diff --git a/.gitattributes b/.gitattributes index 5e6950dd6158cbcfc53f3515a255cc2f0f691502..6117be69e379b2ba18b415013594abd21bfe8edf 100644 --- a/.gitattributes +++ b/.gitattributes @@ -126,3 +126,16 @@ reports/runtime/results/external/6ebc1364544d/pallet.usd filter=lfs diff=lfs mer reports/runtime/results/external/7225ec500b4d/gas_cylinder.usd filter=lfs diff=lfs merge=lfs -text reports/runtime/results/external/880230ee48f1/platform_dolly.usd filter=lfs diff=lfs merge=lfs -text reports/runtime/results/external/88a869560298/bollard.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/88f731d58190/angle_grinder.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/8d00e90912fa/signal_tower.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/8d233861a7b5/safety_goggles.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/9c81adb198c6/workbench_trolley.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/9ce193e5a3d8/spanner.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/a4d561a5e75f/office_chair.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/a4d5d628d1ce/monkey_wrench.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/aea6774ec5fe/pegboard.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/b055590a2b4f/pallet_stand.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/b310bb8b740e/lancable.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/b5f09df41a08/crowbar.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/bbb22d9064b3/screwdriver.usd filter=lfs diff=lfs merge=lfs -text +reports/runtime/results/external/bed0522e3f62/industrial_cabinet.usd filter=lfs diff=lfs merge=lfs -text diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..78a0cae387dd7fa149770e9e47e4a23ffe6e2062 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ba9638463e7d5e30adcbb44eaa3832441929bab57ba983e7e8f9c64801c32dd5 +size 1042597 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..4046971e56c031be4e11fcd91bd90ec87f497f30 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:57e45d443eb54568e70852beb5205034706add5198e57e54fc8678f0b667f43e +size 724700 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..abb010f9abe1835de43a6d540a694841043046fa --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.797, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.797, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 199.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 6, "unit": null}, "universal_surface_materials_with_mdl": {"value": 6, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 6, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 25770, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 25770 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:0000029ECE0C1D80:World25.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:0000029ECE0C1B00:World26.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/88f731d58190/angle_grinder.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7fb2939cfb070f3bed1ab1a941674d54d168ec71 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/angle_grinder/simready_usd/angle_grinder.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0076043103, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.241816822720623, 0.6448442347395579, 0.37449747413641016, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..195160f2decb95ad1af7174306cce9936a7ca49f --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:acccdf52104a1f4b96bbc37196e5324fab19a7d7c0e78688350c7b402cd52d2d +size 219008 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..03232a1239407a30a5c37fe127966eefd6972d03 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:448e4728007025f3cc285bda9e82da8e5a46f612384f29f2ca517537faabb393 +size 5551 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d249018ff36c0df7dd262a9b239ca0454b9b0f0b --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.312, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.25, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 250.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.024547, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0245 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/88f731d58190/angle_grinder.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7e2b0f809c67273c20346b395742baa6baa193d7 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/angle_grinder/simready_usd/angle_grinder.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0076043103, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.241816822720623, 0.6448442347395579, 0.37449747413641016, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..869da8286d18ed53bd5fc4f4b0dbed5b53aae0cd --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.047, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 7, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 7 prim(s)", "Segmented coverage fell to 0.0000 after stripping 7 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/88f731d58190/angle_grinder.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d6cd61e8bc1611522205abb8fa10873b15f0aedb --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 63.625, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -2.4056, "unit": null}, "slope_drop_initial_z_min": {"value": 6.2049, "unit": null}, "slope_drop_bbox_height": {"value": 0.1042, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.955, "unit": null}, "_timing_capture_frame_count": {"value": 49, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 141.94, "unit": null}, "_timing_encode_video_total_s": {"value": 0.875, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0165, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 628, "unit": null}, "slope_drop_horiz_time": {"value": 0.208, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.21s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/88f731d58190/angle_grinder.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..20d86801ebfce361cfd9a8fb8cb8152357617654 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:126fd4138e4d87a02631ac0ce2d6320c84c5a44e3fc4ef6a47b3e50479fef4e2 +size 193119 diff --git a/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..a448a4eec11be095dd66e75d1564e3b6dbb94015 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,547 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-2.3469328880310059e-7, -2.405577335682893, 6.204892458459987) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/angle_grinder/simready_usd/angle_grinder.usd@ + ) + { + over "Angle_Grinder" + { + over "head" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.0432771, -0.23401274, 0.057778317) + float3 physics:diagonalInertia = (0.00019723269, 0.0001681798, 0.00019420515) + float physics:mass = 0.2774979 + quatf physics:principalAxes = (0.9562366, 0.21803142, -0.18817498, -0.051615294) + vector3f physics:velocity = (1.9983997e-9, 2.6343921e-10, -0.12262499) + quatf xformOp:orient = (1, -3.1729346e-9, -1.9037607e-8, 8.461159e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.1175871e-8, -8.550546e-8, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "grinder" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.04350309, -0.23762026, 0.01820715) + float3 physics:diagonalInertia = (0.00011718011, 0.00014242895, 0.00023703405) + float physics:mass = 0.26567006 + quatf physics:principalAxes = (0.99854517, -0.053920917, 0.000065067805, 0.0002884298) + vector3f physics:velocity = (-2.571485e-9, -1.0651616e-9, -0.12262499) + quatf xformOp:orient = (1, 1.2373953e-8, -2.2631633e-8, -9.1010643e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.450581e-9, -3.2392404e-7, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "grinding_disc" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.272736e-7) + point3f physics:centerOfMass = (-0.043508098, -0.24624962, 0.0054162894) + float3 physics:diagonalInertia = (0.000107893524, 0.00010789513, 0.00021483518) + float physics:mass = 0.12724763 + quatf physics:principalAxes = (0.96363753, 7.619154e-7, -4.9670536e-8, 0.26721284) + vector3f physics:velocity = (-3.940856e-9, -1.4936249e-9, -0.12262499) + quatf xformOp:orient = (1, -4.2013686e-9, -5.1447874e-8, -3.7802152e-14) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, -3.2392404e-7, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "handle_sub" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (0.052331455, -0.2212502, 0.047641378) + float3 physics:diagonalInertia = (0.0000126947425, 0.000104508246, 0.00010456499) + float physics:mass = 0.095893435 + quatf physics:principalAxes = (0.99999636, 0.002714161, -0.000018301494, -0.0000019987351) + vector3f physics:velocity = (6.3010336e-10, 1.3043794e-9, -0.122625) + quatf xformOp:orient = (1, -5.3695346e-9, -2.0738868e-8, 1.4394486e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-3.7252903e-9, -8.550546e-8, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "handle_main_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.041807175, -0.16946274, 0.0644594) + float3 physics:diagonalInertia = (0.00008142841, 0.000050713796, 0.00008241818) + float physics:mass = 0.09545935 + quatf physics:principalAxes = (0.997632, 0.0078461245, -0.04251934, 0.053487625) + vector3f physics:velocity = (1.846729e-9, 5.084248e-10, -0.12262499) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.6077032e-8, -8.550546e-8, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "button" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.010002085, -0.18558295, 0.06464402) + float3 physics:diagonalInertia = (7.663508e-8, 1.8667663e-8, 6.13873e-8) + float physics:mass = 0.0012733485 + quatf physics:principalAxes = (0.9846421, -0.00032132945, -0.00014608016, 0.17458507) + vector3f physics:velocity = (1.4599467e-9, 9.738269e-10, -0.12262499) + quatf xformOp:orient = (1, -8.0544655e-9, 1.2536753e-8, -5.266012e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (9.313226e-10, 1.5291312e-7, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "handle_main_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.043508086, -0.04812428, 0.06463955) + float3 physics:diagonalInertia = (0.0028629291, 0.0005569494, 0.0027851001) + float physics:mass = 1.2290305 + quatf physics:principalAxes = (1, -0.000074746524, -0.000019127232, -0.000003893226) + vector3f physics:velocity = (1.1582306e-10, 4.899026e-10, -0.12262499) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.450581e-9, -8.550546e-8, -0.0010212084) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "power_cord" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-0.000001918974, 0.0000066922134, 8.2727206e-7) + point3f physics:centerOfMass = (-0.043508485, 0.1465704, 0.05064604) + float3 physics:diagonalInertia = (0.00004791109, 4.5194298e-8, 0.00004791106) + float physics:mass = 0.007927839 + quatf physics:principalAxes = (0.99905676, -0.0000018607096, -0.0434241, -8.4783585e-7) + vector3f physics:velocity = (-4.329727e-9, 2.1228375e-11, -0.122625) + quatf xformOp:orient = (1, -1.909978e-9, 2.8700685e-14, 1.4778247e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.2351742e-8, -3.2392404e-7, -0.0010207315) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 4.86, 0.06075) + double3 xformOp:translate = (0, 0, 3.339339048305274) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 3.339339048305274) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 9.72, 0.06075) + double3 xformOp:translate = (0, 0, -0.030375000834465028) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0122759165, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818382, 0, 0.9805806756909203, 0), (-0.9805806756909202, 0, 0.1961161351381838, 0), (-1.2037526968451366, -2.405577497644914, 6.497207750416647, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/88f731d58190/.simready/validation.json b/reports/runtime/results/external/88f731d58190/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5c0d9ae0f0ec695cb802eaf9c846864dafa52db5 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "joint_movement": { + "passed": true, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/88f731d58190/angle_grinder.usd b/reports/runtime/results/external/88f731d58190/angle_grinder.usd new file mode 100644 index 0000000000000000000000000000000000000000..ad26e3dc08e1423807203118609a4d7124153560 --- /dev/null +++ b/reports/runtime/results/external/88f731d58190/angle_grinder.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:99cf1f2df5e3339c343af67cdb18a64edf429667b8a723aec8e24f51dee46971 +size 14866509 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 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+version https://git-lfs.github.com/spec/v1 +oid sha256:bef8dae2931f0768b2b155228cd903d1d0f1445b70f64f15ca8cdf21df740075 +size 96994 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..241f568a7abf871b79a4b8afb41a9213cb6fcea5 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 3.64, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.265, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 79.06, "unit": null}, "_timing_encode_video_total_s": {"value": 0.312, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 2.1e-05, "unit": null}, "culling_xz_mean_diff": {"value": 5e-06, "unit": null}, "culling_xz_worst_angle": {"value": 90.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..00e7999bf37c18a6d1cd052a7597dc0b57b40520 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,402 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Signal_Tower" + { + over "tower_assy" + { + over "signal_tower_body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pipe" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_green" + { + over "light_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_orange" + { + over "light_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_red" + { + over "light_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bff0bcdf0a43fe88c7638246edb50d427e88be02 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d3eb87a5cef4a9e4b0d9ff73e70b6cd780150af0ff43f506228232af54e9ce2 +size 183368 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..9c7b202b1d1f55e70873b39e84baae6b1f8a9a1c --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 34.765, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.9585, "unit": null}, "ground_drop_bbox_height": {"value": 0.639, "unit": null}, "ground_drop_effective_fall": {"value": 0.8585, "unit": null}, "_timing_capture_frame_total_s": {"value": 7.637, "unit": null}, "_timing_capture_frame_count": {"value": 63, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 121.22, "unit": null}, "_timing_encode_video_total_s": {"value": 0.875, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.404, "unit": null}, "ground_drop_rest_time": {"value": 3.658, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.40s, settled at 3.66s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..90b4d183dc6b049977171b13f93d2b8d6d49b834 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,394 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.9585000872612) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + over "Signal_Tower" + { + over "tower_assy" + { + vector3f physics:angularVelocity = (4.620508e-7, 1.3496545e-7, 1.7296822e-8) + vector3f physics:velocity = (-3.067133e-10, 1.050025e-9, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.5527137e-15, 6.351586e-13, -0.0010220408) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_green" + { + vector3f physics:angularVelocity = (4.620508e-7, 1.3496545e-7, 1.7296822e-8) + vector3f physics:velocity = (-9.446484e-11, 3.2339773e-10, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-6.028511e-14, -2.6618707e-12, -0.0010221004) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_orange" + { + vector3f physics:angularVelocity = (4.620508e-7, 1.3496545e-7, 1.7296822e-8) + vector3f physics:velocity = (1.6506166e-10, -5.650846e-10, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.5527137e-15, 6.351586e-13, -0.0010220408) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_red" + { + vector3f physics:angularVelocity = (4.620508e-7, 1.3496545e-7, 1.7296822e-8) + vector3f physics:velocity = (4.2458784e-10, -1.4535659e-9, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.553513e-15, -9.937717e-12, -0.0010220408) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.012933092, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.423999152002544, -0), (0.4112715223293812, 1.0967240597868235, 1.825851125037948, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..1eb592b8b44348a32ec71445b08a783e2a5e228e --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 0.062, "message": "All joints are FixedJoint -- no movable joints", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {}, "media": [], "warnings": [], "logs": [], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f2a5c5ac2b9c875100b0f9acbcbfcaed40b354d1 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cac1ada69b74c164dfe758bfac98f02ca97ffaa7fb4b0c2139557929616ef93d +size 360561 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a5edc7821dd6ba48c742b2fa368a3d2a0586183f --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.875, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.797, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 93.23, "unit": null}, "_timing_encode_video_total_s": {"value": 0.484, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.448276, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 13, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.772986, "unit": null}, "light_response_min_pair_change": {"value": 0.018795, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 44.8% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..1be358fe4c22aacfd7fd19f85a956e315a19a49e --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,410 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Signal_Tower" + { + over "tower_assy" + { + over "signal_tower_body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pipe" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_green" + { + over "light_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_orange" + { + over "light_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_red" + { + over "light_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d555644e745c7160cf8109db09d8121229a767b8 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e0777df7ec0816dd83254b8948b0ad605c70c6cd432a99331611032a79645238 +size 662458 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..b6e59dfb9bbac887c0f1b236481599a07f6d1793 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d90cd8f1fd800e282a69371e2cb46b76d308e27f781f682578c2975bfcb4f9e6 +size 705954 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..5f52fd2e2e4ecf7efe2edd2c5aac560694fcf321 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe0f6568faecd7e8ea909fd9bbd72e9232718d05d61696f591502fdf6152ccb4 +size 1012690 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..eab5d03670dd32ed4bc82425991043634d4772ff --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:12c7b8489e2a63aad864f82924e2fd757a0f5b20b09c3522a39e81d1525f826d +size 662567 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..1662abd2d3b5636744fd2ce2f8dec247c5b079f9 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.468, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.765, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 191.