"""Real two-GPU distributed sort-first rendering with the node-local support guard. Each of the two physical GPUs is a rendering node (rank) that renders one screen half of the same model and contributes it to the composite over the real PCIe interconnect (NCCL all-gather). We measure, on actual hardware rather than by emulation: per-rank render time and load imbalance, the inter-GPU transfer time and bandwidth for compositing, how many nodes a single scale-sign upset contaminates, and how the node-local guard (applied independently on each GPU's replica before it renders) contains that contamination. This validates the distributed claims against a genuine multi-GPU interconnect. """ import argparse import json import os import time import numpy as np import torch import torch.distributed as dist import torch.multiprocessing as mp import faultlib as F def render_half(params, rank, world, vm, Kfull, W, H, sh): Wh = W // world K = Kfull.clone() K[0, 0, 2] = K[0, 0, 2] - rank * Wh # shift principal point to this node's column band img, _ = F.render_views(params, vm, K, Wh, H, sh) return img[0].contiguous() # [H, Wh, 3] def worker(rank, world, args): os.environ.setdefault("MASTER_ADDR", "127.0.0.1") os.environ.setdefault("MASTER_PORT", "29517") dist.init_process_group("nccl", rank=rank, world_size=world) torch.cuda.set_device(rank) dev = f"cuda:{rank}" ck = torch.load(args.model, map_location=dev, weights_only=False) params = {k: v.to(dev).float() for k, v in ck["params"].items()} sh, W0, H0 = ck["sh_degree"], ck["W"], ck["H"] vm = ck["test_viewmats"][:1].to(dev) K = ck["test_Ks"][:1].to(dev).clone() # render at a larger frame (supersample) so the inter-GPU transfer is bandwidth- # rather than latency-bound; scale the intrinsics accordingly W = H = args.render_W s = W / W0 K[0, :2, :] = K[0, :2, :] * s Wh = W // world bounds = F.compute_bounds(params) stored, work = F.quantize_params(params, "fp32") N = params["means"].shape[0] # rank 0 finds a frame-spanning scale-sign upset and broadcasts the site site = torch.zeros(1, dtype=torch.long, device=dev) if rank == 0: cfull, _ = F.render_views(work, vm, K, W, H, sh) rng = np.random.default_rng(0); best = (-1.0, 0) for _ in range(80): gi = int(rng.integers(0, N)); flat = gi * 3 cv, _ = F.flip_one(stored["scales"], work["scales"], flat, 31, "fp32") img, _ = F.render_views(work, vm, K, W, H, sh) F.restore_one(work["scales"], flat, cv) fp = ((img[0] - cfull[0]).abs().amax(-1) > 1 / 255).float().mean().item() if fp > best[0]: best = (fp, flat) site[0] = best[1] dist.broadcast(site, src=0) flat = int(site[0].item()) def render_gather(p, reps=25): render_half(p, rank, world, vm, K, W, H, sh) # warmup (untimed) dist.barrier() rts, gts = [], [] full = None for _ in range(reps): torch.cuda.synchronize(); t = time.time() half = render_half(p, rank, world, vm, K, W, H, sh) torch.cuda.synchronize(); rts.append(time.time() - t) halves = [torch.zeros_like(half) for _ in range(world)] torch.cuda.synchronize(); t2 = time.time() dist.all_gather(halves, half) # real inter-GPU transfer torch.cuda.synchronize(); gts.append(time.time() - t2) full = torch.cat(halves, dim=1) rt = float(np.median(rts)); gt = float(np.median(gts)) rtimes = [torch.zeros(1, device=dev) for _ in range(world)] dist.all_gather(rtimes, torch.tensor([rt], device=dev)) return full, [float(x.item()) for x in rtimes], gt, half.numel() * 4 * (world - 1) clean_full, ct, cg, _ = render_gather(work) cv, _ = F.flip_one(stored["scales"], work["scales"], flat, 31, "fp32") corr_full, xt, xg, xb = render_gather(work) gw = F.apply_guard(work, bounds) guard_full, gt, gg, _ = render_gather(gw) F.restore_one(work["scales"], flat, cv) if rank == 0: def nodes_changed(full): d = (full - clean_full).abs().amax(-1) > (1 / 255) return sum(int(bool(d[:, r * Wh:(r + 1) * Wh].any())) for r in range(world)) res = {"world": world, "W": W, "H": H, "Wh": Wh, "N": int(N), "clean_rank_ms": [t * 1e3 for t in ct], "corrupt_rank_ms": [t * 1e3 for t in xt], "guard_rank_ms": [t * 1e3 for t in gt], "transfer_ms": xg * 1e3, "transfer_bytes": int(xb), "transfer_gbps": (xb / 1e9) / xg if xg > 0 else 0, "imbalance_corrupt": max(xt) / (sum(xt) / world), "imbalance_guard": max(gt) / (sum(gt) / world), "contam_corrupt_nodes": nodes_changed(corr_full), "contam_guard_nodes": nodes_changed(guard_full), "frame_ms_clean": max(ct) * 1e3 + cg * 1e3, "frame_ms_corrupt": max(xt) * 1e3 + xg * 1e3, "frame_ms_guard": max(gt) * 1e3 + gg * 1e3} json.dump(res, open(args.out, "w"), indent=2) print("MULTIGPU_RESULT", json.dumps(res), flush=True) dist.barrier(); dist.destroy_process_group() def main(): ap = argparse.ArgumentParser() ap.add_argument("--model", default="/root/seu/results/chair/model.pt") ap.add_argument("--out", default="/root/seu/results/multigpu.json") ap.add_argument("--world", type=int, default=2) ap.add_argument("--render_W", type=int, default=1600) args = ap.parse_args() mp.spawn(worker, args=(args.world, args), nprocs=args.world, join=True) if __name__ == "__main__": main()