content
stringlengths
23
1.05M
#region using using System.IO; #endregion namespace HBD.Framework.Exceptions { public class PathNotFoundException : DirectoryNotFoundException { public PathNotFoundException() { } public PathNotFoundException(string path) : base(path) { } } }
using AppKit; using CoreGraphics; using Foundation; using System; using System.Drawing; namespace Mac.Platform.Views { // https://christiantietze.de/posts/2020/02/auto-growing-nstextfield/ [Register("HorizontallyGrowingTextField")] public class HorizontallyGrowingTextField : NSTextField { boo...
using System.Collections.Generic; using Microsoft.CodeAnalysis; namespace Soothsharp.Translation.Trees.Silver { internal class AssignmentSilvernode : StatementSilvernode { private Silvernode right; private Silvernode left; public AssignmentSilvernode(Silvernode left, Silvernode right,...
using System.Collections; using System.Collections.Generic; using UnityEngine; public enum EffectorEvent { None, OnCollisionEnter }
using EasyConsole; namespace Demo.Pages; internal class InputPage : Page { public InputPage(ConsoleProgram program) : base("Input", program) { } public override async Task Display(CancellationToken cancellationToken) { await base.Display(cancellationToken); Fruit input =...
using Newtonsoft.Json; using System.ComponentModel.DataAnnotations; namespace Gluwa.SDK_dotnet.Models.Exchange { internal sealed class PostOrderRequest { /// <summary> /// Conversion symbol for the order. /// </summary> [Required] public string Conversion { get; set; }...
using System; using System.Collections.Generic; using System.Windows.Forms; using OneDrive; using Newtonsoft.Json.Linq; namespace NewApiBrowser { public partial class OneDriveObjectBrowser : UserControl { private ODDataModel _item; private PropertyDisplayFormat _format; public OneDrive...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Rectangle = System.Drawing.RectangleF; namespace FairyGUI { /// <summary> /// /// </summary> public sealed class VertexBuffer { /// <summary> /// /// </summary> public Rectangle contentRect; /// <summary> /// /...
using System; using System.Linq; namespace WalletConnectSharp.Core.Network { public static class DefaultBridge { public static string Domain = "walletconnect.org"; public static string MainBridge = "https://bridge.walletconnect.org"; public const string AlphaNumeric = "abcdefg...
using Sharpen; namespace android.widget.@internal { [Sharpen.Stub] public class TransportControlView : android.widget.FrameLayout, android.view.View .OnClickListener, android.widget.@internal.LockScreenWidgetInterface { internal const int MSG_UPDATE_STATE = 100; internal const int MSG_SET_METADATA = 101; ...
using UnityEngine; namespace SweatyChair.StateManagement { /// <summary> /// Activate target GameObject on matched state. /// </summary> public class ActivateOnState : MonoBehaviour { [Tooltip("State to activate")] [SerializeField] private State _state; [Tooltip("The target game object")] [SerializeFie...
using PowerType.Model; namespace PowerType; internal class SystemTime : ISystemTime { public static readonly SystemTime Instance = new (); public DateTime UtcNow => DateTime.UtcNow; }
using System; using System.Collections.Generic; using System.Text; namespace PPTail.Data.WordpressFiles { public class Guid { public String rendered { get; set; } } public class Title { public String rendered { get; set; } } public class Content { public Strin...
using System; using System.Collections.Generic; namespace tvmInterpreter.Memory { /// <summary> /// Memory for TVM programs /// </summary> public sealed class CommandMemory { private readonly byte[] _byteCode; private int _position = 0; private readonly Stack<int> _callsR...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; namespace Mastersign.Expressions.D...
using System.Collections.Generic; using System.Text.RegularExpressions; using System; public class Module { public string Name { get; private set; } public string ID { get; private set; } public string SortKey { get; private set; } public string DefuserDiff { get; private set; } public string Expe...
