|start_header_id| moonlit 39 |end_header_id|  reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.

Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The star-stallion rears like the chargers you once rode. The justiciar herself preferred such spirited mounts. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x flower reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: It is the first among constellations, open to the eyes of all people unlike the emperor himself. You and your brother saw him only once, when he called on you to stand together for your family's name. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Spring's blossoms and budding trees are here in profusion. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.

A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.

Transactions of light show other rooms southward and westward. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| w reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state:
Skeletal Banquet
It seems this is a banquet room, if a banquet had no especial place for people to dine. Glassware and stoneware are arranged in deliberate shapes, as though they are constellations.

South lies a chamber of brooding silence, and a vague, sweet fragrance comes from the east. Stairs of blackest marble lead downward.

On the table are a banquet of bones and some ivory chopsticks. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x bones reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: The feast before you seems a mockery, for everywhere upon the plates and bowls there is nothing but skeletons artfully pieced together to create grotesqueries from ordinary game. A creature half-bird, half-rabbit, for one, or a pheasant with extra legs. Yet it is perhaps no more grotesque than some of the intrigues that poisoned the emperor's court, at times. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get bones with chopsticks reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: (first taking the ivory chopsticks)
Bone calls to bone, it seems, for the skeletal feast flees no more. With great care you disentangle the bones and piece them back together in a more seemly fashion. Despite some puzzling conjunctions of joints, you discover that interlocking skeletons of dragon and phoenix form the centerpiece.

In a battle older than bone, says one story, the dragon and phoenix were brothers, both born of fire; but one ascended to burn in splendor, and the other clothed himself in lightning tongue and storm rains. The phoenix must die, but is ever reborn; the dragon lives no more, but never dies. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: As your feet meet that first step, a sudden vertigo overtakes you, as though you journeyed through skies beyond imagining, across hollow and infinite distances. You emerge back where you started: it seems the night's hold is too strong here, and you must find some guide-star to anchor your way. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x arrangement reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: The arrangement is in the shape of the constellation called the White Archer, who shot the Sun out of the sky and wanders the night in penance. It seems a curiously ill-fortuned constellation for an ill-fortuned feast, and almost any other arrangement would be more auspicious. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set constellations to horse reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table', 'down'] state: The Moon is the horse that bears the White Archer's messages to his lover the Sun, returning to rove the night's passages with him. The Heavenly Horse, though, is a messenger that submits to no rider, like the justiciar with her dark, proud eyes. It seems a strangely fitting sign for a stranger's feast. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x arrangement reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table', 'down'] state: The arrangement is in the shape of the Heavenly Horse, sky-messenger and swift-runner. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in marble', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'put mask on marble', 'put chopsticks on marble', 'put fan on marble', 'put dagger on marble', 'put comb on marble', 'put all on marble', 'up'] state:
Hall of Hawks
Memory overtakes you as you enter: you and your brother speaking to each other in low, tense voices (not shouting, never shouting before her) until the justiciar bids you leave, curtly. The next day, when the emperor stripped her of her rank, and neither you nor your brother had the influence to free her from the court's machinations--you have lived that day over and over, more than any man ought.

Hawks painted in gold and brown soar along the walls. It is strangely warm here, as though fires lived just beyond your perception. The entire hall is open to the wind and warmth, unobstructed except by your presence.

