{ "RGB Color": { "prefix": ["GET_COLOR", "color", "rgb"], "body": ["GET_COLOR(0x${1:00}, 0x${2:00}, 0x${3:00})"], "description": "Generate RGB Color from RGB format" }, "Draw GUI Display Screen": { "prefix": ["Draw", "GUI", "screen", "display"], "body": [ "func Draw${1:SreenName}(ctx: &EG_userContext_t) {\n", "\tGUI_createContext() $$\n", "\t${2}", "\tset_font(FONT_DEFAULT) $$", "\tset_color(COLOR_BLACK, GET_COLOR(255, 255, 255)) $$\n", "\tlayout(20, 1) $", "\t{", "\t\tlabel(\"Hello, World\", GUI_ALIGN_CENTER) $$", "\t}\n", "\tlayout(80, 1) $", "\t{", "\t\tlist(20, true) $", "\t\t{", "\t\t\trow(false, [60, 40]) $", "\t\t\t{", "\t\t\t\tlabel(\"param: \", GUI_ALIGN_CENTER) $$\n", "\t\t\t\tinput_int(variable, minVal, maxVal, GUI_ALIGN_LEFT, isEditable) $$", "\t\t\t}", "\t\t}", "\t}", "}\n" ], "description": "Draw GUI Screen" }, "Empty Draw GUI Display Screen": { "prefix": ["Draw", "GUI", "screen", "display"], "body": [ "func Draw${1:SreenName}(ctx: &EG_userContext_t) {\n", "\tGUI_createContext() $$\n", "\t${2}", "}\n" ], "description": "Draw GUI Screen" }, "GUI Button Handler": { "prefix": ["Button", "GUI", "Handler"], "body": [ "GUI_buttonHandler( BUTTON_${1:ESC/ENTER/LEFT/RIGHT/UP/DOWN}, $(${2:isPressed}) {", "\tif ${3:isPressed} {", "\t\t${4}", "\t}", "})" ], "description": "GUI Button Handler" }, "GUI lebel": { "prefix": ["label", "GUI"], "body": [ "label(\"${1:text}\", GUI_ALIGN_${2:LEFT/RIGHT/CENTER}) $$" ], "description": "label for GUI" }, "GUI dynamic lebel": { "prefix": ["label", "dyn", "GUI"], "body": [ "dyn_label(`${1:text}`, GUI_ALIGN_${2:LEFT/RIGHT/CENTER}) $$" ], "description": "dynamic label for GUI" }, "GUI input int": { "prefix": ["input", "GUI", "int"], "body": [ "input_int(${1:variable}, ${2:minVal}, ${3:maxVal}, GUI_ALIGN_${4:LEFT/RIGHT/CENTER}, ${5:isEditable}) $$" ], "description": "input int for GUI" }, "GUI input float": { "prefix": ["input", "GUI", "float", "fp32"], "body": [ "input_float(${1:variable}, ${2:minVal}, ${3:maxVal}, ${4:PercentCount}, GUI_ALIGN_${5:LEFT/RIGHT/CENTER}, ${6:isEditable}) $$" ], "description": "input int for GUI" }, "GUI combo_box with vals": { "prefix": ["input", "GUI", "combo_box", "combo"], "body": [ "combo_box(${1:variable}, ${2:color}, ${3:[\"label_one\", \"two\"]}, ${4:[val1, val2]}, ${5:isEditable}) $$" ], "description": "combo box for GUI with array of vals" }, "GUI combo_box with size": { "prefix": ["input", "GUI", "combo_box", "combo"], "body": [ "combo_box(${1:variable}, ${2:color}, ${3:[\"label_one\", \"two\"]}, ${4:elementsCount}, ${5:isEditable}) $$" ], "description": "combo box for GUI with size" }, "GUI combo_box": { "prefix": ["input", "GUI", "combo_box", "combo"], "body": [ "combo_box(${1:variable}, ${2:color}, ${3:[\"label_one\", \"two\"]}, ${4:isEditable}) $$" ], "description": "combo box for GUI" }, "GUI switcher": { "prefix": ["GUI", "switcher"], "body": [ "switcher(${1:variable}, ${2:bitPos}) $$" ], "description": "bit switcher" }, "GUI fill color": { "prefix": ["GUI", "fill"], "body": [ "fill(${1:color}) $$" ], "description": "GUI fill with color" }, "GUI_setDraw": { "prefix": ["GUI", "draw", "GUI_setDraw"], "body": [ "GUI_setDraw(${1:DrawSceenName})" ], "description": "GUI set current screen for draw" }, "GUI set color": { "prefix": ["GUI", "set_color"], "body": [ "set_color(${1:textColor}, ${2:backgroundColor}) $$" ], "description": "GUI set colors for current context" }, "GUI set font": { "prefix": ["GUI", "set_font", "font"], "body": [ "set_font(${1:fontName}) $$" ], "description": "GUI set font for current context" }, "GUI draw image": { "prefix": ["GUI", "draw", "image"], "body": [ "image(${1:imageName}, ${2:isAspectRatio}) $$" ], "description": "GUI draw image" }, "GUI draw button image": { "prefix": ["GUI", "draw", "button", "image"], "body": [ "image(${1:imageName}, $(isButtonClick) {", "\tif isButtonClick {", "\t\t ${2:toDo...