|start_header_id| ztuu 64 |end_header_id|  reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum

You can see a tree, a house, a hot-air balloon, a flathead and a raft here.

The lantern flickers and goes out.

It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.

The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.

You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid reward: 0 hint: ['push button', 'put cover down', 'hold button', 'examine glasses'] state: You lift the cover, revealing a dark, transparent film on which can barely be seen some sort of line drawing. Details are pretty much impossible to discern.  description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| push button reward: 10 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: As you push the button, a light shines out from inside the display unit, revealing a transparent film, lit from below. At first, a blurred image appears. Then, after a few moments, an almost magical, three-dimensional scene comes into view: a man with a flattened head stands in the foreground, while directly behind him is a tree. Behind the tree you can clearly see a house, while behind the house, hovering off the ground, is a hot-air balloon. Oddly, the raft appears off to the side, as if not in the scene at all. After getting a good look, you drop the cover and release the button.

[Your score has just gone up by ten points.] description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| examine symbols reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The symbols, painted on the floor in purple, represent a circle, a square, a triangle and a pentagon. They progress from the center of the room to the display like stepping stones.  description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| take all reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put flathead down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'spray southeast', 'throw lantern', 'throw balloon', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in circle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in circle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in circle', 'put raft in pentagon', 'put flathead in square', 'put flathead in triangle', 'put flathead in circle', 'put flathead in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to circle', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in circle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into circle', 'empty glasses into pentagon'] state: cheaply-made sword: Taken.
Multi-Implementeers: Taken.
ZM$100000: Taken.
brass lantern: Taken.
aerosol can: Taken.
picture: That's hardly portable.
symbols: That's hardly portable.
tree: Taken.
house: Taken.
hot-air balloon: Taken.
flathead: Taken.
raft: Taken.
Display Unit: That's hardly portable.
sealed door: That's hardly portable.
sign: That's hardly portable. description: The Mud Forum inventory: ['raft', 'flathead', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put flathead on circle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The flathead is now resting in the center of the circle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put tree on square reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'throw tree', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in triangle', 'put balloon in pentagon', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in triangle', 'put raft in pentagon', 'put glasses in triangle', 'put glasses in pentagon', 'put gloves in triangle', 'put gloves in pentagon', 'put can in triangle', 'put can in pentagon', 'put sword in triangle', 'put sword in pentagon', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The tree is now resting in the center of the square. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put house on triangle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in pentagon', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in pentagon', 'put glasses in pentagon', 'put gloves in pentagon', 'put can in pentagon', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into pentagon'] state: The house is now resting in the center of the triangle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put balloon on pentagon reward: 5 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: The hot-air balloon is now resting in the center of the pentagon.

Click. (Uh oh!) You hear a low, menacing rumble as the room starts to shake. The noise comes from the southeast, where a massive door slowly opens beneath the `Exhibit Closed! Danger!' sign.

[Your score has just gone up by five points.] description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop zm$100000 reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take all', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: Dropped. description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| se reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray gloves', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state:
Cage
You step through twisted bars of steel -- bars which look like a being of superhuman strength bent them to allow passage, bars designed to keep people out. Or to keep something else in.This area was designed for some otherworldly visitors, and judging by the sounds emanating from the many passages heading off to the east, they're still around. Dangling on the bars is a small sign which reads, "EXTRATERRESTRIAL MUSEUM." description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop multi reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'hit rat', 'take multi', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower multi', 'spray gloves', 'spray rat', 'throw gloves', 'throw lantern', 'throw multi', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state: Dropped.

Uh oh. Looks like your presence attracted a group of nasty-looking mutant rat-ants. They stand there, bobbing and weaving to some unheard beat and rhythm. description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| nw reward: 0 hint: ['examine lantern', 'north', 'turn lantern off', 'take balloon', 'take red lens', 'take cardboard', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take all', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put glasses down', 'put gloves down', 'put can down', 'put raft down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower flathead', 'lower tree', 'lower house', 'spray lantern', 'throw lantern', 'throw balloon', 'throw flathead', 'throw tree', 'throw glasses', 'throw house', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'empty glasses into pentagon'] state:
The Mud Forum

You can see a ZM$100000 here.

