|start_header_id| library 29 |end_header_id|  reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.

[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['north', 'south', 'xyzzy', 'take graham', 'close door', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

The door stands open. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Close door reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You close the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Lock door with key reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key', 'open door with graham'] state: You lock the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state:
Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.

A bank of printers on one side of the room frantically churns out paper.

You can see a technician here. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X technician reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state: This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.

He is leafing through a manual for security systems, and cursing the unreliability of the security gates. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask technician about security gates reward: 2 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine printers'] state: The technician throws his hands up in frustration, slams the manual shut, tucks it under one arm and heads for the stairs. The air behind him positively smokes from the stream of invective he's producing.

[Your score has just gone up by two points.] description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X printouts reward: 5 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put frobozzica down', 'put all down'] state: Wow, a complete copy of the "Encyclopedia Frobozzica"! You take it, as it might prove useful.

[Your score has just gone up by five points.] description: Computer Lab inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| W reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down', 'open door with key', 'open door with graham'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. description: Second Floor Stacks inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'take graham', 'take into floor', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| D reward: 0 hint: ['south', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put printout down', 'put debt down', 'put graham down', 'put all down', 'give reference printout'] state:
Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here. description: Ground Floor Stacks inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask Marion about encyclopedia reward: 0 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put printout down', 'put debt down', 'put graham down', 'put all down', 'give reference printout'] state: "I am waiting for the Encyclopedia Frobozzica, which the technician is currently printing out for me." description: Ground Floor Stacks inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Give encyclopedia to Marion reward: 2 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put debt down', 'put graham down', 'put all down'] state: "Wow, a copy of the Encyclopedia Frobozzica!  I've been wanting one of those!  I need to add it to the collection right away."  She begins furiously working at the computer at her desk.

[Your score has just gone up by two points.] description: Ground Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X shelves reward: 0 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put debt down', 'put graham down', 'put all down'] state: The games on these shelves range from every installment of the Zork series, through something simply marked as LTOI. There is a special shelf devoted to a game called, simply, "Curses", with labels like "R12", "R14", "R15", and "Curses95". Other shelves cover "Christminster", "Theatre", "Balances", and many, many others.

Off in one corner are several magazines dedicated to IF, including XYZZYNews and SPAG. description: Ground Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X magazines reward: 0 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put debt down', 'put graham down', 'put all down'] state: These IF magazines include XYZZYNews (named for an old magic word from "Colossal Caves") and SPAG, the Society for the Preservation of Adventure Games. description: Ground Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Xyzzy reward: 1 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put debt down', 'put graham down', 'put all down'] state: You invoke an ancient word of power, and a hollow voice whispers in your ear, "Quiet, please. No talking in the library."

[Your score has just gone up by one point.] description: Ground Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['take book', 'close drawer', 'take into northwest', 'west', 'put key down', 'put debt down', 'put book down', 'put all down', 'examine door', 'open drawer', 'give attendant key', 'give attendant debt'] state:
Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east

You can see a technician and a circulation desk attendant here. description: Lobby inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Give key to Alan reward: 0 hint: ['take book', 'close drawer', 'take into northwest', 'west', 'put card down', 'put debt down', 'put book down', 'put all down', 'examine door', 'open drawer', 'give attendant card', 'give attendant debt'] state: The circulation attendant puts the key away, then he returns your ID card. description: Lobby inventory: ['ID card', 'biography of Graham Nelson', 'copy of "Debt of Honor"'] |action| Give novel to Alan


|start_header_id| inhumane 37 |end_header_id|  reward: 0 hint: ['push button', 'west', 'east', 'put torch down', 'take button off torch'] state:
Hall Full of Fur
You are wading through knee-deep piles of the fur that is stuck all over you. The door is to the west is jammed open by more of the stuff. The hall continues east.
The door is open. A cascade of fur spills through. description: Hall Full of Fur inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state:
Glass Hall
The walls of this east/west corridor are thick panes of glass over the normal stone blocks. So is the floor which makes it hard to walk on your furry feet. description: Glass Hall inventory: ['torch'] |action| e reward: 0 hint: ['take necklace', 'push button', 'put torch down', 'take necklace off shelf', 'take button off torch', 'put torch on shelf', 'west'] state:
End of Glass Hall
The hall ends in another glass-covered wall. On this wall is an iron shelf bolted onto the glass. (Actually the bolts go through the glass into the stone wall.)
Sitting on the shelf is:
  a beautiful silver necklace description: End of Glass Hall inventory: ['torch'] |action| take necklace reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: If you hadn't noticed, you've been walking on glass with furry feet. This will produce a large static charge. The necklace is sitting on a metal shelf which is grounded into the stone wall. And silver conducts electricity... description: Round Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'north', 'put torch down', 'take button off torch'] state:
Landing
This is a landing on the stairway. You can go down to the north or up to the south. A passage leads east. description: Landing inventory: ['torch'] |action| n reward: 0 hint: ['take coin-bag', 'push button', 'south', 'put torch down', 'take button off torch', 'up'] state:
Bottom of Shaft
You are at the bottom of a ladder that goes up a shaft from here. To the south is the stairway up.
On the floor is a small coin-bag made of leather. It appears to have something in it. description: Bottom of Shaft inventory: ['torch'] |action| u reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch', 'down'] state: You climb up the ladder to a hole at the top of the shaft.