using OpenMacroBoard.SDK; using OpenMacroBoard.SocketIO.Internals; using System; using System.Net; namespace OpenMacroBoard.SocketIO { /// <summary> /// An <see cref="IDeviceReference"/> for SocketIO devices. /// </summary> public sealed class SocketIODeviceReference : IDeviceReference, IEquatable<Sock...
using Telerik.Core; using Telerik.UI.Xaml.Controls.Primitives; using Windows.Foundation; namespace Telerik.UI.Xaml.Controls.Input.Calendar { internal class HitTestService : ServiceBase<RadCalendar> { internal HitTestService(RadCalendar owner) : base(owner) { } publ...
using System; using System.Collections.Generic; using Bejeweled.Utility; using UnityEngine; using UnityEngine.Events; namespace Bejeweled.UI { using DataChangeAction = UnityAction<string, object, DataBlackboard>; /// <summary> /// Base binding class for UI controllers. /// This class provides conveni...
using Godot; using System; public class MainScene : Node2D { // Declare member variables here. Examples: // private int a = 2; // private string b = "text"; private int speed = 400; private KinematicBody2D _ball; // Called when the node enters the scene tree for the first time. public ov...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameManager : MonoBehaviour { protected static GameManager _self; public static GameManager Self { get { return _self; } } public HUD playerHUD; public Controller player; public PizzaIndicator indicator; ...
using System; using System.Collections.Generic; using BC7.Common.Extensions; using BC7.Infrastructure.CustomExceptions; namespace BC7.Domain { public class UserMultiAccount { public Guid Id { get; private set; } public Guid UserAccountDataId { get; private set; } public virtual UserAcc...
using System.Windows; using System.Windows.Controls; namespace UserInterface.UserControls { public partial class SaturationContrastBoostSlider : UserControl { public SaturationContrastBoostSlider() { InitializeComponent(); DataContext = this.DataContext; } ...
using DemoWebAPI.Services.Generics; using Microsoft.AspNetCore.Mvc; namespace DemoWebAPI.Controllers; [ApiController] [Route("[controller]")] public class GenericController : ControllerBase { private readonly IGenericService<Car> _carService; private readonly IGenericService<Motorcycle> _motorcycleService; ...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; using System.Text; using AutoFixture.Kernel; namespace AutoFixture { /// <summary> /// The exception that is thrown when AutoFixture is unable to create an object. /// This exception is ...
using System; using System.Collections.Generic; using logic.DeliverablesApp; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace logic.DeliverablesApp.UnitTests { [TestClass] public class TransportTests { [TestMethod] public void TestCreateAnEmptyTransport() { ...
using System; namespace Terraria.ModLoader.Exceptions { public class RecipeException : Exception { public override string HelpLink => "https://github.com/tModLoader/tModLoader/wiki/Basic-Recipes"; public RecipeException() { } public RecipeException(string message) : base(message) { } public RecipeE...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using CCT.NUI.Core; namespace CCT.NUI.HandTracking { public interface IHand : ILocatable { Point? PalmPoint { get; } bool HasPalmPoint { get; } float PalmX { get; } float PalmY { get; } ...
//--------------------------------------------------------------------------------------------------- // <auto-generated> // Changes to this file may cause incorrect behavior and will be lost if the code is regenerated. // Generated by DynamicsCrm.DevKit - https://github.com/phuocle/Dynamics-Crm-DevKit // </auto-gen...
using cs4rsa_core.Dialogs.DialogResults; using cs4rsa_core.Dialogs.DialogServices; using cs4rsa_core.Dialogs.MessageBoxService; using cs4rsa_core.Messages; using cs4rsa_core.ViewModels; using Cs4rsaDatabaseService.Models; using LightMessageBus; using MaterialDesignThemes.Wpf; using StudentCrawlerService.Crawlers; usin...
using Sync.Command; using Sync.Plugins; using Sync.Tools; using System; using System.Collections.Generic; using static Sync.Tools.IO; using static Sync.Tools.DefaultI18n; using Sync.Client; using Sync.Source; using System.Reflection; using System.Diagnostics; namespace Sync { /// <summary> /// A manager for g...