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 4, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 4, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 4, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 78980, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 78980 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120680:World83.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121D00:World84.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..28528e60b964e081cb11ee9dd2e16937d432f92a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b02d9bf54bca1c2c5993380385f32eefd059002a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:04c12044bfa6ae1b29c6aba473ca265a6dafedd31e9d2ed42de2888d8a23a007 +size 87001 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..b5355915344b09d3eecc54d4fee5ea1875ee5604 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.141, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 4.703, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 587.88, "unit": null}, "_timing_encode_video_total_s": {"value": 0.141, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 7, "unit": null}, "_render_blank_retry_unrecovered": {"value": 7, "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.0, "unit": null}, "normals_xz_max_dark": {"value": 0.0, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..10daf5926cbf40cd2fda5e2c40266b1e31b16f77 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,418 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Signal_Tower" + { + over "tower_assy" + { + over "signal_tower_body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "pipe" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "lamp_green" + { + over "light_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "cover_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "lamp_orange" + { + over "light_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "cover_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "lamp_red" + { + over "light_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "cover_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fc8adc666f1d729c9fd8089656065e91f7b0a9ee --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79fb703e3fcda95051e6c320d8f27158daec0f3fed0e4cf3aba2937c1dc897a5 +size 94688 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..857ee1455e23bd30ffa844f1d945b191fccffd10 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c95bde4cb5f5641a00c78b8e45ae0e588844cc126722b531aabcab564c7aca0e +size 134471 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..6317affa1639f475c1b0996656463a69a251abd0 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.391, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.841, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 92.05, "unit": null}, "_timing_encode_video_total_s": {"value": 0.407, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f8210da114fa78a56e9e549e3dbc9fdb6b1ef9fa --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,337 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Signal_Tower" + { + over "tower_assy" + { + over "signal_tower_body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pipe" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_green" + { + over "light_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_orange" + { + over "light_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_red" + { + over "light_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..8cf0471d62b47ee78ce5f96ab3e3f69d16a16ebc --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3d43c0e9d64dc0334258a5339c5ac783c954f546c5c651fbc4e36213ac354547 +size 154880 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..86f75c3543357d57e219a2f4c38b0a03412d7040 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6ff8c0ee92df398715533eec6314060de35058e8be10bc758a79a684daedb5a +size 259679 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..28c6323e1259812977c6cd5a95a3a408a684e388 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.766, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.125, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 62.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.075013, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 7.50% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..00e7999bf37c18a6d1cd052a7597dc0b57b40520 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,402 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Signal_Tower" + { + over "tower_assy" + { + over "signal_tower_body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pipe" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_green" + { + over "light_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_green" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_orange" + { + over "light_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_orange" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "lamp_red" + { + over "light_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cover_red" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..f496fbce2a6737fd6c6557ac572c3179ccf70ae1 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a64960c04ea89bf175df02911b86396244e39cffee367c2cc5e2ad4ffca085a5 +size 664227 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..f9b2524af255e88ce1bc29ff16cfac8ce1191e3a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7ca9757cbd7e8e4af30e380caeaa8545a5a3008f59c03c05b54dde420f8b35b3 +size 637581 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..597f8be7da0544e7b3edc0ef4179d755e690f3d9 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fabfabcda831750ee610d80d51ba3bcd1dc8c610f191bfbbc47d4cbd87903010 +size 1080003 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b32af4ac85e8c8f5112ec2f3596feedeefca19e0 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4519beb44cd9ebac2aa841f9ab02727babaaa7c3724f3c7cea95dc7dcd894ff1 +size 625548 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..60aa5f04698dd5c2f882b32a5e9806e6cd1df48b --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.734, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.704, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 176.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 4, "unit": null}, "universal_surface_materials_with_mdl": {"value": 4, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 4, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 78358, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 78358 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121300:World80.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World81.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..28528e60b964e081cb11ee9dd2e16937d432f92a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..3fc01e51524fd907931975ffc24dde6782b25734 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e51d4e04afbf73f9974e7a676f398f174e134f15b549ca5a777d78d3a63847e +size 311774 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..3257bafd8907d62bdc1f2ed90427b30da1ece965 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ca6954e66b19ea9f648fc1b364566277f874e7e2f95c07fb63a54b0cc554009 +size 5779 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d269da766a59f5a1a207dadf3281eccad82efa6a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.156, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.234, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 234.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.06751, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0675 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..d9cb38c082bf5a21978c3e24b6362f75584115d4 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.007635395, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.24280507708574825, 0.6474802058034899, 0.6432401312072217, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..84866d7f5f35d724aac8e8e9a4d47cd5e0920fdb --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.922, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 5, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 5 prim(s)", "Segmented coverage fell to 0.0000 after stripping 5 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3530ee48a1f83075400d1aa82dc45a890e44d44f --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 34.782, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -2.5303, "unit": null}, "slope_drop_initial_z_min": {"value": 7.0512, "unit": null}, "slope_drop_bbox_height": {"value": 0.639, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.314, "unit": null}, "_timing_capture_frame_count": {"value": 52, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 121.42, "unit": null}, "_timing_encode_video_total_s": {"value": 0.797, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0076, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 517, "unit": null}, "slope_drop_horiz_time": {"value": 0.438, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.44s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/8d00e90912fa/signal_tower.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e80d5cf2eb531ccc18410820a95ef9cf8c4202c4 --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7564e841810b34ced0c7b576cac0e40dd52f83925e9b68781217cc22ac13e1c5 +size 206225 diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..46821dff8240db1b3d64dd0b55336b2613f80c9a --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,459 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-4.956319799021003e-10, -2.530311137718937, 7.051161602942766) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/signal_tower/simready_usd/signal_tower.usd@ + ) + { + over "Signal_Tower" + { + over "tower_assy" + { + vector3f physics:angularVelocity = (5.2566594e-7, 1.9474012e-7, 1.4806619e-8) + vector3f physics:velocity = (-4.4255302e-10, 1.1945924e-9, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.719247e-15, 3.0083438e-8, -0.0010212221) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_green" + { + vector3f physics:angularVelocity = (5.2566594e-7, 1.9474012e-7, 1.4806619e-8) + vector3f physics:velocity = (-1.3630212e-10, 3.679232e-10, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-6.0063066e-14, 3.0083438e-8, -0.0010212221) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_orange" + { + vector3f physics:angularVelocity = (5.2566594e-7, 1.9474012e-7, 1.4806619e-8) + vector3f physics:velocity = (2.381657e-10, -6.4288536e-10, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.7747583e-15, 3.0083438e-8, -0.0010212221) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "lamp_red" + { + vector3f physics:angularVelocity = (5.2566594e-7, 1.9474012e-7, 1.4806619e-8) + vector3f physics:velocity = (6.126335e-10, -1.6536938e-9, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.7755576e-15, 3.0083438e-8, -0.0010212221) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 5.1120005, 0.06390001) + double3 xformOp:translate = (0, 0, 3.512490185200363) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 3.512490185200363) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 10.224001, 0.06390001) + double3 xformOp:translate = (0, 0, -0.031950002908706664) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.012933076, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1.0000000000000002, 0, 0), (0.19611613513818393, 0, 0.9805806756909203, 0), (-0.9805806756909202, 0, 0.1961161351381839, 0), (-1.268192444771991, -2.5303111211140377, 7.62378950993673, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d00e90912fa/.simready/validation.json b/reports/runtime/results/external/8d00e90912fa/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..b5cfb08c37ca9a27c8edc18beedf2d77f2ba0a6b --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": false, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": false, + "tests": { + "joint_movement": { + "passed": false, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/8d00e90912fa/signal_tower.usd b/reports/runtime/results/external/8d00e90912fa/signal_tower.usd new file mode 100644 index 0000000000000000000000000000000000000000..a98ea9309737d1921529a9d94d271f6d67b6492d --- /dev/null +++ b/reports/runtime/results/external/8d00e90912fa/signal_tower.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ce99fcade2109bdc62604a450105531f852bdfe54ebf0f99a1e03cccb6cb4bb +size 8071569 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5dffd0529c0eb1876380ba3ddcfbfc33421b6a22 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:021e6f784167a005e46ed83bc2e7016ad7a18a26eb01813a7717a5b7c0a46750 +size 109174 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d6a6f4c519a4db703c7e165baf3874c781782c06 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3091b6d846ef4f38213e6a8461214abcb1af9034a070e0f409c08ce789cfc095 +size 116806 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..dc8b6f0495c14523513c381d14aa2177c370f437 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 3.687, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.266, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 79.12, "unit": null}, "_timing_encode_video_total_s": {"value": 0.328, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 0.036202, "unit": null}, "culling_xz_mean_diff": {"value": 0.021282, "unit": null}, "culling_xz_worst_angle": {"value": 45.