Exercise-Wheel Room
This room is laid out like an exercise wheel for rats except that it is 40 ft. across. You can turn the wheel by walking north or south. Equally spaced around the rim are twelve coin-holders. Some have gold coins in them. The coin-holder at your feet has a coin in it. The hole is at the bottom of the wheel. Below it is the shaft that you entered this room by. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is slightly up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is less than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is more than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is almost to the top on the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is at the top of the wheel. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.

The coin-holder at your feet has a coin in it. The hole is almost to the top on the north side. Behind it is a hole from which water is pouring very fast. The water turns the wheel back to its original position, then pours down the hole. You are taken with it.

    *** You have died ***

You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Don't you know how lab rats eventually end up?

"Three deathtraps have zocked you so far. You're beginning to seem rather dumb."

Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'north', 'put torch down', 'take button off torch'] state:
Landing description: Landing inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'north', 'west', 'put torch down', 'take button off torch'] state:
T Intersection
The hallway goes east and west here with a branch north. description: T Intersection inventory: ['torch'] |action| n reward: 0 hint: ['examine door', 'push button', 'put torch down', 'open door', 'take button off torch', 'south'] state:
Door Near Blades
The north hall ends at a door. Stretched from wall to wall and floor to roof in the hall are long thin metal blades that you have to worm between very carefully.
The door is closed. description: Door Near Blades inventory: ['torch'] |action| open door reward: 0 hint: ['examine door', 'push button', 'close door', 'north', 'put torch down', 'take button off torch', 'south'] state: The door is apparently on a very weak spring. You open it, but it begins swinging shut the moment you release it. description: Door Near Blades inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'put torch down', 'take button off torch', 'north'] state:
Stalagmite Room
You are at the south end of a room. There is a door to the south. The floor is covered with hundreds of stalagmites.
The door is swinging closed.

The door has swung shut and locked behind you. description: Stalagmite Room inventory: ['torch'] |action| n reward: 0 hint: ['push labelled button', 'put torch down', 'take button off torch', 'south'] state: In walking, you have bumped into and broken some stalagmites. They are hollow and water starts pouring out, slowly filling the room.

North Stalagmite Room
This is the north end of the stalagmite room. On the north wall is a button with something written on it. The only way out is back south. description: North Stalagmite Room inventory: ['torch'] |action| push button


|start_header_id| moonlit 28 |end_header_id|  reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?

For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
  a kitestring
  a tasseled fan
  a sheet of red paper
  three comb's teeth
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
  a red paper kite with no string
  a kitestring
  a tasseled fan
  a lady's tortoise-shell comb (broken)
  a bronze-hilted dagger
  half a porcelain mask
  armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'fly kite', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the swallow now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| fly kite reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring: the season of augury. Red and black and gold, maple colors, kite colors; you no longer know which. A breeze stirs through the room, though the trees and flowers are no more affected by it than they would be by the sun's earnest light or a plague of locusts. Nevertheless, you hear the hollow sound of something being dislodged from one of the trees.

It was spring when your kite and your brother's became too entangled for one glass-edged string to cut the other's, for one to conquer the other, though entangled they flew yet; and spring when you were first parted from your brother on his first campaign and yours, two fatherless boys entering the emperor's service as adults.

The kite tugs from your hand, as impatient as a hawk winning free of hood; dances perilously upward upon the wings of this nowhere breeze; and disappears.

The breeze swells to a gale that rears southward and upward, seeking the sky in this enclosed and skyless room. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen.

A wind gallops toward the stairs, seeking the sky. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| u reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.

Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The star-stallion rears like the chargers you once rode. The justiciar herself preferred such spirited mounts. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x flower reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: It is the first among constellations, open to the eyes of all people unlike the emperor himself. You and your brother saw him only once, when he called on you to stand together for your family's name. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.

Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Spring's blossoms and budding trees are here in profusion. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.

