#!/usr/bin/env node /** * session-stop.js — Nomad Stop hook (portable port of production * `hooks-core/flush-reminder-core.js`, parameterized per team-skeleton.md §3/§5). * * Reminds the agent to flush its progress (own memory files + team log) at * close-out, in a way that is safe against looping — per-session state file * tracks (transcript byte length, memory dir newest mtime) so it only reminds * when there's plausible new, unflushed work. * * Same four-branch decide() logic as the production original: * - no state file yet (first Stop this session) → remind * - memory dir's newest mtime is newer than last recorded → memory was * already updated since last check → don't remind, advance the baseline * - otherwise: transcript grew by more than the threshold since the last * baseline → remind, advance the baseline * - otherwise → don't remind, leave the baseline untouched (keep accumulating) * * On remind=false this script emits nothing on stdout at all (no payload = * let the session end) — same "silence means proceed" contract as the * production original and as Cursor's followup_message being optional. * * Also releases the cross-session soft lock acquired by session-start.js * (see lib/session-lock.js) — symmetric acquire/release, best-effort, never * blocks close-out if it fails. * * Usage: node session-stop.js [--platform claude|codex|cursor] * stdin: hook input JSON (session_id/cwd/transcript_path). No session_id → proceed silently. */ 'use strict'; const fs = require('fs'); const path = require('path'); const os = require('os'); const emit = require('./lib/emit'); const cfg = require('./lib/config'); const sessionLock = require('./lib/session-lock'); const messages = require('./lib/messages'); const STALE_THRESHOLD_BYTES = 9000; const STATE_FILE_PREFIX = 'nomad_stop_'; /** * Recursively find the newest mtimeMs among all files under dirPath. Returns 0 * if the directory is missing/empty. Never throws. * Rounds down with Math.floor — Node's fs.Stats.mtimeMs often carries a * sub-millisecond fraction; if stored as-is in the state file and read back * with parseInt, the fraction gets truncated and "current mtime (with * fraction) > last-recorded (truncated)" becomes permanently true, falsely * reading as "memory was just updated" on every check (a real bug the * production port hit and fixed — millisecond precision is all this needs). */ function newestMtimeMs(dirPath) { let newest = 0; function walk(dir) { let entries; try { entries = fs.readdirSync(dir, { withFileTypes: true }); } catch (e) { return; } for (const ent of entries) { const full = path.join(dir, ent.name); try { if (ent.isDirectory()) { walk(full); } else if (ent.isFile()) { const mt = Math.floor(fs.statSync(full).mtimeMs); if (mt > newest) newest = mt; } } catch (e) { /* one bad entry shouldn't sink the rest */ } } } try { if (fs.existsSync(dirPath)) walk(dirPath); } catch (e) { /* ignore */ } return newest; } function fileSizeBytes(filePath) { try { if (filePath && fs.existsSync(filePath)) return fs.statSync(filePath).size; } catch (e) { /* ignore */ } return 0; } /** * Core decision logic (pure function — no filesystem access, directly unit-testable). * @param {{exists:boolean,lastT:number,lastM:number}} prevState * @param {number} tlen current transcript byte size * @param {number} memNewest current memory dir newest mtimeMs * @returns {{remind:boolean,newT:number,newM:number}} */ function decide(prevState, tlen, memNewest) { if (!prevState.exists) { return { remind: true, newT: tlen, newM: memNewest }; } const lastT = prevState.lastT || 0; const lastM = prevState.lastM || 0; if (memNewest > lastM) { return { remind: false, newT: tlen, newM: memNewest }; } if (tlen - lastT > STALE_THRESHOLD_BYTES) { return { remind: true, newT: tlen, newM: memNewest }; } return { remind: false, newT: lastT, newM: lastM }; } function readPrevState(stateFile) { if (!fs.existsSync(stateFile)) return { exists: false, lastT: 0, lastM: 0 }; try { const raw = fs.readFileSync(stateFile, 'utf8'); const parts = raw.split('|'); const lastT = parts.length >= 1 ? parseInt(parts[0], 10) : NaN; const lastM = parts.length >= 2 ? parseInt(parts[1], 10) : NaN; return { exists: true, lastT: Number.isFinite(lastT) ? lastT : 0, lastM: Number.isFinite(lastM) ? lastM : 0 }; } catch (e) { return { exists: false, lastT: 0, lastM: 0 }; } } function writeState(stateFile, newT, newM) { fs.writeFileSync(stateFile, String(newT) + '|' + String(newM), 'utf8'); } /** Build the append-log.js CLI hint shown in the reminder text, resolved against this team's actual team_log path. */ function buildAppendLogHint(teamRoot, config) { const appendLogScript = path.join(__dirname, 'append-log.js'); const teamLogPath = cfg.resolveSharedPath(teamRoot, config, 'team_log'); const target = teamLogPath || ''; return 'node "' + appendLogScript + '" "- " --target "' + target + '"'; } async function main() { const platform = emit.getPlatform(); try { const raw = await emit.readStdin(); let j = {}; try { j = raw && raw.trim() ? JSON.parse(raw) : {}; } catch (e) { j = {}; } const sid = typeof j.session_id === 'string' ? j.session_id : ''; if (!sid) { process.exit(0); return; } if (emit.isDuplicateInvocation('Stop', sid)) { process.exit(0); return; } const cwd = emit.resolveCwd(raw, platform); const tp = typeof j.transcript_path === 'string' ? j.transcript_path : ''; const agentHome = cfg.resolveAgentHome(cwd); const memDir = agentHome ? cfg.firstExisting(agentHome, ['记忆', 'memory']) : null; const memNewest = memDir ? newestMtimeMs(memDir) : 0; const tlen = fileSizeBytes(tp); const key = sid.replace(/[^A-Za-z0-9]/g, ''); const stateFile = path.join(os.tmpdir(), STATE_FILE_PREFIX + key + '.txt'); const prevState = readPrevState(stateFile); const result = decide(prevState, tlen, memNewest); // writeState was the ONE bare filesystem write left in main() — every other // write call in this file already carries its own try/catch. If it threw // (tmpdir unwritable, disk full, EPERM under a locked-down profile), control // jumped straight to the outer catch and the `sessionLock.release()` below // was skipped — leaving `.session_lock.json` behind, so every subsequent // start falsely reported "another session is already running". The state // file is a best-effort reminder heuristic; failing to persist it must never // cost the lock release, which is the part with cross-session consequences. try { writeState(stateFile, result.newT, result.newM); } catch (e) { process.stderr.write('[session-stop] could not persist reminder state (non-fatal, ' + 'lock release continues): ' + ((e && e.message) || e) + '\n'); } if (result.remind) { const teamRoot = cfg.resolveTeamRoot(cwd || process.cwd()); const config = cfg.loadTeamConfig(teamRoot); const lang = cfg.resolveLanguage(config); const msg = messages.get(lang); const reason = msg.stopReason(buildAppendLogHint(teamRoot, config)); emit.writeJson(emit.buildStopBlockPayload(reason, platform)); } // remind=false: emit nothing (matches production original — silence = proceed). if (agentHome) { try { sessionLock.release(agentHome); } catch (e) { /* best-effort — never block close-out on lock release failure */ } } } catch (e) { // Never block close-out: emit nothing on stdout (silence = proceed). But // surface an unexpected exception on stderr instead of swallowing it // silently — stderr does not affect the "silence means let the session end" // contract, it just gives an operator a trace when something genuinely broke. process.stderr.write('[session-stop] non-fatal error, no reminder emitted (close-out not blocked): ' + ((e && e.stack) || e) + '\n'); } process.exit(0); } if (require.main === module) { main(); } module.exports = { decide, newestMtimeMs, fileSizeBytes, readPrevState, writeState, buildAppendLogHint, STALE_THRESHOLD_BYTES, };