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- .gitattributes +14 -0
- 036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv +3 -0
- 036-0001/desktop.ini +0 -0
- 036-0001/input_log_20250314_210606.txt +106 -0
- 036-0001/keyboard_merged_input.txt +53 -0
- 036-0001/keyboard_merged_output.txt +50 -0
- 036-0001/log_processed_final.json +147 -0
- 036-0001/operations.txt +54 -0
- 036-0001/outputs/action_caption_service/Step-0_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-0_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/Step-1_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-1_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/Step-2_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-2_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/Step-3_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-3_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/Step-4_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-4_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/Step-5_caption_input.json +11 -0
- 036-0001/outputs/action_caption_service/Step-5_caption_output.json +18 -0
- 036-0001/outputs/action_caption_service/cache/step_0_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_0_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_0_start_frame.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_0_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_0_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_1_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_1_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_1_start_frame.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_1_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_1_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_2_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_2_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_2_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_2_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_3_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_3_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_3_start_frame.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_3_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_3_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_4_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_4_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_4_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_4_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_5_end_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_5_end_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_5_start_frame.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_5_start_frame_original.png +3 -0
- 036-0001/outputs/action_caption_service/cache/step_5_start_frame_to_be_captioned.png +3 -0
- 036-0001/outputs/orchestrator_service/.txt +10 -0
- 036-0001/outputs/orchestrator_service/deprecated_orchestrator_result_test_036_hierarchy.json +225 -0
.gitattributes
CHANGED
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@@ -57,3 +57,17 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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# Video files - compressed
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv filter=lfs diff=lfs merge=lfs -text
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036-0001/sc_20250314_210606.txt filter=lfs diff=lfs merge=lfs -text
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036-0001/screenshots.txt filter=lfs diff=lfs merge=lfs -text
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036-0015/Screen-0-recording-2025-03-16_10-32-17.mkv filter=lfs diff=lfs merge=lfs -text
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036-0015/sc_20250316_183123.txt filter=lfs diff=lfs merge=lfs -text
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036-0041/Screen-0-recording-2025-03-16_11-12-50.mkv filter=lfs diff=lfs merge=lfs -text
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036-0041/sc_20250316_191156.txt filter=lfs diff=lfs merge=lfs -text
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036-0041/screenshots.txt filter=lfs diff=lfs merge=lfs -text
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036-0088/Screen-0-recording-2025-03-17_14-18-57.mkv filter=lfs diff=lfs merge=lfs -text
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036-0088/sc_20250317_221727.txt filter=lfs diff=lfs merge=lfs -text
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036-0339/Screen-0-recording-2025-03-28_11-58-38.mkv filter=lfs diff=lfs merge=lfs -text
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036-0339/sc_20250328_195750.txt filter=lfs diff=lfs merge=lfs -text
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036-0401/Screen-0-recording-2025-04-05_11-41-12.mkv filter=lfs diff=lfs merge=lfs -text
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036-0401/sc_20250405_193939.txt filter=lfs diff=lfs merge=lfs -text
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036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv
ADDED
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@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:399a75c77a46d7ae6fa5c971370aa70bdc8e76c67c14997816b1c2b5ff498292
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size 37907015
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036-0001/desktop.ini
ADDED
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Binary file (246 Bytes). View file
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036-0001/input_log_20250314_210606.txt
ADDED
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@@ -0,0 +1,106 @@
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{"timestamp": "00:00:00.000", "message": "{\"0\": {\"x0\": 0, \"y0\": 0, \"width\": 1920, \"height\": 1080, \"scale_factor\": 1.25}}", "window": "System Info"}
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{"video_start_time": "2025-03-14 21:06:06.400", "start_message": "Mouse and keyboard monitoring service started", "recording_folder": "C:\\Users\\frank\\AppData\\Local\\Temp\\2u7BOhhibKmiHDK8GUJXkv0sdbE\\resources\\save\\recording_20250314_210606"}
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| 3 |
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{"timestamp": "00:00:00.019", "message": "DragMove to (853, 696)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 4 |
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{"timestamp": "00:00:00.123", "message": "DragMove to (853, 689)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 5 |
+
{"timestamp": "00:00:00.324", "message": "DragMove to (854, 683)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 6 |
+
{"timestamp": "00:00:00.425", "message": "DragMove to (828, 667)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 7 |
+
{"timestamp": "00:00:00.525", "message": "DragMove to (495, 624)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 8 |
+
{"timestamp": "00:00:00.626", "message": "DragMove to (360, 608)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 9 |
+
{"timestamp": "00:00:00.727", "message": "DragMove to (205, 585)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 10 |
+
{"timestamp": "00:00:00.827", "message": "DragMove to (132, 568)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 11 |
+
{"timestamp": "00:00:00.928", "message": "DragMove to (80, 549)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 12 |
+
{"timestamp": "00:00:01.030", "message": "DragMove to (55, 547)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 13 |
+
{"timestamp": "00:00:01.847", "message": "LClick at (54, 546)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 14 |
+
{"timestamp": "00:00:01.850", "message": "Active Window: explorer.exe - ", "window": "Screen Recorder-nus.exe - Screen Recorder"}
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| 15 |
+
{"timestamp": "00:00:01.852", "message": "LDragEnd: from (54, 546) to (54, 546), distance (0, 0)", "window": "explorer.exe - "}
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| 16 |
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{"timestamp": "00:00:02.356", "message": "Key Press: ALT_GR", "window": "explorer.exe - "}
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| 17 |
+
{"timestamp": "00:00:02.476", "message": "Active Window: HYP.exe - ", "window": "explorer.exe - "}
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| 18 |
+
{"timestamp": "00:00:02.510", "message": "Key Release: ALT_GR", "window": "HYP.exe - "}
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| 19 |
+
{"timestamp": "00:00:05.185", "message": "LClick at (1470, 838)", "window": "HYP.exe - "}
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| 20 |
+
{"timestamp": "00:00:05.188", "message": "Active Window: explorer.exe - ", "window": "HYP.exe - "}
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| 21 |
+
{"timestamp": "00:00:05.188", "message": "DragStart at (1470, 838)", "window": "explorer.exe - "}
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| 22 |
+
{"timestamp": "00:00:41.615", "message": "Active Window: StarRail.exe - ", "window": "explorer.exe - "}
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| 23 |
+
{"timestamp": "00:00:41.616", "message": "DragMove to (1366, 683)", "window": "StarRail.exe - "}
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| 24 |
+
{"timestamp": "00:00:43.367", "message": "LClick at (1366, 683)", "window": "StarRail.exe - "}
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| 25 |
+
{"timestamp": "00:00:54.502", "message": "DragMove to (959, 539)", "window": "StarRail.exe - "}
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| 26 |
+
{"timestamp": "00:00:54.909", "message": "Hotkey: CMD", "window": "StarRail.exe - "}
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| 27 |
+
{"timestamp": "00:00:55.021", "message": "Key Release: CMD", "window": "StarRail.exe - "}
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| 28 |
+
{"timestamp": "00:00:55.048", "message": "DragMove to (965, 540)", "window": "StarRail.exe - "}
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| 29 |
+
{"timestamp": "00:00:55.111", "message": "Active Window: SearchApp.exe - ", "window": "StarRail.exe - "}
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| 30 |
+
{"timestamp": "00:00:55.265", "message": "DragMove to (992, 536)", "window": "SearchApp.exe - "}
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| 31 |
+
{"timestamp": "00:00:55.367", "message": "DragMove to (1249, 693)", "window": "SearchApp.exe - "}
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| 32 |
+
{"timestamp": "00:00:55.468", "message": "DragMove to (1520, 923)", "window": "SearchApp.exe - "}
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| 33 |
+
{"timestamp": "00:00:55.568", "message": "DragMove to (1527, 991)", "window": "SearchApp.exe - "}
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| 34 |
+
{"timestamp": "00:00:55.669", "message": "DragMove to (1609, 1060)", "window": "SearchApp.exe - "}
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| 35 |
+
{"timestamp": "00:00:55.780", "message": "DragMove to (1626, 1068)", "window": "SearchApp.exe - "}
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| 36 |
+
{"timestamp": "00:00:57.536", "message": "LClick at (1632, 1071)", "window": "SearchApp.exe - "}
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| 37 |
+
{"timestamp": "00:00:57.539", "message": "Active Window: explorer.exe - ", "window": "SearchApp.exe - "}
