|start_header_id| moonlit 26 |end_header_id|  reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You are carrying:
  a sheet of red paper
  three comb's teeth
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?

For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
  a kitestring
  a tasseled fan
  a sheet of red paper
  three comb's teeth
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
  a red paper kite with no string
  a kitestring
  a tasseled fan
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'fly kite', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the swallow now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| fly kite reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring: the season of augury. Red and black and gold, maple colors, kite colors; you no longer know which. A breeze stirs through the room, though the trees and flowers are no more affected by it than they would be by the sun's earnest light or a plague of locusts. Nevertheless, you hear the hollow sound of something being dislodged from one of the trees.

It was spring when your kite and your brother's became too entangled for one glass-edged string to cut the other's, for one to conquer the other, though entangled they flew yet; and spring when you were first parted from your brother on his first campaign and yours, two fatherless boys entering the emperor's service as adults.

The kite tugs from your hand, as impatient as a hawk winning free of hood; dances perilously upward upon the wings of this nowhere breeze; and disappears.

The breeze swells to a gale that rears southward and upward, seeking the sky in this enclosed and skyless room. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen.

A wind gallops toward the stairs, seeking the sky. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| u reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.

Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The star-stallion rears like the chargers you once rode. The justiciar herself preferred such spirited mounts. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x flower reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: It is the first among constellations, open to the eyes of all people unlike the emperor himself. You and your brother saw him only once, when he called on you to stand together for your family's name. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Spring's blossoms and budding trees are here in profusion. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.

A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.

Transactions of light show other rooms southward and westward. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| w reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state:
Skeletal Banquet
It seems this is a banquet room, if a banquet had no especial place for people to dine. Glassware and stoneware are arranged in deliberate shapes, as though they are constellations.

South lies a chamber of brooding silence, and a vague, sweet fragrance comes from the east. Stairs of blackest marble lead downward.

On the table are a banquet of bones and some ivory chopsticks. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x bones


|start_header_id| wishbringer 125 |end_header_id|  reward: 0 hint: ['north', 'look stone', 'look violet', 'look dark', 'take off image', 'look aisles', 'look around stone', 'take on seats', 'put down stone', 'put down brass', 'put down note', 'put down all', 'look at stone throug small', 'look at stone throug violet', 'put stone down aisles', 'put brass down aisles', 'put note down aisles', 'throw all at stone', 'throw all at brass', 'put stone down seats', 'put brass down seats', 'put note down seats', 'put all down seats', 'put all down aisles', 'south'] state: The gravedigger nods as you pass.

Inside Theater
This is a movie theater unlike any you've ever seen! The seats are wide, deep and comfortable. The aisles are spotless. The air is clear of smoke, and the screen is dramatically large. A chill goes up your spine as you realize how alien your universe has become.

There's a noisy movie playing on the screen. A dark corridor leads out to the lobby.

The picture on the screen is fuzzy and hard to watch.

 description: Inside Theater inventory: ['brass token', 'small stone', 'violet note'] |action| EXAMINE FLOOR reward: 0 hint: ['north', 'look small', 'look violet', 'look dark', 'take off image', 'take glasses', 'look around small', 'take on seats', 'put down small', 'put down brass', 'put down note', 'put down all', 'look at small throug brass', 'look at small throug violet', 'put small down aisles', 'put brass down aisles', 'put note down aisles', 'throw all at small', 'throw all at brass', 'put all down aisles', 'put small down seats', 'put brass down seats', 'put note down seats', 'put all down seats', 'south'] state: Hmm. This place isn't completely spotless. You just discovered a used pair of 3D glasses under a seat.

The screen image is a meaningless blur of colored light.

 description: Inside Theater inventory: ['brass token', 'small stone', 'violet note'] |action| GET GLASSES reward: 3 hint: ['north', 'look stone', 'look violet', 'look dark', 'take off image', 'look around stone', 'take in glasses', 'take on seats', 'put down stone', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at stone throug small', 'look at stone throug violet', 'put stone down aisles', 'put brass down aisles', 'put glasses down aisles', 'put note down aisles', 'throw all at stone', 'throw all at brass', 'throw all at glasses', 'put stone down seats', 'put brass down seats', 'put glasses down seats', 'put note down seats', 'put all down seats', 'put all down aisles', 'south'] state: Taken.

(Your score just went up by 3 points! Your total score is 64 out of 100.)

