OurData
/
tmp-demo-frontend
/node_modules
/leaflet
/src
/geo
/projection
/Projection.SphericalMercator.js
| import {LatLng} from '../LatLng'; | |
| import {Bounds} from '../../geometry/Bounds'; | |
| import {Point} from '../../geometry/Point'; | |
| /* | |
| * @namespace Projection | |
| * @projection L.Projection.SphericalMercator | |
| * | |
| * Spherical Mercator projection — the most common projection for online maps, | |
| * used by almost all free and commercial tile providers. Assumes that Earth is | |
| * a sphere. Used by the `EPSG:3857` CRS. | |
| */ | |
| var earthRadius = 6378137; | |
| export var SphericalMercator = { | |
| R: earthRadius, | |
| MAX_LATITUDE: 85.0511287798, | |
| project: function (latlng) { | |
| var d = Math.PI / 180, | |
| max = this.MAX_LATITUDE, | |
| lat = Math.max(Math.min(max, latlng.lat), -max), | |
| sin = Math.sin(lat * d); | |
| return new Point( | |
| this.R * latlng.lng * d, | |
| this.R * Math.log((1 + sin) / (1 - sin)) / 2); | |
| }, | |
| unproject: function (point) { | |
| var d = 180 / Math.PI; | |
| return new LatLng( | |
| (2 * Math.atan(Math.exp(point.y / this.R)) - (Math.PI / 2)) * d, | |
| point.x * d / this.R); | |
| }, | |
| bounds: (function () { | |
| var d = earthRadius * Math.PI; | |
| return new Bounds([-d, -d], [d, d]); | |
| })() | |
| }; | |