class Edge: def __init__(self, u, v): self.u = u self.v = v def opposite(self, x): if x == self.u: return self.v elif x == self.v: return self.u else: return None class Graph: def __init__(self, n): self.adj = {i: [] for i in range(1,n+1)} def add_edge(self, u, v): e = Edge(u, v) self.adj[u].append(e) self.adj[v].append(e) def incident_edges(self, u): return self.adj[u] def vertices(self): return self.adj.keys() def DFS(g, u, forest): for e in g.incident_edges(u): v = e.opposite(u) if v not in forest: forest[v] = e DFS(g, v, forest) def DFS_complete(g, start): forest = {} forest[start] = None DFS(g, start, forest) for u in g.vertices(): if u not in forest: forest[u] = None DFS(g, u, forest) return forest print("\tDepth First Search Tree Traversal\n") n = int(input("Enter number of vertices: ")) m = int(input("Enter number of edges: ")) g = Graph(n) print("Give vertex numbers from 1 to ", n) print("Enter edges (u v):") for _ in range(m): u, v = map(int, input().split()) g.add_edge(u, v) start = int(input("Enter starting vertex: ")) forest = DFS_complete(g, start) print("\nDFS Tree (vertex : discovered from)") for v in forest: if forest[v] is None: print(f"{v} : None (root)") else: parent = forest[v].opposite(v) print(f"{v} : discovered from {parent}")