A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.

Transactions of light show other rooms southward and westward. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| w reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state:
Skeletal Banquet
It seems this is a banquet room, if a banquet had no especial place for people to dine. Glassware and stoneware are arranged in deliberate shapes, as though they are constellations.

South lies a chamber of brooding silence, and a vague, sweet fragrance comes from the east. Stairs of blackest marble lead downward.

On the table are a banquet of bones and some ivory chopsticks. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x bones reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: The feast before you seems a mockery, for everywhere upon the plates and bowls there is nothing but skeletons artfully pieced together to create grotesqueries from ordinary game. A creature half-bird, half-rabbit, for one, or a pheasant with extra legs. Yet it is perhaps no more grotesque than some of the intrigues that poisoned the emperor's court, at times. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get bones with chopsticks reward: 0 hint: ['get in marble', 'south', 'east', 'put mask down', 'put chopsticks down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'put mask on marble', 'put mask on table', 'put chopsticks on marble', 'put chopsticks on table', 'put fan on marble', 'put fan on table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: (first taking the ivory chopsticks)
Bone calls to bone, it seems, for the skeletal feast flees no more. With great care you disentangle the bones and piece them back together in a more seemly fashion. Despite some puzzling conjunctions of joints, you discover that interlocking skeletons of dragon and phoenix form the centerpiece.

In a battle older than bone, says one story, the dragon and phoenix were brothers, both born of fire; but one ascended to burn in splendor, and the other clothed himself in lightning tongue and storm rains. The phoenix must die, but is ever reborn; the dragon lives no more, but never dies. description: Skeletal Banquet inventory: ['ivory chopsticks', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d


|start_header_id| pentari 11 |end_header_id|  reward: 0 hint: ['enter', 'put sword down', 'south'] state:
Main Hall, by the Fireplace
You are at the northern end of the main hall taking in the panorama of what was once a majestic area where perhaps treaties were signed, strategies laid and plans foiled.

You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway
A large spiral staircase made entirely of marble polished smooth corkscrews up to a second floor and down to murky depths below. An archway north is cluttered with fallen rubble and crumbled stone but looks otherwise passable. description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| get in floor reward: 0 hint: ['north', 'put sword down', 'up'] state:
Castle Dungeon
Dark, dank and musty are the highpoints of this dungeon.  A guard post is here, positioned in such a way as to afford a view of the rows of cells and the prisoners they once contained.  An open cell is just ahead to the north. description: Castle Dungeon inventory: ['fine Pentarian sword'] |action| up reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room.  This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.

A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day.  Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room

A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here.  Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords.  Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them.  A large archway north is partially blocked by collapsed stones and rubble.

You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger reward: 5 hint: ['take sword', 'north', 'put dagger down', 'east'] state: Taken.

[Your score has just gone up by five points.] description: Armory inventory: ['jewel encrusted dagger'] |action| north reward: 0 hint: ['take chest', 'put dagger down', 'north', 'south'] state:
Treasury
In times past the vast wealth of the Duke would be stored here.  Alas, with the castle taken and the Duke gone so with him went his riches. As you remember your history lessons, you recall the genealogy of the Dukes of Bostwin and their love of collecting treasures.  You could only imagine what vast treasures were contained in this room long ago.

A finely crafted oaken chest is here. description: Treasury inventory: ['jewel encrusted dagger'] |action| take chest reward: 0 hint: ['put dagger down', 'put chest down', 'put all down', 'north', 'south'] state: Taken. description: Treasury inventory: ['oaken chest', 'jewel encrusted dagger'] |action| south reward: 0 hint: ['take sword', 'north', 'put dagger down', 'put other down', 'put all down', 'east'] state:
Armory

You can see a fine Pentarian sword here. description: Armory inventory: ['oaken chest', 'jewel encrusted dagger'] |action| east reward: 0 hint: ['east', 'west', 'put dagger down', 'put chest down', 'put all down', 'hit elf', 'north', 'south'] state:
Main Hall

The Dark Elf walks in. description: Main Hall inventory: ['oaken chest', 'jewel encrusted dagger'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'hit elf', 'north', 'south'] state: oaken chest: Dropped.
jewel encrusted dagger: Dropped.

The Dark Elf walks around as if looking for something. description: Main Hall inventory: None |action| south reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| south


|start_header_id| library 15 |end_header_id|  reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: You are carrying:
  an ID card description: Lobby inventory: ['ID card'] |action| Give card to Alan reward: 5 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put key down', 'examine door', 'open drawer', 'give attendant key'] state: (the ID card to the circulation desk attendant)
The circulation attendant gives you the key to the Rare Books Room, and he holds your ID card in exchange.

