std::unique_ptr<Message> msg(new Msg1); EXPECT(h1.handle(msg.get())); uau::HandlerSet<Message> h2 = std::move(h1); EXPECT(!h1.handle(msg.get())); EXPECT(h2.handle(msg.get())); h1.setHandlerFor<Msg3>([]{}); std::unique_ptr<Message> msg3(new Msg3); EXPECT(h1.handle(msg3.get())); EXPECT(!h2.handle(msg3.get())); }, "move assignment", []{ HandlerName lastInvokedHandler; uau::HandlerSet<Message> h1; h1.setHandlerFor<Msg1>(handlerFreeFunc); std::unique_ptr<Message> msg(new Msg1); EXPECT(h1.handle(msg.get())); uau::HandlerSet<Message> h2; h2 = std::move(h1); EXPECT(!h1.handle(msg.get())); EXPECT(h2.handle(msg.get())); h1.setHandlerFor<Msg3>([]{}); std::unique_ptr<Message> msg3(new Msg3); EXPECT(h1.handle(msg3.get())); EXPECT(!h2.handle(msg3.get())); }, "handlers overriding", []{ uau::HandlerSet<Message> h; std::unique_ptr<Message> msg(new Msg1); { HandlerName lastInvokedHandler; h.setHandlerFor<Msg1>(handlerFreeFunc); EXPECT(h.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerFreeFunc"); } { HandlerName lastInvokedHandler; h.setHandlerFor<Msg1>(handlerForMultipleMessages); EXPECT(h.handle(msg.get())); EXPECT(lastInvokedHandler.name() == "handlerForMultipleMessages"); } }, "message passing", [] { uau::HandlerSet<Message> actions; actions.setHandlerFor<Msg1>([](const Message *b){ EXPECT(dynamic_cast<const Msg1 *>(b)); }, std::placeholders::_1); std::unique_ptr<Message> msg(new Msg1); EXPECT(actions.handle(msg.get())); msg.reset(new Msg2); EXPECT(!actions.handle(msg.get())); } }; int main() { handler.setHandlerFor<Msg1>(handlerFreeFunc); handler.setHandlerFor<Msg2>(handlerFreeFuncWithArgs, 1, "second"); Foo foo; handler.setHandlerFor<Msg3>(&Foo::bar, &foo, 1); handler.setHandlerFor<Msg4, Msg5>(handlerForMultipleMessages); return lest::run(specification); }
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#pragma once // 聊天 class CChat { public: enum eChatType { CHAT_NORMAL = 0, // 同屏聊天 CHAT_REGION, // 同场景聊天 CHAT_FACTION, // 帮会聊天 CHAT_UNION, // 联盟聊天 CHAT_TEAM, // 队伍聊天 CHAT_PRIVATE, // 两人私聊 CHAT_COUNTRY, // 国家聊天 CHAT_WOLRD, // 世界聊天 CHAT_BOARDCAST, // 广播 GM_CMD, // GM命令 RUN_SCRIPT, // 运行脚本 RUN_HELP, // 帮助 TYPE_NUM, }; public: CChat(void); virtual ~CChat(void); };
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/******************************************************************************* * FileName: MyString.h * Author: Your_Name * Student Number: 2019218XXX * Date: 2020/03/18 11:24:55 * Version: v1.0 * Description: Data Structure Experiment #6 *******************************************************************************/ #ifndef MYSTRING_H #define MYSTRING_H class MyString{ private: static const int MAX_LENGTH = 1000; char value[MAX_LENGTH]; int len; public: /** 构造函数 @name MyString(const char*); @param const char* 需要构建为String的字符串。 @return */ MyString(const char*); //析构函数 ~MyString(); /** * 将字符串location的位置以及之后的位置替换为str @name replace(const char*, const int&); @param const char* 需要替换的字符串 const int& 需要替换的位置 @return void */ void replace(const char* str, int location); /** 返回字符串长度 @name length() @param @return int 字符串的长度 */ int length() const; /** 查找str在字符串中第一次出现的位置 @name length() @param const char* 需要查找的字符串 @return int 字符串str第一次出现的位置,如果没有出现,则返回-1. */ int find(const char*) const; /** 返回储存的字符串的C语言风格表示。 @name c_string() @param @return const char* 返回的C语言风格字符串。 */ const char* c_string() const; }; #endif
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#include "solution.h" int main() { }
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Conditions.cpp
//////////////////////////////////////////////////////////////////////////////// // // File: BoundaryConditions.cpp // // For more information, please see: http://www.nektar.info/ // // The MIT License // // Copyright (c) 2006 Division of Applied Mathematics, Brown University (USA), // Department of Aeronautics, Imperial College London (UK), and Scientific // Computing and Imaging Institute, University of Utah (USA). // // License for the specific language governing rights and limitations under // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // Description: // // //////////////////////////////////////////////////////////////////////////////// #include <LibUtilities/BasicUtils/ParseUtils.hpp> #include <SpatialDomains/Conditions.h> #include <tinyxml/tinyxml.h> namespace Nektar { namespace SpatialDomains { BoundaryConditions::BoundaryConditions(const LibUtilities::SessionReaderSharedPtr &pSession, const MeshGraphSharedPtr &meshGraph) : m_meshGraph(meshGraph), m_session (pSession) { Read(m_session->GetElement("Nektar/Conditions")); } BoundaryConditions::~BoundaryConditions() { } /** * */ void BoundaryConditions::Read(TiXmlElement *conditions) { ASSERTL0(conditions, "Unable to find CONDITIONS tag in file."); TiXmlElement *boundaryRegions = conditions->FirstChildElement("BOUNDARYREGIONS"); if(boundaryRegions) { ReadBoundaryRegions(conditions); ReadBoundaryConditions(conditions); } } /** * */ void BoundaryConditions::ReadBoundaryRegions(TiXmlElement *conditions) { TiXmlElement *boundaryRegions = conditions->FirstChildElement("BOUNDARYREGIONS"); ASSERTL0(boundaryRegions, "Unable to find BOUNDARYREGIONS block."); // See if we have boundary regions defined. TiXmlElement *boundaryRegionsElement = boundaryRegions->FirstChildElement("B"); while (boundaryRegionsElement) { /// All elements are of the form: "<B ID="#"> ... </B>", with /// ? being the element type. int indx; int err = boundaryRegionsElement->QueryIntAttribute("ID", &indx); ASSERTL0(err == TIXML_SUCCESS, "Unable to read attribute ID."); TiXmlNode* boundaryRegionChild = boundaryRegionsElement->FirstChild(); // This is primarily to skip comments that may be present. // Comments appear as nodes just like elements. // We are specifically looking for text in the body // of the definition. while(boundaryRegionChild && boundaryRegionChild->Type() != TiXmlNode::TEXT) { boundaryRegionChild = boundaryRegionChild->NextSibling(); } ASSERTL0(boundaryRegionChild, "Unable to read variable definition body."); std::string boundaryRegionStr = boundaryRegionChild->ToText()->ValueStr(); std::string::size_type indxBeg = boundaryRegionStr.find_first_of('[') + 1; std::string::size_type indxEnd = boundaryRegionStr.find_last_of(']') - 1; ASSERTL0(indxBeg <= indxEnd, (std::string("Error reading boundary region definition:") + boundaryRegionStr).c_str()); std::string indxStr = boundaryRegionStr.substr(indxBeg, indxEnd - indxBeg + 1); if (!indxStr.empty()) { // Extract the composites from the string and return them in a list. BoundaryRegionShPtr boundaryRegion(MemoryManager<BoundaryRegion>::AllocateSharedPtr()); ASSERTL0(m_boundaryRegions.count(indx) == 0, "Boundary region "+indxStr+ " defined more than " "once!"); m_meshGraph->GetCompositeList(indxStr, *boundaryRegion); m_boundaryRegions[indx] = boundaryRegion; } boundaryRegionsElement = boundaryRegionsElement->NextSiblingElement("B"); } } /** * */ void BoundaryConditions::ReadBoundaryConditions(TiXmlElement *conditions) { // Read REGION tags TiXmlElement *boundaryConditionsElement = conditions->FirstChildElement("BOUNDARYCONDITIONS"); ASSERTL0(boundaryConditionsElement, "Boundary conditions must be specified."); TiXmlElement *regionElement = boundaryConditionsElement->FirstChildElement("REGION"); // Read R (Robin), D (Dirichlet), N (Neumann), P (Periodic) [What about Cauchy?] tags while (regionElement) { BoundaryConditionMapShPtr boundaryConditions = MemoryManager<BoundaryConditionMap>::AllocateSharedPtr(); int boundaryRegionID; int err = regionElement->QueryIntAttribute("REF", &boundaryRegionID); ASSERTL0(err == TIXML_SUCCESS, "Error reading boundary region reference."); // Find the boundary region corresponding to this ID. std::string boundaryRegionIDStr; std::ostringstream boundaryRegionIDStrm(boundaryRegionIDStr); boundaryRegionIDStrm << boundaryRegionID; ASSERTL0(m_boundaryRegions.count(boundaryRegionID) == 1, "Boundary region " + boost::lexical_cast< string>(boundaryRegionID)+ " not found"); // Here is the boundary region. // m_boundaryRegions[boundaryRegionID]; TiXmlElement *conditionElement = regionElement->FirstChildElement(); std::vector<std::string> vars = m_session->GetVariables(); while (conditionElement) { // Check type. std::string conditionType = conditionElement->Value(); std::string attrData; // All have var specified, or else all variables are zero. TiXmlAttribute *attr = conditionElement->FirstAttribute(); std::vector<std::string>::iterator iter; std::string attrName; attrData = conditionElement->Attribute("VAR"); if (!attrData.empty()) { iter = std::find(vars.begin(), vars.end(), attrData); ASSERTL0(iter != vars.end(), (std::string("Cannot find variable: ") + attrData).c_str()); } if (conditionType == "N") { if (attrData.empty()) { // All variables are Neumann and are set to zero. for (std::vector<std::string>::iterator varIter = vars.begin(); varIter != vars.end(); ++varIter) { BoundaryConditionShPtr neumannCondition(MemoryManager<NeumannBoundaryCondition>::AllocateSharedPtr(m_session,"00.0")); (*boundaryConditions)[*varIter] = neumannCondition; } } else { // Use the iterator from above, which must point to the variable. attr = attr->Next(); if (attr) { std::string equation, userDefined, filename; while(attr) { attrName = attr->Name(); if (attrName=="USERDEFINEDTYPE") { // Do stuff for the user defined attribute attrData = attr->Value(); ASSERTL0(!attrData.empty(), "USERDEFINEDTYPE attribute must have associated value."); // Suppose to go here? m_session->SubstituteExpressions(attrData); userDefined = attrData; } else if(attrName=="VALUE") { ASSERTL0(attrName == "VALUE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "VALUE attribute must be specified."); m_session->SubstituteExpressions(attrData); equation = attrData; } else if(attrName=="FILE") { ASSERTL0(attrName == "FILE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "FILE attribute must be specified."); m_session->SubstituteExpressions(attrData); filename = attrData; } attr = attr->Next(); } BoundaryConditionShPtr neumannCondition(MemoryManager<NeumannBoundaryCondition>::AllocateSharedPtr(m_session, equation, userDefined, filename)); (*boundaryConditions)[*iter] = neumannCondition; } else { // This variable's condition is zero. BoundaryConditionShPtr neumannCondition(MemoryManager<NeumannBoundaryCondition>::AllocateSharedPtr(m_session, "0")); (*boundaryConditions)[*iter] = neumannCondition; } } } else if (conditionType == "D") { if (attrData.empty()) { // All variables are Dirichlet and are set to zero. for (std::vector<std::string>::iterator varIter = vars.begin(); varIter != vars.end(); ++varIter) { BoundaryConditionShPtr dirichletCondition(MemoryManager<DirichletBoundaryCondition>::AllocateSharedPtr(m_session, "0")); (*boundaryConditions)[*varIter] = dirichletCondition; } } else { // Use the iterator from above, which must point to the variable. attr = attr->Next(); if (attr) { std::string equation, userDefined, filename; while(attr) { attrName = attr->Name(); if (attrName=="USERDEFINEDTYPE") { // Do stuff for the user defined attribute attrData = attr->Value(); ASSERTL0(!attrData.empty(), "USERDEFINEDTYPE attribute must have associated value."); m_session->SubstituteExpressions(attrData); userDefined = attrData; } else if(attrName=="VALUE") { ASSERTL0(attrName == "VALUE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "VALUE attribute must have associated value."); m_session->SubstituteExpressions(attrData); equation = attrData; } else if(attrName=="FILE") { ASSERTL0(attrName == "FILE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "FILE attribute must be specified."); m_session->SubstituteExpressions(attrData); filename = attrData; } attr = attr->Next(); } BoundaryConditionShPtr dirichletCondition(MemoryManager<DirichletBoundaryCondition>::AllocateSharedPtr(m_session, equation, userDefined, filename)); (*boundaryConditions)[*iter] = dirichletCondition; } else { // This variable's condition is zero. BoundaryConditionShPtr dirichletCondition(MemoryManager<DirichletBoundaryCondition>::AllocateSharedPtr(m_session, "0")); (*boundaryConditions)[*iter] = dirichletCondition; } } } else if (conditionType == "R") // Read du/dn + PRIMCOEFF u = VALUE { if (attrData.empty()) { // All variables are Robin and are set to zero. for (std::vector<std::string>::iterator varIter = vars.begin(); varIter != vars.end(); ++varIter) { BoundaryConditionShPtr robinCondition(MemoryManager<RobinBoundaryCondition>::AllocateSharedPtr(m_session, "0", "0")); (*boundaryConditions)[*varIter] = robinCondition; } } else { // Use the iterator from above, which must // point to the variable. Read the A and // B attributes. attr = attr->Next(); if (attr) { std::string attrName1; std::string attrData1; std::string equation1, equation2, userDefined; std::string filename; while(attr){ attrName1 = attr->Name(); if (attrName1=="USERDEFINEDTYPE") { // Do stuff for the user defined attribute attrData1 = attr->Value(); ASSERTL0(!attrData1.empty(), "USERDEFINEDTYPE attribute must have associated value."); m_session->SubstituteExpressions(attrData1); userDefined = attrData1; } else if(attrName1 == "VALUE"){ ASSERTL0(attrName1 == "VALUE", (std::string("Unknown attribute: ") + attrName1).c_str()); attrData1 = attr->Value(); ASSERTL0(!attrData1.empty(), "VALUE attributes must have associated values."); m_session->SubstituteExpressions(attrData1); equation1 = attrData1; attr = attr->Next(); ASSERTL0(attr, "Unable to read PRIMCOEFF attribute."); attrName1= attr->Name(); ASSERTL0(attrName1 == "PRIMCOEFF", (std::string("Unknown attribute: ") + attrName1).c_str()); attrData1 = attr->Value(); ASSERTL0(!attrData1.empty(), "PRIMCOEFF attributes must have associated values."); m_session->SubstituteExpressions(attrData1); equation2 = attrData1; } else if(attrName1=="FILE") { ASSERTL0(attrName1 == "FILE", (std::string("Unknown attribute: ") + attrName1).c_str()); attrData1 = attr->Value(); ASSERTL0(!attrData1.empty(), "FILE attribute must be specified."); m_session->SubstituteExpressions(attrData1); filename = attrData1; } attr = attr->Next(); } BoundaryConditionShPtr robinCondition(MemoryManager<RobinBoundaryCondition>::AllocateSharedPtr(m_session, equation1, equation2, userDefined, filename)); (*boundaryConditions)[*iter] = robinCondition; } else { // This variable's condition is zero. BoundaryConditionShPtr robinCondition(MemoryManager<RobinBoundaryCondition>::AllocateSharedPtr(m_session, "0", "0")); (*boundaryConditions)[*iter] = robinCondition; } } } else if (conditionType == "P") { if (attrData.empty()) { attr = attr->Next(); if (attr) { attrName = attr->Name(); ASSERTL0(attrName == "VALUE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "VALUE attribute must have associated value."); int beg = attrData.find_first_of("["); int end = attrData.find_first_of("]"); std::string periodicBndRegionIndexStr = attrData.substr(beg+1,end-beg-1); ASSERTL0(beg < end, (std::string("Error reading periodic boundary region definition for boundary region: ") + boundaryRegionIDStrm.str()).c_str()); vector<unsigned int> periodicBndRegionIndex; bool parseGood = ParseUtils::GenerateSeqVector(periodicBndRegionIndexStr.c_str(), periodicBndRegionIndex); ASSERTL0(parseGood && (periodicBndRegionIndex.size()==1), (std::string("Unable to read periodic boundary condition for boundary region: ") + boundaryRegionIDStrm.str()).c_str()); BoundaryConditionShPtr periodicCondition(MemoryManager<PeriodicBoundaryCondition>::AllocateSharedPtr(periodicBndRegionIndex[0])); for (std::vector<std::string>::iterator varIter = vars.begin(); varIter != vars.end(); ++varIter) { (*boundaryConditions)[*varIter] = periodicCondition; } } else { ASSERTL0(false, "Periodic boundary conditions should be explicitely defined"); } } else { // Use the iterator from above, which must point to the variable. // Read the VALUE attribute. It is the next and only other attribute. attr = attr->Next(); if (attr) { attrName = attr->Name(); ASSERTL0(attrName == "VALUE", (std::string("Unknown attribute: ") + attrName).c_str()); attrData = attr->Value(); ASSERTL0(!attrData.empty(), "VALUE attribute must have associated value."); int beg = attrData.find_first_of("["); int end = attrData.find_first_of("]"); std::string periodicBndRegionIndexStr = attrData.substr(beg+1,end-beg-1); ASSERTL0(beg < end, (std::string("Error reading periodic boundary region definition for boundary region: ") + boundaryRegionIDStrm.str()).c_str()); vector<unsigned int> periodicBndRegionIndex; bool parseGood = ParseUtils::GenerateSeqVector(periodicBndRegionIndexStr.c_str(), periodicBndRegionIndex); ASSERTL0(parseGood && (periodicBndRegionIndex.size()==1), (std::string("Unable to read periodic boundary condition for boundary region: ") + boundaryRegionIDStrm.str()).c_str()); BoundaryConditionShPtr periodicCondition(MemoryManager<PeriodicBoundaryCondition>::AllocateSharedPtr(periodicBndRegionIndex[0])); (*boundaryConditions)[*iter] = periodicCondition; } else { ASSERTL0(false, "Periodic boundary conditions should be explicitely defined"); } } } else if (conditionType == "C") { NEKERROR(ErrorUtil::ewarning, "Cauchy type boundary conditions not implemented."); } else if (conditionType == "JUNCTION") { if (attrData.empty()) { ASSERTL0(false, "JUNCTION not set up correctly"); } else { // Use the iterator from above, which must point to the variable. attr = attr->Next(); if (attr) { int P = 0; int D1 = 0; while(attr) { attrName = attr->Name(); if (attrName=="P") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); P = atoi(attrData.c_str()); } else if (attrName=="D1") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); D1 = atoi(attrData.c_str()); } attr = attr->Next(); } BoundaryConditionShPtr junctionCondition(MemoryManager<JunctionBoundaryCondition>::AllocateSharedPtr(P, D1)); (*boundaryConditions)[*iter] = junctionCondition; } } } else if (conditionType == "BIFURCATION") { if (attrData.empty()) { ASSERTL0(false, "BIFURCATION not set up correctly"); } else { // Use the iterator from above, which must point to the variable. attr = attr->Next(); if (attr) { int P = 0; int D1 = 0; int D2 = 0; std::string userDefined; while(attr) { attrName = attr->Name(); if (attrName=="P") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); P = atoi(attrData.c_str()); } else if (attrName=="D1") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); D1 = atoi(attrData.c_str()); } else if (attrName=="D2") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); D2 = atoi(attrData.c_str()); } attr = attr->Next(); } BoundaryConditionShPtr bifurcationCondition(MemoryManager<BifurcationBoundaryCondition>::AllocateSharedPtr(P, D1, D2)); (*boundaryConditions)[*iter] = bifurcationCondition; } } } else if (conditionType == "MERGING") { if (attrData.empty()) { ASSERTL0(false, "MERGING flow condition not set up correctly"); } else { // Use the iterator from above, which must point to the variable. attr = attr->Next(); if (attr) { int P = 0; int D1 = 0; int D2 = 0; std::string userDefined; while(attr) { attrName = attr->Name(); if (attrName=="P") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); P = atoi(attrData.c_str()); } else if (attrName=="D1") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); D1 = atoi(attrData.c_str()); } else if (attrName=="D2") { // Do stuff for the user defined attribute attrData = attr->Value(); m_session->SubstituteExpressions(attrData); D2 = atoi(attrData.c_str()); } attr = attr->Next(); } BoundaryConditionShPtr mergingCondition(MemoryManager<MergingBoundaryCondition>::AllocateSharedPtr(P, D1, D2)); (*boundaryConditions)[*iter] = mergingCondition; } } } conditionElement = conditionElement->NextSiblingElement(); } m_boundaryConditions[boundaryRegionID] = boundaryConditions; regionElement = regionElement->NextSiblingElement("REGION"); } } } }
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// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef WEBLAYER_BROWSER_FILE_SELECT_HELPER_H_ #define WEBLAYER_BROWSER_FILE_SELECT_HELPER_H_ #include <memory> #include <vector> #include "base/memory/weak_ptr.h" #include "content/public/browser/browser_thread.h" #include "content/public/browser/file_select_listener.h" #include "ui/shell_dialogs/select_file_dialog.h" namespace content { class FileSelectListener; class RenderFrameHost; class WebContents; } // namespace content namespace ui { struct SelectedFileInfo; } namespace weblayer { // This class handles file-selection requests coming from renderer processes. // It implements both the initialisation and listener functions for // file-selection dialogs. // // Since FileSelectHelper listens to observations of a widget, it needs to live // on and be destroyed on the UI thread. References to FileSelectHelper may be // passed on to other threads. class FileSelectHelper : public base::RefCountedThreadSafe< FileSelectHelper, content::BrowserThread::DeleteOnUIThread>, public ui::SelectFileDialog::Listener { public: FileSelectHelper(const FileSelectHelper&) = delete; FileSelectHelper& operator=(const FileSelectHelper&) = delete; // Show the file chooser dialog. static void RunFileChooser( content::RenderFrameHost* render_frame_host, scoped_refptr<content::FileSelectListener> listener, const blink::mojom::FileChooserParams& params); private: friend class base::RefCountedThreadSafe<FileSelectHelper>; friend class base::DeleteHelper<FileSelectHelper>; friend struct content::BrowserThread::DeleteOnThread< content::BrowserThread::UI>; FileSelectHelper(); ~FileSelectHelper() override; void RunFileChooser(content::RenderFrameHost* render_frame_host, scoped_refptr<content::FileSelectListener> listener, blink::mojom::FileChooserParamsPtr params); // Cleans up and releases this instance. This must be called after the last // callback is received from the file chooser dialog. void RunFileChooserEnd(); // SelectFileDialog::Listener overrides. void FileSelected(const base::FilePath& path, int index, void* params) override; void FileSelectedWithExtraInfo(const ui::SelectedFileInfo& file, int index, void* params) override; void MultiFilesSelected(const std::vector<base::FilePath>& files, void* params) override; void MultiFilesSelectedWithExtraInfo( const std::vector<ui::SelectedFileInfo>& files, void* params) override; void FileSelectionCanceled(void* params) override; // This method is called after the user has chosen the file(s) in the UI in // order to process and filter the list before returning the final result to // the caller. void ConvertToFileChooserFileInfoList( const std::vector<ui::SelectedFileInfo>& files); // A weak pointer to the WebContents of the RenderFrameHost, for life checks. base::WeakPtr<content::WebContents> web_contents_; // |listener_| receives the result of the FileSelectHelper. scoped_refptr<content::FileSelectListener> listener_; // Dialog box used for choosing files to upload from file form fields. scoped_refptr<ui::SelectFileDialog> select_file_dialog_; // The type of file dialog last shown. ui::SelectFileDialog::Type dialog_type_ = ui::SelectFileDialog::SELECT_OPEN_FILE; // The mode of file dialog last shown. blink::mojom::FileChooserParams::Mode dialog_mode_ = blink::mojom::FileChooserParams::Mode::kOpen; }; } // namespace weblayer #endif // WEBLAYER_BROWSER_FILE_SELECT_HELPER_H_
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// settings #define SCR_WIDTH 1000 #define SCR_HEIGHT 800 #include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm/glm.hpp> #include <glm/ext.hpp> #include <glm/gtc/type_ptr.hpp> #include <assimp/Importer.hpp> #include <assimp/scene.h> #include <assimp/postprocess.h> #include <Eigen/Dense> #include <Eigen/Geometry> #include <Eigen/SparseCore> #include<Eigen/SparseCholesky> #include <iostream> #include <vector> #include <fstream> #include <sstream> #include <string> #include <chrono> #include <cmath> #include <stdio.h> #include <stdlib.h> #include <string.h> #define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_STATIC #include "stb_image.h" #include "miscFunction.h" #include "shaderLoad.h" #include "camera.h" #include "readModel.h" #include "renderFunction.h" #include "deformation.h" //model extern Model *magicCube; //camera extern Camera camera; // timing extern float deltaTime; extern float lastFrame; //model rotate extern float x_angles; extern float y_angles; extern float z_angles; extern float height; extern float modelDistance; //control point move extern controlMove controlMove_0; //window extern GLFWwindow* window; //mouse extern double mouseX, mouseY; //bunny extern bool bunny; extern vector<unsigned int> bunnyControlPoints; extern unsigned int selectedPoint; //armadillo extern bool armadillo;
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/*************************************************************************************************** * Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: BSD-3-Clause * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************************************/ #include "cutlass_unit_test.h" #include <cutlass/trace.h> #include <iostream> #include <cute/tensor.hpp> using namespace cute; template <class Layout, class InvLayout> void test_postconditions(Layout const& layout, InvLayout const& inv_layout) { for (int i = 0; i < size(inv_layout); ++i) { //printf("%3d: %3d %3d\n", i, int(inv_layout(i)), int(layout(inv_layout(i)))); EXPECT_EQ(layout(inv_layout(i)), i); } } template <class Layout> void test_right_inverse(Layout const& layout) { auto inv_layout = right_inverse(layout); CUTLASS_TRACE_HOST(layout << " ^ -1\n" << " => \n" << inv_layout); CUTLASS_TRACE_HOST("Composition: " << coalesce(composition(layout, inv_layout)) << std::endl); test_postconditions(layout, inv_layout); } TEST(CuTe_core, Inverse_right) { CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("RIGHT INVERSE" ); CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("Simple tests" ); CUTLASS_TRACE_HOST("-------------------------------"); { auto layout = Layout<_1, _0>{}; test_right_inverse(layout); } { auto layout = Layout<_1, _1>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_4>, Stride<_0>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <Shape <_1,_1>>, Stride<Stride<_0,_0>>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <Shape <_3,_7>>, Stride<Stride<_0,_0>>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_1>, Stride<_1>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_4>, Stride<_1>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_4>, Stride<_2>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_2,_4>, Stride<_0,_2>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_8, _4>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_8, _4>, Stride<_4, _1>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape< _2,_4,_6>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_2,_4,_6>, Stride<_4,_1,_8>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_2,_4,_4,_6>, Stride<_4,_1,_0,_8>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_4, _2>, Stride<_1,_16>>{}; test_right_inverse(layout); } { auto layout = Layout<Shape <_4, _2>, Stride<_1, _5>>{}; test_right_inverse(layout); } CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("Dynamic shapes/strides" ); CUTLASS_TRACE_HOST("-------------------------------"); { auto layout = make_layout(Shape<_4, _2>{}, make_stride(Int<1>{}, 4)); test_right_inverse(layout); } { auto layout = make_layout(make_shape(_4{}, 2), make_stride(Int<1>{}, 4)); test_right_inverse(layout); } { auto layout = make_layout(make_shape(4, 2), make_stride(Int<1>{}, 4)); test_right_inverse(layout); } CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("Swizzle layouts" ); CUTLASS_TRACE_HOST("-------------------------------"); { auto layout = ComposedLayout<Swizzle<1,0,2>, _0, Layout<Shape <_4, _4>, Stride<_1, _4>>>{}; test_right_inverse(layout); } { auto layout = ComposedLayout<Swizzle<1,0,2>, _0, Layout<Shape <_4, _4>, Stride<_4, _1>>>{}; test_right_inverse(layout); } { auto layout = ComposedLayout<Swizzle<1,0,1>, _0, Layout<Shape <_4, _4>, Stride<_8, _1>>>{}; test_right_inverse(layout); } CUTLASS_TRACE_HOST("-------------------------------"); CUTLASS_TRACE_HOST("BETA: Negative strides" ); CUTLASS_TRACE_HOST("-------------------------------"); // Negative strides (beta support) // Post-conditions/layout indexing aren't generalized enough to support these yet // However, the composition post-condition is general enough. { auto layout = make_layout(Shape<_4>{}, Stride<Int<-1>>{}); test_right_inverse(layout); } //{ //auto layout = Layout<Shape < _2,_4>, // Stride<_m1,_2>>{}; //test_right_inverse(layout); //} //{ //auto layout = Layout<Shape < _2, _4>, // Stride< _4,_m1>>{}; //test_right_inverse(layout); //} //{ //auto layout = Layout<Shape < _2, _4, _6>, // Stride<_m1,_12,_m2>>{}; //test_right_inverse(layout); //} }
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/src/camera.cpp
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camera.cpp
#include <camera.hpp> #define ISOMETRIC camera:: camera() { } camera:: ~camera() {} glm::mat4 camera:: get_view_matrix() { glm::mat4 t = glm::translate(glm::mat4(1.0f), glm::vec3( x() , y() , 0.f ) ) ; #ifdef ISOMETRIC float vertical_angle = asin(1) - atan(1/sqrt(2)) ; float horizontal_angle = -asin(1/sqrt(2)) ; glm::mat4 r1 = glm::rotate(glm::mat4(1.0f), horizontal_angle, glm::vec3(0,0,1)); glm::mat4 r2 = glm::scale(glm::mat4(1.0f) , glm::vec3( 1.0f, 0.5f, 1.f) ) ; return t * r2* r1; #else return t ; #endif }
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fofGuitarController_CapSense_MenuNavigation.ino
#include <CapacitiveSensor.h> int menuInput = 7; int menuSendPin = 8; int menuNavState = LOW; int capSenseSendPin = 9; CapacitiveSensor pick = CapacitiveSensor(capSenseSendPin,A0); CapacitiveSensor fret5 = CapacitiveSensor(capSenseSendPin,A1); CapacitiveSensor fret4 = CapacitiveSensor(capSenseSendPin,A2); CapacitiveSensor fret3 = CapacitiveSensor(capSenseSendPin,A3); CapacitiveSensor fret2 = CapacitiveSensor(capSenseSendPin,A4); CapacitiveSensor fret1 = CapacitiveSensor(capSenseSendPin,A5); int fret1State, fret2State, fret3State, fret4State, fret5State, pickState = LOW; int menuNavigationState = LOW; long threshold = 400; long valF1 = 0; long valF2 = 0; long valF3 = 0; long valF4 = 0; long valF5 = 0; long valPick = 0; long start = 0; void setup() { pinMode(menuSendPin, OUTPUT); pinMode(menuInput, INPUT_PULLUP); digitalWrite(menuSendPin, LOW); Serial.begin(115200); if(digitalRead(menuInput) == LOW) { menuNavigationHIGH(); //Pullup inverts } else { menuNavigationLOW(); } } void loop() { start = millis(); valF1 = fret1.capacitiveSensor(15); valF2 = fret2.capacitiveSensor(15); valF3 = fret3.capacitiveSensor(15); valF4 = fret4.capacitiveSensor(15); valF5 = fret5.capacitiveSensor(15); valPick = pick.capacitiveSensor(15); //debug(); trigger(); triggerMenuSwitch(); } void trigger() { if(valF1 > threshold) { if(fret1State == LOW) { fret1State = HIGH; Serial.print("fret1:HIGH;"); } } else { if(fret1State == HIGH) { fret1State = LOW; Serial.print("fret1:LOW;"); } } if(valF2 > threshold) { if(fret2State == LOW) { fret2State = HIGH; Serial.print("fret2:HIGH;"); } } else { if(fret2State == HIGH) { fret2State = LOW; Serial.print("fret2:LOW;"); } } if(valF3 > threshold) { if(fret3State == LOW) { fret3State = HIGH; Serial.print("fret3:HIGH;"); } } else { if(fret3State == HIGH) { fret3State = LOW; Serial.print("fret3:LOW;"); } } if(valF4 > threshold) { if(fret4State == LOW) { fret4State = HIGH; Serial.print("fret4:HIGH;"); } } else { if(fret4State == HIGH) { fret4State = LOW; Serial.print("fret4:LOW;"); } } if(valF5 > threshold) { if(fret5State == LOW) { fret5State = HIGH; Serial.print("fret5:HIGH;"); } } else { if(fret5State == HIGH) { fret5State = LOW; Serial.print("fret5:LOW;"); } } if(valPick > threshold) { if(pickState == LOW) { pickState = HIGH; Serial.print("pick:HIGH;"); } } else { if(pickState == HIGH) { pickState = LOW; Serial.print("pick:LOW;"); } } } void triggerMenuSwitch() { if(digitalRead(menuInput) == LOW) { if(menuNavState == LOW) { menuNavigationHIGH(); //Pullup inverts } } else { if(menuNavState == HIGH) { menuNavigationLOW(); } } } void menuNavigationHIGH() { menuNavState = HIGH; Serial.print("menuNav:HIGH;"); } void menuNavigationLOW() { menuNavState = LOW; Serial.print("menuNav:LOW;"); } void debug() { Serial.print("Performance Delay: "); Serial.print(millis() - start); Serial.print("\r\n"); Serial.print("\tFret1: "); Serial.print(valF1); Serial.print("\r\n"); Serial.print("\tFret2: "); Serial.print(valF2); Serial.print("\r\n"); Serial.print("\tFret3: "); Serial.print(valF3); Serial.print("\r\n"); Serial.print("\tFret4: "); Serial.print(valF4); Serial.print("\r\n"); Serial.print("\tFret5: "); Serial.print(valF5); Serial.print("\r\n"); Serial.print("\tPick: "); Serial.print(valPick); Serial.print("\r\n"); delay(50); }
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/Proyecto1/src/Profundidad_Matriz.cpp
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Profundidad_Matriz.cpp
