|start_header_id| pentari 2 |end_header_id|  reward: 0 hint: ['enter', 'get in other', 'put other down', 'south'] state:
Charlie Company Barracks
If the Army of Bostwin were to publish a new edition of the soldier's handbook, a picture of this barracks should be included as the example other companies should follow.  The floors are polished to an almost blinding shine while each of the bunks lining both sides of this building are perfectly made.  Every locker next to each bunk is closed and locked. Not a single scrap of paper, not one article of clothing, nay not even a dust particle looks out of place.  The powerful smell of high quantities of pine cleaner nearly burns your nostrils. Damn, you run a good comapny.

You can see a Pentarian Transporter here. description: Charlie Company Barracks inventory: ['fine Pentarian sword'] |action| in reward: 0 hint: ['city', 'get up', 'put sword down'] state:
The Charlie Company Barracks (in the Pentarian Transporter) description: Pentarian Transporter inventory: ['fine Pentarian sword'] |action| city reward: 5 hint: ['east', 'north', 'put sword down'] state:
Your vision swims as your sight of the barracks blurs into a myriad of chaotic colors. You feel a moment of disorientation...

As you begin to materialize your eyes grow wide as you realize you're not in front of the Bank of Bostwin, where the transporter usually takes you in the city.  You're not even outdoors, you're indoors! What the hell is going on here...?

Entrance Hall
Your footsteps echo loudly as you walk through this room taking in the vast expanse of its size.  The walls rise majestically upward and outward to form a huge room which, curiously, is empty.  You can't help but wonder why such a large room is needed for the straight-forward task of accepting guests and visitors. To the east a wide open arch leads to what must be a library while to the north you hardly help but notice a huge, semi-circular marble staircase leading up to parts unknown.

[Your score has just gone up by five points.] description: Entrance Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['covert', 'take other', 'put other down', 'push other to floor', 'west'] state:
Library
This is a vast chamber lined floor to ceiling with bookcases filled to capacity with books.  You haven't seen such a collection of knowledge since your academy days.  A cursory glance at some bookshelves reveal several titles on various topics of magic, history, philosophy, science and a hundred other topics.  A few large tables with chairs are in the center of the room inviting anyone to make use of these impressive facilities.

The wizard Morden is here staring at you, the smallest of smiles on his face.

You can also see a copy of The Legends and Lore of Pentari here. description: Library inventory: ['fine Pentarian sword'] |action| covert reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Spots in all the colors of the rainbow dance in front of your eyes as you feel yourself displaced...

You find yourself in the deep recesses of Vamvevmew's castle and instantly a wave of fear and depression hit you as hard as any enemy ever has.  Your hand shoots right for your sword in its scabbard on reflex and you grip the hilt so hard your knuckles whiten.

Castle
You are at the center of an intersection which runs east to west as well as north to south.

The Dark Elf walks in. description: Castle inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'put sword down', 'hit seal'] state:
Castle Entrance
This large open area stands just inside the castle's gate and would be the place all visitors would first go before being allowed entrance to the castle proper.  A guard station, long abandoned, is here. A corridor stretches into the castle itself to the north.

You can see a Magical Seal here. description: Castle Entrance inventory: ['fine Pentarian sword'] |action| smash seal reward: 10 hint: ['north', 'put sword down'] state: Your fist smashes the ward, shattering it into a cloud of shimmering dust.

[Your score has just gone up by ten points.] description: Castle Entrance inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Castle

You can see The Dark Elf here.

The Dark Elf walks around as if looking for something. description: Castle inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall
This once majestic room was where visitors would come to relax and meet with the formal lord of the castle in a somewhat informal atmosphere. Several large comfortable couches are scattered about, dusty and altogether squalid.  Many large tapestries still hang on the walls but are horribly faded from age.  Large open archways lead east and west while a huge fireplace dominates the center of the room against the northern wall. description: Main Hall inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['enter', 'put sword down', 'south'] state:
Main Hall, by the Fireplace
You are at the northern end of the main hall taking in the panorama of what was once a majestic area where perhaps treaties were signed, strategies laid and plans foiled.

