| /* | |
| * Internal interface definitions, etc., for the reg package | |
| * | |
| * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. | |
| * | |
| * Development of this software was funded, in part, by Cray Research Inc., | |
| * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics | |
| * Corporation, none of whom are responsible for the results. The author | |
| * thanks all of them. | |
| * | |
| * Redistribution and use in source and binary forms -- with or without | |
| * modification -- are permitted for any purpose, provided that | |
| * redistributions in source form retain this entire copyright notice and | |
| * indicate the origin and nature of any modifications. | |
| * | |
| * I'd appreciate being given credit for this package in the documentation | |
| * of software which uses it, but that is not a requirement. | |
| * | |
| * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, | |
| * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY | |
| * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL | |
| * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| * | |
| * src/include/regex/regguts.h | |
| */ | |
| /* | |
| * Environmental customization. It should not (I hope) be necessary to | |
| * alter the file you are now reading -- regcustom.h should handle it all, | |
| * given care here and elsewhere. | |
| */ | |
| /* | |
| * Things that regcustom.h might override. | |
| */ | |
| /* assertions */ | |
| /* voids */ | |
| /* function-pointer declarator */ | |
| /* memory allocation */ | |
| /* interruption */ | |
| /* want size of a char in bits, and max value in bounded quantifiers */ | |
| /* | |
| * misc | |
| */ | |
| /* Type codes for lookaround constraints */ | |
| /* | |
| * debugging facilities | |
| */ | |
| /* FDEBUG does finite-state tracing */ | |
| /* MDEBUG does higher-level tracing */ | |
| /* | |
| * bitmap manipulation | |
| */ | |
| /* | |
| * known character classes | |
| */ | |
| enum char_classes | |
| { | |
| CC_ALNUM, CC_ALPHA, CC_ASCII, CC_BLANK, CC_CNTRL, CC_DIGIT, CC_GRAPH, | |
| CC_LOWER, CC_PRINT, CC_PUNCT, CC_SPACE, CC_UPPER, CC_XDIGIT, CC_WORD | |
| }; | |
| /* | |
| * As soon as possible, we map chrs into equivalence classes -- "colors" -- | |
| * which are of much more manageable number. | |
| * | |
| * To further reduce the number of arcs in NFAs and DFAs, we also have a | |
| * special RAINBOW "color" that can be assigned to an arc. This is not a | |
| * real color, in that it has no entry in color maps. | |
| */ | |
| typedef short color; /* colors of characters */ | |
| /* Note: various places in the code know that WHITE is zero */ | |
| /* | |
| * Per-color data structure for the compile-time color machinery | |
| * | |
| * If "sub" is not NOSUB then it is the number of the color's current | |
| * subcolor, i.e. we are in process of dividing this color (character | |
| * equivalence class) into two colors. See src/backend/regex/README for | |
| * discussion of subcolors. | |
| * | |
| * Currently-unused colors have the FREECOL bit set and are linked into a | |
| * freelist using their "sub" fields, but only if their color numbers are | |
| * less than colormap.max. Any array entries beyond "max" are just garbage. | |
| */ | |
| struct colordesc | |
| { | |
| int nschrs; /* number of simple chars of this color */ | |
| int nuchrs; /* number of upper map entries of this color */ | |
| color sub; /* open subcolor, if any; or free-chain ptr */ | |
| struct arc *arcs; /* chain of all arcs of this color */ | |
| chr firstchr; /* simple char first assigned to this color */ | |
| int flags; /* bitmask of the following flags: */ | |
| }; | |
| /* | |
| * The color map itself | |
| * | |
| * This struct holds both data used only at compile time, and the chr to | |
| * color mapping information, used at both compile and run time. The latter | |
| * is the bulk of the space, so it's not really worth separating out the | |
| * compile-only portion. | |
| * | |
| * Ideally, the mapping data would just be an array of colors indexed by | |
| * chr codes; but for large character sets that's impractical. Fortunately, | |
| * common characters have smaller codes, so we can use a simple array for chr | |
| * codes up to MAX_SIMPLE_CHR, and do something more complex for codes above | |
| * that, without much loss of performance. The "something more complex" is a | |
