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using System.Collections.Generic; using ViceIO.Web.ViewModels.VicesCategories; namespace ViceIO.Services { public interface IVicesCategoriesService { IEnumerable<VicesCategoriesModel> GetAll(); } }
using UnityEngine; namespace UI.Controllers { [RequireComponent(typeof(TMPro.TextMeshProUGUI))] // ReSharper disable once InconsistentNaming public class UIValueController : MonoBehaviour { [SerializeField] private TMPro.TextMeshProUGUI value; private void Awake() { ...
using Android.Content; using LagoVista.Core.IOC; using LagoVista.Core.PlatformSupport; using LagoVista.XPlat.Droid.Services; using LagoVista.Core; namespace LagoVista.XPlat.Droid { public static class Startup { public static void Init(Context context, string key) { SLWIOC.RegisterS...
using AssetsTools.NET; using AssetsTools.NET.Extra; using Avalonia; using Avalonia.Controls; using Avalonia.Markup.Xaml; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.IO; using System.Linq; namespace UABEAvalonia { public partial class ExportBatch...
namespace Adrenak.AirPeer { public interface IPayload { byte[] GetBytes(); void SetBytes(byte[] bytes); } }
using System; using System.Collections.Generic; using System.Configuration; namespace Mash.AppSettings { /// <summary> /// Loads the requested setting from the app configiguration file /// </summary> internal class AppConfigSettingLoader : ISettingLoader { /// <summary> /// Loads t...
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using Microsoft.AspNetCore.Mvc.Rendering; namespace IdentitySe...
#if UNITY_EDITOR using System; using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEditor.Experimental.UIElements; public class WingmanMenu : EditorWindow { static List<Wingman> wingmans; static Wingman wingman = new Wingman(); static string[] selStrings; static int sel...
using GatherBuddy.Interfaces; using GatherBuddy.Plugin; namespace GatherBuddy.Alarms; public partial class AlarmManager { public void ToggleAlarm(AlarmGroup group, int idx) { var alarm = group.Alarms[idx]; if (alarm.Enabled) { alarm.Enabled = false; ...
using UnityEngine; using System.Collections; public class PlayerExplode : MonoBehaviour { public GameObject explosion; private GameObject player; void Start() { player = GameObject.FindGameObjectWithTag("Player"); } void Update() { if (GameManager.Instance.LoseCondition) ...
using System; namespace Praetorium.UnitTests.Utilities { class TypeExtensionSpecs { protected static Type NullType = null; } }
/* * Copyright 2018 Samsung Electronics Co., Ltd. All rights reserved. * * Licensed under the Flora License, Version 1.1 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://floralicense.org/license * * Unless required by appli...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.VisualStudio.Shell.Interop; using M...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace AuxiliaryLibraries.WPF.Interactivity { public class ActionCollection : AttachableCollection<ActionBase> { public ActionCollectio...
using Godot; using System; using static Godot.Mathf; public class Starfield : Spatial { private MeshInstance SingleStar; private static PackedScene StarScene; static Starfield() { if(Engine.EditorHint) {return;} StarScene = GD.Load<PackedScene>("res://World/Star.tscn"); } public override void _Ready()...
using System; using MIDIKeyboard.dataFolder; using MIDIKeyboard.Miscellaneous; namespace MIDIKeyboard.Run { internal class Run { private static readonly InputPort midi = new InputPort(); public static void Run_(ref bool runPogram) { int chanel = 0; bool error = false; //load data if (Program.v...
using Creeper.Driver; using Creeper.SqlServer.Test.Entity.Model; using Microsoft.Data.SqlClient; using Microsoft.SqlServer.Types; using System; using System.ComponentModel; using System.Data; using System.IO; using System.Text; using Xunit; namespace Creeper.xUnitTest.SqlServer { public class CLRTest : BaseTest { ...
using Foundation; using System; using System.CodeDom.Compiler; using UIKit; using CoreGraphics; namespace Mailbox { partial class TableViewController : UITableViewController { EmailServer emailServer = new EmailServer(); public TableViewController (IntPtr handle) : base (handle) { } public ov...