/************************************************************************************* Extended WPF Toolkit Copyright (C) 2007-2013 Xceed Software Inc. This program is provided to you under the terms of the Microsoft Public License (Ms-PL) as published at http://wpftoolkit.codeplex.com/license For ...
using Bost.Proto.Mapping.Generator; namespace Bost.Proto.Mapping.Palettes { public interface IPalette { uint IdForState(BlockState state); BlockState StateForId(uint id); byte GetBitsPerBlock(); void Read(ref byte[] data); void Write(byte[] data); } }
using System; using System.Collections.Generic; using System.Net; using System.Text; using MinnyCasinoAffiliate.Entities.DTO; namespace MinnyCasinoAffiliate.Wrapper.Models { public class SessionBO { public TblUserInfo UserInfo { get; set; } public CookieCollection SessionCookies { get; set; } ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq.Expressions; using JetBrains.Annotations; namespace LinqKit { class ExpressionReplacer : ExpressionVisitor { private readonly IDictionary<Expression, Expression> _replaceMap; pu...
using Newtonsoft.Json; namespace PlexSharp.Models { public class PlexAccount { [JsonProperty(PropertyName = "id")] public string Id { get; set; } [JsonProperty(PropertyName = "username")] public string Username { get; set; } [JsonProperty(PropertyName = "email")] ...
using System; using System.Runtime.Serialization; namespace Songhay.Web.WebFormsSample.Models { /// <summary> /// The data for Service One. /// </summary> [DataContract] public class ServiceOneDatum { /// <summary> /// Gets or sets the property one. /// </summary> ...
using System.Windows; namespace GetEventVids { public partial class LoadingDialog : Window { public LoadingDialog() { InitializeComponent(); } } }
/* * Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the License); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
using Sitecore.Pipelines.RenderField; using Sitecore.Xml.Xsl; namespace Sitecore.Foundation.Extension.MediaType.Pipeline { public class GetImageFieldValue { /// <summary> /// Gets the field value. /// /// </summary> /// <param name="args">The arguments.</param><contrac...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Security.Claims; using System.Web.Http; using AutoMapper; using EasyNetQ; using Microsoft.AspNet.SignalR; using OrdersService.Hubs; using OrdersService.Propertie...
using System; using System.Collections.Generic; using System.IO; using eilang.Classes; using eilang.Compiling; using eilang.Values; namespace eilang.Interfaces { public interface IValueFactory { IValue String(string str); IValue InternalString(string str); IValue Byte(byte value); ...
using CommunityToolkit.WinUI.Notifications; using Windows.Data.Xml.Dom; using Windows.UI.Notifications; namespace CommunityToolkit.Maui.Alerts; public partial class Toast { private partial void DismissNative(CancellationToken token) { if (NativeToast is not null) { token.ThrowIfCancellationRequested(); T...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.DependencyInjection; namespace NetCoreKit.Infrastructure.AspNetCore.Miniservice.ConfigureApplications { public class ForwardedHeadersConfigureApplication : IConfigureApplication { public int Priority { get; } = 5...
using dataaccesscore.EFCore.Query; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace dataaccesscore.EFCore.Paging { public interface IDataPager<TEntity> where TEntity : class { DataPage<TEntity> Get( in...
using System; public class runme { static void Main(String[] argv) { try { Console.WriteLine (MeCab.MeCab.VERSION); String arg = ""; for (int i = 0; i < argv.Length; ++i) { arg += " "; arg += argv[i]; } MeCab.Tagger t = new MeCab.Tagger (arg); String s = "太郎は花子が持っている本を次郎に渡した...
using System; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace PushNotificationSource.AppShell { public sealed partial class SchedulePicker { public event RoutedEventHandler Click { add => SendButton.Click += value; remove => SendButton.Click -= value; ...
using System.Collections.Generic; namespace DNTFrameworkCore.Domain { /// <summary> /// Interface implemented by entities that are change-tracked. /// </summary> public interface ITrackable { /// <summary> /// Change-tracking state of an entity. /// </summary> Tracki...
using Raven.Client.Properties; using Raven.Server.Smuggler.Documents.Processors; namespace Raven.Server.ServerWide { public class ServerVersion { private static int? _buildVersion; private static BuildVersionType? _buildType; private static string _commitHash; private...