#include "Profundidad_Matriz.h" #include <iostream> #include <stdlib.h> #include <stdio.h> #include <stdbool.h> #include <string.h> #include <ctype.h> #include <fstream> #include <iomanip> Profundidad_Matriz::Profundidad_Matriz() { primero=NULL; ultimo=NULL; } void Profundidad_Matriz::Insertar_eje_Z(int profundidad){ NodoDobleProfundidad *nuevo = new NodoDobleProfundidad(); nuevo->profundidad=profundidad; nuevo->matriz = new raiz(); if (primero == NULL){ primero=nuevo; primero->siguiente=NULL; primero->atras=NULL; ultimo=primero; } else{ ultimo->siguiente=nuevo; nuevo->siguiente=NULL; nuevo->atras=ultimo; ultimo=nuevo; } } void Profundidad_Matriz::Insertarcopiacubo(int profundidad,raiz *cubo){ NodoDobleProfundidad *nuevo = new NodoDobleProfundidad(); nuevo->profundidad=profundidad; nuevo->matriz = new raiz(); if (primero == NULL){ primero=nuevo; primero->siguiente=NULL; primero->atras=NULL; ultimo=primero; } else{ ultimo->siguiente=nuevo; nuevo->siguiente=NULL; nuevo->atras=ultimo; ultimo=nuevo; } } void Profundidad_Matriz::mostrar(){ NodoDobleProfundidad* aux=primero; if (aux !=NULL){ while(aux != NULL){ cout << aux->profundidad<<endl; aux=aux->siguiente; } }else cout << "vacio"<<endl; } NodoDobleProfundidad* Profundidad_Matriz::Buscar(int nivel){ NodoDobleProfundidad *aux=primero; while(aux != NULL){ if (aux->profundidad == nivel)return aux; aux=aux->siguiente; } return NULL; } void Profundidad_Matriz::UnirCapas(raiz *capa, raiz *unido){ cabecera* aux = capa->primerocolumna; while(aux != NULL){ Nodomatriz *aux2 = aux->primeromatriz; while(aux2 != NULL){ unido->existeX(aux2->x); unido->existey(aux2->y); unido->InsertarMatriz(aux2->x,aux2->y,aux2->color); aux2 = aux2->siguiente; } aux = aux->siguiente; } } int Profundidad_Matriz::cantidadColumnas(raiz *p){ if(p->ultimocolumna != NULL) return p->ultimocolumna->numero; return -1; } void Profundidad_Matriz::EspejoX(raiz*p,raiz *m){ int i=0; int j=cantidadColumnas(p); cabecera *aux=p->primerocolumna; if (j != -1){ while (aux != NULL && i<=j){ Nodomatriz *mat=aux->primeromatriz; while(mat != NULL){ m->InsertarTodoMatriz(j-(mat->x),mat->y,mat->color); cout<<j<<endl; mat=mat->siguiente; } aux=aux->siguiente; i++; } } }
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/DataStructures/old_hws/A13/queueWrapper.cpp
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queueWrapper.cpp
#include <iostream> #include "BCS370_queueBase.h" #include "queueWrapper.h" farmingdale::statusCode farmingdale::queueWrapper::enqueue(std::string s) { stlQueue.push(s); return SUCCESS; } farmingdale::statusCode farmingdale::queueWrapper::peek(std::string &s) { if (isEmpty()) { return FAILURE; } s = stlQueue.front(); return SUCCESS; } farmingdale::statusCode farmingdale::queueWrapper::dequeue(std::string &s) { std::string test; if(isEmpty()) { return FAILURE; } s = stlQueue.front(); stlQueue.pop(); return SUCCESS; } bool farmingdale::queueWrapper::isEmpty() { if (stlQueue.empty()) { return true; } return false; }
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DifGeom.h
#ifndef DifGeom_HH #define DifGeom_HH /** \class DifGeom \author L.Mirabito \date May 2010 \version 1.0 \brief DIF Geometry: only PAD shift and polarity is stored. It allows to swap from local DIF numbering to local chamber numbering */ class DifGeom { public: static const unsigned short Max_Pad_XSize=96; static const unsigned short Max_Pad_YSize=32; DifGeom(unsigned int id=0,unsigned int ch=0,float x=0,float y=0,float polx=0, float poly=0) : id_(id),chId_(ch), x_(x),y_(y),polx_(polx),poly_(poly) {;} inline unsigned int getId(){return id_;} inline unsigned int getChamberId(){return chId_;} inline float getX(){return x_;} inline float getY(){return y_;} inline float getPolarityX(){return polx_;} inline float getPolarityY(){return poly_;} inline float toGlobalX(float x) { if (polx_>0) return x+x_; else return Max_Pad_XSize-x+1+x_; } inline float toGlobalY(float x) { if (poly_>0) return x+y_; else return (Max_Pad_YSize-x+1)+y_; } inline double toLocalX(double x) { if (polx_>0) return x-x_; else return Max_Pad_XSize-x+1+x_; } inline double toLocalY(double x) { if (polx_>0) return x-x_; else return Max_Pad_YSize-x+1+x_; } static void PadConvert(int asicid,int ipad, int &i, int &j, int asicType) { ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Upper view (ASICs SIDE) //Asics mapping (channel 0 to 63) on small chambers with HARDROC I // 0 5 10 15 20 25 30 35 40 45 50 55 60 const unsigned short MapJSmallHR1[64]={2,2,2,7,5,1,3,1,4,1,6,0,3,0,3,0,7,5,4,0,6,7,2,5,3,1,4,4,6,7,5,6,7,5,6,4,3,7,1,0,5,2,6,7,0,5,4,6,0,6,0,4,4,3,3,3,5,7,1,1,2,1,2,2}; const unsigned short MapISmallHR1[64]={7,6,5,7,7,7,7,5,7,6,7,7,5,5,6,6,6,6,6,4,6,5,4,5,4,4,5,4,5,4,4,4,3,3,3,3,3,2,3,3,2,3,2,1,0,1,2,1,2,0,1,1,0,1,2,0,0,0,2,1,2,0,1,0}; //(J Axis) // // 7 |11|05|00|06|08|04|10|03| // 6 |15|09|01|14|18|17|20|16| // 5 |13|07|02|12|26|23|28|21| // 4 |19|25|22|24|27|30|31|29| // 3 |39|38|41|36|35|33|34|32| TOP VIEW (ASICs SIDE) // 2 |48|58|60|54|46|40|42|37| // 1 |50|59|62|53|51|45|47|43| // 0 |44|61|63|55|52|56|49|57| // 0 1 2 3 4 5 6 7 (I Axis) -----> ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Upper view (ASICs SIDE) //ASIC 90 deg rotation in the trigonometric way compare to the MapISmallHR1/MapJSmallHR1. //Asics mapping on large chambers with HARDROC I // 0 5 10 15 20 25 30 35 40 45 50 55 60 const unsigned short MapJLargeHR1[64]={0,1,2,0,0,0,0,2,0,1,0,0,2,2,1,1,1,1,1,3,1,2,3,2,3,3,2,3,2,3,3,3,4,4,4,4,4,5,4,4,5,4,5,6,7,6,5,6,5,7,6,6,7,6,5,7,7,7,5,6,5,7,6,7}; const unsigned short MapILargeHR1[64]={2,2,2,7,5,1,3,1,4,1,6,0,3,0,3,0,7,5,4,0,6,7,2,5,3,1,4,4,6,7,5,6,7,5,6,4,3,7,1,0,5,2,6,7,0,5,4,6,0,6,0,4,4,3,3,3,5,7,1,1,2,1,2,2}; //(J Axis) // // 7 |03|16|21|29|32|37|43|57| // 6 |10|20|28|31|34|42|47|49| // 5 |04|17|23|30|33|40|45|56| // 4 |08|18|26|27|35|46|51|52| // 3 |06|14|12|24|36|54|53|55| TOP VIEW (ASICs SIDE) // 2 |00|01|02|22|41|60|62|63| // 1 |05|09|07|25|38|58|59|61| // 0 |11|15|13|19|39|48|50|44| // 0 1 2 3 4 5 6 7 (I Axis) -----> // | | // |DIFF| // |____| ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Upper view (ASICs SIDE) //90 deg rotation in the trigonometric way compare to the MapILargeHR1/MapJLargeHR1. //180 deg rotation in the trigonometric way compare to the MapISmallHR1/MapJSmallHR1. //Asics mapping on large chambers with HARDROC II & IIB // 0 5 10 15 20 25 30 35 40 45 50 55 60 const unsigned short MapJLargeHR2[64]={1,1,2,2,3,3,4,4,5,5,6,6,7,7,4,3,2,0,0,1,0,5,6,7,7,6,5,4,3,2,1,0,0,1,2,3,4,5,6,7,7,6,0,0,1,1,0,2,3,4,5,7,7,6,6,5,5,4,4,3,3,2,2,1}; const unsigned short MapILargeHR2[64]={1,0,1,0,1,0,1,0,0,1,0,1,0,1,2,2,2,0,1,2,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,6,5,6,7,5,5,5,5,6,7,6,7,6,7,6,7,7,6,7,6,7}; //(J Axis) // // 7 |46|63|61|59|58|56|54|52| // 6 |43|45|62|60|57|55|53|51| // 5 |42|44|47|48|49|50|41|40| // 4 |32|33|34|35|36|37|38|39| // 3 |31|30|29|28|27|26|25|24| TOP VIEW (ASICs SIDE) // 2 |20|19|16|15|14|21|22|23| // 1 |18|00|02|04|06|09|11|13| // 0 |17|01|03|05|07|08|10|12| // 0 1 2 3 4 5 6 7 (I Axis) -----> // | | // |DIFF| // |____| unsigned short AsicShiftI[49]={ 0, 0, 0, 0, 0, 8, 8, 8, 8, 16, 16, 16, 16, 24, 24, 24, 24, 32, 32, 32, 32, 40, 40, 40, 40, 48, 48, 48, 48, 56, 56, 56, 56, 64, 64, 64, 64, 72, 72, 72, 72, 80, 80, 80, 80, 88, 88, 88, 88}; unsigned short AsicShiftJ[49]={ 0, 0, 8, 16, 24, 24, 16, 8, 0, 0, 8, 16, 24, 24, 16, 8, 0, 0, 8, 16, 24, 24, 16, 8, 0, 0, 8, 16, 24, 24, 16, 8, 0, 0, 8, 16, 24, 24, 16, 8, 0, 0, 8, 16, 24, 24, 16, 8, 0 }; //Small chambers HR if(asicType==0){ i = MapISmallHR1[ipad]+AsicShiftI[asicid]+1; j = MapJSmallHR1[ipad]+AsicShiftJ[asicid]+1; } //First square meter HR1 if(asicType==1){ i = MapILargeHR1[ipad]+AsicShiftI[asicid]+1; j = MapJLargeHR1[ipad]+AsicShiftJ[asicid]+1; } //Second Square meter HR2 if(asicType==2){ i = MapILargeHR2[ipad]+AsicShiftI[asicid]+1; j = MapJLargeHR2[ipad]+AsicShiftJ[asicid]+1; j=33-j; } if(asicType==11){ int jligne = 3-(asicid-1)/12; int icol = (asicid-1)%12; int ispad= ((ipad-1)/8)+1; int jspad=(ipad-1)%8+1; i = icol*8+ispad; j = jligne*8+jspad; //j = (jligne+1)*8-jspad; } } private: unsigned int id_; unsigned int chId_; double x_,y_,polx_,poly_; }; #endif
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/Include/Panaskin/PanaseeDialog.h
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PanaseeDialog.h
#if !defined(AFX_PANASEEDIALOG_H__802C80CF_7A47_4DF8_B1B1_FA76A97D4A5C__INCLUDED_) #define AFX_PANASEEDIALOG_H__802C80CF_7A47_4DF8_B1B1_FA76A97D4A5C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PanaseeDialog.h : header file // #include "panaskin.h" #include "MemDC.h" #include <afxtempl.h> /*********** ningsj ********************* 说明:生成panasee风格的窗口 RGB(255,0,0)为默认透明色 *****************************************/ ///////////////////////////////////////////////////////////////////////////// // CPanaseeDialog dialog class PANASKIN_API CPanaseeDialog : public CDialog { // Construction public: void EnableSeprateLine(BOOL bEnable); /*********** ningsj ********************* 说明:表示窗口是否包含标题栏以及文字 *****************************************/ void SetTitleBarVisable(BOOL bVisable); void SetBottomBtnList(CList<CButton *,CButton *> *btnList,BOOL bCenter=FALSE); CPanaseeDialog(UINT IDD,CWnd* pParent = NULL); // standard constructor virtual ~CPanaseeDialog(); // Dialog Data //{{AFX_DATA(CPanaseeDialog) // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPanaseeDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPanaseeDialog) virtual BOOL OnInitDialog(); afx_msg void OnNcPaint(); afx_msg BOOL OnEraseBkgnd( CDC* pDC ); afx_msg void OnSize( UINT nType, int cx, int cy ); afx_msg BOOL OnNcActivate( BOOL bActive ); afx_msg void OnNcCalcSize( BOOL bCalcValidRects, NCCALCSIZE_PARAMS* lpncsp ); afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void Layout(); void CalcFrameRegion(); HBRUSH m_hbrCtrlColor; CRect m_marginLeftTop,m_marginRightTop,m_marginLeftBottom,m_marginRightBottom, m_marginCenterTop; /*********** ningsj ********************* 说明:表示窗口是否包含标题栏以及文字 *****************************************/ BOOL m_bTitleBarVisable; CList<CButton *,CButton *> m_btnList; BOOL m_bSeprateLine; BOOL m_bCenterBtn; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PANASEEDIALOG_H__802C80CF_7A47_4DF8_B1B1_FA76A97D4A5C__INCLUDED_)
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/src/aris_control/aris_control_motion.cpp
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mexyl/aris_ruicong
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refs/heads/master
2021-01-23T01:40:52.743185
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aris_control_motion.cpp
#ifdef UNIX #include <ecrt.h> #include <native/task.h> #include <native/timer.h> #include <rtdk.h> #include <sys/mman.h> #endif #ifdef WIN32 #define rt_printf printf #endif #include <string> #include <iostream> #include <map> #include <fstream> #include <algorithm> #include "aris_control_motion.h" namespace aris { namespace control { class EthercatMotion::Imp { public: Imp(EthercatMotion *mot) :pFather(mot) {}; ~Imp() = default; std::int16_t enable(const std::uint8_t mode) { is_fake = false; std::uint16_t statusWord; pFather->readPdo(1, 3, statusWord); std::uint8_t modeRead; pFather->readPdo(4, 0, modeRead); int motorState = (statusWord & 0x000F); if (motorState == 0x0000) { /*state is POWERED_OFF, now set it to STOPPED*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x06)); return 1; } else if (motorState == 0x0001) { /*state is STOPPED, now set it to ENABLED*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x07)); return 1; } else if (motorState == 0x0003) { /*state is ENABLED, now set it to RUNNING*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x0F)); return 1; } else if ((mode == POSITION) && (modeRead != VELOCITY)) { /*state is RUNNING, now to set desired mode*/ /*desired mode is POSITION, but we need to use our own velocity loop*/ pFather->writePdo(0, 5, static_cast<std::uint8_t>(VELOCITY)); return 1; } else if ((mode != POSITION) && (modeRead != mode)) { /*state is RUNNING, now change it to desired mode*/ pFather->writePdo(0, 5, static_cast<std::uint8_t>(mode)); return 1; } else if (motorState == 0x0007) { /*successfull, but still need to wait for 10 more cycles to make it stable*/ switch (mode) { case POSITION: case VELOCITY: /*velocity loop to set velocity of 0*/ pFather->writePdo(0, 1, static_cast<std::int32_t>(0)); break; case CURRENT: pFather->writePdo(0, 2, static_cast<std::int16_t>(0)); pFather->writePdo(0, 3, static_cast<std::int16_t>(1500)); break; } if (++enable_period >= 10) { running_mode = mode; enable_period = 0; return 0; } else { return 1; } } else { /*the motor is in fault*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x80)); return 1; } } std::int16_t disable() { is_fake = false; std::uint16_t statusWord; pFather->readPdo(1, 3, statusWord); int motorState = (statusWord & 0x000F); if (motorState == 0x0001) { /*alReady disabled*/ return 0; } else if (motorState == 0x0003 || motorState == 0x0007 || motorState == 0x0000) { /*try to disable*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x06)); return 1; } else { /*the motor is in fault*/ pFather->writePdo(0, 4, static_cast<std::uint16_t>(0x80)); return 1; } } std::int16_t home() { is_fake = false; if(is_waiting_mode) { auto ret = this->enable(running_mode); is_waiting_mode = (ret == 0 ? false : true); return ret; } std::uint16_t statusWord; pFather->readPdo(1, 3, statusWord); int motorState = (statusWord & 0x000F); if (motorState != 0x0007) { return -1; } else { /*motor is in running state*/ std::uint8_t mode_Read; pFather->readPdo(4, 0, mode_Read); if (mode_Read != 0x0006) { /*set motor to mode 0x006, which is homing mode*/ pFather->writePdo(0, 5, static_cast<std::uint8_t>(0x006)); return 1; } else { if (statusWord & 0x1000) { /*home finished, set mode to running mode, whose value is decided by enable function, also write velocity to 0*/ pFather->writePdo(0, 5, static_cast<uint8_t>(running_mode)); is_waiting_mode = true; return 1; } else { /*still homing*/ pFather->writePdo(0, 4, static_cast<uint16_t>(0x1F)); return 1; } } } } std::int16_t runPos(const std::int32_t pos) { if (is_fake)return 0; std::uint16_t statusword; pFather->readPdo(1, 3, statusword); int motorState = (statusword & 0x000F); std::uint8_t mode_Read; pFather->readPdo(4, 0, mode_Read); if (motorState != 0x0007 || mode_Read != VELOCITY) { return -1; } else { std::int32_t current_pos = this->pos(); double Kp = 200; std::int32_t desired_vel = static_cast<std::int32_t>(Kp*(pos - current_pos)); /*保护上下限*/ desired_vel = std::max(desired_vel, -max_vel_count_); desired_vel = std::min(desired_vel, max_vel_count_); pFather->writePdo(0, 1, desired_vel); return 0; } } std::int16_t runVel(const std::int32_t vel) { if (is_fake)return 0; std::uint16_t statusword; pFather->readPdo(1, 3, statusword); int motorState = (statusword & 0x000F); std::uint8_t mode_Read; pFather->readPdo(4, 0, mode_Read); if (motorState != 0x0007 || mode_Read != VELOCITY) { return -1; } else { pFather->writePdo(0, 1, vel); return 0; } } std::int16_t runCur(const std::int16_t cur) { if (is_fake)return 0; std::uint16_t statusword; pFather->readPdo(1, 3, statusword); int motorState = (statusword & 0x000F); std::uint8_t mode_Read; pFather->readPdo(4, 0, mode_Read); if (motorState != 0x0007 || mode_Read != CURRENT) //need running and cur mode { return -1; } else { pFather->writePdo(0, 2, cur); return 0; } } std::int32_t pos() { std::int32_t pos; pFather->readPdo(1, 0, pos); return pos + pos_offset_; }; std::int32_t vel() { std::int32_t vel; pFather->readPdo(1, 2, vel); return vel; }; std::int32_t cur() { std::int16_t cur; pFather->readPdo(2, 0, cur); return cur; }; std::int32_t input2count_; std::int32_t home_count_; std::int32_t max_pos_count_; std::int32_t min_pos_count_; std::int32_t max_vel_count_; std::int32_t abs_id_; std::int32_t phy_id_; EthercatMotion *pFather; std::int32_t pos_offset_{0}; bool is_fake{ true }; bool is_waiting_mode{ false }; int enable_period{ 0 }; std::uint8_t running_mode{ 9 }; }; EthercatMotion::~EthercatMotion() {} EthercatMotion::EthercatMotion(const aris::core::XmlElement &xml_ele, const aris::core::XmlElement &type_xml_ele) :EthercatSlave(type_xml_ele), imp_(new EthercatMotion::Imp(this)) { if (xml_ele.QueryIntAttribute("input2count", &imp_->input2count_) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"input2count\""); } double value; if (xml_ele.QueryDoubleAttribute("max_pos", &value) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"max_pos\""); } imp_->max_pos_count_ = static_cast<std::int32_t>(value * imp_->input2count_); if (xml_ele.QueryDoubleAttribute("min_pos", &value) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"min_pos\""); } imp_->min_pos_count_ = static_cast<std::int32_t>(value * imp_->input2count_); if (xml_ele.QueryDoubleAttribute("max_vel", &value) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"max_vel\""); } imp_->max_vel_count_ = static_cast<std::int32_t>(value * imp_->input2count_); if (xml_ele.QueryDoubleAttribute("home_pos", &value) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"home_pos\""); } imp_->home_count_ = static_cast<std::int32_t>(value * imp_->input2count_); if (xml_ele.QueryIntAttribute("abs_id", &imp_->abs_id_) != tinyxml2::XML_NO_ERROR) { throw std::runtime_error("failed to find motion attribute \"abs_id\""); } configSdo(9, static_cast<std::int32_t>(-imp_->home_count_)); }; auto EthercatMotion::writeCommand(const RawData &data)->void { switch (data.cmd) { case IDLE: data.ret = 0; return; case ENABLE: data.ret = imp_->enable(data.mode); return; case DISABLE: data.ret = imp_->disable(); return; case HOME: data.ret = imp_->home(); return; case RUN: switch (data.mode) { case POSITION: data.ret = imp_->runPos(data.target_pos); return; case VELOCITY: data.ret = imp_->runVel(data.target_vel); return; case CURRENT: data.ret = imp_->runCur(data.target_cur); return; default: data.ret = -1; return; } default: data.ret = -1; return; } } auto EthercatMotion::readFeedback(RawData &data)->void { data.feedback_cur = imp_->cur(); data.feedback_pos = imp_->pos(); data.feedback_vel = imp_->vel(); } auto EthercatMotion::hasFault()->bool { std::uint16_t statusword; this->readPdo(1, 3, statusword); int motorState = (statusword & 0x000F); return (motorState != 0x0003 && motorState != 0x0007 && motorState != 0x0001 && motorState != 0x0000) ? true : false; } auto EthercatMotion::absID()->std::int32_t { return imp_->abs_id_; }; auto EthercatMotion::phyID()->std::int32_t { return imp_->phy_id_; }; auto EthercatMotion::maxPosCount()->std::int32_t { return imp_->max_pos_count_; }; auto EthercatMotion::minPosCount()->std::int32_t { return imp_->min_pos_count_; }; auto EthercatMotion::maxVelCount()->std::int32_t { return imp_->max_vel_count_; }; auto EthercatMotion::pos2countRatio()->std::int32_t { return imp_->input2count_; }; auto EthercatMotion::setPosOffset(std::int32_t offset)->void { imp_->pos_offset_ = offset; }; auto EthercatMotion::posOffset()const->std::int32_t { return imp_->pos_offset_; } auto EthercatForceSensor::readData(Data &data)->void { std::int32_t value; this->readPdo(0, 0, value); data.Fx = static_cast<double>(value) * force_ratio_; this->readPdo(0, 1, value); data.Fy = static_cast<double>(value) * force_ratio_; this->readPdo(0, 2, value); data.Fz = static_cast<double>(value) * force_ratio_; this->readPdo(0, 3, value); data.Mx = static_cast<double>(value) * torque_ratio_; this->readPdo(0, 4, value); data.My = static_cast<double>(value) * torque_ratio_; this->readPdo(0, 5, value); data.Mz = static_cast<double>(value) * torque_ratio_; } auto EthercatForceSensorRuiCongCombo::readData(RuiCongComboData &data)->void { int32_t value=0; float* pdo_result=NULL; for(std::size_t i=0;i<data.force.size();i++) { // read 6 element in one loop this->readPdo(i, 0, value); pdo_result = (float*)&value; raw_data_.force.at(i).Fx = *pdo_result*force_ratio_; this->readPdo(i, 1, value); pdo_result = (float*)&value; raw_data_.force.at(i).Fy = *pdo_result*force_ratio_; this->readPdo(i, 2, value); pdo_result = (float*)&value; raw_data_.force.at(i).Fz = *pdo_result*force_ratio_; this->readPdo(i, 3, value); pdo_result = (float*)&value; raw_data_.force.at(i).Mx = *pdo_result*torque_ratio_; this->readPdo(i, 4, value); pdo_result = (float*)&value; raw_data_.force.at(i).My = *pdo_result*torque_ratio_; this->readPdo(i, 5, value); pdo_result = (float*)&value; raw_data_.force.at(i).Mz = *pdo_result*torque_ratio_; std::uint8_t zero_pdo_value; if (this->zeroing_count_left.at(i) == 1) { zero_pdo_value = 1; this->writePdo(7, i, zero_pdo_value); this->zeroing_count_left.at(i)--; } else if (this->zeroing_count_left.at(i) == 0) { zero_pdo_value = 0; this->writePdo(7, i, zero_pdo_value); this->zeroing_count_left.at(i)--; rt_printf("zeroing sensor %d\n",i); } else { zero_pdo_value = 0; this->writePdo(7, i, zero_pdo_value); } data.force.at(i).Fx = raw_data_.force.at(i).Fx; data.force.at(i).Fy = raw_data_.force.at(i).Fy; data.force.at(i).Fz = raw_data_.force.at(i).Fz; data.force.at(i).Mx = raw_data_.force.at(i).Mx; data.force.at(i).My = raw_data_.force.at(i).My; data.force.at(i).Mz = raw_data_.force.at(i).Mz; //if (this->zeroing_count_left.at(i)>0) //{ // // set the pdo to zero // // TBD // // this->writePdo(); // this->sum_data_.force.at(i).Fx += raw_data_.force.at(i).Fx; // this->sum_data_.force.at(i).Fy += raw_data_.force.at(i).Fy; // this->sum_data_.force.at(i).Fz += raw_data_.force.at(i).Fz; // this->sum_data_.force.at(i).Mx += raw_data_.force.at(i).Mx; // this->sum_data_.force.at(i).My += raw_data_.force.at(i).My; // this->sum_data_.force.at(i).Mz += raw_data_.force.at(i).Mz; // this->zeroing_count_left.at(i)--; // //this->isZeroing.at(i) = false; //} //else if (this->zeroing_count_left.at(i) == 0) //{ // this->base_data_.force.at(i).Fx = sum_data_.force.at(i).Fx / this->ZEROING_COUNT; // this->base_data_.force.at(i).Fy = sum_data_.force.at(i).Fy / this->ZEROING_COUNT; // this->base_data_.force.at(i).Fz = sum_data_.force.at(i).Fz / this->ZEROING_COUNT; // this->base_data_.force.at(i).Mx = sum_data_.force.at(i).Mx / this->ZEROING_COUNT; // this->base_data_.force.at(i).My = sum_data_.force.at(i).My / this->ZEROING_COUNT; // this->base_data_.force.at(i).Mz = sum_data_.force.at(i).Mz / this->ZEROING_COUNT; // rt_printf("RuiCongCombo index %d zeroing completed.\n",i); // this->zeroing_count_left.at(i)--;// after completed, the value will be minus one. //} //set offset //data.force.at(i).Fx = raw_data_.force.at(i).Fx - base_data_.force.at(i).Fx; //data.force.at(i).Fy = raw_data_.force.at(i).Fy - base_data_.force.at(i).Fy; //data.force.at(i).Fz = raw_data_.force.at(i).Fz - base_data_.force.at(i).Fz; //data.force.at(i).Mx = raw_data_.force.at(i).Mx - base_data_.force.at(i).Mx; //data.force.at(i).My = raw_data_.force.at(i).My - base_data_.force.at(i).My; //data.force.at(i).Mz = raw_data_.force.at(i).Mz - base_data_.force.at(i).Mz; } } auto EthercatForceSensorRuiCongCombo::setRatio(double f_ratio, double t_ratio)->void { this->force_ratio_ = f_ratio; this->torque_ratio_ = t_ratio; } auto EthercatForceSensorRuiCongCombo::requireZeroing(int sensor_id)->void { if (this->zeroing_count_left.at(sensor_id) < 0)//this means it is not in a zeroing process { this->zeroing_count_left.at(sensor_id) = this->ZEROING_COUNT; for (int i = 0; i < 6; i++) { this->sum_data_.force.at(i).Fx = 0.0; this->sum_data_.force.at(i).Fy = 0.0; this->sum_data_.force.at(i).Fz = 0.0; this->sum_data_.force.at(i).Mx = 0.0; this->sum_data_.force.at(i).My = 0.0; this->sum_data_.force.at(i).Mz = 0.0; } } return ; //TBD // write 1 than write 0 to the zeroing pdo //this->writePdo(); } struct EthercatController::Imp { std::vector<int> map_phy2abs_, map_abs2phy_; std::function<int(Data&)> strategy_; Pipe<aris::core::Msg> msg_pipe_; std::atomic_bool is_stopping_; std::vector<EthercatMotion *> motion_vec_; std::vector<EthercatMotion::RawData> motion_rawdata_, last_motion_rawdata_; std::vector<EthercatForceSensor *> force_sensor_vec_; std::vector<EthercatForceSensor::Data> force_sensor_data_; std::vector<EthercatForceSensorRuiCongCombo *> force_sensor_rcc_vec_; std::vector<EthercatForceSensorRuiCongCombo::RuiCongComboData> force_sensor_rcc_data_; std::unique_ptr<Pipe<std::vector<EthercatMotion::RawData> > > record_pipe_; std::thread record_thread_; }; EthercatController::~EthercatController() {}; EthercatController::EthercatController() :EthercatMaster(),imp_(new Imp) {}; auto EthercatController::loadXml(const aris::core::XmlElement &xml_ele)->void { /*Load EtherCat slave types*/ std::map<std::string, const aris::core::XmlElement *> slaveTypeMap; auto pSlaveTypes = xml_ele.FirstChildElement("SlaveType"); for (auto type_xml_ele = pSlaveTypes->FirstChildElement(); type_xml_ele; type_xml_ele = type_xml_ele->NextSiblingElement()) { slaveTypeMap.insert(std::make_pair(std::string(type_xml_ele->name()), type_xml_ele)); } /*Load all slaves*/ imp_->motion_vec_.clear(); imp_->force_sensor_vec_.clear(); imp_->force_sensor_rcc_vec_.clear(); auto slave_xml = xml_ele.FirstChildElement("Slave"); for (auto sla = slave_xml->FirstChildElement(); sla; sla = sla->NextSiblingElement()) { std::string type{ sla->Attribute("type") }; if (type == "ElmoSoloWhistle") { imp_->motion_vec_.push_back(addSlave<EthercatMotion>(std::ref(*sla), std::ref(*slaveTypeMap.at(type)))); } else if (type == "AtiForceSensor") { imp_->force_sensor_vec_.push_back(addSlave<EthercatForceSensor>(std::ref(*slaveTypeMap.at(type)))); } else if (type == "RuiCongCombo") { imp_->force_sensor_rcc_vec_.push_back(addSlave<EthercatForceSensorRuiCongCombo>(std::ref(*slaveTypeMap.at(type)))); std::cout << "RuiCongCombo added." << std::endl; } else { throw std::runtime_error(std::string("unknown slave type of \"") + type + "\""); } } /*update map*/ imp_->map_phy2abs_.resize(imp_->motion_vec_.size()); imp_->map_abs2phy_.resize(imp_->motion_vec_.size()); for (std::size_t i = 0; i < imp_->motion_vec_.size(); ++i) { imp_->map_phy2abs_[i] = imp_->motion_vec_[i]->absID(); motionAtPhy(i).imp_->phy_id_ = i; } for (std::size_t i = 0; i < imp_->motion_vec_.size(); ++i) { imp_->map_abs2phy_[i] = std::find(imp_->map_phy2abs_.begin(), imp_->map_phy2abs_.end(), i) - imp_->map_phy2abs_.begin(); } /*resize other var*/ imp_->motion_rawdata_.resize(imp_->motion_vec_.size()); imp_->last_motion_rawdata_.resize(imp_->motion_vec_.size()); imp_->force_sensor_data_.resize(imp_->force_sensor_vec_.size()); imp_->force_sensor_rcc_data_.resize(imp_->force_sensor_rcc_vec_.size()); imp_->record_pipe_.reset(new Pipe<std::vector<EthercatMotion::RawData> >(true, imp_->motion_vec_.size())); } auto EthercatController::setControlStrategy(std::function<int(Data&)> strategy)->void { if (imp_->strategy_) { throw std::runtime_error("failed to set control strategy, because it alReady has one"); } imp_->strategy_ = strategy; } auto EthercatController::start()->void { imp_->is_stopping_ = false; /*begin thread which will save data*/ if(!imp_->record_thread_.joinable()) imp_->record_thread_ = std::thread([this]() { static std::fstream file; std::string name = aris::core::logFileName(); name.replace(name.rfind("log.txt"), std::strlen("data.txt"), "data.txt"); file.open(name.c_str(), std::ios::out | std::ios::trunc); std::vector<EthercatMotion::RawData> data; data.resize(imp_->motion_vec_.size()); long long count = -1; while (!imp_->is_stopping_) { imp_->record_pipe_->recvInNrt(data); file << ++count << " "; for (auto &d : data) { file << d.feedback_pos << " "; file << d.target_pos << " "; file << d.feedback_cur << " "; } file << std::endl; } file.close(); }); this->EthercatMaster::start(); } auto EthercatController::stop()->void { this->EthercatMaster::stop(); } auto EthercatController::motionNum()->std::size_t { return imp_->motion_vec_.size(); }; auto EthercatController::motionAtAbs(int i)->EthercatMotion & { return *imp_->motion_vec_.at(imp_->map_abs2phy_[i]); }; auto EthercatController::motionAtPhy(int i)->EthercatMotion & { return *imp_->motion_vec_.at(i); }; auto EthercatController::forceSensorNum()->std::size_t { return imp_->force_sensor_vec_.size(); }; auto EthercatController::forceSensorAt(int i)->EthercatForceSensor & { return *imp_->force_sensor_vec_.at(i); }; auto EthercatController::ruicongComboNum()->std::size_t { return imp_->force_sensor_rcc_vec_.size(); }; auto EthercatController::ruicongComboAt(int i)->EthercatForceSensorRuiCongCombo & { return *imp_->force_sensor_rcc_vec_.at(i); }; auto EthercatController::msgPipe()->Pipe<aris::core::Msg>& { return imp_->msg_pipe_; }; auto EthercatController::controlStrategy()->void { /*构造传入strategy的参数*/ Data data{ &imp_->last_motion_rawdata_, &imp_->motion_rawdata_, &imp_->force_sensor_data_, &imp_->force_sensor_rcc_data_, nullptr, nullptr }; /*收取消息*/ if (this->msgPipe().recvInRT(aris::core::MsgRT::instance[0]) > 0) { data.msg_recv = &aris::core::MsgRT::instance[0]; }; /*读取反馈*/ if (imp_->motion_vec_.size() > 0) { for (std::size_t i = 0; i < imp_->motion_vec_.size(); ++i) { motionAtAbs(i).readFeedback(imp_->motion_rawdata_[i]); } } if (imp_->force_sensor_vec_.size() > 0) { for (std::size_t i = 0; i < imp_->force_sensor_vec_.size(); ++i) { imp_->force_sensor_vec_.at(i)->readData(imp_->force_sensor_data_[i]); } } if (imp_->force_sensor_rcc_vec_.size() > 0) { for (std::size_t i = 0; i < imp_->force_sensor_rcc_vec_.size(); ++i) { imp_->force_sensor_rcc_vec_.at(i)->readData(imp_->force_sensor_rcc_data_[i]); } } static int test_count = 0; static int test_counts = 0; if (test_count == 0) { rt_printf("%5d %12.2f %12.2f %12.2f %12.2f %12.2f %12.2f\n",test_counts++ , imp_->force_sensor_rcc_data_[0].force[0].Fz , imp_->force_sensor_rcc_data_[0].force[1].Fz , imp_->force_sensor_rcc_data_[0].force[2].Fz , imp_->force_sensor_rcc_data_[0].force[3].Fz , imp_->force_sensor_rcc_data_[0].force[4].Fz , imp_->force_sensor_rcc_data_[0].force[5].Fz); } test_count++; test_count = test_count % 1000; /*执行自定义的控制策略*/ if (imp_->strategy_) { imp_->strategy_(data); } /*重新读取反馈信息,因为strategy可能修改已做好的反馈信息,之后写入PDO,之后放进lastMotionData中*/ for (std::size_t i = 0; i < imp_->motion_rawdata_.size(); ++i) { motionAtAbs(i).readFeedback(imp_->motion_rawdata_[i]); motionAtAbs(i).writeCommand(imp_->motion_rawdata_[i]); imp_->last_motion_rawdata_[i] = imp_->motion_rawdata_[i]; } for (std::size_t i = 0; i < imp_->force_sensor_rcc_data_.at(0).force.size(); i++) { if (imp_->force_sensor_rcc_data_.at(0).isZeroingRequested.at(i)) { imp_->force_sensor_rcc_vec_.at(0)->requireZeroing(i); imp_->force_sensor_rcc_data_.at(0).isZeroingRequested.at(i) = false; } } /*发送数据到记录的线程*/ imp_->record_pipe_->sendToNrt(imp_->motion_rawdata_); /*向外发送消息*/ if (data.msg_send) { this->msgPipe().sendToNrt(*data.msg_send); } } } }
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#define PROBLEM "https://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=2880" #include <atcoder/segment_map> #include <iostream> #include <vector> #include <tuple> #include <algorithm> using namespace atcoder; using namespace std; int main() { int n, m, q; cin >> n >> m >> q; vector<int> d(m), a(m), b(m); for (int i = 0; i < m; i++) cin >> d[i] >> a[i] >> b[i], --a[i], --b[i]; vector<int> e(q), s(q), t(q); for (int i = 0; i < q; i++) cin >> e[i] >> s[i] >> t[i], --s[i], --t[i]; using T = tuple<int,int,int>; // time, type, idx vector<T> events; for (int i = 0; i < m; i++) events.emplace_back(d[i], 1, i); for (int i = 0; i < q; i++) events.emplace_back(e[i], 0, i); sort(events.begin(), events.end()); SegmentMap mp(false); vector<int> ans(q); for (auto [time, type, idx] : events) { if (type == 0) { // query ans[idx] = s[idx] > t[idx] or mp.same(s[idx], t[idx]); } if (type == 1) { // insert mp.insert(a[idx], b[idx]); } } for (int i = 0; i < q; i++) cout << (ans[i] ? "Yes" : "No") << '\n'; }
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#include<vector> #include<iostream> #include<stack> using namespace std; struct ListNode { int val; struct ListNode* next; ListNode(int x) :val(x), next(NULL) { } }; vector<int> printListFromTailToHead(ListNode* head) { stack<ListNode*> nodes; ListNode* tmp = head; while(tmp) { nodes.push(tmp); tmp = tmp->next; } while(!nodes.empty()) { cout<<nodes.top()->val<<" "; nodes.pop(); } vector<int> t; return t; } int main() { ListNode node1(1); ListNode node2(2); ListNode node3(3); ListNode node4(4); node1.next = &node2; node2.next = &node3; node3.next = &node4; printListFromTailToHead(&node1); return 0; } /* struct ListNode { int m_nKey; ListNode* m_pNext; } vector<int> printListFromTailToHead(ListNode* head) { deque<int> vec; ListNode *tmp = head; while(tmp) { vec.push_front(tmp->val); tmp = tmp->next; } deque<int>::iterator it = vec.begin(); while(it != vec.end()) { cout<<*it<<" "; ++it; } return vector<int> tmp; } void PrintListFromTailToHead(ListNode * pHead) { std::stack<ListNode*> nodes; ListNode* tmp = nodes; while(tmp) { nodes.push(tmp); tmp = tmp->m_pNext; } while(!nodes.empty()) { cout<<nodes.top()->m_nKey<<" "; nodes.pop(); } } */
