struct Int { value: int32 //-- call after create var Int{} or Int{value: int32} // func OperatorInit() { // self.value = 0 // } //-- Cast int32 to Int func OperatorMake(val: int32) -> Int { var tmp = mk Int{_} tmp.value = val return tmp } //-- Cast float to Int func OperatorMake(val: fp32) -> Int { var tmp = mk Int{_} tmp.value = val return tmp } //-- let a: int32 = b // b: Int or Cast Int to int32 func OperatorGetValue() -> int32 { //Println("Get int32 from mut& Int") return self.value } func OperatorGetValue(self: &Int) -> int32 { //Println("Get int32 from &Int") return self.value } //-- let a: &int32 = b // b: Int // func OperatorGetRef() -> mut &int32 { // return self.value // } // func OperatorGetRef(self: &Int) -> &int32 { // return self.value // } //-- b = a // b: Int, a: int32 func OperatorCopy(lval: int32) { Println("copy") self.value = lval } //-- b = a // b: Int, a: Int func OperatorCopy(lval: &Int) { Println("copy") self.value = lval.value } //-- Arithmetic operations //-- b + a // b: Int, a: Int func OperatorAdd(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value + rval.value return tmp } //-- b - a // b: Int, a: Int func OperatorSub(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value - rval.value return tmp } func OperatorMul(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value * rval.value return tmp } func OperatorDiv(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value / rval.value return tmp } func OperatorMod(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value % rval.value return tmp } //-- //-- Bits operations func OperatorAnd(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value & rval.value return tmp } func OperatorOr(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value | rval.value return tmp } func OperatorXor(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value ^ rval.value return tmp } func OperatorShl(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value << rval.value return tmp } func OperatorShr(lval: &Int, rval: &Int) -> Int { var tmp = mk Int{_} tmp.value = lval.value >> rval.value return tmp } //-- //-- Logic operations func OperatorEq(lval: &Int, rval: &Int) -> bool { return lval.value == rval.value } func OperatorNeq(lval: &Int, rval: &Int) -> bool { return lval.value != rval.value } func OperatorLess(lval: &Int, rval: &Int) -> bool { return lval.value < rval.value } func OperatorLeq(lval: &Int, rval: &Int) -> bool { return lval.value <= rval.value } func OperatorGt(lval: &Int, rval: &Int) -> bool { return lval.value > rval.value } func OperatorGeq(lval: &Int, rval: &Int) -> bool { return lval.value >= rval.value } //-- } func IntTestFunc(a: int32, b: &int8) -> int16 { return a + b } func dummy() { }