All you can see on the screen is a confusing double-image.

 description: Inside Theater inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| OUT reward: 0 hint: ['east', 'look carton', 'look violet', 'look darkness', 'take out short', 'take off carton', 'look lobby', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at carton throug music', 'look at carton throug violet', 'throw small at brass', 'throw brass at small', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'north', 'exit'] state: Theater Lobby

 description: Theater Lobby inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| OUT reward: 0 hint: ['yes'] state: Are you sure you want to leave the movie theater? The gravedigger might not let you in again without another ticket!

(Please type YES or NO.) description: Theater Lobby inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['look east', 'look miss', 'look violet', 'east', 'look all', 'take in sleazy', 'take leaflet', 'take coin', 'look rotary', 'take in glasses', 'close little', 'put down brass', 'put down stone', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at miss throug marquee', 'look at miss throug violet', 'take leaflet from little', 'throw brass at miss', 'throw stone at miss', 'throw glasses at miss', 'throw note at miss', 'throw all at miss', 'throw all at brass', 'throw all at stone', 'throw all at glasses', 'put brass down little', 'put stone down little', 'put glasses down little', 'put note down little', 'put all down little', 'throw all off miss', 'throw all off east', 'north', 'south', 'west', 'enter'] state: "Come again!" sneers the gravedigger as you leave.

Rotary East

There's a little mailbox with a leaflet in it here.

Out of the corner of your eye, you notice Miss Voss squinting carefully at the gold coin you gave her. She looks at you suspiciously, picks up a telephone and begins to dial rapidly.

 description: Rotary East inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| E reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Pleasure Wharf
You're standing near the remains of the Pleasure Wharf. The Wharf extends eastward into Witchville Bay.

To the south stands a ramshackle old building. Colorful lights, curious electronic sounds and a neon sign beckon you through the open entrance.

A big mailbox is nearby.

A voice behind you growls, "Mail!" You turn to face the sound, but there's nobody here except you.

 description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'south', 'look brass', 'look mailbox', 'look all', 'take in building', 'take stamp', 'look wharf', 'take in 3d', 'close little', 'put down brass', 'put down stone', 'put down note', 'put down 3d', 'put down all', 'look around south', 'look at brass throug token', 'look at brass throug mailbox', 'take stamp from little', 'throw brass at token', 'throw stone at brass', 'put stone down bay', 'throw note at brass', 'throw 3d at brass', 'throw all at brass', 'throw all at stone', 'throw all at building', 'throw all at 3d', 'put brass down little', 'put stone down little', 'put note down little', 'put 3d down little', 'put all down little', 'push stamp under bay', 'push little under bay', 'west', 'east'] state: Time passes.

You watch with astonishment as the lid of the big mailbox slowly opens by itself, then snaps shut with a clang.

The little mailbox "clump-clumps" to your side with a joyful snap.

 description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Time passes.

The lid of the big mailbox opens again. "I want MAIL!"

The two mailboxes freeze at the sight of one another.

The little mailbox snarls and stands protectively by your side. The big mailbox emits a frightful growl and throws its lid wide open, displaying rows of sharp little teeth. A crowd of postal meters and stamp dispensers gathers as the metal warriors circle each other with tense, snapping lids.

With a sudden rush, the little mailbox throws itself at the big mailbox and clamps onto its forefoot. The big mailbox roars with anger, bites the little mailbox viciously and tries in vain to shake it off. You stare in wonder as the fighting boxes swell to twice their normal size, then four times larger, eight times!

The big mailbox frees itself with a savage twist and bends to finish its foe. The little mailbox dodges, grips the descending lid and holds on for dear life. Locked in mortal combat, the giant boxes roll over and over, shaking the earth with the thunder of battle.

The scene disappears under a cloud of dust. You hear a terrible scream of agony, then an even more terrible silence. When the air clears, the boxes and spectators are gone.

 description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| S reward: 0 hint: ['east', 'look small', 'look video', 'look star', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw brass at old', 'throw brass at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at machine', 'throw all at glasses', 'put brass down slot', 'north'] state: Video Arcade
This old building is the home of a sleazy arcade, lined with coin-op video games. The machines are crowded with half-crazed, stunted humanoids, who pay no attention to you as they satisfy their thirst for electric violence.

One machine in the corner appears to be deserted.

A sign on the wall says, "All Games One Token."

 description: Video Arcade inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| PUT TOKEN IN SLOT reward: 1 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: The brass token disappears into the slot.

Ding! You hear a pleasant electric chime, and a blinking star appears on the video screen.

(Your score just went up by 1 point! Your total score is 65 out of 100.)