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// Input format (delimited protobufs): // Key: user_id // Subkey: site string // Value: time // Output format (delimited protobufs): // Key: user_id // Subkey: site string // Value: time spent (sum) // The first argument to the script should be the name of the input file, the // second - the name of the output file. All the entries in the input file must // have the same user id! #include <iostream> #include <string> #include <vector> #include "absl/random/random.h" #include "data_piece.pb.h" #include "buffered_io/buffered_reader.h" #include "buffered_io/buffered_writer.h" #include "utils/utils.h" std::vector<DataPiece> ReadEntries(const std::string& src_file) { std::vector<DataPiece> entries; BufferedReader reader(src_file); while (true) { auto data_piece = reader.ReadDataPiece(); if (data_piece.key().empty()) { break; } entries.push_back(std::move(data_piece)); } return entries; } void ProcessAndWriteEntries(const std::vector<DataPiece>& entries, const std::string& dst_file) { std::string user_id = entries.front().key(); std::map<std::string, uint64_t> site_map; for (auto& entry: entries) { site_map[entry.subkey()] += std::stoull(entry.value()); } BufferedWriter writer(dst_file); for (auto&&[site_address, time]: site_map) { DataPiece entry; entry.set_key(user_id); entry.set_subkey(site_address); entry.set_value(std::to_string(time)); writer << entry; } } int main(int argc, char* argv[]) { if (argc < 3) { std::cerr << "Not enough arguments for this program." << std::endl; return 1; } if (auto status = utils::ValidateFile(argv[1]); !status.ok()) { std::cerr << status << std::endl; return 1; } absl::BitGen random_generator; if (absl::Uniform<uint64_t>( absl::IntervalClosed, random_generator, 1, 7) == 1) { return 1; } ProcessAndWriteEntries(ReadEntries(argv[1]), argv[2]); return 0; }
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// Copyright (c) 2020-2021 by the Zeek Project. See LICENSE for details. #include <hilti/ast/declaration.h> #include <hilti/ast/declarations/expression.h> #include <hilti/ast/declarations/forward.h> #include <hilti/ast/declarations/global-variable.h> #include <hilti/ast/declarations/imported-module.h> #include <hilti/ast/detail/visitor.h> #include <hilti/ast/expressions/keyword.h> #include <hilti/ast/expressions/list-comprehension.h> #include <hilti/ast/statements/declaration.h> #include <hilti/compiler/detail/visitors.h> #include <hilti/compiler/unit.h> using namespace hilti; namespace { struct VisitorPass1 : public visitor::PostOrder<void, VisitorPass1> { explicit VisitorPass1(Unit* unit) : unit(unit) {} Unit* unit; void operator()(const Module& m, position_t p) { Node d = Declaration(declaration::Module(NodeRef(p.node), m.meta())); p.node.scope()->insert(m.id(), std::move(d)); } void operator()(const declaration::ImportedModule& m, position_t p) { auto& other = unit->imported(m.id()); p.node = declaration::ImportedModule::setModule(m, NodeRef(other)); p.node.setScope(other.scope()); } void operator()(const type::Function& m, position_t p) { if ( p.parent().isA<Function>() ) p.node.scope()->moveInto(p.parent().scope().get()); } void operator()(const type::Enum& m, position_t p) { if ( auto t = p.parent().tryAs<declaration::Type>() ) { for ( const auto& l : m.labels() ) { auto e = expression::Ctor(ctor::Enum(l, NodeRef(p.parent()), l.meta()), l.meta()); auto d = declaration::Constant(l.id(), std::move(e), t->linkage(), l.meta()); p.parent().scope()->insert(l.id(), Declaration(std::move(d))); } } } void operator()(const type::Struct& m, position_t p) { if ( auto t = p.parent().tryAs<declaration::Type>() ) { auto id = ID("self", m.meta()); auto type = type::Computed(NodeRef(p.parent()), [](Node& n) { return type::ValueReference(n.as<declaration::Type>().type()); }); auto self = expression::Keyword(expression::keyword::Kind::Self, type, m.meta()); auto d = declaration::Expression(id, self, declaration::Linkage::Private, m.meta()); p.parent().scope()->insert(id, Declaration(d)); // Make parameters accessible for ( auto&& x : p.node.as<type::Struct>().parameterNodes() ) p.parent().scope()->insert(x->as<type::function::Parameter>().id(), NodeRef(x)); for ( auto& f : m.fields() ) { // If &id is specified, make field directly accessible under // given ID (i.e., as alias to "self.[...]"). ID id; if ( auto x = AttributeSet::find(f.attributes(), "&id") ) id = ID(*x->valueAs<std::string>(), f.meta()); if ( id ) { Expression self = expression::ResolvedID("self", NodeRef(p.parent().scope()->lookup("self")->node), f.meta()); self = Expression( operator_::value_reference::Deref::Operator().instantiate({std::move(self)}, f.meta())); auto e = operator_::struct_::MemberConst::Operator().instantiate({std::move(self), expression::Member(f.id(), f.meta())}, f.meta()); auto d = declaration::Expression(id, std::move(e), {}, declaration::Linkage::Private, f.meta()); p.parent().scope()->insert(id, Declaration(d)); } if ( f.isStatic() ) { // Insert static member into struct's namespace. auto field_id = f.id(); auto module_id = p.template findParent<Module>()->get().id(); auto qualified_id = ID(module_id, t->id(), f.id()); std::optional<Declaration> decl; if ( f.type().isA<type::Function>() ) { auto wrapper = type::Computed(NodeRef(p.node), [field_id](auto n) { auto t = n.template as<type::Struct>(); return t.field(field_id)->type(); }); auto nf = Function(f.id(), wrapper, {}, f.callingConvention()); decl = declaration::Function(std::move(nf), t->linkage(), m.meta()); } else // Using a local here is cheating a bit: We just need to // get the ID through to codegen. decl = declaration::LocalVariable(qualified_id, f.type()); p.parent().scope()->insert(f.id(), *decl); } } } } void operator()(const statement::Switch& s, position_t p) { auto wrapper = type::Computed(NodeRef(p.node), [](Node& n) { return n.template as<statement::Switch>().type(); }); auto d = declaration::LocalVariable(ID("__x"), wrapper, {}, true, s.meta()); p.node.scope()->insert(d.id(), Declaration(d)); } void operator()(const statement::Declaration& d, position_t p) { p.node.scope()->moveInto(p.parent().scope().get()); } void operator()(const declaration::Parameter& d, position_t p) { if ( p.parent(2).isA<Function>() ) p.parent(2).scope()->insert(d.id(), NodeRef(p.node)); if ( p.parent(1).isA<statement::try_::Catch>() ) p.parent(1).scope()->insert(d.id(), NodeRef(p.node)); } void operator()(const declaration::LocalVariable& d, position_t p) { if ( p.parent().isA<statement::If>() ) { // Statement node may be replaced later, so insert an indirect // reference to the local. NodeRef x = NodeRef(p.parent()); auto forward = declaration::Forward([x]() -> Declaration { return *x->as<statement::If>().init(); }, d.meta()); p.parent().scope()->insert(d.id(), Declaration(forward)); return; } if ( p.parent().isA<statement::While>() ) { // Statement node may be replaced later, so insert an indirect // reference to the local. NodeRef x = NodeRef(p.parent()); auto forward = declaration::Forward([x]() -> Declaration { return *x->as<statement::While>().init(); }, d.meta()); p.parent().scope()->insert(d.id(), Declaration(forward)); return; } p.parent().scope()->insert(d.id(), NodeRef(p.node)); } void operator()(const expression::ListComprehension& e, position_t p) { if ( p.node.scope()->has(e.id()) ) // We can encounter this node multiple times. return; auto wrapper = type::Computed(NodeRef(p.node), [](auto n) { const auto& lc = n.template as<expression::ListComprehension>(); if ( lc.input().type().template isA<type::Unknown>() ) return lc.input().type(); if ( auto t = lc.input().type(); type::isIterable(t) ) return t.iteratorType(true).dereferencedType(); else return type::unknown; }); auto d = declaration::LocalVariable(e.id(), wrapper, {}, true, e.id().meta()); p.node.scope()->insert(d.id(), Declaration(d)); } void operator()(const statement::For& s, position_t p) { auto wrapper = type::Computed(NodeRef(p.node), [](auto n) { auto t = n.template as<statement::For>().sequence().type(); if ( t.template isA<type::Unknown>() ) return t; if ( ! type::isIterable(t) ) return type::unknown; return t.iteratorType(true).dereferencedType(); }); auto d = declaration::LocalVariable(s.id(), wrapper, {}, true, s.id().meta()); s.scope()->insert(d.id(), Declaration(d)); } }; struct VisitorPass2 : public visitor::PostOrder<void, VisitorPass2> { explicit VisitorPass2(Unit* unit) : unit(unit) {} Unit* unit; void operator()(const Declaration& d, position_t p) { if ( p.parent().isA<Module>() && d.id().namespace_().empty() ) p.parent().scope()->insert(d.id(), NodeRef(p.node)); } }; struct VisitorPass3 : public visitor::PostOrder<void, VisitorPass3> { explicit VisitorPass3(Unit* unit) : unit(unit) {} Unit* unit; std::pair<bool, std::optional<NodeRef>> lookupType(Node* u, const ID& id) { auto resolved = u->scope()->lookupAll(id); if ( resolved.empty() ) return std::make_pair(false, std::nullopt); if ( resolved.size() == 1 ) { auto& r = resolved.front(); if ( auto t = r.node->template tryAs<declaration::Type>() ) { if ( t->type().isA<type::Struct>() ) return std::make_pair(false, r.node); } u->addError(util::fmt("ID %s does not resolve to a type (but to %s)", id, r.node->typename_())); return std::make_pair(true, std::nullopt); } u->addError(util::fmt("type namespace %s is ambiguous", id)); return std::make_pair(true, std::nullopt); } void operator()(const declaration::Function& f, position_t p) { if ( f.linkage() == declaration::Linkage::Struct && ! f.function().isStatic() ) { auto ns = f.id().namespace_(); if ( ns.empty() ) { p.node.addError("method lacks a type namespace"); return; } for ( auto i = p.path.rbegin(); i != p.path.rend(); i++ ) { auto [stop, node] = lookupType(&**i, ns); if ( stop ) return; if ( ! node ) continue; auto t = (*node)->as<declaration::Type>().type().as<type::Struct>(); auto fields = t.fields(f.id().local()); if ( fields.empty() ) { p.node.addError(util::fmt("type %s does not have a method '%s'", ns, f.id().local())); return; } bool found = false; for ( const auto& sf : fields ) { auto sft = sf.type().tryAs<type::Function>(); if ( ! sft ) { p.node.addError(util::fmt("%s is not a method", ID(ns, f.id().local()))); return; } if ( areEquivalent(*sft, f.function().type()) ) { // Link any "auto" parameters to the declaration. When // we update one later, all linked instanced will // reflect the change. For types that are already // resolved, we can just update any remaining auto // directly. auto field_params = sft->parameters(); auto method_params = f.function().type().parameters(); for ( auto&& [pf, pm] : util::zip2(field_params, method_params) ) { auto af = pf.type().tryAs<type::Auto>(); auto am = pm.type().tryAs<type::Auto>(); if ( af && am ) am->linkTo(*af); // both will be resolved together else if ( af ) af->typeNode() = pm.type(); // the other is already resolved else if ( am ) am->typeNode() = pf.type(); // the other is already resolved } found = true; } } if ( ! found ) { p.node.addError( util::fmt("type %s does not have a method '%s' matching the signature", ns, f.id().local())); return; } p.node.setScope((*node)->scope()); return; } p.node.addError(util::fmt("cannot resolve type namespace %s", ns)); } } }; } // anonymous namespace void hilti::detail::clearErrors(Node* root) { for ( const auto&& i : hilti::visitor::PreOrder<>().walk(root) ) i.node.clearErrors(); } void hilti::detail::buildScopes(const std::vector<std::pair<ID, NodeRef>>& modules, Unit* unit) { util::timing::Collector _("hilti/compiler/scope-builder"); // Need to run each phase on all modules first before proceeding to the // next as they maybe be cross-module dependencies in later phases. for ( auto& [id, m] : modules ) { auto v1 = VisitorPass1(unit); for ( auto i : v1.walk(&*m) ) v1.dispatch(i); } for ( auto& [id, m] : modules ) { auto v2 = VisitorPass2(unit); for ( auto i : v2.walk(&*m) ) v2.dispatch(i); } for ( auto& [id, m] : modules ) { auto v3 = VisitorPass3(unit); for ( auto i : v3.walk(&*m) ) v3.dispatch(i); } }
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using namespace vex; extern brain Brain; // VEXcode devices extern motor_group R; extern motor_group L; extern motor Lift1; extern motor BigLift; extern controller Controller1; extern motor Rings; /** * Used to initialize code/tasks/devices added using tools in VEXcode Pro. * * This should be called at the start of your int main function. */ void vexcodeInit( void );
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#include <dbwtl/dal/engines/generic> #include "../cxxc.hh" #include "fixture_firebird.hh" CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, DatabaseVersion) { std::cout << dbc.dbmsName() << std::endl; } CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, WriteMemoStream) { dbc.beginTrans(trx_read_committed); dbc.directCmd("DELETE FROM alltypes"); DBMS::Statement stmt(dbc); stmt.prepare("INSERT INTO alltypes(t_text) VALUES(?)"); std::wstringstream ss; ss << "Teststring"; stmt.bind(1, ss.rdbuf()); stmt.execute(); stmt.close(); dbc.commit(); } CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, WriteMemo) { dbc.beginTrans(trx_read_committed); dbc.directCmd("DELETE FROM alltypes"); DBMS::Statement stmt(dbc); stmt.prepare("INSERT INTO alltypes(t_text) VALUES(?)"); std::wstringstream ss; ss << L"TeststringÖÄÜ"; Memo m(ss.rdbuf()); stmt.bind(1, m); stmt.execute(); stmt.close(); stmt.execDirect("SELECT CAST(t_text AS VARCHAR(30)) FROM alltypes"); DBMS::Resultset rs; rs.attach(stmt); rs.first(); CXXC_CHECK( !rs.column(1).isnull() ); CXXC_ECHO( rs.column(1).get<String>() ); CXXC_CHECK( rs.column(1).get<String>() == "TeststringÖÄÜ" ); stmt.close(); dbc.commit(); } CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, ReadMemo) { dbc.beginTrans(trx_read_committed, trx_readonly); DBMS::Statement stmt(dbc); stmt.execDirect("SELECT t_text FROM alltypes"); DBMS::Resultset rs; rs.attach(stmt); rs.first(); CXXC_CHECK( rs.column(1).get<String>() == "TeststringÖÄÜ" ); stmt.close(); dbc.commit(); } CXXC_FIXTURE_TEST(FirebirdTestbaseIso88591Fixture, ReadMemoIso88591) { dbc.beginTrans(trx_read_committed, trx_readonly); DBMS::Statement stmt(dbc); stmt.execDirect("SELECT t_text FROM alltypes"); DBMS::Resultset rs; rs.attach(stmt); rs.first(); CXXC_CHECK( rs.column(1).get<String>() == "TeststringÖÄÜ" ); stmt.close(); dbc.commit(); } CXXC_FIXTURE_TEST(FirebirdTestbaseFixture, WriteStringToMemo) { dbc.beginTrans(trx_read_committed); dbc.directCmd("DELETE FROM alltypes"); DBMS::Statement stmt(dbc); stmt.prepare("INSERT INTO alltypes(t_text) VALUES(?)"); stmt.bind(1, String("Ghe ÖÄÜ")); stmt.execute(); stmt.close(); dbc.commit(); } int main(void) { std::locale::global(std::locale("")); std::cout.imbue(std::locale()); std::cerr.imbue(std::locale()); std::clog.imbue(std::locale()); std::wcout.imbue(std::locale()); std::wcerr.imbue(std::locale()); std::wclog.imbue(std::locale()); return cxxc::runAll(); }
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#ifndef GOL_VIEW_H #define GOL_VIEW_H #include <string> #include "GOLModel.hpp" class GOLView { public: // // CONSTRUCTORS // GOLView(); GOLView(char alive_char, char dead_char); // // INSTANCE VARIABLES // char alive_char; char dead_char; // // METHODS // void display(GOLModel model); private: // // METHODS // void printRow(unsigned row, GOLModel model); void printGrid(GOLModel model); std::string promptForInput(); }; #endif
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#pragma once // ******************************************************************** // Copyright (c) 2020 Nathan Hanlan // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files(the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and / or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // ******************************************************************** #include "Core/Common/API.h" #include "Core/Concurrent/TaskScheduler.h" #include "Core/Memory/AtomicSmartPointer.h" #include "Core/Platform/SpinLock.h" #include "Core/Utility/Array.h" #include "Core/Utility/SmartCallback.h" #include "Runtime/Asset/AssetCommon.h" namespace lf { DECLARE_ATOMIC_PTR(AssetOp); DECLARE_ATOMIC_WPTR(AssetOp); // Operations will be stored in different 'lists' // // Idle List // Execution List // Waiting List // // Op::Execute -- Moves the operation from the 'Idle' list to the 'Execution' list. // Op::Update -- Potentially move to the 'Wait List' if the operation is waiting on another operation. // Op::OnComplete -- Call all the registered callbacks and possibly move something off the wait list and onto the execution list // Op::OnComplete -- Also moving the op off the execution list and ending it class LF_RUNTIME_API AssetOpController { public: AssetOpController(); ~AssetOpController(); void Initialize(); void Shutdown(); void Update(); void Register(AssetOp* op); template<typename T> void Call(AssetOpThread::Value thread, const T& function, void* param = nullptr) { Call(thread, TCallback<void, void*>::Make(function), param); } void Call(AssetOpThread::Value thread, const TCallback<void, void*>& function, void* param = nullptr); AssetOpAtomicWPtr GetCompleted() const { return mCompletedOp; } private: void DispatchAsyncCalls(); SpinLock mAsyncCallLock; TaskScheduler mScheduler; struct AsyncCall { TCallback<void, void*> mFunction; void* mParam; }; TVector<AsyncCall> mMainThreadAsyncCalls; SpinLock mInitializeOpsLock; TVector<AssetOpAtomicPtr> mInitializeOps; volatile Atomic32 mAsyncOps; TVector<AssetOpAtomicPtr> mOps; AssetOpAtomicPtr mCompletedOp; }; } // namespace lf
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FindAllDistinctPalindromicSubstringsOfAGivenString.cpp
#include<iostream> #include<list> #include<vector> #include<climits> #include<queue> #include<stack> #include<set> #include<algorithm>//make_heap #include<utility> #include<unordered_set> #include<unordered_map> using namespace std; ostream& operator<<(ostream& os,const set<string>& strs) { for(auto it=strs.begin();it!=strs.end();it++) { cout<<*it<<endl; } return os; } set<string> FindAllDistinctPalindromicSubstringsOfAGivenString(const string& str) { set<string> res; int l,r; for(int i=0;i<str.size();i++) { l=i,r=i; while(l>=0&&r<str.size()&&str[l]==str[r]) { string tmp=str.substr(l,r-l+1); if(res.count(tmp)==0) { res.insert(tmp); } l--; r++; } l=i,r=i+1; while(l>=0&&r<str.size()&&str[l]==str[r]) { string tmp=str.substr(l,r-l+1); if(res.count(tmp)==0) { res.insert(tmp); } l--; r++; } } cout<<res<<endl; return res; } int main() { string str="geek"; //string str="abaaa"; FindAllDistinctPalindromicSubstringsOfAGivenString(str); return 0; }
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#pragma once class AusgangspositionsView; #include <memory> #include "..\Interfaces\View.h" #include "..\Models\Spielfeld.h" class AusgangspositionsView : public View { private: std::shared_ptr<Spielfeld> spielfeld; public: explicit AusgangspositionsView(std::shared_ptr<Spielfeld>); void modelChanged(); void show(); };
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SUMQ.cpp
#include <bits/stdc++.h> using namespace std; long long mod = 1000000007; long long pp[100011], qq[100011], rr[100011], p, q, r, t, i, j, k, ans; long long ps[100011], rs[100011]; int main(){ scanf("%lld", &t); while(t--){ ans = 0; scanf("%lld %lld %lld", &p, &q, &r); pp[0]=0;qq[0]=0;rr[0]=0; for(i=1; i<=p; i++) scanf("%lld", &pp[i]); for(i=1; i<=q; i++) scanf("%lld", &qq[i]); for(i=1; i<=r; i++) scanf("%lld", &rr[i]); sort(pp+1, pp+p+1); sort(qq+1, qq+q+1); sort(rr+1, rr+r+1); ps[0]=0; rs[0]=0; for(i=1; i<=p; i++){ ps[i]=(pp[i]+ps[i-1])%mod; } for(i=1; i<=r; i++){ rs[i]=(rr[i]+rs[i-1])%mod; } j=1; k=1; for(i=1; i<=q; i++){ for(j; j<=p; j++){ if(pp[j]>qq[i]) break; } for(k; k<=r; k++){ if(rr[k]>qq[i]) break; } ans += (((((j-1)*(k-1))%mod)*((qq[i]*qq[i])%mod))%mod); ans = ans%mod; ans += ((qq[i]*((((k-1)*ps[j-1])%mod)+(((j-1)*rs[k-1])%mod)))%mod); ans = ans%mod; ans += ((ps[j-1]*rs[k-1])%mod); ans = ans%mod; } printf("%lld\n", ans); } return 0; }
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21766516_AC_0ms_0kB.cpp
#include<bits/stdc++.h> using namespace std; double a,b,c,x,y,z; int mx,cnt; const double pi = acos(-1.0); bool ok; double degree(double a) { return a*pi/180.0; } double radtodegree(double a) { return a*180/pi; } int main() { while(scanf("%lf %lf %lf",&a,&b,&c)!=EOF ) { x = a; y = b; z = c; a*=a; b*=b; c*=c; if(2*(a*b+a*c+b*c)<=(a*a+b*b+c*c) || a<=0 || b<=0 ||c <=0) printf("-1.000\n"); else printf("%.3lf\n",sqrt(2*(a*b+a*c+b*c)-(a*a+b*b+c*c))/3); } return 0; }
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/* * File: main.cpp * Author: Sebastian Hall * Created on March 7, 2019, 1:26 PM * Purpose: Test the dice class */ #include <iostream> #include "Dice.h" using namespace std; int main(int argc, char** argv) { //Declare variables Dice *die = nullptr;//Pointer to sides of dice //Loop through and create/delete 6 sides of a dice and output dice for(int i = 1; i <= 6; ++i) { die = new Dice(i); die->toString(); cout<<endl; delete die; } //A Sebastian Production return 0; }
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#ifndef _SYMBOL_HPP_ #define _SYMBOL_HPP_ #include <fstream> #include <iostream> #include <string> #include <vector> #include "key.hpp" // a node in the symbol array which will contain the decoded values struct symbol_node { symbol_node() : value(0), isfull(0), next(NULL) {} symbol_node(int value, symbol_node * n = NULL) : value(0), isfull(1), next(n) {} key_type value; bool isfull; symbol_node * next; // pointer to next node /* * When delete is used to deallocate memory for a C++ class object, * the object's destructor is called before the object's memory is * deallocated (if the object has a destructor). * * <https://msdn.microsoft.com/en-us/library/h6227113.aspx> */ // Takes care of the linked list dynamic allocation ~symbol_node() { std::cout << "del"; if (next) { delete next; } } }; // array of symbol_nodes to store the values //typedef unordered_map<key_type, symbol_node> symbol_table; using value_type = std::vector<key_type>; //using symbol_table = std::unordered_map<key_type, value_type>; // class def class Symbol { private: std::vector<Key> T; public: Symbol(const std::string&); ~Symbol(); void decrypt(const std::string&); void print_table(); }; #endif
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/// \file ahtest.cxx /// \brief Declarations of public members of the test support library. /// \author James Peachey /// \date $Date: 2014/02/03 22:39:41 $ #define AHLABEL ahgen_ahtest #define AHCVSID "$Id: ahtest.cxx,v 1.12 2014/02/03 22:39:41 mwitthoe Exp $" #include "ahgen/ahtest.h" #include "ahgen/ahgen.h" #include "ahlog/ahlog.h" #include <sstream> #include <cmath> namespace ahgen { /// \callgraph void testReport(const LocalVars & lvars) { std::stringstream exc; if (lvars.m_exception != "") exc << std::endl << " " << lvars.m_exception; if(lvars.m_ok) { AH_INFO(ahlog::HIGH) << "Passed: " << lvars.m_section << exc.str() << std::endl; } else { AH_ERR << "Failed: " << lvars.m_section << exc.str() << std::endl; } std::list<std::string>::const_iterator it; for (it=lvars.m_msg.begin();it!=lvars.m_msg.end();it++) AH_INFO(ahlog::HIGH) << " --- " << *it << std::endl; } /// \callgraph int finalReport() { int out=ahgen::getTestStatus(); if (0 == out) AH_OUT << "Unit test PASSED" << std::endl; else AH_OUT << "Unit test FAILED (Status: " << out << ")" << std::endl; return out; } static int s_test_status = 0; int getTestStatus(void) { return s_test_status; } int setTestStatus(int status) { if (0 == s_test_status) s_test_status = status; return s_test_status; } void resetTestStatus(void) { s_test_status = 0; } bool isEqual(double x, double y, double tol) { // if x or y are zero, do absolute comparison... if (0. == x || 0. == y) { if (tol < std::abs(x-y)) return false; } else { // else a relative comparison if (tol < (2.0*std::abs(x-y)/std::abs(x+y))) return false; } return true; } } /* namespace ahgen */ /* Revision Log $Log: ahtest.cxx,v $ Revision 1.12 2014/02/03 22:39:41 mwitthoe ahtest (ahgen): change test messages to more closely match aht output Revision 1.11 2013/09/17 17:57:46 mwitthoe ahgen/ahtest: add optional argument to ahgen::isEqual() which allows a custom tolerance, default value is 1.e-10 (as before); if comparing against zero, change to absolute instead of relative difference, since the latter will always be 1. or undefined Revision 1.10 2013/01/22 14:18:49 mwitthoe capitalize FAILURE in ahtest summary to ea Revision 1.9 2012/11/07 18:58:10 mwitthoe change output chatter level used by FAILTEXT (LOW -> HIGH) Revision 1.8 2012/10/23 19:39:13 peachey Fix typo: pased -> passed. Revision 1.7 2012/10/11 17:58:37 mwitthoe ahgen: make isEqual() test relative to magnitude instead of absolute Revision 1.6 2012/09/18 01:05:07 mwitthoe add isEqual() function to ahtest to help compare doubles Revision 1.5 2012/09/14 23:55:24 mwitthoe apply version standards to ahgen Revision 1.4 2012/08/29 18:55:39 mwitthoe in ahtest, include exception message, if caught Revision 1.3 2012/08/22 18:23:29 mwitthoe give ahtest its own status variable instead of using the (defunct) status from ahgen; this change does not affect usage Revision 1.2 2012/08/21 19:14:13 mwitthoe optional messages in ahtest are now printed as low-priority information instead of errors Revision 1.1 2012/08/21 19:06:29 mwitthoe implement testing method in ahgen/ahtest */
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#define LedPin11 11 #define LedPin13 13 #define LedPin9 9 #define LedPin8 8 String inputString = ""; bool stringComplete = false; void setup() { // Open serial communications and wait for port to open: pinMode(LedPin11,OUTPUT); pinMode(LedPin13,OUTPUT); pinMode(LedPin8,OUTPUT); pinMode(LedPin9,OUTPUT); Serial.begin(9600); inputString.reserve(200); while (!Serial) { ; // wait for serial port to connect. Needed for native USB port only } } void loop() { // run over and over if(digitalRead(LedPin8) ==HIGH) Serial.println("sw_on"); if(digitalRead(LedPin9) ==HIGH) Serial.println("sw_off"); if(Serial.available()) { char inChar = (char)Serial.read(); if (inChar == '\n' || inChar == '\r') stringComplete = true; else inputString += inChar; } if (stringComplete){ inputString.toUpperCase(); if(inputString.equals("LED_ON")) digitalWrite(LedPin13,HIGH); else if(inputString.equals("LED_OFF")) digitalWrite(LedPin13,LOW); else if(inputString.equals("BRIGHT_OFF")) analogWrite(LedPin11,0); else if(inputString.equals("BRIGHT_HALF")) analogWrite(LedPin11,127); else if(inputString.equals("BRIGHT_FULL")) analogWrite(LedPin11,255); inputString = ""; stringComplete = false; } }
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/** * @description Dizileri heapbölleğe atama * @course 1-C * @assignment 1.ODEV * @date 30.10.2018 * @author Ali Tüzün ali.tuzun11@gmail.com */ #include "Ogrenci.hpp" Ogrenci::Ogrenci(char p1){ ogrenci_name=p1; } char Ogrenci::Ogrenci_Getir(){ return ogrenci_name; }
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/* プレイヤーの動きに関するところ */ //インクルードガード #ifndef INCLUDE_PLAYER_H #define INCLUDE_PLAYER_H class CPlayer { public: //表に出すもの /*コンストラクタとデストラクタ*/ //コンストラクタ CPlayer(); //デストラクタ ~CPlayer(); /*メンバ変数・定数*/ //方向 enum DIRECTION { LEFT, RIGHT }; /*メンバ関数*/ //画像の読み込み void load(); //画像の解放 void release(); //初期化 void init(double initX,double initY,DIRECTION initD); //更新 void update(); //描画 void draw(); private: //隠しておくもの /*メンバ変数・定数*/ //切り取る画像の大きさ const int TEXTURE_SIZE = 64; //位置座標 double x, y; //速度 double vx, vy; //キャラクターの大きさ int w, h; //画像座標 int rx, ry; //画像サイズ int dw, dh; //画像に評する画像の拡大・縮小率 double scale; //画面に表示する画像の大きさ int sw, sh; //画像の回転率 double rad; //画像の座標調整 int r_adjust; //画像のアニメーション番号 int anim_number; //画像のアニメーションタイマー int anim_timer; //方向 DIRECTION direction; }; #endif /*END*/
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#include <QCoreApplication> #include <QCommandLineParser> #include <QCommandLineOption> #include "Router.h" int main(int argc, char *argv[]) { QCoreApplication app(argc, argv); QCoreApplication::setApplicationName("UDP route"); QCoreApplication::setApplicationVersion("1.0"); QCommandLineParser parser; parser.setApplicationDescription(QString("UDP route from one local port to any of others.")); parser.addHelpOption(); parser.addVersionOption(); parser.addPositionalArgument("source", "Local port to read from", "source"); parser.addPositionalArgument("destination", "Local destination ports (any number)", "destination [destination2]..."); parser.process(app); const QStringList args = parser.positionalArguments(); if (args.size() <= 1) { parser.showHelp(1); } int srcPort = args.at(0).toInt(); if (!srcPort) { parser.showHelp(2); } QVector<int> dstPortList; for (int i = 1; i < args.size(); i++) { int dstPort = args.at(i).toInt(); if (!dstPort) { parser.showHelp(3); } dstPortList.append(dstPort); } Router* router = new Router(&app); router->Start(srcPort, dstPortList); return app.exec(); }
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// Copyright (C) 2019 Sean Middleditch, all rights reserverd. #include "potato/foundation/delegate.h" namespace up { using RenderTask = delegate<void()>; }
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//nodeMcu ESP8266 #define BLYNK_PRINT Serial #include <ESP8266WiFi.h> #include <BlynkSimpleEsp8266.h> int led1 = D1; int led2 = D4; int led3 = D5; int led4 = D7; //Karena Semua pin Di Board ini PWM char auth[] = "Auth Dari Blynk App"; char ssid[] = "SSID"; char pass[] = "Password"; void setup() { // put your setup code here, to run once: Blynk.begin(auth,ssid,pass); Serial.begin(9600); pinMode(led1, OUTPUT); pinMode(led2, OUTPUT); pinMode(led3, OUTPUT); pinMode(led4, OUTPUT); } BLYNK_WRITE(V1) { nilai = param.asInt(); analogWrite(led1, nilai); analogWrite(led2, nilai); analogWrite(led3, nilai); analogWrite(led4, nilai); Blynk.virtualWrite(V2, nilai); } void loop() { // put your main code here, to run repeatedly: Blynk.run(); }
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// // Node.cpp // Zorkish // // Created by Hugh Lee on 2/09/2014. // Copyright (c) 2014 OysterFinish. All rights reserved. // #include "Node.h" Node::Node(std::string n, std::vector<std::string> l) { name = n; links = l; } std::string Node::getName() { return name; } std::vector<std::string> Node::getLinks() { return links; }
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#include <eosio/eosio.hpp> #include <eosio/system.hpp> using namespace eosio; struct todo_entry { std::string uuid; eosio::non_unique<std::string, eosio::name> account_name; eosio::non_unique<std::string, std::string> task; eosio::non_unique<std::string, bool> checked; eosio::non_unique<std::string, uint32_t> created; std::string get_uuid() const { return uuid; } eosio::name get_account_name() const { return std::get<1>(account_name); } std::string get_task() const { return std::get<1>(task); } bool get_checked() const { return std::get<1>(checked); } int get_created() const { return std::get<1>(created); } }; class [[eosio::contract]] kv_todo : public contract { struct [[eosio::table]] todo_table : eosio::kv::table<todo_entry, "todo"_n> { KV_NAMED_INDEX("uuid"_n, uuid); KV_NAMED_INDEX("accname"_n, account_name); KV_NAMED_INDEX("task"_n, task) KV_NAMED_INDEX("checked"_n, checked) KV_NAMED_INDEX("created"_n, created) // constructor for our `kvtodo` table to setup and initialize it todo_table(eosio::name contract_name) { init(contract_name, uuid); } }; public: using contract::contract; [[eosio::action]] std::vector<todo_entry> getbyaccname(name account_name); [[eosio::action]] todo_entry upsert(const std::string& uuid, eosio::name account_name, const std::string& task, bool checked); [[eosio::action]] void del(const std::string& uuid); using get_by_account_name_action = action_wrapper<"getbyaccname"_n, &kv_todo::getbyaccname>; using upsert_action = action_wrapper<"upsert"_n, &kv_todo::upsert>; using del_action = action_wrapper<"del"_n, &kv_todo::del>; private: todo_table todo_entries{"todo"_n}; };