@{ Layout = null; } @Dul.Creator.GetName()
using Project.ORM; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Report { public partial class Main : System.Web.UI.MasterPage { protected void Page_Load(object sender, EventArgs e) { ...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; namespace alexism.Floorplan.Core.editor { public class floorplanMenuItem : MonoBehaviour { [MenuItem("Tools/Add Floorplan Handle")] static void addFloorplanHandle() { GameObj...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CentipedeBodyPart : MonoBehaviour { public Transform Leader; public float DistanceToLeader; public CentipedeBodyPart Follower; public bool IsHead = false; public float MoveDistThreshold = 0.05f; public ...
using System; using System.Collections.Generic; namespace eventy.Models.FamilyViewModels { public class FamilyDetailsViewModel { public Family Family { get; set; } public List<FamilyMember> FamilyMembers { get; set; } } }
using System; using Nest; namespace Elasticsearch.Source.Core.Abstraction { public interface IElastic { ICreateIndexResponse CreateIndex<T>(string indexName) where T : class; bool IndexExists(string indexName); IIndexResponse AddOrUpdateDocument<TObject, TKey>(string index...
using System; using System.Collections.Generic; using System.Linq; using Bookmaker.Data; using Bookmaker.Data.Models; namespace Bookmaker.Services { /* The ResultService class Contains all methods bound to the result */ /// <summary> /// The <c>PlayerService</c> class. /// Contains...
using PaySharp.Wechatpay.Domain; using PaySharp.Wechatpay.Response; namespace PaySharp.Wechatpay.Request { public class TransferToBankQueryRequest : BaseRequest<TransferToBankQueryModel, TransferToBankQueryResponse> { public TransferToBankQueryRequest() { RequestUrl = "/mmpaysptran...
using ARESCore.AnalysisSupport; using DynamicData.Binding; namespace ARESCore.Registries.Impl { internal class AresAnalyzerRegistry : ObservableCollectionExtended<IAresAnalyzer>, IAresAnalyzerRegistry { } }
using System; using System.IO; using System.Text; namespace CodeEval_Solutions.Easy.Capitalize_Words { /// <summary> /// Time: 155 ms /// Memory: 4841472 bytes /// Unique: Yes /// Ranking Points: 30.687 /// </summary> public sealed class CapitalizeWordsV1 : ICodeE...
using PersonMatterManager.BLL; using PersonMatterManager.Entity; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace PersonMatterManager.Web.Controllers { public class LoginController : Controller { UserInfoBLL userInfoBLL = new UserInfo...
using System; using csharp.Interfaces; using System.Collections.Generic; namespace csharp.Implementations { public class FAQ : Transcript { public string Title { get; set; } public Dictionary<string,string> Questions { get; set; } public FAQ(IFormatter formatter) : base(formatte...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using MZUtils.JsonData; using System.Diagnostics; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace MZUtilsTest { /// <summary> /// パーサーテストのベースクラス。 /// </summary...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; using System.Linq; using System.Xml.Linq; namespace Microsoft.Extensions.FileProviders.Embedded.Manifest; class TestEntry { public bool IsFil...
using System; using System.Globalization; namespace Syndll2 { /// <summary> /// Implements the custom numeric format described in appendix A.6 of the Synel Protocol spec. /// </summary> internal static class SynelNumericFormat { /// <summary> /// Converts an integer to a Synel nume...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace Kerbal_Kommander { public class MultiTank : PartModule { [KSPField] public double TankAmount; void Update() { double TotalAmount = ...
