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//                           _       _
// __      _____  __ ___   ___  __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
//  \ V  V /  __/ (_| |\ V /| | (_| | ||  __/
//   \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
//  Copyright © 2016 - 2025 Weaviate B.V. All rights reserved.
//
//  CONTACT: hello@weaviate.io
//

// Package byteops provides helper functions to (un-) marshal objects from or into a buffer
package byteops

import (
	"encoding/binary"
	"errors"
	"io"
	"math"
)

const (
	Uint64Len = 8
	Uint32Len = 4
	Uint16Len = 2
	Uint8Len  = 1
)

type ReadWriter struct {
	Position uint64
	Buffer   []byte
}

func WithPosition(pos uint64) func(*ReadWriter) {
	return func(rw *ReadWriter) {
		rw.Position = pos
	}
}

func NewReadWriter(buf []byte) ReadWriter {
	rw := ReadWriter{Buffer: buf}
	return rw
}

// NewReadWriterWithOps escapes to heap even if no ops are given
func NewReadWriterWithOps(buf []byte, opts ...func(writer *ReadWriter)) ReadWriter {
	rw := ReadWriter{Buffer: buf}
	for _, opt := range opts {
		opt(&rw)
	}
	return rw
}

func (bo *ReadWriter) ResetBuffer(buf []byte) {
	bo.Buffer = buf
	bo.Position = 0
}

func (bo *ReadWriter) ReadUint64() uint64 {
	bo.Position += Uint64Len
	return binary.LittleEndian.Uint64(bo.Buffer[bo.Position-Uint64Len : bo.Position])
}

func (bo *ReadWriter) ReadUint16() uint16 {
	bo.Position += Uint16Len
	return binary.LittleEndian.Uint16(bo.Buffer[bo.Position-Uint16Len : bo.Position])
}

func (bo *ReadWriter) ReadUint32() uint32 {
	bo.Position += Uint32Len
	return binary.LittleEndian.Uint32(bo.Buffer[bo.Position-Uint32Len : bo.Position])
}

func (bo *ReadWriter) ReadUint8() uint8 {
	bo.Position += Uint8Len
	return bo.Buffer[bo.Position-Uint8Len]
}

func (bo *ReadWriter) CopyBytesFromBuffer(length uint64, out []byte) ([]byte, error) {
	if out == nil {
		out = make([]byte, length)
	}
	bo.Position += length
	numCopiedBytes := copy(out, bo.Buffer[bo.Position-length:bo.Position])
	if numCopiedBytes != int(length) {
		return nil, errors.New("could not copy data from buffer")
	}
	return out, nil
}

func (bo *ReadWriter) ReadBytesFromBuffer(length uint64) []byte {
	subslice := bo.Buffer[bo.Position : bo.Position+length]
	bo.Position += length
	return subslice
}

func (bo *ReadWriter) ReadBytesFromBufferWithUint64LengthIndicator() []byte {
	bo.Position += Uint64Len
	bufLen := binary.LittleEndian.Uint64(bo.Buffer[bo.Position-Uint64Len : bo.Position])

	bo.Position += bufLen
	subslice := bo.Buffer[bo.Position-bufLen : bo.Position]
	return subslice
}

func (bo *ReadWriter) DiscardBytesFromBufferWithUint64LengthIndicator() uint64 {
	bo.Position += Uint64Len
	bufLen := binary.LittleEndian.Uint64(bo.Buffer[bo.Position-Uint64Len : bo.Position])

	bo.Position += bufLen
	return bufLen
}

func (bo *ReadWriter) ReadBytesFromBufferWithUint32LengthIndicator() []byte {
	bo.Position += Uint32Len
	bufLen := uint64(binary.LittleEndian.Uint32(bo.Buffer[bo.Position-Uint32Len : bo.Position]))

	bo.Position += bufLen
	subslice := bo.Buffer[bo.Position-bufLen : bo.Position]
	return subslice
}

func (bo *ReadWriter) DiscardBytesFromBufferWithUint32LengthIndicator() uint32 {
	bo.Position += Uint32Len
	bufLen := binary.LittleEndian.Uint32(bo.Buffer[bo.Position-Uint32Len : bo.Position])