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// // Created by kevin Cybura on 2019-02-20. // #include "parser.h" #include <llvm/ADT/STLExtras.h> #include <iostream> #include <memory> #include "AST.h" #include "lexer.h" #include "parser.h" int getNextToken(CurTok& x) { return x.cur = gettok(x); } std::unique_ptr<ExprAST> LogError(const char* Str) { fprintf(stderr, "LogError: %s\n", Str); abort(); return nullptr; } std::unique_ptr<PrototypeAST> LogErrorP(const char* Str) { LogError(Str); abort(); return nullptr; } std::unique_ptr<ExprAST> ParseNumberExpr(CurTok& x) { auto Result = llvm::make_unique<NumberExprAST>(x.NumVal); getNextToken(x); return std::move(Result); } std::unique_ptr<ExprAST> ParseParenExpr(CurTok& x) { getNextToken(x); auto V = ParseExpression(x); if (!V) return nullptr; if (x.cur != ')') return LogError("expected ')'"); getNextToken(x); return V; } std::unique_ptr<ExprAST> ParseIdentifierExpr(CurTok& x) { std::string IdName = x.IdentifierStr; getNextToken(x); if (x.cur != ')') return llvm::make_unique<VariableExprAST>(IdName); getNextToken(x); std::vector<std::unique_ptr<ExprAST>> Args; if (x.cur != ')') { while (1) { if (auto Arg = ParseExpression(x)) Args.push_back(std::move(Arg)); else return nullptr; if (x.cur == ')') break; if (x.cur != ',') return LogError("Expected ')' or ',' in argument list"); getNextToken(x); } } getNextToken(x); return llvm::make_unique<CallExprAST>(IdName, std::move(Args)); } int GetTokPrecdence(CurTok& x) { if (!isascii(x.cur)) return -1; int TokPrec = BinopPrecedence[x.cur]; if (TokPrec < 0) return -1; return TokPrec; } std::unique_ptr<ExprAST> ParsePrimary(CurTok& x) { switch (x.cur) { default: return LogError("unknown token when expecting an expression"); case tok_identifier: return ParseIdentifierExpr(x); case tok_number: return ParseNumberExpr(x); case '(': return ParseParenExpr(x); } } std::unique_ptr<ExprAST> ParseExpression(CurTok& x) { auto LHS = ParsePrimary(x); if (!LHS) return nullptr; return ParseBinOpRHS(0, std::move(LHS), x); } std::unique_ptr<ExprAST> ParseBinOpRHS(int ExprPrec, std::unique_ptr<ExprAST> LHS, CurTok& x) { while (true) { int TokPrec = GetTokPrecdence(x); if (TokPrec < ExprPrec) return LHS; int BinOp = x.cur; getNextToken(x); auto RHS = ParsePrimary(x); if (!RHS) return nullptr; int NextPrec = GetTokPrecdence(x); if (TokPrec < NextPrec) { RHS = ParseBinOpRHS(TokPrec + 1, std::move(RHS), x); if (!RHS) return nullptr; } LHS = llvm::make_unique<BinaryExprAST>(BinOp, std::move(LHS), std::move(RHS)); } } std::unique_ptr<PrototypeAST> ParseProtpye(CurTok& x) { if (x.cur != tok_identifier) return LogErrorP("Expected function name in protoype"); std::string FnName = x.IdentifierStr; getNextToken(x); if (x.cur != '(') return LogErrorP("Expected '('"); std::vector<std::string> ArgNames; while (getNextToken(x) == tok_identifier) ArgNames.push_back(x.IdentifierStr); if (x.cur != ')') return LogErrorP("Expected ')' in prototype"); getNextToken(x); return llvm::make_unique<PrototypeAST>(FnName, std::move(ArgNames)); } std::unique_ptr<FunctionAST> ParseDefinition(CurTok& x) { getNextToken(x); auto Proto = ParseProtpye(x); if (!Proto) return nullptr; if (auto E = ParseExpression(x)) return llvm::make_unique<FunctionAST>(std::move(Proto), std::move(E)); return nullptr; } std::unique_ptr<PrototypeAST> ParseExtern(CurTok& x) { getNextToken(x); return ParseProtpye(x); } std::unique_ptr<FunctionAST> ParseTopLevelExpr(CurTok& x) { if (auto E = ParseExpression(x)) { auto Proto = llvm::make_unique<PrototypeAST>("", std::vector<std::string>()); return llvm::make_unique<FunctionAST>(std::move(Proto), std::move(E)); } return nullptr; } void HandleTopLevelExpression(CurTok& x) { if (ParseTopLevelExpr(x)) { fprintf(stderr, "Parsed a top-level expr\n"); } else { getNextToken(x); } } void HandleExtern(CurTok& x) { if (ParseExtern(x)) { fprintf(stderr, "Parsed an extern\n"); } else { getNextToken(x); } } void HandleDefinition(CurTok& x) { if (ParseDefinition(x)) { fprintf(stderr, "Parsed a function definition. \n"); } else { getNextToken(x); } } void MainLoop(CurTok& x) { while (true) { // fprintf(stderr, "ready> "); switch (x.cur) { case tok_eof: fprintf(stderr, "EOF\n"); return; case ';': fprintf(stderr, "handle ;\n"); getNextToken(x); break; case tok_def: fprintf(stderr, "HandleDefinition\n"); HandleDefinition(x); break; case tok_extern: fprintf(stderr, "HandleExtern\n"); HandleExtern(x); break; default: fprintf(stderr, "HandleTopLevelExpression\n"); HandleTopLevelExpression(x); break; } } }
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bank.h
/* * * Created on: 29.7.2010 * Author: Antti Kamppi */ #ifndef BANK_H_ #define BANK_H_ #include "generaldeclarations.h" #include "memorymapitem.h" #include "memoryblockdata.h" #include "ipxactmodels_global.h" #include <QList> #include <QString> #include <QDomNode> #include <QSharedPointer> #include <QXmlStreamWriter> class Choice; class Parameter; class VendorExtension; /*! \brief Equals the spirit:bank element in IP-Xact specification * * Bank represents a collection of address blocks, banks or subspace maps. * Bank is a generalization of a class MemoryMapItem which is the base class * also for classes AddressBlock and SubspaceMap. */ class IPXACTMODELS_EXPORT Bank : public MemoryMapItem { public: /*! \brief The constructor * *\param memoryMapNode A reference to a QDomNode to parse the information * from. * * Exception guarantee: basic * \exception Parse_error Occurs when a mandatory element is missing in * this class or one of it's member classes. */ Bank(QDomNode &memoryMapNode); //! \brief Copy constructor Bank(const Bank &other); //! \brief Assignment operator Bank &operator=(const Bank &other); /*! \brief The destructor * */ ~Bank(); /*! \brief Clone this bank and return pointer to the copy. * * This is virtual function so it can be used to make a copy of classes that * inherit MemoryMapItem. * * \return QSharedPointer<MemoryMapItem> Pointer to the cloned bank. */ virtual QSharedPointer<MemoryMapItem> clone() const; /*! \brief Write the contents of the class using the writer. * * Uses the specified writer to write the class contents into file as valid * IP-Xact. * * \param writer A reference to a QXmlStreamWrite instance that is used to * write the document into file. */ virtual void write(QXmlStreamWriter& writer); /*! \brief Check if the bank is in a valid state. * * \param componentChoices Choices in the containing component. * \param errorList The list to add the possible error messages to. * \param parentIdentifier String from parent to help to identify the location of the error. * * \return bool True if the state is valid and writing is possible. */ virtual bool isValid(QSharedPointer<QList<QSharedPointer<Choice> > > componentChoices, QStringList& errorList, const QString& parentIdentifier) const; /*! \brief Check if the bank is in a valid state. * * \param componentChoices Choices in the containing component. * * \return bool True if the state is valid and writing is possible. */ virtual bool isValid(QSharedPointer<QList<QSharedPointer<Choice> > > componentChoices) const; /*! \brief Get the items stored in the bank. * * \return QList containing pointers to the items. Pointers are base class * MemoryMapItem type so that instances of Banks, SubspaceMaps and * AddressBlocks can be saved in the same data structure. */ const QList<QSharedPointer<MemoryMapItem> >& getItems(); /*! \brief Set the items stored in the bank. * * Calling this function deletes the old items stored in the bank. To keep old * values function getItems() must be called to add the old values to the * QList given as a parameter for this function. * * \param items QList containing pointers to the items stored in the bank. */ void setItems(QList<QSharedPointer<MemoryMapItem> > &items); /*! \brief Get the access information * * \return Accessibility of the data in the Bank */ General::Access getAccess() const; /*! \brief Get the type of usage for the Bank * * \return Usage of the Bank */ General::Usage getUsage() const; /*! \brief Get the volatile information * * \return BooleanValue value of the volatile element */ General::BooleanValue getVolatile() const; /*! \brief Set the accessibility of the Bank * * \param access Enum holding the access type of the Bank */ void setAccess(General::Access access); /*! \brief Set the type of usage for the Bank * * \param usage The enum containing the type of usage */ void setUsage(General::Usage usage); /*! \brief Set the volatile setting * * \param volatileSetting boolean value if the Bank is volatile or * not */ void setVolatile(const General::BooleanValue volatileSetting); /*! \brief Get the parameters of the Bank * * \return QList containing the attributes */ const QList<QSharedPointer<Parameter> >& getParameters(); /*! \brief Set the parameters for the Bank * * Calling this function deletes the old parameters. If old values must * be saved then function getParameters() must first be called to * add the old values to the QList given as a parameter for this function. * * \param parameters QList containing the new parameters */ void setParameters(QList<QSharedPointer<Parameter> > &parameters); private: /*! * Contains the items stored in the Bank. */ QList<QSharedPointer<MemoryMapItem> > items_; /*! * OPTIONAL * Collection of elements that contain further specification of Bank. */ QSharedPointer<MemoryBlockData> memoryBlockData_; /*! * OPTIONAL (spirit: vendorExtensions) * Bank vendor extensions. */ QList<QSharedPointer<VendorExtension> > vendorExtensions_; }; #endif /* BANK_H_ */
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#include <iostream> #include <limits.h> bool visited[10]; int N, number[11], op[10], max = INT_MIN, min = INT_MAX; void DFS(int B, int idx, int num, int lengh) { int result = 0; if (lengh == N - 1) { if (num > max) max = num; if (num < min) min = num; } else { for (int i = 0; i < N - 1; i++) { if (!visited[i]) { switch (op[i]) { case 1: result = num + number[idx]; break; case 2: result = num - number[idx]; break; case 3: result = num * number[idx]; break; case 4: result = num / number[idx]; break; default: break; } visited[i] = true; DFS(i, idx + 1, result, lengh + 1); } } } visited[B] = false; } int main() { int index = 0; std::cin >> N; for (int i = 0; i < N; i++) std::cin >> number[i]; for (int i = 0; i < 4; i++) { int count; std::cin >> count; for (int j = 0; j < count; j++) op[index++] = i + 1; } DFS(0, 1, number[0], 0); std::cout << max << '\n' << min; }
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#ifndef CONFLUO_PARSER_EXPRESSION_COMPILER_H_ #define CONFLUO_PARSER_EXPRESSION_COMPILER_H_ #include "schema/schema.h" #include "schema/schema_snapshot.h" #include "expression_parser.h" namespace confluo { namespace parser { namespace spirit = boost::spirit; /** * Compiled predicate class. Contains operations for extracting data * from the expression. */ struct compiled_predicate { /** * Constructs a predicate from the specified fields * * @param attr The field of the predicate * @param op The operator of the predicate * @param value The value of the predicate * @param s The schema which contains the attribute */ compiled_predicate(const std::string &attr, int op, const std::string &value, const schema_t &s); /** * Gets the field name * * @return A string containing the field name */ std::string const &field_name() const; /** * Gets the index of the field * * @return The index of the field */ uint32_t field_idx() const; /** * Gets the relational operator * * @return The identifier for the relational operator */ reational_op_id op() const; /** * Gets the immutable value for the predicate * * @return The immutable value in the compiled predicate */ immutable_value const &value() const; /** * Performs the relational operation on the value and the specified * record * * @param r The record used in the relational operator * * @return True if the relational operation is true, false otherwise */ bool test(const record_t &r) const; /** * Performs the relational operation on the value and the specified * schema snapshot and data * * @param snap The schema snapshot to get the data from * @param data The data used for the comparison * * @return True if the relational operation is true, false otherwise */ bool test(const schema_snapshot &snap, void *data) const; /** * Gets a string representation of the compiled predicate * * @return A string containing the contents of the predicate */ std::string to_string() const; /** * The less than operator that compares this compiled predicate to * another compiled predicate * * @param other The other compiled predicate used for comparison * * @return True if this compiled predicate is less than the other * compiled predicate, false otherwise */ bool operator<(const compiled_predicate &other) const; private: std::string field_name_; uint32_t field_idx_; reational_op_id op_; mutable_value val_; }; /** * A set of compiled predicates. Manages a list of predicate expressions. */ struct compiled_minterm : public std::set<compiled_predicate> { /** * Adds a compiled predicate to this compiled minterm * * @param p The predicate to add */ void add(const compiled_predicate &p); /** * Adds a r value compiled predicate to the compiled minterm * * @param p The r value predicate to add to the minterm */ void add(compiled_predicate &&p); /** * Tests every predicate in the set against the record * * @param r The record to test the predicate on * * @return True if all of the predicates tests are true, false otherwise */ bool test(const record_t &r) const; /** * Tests every predicate against the data in the schema snapshot * * @param snap The schema snapshot to look at * @param data The data the predicates are tested against * * @return True if all of the predicates tests are true, false otherwise */ bool test(const schema_snapshot &snap, void *data) const; /** * Gets a string representation of the compiled minterm * * @return A string with the contents of the compiled minterm */ std::string to_string() const; /** * Performs a less than comparison with another compiled minterm * * @param other The other compiled minterm to perform a comparison with * * @return True if this compiled minterm is less than the other compiled * minterm, false otherwise */ bool operator<(const compiled_minterm &other) const; }; /** * A set of compiled minterms. Manages a grouping of minterms */ struct compiled_expression : public std::set<compiled_minterm> { /** * Tests every compiled minterm in the set against a record * * @param r The record to test against * * @return True if every compiled minterm test is true, false otherwise */ bool test(const record_t &r) const; /** * Tests every compiled minterm against the data from the schema snapshot * * @param snap The snapshot of the schema * @param data The data that is tested * * @return True if the all of the compiled minterm tests are true, false * otherwise */ bool test(const schema_snapshot &snap, void *data) const; /** * Gets a string representation of the compiled expression * * @return The contents of the compiled expression in string form */ std::string to_string() const; }; /** * Conjunction operation */ class utree_expand_conjunction { public: /** The result type */ typedef compiled_expression result_type; /** * Expands the conjunction * * @param m The compiled minterm * @param schema The schema for the monolog */ utree_expand_conjunction(const compiled_minterm &m, const schema_t &schema); /** * Operation for all types exception functions * @tparam T The type * @throw parse_exception Unrecognized type * @return The result */ template<typename T> result_type operator()(T) const { throw parse_exception(std::string("Unrecognized type ") + typeid(T).name()); } /** * Operation for function type * @throw parse_exception Functions are not supported * @return The result */ result_type operator()(spirit::function_base const &) const; /** * Operation for an iterator range * * @tparam Iterator type * @param range The iterator range * * @return The result */ template<typename Iterator> result_type operator()(boost::iterator_range<Iterator> const &range) const { typedef typename boost::iterator_range<Iterator>::const_iterator iterator; result_type e; iterator i = range.begin(); int op = spirit::utree::visit(*i, utree_to_op()); switch (op) { case reational_op_id::EQ: case reational_op_id::NEQ: case reational_op_id::LT: case reational_op_id::GT: case reational_op_id::LE: case reational_op_id::GE: { compiled_minterm right = m_; std::string attr = spirit::utree::visit(*(++i), utree_to_string()); std::string value = spirit::utree::visit(*(++i), utree_to_string()); right.add(compiled_predicate(attr, op, value, schema_)); e.insert(right); break; } case and_or::OR: { compiled_expression left = spirit::utree::visit(*(++i), *this); compiled_expression right = spirit::utree::visit(*(++i), *this); std::set_union(left.begin(), left.end(), right.begin(), right.end(), std::inserter(e, e.end())); break; } case and_or::AND: { compiled_expression lor = spirit::utree::visit(*(++i), *this); auto r = *(++i); for (auto &lor_m : lor) { result_type tmp = spirit::utree::visit( r, utree_expand_conjunction(lor_m, schema_)); std::set_union(e.begin(), e.end(), tmp.begin(), tmp.end(), std::inserter(e, e.end())); } break; } default: { throw parse_exception("Unexpected op:" + std::to_string(op)); } } return e; } private: const compiled_minterm &m_; const schema_t &schema_; }; /** * Tree Compiled expression class. * Manages operations performed on expressions */ class utree_compile_expression { public: /** The evaluated compiled expression */ typedef compiled_expression result_type; /** * Constructs a compiled expression from the given schema * * @param schema The schema used to initialize the compiled expression */ utree_compile_expression(const schema_t &schema); /** * () operator that evaluates the compiled expression * @tparam T The type operator is called on * @throw parse_exception * @return The result of the operator */ template<typename T> result_type operator()(T) const { throw parse_exception(std::string("Unrecognized type ") + typeid(T).name()); } /** * () operator that evaluates the compiled expression * @throw parse_exception * @return The result of the operator */ result_type operator()(spirit::function_base const &) const; /** * () operator that evaluates the compiled expression * * @tparam Iterator * @param range The range of tokens to evaluate * * @return The result of evaluating the expression */ template<typename Iterator> result_type operator()(boost::iterator_range<Iterator> const &range) const { typedef typename boost::iterator_range<Iterator>::const_iterator iterator; result_type e; iterator i = range.begin(); int op = spirit::utree::visit(*i, utree_to_op()); switch (op) { case reational_op_id::EQ: case reational_op_id::NEQ: case reational_op_id::LT: case reational_op_id::GT: case reational_op_id::LE: case reational_op_id::GE: { compiled_minterm m; std::string attr = spirit::utree::visit(*(++i), utree_to_string()); std::string value = spirit::utree::visit(*(++i), utree_to_string()); m.add(compiled_predicate(attr, op, value, schema_)); e.insert(m); break; } case and_or::OR: { result_type left = spirit::utree::visit(*(++i), *this); result_type right = spirit::utree::visit(*(++i), *this); std::set_union(left.begin(), left.end(), right.begin(), right.end(), std::inserter(e, e.end())); break; } case and_or::AND: { result_type left = spirit::utree::visit(*(++i), *this); auto r = *(++i); for (auto &m : left) { result_type tmp = spirit::utree::visit( r, utree_expand_conjunction(m, schema_)); std::set_union(e.begin(), e.end(), tmp.begin(), tmp.end(), std::inserter(e, e.end())); } break; } default: { throw parse_exception("Unexpected op:" + std::to_string(op)); } } return e; } private: const schema_t &schema_; }; /** * Recursively gets the compiled expression from the tree and schema * * @param e The utree containing the contents of the expression * @param schema The schema to create the compiled expression from * * @return Compiled expression containing the result of evaluation */ compiled_expression compile_expression(const spirit::utree &e, const schema_t &schema); } } #endif /* CONFLUO_PARSER_EXPRESSION_COMPILER_H_ */
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#include <stdio.h> #include "../common/buf.h" #include "../common/cfg.h" #include "../common/parser_ir.h" #include "../common/stefanos.h" #include "loop_info.h" int main(int argc, char **argv) { assert(argc == 2); CFG cfg = parse_procedure(argv[1], NULL); LoopInfo li(cfg); li.print(); cfg.destruct(); }
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#include "Cell.hpp" #include "GenerateGene.hpp" #include "GlobalVariables.hpp" #include <iostream> #include <string> #include <cmath> using namespace timer; Cell::Cell(){ } Cell::Cell(Gene tempGene, int tempIndex){ gene = tempGene; index = tempIndex; xPos = 0; yPos = 0; diameter = 0; radius = 0; xSpeed = 0; ySpeed = 0; growthRate = 0; doneMoving = false; doneGrowing = false; connectedToSensor = false; } Cell::Cell(std::string cellType, int tempIndex) { gene = returnRandomNewGenotype(cellType); index = tempIndex; xPos = 0; yPos = 0; diameter = 0; radius = 0; xSpeed = 0; ySpeed = 0; growthRate = 0; doneMoving = false; doneGrowing = false; connectedToSensor = false; } bool Cell::isMotor() { const std::string motors[] = {"LM", "RM"}; return std::find(std::begin(motors), std::end(motors), getCellType()) != std::end(motors); } bool Cell::isSensor() { const std::string sensors[] = {"R", "P"}; return std::find(std::begin(sensors), std::end(sensors), getCellType()) != std::end(sensors); } bool Cell::isNeuron() { return (getCellType() == "N"); } void Cell::setCellSpeedAndGrowth() { if(growthRate == 0 && timer::currentTick > gene.getGrowthDelay()) { growthRate = (gene.getGrowthRate() / timer::actionSpread); } if (timer::currentTick > gene.getMovementDelay()) { float speed = (gene.getSpeed() / timer::actionSpread); // set x and y components of speed xSpeed = speed * cos(gene.getTheta()); ySpeed = speed * sin(gene.getTheta()); } } void Cell::moveAndMorphCell() { if (!doneMoving && (timer::currentTick - gene.getMovementDelay() < gene.getMovementDuration())) { xPos += xSpeed; yPos -= ySpeed; } else { doneMoving = true; } if (!doneGrowing && (timer::currentTick - gene.getGrowthDelay() < gene.getGrowthDuration())) { diameter += growthRate; radius = diameter/2; } else { doneGrowing = true; } } // Cell Sub-Gene getters/printers void Cell::printGenes() {printGenotype(gene);} std::string Cell::getCellType() {return gene.getCellType();} Gene Cell::getGene() {return gene;} float Cell::getTheta() {return gene.getTheta();} // Cell getters int Cell::getIndex() {return index;} float Cell::getXPos() {return xPos;} float Cell::getYPos() {return yPos;} float Cell::getDiameter() {return diameter;} float Cell::getRadius() {return radius;} float Cell::getXSpeed() {return xSpeed;} float Cell::getYSpeed() {return ySpeed;} float Cell::getGrowthRate( ){return growthRate;} bool Cell::getDoneMoving() {return doneMoving;} bool Cell::getDoneGrowing() {return doneGrowing;} bool Cell::getConnectedToSensor() {return connectedToSensor;} bool Cell::isConnectedToIndex(int index){ // connectedTo is a private Cell::vector<int> // if index is found in vector, return true, else false return (std::find(connectedTo.begin(), connectedTo.end(), index) != connectedTo.end()); } void Cell::setIndex(int i) {index = i;} void Cell::setGene(Gene g) {gene = g;} void Cell::setXPos(float x) {xPos = x;} void Cell::setYPos(float y) {yPos = y;} void Cell::setDiameter(float d) {diameter = d;} void Cell::setRadius(float r) {radius = r;} void Cell::setXSpeed(float dx) {xSpeed = dx;} void Cell::setYSpeed(float dy) {ySpeed = dy;} void Cell::setGrowthRate(float ds) {growthRate = ds;} void Cell::setDoneMoving(bool dmoving) {doneMoving = dmoving;} void Cell::setDoneGrowing(bool dgrowing) {doneGrowing = dgrowing;} void Cell::setConnectedToSensor(bool connected) {connectedToSensor = connected;} void Cell::addConnection(int cellIndex) {connectedTo.push_back(cellIndex);} void Cell::printCell(int index){ printf("Gene G%d = Gene(\"%s\", ", index,gene.getCellType().c_str()); printf("%f, ", gene.getTheta()); printf("%f, ", gene.getGrowthDelay()); printf("%f, ", gene.getGrowthRate()); printf("%f, ", gene.getGrowthDuration()); printf("%f, ", gene.getSpeed()); printf("%f, ", gene.getMovementDelay()); printf("%f);\n", gene.getMovementDuration()); printf("Cell C%d = Cell(G%d, %d);\n",index, index, index); }
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#include <iostream> #include "area.h" #include "character.h" #include "interpret.h" using namespace std; int main(){ Area current=getForest(); Character player=getPlayer(); for(;;){ current.describe(); interpret(current, player); } return 0; }
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// Licensed to the LF AI & Data foundation under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <string> #include <mutex> #include <shared_mutex> #include "common/type_c.h" #include "index/Index.h" #include "index/ScalarIndex.h" #include "index/VectorIndex.h" #include "index/IndexInfo.h" #include "storage/Types.h" #include "storage/FileManager.h" namespace milvus::index { class IndexFactory { public: IndexFactory() = default; IndexFactory(const IndexFactory&) = delete; IndexFactory operator=(const IndexFactory&) = delete; public: static IndexFactory& GetInstance() { // thread-safe enough after c++ 11 static IndexFactory instance; return instance; } IndexBasePtr CreateIndex(const CreateIndexInfo& create_index_info, storage::FileManagerImplPtr file_manager); IndexBasePtr CreateVectorIndex(const CreateIndexInfo& create_index_info, storage::FileManagerImplPtr file_manager); IndexBasePtr CreateScalarIndex(const CreateIndexInfo& create_index_info, storage::FileManagerImplPtr file_manager = nullptr); // IndexBasePtr // CreateIndex(DataType dtype, const IndexType& index_type); private: template <typename T> ScalarIndexPtr<T> CreateScalarIndex(const IndexType& index_type, storage::FileManagerImplPtr file_manager = nullptr); }; } // namespace milvus::index #include "index/IndexFactory-inl.h"
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#include <iostream> int main() { int szachownica [8][8]; for (int i=0; i<8; ++i) //uzupełnianie tablicy { for (int j=1; j<8; j=j+2) { szachownica[i][j]=1; } for (int j=0; j<8; j=j+2) { szachownica[i][j]=0; } } for (int i=0; i<8; ++i) // wypisywanie tablicy { for (int j=0;j<7; ++j) { std::cout << szachownica[i][j] << ' '; } std::cout << szachownica[i][7] << '\n'; } return 0; }
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#include <iostream> #include "tools.h" using Eigen::VectorXd; using Eigen::MatrixXd; using std::vector; Tools::Tools() {} Tools::~Tools() {} VectorXd Tools::CalculateRMSE(const vector<VectorXd> &estimations, const vector<VectorXd> &ground_truth) { /** TODO: * Calculate the RMSE here. */ VectorXd rmse(4); rmse << 0,0,0,0; // check the validity of the inputs: if((estimations.empty() != true) && (estimations.size() == ground_truth.size())) { //accumulate squared residuals for(int i=0; i < estimations.size(); ++i){ VectorXd residual = estimations[i] - ground_truth[i]; residual = residual.array() * residual.array(); rmse += residual; } //calculate the mean rmse = rmse.array()* (1.0f/estimations.size()); //calculate the squared root rmse = rmse.array().sqrt(); } //return the result return rmse; } MatrixXd Tools::CalculateJacobian(const VectorXd& x_state) { /** TODO: * Calculate a Jacobian here. */ MatrixXd Hj(3,4); //recover state parameters float px = x_state(0); float py = x_state(1); float vx = x_state(2); float vy = x_state(3); //check division by zero if((px == 0) || (py == 0)) { cout<<"Error dividing by zero"<<std::endl; } else { Hj(0,0) = px/(sqrt(pow(px,2) + pow(py,2))); Hj(0,1) = py/(sqrt(pow(px,2) + pow(py,2))); Hj(0,2) = 0; Hj(0,3) = 0; Hj(1,0) = (py/(pow(px,2) + pow(py,2))) * -1; Hj(1,1) = px/(pow(px,2) + pow(py,2)); Hj(1,2) = 0; Hj(1,3) = 0; float temp = ((vx * py) - (vy * px))/pow((pow(px,2)+ pow(py,2)),(3/2)); Hj(2,0) = temp * py; Hj(2,1) = temp * px; Hj(2,2) = Hj(0,0); Hj(2,3) = Hj(0,1); } //compute the Jacobian matrix return Hj; }
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#include<cstdio> int numTrees(int n) { if(n==0) return 0; int *num = new int[n+1]; num[0]=0; num[1]=1; for(int i=2;i<n+1;i++){ num[i]=0; for(int j=0;j<i;j++){ if(num[j]==0) num[i]+=num[i-j-1]; else if(num[i-j-1]==0) num[i]+=num[j]; else num[i]+=num[j]*num[i-j-1]; } } return num[n]; } int main(){ int a=0; scanf("%d",&a); int b = numTrees(a); printf("%d", b); scanf("%d", &a); return 0; }
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cpp
DXGITypeConversions.cpp
/* * Copyright 2019-2022 Diligent Graphics LLC * Copyright 2015-2019 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "DXGITypeConversions.hpp" #include "BasicTypes.h" #include "DebugUtilities.hpp" #include "GraphicsAccessories.hpp" namespace Diligent { DXGI_FORMAT TypeToDXGI_Format(VALUE_TYPE ValType, Uint32 NumComponents, Bool bIsNormalized) { switch (ValType) { case VT_FLOAT16: { VERIFY(!bIsNormalized, "Floating point formats cannot be normalized"); switch (NumComponents) { case 1: return DXGI_FORMAT_R16_FLOAT; case 2: return DXGI_FORMAT_R16G16_FLOAT; case 4: return DXGI_FORMAT_R16G16B16A16_FLOAT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } case VT_FLOAT32: { VERIFY(!bIsNormalized, "Floating point formats cannot be normalized"); switch (NumComponents) { case 1: return DXGI_FORMAT_R32_FLOAT; case 2: return DXGI_FORMAT_R32G32_FLOAT; case 3: return DXGI_FORMAT_R32G32B32_FLOAT; case 4: return DXGI_FORMAT_R32G32B32A32_FLOAT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } case VT_INT32: { VERIFY(!bIsNormalized, "32-bit UNORM formats are not supported. Use R32_FLOAT instead"); switch (NumComponents) { case 1: return DXGI_FORMAT_R32_SINT; case 2: return DXGI_FORMAT_R32G32_SINT; case 3: return DXGI_FORMAT_R32G32B32_SINT; case 4: return DXGI_FORMAT_R32G32B32A32_SINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } case VT_UINT32: { VERIFY(!bIsNormalized, "32-bit UNORM formats are not supported. Use R32_FLOAT instead"); switch (NumComponents) { case 1: return DXGI_FORMAT_R32_UINT; case 2: return DXGI_FORMAT_R32G32_UINT; case 3: return DXGI_FORMAT_R32G32B32_UINT; case 4: return DXGI_FORMAT_R32G32B32A32_UINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } case VT_INT16: { if (bIsNormalized) { switch (NumComponents) { case 1: return DXGI_FORMAT_R16_SNORM; case 2: return DXGI_FORMAT_R16G16_SNORM; case 4: return DXGI_FORMAT_R16G16B16A16_SNORM; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } else { switch (NumComponents) { case 1: return DXGI_FORMAT_R16_SINT; case 2: return DXGI_FORMAT_R16G16_SINT; case 4: return DXGI_FORMAT_R16G16B16A16_SINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } } case VT_UINT16: { if (bIsNormalized) { switch (NumComponents) { case 1: return DXGI_FORMAT_R16_UNORM; case 2: return DXGI_FORMAT_R16G16_UNORM; case 4: return DXGI_FORMAT_R16G16B16A16_UNORM; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } else { switch (NumComponents) { case 1: return DXGI_FORMAT_R16_UINT; case 2: return DXGI_FORMAT_R16G16_UINT; case 4: return DXGI_FORMAT_R16G16B16A16_UINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } } case VT_INT8: { if (bIsNormalized) { switch (NumComponents) { case 1: return DXGI_FORMAT_R8_SNORM; case 2: return DXGI_FORMAT_R8G8_SNORM; case 4: return DXGI_FORMAT_R8G8B8A8_SNORM; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } else { switch (NumComponents) { case 1: return DXGI_FORMAT_R8_SINT; case 2: return DXGI_FORMAT_R8G8_SINT; case 4: return DXGI_FORMAT_R8G8B8A8_SINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } } case VT_UINT8: { if (bIsNormalized) { switch (NumComponents) { case 1: return DXGI_FORMAT_R8_UNORM; case 2: return DXGI_FORMAT_R8G8_UNORM; case 4: return DXGI_FORMAT_R8G8B8A8_UNORM; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } else { switch (NumComponents) { case 1: return DXGI_FORMAT_R8_UINT; case 2: return DXGI_FORMAT_R8G8_UINT; case 4: return DXGI_FORMAT_R8G8B8A8_UINT; default: UNEXPECTED("Unsupported number of components"); return DXGI_FORMAT_UNKNOWN; } } } default: UNEXPECTED("Unsupported format"); return DXGI_FORMAT_UNKNOWN; } } DXGI_FORMAT CorrectDXGIFormat(DXGI_FORMAT DXGIFormat, Uint32 BindFlags) { if ((BindFlags & BIND_DEPTH_STENCIL) && (BindFlags != BIND_DEPTH_STENCIL)) { switch (DXGIFormat) { case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_D32_FLOAT: DXGIFormat = DXGI_FORMAT_R32_TYPELESS; break; case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: DXGIFormat = DXGI_FORMAT_R24G8_TYPELESS; break; case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_D16_UNORM: DXGIFormat = DXGI_FORMAT_R16_TYPELESS; break; case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: DXGIFormat = DXGI_FORMAT_R32G8X24_TYPELESS; break; default: UNEXPECTED("Unsupported depth-stencil format"); break; } } if (BindFlags == BIND_DEPTH_STENCIL) { switch (DXGIFormat) { case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_R32_FLOAT: DXGIFormat = DXGI_FORMAT_D32_FLOAT; break; case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: DXGIFormat = DXGI_FORMAT_D24_UNORM_S8_UINT; break; case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_UNORM: DXGIFormat = DXGI_FORMAT_D16_UNORM; break; } } if (BindFlags == BIND_SHADER_RESOURCE || BindFlags == BIND_UNORDERED_ACCESS) { switch (DXGIFormat) { case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_D32_FLOAT: DXGIFormat = DXGI_FORMAT_R32_FLOAT; break; case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: DXGIFormat = DXGI_FORMAT_R24_UNORM_X8_TYPELESS; break; case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_D16_UNORM: DXGIFormat = DXGI_FORMAT_R16_UNORM; break; } } return DXGIFormat; } DXGI_FORMAT TexFormatToDXGI_Format(TEXTURE_FORMAT TexFormat, Uint32 BindFlags) { static Bool bFormatMapInitialized = false; static DXGI_FORMAT FmtToDXGIFmtMap[TEX_FORMAT_NUM_FORMATS] = {DXGI_FORMAT_UNKNOWN}; if (!bFormatMapInitialized) { // clang-format off