You hear munching noises nearby. description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| n reward: 0 hint: ['examine lantern', 'turn lantern off', 'take red lens', 'take gores', 'take off glasses', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw lantern', 'throw gores', 'throw raft', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby

You can see a Forever Gores here.

You hear munching noises nearby. description: Hall of Science Lobby inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| n reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take baby', 'take red lens', 'take off glasses', 'take off gloves', 'east', 'put lantern down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower baby', 'spray lantern', 'throw lantern', 'throw baby', 'throw raft', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex

You can see a Baby Rune here.

You hear munching noises nearby. description: Cultural Complex inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| sw reward: 0 hint: ['examine lantern', 'turn lantern off', 'take red lens', 'take off glasses', 'take off gloves', 'east', 'put lantern down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw raft', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Tunnel

You hear munching noises nearby. description: Tunnel inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| wait reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off glasses', 'take off gloves', 'east', 'put lantern down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw raft', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state: Time passes.

You appear to have a fan club. The amalgamation of mutant rat-ants seems to have followed, mandibles clicking, saliva dripping, eyestalks focused only on you.

The rat-ants appear to be extremely agitated as they spy the huge crystals. One rushes forward, knocking you over in its enthusiasm, and tastes the crystalline boulders originally blocking your exit. The lead ant starts doing what could be called a dance of joy. The others form orderly rows, like chorus lines, and start moving in time to some unheard beat, no doubt led by the leader-ant.

With antennae gesticulating wildly, the leader ant quickly and easily lifts one of the boulders as if it were no more than a tiny grain of sugar. The others break their formation and one by one, take a boulder handed off by their leader and head for their homes.

Before you know it, they've made a hole large enough for you to make your escape from the tunnel! description: Tunnel inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| sw


|start_header_id| temple 50 |end_header_id|  reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state:
A Dark Hallway

Charles comes walking behind you. description: A Dark Hallway inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Road

Charles comes walking behind you. description: Road inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| w reward: 0 hint: ['east', 'south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Crossroads
The road to the public square, way back east, forks into a north-south road here. To the west looms yet another of the stone buildings.

Charles comes walking behind you. description: Crossroads inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down', 'south'] state:
Road
The ceaseless blandness of the surrounding architecture has a dimly sinister suggestiveness and you can't but help but wonder who the primal entities which rear, or reared, here are. The road leads north, deeper into the city.

Charles comes with you. description: Road inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['east', 'south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Crossroads

Charles comes with you. description: Crossroads inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state:
Dead End
This part of the town is radically different from the parts closer to the tower. The roads are narrower and the paving is irregular, sometimes stone slabs and sometimes cobblestones. The buildings are tall but less well kept than before. There are still no windows or doors, but there are a few overhead bridges from house to house. The road ends here and the only way out is to the north.

A cat is sitting on one of the overhead bridges.

Charles comes walking behind you. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x cat reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: The cat is almost completely white. Only a spot on its tail is black. It is sitting on an overhead bridge and looks frightened.

Charles says 'Oh God, I'm so tired of this. I only want to return home.'

The cat says 'Meow.' description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x slabs reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: The paving consists of stone slabs and cobblestones. It is in bad repair.

'I used to have a cat, you know' Charles remarks.

The cat says 'Meow.' description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| search slabs reward: 0 hint: ['examine bristow', 'take slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: One of the stone slabs seems out of place. Kicking it emits a hollow sound, much like there was some cavity below it.

The cat looks down at you. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| move slab reward: 0 hint: ['examine bristow', 'take into entrance', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: You push the stone slab aside, revealing a entrance to a staircase, leading down into darkness.

The cat looks scared. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['take into entrance', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down', 'down'] state:
Stairs
You are the top of an staircase, leading down into darkness. A few steps above is the opening, through which you can return to the city.

