// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package additional // ReplicationProperties are replication-related handles and configurations which // allow replication context to pass through different layers of // abstraction, usually initiated via client requests type ReplicationProperties struct { // ConsistencyLevel indicates how many nodes should // respond to a request before it is considered // successful. Can be "ONE", "QUORUM", or "ALL" // // This is only relevant for a replicated // class ConsistencyLevel string // NodeName is the node which is expected to // fulfill the request NodeName string } type AsyncReplicationTargetNodeOverride struct { CollectionID string ShardID string SourceNode string TargetNode string UpperTimeBound int64 NoDeletionResolution bool } type AsyncReplicationTargetNodeOverrides []AsyncReplicationTargetNodeOverride func (left *AsyncReplicationTargetNodeOverride) Equal(right *AsyncReplicationTargetNodeOverride) bool { return left.SourceNode == right.SourceNode && left.TargetNode == right.TargetNode && left.CollectionID == right.CollectionID && left.ShardID == right.ShardID } func (overrides AsyncReplicationTargetNodeOverrides) NoDeletionResolution(targetNode string) bool { for _, override := range overrides { if override.TargetNode == targetNode { return override.NoDeletionResolution } } return false }