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dbf8921 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | # Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import os
from abc import abstractmethod
from .headsets import Headset
from .io_utils import load_json
#提供所有文件的地址
class SequenceDatasetPathsBase:
"""
Class defining the expected filepaths for a given HOT3D sequence
This base class can be extended to support headset specific filepaths (Aria, Quest, etc.)
"""
def __init__(self, recording_instance_folderpath):
self._recording_instance_folderpath = recording_instance_folderpath
@property
def recording_instance_folderpath(self):
return self._recording_instance_folderpath
@property
def dynamic_objects_filepath(self):
return f"{self._recording_instance_folderpath}/dynamic_objects.csv"
@property
def headset_trajectory_filepath(self):
return f"{self._recording_instance_folderpath}/headset_trajectory.csv"
@property
def mano_hand_pose_trajectory_filepath(self):
return f"{self._recording_instance_folderpath}/mano_hand_pose_trajectory.jsonl"
@property
def umetrack_hand_user_profile_filepath(self):
return f"{self._recording_instance_folderpath}/umetrack_hand_user_profile.json"
@property
def umetrack_hand_pose_trajectory_filepath(self):
return (
f"{self._recording_instance_folderpath}/umetrack_hand_pose_trajectory.jsonl"
)
@property
def vrs_filepath(self):
return f"{self._recording_instance_folderpath}/recording.vrs"
@property
def box2d_objects_filepath(self):
return f"{self._recording_instance_folderpath}/box2d_objects.csv"
@property
def box2d_hands_filepath(self):
return f"{self._recording_instance_folderpath}/box2d_hands.csv"
@property
def scene_metadata_filepath(self):
return f"{self._recording_instance_folderpath}/metadata.json"
@abstractmethod
def is_valid(self) -> bool:
"""
Returns if the list of required file for the Headset sequence are available
"""
class Hot3dDataPathProvider(object):
@staticmethod
def fromRecordingFolder(recording_instance_folderpath) -> SequenceDatasetPathsBase:
metadata_filepath = os.path.join(recording_instance_folderpath, "metadata.json")
metadata_json = load_json(metadata_filepath)
headset = Headset[metadata_json["headset"]]
if headset is Headset.Aria:
return AriaDatasetPaths(
recording_instance_folderpath=recording_instance_folderpath
)
elif headset is Headset.Quest3:
return Quest3DatasetPaths(
recording_instance_folderpath=recording_instance_folderpath
)
else:
raise NotImplementedError(f"{headset} not supported at the moment.")
#继承,子类自动拥有父类的所有属性和方法
class Quest3DatasetPaths(SequenceDatasetPathsBase):
def __init__(self, recording_instance_folderpath):
super().__init__(recording_instance_folderpath)
@property
def camera_models_filepath(self):
return f"{self._recording_instance_folderpath}/camera_models.json"
@property
def required_filepaths(self):
return [
self.vrs_filepath,
self.dynamic_objects_filepath,
self.headset_trajectory_filepath,
self.camera_models_filepath,
self.mano_hand_pose_trajectory_filepath,
]
def is_valid(self) -> bool:
return all(os.path.exists(filepath) for filepath in self.required_filepaths)
class AriaDatasetPaths(SequenceDatasetPathsBase):
def __init__(self, recording_instance_folderpath):
super().__init__(recording_instance_folderpath)
@property
def mps_folderpath(self):
return f"{self._recording_instance_folderpath}/mps"
@property
def required_filepaths(self):
return [
self.vrs_filepath,
self.dynamic_objects_filepath,
self.headset_trajectory_filepath,
self.mano_hand_pose_trajectory_filepath,
]
def is_valid(self) -> bool:
return all(os.path.exists(filepath) for filepath in self.required_filepaths)
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