# Copyright (c) Meta Platforms, Inc. and affiliates. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from abc import abstractmethod from dataclasses import dataclass from typing import Any, Dict, List, Optional import numpy as np import torch from data_loaders.loader_hand_poses import ( Handedness, HandPose, HandPose3dCollection, load_hand_poses, ) from projectaria_tools.core.sensor_data import TimeDomain, TimeQueryOptions # @manual from .pose_utils import lookup_timestamp @dataclass class HandPose3dCollectionWithDt: pose3d_collection: HandPose3dCollection time_delta_ns: int class HandDataProviderBase: def __init__( self, ) -> None: self._hand_poses = None self._sorted_timestamp_ns_list: List[int] def _init_hand_poses(self, hand_pose_trajectory_filepath: str) -> None: #self._hand_poses是一个字典,key是timestamp_ns,value是HandPose3dCollection对象,里面包含timestamp_ns和poses字典 # 取某一帧 # frame = hand_poses[1234567890] # # 取右手 # right_hand = frame.poses[Handedness.Right] # # 取右手手腕位置 # wrist_se3 = right_hand.wrist_pose # # 取右手关节角度 # angles = right_hand.joint_angles self._hand_poses = load_hand_poses(hand_pose_trajectory_filepath) self._sorted_timestamp_ns_list: List[int] = sorted(self._hand_poses.keys()) @property def timestamp_ns_list(self) -> List[int]: return self._sorted_timestamp_ns_list def get_data_statistics(self) -> Dict[str, Any]: """ Returns the stats of the Hand data """ assert self._hand_poses is not None stats = {} stats["num_frames"] = len(self._sorted_timestamp_ns_list) stats["num_right_hands"] = sum( [ 1 for it in self._hand_poses.values() if Handedness.Right in it.poses.keys() ] ) stats["num_left_hands"] = sum( [ 1 for it in self._hand_poses.values() if Handedness.Left in it.poses.keys() ] ) return stats def get_pose_at_timestamp( self, timestamp_ns: int, time_query_options: TimeQueryOptions, time_domain: TimeDomain, acceptable_time_delta: Optional[int] = None, ) -> Optional[HandPose3dCollectionWithDt]: """ Return the list of hands available at a given timestamp """ if time_domain is not TimeDomain.TIME_CODE: raise ValueError("Value other than TimeDomain.TIME_CODE not yet supported.") hand_pose_collection, time_delta_ns = lookup_timestamp( time_indexed_dict=self._hand_poses, sorted_timestamp_list=self._sorted_timestamp_ns_list, query_timestamp=timestamp_ns, time_query_options=time_query_options, ) if ( hand_pose_collection is None or time_delta_ns is None or ( acceptable_time_delta is not None and abs(time_delta_ns) > acceptable_time_delta ) ): return None else: return HandPose3dCollectionWithDt( pose3d_collection=hand_pose_collection, time_delta_ns=time_delta_ns ) @abstractmethod def get_hand_mesh_vertices( self, hand_wrist_data: HandPose ) -> Optional[torch.Tensor]: """ Return the hand mesh corresponding to given HandPose """ @abstractmethod def get_hand_mesh_faces_and_normals( self, hand_wrist_data: HandPose ) -> Optional[List[np.ndarray]]: """ Return the hand mesh faces and normals """ @abstractmethod def get_hand_landmarks(self, hand_wrist_data: HandPose) -> Optional[torch.Tensor]: """ Return the hand joint landmarks corresponding to given HandPose See how to map the vertices together to represent a Hand as linked lines using LANDMARK_CONNECTIVITY """ @staticmethod def normalized( vecs: np.ndarray, axis: int = -1, add_const_to_denom: bool = True ) -> np.ndarray: """ Normalize a set of vectors. Args: vecs: np.ndarray of shape (..., V). axis: axis along which to normalize. add_const_to_denom: if True, add a small constant to the denominator to prevent numerical issues. Returns: np.ndarray of the same shape as vecs. """ denom = np.linalg.norm(vecs, axis=axis, keepdims=True) if add_const_to_denom: denom += 1e-5 return vecs / denom @staticmethod def get_triangular_mesh_normals( vertices: np.ndarray, triangles: np.ndarray ) -> np.ndarray: """ Compute the normals of a triangular mesh. Args: vertices: np.ndarray of shape (..., V, 3). triangles: np.ndarray of shape (..., F, 3). Returns: normals: np.ndarray of shape (..., F, 3). """ norm = np.zeros_like(vertices) tris = vertices[triangles] n = np.cross(tris[::, 1] - tris[::, 0], tris[::, 2] - tris[::, 0]) n = HandDataProviderBase.normalized(n) norm[triangles[:, 0]] += n norm[triangles[:, 1]] += n norm[triangles[:, 2]] += n return HandDataProviderBase.normalized(norm)