Stairs of darkest marble circle upward. A passageway leads south into clear, colorless light. description: Hall of Hawks inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x hawks reward: 0 hint: ['get in marble', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'put mask on marble', 'put chopsticks on marble', 'put fan on marble', 'put dagger on marble', 'put comb on marble', 'put all on marble', 'up'] state: A splendor of hawks in flight, each feather meticulously painted. Each one has a woman's dark eyes instead of a raptor's golden gaze. description: Hall of Hawks inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in marble', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'put mask on marble', 'put chopsticks on marble', 'put fan on marble', 'put dagger on marble', 'put comb on marble', 'put all on marble', 'up'] state: As you approach, you realize that the shadows split the passageway in a terrible clean fracture, and your face aches unbearably; only when you move away does the pain ease. description: Hall of Hawks inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| wear mask reward: 0 hint: ['get in stairs', 'put chopsticks down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put chopsticks on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'up'] state: Suddenly and disturbingly inspired by the riven passage to the south, you lift the mask to your face, momentarily shadowing your vision. When you can see clearly again, the mask has been rejoined flawlessly--and the shadows close around the passageway. Yours is the dragon's perfection, the dark journey skyward, as you have chosen. description: Hall of Hawks inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'armor and silks'] |action| l reward: 0 hint: ['get in stairs', 'put chopsticks down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put chopsticks on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'up'] state:
Hall of Hawks
Hawks painted in gold and brown soar along the walls. It is strangely warm here, as though fires lived just beyond your perception. The entire hall is open and unobstructed except by your presence. description: Hall of Hawks inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'armor and silks'] |action| u reward: 0 hint: ['up', 'put dagger down'] state:
Passage of Storms
Cherry blossoms and lilacs, kite-flying auguries and newly-budding leaves: the trappings of spring are far beneath you now, though the kite is a red speck dancing in the storm. The moonlit tower lays open beneath you, as though stones were no more than the barest skeleton, the merest shadow. Lightning and storm clouds gather around you, and in the sky above the Moon gallops beyond your reach to the horizon. description: Passage of Storms inventory: ['bronze-hilted dagger'] |action| x storm reward: 0 hint: ['up', 'put dagger down'] state: It is night, now and always, with the storm clouds and lightning your constant companions. description: Passage of Storms inventory: ['bronze-hilted dagger'] |action| u


|start_header_id| reverb 26 |end_header_id|  reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.

Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.

Your feet are just low enough to touch the window on the next floor below you.

Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.

[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.

The mayor and the lackey look out the window. They are surprised to see you.

Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump reward: 5 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state: You release your grip on the window and you're falling, falling...

"GOTCHA!"  You find yourself in the remarkably strong arms of Jill, who hauls you into her window and onto solid ground. You've never been so happy to see anyone in your life.

Law Office
You are in a bustling law office. The east wall is dominated by a large window.

Jill stands here.

You briefly relate to Jill what's just been happening to you. Jill looks thoughtful as she takes the file from you. "So you uncovered evidence that the mayor is connected to the mob?  And he knows that you found out. This sounds serious. If I'm not mistaken, every cop in the district is going to be after your head pretty soon.

"Good work, though, Stan. Don't stop now. I'm going to phone the state police and see if I can get outside help on this case."

[Your score has just gone up by five points.] description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| n reward: 0 hint: ['east', 'put key down', 'north'] state: The stairs angle down and back, and you emerge south.

Office Building

There are fronds on either side of the exit on the east. description: Office Building inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine gun', 'west', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Downtown

A police car drives by. You press yourself against a wall until it goes by. description: Downtown inventory: ['key'] |action| e reward: 0 hint: ['examine west', 'examine key', 'south', 'pronouns', 'put on west', 'put key down', 'west', 'throw key', 'east'] state:
Street, Near Courthouse description: Street, Near Courthouse inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine parlor', 'north', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'west', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['key'] |action| n reward: 0 hint: ['get up', 'get in northeast', 'take box', 'take note', 'put key down', 'south', 'examine note', 'open box', 'throw box', 'push note to northeast', 'take all off counter', 'put key on counter', 'push box to counter', 'push box to northeast', 'push note to counter'] state:
Pizza Parlor