FmtToDXGIFmtMap[TEX_FORMAT_UNKNOWN] = DXGI_FORMAT_UNKNOWN; FmtToDXGIFmtMap[TEX_FORMAT_RGBA32_TYPELESS] = DXGI_FORMAT_R32G32B32A32_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RGBA32_FLOAT] = DXGI_FORMAT_R32G32B32A32_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA32_UINT] = DXGI_FORMAT_R32G32B32A32_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA32_SINT] = DXGI_FORMAT_R32G32B32A32_SINT; FmtToDXGIFmtMap[TEX_FORMAT_RGB32_TYPELESS] = DXGI_FORMAT_R32G32B32_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RGB32_FLOAT] = DXGI_FORMAT_R32G32B32_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RGB32_UINT] = DXGI_FORMAT_R32G32B32_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RGB32_SINT] = DXGI_FORMAT_R32G32B32_SINT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_TYPELESS] = DXGI_FORMAT_R16G16B16A16_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_FLOAT] = DXGI_FORMAT_R16G16B16A16_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_UNORM] = DXGI_FORMAT_R16G16B16A16_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_UINT] = DXGI_FORMAT_R16G16B16A16_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_SNORM] = DXGI_FORMAT_R16G16B16A16_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_RGBA16_SINT] = DXGI_FORMAT_R16G16B16A16_SINT; FmtToDXGIFmtMap[TEX_FORMAT_RG32_TYPELESS] = DXGI_FORMAT_R32G32_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RG32_FLOAT] = DXGI_FORMAT_R32G32_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RG32_UINT] = DXGI_FORMAT_R32G32_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RG32_SINT] = DXGI_FORMAT_R32G32_SINT; FmtToDXGIFmtMap[TEX_FORMAT_R32G8X24_TYPELESS] = DXGI_FORMAT_R32G8X24_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_D32_FLOAT_S8X24_UINT] = DXGI_FORMAT_D32_FLOAT_S8X24_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R32_FLOAT_X8X24_TYPELESS]= DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_X32_TYPELESS_G8X24_UINT]= DXGI_FORMAT_X32_TYPELESS_G8X24_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RGB10A2_TYPELESS] = DXGI_FORMAT_R10G10B10A2_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RGB10A2_UNORM] = DXGI_FORMAT_R10G10B10A2_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_RGB10A2_UINT] = DXGI_FORMAT_R10G10B10A2_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R11G11B10_FLOAT] = DXGI_FORMAT_R11G11B10_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_TYPELESS] = DXGI_FORMAT_R8G8B8A8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_UNORM] = DXGI_FORMAT_R8G8B8A8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_UNORM_SRGB] = DXGI_FORMAT_R8G8B8A8_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_UINT] = DXGI_FORMAT_R8G8B8A8_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_SNORM] = DXGI_FORMAT_R8G8B8A8_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_RGBA8_SINT] = DXGI_FORMAT_R8G8B8A8_SINT; FmtToDXGIFmtMap[TEX_FORMAT_RG16_TYPELESS] = DXGI_FORMAT_R16G16_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RG16_FLOAT] = DXGI_FORMAT_R16G16_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_RG16_UNORM] = DXGI_FORMAT_R16G16_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_RG16_UINT] = DXGI_FORMAT_R16G16_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RG16_SNORM] = DXGI_FORMAT_R16G16_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_RG16_SINT] = DXGI_FORMAT_R16G16_SINT; FmtToDXGIFmtMap[TEX_FORMAT_R32_TYPELESS] = DXGI_FORMAT_R32_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_D32_FLOAT] = DXGI_FORMAT_D32_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_R32_FLOAT] = DXGI_FORMAT_R32_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_R32_UINT] = DXGI_FORMAT_R32_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R32_SINT] = DXGI_FORMAT_R32_SINT; FmtToDXGIFmtMap[TEX_FORMAT_R24G8_TYPELESS] = DXGI_FORMAT_R24G8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_D24_UNORM_S8_UINT] = DXGI_FORMAT_D24_UNORM_S8_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R24_UNORM_X8_TYPELESS] = DXGI_FORMAT_R24_UNORM_X8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_X24_TYPELESS_G8_UINT] = DXGI_FORMAT_X24_TYPELESS_G8_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RG8_TYPELESS] = DXGI_FORMAT_R8G8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_RG8_UNORM] = DXGI_FORMAT_R8G8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_RG8_UINT] = DXGI_FORMAT_R8G8_UINT; FmtToDXGIFmtMap[TEX_FORMAT_RG8_SNORM] = DXGI_FORMAT_R8G8_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_RG8_SINT] = DXGI_FORMAT_R8G8_SINT; FmtToDXGIFmtMap[TEX_FORMAT_R16_TYPELESS] = DXGI_FORMAT_R16_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_R16_FLOAT] = DXGI_FORMAT_R16_FLOAT; FmtToDXGIFmtMap[TEX_FORMAT_D16_UNORM] = DXGI_FORMAT_D16_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_R16_UNORM] = DXGI_FORMAT_R16_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_R16_UINT] = DXGI_FORMAT_R16_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R16_SNORM] = DXGI_FORMAT_R16_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_R16_SINT] = DXGI_FORMAT_R16_SINT; FmtToDXGIFmtMap[TEX_FORMAT_R8_TYPELESS] = DXGI_FORMAT_R8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_R8_UNORM] = DXGI_FORMAT_R8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_R8_UINT] = DXGI_FORMAT_R8_UINT; FmtToDXGIFmtMap[TEX_FORMAT_R8_SNORM] = DXGI_FORMAT_R8_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_R8_SINT] = DXGI_FORMAT_R8_SINT; FmtToDXGIFmtMap[TEX_FORMAT_A8_UNORM] = DXGI_FORMAT_A8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_R1_UNORM] = DXGI_FORMAT_R1_UNORM ; FmtToDXGIFmtMap[TEX_FORMAT_RGB9E5_SHAREDEXP] = DXGI_FORMAT_R9G9B9E5_SHAREDEXP; FmtToDXGIFmtMap[TEX_FORMAT_RG8_B8G8_UNORM] = DXGI_FORMAT_R8G8_B8G8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_G8R8_G8B8_UNORM] = DXGI_FORMAT_G8R8_G8B8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC1_TYPELESS] = DXGI_FORMAT_BC1_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC1_UNORM] = DXGI_FORMAT_BC1_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC1_UNORM_SRGB] = DXGI_FORMAT_BC1_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_BC2_TYPELESS] = DXGI_FORMAT_BC2_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC2_UNORM] = DXGI_FORMAT_BC2_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC2_UNORM_SRGB] = DXGI_FORMAT_BC2_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_BC3_TYPELESS] = DXGI_FORMAT_BC3_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC3_UNORM] = DXGI_FORMAT_BC3_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC3_UNORM_SRGB] = DXGI_FORMAT_BC3_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_BC4_TYPELESS] = DXGI_FORMAT_BC4_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC4_UNORM] = DXGI_FORMAT_BC4_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC4_SNORM] = DXGI_FORMAT_BC4_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC5_TYPELESS] = DXGI_FORMAT_BC5_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC5_UNORM] = DXGI_FORMAT_BC5_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC5_SNORM] = DXGI_FORMAT_BC5_SNORM; FmtToDXGIFmtMap[TEX_FORMAT_B5G6R5_UNORM] = DXGI_FORMAT_B5G6R5_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_B5G5R5A1_UNORM] = DXGI_FORMAT_B5G5R5A1_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BGRA8_UNORM] = DXGI_FORMAT_B8G8R8A8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BGRX8_UNORM] = DXGI_FORMAT_B8G8R8X8_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_R10G10B10_XR_BIAS_A2_UNORM]= DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BGRA8_TYPELESS] = DXGI_FORMAT_B8G8R8A8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BGRA8_UNORM_SRGB] = DXGI_FORMAT_B8G8R8A8_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_BGRX8_TYPELESS] = DXGI_FORMAT_B8G8R8X8_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BGRX8_UNORM_SRGB] = DXGI_FORMAT_B8G8R8X8_UNORM_SRGB; FmtToDXGIFmtMap[TEX_FORMAT_BC6H_TYPELESS] = DXGI_FORMAT_BC6H_TYPELESS; FmtToDXGIFmtMap[TEX_FORMAT_BC6H_UF16] = DXGI_FORMAT_BC6H_UF16; FmtToDXGIFmtMap[TEX_FORMAT_BC6H_SF16] = DXGI_FORMAT_BC6H_SF16; FmtToDXGIFmtMap[TEX_FORMAT_BC7_TYPELESS] = DXGI_FORMAT_BC7_TYPELESS ; FmtToDXGIFmtMap[TEX_FORMAT_BC7_UNORM] = DXGI_FORMAT_BC7_UNORM; FmtToDXGIFmtMap[TEX_FORMAT_BC7_UNORM_SRGB] = DXGI_FORMAT_BC7_UNORM_SRGB; // clang-format on bFormatMapInitialized = true; } if (TexFormat >= TEX_FORMAT_UNKNOWN && TexFormat < TEX_FORMAT_NUM_FORMATS) { auto DXGIFormat = FmtToDXGIFmtMap[TexFormat]; VERIFY(TexFormat == TEX_FORMAT_UNKNOWN || DXGIFormat != DXGI_FORMAT_UNKNOWN, "Unsupported texture format"); if (BindFlags != 0) DXGIFormat = CorrectDXGIFormat(DXGIFormat, BindFlags); return DXGIFormat; } else { UNEXPECTED("Texture format (", TexFormat, ") is out of allowed range [0, ", TEX_FORMAT_NUM_FORMATS - 1, "]"); return DXGI_FORMAT_UNKNOWN; } } class DXGIFmtToFmtMapInitializer { public: DXGIFmtToFmtMapInitializer(TEXTURE_FORMAT DXGIFmtToFmtMap[]) { for (TEXTURE_FORMAT fmt = TEX_FORMAT_UNKNOWN; fmt < TEX_FORMAT_NUM_FORMATS; fmt = static_cast<TEXTURE_FORMAT>(fmt + 1)) { auto DXGIFmt = TexFormatToDXGI_Format(fmt); VERIFY_EXPR(DXGIFmt <= DXGI_FORMAT_B4G4R4A4_UNORM); DXGIFmtToFmtMap[DXGIFmt] = fmt; } } }; TEXTURE_FORMAT DXGI_FormatToTexFormat(DXGI_FORMAT DXGIFormat) { static_assert(DXGI_FORMAT_B4G4R4A4_UNORM == 115, "Unexpected DXGI format value"); static TEXTURE_FORMAT DXGIFmtToFmtMap[DXGI_FORMAT_B4G4R4A4_UNORM + 1]; static DXGIFmtToFmtMapInitializer Initializer(DXGIFmtToFmtMap); if (DXGIFormat >= DXGI_FORMAT_UNKNOWN && DXGIFormat <= DXGI_FORMAT_BC7_UNORM_SRGB) { auto Format = DXGIFmtToFmtMap[DXGIFormat]; VERIFY(DXGIFormat == DXGI_FORMAT_UNKNOWN || Format != TEX_FORMAT_UNKNOWN, "Unsupported texture format"); VERIFY_EXPR(DXGIFormat == TexFormatToDXGI_Format(Format)); return Format; } else { UNEXPECTED("DXGI texture format (", DXGIFormat, ") is out of allowed range [0, ", DXGI_FORMAT_BC7_UNORM_SRGB, "]"); return TEX_FORMAT_UNKNOWN; } } } // namespace Diligent
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cpp
dsa8infix.cpp
//8. Implement C++ program for expression conversion as infix to postfix and its evaluation using stack based on given conditions //i. Operands and operator, both must be single character. //ii. Input Postfix expression must be in a desired format. //iii. Only '+', '-', '*' and '/ ' operators are expected. #include<stdlib.h> #include<iostream> #include<string.h> #include<stack> using namespace std; class intopo { string infix, postfix ; int i,j,k,top,top1; char stk[20]; int stk1[20]; public : intopo() { top=-1; top1=-1; } void push(char a) { top++; stk[top]=a; } void push1(int a) { top1++; stk1[top1]=a; } void eval(); char pop() { char c=stk[top]; top--; return c; } int pop1() { int c=stk1[top1]; top1--; return c; } int isfull() { if(top==20) { return 1; } else return 0; } int isempty() { if(top==-1) { return 1; } else return 0; } void getexp() { cout<<"\n Enter the Infix expression : "; cin>>infix; } void put() { cout<<"\n INFIX expression is :"; cout<<infix; } void conversion(); int isoperator(char i) { if( i=='+' || i=='-' || i=='*' || i=='/' || i=='('|| i==')' ) { return 1; } else return 0; } int isoperand(int i) { if( i>='0' || i<= '9' ) { return 1; } else return 0; } int pref(char o) { switch(o) { case '+' : return 1; break; case '-' : return 1; break; case '*' : return 3; break; case '/' : return 3; break; default : cout<<"\n Operartor not found .`"; } } }; void intopo::conversion() { char s; for(i=0 ; i<infix.size() ; i++ ) { if(isoperator(infix[i]) ==1 ) { if(infix[i]=='(') { push(infix[i]); } else if(infix[i]==')') { while(stk[top] !='(') { s=pop(); postfix =postfix + s; } pop(); } else if(isempty() == 1) { push(infix[i]); } else if(pref(stk[top]) > pref(infix[i])) { s= pop(); postfix=postfix + s; push(infix[i]); } else if(pref(stk[top]) < pref(infix[i])) { push(infix[i]); //while(isempty()!=1) // s=pop(); // postfix=postfix + s; //} } else if(pref(stk[top]) == pref(infix[i])) { s=pop(); push(infix[i]); postfix=postfix+s; } } else if(isoperand(infix[i]) ==1 ) { postfix=postfix + infix[i]; } cout<<"\npostdix ="<<postfix;} while(isempty() !=1) { char m; s= pop(); cout<<"s="<<s; if(pref(stk[top]) == pref(s)) { m=pop(); postfix= postfix + m; postfix= postfix + s; } // postfix=postfix + s; } cout<<"\npostdix ="<<postfix; } void intopo::eval() { int op1 , op2 ,ans ; char ch; int k; stack <int> st; for(i=0 ; i<postfix.size() ; i++) { if(isoperator(postfix[i]) == 1 ) { cout<<"\n pos i : "<<postfix[i]; ch=postfix[i]; op1=pop1(); op2=pop1() ; cout<<"\nop 1 :"<<op1<<" op2 : "<<op2; op1 =op1-48; op2 =op2-48; cout<<"\nop 1 :"<<op1<<" op2 : "<<op2; switch(ch){ case '+' : ans=op1+op2; cout<<"\n Ans ="<<ans; break; case '-' : ans=op1-op2; break; case '*' : ans=op1*op2; cout<<"\n Ans ="<<ans; break; case '/' : ans=op1/op2; break; default : cout<<"NOT avilable :"; } push1(ans+48); cout<<"\n top now "<<stk1[top1]; } else if(isoperand(postfix[i]) == 1) { //cout<<"\n pos i in : "<<postfix[i]; k=postfix[i]; push1(k); } // cout<<"\n top :"<<st.top(); } cout<<"\n top1 = "<<top1; cout<<"\n Evalution of the Postfix : "; int ans1=pop1()-48; cout<<" "<<ans1; } int main() { //system("clear"); intopo i ; i.getexp(); i.conversion(); i .eval(); }
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/Telecomm/SharedLib/zbar/include/Magick++/Image.h
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2023-01-12T02:10:59.904541
2019-04-23T11:42:07
2019-04-23T11:42:07
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2023-01-03T19:52:20
2019-04-11T06:12:20
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Image.h
// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003 // Copyright Dirk Lemstra 2013-2015 // // Definition of Image, the representation of a single image in Magick++ // #if !defined(Magick_Image_header) #define Magick_Image_header #include "Magick++/Include.h" #include <string> #include <list> #include "Magick++/Blob.h" #include "Magick++/ChannelMoments.h" #include "Magick++/Color.h" #include "Magick++/Drawable.h" #include "Magick++/Exception.h" #include "Magick++/Geometry.h" #include "Magick++/TypeMetric.h" namespace Magick { // Forward declarations class Options; class ImageRef; extern MagickPPExport const char *borderGeometryDefault; extern MagickPPExport const char *frameGeometryDefault; extern MagickPPExport const char *raiseGeometryDefault; // Compare two Image objects regardless of LHS/RHS // Image sizes and signatures are used as basis of comparison MagickPPExport int operator == (const Magick::Image &left_,const Magick::Image &right_); MagickPPExport int operator != (const Magick::Image &left_,const Magick::Image &right_); MagickPPExport int operator > (const Magick::Image &left_,const Magick::Image &right_); MagickPPExport int operator < (const Magick::Image &left_,const Magick::Image &right_); MagickPPExport int operator >= (const Magick::Image &left_,const Magick::Image &right_); MagickPPExport int operator <= (const Magick::Image &left_,const Magick::Image &right_); // // Image is the representation of an image. In reality, it actually // a handle object which contains a pointer to a shared reference // object (ImageRef). As such, this object is extremely space efficient. // class MagickPPExport Image { public: // Obtain image statistics. Statistics are normalized to the range // of 0.0 to 1.0 and are output to the specified ImageStatistics // structure. typedef struct _ImageChannelStatistics { /* Minimum value observed */ double maximum; /* Maximum value observed */ double minimum; /* Average (mean) value observed */ double mean; /* Standard deviation, sqrt(variance) */ double standard_deviation; /* Variance */ double variance; /* Kurtosis */ double kurtosis; /* Skewness */ double skewness; } ImageChannelStatistics; typedef struct _ImageStatistics { ImageChannelStatistics red; ImageChannelStatistics green; ImageChannelStatistics blue; ImageChannelStatistics opacity; } ImageStatistics; // Default constructor Image(void); // Construct Image from in-memory BLOB Image(const Blob &blob_); // Construct Image of specified size from in-memory BLOB Image(const Blob &blob_,const Geometry &size_); // Construct Image of specified size and depth from in-memory BLOB Image(const Blob &blob_,const Geometry &size_,const size_t depth_); // Construct Image of specified size, depth, and format from // in-memory BLOB Image(const Blob &blob_,const Geometry &size_,const size_t depth_, const std::string &magick_); // Construct Image of specified size, and format from in-memory BLOB Image(const Blob &blob_,const Geometry &size_,const std::string &magick_); // Construct a blank image canvas of specified size and color Image(const Geometry &size_,const Color &color_); // Copy constructor Image(const Image &image_); // Copy constructor to copy part of the image Image(const Image &image_,const Geometry &geometry_); // Construct an image based on an array of raw pixels, of // specified type and mapping, in memory Image(const size_t width_,const size_t height_,const std::string &map_, const StorageType type_,const void *pixels_); // Construct from image file or image specification Image(const std::string &imageSpec_); // Destructor virtual ~Image(); // Assignment operator Image& operator=(const Image &image_); // Join images into a single multi-image file void adjoin(const bool flag_); bool adjoin(void) const; // Anti-alias Postscript and TrueType fonts (default true) void antiAlias(const bool flag_); bool antiAlias(void) const; // Time in 1/100ths of a second which must expire before // displaying the next image in an animated sequence. void animationDelay(const size_t delay_); size_t animationDelay(void) const; // Number of iterations to loop an animation (e.g. Netscape loop // extension) for. void animationIterations(const size_t iterations_); size_t animationIterations(void) const; // Lessen (or intensify) when adding noise to an image. void attenuate(const double attenuate_); // Image background color void backgroundColor(const Color &color_); Color backgroundColor(void) const; // Name of texture image to tile onto the image background void backgroundTexture(const std::string &backgroundTexture_); std::string backgroundTexture(void) const; // Base image width (before transformations) size_t baseColumns(void) const; // Base image filename (before transformations) std::string baseFilename(void) const; // Base image height (before transformations) size_t baseRows(void) const; // Use black point compensation. void blackPointCompensation(const bool flag_); bool blackPointCompensation(void) const; // Image border color void borderColor(const Color &color_); Color borderColor(void) const; // Return smallest bounding box enclosing non-border pixels. The // current fuzz value is used when discriminating between pixels. // This is the crop bounding box used by crop(Geometry(0,0)); Geometry boundingBox(void) const; // Text bounding-box base color (default none) void boxColor(const Color &boxColor_); Color boxColor(void) const; // This method is now deprecated. Please use ResourceLimits instead. static void cacheThreshold(const size_t threshold_); // Image class (DirectClass or PseudoClass) // NOTE: setting a DirectClass image to PseudoClass will result in // the loss of color information if the number of colors in the // image is greater than the maximum palette size (either 256 or // 65536 entries depending on the value of MAGICKCORE_QUANTUM_DEPTH when // ImageMagick was built). void classType(const ClassType class_); ClassType classType(void) const; // Associate a clip mask with the image. The clip mask must be the // same dimensions as the image. Pass an invalid image to unset an // existing clip mask. void clipMask(const Image &clipMask_); Image clipMask(void) const; // Colors within this distance are considered equal void colorFuzz(const double fuzz_); double colorFuzz(void) const; // Colormap size (number of colormap entries) void colorMapSize(const size_t entries_); size_t colorMapSize(void) const; // Image Color Space void colorSpace(const ColorspaceType colorSpace_); ColorspaceType colorSpace(void) const; void colorspaceType(const ColorspaceType colorSpace_); ColorspaceType colorspaceType(void) const; // Image width size_t columns(void) const; // Comment image (add comment string to image) void comment(const std::string &comment_); std::string comment(void) const; // Composition operator to be used when composition is implicitly // used (such as for image flattening). void compose(const CompositeOperator compose_); CompositeOperator compose(void) const; // Compression type void compressType(const CompressionType compressType_); CompressionType compressType(void) const; // Enable printing of debug messages from ImageMagick void debug(const bool flag_); bool debug(void) const; // Vertical and horizontal resolution in pixels of the image void density(const Geometry &geomery_); Geometry density(void) const; // Image depth (bits allocated to red/green/blue components) void depth(const size_t depth_); size_t depth(void) const; // Tile names from within an image montage std::string directory(void) const; // Endianness (little like Intel or big like SPARC) for image // formats which support endian-specific options. void endian(const EndianType endian_); EndianType endian(void) const; // Exif profile (BLOB) void exifProfile(const Blob &exifProfile_); Blob exifProfile(void) const; // Image file name void fileName(const std::string &fileName_); std::string fileName(void) const; // Number of bytes of the image on disk off_t fileSize(void) const; // Color to use when filling drawn objects void fillColor(const Color &fillColor_); Color fillColor(void) const; // Rule to use when filling drawn objects void fillRule(const FillRule &fillRule_); FillRule fillRule(void) const; // Pattern to use while filling drawn objects. void fillPattern(const Image &fillPattern_); Image fillPattern(void) const; // Filter to use when resizing image void filterType(const FilterTypes filterType_); FilterTypes filterType(void) const; // Text rendering font void font(const std::string &font_); std::string font(void) const; // Font family void fontFamily(const std::string &family_); std::string fontFamily(void) const; // Font point size void fontPointsize(const double pointSize_); double fontPointsize(void) const; // Font style void fontStyle(const StyleType style_); StyleType fontStyle(void) const; // Font weight void fontWeight(const size_t weight_); size_t fontWeight(void) const; // Long image format description std::string format(void) const; // Formats the specified expression // More info here: http://www.imagemagick.org/script/escape.php std::string formatExpression(const std::string expression); // Gamma level of the image double gamma(void) const; // Preferred size of the image when encoding Geometry geometry(void) const; // GIF disposal method void gifDisposeMethod(const size_t disposeMethod_); size_t gifDisposeMethod(void) const; // When comparing images, emphasize pixel differences with this color. void highlightColor(const Color color_); // ICC color profile (BLOB) void iccColorProfile(const Blob &colorProfile_); Blob iccColorProfile(void) const; // Type of interlacing to use void interlaceType(const InterlaceType interlace_); InterlaceType interlaceType(void) const; // Pixel color interpolation method to use void interpolate(const InterpolatePixelMethod interpolate_); InterpolatePixelMethod interpolate(void) const; // IPTC profile (BLOB) void iptcProfile(const Blob &iptcProfile_); Blob iptcProfile(void) const; // Returns true if none of the pixels in the image have an alpha value // other than OpaqueAlpha (QuantumRange). bool isOpaque(void) const; // Does object contain valid image? void isValid(const bool isValid_); bool isValid(void) const; // Image label void label(const std::string &label_); std::string label(void) const; // Stroke width for drawing vector objects (default one) // This method is now deprecated. Please use strokeWidth instead. void lineWidth(const double lineWidth_); double lineWidth(void) const; // When comparing images, de-emphasize pixel differences with this color. void lowlightColor(const Color color_); // File type magick identifier (.e.g "GIF") void magick(const std::string &magick_); std::string magick(void) const; // Associate a mask with the image. The mask must be the same dimensions // as the image. Pass an invalid image to unset an existing clip mask. void mask(const Image &mask_); Image mask(void) const; // Image supports transparency (matte channel) void matte(const bool matteFlag_); bool matte(void) const; // Transparent color void matteColor(const Color &matteColor_); Color matteColor(void) const; // The mean error per pixel computed when an image is color reduced double meanErrorPerPixel(void) const; // Image modulus depth (minimum number of bits required to support // red/green/blue components without loss of accuracy) void modulusDepth(const size_t modulusDepth_); size_t modulusDepth(void) const; // Transform image to black and white void monochrome(const bool monochromeFlag_); bool monochrome(void) const; // Tile size and offset within an image montage Geometry montageGeometry(void) const; // The normalized max error per pixel computed when an image is // color reduced. double normalizedMaxError(void) const; // The normalized mean error per pixel computed when an image is // color reduced. double normalizedMeanError(void) const; // Image orientation void orientation(const OrientationType orientation_); OrientationType orientation(void) const; // Preferred size and location of an image canvas. void page(const Geometry &pageSize_); Geometry page(void) const; // Pen color (deprecated, don't use any more) void penColor(const Color &penColor_); Color penColor(void) const; // Pen texture image (deprecated, don't use any more) void penTexture(const Image &penTexture_); Image penTexture(void) const; // JPEG/MIFF/PNG compression level (default 75). void quality(const size_t quality_); size_t quality(void) const; // Maximum number of colors to quantize to void quantizeColors(const size_t colors_); size_t quantizeColors(void) const; // Colorspace to quantize in. void quantizeColorSpace(const ColorspaceType colorSpace_); ColorspaceType quantizeColorSpace(void) const; // Dither image during quantization (default true). void quantizeDither(const bool ditherFlag_); bool quantizeDither(void) const; // Dither method void quantizeDitherMethod(const DitherMethod ditherMethod_); DitherMethod quantizeDitherMethod(void) const; // Quantization tree-depth void quantizeTreeDepth(const size_t treeDepth_); size_t quantizeTreeDepth(void) const; // Suppress all warning messages. Error messages are still reported. void quiet(const bool quiet_); bool quiet(void) const; // The type of rendering intent void renderingIntent(const RenderingIntent renderingIntent_); RenderingIntent renderingIntent(void) const; // Units of image resolution void resolutionUnits(const ResolutionType resolutionUnits_); ResolutionType resolutionUnits(void) const; // The number of pixel rows in the image size_t rows(void) const; // Image scene number void scene(const size_t scene_); size_t scene(void) const; // Width and height of a raw image void size(const Geometry &geometry_); Geometry size(void) const; // enabled/disable stroke anti-aliasing void strokeAntiAlias(const bool flag_); bool strokeAntiAlias(void) const; // Color to use when drawing object outlines void strokeColor(const Color &strokeColor_); Color strokeColor(void) const; // Specify the pattern of dashes and gaps used to stroke // paths. The strokeDashArray represents a zero-terminated array // of numbers that specify the lengths of alternating dashes and // gaps in pixels. If an odd number of values is provided, then // the list of values is repeated to yield an even number of // values. A typical strokeDashArray_ array might contain the // members 5 3 2 0, where the zero value indicates the end of the // pattern array. void strokeDashArray(const double *strokeDashArray_); const double *strokeDashArray(void) const; // While drawing using a dash pattern, specify distance into the // dash pattern to start the dash (default 0). void strokeDashOffset(const double strokeDashOffset_); double strokeDashOffset(void) const; // Specify the shape to be used at the end of open subpaths when // they are stroked. Values of LineCap are UndefinedCap, ButtCap, // RoundCap, and SquareCap. void strokeLineCap(const LineCap lineCap_); LineCap strokeLineCap(void) const; // Specify the shape to be used at the corners of paths (or other // vector shapes) when they are stroked. Values of LineJoin are // UndefinedJoin, MiterJoin, RoundJoin, and BevelJoin. void strokeLineJoin(const LineJoin lineJoin_); LineJoin strokeLineJoin(void) const; // Specify miter limit. When two line segments meet at a sharp // angle and miter joins have been specified for 'lineJoin', it is // possible for the miter to extend far beyond the thickness of // the line stroking the path. The miterLimit' imposes a limit on // the ratio of the miter length to the 'lineWidth'. The default // value of this parameter is 4. void strokeMiterLimit(const size_t miterLimit_); size_t strokeMiterLimit(void) const; // Pattern image to use while stroking object outlines. void strokePattern(const Image &strokePattern_); Image strokePattern(void) const; // Stroke width for drawing vector objects (default one) void strokeWidth(const double strokeWidth_); double strokeWidth(void) const; // Subimage of an image sequence void subImage(const size_t subImage_); size_t subImage(void) const; // Number of images relative to the base image void subRange(const size_t subRange_); size_t subRange(void) const; // Render text right-to-left or left-to-right. void textDirection(DirectionType direction_); DirectionType textDirection() const; // Annotation text encoding (e.g. "UTF-16") void textEncoding(const std::string &encoding_); std::string textEncoding(void) const; // Text gravity. void textGravity(GravityType gravity_); GravityType textGravity() const; // Text inter-line spacing void textInterlineSpacing(double spacing_); double textInterlineSpacing(void) const; // Text inter-word spacing void textInterwordSpacing(double spacing_); double textInterwordSpacing(void) const; // Text inter-character kerning void textKerning(double kerning_); double textKerning(void) const; // Text undercolor box void textUnderColor(const Color &underColor_); Color textUnderColor(void) const; // Tile name void tileName(const std::string &tileName_); std::string tileName(void) const; // Number of colors in the image size_t totalColors(void) const; // Rotation to use when annotating with text or drawing void transformRotation(const double angle_); // Skew to use in X axis when annotating with text or drawing void transformSkewX(const double skewx_); // Skew to use in Y axis when annotating with text or drawing void transformSkewY(const double skewy_); // Image representation type (also see type operation) // Available types: // Bilevel Grayscale GrayscaleMatte // Palette PaletteMatte TrueColor // TrueColorMatte ColorSeparation ColorSeparationMatte void type(const ImageType type_); ImageType type(void) const; // Print detailed information about the image void verbose(const bool verboseFlag_); bool verbose(void) const; // FlashPix viewing parameters void view(const std::string &view_); std::string view(void) const; // Virtual pixel method void virtualPixelMethod(const VirtualPixelMethod virtual_pixel_method_); VirtualPixelMethod virtualPixelMethod(void) const; // X11 display to display to, obtain fonts from, or to capture // image from void x11Display(const std::string &display_); std::string x11Display(void) const; // x resolution of the image double xResolution(void) const; // y resolution of the image double yResolution(void) const; // Adaptive-blur image with specified blur factor // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. void adaptiveBlur(const double radius_=0.0,const double sigma_=1.0); // This is shortcut function for a fast interpolative resize using mesh // interpolation. It works well for small resizes of less than +/- 50% // of the original image size. For larger resizing on images a full // filtered and slower resize function should be used instead. void adaptiveResize(const Geometry &geometry_); // Adaptively sharpens the image by sharpening more intensely near image // edges and less intensely far from edges. We sharpen the image with a // Gaussian operator of the given radius and standard deviation (sigma). // For reasonable results, radius should be larger than sigma. void adaptiveSharpen(const double radius_=0.0,const double sigma_=1.0); void adaptiveSharpenChannel(const ChannelType channel_, const double radius_=0.0,const double sigma_=1.0); // Local adaptive threshold image // http://www.dai.ed.ac.uk/HIPR2/adpthrsh.htm // Width x height define the size of the pixel neighborhood // offset = constant to subtract from pixel neighborhood mean void adaptiveThreshold(const size_t width,const size_t height, const ::ssize_t offset=0); // Add noise to image with specified noise type void addNoise(const NoiseType noiseType_); void addNoiseChannel(const ChannelType channel_, const NoiseType noiseType_); // Transform image by specified affine (or free transform) matrix. void affineTransform(const DrawableAffine &affine); // Activates, deactivates, resets, or sets the alpha channel. void alphaChannel(AlphaChannelType alphaType_); // // Annotate image (draw