Charles arrives, and looks around with a puzzled expression. He seems to hesitate briefly, and then says 'Look, I know that this must sound insane, but ever since I came here I keep getting the feeling that I have seen this place before, like in a dream or in a distant past that I have almost forgotten.' description: Stairs inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: Charles looks down the stairs and says gravely 'Don't ask me how, but I just know that if I go down there I won't return alive. Go ahead if you have to, but I will stay here and wait for you.'

In the almost complete darkness, the stairs seem endless but you finally arrive to a corridor far below the city.

Corridor
The staircase to the south opens into a wide corridor, reaching further north. One both side massive walls rise, culminating in massive vaults, on which carvings are just visible. The floor is strewn with fallen blocks, sand, and detritus of every kind.

Behind and above, a faint luminous blur tells of the distant world outside. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: The stone is badly fragmented and the carvings almost gone. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x blocks reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: They are just shapeless fragments of stone. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Corridor
This is a Cyclopean north-south corridor ten feet wide, paved with octagonal and square blocks, and solidly vaulted overhead. A side passage once led west, but it has collapsed. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'east', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state:
Chamber
You are in a round vaulted chamber, about fifty feet across. The black masonry suggests that this might be a room under one of the mysterious buildings in the city. The chamber is bare and undecorated. Two corridors lead from this room, one to the south and one to the east. Looking up also reveals a square opening in the ceiling.

In the floor just below the opening in the ceiling is a trapdoor. It is closed and carefully sealed down with metal bands.

Seeing the trapdoor suddenly gives you an unexpected feeling of fear, and suggestions of some special peril. description: Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x trapdoor reward: 0 hint: ['south', 'east', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: The trapdoor is carefully sealed with metal bands, which look strong. Its size corresponds to the opening in the ceiling above, and it is possible that it might lead to similar chamber below. description: Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| e reward: 0 hint: ['west', 'east', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Corridor
This is a badly heaped east-west corridor. It is almost completely dark, but you can make out a chamber further east. In the north wall is the entrance to a caved-in corridor. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| e reward: 0 hint: ['take bottle', 'take chair', 'take kettle', 'take yellow', 'take red powder', 'turn stove on', 'take into chair', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put yellow down', 'put all down', 'open bottle', 'light stove with bottle', 'light stove with chair', 'light stove with kettle', 'light stove with yellow powder', 'light stove with red powder', 'take all off rack', 'put statue on rack', 'put statue on chair', 'put key on rack', 'put key on chair', 'put mysterious vial on rack', 'put mysterious vial on chair', 'put mukhtar on rack', 'put mukhtar on chair', 'put horriblis on rack', 'put horriblis on chair', 'put yellow on rack', 'put yellow on chair', 'put all on rack', 'put all on chair', 'west'] state: You struggle through the debris.

Rock Chamber
This is a black chamber, directly cut in the rock. Crystals embedded in the walls reflect and magnify the available  light. There is an antique gas stove mounted in one of the walls, and a rack just above it. The sole exit leads west into a dark corridor.

The chamber seems ancient, but the furniture feels more recent. Someone must have been using this chamber not so long ago.

You can also see a chair and a wooden chest (which is closed) here. description: Rock Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x stove reward: 0 hint: ['take bottle', 'take chair', 'take kettle', 'take yellow', 'take red powder', 'turn stove on', 'take into chair', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put yellow down', 'put all down', 'open bottle', 'light stove with bottle', 'light stove with chair', 'light stove with kettle', 'light stove with yellow powder', 'light stove with red powder', 'take all off rack', 'put statue on rack', 'put statue on chair', 'put key on rack', 'put key on chair', 'put mysterious vial on rack', 'put mysterious vial on chair', 'put mukhtar on rack', 'put mukhtar on chair', 'put horriblis on rack', 'put horriblis on chair', 'put yellow on rack', 'put yellow on chair', 'put all on rack', 'put all on chair', 'west'] state: It is an old gas stove, which can be turned on by turning a switch. On the stove is a kettle.

The gas stove is currently switched off. description: Rock Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x kettle


|start_header_id| 905 15 |end_header_id|  reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.

The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.

Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.