using System.Collections; using System.Collections.Generic; using UnityEngine; //using UnityEditor; using System.Text.RegularExpressions; public class PosEntry { public float time; public Vector3 pos; public int id; public int meshnum; } public class CsvParser : MonoBehaviour { public TextAsset csvFile...
namespace RefactoringGuru.Creational.AbstractFactory.Interfaces { public interface IAbstractProductA { public string UsefulFunctionA(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Mecanim : MonoBehaviour { void Start() { } public void SetupRagdoll(bool whatever) { Component[] components = GetComponentsInChildren(typeof(Transform)); foreach(Component c ...
using Microsoft.AspNetCore.Http; namespace AS91892.Data.Validation; /// <summary> /// Valites that a property meets a specified file size /// </summary> public class MaxFileSizeAttribute : ValidationAttribute { private readonly int _maxFileSize; /// <summary> /// Initializes a new instance of the <s...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Paddle : MonoBehaviour { [SerializeField] float speed; public string input; private float height; void Start() { height = GetComponent<Collider2D>().bounds.size.y; } // Constructor public void Init(string playe...
using System; using System.Threading; using System.Threading.Tasks; namespace Dfe.Spi.HistoricalDataCapture.Domain.UkrlpClient { public interface IUkrlpClient { Task<byte[]> GetChangesSinceAsync(DateTime sinceTime, string status, CancellationToken cancellationToken); } }
namespace AgroPlan.Property.AgroPlan.Property.Infrastructure.DbConnections { public sealed class QueryConnection { public QueryConnection(string connectionString) { this.Value = connectionString; } public string Value { get; private set;} } }
namespace Turbo.Events.Model { public interface IOnScopedEvent { void On(ScopedEvent e); } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace TestPanda.Api.DomainEntities { public class TestRun { [Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int TestRunId { get...
using System; using System.Collections.Generic; using System.Text; public class InvalidSongLengthException : InvalidSongException { public InvalidSongLengthException() { } public InvalidSongLengthException(int seconds , int minutes) : base(seconds , minutes) { this.Seconds = seconds; ...
using ExplicitInterfaces.Contracts; using System; using System.Collections.Generic; namespace ExplicitInterfaces { public class StartUp { static void Main(string[] args) { string text = string.Empty; while ((text = Console.ReadLine()) != "End") { ...
namespace Assets.Scripts.Xml { public interface IXmlDataProvider { string SerializeObject<T>(object obj); object DeserializeObject<T>(string xmlString); void CreateXmlFileOutput(string fileLocation, string fileName, string data); string LoadDataFromXml(string fileLocation, strin...
namespace Genbox.SimpleS3.Core.Internals.Enums; internal enum DateTimeFormat { Unknown = 0, Iso8601Date, Iso8601DateTime, Iso8601DateTimeExt, Rfc1123 }
#region Using directives using SimpleFramework.Xml; using System; #endregion namespace SimpleFramework.Xml.Core { public class NamespaceInheritanceTest : ValidationTestCase { [Namespace(Reference="namespace1")] private static class Aaa { [Element(Name="bbb", Required=false)] public Bbb ...
using System; using Microsoft.AspNetCore.Cryptography.KeyDerivation; namespace Ocelot.Configuration.Authentication { public class HashMatcher : IHashMatcher { public bool Match(string password, string salt, string hash) { byte[] s = Convert.FromBase64String(salt); strin...
using System.Windows; namespace ModernWpf.Controls.Primitives { public static class ScrollViewerHelper { #region AutoHideScrollBars public static readonly DependencyProperty AutoHideScrollBarsProperty = DependencyProperty.RegisterAttached( "AutoHideScrollBars", ...
using Quartz; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Timer.Web.Core.Models { public class KeyVM { public KeyVM(JobKey jobKey) { Name = jobKey.Name; Group = jobKey.Group; } public KeyVM(...
using System.Collections.Generic; namespace GeoAPI.Geometries { public interface IGeometryCollection : IGeometry, IEnumerable<IGeometry> { int Count { get; } IGeometry[] Geometries { get; } IGeometry this[int i] { get; } bool IsHomogeneous { get; } ...
using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; namespace EsriJson.Net.Geometry { [JsonObject(MemberSerialization.OptIn)] public class Polyline : EsriJsonObject { [JsonProperty(PropertyName = "paths", Required = Required.Always)] public List<RingPo...