text on image) // // Gravity effects text placement in bounding area according to rules: // NorthWestGravity text bottom-left corner placed at top-left // NorthGravity text bottom-center placed at top-center // NorthEastGravity text bottom-right corner placed at top-right // WestGravity text left-center placed at left-center // CenterGravity text center placed at center // EastGravity text right-center placed at right-center // SouthWestGravity text top-left placed at bottom-left // SouthGravity text top-center placed at bottom-center // SouthEastGravity text top-right placed at bottom-right // Annotate using specified text, and placement location void annotate(const std::string &text_,const Geometry &location_); // Annotate using specified text, bounding area, and placement // gravity void annotate(const std::string &text_,const Geometry &boundingArea_, const GravityType gravity_); // Annotate with text using specified text, bounding area, // placement gravity, and rotation. void annotate(const std::string &text_,const Geometry &boundingArea_, const GravityType gravity_,const double degrees_); // Annotate with text (bounding area is entire image) and placement // gravity. void annotate(const std::string &text_,const GravityType gravity_); // Inserts the artifact with the specified name and value into // the artifact tree of the image. void artifact(const std::string &name_,const std::string &value_); // Returns the value of the artifact with the specified name. std::string artifact(const std::string &name_) const; // Access/Update a named image attribute void attribute(const std::string name_,const char *value_); void attribute(const std::string name_,const std::string value_); std::string attribute(const std::string name_ ) const; // Extracts the 'mean' from the image and adjust the image to try // make set its gamma appropriatally. void autoGamma(void); void autoGammaChannel(const ChannelType channel_); // Adjusts the levels of a particular image channel by scaling the // minimum and maximum values to the full quantum range. void autoLevel(void); void autoLevelChannel(const ChannelType channel_); // Adjusts an image so that its orientation is suitable for viewing. void autoOrient(void); // Forces all pixels below the threshold into black while leaving all // pixels at or above the threshold unchanged. void blackThreshold(const std::string &threshold_); void blackThresholdChannel(const ChannelType channel_, const std::string &threshold_); // Simulate a scene at nighttime in the moonlight. void blueShift(const double factor_=1.5); // Blur image with specified blur factor // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. void blur(const double radius_=0.0,const double sigma_=1.0); void blurChannel(const ChannelType channel_,const double radius_=0.0, const double sigma_=1.0); // Border image (add border to image) void border(const Geometry &geometry_=borderGeometryDefault); // Changes the brightness and/or contrast of an image. It converts the // brightness and contrast parameters into slope and intercept and calls // a polynomical function to apply to the image. void brightnessContrast(const double brightness_=0.0, const double contrast_=0.0); void brightnessContrastChannel(const ChannelType channel_, const double brightness_=0.0,const double contrast_=0.0); // Uses a multi-stage algorithm to detect a wide range of edges in images. void cannyEdge(const double radius_=0.0,const double sigma_=1.0, const double lowerPercent_=0.1,const double upperPercent_=0.3); // Accepts a lightweight Color Correction Collection // (CCC) file which solely contains one or more color corrections and // applies the correction to the image. void cdl(const std::string &cdl_); // Extract channel from image void channel(const ChannelType channel_); // Set or obtain modulus channel depth void channelDepth(const ChannelType channel_,const size_t depth_); size_t channelDepth(const ChannelType channel_); // Charcoal effect image (looks like charcoal sketch) // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. void charcoal(const double radius_=0.0,const double sigma_=1.0); // Chop image (remove vertical or horizontal subregion of image) // FIXME: describe how geometry argument is used to select either // horizontal or vertical subregion of image. void chop(const Geometry &geometry_); // Chromaticity blue primary point (e.g. x=0.15, y=0.06) void chromaBluePrimary(const double x_,const double y_); void chromaBluePrimary(double *x_, double *y_) const; // Chromaticity green primary point (e.g. x=0.3, y=0.6) void chromaGreenPrimary(const double x_,const double y_); void chromaGreenPrimary(double *x_,double *y_) const; // Chromaticity red primary point (e.g. x=0.64, y=0.33) void chromaRedPrimary(const double x_,const double y_); void chromaRedPrimary(double *x_,double *y_) const; // Chromaticity white point (e.g. x=0.3127, y=0.329) void chromaWhitePoint(const double x_,const double y_); void chromaWhitePoint(double *x_,double *y_) const; // Set each pixel whose value is below zero to zero and any the // pixel whose value is above the quantum range to the quantum range (e.g. // 65535) otherwise the pixel value remains unchanged. void clamp(void); void clampChannel(const ChannelType channel_); // Sets the image clip mask based on any clipping path information // if it exists. void clip(void); void clipPath(const std::string pathname_,const bool inside_); // Apply a color lookup table (CLUT) to the image. void clut(const Image &clutImage_); void clutChannel(const ChannelType channel_,const Image &clutImage_); // Colorize image with pen color, using specified percent opacity. void colorize(const unsigned int opacity_,const Color &penColor_); // Colorize image with pen color, using specified percent opacity // for red, green, and blue quantums void colorize(const unsigned int opacityRed_, const unsigned int opacityGreen_,const unsigned int opacityBlue_, const Color &penColor_); // Color at colormap position index_ void colorMap(const size_t index_,const Color &color_); Color colorMap(const size_t index_) const; // Apply a color matrix to the image channels. The user supplied // matrix may be of order 1 to 5 (1x1 through 5x5). void colorMatrix(const size_t order_,const double *color_matrix_); // Compare current image with another image // Sets meanErrorPerPixel, normalizedMaxError, and normalizedMeanError // in the current image. False is returned if the images are identical. bool compare(const Image &reference_); // Compare current image with another image // Returns the distortion based on the specified metric. double compare(const Image &reference_,const MetricType metric_); double compareChannel(const ChannelType channel_,const Image &reference_, const MetricType metric_); // Compare current image with another image // Sets the distortion and returns the difference image. Image compare(const Image &reference_,const MetricType metric_, double *distortion); Image compareChannel(const ChannelType channel_,const Image &reference_, const MetricType metric_,double *distortion ); // Compose an image onto another at specified offset and using // specified algorithm void composite(const Image &compositeImage_,const Geometry &offset_, const CompositeOperator compose_=InCompositeOp); void composite(const Image &compositeImage_,const GravityType gravity_, const CompositeOperator compose_=InCompositeOp); void composite(const Image &compositeImage_,const ::ssize_t xOffset_, const ::ssize_t yOffset_,const CompositeOperator compose_=InCompositeOp); // Determines the connected-components of the image void connectedComponents(const size_t connectivity_); // Contrast image (enhance intensity differences in image) void contrast(const size_t sharpen_); // A simple image enhancement technique that attempts to improve the // contrast in an image by 'stretching' the range of intensity values // it contains to span a desired range of values. It differs from the // more sophisticated histogram equalization in that it can only apply a // linear scaling function to the image pixel values. As a result the // 'enhancement' is less harsh. void contrastStretch(const double black_point_,const double white_point_); void contrastStretchChannel(const ChannelType channel_, const double black_point_,const double white_point_); // Convolve image. Applies a user-specified convolution to the image. // order_ represents the number of columns and rows in the filter kernel. // kernel_ is an array of doubles representing the convolution kernel. void convolve(const size_t order_,const double *kernel_); // Copies pixels from the source image as defined by the geometry the // destination image at the specified offset. void copyPixels(const Image &source_,const Geometry &geometry_, const Offset &offset_); // Crop image (subregion of original image) void crop(const Geometry &geometry_); // Cycle image colormap void cycleColormap(const ::ssize_t amount_); // Converts cipher pixels to plain pixels. void decipher(const std::string &passphrase_); // Tagged image format define. Similar to the defineValue() method // except that passing the flag_ value 'true' creates a value-less // define with that format and key. Passing the flag_ value 'false' // removes any existing matching definition. The method returns 'true' // if a matching key exists, and 'false' if no matching key exists. void defineSet(const std::string &magick_,const std::string &key_, bool flag_); bool defineSet(const std::string &magick_,const std::string &key_) const; // Tagged image format define (set/access coder-specific option) The // magick_ option specifies the coder the define applies to. The key_ // option provides the key specific to that coder. The value_ option // provides the value to set (if any). See the defineSet() method if the // key must be removed entirely. void defineValue(const std::string &magick_,const std::string &key_, const std::string &value_); std::string defineValue(const std::string &magick_, const std::string &key_) const; // Removes skew from the image. Skew is an artifact that occurs in scanned // images because of the camera being misaligned, imperfections in the // scanning or surface, or simply because the paper was not placed // completely flat when scanned. The value of threshold_ ranges from 0 // to QuantumRange. void deskew(const double threshold_); // Despeckle image (reduce speckle noise) void despeckle(void); // Determines the color type of the image. This method can be used to // automaticly make the type GrayScale. ImageType determineType(void) const; // Display image on screen void display(void); // Distort image. distorts an image using various distortion methods, by // mapping color lookups of the source image to a new destination image // usally of the same size as the source image, unless 'bestfit' is set to // true. void distort(const DistortImageMethod method_, const size_t number_arguments_,const double *arguments_, const bool bestfit_=false); // Draw on image using a single drawable void draw(const Drawable &drawable_); // Draw on image using a drawable list void draw(const std::list<Magick::Drawable> &drawable_); // Edge image (hilight edges in image) void edge(const double radius_=0.0); // Emboss image (hilight edges with 3D effect) // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. void emboss(const double radius_=0.0,const double sigma_=1.0); // Converts pixels to cipher-pixels. void encipher(const std::string &passphrase_); // Enhance image (minimize noise) void enhance(void); // Equalize image (histogram equalization) void equalize(void); // Erase image to current "background color" void erase(void); // Extend the image as defined by the geometry. void extent(const Geometry &geometry_); void extent(const Geometry &geometry_,const Color &backgroundColor); void extent(const Geometry &geometry_,const Color &backgroundColor, const GravityType gravity_ ); void extent(const Geometry &geometry_,const GravityType gravity_); // Flip image (reflect each scanline in the vertical direction) void flip(void); // Flood-fill color across pixels that match the color of the // target pixel and are neighbors of the target pixel. // Uses current fuzz setting when determining color match. void floodFillColor(const Geometry &point_,const Color &fillColor_); void floodFillColor(const Geometry &point_,const Color &fillColor_, const bool invert_); void floodFillColor(const ::ssize_t x_,const ::ssize_t y_, const Color &fillColor_); void floodFillColor(const ::ssize_t x_,const ::ssize_t y_, const Color &fillColor_,const bool invert_); // Flood-fill color across pixels starting at target-pixel and // stopping at pixels matching specified border color. // Uses current fuzz setting when determining color match. void floodFillColor(const Geometry &point_,const Color &fillColor_, const Color &borderColor_); void floodFillColor(const Geometry &point_,const Color &fillColor_, const Color &borderColor_,const bool invert_); void floodFillColor(const ::ssize_t x_,const ::ssize_t y_, const Color &fillColor_,const Color &borderColor_); void floodFillColor(const ::ssize_t x_,const ::ssize_t y_, const Color &fillColor_,const Color &borderColor_,const bool invert_); // Floodfill pixels matching color (within fuzz factor) of target // pixel(x,y) with replacement opacity value using method. void floodFillOpacity(const ::ssize_t x_,const ::ssize_t y_, const unsigned int opacity_,const bool invert_=false); void floodFillOpacity(const ::ssize_t x_,const ::ssize_t y_, const unsigned int opacity_,const PaintMethod method_); void floodFillOpacity(const ::ssize_t x_,const ::ssize_t y_, const unsigned int opacity_,const Color &target_, const bool invert_=false); // Flood-fill texture across pixels that match the color of the // target pixel and are neighbors of the target pixel. // Uses current fuzz setting when determining color match. void floodFillTexture(const Geometry &point_,const Image &texture_); void floodFillTexture(const Geometry &point_,const Image &texture_, const bool invert_); void floodFillTexture(const ::ssize_t x_,const ::ssize_t y_, const Image &texture_); void floodFillTexture(const ::ssize_t x_,const ::ssize_t y_, const Image &texture_,const bool invert_); // Flood-fill texture across pixels starting at target-pixel and // stopping at pixels matching specified border color. // Uses current fuzz setting when determining color match. void floodFillTexture(const Geometry &point_,const Image &texture_, const Color &borderColor_); void floodFillTexture(const Geometry &point_,const Image &texture_, const Color &borderColor_,const bool invert_); void floodFillTexture(const ::ssize_t x_,const ::ssize_t y_, const Image &texture_,const Color &borderColor_); void floodFillTexture(const ::ssize_t x_,const ::ssize_t y_, const Image &texture_,const Color &borderColor_,const bool invert_); // Flop image (reflect each scanline in the horizontal direction) void flop(void); // Obtain font metrics for text string given current font, // pointsize, and density settings. void fontTypeMetrics(const std::string &text_,TypeMetric *metrics); // Obtain multi line font metrics for text string given current font, // pointsize, and density settings. void fontTypeMetricsMultiline(const std::string &text_, TypeMetric *metrics); // Frame image void frame(const Geometry &geometry_=frameGeometryDefault); void frame(const size_t width_,const size_t height_, const ::ssize_t innerBevel_=6, const ::ssize_t outerBevel_=6); // Applies a mathematical expression to the image. void fx(const std::string expression); void fx(const std::string expression,const Magick::ChannelType channel); // Gamma correct image void gamma(const double gamma_); void gamma(const double gammaRed_,const double gammaGreen_, const double gammaBlue_); // Gaussian blur image // The number of neighbor pixels to be included in the convolution // mask is specified by 'width_'. The standard deviation of the // gaussian bell curve is specified by 'sigma_'. void gaussianBlur(const double width_,const double sigma_); void gaussianBlurChannel(const ChannelType channel_,const double width_, const double sigma_); // Obtain immutable image pixel indexes (valid for PseudoClass images) const IndexPacket *getConstIndexes(void) const; // Transfers read-only pixels from the image to the pixel cache as // defined by the specified region const PixelPacket *getConstPixels(const ::ssize_t x_,const ::ssize_t y_, const size_t columns_,const size_t rows_) const; // Obtain mutable image pixel indexes (valid for PseudoClass images) IndexPacket *getIndexes(void); // Transfers pixels from the image to the pixel cache as defined // by the specified region. Modified pixels may be subsequently // transferred back to the image via syncPixels. This method is // valid for DirectClass images. PixelPacket *getPixels(const ::ssize_t x_,const ::ssize_t y_, const size_t columns_,const size_t rows_); // Converts the colors in the image to gray. void grayscale(const PixelIntensityMethod method_); // Apply a color lookup table (Hald CLUT) to the image. void haldClut(const Image &clutImage_); // Identifies lines in the image. void houghLine(const size_t width_,const size_t height_, const size_t threshold_=40); // Implode image (special effect) void implode(const double factor_); // Implements the inverse discrete Fourier transform (DFT) of the image // either as a magnitude / phase or real / imaginary image pair. void inverseFourierTransform(const Image &phase_); void inverseFourierTransform(const Image &phase_,const bool magnitude_); // An edge preserving noise reduction filter. void kuwahara(const double radius_=0.0,const double sigma_=1.0); void kuwaharaChannel(const ChannelType channel_,const double radius_=0.0, const double sigma_=1.0); // Level image. Adjust the levels of the image by scaling the // colors falling between specified white and black points to the // full available quantum range. The parameters provided represent // the black, mid (gamma), and white points. The black point // specifies the darkest color in the image. Colors darker than // the black point are set to zero. Mid point (gamma) specifies a // gamma correction to apply to the image. White point specifies // the lightest color in the image. Colors brighter than the // white point are set to the maximum quantum value. The black and // white point have the valid range 0 to QuantumRange while mid (gamma) // has a useful range of 0 to ten. void level(const double black_point,const double white_point, const double mid_point=1.0); void levelChannel(const ChannelType channel,const double black_point, const double white_point,const double mid_point=1.0); // Maps the given color to "black" and "white" values, linearly spreading // out the colors, and level values on a channel by channel bases, as // per level(). The given colors allows you to specify different level // ranges for each of the color channels separately. void levelColors(const Color &blackColor_,const Color &whiteColor_, const bool invert_=true); void levelColorsChannel(const ChannelType channel_, const Color &blackColor_,const Color &whiteColor_, const bool invert_=true); // Levelize applies the reversed level operation to just the specific // channels specified.It compresses the full range of color values, so // that they lie between the given black and white points. Gamma is // applied before the values are mapped. void levelize(const double blackPoint_,const double whitePoint_, const double gamma_=1.0); void levelizeChannel(const ChannelType channel_,const double blackPoint_, const double whitePoint_,const double gamma_=1.0); // Discards any pixels below the black point and above the white point and // levels the remaining pixels. void linearStretch(const double blackPoint_,const double whitePoint_); // Rescales image with seam carving. void liquidRescale(const Geometry &geometry_); // Local contrast enhancement void localContrast(const double radius_,const double strength_); // Magnify image by integral size void magnify(void); // Remap image colors with closest color from reference image void map(const Image &mapImage_,const bool dither_=false); // Floodfill designated area with replacement opacity value void matteFloodfill(const Color &target_,const unsigned int opacity_, const ::ssize_t x_,const ::ssize_t y_,const PaintMethod method_); // Filter image by replacing each pixel component with the median // color in a circular neighborhood void medianFilter(const double radius_=0.0); // Merge image layers (deprecated, don't use any more) void mergeLayers(const ImageLayerMethod layerType_); // Reduce image by integral size void minify(void); // Modulate percent hue, saturation, and brightness of an image void modulate(const double brightness_,const double saturation_, const double hue_); // Returns the normalized moments of one or more image channels. ImageMoments moments(void) const; // Applies a kernel to the image according to the given mophology method. void morphology(const MorphologyMethod method_,const std::string kernel_, const ssize_t iterations_=1); void morphology(const MorphologyMethod method_, const KernelInfoType kernel_,const std::string arguments_, const ssize_t iterations_=1); void morphologyChannel(const ChannelType channel_, const MorphologyMethod method_,const std::string kernel_, const ssize_t iterations_=1); void morphologyChannel(const ChannelType channel_, const MorphologyMethod method_,const KernelInfoType kernel_, const std::string arguments_,const ssize_t iterations_=1); // Motion blur image with specified blur factor // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. // The angle_ parameter specifies the angle the object appears // to be comming from (zero degrees is from the right). void motionBlur(const double radius_,const double sigma_, const double angle_); // Negate colors in image. Set grayscale to only negate grayscale // values in image. void negate(const bool grayscale_=false); void negateChannel(const ChannelType channel_,const bool grayscale_=false); // Normalize image (increase contrast by normalizing the pixel // values to span the full range of color values) void normalize(void); // Oilpaint image (image looks like oil painting) void oilPaint(const double radius_=3.0); // Set or attenuate the opacity channel in the image. If the image // pixels are opaque then they are set to the specified opacity // value, otherwise they are blended with the supplied opacity // value. The value of opacity_ ranges from 0 (completely opaque) // to QuantumRange. The defines OpaqueOpacity and TransparentOpacity are // available to specify completely opaque or completely // transparent, respectively. void opacity(const unsigned int opacity_); // Change color of opaque pixel to specified pen color. void opaque(const Color &opaqueColor_,const Color &penColor_, const bool invert_=MagickFalse); // Perform a ordered dither based on a number of pre-defined dithering // threshold maps, but over multiple intensity levels. void orderedDither(std::string thresholdMap_); void orderedDitherChannel(const ChannelType channel_, std::string thresholdMap_); // Set each pixel whose value is less than epsilon to epsilon or // -epsilon (whichever is closer) otherwise the pixel value remains // unchanged. void perceptible(const double epsilon_); void perceptibleChannel(const ChannelType channel_,const double epsilon_); // Ping is similar to read except only enough of the image is read // to determine the image columns, rows, and filesize. Access the // columns(), rows(), and fileSize() attributes after invoking // ping. The image data is not valid after calling ping. void ping(const Blob &blob_); // Ping is similar to read except only enough of the image is read // to determine the image columns, rows, and filesize. Access the // columns(), rows(), and fileSize() attributes after invoking // ping. The image data is not valid after calling ping. void ping(const std::string &imageSpec_); // Get/set pixel color at location x & y. void pixelColor(const ::ssize_t x_,const ::ssize_t y_,const Color &color_); Color pixelColor(const ::ssize_t x_,const ::ssize_t y_ ) const; // Simulates a Polaroid picture. void polaroid(const std::string &caption_,const double angle_); // Reduces the image to a limited number of colors for a "poster" effect. void posterize(const size_t levels_,const bool dither_=false); void posterizeChannel(const ChannelType channel_, const size_t levels_, const bool dither_=false); // Execute a named process module using an argc/argv syntax similar to // that accepted by a C 'main' routine. An exception is thrown if the // requested process module doesn't exist, fails to load, or fails during // execution. void process(std::string name_,const ::ssize_t argc_,const char **argv_); // Add or remove a named profile to/from the image. Remove the // profile by passing an empty Blob (e.g. Blob()). Valid names are // "*", "8BIM", "ICM", "IPTC", or a user/format-defined profile name. void profile(const std::string name_,const Blob &colorProfile_); // Retrieve a named profile from the image. Valid names are: // "8BIM", "8BIMTEXT", "APP1", "APP1JPEG", "ICC", "ICM", & "IPTC" // or an existing user/format-defined profile name. Blob profile(const std::string name_) const; // Quantize image (reduce number of colors) void quantize(const bool measureError_=false); // Apply a value with an arithmetic, relational, or logical operator. void quantumOperator(const ChannelType channel_, const MagickEvaluateOperator operator_,double rvalue_); // Apply a value with an arithmetic, relational, or logical operator. void quantumOperator(const ChannelType channel_, const MagickFunction function_,const size_t number_parameters_, const double *parameters_); // Apply a value with an arithmetic, relational, or logical operator. void quantumOperator(const ::ssize_t x_,const ::ssize_t y_, const size_t columns_,const size_t rows_,const ChannelType channel_, const MagickEvaluateOperator operator_,const double rvalue_); // Raise image (lighten or darken the edges of an image to give a // 3-D raised or lowered effect) void raise(const Geometry &geometry_=raiseGeometryDefault, const bool raisedFlag_=false); // Random threshold image. // // Changes the value of individual pixels based on the intensity // of each pixel compared to a random threshold. The result is a // low-contrast, two color image. The thresholds_ argument is a // geometry containing LOWxHIGH thresholds. If the string // contains 2x2, 3x3, or 4x4, then an ordered dither of order 2, // 3, or 4 will be performed instead. If a channel_ argument is // specified then only the specified channel is altered. This is // a very fast alternative to 'quantize' based dithering. void randomThreshold(const Geometry &thresholds_); void randomThresholdChannel(const Geometry &thresholds_, const ChannelType channel_); // Read single image frame from in-memory BLOB void read(const Blob &blob_); // Read single image frame of specified size from in-memory BLOB void read(const Blob &blob_,const Geometry &size_); // Read single image frame of specified size and depth from // in-memory BLOB void read(const Blob &blob_,const Geometry &size_,const size_t depth_); // Read single image frame of specified size, depth, and format // from in-memory BLOB void read(const Blob &blob_,const Geometry &size_,const size_t depth_, const std::string &magick_); // Read single image frame of specified size, and format from // in-memory BLOB void read(const Blob &blob_,const Geometry &size_, const std::string &magick_); // Read single image frame of specified size into current object void read(const Geometry &size_,const std::string &imageSpec_); // Read single image frame from an array of raw pixels, with // specified storage type (ConstituteImage), e.g. // image.read( 640, 480, "RGB", 0, pixels ); void read(const size_t width_,const size_t height_,const std::string &map_, const StorageType type_,const void *pixels_); // Read single image frame into current object void read(const std::string &imageSpec_); // Transfers one or more pixel components from a buffer or file // into the image pixel cache of an image. // Used to support image decoders. void readPixels(const QuantumType quantum_,const unsigned char *source_); // Reduce noise in image using a noise peak elimination filter void reduceNoise(void); void reduceNoise(const double order_); // Resets the image page canvas and position. void repage(); // Resize image in terms of its pixel size. void resample(const Geometry &geometry_); // Resize image to specified size. void resize(const Geometry &geometry_); // Roll image (rolls image vertically and horizontally) by specified // number of columnms and rows) void roll(const Geometry &roll_); void roll(const size_t columns_,const size_t rows_); // Rotate image clockwise by specified number of degrees. Specify a // negative number for degrees to rotate counter-clockwise. void rotate(const double degrees_); // Rotational blur image. void rotationalBlur(const double angle_); void rotationalBlurChannel(const ChannelType channel_, const double angle_); // Resize image by using pixel sampling algorithm void sample(const Geometry &geometry_); // Resize image by using simple ratio algorithm void scale(const Geometry &geometry_); // Segment (coalesce similar image components) by analyzing the // histograms of the color components and identifying units that // are homogeneous with the fuzzy c-means technique. Also uses // QuantizeColorSpace and Verbose image attributes void segment(const double clusterThreshold_=1.0, const double smoothingThreshold_=1.5); // Selectively blur pixels within a contrast threshold. It is similar to // the unsharpen mask that sharpens everything with contrast above a // certain threshold. void selectiveBlur(const double radius_,const double sigma_, const double threshold_); void selectiveBlurChannel(const ChannelType channel_,const double radius_, const double sigma_,const double threshold_); // Separates a channel from the image and returns it as a grayscale image. Image separate(const ChannelType channel_) const; // Applies a special effect to the image, similar to the effect achieved in // a photo darkroom by sepia toning. Threshold ranges from 0 to // QuantumRange and is a measure of the extent of the sepia toning. // A threshold of 80% is a good starting point for a reasonable tone. void sepiaTone(const double threshold_); // Allocates a pixel cache region to store image pixels as defined // by the region rectangle. This area is subsequently transferred // from the pixel cache to the image via syncPixels. PixelPacket *setPixels(const ::ssize_t x_,const ::ssize_t y_, const size_t columns_,const size_t rows_); // Shade image using distant light source void shade(const double azimuth_=30,const double elevation_=30, const bool colorShading_=false); // Simulate an image shadow void shadow(const double percent_opacity_=80.0,const double sigma_=0.5, const ssize_t x_=5,const ssize_t y_=5); // Sharpen pixels in image // The radius_ parameter specifies the radius of the Gaussian, in // pixels, not counting the center pixel. The sigma_ parameter // specifies the standard deviation of the Laplacian, in pixels. void sharpen(const double radius_=0.0,const double sigma_=1.0); void sharpenChannel(const ChannelType channel_,const double radius_=0.0, const double sigma_=1.0); // Shave pixels from image edges. void shave(const Geometry &geometry_); // Shear image (create parallelogram by sliding image by X or Y axis) void shear(const double xShearAngle_,const double yShearAngle_); // adjust the image contrast with a non-linear sigmoidal contrast algorithm void sigmoidalContrast(const size_t sharpen_,const double contrast, const double midpoint=QuantumRange/2.0); // Image signature. Set force_ to true in order to re-calculate // the signature regardless of whether the image data has been // modified. std::string signature(const bool force_=false) const; // Simulates a pencil sketch. We convolve the image with a Gaussian // operator of the given radius and standard deviation (sigma). For // reasonable results, radius should be larger than sigma. Use a // radius of 0 and SketchImage() selects a suitable radius for you. void sketch(const double radius_=0.0,const double sigma_=1.0, const double angle_=0.0); // Solarize image (similar to effect seen when exposing a // photographic film to light during the development process) void solarize(const double factor_=50.0); // Sparse color image, given a set of coordinates, interpolates the colors // found at those coordinates, across the whole image, using various // methods. void sparseColor(const ChannelType channel,const SparseColorMethod method, const size_t number_arguments,const double *arguments); // Splice the background color into the image. void splice(const Geometry &geometry_); void splice(const Geometry &geometry_,const Color &backgroundColor_); void splice(const Geometry &geometry_,const Color &backgroundColor_, const GravityType gravity_); // Spread pixels randomly within image by specified ammount void spread(const