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 3.6%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..fc4cd9c4eddfaa92f0ecf1233beeb84ee65d9145 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,383 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Safety_Goggles" + { + over "band" + { + over "band" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + + over "frame" + { + over "lens" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..128a26839ec3621fce728a7843c872b0de110078 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1,28 @@ +{ + "status": "fail", + "duration": 554.977, + "message": "Engine session kit_139580_3 crashed before the test could complete (retries exhausted).", + "test_name": "ground_drop", + "test_provider": "simready_benchmark_kit_suite", + "test_version": "3.2.0", + "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "test_output_name": "ground_drop", + "asset": "external/8d233861a7b5/safety_goggles.usd", + "session_id": "kit_139580_3", + "engine": "isaac_sim", + "crash": true, + "attempts": [ + { + "session_id": "kit_139580_1", + "duration": 186.599 + }, + { + "session_id": "kit_139580_2", + "duration": 184.178 + }, + { + "session_id": "kit_139580_3", + "duration": 184.2 + } + ] +} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a3c22fc4877617fd14ada4e145019350c148b0a0 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:db917497304ea3343acd9d822bf8300154f88594d947fb5d2f8edd7c5fe11f02 +size 397970 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..5d24eabd8272dd692ddfee8421488dfd077b19c6 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.297, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.875, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 95.83, "unit": null}, "_timing_encode_video_total_s": {"value": 0.438, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.206897, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 6, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.733083, "unit": null}, "light_response_min_pair_change": {"value": 0.013355, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 20.7% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..977c934a5574cc753ea4b9111e5f272a85e1ab3c --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,391 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Safety_Goggles" + { + over "band" + { + over "band" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + + over "frame" + { + over "lens" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png 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sha256:93854678d527f216d947dbe31549915b687a94e5bc0f9a00d2f4e0606c0d710d +size 987873 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d7f73e08f030bbea446c1cc8406e3a002823da71 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ab5d1bd5038391401be1575323039666662430ee60a5d5913efd0a725c44a735 +size 1018193 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..c2b2684b31e4eaf3a0ddfe90b5548c8bcd70626e --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c6288f89371ef577c7a8e9e2f3fe48d3c1508bf6e1ef90b50a9dbc7668dc35c2 +size 954030 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2a16fc9796bdb9996ae245618f84c12599043a05 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.469, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.844, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 211.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 4, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 4, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 4, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 103713, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 103713 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000555C20F1A00:World5.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000555C20F0B00:World6.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "carb", "message": "Client omni.anim.navigation.core.plugin has acquired [carb::settings::ISettings v1.1] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"}, {"level": "warning", "channel": "carb", "message": "Client omni.anim.navigation.core.plugin has acquired [carb::dictionary::IDictionary v1.2] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..941a1915d023298959d02860d76b1aa473b4277a --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..5d65e922265eeee151093ba6bd32bd6d6915bde6 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec9feeafa2b58d6f9e6c080ed5886654ed5e1d0c98edeab4d8fb6cf56961d023 +size 101394 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c89f46ae3c4ba7157111172a65b9442f1b67a52f --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.266, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.671, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 333.88, "unit": null}, "_timing_encode_video_total_s": {"value": 0.156, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 3, "unit": null}, "_render_blank_retry_unrecovered": {"value": 3, "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.00078, "unit": null}, "normals_xz_max_dark": {"value": 0.005166, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.1%, max dark=0.5%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b9d2fbaa2554bac1f327a7b3044706cb8d657001 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,393 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Safety_Goggles" + { + over "band" + { + over "band" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + custom bool singleSided = 0 + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + + over "frame" + { + over "lens" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "buckle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "buckle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..408090ae1fbad48ea80c26d5ce2c82200a27ea25 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:74f307624141dc2d975492bea2c77098313d3230fa98da83162b29d82bbb5bfa +size 159683 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bed921b0644e11e3450a6572b9c7facb465fb324 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:811e03c5de50441ed6a346345919d27258c4289fe0f3b21591a626226ded4740 +size 140199 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..904f8e62fb4288d643a89277aa721cd2a4b4b847 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.797, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.986, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 99.3, "unit": null}, "_timing_encode_video_total_s": {"value": 0.407, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.7, "unit": null}, "pivot_pivot_height_pct": {"value": -0.5, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 0, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 1, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.70)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e72d7f410d3d927ec641d653b976aba5a36a334f --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,318 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Safety_Goggles" + { + over "band" + { + over "band" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + + over "frame" + { + over "lens" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d51fd40fc39ae9c04ecb665ad3c6e514c6739111 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0fa07ae16903da92b539e7b5f81784d49bedef7b4bf605fb6c2fbb724c276e32 +size 148033 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..6166c1a44ea85af15e088edc686e1d8da53b7dbc --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f8b64d7a5903f44cfd9b8f849ecb2d3664d15207b1992d40ba648225586f107 +size 293567 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..59e43066c2789803f73c1d0b8dd5c2a090b8c129 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.984, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.156, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 78.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.099509, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 9.95% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..fc4cd9c4eddfaa92f0ecf1233beeb84ee65d9145 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,383 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Safety_Goggles" + { + over "band" + { + over "band" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + + over "frame" + { + over "lens" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "buckle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..6ca9386f0267d5ba6219d1651d7d5b4c281f6b42 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e83089d58a6363dd144d3d2f1d94dbb686bc8f9b25a83eb6eca175267b50df8 +size 1213978 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png 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/dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a79020b75778ce1a718f1cf8cc112ce9a50648a963da0e09e1ccd32041be0a7d +size 1131835 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b065a56204a9ff1b960ce39eb2ef9bceff242acd --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c981c1c5bb19f991466ffe1198730910fba614396aa97ef6386435b57bb1a9dc +size 989548 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7e6dfb57ebeb48bc810d3f3cc56b414fae5e617d --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.485, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.861, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 215.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 4, "unit": null}, "universal_surface_materials_with_mdl": {"value": 4, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 4, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 102704, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 102704 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000555C20F0B00:World2.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000555C20F0D80:World3.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..941a1915d023298959d02860d76b1aa473b4277a --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9a5950dc183c85cb91acd2c08c8fca3440c6a86f --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e981bd88ac2dad2f51b277ed0d91e4fc668e9a612067f8d3017cc7ef4fa001d +size 342102 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..aa42132649ea3705f532fdf4e13bf443c68fc8c6 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c148eb48f4cfc332cd2c43b6b64857187c2211df7d6e78229b1c7fd4830ed94e +size 7653 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..cc7c7a3c41a743ec54fa93e719f1dcbcfd9b349e --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.141, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.234, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 234.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.098494, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0985 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f7137d2bb1b39fd7297a0463bc232866e507e09f --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033983272, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839176, 0, 0), (-0.14887604148169295, -0.39700277728451444, 0.9056625856802982, 0), (0.31799936400190804, 0.847998304005088, 0.4239991520025442, -0), (0.1076184175424669, 0.39351280538098493, 0.1940403136959201, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..f18a89f36c64716aa891d84befa98478f072d496 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.86, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 5, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 5 prim(s)", "Segmented coverage fell to 0.0000 after stripping 5 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..6f508f0bf9b19d0cf019695a0c05f3cfd9ad7afd --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 28.531, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -0.7947, "unit": null}, "slope_drop_initial_z_min": {"value": 2.1466, "unit": null}, "slope_drop_bbox_height": {"value": 0.099, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.984, "unit": null}, "_timing_capture_frame_count": {"value": 51, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 136.94, "unit": null}, "_timing_encode_video_total_s": {"value": 0.984, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 1, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0185, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_horiz_time": {"value": 0.346, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.35s, no penetration"], "kit_logs": [{"level": "warning", "channel": "omni.hydra", "message": "Mesh '/World/AssetRoot/Asset/Safety_Goggles/band/band' update topology/point without updating normal, fallback to smooth normal."}, {"level": "error", "channel": "omni.physx.plugin", "message": "Physics scenes stepping is not the same, step subscription will be send with later step, per scene step is not yet supported."}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/8d233861a7b5/safety_goggles.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ec005ef9d61fc486dce2b19b52bd87eafac4f824 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4a6006c7bb05730750a43e19a91e603b5574d532f13241f38955e6824a9a6873 +size 191465 diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f71c2eef3a9903068ea637955e7df1a78f23f918 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,508 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1280, 720) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0.0004481697082519484, -0.9000110609586277, 2.1461528855017384) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/safety_goggles/simready_usd/safety_goggles.usd@ + ) + { + over "Safety_Goggles" + { + over "band" + { + custom uchar[] physxDeformableBody:deformableBodyDataCrc = [157, 97, 197, 214, 123, 91, 160, 107, 246, 255, 19, 108, 194, 216, 177, 238] + + over "simulation_mesh" + { + point3f[] deformablePose:default:omniphysics:points = [(8.149547, 7.124942, 3.2843478), (8.149547, 7.124942, 3.6454725), (8.149547, 7.4983997, 3.2843478), (8.149547, 7.4983997, 3.6454725), (8.522001, 7.124942, 3.2843478), (8.522001, 7.124942, 3.6454725), (8.522001, 7.4983997, 3.2843478), (8.522001, 7.4983997, 3.6454725), (8.149547, 7.124942, 4.006597), (8.149547, 7.4983997, 4.006597), (8.522001, 7.124942, 4.006597), (8.522001, 7.4983997, 4.006597), (8.522001, 7.871858, 3.2843478), (8.522001, 7.871858, 3.6454725), (8.894457, 7.4983997, 3.2843478), (8.894457, 7.4983997, 3.6454725), (8.894457, 7.871858, 3.2843478), (8.894457, 7.871858, 3.6454725), (8.522001, 7.871858, 4.006597), (8.894457, 7.4983997, 4.006597), (8.894457, 7.871858, 4.006597), (8.522001, 8.2453165, 3.2843478), 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133), (162, 165, 133, 166), (163, 164, 135, 167), (163, 164, 133, 135), (164, 133, 135, 166), (164, 167, 168, 135), (164, 168, 169, 135), (164, 166, 135, 169), (132, 165, 107, 133), (132, 165, 99, 107), (165, 99, 107, 170), (165, 133, 166, 107), (165, 166, 171, 107), (165, 170, 107, 171), (133, 166, 136, 135), (133, 166, 107, 136), (166, 107, 136, 171), (166, 135, 169, 136), (166, 169, 172, 136), (166, 171, 136, 172), (77, 107, 48, 89), (77, 107, 47, 48), (107, 47, 48, 104), (107, 89, 136, 48), (107, 136, 144, 48), (107, 104, 48, 144), (89, 136, 147, 152), (89, 136, 48, 147), (136, 48, 147, 144), (136, 152, 173, 147), (136, 173, 148, 147), (136, 144, 147, 148), (174, 175, 180, 176), (174, 175, 178, 180), (175, 178, 180, 179), (175, 176, 177, 180), (175, 177, 181, 180), (175, 179, 180, 181), (182, 183, 186, 178), (182, 183, 184, 186), (183, 184, 186, 185), (183, 178, 179, 186), (183, 179, 187, 186), (183, 185, 186, 187), (178, 179, 188, 180), (178, 179, 186, 188), (179, 186, 188, 187), 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(161, 130, 131, 132), (161, 159, 163, 131), (161, 163, 133, 131), (161, 132, 131, 133), (99, 170, 104, 107), (99, 170, 101, 104), (170, 101, 104, 140), (170, 107, 171, 104), (170, 171, 141, 104), (170, 140, 104, 141), (217, 218, 223, 219), (217, 218, 221, 223), (218, 221, 223, 222), (218, 219, 220, 223), (218, 220, 224, 223), (218, 222, 223, 224), (218, 225, 224, 220), (218, 225, 222, 224), (225, 222, 224, 227), (225, 220, 226, 224), (225, 226, 228, 224), (225, 227, 224, 228), (139, 229, 75, 130), (139, 229, 74, 75), (229, 74, 75, 98), (229, 130, 132, 75), (229, 132, 99, 75), (229, 98, 75, 99), (154, 216, 82, 156), (154, 216, 129, 82), (216, 129, 82, 130), (216, 156, 159, 82), (216, 159, 131, 82), (216, 130, 82, 131), (98, 230, 101, 99), (98, 230, 100, 101), (230, 100, 101, 206), (230, 99, 170, 101), (230, 170, 140, 101), (230, 206, 101, 140), (106, 53, 233, 231), (106, 53, 192, 233), (53, 192, 233, 60), (53, 231, 232, 233), (53, 232, 234, 233), (53, 60, 233, 234), (53, 54, 234, 232), (53, 54, 60, 234), (54, 60, 234, 61), (54, 232, 235, 234), (54, 235, 236, 234), (54, 61, 234, 236), (39, 43, 51, 237), (39, 43, 21, 51), (43, 21, 51, 22), (43, 237, 87, 51), (43, 87, 52, 51), (43, 22, 51, 52), (80, 81, 237, 238), (80, 81, 39, 237), (81, 39, 237, 43), (81, 238, 85, 237), (81, 85, 87, 237), (81, 43, 237, 87), (26, 50, 62, 56), (26, 50, 58, 62), (50, 58, 62, 66), (50, 56, 149, 62), (50, 149, 239, 62), (50, 66, 62, 239), (172, 240, 202, 205), (172, 240, 145, 202), (240, 145, 202, 242), (240, 205, 241, 202), (240, 241, 243, 202), (240, 242, 202, 243), (173, 205, 209, 244), (173, 205, 148, 209), (205, 148, 209, 202), (205, 244, 245, 209), (205, 245, 212, 209), (205, 202, 209, 212), (50, 95, 239, 149), (50, 95, 66, 239), (95, 66, 239, 97), (95, 149, 150, 239), (95, 150, 246, 239), (95, 97, 239, 246), (52, 55, 235, 247), (52, 55, 54, 235), (55, 54, 235, 56), (55, 247, 248, 235), (55, 248, 249, 235), (55, 56, 235, 249), (54, 56, 236, 235), (54, 56, 61, 236), (56, 61, 236, 62), (56, 235, 249, 236), (56, 249, 250, 236), (56, 62, 236, 250), (251, 252, 257, 253), (251, 252, 255, 257), (252, 255, 257, 256), (252, 253, 254, 257), (252, 254, 258, 257), (252, 256, 257, 258), (252, 259, 258, 254), (252, 259, 256, 258), (259, 256, 258, 261), (259, 254, 260, 258), (259, 260, 262, 258), (259, 261, 258, 262), (95, 146, 246, 150), (95, 146, 97, 246), (146, 97, 246, 204), (146, 150, 203, 246), (146, 203, 263, 246), (146, 204, 246, 263), (141, 197, 146, 145), (141, 197, 143, 146), (197, 143, 146, 199), (197, 145, 242, 146), (197, 242, 264, 146), (197, 199, 146, 264), (142, 198, 201, 143), (142, 198, 200, 201), (198, 200, 201, 265), (198, 143, 199, 201), (198, 199, 266, 201), (198, 