|start_header_id| ztuu 12 |end_header_id|  reward: 0 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take baby', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower baby', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw baby', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put mask on counter', 'put all on counter'] state:
Souvenir Stand

On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger. description: Souvenir Stand inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take rune reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take gores reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take implementeers reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take bars', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take zm$100000 reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.

[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| se reward: 0 hint: ['turn lantern off', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'throw gloves', 'throw lantern'] state:
Convention Center Lobby description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| drop lamp reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'lower lantern', 'throw gloves', 'throw lantern'] state: Dropped. description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| n reward: 10 hint: ['south', 'look in grue', 'take hat', 'take glasses', 'take shoes', 'put multi down', 'put gores down', 'put sword down', 'put rune down', 'put all down', 'examine glasses', 'throw suit', 'put multi in chute', 'put gores in chute', 'put sword in chute', 'put rune in chute', 'put suit in glasses', 'put all in chute', 'put all in glasses'] state: You glide casually in, gurgling in loud, guttural tones; better still, the fish-mouthed mask is somehow providing a small amount of vision in the darkness. Two nearby grues ask if you are suffering from allergies (apparently, human dandruff levels are above normal for this time of year); another group debates among themselves whether you are a Borphee grue or an Antharian grue (their accents are similar, especially when pronouncing words ending in "gzk" and "kkgrk.")  Otherwise, your disguise appears to be working, though for how long is anybody's guess.

Convention Hall
You are in attendance at the annual Grue Convention, this year a rather somber affair due to the "adventurer famine" that has gripped gruedom in this isolated corner of the empire. Standing at a lectern on stage, a prominent grue is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?"  All around you, grues are standing; some in conversation, some drinking, some even paying attention to the speaker.

There is a trash chute in one of the walls, and a reader board hangs nearby.

You can see some grues, a hat, some clothes, some chewed-up shoes and a pair of glasses here.

[Your score has just gone up by ten points.] description: Convention Hall inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| take glasses reward: 5 hint: ['south', 'look in grue', 'take hat', 'take shoes', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put sword down', 'put all down', 'examine glasses', 'throw rune', 'put rune in chute', 'put multi in chute', 'put gores in chute', 'put glasses in chute', 'put sword in chute', 'put rune in glasses', 'put all in chute', 'put all in glasses'] state: You take the pair of glasses and place them under your costume.

You had better hurry; the steady gurgling is becoming harder and harder for you to maintain.

[Your score has just gone up by five points.] description: Convention Hall inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state:
Convention Center Lobby

You can see a brass lantern (providing light) here. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the fish-mouthed mask. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove suit reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the glowing/fur-covered body suit. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| drop mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put suit down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on mask', 'put on suit', 'put on glasses', 'examine glasses', 'lower lantern', 'lower mask', 'throw lantern', 'throw mask', 'throw suit', 'put suit in glasses', 'put all in glasses'] state: Dropped. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'cheaply-made sword'] |action| drop suit reward: 0 hint: ['north', 'turn lantern off', 'take suit', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower lantern', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Dropped.

The lantern dims a little. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take lamp reward: 0 hint: ['turn lantern off', 'take suit', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Taken. description: Convention Center Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north'] state:
Theater
This cavernous auditorium is reputed to be the most elaborate in the GUE. Built to the precise specifications of Lord Dimwit Flathead, its excessive structure holds 69,105 seats, not including the royal box seats that are centrally situated on the 37th mezzanine. The seats themselves are built like thrones, with high, wooden backs that obscure visibility and make the seating area seem rather like a forest of stunted trees. A long aisle runs the entire length of the auditorium from the Cultural Center to the west to the oversized stage to the east. In all other directions, narrow aisles have been arranged in the "maze of twisty passages" style that was so popular in Dimwit's day; I would strongly recommend avoiding them. description: Theater inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put all in glasses'] state:
Stage
The rather large proscenium seems to have been designed mainly with live performances in mind (the dead were thought, not unreasonably, to be dreadfully dull.)  As such, it sports a large, maroon curtain leading backstage and a row of brightly colored footlights. Rubble and debris block the ways to the wings, and a set of stairs leads back down into the theater's main aisle. description: Stage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take blue reward: 5 hint: ['examine lantern', 'west', 'east', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put lens in glasses', 'put all in glasses'] state: Taken.

[Your score has just gone up by five points.] description: Stage inventory: ['blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take red reward: 0 hint: ['west', 'east', 'throw lantern', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses'] state: Taken.