@model IEnumerable<Web.ViewModels.Content.CategoryViewModel> @{ Layout = null; } <div class="form-group"> <label for="category-select" class="col-md-2 control-label">@Translation.Categories</label> <div class="col-md-10"> <select class="form-control" id="category-select" name="categoryId"> ...
using System; using System.Collections.Generic; using System.Web; using YTS.Tools; using YTS.Web.UI; namespace YTS.Web.tools { /// <summary> /// article_ajax 的摘要说明 /// </summary> public class article_ajax : AbsHttpRequestHandler { public override Dictionary<string, Func<HttpContext, Model....
using LMS.Core.Domain.Issues; using LMS.Core.Domain.Members; using System; using System.Collections.Generic; using System.Text; namespace LMS.Core.Domain.Books { public class Book { public int BookId { get; set; } public string Title { get; set; } public string Description { get; set; ...
namespace BillableHoursWebApp.Data.Models { using System; public enum UType { Employee = 1, Client = 2 } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using WinDirStat.Net.Model.Data.Extensions; using WinDirStat.Net.Model.Data.Nodes; using WinDirStat.Net.Model.Settings; namespace WinDirStat.Net.Model.Data { public partial clas...
// // Copyright (C) 2012 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicab...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Controls : MonoBehaviour { // Use this for initialization void Start () { GlobalVariables.speed = 2f; } // Update is called once per frame void Update () { transform.Translate(V...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace RiotNet.Models { /// <summary> /// Contains champion data. /// </summary> public class Champion { /// <summary> /// Gets or sets whether the champion is active. /// </...
using System; using System.IO; using Mirage.Tests.PlayerTests; using NUnit.Framework.Interfaces; using UnityEngine; using UnityEngine.TestRunner; [assembly: TestRunCallback(typeof(PlayerWithTestsCallbacks))] namespace Mirage.Tests.PlayerTests { /// <summary> /// Saves test results when running outside of edit...
@using Kastra.Web.Models.Manage; @model EditProfileViewModel @{ Layout = "_StaticLayout"; ViewData["Title"] = "Edit profile"; } <header class="title"> <h2>@ViewData["Title"].</h2> </header> <form asp-controller="Manage" asp-action="EditProfile" method="post" class="form-horizontal"> <h4>Ed...
namespace Pandoc; public record StringResult(string Command, string Value) { public override string ToString() => Value; public static implicit operator string(StringResult x) => x.Value; }
using LetPortal.Core.Persistences; using LetPortal.ServiceManagement.Entities; using LetPortal.ServiceManagement.Repositories.Abstractions; namespace LetPortal.ServiceManagement.Repositories.Implements { public class MonitorCounterMongoRepository : MongoGenericRepository<MonitorCounter>, IMonitorCounterRepository...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Sandbox.AspNetCore.Models { public struct Foo { public byte A; public long B; public int C; } }
namespace VideoApi.IntegrationTests.Hooks { internal enum HooksSequence { ConfigHooks = 1, RemoveAudioFiles = 2, RemoveDataCreatedDuringTest = 3, RemoveConferences = 4, RemoveServer = 5 } }
using System; using System.Globalization; using System.Text.Json; using System.Text.Json.Serialization; namespace DbgCensus.Core.Json; public class DateTimeJsonConverter : JsonConverter<DateTime> { public override DateTime Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { ...
using Microsoft.Bot.Builder; using Newtonsoft.Json.Linq; using System; using System.Threading; using System.Threading.Tasks; namespace Microsoft.Bot.Schema.Telephony { public static class TelephonyExtensions { public const string TelephonyChannelId = "telephony"; public const stri...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class DialogManager : MonoBehaviour { public Transform dialogGroup; public GameObject dialogPrefab; public DialogContent[] dialogList; private Dictionary<string, DialogContent> dialogDictionary; private static ...