On the counter are a small pizza box (which is closed) and a handwritten note. description: Pizza Parlor inventory: ['key'] |action| get pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put key down', 'put all down', 'examine note', 'open box', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| open pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'take bomb', 'put box down', 'put key down', 'put all down', 'close box', 'push bomb to northeast', 'examine note', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter', 'push bomb to box', 'push bomb to counter'] state: You flip open the pizza box... AND THERE'S A BOMB INSIDE!!!!! description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| get bomb reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'examine note', 'push note to northeast', 'put box on counter', 'put bomb on counter', 'put key on counter', 'put all on counter', 'put bomb in box', 'put key in box', 'push note to box', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| s reward: 0 hint: ['examine east', 'examine box', 'pronouns', 'wake people', 'put on east', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'kiss people', 'hit people', 'throw box', 'throw bomb', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put all on east', 'put bomb in box', 'put bomb in vent', 'put key in box', 'put all in box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| put bomb in sewer reward: 5 hint: ['examine east', 'examine box', 'north', 'pronouns', 'wake people', 'put on east', 'put box down', 'put key down', 'put all down', 'close box', 'east', 'west', 'kiss people', 'hit people', 'throw box', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put key in box', 'give people box', 'tell people about east', 'throw box against people'] state: Thinking fast, you deposit the bomb in the sewer duct. Moments later, you breathe a sigh of relief as you hear a quiet splash. No doubt you've saved yourself and the city from certain destruction.

An absolutely massive explosion rocks the ground beneath your feet. Buildings tremble all around you and the pavement lurches sickeningly. After a moment the shockwaves die down, but you still feel an occasional tremor. Seems like you might have triggered some sort of geological disaster.

[Your score has just gone up by five points.] description: Street, by Pizza Parlor inventory: ['small pizza box', 'key'] |action| e reward: 0 hint: ['examine south', 'examine store', 'south', 'pronouns', 'wake people', 'put on people', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'hit people', 'throw box', 'throw key', 'say store to people', 'ask people about store', 'ask people for store', 'put key in box', 'give people box', 'tell people about store', 'throw box against people', 'west'] state:
Street, by Department Store
On this end of the street, a department store called Barkley's sits to the south. description: Street, by Department Store inventory: ['small pizza box', 'key'] |action| s reward: 0 hint: ['north', 'wake clerk', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'kiss clerk', 'hit clerk', 'say box to clerk', 'ask clerk about box', 'ask clerk for box', 'put key in box', 'give clerk box', 'tell clerk about box', 'throw box against clerk'] state:
Clothing Department
You are in the clothing department at Barkley's. There are many racks of clothes here. You may exit to the north. To the southwest lies the hardware department, and southeast is the cosmetics department.

You can see a store clerk here. description: Clothing Department inventory: ['small pizza box', 'key'] |action| se reward: 0 hint: ['wake other', 'put box down', 'put key down', 'put all down', 'close box', 'kiss other', 'hit other', 'say bunch of cosmetic stuff to other', 'ask other about bunch of cosmetic stuff', 'ask other for west', 'put key in box', 'give thug box', 'tell other about bunch of cosmetic stuff', 'throw box against other'] state:
As you enter the cosmetics department, a big thug steps out of the shadows. Making a mocking bow in your direction, the thug says: "Greetings. I am Sammy 'The Inhospitable' Toriglioni, and I will be joining you for your dying pleasure this afternoon."  He pulls a gun out of his suit coat and bounces it lightly in one hand.

Cosmetics Department
The shelves are lined with bottles of perfume, cologne, hairspray, and other cosmetic paraphernalia. [You know, an adventure game just isn't complete if it doesn't use the word "paraphernalia."]  You can go northwest to the clothing department, or west to the hardware department.

You can see a thug here. description: Cosmetics Department inventory: ['small pizza box', 'key'] |action| get spray


|start_header_id| pentari 17 |end_header_id|  reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day.  Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room

A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here.  Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords.  Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them.  A large archway north is partially blocked by collapsed stones and rubble.

You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger reward: 5 hint: ['take sword', 'north', 'put dagger down', 'east'] state: Taken.

