// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package sync import ( "sync" ) // KeyLocker it is a thread safe wrapper of sync.Map // Usage: it's used in order to lock specific key in a map // to synchronize concurrent access to a code block. // // locker.Lock(id) // defer locker.Unlock(id) type KeyLocker struct { m sync.Map } // NewKeyLocker creates Keylocker func NewKeyLocker() *KeyLocker { return &KeyLocker{ m: sync.Map{}, } } // Lock it locks a specific bucket by it's ID // to hold ant concurrent access to that specific item // // do not forget calling Unlock() after locking it. func (s *KeyLocker) Lock(ID string) { iLock := &sync.Mutex{} iLocks, _ := s.m.LoadOrStore(ID, iLock) iLock = iLocks.(*sync.Mutex) iLock.Lock() } // Unlock it unlocks a specific item by it's ID func (s *KeyLocker) Unlock(ID string) { iLocks, _ := s.m.Load(ID) iLock := iLocks.(*sync.Mutex) iLock.Unlock() } // KeyRWLocker it is a thread safe wrapper of sync.Map // Usage: it's used in order to lock/rlock specific key in a map // to synchronize concurrent access to a code block. // // locker.Lock(id) // defer locker.Unlock(id) // // or // // locker.RLock(id) // defer locker.RUnlock(id) type KeyRWLocker struct { m sync.Map } // NewKeyLocker creates Keylocker func NewKeyRWLocker() *KeyRWLocker { return &KeyRWLocker{ m: sync.Map{}, } } // Lock it locks a specific bucket by it's ID // to hold ant concurrent access to that specific item // // do not forget calling Unlock() after locking it. func (s *KeyRWLocker) Lock(ID string) { iLock := &sync.RWMutex{} iLocks, _ := s.m.LoadOrStore(ID, iLock) iLock = iLocks.(*sync.RWMutex) iLock.Lock() } // Unlock it unlocks a specific item by it's ID func (s *KeyRWLocker) Unlock(ID string) { iLocks, _ := s.m.Load(ID) iLock := iLocks.(*sync.RWMutex) iLock.Unlock() } // RLock it rlocks a specific bucket by it's ID // to hold ant concurrent access to that specific item // // do not forget calling RUnlock() after rlocking it. func (s *KeyRWLocker) RLock(ID string) { iLock := &sync.RWMutex{} iLocks, _ := s.m.LoadOrStore(ID, iLock) iLock = iLocks.(*sync.RWMutex) iLock.RLock() } // RUnlock it runlocks a specific item by it's ID func (s *KeyRWLocker) RUnlock(ID string) { iLocks, _ := s.m.Load(ID) iLock := iLocks.(*sync.RWMutex) iLock.RUnlock() }