As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT


|start_header_id| inhumane 1 |end_header_id|  reward: 0 hint: ['south', 'put amulet down'] state: Taken. description: In Your Tent inventory: ['jeweled amulet'] |action| s reward: 0 hint: ['east', 'south', 'west', 'put amulet down', 'north'] state:
Center of Camp
This is the center of your camp. The entire place seems to be completely deserted. You can see Roboff's tent to the south and the storage tent west. East is open desert. description: Center of Camp inventory: ['jeweled amulet'] |action| w reward: 0 hint: ['take shovel', 'take torch', 'take all', 'push button', 'put amulet down', 'take button off torch', 'east'] state:
Storage Tent
This is where the party kept all its supplies. However Roboff seems to have cleaned everything out that was of any use. Several arrows of Da-Glo paint on the wall attract your attention to the empty food and water chests.
Lying on the ground is a brass torch of the "self-igniting" type. The ignite button is on the handle.
There is a shovel lying here. description: Storage Tent inventory: ['jeweled amulet'] |action| get torch reward: 0 hint: ['take shovel', 'push button', 'put amulet down', 'put torch down', 'put all down', 'take button off torch', 'east'] state: Taken. description: Storage Tent inventory: ['torch', 'jeweled amulet'] |action| get shovel reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'east'] state: Taken. description: Storage Tent inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'south', 'east', 'west', 'put amulet down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Center of Camp description: Center of Camp inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state: You venture out onto the sands and rapidly lose sight of camp.

In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| n reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| dig reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'put amulet in slot'] state: You begin digging. After about two hours you strike stone! You rapidly clear off a stone slab about 10 feet down from the surface.

Bottom of a Hole
You are at the bottom of the hole you just dug. The floor of the hole is a stone slab with a little slot in it. You can nearly smell the riches that must be buried beneath your feet! description: Bottom of a Hole inventory: ['shovel', 'torch', 'jeweled amulet'] |action| put amulet in slot reward: 0 hint: ['push button', 'put torch down', 'put shovel down', 'put all down', 'examine note', 'take button off torch'] state: Ok. As it slips in, the stone slab moves aside, dumping you into a pit. You look up and see the amulet falling into a machine that wraps it, addresses it to F. Roboff, and takes off on jets.

In a Pit
This is a sandy pit with stone walls. You are not likely to be able to climb out. The only thing here is a note taped to the wall. description: In a Pit inventory: ['shovel', 'torch'] |action| x note reward: 0 hint: ['push button', 'take button off torch', 'north'] state: "Thanks for the amulet! It only took me a few days to make this little set-up. If you really want to get to the pyramid, retrace your steps back to camp after the pit caves in (which should happen soon) and open my toilet. You see, I really found the pyramid with a mass sensor when we moved in and I built my tent over it. The toilet conceals a secret passage down into the pyramid, which I have been looting for weeks. Most of the easy stuff is in my private safe in Miami by now, but I left you a few goodies. Including the gold coffin, which I never found. When you get tired of poking around you can use the emergency radio in my tent. It'll call a plane to pick you up. Have fun!
   -Roboff."

You hear a rumbling and look up as the sides of the pit collapse. You manage to stay on top, and you end up in the desert again.

In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'west', 'south', 'east', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'north'] state: You have stumbled over the encampment. Sheer accident.

Center of Camp description: Center of Camp inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet


|start_header_id| ztuu 50 |end_header_id|  reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: This is a coin, similar in shape and size to an old Chinese coin, complete with a square hole in its center. Stamped on its face is "5 Zorkmids." description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| tie tinsel to coin reward: 8 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put tinsel down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You carefully thread the tinsel through the coin's square opening, tying it in a knot. The coin now dangles from the tinsel.

[Your score has just gone up by eight points.] description: The Mud Forum inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put tinsel down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby

You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state:
Museum of Illusion
The Museum of Illusion was dedicated to the memory of the Great Implementers - figures who were believed to have created the GUE as an act of pure will. Before you, a row of delicately crafted porcelain busts of these immortal greats once stood. Legend has it that so lifelike were these busts, that they would seem to talk among themselves, discussing history, the arts, music, and philosophy, much as those mythic figures did in the Golden Age of Text Adventures. But years of neglect and the ravages of time have toppled most from atop their finely-wrought pedestals. Now, alas, the only two that remain are those of Marc Blank and Mike Berlyn, bloodied, but unbent; battered, but unbroken; shaken, but not stirred.