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| 38 |
+
{"timestamp": "00:00:57.539", "message": "DragMove to (1645, 1011)", "window": "explorer.exe - "}
|
| 39 |
+
{"timestamp": "00:00:57.642", "message": "DragMove to (1664, 938)", "window": "explorer.exe - "}
|
| 40 |
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{"timestamp": "00:00:57.855", "message": "DragMove to (1663, 944)", "window": "explorer.exe - "}
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| 41 |
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{"timestamp": "00:00:57.957", "message": "DragMove to (1661, 966)", "window": "explorer.exe - "}
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| 42 |
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{"timestamp": "00:00:58.059", "message": "DragMove to (1661, 979)", "window": "explorer.exe - "}
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| 43 |
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{"timestamp": "00:00:58.165", "message": "DragMove to (1659, 993)", "window": "explorer.exe - "}
|
| 44 |
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{"timestamp": "00:00:58.295", "message": "DragMove to (1656, 1002)", "window": "explorer.exe - "}
|
| 45 |
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{"timestamp": "00:01:00.092", "message": "LClick at (1656, 1002)", "window": "explorer.exe - "}
|
| 46 |
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{"timestamp": "00:01:00.098", "message": "DragMove to (1641, 948)", "window": "explorer.exe - "}
|
| 47 |
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{"timestamp": "00:01:00.310", "message": "DragMove to (1639, 656)", "window": "explorer.exe - "}
|
| 48 |
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{"timestamp": "00:01:00.411", "message": "DragMove to (1645, 683)", "window": "explorer.exe - "}
|
| 49 |
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{"timestamp": "00:01:00.512", "message": "DragMove to (1652, 712)", "window": "explorer.exe - "}
|
| 50 |
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{"timestamp": "00:01:00.613", "message": "DragMove to (1655, 740)", "window": "explorer.exe - "}
|
| 51 |
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{"timestamp": "00:01:00.713", "message": "DragMove to (1657, 767)", "window": "explorer.exe - "}
|
| 52 |
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{"timestamp": "00:01:00.816", "message": "DragMove to (1659, 794)", "window": "explorer.exe - "}
|
| 53 |
+
{"timestamp": "00:01:00.923", "message": "DragMove to (1662, 809)", "window": "explorer.exe - "}
|
| 54 |
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{"timestamp": "00:01:01.023", "message": "DragMove to (1664, 817)", "window": "explorer.exe - "}
|
| 55 |
+
{"timestamp": "00:00:00.019", "message": "DragMove to (853, 696)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 56 |
+
{"timestamp": "00:00:00.123", "message": "DragMove to (853, 689)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 57 |
+
{"timestamp": "00:00:00.324", "message": "DragMove to (854, 683)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 58 |
+
{"timestamp": "00:00:00.425", "message": "DragMove to (828, 667)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 59 |
+
{"timestamp": "00:00:00.525", "message": "DragMove to (495, 624)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 60 |
+
{"timestamp": "00:00:00.626", "message": "DragMove to (360, 608)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 61 |
+
{"timestamp": "00:00:00.727", "message": "DragMove to (205, 585)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 62 |
+
{"timestamp": "00:00:00.827", "message": "DragMove to (132, 568)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 63 |
+
{"timestamp": "00:00:00.928", "message": "DragMove to (80, 549)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 64 |
+
{"timestamp": "00:00:01.030", "message": "DragMove to (55, 547)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 65 |
+
{"timestamp": "00:00:01.847", "message": "LClick at (54, 546)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 66 |
+
{"timestamp": "00:00:01.850", "message": "Active Window: explorer.exe - ", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 67 |
+
{"timestamp": "00:00:01.852", "message": "LDragEnd: from (54, 546) to (54, 546), distance (0, 0)", "window": "explorer.exe - "}
|
| 68 |
+
{"timestamp": "00:00:02.356", "message": "Key Press: ALT_GR", "window": "explorer.exe - "}
|
| 69 |
+
{"timestamp": "00:00:02.476", "message": "Active Window: HYP.exe - ", "window": "explorer.exe - "}
|
| 70 |
+
{"timestamp": "00:00:02.510", "message": "Key Release: ALT_GR", "window": "HYP.exe - "}
|
| 71 |
+
{"timestamp": "00:00:05.185", "message": "LClick at (1470, 838)", "window": "HYP.exe - "}
|
| 72 |
+
{"timestamp": "00:00:05.188", "message": "Active Window: explorer.exe - ", "window": "HYP.exe - "}
|
| 73 |
+
{"timestamp": "00:00:05.188", "message": "DragStart at (1470, 838)", "window": "explorer.exe - "}
|
| 74 |
+
{"timestamp": "00:00:41.615", "message": "Active Window: StarRail.exe - ", "window": "explorer.exe - "}
|
| 75 |
+
{"timestamp": "00:00:41.616", "message": "DragMove to (1366, 683)", "window": "StarRail.exe - "}
|
| 76 |
+
{"timestamp": "00:00:43.367", "message": "LClick at (1366, 683)", "window": "StarRail.exe - "}
|
| 77 |
+
{"timestamp": "00:00:54.502", "message": "DragMove to (959, 539)", "window": "StarRail.exe - "}
|
| 78 |
+
{"timestamp": "00:00:54.909", "message": "Hotkey: CMD", "window": "StarRail.exe - "}
|
| 79 |
+
{"timestamp": "00:00:55.021", "message": "Key Release: CMD", "window": "StarRail.exe - "}
|
| 80 |
+
{"timestamp": "00:00:55.048", "message": "DragMove to (965, 540)", "window": "StarRail.exe - "}
|
| 81 |
+
{"timestamp": "00:00:55.111", "message": "Active Window: SearchApp.exe - ", "window": "StarRail.exe - "}
|
| 82 |
+
{"timestamp": "00:00:55.265", "message": "DragMove to (992, 536)", "window": "SearchApp.exe - "}
|
| 83 |
+
{"timestamp": "00:00:55.367", "message": "DragMove to (1249, 693)", "window": "SearchApp.exe - "}
|
| 84 |
+
{"timestamp": "00:00:55.468", "message": "DragMove to (1520, 923)", "window": "SearchApp.exe - "}
|
| 85 |
+
{"timestamp": "00:00:55.568", "message": "DragMove to (1527, 991)", "window": "SearchApp.exe - "}
|
| 86 |
+
{"timestamp": "00:00:55.669", "message": "DragMove to (1609, 1060)", "window": "SearchApp.exe - "}
|
| 87 |
+
{"timestamp": "00:00:55.780", "message": "DragMove to (1626, 1068)", "window": "SearchApp.exe - "}
|
| 88 |
+
{"timestamp": "00:00:57.536", "message": "LClick at (1632, 1071)", "window": "SearchApp.exe - "}
|
| 89 |
+
{"timestamp": "00:00:57.539", "message": "Active Window: explorer.exe - ", "window": "SearchApp.exe - "}
|
| 90 |
+
{"timestamp": "00:00:57.539", "message": "DragMove to (1645, 1011)", "window": "explorer.exe - "}
|
| 91 |
+
{"timestamp": "00:00:57.642", "message": "DragMove to (1664, 938)", "window": "explorer.exe - "}
|
| 92 |
+
{"timestamp": "00:00:57.855", "message": "DragMove to (1663, 944)", "window": "explorer.exe - "}
|
| 93 |
+
{"timestamp": "00:00:57.957", "message": "DragMove to (1661, 966)", "window": "explorer.exe - "}
|
| 94 |
+
{"timestamp": "00:00:58.059", "message": "DragMove to (1661, 979)", "window": "explorer.exe - "}
|
| 95 |
+
{"timestamp": "00:00:58.165", "message": "DragMove to (1659, 993)", "window": "explorer.exe - "}
|
| 96 |
+
{"timestamp": "00:00:58.295", "message": "DragMove to (1656, 1002)", "window": "explorer.exe - "}
|
| 97 |
+
{"timestamp": "00:01:00.092", "message": "LClick at (1656, 1002)", "window": "explorer.exe - "}
|
| 98 |
+
{"timestamp": "00:01:00.098", "message": "DragMove to (1641, 948)", "window": "explorer.exe - "}
|
| 99 |
+
{"timestamp": "00:01:00.310", "message": "DragMove to (1639, 656)", "window": "explorer.exe - "}
|
| 100 |
+
{"timestamp": "00:01:00.411", "message": "DragMove to (1645, 683)", "window": "explorer.exe - "}
|
| 101 |
+
{"timestamp": "00:01:00.512", "message": "DragMove to (1652, 712)", "window": "explorer.exe - "}
|
| 102 |
+
{"timestamp": "00:01:00.613", "message": "DragMove to (1655, 740)", "window": "explorer.exe - "}
|
| 103 |
+
{"timestamp": "00:01:00.713", "message": "DragMove to (1657, 767)", "window": "explorer.exe - "}
|
| 104 |
+
{"timestamp": "00:01:00.816", "message": "DragMove to (1659, 794)", "window": "explorer.exe - "}
|
| 105 |
+
{"timestamp": "00:01:00.923", "message": "DragMove to (1662, 809)", "window": "explorer.exe - "}
|
| 106 |
+
{"timestamp": "00:01:01.023", "message": "DragMove to (1664, 817)", "window": "explorer.exe - "}
|
036-0001/keyboard_merged_input.txt
ADDED
|
@@ -0,0 +1,53 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{"timestamp": "00:00:00.000", "config": {"0": {"x0": 0, "y0": 0, "width": 1920, "height": 1080, "scale_factor": 1.25}}}
|
| 2 |
+
{"timestamp": "00:00:00.019", "message": "DragMove to (853, 696)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 3 |
+
{"timestamp": "00:00:00.123", "message": "DragMove to (853, 689)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 4 |
+
{"timestamp": "00:00:00.324", "message": "DragMove to (854, 683)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 5 |
+
{"timestamp": "00:00:00.425", "message": "DragMove to (828, 667)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 6 |
+
{"timestamp": "00:00:00.525", "message": "DragMove to (495, 624)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 7 |
+
{"timestamp": "00:00:00.626", "message": "DragMove to (360, 608)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 8 |
+
{"timestamp": "00:00:00.727", "message": "DragMove to (205, 585)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 9 |
+
{"timestamp": "00:00:00.827", "message": "DragMove to (132, 568)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 10 |
+
{"timestamp": "00:00:00.928", "message": "DragMove to (80, 549)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 11 |
+
{"timestamp": "00:00:01.030", "message": "DragMove to (55, 547)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 12 |
+
{"timestamp": "00:00:01.847", "message": "LClick at (54, 546)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 13 |
+
{"timestamp": "00:00:01.850", "message": "Active Window: explorer.exe - ", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 14 |
+
{"timestamp": "00:00:01.852", "message": "LDragEnd: from (54, 546) to (54, 546), distance (0, 0)", "window": "explorer.exe - "}
|
| 15 |
+
{"timestamp": "00:00:02.356", "message": "Key Press: ALT_GR", "window": "explorer.exe - "}
|
| 16 |
+
{"timestamp": "00:00:02.476", "message": "Active Window: HYP.exe - ", "window": "explorer.exe - "}
|
| 17 |
+
{"timestamp": "00:00:02.510", "message": "Key Release: ALT_GR", "window": "HYP.exe - "}
|
| 18 |
+
{"timestamp": "00:00:05.185", "message": "LClick at (1470, 838)", "window": "HYP.exe - "}
|
| 19 |
+
{"timestamp": "00:00:05.188", "message": "Active Window: explorer.exe - ", "window": "HYP.exe - "}
|
| 20 |
+
{"timestamp": "00:00:05.188", "message": "DragStart at (1470, 838)", "window": "explorer.exe - "}
|
| 21 |
+
{"timestamp": "00:00:41.615", "message": "Active Window: StarRail.exe - ", "window": "explorer.exe - "}
|
| 22 |
+
{"timestamp": "00:00:41.616", "message": "DragMove to (1366, 683)", "window": "StarRail.exe - "}
|
| 23 |
+
{"timestamp": "00:00:43.367", "message": "LClick at (1366, 683)", "window": "StarRail.exe - "}
|
| 24 |
+