	bo.Position += uint64(bufLen)
	return bufLen
}

func (bo *ReadWriter) WriteUint64(value uint64) {
	bo.Position += Uint64Len
	binary.LittleEndian.PutUint64(bo.Buffer[bo.Position-Uint64Len:bo.Position], value)
}

func (bo *ReadWriter) WriteUint32(value uint32) {
	bo.Position += Uint32Len
	binary.LittleEndian.PutUint32(bo.Buffer[bo.Position-Uint32Len:bo.Position], value)
}

func (bo *ReadWriter) WriteUint16(value uint16) {
	bo.Position += Uint16Len
	binary.LittleEndian.PutUint16(bo.Buffer[bo.Position-Uint16Len:bo.Position], value)
}

func (bo *ReadWriter) CopyBytesToBuffer(copyBytes []byte) error {
	lenCopyBytes := uint64(len(copyBytes))
	bo.Position += lenCopyBytes
	numCopiedBytes := copy(bo.Buffer[bo.Position-lenCopyBytes:bo.Position], copyBytes)
	if numCopiedBytes != int(lenCopyBytes) {
		return errors.New("could not copy data into buffer")
	}
	return nil
}

// for io.Writer interface
func (bo *ReadWriter) Write(p []byte) (int, error) {
	lenCopyBytes := uint64(len(p))
	bo.Position += lenCopyBytes
	if bo.Position > uint64(len(bo.Buffer)) {
		return 0, io.EOF
	}
	numCopiedBytes := copy(bo.Buffer[bo.Position-lenCopyBytes:bo.Position], p)
	return numCopiedBytes, nil
}

// Writes a uint64 length indicator about the buffer that's about to follow,
// then writes the buffer itself
func (bo *ReadWriter) CopyBytesToBufferWithUint64LengthIndicator(copyBytes []byte) error {
	lenCopyBytes := uint64(len(copyBytes))
	bo.Position += Uint64Len
	binary.LittleEndian.PutUint64(bo.Buffer[bo.Position-Uint64Len:bo.Position], lenCopyBytes)
	bo.Position += lenCopyBytes
	numCopiedBytes := copy(bo.Buffer[bo.Position-lenCopyBytes:bo.Position], copyBytes)
	if numCopiedBytes != int(lenCopyBytes) {
		return errors.New("could not copy data into buffer")
	}
	return nil
}

// Writes a uint32 length indicator about the buffer that's about to follow,
// then writes the buffer itself
func (bo *ReadWriter) CopyBytesToBufferWithUint32LengthIndicator(copyBytes []byte) error {
	lenCopyBytes := uint32(len(copyBytes))
	bo.Position += Uint32Len
	binary.LittleEndian.PutUint32(bo.Buffer[bo.Position-Uint32Len:bo.Position], lenCopyBytes)
	bo.Position += uint64(lenCopyBytes)
	numCopiedBytes := copy(bo.Buffer[bo.Position-uint64(lenCopyBytes):bo.Position], copyBytes)
	if numCopiedBytes != int(lenCopyBytes) {
		return errors.New("could not copy data into buffer")
	}
	return nil
}

func (bo *ReadWriter) MoveBufferPositionForward(length uint64) {
	bo.Position += length
}

func (bo *ReadWriter) MoveBufferToAbsolutePosition(pos uint64) {
	bo.Position = pos
}

func (bo *ReadWriter) WriteByte(b byte) {
	bo.Buffer[bo.Position] = b
	bo.Position += 1
}

func Fp32SliceToBytes(slice []float32) []byte {
	if len(slice) == 0 {
		return []byte{}
	}
	vector := make([]byte, len(slice)*Uint32Len)
	for i := 0; i < len(slice); i++ {
		binary.LittleEndian.PutUint32(vector[i*Uint32Len:(i+1)*Uint32Len], math.Float32bits(slice[i]))
	}
	return vector
}