Worse than the physical desecration of this shrine, it is clear that an attempt was made to commercialize what remains, for now, above the busts, is a sign reading, "Consult the Oracles - 10 Zorkmids."  Beneath the sign is a coin-sized slot.

Mike's eyes, like those on a famous science-fiction adventure game box, seem to follow you as you approach. "Marc! Wake up! We have company!" description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.

Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light.  The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information."  He looks at you expectantly.

Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.

Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.

Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."

Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."

[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby

You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.

The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)

[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.

On the shelves is an aerosol can.

You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.

You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.

[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby

You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum

You can see a tree, a house, a hot-air balloon, a flathead and a raft here.

The lantern flickers and goes out.

It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.

The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.

You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid reward: 0 hint: ['push button', 'put cover down', 'hold button', 'examine glasses'] state: You lift the cover, revealing a dark, transparent film on which can barely be seen some sort of line drawing. Details are pretty much impossible to discern.  description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| push button reward: 10 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: As you push the button, a light shines out from inside the display unit, revealing a transparent film, lit from below. At first, a blurred image appears. Then, after a few moments, an almost magical, three-dimensional scene comes into view: a man with a flattened head stands in the foreground, while directly behind him is a tree. Behind the tree you can clearly see a house, while behind the house, hovering off the ground, is a hot-air balloon. Oddly, the raft appears off to the side, as if not in the scene at all. After getting a good look, you drop the cover and release the button.

[Your score has just gone up by ten points.] description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| examine symbols


|start_header_id| reverb 13 |end_header_id|  reward: 5 hint: ['north'] state: Jill looks astonished when you tell her where you found the file. She marches smartly up to the stand and shows this new evidence to the judge, who can't argue with her logic. He orders Guido into a maximum security prison pending further review.

As the courtroom clears out, the bailiff drags Guido past you. With intense calm, Guido looks you right in the eye and says, "That was a mistake, my friend. It don't pay to mess with The Family.

"I believe THIS belongs to me," he adds, ungraciously snatching the pizza box from your hands on the way out.

[Your score has just gone up by five points.] description: Courthouse inventory: None |action| n reward: 0 hint: ['examine west', 'north', 'south', 'pronouns', 'put on west', 'west', 'east'] state: Jill is here.

Jill approaches and shakes your hand warmly. "That was a brilliant work in there, kid. If it hadn't been for you, Guido might have escaped from jail."  Seeing your blank look, she says, "My name Jill Thompson. I'm San Doppleton's District Attorney. For the past four years, I've been pursuing this local mafia branch, trying to bring some serious legal action down on them. These guys seem to own everything in town, and they already know me by sight. So I can't find any more clues before the trial but you can. Please try dig up whatever information you can, I'll be up in my office if you need me. I work at Gunther & Associates. It's on the third floor of that tall building over there, you can't miss it."

Jill walks away to the west.

Street, Near Courthouse description: Street, Near Courthouse inventory: None |action| w reward: 0 hint: ['examine east', 'examine rider', 'west', 'pronouns', 'wake rider', 'put on rider', 'east', 'kiss rider', 'hit rider', 'say east to rider', 'ask rider about east', 'ask rider for east', 'tell rider about east'] state:
Downtown
You are in downtown San Doppleton. The street coming from the east ends at a three-story office building to the west.

A guy in a business suit walks past you. description: Downtown inventory: None |action| w reward: 0 hint: ['east', 'north'] state:
Office Building
You are in an office building. The exit to the street is east. There is also a flight of stairs heading up to the north.

There are fronds on either side of the exit on the east. description: Office Building inventory: None |action| n reward: 0 hint: ['wake other', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.

Office Building, Second Floor
To the east you can see an office door labelled "Gunther & Associates"; other than that, the office doors on this floor are pretty unremarkable. The stairs go up to the south and down to the north. description: Office Building, Second Floor inventory: None |action| e reward: 0 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state:
Law Office
You are in a bustling law office. The east wall is dominated by a large window.