The lantern flickers and goes out. description: Stage inventory: ['red lens', 'blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| hit lamp


|start_header_id| sorcerer 197 |end_header_id|  reward: 0 hint: ['look tunnel', 'look vial', 'enter park', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk tunnel', 'look at vial throug tunnel', 'cast rezrov  at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw scroll at tunnel', 'throw book at tunnel', 'open amber with amulet', 'west', 'northeast'] state: Park Entrance

 description: Park Entrance inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| NE reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk tunnel', 'look at vial throug tunnel', 'cast rezrov  at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw scroll at tunnel', 'throw book at tunnel', 'open amber with amulet', 'north', 'south', 'southwest'] state: Winding Tunnel

 description: Winding Tunnel inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| S reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk dragon', 'look at vial throug dragon', 'cast rezrov  at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw scroll at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: Hall of Carvings
You have entered a large room whose walls are covered with intricate carvings. The largest and most striking carving, on the southern wall, is of a huge sleeping dragon! A winding tunnel leads north.

 description: Hall Carvings inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| YONK MALYON SPELL reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov  at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: As you cast the spell, the ordinary scroll vanishes!

The words of the spell glow brightly for a moment.

 description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| LEARN MALYON reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov  at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: Using your best study habits, you learn the malyon spell.

 description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| MALYON DRAGON reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov  at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: The dragon is suddenly imbued with life and begins to move. It shakes itself loose from the wall, which crumbles down upon the dragon, revealing a southward passage! The dragon howls with pain and anger. Spotting you, the dragon rears back its head, smoke billowing from its nostrils. Then, just as it seems that you will be barbecued, the dragon reverts to stone!

 description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| S reward: 20 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'pull timbers', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov  at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'north', 'east'] state: Sooty Room
The walls and ceiling of this room are covered with soot and held up by timbers which don't look very sturdy. A winding tunnel leads north. From the east comes a sulfurous odor.

 description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| OPEN ORANGE VIAL reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'close orange vial', 'eat potion', 'pull timbers', 'put down potion', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov  at amber', 'throw amulet at tunnel', 'throw potion at tunnel', 'throw orange vial at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'pour potion from tunnel', 'north', 'east'] state: Opening the orange vial reveals orange potion.

 description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| FROTZ ME reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'close orange vial', 'put down potion', 'pull timbers', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov  at amber', 'throw amulet at tunnel', 'throw potion at tunnel', 'throw orange vial at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'pour potion from tunnel', 'north', 'east'] state: You are bathed in a sickly yellow light, bright enough to read by.

Your muscles feel limp for a moment.

 description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| E reward: 0 hint: ['south', 'look bin', 'look spell', 'take off amulet', 'look down amber', 'close orange vial', 'eat potion', 'put down potion', 'put down book', 'put down orange vial', 'put down amber', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at spell throug bin', 'cast rezrov  at amber', 'throw amulet at bin', 'throw potion at bin', 'throw book at bin', 'throw orange vial at bin', 'throw amber at bin', 'open amber with amulet', 'pour potion from bin', 'east'] state: There is a rumbling noise behind you as the ceiling of the tunnel collapses, blocking your retreat! The air smells strongly of coal gas. You won't survive long in this atmosphere.

Coal Bin Room
This is obviously the heart of a large coal mine, illuminated by a wall-mounted lamp. The bottom of a metal coal chute is visible at the north end of the room. Another chute continues downward at the southern end. A large coal bin is overflowing, and the floor is completely covered with lumps of coal. A passage leads east, but a western passage is blocked by rubble.

 description: Coal BRoom inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| DRINK POTION reward: 0 hint: ['south', 'look floor', 'look vial', 'take scroll', 'take off amulet', 'look down amber', 'close orange vial', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz self', 'frotz scroll', 'frotz amber', 'rezrov amber', 'look at vial throug floor', 'give self book', 'take scroll from self', 'cast rezrov  at amber', 'throw amulet at floor', 'throw orange vial at floor', 'throw amber at floor', 'throw book at floor', 'open amber with amulet', 'east'] state: The orange potion tasted like pepper, and made your nose tingle.

A few lumps of coal spill from the coal chute.

Someone slides out of the coal chute, and lands near the bin. Although your clothes are much cleaner and less torn, the stranger looks virtually like your own twin!

 description: Coal BRoom inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| THROW ALL BUT BOOK INTO LOWER CHUTE reward: 0 hint: ['south', 'look spell', 'look bin', 'take vardik ', 'put down book', 'frotz self', 'frotz scroll', 'look at spell throug bin', 'give spell book', 'take vardik  from bin', 'throw book at bin', 'east'] state: magic amulet: The magic amulet disappears into the chute.
indigo vial: The indigo vial disappears into the chute.
amber vial: The amber vial disappears into the chute.
orange vial: The orange vial disappears into the chute.

Your disheveled "twin" is having difficulty breathing, but gasps, "The combination is 639." Your older self then looks at you, almost expectantly.

 description: Coal BRoom inventory: ['book'] |action| GIVE BOOK TO TWIN reward: 0 hint: ['north', 'south', 'look chute', 'look bin', 'look at chute throug bin', 'look at bin throug wall', 'east'] state: Your older self accepts the spell book gratefully.