You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway
A large spiral staircase made entirely of marble polished smooth corkscrews up to a second floor and down to murky depths below. An archway north is cluttered with fallen rubble and crumbled stone but looks otherwise passable. description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| get in floor reward: 0 hint: ['north', 'put sword down', 'up'] state:
Castle Dungeon
Dark, dank and musty are the highpoints of this dungeon.  A guard post is here, positioned in such a way as to afford a view of the rows of cells and the prisoners they once contained.  An open cell is just ahead to the north. description: Castle Dungeon inventory: ['fine Pentarian sword'] |action| up reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room.  This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.

A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day.  Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room

A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west


|start_header_id| wishbringer 144 |end_header_id|  reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.

"Turn back, brave Adventurer!"

You stare in horror at the platypus chained to the floor. It's Princess Tasmania!

 description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look chain', 'look rusty', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look at chain throug small', 'look at chain throug rusty', 'give crisp small', 'give crisp glasses', 'give crisp note', 'throw small at machine', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'put small down machine', 'put glasses down machine', 'put note down machine', 'put all down machine'] state: Time passes.

"Behind you!" cries the Princess. "It's a trap!"

Too late. The drawbridge crashes shut against the tower wall. You turn to face your enemy, and find yourself staring into the open maw of... Mr. Crisp!

"Nice of you to drop by," he sneers as a gigantic Boot pins you to the ground. "Saves me the bother of tracking you down."

Torture Chamber
You're chained up in the corner of a dim, stuffy chamber, deep within the bowels of the tower. The walls gleam with obscure medical instruments, and a diabolical torture machine occupies most of the opposite corner.

Princess Tasmania is clamped into the torture machine!

A ladder rises to meet an open hatch in the middle of the ceiling.

Mr. Crisp is fondling the instruments, one by one.

 description: Torture Chamber inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| GIVE NOTE TO MR CRISP reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug stone', 'take coat', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw glasses at small', 'throw violet at small', 'throw all at coat', 'put small down coat', 'put small down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: Mr. Crisp takes the violet note and stares at it. His face turns pale. "Where did this come from?" he whispers, opening it.

An unbearably sweet expression spreads over his face as he reads. The violet note falls from his hands.

"I've got to run," Mr. Crisp cries, tossing his white lab coat into a corner and stuffing his shirttails into his pants. "Violet scolds me when I'm late!" He struggles into a hideous velvet blazer, pushes a comb through his hair and scampers up the ladder like a little boy.

The hatch closes with a hollow thud.

 description: Torture Chamber inventory: ['pair 3D glasses', 'small stone'] |action| GET COAT reward: 0 hint: ['north', 'look coat', 'look violet', 'look rusty', 'look at coat throug ladder', 'take rusty', 'look tower', 'take in 3d', 'put down coat', 'put down stone', 'put down violet', 'put down 3d', 'put down all', 'look at coat throug violet', 'put coat behind violet', 'take rusty from coat', 'throw coat at ladder', 'throw violet at coat', 'throw 3d at coat', 'throw all at coat', 'throw all at ladder', 'throw all at stone', 'throw all at 3d', 'put coat down machine', 'put stone down coat', 'put stone down machine', 'put violet down coat', 'put violet down machine', 'put 3d down machine', 'put all down machine'] state: The chains cut painfully into your wrist as you strain to grasp the white lab coat. Your fingertips brush against the collar... There! You got it!

You hear the distant rattle of the drawbridge opening.

Princess Tasmania breathes a sigh of relief.

 description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| LOOK IN COAT reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug coat', 'take rusty', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'take rusty from coat', 'throw coat at small', 'throw glasses at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: You can see a rusty key in the white lab coat.

You hear the distant rattle of the drawbridge closing.

Princess Tasmania strains against her clamps. "Release me from this torture machine, brave Adventurer! Please! Pull down this lever and set me free."

 description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| GET KEY reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open chain with key'] state: Taken.

(Your score just went up by 3 points! Your total score is 76 out of 100.)

 description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| UNLOCK CHAIN WITH KEY reward: 1 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'take up lever', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Okay, the chain is now unlocked and open.

(Your score just went up by 1 point! Your total score is 77 out of 100.)

 description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PULL LEVER reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: The clamps on the torture machine retract, and Princess Tasmania leaps off. She's free!

"Again you spare my unworthy life, brave Adventurer." The platypus humbly licks your shoe, to your considerable embarrassment. "My father, King Anatinus, does not forget such kindness."