{"timestamp": "00:00:54.502", "message": "DragMove to (959, 539)", "window": "StarRail.exe - "}
|
| 25 |
+
{"timestamp": "00:00:54.909", "message": "Hotkey: CMD", "window": "StarRail.exe - ", "hotkey": "CMD"}
|
| 26 |
+
{"timestamp": "00:00:55.021", "message": "Key Release: CMD", "window": "StarRail.exe - "}
|
| 27 |
+
{"timestamp": "00:00:55.048", "message": "DragMove to (965, 540)", "window": "StarRail.exe - "}
|
| 28 |
+
{"timestamp": "00:00:55.111", "message": "Active Window: SearchApp.exe - ", "window": "StarRail.exe - "}
|
| 29 |
+
{"timestamp": "00:00:55.265", "message": "DragMove to (992, 536)", "window": "SearchApp.exe - "}
|
| 30 |
+
{"timestamp": "00:00:55.367", "message": "DragMove to (1249, 693)", "window": "SearchApp.exe - "}
|
| 31 |
+
{"timestamp": "00:00:55.468", "message": "DragMove to (1520, 923)", "window": "SearchApp.exe - "}
|
| 32 |
+
{"timestamp": "00:00:55.568", "message": "DragMove to (1527, 991)", "window": "SearchApp.exe - "}
|
| 33 |
+
{"timestamp": "00:00:55.669", "message": "DragMove to (1609, 1060)", "window": "SearchApp.exe - "}
|
| 34 |
+
{"timestamp": "00:00:55.780", "message": "DragMove to (1626, 1068)", "window": "SearchApp.exe - "}
|
| 35 |
+
{"timestamp": "00:00:57.536", "message": "LClick at (1632, 1071)", "window": "SearchApp.exe - "}
|
| 36 |
+
{"timestamp": "00:00:57.539", "message": "Active Window: explorer.exe - ", "window": "SearchApp.exe - "}
|
| 37 |
+
{"timestamp": "00:00:57.539", "message": "DragMove to (1645, 1011)", "window": "explorer.exe - "}
|
| 38 |
+
{"timestamp": "00:00:57.642", "message": "DragMove to (1664, 938)", "window": "explorer.exe - "}
|
| 39 |
+
{"timestamp": "00:00:57.855", "message": "DragMove to (1663, 944)", "window": "explorer.exe - "}
|
| 40 |
+
{"timestamp": "00:00:57.957", "message": "DragMove to (1661, 966)", "window": "explorer.exe - "}
|
| 41 |
+
{"timestamp": "00:00:58.059", "message": "DragMove to (1661, 979)", "window": "explorer.exe - "}
|
| 42 |
+
{"timestamp": "00:00:58.165", "message": "DragMove to (1659, 993)", "window": "explorer.exe - "}
|
| 43 |
+
{"timestamp": "00:00:58.295", "message": "DragMove to (1656, 1002)", "window": "explorer.exe - "}
|
| 44 |
+
{"timestamp": "00:01:00.092", "message": "LClick at (1656, 1002)", "window": "explorer.exe - "}
|
| 45 |
+
{"timestamp": "00:01:00.098", "message": "DragMove to (1641, 948)", "window": "explorer.exe - "}
|
| 46 |
+
{"timestamp": "00:01:00.310", "message": "DragMove to (1639, 656)", "window": "explorer.exe - "}
|
| 47 |
+
{"timestamp": "00:01:00.411", "message": "DragMove to (1645, 683)", "window": "explorer.exe - "}
|
| 48 |
+
{"timestamp": "00:01:00.512", "message": "DragMove to (1652, 712)", "window": "explorer.exe - "}
|
| 49 |
+
{"timestamp": "00:01:00.613", "message": "DragMove to (1655, 740)", "window": "explorer.exe - "}
|
| 50 |
+
{"timestamp": "00:01:00.713", "message": "DragMove to (1657, 767)", "window": "explorer.exe - "}
|
| 51 |
+
{"timestamp": "00:01:00.816", "message": "DragMove to (1659, 794)", "window": "explorer.exe - "}
|
| 52 |
+
{"timestamp": "00:01:00.923", "message": "DragMove to (1662, 809)", "window": "explorer.exe - "}
|
| 53 |
+
{"timestamp": "00:01:01.023", "message": "DragMove to (1664, 817)", "window": "explorer.exe - "}
|
036-0001/keyboard_merged_output.txt
ADDED
|
@@ -0,0 +1,50 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{"timestamp": "00:00:00.000", "config": {"0": {"x0": 0, "y0": 0, "width": 1920, "height": 1080, "scale_factor": 1.25}}}
|
| 2 |
+
{"timestamp": "00:00:00.019", "message": "DragMove to (853, 696)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 3 |
+
{"timestamp": "00:00:00.123", "message": "DragMove to (853, 689)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 4 |
+
{"timestamp": "00:00:00.324", "message": "DragMove to (854, 683)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 5 |
+
{"timestamp": "00:00:00.425", "message": "DragMove to (828, 667)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 6 |
+
{"timestamp": "00:00:00.525", "message": "DragMove to (495, 624)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 7 |
+
{"timestamp": "00:00:00.626", "message": "DragMove to (360, 608)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 8 |
+
{"timestamp": "00:00:00.727", "message": "DragMove to (205, 585)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 9 |
+
{"timestamp": "00:00:00.827", "message": "DragMove to (132, 568)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 10 |
+
{"timestamp": "00:00:00.928", "message": "DragMove to (80, 549)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 11 |
+
{"timestamp": "00:00:01.030", "message": "DragMove to (55, 547)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 12 |
+
{"timestamp": "00:00:01.847", "message": "LClick at (54, 546)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 13 |
+
{"timestamp": "00:00:01.850", "message": "Active Window: explorer.exe - ", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 14 |
+
{"timestamp": "00:00:01.852", "message": "LDragEnd: from (54, 546) to (54, 546), distance (0, 0)", "window": "explorer.exe - "}
|
| 15 |
+
{"timestamp": "00:00:02.356", "message": "Key Press: ALT_GR", "window": "explorer.exe - "}
|
| 16 |
+
{"timestamp": "00:00:02.476", "message": "Active Window: HYP.exe - ", "window": "explorer.exe - "}
|
| 17 |
+
{"timestamp": "00:00:05.185", "message": "LClick at (1470, 838)", "window": "HYP.exe - "}
|
| 18 |
+
{"timestamp": "00:00:05.188", "message": "Active Window: explorer.exe - ", "window": "HYP.exe - "}
|
| 19 |
+
{"timestamp": "00:00:05.188", "message": "DragStart at (1470, 838)", "window": "explorer.exe - "}
|
| 20 |
+
{"timestamp": "00:00:41.615", "message": "Active Window: StarRail.exe - ", "window": "explorer.exe - "}
|
| 21 |
+
{"timestamp": "00:00:41.616", "message": "DragMove to (1366, 683)", "window": "StarRail.exe - "}
|
| 22 |
+
{"timestamp": "00:00:43.367", "message": "LClick at (1366, 683)", "window": "StarRail.exe - "}
|
| 23 |
+
{"timestamp": "00:00:54.502", "message": "DragMove to (959, 539)", "window": "StarRail.exe - "}
|
| 24 |
+
{"timestamp": "00:00:55.048", "message": "DragMove to (965, 540)", "window": "StarRail.exe - "}
|
| 25 |
+
{"timestamp": "00:00:55.111", "message": "Active Window: SearchApp.exe - ", "window": "StarRail.exe - "}
|
| 26 |
+
{"timestamp": "00:00:55.265", "message": "DragMove to (992, 536)", "window": "SearchApp.exe - "}
|
| 27 |
+
{"timestamp": "00:00:55.367", "message": "DragMove to (1249, 693)", "window": "SearchApp.exe - "}
|
| 28 |
+
{"timestamp": "00:00:55.468", "message": "DragMove to (1520, 923)", "window": "SearchApp.exe - "}
|
| 29 |
+
{"timestamp": "00:00:55.568", "message": "DragMove to (1527, 991)", "window": "SearchApp.exe - "}
|
| 30 |
+
{"timestamp": "00:00:55.669", "message": "DragMove to (1609, 1060)", "window": "SearchApp.exe - "}
|
| 31 |
+
{"timestamp": "00:00:55.780", "message": "DragMove to (1626, 1068)", "window": "SearchApp.exe - "}
|
| 32 |
+
{"timestamp": "00:00:57.536", "message": "LClick at (1632, 1071)", "window": "SearchApp.exe - "}
|
| 33 |
+
{"timestamp": "00:00:57.539", "message": "Active Window: explorer.exe - ", "window": "SearchApp.exe - "}
|
| 34 |
+
{"timestamp": "00:00:57.539", "message": "DragMove to (1645, 1011)", "window": "explorer.exe - "}
|
| 35 |
+
{"timestamp": "00:00:57.642", "message": "DragMove to (1664, 938)", "window": "explorer.exe - "}
|
| 36 |
+
{"timestamp": "00:00:57.855", "message": "DragMove to (1663, 944)", "window": "explorer.exe - "}
|
| 37 |
+
{"timestamp": "00:00:57.957", "message": "DragMove to (1661, 966)", "window": "explorer.exe - "}
|
| 38 |
+
{"timestamp": "00:00:58.059", "message": "DragMove to (1661, 979)", "window": "explorer.exe - "}
|
| 39 |
+
{"timestamp": "00:00:58.165", "message": "DragMove to (1659, 993)", "window": "explorer.exe - "}
|
| 40 |
+
{"timestamp": "00:00:58.295", "message": "DragMove to (1656, 1002)", "window": "explorer.exe - "}
|
| 41 |
+
{"timestamp": "00:01:00.092", "message": "LClick at (1656, 1002)", "window": "explorer.exe - "}
|
| 42 |
+
{"timestamp": "00:01:00.098", "message": "DragMove to (1641, 948)", "window": "explorer.exe - "}
|
| 43 |
+
{"timestamp": "00:01:00.310", "message": "DragMove to (1639, 656)", "window": "explorer.exe - "}
|
| 44 |
+
{"timestamp": "00:01:00.411", "message": "DragMove to (1645, 683)", "window": "explorer.exe - "}
|
| 45 |
+
{"timestamp": "00:01:00.512", "message": "DragMove to (1652, 712)", "window": "explorer.exe - "}
|
| 46 |
+
{"timestamp": "00:01:00.613", "message": "DragMove to (1655, 740)", "window": "explorer.exe - "}
|
| 47 |
+
{"timestamp": "00:01:00.713", "message": "DragMove to (1657, 767)", "window": "explorer.exe - "}
|
| 48 |
+
{"timestamp": "00:01:00.816", "message": "DragMove to (1659, 794)", "window": "explorer.exe - "}
|
| 49 |
+
{"timestamp": "00:01:00.923", "message": "DragMove to (1662, 809)", "window": "explorer.exe - "}
|
| 50 |
+
{"timestamp": "00:01:01.023", "message": "DragMove to (1664, 817)", "window": "explorer.exe - "}
|
036-0001/log_processed_final.json
ADDED
|
@@ -0,0 +1,147 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
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|
|
|
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|
|
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|
|
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|
|
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|
|
|
|
|
|
| 1 |
+
[
|
| 2 |
+
{
|
| 3 |
+
"timestamp": 0.0,
|
| 4 |
+
"action": "CONFIG",
|
| 5 |
+
"coords": {
|
| 6 |
+
"0": {
|
| 7 |
+
"x0": 0,
|
| 8 |
+
"y0": 0,
|
| 9 |
+
"width": 1920,
|
| 10 |
+
"height": 1080,
|
| 11 |
+
"scale_factor": 1.25
|
| 12 |
+
}
|
| 13 |
+
},
|
| 14 |
+
"current_software": "System Info"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"timestamp": 0.691,
|
| 18 |
+
"action": "LClick at",
|
| 19 |
+
"coords": [
|
| 20 |
+
{
|
| 21 |
+
"x": 54,
|
| 22 |
+
"y": 546
|
| 23 |
+
}
|
| 24 |
+
],
|
| 25 |
+
"current_software": "Screen Recorder-nus.exe - Screen Recorder"
|
| 26 |
+
},
|
| 27 |
+
{
|
| 28 |
+
"timestamp": 0.694,
|
| 29 |
+
"action": "Active Window",
|
| 30 |
+
"coords": null,
|
| 31 |
+
"current_software": "Screen Recorder-nus.exe - Screen Recorder"
|
| 32 |
+
},
|
| 33 |
+
{
|
| 34 |
+
"timestamp": 0.696,
|
| 35 |
+
"action": "LDrag",
|
| 36 |
+
"coords": [
|
| 37 |
+
{
|
| 38 |
+
"x": 54,
|
| 39 |
+
"y": 546
|
| 40 |
+
},
|
| 41 |
+
{
|
| 42 |
+
"x": 54,
|
| 43 |
+
"y": 546
|
| 44 |
+
},
|
| 45 |
+
{
|
| 46 |
+
"x": 0,
|
| 47 |
+
"y": 0
|
| 48 |
+
}
|
| 49 |
+
],
|
| 50 |
+
"current_software": "explorer.exe - "
|
| 51 |
+
},
|
| 52 |
+
{
|
| 53 |
+
"timestamp": 1.2,
|
| 54 |
+
"action": "Key Press: ALT_GR",
|
| 55 |
+
"coords": null,
|
| 56 |
+
"current_software": "explorer.exe - "
|
| 57 |
+
},
|
| 58 |
+
{
|
| 59 |
+
"timestamp": 1.32,
|
| 60 |
+
"action": "Active Window",
|
| 61 |
+
"coords": null,
|
| 62 |
+
"current_software": "explorer.exe - "
|
| 63 |
+
},
|
| 64 |
+
{
|
| 65 |
+
"timestamp": 4.029,
|
| 66 |
+
"action": "LClick at",
|
| 67 |
+
"coords": [
|
| 68 |
+
{
|
| 69 |
+
"x": 1470,
|
| 70 |
+
"y": 838
|
| 71 |
+
}
|
| 72 |
+
],
|
| 73 |
+
"current_software": "HYP.exe - ",
|
| 74 |
+
"in_time_screenshot_path": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/screenshots/original_image_2.png"
|
| 75 |
+
},
|
| 76 |
+
{
|
| 77 |
+
"timestamp": 3.443,
|
| 78 |
+
"action": "Active Window",
|
| 79 |
+
"coords": null,
|
| 80 |
+
"current_software": "HYP.exe - "
|
| 81 |
+
},
|