(This might be a good time to SAVE your story position.)

 description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH JOYSTICK WEST reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.

 description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.

 description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH IT SOUTH reward: 0 hint: ['east', 'look small', 'look video', 'north', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'push slot', 'look at old throug small', 'push big', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses'] state: Bing! You moved the blinking star one square downward.

 description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square downward.

You can hear the tramp of marching boots to the north.

 description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PRESS BUTTON reward: 0 hint: ['yes'] state: Are you sure you want to push the big red button?

(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['yes'] state:
The stunted humanoids in the arcade watch you carefully as your hand touches the flashing button. This might be a trap! You don't really want to press that big red button, do you?

(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 5 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'west'] state:
(Hope you saved your story position.)

A sudden power drain makes all the other games in the arcade go dim. Blue sheets of energy leap from the game machine, surrounding you in an incandescent aura. You can feel your molecules being taken apart one at a time, analyzed, modulated and broadcast through space. It is not a pleasant sensation.

Hilltop
You're on a hilltop overlooking the seaside village of Witchville.

A tower stands in bleak silhouette against the moonlit sky. It rises a hundred feet above a barren plateau, and is encircled by a deep moat. The only entrances are a closed drawbridge and a dark window near the top.

Roads run down the hill to the east and west. There's a signpost nearby.

A synthetic voice says, "Game Over. Insert Token To Play Again."

(Your score just went up by 5 points! Your total score is 70 out of 100.)

 description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| SAY KALUZE reward: 3 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'take out drawbridge', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'south', 'west'] state: With a great creak of wood and rattle of chains, the drawbridge slowly lowers across the moat.

(Your score just went up by 3 points! Your total score is 73 out of 100.)

(This might be a good time to SAVE your story position.)

 description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| S reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.

"Turn back, brave Adventurer!"

You stare in horror at the platypus chained to the floor. It's Princess Tasmania!

 description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT


|start_header_id| inhumane 20 |end_header_id|  reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.

Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['take cube', 'take pebble', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Alcove at End of Corridor
At the south wall is a large stone block with three stone disks embedded on top. The disks appear to be slidable up and down. Above the disks is suspended a glass tube stretching from wall to wall.
There is a tiny pebble on the floor.
Sitting on the left disk is:
  a solid gold brick
Sitting on the right disk is:
  a solid silver cube description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take pebble reward: 0 hint: ['take cube', 'push button', 'put pebble down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put pebble on middle disk', 'put all on middle disk', 'north'] state: Taken. description: Alcove at End of Corridor inventory: ['small pebble', 'shovel', 'torch'] |action| put pebble on second disk reward: 0 hint: ['take cube', 'take pebble', 'take brick', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put shovel in middle disk', 'north'] state: Ok. The pebble's small weight moves the center disk down slightly. description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take cube reward: 0 hint: ['take brick', 'take pebble', 'push button', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: The disks unbalance briefly, but the pebble weighs down the whole system so the tube is not touched. description: Alcove at End of Corridor inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 0 hint: ['push button', 'south', 'north', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch'] state:
South Branch description: South Branch inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The weight of the various bricks and cubes you are holding overbalances a hidden pivot in the floor. You are dumped into a pit full of snakes.

    *** You have died ***

You are floating disembodied in absolute blackness. Time passes at a strange, relative rate. After an infinite/infinitesmal time, you sense a presence near you. A voice speaks, resounding in your head as in a hollow gourd...

"Ah! Another of those wimpy delvers come to steal my treasure. How boring. Most of it was taken by that other guy who had the sense to avoid the nastier traps... But I am getting pretty tired of guarding what's left. I don't suppose that you have any chance of thinking your way through my traps, of course. But I'll let you try, and I won't even vaporize you when you try to leave. In fact, I'll make you a deal. If you prove to me that you are an incompetent Harry Sullivan by getting yourself killed by every single one of my deathtraps, after getting as far towards solving it as possible, then I'll give up and let you take the coffin.

"That sound good? I thought so.

"And you thought that you had successfully beaten that trap, didn't you?

"You've only gotten killed by one trap. Not bad."

Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection
To the hall goes east from here. To the west is the stairway to the round room. A narrow passage leads south. description: T-Intersection inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'north', 'west', 'east', 'put torch down', 'take button off torch'] state:
Corridor at Doorway
The hall goes east and west from here and there is a doorway to the north. description: Corridor at Doorway inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'put torch down', 'take button off torch'] state: Yuk! You have fallen into a pit full of gray sticky glue.