Jill stands here.

As you walk into the office, Jill spots you. "Hi!" she says. "Listen, Stan. I have reason to believe that the Mayor is tangled up in the mafia. I managed to use some connections to get this key. It unlocks the mayor's cabinet."  She hands you a key. "I'd use it myself, but I already have several eyes on me at all times. They know me." description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.

Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.

You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.

Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.

The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.

[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.

Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.

Your feet are just low enough to touch the window on the next floor below you.

Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.

[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.

The mayor and the lackey look out the window. They are surprised to see you.

Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump reward: 5 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state: You release your grip on the window and you're falling, falling...

"GOTCHA!"  You find yourself in the remarkably strong arms of Jill, who hauls you into her window and onto solid ground. You've never been so happy to see anyone in your life.

Law Office
You are in a bustling law office. The east wall is dominated by a large window.

Jill stands here.

You briefly relate to Jill what's just been happening to you. Jill looks thoughtful as she takes the file from you. "So you uncovered evidence that the mayor is connected to the mob?  And he knows that you found out. This sounds serious. If I'm not mistaken, every cop in the district is going to be after your head pretty soon.

"Good work, though, Stan. Don't stop now. I'm going to phone the state police and see if I can get outside help on this case."

[Your score has just gone up by five points.] description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| n


|start_header_id| zenon 19 |end_header_id|  reward: 0 hint: ['take grenade', 'close box', 'put key down', 'pull grenade', 'empty box', 'put key in box', 'push grenade to box', 'north'] state: You open the box of chaff grenades, revealing a chaff grenade. description: Armoury inventory: ['Steel key'] |action| take grenade reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: You pick up the chaff grenade. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| x grenade reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: A chaff grenade, used for disabling electronics. You could pull the pin and then deposit it somewhere. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| n reward: 0 hint: ['examine key', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'west'] state:
Corridor description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['examine west', 'close door', 'west', 'north', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Landing

The door is open

You can also see a Janitor here.

The janitor wanders off, mopping as he goes. description: Landing inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['west', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Corridor
A section of corridor. You can see your old cell door to the east and the corridor stretches further west. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['north', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'east'] state:
Corridor
A section of corridor that stretches east back toward your old cell and north into some sort of hall. It also leads south to another room. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| s reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state:
Control Room
Some kind of control room. Unfortunatly you fail to see a big button marked "Disable security devices"...Might have to be a bit more subtle.

A cupboard is beneath the control panels. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x panels reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A load of buttons and switches.
The Controls is currently switched off. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x cupboard reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A sign on the cupboard reads "Surveilance camera electronics - DO NOT TOUCH, THIS MEANS YOU BOB." description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| open cupboard reward: 0 hint: ['close cupboard', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You open the cupboard revealing some electronics description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| pull pin reward: 0 hint: ['examine key', 'close cupboard', 'put key down', 'put grenade down', 'put all down', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You pull the pin description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| put grenade in cupboard reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: You put the chaff grenade into the cupboard. description: Control Room inventory: ['Steel key'] |action| wait reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: Time passes. description: Control Room inventory: ['Steel key'] |action| wait reward: 4 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Time passes.
The grenade explodes - you hear the electronics fizzle out.

[Your score has just gone up by four points.] description: Control Room inventory: ['Steel key'] |action| x electronics reward: 0 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Scorched and blackened, these electronics don't appear to be in working order. description: Control Room inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south', 'east'] state:
Corridor description: Corridor inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south'] state:
Hall
A reasonably large hall with a security camera positioned to the far north. The walls are that inhumane stainless steel white that turns your brain to mush after looking at it for a while.

The camera just sits there, smoking gently description: Hall inventory: ['Steel key'] |action| x camera reward: 0 hint: ['north', 'put key down', 'south'] state: The black security camera is high up on the wall, too far up for you to reach it. description: Hall inventory: ['Steel key'] |action| n reward: 0 hint: ['get in down', 'south', 'put key down'] state:
Lift
A lift. There's a button that says "Down" on it and also a door to the south. description: Lift inventory: ['Steel key'] |action| d