265, 201, 266), (143, 199, 204, 146), (143, 199, 201, 204), (199, 201, 204, 266), (199, 146, 264, 204), (199, 264, 267, 204), (199, 266, 204, 267), (165, 268, 171, 166), (165, 268, 170, 171), (268, 170, 171, 194), (268, 166, 269, 171), (268, 269, 195, 171), (268, 194, 171, 195), (159, 163, 134, 160), (159, 163, 131, 134), (163, 131, 134, 133), (163, 160, 167, 134), (163, 167, 135, 134), (163, 133, 134, 135), (229, 270, 99, 132), (229, 270, 98, 99), (270, 98, 99, 230), (270, 132, 165, 99), (270, 165, 170, 99), (270, 230, 99, 170), (160, 167, 193, 271), (160, 167, 134, 193), (167, 134, 193, 135), (167, 271, 272, 193), (167, 272, 214, 193), (167, 135, 193, 214), (167, 168, 214, 272), (167, 168, 135, 214), (168, 135, 214, 169), (168, 272, 273, 214), (168, 273, 274, 214), (168, 169, 214, 274), (135, 169, 173, 214), (135, 169, 136, 173), (169, 136, 173, 172), (169, 214, 274, 173), (169, 274, 205, 173), (169, 172, 173, 205), (275, 276, 281, 277), (275, 276, 279, 281), (276, 279, 281, 280), (276, 277, 278, 281), (276, 278, 282, 281), (276, 280, 281, 282), (253, 254, 285, 283), (253, 254, 257, 285), (254, 257, 285, 258), (254, 283, 284, 285), (254, 284, 286, 285), (254, 258, 285, 286), (254, 260, 286, 284), (254, 260, 258, 286), (260, 258, 286, 262), (260, 284, 287, 286), (260, 287, 288, 286), (260, 262, 286, 288), (231, 232, 291, 289), (231, 232, 233, 291), (232, 233, 291, 234), (232, 289, 290, 291), (232, 290, 292, 291), (232, 234, 291, 292), (293, 289, 255, 251), (293, 289, 294, 255), (289, 294, 255, 291), (289, 251, 252, 255), (289, 252, 256, 255), (289, 291, 255, 256), (289, 290, 256, 252), (289, 290, 291, 256), (290, 291, 256, 292), (290, 252, 259, 256), (290, 259, 261, 256), (290, 292, 256, 261), (232, 235, 292, 290), (232, 235, 234, 292), (235, 234, 292, 236), (235, 290, 295, 292), (235, 295, 296, 292), (235, 236, 292, 296), (235, 249, 296, 295), (235, 249, 236, 296), (249, 236, 296, 250), (249, 295, 297, 296), (249, 297, 298, 296), (249, 250, 296, 298), (290, 295, 261, 259), (290, 295, 292, 261), (295, 292, 261, 296), (295, 259, 299, 261), (295, 299, 300, 261), (295, 296, 261, 300), (295, 297, 300, 299), (295, 297, 296, 300), (297, 296, 300, 298), (297, 299, 301, 300), (297, 301, 302, 300), (297, 298, 300, 302), (259, 299, 262, 260), (259, 299, 261, 262), (299, 261, 262, 300), (299, 260, 303, 262), (299, 303, 304, 262), (299, 300, 262, 304), (149, 150, 305, 210), (149, 150, 239, 305), (150, 239, 305, 246), (150, 210, 211, 305), (150, 211, 306, 305), (150, 246, 305, 306), (150, 203, 306, 211), (150, 203, 246, 306), (203, 246, 306, 263), (203, 211, 213, 306), (203, 213, 307, 306), (203, 263, 306, 307), (166, 269, 172, 169), (166, 269, 171, 172), (269, 171, 172, 195), (269, 169, 308, 172), (269, 308, 240, 172), (269, 195, 172, 240), (171, 195, 309, 172), (171, 195, 141, 309), (195, 141, 309, 197), (195, 172, 240, 309), (195, 240, 310, 309), (195, 197, 309, 310), (311, 312, 317, 313), (311, 312, 315, 317), (312, 315, 317, 316), (312, 313, 314, 317), (312, 314, 318, 317), (312, 316, 317, 318), (319, 313, 323, 320), (319, 313, 322, 323), (313, 322, 323, 317), (313, 320, 321, 323), (313, 321, 324, 323), (313, 317, 323, 324), (313, 314, 324, 321), (313, 314, 317, 324), (314, 317, 324, 318), (314, 321, 325, 324), (314, 325, 326, 324), (314, 318, 324, 326), (327, 328, 277, 329), (327, 328, 275, 277), (328, 275, 277, 276), (328, 329, 330, 277), (328, 330, 278, 277), (328, 276, 277, 278), (329, 330, 333, 331), (329, 330, 277, 333), (330, 277, 333, 278), (330, 331, 332, 333), (330, 332, 334, 333), (330, 278, 333, 334), (225, 335, 228, 226), (225, 335, 227, 228), (335, 227, 228, 337), (335, 226, 336, 228), (335, 336, 338, 228), (335, 337, 228, 338), (335, 339, 338, 336), (335, 339, 337, 338), (339, 337, 338, 341), (339, 336, 340, 338), (339, 340, 342, 338), (339, 341, 338, 342), (226, 336, 315, 311), (226, 336, 228, 315), (336, 228, 315, 338), (336, 311, 312, 315), (336, 312, 316, 315), (336, 338, 315, 316), (227, 337, 345, 228), (227, 337, 343, 345), (337, 343, 345, 344), (337, 228, 338, 345), (337, 338, 346, 345), (337, 344, 345, 346), (164, 347, 169, 168), (164, 347, 166, 169), (347, 166, 169, 269), (347, 168, 348, 169), (347, 348, 308, 169), (347, 269, 169, 308), (168, 348, 274, 273), (168, 348, 169, 274), (348, 169, 274, 308), (348, 273, 349, 274), (348, 349, 350, 274), (348, 308, 274, 350), (169, 308, 205, 274), (169, 308, 172, 205), (308, 172, 205, 240), (308, 274, 350, 205), (308, 350, 241, 205), (308, 240, 205, 241), (56, 149, 250, 249), (56, 149, 62, 250), (149, 62, 250, 239), (149, 249, 210, 250), (149, 210, 305, 250), (149, 239, 250, 305), (55, 147, 352, 351), (55, 147, 56, 352), (147, 56, 352, 149), (147, 351, 208, 352), (147, 208, 210, 352), (147, 149, 352, 210), (55, 147, 249, 248), (55, 147, 56, 249), (147, 56, 249, 149), (147, 248, 208, 249), (147, 208, 210, 249), (147, 149, 249, 210), (249, 210, 298, 297), (249, 210, 250, 298), (210, 250, 298, 305), (210, 297, 353, 298), (210, 353, 354, 298), (210, 305, 298, 354), (355, 231, 294, 293), (355, 231, 356, 294), (231, 356, 294, 233), (231, 293, 289, 294), (231, 289, 291, 294), (231, 233, 294, 291), (210, 211, 354, 353), (210, 211, 305, 354), (211, 305, 354, 306), (211, 353, 357, 354), (211, 357, 358, 354), (211, 306, 354, 358), (211, 213, 358, 357), (211, 213, 306, 358), (213, 306, 358, 307), (213, 357, 359, 358), (213, 359, 360, 358), (213, 307, 358, 360), (297, 353, 302, 301), (297, 353, 298, 302), (353, 298, 302, 354), (353, 301, 361, 302), (353, 361, 362, 302), (353, 354, 302, 362), (353, 357, 362, 361), (353, 357, 354, 362), (357, 354, 362, 358), (357, 361, 363, 362), (357, 363, 364, 362), (357, 358, 362, 364), (145, 242, 203, 202), (145, 242, 146, 203), (242, 146, 203, 264), (242, 202, 243, 203), (242, 243, 365, 203), (242, 264, 203, 365), (202, 243, 213, 212), (202, 243, 203, 213), (243, 203, 213, 365), (243, 212, 366, 213), (243, 366, 367, 213), (243, 365, 213, 367), (146, 264, 263, 203), (146, 264, 204, 263), (264, 204, 263, 267), (264, 203, 365, 263), (264, 365, 368, 263), (264, 267, 263, 368), (203, 365, 307, 213), (203, 365, 263, 307), (365, 263, 307, 368), (365, 213, 367, 307), (365, 367, 369, 307), (365, 368, 307, 369), (162, 370, 166, 164), (162, 370, 165, 166), (370, 165, 166, 268), (370, 164, 347, 166), (370, 347, 269, 166), (370, 268, 166, 269), (214, 274, 244, 371), (214, 274, 173, 244), (274, 173, 244, 205), (274, 371, 372, 244), (274, 372, 245, 244), (274, 205, 244, 245), (283, 284, 375, 373), (283, 284, 285, 375), (284, 285, 375, 286), (284, 373, 374, 375), (284, 374, 376, 375), (284, 286, 375, 376), (284, 287, 376, 374), (284, 287, 286, 376), (287, 286, 376, 288), (287, 374, 377, 376), (287, 377, 378, 376), (287, 288, 376, 378), (274, 350, 245, 372), (274, 350, 205, 245), (350, 205, 245, 241), (350, 372, 379, 245), (350, 379, 380, 245), (350, 241, 245, 380), (381, 382, 387, 383), (381, 382, 385, 387), (382, 385, 387, 386), (382, 383, 384, 387), (382, 384, 388, 387), (382, 386, 387, 388), (382, 389, 388, 384), (382, 389, 386, 388), (389, 386, 388, 391), (389, 384, 390, 388), (389, 390, 392, 388), (389, 391, 388, 392), (383, 384, 395, 393), (383, 384, 387, 395), (384, 387, 395, 388), (384, 393, 394, 395), (384, 394, 396, 395), (384, 388, 395, 396), (384, 390, 396, 394), (384, 390, 388, 396), (390, 388, 396, 392), (390, 394, 397, 396), (390, 397, 398, 396), (390, 392, 396, 398), (385, 386, 401, 387), (385, 386, 399, 401), (386, 399, 401, 400), (386, 387, 388, 401), (386, 388, 402, 401), (386, 400, 401, 402), (386, 391, 402, 388), (386, 391, 400, 402), (391, 400, 402, 403), (391, 388, 392, 402), (391, 392, 404, 402), (391, 403, 402, 404), (405, 406, 411, 407), (405, 406, 409, 411), (406, 409, 411, 410), (406, 407, 408, 411), (406, 408, 412, 411), (406, 410, 411, 412), (407, 408, 415, 413), (407, 408, 411, 415), (408, 411, 415, 412), (408, 413, 414, 415), (408, 414, 416, 415), (408, 412, 415, 416), (408, 417, 416, 414), (408, 417, 412, 416), (417, 412, 416, 419), (417, 414, 418, 416), (417, 418, 420, 416), (417, 419, 416, 420), (409, 410, 423, 411), (409, 410, 421, 423), (410, 421, 423, 422), (410, 411, 412, 423), (410, 412, 424, 423), (410, 422, 423, 424), (411, 412, 425, 415), (411, 412, 423, 425), (412, 423, 425, 424), (412, 415, 416, 425), (412, 416, 426, 425), (412, 424, 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2632), (2346, 2348, 2632, 2519), (2348, 2255, 2633, 2519), (2348, 2255, 2352, 2633), (2255, 2352, 2633, 2263), (2255, 2519, 2259, 2633), (2255, 2259, 2265, 2633), (2255, 2263, 2633, 2265), (2634, 2628, 2604, 2601), (2634, 2628, 2635, 2604), (2628, 2635, 2604, 2630), (2628, 2601, 2602, 2604), (2628, 2602, 2605, 2604), (2628, 2630, 2604, 2605), (2635, 2630, 2414, 2604), (2635, 2630, 2412, 2414), (2630, 2412, 2414, 2413), (2630, 2604, 2605, 2414), (2630, 2605, 2415, 2414), (2630, 2413, 2414, 2415), (2415, 116, 2636, 2549), (2415, 116, 2251, 2636), (116, 2251, 2636, 119), (116, 2549, 117, 2636), (116, 117, 120, 2636), (116, 119, 2636, 120), (2415, 116, 2252, 2637), (2415, 116, 2251, 2252), (116, 2251, 2252, 119), (116, 2637, 117, 2252), (116, 117, 120, 2252), (116, 119, 2252, 120), (2418, 2343, 2351, 2347), (2418, 2343, 2638, 2351), (2343, 2638, 2351, 2349), (2343, 2347, 2253, 2351), (2343, 2253, 2261, 2351), (2343, 2349, 2351, 2261), (2272, 2275, 2291, 2279), (2272, 2275, 2287, 2291), (2275, 2287, 2291, 2289), (2275, 2279, 2299, 2291), (2275, 2299, 2639, 2291), (2275, 2289, 2291, 2639), (2640, 2345, 2631, 2558), (2640, 2345, 2641, 2631), (2345, 2641, 2631, 2347), (2345, 2558, 2346, 2631), (2345, 2346, 2348, 2631), (2345, 2347, 2631, 2348), (113, 2528, 2280, 115), (113, 2528, 2622, 2280), (2528, 2622, 2280, 2642), (2528, 115, 279, 2280), (2528, 279, 2281, 2280), (2528, 2642, 2280, 2281), (2557, 2550, 2643, 2618), (2557, 2550, 2518, 2643), (2550, 2518, 2643, 2257), (2550, 2618, 2551, 2643), (2550, 2551, 2552, 2643), (2550, 2257, 2643, 2552), (2518, 2257, 2644, 2643), (2518, 2257, 2519, 2644), (2257, 2519, 2644, 2259), (2257, 2643, 2552, 2644), (2257, 2552, 2553, 2644), (2257, 2259, 2644, 2553), (1841, 1844, 1756, 1755), (1841, 1844, 1917, 1756), (1844, 1917, 1756, 2645), (1844, 1755, 1992, 1756), (1844, 1992, 2646, 1756), (1844, 2645, 1756, 2646)] + custom uint physxVolumeDeformableSim:numTetsPerElement = 6 + custom uchar[] physxVolumeDeformableSim:simMeshHexCrc = [145, 26, 27, 141, 164, 197, 237, 236, 238, 243, 113, 125, 75, 242, 238, 239] + point3f[] points = [(8.147553, 7.1219487, 3.2371092), (8.147554, 7.1217885, 3.5983644), (8.147552, 7.4953465, 3.237216), (8.147553, 7.495126, 3.5984254), (8.5199175, 7.1219335, 3.2372465), (8.519918, 7.1217656, 3.5983796), (8.519917, 7.4953313, 3.2374601), (8.519919, 7.4951563, 3.598456), (8.147554, 7.12159, 3.9592383), (8.147554, 7.4950266, 3.959452), (8.519916, 7.1216207, 3.9592383), (8.519916, 7.4950113, 3.9595737), (8.519921, 7.8687067, 3.2375975), (8.519922, 7.8685236, 3.5985932), (8.892285, 7.495362, 3.2373838), (8.892294, 7.495179, 3.5984254), (8.892278, 7.8687296, 3.2375822), (8.89229, 7.8685465, 3.5986238), (8.519919, 7.8683558, 3.9596958), (8.892286, 7.494996, 3.959452), (8.892284, 7.868371, 3.95965), (8.519919, 8.2421055, 3.2377653), (8.519921, 8.241884, 3.598868), (8.892276, 8.242128, 3.2377653), (8.892289, 8.241922, 3.598822), (8.5199175, 8.241732, 3.9598637), (8.89228, 8.241732, 3.9598637), (8.892291, 7.121987, 3.2372007), (8.892298, 7.1218038, 3.5982423), (8.892281, 7.1216283, 3.9592688), (9.264653, 7.122002, 3.2372007), (9.264665, 7.1218114, 3.5982423), (9.264647, 7.4953694, 3.2373838), (9.26466, 7.495187, 3.5984101), (9.264676, 7.1216435, 3.9592688), (9.264657, 7.4950037, 3.959452), (8.14756, 7.868905, 2.8765407), (8.147556, 7.868699, 3.2375822), (8.14756, 8.242265, 2.8767238), (8.147559, 8.24209, 3.2377653), (8.519941, 7.868905, 2.876556), (8.519929, 8.242265, 2.8767238), (8.147557, 7.868539, 3.598578), (8.147556, 8.241892, 3.598822), (9.264639, 7.868737, 3.2375517), (9.264655, 7.868554, 3.5985932), (9.264649, 7.8683786, 3.95965), (8.51992, 7.8681655, 4.320661), (8.519913, 8.24151, 4.3208747), (8.892286, 7.868173, 4.3206916), (8.89228, 8.241533, 4.3208747), (8.519909, 8.615473, 3.237979), (8.519903, 8.615274, 3.5990357), (8.89226, 8.615488, 3.237979), (8.892269, 8.61529, 3.5990052), (8.519908, 8.615091, 3.9600468), (8.892269, 8.615107, 3.9600468), (9.264653, 8.241938, 3.5987916), (9.264649, 8.241747, 3.9598637), (9.264636, 8.242135, 3.23775), (9.264626, 8.615503, 3.2379637), (9.26464, 8.615313, 3.5990052), (9.26464, 8.615122, 3.9600468), (8.892291, 7.4948053, 4.320478), (9.264656, 7.4948053, 4.320478), (9.26465, 7.868173, 4.3206916), (9.264643, 8.241556, 4.320905), (8.892277, 7.868943, 2.876556), (8.892279, 8.242326, 2.8767238), (9.264629, 7.8689585, 2.8765407), (9.264648, 8.242333, 2.8767238), (8.519917, 7.121407, 4.3201427), (8.519913, 7.4948053, 4.3204017), (8.892278, 7.1214375, 4.3202643), (8.14755, 7.12143, 4.320097), (8.147553, 7.4948206, 4.3205695), (8.147552, 7.8683176, 3.95965), (8.14755, 7.8681655, 4.320707), (7.7752085, 7.868699, 3.2375517), (7.775191, 7.868531, 3.5985932), (7.7751966, 8.242075, 3.23775), (7.7751875, 8.241892, 3.5987916), (7.775187, 7.8683558, 3.95965), (7.775187, 8.241716, 3.9598331), (8.147559, 8.241671, 3.959818), (7.775183, 8.615259, 3.5989747), (7.7751837, 8.615084, 3.9600315), (8.147539, 8.615259, 3.5990052), (8.147547, 8.615084, 3.9600315), (8.147553, 8.241518, 4.320905), (7.7752213, 7.86889, 2.8765101), (7.77522, 8.242257, 2.8767085), (8.519932, 7.868905, 2.8765864), (8.519914, 8.242295, 2.8767238), (8.892282, 7.8679748, 4.6817026), (8.8922825, 8.241343, 4.6819315), (9.264647, 7.8679748, 4.6817026), (9.264651, 8.24135, 4.6819315), (8.147556, 7.121262, 4.6813064), (8.147556, 7.4946146, 4.681535), (8.5199175, 7.121239, 4.6810927), (8.519912, 7.494607, 4.6814437), (8.892286, 7.121224, 4.681276), (8.89228, 7.494607, 4.681489), (8.51992, 7.867952, 4.681596), (8.519913, 8.615664, 2.876922), (8.892259, 8.615702, 2.8769372), (8.147555, 7.8679824, 4.681596), (-8.608849, 7.1214223, 4.32031), (-8.6088505, 7.121262, 4.6813216), (-8.608851, 7.4947977, 4.320478), (-8.608854, 7.49463, 4.6814737), (-8.236487, 7.121407, 4.3201427), (-8.236489, 7.1212316, 4.6813064), (-8.236487, 7.494828, 4.320493), (-8.236483, 7.4945917, 4.681596), (-8.608857, 7.4949656, 3.959452), (-8.60885, 7.868333, 3.95965), (-8.608852, 7.8681426, 4.3206916), (-8.236484, 7.494981, 3.959528), (-8.236486, 7.8683863, 3.9595432), (-8.236488, 7.8681655, 4.320707), (-8.608851, 7.8680053, 4.681733), (-8.236492, 7.8679748, 4.6817636), (7.775154, 7.1219487, 3.2372465), (7.775203, 7.1217885, 3.5982423), (7.775203, 7.4953237, 3.2373838), (7.775191, 7.495164, 3.5984254), (7.7751875, 7.1216435, 3.9592383), (7.775194, 7.4949884, 3.9594367), (7.7751837, 7.4947977, 4.320478), (7.7751837, 7.8681655, 4.320661), (7.7751923, 7.4946146, 4.681489), (7.7751913, 7.8679824, 4.6817026), (7.7751837, 8.241526, 4.3208747), (7.7751846, 8.241343, 4.6819315), (8.14755, 8.24135, 4.6819315), (8.147557, 7.868539, 3.598822), (8.519924, 7.868516, 3.5985932), (7.775181, 7.1214604, 4.3202796), (8.519919, 7.494424, 5.042592), (8.519919, 7.8678145, 5.042714), (8.8922825, 7.4944086, 5.0425463), (8.8922825, 7.8677764, 5.0427594), (8.519916, 8.241358, 4.6819773), (8.519915, 8.241182, 5.042973), (8.89228, 8.241152, 5.0429425), (8.519905, 8.614893, 4.3210883), (8.519907, 8.61471, 4.6821146), (8.892269, 8.614901, 4.3210883), (8.892278, 8.61471, 4.6821146), (9.264644, 7.494607, 4.681489), (8.147543, 8.614901, 4.321073), (7.4028277, 7.495164, 3.5984101), (7.402825, 7.4949884, 3.9594367), (7.4028296, 7.868531, 3.598578), (7.402826, 7.8683558, 3.9596195), (7.402822, 8.241892, 3.598761), (7.402825, 8.241724, 3.9598331), (7.4028196, 7.8681655, 4.320661), (7.4028225, 8.241533, 4.3208747), (7.4028287, 7.4946146, 4.681489), (7.4028277, 7.494416, 5.0425463), (7.402826, 7.8679748, 4.6817026), (7.4028234, 7.867784, 5.042729), (7.77519, 7.494416, 5.0425463), (7.775187, 7.867784, 5.0427594), (7.402825, 8.241343, 4.681901), (7.402814, 8.241152, 5.0429425), (7.7751794, 8.241152, 5.0429425), (8.147553, 7.4944315, 5.0425463), (8.147553, 7.8678145, 5.042729), (8.1475525, 8.241198, 5.0431104), (8.147549, 8.61471, 4.6821146), (-6.0021987, 18.69733, 1.7989076), (-6.0020986, 18.697231, 2.159934), (-6.002205, 19.070698, 1.7989992), (-6.002114, 19.070591, 2.1600256), (-5.6298275, 18.697338, 1.7987856), (-5.6297345, 18.697247, 2.1598272), (-5.629838, 19.070705, 1.7988771), (-5.6297474, 19.070614, 2.159934), (-5.6298246, 18.32397, 1.798694), (-5.629739, 18.323849, 2.1597204), (-5.2574496, 18.323978, 1.7986026), (-5.257365, 18.323895, 2.1596441), (-5.257456, 18.697346, 1.798694), (-5.2573686, 18.697262, 2.1597357), (-5.2574673, 19.07072, 1.7987856), (-5.2573833, 19.07063, 2.1598272), (7.402842, 7.8686914, 3.2375364), (7.402842, 8.242083, 3.23775), (9.264623, 8.615725, 2.8769372), (7.7751856, 8.614901, 4.321073), (8.1475525, 7.494256, 5.403649), (8.147554, 7.867624, 5.403771), (8.519916, 7.494256, 5.4035573), (8.5199175, 