[Your score has just gone up by five points.] description: Lobby inventory: ['key'] |action| W reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.

Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!

[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.

[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.

(Well, okay, not really)

This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!

[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.

[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['north', 'south', 'xyzzy', 'take graham', 'close door', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

The door stands open. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Close door reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You close the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Lock door with key reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key', 'open door with graham'] state: You lock the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state:
Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.

A bank of printers on one side of the room frantically churns out paper.

You can see a technician here. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X technician


|start_header_id| enchanter 117 |end_header_id|  reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at floor with button', 'climb down floor', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look at floor with spell', 'put lantern in turtle', 'break floor with button', 'throw turtle at jug', 'throw button at floor', 'throw egg at floor', 'throw nitfol  at floor', 'throw slide at floor', 'throw gondar  at floor', 'throw crank at floor', 'throw rezrov  at floor', 'throw bread at floor', 'throw zifmia  at floor', 'throw knob at floor', 'throw lantern at floor', 'throw book at floor', 'throw cleesh  at floor', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: Engine Room
The room is filled with noise: crashing and smashing, gurgling of water, grinding of gears, and horrible screeching of metal. Huge devices of obscure purpose provide these effects. The most notable is a huge hammer that smashes continually against the stone floor: it makes any crossing of the room a dangerous enterprise. The whole construction brings to mind the words "Infernal Machine." Far off to the southeast is another room. You can barely make out something on the floor of that room. It might be a scroll, but from here you can't tell for sure.
"Pretty steep stairs for a turtle, friend. But if you say so..."

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| LEARN EXEX reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at floor with button', 'climb down floor', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look at floor with spell', 'put lantern in turtle', 'break floor with button', 'throw turtle at jug', 'throw button at floor', 'throw egg at floor', 'throw nitfol  at floor', 'throw slide at floor', 'throw gondar  at floor', 'throw crank at floor', 'throw rezrov  at floor', 'throw bread at floor', 'throw zifmia  at floor', 'throw knob at floor', 'throw lantern at floor', 'throw book at floor', 'throw cleesh  at floor', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: Using your best study habits, you learn the exex spell.
"Crash!" A huge hammer smashes against the stone floor.

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| EXEX TURTLE reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at floor with button', 'climb down floor', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look at floor with spell', 'put lantern in turtle', 'break floor with button', 'throw turtle at jug', 'throw button at floor', 'throw egg at floor', 'throw nitfol  at floor', 'throw slide at floor', 'throw gondar  at floor', 'throw crank at floor', 'throw rezrov  at floor', 'throw bread at floor', 'throw zifmia  at floor', 'throw knob at floor', 'throw lantern at floor', 'throw book at floor', 'throw cleesh  at floor', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: The rainbow turtle shimmers, then vibrates in place for a few seconds, but doesn't take any notice of the change.
You are becoming quite thirsty.

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| drink water reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at floor with button', 'climb down floor', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look at floor with spell', 'put lantern in turtle', 'break floor with button', 'throw turtle at jug', 'throw button at floor', 'throw egg at floor', 'throw nitfol  at floor', 'throw slide at floor', 'throw gondar  at floor', 'throw crank at floor', 'throw rezrov  at floor', 'throw bread at floor', 'throw zifmia  at floor', 'throw knob at floor', 'throw lantern at floor', 'throw book at floor', 'throw cleesh  at floor', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: The delicious spring water tasted great, and there's plenty more.

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| TURTLE, SE AND GET SCROLL THEN NW reward: 25 hint: ['north', 'look floor', 'look spell', 'look all', 'look at floor with button', 'turn off lantern', 'break button', 'take scroll', 'climb down floor', 'climb down spell', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'thank turtle', 'look at floor with spell', 'put scroll in turtle', 'put lantern in turtle', 'push spell nitfol ', 'break floor with button', 'poke spell with button', 'throw button at floor', 'throw button at spell', 'throw egg at floor', 'throw egg at spell', 'throw nitfol  at floor', 'throw nitfol  at spell', 'throw slide at floor', 'throw slide at spell', 'throw gondar  at floor', 'throw gondar  at spell', 'throw crank at floor', 'throw crank at spell', 'throw rezrov  at floor', 'throw rezrov  at spell', 'throw bread at floor', 'throw bread at spell', 'throw zifmia  at floor', 'throw zifmia  at spell', 'throw knob at floor', 'throw knob at spell', 'throw lantern at floor', 'throw lantern at spell', 'throw book at floor', 'throw book at spell', 'throw cleesh  at floor', 'throw cleesh  at spell', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open scroll with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: As the turtle starts across, he seems to set off something, for the machinery speeds up and the noise level becomes almost unbearable. Luckily, he makes it to the other side safely!
The turtle sticks his head through the door across the mechanical wasteland. In his mouth is a scroll of some sort.
"Crash!" A huge hammer smashes against the stone floor.
The turtle fairly zips across the engine room, dodging the giant hammers and gears. Suddenly he sets off a trap, and sharp spears fly at him from all directions! But they bounce harmlessly off his shell! He avoids one last crash of a huge hammer, but even at his speed, it's a near thing! With one more burst of speed, he reaches you safely!
The turtle drops a brittle scroll at your feet. "Not bad, huh?"
Your stomach is starting to grumble.