Glue Pit
You are in a deep pit up to your chin in sticky grayish glue. You can probably climb out using a rough set of handholds on the east wall. (Probably carved by a previous sucker.) description: Glue Pit inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'open door', 'take button off torch'] state: You climb out of the pit, dripping goop. You are coated with glue.

Outside Door
The hall ends in a door to the east. To the west is that pit of glue.
The door is closed. description: Outside Door inventory: ['torch'] |action| open door reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state: The door swings open. A cascade of fur pours out, completely covering you and sticking to the glue. description: Outside Door inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'east', 'put torch down', 'take button off torch'] state:
Hall Full of Fur
You are wading through knee-deep piles of the fur that is stuck all over you. The door is to the west is jammed open by more of the stuff. The hall continues east.
The door is open. A cascade of fur spills through. description: Hall Full of Fur inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state:
Glass Hall
The walls of this east/west corridor are thick panes of glass over the normal stone blocks. So is the floor which makes it hard to walk on your furry feet. description: Glass Hall inventory: ['torch'] |action| e reward: 0 hint: ['take necklace', 'push button', 'put torch down', 'take necklace off shelf', 'take button off torch', 'put torch on shelf', 'west'] state:
End of Glass Hall
The hall ends in another glass-covered wall. On this wall is an iron shelf bolted onto the glass. (Actually the bolts go through the glass into the stone wall.)
Sitting on the shelf is:
  a beautiful silver necklace description: End of Glass Hall inventory: ['torch'] |action| take necklace


|start_header_id| zenon 20 |end_header_id|  reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: You pick up the chaff grenade. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| x grenade reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: A chaff grenade, used for disabling electronics. You could pull the pin and then deposit it somewhere. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| n reward: 0 hint: ['examine key', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'west'] state:
Corridor description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['examine west', 'close door', 'west', 'north', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Landing

The door is open

You can also see a Janitor here.

The janitor wanders off, mopping as he goes. description: Landing inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['west', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Corridor
A section of corridor. You can see your old cell door to the east and the corridor stretches further west. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['north', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'east'] state:
Corridor
A section of corridor that stretches east back toward your old cell and north into some sort of hall. It also leads south to another room. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| s reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state:
Control Room
Some kind of control room. Unfortunatly you fail to see a big button marked "Disable security devices"...Might have to be a bit more subtle.

A cupboard is beneath the control panels. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x panels reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A load of buttons and switches.
The Controls is currently switched off. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x cupboard reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A sign on the cupboard reads "Surveilance camera electronics - DO NOT TOUCH, THIS MEANS YOU BOB." description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| open cupboard reward: 0 hint: ['close cupboard', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You open the cupboard revealing some electronics description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| pull pin reward: 0 hint: ['examine key', 'close cupboard', 'put key down', 'put grenade down', 'put all down', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You pull the pin description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| put grenade in cupboard reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: You put the chaff grenade into the cupboard. description: Control Room inventory: ['Steel key'] |action| wait reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: Time passes. description: Control Room inventory: ['Steel key'] |action| wait reward: 4 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Time passes.
The grenade explodes - you hear the electronics fizzle out.

[Your score has just gone up by four points.] description: Control Room inventory: ['Steel key'] |action| x electronics reward: 0 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Scorched and blackened, these electronics don't appear to be in working order. description: Control Room inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south', 'east'] state:
Corridor description: Corridor inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south'] state:
Hall
A reasonably large hall with a security camera positioned to the far north. The walls are that inhumane stainless steel white that turns your brain to mush after looking at it for a while.

The camera just sits there, smoking gently description: Hall inventory: ['Steel key'] |action| x camera reward: 0 hint: ['north', 'put key down', 'south'] state: The black security camera is high up on the wall, too far up for you to reach it. description: Hall inventory: ['Steel key'] |action| n reward: 0 hint: ['get in down', 'south', 'put key down'] state:
Lift
A lift. There's a button that says "Down" on it and also a door to the south. description: Lift inventory: ['Steel key'] |action| d reward: 0 hint: ['examine key', 'north', 'put key down', 'up'] state: The lift shoots downwards and gradually comes to a halt...