using System; using System.Collections.Generic; namespace RimuTec.Faker.Helper { internal static class IntHelper { public static IEnumerable<int> Repeat(int from, int to, Func<int, int> initializer) { var list = new List<int>(); for (var i = from; i <= to; i++) { ...
using System.Linq; using System.Net.Http; using System.Text.RegularExpressions; namespace Raven.Yabt.TicketImporter.Infrastructure.DTOs { /// <summary> /// Resolves "link" header /// </summary> /// <remarks> /// Based on https://gist.github.com/pimbrouwers/8f78e318ccfefff18f518a483997be29 /// </remarks>...
using System.Collections.Generic; namespace SynologyClient { public class ListListShare { public int total { get; set; } public int offset { get; set; } public List<SharedFolder> shares { get; set; } } }
namespace Qkmaxware.Astro.Control { /// <summary> /// Interface for any listeners that can subscribe to INDI connection events /// </summary> public interface IIndiListener { /// <summary> /// Listener to connection events /// </summary> /// <param name="server">server connected to</param> void...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using Touch; namespace Touch.Custom_Forms { public partial class frmHistoryTouch : TouchUserControlBase { protected void Page_Load(object sender, EventArgs e) ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace MenuStripDemo { public partial class Form1 : Form { public Form1() { ...
using System.Threading.Tasks; using System.Web.Mvc; using MediatR; namespace KenticoContrib.Features.Home { public class HomeController : Controller { private readonly IMediator mediator; public HomeController(IMediator mediator) { this.mediator = mediator; ...
using Newtonsoft.Json; namespace Acklann.Plaid.Management { /// <summary> /// Represents a response from plaid's '/link/token/create' endpoint. Create a link_token. /// </summary> /// <seealso cref="Acklann.Plaid.ResponseBase" /> public class CreateLinkTokenResponse : ResponseBase { //...
using System; using GSF.Snap; using GSF.Snap.Storage; using openHistorian.Collections; using GSF.Snap.Tree; using openHistorian.Snap; namespace openHistorian { public class PointStreamSequentialPoints : TreeStream<HistorianKey, HistorianValue> { private ulong m_start; private int m_coun...
namespace CryptoMiningSystem { public class LowPerformanceProcessor : Processor { public LowPerformanceProcessor(string model, decimal price, int generation) : base(model, price, generation, 2) { } } }
using System; using ProSuite.Commons.Essentials.CodeAnnotations; namespace ProSuite.Commons.Exceptions { /// <summary> /// Helper class for throwing exceptions. /// </summary> public static class Ex { public static void Throw<T>(string message) where T : Exception { var exception = (T) Activator.CreateI...
using System.Threading.Tasks; using Microservice.Core.Model; namespace Microservice.Core.Service.Contracts { public interface IQuerableService<TServiceQuery, TSDO> : IService<TSDO> where TServiceQuery : class where TSDO : class { Task<ResourceMultipleResponse<TSDO>> Get(ResourceRequest...
using ACadSharp.Attributes; using ACadSharp.IO.Templates; using CSMath; namespace ACadSharp.Entities { public class Solid3D : Entity { public override ObjectType ObjectType => ObjectType.SOLID3D; public override string ObjectName => DxfFileToken.Entity3DSolid; //100 Subclass marker(AcDbTrace) [DxfCodeValu...
using System.Collections.Generic; namespace ImaginationServer.Common { public class ZoneChecksums { public static readonly byte[] VentureExplorer = { 0x7c, 0x08, 0xb8, 0x20 }; public static Dictionary<ZoneId, byte[]> Checksums { get; } = new Dictionary<ZoneId, byte[]> { {ZoneId.Ventur...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BoardManager : MonoBehaviour { public static BoardManager Instance { get; set; } public bool[,] allowedMoves; public ChessPiece[,] ChessPieces { get; set; } public ChessPiece selectedPiece; private const...
using System.Collections.Generic; using PizzaCity.Domain.Abstracts; namespace PizzaCity.Domain.Models { public class Pizza : PizzaModel { // public Crust Crust { get; set; } // public Size Size { get; set; } // public ICollection<Toppings> Toppings { get; set; } public Pizza() { }...