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| READ BRITTLE SCROLL reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'look at floor with button', 'turn off lantern', 'break button', 'take scroll', 'climb down floor', 'climb down spell', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'thank turtle', 'look at floor with spell', 'put scroll in turtle', 'put lantern in turtle', 'push spell nitfol ', 'break floor with button', 'poke spell with button', 'throw button at floor', 'throw button at spell', 'throw egg at floor', 'throw egg at spell', 'throw nitfol  at floor', 'throw nitfol  at spell', 'throw slide at floor', 'throw slide at spell', 'throw gondar  at floor', 'throw gondar  at spell', 'throw crank at floor', 'throw crank at spell', 'throw rezrov  at floor', 'throw rezrov  at spell', 'throw bread at floor', 'throw bread at spell', 'throw zifmia  at floor', 'throw zifmia  at spell', 'throw knob at floor', 'throw knob at spell', 'throw lantern at floor', 'throw lantern at spell', 'throw book at floor', 'throw book at spell', 'throw cleesh  at floor', 'throw cleesh  at spell', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open gondar  with button', 'open scroll with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: The scroll reads "kulcad spell: dispel a magic spell". The spell seems very long and extremely complicated.
"Crash!" A huge hammer smashes against the stone floor.

 description: Engine Room inventory: ['beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GET IT reward: 0 hint: ['north', 'look floor', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at floor with button', 'climb down floor', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'thank turtle', 'look at floor with spell', 'put scroll in turtle', 'put lantern in turtle', 'break floor with button', 'throw button at floor', 'throw egg at floor', 'throw nitfol  at floor', 'throw slide at floor', 'throw scroll at floor', 'throw gondar  at floor', 'throw crank at floor', 'throw rezrov  at floor', 'throw bread at floor', 'throw zifmia  at floor', 'throw knob at floor', 'throw lantern at floor', 'throw book at floor', 'throw cleesh  at floor', 'open floor with button', 'open hammer with button', 'open nitfol  with button', 'open scroll with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open noise with button', 'open machine with button', 'pour jug from floor', 'down', 'se'] state: Taken.

 description: Engine Room inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| D reward: 0 hint: ['north', 'look water', 'look spell', 'look all', 'turn off lantern', 'break slide', 'look at water with jug', 'climb water', 'close slide', 'close button', 'close egg', 'close crank', 'close knob', 'put down jug', 'put down slide', 'put down button', 'put down egg', 'put down bread', 'put down book', 'put down scroll', 'put down lantern', 'put down crank', 'put down knob', 'put down all', 'west', 'look at water with spell', 'break water with slide', 'throw slide at button', 'throw button at slide', 'throw egg at slide', 'throw bread at slide', 'throw book at slide', 'throw nitfol  at slide', 'throw scroll at slide', 'throw lantern at slide', 'throw gondar  at slide', 'throw crank at slide', 'throw knob at slide', 'throw cleesh  at slide', 'throw rezrov  at slide', 'throw zifmia  at slide', 'open water with slide', 'open bread with slide', 'open kulcad  with slide', 'open nitfol  with slide', 'open scroll with slide', 'open lantern with slide', 'open gondar  with slide', 'open cleesh  with slide', 'open rezrov  with slide', 'open noise with slide', 'open zifmia  with slide', 'open corridor with slide', 'open castle with slide', 'pour jug from slide', 'up'] state: Tower
"Crash!" A huge hammer smashes against the stone floor.