[Your score has just gone up by five points.] description: Armory inventory: ['jewel encrusted dagger'] |action| north reward: 0 hint: ['take chest', 'put dagger down', 'north', 'south'] state:
Treasury
In times past the vast wealth of the Duke would be stored here.  Alas, with the castle taken and the Duke gone so with him went his riches. As you remember your history lessons, you recall the genealogy of the Dukes of Bostwin and their love of collecting treasures.  You could only imagine what vast treasures were contained in this room long ago.

A finely crafted oaken chest is here. description: Treasury inventory: ['jewel encrusted dagger'] |action| take chest reward: 0 hint: ['put dagger down', 'put chest down', 'put all down', 'north', 'south'] state: Taken. description: Treasury inventory: ['oaken chest', 'jewel encrusted dagger'] |action| south reward: 0 hint: ['take sword', 'north', 'put dagger down', 'put other down', 'put all down', 'east'] state:
Armory

You can see a fine Pentarian sword here. description: Armory inventory: ['oaken chest', 'jewel encrusted dagger'] |action| east reward: 0 hint: ['east', 'west', 'put dagger down', 'put chest down', 'put all down', 'hit elf', 'north', 'south'] state:
Main Hall

The Dark Elf walks in. description: Main Hall inventory: ['oaken chest', 'jewel encrusted dagger'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'hit elf', 'north', 'south'] state: oaken chest: Dropped.
jewel encrusted dagger: Dropped.

The Dark Elf walks around as if looking for something. description: Main Hall inventory: None |action| south reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| south reward: 0 hint: ['north'] state:
Castle Entrance description: Castle Entrance inventory: None |action| north reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| north reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state:
Main Hall

You can see a jewel encrusted dagger and an oaken chest (which is closed) here. description: Main Hall inventory: None |action| take chest reward: 0 hint: ['take dagger', 'east', 'west', 'put chest down', 'north', 'south'] state: Taken. description: Main Hall inventory: ['oaken chest'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state: (the oaken chest down)
Dropped. description: Main Hall inventory: None |action| north reward: 0 hint: ['enter', 'south'] state:
Main Hall, by the Fireplace

You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: None |action| enter


|start_header_id| reverb 36 |end_header_id|  reward: 0 hint: ['examine east', 'examine parlor', 'north', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'west', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['key'] |action| n reward: 0 hint: ['get up', 'get in northeast', 'take box', 'take note', 'put key down', 'south', 'examine note', 'open box', 'throw box', 'push note to northeast', 'take all off counter', 'put key on counter', 'push box to counter', 'push box to northeast', 'push note to counter'] state:
Pizza Parlor

On the counter are a small pizza box (which is closed) and a handwritten note. description: Pizza Parlor inventory: ['key'] |action| get pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put key down', 'put all down', 'examine note', 'open box', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| open pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'take bomb', 'put box down', 'put key down', 'put all down', 'close box', 'push bomb to northeast', 'examine note', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter', 'push bomb to box', 'push bomb to counter'] state: You flip open the pizza box... AND THERE'S A BOMB INSIDE!!!!! description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| get bomb reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'examine note', 'push note to northeast', 'put box on counter', 'put bomb on counter', 'put key on counter', 'put all on counter', 'put bomb in box', 'put key in box', 'push note to box', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| s reward: 0 hint: ['examine east', 'examine box', 'pronouns', 'wake people', 'put on east', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'kiss people', 'hit people', 'throw box', 'throw bomb', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put all on east', 'put bomb in box', 'put bomb in vent', 'put key in box', 'put all in box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| put bomb in sewer reward: 5 hint: ['examine east', 'examine box', 'north', 'pronouns', 'wake people', 'put on east', 'put box down', 'put key down', 'put all down', 'close box', 'east', 'west', 'kiss people', 'hit people', 'throw box', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put key in box', 'give people box', 'tell people about east', 'throw box against people'] state: Thinking fast, you deposit the bomb in the sewer duct. Moments later, you breathe a sigh of relief as you hear a quiet splash. No doubt you've saved yourself and the city from certain destruction.