using System; using System.Collections.Generic; using System.Drawing; #if NETCOREAPP2_1 || NETCOREAPP2_2 || NETCOREAPP3_0 using System.Drawing; #endif #if NET45 using System.Drawing; #endif using System.Globalization; using System.Linq; using System.Text; using System.Xml; using System.Xml.Linq; using Kugar.Core....
using System; namespace Sawczyn.EFDesigner.EFModel { internal partial class EFModelExplorer { /// <summary>Raises the <see cref="E:System.Windows.Forms.Control.DoubleClick" /> event.</summary> /// <param name="e">An <see cref="T:System.EventArgs" /> that contains the event data. </param> prote...
using OwlAndJackalope.UX.Runtime.Observers; namespace OwlAndJackalope.UX.Runtime.DetailBinders.Appliers { /// <summary> /// Inherit from this to flag certain binders as Appliers. Appliers are able to apply changes to the /// Details that they bind to. /// </summary> public abstract class BaseDetail...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Trabalho.Modelo { public class Imovel { public int ID { get; set; } public string Categoria { get; set; } public string Status { get; set; } public stri...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; using LoginServer.Network; namespace LoginServer { public partial class FrmBlockList : Form { /// <summary> /// Quantida de colunas no grid. /// </summary> ...
using System; using System.Data.SqlClient; using System.Data; using Microsoft.VisualStudio.TestTools.UnitTesting; using SQLServerCrypto; namespace SQLServerCryptoTests { [TestClass] [Ignore] // Set instance of SQL Server and remove this attribute. public class SQLServerCryptoMethodsTestsWithSqlServer ...
using Newtonsoft.Json.Linq; using Psy.Owin.Security.Keycloak.IdentityModel.Extensions; using System.Collections.Generic; using System.Globalization; using System.Security.Claims; namespace Psy.Owin.Security.Keycloak.IdentityModel.Utilities.ClaimMapping { internal static class ClaimMappings { public st...
using System; namespace Nexus.Link.Libraries.Core.Platform.BusinessEvents { /// <summary> /// Meta data present at publication of all Business Events /// </summary> public class BusinessEventMetaData { /// <summary>A unique id for this specific publication of the event</summary> pu...
namespace System.Web.ModelBinding { using System; /// <summary> /// This attribute is the base class for all the value provider attributes that can be specified on /// method parameters to be able to get values from alternate sources like Form, QueryString, ViewState. /// </summary> public abs...
using System.Windows.Forms; namespace Wuqi.Webdiyer { public partial class SPHelpForm : Form { public SPHelpForm() { InitializeComponent(); } private void SPHelpForm_Load(object sender, System.EventArgs e) { textBox1.Select(0, 0); } ...
// -- FILE ------------------------------------------------------------------ // name : CalendarTimeRangeTest.cs // project : Itenso Time Period // created : Jani Giannoudis - 2011.02.18 // language : C# 4.0 // environment: .NET 2.0 // copyright : (c) 2011-2012 by Itenso GmbH, Switzerland // -----...
using System.Collections.Generic; using Humanizer; using Tewl.Tools; namespace EnterpriseWebLibrary.EnterpriseWebFramework { /// <summary> /// A caption for a figure. /// </summary> public class FigureCaption { internal class CssElementCreator: ControlCssElementCreator { internal static readonly El...
using ZXing; using ZXing.QrCode; using UnityEngine; public class QRGen : MonoBehaviour { private static QRGen _instance; public static QRGen Instance { get { if (_instance == null) { _instance = new QRGen (); } return _instance; } } public void create(string inputString,Texture2D texture){ ...
using Microsoft.AspNet.WebHooks; using Nop.Core.Domain.Catalog; using Nop.Core.Domain.Customers; using Nop.Core.Events; using Nop.Core.Infrastructure; using Nop.Plugin.Api.Services; using Nop.Services.Events; using Nop.Plugin.Api.DTOs.Customers; using Nop.Plugin.Api.Constants; using Nop.Plugin.Api.DTOs.Products; using...