Lift
The bottom of the lift. There's a button with "Up" written on it and also a door to the north. description: Lift inventory: ['Steel key'] |action| n


|start_header_id| omniquest 9 |end_header_id|  reward: 0 hint: ['light match', 'close raincoat', 'get in northwest', 'put raincoat down', 'put snorkel down', 'put match down', 'put all down', 'put on raincoat', 'put on snorkel', 'put snorkel in raincoat', 'put match in raincoat'] state: You open the raincoat. description: End of Path inventory: ['raincoat', 'match', 'snorkel'] |action| put match in raincoat reward: 0 hint: ['take match', 'light match', 'close raincoat', 'get in northwest', 'put raincoat down', 'put snorkel down', 'put all down', 'put on raincoat', 'put on snorkel', 'empty raincoat', 'push match to raincoat'] state: You put the match into the raincoat. description: End of Path inventory: ['raincoat', 'snorkel'] |action| close raincoat reward: 0 hint: ['get in northwest', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state: You close the raincoat. description: End of Path inventory: ['raincoat', 'snorkel'] |action| nw reward: 0 hint: ['get in southeast', 'get in southwest', 'put raincoat down', 'put snorkel down', 'put all down', 'put on raincoat', 'put on snorkel', 'open raincoat', 'north'] state:
Fork in Path description: Fork in Path inventory: ['raincoat', 'snorkel'] |action| n reward: 0 hint: ['east', 'south', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Small Path description: Small Path inventory: ['raincoat', 'snorkel'] |action| e reward: 0 hint: ['east', 'get in northwest', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Entrance
This is the entrance to a canyon formed by an ancient river.  The canyon is to the east.  There is a sandy path to the northwest that seems to lead to a beach.  There is a path leading into a forest to the west. description: Canyon Entrance inventory: ['raincoat', 'snorkel'] |action| e reward: 0 hint: ['north', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Path
The path here is a riverbed that has long since gone dry.  The river has cut several meandering passages into the canyon, forming what looks like two rather large boulders.  A passage to the north appears to go around the larger boulder, while a narrow gap to the southeast seems to go around the smaller boulder.  A passage to the east cuts the rock into its separate sections.  And of course, the passage to the west goes back the way you came. description: Canyon Path inventory: ['raincoat', 'snorkel'] |action| n reward: 0 hint: ['take shovel', 'north', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Small Clearing
This clearing is apparently a brief widening of some ancient river.  There are various small passages winding around two large boulders.  These are to the north, south, and west.

You can see a shovel here. description: Small Clearing inventory: ['raincoat', 'snorkel'] |action| take shovel reward: 0 hint: ['north', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state: Taken. description: Small Clearing inventory: ['shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['north', 'west', 'put snorkel down', 'put raincoat down', 'put shovel down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Path description: Canyon Path inventory: ['shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['east', 'get in northwest', 'west', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Entrance description: Canyon Entrance inventory: ['shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['examine north', 'east', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Endless Beach
This is a beach that seems to stretch on forever to the east and west.  There is nothing particularly notable about the beach, except that it has white sand.  The ocean is to the north.  You see an island on the horizon.  There is a path winding across the dunes to the southeast. description: Endless Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| wear snorkel reward: 0 hint: ['take off snorkel', 'north', 'east', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat'] state: You put on the snorkel. description: Endless Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['south', 'north', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'east'] state:
Ocean
The water is a bit deep, but with the snorkel on you can breathe.  The shore is to the south.  The island looms ahead to the north. description: Ocean inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'push rock', 'north', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'east'] state:
Island Coast
This is the main section of the island.  The primary landmark on the island is a towering rock, which lies along the coast here.  There is a path to the rest of the island to the north. description: Island Coast inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['use shovel', 'take off snorkel', 'south', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'north'] state:
Sandy Beach
This is an area with particularly soft earth.  There is a path back to the main section of the island to the south. description: Sandy Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| dig earth reward: 0 hint: ['take off snorkel', 'south', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'north'] state: Digging reveals a lamp.  You take it. description: Sandy Beach inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'push rock', 'north', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'east'] state:
Island Coast description: Island Coast inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| push rock reward: 5 hint: ['take off snorkel', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'pull on torch'] state: With a great effort you move the rock.  You fall through the hole that the rock was covering.  Fortunately, your fall is broken by a small patch of manure.  You notice someone moving the rock back over the hole.

Cylindrical Room
This is a cylindrical room.  The walls are smooth and unclimbable.  There are no prominent features in this room, except for a torch securely fastened to the wall.  There appears to be no way out of this room. description: Cylindrical Room inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| pull torch reward: 0 hint: ['take off snorkel', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on'] state: Pulling on the torch causes a secret passageway to the southeast to open. description: Cylindrical Room inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| turn on lamp


|start_header_id| awaken 23 |end_header_id|  reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the handful of ashes on the journal)
As you rub the ashes against the page, the indentations fill in and the last entry becomes visible. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read journal reward: 5 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You read the last entry from the journal... "I cannot continue. The more I come to know her the more I realize that I cannot continue to corrupt her.  She was pure and innocent before I took her, and that innocence allows her to continue to trust me even after what I have done.  I only hope that the taint of that which I have done has not stained her irrevocably and that she will go to her proper place after I release her... and that I shall go to mine."