size_t amount_=3); void statistics(ImageStatistics *statistics) const; // Add a digital watermark to the image (based on second image) void stegano(const Image &watermark_); // Create an image which appears in stereo when viewed with // red-blue glasses (Red image on left, blue on right) void stereo(const Image &rightImage_); // Strip strips an image of all profiles and comments. void strip(void); // Search for the specified image at EVERY possible location in this image. // This is slow! very very slow.. It returns a similarity image such that // an exact match location is completely white and if none of the pixels // match, black, otherwise some gray level in-between. Image subImageSearch(const Image &reference_,const MetricType metric_, Geometry *offset_,double *similarityMetric_, const double similarityThreshold=(-1.0)); // Swirl image (image pixels are rotated by degrees) void swirl(const double degrees_); // Transfers the image cache pixels to the image. void syncPixels(void); // Channel a texture on image background void texture(const Image &texture_); // Threshold image void threshold(const double threshold_); // Resize image to thumbnail size void thumbnail(const Geometry &geometry_); // Applies a color vector to each pixel in the image. The length of the // vector is 0 for black and white and at its maximum for the midtones. // The vector weighting function is f(x)=(1-(4.0*((x-0.5)*(x-0.5)))) void tint(const std::string opacity_); // Transform image based on image and crop geometries // Crop geometry is optional void transform(const Geometry &imageGeometry_); void transform(const Geometry &imageGeometry_, const Geometry &cropGeometry_); // Origin of coordinate system to use when annotating with text or drawing void transformOrigin(const double x_,const double y_); // Reset transformation parameters to default void transformReset(void); // Scale to use when annotating with text or drawing void transformScale(const double sx_,const double sy_); // Add matte image to image, setting pixels matching color to // transparent void transparent(const Color &color_); // Add matte image to image, for all the pixels that lies in between // the given two color void transparentChroma(const Color &colorLow_,const Color &colorHigh_); // Creates a horizontal mirror image by reflecting the pixels around the // central y-axis while rotating them by 90 degrees. void transpose(void); // Creates a vertical mirror image by reflecting the pixels around the // central x-axis while rotating them by 270 degrees. void transverse(void); // Trim edges that are the background color from the image void trim(void); // Returns the unique colors of an image. Image uniqueColors(void) const; // Replace image with a sharpened version of the original image // using the unsharp mask algorithm. // radius_ // the radius of the Gaussian, in pixels, not counting the // center pixel. // sigma_ // the standard deviation of the Gaussian, in pixels. // amount_ // the percentage of the difference between the original and // the blur image that is added back into the original. // threshold_ // the threshold in pixels needed to apply the diffence amount. void unsharpmask(const double radius_,const double sigma_, const double amount_,const double threshold_); void unsharpmaskChannel(const ChannelType channel_,const double radius_, const double sigma_,const double amount_,const double threshold_); // Softens the edges of the image in vignette style. void vignette(const double radius_=0.0,const double sigma_=1.0, const ssize_t x_=0,const ssize_t y_=0); // Map image pixels to a sine wave void wave(const double amplitude_=25.0,const double wavelength_=150.0); // Removes noise from the image using a wavelet transform. void waveletDenoise(const double threshold_,const double softness_); // Forces all pixels above the threshold into white while leaving all // pixels at or below the threshold unchanged. void whiteThreshold(const std::string &threshold_); void whiteThresholdChannel(const ChannelType channel_, const std::string &threshold_); // Write single image frame to in-memory BLOB, with optional // format and adjoin parameters. void write(Blob *blob_); void write(Blob *blob_,const std::string &magick_); void write(Blob *blob_,const std::string &magick_,const size_t depth_); // Write single image frame to an array of pixels with storage // type specified by user (DispatchImage), e.g. // image.write( 0, 0, 640, 1, "RGB", 0, pixels ); void write(const ::ssize_t x_,const ::ssize_t y_,const size_t columns_, const size_t rows_,const std::string& map_,const StorageType type_, void *pixels_); // Write single image frame to a file void write(const std::string &imageSpec_); // Transfers one or more pixel components from the image pixel // cache to a buffer or file. // Used to support image encoders. void writePixels(const QuantumType quantum_,unsigned char *destination_); // Zoom image to specified size. void zoom(const Geometry &geometry_); ////////////////////////////////////////////////////////////////////// // // No user-serviceable parts beyond this point // ////////////////////////////////////////////////////////////////////// // Construct with MagickCore::Image and default options Image(MagickCore::Image *image_); // Retrieve Image* MagickCore::Image *&image(void); const MagickCore::Image *constImage(void) const; // Retrieve ImageInfo* MagickCore::ImageInfo *imageInfo(void); const MagickCore::ImageInfo *constImageInfo(void) const; // Retrieve Options* Options *options(void); const Options *constOptions(void) const; // Retrieve QuantizeInfo* MagickCore::QuantizeInfo *quantizeInfo(void); const MagickCore::QuantizeInfo *constQuantizeInfo(void) const; // Prepare to update image (copy if reference > 1) void modifyImage(void); // Replace current image (reference counted) MagickCore::Image *replaceImage(MagickCore::Image *replacement_); // Test for ImageMagick error and throw exception if error void throwImageException(void) const; private: void read(MagickCore::Image *image, MagickCore::ExceptionInfo *exceptionInfo); void floodFill(const ssize_t x_,const ssize_t y_, const Magick::Image *fillPattern_,const Color &fill_, const MagickCore::PixelPacket *target,const bool invert_); ImageRef *_imgRef; }; } // end of namespace Magick // // Inlines // inline Magick::ClassType Magick::Image::classType(void) const { return static_cast<Magick::ClassType>(constImage()->storage_class); } inline size_t Magick::Image::columns(void) const { return constImage()->columns; } inline void Magick::Image::lineWidth(const double lineWidth_) { strokeWidth(lineWidth_); } inline double Magick::Image::lineWidth(void) const { return strokeWidth(); } inline void Magick::Image::reduceNoise(void) { reduceNoise(3.0); } inline size_t Magick::Image::rows(void) const { return constImage()->rows; } #endif // Magick_Image_header
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/Source/RTSCapstone/Projectile.h
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[]
no_license
ReyndertLindeyer/RTSCapstone
43f9a6de2ef9afa97d3c8944044d13eba156da18
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refs/heads/master
2020-04-17T15:34:49.024072
2019-10-22T01:01:43
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Projectile.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "Engine/StaticMesh.h" #include "Components/SphereComponent.h" #include "Runtime/Engine/Classes/Kismet/GameplayStatics.h" #include "Runtime/Engine/Classes/Particles/ParticleSystemComponent.h" #include "I_Entity.h" #include "Projectile.generated.h" UENUM() enum PROJECTILE_TYPE { CANNON, MISSILE, }; UCLASS() class RTSCAPSTONE_API AProjectile : public AActor { GENERATED_BODY() public: // Sets default values for this actor's properties AProjectile(); void InitializeProjectile(PROJECTILE_TYPE type, FVector targetPosition, float damage, float travelSpeed, float travelDistance, float blastRadius, UParticleSystem* particleSystemA, UParticleSystem* particleSystemB); void InitializeProjectile(PROJECTILE_TYPE type, FVector targetPosition, float damage, float travelSpeed, float travelDistance, float blastRadius, UParticleSystem* particleSystemA, UParticleSystem* particleSystemB, bool shouldArc); bool reachedTarget; float countdown; protected: // Called when the game starts or when spawned virtual void BeginPlay() override; UStaticMeshComponent* staticMesh; PROJECTILE_TYPE projectileType; float projectileDamage; FVector targetPosition; FVector initialPosition; float travelTime; float travelDistance; float blastRadius; bool arcing; UPROPERTY() UParticleSystemComponent* particleComp; UPROPERTY() USphereComponent* root; //The particle system that will be the reaction at the end, ex the explosion when the rocket connects UParticleSystem* reactionPS; public: // Called every frame virtual void Tick(float DeltaTime) override; };
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/leetcode 404.cpp
efd25148005dbcb0ffb0476eb458c2248a4addb4
[]
no_license
sailll/leetcode-solution-by-myself
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refs/heads/master
2021-05-22T10:01:27.305761
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leetcode 404.cpp
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: bool judgeleaf(TreeNode* node){ if(!node) return false; if(!node->left&&!node->right) return true; else return false; } int sumOfLeftLeaves(TreeNode* root) { if(!root) return 0; int tmp=judgeleaf(root->left)?root->left->val:0; return tmp+sumOfLeftLeaves(root->left)+sumOfLeftLeaves(root->right); } };
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/luogu/P1002 过河卒.cpp
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no_license
alexcui03/luogu-test
3ade46adb43adf50a8f2b40dfde83d399116f0fa
7614ce64adcf5399181b113bcc571cdc84092f0f
refs/heads/master
2021-06-28T02:08:33.365736
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P1002 过河卒.cpp
#include <iostream> #include <algorithm> #include <cstring> using namespace std; #define pos(x, y) ((y) * (n + 1) + (x)) int main() { int n, m, hx, hy; cin >> n >> m >> hx >> hy; ++m, ++n; long long *map = new long long[(n + 1) * (m + 1)]; memset(map, 0, (n + 1) * (m + 1) * sizeof(long long)); map[0] = 1; for (int i = 0; i < m; ++i) { for (int j = 0; j < n; ++j) { if (i == hy && j == hx) continue; if (abs(i - hy) == 1 && abs(j - hx) == 2) continue; if (abs(i - hy) == 2 && abs(j - hx) == 1) continue; map[pos(j, i + 1)] += map[pos(j, i)]; map[pos(j + 1, i)] += map[pos(j, i)]; } } cout << map[pos(n - 1, m - 1)] << endl; return 0; }
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/linux_advc/add_two_numbers.cc
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no_license
herywang/algorithmUnlock
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refs/heads/master
2022-04-26T12:39:32.433318
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add_two_numbers.cc
#include <iostream> /* You are given two non-empty linked lists representing two non-negative integers. The digits are stored in reverse order and each of their nodes contain a single digit. Add the two numbers and return it as a linked list. You may assume the two numbers do not contain any leading zero, except the number 0 itself. Example: Input: (2 -> 4 -> 3) + (5 -> 6 -> 4) Output: 7 -> 0 -> 8 Explanation: 342 + 465 = 807. */ /** * 时间复杂度: O(n), 空间复杂度: O(1) **/ struct ListNode { int val; ListNode* next; ListNode(int x) : val(x) , next(NULL) { } ListNode() {} ListNode(int x, ListNode* next) : val(x) , next(next) { } }; typedef struct ListNode ListNode; class Solution { public: Solution() {} ~Solution() = default; ListNode* add_two_numbers(ListNode* l1, ListNode* l2) { ListNode* p1 = l1; ListNode* p2 = l2; ListNode *p1_pre, *p2_pre; int tmp = 0; while (p1 != NULL and p2 != NULL) { if (p1->val + p2->val + tmp <= 9) { p2->val = p2->val + p1->val + tmp; tmp = 0; } else { p2->val = (p2->val + p1->val + tmp - 10); tmp = 1; } p1_pre = p1; p2_pre = p2; p1 = p1->next; p2 = p2->next; } if (p1 == NULL && p2 == NULL && tmp == 0) { return l2; } ListNode* t = p1; ListNode* t_pre; if (p1 != NULL) { t = p1; while (t != NULL) { if (t->val + tmp <= 9) { t->val = t->val + tmp; p2_pre->next = p1; tmp = 0; return l2; } else { t->val = t->val + tmp - 10; tmp = 1; } t_pre = t; t = t->next; } ListNode* node = new ListNode; node->val = tmp; node->next = NULL; t_pre->next = node; p2_pre->next = p1; } else if (p2 != NULL) { t = p2; while (t != NULL) { if (t->val + tmp <= 9) { t->val = t->val + tmp; tmp = 0; return l2; } else { t->val = t->val + tmp - 10; tmp = 1; t_pre = t; t = t->next; } } ListNode* node = new ListNode; node->val = tmp; node->next = NULL; t_pre->next = node; } else { ListNode* node = new ListNode; node->val = tmp; node->next = NULL; p2_pre->next = node; } return l2; } }; void free_node(ListNode* node) { ListNode* p = node; ListNode* tmp; while (p != NULL) { tmp = p; p = p->next; free(tmp); } } int main() { ListNode* node1 = new ListNode(9, NULL); ListNode* node2 = new ListNode(9, node1); ListNode* node3 = new ListNode(9, NULL); ListNode* node4 = new ListNode(); ListNode* node5 = new ListNode(); ListNode* node6 = new ListNode(); Solution* solu = new Solution(); ListNode* result = solu->add_two_numbers(node2, node3); ListNode* t = result; while (t != NULL) { std::cout << t->val << "->"; t = t->next; } std::cout << std::endl; free_node(node1); free_node(node4); }
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/practise.cpp
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[]
no_license
Pratiksha-chokhar/Pg-Dac-CPP
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refs/heads/master
2020-05-15T17:49:35.704553
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practise.cpp
/*int main() { char name[20]; printf("Enter name: "); scanf("%s", name); printf("Your name is %s.", name); return 0; }*/ #include <stdio.h> /*int main(void) { char name[] = "Harry Potter"; printf("%c", *name); // Output: H printf("%c", *(name+1)); // Output: a printf("%c", *(name+7)); // Output: o char *namePtr; namePtr = name; printf("%c", *namePtr); // Output: H printf("%c", *(namePtr+1)); // Output: a printf("%c", *(namePtr+7)); // Output: o } */ int main() { /*int i,j,s,n; printf("enter the level of pattern:"); scanf("%d",&n); s=n; for(i=1;i<=n;i++) { for(j=1;j<s;j++) printf(" "); s--; for(j=1;j<2*i-1;j++) printf("*"); printf("\n"); }*/ int row, c, n, s; printf("Enter the number of rows in pyramid of stars you wish to see\n"); scanf("%d", &n); s = n; for (row = 1; row <= n; row++) // Loop to print rows { for (c = 1; c < s; c++) // Loop to print spaces in a row printf(" "); s--; for (c = 1; c <= 2*row - 1; c++) // Loop to print stars in a row printf("*"); printf("\n"); } return 0; }
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/2014/c++ tutorial/map-multimap/STLmap2.cpp
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no_license
SUDHARSHAN99/top20
917683dcf49d2e5394eaf07fbd67afac6a7cd780
4ff0f28d650a7c212bd9a606a673c6af618a532b
refs/heads/master
2020-05-04T04:44:27.590605
2019-03-30T02:16:40
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cpp
STLmap2.cpp
#include<iostream> #include<map> #include<string> using namespace std; int main() { map<int, string> m; m.insert(make_pair(10,"abc")); m.insert(make_pair(20,"xyz")); m.insert(make_pair(15,"pqr")); m.insert(make_pair(25,"def")); map<int,string>::iterator res = m.find(20); if(res==m.end()) cout<<"Element mapping not found"<<endl; else cout<<"Element mapping:"<<res->second<<endl; getchar(); }
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/include/errors.h
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Wombozo/harmony
24adaae40e77132daae72ef5e83334b1acb8f4fd
cb183425985f4b6aaa18f37999416affef7954eb
refs/heads/master
2020-05-20T15:39:30.991971
2019-05-24T13:30:07
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h
errors.h
#ifndef _ERRORS #define _ERRORS #include <string> typedef enum { E_INTERVAL, E_CHORD_UNKNOWN, E_INVERSION, E_SCALE_UNKNOWN, E_CHOICE, E_DEGREE_NOT_FOUND, E_TYPE, } H_ERR; std::string handle_H_ERR(H_ERR e); #endif
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/170/NeedsOrganized/Miscellaneous/misc_License.cpp
08f35e7352f35b1ce76275b7a1cad690dd2ad586
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mshafer1/SteilHU
40e41ac6cb738b2ef063f8a21a08a8750bafdc93
b3897023dab9a372122c4cf732b5f783e19e0a62
refs/heads/master
2021-01-15T21:49:07.785393
2019-09-04T02:53:20
2019-09-04T02:53:20
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2012-10-16T15:28:32
C++
WINDOWS-1252
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cpp
misc_License.cpp
//this program is an example test question and answer #include<iostream> #include<string> #include<fstream> using std::cout; using std::cin; using std::endl; using std::string; using std::ifstream; //7. A witness to a bank robbery recalls that the license number //of the get away car was xxx-SUN, where xxx represents 3 letters //or digits which were not clearly visible. The state police have //a disk file named LICENSE.DAT which contains information on every //license number in the state. The file is a text file, and each //line in the file contains a license number followed by a comma, //the name of the vehicle’s owner, and the end of line character. (20 points) // //Note: //• There is no space between the license, the comma, and the name. //• No license number may contain a comma. //• Not all license numbers are the same length. //• Not all license numbers contain a dash. // //Write a complete C++ program that will print to screen the license number //and the owner’s name of all licenses that could possibly match the get-away car. //(You may use the back of this page.) int main() { const char FILE_NAME[] = "LICENSE.DAT"; ifstream fin(FILE_NAME); if(!fin.fail()) { while(!fin.eof()) { string line; getline(fin,line); if(line.find("-SUN,") != string::npos) { cout << line << endl; } } fin.close(); } else { cout << "Unable to find " << FILE_NAME << endl; } cin.get(); return 0; }
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/wb32v10.cpp
bd913e443c80bf49a5c6da31786ad4c1dc485e47
[]
no_license
samsuanchen/wb32f10
53482d1ded7528cb436711dabc0e915a1d75085c
54cb84cc0f261ee5e4a80d9d9b542fc79b6db14d
refs/heads/master
2021-01-20T14:15:18.895776
2017-05-12T03:05:25
2017-05-12T03:05:25
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wb32v10.cpp
#include "wb32v10.h" void WB32V10::tibOpen () { tibBegin=tibEnd=tib,tibLimit=tib+TIB_SIZE-1; } // init tib and wait for input void WB32V10::tibClose () { *tibEnd='\0'; } // add '\0' at end of input void WB32V10::tibPop () { --tibEnd; } // pop last input character void WB32V10::tibPush (char c) { *(tibEnd++)=c; } // collect input character ///////////////////////////////////////////////////////////////////////////////////////////////////////// boolean WB32V10::EOL (char c) { return c=='\n'||c=='\r'; } // check if c is end of line boolean WB32V10::backSpace (char c) { return c=='\b'; } // check if c is back space boolean WB32V10::whiteSpace (char c) { return c==' '||c=='\t'||c=='\n'||c=='\r'; } // check if c is white space boolean WB32V10::tibEmpty (){ return tibEnd==tibBegin; } // check if buffer is empty boolean WB32V10::tibFull (){ return tibEnd==tibLimit; } // check if buffer is full ///////////////////////////////////////////////////////////////////////////////////////////////////////// void WB32V10::waitInput() { // read input characters until end of line while ( !AVAILABLE() ); // wait until input available } ///////////////////////////////////////////////////////////////////////////////////////////////////////// char* WB32V10::readLine() { // read input characters until end of line tibOpen(); while ( AVAILABLE() ) { char c=READ(); // get input char if ( backSpace(c) ) { // if backspace ------------------------ if ( !tibEmpty() ) tibPop(), PRINTF("\b \b"); // erase last input char } else if ( EOL(c) || tibFull() ) { tibPush('\0'); return tib; } else { tibPush(c); // collect character c WRITE(c); waitInput(); // wait until input available } } } ///////////////////////////////////////////////////////////////////////////////////////////////////////// void WB32V10::parseBegin(char *str){ parseRemain = tibBegin = str; tibEnd = tibBegin+strlen(str); } char WB32V10::parseAvailable(){ return *parseRemain; } // non '\0' means available to parse char* WB32V10::parseToken() { // use white spaces as delimiters to parse a token char c = *parseRemain; while ( c && whiteSpace(c) ) c = *++parseRemain; // ignore leading white spaces char *start = parseRemain; // set start at non white space if ( c ) { while ( c && !whiteSpace(c) ) c = *++parseRemain; // colect non white spaces char *limit = parseRemain; // set limit at white space if ( c ) { // if not end of string int n=limit-start; if ( n>TMP_SIZE-1 ) { // PRINTF("\n error WB32V10::parseToken length %d > %d\n",n,TMP_SIZE-1); return start; } strncpy(tmp,start,n); tmp[n] = '\0'; // add null as the end of string start = tmp; } } return start; } //....................................................................................................... void WB32V10::interpret(char *line){ parseBegin(line); while ( parseAvailable() ) { char *token = parseToken(); eval(token); } PRINTF("\n"); } //....................................................................................................... void WB32V10::eval(char *token){ // extern Word, forth, getBase, vocSearch, hexPrefix, Serial.printf, dsPush char *remain, *p=token, c; Word* w=vocSearch(token); if(w){ w->code(); return; } int b=getBase(); if(remain=hexPrefix(token)) p=remain, b=16; int n=strtol(p, &remain, b); // conver string at p to integer n on base b (*remain is an illigal digit) if(c=*remain) PRINTF("\nerr %02d %s ? illigal '%c' at %d as base%d digit",++n,token,c,remain-token,b); else dsPush(n); } //....................................................................................................... void WB32V10::showDataStack(){ // show data stack info PRINTF("< dsDepth %d [ ",dsDepth()); // show depth if(dsDepth()>0){ if(dsDepth()>5)PRINTF(".. "); // showing at most top 5 items for ( int *i=max(DP-4,DS); i<=DP; i++ ) PRINTF("%s ",toDigits(*i,B)); // show data } PRINTF("] base%d >\n",B); // show base } ///////////////////////////////////////////////////////////////////////////////////////////////////////// boolean WB32V10::dsHasItems (int n) { return DP >= DS+n-1 ; } // check if data stack has n items boolean WB32V10::dsHasSpace (int n) { return DP+n <= DS+DS_DEPTH; } // check if data stack has space for n items boolean WB32V10::dsFull () { return DP >= DS+DS_DEPTH ; } // check if data stack full ///////////////////////////////////////////////////////////////////////////////////////////////////////// void WB32V10::dsClear () { DP=DS-1 ; } // reset data stack void WB32V10::dsPush (int n) { T=n, *(++DP)=T; } // push a number onto data stack int WB32V10::dsPop () { return *DP-- ; } // pop a number from data stack int WB32V10::dsDepth () { return DP-DS+1; } // depth of data stack char WB32V10::toDigit (int x) { return x += x<10 ? 0x30 : 0x61-10; } // convert integer x into single digit char* WB32V10::toDigits (uint x, int b) { // convert integer x into digits in given base b char*p=tmp+TMP_SIZE; *(--p)='\0'; if(x==0){ *(--p)='0'; return p; } boolean neg; if( neg=(b==10&&(int)x<0) ) x=-x; while(x){ *(--p)=toDigit(x%b),x/=b; // convert current digit to character } if(neg) *(--p)='-'; return p; } void WB32V10::setBase (int base) { B=base; }; // set number convertion base int WB32V10::getBase () {return B;}; // get number convertion base char* WB32V10::hexPrefix(char *s) { // 0xff 0XFF $ff $FF $Ff are all acceptable as hexadecimal numbers char c; if((c=*s++) != '0' && c != '$') return 0; if(c=='0' && (c=*s++) != 'x' && c != 'X') return 0; return s; // remain string } Word* WB32V10::vocSearch (char *name) { // search name in dict Word *w=getVoc()->last; while ( w && strcmp(w->name,name) ) w=w->prev; return w; } Voc* WB32V10::getVoc() { return voc; } #define CONSOLE_WIDTH 80 //....................................................................................................... void WB32V10::words(char*sub) { // show all word names having specific substring PRINTF("\n"); int m=0, n; Word *w=getVoc()->last; while (w) { if(!*sub || strstr(w->name,sub) ){ n=strlen(w->name); if(m+n>CONSOLE_WIDTH)PRINTF("\n"), m=0; if(m)PRINTF(" "), m++; PRINTF(w->name), m+=n; } w=w->prev; } } //....................................................................................................... void WB32V10::see(Word *w) { // show the forth word if(!w){ PRINTF(" ? undefinded "); return; } PRINTF("\n----------------------"); PRINTF("\n%x prev %08x" ,&w->prev,w->prev ); PRINTF("\n%x name %08x %s" ,&w->name,w->name,w->name); PRINTF("\n%x code %08x" ,&w->code,w->code ); PRINTF("\nforth primative word %s ", w->name ); } //....................................................................................................... void WB32V10::dump(int *a,int n) { // dump n cells at adr // extern dsPop, PRINTF int *lmt=a+n; char *ba; char *blmt; for( ; a<lmt; a+=4) { PRINTF("\n%8.8x : ", (int) a); for(int i=0; i< 4; i++){ if( a+i>=lmt )PRINTF(" "); else PRINTF("%8.8x ", *( a+i)); } PRINTF(": "); ba=(char*)a, blmt=(char*)lmt; for(int i=0; i<16; i++){ if(ba+i>=blmt)PRINTF(" "); else PRINTF("%2.2x ", *(ba+i)); } PRINTF(": "); for(int i=0; i<16; i++){ if(ba+i>=blmt)PRINTF(" "); else { char c=*(ba+i); n=(int)c; if( n==0 ) c='.'; else if( n<0x20 || (n>0x7e&&n<0xa4) || n>0xc6 ) c='_'; else if(n>=0xa4&&n<=0xc6) { // head-byte of commmon big5 n=(int)*(ba+i+1); if( n<0x40 || (n>0x7e&&n<0xa1) || n>0xfe) c='_'; // next is not tail-byte of commmon big5 else PRINTF("%c",c), c=(char)n, i++; // show head-byte of commmon big5 and get tail-byte } PRINTF("%c",c); } } } } //....................................................................................................... void WB32V10::vocInit (Word *last) { voc = (Voc*) malloc(sizeof(Voc)); voc->last = last; }
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main.cpp
#include <iostream> #include "config.h" #include "expression.h" #include "function.h" #include "operator.h" #include "var.h" #include "varscope.h" #define FARG __a #define FRT __rt #define FARGS const Args &FARG, int &FRT #define FRETURN_VOID \ { \ FRT = kiva::expression::RESULT_NONE; \ return Var(); \ } using namespace std; using namespace kiva::function; using namespace kiva::var; using namespace kiva::expression; int main(int argc, char *argv[]) { String s; Var v; int resultType; bool running = true; int exitValue = 0; using F = FunctionTable; F::linkFunction("exit", [&](FARGS) { running = false; exitValue = (!FARG.empty() && FARG[0].isValid()) ? static_cast<int>(FARG[0].as<Real>()) : 0; FRETURN_VOID; }); F::linkFunction("table", [](FARGS) { IFunction *func = nullptr; int start = 0; int end = 10; int step = 1; switch (FARG.size()) { case 4: step = static_cast<int>(FARG[3].as<Real>()); case 3: end = static_cast<int>(FARG[2].as<Real>()); case 2: start = static_cast<int>(FARG[1].as<Real>()); case 1: func = F::getFunction(FARG[0].as<String>()); break; default: throw std::runtime_error("Too few arguments"); FRETURN_VOID; } if (!func) { throw std::runtime_error("Function not found"); } printf("Function %s\n", func->getName().c_str()); std::vector<Var> args; args.push_back(Var(start)); int resultType; for (; start <= end; start += step) { args[0] = Var(static_cast<Real>(start)); printf(" x = %3d, y = %lf\n", start, func->invoke(args, resultType).as<Real>()); } FRETURN_VOID; }); do { printf("> "); std::getline(std::cin, s); try { v = evalDirectly(s, resultType); switch (resultType) { case RESULT_BOOL: printf("@: %s\n", v.as<Real>() == 0 ? "false" : "true"); break; case RESULT_NUMBER: printf("@: %.2lf\n", v.as<Real>()); break; case RESULT_STRING: printf("@: %s\n", v.as<String>().c_str()); break; } } catch (std::exception &e) { printf("!: %s\n", e.what()); } } while (running && std::cin.good()); return exitValue; }
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util.h
// // util.h // Bedrock // // Created by Quinn on 9/14/13. // Copyright (c) 2013 Hexahedron Games. All rights reserved. // #pragma once #include <string> #include <stdlib.h> #include "math.h" #include <climits> #include "ortho.h" namespace util { //// Graphics //// void swapBuffers(); //// Maths //// #define EXPAND_VEC3(vec) (vec).x, (vec).y, (vec).z struct vec2f { float x,y; inline vec2f operator+(const vec2f& other) const { return {x+other.x, y+other.y}; } inline vec2f operator-(const vec2f& other) const { return {x-other.x, y-other.y}; } inline vec2f operator*(const vec2f& other) const { return {x*other.x, y*other.y}; } inline vec2f operator/(const vec2f& other) const { return {x/other.x, y/other.y}; } inline vec2f operator+(const float& f) const { return {x+f, y+f}; } inline vec2f operator-(const float& f) const { return {x-f, y-f}; } inline vec2f operator*(const float& d) const { return {x*d, y*d}; } inline vec2f operator/(const float& d) const { return {x/d, y/d}; } inline bool operator==(const vec2f& other) const { return x==other.x && y==other.y; } inline bool operator!=(const vec2f& other) const { return !operator==(other); } inline float length() const { return sqrtf((x*x) + (y*y)); } inline vec2f normalize() const { return *this/length(); } inline float dot(const vec2f& other) const { return (x*other.x) + (y*other.y); } }; struct vec3i { int x,y,z; inline vec3i operator+(const vec3i& other) const { return {x+other.x, y+other.y, z+other.z}; } inline vec3i operator-(const vec3i& other) const { return {x-other.x, y-other.y, z-other.z}; } inline vec3i operator+(const int& i) const { return {x+i, y+i, z+i}; } inline vec3i operator-(const int& i) const { return {x-i, y-i, z-i}; } inline vec3i operator*(const int& d) const { return {x*d, y*d, z*d}; } inline bool operator==(const vec3i& other) const { return x==other.x && y==other.y && z==other.z; } inline bool operator!=(const vec3i& other) const { return !operator==(other); } inline float length() const { return sqrtf((x*x) + (y*y) + (z*z)); } }; struct vec3f { float x,y,z; inline vec3f operator+(const vec3f& other) const { return {x+other.x, y+other.y, z+other.z}; } inline vec3f operator-(const vec3f& other) const { return {x-other.x, y-other.y, z-other.z}; } inline vec3f operator*(const vec3f& other) const { return {x*other.x, y*other.y, z*other.z}; } inline vec3f operator/(const vec3f& other) const { return {x/other.x, y/other.y, z/other.z}; } inline vec3f operator+(const float& f) const { return {x+f, y+f, z+f}; } inline vec3f operator-(const float& f) const { return {x-f, y-f, z-f}; } inline vec3f operator*(const float& d) const { return {x*d, y*d, z*d}; } inline vec3f operator/(const float& d) const { return {x/d, y/d, z/d}; } inline bool operator==(const vec3f& other) const { return x==other.x && y==other.y && z==other.z; } inline bool operator!=(const vec3f& other) const { return !operator==(other); } inline float length() const { return sqrtf((x*x) + (y*y) + (z*z)); } inline vec3f normalize() const { return *this/length(); } inline float dot(const vec3f& other) const { return (x*other.x) + (y*other.y) + (z*other.z); } // casting to/from vec3i vec3f() {} vec3f(float x, float y, float z):x(x),y(y),z(z) {} vec3f(const vec3i& v):x(v.x),y(v.y),z(v.z) {} operator vec3i() const { return {static_cast<int>(x), static_cast<int>(y), static_cast<int>(z)}; } }; struct vec4f { float x,y,z,w; inline vec4f operator+(const vec4f& other) const { return {x+other.x, y+other.y, z+other.z, w+other.w}; } inline vec4f operator-(const vec4f& other) const { return {x-other.x, y-other.y, z-other.z, w-other.w}; } inline vec4f operator*(const float& d) const { return {x*d, y*d, z*d, w*d}; } inline vec4f operator/(const float& d) const { return {x/d, y/d, z/d, w/d}; } inline bool operator==(const vec4f& other) const { return x==other.x && y==other.y && z==other.z && w==other.w; } inline bool operator!=(const vec4f& other) const { return !operator==(other); } inline float length() const { return sqrtf((x*x) + (y*y) + (z*z) + (w*w)); } inline vec4f normalize() const { return *this/length(); } inline vec3f xyz() const { return {x, y, z}; } }; struct mat4f { float mat[16]; // "column major order" mat4f() {} mat4f(float m[16]) { for (int i = 0; i < 16; i++) mat[i] = m[i]; } inline vec4f operator*(const vec4f& vec) { vec4f res; res.x = mat[0]*vec.x + mat[4]*vec.y + mat[8]*vec.z + mat[12]*vec.w; res.y = mat[1]*vec.x + mat[5]*vec.y + mat[9]*vec.z + mat[13]*vec.w; res.z = mat[2]*vec.x + mat[6]*vec.y + mat[10]*vec.z + mat[14]*vec.w; res.w = mat[3]*vec.x + mat[7]*vec.y + mat[11]*vec.z + mat[15]*vec.w; return res; } inline mat4f inverse() { float inv[16], det; int i; inv[0] = mat[5] * mat[10] * mat[15] - mat[5] * mat[11] * mat[14] - mat[9] * mat[6] * mat[15] + mat[9] * mat[7] * mat[14] + mat[13] * mat[6] * mat[11] - mat[13] * mat[7] * mat[10]; inv[4] = -mat[4] * mat[10] * mat[15] + mat[4] * mat[11] * mat[14] + mat[8] * mat[6] * mat[15] - mat[8] * mat[7] * mat[14] - mat[12] * mat[6] * mat[11] + mat[12] * mat[7] * mat[10]; inv[8] = mat[4] * mat[9] * mat[15] - mat[4] * mat[11] * mat[13] - mat[8] * mat[5] * mat[15] + mat[8] * mat[7] * mat[13] + mat[12] * mat[5] * mat[11] - mat[12] * mat[7] * mat[9]; inv[12] = -mat[4] * mat[9] * mat[14] + mat[4] * mat[10] * mat[13] + mat[8] * mat[5] * mat[14] - mat[8] * mat[6] * mat[13] - mat[12] * mat[5] * mat[10] + mat[12] * mat[6] * mat[9]; inv[1] = -mat[1] * mat[10] * mat[15] + mat[1] * mat[11] * mat[14] + mat[9] * mat[2] * mat[15] - mat[9] * mat[3] * mat[14] - mat[13] * mat[2] * mat[11] + mat[13] * mat[3] * mat[10]; inv[5] = mat[0] * mat[10] * mat[15] - mat[0] * mat[11] * mat[14] - mat[8] * mat[2] * mat[15] + mat[8] * mat[3] * mat[14] + mat[12] * mat[2] * mat[11] - mat[12] * mat[3] * mat[10]; inv[9] = -mat[0] * mat[9] * mat[15] + mat[0] * mat[11] * mat[13] + mat[8] * mat[1] * mat[15] - mat[8] * mat[3] * mat[13] - mat[12] * mat[1] * mat[11] + mat[12] * mat[3] * mat[9]; inv[13] = mat[0] * mat[9] * mat[14] - mat[0] * mat[10] * mat[13] - mat[8] * mat[1] * mat[14] + mat[8] * mat[2] * mat[13] + mat[12] * mat[1] * mat[10] - mat[12] * mat[2] * mat[9]; inv[2] = mat[1] * mat[6] * mat[15] - mat[1] * mat[7] * mat[14] - mat[5] * mat[2] * mat[15] + mat[5] * mat[3] * mat[14] + mat[13] * mat[2] * mat[7] - mat[13] * mat[3] * mat[6]; inv[6] = -mat[0] * mat[6] * mat[15] + mat[0] * mat[7] * mat[14] + mat[4] * mat[2] * mat[15] - mat[4] * mat[3] * mat[14] - mat[12] * mat[2] * mat[7] + mat[12] * mat[3] * mat[6]; inv[10] = mat[0] * mat[5] * mat[15] - mat[0] * mat[7] * mat[13] - mat[4] * mat[1] * mat[15] + mat[4] * mat[3] * mat[13] + mat[12] * mat[1] * mat[7] - mat[12] * mat[3] * mat[5]; inv[14] = -mat[0] * mat[5] * mat[14] + mat[0] * mat[6] * mat[13] + mat[4] * mat[1] * mat[14] - mat[4] * mat[2] * mat[13] - mat[12] * mat[1] * mat[6] + mat[12] * mat[2] * mat[5]; inv[3] = -mat[1] * mat[6] * mat[11] + mat[1] * mat[7] * mat[10] + mat[5] * mat[2] * mat[11] - mat[5] * mat[3] * mat[10] - mat[9] * mat[2] * mat[7] + mat[9] * mat[3] * mat[6]; inv[7] = mat[0] * mat[6] * mat[11] - mat[0] * mat[7] * mat[10] - mat[4] * mat[2] * mat[11] + mat[4] * mat[3] * mat[10] + mat[8] * mat[2] * mat[7] - mat[8] * mat[3] * mat[6]; inv[11] = -mat[0] * mat[5] * mat[11] + mat[0] * mat[7] * mat[9] + mat[4] * mat[1] * mat[11] - mat[4] * mat[3] * mat[9] - mat[8] * mat[1] * mat[7] + mat[8] * mat[3] * mat[5]; inv[15] = mat[0] * mat[5] * mat[10] - mat[0] * mat[6] * mat[9] - mat[4] * mat[1] * mat[10] + mat[4] * mat[2] * mat[9] + mat[8] * mat[1] * mat[6] - mat[8] * mat[2] * mat[5]; det = mat[0] * inv[0] + mat[1] * inv[4] + mat[2] * inv[8] + mat[3] * inv[12]; if (det == 0) { printf("ERROR: matrix does not have an inverse\n"); return mat4f(); } det = 1.0 / det; mat4f res; for (i = 0; i < 16; i++) res.mat[i] = inv[i] * det; return res; } }; struct AABB { float cx, cy, cz, rx, ry, rz; // center coords and halfwidths }; vec3i rayTrace(vec3f origin, vec3f direction, float radius, bool callback(int,int,int,vec3f)); vec3f rayToAABB(AABB box, vec3f rayOrigin, vec3f rayDir); bool intersects(const AABB & a, const AABB & b); float mod(float f1, float f2); template <typename T> int sign(T val) { return (T(0) < val) - (val < T(0)); } //// Files & Data //// void saveWorld(); void loadWorld(); bool fileExists(std::string path); void intToBytes(int i, char* dst); void intFromBytes(int& i, char* src); std::string getDataDir(); bool createDirectory(std::string path); void rleEncode(char* data, unsigned long dataLen, char* res, unsigned long& resLen); void rleDecode(char* data, unsigned long dataLen, char* res, unsigned long& resLen, unsigned long limit = ULONG_MAX); } //// Operators //// #define CONCAT_FUNCS(ntype) \ inline std::string operator+(std::string str, ntype n) {\ return str + ortho::toString(n);\ }\ inline std::string operator+(ntype n, std::string str) {\ return ortho::toString(n) + str;\ } CONCAT_FUNCS(int) CONCAT_FUNCS(long) CONCAT_FUNCS(float) CONCAT_FUNCS(double) #undef CONCAT_FUNCS
