// _ _ // __ _____ __ ___ ___ __ _| |_ ___ // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ // \ V V / __/ (_| |\ V /| | (_| | || __/ // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| // // Copyright © 2016 - 2025 Weaviate B.V. All rights reserved. // // CONTACT: hello@weaviate.io // package modules import ( "context" "fmt" "github.com/weaviate/weaviate/entities/additional" "github.com/weaviate/weaviate/entities/dto" "github.com/weaviate/weaviate/entities/models" "github.com/weaviate/weaviate/entities/modulecapabilities" "github.com/weaviate/weaviate/entities/moduletools" "github.com/weaviate/weaviate/entities/schema" "github.com/weaviate/weaviate/entities/search" ) func reVectorize(ctx context.Context, cfg moduletools.ClassConfig, mod modulecapabilities.Vectorizer[[]float32], object *models.Object, class *models.Class, sourceProperties []string, targetVector string, findObjectFn modulecapabilities.FindObjectFn, reVectorizeDisabled bool, ) (bool, models.AdditionalProperties, []float32, error) { if reVectorizeDisabled { return true, nil, nil, nil } shouldReVectorize, oldObject := reVectorizeEmbeddings(ctx, cfg, mod, object, class, sourceProperties, findObjectFn) if shouldReVectorize { return shouldReVectorize, nil, nil, nil } if targetVector == "" { return false, oldObject.AdditionalProperties, oldObject.Vector, nil } else { vector, err := getVector(oldObject.Vectors[targetVector]) if err != nil { return false, nil, nil, fmt.Errorf("get vector: %w", err) } return false, oldObject.AdditionalProperties, vector, nil } } func getVector(v models.Vector) ([]float32, error) { switch vector := v.(type) { case nil: return nil, nil case []float32: return vector, nil default: return nil, fmt.Errorf("unrecognized vector type: %T", v) } } func reVectorizeMulti(ctx context.Context, cfg moduletools.ClassConfig, mod modulecapabilities.Vectorizer[[][]float32], object *models.Object, class *models.Class, sourceProperties []string, targetVector string, findObjectFn modulecapabilities.FindObjectFn, reVectorizeDisabled bool, ) (bool, models.AdditionalProperties, [][]float32, error) { if reVectorizeDisabled { return true, nil, nil, nil } shouldReVectorize, oldObject := reVectorizeEmbeddings(ctx, cfg, mod, object, class, sourceProperties, findObjectFn) if shouldReVectorize { return shouldReVectorize, nil, nil, nil } if targetVector == "" { return false, oldObject.AdditionalProperties, nil, nil } else { multiVector, err := getMultiVector(oldObject.Vectors[targetVector]) if err != nil { return false, nil, nil, fmt.Errorf("get multi vector: %w", err) } return false, oldObject.AdditionalProperties, multiVector, nil } } func getMultiVector(v models.Vector) ([][]float32, error) { switch vector := v.(type) { case nil: return nil, nil case [][]float32: return vector, nil default: return nil, fmt.Errorf("unrecognized multi vector type: %T", v) } } func reVectorizeEmbeddings[T dto.Embedding](ctx context.Context, cfg moduletools.ClassConfig, mod modulecapabilities.Vectorizer[T], object *models.Object, class *models.Class, sourceProperties []string, findObjectFn modulecapabilities.FindObjectFn, ) (bool, *search.Result) { textProps, mediaProps, err := mod.VectorizableProperties(cfg) if err != nil { return true, nil } type compareProps struct { Name string IsArray bool } propsToCompare := make([]compareProps, 0) var sourcePropsSet map[string]struct{} = nil if len(sourceProperties) > 0 { sourcePropsSet = make(map[string]struct{}, len(sourceProperties)) for _, sourceProp := range sourceProperties { sourcePropsSet[sourceProp] = struct{}{} } } mediaPropsSet := make(map[string]struct{}, len(mediaProps)) for _, mediaProp := range mediaProps { mediaPropsSet[mediaProp] = struct{}{} } for _, prop := range class.Properties { if len(prop.DataType) > 1 { continue // multi cref } // for named vectors with explicit source properties, skip if not in the list if sourcePropsSet != nil { if _, ok := sourcePropsSet[prop.Name]; !ok { continue } } if prop.ModuleConfig != nil { if modConfig, ok := prop.ModuleConfig.(map[string]interface{})[class.Vectorizer]; ok { if skip, ok2 := modConfig.(map[string]interface{})["skip"]; ok2 && skip == true { continue } } } if prop.DataType[0] == schema.DataTypeText.String() && textProps { propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: false}) continue } if prop.DataType[0] == schema.DataTypeTextArray.String() && textProps { propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: true}) continue } if _, ok := mediaPropsSet[prop.Name]; ok { propsToCompare = append(propsToCompare, compareProps{Name: prop.Name, IsArray: schema.IsArrayDataType(prop.DataType)}) continue } } // if no properties to compare, we can skip the comparison. Return vectors of old object if present if len(propsToCompare) == 0 { oldObject, err := findObjectFn(ctx, class.Class, object.ID, nil, additional.Properties{}, object.Tenant) if err != nil || oldObject == nil { return true, nil } return false, oldObject } returnProps := make(search.SelectProperties, 0, len(propsToCompare)) for _, prop := range propsToCompare { returnProps = append(returnProps, search.SelectProperty{Name: prop.Name, IsPrimitive: true, IsObject: false}) } oldObject, err := findObjectFn(ctx, class.Class, object.ID, returnProps, additional.Properties{}, object.Tenant) if err != nil || oldObject == nil { return true, nil } oldProps := oldObject.Schema.(map[string]interface{}) var newProps map[string]interface{} if object.Properties == nil { newProps = make(map[string]interface{}) } else { newProps = object.Properties.(map[string]interface{}) } for _, propStruct := range propsToCompare { valNew, isPresentNew := newProps[propStruct.Name] valOld, isPresentOld := oldProps[propStruct.Name] if isPresentNew != isPresentOld { return true, nil } if !isPresentNew { continue } if propStruct.IsArray { // empty strings do not have type information saved with them - the new value can also come from disk if // an update happens if _, ok := valOld.([]interface{}); ok && len(valOld.([]interface{})) == 0 { valOld = []string{} } if _, ok := valNew.([]interface{}); ok && len(valNew.([]interface{})) == 0 { valNew = []string{} } if len(valOld.([]string)) != len(valNew.([]string)) { return true, nil } for i, val := range valOld.([]string) { if val != valNew.([]string)[i] { return true, nil } } } else { if valOld != valNew { return true, nil } } } return false, oldObject }