[Your score has just gone up by five points.] description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| move bookshelf reward: 0 hint: ['take grimoire', 'take journal', 'take robe', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'take all', 'put on robe', 'take limb', 'take stopper', 'take book', 'take railing', 'put ash on journal', 'put limb on desk', 'push grimoire to limb', 'push grimoire to desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put grimoire under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You push the bookshelf to one side, revealing an old book bound in a strange reddish cover.

A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
Taken. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
The book contains several rituals and procedures all involving the soul or spirit.  The first describes a ritual through which the soul can be removed from a person's body and placed in a specially prepared container. The soul remains in the container even if the person's body dies.

A second ritual can be employed to use the stored soul as a receptacle for the sin of another person.  This allows the possessor of another's soul to perform any acts they wish without having to answer for those acts in the next world. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take robe reward: 0 hint: ['take book', 'south', 'put large black book down', 'put handful down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put handful on journal', 'put large black book on desk', 'put handful on desk', 'put limb on desk', 'put stopper on desk', 'put grimoire on desk', 'push journal to debris', 'push journal to desk', 'put robe on desk', 'put railing on desk', 'put all on desk', 'put debris under large black book', 'put handful under debris', 'put desk under debris', 'put fire under debris', 'put journal under debris', 'put glass under debris', 'put bookshelf under debris', 'put floor under debris', 'put south under debris'] state: Taken. description: Small Office inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'put large black book down', 'put ashes down', 'put grimoire down', 'put limb down', 'put stopper down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put large black book on podium', 'put ashes on podium', 'put grimoire on podium', 'put limb on podium', 'put stopper on podium', 'put robe on podium', 'put railing on podium', 'put all on podium', 'put ashes under large black book', 'put windows under large black book', 'put painting under large black book', 'put podium under large black book', 'put eyes under large black book', 'put north under large black book', 'put debris under large black book', 'south'] state:
Pulpit

You hear a loud crash and see a flash of light through the cracks in the boards covering the windows. description: Pulpit inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'south', 'get in pews', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'take railing', 'put windows under limb', 'put debris under limb', 'put pulpit under limb', 'put painting under limb', 'put ashes under limb', 'put north under limb', 'put south under limb', 'put eyes under limb', 'put pews under limb', 'put railing under painting'] state:
Sanctuary

A blast of thunder rattles the building. description: Sanctuary inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state:
Vestibule description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ladder under trap reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state: You carefully place the length of railing under the trap door in the ceiling.

A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder reward: 5 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put limb down', 'put heavy down', 'put ashes down', 'put large black book down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take heavy', 'take large black book', 'put rope under limb', 'tie rope to floor', 'push railing to limb', 'push rope to limb', 'put railing under limb', 'put floor under limb', 'put ashes under limb', 'put north under limb', 'put door under limb', 'put debris under limb'] state: You carefully climb up the length of railing, using the pickets like a ladder.

Steeple Chamber
This small chamber is about halfway up the steeple of the church. Rain and wind from the storm outside blows in through an open window frame and water collects in puddles on the warped floor, mixing with the droppings of the birds, or perhaps bats, which can be heard fluttering around overhead. Looking up, you can see a maze of beams and supports that form the interior of the steeple. Rain pours in from an opening higher in the steeple and trickles out through a trap door in the floor.

A frayed but heavy rope hangs from somewhere overhead.

The heavy wooden door to the north is closed.

The top of the broken section of railing is visible sticking up through the trap door in the floor.

[Your score has just gone up by five points.] description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb rope reward: 0 hint: ['jump', 'tie rope', 'take rope', 'get in rope', 'put large black book down', 'put rope down', 'put branch down', 'put ashes down', 'put limb down', 'put heavy down', 'put bell down', 'put grimoire down', 'put beams down', 'put storm down', 'put hill down', 'drop floor', 'put robe down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'tie rope to floor', 'push rope to large black book', 'put large black book under rope', 'put branch under large black book', 'put ashes under large black book', 'put limb under large black book', 'put heavy under large black book', 'put bell under large black book', 'put grimoire under large black book', 'put beams under large black book', 'put storm under large black book', 'put hill under large black book', 'put floor under large black book', 'put robe under large black book', 'put trees under large black book', 'put debris under large black book', 'south'] state:
Belfry
The belfry of the church, high up inside the steeple. You are hanging from a maze of support beams and trusses with the nearest solid floor far below you. Large open frames give a view of the surrounding forest and of the town at the base of the hill. They also allow the fury of the storm to pass in unimpeded. You can see the branch of an oak tree just outside the southern frame.

