'use strict'; /** * config.js — Nomad scripts/ shared config resolution layer. * * Everything in scripts/ resolves paths through this file — never a literal * absolute path baked into a script (Nomad `team-skeleton.md` §5, hardcoding * points #1/#2/#7). Two things are located purely by directory *structure*, * never by a specific directory *name*, so this works regardless of whether * a deployment names its folders in English, Chinese, or anything else * (`team-skeleton.md` hardcoding point #5): * * - team root = nearest ancestor directory (starting from cwd) containing * `team-config.json`. * - agent home = nearest ancestor directory (starting from cwd) containing * `AGENTS.md`. * * This deliberately does NOT replicate the production hooks-core approach of * regex-matching a hardcoded parent-folder name (e.g. `\(name)`) * to infer the agent home. That approach only works because the production * deployment's folder name is a known constant; a portable template cannot * assume any particular folder name exists at all — see design note in * scripts/README.md. * * Resolution order for every tunable value: environment variable > * `team-config.json` > safe built-in fallback (§3 rule, hardcoding point #2). */ const fs = require('fs'); const path = require('path'); const CONFIG_FILENAME = 'team-config.json'; const AGENT_MARKER_FILENAME = 'AGENTS.md'; /** Strip a leading UTF-8 BOM if present (team-skeleton.md §3 rule — Windows editors routinely add one). */ function stripBOM(s) { if (typeof s === 'string' && s.charCodeAt(0) === 0xfeff) return s.slice(1); return s; } function readTextFileStripBOM(filePath) { return stripBOM(fs.readFileSync(filePath, 'utf8')); } function readJsonFile(filePath) { return JSON.parse(readTextFileStripBOM(filePath)); } /** * Walk upward from startDir (inclusive) until predicate(dir) is true. * Returns the matching absolute directory path, or null if it reaches the * filesystem root without a match. Never throws on a missing directory. */ function findUp(startDir, predicate) { let dir = path.resolve(startDir); // eslint-disable-next-line no-constant-condition while (true) { try { if (predicate(dir)) return dir; } catch (e) { /* a broken predicate should not crash resolution — treat as no-match and keep climbing */ } const parent = path.dirname(dir); if (parent === dir) return null; // reached filesystem root dir = parent; } } function hasFile(dir, fileName) { try { return fs.existsSync(path.join(dir, fileName)); } catch (e) { return false; } } /** * Team root resolution: env `NOMAD_TEAM_ROOT` (validated — must actually contain * team-config.json, otherwise ignored, not blindly trusted) > walk up from cwd * looking for team-config.json > null. */ function resolveTeamRoot(cwd) { const envRoot = process.env.NOMAD_TEAM_ROOT; if (envRoot && hasFile(envRoot, CONFIG_FILENAME)) { return path.resolve(envRoot); } return findUp(cwd || process.cwd(), (d) => hasFile(d, CONFIG_FILENAME)); } /** * Agent home resolution: nearest ancestor of cwd containing AGENTS.md. * No env override — an agent's home is a structural fact about where the * script is actually running, not a value worth overriding for a single run * (unlike team root, which selftest.js legitimately wants to redirect). */ function resolveAgentHome(cwd) { return findUp(cwd || process.cwd(), (d) => hasFile(d, AGENT_MARKER_FILENAME)); } /** Load team-config.json from a resolved team root. Returns null (not throw) on any failure. */ function loadTeamConfig(teamRoot) { if (!teamRoot) return null; const p = path.join(teamRoot, CONFIG_FILENAME); if (!fs.existsSync(p)) return null; try { return readJsonFile(p); } catch (e) { return null; } } /** * Language resolution: env `NOMAD_LANG` (must be 'en' or 'zh-CN') > * config.principal.language (any 'zh*' value normalizes to 'zh-CN', else 'en') > * 'en' fallback. English-default-with-config-override, per this batch's brief — * a portable template should not assume Chinese as the silent default. */ function resolveLanguage(config) { const envLang = process.env.NOMAD_LANG; if (envLang === 'en' || envLang === 'zh-CN') return envLang; const raw = config && config.principal && config.principal.language; if (typeof raw === 'string' && raw.trim()) { return raw.trim().toLowerCase().startsWith('zh') ? 'zh-CN' : 'en'; } return 'en'; } /** Resolve one of config.shared_paths[key] (a team-root-relative path) to an absolute path. Null if unresolvable. */ function resolveSharedPath(teamRoot, config, key) { if (!teamRoot || !config || !config.shared_paths) return null; const rel = config.shared_paths[key]; if (!rel || typeof rel !== 'string') return null; // shared_paths values are documented as forward-slash-or-native relative paths in team-config.json; // split on both separators and rejoin with path.join so this works regardless of which the installer typed. const parts = rel.split(/[\\/]+/).filter(Boolean); return path.join(teamRoot, ...parts); } /** * Return the first candidate (joined onto baseDir) that exists on disk, or null. * Used for structural-but-name-agnostic lookups this package intentionally does * NOT add new team-config.json fields for (e.g. the memory/ dir might be named * `记忆` or `memory` — see scripts/README.md "naming agnosticism" note). */ function firstExisting(baseDir, candidates) { if (!baseDir) return null; for (const c of candidates) { const p = path.join(baseDir, c); if (fs.existsSync(p)) return p; } return null; } module.exports = { CONFIG_FILENAME, AGENT_MARKER_FILENAME, stripBOM, readTextFileStripBOM, readJsonFile, findUp, resolveTeamRoot, resolveAgentHome, loadTeamConfig, resolveLanguage, resolveSharedPath, firstExisting, };