An absolutely massive explosion rocks the ground beneath your feet. Buildings tremble all around you and the pavement lurches sickeningly. After a moment the shockwaves die down, but you still feel an occasional tremor. Seems like you might have triggered some sort of geological disaster.

[Your score has just gone up by five points.] description: Street, by Pizza Parlor inventory: ['small pizza box', 'key'] |action| e reward: 0 hint: ['examine south', 'examine store', 'south', 'pronouns', 'wake people', 'put on people', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'hit people', 'throw box', 'throw key', 'say store to people', 'ask people about store', 'ask people for store', 'put key in box', 'give people box', 'tell people about store', 'throw box against people', 'west'] state:
Street, by Department Store
On this end of the street, a department store called Barkley's sits to the south. description: Street, by Department Store inventory: ['small pizza box', 'key'] |action| s reward: 0 hint: ['north', 'wake clerk', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'kiss clerk', 'hit clerk', 'say box to clerk', 'ask clerk about box', 'ask clerk for box', 'put key in box', 'give clerk box', 'tell clerk about box', 'throw box against clerk'] state:
Clothing Department
You are in the clothing department at Barkley's. There are many racks of clothes here. You may exit to the north. To the southwest lies the hardware department, and southeast is the cosmetics department.

You can see a store clerk here. description: Clothing Department inventory: ['small pizza box', 'key'] |action| se reward: 0 hint: ['wake other', 'put box down', 'put key down', 'put all down', 'close box', 'kiss other', 'hit other', 'say bunch of cosmetic stuff to other', 'ask other about bunch of cosmetic stuff', 'ask other for west', 'put key in box', 'give thug box', 'tell other about bunch of cosmetic stuff', 'throw box against other'] state:
As you enter the cosmetics department, a big thug steps out of the shadows. Making a mocking bow in your direction, the thug says: "Greetings. I am Sammy 'The Inhospitable' Toriglioni, and I will be joining you for your dying pleasure this afternoon."  He pulls a gun out of his suit coat and bounces it lightly in one hand.

Cosmetics Department
The shelves are lined with bottles of perfume, cologne, hairspray, and other cosmetic paraphernalia. [You know, an adventure game just isn't complete if it doesn't use the word "paraphernalia."]  You can go northwest to the clothing department, or west to the hardware department.

You can see a thug here. description: Cosmetics Department inventory: ['small pizza box', 'key'] |action| get spray reward: 0 hint: ['wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss other', 'take hairspray', 'hit other', 'spray other', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'hit other with hairspray', 'put hairspray in box', 'put key in box', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other'] state: Taken.

The building you are in shakes ominously under the force of the earthquake. You lean up against a wall until it subsides.

"SO, ya wanted to be a hero, kid?  I'd say your future as the Lone Ranger isn't looking too promising." description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| spray thug reward: 5 hint: ['examine hairspray', 'wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss other', 'take hairspray', 'hit other', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'put hairspray in box', 'put key in box', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other'] state: You spritz the thug right in the face. He is so totally surprised to have you actually fight back that he takes the shot right in the eyes and winces, momentarily unabled to fight back. He's not down yet, but this might be a good time to finish him off.

[Your score has just gone up by five points.] description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| kick thug reward: 0 hint: ['examine hairspray', 'wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'west', 'kiss other', 'take hairspray', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'put hairspray in box', 'put key in box', 'show thug hairspray', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other', 'northwest'] state: You give him a kick to the stomach, and a passable imitation of a karate chop on the back. Normally this wouldn't have worked, but since he was temporarily blinded, he never saw you coming. He collapses on the floor, momentarily winded. This would be a great time for you to get out.

The building you are in shakes ominously under the force of the earthquake. You lean up against a wall until it subsides. description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| nw reward: 0 hint: ['get up', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'north', 'take hairspray', 'put hairspray in box', 'put key in box'] state: Doubled over in pain, the thug is powerless to stop your retreat.

Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: The clerk seems to have been knocked out and dragged somewhere by the thug on his entrance. You brazenly walk out with your shoplifted item.

Street, by Department Store

A police car drives by. You press yourself against a wall until it goes by.

The ground trembles under your feet. It feels like an earthquake might be in progress.

Okay, let's recap the story so far. Your afternoon got off to an interesting start when you foiled an escape attempt by Guido "The Armadillo" Calzone. This heroic-but-not-terribly-bright action brought down the wrath of the local mafia down on you, who tried to assassinate you inside a department store. They also left a "special delivery" for you which started an earthquake. You were also responsible for uncovering the illicit activities of the corrupt mayor, who then sent every cop and trooper in the area to take care of you. So, you're hounded by the police, wanted dead by the mob, and trying to cope with a massive earthquake.

As you step outside, you can see that the people of the town have succumbed to the general chaos of the environment, and now the town of San Doppleton is marred by heavy rioting. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes.

Someone rushes out of Barkley's carrying a TV set.

The ground trembles under your feet. It feels like an earthquake might be in progress. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| s reward: 0 hint: ['north', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'take hairspray', 'put hairspray in box', 'put key in box'] state:
Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| sw reward: 0 hint: ['take rope', 'take hammer', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'east', 'take all', 'take hairspray', 'throw rope', 'throw hammer', 'put hairspray in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'push hammer to hairspray', 'push hammer to box', 'northeast'] state:
Hardware Department
You are in the hardware department at Barkley's. There are tools all over the place. You can go northeast to the clothing department, or east to the cosmetics department.

The place is filled with debris from the riots. Lying on the ground you see a rope and a hammer which have been randomly flung off the shelves. description: Hardware Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| take hammer reward: 0 hint: ['take rope', 'put hairspray down', 'put box down', 'put hammer down', 'put key down', 'put all down', 'close box', 'east', 'take hairspray', 'take hammer', 'throw rope', 'put hairspray in box', 'put hammer in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'northeast'] state: Taken. description: Hardware Department inventory: ['hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| take rope


|start_header_id| reverb 19 |end_header_id|  reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.

Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.

You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.

Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.

The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.

[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.

Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.

Your feet are just low enough to touch the window on the next floor below you.

Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.

[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.

Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.

Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.

The mayor and the lackey look out the window. They are surprised to see you.

Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump reward: 5 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state: You release your grip on the window and you're falling, falling...

"GOTCHA!"  You find yourself in the remarkably strong arms of Jill, who hauls you into her window and onto solid ground. You've never been so happy to see anyone in your life.

Law Office
You are in a bustling law office. The east wall is dominated by a large window.

Jill stands here.

You briefly relate to Jill what's just been happening to you. Jill looks thoughtful as she takes the file from you. "So you uncovered evidence that the mayor is connected to the mob?  And he knows that you found out. This sounds serious. If I'm not mistaken, every cop in the district is going to be after your head pretty soon.

"Good work, though, Stan. Don't stop now. I'm going to phone the state police and see if I can get outside help on this case."

[Your score has just gone up by five points.] description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| n reward: 0 hint: ['east', 'put key down', 'north'] state: The stairs angle down and back, and you emerge south.

Office Building

There are fronds on either side of the exit on the east. description: Office Building inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine gun', 'west', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Downtown

A police car drives by. You press yourself against a wall until it goes by. description: Downtown inventory: ['key'] |action| e reward: 0 hint: ['examine west', 'examine key', 'south', 'pronouns', 'put on west', 'put key down', 'west', 'throw key', 'east'] state:
Street, Near Courthouse description: Street, Near Courthouse inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine parlor', 'north', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'west', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['key'] |action| n reward: 0 hint: ['get up', 'get in northeast', 'take box', 'take note', 'put key down', 'south', 'examine note', 'open box', 'throw box', 'push note to northeast', 'take all off counter', 'put key on counter', 'push box to counter', 'push box to northeast', 'push note to counter'] state:
Pizza Parlor