The little creature produces a silver whistle from her gown and blows into it gently. A clear, sweet note stills the night with its beauty.

"Your journey is not yet ended," she warns as a whirlpool of colored light envelops her. "But even if you fail, your deeds shall live forever in our legends. Have faith!"

When the colors fade, Princess Tasmania is gone.

 description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET NOTE reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Taken.

 description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| READ IT reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: (Your score just went up by 3 points! Your total score is 80 out of 100.)

The handwritten note says:

"Corky-Poo,

I've got a plate of fresh oatmeal cookies waiting for you. Come over around sixish, and I'll show you my collection of Byron first editions, etc...

Violet

PS: If my little poodle yaps at you, just say ALEXIS, HEEL and she'll behave."

 description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| OPEN HATCH reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take off machine', 'look tower', 'take in coat', 'take in glasses', 'pull hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'up'] state: The heavy hatch opens reluctantly.

 description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'push paintings small', 'up', 'down'] state: Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.

In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.

A corridor disappears to the north, and a damp stairway winds upward into the tower.

 description: Round Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take in white', 'take in 3d', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurred and fuzzy.

 description: Fuzziness inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| WEAR GLASSES reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take cat', 'take broom', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Wow! As you put on the glasses the room fuses into a solid, 3-dimensional image.

Laboratory
The highest room in the tower is a laboratory, complete with bubbling chemicals and foul odors. An antique telescope is mounted near an open window to the north, and a control panel occupies most of the south wall.

The only exit is a damp stairway leading downward.

A black cat is sound asleep in the corner.

There's a broom here.

 description: Laboratory inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET BROOM reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Taken.

 description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| EXAMINE PANEL reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: The control panel is equipped with two large power switches.

 description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH SECOND SWITCH reward: 3 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'push second switch', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn second switch for small', 'open first with small', 'tell cat about second switch'] state: Okay, the second switch is turned off.

(Your score just went up by 3 points! Your total score is 83 out of 100.)

 description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| D reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take off 3d', 'take in white', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'put 3d down rusty', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurry and blurred.

 description: Fuzziness inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| REMOVE GLASSES reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'push paintings small', 'up', 'down'] state: Okay, you're no longer wearing the pair of 3D glasses.

Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.

In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.

A corridor disappears to the north, and a damp stairway winds upward into the tower.

 description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH PAINTING reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'turn crank', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn crank for paintings', 'up', 'down'] state: Moving aside one of the paintings reveals a metal crank attached to the wall.

 description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| TURN CRANK


|start_header_id| ztuu 6 |end_header_id|  reward: 0 hint: ['east', 'north', 'turn lantern off', 'take mask', 'talk to salesman', 'put lantern down', 'put sword down', 'put all down', 'eat popcorn', 'examine finger', 'examine mask', 'throw lantern', 'put lantern on counter', 'put sword on counter', 'put all on counter'] state: Although not much of a conversationalist, the salesman leans forward to listen.

Two things are immediately obvious: 1) He is not a regular user of toothpaste or mouthwash and 2) He is obviously wearing a mask. description: Souvenir Stand inventory: ['cheaply-made sword', 'brass lantern'] |action| take mask reward: 8 hint: ['east', 'north', 'turn lantern off', 'take baby', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'put lantern down', 'put sword down', 'put all down', 'eat popcorn', 'examine finger', 'lower baby', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw lantern', 'throw baby', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put lantern on counter', 'put sword on counter', 'put all on counter'] state: With the salesman's hot, fetid breath threatening to exfoliate multiple layers of facial epidermis, you quickly pull the mask from his face. In hellish harmony, two terrifying screams fill the air: yours, as the first human to see a grue; and his, as prelude to a graphic demonstration of why it is that they aren't seen by light of day (to wit: spontaneous grueish combustion, leaving only a greasy slick on the ground by your feet.) Although you will spend the rest of your life trying to forget what you have just seen, the sight of that sickly glowing fur, fish-mouthed face and razor-like fingers remains forever etched in your mind. You throw the mask away in horror at what you've just seen.