// Fp32SliceOfSlicesToBytes converts a slice of slices of float64 to a byte slice
//
// Within the byte slice, it encodes the first two bytes as the number of dimensions with uint16 type
// The rest of the bytes are the float32 values.
//
// If the outer slice is empty, it returns an empty byte slice.
// If the first slice is empty, it returns an empty byte slice.
func Fp32SliceOfSlicesToBytes(slices [][]float32) []byte {
	if len(slices) == 0 {
		return []byte{}
	}
	if len(slices[0]) == 0 {
		return []byte{}
	}
	dimensions := len(slices[0])
	// make a byte slice with size 2 and capacity 2 + (number of slices * number of floats * 4)
	bytes := make([]byte, Uint16Len, Uint16Len+len(slices)*dimensions*Uint32Len)
	// write the number of dimensions to the first 2 bytes
	binary.LittleEndian.PutUint16(bytes[:Uint16Len], uint16(dimensions))
	// append the rest of the bytes by looping over the slices and converting them to bytes
	for _, slice := range slices {
		bytes = append(bytes, Fp32SliceToBytes(slice)...)
	}
	return bytes
}

func Fp64SliceToBytes(floats []float64) []byte {
	vector := make([]byte, len(floats)*Uint64Len)
	for i := 0; i < len(floats); i++ {
		binary.LittleEndian.PutUint64(vector[i*Uint64Len:(i+1)*Uint64Len], math.Float64bits(floats[i]))
	}
	return vector
}

func Fp32SliceFromBytes(vector []byte) []float32 {
	floats := make([]float32, len(vector)/Uint32Len)
	for i := 0; i < len(floats); i++ {
		asUint := binary.LittleEndian.Uint32(vector[i*Uint32Len : (i+1)*Uint32Len])
		floats[i] = math.Float32frombits(asUint)
	}
	return floats
}

// Fp32SliceOfSlicesToBytes converts a slice of slices of float64 to a byte slice
//
// Within the byte slice, it determines the dimensions of the inner slices using the first two bytes inferred as uint16 type
// The rest of the bytes are the float32 values.
//
// If the byte slice is empty, it returns an empty slice of slices.
// If the dimension is found to be 0 then an error is returned as this is invalid.
func Fp32SliceOfSlicesFromBytes(bytes []byte) ([][]float32, error) {
	if len(bytes) == 0 {
		return [][]float32{}, nil
	}
	// read the first 2 bytes to get the dimension of the internal slices
	dimension := int(binary.LittleEndian.Uint16(bytes[:Uint16Len]))
	if dimension == 0 {
		return nil, errors.New("dimension cannot be 0")
	}
	// discard the first 2 bytes
	bytes = bytes[Uint16Len:]
	// calculate how many slices there are
	howMany := len(bytes) / (dimension * Uint32Len)
	vectors := make([][]float32, howMany)
	// loop through the bytes pulling out the slices based on the dimension
	for i := 0; i < howMany; i++ {
		vectors[i] = Fp32SliceFromBytes(bytes[i*dimension*Uint32Len : (i+1)*dimension*Uint32Len])
	}
	return vectors, nil
}

func Fp64SliceFromBytes(vector []byte) []float64 {
	floats := make([]float64, len(vector)/Uint64Len)
	for i := 0; i < len(floats); i++ {
		asUint := binary.LittleEndian.Uint64(vector[i*Uint64Len : (i+1)*Uint64Len])
		floats[i] = math.Float64frombits(asUint)
	}
	return floats
}

func IntsToByteVector(ints []float64) []byte {
	vector := make([]byte, len(ints)*Uint64Len)
	for i, val := range ints {
		intVal := int64(val)
		binary.LittleEndian.PutUint64(vector[i*Uint64Len:(i+1)*Uint64Len], uint64(intVal))
	}
	return vector
}

func IntsFromByteVector(vector []byte) []int64 {
	ints := make([]int64, len(vector)/Uint64Len)
	for i := 0; i < len(ints); i++ {
		asUint := binary.LittleEndian.Uint64(vector[i*Uint64Len : (i+1)*Uint64Len])
		ints[i] = int64(asUint)
	}
	return ints
}