}", "\t}", "}, ${4:isAspectRatio}) $$" ], "description": "GUI draw button image" }, "GUI draw animation": { "prefix": ["GUI", "draw", "animation"], "body": [ "animation(${1:[img1, img2]}, ${2:[duration1, duration2]/duration}, ${3:isEnableAnim}, ${4:firstFrameId}, ${5:lastFrameId}, ${6:isAspectRatio}) $$" ], "description": "GUI draw animation" }, "GUI draw button": { "prefix": ["GUI", "draw", "button"], "body": [ "button(${1:label}, ${2:bgColor}, ${3:RoundingOfEdges(%)} $(isButtonClick) {", "\tif isButtonClick {", "\t\t ${4:toDo...}", "\t}", "}) $$" ], "description": "GUI draw button" }, "GUI draw list": { "prefix": ["GUI", "draw", "list"], "body": [ "list(${1:rowsHight(%)}, ${2:isShowPos}) $", "{", "\trow(${3:isHideRow}, ${4:cols/[col1_width(%), col2(%), ...]}) $", "\t{", "\t\t${5}", "\t}", "}" ], "description": "GUI draw list" }, "GUI draw row": { "prefix": ["GUI", "draw", "row"], "body": [ "row(${1:isHideRow}, ${2:cols/[col1_width(%), col2(%), ...]}) $", "{", "\t${3}", "}" ], "description": "GUI draw list row" }, "GUI set border element": { "prefix": ["border", "GUI"], "body": [ "set_borders(${1:color}) $$" ], "description": "GUI set borders for element (f.e: button)" }, "GUI set unit for input": { "prefix": ["unit", "GUI"], "body": [ "set_unit(${1:\"%\"}) $$" ], "description": "GUI set unit for input element" }, "GUI draw layout": { "prefix": ["layout", "draw", "GUI"], "body": [ "layout(${1:rowHight(%)}, ${2:colsCount/[col1_width(%), col2(%), ...]}) $", "{", "\t${3}", "}" ], "description": "GUI set layout" }, "GUI draw flow layout": { "prefix": ["flow_layout", "flow", "layout", "draw", "GUI"], "body": [ "flow_layout(${1:xPos(%)}, ${2:yPos(%)}, ${3:rowHight(%)}, ${4:colsCount/[col1_width(%), col2(%), ...]}) $", "{", "\t${3}", "}" ], "description": "GUI set flow layout" }, "GUI draw fixed layout": { "prefix": ["fixed_layout", "fixed", "layout", "draw", "GUI"], "body": [ "fixed_layout(${1:xPos(pixels)}, ${2:yPos}, ${3:rowHight}, ${4:colsCount/[col1_width(pixels), col2, ...]}) $", "{", "\t${3}", "}" ], "description": "GUI set layout with pixels dimension" }, "GUI draw fixed flow layout": { "prefix": ["fixed_flow_layout", "fixed", "flow", "layout", "draw", "GUI"], "body": [ "fixed_flow_layout(${1:xPos(pixels)}, ${2:yPos}, ${3:rowHight}, ${4:colsCount/[col1_width(pixels), col2, ...]}) $", "{", "\t${3}", "}" ], "description": "GUI set flow layout with pixels dimension" }, "GUI input is Applied": { "prefix": ["GUI", "guiCheck", "isApplied"], "body": [ "ctx.isApplied() {", "\t${1}", "}" ], "description": "GUI check: last input is not canceled" }, "GUI least one input is Applied": { "prefix": ["GUI", "guiCheck", "isApplied", "isLeastOne"], "body": [ "ctx.isLeastOneValueApplied() {", "\t${1}", "}" ], "description": "GUI check: least one input is not canceled" }, "GUI input value is changed": { "prefix": ["GUI", "guiCheck", "isChanged"], "body": [ "ctx.isValueChanged() {", "\t${1}", "}" ], "description": "GUI check: last input value is changed" }, "GUI least one input value is changed": { "prefix": ["GUI", "guiCheck", "isChanged", "isLeastOne"], "body": [ "ctx.isLeastOneValueChanged() {", "\t${1}", "}" ], "description": "GUI check: least one input value is changed" } }