[Your score has just gone up by eight points.] description: Souvenir Stand inventory: ['cheaply-made sword', 'brass lantern'] |action| n reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take slimy mask', 'take armor', 'take fish', 'take decomposing mask', 'take stumpy gloves', 'take lizard', 'take gelatinous body suit', 'take hairy gloves', 'take humanoid mask', 'take razor', 'take semi-transparent body suit', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take pock', 'take blistered gloves', 'take fungus', 'take sponge', 'take feathered body suit', 'take blood', 'take rainbow', 'take four-eyed mask', 'take fur', 'take all', 'put lantern down', 'put sword down', 'put all down', 'put on scaly', 'put on slimy mask', 'put on armor', 'put on fish', 'put on decomposing mask', 'put on stumpy gloves', 'put on lizard', 'put on gelatinous body suit', 'put on hairy gloves', 'put on humanoid mask', 'put on razor', 'put on semi-transparent body suit', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on pock', 'put on blistered gloves', 'put on fungus', 'put on sponge', 'put on feathered body suit', 'put on blood', 'put on rainbow', 'put on four-eyed mask', 'put on fur', 'lower scaly', 'lower slimy mask', 'lower armor', 'lower fish', 'lower decomposing mask', 'lower stumpy gloves', 'lower lizard', 'lower gelatinous body suit', 'lower hairy gloves', 'lower humanoid mask', 'lower razor', 'lower semi-transparent body suit', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower pock', 'lower blistered gloves', 'lower fungus', 'lower sponge', 'lower feathered body suit', 'lower blood', 'lower rainbow', 'lower four-eyed mask', 'lower fur', 'throw scaly', 'throw slimy mask', 'throw armor', 'throw lantern', 'throw fish', 'throw decomposing mask', 'throw stumpy gloves', 'throw lizard', 'throw gelatinous body suit', 'throw hairy gloves', 'throw humanoid mask', 'throw razor', 'throw semi-transparent body suit', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw pock', 'throw blistered gloves', 'throw fungus', 'throw sponge', 'throw feathered body suit', 'throw blood', 'throw rainbow', 'throw four-eyed mask', 'throw fur'] state:
Changing Room
It is obvious from the array of body suits, masks, and gloves heaped on the ground, that this is a changing room, and not a very comfortable one at that. No chairs, tables, hooks, hangers, or shelves here: just the costumes themselves, each piece more hideous than the last. A mirror hangs opposite the curtain through which you entered.

You can see eight pairs of gloves (a pair of hairy gloves, a pair of spiked gloves, a pair of bloody gloves, a pair of stumpy gloves, a pair of blistered gloves, a pair of scaly gloves, a pair of razor-like gloves and a pair of suction-cupped gloves), eight masks (a slimy mask, a pock-marked mask, a four-eyed mask, a decomposing mask, a fish-mouthed mask, a lizard-like mask, a fungus-like mask and a humanoid mask) and eight body suits (a gelatinous body suit, a feathered body suit, a glowing/fur-covered body suit, a rainbow-striped body suit, an armor-plated body suit, a sponge-like body suit, a blood-oozing body suit and a semi-transparent body suit) here. description: Changing Room inventory: ['cheaply-made sword', 'brass lantern'] |action| wear fish reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take armor', 'take stumpy gloves', 'take gelatinous body suit', 'take hairy gloves', 'take razor', 'take semi-transparent body suit', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take blistered gloves', 'take sponge', 'take feathered body suit', 'take blood', 'take rainbow', 'take fur', 'take all', 'take off fish', 'put lantern down', 'put mask down', 'put sword down', 'put all down', 'put on scaly', 'put on armor', 'put on stumpy gloves', 'put on gelatinous body suit', 'put on hairy gloves', 'put on razor', 'put on semi-transparent body suit', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on blistered gloves', 'put on sponge', 'put on feathered body suit', 'put on blood', 'put on rainbow', 'put on fur', 'lower scaly', 'lower armor', 'lower stumpy gloves', 'lower gelatinous body suit', 'lower hairy gloves', 'lower razor', 'lower semi-transparent body suit', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower blistered gloves', 'lower sponge', 'lower feathered body suit', 'lower blood', 'lower rainbow', 'lower fur', 'throw scaly', 'throw armor', 'throw lantern', 'throw mask', 'throw stumpy gloves', 'throw gelatinous body suit', 'throw hairy gloves', 'throw razor', 'throw semi-transparent body suit', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw blistered gloves', 'throw sponge', 'throw feathered body suit', 'throw blood', 'throw rainbow', 'throw fur'] state: (first taking the fish-mouthed mask)
You put on the fish-mouthed mask. description: Changing Room inventory: ['fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| wear fur reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take stumpy gloves', 'take hairy gloves', 'take razor', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take blistered gloves', 'take off fur', 'take off fish', 'put lantern down', 'put suit down', 'put mask down', 'put sword down', 'put all down', 'put on scaly', 'put on stumpy gloves', 'put on hairy gloves', 'put on razor', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on blistered gloves', 'lower scaly', 'lower stumpy gloves', 'lower hairy gloves', 'lower razor', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower blistered gloves', 'throw scaly', 'throw lantern', 'throw suit', 'throw stumpy gloves', 'throw hairy gloves', 'throw razor', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw blistered gloves'] state: (first taking the glowing/fur-covered body suit)
You put on the glowing/fur-covered body suit. description: Changing Room inventory: ['glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| wear razor reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take off razor', 'take off fur', 'take off fish', 'put lantern down', 'put suit down', 'put mask down', 'put gloves down', 'put sword down', 'put all down', 'throw lantern', 'throw suit'] state: (first taking the razor-like gloves)
You put on the razor-like gloves. description: Changing Room inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| s reward: 0 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take baby', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower baby', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw baby', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put mask on counter', 'put all on counter'] state:
Souvenir Stand

