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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2025 Weaviate B.V. All rights reserved.
//
// CONTACT: hello@weaviate.io
//
package sync
import (
"sync"
)
// KeyLocker it is a thread safe wrapper of sync.Map
// Usage: it's used in order to lock specific key in a map
// to synchronize concurrent access to a code block.
//
// locker.Lock(id)
// defer locker.Unlock(id)
type KeyLocker struct {
m sync.Map
}
// NewKeyLocker creates Keylocker
func NewKeyLocker() *KeyLocker {
return &KeyLocker{
m: sync.Map{},
}
}
// Lock it locks a specific bucket by it's ID
// to hold ant concurrent access to that specific item
//
// do not forget calling Unlock() after locking it.
func (s *KeyLocker) Lock(ID string) {
iLock := &sync.Mutex{}
iLocks, _ := s.m.LoadOrStore(ID, iLock)
iLock = iLocks.(*sync.Mutex)
iLock.Lock()
}
// Unlock it unlocks a specific item by it's ID
func (s *KeyLocker) Unlock(ID string) {
iLocks, _ := s.m.Load(ID)
iLock := iLocks.(*sync.Mutex)
iLock.Unlock()
}
// KeyRWLocker it is a thread safe wrapper of sync.Map
// Usage: it's used in order to lock/rlock specific key in a map
// to synchronize concurrent access to a code block.
//
// locker.Lock(id)
// defer locker.Unlock(id)
//
// or
//
// locker.RLock(id)
// defer locker.RUnlock(id)
type KeyRWLocker struct {
m sync.Map
}
// NewKeyLocker creates Keylocker
func NewKeyRWLocker() *KeyRWLocker {
return &KeyRWLocker{
m: sync.Map{},
}
}
// Lock it locks a specific bucket by it's ID
// to hold ant concurrent access to that specific item
//
// do not forget calling Unlock() after locking it.
func (s *KeyRWLocker) Lock(ID string) {
iLock := &sync.RWMutex{}
iLocks, _ := s.m.LoadOrStore(ID, iLock)
iLock = iLocks.(*sync.RWMutex)
iLock.Lock()
}
// Unlock it unlocks a specific item by it's ID
func (s *KeyRWLocker) Unlock(ID string) {
iLocks, _ := s.m.Load(ID)
iLock := iLocks.(*sync.RWMutex)
iLock.Unlock()
}
// RLock it rlocks a specific bucket by it's ID
// to hold ant concurrent access to that specific item
//
// do not forget calling RUnlock() after rlocking it.
func (s *KeyRWLocker) RLock(ID string) {
iLock := &sync.RWMutex{}
iLocks, _ := s.m.LoadOrStore(ID, iLock)
iLock = iLocks.(*sync.RWMutex)
iLock.RLock()
}
// RUnlock it runlocks a specific item by it's ID
func (s *KeyRWLocker) RUnlock(ID string) {
iLocks, _ := s.m.Load(ID)
iLock := iLocks.(*sync.RWMutex)
iLock.RUnlock()
}