#if !MIGRATION using Windows.Foundation; #endif #if MIGRATION namespace System.Windows.Controls.Primitives #else namespace Windows.UI.Xaml.Controls.Primitives #endif { public partial interface IScrollInfo { Rect MakeVisible(UIElement visual, Rect rectangle); } }
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace Microsoft.WindowsAzurePack.CmpWapExtension.ApiClient.DataContracts { [DataContract(Namespace = Constants.DataContractNamespaces.Default)] public clas...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace OpenShopVHBackend.Models { public class Client { [Key] [JsonProperty(PropertyName = "id")] public Int32 ClientId { get; set...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class QuizPlat : MonoBehaviour { public GameObject mPart1; public GameObject mPart2; public GameObject mRelatedSceneObj; public int mPhase; private ItemsBox mItemsBox; private SpriteRenderer mSpR; private...
using System; using System.Collections.Generic; using System.Numerics; namespace Toe.SceneGraph { public class Node<TEntity> : NodeContainer<TEntity> { private readonly Scene<TEntity> _scene; private readonly TEntity _entity; private Node<TEntity> _parent; private WorldMatrixT...
using System; using System.Collections.Generic; namespace XFramework.Fsm { /// <summary> /// 状态机 /// </summary> /// <typeparam name="TState">子类状态机对应的状态基类</typeparam> public class Fsm<TState> : IFsm where TState : FsmState { private TState m_CurrentState; /// <summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ClassLibrary_04; namespace Task_04 { class Program { static void Main(string[] args) { ConsoleUI c = new ConsoleUI(); c.CreateUI(); // запускаем вып...
// <copyright file="LinkerArgumentBuilderUnitTests.cs" company="Soup"> // Copyright (c) Soup. All rights reserved. // </copyright> using Opal; using System; using System.Collections.Generic; using Xunit; namespace Soup.Build.Cpp.Compiler.MSVC.UnitTests { public class LinkerArgumentBuilderTests { [Fact] public v...
using System; using System.Text; namespace XSigUtilityLibrary.Intersystem.Tokens { public sealed class XSigSerialToken : XSigToken { private readonly string _value; public XSigSerialToken(int index, string value) : base(index) { // 10-bits available for serial e...
namespace InternetMonitor { public class MultipleOutputWriter : IOutputWriter { private readonly IOutputWriter[] _outputWriters; public MultipleOutputWriter(params IOutputWriter[] outputWriters) { _outputWriters = outputWriters ?? new IOutputWriter[0]; } pu...
namespace CyberCAT.Core.DumpedEnums { public enum gamedataQuality { Common = 0, Epic = 1, Iconic = 2, Legendary = 3, Random = 4, Rare = 5, Uncommon = 6, Count = 7, Invalid = 8 } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Charlotte { public static class Extensions { public static IEnumerable<T> ProgressBar<T>(this List<T> list, string prompt = null) { return Common.Foreach_ProgressBar(list, prompt); } } }
using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; namespace TaDandoOnda.Models { public class Surfista { [Key] public int SurfistaId { get; set; } [Required(ErrorMessage = "Insira o nome do surfista")] public string Nome ...
using Microsoft.EntityFrameworkCore; using CadastroCliente.Models; namespace CadastroCliente.Data { public class ClienteContext : DbContext { public DbSet<Cliente> Clientes { get; set; } protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder) { ...
// Autogenerated. Do not modify! namespace BLToolkit { partial class BLToolkitConstants { // <summary> // Revision component of version. // <summary> public const string Revision = "0"; } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FuManager : MonoBehaviour { [SerializeField] public FuMode thisFuMode; } public enum FuMode { Speed, Attack, Spawn, Recovery };
using System; namespace SharpCifs.Smb { // Token: 0x020000C8 RID: 200 internal class TransWaitNamedPipe : SmbComTransaction { // Token: 0x06000673 RID: 1651 RVA: 0x00022BF0 File Offset: 0x00020DF0 internal TransWaitNamedPipe(string pipeName) { this.Name = pipeName; this.Command = 37; thi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Configuration { [AttributeUsage(AttributeTargets.Property)] public sealed class SubclassTyp...