On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger. description: Souvenir Stand inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take rune reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take gores reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take implementeers reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take bars', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take zm$100000 reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| se reward: 0 hint: ['turn lantern off', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'throw gloves', 'throw lantern'] state:
Convention Center Lobby description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| drop lamp reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'lower lantern', 'throw gloves', 'throw lantern'] state: Dropped. description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| n reward: 10 hint: ['south', 'look in grue', 'take hat', 'take glasses', 'take shoes', 'put multi down', 'put gores down', 'put sword down', 'put rune down', 'put all down', 'examine glasses', 'throw suit', 'put multi in chute', 'put gores in chute', 'put sword in chute', 'put rune in chute', 'put suit in glasses', 'put all in chute', 'put all in glasses'] state: You glide casually in, gurgling in loud, guttural tones; better still, the fish-mouthed mask is somehow providing a small amount of vision in the darkness. Two nearby grues ask if you are suffering from allergies (apparently, human dandruff levels are above normal for this time of year); another group debates among themselves whether you are a Borphee grue or an Antharian grue (their accents are similar, especially when pronouncing words ending in "gzk" and "kkgrk.")  Otherwise, your disguise appears to be working, though for how long is anybody's guess.

Convention Hall
You are in attendance at the annual Grue Convention, this year a rather somber affair due to the "adventurer famine" that has gripped gruedom in this isolated corner of the empire. Standing at a lectern on stage, a prominent grue is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?"  All around you, grues are standing; some in conversation, some drinking, some even paying attention to the speaker.

There is a trash chute in one of the walls, and a reader board hangs nearby.

You can see some grues, a hat, some clothes, some chewed-up shoes and a pair of glasses here.

[Your score has just gone up by ten points.] description: Convention Hall inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| take glasses reward: 5 hint: ['south', 'look in grue', 'take hat', 'take shoes', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put sword down', 'put all down', 'examine glasses', 'throw rune', 'put rune in chute', 'put multi in chute', 'put gores in chute', 'put glasses in chute', 'put sword in chute', 'put rune in glasses', 'put all in chute', 'put all in glasses'] state: You take the pair of glasses and place them under your costume.

You had better hurry; the steady gurgling is becoming harder and harder for you to maintain.

[Your score has just gone up by five points.] description: Convention Hall inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state:
Convention Center Lobby

You can see a brass lantern (providing light) here. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the fish-mouthed mask. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove suit reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the glowing/fur-covered body suit. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| drop mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put suit down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on mask', 'put on suit', 'put on glasses', 'examine glasses', 'lower lantern', 'lower mask', 'throw lantern', 'throw mask', 'throw suit', 'put suit in glasses', 'put all in glasses'] state: Dropped. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'cheaply-made sword'] |action| drop suit reward: 0 hint: ['north', 'turn lantern off', 'take suit', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower lantern', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Dropped.

