// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package classcache import ( "sync" "github.com/weaviate/weaviate/entities/models" ) type classCache sync.Map type classCacheEntry struct { class *models.Class version uint64 } func (cc *classCache) Load(name string) (*classCacheEntry, bool) { if e, ok := (*sync.Map)(cc).Load(name); ok { return e.(*classCacheEntry), true } return nil, false } func (cc *classCache) LoadOrStore(name string, entry *classCacheEntry) (*classCacheEntry, bool) { e, ok := (*sync.Map)(cc).LoadOrStore(name, entry) return e.(*classCacheEntry), ok } // func (cc *classCache) Store(name string, entry *classCacheEntry) { // (*sync.Map)(cc).Store(name, entry) // } func (cc *classCache) Delete(name string) { (*sync.Map)(cc).Delete(name) }