A massive bell hangs here, from a damaged mount.
A heavy rope is attached to the bell and hangs through the beams to the room below. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to branch reward: 0 hint: ['jump', 'tie rope', 'take heavy', 'get in floor', 'put limb down', 'put large black book down', 'put hill down', 'put beams down', 'put heavy down', 'put branch down', 'drop floor', 'put ashes down', 'put rope down', 'put robe down', 'put storm down', 'put grimoire down', 'put trees down', 'put bell down', 'put debris down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'tie rope to floor', 'push rope to limb', 'put limb under large black book', 'put large black book under limb', 'put hill under limb', 'put beams under limb', 'put heavy under limb', 'put branch under limb', 'put floor under limb', 'put ashes under limb', 'put robe under limb', 'put storm under limb', 'put grimoire under limb', 'put trees under limb', 'put bell under limb', 'put debris under limb', 'south'] state: You tie the rope securely to the tree branch. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put heavy down', 'put large black book down', 'put ashes down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take heavy', 'take large black book', 'take limb', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put floor under broken', 'put ashes under broken', 'put north under broken', 'put door under broken', 'put debris under broken'] state:
Steeple Chamber

A frayed but heavy rope hangs from somewhere overhead. There is a tree branch hanging from the end of the rope.

The heavy wooden door to the north is closed.

The top of the broken section of railing is visible sticking up through the trap door in the floor. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to handle reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put large black book down', 'put ashes down', 'put heavy down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take heavy', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put ashes under broken', 'put door under broken', 'put floor under broken', 'put north under broken', 'put debris under broken'] state: You tie the rope securely to the heavy wooden door.

A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state:
Vestibule

The broken length of railing is propped up under the trap door

There is a brief rattle of hail on the roof. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| take ladder reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state: Taken. description: Vestibule inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['south', 'put large black book down', 'put ashes down', 'put limb down', 'put railing down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take railing', 'take stopper', 'put windows under large black book', 'put ashes under windows', 'put steeple under windows', 'put weeds under windows', 'put rain under windows', 'put lightning under windows', 'put south under windows', 'put mud under windows', 'north'] state:
Church Porch

Momentarily, the wind and rain slacken then return with renewed force. description: Church Porch inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['east', 'west', 'north', 'put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put railing down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put church under large black book', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put railing under trees', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state:
Front of the Church

The church and steeple loom to the north, the open window frames seeming to stare with judgment upon anyone standing before it.

The heavy chain stretches from one of the oak trees and around the corner of the church to the northwest.

With a loud CRACK, a bolt of lightning strikes the steeple of the church. description: Front of the Church inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| put ladder under tree reward: 0 hint: ['take broken', 'get in railing', 'east', 'west', 'north', 'put broken down', 'put large black book down', 'put ashes down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'push railing to church', 'put church under broken', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state: You lean the length of railing against the side of the oak tree. description: Front of the Church inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder


|start_header_id| spirit 113 |end_header_id|  reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all'] state:
Valley Trail
You are walking along a valley trail, just below a portion of the Gray Mountain ranges. You can see the beginnings of a city to the south, while the trail winds further into the mountain ranges to the north. description: Vey Trail inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
Frostham Outskirts
You are at the northern outskirts of Frostham. The city proper is to the south. A few snow covered residences are nearby. A trail leads into a valley to the north.

The last time you saw Frostham was before you entered the Monastery -- many years ago at least. Oddly, it seemed bigger and less desolate then. description: Frostham Outskirts inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into southwest', 'west', 'north', 'take into southeast', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all'] state:
Frostham
You are in Frostham City, the famous winter-lover's haven. The once booming ski vacation spot seems to be a bit more run-down than in times past. The city thins out towards the north, while another section of town is to the south. To the west is a large wood structure. To the southwest is a small building. To the southeast is another small building, possibly a store. description: Frostham inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| se reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate south', 'push filthy crate south', 'push dusty crate south'] state:
General Store
This appears to be a small grocery store, strangely abandoned at the moment. Shelves line the walls, although, since no one is minding the store, the current stock seems to be a bit depleted. You notice an exit south marked "EMPLOYEES ONLY" that appears to lead to some hallway. The way back out is to the northwest.