| 82 |
+
{
|
| 83 |
+
"timestamp": 41.622,
|
| 84 |
+
"action": "LClick at",
|
| 85 |
+
"coords": [
|
| 86 |
+
{
|
| 87 |
+
"x": 1366,
|
| 88 |
+
"y": 683
|
| 89 |
+
}
|
| 90 |
+
],
|
| 91 |
+
"current_software": "StarRail.exe - ",
|
| 92 |
+
"in_time_screenshot_path": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/screenshots/original_image_3.png"
|
| 93 |
+
},
|
| 94 |
+
{
|
| 95 |
+
"timestamp": 3.613,
|
| 96 |
+
"action": "LDrag",
|
| 97 |
+
"coords": [
|
| 98 |
+
{
|
| 99 |
+
"x": 1470,
|
| 100 |
+
"y": 838
|
| 101 |
+
},
|
| 102 |
+
{
|
| 103 |
+
"x": 1366,
|
| 104 |
+
"y": 683
|
| 105 |
+
}
|
| 106 |
+
],
|
| 107 |
+
"current_software": "explorer.exe - ",
|
| 108 |
+
"start_time": 5.188,
|
| 109 |
+
"end_time": 5.188
|
| 110 |
+
},
|
| 111 |
+
{
|
| 112 |
+
"timestamp": 53.536,
|
| 113 |
+
"action": "Active Window",
|
| 114 |
+
"coords": null,
|
| 115 |
+
"current_software": "StarRail.exe - "
|
| 116 |
+
},
|
| 117 |
+
{
|
| 118 |
+
"timestamp": 55.961,
|
| 119 |
+
"action": "LClick at",
|
| 120 |
+
"coords": [
|
| 121 |
+
{
|
| 122 |
+
"x": 1632,
|
| 123 |
+
"y": 1071
|
| 124 |
+
}
|
| 125 |
+
],
|
| 126 |
+
"current_software": "SearchApp.exe - ",
|
| 127 |
+
"in_time_screenshot_path": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/screenshots/original_image_5.png"
|
| 128 |
+
},
|
| 129 |
+
{
|
| 130 |
+
"timestamp": 55.81,
|
| 131 |
+
"action": "Active Window",
|
| 132 |
+
"coords": null,
|
| 133 |
+
"current_software": "SearchApp.exe - "
|
| 134 |
+
},
|
| 135 |
+
{
|
| 136 |
+
"timestamp": 56.634,
|
| 137 |
+
"action": "LClick at",
|
| 138 |
+
"coords": [
|
| 139 |
+
{
|
| 140 |
+
"x": 1656,
|
| 141 |
+
"y": 1002
|
| 142 |
+
}
|
| 143 |
+
],
|
| 144 |
+
"current_software": "explorer.exe - ",
|
| 145 |
+
"in_time_screenshot_path": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/screenshots/original_image_6.png"
|
| 146 |
+
}
|
| 147 |
+
]
|
036-0001/operations.txt
ADDED
|
@@ -0,0 +1,54 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{"timestamp": "00:00:00.000", "message": "{\"0\": {\"x0\": 0, \"y0\": 0, \"width\": 1920, \"height\": 1080, \"scale_factor\": 1.25}}", "window": "System Info"}
|
| 2 |
+
{"video_start_time": "2025-03-14 21:06:06.400", "start_message": "Mouse and keyboard monitoring service started", "recording_folder": "C:\\Users\\frank\\AppData\\Local\\Temp\\2u7BOhhibKmiHDK8GUJXkv0sdbE\\resources\\save\\recording_20250314_210606"}
|
| 3 |
+
{"timestamp": "00:00:00.019", "message": "DragMove to (853, 696)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 4 |
+
{"timestamp": "00:00:00.123", "message": "DragMove to (853, 689)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 5 |
+
{"timestamp": "00:00:00.324", "message": "DragMove to (854, 683)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 6 |
+
{"timestamp": "00:00:00.425", "message": "DragMove to (828, 667)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 7 |
+
{"timestamp": "00:00:00.525", "message": "DragMove to (495, 624)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 8 |
+
{"timestamp": "00:00:00.626", "message": "DragMove to (360, 608)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 9 |
+
{"timestamp": "00:00:00.727", "message": "DragMove to (205, 585)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 10 |
+
{"timestamp": "00:00:00.827", "message": "DragMove to (132, 568)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 11 |
+
{"timestamp": "00:00:00.928", "message": "DragMove to (80, 549)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 12 |
+
{"timestamp": "00:00:01.030", "message": "DragMove to (55, 547)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 13 |
+
{"timestamp": "00:00:01.847", "message": "LClick at (54, 546)", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 14 |
+
{"timestamp": "00:00:01.850", "message": "Active Window: explorer.exe - ", "window": "Screen Recorder-nus.exe - Screen Recorder"}
|
| 15 |
+
{"timestamp": "00:00:01.852", "message": "LDragEnd: from (54, 546) to (54, 546), distance (0, 0)", "window": "explorer.exe - "}
|
| 16 |
+
{"timestamp": "00:00:02.356", "message": "Key Press: ALT_GR", "window": "explorer.exe - "}
|
| 17 |
+
{"timestamp": "00:00:02.476", "message": "Active Window: HYP.exe - ", "window": "explorer.exe - "}
|
| 18 |
+
{"timestamp": "00:00:02.510", "message": "Key Release: ALT_GR", "window": "HYP.exe - "}
|
| 19 |
+
{"timestamp": "00:00:05.185", "message": "LClick at (1470, 838)", "window": "HYP.exe - "}
|
| 20 |
+
{"timestamp": "00:00:05.188", "message": "Active Window: explorer.exe - ", "window": "HYP.exe - "}
|
| 21 |
+
{"timestamp": "00:00:05.188", "message": "DragStart at (1470, 838)", "window": "explorer.exe - "}
|
| 22 |
+
{"timestamp": "00:00:41.615", "message": "Active Window: StarRail.exe - ", "window": "explorer.exe - "}
|
| 23 |
+
{"timestamp": "00:00:41.616", "message": "DragMove to (1366, 683)", "window": "StarRail.exe - "}
|
| 24 |
+
{"timestamp": "00:00:43.367", "message": "LClick at (1366, 683)", "window": "StarRail.exe - "}
|
| 25 |
+
{"timestamp": "00:00:54.502", "message": "DragMove to (959, 539)", "window": "StarRail.exe - "}
|
| 26 |
+
{"timestamp": "00:00:54.909", "message": "Hotkey: CMD", "window": "StarRail.exe - "}
|
| 27 |
+
{"timestamp": "00:00:55.021", "message": "Key Release: CMD", "window": "StarRail.exe - "}
|
| 28 |
+
{"timestamp": "00:00:55.048", "message": "DragMove to (965, 540)", "window": "StarRail.exe - "}
|
| 29 |
+
{"timestamp": "00:00:55.111", "message": "Active Window: SearchApp.exe - ", "window": "StarRail.exe - "}
|
| 30 |
+
{"timestamp": "00:00:55.265", "message": "DragMove to (992, 536)", "window": "SearchApp.exe - "}
|
| 31 |
+
{"timestamp": "00:00:55.367", "message": "DragMove to (1249, 693)", "window": "SearchApp.exe - "}
|
| 32 |
+
{"timestamp": "00:00:55.468", "message": "DragMove to (1520, 923)", "window": "SearchApp.exe - "}
|
| 33 |
+
{"timestamp": "00:00:55.568", "message": "DragMove to (1527, 991)", "window": "SearchApp.exe - "}
|
| 34 |
+
{"timestamp": "00:00:55.669", "message": "DragMove to (1609, 1060)", "window": "SearchApp.exe - "}
|
| 35 |
+
{"timestamp": "00:00:55.780", "message": "DragMove to (1626, 1068)", "window": "SearchApp.exe - "}
|
| 36 |
+
{"timestamp": "00:00:57.536", "message": "LClick at (1632, 1071)", "window": "SearchApp.exe - "}
|
| 37 |
+
{"timestamp": "00:00:57.539", "message": "Active Window: explorer.exe - ", "window": "SearchApp.exe - "}
|
| 38 |
+
{"timestamp": "00:00:57.539", "message": "DragMove to (1645, 1011)", "window": "explorer.exe - "}
|
| 39 |
+
{"timestamp": "00:00:57.642", "message": "DragMove to (1664, 938)", "window": "explorer.exe - "}
|
| 40 |
+
{"timestamp": "00:00:57.855", "message": "DragMove to (1663, 944)", "window": "explorer.exe - "}
|
| 41 |
+
{"timestamp": "00:00:57.957", "message": "DragMove to (1661, 966)", "window": "explorer.exe - "}
|
| 42 |
+
{"timestamp": "00:00:58.059", "message": "DragMove to (1661, 979)", "window": "explorer.exe - "}
|
| 43 |
+
{"timestamp": "00:00:58.165", "message": "DragMove to (1659, 993)", "window": "explorer.exe - "}
|
| 44 |
+
{"timestamp": "00:00:58.295", "message": "DragMove to (1656, 1002)", "window": "explorer.exe - "}
|
| 45 |
+
{"timestamp": "00:01:00.092", "message": "LClick at (1656, 1002)", "window": "explorer.exe - "}
|
| 46 |
+
{"timestamp": "00:01:00.098", "message": "DragMove to (1641, 948)", "window": "explorer.exe - "}
|
| 47 |
+
{"timestamp": "00:01:00.310", "message": "DragMove to (1639, 656)", "window": "explorer.exe - "}
|
| 48 |
+
{"timestamp": "00:01:00.411", "message": "DragMove to (1645, 683)", "window": "explorer.exe - "}
|
| 49 |
+
{"timestamp": "00:01:00.512", "message": "DragMove to (1652, 712)", "window": "explorer.exe - "}
|
| 50 |
+
{"timestamp": "00:01:00.613", "message": "DragMove to (1655, 740)", "window": "explorer.exe - "}
|
| 51 |
+
{"timestamp": "00:01:00.713", "message": "DragMove to (1657, 767)", "window": "explorer.exe - "}
|
| 52 |
+
{"timestamp": "00:01:00.816", "message": "DragMove to (1659, 794)", "window": "explorer.exe - "}
|
| 53 |
+
{"timestamp": "00:01:00.923", "message": "DragMove to (1662, 809)", "window": "explorer.exe - "}
|
| 54 |
+
{"timestamp": "00:01:01.023", "message": "DragMove to (1664, 817)", "window": "explorer.exe - "}
|
036-0001/outputs/action_caption_service/Step-0_caption_input.json
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"generated_by": "action_caption_service",
|
| 3 |
+
"step_idx": 0,
|
| 4 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 5 |
+
"llm_model": "gpt-4.1",
|
| 6 |
+
"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['LClick at', [{'x': 54, 'y': 546}]]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze a single left mouse click operation. Focus on the following aspects:\n\n1. Click location features:\n- Whether it is on a UI control (such as buttons, menus, toolbars) that mainly appears at the top of the application\n- Whether it is on an existing object (textbox, graphic, image, etc.) in the canvas area\n- Whether it is in a blank area (check if the area has a solid color e.g. pure white, which often indicates a blank space)\n- Whether it is on a control point of a selected object\n\n2. Modifier Key effects: No modifier key, standard click operation\n\n3. Interface response:\n- Whether an object is selected/deselected\n- Whether a menu or dialog is triggered\n- Whether it enters edit mode\n- Whether the tool or mode changes\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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"frames": {
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"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_0_start_frame_to_be_captioned.png",
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"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_0_end_frame_to_be_captioned.png"
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}
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}
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036-0001/outputs/action_caption_service/Step-0_caption_output.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 0,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"token_usage": 4452,
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"caption": {
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"screen_language": "Chinese",
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"observation_action_before": "I see the Windows desktop with various application shortcuts on the left side. There is a small screen recording tool window on the right side. The tool is currently recording, with a 'Stop' button highlighted in blue and a timer reading '68秒' (68 seconds).",
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"observation_action_after": "The desktop remains the same, but the recording timer in the screen recording tool window has now reset to '1秒' (1 second), indicating a new recording session. The '录制已开始' (Recording started) label is visible.",
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"think": "The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.",
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"action": "To restart the screen recording, I clicked on the 'Start' button in the screen recording tool after having previously stopped recording.",
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"expectation": "The recording timer should reset and begin counting from 1 second, with the label indicating that recording has started.",