7.8676085, 5.403725), (8.892276, 7.494218, 5.4035573), (8.892283, 7.8675933, 5.403771), (9.2646475, 7.4944086, 5.0425463), (9.264647, 7.8677764, 5.0427594), (8.519916, 8.614519, 5.043156), (8.892273, 8.614519, 5.043156), (9.264641, 8.241152, 5.042973), (8.147549, 8.614519, 5.043156), (8.519917, 7.121056, 5.042348), (8.892297, 7.1210485, 5.042348), (8.519892, 8.988268, 4.3212867), (8.519909, 8.988077, 4.682328), (8.892257, 8.988268, 4.3212867), (8.892265, 8.988077, 4.682328), (8.519905, 8.987887, 5.04337), (8.892262, 8.9878645, 5.04337), (7.775181, 8.6147175, 4.6821146), (7.40283, 7.4953465, 3.2373686), (7.402819, 7.4947977, 4.320478), (-9.353564, 8.615107, 3.9600315), (-9.353563, 8.6149235, 4.321073), (-9.353552, 8.988497, 3.9602451), (-9.353554, 8.988298, 4.3212867), (-8.981196, 8.615107, 3.9600315), (-8.9812, 8.614901, 4.321073), (-8.981185, 8.988474, 3.9602451), (-8.98119, 8.988268, 4.3212867), (-9.353571, 8.614725, 4.6821146), (-9.353567, 8.988108, 4.682328), (-8.981208, 8.614733, 4.6821146), (-8.981191, 8.988077, 4.682328), (7.775202, 7.1212316, 4.681276), (8.147553, 7.1210637, 5.042165), (8.892251, 8.989115, 2.8771355), (8.892248, 8.988886, 3.238177), (9.264619, 8.989145, 2.8771355), (9.264612, 8.988916, 3.238177), (8.892249, 8.98868, 3.5992188), (9.264616, 8.988703, 3.5992188), (8.147553, 8.61545, 3.2379637), (7.7751937, 8.61545, 3.2379332), (9.2646265, 8.6149235, 4.3210883), (8.14755, 8.240999, 5.4040146), (8.147552, 8.614336, 5.4041977), (8.519919, 8.240992, 5.4040146), (8.519919, 8.614336, 5.4041977), (8.147546, 8.98807, 4.6822977), (8.147542, 8.987887, 5.0433545), (9.264647, 8.6147175, 4.682145), (8.519885, 8.988657, 3.5992188), (8.51989, 8.988459, 3.9602604), (8.892252, 8.988466, 3.9602604), (9.264616, 8.988497, 3.9602451), (8.892208, 9.73611, 2.5165362), (8.892208, 9.7358885, 2.877578), (8.892194, 10.1095, 2.5167804), (8.892191, 10.109263, 2.877822), (9.264573, 9.736133, 2.5165362), (9.264568, 9.735904, 2.877578), (9.264559, 10.109508, 2.5167804), (9.264561, 10.109271, 2.877822), (8.892205, 9.73566, 3.2386348), (8.892183, 10.109027, 3.2388484), (9.264573, 9.7356825, 3.2386348), (9.264548, 10.109057, 3.2388637), (9.264635, 8.614519, 5.043156), (8.892276, 8.240953, 5.403984), (9.264645, 7.4942102, 5.4035573), (9.264647, 7.8675704, 5.403771), (9.264639, 8.240961, 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(327, 3305, 329), (226, 3305, 227), (217, 218, 3306), (3307, 3321, 3320), (3283, 3296, 3289), (3309, 3317, 3315), (1751, 3300, 1752), (3309, 3310, 3311), (3310, 3313, 3314), (3308, 3319, 3317), (289, 3315, 316), (1766, 3297, 1769), (3281, 3295, 3296), (1451, 1453, 3304), (1858, 3282, 1919), (229, 3309, 231), (3309, 3315, 3310), (3315, 3317, 3316), (316, 3315, 317), (289, 290, 3313), (3310, 3314, 3311), (2270, 3279, 2274), (1805, 3292, 1826), (321, 3318, 323), (3317, 3319, 3318), (3308, 3317, 3309), (258, 3325, 266), (232, 3312, 238), (3316, 3317, 3318), (267, 3327, 268), (3306, 3321, 3307), (284, 3322, 286), (288, 3322, 290), (1743, 3302, 1744), (3318, 3319, 3320), (3305, 3321, 3306), (3323, 3324, 3325), (256, 3322, 257), (325, 3321, 327), (3322, 3323, 3325), (269, 3327, 270), (282, 3323, 284), (268, 3327, 269), (257, 3325, 258), (323, 3320, 325), (266, 3327, 267), (3326, 3328, 3329), (231, 3312, 232), (270, 3329, 271), (276, 3330, 278), (251, 3335, 252), (282, 283, 3328), (3331, 3332, 3333), (3324, 3328, 3326), (241, 3334, 244), (244, 3334, 246), (170, 3330, 172), (275, 3330, 276), (48, 3332, 49), (274, 278, 3330), (3332, 3335, 3333), (2282, 3277, 2336), (240, 3334, 241), (246, 3333, 251), (279, 3329, 283), (2629, 3347, 2630), (2628, 2630, 3347), (2625, 3347, 2627), (2465, 2468, 3351), (236, 253, 3331), (2627, 3347, 2629), (2468, 2469, 3351), (2462, 2463, 3351), (2625, 2628, 3347), (789, 862, 3421), (2339, 3359, 2341), (271, 3329, 279), (2329, 3359, 2332), (792, 3421, 863), (1791, 1793, 3301), (2338, 3359, 2339), (41, 3335, 48), (236, 3331, 240), (1766, 1831, 3297), (2332, 3359, 2338), (2329, 2341, 3359), (1772, 3299, 1835), (2463, 2465, 3351), (2726, 3232, 2860), (2462, 3351, 2469), (254, 3314, 290), (2268, 2336, 3277), (40, 43, 3394), (1702, 3302, 1793), (44, 3394, 47), (226, 329, 3305), (0, 1, 3397), (40, 3394, 44), (43, 47, 3394), (0, 3397, 2), (789, 3421, 792), (871, 3422, 872), (1, 21, 3397), (2, 3397, 21), (866, 872, 3422), (2768, 2850, 3241), (866, 3422, 871), (861, 3421, 862), (861, 864, 3421), (863, 3421, 864), (2808, 3228, 3014), (2809, 3014, 3228), (49, 3331, 253), (41, 252, 3335), (1514, 1567, 3303), (1515, 3303, 1568), (1452, 3303, 1566), (1450, 1568, 3303)] + int4[] tetVertexIndices = [(33, 32, 31, 34), (36, 13, 14, 38), (4, 2, 0, 5), (31, 9, 0, 33), (8, 7, 4, 30), (3, 2, 0, 4), (88, 68, 17, 3393), (21, 2, 5, 3397), (5, 0, 4, 10), (13, 10, 5, 36), (133, 90, 99, 3402), (13, 5, 10, 3397), (36, 5, 6, 37), (6, 5, 4, 35), (4, 0, 3, 9), (35, 5, 10, 36), (35, 6, 5, 37), (9, 8, 4, 35), (9, 4, 0, 35), (31, 8, 9, 33), (7, 6, 4, 35), (10, 5, 2, 3397), (5, 2, 0, 10), (67, 18, 17, 88), (75, 38, 73, 76), (12, 11, 1, 13), (21, 5, 13, 3397), (20, 13, 12, 95), (13, 12, 11, 3401), (24, 6, 23, 3399), (18, 11, 14, 67), (35, 29, 7, 37), (29, 27, 26, 250), (34, 33, 32, 82), (67, 15, 66, 3393), (87, 86, 66, 130), (47, 44, 45, 177), (86, 16, 68, 3393), (18, 14, 11, 3401), (20, 11, 12, 3401), (18, 17, 15, 67), (95, 20, 13, 3401), (22, 14, 13, 38), (14, 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(2226, 2224, 2160, 3362), (2160, 2158, 2159, 2167), (2227, 2125, 2226, 3362), (2268, 2188, 2267, 3360), (2225, 2124, 2224, 3362), (2252, 2251, 2201, 2258), (2195, 2189, 2192, 2208), (2268, 2186, 2185, 2269), (2165, 2161, 2093, 2166), (2206, 2203, 2191, 2260), (2207, 2190, 2206, 2213), (2188, 2186, 2130, 2268), (2162, 2161, 2089, 2165), (2093, 2092, 2089, 2165), (2288, 2286, 2235, 3358), (2092, 2091, 2088, 2164), (2162, 2089, 2088, 2165), (2164, 2088, 2092, 2165), (2163, 2162, 2090, 2233), (2166, 2165, 2162, 2240), (2177, 2124, 2125, 3362), (2161, 2159, 2093, 2167), (2161, 2160, 2159, 2167), (2181, 2178, 2125, 2281), (2183, 2178, 2181, 2283), (2229, 2162, 2163, 2233), (2167, 2159, 2093, 2168), (2159, 2158, 2155, 2168), (2226, 2177, 2160, 2227), (2159, 2155, 2156, 2168), (2159, 2156, 2036, 2168), (2223, 2173, 2158, 2224), (2169, 2152, 2039, 2170), (2154, 2152, 2038, 2169), (2169, 2168, 2157, 2172), (2151, 2150, 2149, 2170), (2152, 2151, 2075, 2170), (2170, 2149, 2151, 3364), (2098, 2075, 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(2270, 2187, 2127, 3277), (2187, 2186, 2185, 3277), (2180, 2179, 2127, 3278), (2137, 2136, 2116, 2274), (2267, 2186, 2188, 2268), (2187, 2127, 2128, 2270), (2195, 2192, 2193, 2209), (2247, 2245, 2246, 2323), (2192, 2134, 2191, 2205), (2191, 2135, 2190, 2213), (2193, 2192, 2191, 2207), (2207, 2192, 2205, 2209), (2198, 2193, 2194, 2262), (2260, 2194, 2193, 2262), (2208, 2205, 2192, 2209), (2207, 2191, 2190, 2213), (2205, 2192, 2134, 2208), (2196, 2188, 2189, 3360), (2198, 2197, 2195, 2210), (2197, 2196, 2195, 2266), (2234, 2230, 2231, 2239), (2283, 2183, 2240, 2284), (2199, 2197, 2198, 2210), (2200, 2198, 2194, 2263), (2198, 2195, 2193, 2210), (2243, 2185, 2186, 2269), (2200, 2199, 2198, 2264), (2204, 2203, 2191, 2206), (2290, 2286, 2288, 2353), (2201, 2200, 2194, 2263), (2187, 2180, 2127, 3278), (2203, 2191, 2202, 2204), (2206, 2202, 2203, 2265), (2203, 2194, 2193, 2260), (2203, 2201, 2194, 2261), (2204, 2191, 2190, 2206), (2204, 2202, 2203, 2206), (2206, 2191, 2190, 2207), (2205, 2191, 2192, 2207), (2258, 2202, 2256, 2265), (2189, 2188, 2129, 3360), (2189, 2129, 2131, 3360), (2189, 2131, 2134, 2211), (2205, 2134, 2135, 3361), (2212, 2131, 2136, 2273), (2256, 2255, 2202, 2258), (2263, 2200, 2198, 2264), (2210, 2209, 2198, 2262), (2262, 2261, 2194, 2263), (2257, 2252, 2255, 2258), (2249, 2248, 2246, 2324), (2257, 2255, 2256, 2258), (2274, 2117, 2215, 2275), (2209, 2198, 2193, 2210), (2261, 2194, 2260, 2262), (2187, 2128, 2130, 2270), (2188, 2130, 2129, 3360), (2243, 2186, 2196, 2269), (2208, 2195, 2196, 2266), (2268, 2130, 2188, 3360), (2299, 2298, 2234, 2300), (2268, 2267, 2186, 2269), (2299, 2234, 2285, 2339), (2208, 2192, 2195, 2209), (2209, 2195, 2208, 2210), (2209, 2193, 2195, 2210), (2271, 2267, 2189, 3360), (2208, 2189, 2134, 2211), (2211, 2134, 2205, 2212), (2136, 2133, 2132, 2212), (2212, 2136, 2133, 2214), (2259, 2201, 2258, 2261), (2214, 2212, 2205, 3361), (2207, 2205, 2191, 2213), (2205, 2135, 2191, 2213), (2214, 2132, 2212, 3361), (2212, 2133, 2132, 2214), 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2221, 2278), (2280, 2179, 2125, 2281), (2340, 2304, 2300, 2353), (2177, 2166, 2167, 2227), (2177, 2167, 2160, 2227), (2281, 2181, 2227, 2282), (2267, 2196, 2186, 2269), (2282, 2281, 2179, 3278), (2228, 2161, 2166, 2283), (2245, 2199, 2200, 2264), (2238, 2229, 2233, 2240), (2323, 2246, 2247, 2325), (2233, 2162, 2165, 2240), (2329, 2305, 2306, 2331), (2282, 2179, 2180, 3278), (2240, 2239, 2230, 2241), (2308, 2245, 2247, 2328), (2281, 2179, 2181, 2282), (2241, 2230, 2240, 2284), (2282, 2182, 2183, 2337), (2210, 2197, 2195, 2266), (2269, 2196, 2243, 2334), (2229, 2228, 2162, 2240), (2165, 2090, 2162, 2233), (2339, 2300, 2286, 2340), (2300, 2234, 2299, 2339), (2232, 2231, 2229, 2238), (2232, 2229, 2163, 2233), (2233, 2229, 2162, 2240), (2240, 2166, 2183, 2283), (2238, 2231, 2229, 2239), (2231, 2230, 2229, 2239), (2285, 2242, 2184, 2299), (2242, 2184, 2182, 2337), (2336, 2335, 2182, 2337), (2244, 2196, 2197, 2334), (2210, 2199, 2197, 2266), (2290, 2288, 2287, 2297), (2355, 2346, 2345, 2357), (2351, 2290, 2296, 2353), (2263, 2246, 2200, 2323), (2246, 2200, 2201, 2263), (2257, 2253, 2251, 2319), (2303, 2302, 2244, 2332), (2301, 2300, 2242, 2339), (2284, 2241, 2230, 2285), (2238, 2237, 2231, 2239), (2233, 2232, 2229, 2238), (2237, 2231, 2232, 2238), (2239, 2229, 2238, 2240), (2239, 2230, 2229, 2240), (2239, 2231, 2234, 2298), (2239, 2237, 2231, 2298), (2237, 2236, 2235, 2298), (2228, 2166, 2162, 2240), (2241, 2240, 2183, 2284), (2240, 2230, 2228, 2284), (2239, 2234, 2230, 2299), (2298, 2234, 2239, 2299), (2244, 2197, 2199, 2333), (2244, 2243, 2196, 2334), (2298, 2236, 2235, 3358), (2414, 2359, 2411, 3356), (2264, 2199, 2210, 2333), (2411, 2325, 2326, 3356), (2322, 2251, 2250, 3357), (2262, 2198, 2210, 2264), (2434, 2386, 2388, 2436), (2206, 2204, 2202, 2265), (2250, 2246, 2201, 2324), (2250, 2249, 2246, 2324), (2408, 2321, 2259, 3357), (2251, 2250, 2201, 2322), (2317, 2251, 2259, 3357), (2253, 2251, 2252, 2257), (2255, 2202, 2204, 2256), (2252, 2201, 2203, 2261), (2252, 2203, 2202, 2258), (2398, 2381, 2377, 2399), (2317, 2259, 2251, 2320), (2410, 2409, 2313, 2412), (2314, 2311, 2249, 2410), (2255, 2253, 2252, 2257), (2254, 2251, 2253, 2319), (2255, 2252, 2202, 2258), (2257, 2251, 2252, 2258), (2409, 2316, 2408, 2410), (2488, 2409, 2365, 2489), (2248, 2247, 2246, 2325), (2258, 2257, 2251, 2319), (2258, 2251, 2201, 2259), (2310, 2199, 2264, 2327), (2260, 2203, 2194, 2261), (2261, 2203, 2258, 2265), (2258, 2203, 2202, 2265), (2207, 2206, 2191, 2260), (2207, 2191, 2193, 2260), (2209, 2207, 2193, 2262), (2395, 2393, 2388, 2433), (2263, 2198, 2262, 2264), (2261, 2201, 2194, 2263), (2264, 2263, 2200, 2323), (2246, 2245, 2200, 2323), (2258, 2252, 2203, 2261), (2261, 2259, 2201, 2322), (2263, 2261, 2201, 2324), (2260, 2193, 2207, 2262), (2209, 2193, 2198, 2262), (2264, 2200, 2245, 2323), (2210, 2198, 2199, 2264), (2322, 2250, 2249, 3357), (2302, 2300, 2301, 3359), (2410, 2311, 2248, 2411), (2412, 2360, 2311, 2413), (2324, 2246, 2323, 2325), (2338, 2242, 2285, 2339), (2327, 2244, 2310, 2333), (2261, 2260, 2203, 2265), (2260, 2206, 2203, 2265), (2256, 2204, 2206, 2265), (2256, 2202, 2204, 2265), (2266, 2196, 2208, 2267), (2307, 2305, 2303, 2330), (2271, 2130, 2129, 2272), (2267, 2266, 2196, 2334), (2336, 2182, 2282, 2337), (3277, 2127, 2270, 3278), (2211, 2208, 2189, 2271), (2208, 2196, 2189, 2267), (2269, 2185, 2268, 2336), (2300, 2299, 2242, 2339), (2269, 2243, 2185, 2335), (2335, 2182, 2185, 2336), (2333, 2244, 2266, 2334), (2332, 2243, 2244, 2334), (2268, 2187, 2130, 2270), (2270, 2130, 2268, 2272), (2279, 2225, 2123, 2280), (2327, 2310, 2199, 2333), (2211, 2131, 2129, 2271), (2211, 2189, 2131, 3360), (2267, 2189, 2208, 2271), (2271, 2129, 2211, 2273), (2270, 2128, 2130, 2272), (2272, 2270, 2128, 2274), (2211, 2129, 2131, 2273), (2136, 2131, 2116, 2273), (2273, 2116, 2136, 2274), (2273, 2129, 2116, 2274), (2273, 2272, 2129, 2274), (2212, 2211, 2131, 2273), (2215, 2137, 2114, 2274), (2215, 2114, 2117, 2274), (2272, 2128, 2129, 2274), (2274, 2126, 2117, 2275), (2275, 2274, 2126, 3279), (2274, 2270, 2128, 3279), (2216, 2215, 2112, 2276), (2225, 2221, 2122, 2278), (2277, 2120, 2121, 2278), (3278, 2127, 2270, 3279), (2279, 2226, 2125, 3362), (2276, 2215, 2112, 3363), (2225, 2122, 2120, 2278), (2216, 2112, 2110, 2276), (2217, 2216, 2110, 2276), (2218, 2141, 2109, 2277), (2217, 2119, 2109, 2278), (2277, 2217, 2109, 2278), (2277, 2109, 2120, 2278), (2278, 2276, 2119, 3363), (2225, 2120, 2123, 2278), (2278, 2123, 2225, 2280), (2279, 2125, 2227, 2281), (2282, 2181, 2227, 2283), (2281, 2280, 2179, 3278), (2279, 2123, 2125, 2280), (2280, 2125, 2279, 2281), (3279, 2126, 2275, 3363), (3279, 2275, 2280, 3363), (2227, 2178, 2181, 2281), (2227, 2125, 2178, 2281), (2282, 2183, 2181, 2283), (2227, 2181, 2178, 2283), (2285, 2184, 2241, 2299), (2283, 2282, 2183, 2284), (2241, 2183, 2184, 2284), (2240, 2228, 2166, 2283), (2283, 2240, 2228, 2284), (2418, 2417, 2349, 2492), (2284, 2184, 2241, 2285), (2285, 2241, 2230, 2299), (2241, 2239, 2230, 2299), 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-0.37295532), (-3.7986553, 19.42846, -0.36639404), (-4.4857945, 19.0934, -0.2994995), (-4.489463, 19.100876, -0.29844666), (-4.4926047, 19.107887, -0.29512024), (-4.4945593, 19.1128, -0.2909851), (-4.4961743, 19.117714, -0.2843628), (-5.1413283, 18.710518, -0.19812012), (-5.14576, 18.717537, -0.19691467), (-5.149555, 18.724182, -0.19348145), (-5.1519156, 18.728851, -0.18933105), (-5.153864, 18.733559, -0.18267822), (-5.7475567, 18.258331, -0.078125), (-5.7527, 18.264816, -0.07675171), (-5.757102, 18.271011, -0.07324219), (-5.75984, 18.275398, -0.06895447), (-5.7620993, 18.279877, -0.06222534), (-6.4253826, 17.606056, 0.09527588), (-6.4312663, 17.611832, 0.09681702), (-6.4363055, 17.617401, 0.10054016), (-6.4394364, 17.621414, 0.104904175), (-6.4420195, 17.625587, 0.111694336), (-7.013711, 16.876968, 0.28935242), (-7.0201635, 16.882042, 0.29110718), (-7.025688, 16.887024, 0.2949524), (-7.0291224, 16.890656, 0.29940796), (-7.031954, 16.894516, 0.30630493), (-7.5161133, 16.089485, 0.49909973), (-7.522975, 16.093925, 0.50102234), (-7.52885, 16.09835, 0.50502014), (-7.5325007, 16.101654, 0.50956726), (-7.942515, 15.262428, 0.7195282), (-7.949671, 15.266296, 0.7216034), (-7.9557967, 15.270233, 0.7257538), (-7.9596043, 15.273239, 0.7303772), (-7.962744, 15.276566, 0.7373657), (-8.301796, 14.406845, 0.9476471), (-8.309163, 14.410225, 0.94981384), (-8.315468, 14.413734, 0.9540863), (-8.319387, 14.416466, 0.958786), (-8.322619, 14.419586, 0.9658661), (-8.848559, 12.635155, 1.420166), (-8.856184, 12.63768, 1.4225769), (-8.862715, 12.64048, 1.427002), (-8.866773, 12.642761, 1.4318237), (-8.870119, 12.645493, 1.4390411), (-8.6226635, 13.540527, 1.2003021), (-8.619366, 13.537605, 1.1931458), (-8.615368, 13.535103, 1.1884003), (-8.608934, 13.531967, 1.1840668), (-9.0463915, 11.730522, 1.6615448), (-9.054105, 11.732651, 1.6640625), (-9.060707, 11.735115, 1.6685944), (-9.06481, 11.7372055, 1.6734314), (-9.236455, 10.472557, 1.9973297), (-9.244251, 10.474129, 2.0000305), (-9.250926, 10.476112, 2.004654), (-9.255074, 10.477898, 2.0095825), (-9.258494, 10.480225, 2.0169067), (-9.315382, 9.200249, 2.3371887), (-9.323222, 9.201057, 2.3400726), (-9.329935, 9.202377, 2.3448944), (-9.334107, 9.203758, 2.349945), (-9.337551, 9.205742, 2.3573608), (-9.253414, 8.216576, 2.600235), (-9.26117, 8.216225, 2.6034393), (-9.26781, 8.21656, 2.6085205), (-9.271937, 8.217331, 2.613739), (-9.275342, 8.218811, 2.621292), (-9.077932, 7.581749, 2.7703552), (-9.085075, 7.5794067, 2.7740936), (-9.091191, 7.578018, 2.7796326), (-9.094997, 7.577713, 2.785141), (-9.098134, 7.578331, 2.7928925), (-8.810093, 7.2387314, 2.8625946), (-8.814719, 7.233391, 2.8671265), (-8.818684, 7.229454, 2.873352), (-8.82115, 7.227562, 2.8792877), (-8.823187, 7.22686, 2.8873901), (-8.981994, 7.386574, 2.836441), (-8.978611, 7.3875656, 2.8307648), (-8.973174, 7.3900833, 2.8249054), (-8.694256, 7.17572, 2.879715), (-8.697244, 7.1694946, 2.8845062), (-8.699806, 7.1647873, 2.8909454), (-8.701403, 7.162422, 2.8969727), (-8.702723, 7.161339, 2.9051971), (-8.566039, 7.1426086, 2.888855), (-8.567098, 7.135887, 2.893753), (-8.568011, 7.13076, 2.9003448), (-8.568583, 7.128128, 2.9064484), (-8.569059, 7.1268234, 2.9147186), (-8.433167, 7.1405563, 2.889618), (-8.432422, 7.1337967, 2.894577), (-8.431787, 7.128647, 2.901123), (-8.431397, 7.125992, 2.9072723), (-8.431084, 7.124672, 2.9155579), (-8.143925, 7.2166977, 