Your look-alike dives into the lower chute and slides out of view.

 description: Coal BRoom inventory: None |action| E reward: 0 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west'] state: Dial Room
On the eastern wall is a heavy door with a dial set into it. There is a sign on the door. Another exit leads west, and a wall-mounted lamp provides illumination. The floor is deeply covered with lumps of coal.

 description: Dial Room inventory: None |action| TURN DIAL TO 639 reward: 0 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west'] state: The dial is now set to 639. You hear a click from inside the door.

 description: Dial Room inventory: None |action| OPEN DOOR reward: 20 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west', 'east'] state: The door opens easily.

 description: Dial Room inventory: None |action| E reward: 0 hint: ['look shaft', 'enter door', 'climb shaft', 'take rope', 'close door', 'frotz rope', 'rezrov door', 'look at shaft throug rope', 'west', 'up'] state: Shaft Bottom
You are at the bottom of an air shaft which looks climbable. A heavy door leads west.
Lying in one corner is a coil of rope.

 description: Shaft Bottom inventory: None |action| GET ROPE reward: 0 hint: ['look shaft', 'enter door', 'climb shaft', 'close door', 'put down rope', 'frotz rope', 'rezrov door', 'look at shaft throug rope', 'throw rope at shaft', 'west', 'up'] state: Taken.

 description: Shaft Bottom inventory: ['rope'] |action| U reward: 0 hint: ['look shaft', 'climb down shaft', 'put down rope', 'frotz rope', 'look at shaft throug rope', 'put rope down shaft', 'throw rope at shaft', 'east', 'northwest', 'northeast', 'down'] state: Shaft Top
You are deep inside a large coal mine, at the top of an air shaft. You could descend into the shaft; passages in many directions lead further into the mine.

 description: Shaft Top inventory: ['rope'] |action| NW reward: 0 hint: ['look wood', 'take wood', 'put down rope', 'frotz wood', 'frotz rope', 'look at wood throug all', 'throw rope at wood', 'east', 'northwest', 'northeast'] state: Coal Mine
You are in a winding tunnel in a large coal mine. Passages lead off in many directions.
Lying near the mouth of one passage is a wooden timber, probably left over from the construction of the mine.

 description: Coal Mine inventory: ['rope'] |action| GET TIMBER


|start_header_id| zork3 92 |end_header_id|  reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
You can hear quiet footsteps nearby.

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...

 description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 1 hint: ['look around sword', 'ask figure', 'turn off torch', 'west', 'close chest', 'drink from vial', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: Time passes...
Through the shadows, a cloaked and hooded figure appears before you, blocking the northeastern exit from the room and carrying a brightly glowing sword.
From nowhere, the sword from the junction appears in your hand, wildly glowing!

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 1 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A quick stroke catches the hooded figure off guard! Blood trickles down the figure's arm!
The figure has a light wound which hasn't affected its seemingly great strength.
You dodge as the hooded figure comes in low.

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: Your move was not quick enough and misses the mark.
The hooded figure stabs nonchalantly with its sword and misses.

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A quick stroke, but the hooded figure is on guard.
You are wounded by a lightning thrust!

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: The hooded figure is hit with a quick slash!
The figure has some wounds and is probably not capable of hindering your movement.
You dodge as the hooded figure comes in low.

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A good parry! Your sword wounds the hooded figure!
The figure is hurt, and its strength appears to be fading.
The hooded figure attempts a thrust, but its weakened state prevents hitting you.

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'take hood', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'hit figure with sword', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: The hooded figure is hit with a quick slash!
The figure appears to be badly hurt and defenseless.
The hooded figure attempts a thrust, but its weakened state prevents hitting you.

 description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| REMOVE HOOD reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down sword', 'put down hood', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: You slowly remove the hood from your badly wounded opponent and recoil in horror at the sight of your own face, weary and wounded. A faint smile comes to the lips and then the face starts to change, very slowly, into that of an old, wizened person. The image fades and with it the body of your hooded opponent. The cloak remains on the ground.

 description: LShadow inventory: ['hood', 'sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| DROP SWORD reward: 0 hint: ['turn off torch', 'take cloak', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Dropped.

 description: LShadow inventory: ['hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| GET CLOAK reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: You are now wearing the cloak.

 description: LShadow inventory: ['cloak', 'hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| NE reward: 0 hint: ['turn off torch', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down cloak', 'put down all', 'west', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'southwest'] state: Land of Shadow
You are in a shadowy land of low, rolling hills stretching out to the west and south. The land is bordered to the north by a massive stone wall. Ancient and weathered, the wall has crumbled enough at one point to permit passage.

 description: LShadow inventory: ['cloak', 'hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| E


|start_header_id| detective 24 |end_header_id|  reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:

<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
 description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:

<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.

