| @class Interactive layer |
| @inherits Layer |
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| Some `Layer`s can be made interactive - when the user interacts |
| with such a layer, mouse events like `click` and `mouseover` can be handled. |
| Use the [event handling methods](#evented-method) to handle these events. |
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| @option interactive: Boolean = true |
| If `false`, the layer will not emit mouse events and will act as a part of the underlying map. |
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| @option bubblingMouseEvents: Boolean = true |
| When `true`, a mouse event on this layer will trigger the same event on the map |
| (unless [`L.DomEvent.stopPropagation`](#domevent-stoppropagation) is used). |
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| @section Mouse events |
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| @event click: MouseEvent |
| Fired when the user clicks (or taps) the layer. |
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| @event dblclick: MouseEvent |
| Fired when the user double-clicks (or double-taps) the layer. |
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| @event mousedown: MouseEvent |
| Fired when the user pushes the mouse button on the layer. |
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| @event mouseup: MouseEvent |
| Fired when the user releases the mouse button pushed on the layer. |
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| @event mouseover: MouseEvent |
| Fired when the mouse enters the layer. |
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| @event mouseout: MouseEvent |
| Fired when the mouse leaves the layer. |
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| @event contextmenu: MouseEvent |
| Fired when the user right-clicks on the layer, prevents |
| default browser context menu from showing if there are listeners on |
| this event. Also fired on mobile when the user holds a single touch |
| for a second (also called long press). |
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