using System; using System.Xml.Serialization; using MyToolkit.MachineLearning.WinRT.Activation; using MyToolkit.Mathematics; namespace MyToolkit.MachineLearning.WinRT.Feedforward { public class FeedforwardLayer { internal FeedforwardLayer() { } // used for serialization public FeedforwardLayer(int neuronCount) ...
using Unity.Collections; namespace TinyMsgPack { public unsafe class MsgPackReader { private NativeSlice<byte> _buffer; private int _offset; public MsgPackReader(NativeSlice<byte> slice) { _buffer = slice; _offset = 0; } public MsgPackR...
using System; using System.Collections.Generic; using System.Runtime.InteropServices.ComTypes; using Car.Business.Interfaces; using Car.Domain.Entities; using Car.Services.Interfaces; namespace Car.Services { public class CarServices : ICarServices { private readonly ICarBusiness _carBusiness; ...
using SMA.Backup.Source.Model; using SMA.Backup.Source.Framework; using System.Threading.Tasks; using SMA.Backup.Source.Configuration; namespace SMA.Backup.Source.Handler { public class SourceHandler : ISourceHandler { private readonly ISqlServerSource _sqlServerSource; private readonly IMongo...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Security.AccessControl; using System.Security.Principal; using System.Text; using System.Text.Regu...
using Masny.TimeTracker.Data.Models; using Masny.TimeTracker.Logic.Interfaces; using Masny.TimeTracker.WebApi.Contracts.Requests; using Masny.TimeTracker.WebApi.Contracts.Responses; using Masny.TimeTracker.WebApi.Settings; using Masny.TimeTracker.WebApp.Shared.Models; using Microsoft.AspNetCore.Identity; using Microso...
public class PhaseProgressEvent : GameEvent { public float progress; public PhaseProgressEvent(float progress) { this.progress = progress; } }
using UnityEngine; using UnityEngine.TextCore; using System.Collections.Generic; using System.Linq; namespace TMPro { public class TMP_SpriteAsset : TMP_Asset { internal Dictionary<uint, int> m_UnicodeLookup; internal Dictionary<int, int> m_NameLookup; internal Dictionary<uint, int> ...
using UnityEngine; using System.Collections; public class FpsHudAmmo : MonoBehaviour { static FpsHudAmmo instance = null; public static FpsHudAmmo Instance { get { if (instance == null) { instance = FindObjectOfType(typeof(FpsHudAmmo)) as FpsHudAmmo;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Draeger.Dynamics365.Testautomation.Common.Locators { public static class CaseLocators { public static string CustomerRaisedComplaint = "dw_customerraisedcomplaint"; pub...
using System; using FlexSoft.Infrastructure.Entites; using FlexSoft.Infrastructure.Entites.IdentityModels; using Microsoft.AspNet.Identity.EntityFramework; namespace FlexSoft.Infrastructure { public class UserStore : UserStore<User, UserRole, Guid, UserLogin, UserRoleMembership, UserClaim> { public Us...
namespace Arcus.EventGrid.IoTHub.Contracts.Events.v1.Data { public class TwinProperties { public PropertyConfiguration Desired { get; set; } public PropertyConfiguration Reported { get; set; } } }
//using ACTFoundation.Core.ViewModels.Shared; //using ACTFoundation.Models.Generated; //using System; //using System.Collections.Generic; //using System.Linq; //using System.Text; //using System.Threading.Tasks; //using System.Web; //using Umbraco.Core.Models.PublishedContent; //namespace ACTFoundation.Core.ViewModel...
using System; namespace CCD.Enum { [Flags] public enum DisplayConfigScanLineOrdering : uint { Unspecified = 0, Progressive = 1, Interlaced = 2, InterlacedUpperfieldfirst = Interlaced, InterlacedLowerfieldfirst = 3, } }
//-------------------------------------------------- // Motion Framework // Copyright©2019-2020 何冠峰 // Licensed under the MIT license //-------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using MotionFramework.Utility; using UnityEngine; namespa...
using UnityEngine; using System.Collections; public class DoorControllerAdvanced : MonoBehaviour { [SerializeField] private float openAngle = 90.0f; private float doorClickOpenAngle = 2.0f; private float slightDoorOpenAngle = 10.0f; private float maxDistance = 2.0f; [SerializeField] private Audi...