| * 2-D array of color entries, where row indexes correspond to individual chrs | |
| * or chr ranges that have been mentioned in the regex (with row zero | |
| * representing all other chrs), and column indexes correspond to different | |
| * sets of locale-dependent character classes such as "isalpha". The | |
| * classbits[k] entry is zero if we do not care about the k'th character class | |
| * in this regex, and otherwise it is the bit to be OR'd into the column index | |
| * if the character in question is a member of that class. We find the color | |
| * of a high-valued chr by identifying which colormaprange it is in to get | |
| * the row index (use row zero if it's in none of them), identifying which of | |
| * the interesting cclasses it's in to get the column index, and then indexing | |
| * into the 2-D hicolormap array. | |
| * | |
| * The colormapranges are required to be nonempty, nonoverlapping, and to | |
| * appear in increasing chr-value order. | |
| */ | |
| typedef struct colormaprange | |
| { | |
| chr cmin; /* range represents cmin..cmax inclusive */ | |
| chr cmax; | |
| int rownum; /* row index in hicolormap array (>= 1) */ | |
| } colormaprange; | |
| struct colormap | |
| { | |
| int magic; | |
| struct vars *v; /* for compile error reporting */ | |
| size_t ncds; /* allocated length of colordescs array */ | |
| size_t max; /* highest color number currently in use */ | |
| color free; /* beginning of free chain (if non-0) */ | |
| struct colordesc *cd; /* pointer to array of colordescs */ | |
| /* mapping data for chrs <= MAX_SIMPLE_CHR: */ | |
| color *locolormap; /* simple array indexed by chr code */ | |
| /* mapping data for chrs > MAX_SIMPLE_CHR: */ | |
| int classbits[NUM_CCLASSES]; /* see comment above */ | |
| int numcmranges; /* number of colormapranges */ | |
| colormaprange *cmranges; /* ranges of high chrs */ | |
| color *hicolormap; /* 2-D array of color entries */ | |
| int maxarrayrows; /* number of array rows allocated */ | |
| int hiarrayrows; /* number of array rows in use */ | |
| int hiarraycols; /* number of array columns (2^N) */ | |
| /* If we need up to NINLINECDS, we store them here to save a malloc */ | |
| struct colordesc cdspace[NINLINECDS]; | |
| }; | |
| /* fetch color for chr; beware of multiple evaluation of c argument */ | |
| /* | |
| * Interface definitions for locale-interface functions in regc_locale.c. | |
| */ | |
| /* | |
| * Representation of a set of characters. chrs[] represents individual | |
| * code points, ranges[] represents ranges in the form min..max inclusive. | |
| * | |
| * If the cvec represents a locale-specific character class, eg [[:alpha:]], | |
| * then the chrs[] and ranges[] arrays contain only members of that class | |
| * up to MAX_SIMPLE_CHR (inclusive). cclasscode is set to regc_locale.c's | |
| * code for the class, rather than being -1 as it is in an ordinary cvec. | |
| * | |
| * Note that in cvecs gotten from newcvec() and intended to be freed by | |
| * freecvec(), both arrays of chrs are after the end of the struct, not | |
| * separately malloc'd; so chrspace and rangespace are effectively immutable. | |
| */ | |
| struct cvec | |
| { | |
| int nchrs; /* number of chrs */ | |
| int chrspace; /* number of chrs allocated in chrs[] */ | |
| chr *chrs; /* pointer to vector of chrs */ | |
| int nranges; /* number of ranges (chr pairs) */ | |
| int rangespace; /* number of ranges allocated in ranges[] */ | |
| chr *ranges; /* pointer to vector of chr pairs */ | |
| int cclasscode; /* value of "enum classes", or -1 */ | |
| }; | |
| /* | |
| * definitions for NFA internal representation | |
| */ | |
| struct state; | |
| struct arc | |
| { | |
| int type; /* 0 if free, else an NFA arc type code */ | |
| color co; /* color the arc matches (possibly RAINBOW) */ | |
| struct state *from; /* where it's from */ | |
| struct state *to; /* where it's to */ | |
| struct arc *outchain; /* link in *from's outs chain or free chain */ | |
| struct arc *outchainRev; /* back-link in *from's outs chain */ | |
| struct arc *inchain; /* link in *to's ins chain */ | |
| struct arc *inchainRev; /* back-link in *to's ins chain */ | |
| /* these fields are not used when co == RAINBOW: */ | |
| struct arc *colorchain; /* link in color's arc chain */ | |
| struct arc *colorchainRev; /* back-link in color's arc chain */ | |