 description: Tower inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 0 hint: ['down', 'sleep', 'wait', 'look button', 'look spell', 'look all', 'turn off lantern', 'break button', 'look at button with entrance', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'close gate', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'enter gate', 'east', 'west', 'lie down button', 'look at button with spell', 'break button with entrance', 'throw button at entrance', 'throw egg at button', 'throw nitfol  at button', 'throw slide at button', 'throw scroll at button', 'throw gondar  at button', 'throw crank at button', 'throw rezrov  at button', 'throw bread at button', 'throw zifmia  at button', 'throw knob at button', 'throw lantern at button', 'throw book at button', 'throw cleesh  at button', 'open entrance with button', 'open nitfol  with button', 'open scroll with button', 'open gondar  with button', 'open rezrov  with button', 'open bread with button', 'open meadow with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open beach with button', 'open sea with button', 'open cleesh  with button', 'open castle with button', 'pour jug from button', 'north', 'south'] state: South Gate

 description: South Gate inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 0 hint: ['north', 'sleep', 'wait', 'look water', 'look spell', 'look all', 'turn off lantern', 'break slide', 'look at water with jug', 'close slide', 'close button', 'close egg', 'close crank', 'close knob', 'look around persons', 'put down jug', 'put down slide', 'put down button', 'put down egg', 'put down bread', 'put down book', 'put down scroll', 'put down lantern', 'put down crank', 'put down knob', 'put down all', 'east', 'west', 'lie down water', 'look at water with spell', 'break water with slide', 'throw slide at button', 'throw button at slide', 'throw egg at slide', 'throw bread at slide', 'throw book at slide', 'throw nitfol  at slide', 'throw scroll at slide', 'throw lantern at slide', 'throw gondar  at slide', 'throw crank at slide', 'throw knob at slide', 'throw cleesh  at slide', 'throw rezrov  at slide', 'throw zifmia  at slide', 'open water with slide', 'open persons with slide', 'open bread with slide', 'open kulcad  with slide', 'open nitfol  with slide', 'open scroll with slide', 'open lantern with slide', 'open gondar  with slide', 'open room with slide', 'open cleesh  with slide', 'open rezrov  with slide', 'open walls with slide', 'open zifmia  with slide', 'open corridor with slide', 'pour jug from slide'] state: Gallery

 description: Gallery inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| TURN OFF LANTERN reward: 0 hint: ['north', 'sleep', 'wait', 'look button', 'look portrait', 'look all', 'break button', 'look at button with egg', 'take lighted portrait', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look behind lighted portrait', 'lie down button', 'look at button with portrait', 'break button with egg', 'throw button at egg', 'throw egg at button', 'throw nitfol  at button', 'throw slide at button', 'throw scroll at button', 'throw gondar  at button', 'throw crank at button', 'throw rezrov  at button', 'throw bread at button', 'throw zifmia  at button', 'throw knob at button', 'throw lantern at button', 'throw book at button', 'throw cleesh  at button', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open cleesh  with button', 'pour jug from button', 'west', 'east'] state: The battered lantern is now off.
An eerie orange glow casts a pale, flickering light on the portrait gallery. The eyes of the figures portrayed on the canvases seem to be faintly illuminated and follow your every movement. After a moment, the source of light becomes clear: a single lighted portrait flickers as if a flame were burning behind it.

 description: Gallery inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| LOOK reward: 0 hint: ['north', 'sleep', 'wait', 'look button', 'look portrait', 'look all', 'break button', 'look at button with egg', 'take lighted portrait', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'look behind lighted portrait', 'lie down button', 'look at button with portrait', 'break button with egg', 'throw button at egg', 'throw egg at button', 'throw nitfol  at button', 'throw slide at button', 'throw scroll at button', 'throw gondar  at button', 'throw crank at button', 'throw rezrov  at button', 'throw bread at button', 'throw zifmia  at button', 'throw knob at button', 'throw lantern at button', 'throw book at button', 'throw cleesh  at button', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open rezrov  with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open cleesh  with button', 'pour jug from button', 'west', 'east'] state: Gallery
An eerie orange glow casts a pale, flickering light on the portrait gallery. The eyes of the figures portrayed on the canvases seem to be faintly illuminated and follow your every movement. After a moment, the source of light becomes clear: a single lighted portrait flickers as if a flame were burning behind it.