using System; using Wizard.Cinema.Application.Services.Dto.EnumTypes; namespace Wizard.Cinema.Application.Services.Dto.Request { public class ChangeProfilepReqs { public long WizardId { get; set; } /// <summary> /// 姓名 /// </summary> public string NickName { get; set; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Jump : MonoBehaviour { Character_Movement movement = null; [Range(1, 20)] public float jumpVelocity; public int jumpLimit = 2; int jumpValue = 0; private void Start() { jump...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace FlappyBird { public class BulletData : EntityData { /// <summary> /// 发射位置 /// </summary> public Vector2 ShootPostion { get; private ...
using Microsoft.Azure.ApplicationInsights.Query; using Microsoft.Azure.ApplicationInsights.Query.Models; using Microsoft.Extensions.Options; using Microsoft.Rest; using SSW.SophieBot.Components.Models; using System; using System.Threading.Tasks; namespace SSW.SophieBot.Components.Services { public class AppInsigh...
using System; using System.Web.Mvc; namespace Ext.Direct.Mvc { public class DirectRouterController : Controller { private readonly DirectProvider _provider = DirectProvider.GetCurrent(); [AcceptVerbs("POST")] [ValidateInput(false)] public ActionResult Index() { // Pr...
using System; namespace Kunukn.XmlVisual.Core { public static class Reset { public static void Run() { } } }
// Copyright (c) Hugues Valois. All rights reserved. // Licensed under the X11 license. See LICENSE in the project root for license information. namespace Woohoo.Agi.Interpreter { using System.Collections.Generic; /// <summary> /// Menu hierarchical structure. /// </summary> public class Menu ...
using System; using System.Collections.Generic; namespace GraphAlgorithms.D3 { public struct D3Node { public readonly string id; public readonly int groupColor; public D3Node(string id, int groupColor = 1) { this.id = id; this.groupColor = groupColor; } ...
using System.Collections.Generic; using System.Linq; namespace Blueprint.Http { public class PagedApiResource<T> : ApiResource, IPagedApiResource { public PagedApiResource(IEnumerable<T> values) { this.Object = $"list.{GetTypeName(typeof(T))}"; // NB: It's important to...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DeckTester : MonoBehaviour { [SerializeField] List<AbilityCardData> _abilityDeckConfig = new List<AbilityCardData>(); [SerializeField] AbilityCardView _ability...
using Bunit.Extensions; namespace Bunit; /// <summary> /// <see cref="ComponentParameter"/> factory methods. /// </summary> public static class ComponentParameterFactory { /// <summary> /// Creates a <see cref="ComponentParameter"/> with an <see cref="Microsoft.AspNetCore.Components.EventCallback"/> that will call ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data.Entity; namespace NetBots.WebServer.Data.MsSql { using Model; public class NetBotsDbContext : DbContext { public DbSet<PlayerBot> PlayerBots { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Factory { public interface IAnimalFactory { IAnimal FactoryMethod();// A method in which to build the product } }
using System; using System.Threading.Tasks; namespace Dalion.HttpMessageSigning.Utils { internal class BackgroundTaskStarter : IBackgroundTaskStarter { private readonly IDelayer _delayer; public BackgroundTaskStarter(IDelayer delayer) { _delayer = delayer ?? throw new ArgumentN...
using System.Compiler; using System.Diagnostics.Contracts; namespace Microsoft.Contracts.Foxtrot.Utils { internal static class TypeNodeExtensions { // TODO: retire this method after moving to C# 6.0 public static int TemplateArgumentsCount(this TypeNode typeNode) { Contract...
using Newtonsoft.Json; using System; namespace Smart.Web.Mvc.UI.FullCalendar { public class EventObject { /// <summary> /// 可选,事件唯一标识,重复的事件具有相同的id /// </summary> [JsonProperty("id")] public string Id { get; set; } /// <summary> /// 必须,事件在日历上显示的title ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Movie_Application.Client.Helper { public interface IHttpService { Task<HttpResponseWrapper<T>> Get<T>(string url); Task<HttpResponseWrapper<object>> Post<T>(string url, T data);...