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"reason_for_is_icon": "The clicked area is a button labeled 'Start' in text, not an image-based icon.",
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"is_icon": false,
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"icon_file_name": ""
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}
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}
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036-0001/outputs/action_caption_service/Step-1_caption_input.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 1,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['Key Press: ALT_GR', None]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze keyboard operation. Focus on:\n\n1. Key type:\n- Whether it is text input\n- Whether it is a function key\n- Whether it is a navigation key\n- Whether it is a shortcut key combination\n- Whether it is a modifier key only (may indicate upcoming shortcut operation)\n\n2. Current state:\n- Whether an object is in edit mode\n- Whether there is a selected object\n- Current tool or mode\n\n3. Operation effect:\n- Changes in text content\n- Changes in object properties\n- Changes in interface state\n- Tool or mode switching\n- Preparation for shortcut key combinations\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nAction 1: The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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| 7 |
+
"frames": {
|
| 8 |
+
"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_1_start_frame_to_be_captioned.png",
|
| 9 |
+
"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_1_end_frame_to_be_captioned.png"
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| 10 |
+
}
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| 11 |
+
}
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036-0001/outputs/action_caption_service/Step-1_caption_output.json
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{
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"generated_by": "action_caption_service",
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| 3 |
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"step_idx": 1,
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| 4 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 5 |
+
"llm_model": "gpt-4.1",
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| 6 |
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"token_usage": 4516,
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| 7 |
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"caption": {
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| 8 |
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"screen_language": "Chinese",
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| 9 |
+
"observation_action_before": "I see the Windows desktop with multiple application shortcuts and a cute, animated wallpaper as the background. On the right side, there is a pop-up window for a screen recording tool, which indicates that recording has already started (with a blue 'Stop' button available and a timer showing 1 second).",
|
| 10 |
+
"observation_action_after": "A game launcher interface appears in the center of the screen, showing colorful anime-style artwork and Chinese text promoting a game update or event. A prominent yellow button labeled '开始游戏' (Start Game) has appeared, and the desktop is partially obscured.",
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| 11 |
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"think": "Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.",
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| 12 |
+
"action": "To prepare for using a keyboard shortcut or to modify input (such as entering special characters, switching keyboard layouts, or interacting with the launcher), I pressed the ALT_GR key.",
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| 13 |
+
"expectation": "The interface should be ready for the next step—such as entering a password, executing a shortcut, or performing another keyboard-based operation within the game launcher or on the desktop.",
|
| 14 |
+
"reason_for_is_icon": "The action was pressing the ALT_GR modifier key on the keyboard, which is not related to an icon, image-based button, or on-screen item. It is a keyboard modifier action.",
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| 15 |
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"is_icon": false,
|
| 16 |
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"icon_file_name": ""
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| 17 |
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}
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}
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036-0001/outputs/action_caption_service/Step-2_caption_input.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 2,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 5 |
+
"llm_model": "gpt-4.1",
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| 6 |
+
"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['LClick at', [{'x': 1470, 'y': 838}]]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze a single left mouse click operation. Focus on the following aspects:\n\n1. Click location features:\n- Whether it is on a UI control (such as buttons, menus, toolbars) that mainly appears at the top of the application\n- Whether it is on an existing object (textbox, graphic, image, etc.) in the canvas area\n- Whether it is in a blank area (check if the area has a solid color e.g. pure white, which often indicates a blank space)\n- Whether it is on a control point of a selected object\n\n2. Modifier Key effects: No modifier key, standard click operation\n\n3. Interface response:\n- Whether an object is selected/deselected\n- Whether a menu or dialog is triggered\n- Whether it enters edit mode\n- Whether the tool or mode changes\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nAction 1: The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.\nAction 2: Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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"frames": {
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"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_2_start_frame_to_be_captioned.png",
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+
"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_2_end_frame_to_be_captioned.png"
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}
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}
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036-0001/outputs/action_caption_service/Step-2_caption_output.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 2,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"token_usage": 4583,
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"caption": {
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"screen_language": "Chinese",
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"observation_action_before": "I see a game launcher interface in the center of the screen with artwork and several interactive buttons, including a prominent yellow '开始游戏' (Start Game) button in the bottom right. The launcher overlays the Windows desktop, which is partially visible around the edges.",
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+
"observation_action_after": "The game launcher has completely disappeared, revealing the full Windows desktop with icons and a colorful wallpaper. There are no open application windows on the desktop.",
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"think": "There is a significant change between the two screenshots: the launcher window is closed after the click. The click coordinates correspond to the top-right area of the launcher, near the 'X' close icon. It is very likely that I clicked the close button to exit or hide the launcher.",
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"action": "To close or exit the game launcher, I clicked on the 'X' icon in the top-right corner of the launcher window.",
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"expectation": "The launcher window should close and the desktop should become fully visible without any overlay from the launcher.",
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"reason_for_is_icon": "The click location is exactly at the typical position of a window 'X' close icon, and the icon is visible in the screenshot. This is a standard image-based close button found on many application windows.",
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"is_icon": true,
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"icon_file_name": "icon_close_X.png"
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}
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}
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036-0001/outputs/action_caption_service/Step-3_caption_input.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 3,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['LClick at', [{'x': 1366, 'y': 683}]]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze a single left mouse click operation. Focus on the following aspects:\n\n1. Click location features:\n- Whether it is on a UI control (such as buttons, menus, toolbars) that mainly appears at the top of the application\n- Whether it is on an existing object (textbox, graphic, image, etc.) in the canvas area\n- Whether it is in a blank area (check if the area has a solid color e.g. pure white, which often indicates a blank space)\n- Whether it is on a control point of a selected object\n\n2. Modifier Key effects: No modifier key, standard click operation\n\n3. Interface response:\n- Whether an object is selected/deselected\n- Whether a menu or dialog is triggered\n- Whether it enters edit mode\n- Whether the tool or mode changes\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nAction 1: The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.\nAction 2: Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.\nAction 3: There is a significant change between the two screenshots: the launcher window is closed after the click. The click coordinates correspond to the top-right area of the launcher, near the 'X' close icon. It is very likely that I clicked the close button to exit or hide the launcher.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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| 7 |
+
"frames": {
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| 8 |
+
"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_3_start_frame_to_be_captioned.png",
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| 9 |
+
"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_3_end_frame_to_be_captioned.png"
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| 10 |
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}
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}
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036-0001/outputs/action_caption_service/Step-3_caption_output.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 3,
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| 4 |
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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| 5 |
+
"llm_model": "gpt-4.1",
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| 6 |
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"token_usage": 4630,