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string.hpp
#ifndef __UTIL_STR_HPP__ #define __UTIL_STR_HPP__ #include <wchar.h> #include <ctype.h> #include <stdlib.h> // strtol(3) #include <string.h> #include <limits.h> #include <iterator> #include <algorithm> #include <functional> #include <stdexcept> #include <vector> #include <utility> #include <util/logging.hpp> //============================================================================ // // String Tools // //============================================================================ namespace util { using namespace std; static pointer_to_unary_function<int, int> is_alnum = ptr_fun(::isalnum); static pointer_to_unary_function<int, int> is_alpha = ptr_fun(::isalpha); static pointer_to_unary_function<int, int> is_ascii = ptr_fun(::isascii); static pointer_to_unary_function<int, int> is_blank = ptr_fun(::isblank); static pointer_to_unary_function<int, int> is_cntrl = ptr_fun(::iscntrl); static pointer_to_unary_function<int, int> is_digit = ptr_fun(::isdigit); static pointer_to_unary_function<int, int> is_graph = ptr_fun(::isgraph); static pointer_to_unary_function<int, int> is_lower = ptr_fun(::islower); static pointer_to_unary_function<int, int> is_print = ptr_fun(::isprint); static pointer_to_unary_function<int, int> is_punct = ptr_fun(::ispunct); static pointer_to_unary_function<int, int> is_space = ptr_fun(::isspace); static pointer_to_unary_function<int, int> is_upper = ptr_fun(::isupper); static pointer_to_unary_function<int, int> is_xdigit = ptr_fun(::isxdigit); struct whitespace_tokenizer { template<typename InputIterator, typename Container> InputIterator operator()(InputIterator first, InputIterator last, Container &result) { using namespace std; first = find_if(first, last, not1(is_space)); if (first == last) { return last; } InputIterator stop = find_if(first + 1, last, is_space); copy(first, stop, back_inserter(result)); return stop; } void reset() {} }; template<typename InputIterator, typename EqualityComparable> InputIterator find_escaped(InputIterator first, InputIterator last, const EqualityComparable &value, const EqualityComparable &escape_value) { for ( ; first != last; ++first) { if (*first == escape_value) { if (++first == last) { break; } } else if (*first == value) { break; } } return first; } template<typename EqualityComparable> struct escaped_find { escaped_find(const EqualityComparable &quote_marker, const EqualityComparable &escape) : quote_marker_(quote_marker), escape_(escape) {} bool operator()(const EqualityComparable &value) { if (escaped_character_) { escaped_character_ = false; return false; } if (value == quote_marker_) { return true; } if (value == escape_) { escaped_character_ = true; } return false; } EqualityComparable quote_marker_; EqualityComparable escape_; bool escaped_character_; }; struct token_break { template<typename EqualityComparable> bool operator()(const EqualityComparable &value) { return (value == '\'') || (value == '"') || util::is_space(value); } }; template<typename Container> struct quoted_whitespace_tokenizer { typedef Container token_type; template<typename InputIterator> InputIterator operator()(InputIterator first, InputIterator last, Container &result) { using namespace std; typedef typename iterator_traits<InputIterator>::value_type value_t; static const value_t single_quote = '\''; static const value_t double_quote = '"'; static const value_t escape_marker = '\\'; first = find_if(first, last, not1(is_space)); if (first == last) { return last; } InputIterator stop; if (*first == single_quote) { stop = find_escaped(first + 1, last, single_quote, escape_marker); copy(first + 1, stop, back_inserter(result)); if (stop != last) { ++stop; } } else if (*first == double_quote) { stop = find_escaped(first + 1, last, double_quote, escape_marker); copy(first + 1, stop, back_inserter(result)); if (stop != last) { ++stop; } } else { stop = find_if(first + 1, last, token_break()); copy(first, stop, back_inserter(result)); } return stop; } void reset() {} }; template<typename T> struct tokenizer_traits { typedef typename T::token_type token_type; }; template<typename InputIterator, typename OutputIterator, typename Tokenizer> OutputIterator tokenize(InputIterator first, InputIterator last, OutputIterator result, Tokenizer tokr) { while (first != last) { typename tokenizer_traits<Tokenizer>::token_type token; first = tokr(first, last, token); if (token.empty()) { continue; } *result++ = token; } return result; } template<typename InputIterator, typename Parser, typename Tokenizer> void parse(InputIterator first, InputIterator last, Parser parser, Tokenizer tokr) { typedef typename tokenizer_traits<Tokenizer>::token_type token_t; while (first != last) { token_t token; first = tokr(first, last, token); if (token.empty()) { continue; } parser(token); } parser(token_t()); } template<typename InputIterator, typename Tokenizer> struct token_generator : public std::unary_function<typename tokenizer_traits<Tokenizer>::token_type, void> { public: // using Concept PushbackToken typedef typename tokenizer_traits<Tokenizer>::token_type token_type; public: token_generator(InputIterator first, InputIterator last, Tokenizer tokenizer) : first_(first), last_(last), tokenizer_(tokenizer) {} typename tokenizer_traits<Tokenizer>::token_type operator()(void) { typename tokenizer_traits<Tokenizer>::token_type token; first_ = tokenizer_(first_, last_, token); return token; } template<typename T> void copy_position(T /* & */alternate_token_generator) { first_ = alternate_token_generator.first_; last_ = alternate_token_generator.last_; } void push_back(typename tokenizer_traits<Tokenizer>::token_type token) { first_ = token.first; } public: InputIterator first_; InputIterator last_; Tokenizer tokenizer_; }; template<typename InputIterator, typename OutputIterator, typename EqualityComparable> inline InputIterator copy_until(InputIterator first, InputIterator last, OutputIterator result, const EqualityComparable &value) { for ( ; first != last; ++first) { if (*first == value) { break; } *result++ = *first; } return first; } template<typename InputIterator, typename OutputIterator, typename Predicate> InputIterator copy_until_if(InputIterator first, InputIterator last, OutputIterator result, Predicate pred) { for ( ; first != last; ++first) { if (pred(*first)) { break; } *result++ = *first; } return first; } template<typename InputIterator, typename OutputIterator, typename EqualityComparable> OutputIterator split_value(InputIterator first, InputIterator last, OutputIterator result, const EqualityComparable &value) { typedef std::basic_string< typename std::iterator_traits<InputIterator>::value_type> value_string; while (first != last) { value_string line; first = copy_until(first, last, back_inserter(line), value); *result++ = line; if (first == last) { break; } ++first; // skip split-value } return result; } template<typename ForwardIterator1, typename OutputIterator, typename ForwardIterator2> OutputIterator split_sequence(ForwardIterator1 first1, ForwardIterator1 last1, ForwardIterator2 first2, ForwardIterator2 last2, OutputIterator result) { typedef std::basic_string< typename std::iterator_traits<ForwardIterator1>::value_type> value_string; while (first1 != last1) { value_string line; ForwardIterator1 next = std::search(first1, last1, first2, last2); std::copy(first1, next, back_inserter(line)); first1 = next; *result++ = line; if (first1 == last1) { break; } ForwardIterator2 adv = first2; // skip the split sequence while (adv != last2) { ++adv; ++first1; } } return result; } template<typename Container, typename EqualityComparable> inline bool contains(const Container &container, const EqualityComparable &value) { typename Container::const_iterator last = container.end(); return last != find(container.begin(), last, value); } // template<typename AssocContainer, typename EqualityComparable> // bool // contains_key(const AssocContainer &container, // const EqualityComparable &value) { // using namespace std; // typedef typename AssocContainer::value_type value_t; // typename AssocContainer::const_iterator last = container.end(); // return last != find_if(container.begin(), last, // compose1(bind2nd(equal_to<value_t>(), value), // select1st<value_t>())); // } // // template<typename AssocContainer, // typename EqualityComparable> // bool // contains_value(const AssocContainer &container, // const EqualityComparable &value) { // using namespace std; // typedef typename AssocContainer::value_type value_t; // typename AssocContainer::const_iterator last = container.end(); // return last != find_if(container.begin(), last, // compose1(bind2nd(equal_to<value_t>(), value), // select2nd<value_t>())); // } template<typename EqualityComparable> struct sequence_contains { explicit sequence_contains(const EqualityComparable &value) : value_(value) {} template<typename Container> bool operator()(Container &container) { return contains(container, value_); } EqualityComparable value_; }; template<typename Container> class wctomb_insert_iterator { protected: mbstate_t ps_; Container *container_; public: typedef Container container_type; typedef output_iterator_tag iterator_category; typedef void value_type; typedef void difference_type; typedef void pointer; typedef void reference; explicit wctomb_insert_iterator(Container& c) : ps_(), container_(&c) { /* mbsinit(&ps_); */ } wctomb_insert_iterator<Container>& operator=(const typename Container::value_type& value) { using namespace std; string::value_type conv_buf[MB_LEN_MAX]; size_t n = ::wcrtomb(conv_buf, value, &ps_); if (n == (size_t)-1) { throw runtime_error("Can't convert wide character"); } copy(conv_buf, conv_buf + n, back_inserter(*container_)); return *this; } wctomb_insert_iterator<Container>& operator*() { return *this; } wctomb_insert_iterator<Container>& operator++() { return *this; } wctomb_insert_iterator<Container>& operator++(int) { return *this; } }; template<typename Container> inline wctomb_insert_iterator<Container> wctomb_inserter(Container &c) { return wctomb_insert_iterator<Container>(c); } class mbtowc_iterator { protected: string::iterator i_; public: typedef input_iterator_tag iterator_category; typedef std::wstring::value_type value_type; typedef std::wstring::difference_type difference_type; typedef std::wstring::pointer pointer; typedef std::wstring::reference reference; explicit mbtowc_iterator() {} }; inline std::string to_string(const std::wstring &s) { using namespace std; string buffer; copy(s.begin(), s.end(), wctomb_inserter(buffer)); return buffer; } template<typename CharT, typename Predicate> inline basic_string<CharT> strip(const basic_string<CharT> &input, Predicate pred) { typedef typename basic_string<CharT>::const_reverse_iterator reverse_iterator; if (input.empty()) { return basic_string<CharT>(); } typename basic_string<CharT>::const_iterator p1 = find_if(input.begin(), input.end(), not1(pred)); typename basic_string<CharT>::const_iterator p2 = (find_if(input.rbegin(), reverse_iterator(p1), not1(pred))).base(); return basic_string<CharT>(p1, p2); } template<typename RandomAccessIterator, typename Predicate> inline basic_string< typename iterator_traits<RandomAccessIterator>::value_type> strip(RandomAccessIterator first, RandomAccessIterator last, Predicate pred) { typedef typename iterator_traits<RandomAccessIterator>::value_type char_t; typedef reverse_iterator<RandomAccessIterator> riterator; if (first == last) { return basic_string<char_t>(); } RandomAccessIterator p1 = find_if(first, last, not1(pred)); RandomAccessIterator p2 = (find_if(riterator(last), riterator(p1), not1(pred))).base(); return basic_string<char_t>(p1, p2); } inline std::wstring to_wstring(const std::string &s) { using namespace std; // calculate the exact size const string::value_type *base = s.c_str(); mbstate_t ps; ::memset(&ps, 0, sizeof ps); size_t n = ::mbsrtowcs(0, &base, 0, &ps) + 1; if (n == (size_t)-1) { throw runtime_error("Invalid multi-byte sequence"); } // allocate the string buffer for that size vector<wstring::value_type> buffer(n); // convert to multi-byte ::mbsrtowcs(&(*buffer.begin()), &base, n, &ps); return wstring(buffer.begin(), buffer.end() - 1); } struct wstring_to_string : public std::unary_function<std::string, const std::wstring&> { std::string operator()(const std::wstring &s) { return to_string(s); } }; template<typename Container> void reset(Container &c) { Container t; std::swap(c, t); } inline long int long_of_string(const string &s) { char *end; long int result = strtol(s.c_str(), &end, 10); if (end == 0) { throw domain_error("Invalid integer representation"); } return result; } template<typename T> struct token_traits { typedef typename T::symbol_type symbol_type; typedef typename T::value_type value_type; }; ////////////////////////////////////////////////////////////////////////////// // // Recursive Descent Parser Using Pushback Token Generator // template<typename TokenGenerator> class base_parser { public: typedef typename TokenGenerator::token_type token_type; typedef TokenGenerator token_gen; typedef typename token_traits<token_type>::symbol_type symbol_type; typedef typename token_traits<token_type>::value_type value_type; public: base_parser(token_gen gen) : input_gen(gen) {} protected: void expect(symbol_type input) { if (!accept(input)) { throw std::runtime_error("Error parsing"); } } bool accept(symbol_type input) { if (current_token.id == input) { token_stack.push_back(current_token); current_token = input_gen(); return true; } return false; } void push_back(size_t count=1) { while (count--) { input_gen.push_back(token_stack.back()); token_stack.pop_back(); } } void pop(size_t count=1) { while (count--) { token_stack.pop_back(); } } public: token_gen input_gen; token_type current_token; std::vector<token_type> token_stack; }; template<typename StringType> class line_iterator { public: typedef typename StringType::const_iterator string_iter; typedef typename StringType::value_type value_type; typedef std::pair<string_iter, string_iter> T; public: line_iterator() : _stop_sequence(StringType("\n")) , _valid(false) , _end() , _cur() , _stride() { } line_iterator(const StringType& str, const char *stop_sequence="\n") : _stop_sequence(StringType(stop_sequence)) , _valid(true) , _end(str.end()) , _cur(str.begin()) , _stride(T(str.begin(), str.begin())) { _next(); } line_iterator(const line_iterator & rh) : _stride(rh._stride) { } line_iterator& operator=(const line_iterator & rh) { _valid = rh._valid; _cur = rh._cur; _end = rh._end; _stride = rh._stride; return *this; } bool operator==(const line_iterator & rh) { if (_valid && rh._valid) { return (_stride.first == rh._stride.first && _stride.second == rh._stride.second); } else if (!_valid && !rh._valid) { // end of stream return true; } else { return false; } } bool operator!=(const line_iterator & rh) { return !(*this == rh); } T& operator*() { return _stride; } T* operator->() { return &_stride; } line_iterator& operator++() { _next(); return *this; } line_iterator& operator++(int) { line_iterator tmp(*this); _next(); return tmp; } bool depleted() const { return _stride.first == _stride.second; } private: void _next() { string_iter s1 = _stop_sequence.begin(); string_iter s2 = _stop_sequence.end(); string_iter pos = std::search(_cur, _end, s1, s2); if (pos != _end) { pos += _stop_sequence.size(); } _stride.first = _cur; _stride.second = pos; _cur = pos; if (_stride.first == _stride.second) { *this = line_iterator(); } } public: StringType _stop_sequence; bool _valid; string_iter _end; string_iter _cur; T _stride; }; } // namespace util #endif // vim: set sts=2 sw=2 expandtab:
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/DB.cpp
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DB.cpp
#include <stdio.h> #include "options.h" #include <stdlib.h> #include <string.h> void add(char* fname, char* lname, char* date, char* phone, char* tarif, struct s_dec** pnt) { struct s_dec* new_c; struct s_dec* curr_c; new_c = (struct s_dec*)malloc(sizeof(struct s_dec)); curr_c = (struct s_dec*)malloc(sizeof(struct s_dec)); strcpy_s(new_c->fname, length, fname); strcpy_s(new_c->lname, length, lname); strcpy_s(new_c->date, length, date); strcpy_s(new_c->phone, length, phone); strcpy_s(new_c->tarif, length, tarif); new_c->next = NULL; if (*pnt == NULL) { *pnt = new_c; return; } else if (strcmp(new_c->fname, (*pnt)->fname) < 0) { new_c->next = *pnt; *pnt = new_c; return; } new_c = *pnt; while (curr_c) { if (curr_c->next == NULL) { curr_c->next = new_c; return; } else if (strcmp(new_c->fname, curr_c->next->fname) < 0) { new_c->next = curr_c->next; curr_c->next = new_c; return; } curr_c = curr_c->next; } } void rem(char* date, struct s_dec** pnt) { struct s_dec* curr_c; while (*pnt && strcmp((*pnt)->date, date) == 0) { struct s_dec* first_fix = (*pnt)->next; free(*pnt); *pnt = first_fix; } curr_c = *pnt; while (curr_c && curr_c->next) { if (strcmp(curr_c->next->date, date) == 0) { struct s_dec* next_fix = curr_c->next->next; free(curr_c->next); curr_c->next = next_fix; } curr_c = curr_c->next; } }
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/src/besteng/core.cpp
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core.cpp
#include "core.h" namespace besteng { std::shared_ptr<Core> Core::initialise() { std::shared_ptr<Core> rtn = std::shared_ptr<Core>(); //creates the shared pointer for the function to return rtn->self = rtn; rtn->window = SDL_CreateWindow("besteng", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE); //creates the window to render everything to if (!rtn->window) { throw rend::Exception("Failed to create window"); //error handling } rtn->glContext = SDL_GL_CreateContext(rtn->window); //creates context for the window if (!rtn->glContext) { throw rend::Exception("Failed to create OpenGL context"); } rtn->context = rend::Context::initialize(); //initialises the rend context std::shared_ptr<Entity> camera = rtn->addEntity("main camera"); //adds the main camera to the scene as an entity rtn->currentScreen = camera; camera->addComponent<Screen>(); camera->getComponent<Screen>()->core = rtn->self; camera->getComponent<Screen>()->windowWidth = 800; camera->getComponent<Screen>()->windowHeight = 600; camera->getComponent<Screen>()->fov = 45.0f; camera->getComponent<Screen>()->near = 1.0f; camera->getComponent<Screen>()->far = 1000.0f; //initialises the main camera's variables rtn->environment = std::make_shared<Environment>(); rtn->environment->core = rtn->self; rtn->environment->self = rtn->environment; //initialises the environment rtn->Input = std::make_shared<InputManager>(); //initialises the input manager return rtn; } std::shared_ptr<Entity> Core::addEntity(std::string name) //adds an entity at the default position with the name passed in { std::shared_ptr<Entity> rtn = std::make_shared<Entity>(); entities.push_back(rtn); rtn->self = rtn; rtn->core = self; rtn->name = name; std::shared_ptr<Transform> transform = rtn->addComponent<Transform>(); //all entities must have a transform component transform->position = glm::vec3(0, 0, 0); transform->rotation = glm::vec3(0, 0, 0); transform->scale = glm::vec3(1, 1, 1); std::shared_ptr<Renderer> renderer = Renderer::initialise(); rtn->addComponent(renderer); //adds a renderer component by default return rtn; } std::shared_ptr<Entity> Core::addEntity(std::string name, std::shared_ptr<Transform> position) //adds an entity with the transform given { std::shared_ptr<Entity> rtn = std::make_shared<Entity>(); entities.push_back(rtn); rtn->self = rtn; rtn->core = self; rtn->name = name; rtn->addComponent<Transform>(position); std::shared_ptr<Renderer> renderer = Renderer::initialise(); rtn->addComponent(renderer); //adds a renderer component by default return rtn; } void Core::start() //runs the main game loop { SDL_Event events = { 0 }; //gets all events from the input bool running = true; //variable tracks if the game has ended while (running) { Input->checkInput(); //adds any inputs to the input manager if (Input->quit) { running = false; //if SDL_QUIT happens end the game loop } for (size_t ei = 0; ei < entities.size(); ei++) { entities.at(ei)->tick(); //calls the tick for all entity components } glClearColor(0.39f, 0.58f, 0.93f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //sets a default background colour for (size_t ei = 0; ei < entities.size(); ei++) { entities.at(ei)->render(); //renders all components for the entities } SDL_GL_SwapWindow(window); //finishes the render and displays to screen Input->clear(); //clears all single frame inputs environment->updateDeltaTime(); environment->frameCap(); //updates deltaT and caps the frames to 60 fps } } std::shared_ptr<Entity> Core::findEntity(std::string name) { for (auto it = entities.begin(); it < entities.end(); it++) { if ((*it)->name == name) //checks the name against every entity until the target is found { return (*it); } } throw rend::Exception("Entity of that name not found"); } Core & Core::operator=(const Core &) { } bool sameDirection(glm::vec3 direction, glm::vec3 aOrigin) { return glm::dot(direction, aOrigin) > 0; //returns true if the direction given is in the direction of the origin. it is 0 or below if the angle is > 90 degrees } bool line(std::shared_ptr<Simplex> simplex, glm::vec3& direction) { glm::vec3 a = simplex->operator[](0); //gets the first 2 points from the simplex in order to create a line for the 1D test glm::vec3 b = simplex->operator[](1); glm::vec3 ab = b - a; //this creates the vector acting as the line glm::vec3 aOrigin = -a; //-a is a vector from a to the origin if (sameDirection(ab, aOrigin)) //if ab is pointing towards the origin { direction = glm::cross(ab, glm::cross(aOrigin, ab)); } //this generates the next direction to look in by creating a vector perpendicular to ab on the same plane as ab and -a else { simplex->operator=({a}); //if ab is not pointing towards the origin remove b from the simplex and set the direction to be towards the origin from a direction = aOrigin; } return false; } bool triangle(std::shared_ptr<Simplex> simplex, glm::vec3& direction) { glm::vec3 a = simplex->operator[](0); glm::vec3 b = simplex->operator[](1); glm::vec3 c = simplex->operator[](2); //gets the 3 vertices of the triangle from the simplex for the 2D test glm::vec3 ab = b - a; glm::vec3 ac = c - a; glm::vec3 aOrigin = -a; //generates 3 lines from a pointing towards b, c and the origin glm::vec3 abc = glm::cross(ab, ac); //creates a vector perpendicular to the plane creates by ab and ac if (sameDirection(glm::cross(abc, ac), aOrigin)) //if the vector perpendicular to the plane abc, ac which is a vector going straight up vertically is towards the origin { if (sameDirection(ac, aOrigin)) //if ac is in the direction of the origin { simplex->operator=({a, c}); //create a line between a and c direction = glm::cross(ac, glm::cross(aOrigin, ac)); //set the direction to be perpendicular to ac and the vector straight up from the plane it creates } else { return line(simplex->operator=({a, b}), direction); //recalculate the 1D test with a and b with the same direction used on the triangle } } else { if (sameDirection(glm::cross(ab, abc), aOrigin)) //if the vector created on the place abc, ab is in the direction of the origin { return line(simplex->operator=({a, b}), direction); //recalculates the 1D test with a and b } else { if (sameDirection(abc, aOrigin)) { direction = abc; //if abc is towards the origin then set the direction equal to abc } else { simplex->operator=({a, c, b}); //give the simplex the vertices for the triangle direction = -abc; //if the direction is away from the origin set the direction to -abc to make it towards } } } return false; } bool tetrahedron(std::shared_ptr<Simplex> simplex, glm::vec3& direction) { glm::vec3 a = simplex->operator[](0); glm::vec3 b = simplex->operator[](1); glm::vec3 c = simplex->operator[](2); glm::vec3 d = simplex->operator[](3); //gets the 4 vertices for the tetrahedron from the simplex for the 3D test glm::vec3 ab = b - a; glm::vec3 ac = c - a; glm::vec3 ad = d - a; glm::vec3 aOrigin = -a; //creates a vector for each of the shape's sides and one towards the origin from a glm::vec3 abc = glm::cross(ab, ac); glm::vec3 acd = glm::cross(ad, ac); glm::vec3 abd = glm::cross(ab, ad); //creates a vector perpendicular to each side of the tetrahedron for testing against the origin line if (sameDirection(abc, aOrigin)) { return triangle(simplex->operator=({a, b, c}), direction); } if (sameDirection(acd, aOrigin)) { return triangle(simplex->operator=({a, c, d}), direction); } if (sameDirection(abd, aOrigin)) { //if any of the cross vectors are in the direction of the origin then the simplex does not contain the origin and a collision hasn't been detected return triangle(simplex->operator=({a, d, b}), direction); } return true; } bool nextSimplex(std::shared_ptr<Simplex> simplex, glm::vec3& direction) { switch (simplex->getSize()) //calls the function required based on the size of the simplex given { case 2: return line(simplex, direction); case 3: return triangle(simplex, direction); case 4: return tetrahedron(simplex, direction); } } bool Core::GJK(std::shared_ptr<Collider> ObjectA, std::shared_ptr<Collider> ObjectB) { glm::vec3 support = ObjectA->findFurthestPoint(glm::vec3(1,0,0)) - ObjectB->findFurthestPoint(glm::vec3(-1,0,0)); //calculates the furthest distance between points inside each shape along an arbitrary line to get the first support function std::shared_ptr<Simplex> points; //creates an empty simplex points->self = points; points->pushFront(support); //initialises simplex with one point glm::vec3 direction = -support; while (true) { support = ObjectA->findFurthestPoint(direction) - ObjectB->findFurthestPoint(-direction); //creates a new support function along the new direction created if (glm::dot(support, direction) <= 0) { return false; //if the support and direction are perpendicular to each other then there is no collision } points->pushFront(support); //adds the support point to the simplex if (nextSimplex(points, direction)) { return true; //if this function calls the tetrahedron and that returns true then a collision has been found } } return false; //must return along all possible lines } void Core::collisionTest() { for (auto it1 = entities.begin(); it1 < entities.end(); it1++) { for (auto it2 = entities.begin(); it2 < entities.end(); it2++) //iterate through each entity and check it for collision with each other entity { if ((*it1) != (*it2)) //if the objects being checked are not the same object { std::shared_ptr<Collider> col1 = (*it1)->getComponent<Collider>(); std::shared_ptr<Collider> col2 = (*it2)->getComponent<Collider>(); //get the colliders for each object if (col1 && col2) //if both objects have a collider attached { bool collision; //collision test variable glm::vec3 pos1 = (*it1)->getComponent<Transform>()->position; glm::vec3 pos2 = (*it2)->getComponent<Transform>()->position; //gets the postion of te objects for the broad test if (glm::distance(pos1, pos2) <= (col1->maxDis + col2->maxDis)) //if the spheres around the objects don't collide don't test further { //done for effieicnecy if ((col1->mesh) || (col2->mesh)) { collision = GJK(col1, col2); //if either object has a mesh then do GJK } else { collision = true; //if both objects are a sphere then the collision has already been tested } } else { collision = false; } if (collision) { (*it1)->collision(col2); (*it2)->collision(col1); //calls the collision function for both objects } } } } } } }
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#include "StdAfx.h" #include "WarningCmd.h" WarningCmd::WarningCmd(void) { } WarningCmd::~WarningCmd(void) { } void WarningCmd::Execute(RecordObj *recordObj) { ::MessageBox( gPaintInfo.GetMainHwnd(), _T(" 無此命令物件 Execute \n"),NULL,NULL); } void WarningCmd::UnExecute(RecordObj *recordObj) { ::MessageBox( gPaintInfo.GetMainHwnd(), _T(" 無此命令物件 UnExecute \n"),NULL,NULL); }
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TCaptureOptions_bumblebee.h
/* +------------------------------------------------------------------------+ | Mobile Robot Programming Toolkit (MRPT) | | http://www.mrpt.org/ | | | | Copyright (c) 2005-2017, Individual contributors, see AUTHORS file | | See: http://www.mrpt.org/Authors - All rights reserved. | | Released under BSD License. See details in http://www.mrpt.org/License | +------------------------------------------------------------------------+ */ #pragma once #include <mrpt/hwdrivers/link_pragmas.h> namespace mrpt { namespace hwdrivers { /** Options used when creating a bumblebee camera capture object * \sa CStereoGrabber_Bumblebee, CStereoGrabber_Bumblebee_dc1394 * \ingroup mrpt_hwdrivers_grp */ struct HWDRIVERS_IMPEXP TCaptureOptions_bumblebee { TCaptureOptions_bumblebee(); /** Capture resolution (Default: 640x480) */ int frame_width, frame_height; /** Indicates if the Bumblebee camera must capture color images (Default: * false -> grayscale) */ bool color; /** Indicates if the Bumblebee camera must capture rectified images * (Default: true -> rectified) */ bool getRectified; /** Bumblebee camera frame rate (Default: 15 fps) */ double framerate; }; } }