On the counter are a small pizza box (which is closed) and a handwritten note. description: Pizza Parlor inventory: ['key'] |action| get pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put key down', 'put all down', 'examine note', 'open box', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| open pizza box


|start_header_id| ztuu 29 |end_header_id|  reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put all in glasses'] state:
Stage
The rather large proscenium seems to have been designed mainly with live performances in mind (the dead were thought, not unreasonably, to be dreadfully dull.)  As such, it sports a large, maroon curtain leading backstage and a row of brightly colored footlights. Rubble and debris block the ways to the wings, and a set of stairs leads back down into the theater's main aisle. description: Stage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take blue reward: 5 hint: ['examine lantern', 'west', 'east', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put lens in glasses', 'put all in glasses'] state: Taken.

[Your score has just gone up by five points.] description: Stage inventory: ['blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take red reward: 0 hint: ['west', 'east', 'throw lantern', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses'] state: Taken.

The lantern flickers and goes out. description: Stage inventory: ['red lens', 'blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| hit lamp reward: 5 hint: ['west', 'east', 'turn lantern off', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.

[Your score has just gone up by five points.] description: Stage inventory: ['red lens', 'blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| put blue in glasses reward: 5 hint: ['west', 'east', 'turn lantern off', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses', 'empty glasses into footlights'] state: You carefully sculpt the blue lens so as to fit neatly into the glasses.

[Your score has just gone up by five points.] description: Stage inventory: ['red lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| put red in glasses reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'empty glasses into footlights'] state: You carefully sculpt the red lens so as to fit neatly into the glasses. description: Stage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| east reward: 0 hint: ['west', 'turn lantern off', 'take curtain', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'open trunk', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to scrims', 'push red lens to glasses', 'put all in glasses'] state:
Backstage
Ah... ah... choo! Those curtains! If I weren't so busy helping you with this game, I'd suggest you go on without me and let me clean this place up enough so that when you returned, I could at least describe it decently. I'll do the best I can, though. A thick, maroon curtain separates the backstage area from the stage. This area was obviously the target of a small, underground tornado (a Vorx) as scrims, scenery and costumes litter the floor.

Even an old steamer trunk, virtually decaying from age, rests in a corner. description: Backstage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| open trunk reward: 0 hint: ['west', 'turn lantern off', 'take curtain', 'take red lens', 'take coin', 'take off gloves', 'close trunk', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower coin', 'throw lantern', 'throw multi', 'throw coin', 'put lantern in trunk', 'put lantern in glasses', 'put multi in trunk', 'push red lens to scrims', 'push red lens to trunk', 'push red lens to glasses', 'put gores in trunk', 'put glasses in trunk', 'put gloves in trunk', 'put sword in trunk', 'put rune in trunk', 'put all in trunk', 'put all in glasses', 'empty glasses into trunk'] state: Phew! Now that's musty! The trunk, beside hiding an invisible dead elephant (what else could produce that smell?), holds a rare quint-Zorkmid coin. description: Backstage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take coin reward: 5 hint: ['west', 'turn lantern off', 'take curtain', 'take red lens', 'take off gloves', 'close trunk', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in trunk', 'put lantern in glasses', 'put multi in trunk', 'push red lens to scrims', 'push red lens to trunk', 'push red lens to glasses', 'put gores in trunk', 'put coin in trunk', 'put glasses in trunk', 'put gloves in trunk', 'put sword in trunk', 'put rune in trunk', 'put all in trunk', 'put all in glasses', 'empty glasses into trunk'] state: Taken.

[Your score has just gone up by five points.] description: Backstage inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'empty glasses into footlights'] state:
Stage description: Stage inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north'] state:
Theater description: Theater inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['turn lantern off', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
Compared to the grandeur of the other parts of the Cultural Center, the Hall of Science is rather austere, serving mainly as the entrance to three smallish rooms, at the openings to which stand small reader-boards. These say "MUSEUM OF ILLUSIONS!" (east), "SEE THE MUD FORUM!" (south), and "MUSEUM OF ADVENTURE!" (west). The larger area to the north is the Cultural Center. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| drop rune reward: 0 hint: ['west', 'turn lantern off', 'take baby', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower baby', 'throw lantern', 'throw baby', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state: Dropped. description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['turn lantern off', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put gores down', 'put sword down', 'put other down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'razor-like gloves', 'cheaply-made sword'] |action| drop gores reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put other down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state: Dropped. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state:
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.

Scattered willy-nilly around the floor are detailed replicas of a white house, an evergreen tree, a person with a flattened head, a raft, and a hot-air balloon.

You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine tree reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The tree is a perfect miniature of the now-rare Subterraneous Vegitatus, a species thought to have existed only underground. Its leaves are individually painted, each one a miniature masterpiece. Sitting on the tree is a glass ball and a lone strand of tinsel. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine ball reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: It appears to be left over from some ancient decorative holiday. Painted on the inner surface of the ball is a scene of a young man, lying by the curb right by a sewer grate in the street. He's apparently been fishing for coins; he holds in his hands a piece of string, on the end of which is a piece of gum. Stuck to the gum is a shiny coin. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take tinsel


|start_header_id| omniquest 53 |end_header_id|  reward: 0 hint: ['take rice', 'take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'push rice to raincoat', 'put fish in raincoat'] state:
Rice Room
This room smells of steaming rice.  Some song is playing in the distance, and it is saying something about rice patties.  Exits are to the northeast and north.

You can see some rice here. description: Rice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take rice reward: 0 hint: ['make sushi', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'north', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rice down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put rice in raincoat', 'put crystal in raincoat'] state: Taken. description: Rice Room inventory: ['rice', 'crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| make sushi reward: 5 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state: You're not Julia Child, but it'll do. description: Rice Room inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'south', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat'] state:
Musty Corridor
This somewhat non-descript room has a particularly musty odor.  There are exits to the north and south. description: Musty Corridor inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
South Lake description: South Lake inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west. description: West Path inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat', 'give samurai sushi'] state:
Guardian Chamber
This is a tall chamber with columns lining the door to the west.  The exit is to the east.

You can see a samurai here. description: Guardian Chamber inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give sushi to samurai reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat'] state: He says something in thanks, and begins to eat as he walks away. description: Guardian Chamber inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state:
Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage.  There is an exit to the east. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x cage reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state: The cage has a crystal-shaped space on it. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put crystal in space reward: 0 hint: ['take wings', 'take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'push wings to raincoat'] state: There is a flash of light, and the cage opens, revealing...
The Diamond Wings of Destiny!!
The cage and crystal suddenly vanish, leaving the wings. description: Jeweled Room inventory: ['boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take wings reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state: Taken. description: Jeweled Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'west', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Guardian Chamber description: Guardian Chamber inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put rod down', 'put wings down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put wings in raincoat', 'put snorkel in raincoat'] state:
West Path description: West Path inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Intersection description: Intersection inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'north', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Slimy Passageway
This is a slippery tunnel which has exits to the north, northeast, and southeast. description: Slimy Passageway inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in northwest', 'west', 'south', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Giant Cavern description: Giant Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'north', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Small Cavern description: Small Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'play organ', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state:
Organ Room
This is a large room.  The majority of the room is taken up by a massive pipe organ.  Thousands upon thousands of pipes fill the room.  The organ appears to be in a playable condition. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| play organ reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state: The quiet of the cave is shattered by the sound of a non-musician playing the organ. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| s


|start_header_id| 905 17 |end_header_id|  reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.

The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.

Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.

As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT