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package shell
import (
"log/slog"
"sync"
)
// PersistentShell is a singleton shell instance that maintains state across the application
type PersistentShell struct {
*Shell
}
var (
once sync.Once
shellInstance *PersistentShell
)
// GetPersistentShell returns the singleton persistent shell instance
// This maintains backward compatibility with the existing API
func GetPersistentShell(cwd string) *PersistentShell {
once.Do(func() {
shellInstance = &PersistentShell{
Shell: NewShell(&Options{
WorkingDir: cwd,
Logger: &loggingAdapter{},
}),
}
})
return shellInstance
}
// slog.dapter adapts the internal slog.package to the Logger interface
type loggingAdapter struct{}
func (l *loggingAdapter) InfoPersist(msg string, keysAndValues ...any) {
slog.Info(msg, keysAndValues...)
}
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