[Your score has just gone up by ten points.]
 description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:

<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
 description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:

<< Video Store >>
You are still in the video store. You can go north, or east.

[Your score has just gone up by ten points.]
 description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:

<< Outside >>
You are outside. You can go north, south, east or west.
 description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:

<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.

You can see a food hamburger here.
 description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.

[Your score has just gone up by ten points.]
 description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:

<< Outside >>
You are outside. You can go north, south, east or west.
 description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:

<< Outside >>
You are still outside. You hit a dead end, then notice that you can go east only.

[Your score has just gone up by ten points.]
 description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:

<< Music Store >>
You are in a music store. You ask the man behind the counter if he knew any information. "Uhh... nope! But the guy back there might be able ta help." You politly thank him and head to the back. You can only go north.

[Your score has just gone up by ten points.]
 description: Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'west', 'north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:

<< Back of Music Store >>
You are in the back of the music store. You ask the guy who's looking at the cool tapes. He looks up at you. "Duh.. no... don't t'ink so... lemme see..." You decide that he's no help. To the west there is a dazed looking man and to the north there is an exit.

[Your score has just gone up by ten points.]
 description: Back of Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:

<< Alley >>
You are in an alley. A drunken man stagers up to you and says "Boycott FDR! <HICKUP>.". You just walk away. You can go north, east or west. Your call.

[Your score has just gone up by ten points.]
 description: Alley inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north', 'south'] state:

<< Police Station >>
You are in the 3rd precinct police station. This isn't your station. You get admitance from the guy at the desk and go to the holding cells. You ask each offender if they know anything. You promise a lighter sentence for the ones who help. But one guy really sets you straight. "I got caught wit' t'ree ounces o' crack. I'm supposed to get 20 years but I'll be out in 2. You can't make me talk cuz it don't matter to me. If I squeal, da guys who did it are gonna come lookin' for me. I know but I ain't gonna tell ya. Now git outta my face.". You are surprised but used to it. You can go north to the outside, south to go back to the alley and west or east to talk to more guys.

[Your score has just gone up by ten points.]
 description: Police Station inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:

<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.

[Your score has just gone up by ten points.]
 description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'west'] state:

<< Doughnut King >>
You are in the Doughnut King, where the greasiest doughnuts on earth reside. He isn't here, no one seems to be for that matter, so you should go west.

[Your score has just gone up by ten points.]
 description: Doughnut King inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:

<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
 description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:

<< The Wall >>
You don't see him here. You ought to go east.

[Your score has just gone up by ten points.]
 description: The Wall inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:

<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
 description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:

<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.

[Your score has just gone up by ten points.]
 description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
You can't go west from here!

<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.
 description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N


|start_header_id| wishbringer 59 |end_header_id|  reward: 0 hint: ['north', 'look toll', 'look all', 'take off false', 'take up toll', 'look path', 'close can', 'put down can', 'put down branch', 'put down violet', 'put down coin', 'drop all', 'look around west', 'look at toll throug can', 'look at toll throug all', 'throw can at toll', 'throw can at west', 'throw branch at toll', 'throw violet at toll', 'throw coin at toll', 'open toll with can', 'open false with can', 'east'] state: Taken.

 description: North Bridge inventory: ['metal can', 'dead branch', 'gold coin', 'violet note'] |action| SQUEEZE IT reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take stone', 'take up toll', 'look path', 'put down violet', 'put down can', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw can at violet', 'throw can at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at can', 'throw all at branch', 'throw all at coin', 'push stone river', 'push violet to river', 'open toll with can', 'east'] state: The false bottom is wedged tightly into the metal can. You might be able to loosen it by squeezing harder... harder!...

Pop! A small stone drops out of the squashed can and lands at your feet.

 description: North Bridge inventory: ['squashed can', 'dead branch', 'gold coin', 'violet note'] |action| DROP CAN reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take can', 'take stone', 'take all', 'take up toll', 'look path', 'put down violet', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'push can river', 'push stone river', 'push violet to river', 'open toll with branch', 'east'] state: Dropped.

 description: North Bridge inventory: ['dead branch', 'gold coin', 'violet note'] |action| GET WISHBRINGER reward: 5 hint: ['north', 'look violet', 'look toll', 'look all', 'take can', 'take up toll', 'look path', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'open toll with branch', 'east'] state: Taken.

(Your score just went up by 5 points! Your total score is 32 out of 100.)