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"caption": {
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| 8 |
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"screen_language": "English",
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| 9 |
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"observation_action_before": "I see a stylized animated scene of a futuristic train traveling through space, surrounded by asteroids and particles of light. There are no visible UI elements, buttons, or text prompts—just the animated cutscene and a mouse cursor.",
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| 10 |
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"observation_action_after": "The scene has transitioned to a close-up of the front of the train now heading into a bright, glowing portal or cosmic phenomenon. There are no additional UI elements or text, and the mouse cursor remains visible.",
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| 11 |
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"think": "The transition between these two screenshots shows a progression in a cutscene, likely triggered to advance the animation faster or skip to the next scene. Since no UI elements are visible, the user probably clicked to speed up or skip part of the animation.",
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| 12 |
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"action": "To advance or skip the ongoing cutscene, I clicked on the blank space in the animation area.",
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| 13 |
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"expectation": "The cutscene should either progress to the next stage or speed up, resulting in a new visual sequence in the animation.",
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| 14 |
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"reason_for_is_icon": "The click occurred in a blank area of the animation with no visible icon or text. There are no image-based or text-based buttons—it is just the visual scene.",
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| 15 |
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"is_icon": false,
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| 16 |
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"icon_file_name": ""
|
| 17 |
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}
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}
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036-0001/outputs/action_caption_service/Step-4_caption_input.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 4,
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| 4 |
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 5 |
+
"llm_model": "gpt-4.1",
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| 6 |
+
"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['LClick at', [{'x': 1632, 'y': 1071}]]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze a single left mouse click operation. Focus on the following aspects:\n\n1. Click location features:\n- Whether it is on a UI control (such as buttons, menus, toolbars) that mainly appears at the top of the application\n- Whether it is on an existing object (textbox, graphic, image, etc.) in the canvas area\n- Whether it is in a blank area (check if the area has a solid color e.g. pure white, which often indicates a blank space)\n- Whether it is on a control point of a selected object\n\n2. Modifier Key effects: No modifier key, standard click operation\n\n3. Interface response:\n- Whether an object is selected/deselected\n- Whether a menu or dialog is triggered\n- Whether it enters edit mode\n- Whether the tool or mode changes\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nAction 1: The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.\nAction 2: Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.\nAction 3: There is a significant change between the two screenshots: the launcher window is closed after the click. The click coordinates correspond to the top-right area of the launcher, near the 'X' close icon. It is very likely that I clicked the close button to exit or hide the launcher.\nAction 4: The transition between these two screenshots shows a progression in a cutscene, likely triggered to advance the animation faster or skip to the next scene. Since no UI elements are visible, the user probably clicked to speed up or skip part of the animation.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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"frames": {
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"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_4_start_frame_to_be_captioned.png",
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"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_4_end_frame_to_be_captioned.png"
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}
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{
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"generated_by": "action_caption_service",
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"step_idx": 4,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"token_usage": 4699,
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"caption": {
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"screen_language": "Chinese",
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"observation_action_before": "I am in the main game interface with my character standing in a room. The interface includes the game HUD, the character list on the right, and game controls at the bottom right. There are no additional system windows or overlays shown.",
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| 10 |
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"observation_action_after": "The Windows Start menu is now open over the game interface, showing system programs and recently added applications on the left side of the screen. The rest of the game screen remains unchanged and is visible in the background.",
|
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"think": "I clicked on the Windows Start icon in the bottom left corner of the screen, causing the Start menu to appear over the game. I likely wanted to switch applications, launch a program, or access system functions while the game was running.",
|
| 12 |
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"action": "To open the Windows Start menu while staying in the game, I clicked the Start button at the bottom left of the taskbar.",
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| 13 |
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"expectation": "The Start menu should appear on top of the game's fullscreen interface, providing quick access to other applications or system settings.",
|
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"reason_for_is_icon": "The clicked area corresponds to the Windows Start icon in the bottom left of the taskbar. This icon is universally recognized as the entry point to the Start menu and is image-based, not text-based.",
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| 15 |
+
"is_icon": true,
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"icon_file_name": "windows_start_icon.png"
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}
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}
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036-0001/outputs/action_caption_service/Step-5_caption_input.json
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{
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"generated_by": "action_caption_service",
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"step_idx": 5,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"prompt": "### Objective: \nYour goal is to analyze and describe the user's actions in a graphical user interface (GUI). RETURN IN ENGLISH!! \n\n**Input**: Each analysis is based on the overall task description, one specific user action (including metadata and coordinates), and a pair of \"before\" and \"after\" screenshots.\n\n**User's action**: \n['LClick at', [{'x': 1656, 'y': 1002}]]\n\n**Overall Task Description**: \nOverall Task Description: 测试完整流程:orchestrator + trace_hierarchy_service\n If the the First Screenshot shows key information about the user's query, you should describe the information in the observation section.\n\n---\n\n### Expected **Output**: JSON format describing the user action:\n\n```json\n{\n \"screen_language\": str, \n \"observation_action_before\": str, \n \"observation_action_after\": str,\n \"think\": str,\n \"action\": str,\n \"expectation\": str, \n \"reason_for_is_icon\": str, \n \"is_icon\": bool,\n \"icon_file_name\": str \n}\n```\n\n---\n\n### Guidance for Each Field in the JSON:\n\n- \"screen_language\": \n Specify the language shown in the screenshots (e.g., \"English\", \"Chinese\", \"Japanese\").\n\n- \"observation_action_before\": \n Describe the key visual elements and layout **before** the action. Focus only on the parts relevant to the task, such as panels, labels, selected items, or visible options.\nDescribe this content in the first person.\n\n- \"observation_action_after\": \n Describe the **changes or new elements** visible **after** the action. Again, only include task-relevant changes.\nDescribe this content in the first person.\n\n- \"think\": \n Analyze the difference between the screenshots. Explain **why** the user likely performed the scroll and what they were trying to achieve.\nDescribe this content in the first person.\n\n- \"action\": \n Describe the purpose and specific nature of the action in natural language. \n e.g.,\n > To do/achieve/.. xxx, I need to ....\n Describe this content in the first person.\n \n- \"expectation\": \n Describe what **should happen** based on the second screenshot. Start with “The [something] should…”\nDescribe this content in the first person.\n\n- \"reason_for_is_icon\": \n If the user clicked on an icon or image-based button, explain how you know that. If it is text-based button, blank area, character or other not image-based button, explain why the action was not icon-based (e.g., scroll gesture or click on a blank area).\n Note: if there is text in the item, it is not an icon.\n- \"is_icon\": \n Determine if the clicked part is a button represented by an icon or text. If it is an image-based button, return 'True'. If it is a text-based button or not an button or blank space return 'False'. \n\n- \"icon_file_name\": \n If the clicked area is an icon, provide the icon’s file name. If not, leave it as an empty string.\n\n---\n\n### Special Notes for Scroll-Related Actions:\n\nAnalyze a single left mouse click operation. Focus on the following aspects:\n\n1. Click location features:\n- Whether it is on a UI control (such as buttons, menus, toolbars) that mainly appears at the top of the application\n- Whether it is on an existing object (textbox, graphic, image, etc.) in the canvas area\n- Whether it is in a blank area (check if the area has a solid color e.g. pure white, which often indicates a blank space)\n- Whether it is on a control point of a selected object\n\n2. Modifier Key effects: No modifier key, standard click operation\n\n3. Interface response:\n- Whether an object is selected/deselected\n- Whether a menu or dialog is triggered\n- Whether it enters edit mode\n- Whether the tool or mode changes\n\n\n\n---\n\n### Reminder:\n- Ignore red bounding boxes and mouse cursors in screenshots—they're only for your reference.