2.8697968), (-8.140979, 7.2104416, 2.8745728), (-8.138465, 7.205742, 2.8810272), (-8.136908, 7.2033615, 2.8871002), (-8.135632, 7.202278, 2.8953094), (-8.298197, 7.1501694, 2.9010315), (-8.299261, 7.1526947, 2.8948975), (-8.300984, 7.1576614, 2.8883972), (-8.303002, 7.1642, 2.8835297), (-7.995769, 7.2948456, 2.8491821), (-7.990875, 7.2897263, 2.853653), (-7.9866924, 7.2859573, 2.8598633), (-7.9840975, 7.2841797, 2.8657684), (-7.9819674, 7.283577, 2.8738708), (-7.948047, 7.340416, 2.8370667), (-7.941985, 7.3364105, 2.8412628), (-7.936802, 7.3336105, 2.8472137), (-7.9335856, 7.332428, 2.8529663), (-7.9309444, 7.332306, 2.8609314), (-7.9115863, 7.3948364, 2.822586), (-7.9045925, 7.3922195, 2.8264008), (-7.898614, 7.390602, 2.8320618), (-7.8949, 7.3901443, 2.8376312), (-7.8918495, 7.3906403, 2.8454132), (-7.8738513, 7.5181274, 2.7897186), (-7.8661017, 7.517807, 2.7929077), (-7.859477, 7.5181656, 2.7980042), (-7.8553634, 7.5189514, 2.8032837), (-7.851982, 7.520447, 2.8107605), (-7.8691263, 7.7751846, 2.7241058), (-7.8625107, 7.7774734, 2.7286835), (-7.858404, 7.7794495, 2.7335968), (-7.855029, 7.7819443, 2.74086), (-7.9742665, 8.010033, 2.6580048), (-7.968109, 8.015518, 2.6596527), (-7.962844, 8.020836, 2.6634064), (-7.959577, 8.024689, 2.6678314), (-7.888929, 7.9100876, 2.7065277), (-7.8921275, 7.9069366, 2.6994476), (-7.8960204, 7.904167, 2.6947327), (-7.902288, 7.9005814, 2.6904907), (-7.9096203, 7.8971405, 2.6882935), (-8.019769, 8.057144, 2.6453247), (-8.014568, 8.063606, 2.6466827), (-8.010124, 8.069763, 2.6502686), (-8.007364, 8.07415, 2.6545258), (-8.0051, 8.078613, 2.661255), (-8.199183, 8.139107, 2.6230316), (-8.197824, 8.147362, 2.6239471), (-8.196667, 8.155052, 2.6270905), (-8.195954, 8.160385, 2.631073), (-8.195374, 8.165642, 2.6376038), (-8.062628, 8.11866, 2.6504517), (-8.064363, 8.113823, 2.6437988), (-8.066477, 8.109009, 2.6396332), (-8.069888, 8.102142, 2.636261), (-8.073882, 8.094856, 2.635147), (-8.738998, 8.075867, 2.6388397), (-8.738628, 8.0841675, 2.6397552), (-8.73831, 8.091911, 2.642868), (-8.738108, 8.097282, 2.6468964), (-8.737919, 8.102562, 2.6534119), (-8.790378, 8.083954, 2.6365967), (-8.787221, 8.091675, 2.6376495), (-8.78452, 8.0989, 2.6409454), (-8.782802, 8.103928, 2.6450195), (-8.781265, 8.108902, 2.651596), (-8.808653, 8.092186, 2.6343536), (-8.804695, 8.099487, 2.6355286), (-8.8013115, 8.106361, 2.638916), (-8.799227, 8.111198, 2.643036), (-8.797553, 8.116058, 2.6496887), (-8.827969, 8.1074295, 2.6302795), (-8.82237, 8.11348, 2.6317596), (-8.817583, 8.119293, 2.6354065), (-8.814613, 8.123444, 2.6397552), (-8.812175, 8.127731, 2.646515), (-8.855894, 8.14637, 2.6197968), (-8.8488, 8.150497, 2.6218262), (-8.842736, 8.154686, 2.6259155), (-8.838969, 8.157822, 2.6305237), (-8.835875, 8.16127, 2.6375275), (-8.874644, 8.191452, 2.6077118), (-8.867183, 8.194527, 2.6100159), (-8.860803, 8.1978, 2.6143646), (-8.856841, 8.200386, 2.6190948), (-8.853587, 8.203384, 2.626236)] + } + + over "attachment" + { + custom uchar[] physxAutoDeformableAttachment:inputCrc = [156, 169, 95, 29, 75, 230, 69, 251, 242, 48, 109, 16, 119, 82, 182, 246] + + over "vtx_xform_attachment" + { + bool omniphysics:attachmentEnabled = 1 + point3f[] omniphysics:localPositionsSrc1 = [(-8.610949, 7.1249423, 3.8187792), (-8.610949, 7.1249423, 4.1799116), (-8.610949, 7.498401, 3.8187792), (-8.610949, 7.498401, 4.1799116), (-8.238494, 7.1249423, 3.8187792), (-8.238494, 7.1249423, 4.1799116), (-8.238494, 7.498401, 3.8187792), (-8.238494, 7.498401, 4.1799116), (-8.610949, 7.498401, 3.4576466), (-8.610949, 7.87186, 3.4576466), (-8.610949, 7.87186, 3.8187792), (-8.238494, 7.498401, 3.4576466), (-8.238494, 7.87186, 3.4576466), (-8.238494, 7.87186, 3.8187792), (-8.610949, 7.87186, 4.1799116), (-8.238494, 7.87186, 4.1799116), (-8.610949, 7.498401, 4.5410204), (-8.610949, 7.498401, 4.902153), (-8.610949, 7.87186, 4.5410204), (-8.610949, 7.87186, 4.902153), (-8.238494, 7.498401, 4.5410204), (-8.238494, 7.498401, 4.902153), (-8.238494, 7.87186, 4.5410204), (-8.238494, 7.87186, 4.902153), (-8.610949, 8.245319, 4.5410204), (-8.610949, 8.245319, 4.902153), (-8.238494, 7.498401, 3.0965378), (-8.238494, 7.87186, 3.0965378), (-8.238494, 8.245319, 3.0965378), (-8.238494, 8.245319, 3.4576466), (-8.238494, 8.245319, 4.1799116), (-8.238494, 8.245319, 4.5410204), (-8.238494, 8.245319, 4.902153), (-8.238494, 7.1249423, 3.0965378), (-8.238494, 7.1249423, 3.4576466), (-8.238494, 7.498401, 2.7354052), (-8.238494, 7.87186, 2.7354052), (-8.238494, 8.245319, 3.8187792), (-8.610949, 7.1249423, 2.7354052), (-8.610949, 7.1249423, 3.0965378), (-8.610949, 7.498401, 2.7354052), (-8.610949, 7.498401, 3.0965378), (-8.238494, 7.1249423, 2.7354052), (-8.610949, 7.1249423, 3.4576466), (-8.610949, 8.245319, 4.1799116), (-8.610949, 7.1249423, 4.5410204), (-8.238494, 7.1249423, 4.5410204), (-8.610949, 8.245319, 3.4576466), (-8.610949, 8.245319, 3.8187792), (-8.610949, 7.87186, 3.0965378), (-8.610949, 7.87186, 2.7354052), (-8.610949, 8.245319, 4.5410204), (-8.610949, 8.245319, 4.902153), (-8.610949, 7.498401, 2.3742726), (-8.238494, 7.87186, 3.0965378), (-8.610949, 7.87186, 3.0965378), (-8.238494, 7.498401, 2.3742726)] + int[] omniphysics:vtxIndicesSrc0 = [108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 275, 276, 277, 278, 279, 280, 281, 282, 333, 334, 2251, 2252, 2257, 2258, 2267, 2268, 2273, 2341, 2342, 2345, 2346, 2407, 2412, 2413, 2414, 2415, 2416, 2417, 2436, 2527, 2528, 2529, 2530, 2549, 2555, 2584, 2585, 2620, 2636, 2637, 2640] + } + + over "element_filter_0" + { + bool omniphysics:filterEnabled = 1 + uint[] omniphysics:groupElemCounts0 = [296] + uint[] omniphysics:groupElemCounts1 = [] + uint[] omniphysics:groupElemIndices0 = [6051, 6378, 5796, 5429, 5779, 5534, 6177, 6036, 6052, 5614, 5795, 6172, 5623, 5810, 5785, 5649, 5802, 5805, 6199, 6054, 5807, 6261, 6048, 5808, 5811, 5812, 5813, 6062, 6407, 5814, 5815, 6189, 6056, 5817, 5818, 5820, 5884, 5821, 5822, 5886, 5824, 6031, 6195, 5825, 5828, 5880, 6240, 5941, 6024, 6025, 6027, 6249, 6028, 6309, 6032, 6033, 6035, 6037, 6173, 6040, 6041, 6227, 6042, 6043, 6044, 6265, 6045, 6046, 6047, 6049, 6050, 6053, 6055, 6358, 6057, 6058, 6243, 6059, 6060, 6061, 6063, 6064, 6213, 6065, 6067, 6394, 6068, 6071, 6072, 6205, 6073, 6074, 6259, 6076, 6169, 6077, 6079, 6080, 6293, 6081, 6083, 6084, 6161, 6085, 6089, 6091, 6092, 6093, 6098, 6267, 6103, 6105, 6108, 6110, 6175, 6113, 6118, 6263, 6120, 6253, 6124, 6217, 6125, 6129, 6435, 6131, 6132, 6145, 6133, 6134, 6215, 6139, 6146, 6148, 6149, 6150, 6154, 6159, 6167, 6170, 6171, 6174, 6176, 6178, 6180, 6181, 6182, 6183, 6184, 6185, 6186, 6187, 6188, 6190, 6192, 6193, 6194, 6196, 6197, 6198, 6200, 6201, 6202, 6203, 6204, 6206, 6207, 6208, 6209, 6210, 6211, 6212, 6214, 6216, 6218, 6219, 6220, 6221, 6222, 6223, 6224, 6225, 6226, 6228, 6229, 6230, 6231, 6232, 6233, 6234, 6235, 6236, 6237, 6238, 6239, 6241, 6242, 6244, 6245, 6246, 6247, 6248, 6250, 6251, 6252, 6254, 6255, 6257, 6258, 6260, 6262, 6264, 6266, 6268, 6269, 6270, 6271, 6272, 6273, 6275, 6276, 6277, 6278, 6279, 6280, 6281, 6402, 6282, 6283, 6412, 6284, 6285, 6406, 6287, 6289, 6291, 6292, 6294, 6295, 6408, 6296, 6297, 6298, 6301, 6302, 6303, 6304, 6305, 6306, 6307, 6308, 6310, 6311, 6312, 6315, 6316, 6317, 6322, 6328, 6343, 6345, 6350, 6353, 6354, 6360, 6365, 6369, 6370, 6374, 6375, 6377, 6380, 6381, 6384, 6385, 6387, 6388, 6389, 6391, 6392, 6393, 6395, 6397, 6518, 6398, 6399, 6401, 6405, 6411, 6413, 6440, 6453, 6455, 6501, 6517, 6546] + uint[] omniphysics:groupElemIndices1 = [] + } + } + + over "attachment_01" + { + custom uchar[] physxAutoDeformableAttachment:inputCrc = [156, 169, 95, 29, 75, 230, 69, 251, 242, 48, 109, 16, 119, 82, 182, 246] + + over "vtx_xform_attachment" + { + bool omniphysics:attachmentEnabled = 1 + point3f[] omniphysics:localPositionsSrc1 = [(-8.149547, 7.1249404, 2.735409), (-8.149547, 7.1249404, 3.0965416), (-8.149547, 7.4983993, 2.7354093), (-8.149547, 7.4983993, 3.096542), (-8.522001, 7.1249404, 2.735409), (-8.522001, 7.1249404, 3.0965416), (-8.522001, 7.4983993, 2.7354093), (-8.522001, 7.4983993, 3.096542), (-8.149547, 7.1249404, 3.4576504), (-8.149547, 7.4983993, 3.4576507), (-8.522001, 7.1249404, 3.4576504), (-8.522001, 7.4983993, 3.4576507), (-8.522001, 7.871858, 2.7354093), (-8.522001, 7.871858, 3.096542), (-8.522001, 7.871858, 3.4576507), (-8.522001, 8.245317, 3.0965421), (-8.522001, 8.2453165, 3.457651), (-8.149547, 7.871858, 2.7354093), (-8.149547, 7.871858, 3.096542), (-8.522001, 7.8718576, 3.8187833), (-8.522001, 8.2453165, 3.8187835), (-8.522001, 7.12494, 3.818783), (-8.522001, 7.498399, 3.8187833), (-8.149547, 7.12494, 3.818783), (-8.149547, 7.498399, 3.8187833), (-8.149547, 7.871858, 3.4576507), (-8.149547, 7.8718576, 3.8187833), (-8.149547, 8.2453165, 3.457651), (-8.149547, 8.2453165, 3.8187835), (-8.149547, 7.12494, 4.1799154), (-8.149547, 7.498399, 4.179916), (-8.522001, 7.12494, 4.1799154), (-8.522001, 7.498399, 4.179916), (-8.522001, 7.8718576, 4.179916), (-8.149547, 7.8718576, 4.179916), (-8.149547, 8.2453165, 4.1799164), (-8.149547, 7.871858, 3.096542), (-8.522001, 7.871858, 3.096542), (-8.522001, 7.4983983, 4.5410247), (-8.522001, 7.871857, 4.5410247), (-8.522001, 8.2453165, 4.1799164), (-8.522001, 8.2453165, 4.541025), (-8.149547, 7.4983983, 4.5410247), (-8.149547, 7.871857, 4.5410247), (-8.149547, 8.2453165, 4.541025), (-8.149547, 7.4983983, 4.9021573), (-8.149547, 7.871857, 4.9021573), (-8.522001, 7.4983983, 4.9021573), (-8.522001, 7.871857, 4.9021573), (-8.522001, 7.1249394, 4.541024), (-8.149547, 7.1249394, 4.541024), (-8.149547, 8.2453165, 4.902158), (-8.522001, 8.2453165, 4.902158), (-8.522001, 8.2453165, 4.541025), (-8.522001, 8.2453165, 4.902158)] + int[] omniphysics:vtxIndicesSrc0 = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 18, 22, 25, 37, 42, 47, 48, 71, 72, 74, 75, 76, 77, 84, 89, 98, 99, 100, 101, 104, 107, 136, 137, 138, 140, 141, 144, 145, 170, 171, 172, 194, 195, 196, 197, 206, 230, 240, 242, 309, 310] + } + + over "element_filter_0" + { + bool omniphysics:filterEnabled = 1 + uint[] omniphysics:groupElemCounts0 = [294] + uint[] omniphysics:groupElemCounts1 = [] + uint[] omniphysics:groupElemIndices0 = [66, 2, 3, 910, 75, 11, 68, 4, 7, 71, 6655, 8, 72, 9, 73, 13, 77, 14, 469, 78, 16, 80, 17, 18, 19, 20, 21, 22, 23, 487, 24, 26, 28, 31, 431, 32, 33, 34, 35, 36, 37, 39, 40, 41, 42, 43, 45, 46, 47, 447, 48, 49, 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 64, 463, 65, 69, 70, 461, 74, 465, 76, 79, 82, 83, 86, 477, 87, 89, 90, 6649, 91, 6693, 92, 475, 93, 94, 95, 96, 495, 97, 98, 489, 99, 100, 483, 101, 102, 493, 103, 104, 503, 105, 106, 497, 107, 108, 491, 109, 110, 501, 111, 112, 113, 114, 505, 118, 119, 120, 455, 121, 122, 124, 507, 125, 128, 129, 130, 131, 134, 6708, 141, 142, 145, 146, 148, 149, 153, 154, 155, 156, 157, 160, 162, 163, 166, 167, 169, 171, 300, 172, 173, 180, 181, 302, 185, 193, 202, 208, 210, 6704, 213, 214, 217, 218, 219, 348, 221, 342, 222, 223, 224, 225, 226, 227, 356, 228, 229, 231, 233, 234, 238, 240, 243, 372, 245, 247, 360, 249, 250, 252, 255, 368, 257, 258, 259, 261, 263, 6666, 264, 272, 277, 296, 297, 298, 301, 304, 305, 308, 309, 310, 311, 312, 317, 6724, 320, 321, 325, 329, 347, 349, 350, 351, 355, 357, 362, 363, 373, 374, 422, 440, 442, 446, 460, 462, 464, 6632, 466, 470, 472, 474, 476, 480, 482, 484, 485, 490, 492, 494, 496, 6681, 498, 499, 500, 502, 6659, 504, 508, 510, 513, 516, 517, 518, 519, 525, 540, 543, 6711, 548, 559, 565, 566, 567, 663, 915, 6575, 6598, 6620, 6639, 6662, 6664, 6667, 6670, 6672, 6674, 6675, 6694, 6702, 6706, 6709, 6710, 6714, 6715, 6725] + uint[] omniphysics:groupElemIndices1 = [] + } + } + } + + over "frame" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (5.71138, -0.041078266, -0.011621479) + point3f physics:centerOfMass = (0.000022555703, 0.033561073, 0.051907696) + float3 physics:diagonalInertia = (0.000050057224, 0.00018388829, 0.00016877707) + float physics:mass = 0.056355044 + quatf physics:principalAxes = (0.99610025, -0.08822891, 0.0002064437, -0.00007197971) + vector3f physics:velocity = (0.0000015466679, 0.001006123, -0.079320356) + quatf xformOp:orient = (0.70727634, -0.70693713, -1.1760229e-7, 2.2221569e-7) + float3 xformOp:scale = (1, 1, 1) + double3 xformOp:translate = (-9.485520422458649e-7, -0.049868401139974594, -0.00039322429802268744) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 1.6054876, 0.020068595) + double3 xformOp:translate = (0, 0, 1.103141421554577) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 1.103141421554577) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 3.2109752, 0.020068595) + double3 xformOp:translate = (0, 0, -0.010034297540783887) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0040561976, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1.0000000000000002, 0, 0), (0.1961161351381836, 0, 0.9805806756909206, 0), (-0.9805806756909204, 0, 0.19611613513818357, 0), (-0.39774290442992405, -0.7946977095489718, 2.275652997082685, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/8d233861a7b5/.simready/validation.json b/reports/runtime/results/external/8d233861a7b5/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..47e72f1f1f4335e18441d4bf64fac1045a68355a --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001', 'com.nvidia.simready.PMT.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001', 'com.nvidia.simready.VM.PBR.003']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": false, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": false, + "tests": { + "ground_drop": { + "passed": false, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/8d233861a7b5/safety_goggles.usd b/reports/runtime/results/external/8d233861a7b5/safety_goggles.usd new file mode 100644 index 0000000000000000000000000000000000000000..88a990e5337ca2d581120eaabce9c706d3903342 --- /dev/null +++ b/reports/runtime/results/external/8d233861a7b5/safety_goggles.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ff25a8c369febe60a53d75dab446e4a2e89803fb5e50c41c6a6ba375067384bb +size 1795266 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b24d1af69d3a853b1f09c2cea0fc6b629edf91bf --- /dev/null +++ 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Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.408, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 88.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.359, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 2.4e-05, "unit": null}, "culling_xz_mean_diff": {"value": 8e-06, "unit": null}, "culling_xz_worst_angle": {"value": 45.