As your fingers close around the small stone it begins to glow with an eerie violet-white radiance.

 description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| OPEN GATE reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'take out toll', 'take can', 'look path', 'pull down toll', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'south', 'east'] state: Okay, the toll gate is now open.

 description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['east', 'look river', 'look violet', 'look all', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around small', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw dead at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at bridge', 'throw all at dead', 'throw all at coin', 'north', 'south'] state: Bridge
You're on a covered bridge that spans the Witchville River. A sign hangs on an arch overhead.

 description: Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look east', 'east', 'look river', 'look violet', 'look all', 'take in bridge', 'look road', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look around east', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at bridge', 'throw all at branch', 'north', 'south', 'west'] state: South of Bridge
This is the south side of a covered bridge that spans the Witchville River. Paths lead off to the east and west, and a road leads south to the village.

 description: South Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'take out narrow', 'look narrow', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at branch', 'south', 'east', 'up'] state: River Outlet
This is where the lake empties into the Witchville River. A road leads south along the edge of the lake, and bends east to follow the river bank. A narrow trail leads upward to the top of Lookout Hill.

 description: River Outlet inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'look down sand', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'put all down sand', 'throw all at dead', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'east'] state: Lake Edge
You're on the sandy shore of the lake. A road heads east towards the village, and another runs north along the edge of the lake. Looking south, you can see a closed iron gate leading into the Witchville Cemetery.

Misty Island, its outline shrouded in fog, is visible far across the water.

You can see a narrow pit near the edge of the lake. Animal tracks are visible in the sand next to the pit.

 description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| LOOK IN PIT reward: 0 hint: ['look east', 'look platypus', 'east', 'look violet', 'look all', 'look down sand', 'take in gate', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around east', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at dead', 'put all down sand', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'south'] state: The pit is more than five feet deep. You can see a platypus in it.

A rusty "click!" draws your eyes to the iron gate. You watch as it slowly creaks open, all by itself!

 description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| PUT BRANCH IN PIT reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'take in gate', 'look down sand', 'take branch', 'look road', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'take branch from pit', 'put small down sand', 'put small down lake', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at coin', 'put all down sand', 'north', 'south', 'east'] state: Okay, the dead branch is now standing up inside the pit.

The platypus grabs onto the bottom of the dead branch with its forepaws.

You can hear the tramp of marching boots to the east.

 description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| GET BRANCH reward: 5 hint: ['west', 'look small', 'look violet', 'look all', 'take in gate', 'take in x', 'look road', 'look down x', 'put down small', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look at small throug branch', 'look at small throug violet', 'hit x with small', 'put small down x', 'put small down lake', 'put branch down x', 'put branch down pit', 'put coin down x', 'put note down x', 'throw all at small', 'throw all at branch', 'throw all at coin', 'put all down x', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig x with small', 'north', 'south', 'east'] state: Taken.

(Your score just went up by 5 points! Your total score is 37 out of 100.)

The platypus hangs on to the dead branch as you pull it out of the pit. It lets go when the branch clears the edge and waddles joyfully around on the sand.

The little creature draws an "X" in the sand with its tail. Then it gives you an oddly dignified nod of thanks, waddles to the edge of the lake and disappears into the dark water.

 description: Lake Edge inventory: ['dead branch', 'small stone', 'gold coin', 'violet note'] |action| DROP BRANCH reward: 0 hint: ['west', 'look small', 'look violet', 'look all', 'take in gate', 'take in x', 'take branch', 'look road', 'look down x', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at small throug ground', 'look at small throug violet', 'hit x with small', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'throw all at small', 'throw all at coin', 'put all down ground', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig x with small', 'push branch lake', 'north', 'south', 'east'] state: Dropped.

 description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| DIG IN SAND reward: 0 hint: ['west', 'look silver', 'look violet', 'look all', 'take in gate', 'take silver', 'take branch', 'take all', 'look road', 'look down sand', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug violet', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'put all down ground', 'throw all at small', 'throw all at coin', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig sand with small', 'push whistle lake', 'push branch lake', 'north', 'south', 'east'] state: You discovered a silver whistle in the sand under the "X"!

 description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| GET WHISTLE reward: 3 hint: ['west', 'look silver', 'look violet', 'look all', 'take in gate', 'blow silver', 'take branch', 'look road', 'look down sand', 'put down silver', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug violet', 'put silver down ground', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'throw all at silver', 'throw all at small', 'throw all at coin', 'put all down ground', 'put silver down pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig sand with silver', 'push branch lake', 'north', 'south', 'east'] state: Taken.

(Your score just went up by 3 points! Your total score is 40 out of 100.)

 description: Lake Edge inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| BLOW IT reward: 0 hint: ['north', 'west', 'look stone', 'look violet', 'look dark', 'take in castle', 'look fog', 'put down stone', 'put down silver', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at stone throug silver', 'look at stone throug violet', 'throw stone at silver', 'put stone down lake', 'throw silver at stone', 'throw coin at stone', 'throw note at stone', 'throw all at stone', 'throw all at silver', 'throw all at coin', 'throw all at sheer'] state: A clear, sweet note stills the night with its beauty.

The silver whistle's music echoes over the lake, rippling the water with gentle Magick. A sudden gust of wind blows through your hair. You can see the soft outline of Misty Island drawing closer as you streak across the waves...

Misty Island
You're standing on a fog-shrouded beach. Sheer cliff walls rise to the north and south, and the dark waters of the lake stretch eastward.

To the west stands a magnificent castle, its parapets rising high into the mist. Golden light streams invitingly through the open entrance. You can hear friendly voices and music inside.

 description: Misty Island inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look king', 'look platypuses', 'look one', 'take off king', 'look room', 'put down silver', 'put down magick', 'put down coin', 'put down note', 'put down all', 'look at king throug silver', 'look at king throug platypuses', 'put silver down floor', 'put magick down floor', 'put coin down floor', 'put note down floor', 'put all down floor', 'throw all at silver', 'throw all at magick', 'throw all at coin', 'east'] state: Throne Room
You're standing in a long, high-ceilinged chamber. Hundreds of platypuses are milling about with teacups in their paws, their faces illuminated by a roaring fireplace.

At the far end of the chamber stands a mighty throne. It's occupied by a snow-white platypus with a gold crown on its head and a jeweled scepter in its paw. On the floor near the throne is another crowned platypus... the same one you rescued from the pit.

The crowd falls silent as you enter.

"Welcome, brave Adventurer," says the white platypus, rising from its throne to greet you. "I am Anatinus, King of Misty Island. My court thanks you most humbly for rescuing the life of my daughter, Princess Tasmania. Great would our sorrow have been if not for your cunning."

The crowd applauds politely, and Princess Tasmania blushes.

 description: ThrRoom inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look silver', 'look platypuses', 'look one', 'take hat', 'take off anatinus', 'look room', 'put down silver', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'take hat from anatinus', 'put silver down floor', 'put small down floor', 'put coin down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Time passes.

"My messengers have told me of your quest," continues King Anatinus. "Allow me to repay your kindness with words of advice."

The old platypus motions you to his side. "The Tower of the Evil One is formidable," he begins in a low, serious voice. "You will never get inside unaided. Legends speak of a Magick Word that can open the gates of the Tower. But what Word it is, none can say."

The king reaches beneath his throne and takes out a small wizard's hat. "Take this," he says, holding it out to you.

 description: ThrRoom inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| GET HAT reward: 1 hint: ['north', 'look silver', 'look platypuses', 'look one', 'take off anatinus', 'look room', 'look down hat', 'put down silver', 'put down small', 'put down coin', 'put down hat', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'put silver down floor', 'put small down floor', 'put coin down floor', 'put hat down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Taken.

(Your score just went up by 1 point! Your total score is 41 out of 100.)

"Take it to the sea," King Anatinus whispers as you turn the hat in your hands. "There you will find a creature learned in the lore of Magick. Heed him well! In his wisdom lies your only hope."

 description: ThrRoom inventory: ["wizard's hat", 'silver whistle', 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look silver', 'look platypuses', 'look one', 'blow silver', 'take off anatinus', 'look room', 'look down hat', 'put down silver', 'put down small', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'put silver down floor', 'put small down floor', 'put hat down floor', 'put coin down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Time passes.

A fanfare of trumpets breaks the silence, and the crowd falls to its knees.

"Good luck to you, brave Adventurer!" cries King Anatinus, bowing deeply. "Now blow into the silver whistle one more time, and deliver us from the horror of the Evil One."

The platypuses look at you expectantly.

 description: ThrRoom inventory: ["wizard's hat", 'silver whistle', 'small stone', 'gold coin', 'violet note'] |action| BLOW WHISTLE


|start_header_id| wishbringer 100 |end_header_id|  reward: 0 hint: ['east', 'look small', 'look violet', 'look darkness', 'take off stump', 'take horseshoe', 'take up stump', 'look hill', 'look down hat', 'take on stump', 'push stump', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around east', 'sit east', 'look at small throug earthworm', 'look at small throug violet', 'put small down grass', 'put small down stump', 'put earthworm down grass', 'put earthworm down stump', 'put hat down grass', 'put hat down stump', 'put coin down grass', 'put coin down stump', 'put note down grass', 'put note down stump', 'throw all at small', 'throw all at earthworm', 'put all down grass', 'throw all at coin', 'put all down stump', 'open stump with small', 'north', 'enter'] state: Lookout Hill
You're standing at the summit of a high, barren hill. Looking east, you can see Witchville Village nestled among the trees. A narrow trail winds down the north side of the hill, towards the river.

Crowning the hill is the stump of what must have been a very large and majestic oak tree. An opening in the stump leads down into darkness.

A horseshoe is lying in the grass near the stump.

 description: LookHill inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| N reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'take out narrow', 'look narrow', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'south', 'east', 'up'] state: River Outlet

 description: River Outlet inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['look east', 'east', 'look river', 'look violet', 'look all', 'take in bridge', 'look road', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look around east', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'throw all at bridge', 'north', 'south', 'west'] state: South of Bridge

 description: South Bridge inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['north', 'look river', 'west', 'look violet', 'look all', 'take in forest', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look around west', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'south', 'east'] state: Rocky Path
You're on a rocky path that runs east and west along the banks of the Witchville River. A shimmering trail leads south into a dense forest.

 description: Rocky Path inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['east', 'look violet', 'look earthworm', 'look all', 'look down hat', 'put down earthworm', 'put down coin', 'put down hat', 'put down stone', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'open mailbox', 'look at earthworm throug violet', 'look at earthworm throug coin', 'throw earthworm at coin', 'throw coin at earthworm', 'throw hat at earthworm', 'throw stone at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at coin', 'throw all at stone', 'throw all at mailbox', 'open mailbox with earthworm', 'north'] state: As you walk along the shimmering trail you feel a vague sense of disorientation, then a shock of recognition...

West of House
You are standing in an open field west of a white house, with a boarded front door.

There's a little mailbox here.

 description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| OPEN MAILBOX reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'throw earthworm at stone', 'throw stone at earthworm', 'throw hat at earthworm', 'throw coin at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at stone', 'throw all at house', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Opening the little mailbox reveals a leaflet.

The edges of the little mailbox are beginning to twinkle.

 description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'put earthworm down grass', 'put stone down grass', 'put hat down grass', 'put coin down grass', 'put note down grass', 'throw all at earthworm', 'throw all at stone', 'put all down grass', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Time passes.

The little mailbox is engulfed in a sparkling aurora! Tremors of anticipation run up and down its length, and the air sings with Magick.

 description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close lid', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from lid', 'throw earthworm at stone', 'throw stone at earthworm', 'throw hat at earthworm', 'throw coin at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at stone', 'throw all at lid', 'throw all at coin', 'put earthworm down lid', 'put stone down lid', 'put hat down lid', 'put coin down lid', 'put note down lid', 'put all down lid'] state: Time passes.

With a gentle pop, the little mailbox pulls itself out of the ground and cavorts about the grass like a happy rabbit!

 description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'put earthworm down grass', 'put stone down grass', 'put hat down grass', 'put coin down grass', 'put note down grass', 'throw all at earthworm', 'throw all at stone', 'put all down grass', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Time passes.

The little mailbox notices you and snaps its tiny lid with joy. It makes a silly "clump-clump, clump-clump" sound as it hops to your side and rubs lovingly against your sleeve.

 description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| N reward: 0 hint: ['north', 'look river', 'west', 'look violet', 'look all', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw hat at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'east'] state: As the house disappears into the distance, you get the distinct feeling that, someday, you will pass this way again.

Rocky Path

 description: Rocky Path inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'put note down lighthouse', 'put hat down lighthouse', 'put coin down lighthouse', 'throw small at earthworm', 'throw earthworm at small', 'throw hat at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'throw all at lighthouse', 'put all down lighthouse', 'west'] state: Lighthouse
This is where the river empties into Witchville Bay. A path leads west along the riverbank.

A broken-down old lighthouse, barely ten feet high, stands on the shore nearby.

Perched on top of the lighthouse is a pelican, watching you through half-closed eyelids.

 description: Lighthouse inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| GIVE HAT TO PELICAN reward: 5 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look path', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at earthworm throug violet', 'look at earthworm throug lighthouse', 'take leaflet from mailbox', 'put earthworm down lighthouse', 'put coin down lighthouse', 'put stone down lighthouse', 'put stone down river', 'put note down lighthouse', 'throw all at earthworm', 'put all down lighthouse', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'west'] state: The pelican sniffs the wizard's hat suspiciously. Its eyes open wide with interest, and the wizard's hat quickly finds a place on the pelican's head. Then the old bird gives you a sly, knowledgeable wink.

All at once the lighthouse blazes to life! Its shining beacon whirls like a gyroscope, and a pencil-thin beam of light pierces the sky and traces a word on a passing cloud: KALUZE.

The pelican spreads its wings and soars away over the bay. As the beam of the lighthouse fades, a voice in your head whispers, "Good luck, brave Adventurer!"

(Your score just went up by 5 points! Your total score is 55 out of 100.)

The little mailbox "clump-clumps" to your side with a joyful snap.

 description: Lighthouse inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look small', 'look violet', 'west', 'look all', 'look path', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at small throug earthworm', 'look at small throug violet', 'throw small at earthworm', 'put small down river', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'east'] state: Rocky Path

 description: Rocky Path inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['look east', 'east', 'look small', 'look violet', 'look all', 'take in bridge', 'look road', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around east', 'look at small throug earthworm', 'look at small throug violet', 'throw small at earthworm', 'put small down river', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at bridge', 'throw all at coin', 'north', 'south', 'west'] state: South of Bridge

 description: South Bridge inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look south', 'look small', 'south', 'look violet', 'look all', 'take in old', 'look old', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'throw earthworm at old', 'throw coin at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'north', 'west', 'east', 'enter'] state: Rotary North
This is the northern side of the Witchville Rotary. A road leads north, towards the river.

On the corner stands a broken-down old church that looks as if it hasn't been used for years.

You can hear the tramp of marching boots to the east.

 description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| Z reward: 0 hint: ['look west', 'look earthworm', 'look violet', 'west', 'look all', 'take in old', 'take leaflet', 'look old', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at old throug violet', 'look at old throug earthworm', 'take leaflet from mailbox', 'throw earthworm at old', 'throw coin at old', 'throw stone at old', 'throw note at old', 'throw all at old', 'throw all at earthworm', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'east', 'enter'] state: Time passes.

The little mailbox "clump-clumps" into view and snaps a greeting.

You can hear the tramp of marching boots to the south.

 description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| Z reward: 0 hint: ['look north', 'look earthworm', 'look violet', 'north', 'look dark', 'take in old', 'take leaflet', 'look road', 'close mailbox', 'close door', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around north', 'look at earthworm throug mailbox', 'look at earthworm throug violet', 'take leaflet from mailbox', 'put earthworm down floor', 'put coin down floor', 'put stone down floor', 'put note down floor', 'throw all at earthworm', 'put all down floor', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'south', 'west', 'east', 'enter'] state: Time passes.

You can hear the tramp of marching boots to the west. It sounds as if they're coming this way!

 description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look north', 'look small', 'look violet', 'north', 'look all', 'look walks', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around north', 'look at small throug earthworm', 'look at small throug violet', 'put small down marble', 'put earthworm down marble', 'put coin down marble', 'put note down marble', 'throw small at earthworm', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at brass', 'put all down marble', 'throw all at coin', 'south', 'west', 'east'] state: Park
You're standing in a circular park, surrounded by the Witchville Rotary. Walks converge from four directions on a neglected marble fountain, filled with greasy water.

A statue stands in the middle of the fountain.

You can hear the tramp of marching boots to the west.

 description: Park inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| LOOK IN FOUNTAIN reward: 0 hint: ['wait', 'look earthworm', 'look violet', 'look all', 'take leaflet', 'look walks', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at earthworm throug violet', 'look at earthworm throug brass', 'put stone down marble', 'put note down marble', 'put earthworm down marble', 'put coin down marble', 'take leaflet from mailbox', 'throw earthworm at brass', 'throw coin at earthworm', 'throw stone at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at brass', 'put all down marble', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'west', 'east'] state: You can see a brass token and a piranha in the fountain.

The little mailbox "clump-clumps" happily into view.

You can hear the tramp of marching boots to the north.

 description: Park inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| PUT WORM IN FOUNTAIN reward: 0 hint: ['wait', 'look violet', 'look brass', 'look all', 'take brass', 'take leaflet', 'look walks', 'close mailbox', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at brass throug violet', 'look at brass throug token', 'put stone down marble', 'put note down marble', 'put coin down marble', 'take brass from marble', 'take leaflet from mailbox', 'throw coin at brass', 'throw stone at brass', 'throw note at brass', 'throw all at brass', 'put all down marble', 'throw all at coin', 'throw all at stone', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'west', 'east'] state: It lands in the fountain with a splash.

The piranha snatches away the worm and swims to the far side of the fountain to devour it.

The little mailbox rubs your leg.

 description: Park inventory: ['small stone', 'gold coin', 'violet note'] |action| GET TOKEN


|start_header_id| library 17 |end_header_id|  reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.

Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.

You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!

[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.

[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.

(Well, okay, not really)

This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!

[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north

You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.

[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['north', 'south', 'xyzzy', 'take graham', 'close door', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.

The door stands open. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Close door reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You close the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Lock door with key reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key', 'open door with graham'] state: You lock the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state:
Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.

A bank of printers on one side of the room frantically churns out paper.

You can see a technician here. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X technician reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state: This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.

He is leafing through a manual for security systems, and cursing the unreliability of the security gates. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask technician about security gates reward: 2 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine printers'] state: The technician throws his hands up in frustration, slams the manual shut, tucks it under one arm and heads for the stairs. The air behind him positively smokes from the stream of invective he's producing.

[Your score has just gone up by two points.] description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X printouts