The lantern dims a little. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take lamp


|start_header_id| moonlit 21 |end_header_id|  reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Autumn's fiery colors are evident in the trees and flowers around you. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.

A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.

Transactions of light show other rooms southward and westward.

On the unliving trees is a folded maple leaf. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x trees reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Maples in black, red and gold, like the colors she loved so well, and the cloven yellow of gingko.
A single maple leaf flutters loosely, as though seeking escape. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: This cleverly-folded leaf stirs as though, in its secret paper dreams, it yearns to fly. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take leaf reward: 0 hint: ['turn compass', 'put mask down', 'put leaf down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put leaf on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['folded maple leaf', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| unfold leaf reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You now have a sheet of red paper. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You are carrying:
  a sheet of red paper
  three comb's teeth
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?

For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
  a kitestring
  a tasseled fan
  a sheet of red paper
  three comb's teeth
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
  a red paper kite with no string
  a kitestring
  a tasseled fan
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'fly kite', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the swallow now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| fly kite reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring: the season of augury. Red and black and gold, maple colors, kite colors; you no longer know which. A breeze stirs through the room, though the trees and flowers are no more affected by it than they would be by the sun's earnest light or a plague of locusts. Nevertheless, you hear the hollow sound of something being dislodged from one of the trees.

It was spring when your kite and your brother's became too entangled for one glass-edged string to cut the other's, for one to conquer the other, though entangled they flew yet; and spring when you were first parted from your brother on his first campaign and yours, two fatherless boys entering the emperor's service as adults.

The kite tugs from your hand, as impatient as a hawk winning free of hood; dances perilously upward upon the wings of this nowhere breeze; and disappears.

The breeze swells to a gale that rears southward and upward, seeking the sky in this enclosed and skyless room. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen.

A wind gallops toward the stairs, seeking the sky. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| u reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.

Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse


|start_header_id| detective 1 |end_header_id|  reward: 10 hint: ['east', 'west', 'put paper down', 'north'] state:
Taken.

[Your score has just gone up by ten points.]
 description: Chief's office inventory: ['piece of white paper'] |action| READ PAPER reward: 0 hint: ['east', 'west', 'put paper down', 'north'] state:
CONFIDENTIAL:
Detective was created by Matt Barringer.
He has worked hard on this so you better enjoy it.
I did have fun making it though. But I'd REALLY appreciate it if you were kind enough to send a postcard or... dare I even say it?... money... to:
Matt Barringer
325 Olive Ave
Piedmont
CA 94611
Just tell me if you like it or not.
If you want to talk to me over a BBS call the Ghostbuster Central BBS at (510)208-5657.
There is an Exile Games file area. Have fun. I WILL give hints out over the BBS to any of my games.
 description: Chief's office inventory: ['piece of white paper'] |action| DROP PAPER reward: 0 hint: ['east', 'take paper', 'west', 'north'] state:
Dropped.
 description: Chief's office inventory: None |action| INVENTORY reward: 0 hint: ['east', 'take paper', 'west', 'north'] state:
You are carrying nothing.
 description: Chief's office inventory: None |action| W reward: 0 hint: ['north', 'take pistol', 'east', 'push pistol to floor'] state:

<< Closet >>
You are in a closet. There is a gun on the floor. Better get it. To exit, go east.

You can see a small black pistol here.
 description: Closet inventory: None |action| TAKE GUN reward: 10 hint: ['north', 'east', 'put pistol down'] state:
Taken.

[Your score has just gone up by ten points.]
 description: Closet inventory: ['small black pistol'] |action| E reward: 0 hint: ['east', 'take paper', 'west', 'put pistol down', 'north'] state:

<< Chief's office >>
You are standing in the Chief's office. He is telling you "The Mayor was murdered yeaterday night at 12:03 am. I want you to solve it before we get any bad publicity or the FBI has to come in. "Yessir!" You reply. He hands you a sheet of paper. Once you have read it, go north or west.

You can see a piece of white paper here.
 description: Chief's office inventory: ['small black pistol'] |action| N reward: 0 hint: ['north', 'west', 'put pistol down'] state:

<< Outside >>
You are outside in the cold. To the east is a dead end. To the west is the rest of the street. Papers are blowing around. It's amazingly cold for this time of year.
 description: Outside inventory: ['small black pistol'] |action| W reward: 10 hint: ['west', 'east', 'north', 'put pistol down'] state:

<< Outside >>
You are still on the streets. To the north is a restraunt where the mayor ate often. To the east is the Mayor's home.