You can see a dusty crate, a moldy crate and a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push dusty s reward: 0 hint: ['hit egg', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push other s', 'push other n'] state:
You give the crate a good shove.

North end of Hallway
You're at the north end of a short N-S hall. The hallway slopes sharply upwards to the south. You notice two dark doorways above you along the northern wall, one above the other, but no obvious means of getting to them. To the north is an exit.

You can see a dusty crate here.

The hallway suddenly creaks underfoot! The floor shakes briefly and dust seems to rise from cracks near the walls. Apparently, your unexpected presence has jarred some old mechanisms back to life! description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate south', 'push filthy crate south'] state:
General Store

You can see a moldy crate and a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push moldy s reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.

North end of Hallway

You can see a moldy crate and a dusty crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push crate south'] state:
General Store

You can see a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push filthy s reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.

North end of Hallway

You can see a filthy crate, a moldy crate and a dusty crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push dusty s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all', 'push crate s', 'push crate n'] state:
You give the crate a good shove.

You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!

South end of Hallway
You're at the south end of a short N-S hall that seems to lead nowhere. The hallway  slopes sharply upwards to the north.

You can see a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n'] state:
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!

North end of Hallway

You can see a filthy crate and a moldy crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push moldy s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all', 'push dusty crate s', 'push dusty crate n', 'push moldy crate s', 'push moldy crate n'] state:
You give the crate a good shove.

You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!

South end of Hallway

You can see a moldy crate and a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push crate s', 'push crate n'] state:
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!

North end of Hallway

You can see a filthy crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push filthy s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.

You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!

South end of Hallway

You can see a filthy crate, a moldy crate and a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
North end of Hallway description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['pronouns', 'hit egg', 'push floorboards', 'take key', 'take off amulet', 'put amulet down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state:
Attic
This is an exceptionally cramped attic, obviously unused for some time. The floorboards are starting to crack. An exit heads south.

You can see a square key here. description: Attic inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| take key reward: 0 hint: ['push floorboards', 'hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: Taken. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| x floorboards reward: 0 hint: ['push floorboards', 'hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: Some badly rotting floorboards. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| move floorboards reward: 0 hint: ['hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: The floor shakes under your abuse, and suddenly, a portion in the middle sags considerably! But nothing else happens. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put key down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
North end of Hallway description: North end Hway inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s


|start_header_id| 905 4 |end_header_id|  reward: 0 hint: ['north', 'take off clothing', 'put on watch', 'put clothing down', 'put watch down', 'get in toilet'] state: You take off the gold watch. description: Bathroom inventory: ['soiled clothing', 'gold watch'] |action| remove clothes reward: 0 hint: ['north', 'put on clothing', 'put on watch', 'put clothing down', 'put watch down', 'put all down', 'get in toilet'] state: You take off the soiled clothing. description: Bathroom inventory: ['soiled clothing', 'gold watch'] |action| drop all reward: 0 hint: ['take shower', 'north', 'take clothing', 'take watch', 'take all', 'put on clothing', 'put on watch', 'get in toilet'] state: soiled clothing: Dropped.
gold watch: Dropped. description: Bathroom inventory: None |action| enter shower reward: 0 hint: ['north', 'take clothing', 'take watch', 'take all', 'put on watch', 'get in toilet'] state: You step into the shower, turn on the water, and within a few moments you feel like a new man. But no time to dawdle - you hop back out again and dry off in record time. description: Bathroom inventory: None |action| take watch reward: 0 hint: ['north', 'take clothing', 'put on watch', 'put watch down', 'get in toilet'] state: Taken. description: Bathroom inventory: ['gold watch'] |action| wear watch reward: 0 hint: ['north', 'take off watch', 'take clothing', 'put watch down', 'get in toilet'] state: You put on the gold watch. description: Bathroom inventory: ['gold watch'] |action| n reward: 0 hint: ['east', 'take off watch', 'take wallet', 'take keys', 'close door', 'put watch down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'take all from table', 'put watch in bed', 'put watch on table', 'put watch on telephone'] state:
Bedroom
This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing can be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room.

On the end table are a telephone, a wallet and some keys. description: Bedroom inventory: ['gold watch'] |action| get all from table reward: 0 hint: ['east', 'take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'put wallet in bed', 'put watch in bed', 'put keys in bed', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: wallet: Removed.
keys: Removed. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| open dresser reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.

The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.

Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.

As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT