know more about their immediate neighborhoods and less about the rest of the network. A standard model for capturing the essence of lo- cality is the LOCAL model (cf., [35]). In this model, the network is modeled by a graph G, where the nodes of G represent the processors and the edges represent the communication links. To perform a task, nodes are woken up simultaneously, and computation proceeds in fault-free synchronous rounds during which every node exchanges messages with its neighbors, and performs arbitrary computations on its data. Since many tasks cannot be solved distributively in an anonymous net- work in a deterministic way, symmetry breaking must be addressed. Arguably, there are two typical ways to address this issue: the first one is to use randomized algorithms, while the second one is to assume that each node v in the network is initially provided a unique identity Id(v). A local algorithm operating in such a setting must return an output at each node such that the collection of outputs satisfies the required task. For example, a Maximal Independent Set (MIS) of a graph G is a set S of nodes of G such that every node not in S has a neighbor in S and no two nodes of S are adjacent. In a local algorithm for the MIS problem, the output at each node v is a bit b(v) indicating whether v belongs to a selected set S of nodes, and it is required that S forms a MIS of G. The running time of a local algo- rithm is the number of rounds needed for the algorithm to complete its operation at each node, taken in the worst case scenario. This is typically evaluated with re- spect to some parameters of the underlying graph. The common parameters used are the number of nodes n in the graph and the maximum degree Δ of a node in the graph. To ease the computation, it is often assumed that some kind of knowledge about the global network is provided to each node a priori. A typical example of such knowledge is the number of nodes *n* in the net- work. It turns out that in some cases, this (common) assumption can give a lot of power to the distributed algorithm. This was observed by Fraigniaud et al. [16] in the context of local decision: they introduced the com- plexity class of decision problems NLD, which contains all decision problems that can be verified in constant time with the aid of a certificate. They proved that, al- though there exist decision problems that do not belong to NLD, every (computable) decision problem falls in NLD if it is assumed that each node is given the value of *n* as an input. In general, the amount and type of such informa- tion may have a profound effect on the design of the distributed algorithm. Obviously, if the whole graph is contained in the input of each node, then the dis- tributed algorithm can be reduced to a central one. In fact, the whole area of computation with advice [9,12– 15,20,21] is dedicated to studying the amount of infor- mation contained in the inputs of the nodes and its effect on the performances of the distributed algorithm. For instance, Fraigniaud et al. [15] showed that if each node is provided with only a constant number of bits then one can locally construct a BFS-tree in constant time, and can locally construct a MST in O(log n) time, while both tasks require diameter time if no knowledge is assumed. As another example, Cohen et al. [9] proved that O(1) bits, judiciously chosen at each node, can al- low a finite automaton to distributively explore every graph. As a matter of fact, from a radical point of view, for many questions (e.g., MIS and Maximal Matching), additional information may push the question at hand into absurdity: even a constant number of bits of ad- ditional information per node is enough to compute a solution—simply let the additional information encode the solution! When dealing with locality issues, it is desired that the amount of information regarding the whole network contained in the inputs of the nodes is minimized. A lo- cal algorithm that assumes that each node is initially given merely its own identity is often called uniform. Unfortunately, there are only few local algorithms in the literature that are uniform (e.g., [11, 26, 29, 30, 37]). In contrast, most known local algorithms assume that the inputs of all nodes contain upper bounds on the values of some global parameters of the network. More- over, it is often assumed that all inputs contain the same upper bounds on the global parameters. Further- more, typically, not only the correct operation of the algorithm requires that upper bounds be contained in the inputs of all nodes, but also the running time of the algorithm is actually a function of the upper bound esti- mations and not of the actual values of the parameters. Hence, it is desired that the upper bounds contained in the inputs are not significantly larger than the real values of the parameters. Some attempts to transform a non-uniform local al- gorithm into a uniform one were made by examining the details of the algorithm at hand and modifying it appropriately. For example, Barenboim and Elkin [6] first gave a non-uniform MIS algorithm for the family of graphs with arboricity $a = O(\log^{1/2-\delta} n)$, for any con- stant $\delta \in (0, 1/2)$, running in time $O(\log n / \log \log n)$. (The arboricity of a graph being the smallest number of acyclic subgraphs that together contain all the edges of the graph.) At the cost of increasing the running time to $O(\frac{\log n}{\log \log n} \log^*\* n)$, the authors show how to modify their algorithm so that the value of *a* need not be part of the inputs of nodes. In addition to the MIS algo-