 description: Gallery inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| MOVE LIGHTED PORTRAIT reward: 25 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'look at niche with button', 'break button', 'take candle', 'take scroll', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down brittle ', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down scroll', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put brittle  in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'take scroll from button', 'take scroll from portrait', 'break niche with button', 'break button with scroll', 'take candle from niche', 'take scroll from niche', 'take all from niche', 'take black scroll', 'cast kulcad  at candle', 'throw button at niche', 'throw button at scroll', 'throw egg at niche', 'throw egg at scroll', 'throw nitfol  at niche', 'throw nitfol  at scroll', 'throw slide at niche', 'throw slide at scroll', 'throw brittle  at scroll', 'throw gondar  at niche', 'throw gondar  at scroll', 'throw crank at niche', 'throw crank at scroll', 'throw rezrov  at niche', 'throw rezrov  at scroll', 'throw bread at niche', 'throw bread at scroll', 'throw zifmia  at niche', 'throw zifmia  at scroll', 'throw knob at niche', 'throw knob at scroll', 'throw lantern at niche', 'throw lantern at scroll', 'throw book at niche', 'throw book at scroll', 'throw cleesh  at niche', 'throw cleesh  at scroll', 'put scroll in niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open brittle  with button', 'open gondar  with button', 'open lighted portrait with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open candle with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: The portrait is quite light. You remove it from the wall and place it on the ground, revealing a small niche in the wall, in which sits a black scroll, and a black candle.

 description: Gallery inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GET BLACK SCROLL reward: 0 hint: ['north', 'sleep', 'look niche', 'look portrait', 'look all', 'look at niche with button', 'break button', 'take black', 'take candle', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down brittle ', 'put down crank', 'put down black', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put brittle  in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'take black from button', 'take black from portrait', 'break niche with button', 'break button with black', 'take black from niche', 'cast kulcad  at candle', 'throw button at niche', 'throw button at black', 'throw egg at niche', 'throw egg at black', 'throw nitfol  at niche', 'throw nitfol  at black', 'throw slide at niche', 'throw slide at black', 'throw brittle  at niche', 'throw brittle  at black', 'throw gondar  at niche', 'throw gondar  at black', 'throw crank at niche', 'throw crank at black', 'throw black at niche', 'throw rezrov  at niche', 'throw rezrov  at black', 'throw bread at niche', 'throw bread at black', 'throw zifmia  at niche', 'throw zifmia  at black', 'throw knob at niche', 'throw knob at black', 'throw lantern at niche', 'throw lantern at black', 'throw book at niche', 'throw book at black', 'throw cleesh  at niche', 'throw cleesh  at black', 'put black in niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open brittle  with button', 'open gondar  with button', 'open lighted portrait with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open candle with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: Taken.

 description: Gallery inventory: ['black ', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| READ IT reward: 0 hint: ['north', 'sleep', 'look niche', 'look portrait', 'look all', 'look at niche with button', 'break button', 'take black', 'take candle', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down brittle ', 'put down crank', 'put down black', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put brittle  in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'take black from button', 'take black from portrait', 'break niche with button', 'break button with black', 'take black from niche', 'cast kulcad  at candle', 'throw button at niche', 'throw button at black', 'throw egg at niche', 'throw egg at black', 'throw nitfol  at niche', 'throw nitfol  at black', 'throw slide at niche', 'throw slide at black', 'throw brittle  at niche', 'throw brittle  at black', 'throw gondar  at niche', 'throw gondar  at black', 'throw crank at niche', 'throw crank at black', 'throw black at niche', 'throw rezrov  at niche', 'throw rezrov  at black', 'throw bread at niche', 'throw bread at black', 'throw zifmia  at niche', 'throw zifmia  at black', 'throw knob at niche', 'throw knob at black', 'throw lantern at niche', 'throw lantern at black', 'throw book at niche', 'throw book at black', 'throw cleesh  at niche', 'throw cleesh  at black', 'put black in niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open brittle  with button', 'open gondar  with button', 'open lighted portrait with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open candle with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: The scroll reads "ozmoo spell: survive unnatural death".
You are becoming quite hungry.

 description: Gallery inventory: ['black ', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GNUSTO OZMOO SPELL reward: 0 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'break button', 'look at niche with button', 'take candle', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put scroll in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'break niche with button', 'take candle from niche', 'cast kulcad  at candle', 'throw button at niche', 'throw egg at niche', 'throw nitfol  at niche', 'throw slide at niche', 'throw scroll at niche', 'throw gondar  at niche', 'throw crank at niche', 'throw rezrov  at niche', 'throw bread at niche', 'throw zifmia  at niche', 'throw knob at niche', 'throw lantern at niche', 'throw book at niche', 'throw cleesh  at niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open candle with button', 'open lighted portrait with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the ozmoo spell are inscribed, glowing even more brightly than the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied.

 description: Gallery inventory: ['brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GET CANDLE reward: 0 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'break button', 'look at niche with button', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down candle', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put scroll in niche', 'put candle in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'break niche with button', 'cast kulcad  at candle', 'throw button at niche', 'throw egg at niche', 'throw nitfol  at niche', 'throw slide at niche', 'throw scroll at niche', 'throw gondar  at niche', 'throw crank at niche', 'throw candle at niche', 'throw rezrov  at niche', 'throw bread at niche', 'throw zifmia  at niche', 'throw knob at niche', 'throw lantern at niche', 'throw book at niche', 'throw cleesh  at niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open candle with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: Taken.

