import * from EEmbCore func init() { Println("Hello, World!") GUI_setDraw(DrawPID) } MODBUS_ADD_LOCAL_H_REG(tonIn, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(tonPt, auto, 0, 0, 5000, 0) MODBUS_ADD_LOCAL_H_REG(tonQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(tonTimer, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(tofIn, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(tofPt, auto, 0, 0, 5000, 0) MODBUS_ADD_LOCAL_H_REG(tofQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(tofTimer, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(pIn, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(pPt, auto, 0, 0, 5000, 0) MODBUS_ADD_LOCAL_H_REG(pQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(pTimer, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(rsR, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(rsS, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(rsQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(FxCLK, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(FxQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(Fm, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(RxCLK, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(RxQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(Rm, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTU_xCT, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTU_xR, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTU_iPV, auto, 0, 0, 3, 0) MODBUS_ADD_LOCAL_H_REG(CTU_xQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTU_iCV, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTD_xCT, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTD_xR, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTD_iPV, auto, 0, 0, 3, 0) MODBUS_ADD_LOCAL_H_REG(CTD_xQ, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(CTD_iCV, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(PWM_rPercent, auto, 0, 0, 50, 0) MODBUS_ADD_LOCAL_H_REG(PWM_Period, auto, 0, 0, 2, 0) MODBUS_ADD_LOCAL_H_REG(PWM_out, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(PID_Kp, auto, 0, 0, 250, 0) MODBUS_ADD_LOCAL_H_REG(PID_Ti, auto, 0, 0, 50, 0) MODBUS_ADD_LOCAL_H_REG(PID_Td, auto, 0, 0, 100, 0) MODBUS_ADD_LOCAL_H_REG(PID_out, auto, 0, 0, 0, 0) MODBUS_ADD_LOCAL_H_REG(PID_set, auto, 0, 0, 100, 0) MODBUS_ADD_LOCAL_H_REG($int16$ PID_in, auto, 0, 0, 0, 0) var TON : Timer = {_} var TOF : Timer = {_} var TP : Timer = {_} var Rs : RS = {_} var F_TRIG : EdgeTrig = {_} var R_TRIG : EdgeTrig = {_} var CTU : Counter = {_} var CTD : Counter = {_} var Pwm : PWM = {_} var Pid : PID = {_} func loop() { Rs.xR = rsR Rs.xS = rsS RS_func(Rs) rsQ = Rs.xQ TON.xIn = tonIn TON.uiPt = tonPt TON_func(TON) tonQ = TON.xQ tonTimer = TON.uiPt - TON.uiEt TOF.xIn = tofIn TOF.uiPt = tofPt TOF_func(TOF) tofQ = TOF.xQ tofTimer = TOF.uiPt - TOF.uiEt TP.xIn = pIn TP.uiPt = pPt TP_func(TP) pQ = TP.xQ pTimer = TP.uiPt - TP.uiEt F_TRIG.xCLK = FxCLK F_TRIG_func(F_TRIG) FxQ = F_TRIG.xQ R_TRIG.xCLK = RxCLK R_TRIG_func(R_TRIG) RxQ = R_TRIG.xQ CTU.xCT = CTU_xCT CTU.xR = CTU_xR CTU.iPV = CTU_iPV CTU_func(CTU) CTU_iCV = CTU.iCV CTU_xQ = CTU.xQ CTD.xCT = CTD_xCT CTD.xR = CTD_xR CTD.iPV = CTD_iPV CTD_func(CTD) CTD_iCV = CTD.iCV CTD_xQ = CTD.xQ Pwm.xEn = true Pwm.rPercent = PWM_rPercent Pwm.uiPeriod = PWM_Period PWM_func(Pwm) PWM_out = Pwm.xPWM_out Pid.xPV = PID_in.GetSigned() Pid.xEnable = true Pid.xSP = PID_set Pid.xManualMode = false Pid.rKp = PID_Kp / 100.0 Pid.iTi = PID_Ti Pid.iTd = PID_Td PID_func(Pid) PID_out = Pid.rPIDout1 //Симуляция воздействия PID на объект управления noise += (random.next() - 0.6) * 1.0 noise = LIMIT(-1000,1000, noise) PID_in = CastTo($int32$ PID_in * 0.95) + CastTo($int32$ (PID_out - PID_in) * 0.05) + CastTo($int32$ noise) DelayMs(100) } var noise : int32 var random : Random = {_} struct Random{ seed : float = 321545252 func next()->float { if(self.seed == 0){ self.seed = 321545252 } self.seed =CastTo($int32$ (1664525 * self.seed + 1013904223)) & 0xFFFFFFFF return self.seed / 4294967296.0 } } CreateFont(font, "./good_7.ttf", 15) func DrawRS(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawPID) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawTON) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xS", rsS ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { rsS = !rsS } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xR", rsR ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { rsR = !rsR } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } fill(GET_COLOR(209, 209, 209)) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = rsQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("RS", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawTON(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawRS) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawTOF) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xIn", tonIn ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { tonIn = !tonIn } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { label("uiPt", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(tonPt, 0, 0xFFFF, GUI_ALIGN_CENTER, true) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ dyn_label(`${tonTimer}`, GUI_ALIGN_CENTER) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = tonQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("TON", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawTOF(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawTON) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawTP) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xIn", tofIn ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { tofIn = !tofIn } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { label("uiPt", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(tofPt, 0, 0xFFFF, GUI_ALIGN_CENTER, true) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ dyn_label(`${tofTimer}`, GUI_ALIGN_CENTER) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = tofQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("TOF", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawTP(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawTOF) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawF) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xIn", pIn ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { pIn = !pIn } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { label("uiPt", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(pPt, 0, 0xFFFF, GUI_ALIGN_CENTER, true) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ dyn_label(`${pTimer}`, GUI_ALIGN_CENTER) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = pQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("TP", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawF(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawTP) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawR) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xIn", FxCLK ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { FxCLK = !FxCLK } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } fill(GET_COLOR(209, 209, 209)) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = FxQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("F_TRIG", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawR(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawF) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawCTU) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xIn", RxCLK ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { RxCLK = !RxCLK } }) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } fill(GET_COLOR(209, 209, 209)) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = RxQ ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("R_TRIG", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawCTU(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawR) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawCTD) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { button("xCT", CTU_xCT ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { CTU_xCT = !CTU_xCT } }) $$ } layout(20, 1) $ { label("iPV", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(CTU_iPV, 0, 0x999, GUI_ALIGN_CENTER, true) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xR", CTU_xR ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { CTU_xR = !CTU_xR } }) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ dyn_label(`${CTU_iCV}`, GUI_ALIGN_CENTER) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = CTU_xQ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("CTU", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawCTD(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawCTU) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawPWM) } }) set_font(font) $$ layout(85, [25,50,25]) $ { layout(0 ,1) $ { layout(20, 1) $ { button("xCT", CTD_xCT ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { CTD_xCT = !CTD_xCT } }) $$ } layout(20, 1) $ { label("iPV", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(CTD_iPV, 0, 0x999, GUI_ALIGN_CENTER, true) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { button("xR", CTD_xR ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187), 0, $(isButtonClick) { if isButtonClick { CTD_xR = !CTD_xR } }) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ dyn_label(`${CTD_iCV}`, GUI_ALIGN_CENTER) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = CTD_xQ? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("CTD", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawPWM(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawCTD) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawPID) } }) set_font(font) $$ layout(85, [35,30,35]) $ { layout(0 ,1) $ { layout(20, 1) $ { label("Percent", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { set_unit("%") $$ input_int(PWM_rPercent, 0, 100, GUI_ALIGN_CENTER, true) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { label("Period", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { set_unit("c") $$ input_int(PWM_Period, 1, 999, GUI_ALIGN_CENTER, true) $$ } } set_borders(COLOR_BLACK) $$ fill(GET_COLOR(209, 209, 209)) $$ layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { let bg = PWM_out? GET_COLOR(34, 255, 26) : GET_COLOR(187, 187, 187) fill(bg) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("xQ", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("PWM", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } } func DrawPID(ctx: &EG_userContext_t) { GUI_createContext() $$ GUI_buttonHandler( BUTTON_LEFT, $(isPressed) { if isPressed { GUI_setDraw(DrawPWM) } }) GUI_buttonHandler( BUTTON_RIGHT, $(isPressed) { if isPressed { GUI_setDraw(DrawRS) } }) set_font(font) $$ layout(85, [35,30,35]) $ { layout(0 ,1) $ { layout(20, 1) $ { label("Уставка", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { input_int(PID_set, 0, 1000, GUI_ALIGN_CENTER, true) $$ } layout(20, [30,70]) $ { label("Kp", GUI_ALIGN_CENTER) $$ input_float(PID_Kp, 0, 1000, 2, GUI_ALIGN_CENTER, true) $$ } layout(20, [30,70]) $ { label("Ti", GUI_ALIGN_CENTER) $$ input_int(PID_Ti, 0, 1000, GUI_ALIGN_CENTER, true) $$ } layout(20, [30,70]) $ { label("Td", GUI_ALIGN_CENTER) $$ input_int(PID_Td, 0, 1000, GUI_ALIGN_CENTER, true) $$ } } set_color(COLOR_BLACK, GET_COLOR(209, 209, 209)) $$ layout(0 ,1) $ { layout(30, 1) $ { fill(GET_COLOR(209, 209, 209)) $$ } layout(20, 1) $ { dyn_label("PID", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { dyn_label(`${PID_out}`, GUI_ALIGN_CENTER) $$ } layout(30, 1) $ { fill(GET_COLOR(209, 209, 209)) $$ } } layout(0 ,1) $ { layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } layout(20, 1) $ { input_int(PID_in, 0, 1000, GUI_ALIGN_CENTER, true) $$ } layout(20, 1) $ { set_color(COLOR_BLACK, COLOR_WHITE) $$ label("Объект", GUI_ALIGN_CENTER) $$ } layout(20, 1) $ { fill(GET_COLOR(255, 255, 255)) $$ } } } layout(2, 1) $ { fill(COLOR_WHITE) $$ } layout(1, 1) $ { fill(COLOR_BLACK) $$ } layout(12, [10,80,10]) $ { label("<<", GUI_ALIGN_CENTER) $$ label("PID", GUI_ALIGN_CENTER) $$ label(">>", GUI_ALIGN_CENTER) $$ } }