[Your score has just gone up by ten points.]
 description: Outside inventory: ['small black pistol'] |action| E reward: 10 hint: ['south', 'west', 'north', 'east', 'put pistol down'] state:

<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.

[Your score has just gone up by ten points.]
 description: Mayor's house inventory: ['small black pistol'] |action| E reward: 0 hint: ['north', 'take wood', 'west', 'put pistol down'] state:

<< Living room >>
You are standing in the living room. You see a battered piece of wood. You wonder "Should I pick this thing up?". Well, whether you do or don't the only way out of the room is back west.

You can see a wooden wood here.
 description: Living room inventory: ['small black pistol'] |action| TAKE WOOD reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put all down', 'west'] state:
Taken.

[Your score has just gone up by ten points.]
 description: Living room inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put all down'] state:

<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
 description: Mayor's house inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['north', 'take note', 'east', 'put wood down', 'put pistol down', 'put all down'] state:

<< Dining room >>
You are in the dining room. You look around and see a note on the table. You can go back east.

You can see a paper note here.
 description: Dining room inventory: ['wooden wood', 'small black pistol'] |action| TAKE NOTE reward: 10 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
Taken.

[Your score has just gone up by ten points.]
 description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| READ NOTE reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
 description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:

<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
 description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:

<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.

[Your score has just gone up by ten points.]
 description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:

<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
 description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:

<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
 description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N


|start_header_id| zork3 74 |end_header_id|  reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'give chest all', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['wait', 'turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'hello sailor', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'put all in chest', 'north', 'northeast', 'southeast'] state: Time passes...
Passing alongside the shore now is an old boat, reminiscent of an ancient Viking ship. Standing on the prow of the ship is an old and crusty sailor, peering out over the misty ocean.

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| HELLO SAILOR reward: 0 hint: ['look around vial', 'turn off torch', 'take vial', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down all', 'east', 'open vial', 'put vial in chest', 'put key in chest', 'put amulet in chest', 'light staff with torch', 'put all in chest', 'north', 'northeast', 'southeast'] state: The seaman looks up and maneuvers the boat toward shore. He cries out "I have waited three ages for someone to say those words and save me from sailing this endless ocean. Please accept this gift. You may find it useful!" He throws something which falls near you in the sand, then sails off toward the west, singing a lively, but somewhat uncouth, sailor song.

 description: Flathead Ocean inventory: ['chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| GET VIAL reward: 0 hint: ['turn off torch', 'close chest', 'enter quicksand', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'east', 'open vial', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'light staff with torch', 'put all in chest', 'north', 'northeast', 'southeast'] state: Taken.
The boat sails silently through the mist and out of sight.

 description: Flathead Ocean inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| E reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Land of Shadow
You are in a land of dark shadows and shallow hills, which stretch out in all directions. To the west, the land dips sharply.
You can hear quiet footsteps nearby.

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT


|start_header_id| library 10 |end_header_id|  reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "Ah, that valuable book. We keep it locked away, in the Rare Books Room." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask her about rare books reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The Rare Books Room is on the second floor. Stairs are north of here. You will need the key, though." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask her about key reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The key may be obtained at the circulation desk." description: Ground Floor Stacks inventory: ['ID card'] |action| E reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state:
Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east

You can see a circulation desk attendant here. description: Lobby inventory: ['ID card'] |action| Ask Alan about key reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: "You need to give me your ID card in order to get the key to the Rare Books Room." description: Lobby inventory: ['ID card'] |action| I reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: You are carrying:
  an ID card description: Lobby inventory: ['ID card'] |action| Give card to Alan reward: 5 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put key down', 'examine door', 'open drawer', 'give attendant key'] state: (the ID card to the circulation desk attendant)
The circulation attendant gives you the key to the Rare Books Room, and he holds your ID card in exchange.

[Your score has just gone up by five points.] description: Lobby inventory: ['key'] |action| W reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.

Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!

[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.

[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.

(Well, okay, not really)

This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!

[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book