 description: Gallery inventory: ['black candle', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| LEARN FROTZ reward: 0 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'break button', 'look at niche with button', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down candle', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put scroll in niche', 'put candle in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'break niche with button', 'cast kulcad  at candle', 'throw button at niche', 'throw egg at niche', 'throw nitfol  at niche', 'throw slide at niche', 'throw scroll at niche', 'throw gondar  at niche', 'throw crank at niche', 'throw candle at niche', 'throw rezrov  at niche', 'throw bread at niche', 'throw zifmia  at niche', 'throw knob at niche', 'throw lantern at niche', 'throw book at niche', 'throw cleesh  at niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open candle with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: Using your best study habits, you learn the frotz spell.

 description: Gallery inventory: ['black candle', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| FROTZ CANDLE reward: 0 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'break button', 'look at niche with button', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down candle', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put scroll in niche', 'put candle in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'break niche with button', 'cast kulcad  at candle', 'throw button at niche', 'throw egg at niche', 'throw nitfol  at niche', 'throw slide at niche', 'throw scroll at niche', 'throw gondar  at niche', 'throw crank at niche', 'throw candle at niche', 'throw rezrov  at niche', 'throw bread at niche', 'throw zifmia  at niche', 'throw knob at niche', 'throw lantern at niche', 'throw book at niche', 'throw cleesh  at niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open candle with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: There is an almost blinding flash of light as the black candle begins to glow! It slowly fades to a less painful level, but the black candle is now quite usable as a light source.

 description: Gallery inventory: ['black candle', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| LEARN FROTZ reward: 0 hint: ['north', 'sleep', 'wait', 'look niche', 'look portrait', 'look all', 'break button', 'look at niche with button', 'close button', 'close egg', 'close slide', 'close crank', 'close knob', 'look around persons', 'put down button', 'put down egg', 'put down slide', 'put down scroll', 'put down crank', 'put down candle', 'put down bread', 'put down jug', 'put down knob', 'put down lantern', 'put down book', 'put down all', 'east', 'west', 'kulcad candle', 'lie down niche', 'look at niche with portrait', 'put scroll in niche', 'put candle in niche', 'put bread in niche', 'put jug in niche', 'put lantern in niche', 'put book in niche', 'break niche with button', 'cast kulcad  at candle', 'throw button at niche', 'throw egg at niche', 'throw nitfol  at niche', 'throw slide at niche', 'throw scroll at niche', 'throw gondar  at niche', 'throw crank at niche', 'throw candle at niche', 'throw rezrov  at niche', 'throw bread at niche', 'throw zifmia  at niche', 'throw knob at niche', 'throw lantern at niche', 'throw book at niche', 'throw cleesh  at niche', 'put all in niche', 'open nitfol  with button', 'open persons with button', 'open scroll with button', 'open gondar  with button', 'open lighted portrait with button', 'open candle with button', 'open rezrov  with button', 'open wall with button', 'open bread with button', 'open zifmia  with button', 'open lantern with button', 'open water with button', 'open kulcad  with button', 'open room with button', 'open cleesh  with button', 'open corridor with button', 'pour jug from niche'] state: Using your best study habits, you learn the frotz spell.

 description: Gallery inventory: ['black candle', 'brittle ', 'beautifulornamented egg', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| LEARN OZMOO


|start_header_id| library 11 |end_header_id|  reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The Rare Books Room is on the second floor. Stairs are north of here. You will need the key, though." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask her about key reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The key may be obtained at the circulation desk." description: Ground Floor Stacks inventory: ['ID card'] |action| E reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state:
Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east

You can see a circulation desk attendant here. description: Lobby inventory: ['ID card'] |action| Ask Alan about key reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: "You need to give me your ID card in order to get the key to the Rare Books Room." description: Lobby inventory: ['ID card'] |action| I reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: You are carrying:
  an ID card description: Lobby inventory: ['ID card'] |action| Give card to Alan reward: 5 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put key down', 'examine door', 'open drawer', 'give attendant key'] state: (the ID card to the circulation desk attendant)
The circulation attendant gives you the key to the Rare Books Room, and he holds your ID card in exchange.

[Your score has just gone up by five points.] description: Lobby inventory: ['key'] |action| W reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.

Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!

[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.

[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.

(Well, okay, not really)

This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!

[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.

[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N