// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package batch import ( "context" "sync" "github.com/weaviate/weaviate/usecases/modulecomponents/settings" "github.com/weaviate/weaviate/entities/moduletools" "github.com/weaviate/tiktoken-go" "github.com/weaviate/weaviate/entities/models" "github.com/weaviate/weaviate/modules/text2vec-openai/clients" objectsvectorizer "github.com/weaviate/weaviate/usecases/modulecomponents/vectorizer" ) type EncoderCache struct { lock sync.RWMutex cache map[string]*tiktoken.Tiktoken } func NewEncoderCache() *EncoderCache { return &EncoderCache{cache: make(map[string]*tiktoken.Tiktoken), lock: sync.RWMutex{}} } func (e *EncoderCache) Get(model string) (*tiktoken.Tiktoken, bool) { e.lock.RLock() defer e.lock.RUnlock() tke, ok := e.cache[model] return tke, ok } func (e *EncoderCache) Set(model string, tk *tiktoken.Tiktoken) { e.lock.Lock() defer e.lock.Unlock() e.cache[model] = tk } type TokenizerFuncType func(ctx context.Context, objects []*models.Object, skipObject []bool, cfg moduletools.ClassConfig, objectVectorizer *objectsvectorizer.ObjectVectorizer, encoderCache *EncoderCache) ([]string, []int, bool, error) func ReturnBatchTokenizer(multiplier float32, moduleName string, lowerCaseInput bool) TokenizerFuncType { return func(ctx context.Context, objects []*models.Object, skipObject []bool, cfg moduletools.ClassConfig, objectVectorizer *objectsvectorizer.ObjectVectorizer, encoderCache *EncoderCache) ([]string, []int, bool, error) { texts := make([]string, len(objects)) tokenCounts := make([]int, len(objects)) var tke *tiktoken.Tiktoken icheck := settings.NewBaseClassSettings(cfg, lowerCaseInput) modelString := modelToModelString(icheck.Model(), moduleName) if multiplier > 0 { var err error // creating the tokenizer is quite expensive => cache for each module if tke2, ok := encoderCache.Get(modelString); ok { tke = tke2 } else { tke, err = tiktoken.EncodingForModel(modelString) if err != nil { tke, _ = tiktoken.EncodingForModel("text-embedding-ada-002") } encoderCache.Set(modelString, tke) } } // prepare input for vectorizer, and send it to the queue. Prepare here to avoid work in the queue-worker skipAll := true for i := range texts { if skipObject[i] { continue } skipAll = false text := objectVectorizer.Texts(ctx, objects[i], icheck) texts[i] = text if multiplier > 0 { tokenCounts[i] = int(float32(clients.GetTokensCount(modelString, text, tke)) * multiplier) } } return texts, tokenCounts, skipAll, nil } } func modelToModelString(model, moduleName string) string { if moduleName == "text2vec-openai" { if model == "ada" { return "text-embedding-ada-002" } } return model }