import ssg_utils as utils def cal_above_below_relationships(ObjNode_dict, src, scene_high): above_below_relationships = [] rect = src.bottom_rect src_max = src.z_max src_min = src.z_min src_pos = src.position for tgt_id in ObjNode_dict: tgt = ObjNode_dict[tgt_id] if tgt.label == 'floor' : continue tgt_max = tgt.z_max tgt_min = tgt.z_min tgt_pos = tgt.position tgt_rect = tgt.bottom_rect if utils.euclideanDistance (tgt.position, src.position, 2) < scene_high * 0.85: # make sure in same room # above if src_min > tgt_max and ( utils.if_inPoly(rect, tgt_pos) or utils.if_inPoly(tgt_rect, src_pos) ) : above_below_relationships.extend(utils.generate_relation(src.id, tgt_id, 'high')) return above_below_relationships def filter_labels(obj_label): no_hanging_labels = ['floor', 'table', 'chair', 'desk', 'bottle'] for l in no_hanging_labels: if l in obj_label:return False return True def cal_hanging_relationships (ObjNode_dict, no_supported_objs, camera_angle,scene_high, dataset='scannet'): hanging_relationships = [] for obj_id in ObjNode_dict: if obj_id not in no_supported_objs: obj = ObjNode_dict[obj_id] if not filter_labels(obj.label): continue desp = utils.generate_relation(obj.id, -2, 'hang') if 'tv' in obj.label: desp[2] = 'mounted on' if 'mirror' in obj.label: desp[2] = 'affixed to' hanging_relationships.append(desp) hanging_relationships.extend(cal_above_below_relationships(ObjNode_dict, obj, scene_high)) return hanging_relationships