| }; | |
| struct arcbatch | |
| { /* for bulk allocation of arcs */ | |
| struct arcbatch *next; /* chain link */ | |
| size_t narcs; /* number of arcs allocated in this arcbatch */ | |
| struct arc a[FLEXIBLE_ARRAY_MEMBER]; | |
| }; | |
| /* first batch will have FIRSTABSIZE arcs; then double it until MAXABSIZE */ | |
| struct state | |
| { | |
| int no; /* state number, zero and up; or FREESTATE */ | |
| char flag; /* marks special states */ | |
| int nins; /* number of inarcs */ | |
| int nouts; /* number of outarcs */ | |
| struct arc *ins; /* chain of inarcs */ | |
| struct arc *outs; /* chain of outarcs */ | |
| struct state *tmp; /* temporary for traversal algorithms */ | |
| struct state *next; /* chain for traversing all live states */ | |
| /* the "next" field is also used to chain free states together */ | |
| struct state *prev; /* back-link in chain of all live states */ | |
| }; | |
| struct statebatch | |
| { /* for bulk allocation of states */ | |
| struct statebatch *next; /* chain link */ | |
| size_t nstates; /* number of states allocated in this batch */ | |
| struct state s[FLEXIBLE_ARRAY_MEMBER]; | |
| }; | |
| /* first batch will have FIRSTSBSIZE states; then double it until MAXSBSIZE */ | |
| struct nfa | |
| { | |
| struct state *pre; /* pre-initial state */ | |
| struct state *init; /* initial state */ | |
| struct state *final; /* final state */ | |
| struct state *post; /* post-final state */ | |
| int nstates; /* for numbering states */ | |
| struct state *states; /* chain of live states */ | |
| struct state *slast; /* tail of the chain */ | |
| struct state *freestates; /* chain of free states */ | |
| struct arc *freearcs; /* chain of free arcs */ | |
| struct statebatch *lastsb; /* chain of statebatches */ | |
| struct arcbatch *lastab; /* chain of arcbatches */ | |
| size_t lastsbused; /* number of states consumed from *lastsb */ | |
| size_t lastabused; /* number of arcs consumed from *lastab */ | |
| struct colormap *cm; /* the color map */ | |
| color bos[2]; /* colors, if any, assigned to BOS and BOL */ | |
| color eos[2]; /* colors, if any, assigned to EOS and EOL */ | |
| int flags; /* flags to pass forward to cNFA */ | |
| int minmatchall; /* min number of chrs to match, if matchall */ | |
| int maxmatchall; /* max number of chrs to match, or DUPINF */ | |
| struct vars *v; /* simplifies compile error reporting */ | |
| struct nfa *parent; /* parent NFA, if any */ | |
| }; | |
| /* | |
| * definitions for compacted NFA | |
| * | |
| * The main space savings in a compacted NFA is from making the arcs as small | |
| * as possible. We store only the transition color and next-state number for | |
| * each arc. The list of out arcs for each state is an array beginning at | |
| * cnfa.states[statenumber], and terminated by a dummy carc struct with | |
| * co == COLORLESS. | |
| * | |
| * The non-dummy carc structs are of two types: plain arcs and LACON arcs. | |
| * Plain arcs just store the transition color number as "co". LACON arcs | |
| * store the lookaround constraint number plus cnfa.ncolors as "co". LACON | |
| * arcs can be distinguished from plain by testing for co >= cnfa.ncolors. | |
| * | |
| * Note that in a plain arc, "co" can be RAINBOW; since that's negative, | |
| * it doesn't break the rule about how to recognize LACON arcs. | |
| * | |
| * We have special markings for "trivial" NFAs that can match any string | |
| * (possibly with limits on the number of characters therein). In such a | |
| * case, flags & MATCHALL is set (and HASLACONS can't be set). Then the | |
| * fields minmatchall and maxmatchall give the minimum and maximum numbers | |
| * of characters to match. For example, ".*" produces minmatchall = 0 | |
| * and maxmatchall = DUPINF, while ".+" produces minmatchall = 1 and | |
| * maxmatchall = DUPINF. | |
| */ | |
| struct carc | |
| { | |
| color co; /* COLORLESS is list terminator */ | |
| int to; /* next-state number */ | |
| }; | |
| struct cnfa | |
| { | |
| int nstates; /* number of states */ | |
| int ncolors; /* number of colors (max color in use + 1) */ | |
| int flags; /* bitmask of the following flags: */ | |
| /* Note: HASCANTMATCH appears in nfa structs' flags, but never in cnfas */ | |
| int pre; /* setup state number */ | |
| int post; /* teardown state number */ | |
| color bos[2]; /* colors, if any, assigned to BOS and BOL */ | |
