// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // // Code generated by go-swagger; DO NOT EDIT. package models // This file was generated by the swagger tool. // Editing this file might prove futile when you re-run the swagger generate command import ( "context" "github.com/go-openapi/strfmt" "github.com/go-openapi/swag" ) // NodeStats The summary of Weaviate's statistics. // // swagger:model NodeStats type NodeStats struct { // The total number of objects in DB. ObjectCount int64 `json:"objectCount"` // The count of Weaviate's shards. To see this value, set `output` to `verbose`. ShardCount int64 `json:"shardCount"` } // Validate validates this node stats func (m *NodeStats) Validate(formats strfmt.Registry) error { return nil } // ContextValidate validates this node stats based on context it is used func (m *NodeStats) ContextValidate(ctx context.Context, formats strfmt.Registry) error { return nil } // MarshalBinary interface implementation func (m *NodeStats) MarshalBinary() ([]byte, error) { if m == nil { return nil, nil } return swag.WriteJSON(m) } // UnmarshalBinary interface implementation func (m *NodeStats) UnmarshalBinary(b []byte) error { var res NodeStats if err := swag.ReadJSON(b, &res); err != nil { return err } *m = res return nil }