| @class Interactive layer | |
| @inherits Layer | |
| Some `Layer`s can be made interactive - when the user interacts | |
| with such a layer, mouse events like `click` and `mouseover` can be handled. | |
| Use the [event handling methods](#evented-method) to handle these events. | |
| @option interactive: Boolean = true | |
| If `false`, the layer will not emit mouse events and will act as a part of the underlying map. | |
| @option bubblingMouseEvents: Boolean = true | |
| When `true`, a mouse event on this layer will trigger the same event on the map | |
| (unless [`L.DomEvent.stopPropagation`](#domevent-stoppropagation) is used). | |
| @section Mouse events | |
| @event click: MouseEvent | |
| Fired when the user clicks (or taps) the layer. | |
| @event dblclick: MouseEvent | |
| Fired when the user double-clicks (or double-taps) the layer. | |
| @event mousedown: MouseEvent | |
| Fired when the user pushes the mouse button on the layer. | |
| @event mouseup: MouseEvent | |
| Fired when the user releases the mouse button pushed on the layer. | |
| @event mouseover: MouseEvent | |
| Fired when the mouse enters the layer. | |
| @event mouseout: MouseEvent | |
| Fired when the mouse leaves the layer. | |
| @event contextmenu: MouseEvent | |
| Fired when the user right-clicks on the layer, prevents | |
| default browser context menu from showing if there are listeners on | |
| this event. Also fired on mobile when the user holds a single touch | |
| for a second (also called long press). | |