\n- Be concise and specific. Only describe the UI elements and layout that are relevant to the task.\n- Do not request additional screenshots. Use the given pair to analyze and reason.\n\n\n### Example:\n\nExamples of Expected Responses:\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays a 'Character Catalog' window with multiple character portraits arranged in a grid. Most of them are marked as 'Not Owned'. \",\n \"observation_action_after\": \"A 'Build Target Settings' confirmation window appears featuring Aventurine’s detailed artwork on the left. The window asks if the user wants to set Aventurine as the build target and shows required level and trace materials. There is also a button labeled 'Set as Target' at the bottom.\",\n \"think\": \"The user clicked on Aventurine’s portrait in the character catalog to initiate the process of setting them as the build target. This brings up the confirmation window with the relevant building requirements.\",\n \"action\": \"To view Aventurine’s build options and set them as the build target, I clicked on Aventurine’s character portrait in the Character Catalog.\",\n \"expectation\": \"The build settings interface for Aventurine should appear, allowing the user to confirm setting Aventurine as the build target.\",\n \"reason_for_is_icon\": \"The user clicked on a character portrait which is a visual icon representing Aventurine in the Character Catalog, identifiable by the image, name, elemental symbol, and 'Not Owned' label.\",\n \"is_icon\": true,\n \"icon_file_name\": \"aventurine_icon.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The main game screen is visible with the character Tribbie displayed at the center. On the right-hand side, the party lineup shows Sunday, Acheron, Tribbie, and Lingsha. The game interface includes various icons at the top right and bottom corners, such as the Interastral Peace Guide icon in green at the top.\",\n \"observation_action_after\": \"The screen changes to the Interastral Peace Guide's 'Survival Index' with the Build Target tab selected. The current build target is shown as Argenti, with detailed resource requirements listed on the right panel. There is a button at the bottom labeled 'Change Build Target'.\",\n \"think\": \"The user likely clicked on the Interastral Peace Guide icon to access the menu where they can manage or change the build target. This is a required step to set Aventurine as the new target.\",\n \"action\": \"To begin the process of setting Aventurine as the build target, the user clicked on the Interastral Peace Guide icon at the top right of the screen.\",\n \"expectation\": \"The Interastral Peace Guide interface should appear, specifically opening the 'Survival Index' tab where build targets and related resources are managed.\",\n \"reason_for_is_icon\": \"The user clicked on a clearly distinguishable icon in the top right corner of the screen that visually represents the Interastral Peace Guide, making it image-based.\",\n \"is_icon\": true,\n \"icon_file_name\": \"icon_interastral_peace_guide.png\"\n}\n```\n\n```json\n{\n \"screen_language\": \"English\",\n \"observation_action_before\": \"The screen displays the 'Survival Index' UI, with 'Argenti' currently selected as the Build Target. A button labeled 'Change Build Target' with Argenti’s portrait is located in the lower-left corner of the interface.\",\n \"observation_action_after\": \"A new panel titled 'Character Catalog' appears, showing a grid of character portraits. Each character has a label indicating whether they are owned or not. Aventurine is visible in this list but not yet selected.\",\n \"think\": \"The user is attempting to change the build target from Argenti to another character. Clicking the 'Change Build Target' button opens the character selection interface, which is a necessary step for choosing Aventurine.\",\n \"action\": \"To change the build target, I clicked the 'Change Build Target' button located in the lower-left corner of the Survival Index screen.\",\n \"expectation\": \"The Character Catalog should appear, giving the user the ability to select a new character such as Aventurine.\",\n \"reason_for_is_icon\": \"The clicked area is mainly text. Users mainly recognize the function of the button by the text.\",\n \"is_icon\": false,\n \"icon_file_name\": \"\"\n}\n```\n\nRemember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.\n[Historical Actions]\nThe information from past actions here is to enhance the understanding of the current context.\nAction 1: The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.\nAction 2: Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.\nAction 3: There is a significant change between the two screenshots: the launcher window is closed after the click. The click coordinates correspond to the top-right area of the launcher, near the 'X' close icon. It is very likely that I clicked the close button to exit or hide the launcher.\nAction 4: The transition between these two screenshots shows a progression in a cutscene, likely triggered to advance the animation faster or skip to the next scene. Since no UI elements are visible, the user probably clicked to speed up or skip part of the animation.\nAction 5: I clicked on the Windows Start icon in the bottom left corner of the screen, causing the Start menu to appear over the game. I likely wanted to switch applications, launch a program, or access system functions while the game was running.\nNow, you are at the current action. Remember to be specific and concise in your descriptions, focusing on the relevant details of my interaction with the GUI.",
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"frames": {
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"start_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_5_start_frame_to_be_captioned.png",
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"end_frame_to_be_captioned": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache/step_5_end_frame_to_be_captioned.png"
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}
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}
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{
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"generated_by": "action_caption_service",
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"step_idx": 5,
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"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
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"llm_model": "gpt-4.1",
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"token_usage": 4765,
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"caption": {
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"screen_language": "Chinese",
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"observation_action_before": "The Windows Start menu is open over a game interface. The Start menu displays recently added apps, pinned tiles (like Microsoft Edge and McAfee), and a list of folders and programs. The system tray area is mostly collapsed.",
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"observation_action_after": "The Windows Start menu remains open, but now the system tray in the bottom right has expanded, revealing additional hidden icons and quick access shortcuts. No visible change occurred in the game or Start menu itself.",
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"think": "I noticed that after my action, the hidden icons in the system tray became visible. This suggests I clicked the small upward-facing arrow ('Show hidden icons') in the system tray to display all available background application icons, probably to access or check the status of a background app while the game and Start menu are open.",
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"action": "To view all background apps and quick access icons, I clicked the 'Show hidden icons' arrow in the Windows system tray at the bottom right of the taskbar.",
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"expectation": "The system tray should expand to show all hidden icons, making it easier to access running background apps and system functions.",
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"reason_for_is_icon": "I clicked on the system tray's 'Show hidden icons' arrow which is represented by a visual icon (typically a small caret or arrow) and not by text.",
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"is_icon": true,
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"icon_file_name": "chevron_up_tray_icon.png"
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}
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}
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# Project: Screen Recording and Game Interaction
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| 2 |
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## Milestone 1: Restart Screen Recording
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| 4 |
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- [ ] Step [1]: To restart the screen recording, I clicked on the 'Start' button in the screen recording tool after having previously stopped recording.
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| 5 |
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- [ ] Step [2]: To prepare for using a keyboard shortcut or to modify input (such as entering special characters, switching keyboard layouts, or interacting with the launcher), I pressed the ALT_GR key.
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## Milestone 2: Manage Game Launcher
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| 8 |
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- [ ] Step [3]: To close or exit the game launcher, I clicked on the 'X' icon in the top-right corner of the launcher window.
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| 9 |
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- [ ] Step [4]: Wait
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| 10 |
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- [ ] Step [5]: To advance or skip the ongoing cutscene, I clicked on the blank space in the animation area.
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|
| 1 |
+
{
|
| 2 |
+
"generated_by": "orchestrator_service",
|
| 3 |
+
"user_id": "test_user",
|
| 4 |
+
"trace_id": "test_036_hierarchy",
|
| 5 |
+
"data": {
|
| 6 |
+
"trace_title": "测试orchestrator与trace_hierarchy_service流程",
|
| 7 |
+
"task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 8 |
+
"user_id": "test_user",
|
| 9 |
+
"trace_id": "test_036_hierarchy",
|
| 10 |
+
"video_url": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv",
|
| 11 |
+
"hyperparameters": {
|
| 12 |
+
"generated_by": "orchestrator_service",
|
| 13 |
+
"initialization": {
|
| 14 |
+
"sam_server_url": null,
|
| 15 |
+
"icon_matcher_server_url": null,
|
| 16 |
+
"is_upload_s3": false,
|
| 17 |
+
"is_upload_efs": false,
|
| 18 |
+
"default_parser_domain": "default",
|
| 19 |
+
"milestone_conversion_url": null
|
| 20 |
+
},
|
| 21 |
+
"global_constants": {
|
| 22 |
+
"RESULT_ROOT": "./cache_root",
|
| 23 |
+
"EFS_TRACE_DIR_BASE": "./efs_root",
|
| 24 |
+
"TEMPLATES_DIR": "E:/Workspace/Demo_Parser_Local/icon_template"
|
| 25 |
+
},
|
| 26 |
+
"call_params": {
|
| 27 |
+
"overall_task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 28 |
+
"video_url": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv",
|
| 29 |
+
"user_id": "test_user",
|
| 30 |
+
"trace_id": "test_036_hierarchy",
|
| 31 |
+
"parser_domain": "star_rail",
|
| 32 |
+
"prompt_software_name": "star_rail",
|
| 33 |
+
"icon_domain": "star_rail",
|
| 34 |
+
"debug": false,
|
| 35 |
+
"is_output_as_video_path": false,
|
| 36 |
+
"sam_all": false,
|
| 37 |
+
"efs_domain": "marbot_run",
|
| 38 |
+
"llm_model": null
|
| 39 |
+
},
|
| 40 |
+
"runtime_info": {
|
| 41 |
+
"user_id": "test_user",
|
| 42 |
+
"trace_id": "test_036_hierarchy",
|
| 43 |
+
"domain": "star_rail",
|
| 44 |
+
"efs_trace_dir": "./efs_root/marbot_run/test_user/test_036_hierarchy",
|
| 45 |
+
"result_dir": "./cache_root/test_user/test_036_hierarchy",
|
| 46 |
+
"cache_dir": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/outputs/action_caption_service/cache",
|
| 47 |
+
"video_url": "/data/lhx/LLaMA-Factory/data/ui_zero/data/036-0001/036-0001/Screen-0-recording-2025-03-14_13-07-09.mkv",
|
| 48 |
+
"video_size": null,
|
| 49 |
+
"rgba_templates_dir": null,
|
| 50 |
+
"edge_templates_dir": null,
|
| 51 |
+
"prompt_software_name": "star_rail",
|
| 52 |
+
"sam_all": false,
|
| 53 |
+
"debug": false
|
| 54 |
+
},
|
| 55 |
+
"parser_method_params": {}
|
| 56 |
+
},
|
| 57 |
+
"trajectory": [
|
| 58 |
+
{
|
| 59 |
+
"step_idx": 1,
|
| 60 |
+
"caption": {
|
| 61 |
+
"screen_language": "Chinese",
|
| 62 |
+
"observation_action_before": "I see the Windows desktop with various application shortcuts on the left side. There is a small screen recording tool window on the right side. The tool is currently recording, with a 'Stop' button highlighted in blue and a timer reading '68秒' (68 seconds).",
|
| 63 |
+
"observation_action_after": "The desktop remains the same, but the recording timer in the screen recording tool window has now reset to '1秒' (1 second), indicating a new recording session. The '录制已开始' (Recording started) label is visible.",
|
| 64 |
+
"think": "The user likely stopped the ongoing screen recording and immediately started a new recording session using the recording tool. The click was probably on either the 'Stop' button to end the current session, or the 'Start' button to begin recording again.",
|
| 65 |
+
"action": "To restart the screen recording, I clicked on the 'Start' button in the screen recording tool after having previously stopped recording.",
|
| 66 |
+
"expectation": "The recording timer should reset and begin counting from 1 second, with the label indicating that recording has started.",
|
| 67 |
+
"reason_for_is_icon": "The clicked area is a button labeled 'Start' in text, not an image-based icon.",
|
| 68 |
+
"is_icon": false
|
| 69 |
+
},
|
| 70 |
+
"icon_info": [],
|
| 71 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 72 |
+
"caption_prompt_input[Debug]": {
|
| 73 |
+
"action": [
|
| 74 |
+
0.591,
|
| 75 |
+
"LClick at",
|
| 76 |
+
[
|
| 77 |
+
{
|
| 78 |
+
"x": 54,
|
| 79 |
+
"y": 546
|
| 80 |
+
}
|
| 81 |
+
]
|
| 82 |
+
],
|
| 83 |
+
"overall_task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 84 |
+
"window_name": "Screen Recorder-nus.exe - Screen Recorder"
|
| 85 |
+
},
|
| 86 |
+
"icon_bbox": null,
|
| 87 |
+
"time_info": {
|
| 88 |
+
"start_time": 0.591,
|
| 89 |
+
"end_time": 1.03033,
|
| 90 |
+
"current_action_trigger_timestamp": 0.591,
|
| 91 |
+
"next_action_trigger_timestamp": 1.2,
|
| 92 |
+
"last_action_trigger_timestamp": 0.491
|
| 93 |
+
}
|
| 94 |
+
},
|
| 95 |
+
{
|
| 96 |
+
"step_idx": 2,
|
| 97 |
+
"caption": {
|
| 98 |
+
"screen_language": "Chinese",
|
| 99 |
+
"observation_action_before": "I see the Windows desktop with multiple application shortcuts and a cute, animated wallpaper as the background. On the right side, there is a pop-up window for a screen recording tool, which indicates that recording has already started (with a blue 'Stop' button available and a timer showing 1 second).",
|
| 100 |
+
"observation_action_after": "A game launcher interface appears in the center of the screen, showing colorful anime-style artwork and Chinese text promoting a game update or event. A prominent yellow button labeled '开始游戏' (Start Game) has appeared, and the desktop is partially obscured.",
|
| 101 |
+
"think": "Pressing the ALT_GR key did not visibly affect text, selection, or object state because ALT_GR is a modifier key. It is likely being used in preparation for a keyboard shortcut to trigger an action, such as switching input methods, interacting with the launcher, or preparing to enter credentials in the upcoming game launcher.",
|
| 102 |
+
"action": "To prepare for using a keyboard shortcut or to modify input (such as entering special characters, switching keyboard layouts, or interacting with the launcher), I pressed the ALT_GR key.",
|
| 103 |
+
"expectation": "The interface should be ready for the next step—such as entering a password, executing a shortcut, or performing another keyboard-based operation within the game launcher or on the desktop.",
|
| 104 |
+
"reason_for_is_icon": "The action was pressing the ALT_GR modifier key on the keyboard, which is not related to an icon, image-based button, or on-screen item. It is a keyboard modifier action.",
|
| 105 |
+
"is_icon": false
|
| 106 |
+
},
|
| 107 |
+
"icon_info": [],
|
| 108 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 109 |
+
"caption_prompt_input[Debug]": {
|
| 110 |
+
"action": [
|
| 111 |
+
0.9455,
|
| 112 |
+
"Key Press: ALT_GR",
|
| 113 |
+
null
|
| 114 |
+
],
|
| 115 |
+
"overall_task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 116 |
+
"window_name": "explorer.exe - "
|
| 117 |
+
},
|
| 118 |
+
"icon_bbox": null,
|
| 119 |
+
"time_info": {
|
| 120 |
+
"start_time": 0.9455,
|
| 121 |
+
"end_time": 2.41213,
|
| 122 |
+
"current_action_trigger_timestamp": 0.9455,
|
| 123 |
+
"next_action_trigger_timestamp": 4.029,
|
| 124 |
+
"last_action_trigger_timestamp": 0.691
|
| 125 |
+
}
|
| 126 |
+
},
|
| 127 |
+
{
|
| 128 |
+
"step_idx": 3,
|
| 129 |
+
"caption": {
|
| 130 |
+
"screen_language": "Chinese",
|
| 131 |
+
"observation_action_before": "I see a game launcher interface in the center of the screen with artwork and several interactive buttons, including a prominent yellow '开始游戏' (Start Game) button in the bottom right. The launcher overlays the Windows desktop, which is partially visible around the edges.",
|
| 132 |
+
"observation_action_after": "The game launcher has completely disappeared, revealing the full Windows desktop with icons and a colorful wallpaper. There are no open application windows on the desktop.",
|
| 133 |
+
"think": "There is a significant change between the two screenshots: the launcher window is closed after the click. The click coordinates correspond to the top-right area of the launcher, near the 'X' close icon. It is very likely that I clicked the close button to exit or hide the launcher.",
|
| 134 |
+
"action": "To close or exit the game launcher, I clicked on the 'X' icon in the top-right corner of the launcher window.",
|
| 135 |
+
"expectation": "The launcher window should close and the desktop should become fully visible without any overlay from the launcher.",
|
| 136 |
+
"reason_for_is_icon": "The click location is exactly at the typical position of a window 'X' close icon, and the icon is visible in the screenshot. This is a standard image-based close button found on many application windows.",
|
| 137 |
+
"is_icon": false
|
| 138 |
+
},
|
| 139 |
+
"icon_info": [],
|
| 140 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 141 |
+
"caption_prompt_input[Debug]": {
|
| 142 |
+
"action": [
|
| 143 |
+
3.1083229057596764,
|
| 144 |
+
"LClick at",
|
| 145 |
+
[
|
| 146 |
+
{
|
| 147 |
+
"x": 1470,
|
| 148 |
+
"y": 838
|
| 149 |
+
}
|
| 150 |
+
]
|
| 151 |
+
],
|
| 152 |
+
"overall_task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 153 |
+
"window_name": "HYP.exe - "
|
| 154 |
+
},
|
| 155 |
+
"icon_bbox": null,
|
| 156 |
+
"time_info": {
|
| 157 |
+
"start_time": 3.10832,
|
| 158 |
+
"end_time": 4.71612,
|
| 159 |
+
"current_action_trigger_timestamp": 3.10832,
|
| 160 |
+
"next_action_trigger_timestamp": 41.622,
|
| 161 |
+
"last_action_trigger_timestamp": 1.2
|
| 162 |
+
}
|
| 163 |
+
},
|
| 164 |
+
{
|
| 165 |
+
"step_idx": 4,
|
| 166 |
+
"caption": {
|
| 167 |
+
"screen_language": "Chinese",
|
| 168 |
+
"observation_action_before": "Waiting...",
|
| 169 |
+
"observation_action_after": "Wait finished.",
|
| 170 |
+
"think": "I need to wait for the launcher to fully close and return me to the desktop screen.",
|
| 171 |
+
"action": "Wait",
|
| 172 |
+
"expectation": "System state updated or next element ready.",
|
| 173 |
+
"is_icon": false,
|
| 174 |
+
"icon_file_name": ""
|
| 175 |
+
},
|
| 176 |
+
"icon_info": [],
|
| 177 |
+
"time_info": {
|
| 178 |
+
"start_time": 4.71612,
|
| 179 |
+
"end_time": 40.24169,
|
| 180 |
+
"current_action_trigger_timestamp": 3.10832,
|
| 181 |
+
"next_action_trigger_timestamp": 40.24169,
|
| 182 |
+
"last_action_trigger_timestamp": 1.2,
|
| 183 |
+
"wait_duration": 35.52557
|
| 184 |
+
}
|
| 185 |
+
},
|
| 186 |
+
{
|
| 187 |
+
"step_idx": 5,
|
| 188 |
+
"caption": {
|
| 189 |
+
"screen_language": "English",
|
| 190 |
+
"observation_action_before": "I see a stylized animated scene of a futuristic train traveling through space, surrounded by asteroids and particles of light. There are no visible UI elements, buttons, or text prompts—just the animated cutscene and a mouse cursor.",
|
| 191 |
+
"observation_action_after": "The scene has transitioned to a close-up of the front of the train now heading into a bright, glowing portal or cosmic phenomenon. There are no additional UI elements or text, and the mouse cursor remains visible.",
|
| 192 |
+
"think": "The transition between these two screenshots shows a progression in a cutscene, likely triggered to advance the animation faster or skip to the next scene. Since no UI elements are visible, the user probably clicked to speed up or skip part of the animation.",
|
| 193 |
+
"action": "To advance or skip the ongoing cutscene, I clicked on the blank space in the animation area.",
|
| 194 |
+
"expectation": "The cutscene should either progress to the next stage or speed up, resulting in a new visual sequence in the animation.",
|
| 195 |
+
"reason_for_is_icon": "The click occurred in a blank area of the animation with no visible icon or text. There are no image-based or text-based buttons—it is just the visual scene.",
|
| 196 |
+
"is_icon": false
|
| 197 |
+
},
|
| 198 |
+
"icon_info": [],
|
| 199 |
+
"prompt_url": "/data/lhx/LLaMA-Factory/data/ui_zero/demo_parser_services/services/action_caption_service/core/software_prompt/by_case_prompt/default_prompt.json",
|
| 200 |
+
"caption_prompt_input[Debug]": {
|
| 201 |
+
"action": [
|
| 202 |
+
40.24169438631478,
|
| 203 |
+
"LClick at",
|
| 204 |
+
[
|
| 205 |
+
{
|
| 206 |
+
"x": 1366,
|
| 207 |
+
"y": 683
|
| 208 |
+
}
|
| 209 |
+
]
|
| 210 |
+
],
|
| 211 |
+
"overall_task_description": "测试完整流程:orchestrator + trace_hierarchy_service",
|
| 212 |
+
"window_name": "StarRail.exe - "
|
| 213 |
+
},
|
| 214 |
+
"icon_bbox": null,
|
| 215 |
+
"time_info": {
|
| 216 |
+
"start_time": 40.24169,
|
| 217 |
+
"end_time": 42.72817,
|
| 218 |
+
"current_action_trigger_timestamp": 40.24169,
|
| 219 |
+
"next_action_trigger_timestamp": 55.961,
|
| 220 |
+
"last_action_trigger_timestamp": 4.029
|
| 221 |
+
}
|
| 222 |
+
}
|
| 223 |
+
]
|
| 224 |
+
}
|
| 225 |
+
}
|