| color eos[2]; /* colors, if any, assigned to EOS and EOL */ | |
| char *stflags; /* vector of per-state flags bytes */ | |
| struct carc **states; /* vector of pointers to outarc lists */ | |
| /* states[n] are pointers into a single malloc'd array of arcs */ | |
| struct carc *arcs; /* the area for the lists */ | |
| /* these fields are used only in a MATCHALL NFA (else they're -1): */ | |
| int minmatchall; /* min number of chrs to match */ | |
| int maxmatchall; /* max number of chrs to match, or DUPINF */ | |
| }; | |
| /* | |
| * When debugging, it's helpful if an un-filled CNFA is all-zeroes. | |
| * In production, though, we only require nstates to be zero. | |
| */ | |
| /* | |
| * This symbol limits the transient heap space used by the regex compiler, | |
| * and thereby also the maximum complexity of NFAs that we'll deal with. | |
| * Currently we only count NFA states and arcs against this; the other | |
| * transient data is generally not large enough to notice compared to those. | |
| * Note that we do not charge anything for the final output data structures | |
| * (the compacted NFA and the colormap). | |
| * The scaling here is based on an empirical measurement that very large | |
| * NFAs tend to have about 4 arcs/state. | |
| */ | |
| /* | |
| * subexpression tree | |
| * | |
| * "op" is one of: | |
| * '=' plain regex without interesting substructure (implemented as DFA) | |
| * 'b' back-reference (has no substructure either) | |
| * '(' no-op capture node: captures the match of its single child | |
| * '.' concatenation: matches a match for first child, then second child | |
| * '|' alternation: matches a match for any of its children | |
| * '*' iteration: matches some number of matches of its single child | |
| * | |
| * An alternation node can have any number of children (but at least two), | |
| * linked through their sibling fields. | |
| * | |
| * A concatenation node must have exactly two children. It might be useful | |
| * to support more, but that would complicate the executor. Note that it is | |
| * the first child's greediness that determines the node's preference for | |
| * where to split a match. | |
| * | |
| * Note: when a backref is directly quantified, we stick the min/max counts | |
| * into the backref rather than plastering an iteration node on top. This is | |
| * for efficiency: there is no need to search for possible division points. | |
| */ | |
| struct subre | |
| { | |
| char op; /* see type codes above */ | |
| char flags; | |
| char latype; /* LATYPE code, if lookaround constraint */ | |
| int id; /* ID of subre (1..ntree-1) */ | |
| int capno; /* if capture node, subno to capture into */ | |
| int backno; /* if backref node, subno it refers to */ | |
| short min; /* min repetitions for iteration or backref */ | |
| short max; /* max repetitions for iteration or backref */ | |
| struct subre *child; /* first child, if any (also freelist chain) */ | |
| struct subre *sibling; /* next child of same parent, if any */ | |
| struct state *begin; /* outarcs from here... */ | |
| struct state *end; /* ...ending in inarcs here */ | |
| struct cnfa cnfa; /* compacted NFA, if any */ | |
| struct subre *chain; /* for bookkeeping and error cleanup */ | |
| }; | |
| /* | |
| * table of function pointers for generic manipulation functions | |
| * A regex_t's re_fns points to one of these. | |
| */ | |
| struct fns | |
| { | |
| void FUNCPTR(free, (regex_t *)); | |
| int FUNCPTR(stack_too_deep, (void)); | |
| }; | |
| /* | |
| * the insides of a regex_t, hidden behind a void * | |
| */ | |
| struct guts | |
| { | |
| int magic; | |
| int cflags; /* copy of compile flags */ | |
| long info; /* copy of re_info */ | |
| size_t nsub; /* copy of re_nsub */ | |
| struct subre *tree; | |
| struct cnfa search; /* for fast preliminary search */ | |
| int ntree; /* number of subre's, plus one */ | |
| struct colormap cmap; | |
| int FUNCPTR(compare, (const chr *, const chr *, size_t)); | |
| struct subre *lacons; /* lookaround-constraint vector */ | |
| int nlacons; /* size of lacons[]; note that only slots | |
| * numbered 1 .. nlacons-1 are used */ | |
| }; | |
| /* prototypes for functions that are exported from regcomp.c to regexec.c */ | |
| extern void pg_set_regex_collation(Oid collation); | |
| extern color pg_reg_getcolor(struct colormap *cm, chr c); | |