package shell import ( "log/slog" "sync" ) // PersistentShell is a singleton shell instance that maintains state across the application type PersistentShell struct { *Shell } var ( once sync.Once shellInstance *PersistentShell ) // GetPersistentShell returns the singleton persistent shell instance // This maintains backward compatibility with the existing API func GetPersistentShell(cwd string) *PersistentShell { once.Do(func() { shellInstance = &PersistentShell{ Shell: NewShell(&Options{ WorkingDir: cwd, Logger: &loggingAdapter{}, }), } }) return shellInstance } // slog.dapter adapts the internal slog.package to the Logger interface type loggingAdapter struct{} func (l *loggingAdapter) InfoPersist(msg string, keysAndValues ...any) { slog.Info(msg, keysAndValues...) }