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..da9e17e89395255aa326fb70a661ecc57bd4b6eb --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,1945 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Workbench_Trolley" + { + over "body" + { + over "frame_profiles" + { + over "frame_profiles" + { + over "frame_profiles" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_group" + { + over "handle_left" + { + over "handle_left" + { + over "handle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right" + { + over "handle_right" + { + over "handle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "shelf_group" + { + over "shelf_upper" + { + over "shelf_upper" + { + over "shelf_upper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "shelf_lower" + { + over "shelf_lower" + { + over "shelf_lower" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "top_plate" + { + over "top_plate" + { + over "top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "screw_group" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "bracket_group" + { + over "bracket_01" + { + over "bracket_01" + { + over "bracket_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02" + { + over "bracket_02" + { + over "bracket_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03" + { + over "bracket_03" + { + over "bracket_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04" + { + over "bracket_04" + { + over "bracket_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05" + { + over "bracket_05" + { + over "bracket_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06" + { + over "bracket_06" + { + over "bracket_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07" + { + over "bracket_07" + { + over "bracket_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08" + { + over "bracket_08" + { + over "bracket_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09" + { + over "bracket_09" + { + over "bracket_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10" + { + over "bracket_10" + { + over "bracket_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11" + { + over "bracket_11" + { + over "bracket_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12" + { + over "bracket_12" + { + over "bracket_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13" + { + over "bracket_13" + { + over "bracket_13" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14" + { + over "bracket_14" + { + over "bracket_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15" + { + over "bracket_15" + { + over "bracket_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16" + { + over "bracket_16" + { + over "bracket_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17" + { + over "bracket_17" + { + over "bracket_17" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18" + { + over "bracket_18" + { + over "bracket_18" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19" + { + over "bracket_19" + { + over "bracket_19" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20" + { + over "bracket_20" + { + over "bracket_20" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21" + { + over "bracket_21" + { + over "bracket_21" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22" + { + over "bracket_22" + { + over "bracket_22" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23" + { + over "bracket_23" + { + over "bracket_23" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24" + { + over "bracket_24" + { + over "bracket_24" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + over "caster_01" + { + over "caster_stem_01" + { + over "caster_stem_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_01" + { + over "caster_fork_01" + { + over "caster_fork_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_01" + { + over "caster_brake_01" + { + over "caster_brake_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_02" + { + over "caster_stem_02" + { + over "caster_stem_02" + { + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_02" + { + over "caster_fork_02" + { + over "caster_fork_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_02" + { + over "caster_brake_02" + { + over "caster_brake_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_03" + { + over "caster_stem_03" + { + over "caster_stem_03" + { + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_03" + { + over "caster_brake_03" + { + over "caster_brake_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_03" + { + over "caster_fork_03" + { + over "caster_fork_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_04" + { + over "caster_stem_04" + { + over "caster_stem_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_04" + { + over "caster_brake_04" + { + over "caster_brake_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_04" + { + over "caster_fork_04" + { + over "caster_fork_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "wheel_01" + { + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_02" + { + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_03" + { + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_04" + { + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..59052d9166a1b5bc54bff79928de01816f4113a3 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f6b5f877302aed8a085e36907818f61a08a27371e12a0ed168da7b542c0d0e56 +size 452159 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3d419dcd39e1c68151c6c4efb7b2b448f4677ca9 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 68.734, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 1.125, "unit": null}, "ground_drop_bbox_height": {"value": 0.75, "unit": null}, "ground_drop_effective_fall": {"value": 1.025, "unit": null}, "_timing_capture_frame_total_s": {"value": 12.061, "unit": null}, "_timing_capture_frame_count": {"value": 83, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 145.31, "unit": null}, "_timing_encode_video_total_s": {"value": 1.25, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.446, "unit": null}, "ground_drop_rest_time": {"value": 5.0, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.45s, settled at 5.00s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..27d8be1a752bee389312e9a5bfaa0437ca3304bb --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,474 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 1.124987976267903) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + over "Workbench_Trolley" + { + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.7518402e-11) + point3f physics:centerOfMass = (-0.000017234861, -0.0017631331, 0.458006) + float3 physics:diagonalInertia = (7.190045, 4.0067983, 6.7742953) + float physics:mass = 45.254078 + quatf physics:principalAxes = (0.99999326, -0.0035706586, 0.00089239056, 0.000004962127) + vector3f physics:velocity = (-4.4729025e-12, -3.372611e-13, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.9671736e-10, -3.259629e-9, -0.00102164) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.7517747e-11) + point3f physics:centerOfMass = (-0.23804012, -0.46750015, 0.07956269) + float3 physics:diagonalInertia = (0.000117869204, 0.0004072291, 0.00036554108) + float physics:mass = 0.3255891 + quatf physics:principalAxes = (0.99081564, 0.000018077933, 0.13521987, -0.000019911646) + vector3f physics:velocity = (8.184575e-11, 6.550059e-12, -0.122625) + quatf xformOp:orient = (1, -1.6333995e-10, -2.1072141e-8, 1.6559071e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.940697e-8, 5.9604645e-8, -0.00102164) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.7517757e-11) + point3f physics:centerOfMass = (0.2969601, -0.46750012, 0.07956279) + float3 physics:diagonalInertia = (0.000117873096, 0.0004072313, 0.00036554984) + float physics:mass = 0.32558936 + quatf physics:principalAxes = (0.99081624, -0.000007550344, 0.13521534, 0.000007033401) + vector3f physics:velocity = (8.1845725e-11, 6.993761e-12, -0.122625) + quatf xformOp:orient = (1, 3.285235e-10, -4.712044e-8, 4.781356e-11) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, 5.9604645e-8, -0.00102164) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.7517778e-11) + point3f physics:centerOfMass = (0.2969601, 0.4675001, 0.0795628) + float3 physics:diagonalInertia = (0.00011788152, 0.00040723223, 0.0003655531) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.990816, 0.000009125509, 0.135217, -0.000005694871) + vector3f physics:velocity = (8.1070255e-11, 6.9937584e-12, -0.122625) + quatf xformOp:orient = (1, 3.1468017e-10, -2.1070633e-8, 1.3632122e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, -1.1920929e-7, -0.0010215208) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.751778e-11) + point3f physics:centerOfMass = (-0.23803999, 0.46750003, 0.079562776) + float3 physics:diagonalInertia = (0.000117882395, 0.00040722947, 0.000365551) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.9908152, -0.000027851658, 0.13522308, 0.000009989335) + vector3f physics:velocity = (8.107031e-11, 6.550059e-12, -0.122625) + quatf xformOp:orient = (1, 1.7590977e-10, -3.3319136e-8, 1.6523317e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.4703484e-8, -1.4901161e-7, -0.0010217592) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010044e-8, 4.7517747e-11) + vector3f physics:velocity = (9.1396835e-11, 7.3391935e-12, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.3411045e-7, 1.4901161e-7, -0.00102164) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010044e-8, 4.7517757e-11) + vector3f physics:velocity = (9.1396835e-11, 7.782898e-12, -0.122625) + quatf xformOp:orient = (1, 9.8845065e-9, -3.4453095e-8, 2.6714833e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, -8.940697e-8, -0.00102164) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.7517778e-11) + vector3f physics:velocity = (9.0621365e-11, 7.782895e-12, -0.122625) + quatf xformOp:orient = (1, 2.8185818e-9, -8.590965e-9, 3.837399e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-5.9604645e-8, -2.3841858e-7, -0.0010215208) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (1.0726176e-9, -1.3010045e-8, 4.751778e-11) + vector3f physics:velocity = (9.062142e-11, 7.339195e-12, -0.122625) + quatf xformOp:orient = (1, -8.145763e-9, -2.8992044e-8, -5.5586966e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -1.7881393e-7, -0.0010217592) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020914514, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.3511234415883916, 0, 0), (-0.14887604148169284, -0.3970027772845143, 0.905662585680298, 0), (0.31799936400190787, 0.8479983040050878, 0.42399915200254396, -0), (0.6973261223396818, 1.75604723361037, 2.3862466048251374, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b8c2633b297fdb31a98f6bd6881235762faea922 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3892e2f2e033e4300d817c1bb4d69ba0fe51b51c225c38b8572bed1f2608144c +size 168014 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..307850516d2172743449c1f18fb9d25465185a13 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 52.485, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 7.771, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 172.69, "unit": null}, "_timing_encode_video_total_s": {"value": 0.766, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_caster_01_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_01_swivel_joint_trans_pct": {"value": 180.46, "unit": null}, "jm_joint_caster_01_swivel_joint_bbox_m": {"value": 0.1546, "unit": null}, "jm_joint_caster_01_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_01_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_01_spin_joint_trans_pct": {"value": 217.24, "unit": null}, "jm_joint_wheel_01_spin_joint_bbox_m": {"value": 0.1085, "unit": null}, "jm_joint_wheel_01_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_02_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_02_swivel_joint_trans_pct": {"value": 180.51, "unit": null}, "jm_joint_caster_02_swivel_joint_bbox_m": {"value": 0.1546, "unit": null}, "jm_joint_caster_02_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_02_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_02_spin_joint_trans_pct": {"value": 67.07, "unit": null}, "jm_joint_wheel_02_spin_joint_bbox_m": {"value": 0.1085, "unit": null}, "jm_joint_wheel_02_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_03_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_03_swivel_joint_trans_pct": {"value": 180.19, "unit": null}, "jm_joint_caster_03_swivel_joint_bbox_m": {"value": 0.1546, "unit": null}, "jm_joint_caster_03_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_03_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_03_spin_joint_trans_pct": {"value": 245.92, "unit": null}, "jm_joint_wheel_03_spin_joint_bbox_m": {"value": 0.1085, "unit": null}, "jm_joint_wheel_03_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_04_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_04_swivel_joint_trans_pct": {"value": 180.14, "unit": null}, "jm_joint_caster_04_swivel_joint_bbox_m": {"value": 0.1546, "unit": null}, "jm_joint_caster_04_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_04_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_04_spin_joint_trans_pct": {"value": 67.52, "unit": null}, "jm_joint_wheel_04_spin_joint_bbox_m": {"value": 0.1085, "unit": null}, "jm_joint_wheel_04_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 8, "unit": null}, "jm_joints_passed": {"value": 8, "unit": null}, "jm_joints_failed": {"value": 0, "unit": null}, "jm_joint_caster_01_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_01_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_02_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_02_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_03_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_03_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_04_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_04_spin_joint_status": {"value": "passed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 8/8 joints responded"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6a75fbbc6520b507126101f23af2bd6646dc60d1 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,780 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + over "Workbench_Trolley" + { + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.000017234861, -0.0017631331, 0.458006) + float3 physics:diagonalInertia = (7.190045, 4.0067983, 6.7742953) + float physics:mass = 45.254078 + quatf physics:principalAxes = (0.99999326, -0.0035706586, 0.00089239056, 0.000004962127) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.9671736e-10, -3.259629e-9, 8.34465e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.23804012, -0.46750015, 0.07956269) + float3 physics:diagonalInertia = (0.000117869204, 0.0004072291, 0.00036554108) + float physics:mass = 0.3255891 + quatf physics:principalAxes = (0.99081564, 0.000018077933, 0.13521987, -0.000019911646) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.6333995e-10, -2.1072141e-8, 1.6559071e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.940697e-8, 5.9604645e-8, 1.4305115e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.2969601, -0.46750012, 0.07956279) + float3 physics:diagonalInertia = (0.000117873096, 0.0004072313, 0.00036554984) + float physics:mass = 0.32558936 + quatf physics:principalAxes = (0.99081624, -0.000007550344, 0.13521534, 0.000007033401) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.285235e-10, -4.712044e-8, 4.781356e-11) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, 5.9604645e-8, 7.599592e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.2969601, 0.4675001, 0.0795628) + float3 physics:diagonalInertia = (0.00011788152, 0.00040723223, 0.0003655531) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.990816, 0.000009125509, 0.135217, -0.000005694871) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.1468017e-10, -2.1070633e-8, 1.3632122e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, -1.1920929e-7, 1.2814999e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.23803999, 0.46750003, 0.079562776) + float3 physics:diagonalInertia = (0.000117882395, 0.00040722947, 0.000365551) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.9908152, -0.000027851658, 0.13522308, 0.000009989335) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.7590977e-10, -3.3319136e-8, 1.6523317e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.4703484e-8, -1.4901161e-7, 3.1292437e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "Joints" + { + over "caster_01_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_01_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_02_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_02_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_03_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_03_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_04_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_04_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.3411045e-7, 1.4901161e-7, 1.13248824e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 9.8845065e-9, -3.4453095e-8, 2.6714833e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, -8.940697e-8, 9.834766e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 2.8185818e-9, -8.590965e-9, 3.837399e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-5.9604645e-8, -2.3841858e-7, 1.4305115e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -8.145763e-9, -2.8992044e-8, -5.5586966e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -1.7881393e-7, 6.854534e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.02139278, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883913, -2.77555756156289e-17, 0), (-0.1488760414816927, -0.39700277728451416, 0.905662585680298, 0), (0.3179993640019077, 0.847998304005088, 0.42399915200254384, -0), (0.709714140911214, 1.8079202688382583, 1.3756432584736256, 0.9999999999999998) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.70710343, -0.63439447, -0.3123273, 0) + double3 xformOp:translate = (-0.2295042723417282, -0.46749991178512573, 0.1733853481710014) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.7071076, -0.6830098, -0.18302035, 0) + double3 xformOp:translate = (-0.23600010573863983, -0.4674998074769974, 0.13749998852313042) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_2" + { + quatf xformOp:orient = (0.7071088, -0.6343928, -0.31231868, 0) + double3 xformOp:translate = (0.3054959401488304, -0.4674999564886093, 0.17338538728654243) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_3" + { + quatf xformOp:orient = (0.7071078, -0.6830111, -0.18301472, 0) + double3 xformOp:translate = (0.2990000694990158, -0.46750009059906006, 0.1375001002748925) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_4" + { + quatf xformOp:orient = (0.70710456, -0.6343988, -0.31231594, 0) + double3 xformOp:translate = (0.30549585074186325, 0.46749989688396454, 0.17338543850929114) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_5" + { + quatf xformOp:orient = (0.7071045, -0.683015, -0.18301295, 0) + double3 xformOp:translate = (0.29899995028972626, 0.4674997627735138, 0.13750014454126935) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_6" + { + quatf xformOp:orient = (0.707106, -0.6343941, -0.31232223, 0) + double3 xformOp:translate = (-0.22950419783592224, 0.46749986708164215, 0.17338534165173627) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_7" + { + quatf xformOp:orient = (0.70710623, -0.68301374, -0.18301085, 0) + double3 xformOp:translate = (-0.23600012063980103, 0.46749982237815857, 0.13750007003545628) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.08280000209808351 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.03974400100708008 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.041400001049041756) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.33120000839233404 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.013248000335693361 + double3 xformOp:translate = (0, 0, 0.24840000629425052) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c5f23f0e17aca7878a7ce7268bc7905ce99e944d --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1349d3e01682f6d6ce9ad331f71b86e82f0ea1f557a460c93fa256b78b7a4f9 +size 563916 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..fb2f01c0a3c0d15a9873ac802e11465f8242fa00 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.125, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.771, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 92.37, "unit": null}, "_timing_encode_video_total_s": {"value": 0.469, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.482759, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 14, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.628827, "unit": null}, "light_response_min_pair_change": {"value": 0.016994, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 48.3% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..a63e31277b212736abb9b492d3d61d1ed53bae25 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,1953 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Workbench_Trolley" + { + over "body" + { + over "frame_profiles" + { + over "frame_profiles" + { + over "frame_profiles" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_group" + { + over "handle_left" + { + over "handle_left" + { + over "handle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right" + { + over "handle_right" + { + over "handle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "shelf_group" + { + over "shelf_upper" + { + over "shelf_upper" + { + over "shelf_upper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "shelf_lower" + { + over "shelf_lower" + { + over "shelf_lower" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "top_plate" + { + over "top_plate" + { + over "top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "screw_group" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "bracket_group" + { + over "bracket_01" + { + over "bracket_01" + { + over "bracket_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02" + { + over "bracket_02" + { + over "bracket_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03" + { + over "bracket_03" + { + over "bracket_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04" + { + over "bracket_04" + { + over "bracket_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05" + { + over "bracket_05" + { + over "bracket_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06" + { + over "bracket_06" + { + over "bracket_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07" + { + over "bracket_07" + { + over "bracket_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08" + { + over "bracket_08" + { + over "bracket_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09" + { + over "bracket_09" + { + over "bracket_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10" + { + over "bracket_10" + { + over "bracket_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11" + { + over "bracket_11" + { + over "bracket_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12" + { + over "bracket_12" + { + over "bracket_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13" + { + over "bracket_13" + { + over "bracket_13" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14" + { + over "bracket_14" + { + over "bracket_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15" + { + over "bracket_15" + { + over "bracket_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16" + { + over "bracket_16" + { + over "bracket_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17" + { + over "bracket_17" + { + over "bracket_17" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18" + { + over "bracket_18" + { + over "bracket_18" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19" + { + over "bracket_19" + { + over "bracket_19" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20" + { + over "bracket_20" + { + over "bracket_20" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21" + { + over "bracket_21" + { + over "bracket_21" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22" + { + over "bracket_22" + { + over "bracket_22" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23" + { + over "bracket_23" + { + over "bracket_23" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24" + { + over "bracket_24" + { + over "bracket_24" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + over "caster_01" + { + over "caster_stem_01" + { + over "caster_stem_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_01" + { + over "caster_fork_01" + { + over "caster_fork_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_01" + { + over "caster_brake_01" + { + over "caster_brake_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_02" + { + over "caster_stem_02" + { + over "caster_stem_02" + { + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_02" + { + over "caster_fork_02" + { + over "caster_fork_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_02" + { + over "caster_brake_02" + { + over "caster_brake_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_03" + { + over "caster_stem_03" + { + over "caster_stem_03" + { + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_03" + { + over "caster_brake_03" + { + over "caster_brake_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_03" + { + over "caster_fork_03" + { + over "caster_fork_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_04" + { + over "caster_stem_04" + { + over "caster_stem_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_04" + { + over "caster_brake_04" + { + over "caster_brake_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_04" + { + over "caster_fork_04" + { + over "caster_fork_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "wheel_01" + { + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_02" + { + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_03" + { + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_04" + { + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..fffa8f21a764edc0881173b639d16acc4ba151c7 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af90eeaae377606fbededa3e2bf8fd9f729e11965c891d47ce7e3912e14428cb +size 691110 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..7a729602fb816e00f142650281c2c060c0759c16 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:12a8c0b1687e46cdcea8f7338af154b793e367565a5780d99ed69d470e918519 +size 698171 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..c6f7ff8f816c862b8964db98c4b978b2ab3f8c17 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb01075ec25834259cfbdc0821f0756866cdea37863e9ceeeb177b78e9388221 +size 970403 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..25ade42738f352bfd877fd99aeb9116fd58fd9ee --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5982681e2fe98449d0734452f588ab589fbeda742ea804f2d77d30d1ba6663de +size 682708 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bdb114af28050126f7547b784c8f17fe76470353 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.89, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.656, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 164.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 5, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 5, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 5, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 288511, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 288511 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120B80:World192.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World193.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..5ceec8bc3a06ef1d22c9ca5994019df361939a2d --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c31ba8b7e16c49cf8f2b3507a13c3ebd488298df --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:88c58cfe7d1e03be8d0f291c9ff44954a45440b2620206e7a07bcd06e610b55e +size 222321 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d76c303df270e3b33f446317d4c96d0e0d796ff5 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.781, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.673, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 84.12, "unit": null}, "_timing_encode_video_total_s": {"value": 0.172, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "normals_xz_avg_dark": {"value": 0.000108, "unit": null}, "normals_xz_max_dark": {"value": 0.000289, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..652d9446dbea40b1008a600f77b6fc4fbd327aee --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,2141 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Workbench_Trolley" + { + over "body" + { + over "frame_profiles" + { + over "frame_profiles" + { + over "frame_profiles" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_group" + { + over "handle_left" + { + over "handle_left" + { + over "handle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_right" + { + over "handle_right" + { + over "handle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "shelf_group" + { + over "shelf_upper" + { + over "shelf_upper" + { + over "shelf_upper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "shelf_lower" + { + over "shelf_lower" + { + over "shelf_lower" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "top_plate" + { + over "top_plate" + { + over "top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "screw_group" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "bracket_group" + { + over "bracket_01" + { + over "bracket_01" + { + over "bracket_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_02" + { + over "bracket_02" + { + over "bracket_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_03" + { + over "bracket_03" + { + over "bracket_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_04" + { + over "bracket_04" + { + over "bracket_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_05" + { + over "bracket_05" + { + over "bracket_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_06" + { + over "bracket_06" + { + over "bracket_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_07" + { + over "bracket_07" + { + over "bracket_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_08" + { + over "bracket_08" + { + over "bracket_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_09" + { + over "bracket_09" + { + over "bracket_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_10" + { + over "bracket_10" + { + over "bracket_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_11" + { + over "bracket_11" + { + over "bracket_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_12" + { + over "bracket_12" + { + over "bracket_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_13" + { + over "bracket_13" + { + over "bracket_13" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_14" + { + over "bracket_14" + { + over "bracket_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_15" + { + over "bracket_15" + { + over "bracket_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_16" + { + over "bracket_16" + { + over "bracket_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_17" + { + over "bracket_17" + { + over "bracket_17" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_18" + { + over "bracket_18" + { + over "bracket_18" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_19" + { + over "bracket_19" + { + over "bracket_19" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_20" + { + over "bracket_20" + { + over "bracket_20" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_21" + { + over "bracket_21" + { + over "bracket_21" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_22" + { + over "bracket_22" + { + over "bracket_22" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_23" + { + over "bracket_23" + { + over "bracket_23" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "bracket_24" + { + over "bracket_24" + { + over "bracket_24" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + over "caster_01" + { + over "caster_stem_01" + { + over "caster_stem_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_fork_01" + { + over "caster_fork_01" + { + over "caster_fork_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_brake_01" + { + over "caster_brake_01" + { + over "caster_brake_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "caster_02" + { + over "caster_stem_02" + { + over "caster_stem_02" + { + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_fork_02" + { + over "caster_fork_02" + { + over "caster_fork_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_brake_02" + { + over "caster_brake_02" + { + over "caster_brake_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "caster_03" + { + over "caster_stem_03" + { + over "caster_stem_03" + { + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_brake_03" + { + over "caster_brake_03" + { + over "caster_brake_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_fork_03" + { + over "caster_fork_03" + { + over "caster_fork_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "caster_04" + { + over "caster_stem_04" + { + over "caster_stem_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_brake_04" + { + over "caster_brake_04" + { + over "caster_brake_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "caster_fork_04" + { + over "caster_fork_04" + { + over "caster_fork_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + over "wheel_01" + { + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_02" + { + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_03" + { + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_04" + { + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..111deb295bea4ef54390d10c2eb0a6f7953dad66 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb81f14d83a174d28850c05bc99fd23079001655350731ca28ba76779d189161 +size 309096 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..49a065d881d944e0d019502861373b82e0cb31ee --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c287f25a5e678aef71a9e652da62b6b65f0dff63ede5e9541124c2943b48debf +size 256029 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..886e114b848e21e991955cfd14cfa29c858009b6 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.296, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.108, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 105.4, "unit": null}, "_timing_encode_video_total_s": {"value": 0.437, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f09f0c910976bd999210a729769453624246eb1c --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,1880 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Workbench_Trolley" + { + over "body" + { + over "frame_profiles" + { + over "frame_profiles" + { + over "frame_profiles" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_group" + { + over "handle_left" + { + over "handle_left" + { + over "handle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right" + { + over "handle_right" + { + over "handle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "shelf_group" + { + over "shelf_upper" + { + over "shelf_upper" + { + over "shelf_upper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "shelf_lower" + { + over "shelf_lower" + { + over "shelf_lower" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "top_plate" + { + over "top_plate" + { + over "top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "screw_group" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "bracket_group" + { + over "bracket_01" + { + over "bracket_01" + { + over "bracket_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02" + { + over "bracket_02" + { + over "bracket_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03" + { + over "bracket_03" + { + over "bracket_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04" + { + over "bracket_04" + { + over "bracket_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05" + { + over "bracket_05" + { + over "bracket_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06" + { + over "bracket_06" + { + over "bracket_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07" + { + over "bracket_07" + { + over "bracket_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08" + { + over "bracket_08" + { + over "bracket_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09" + { + over "bracket_09" + { + over "bracket_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10" + { + over "bracket_10" + { + over "bracket_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11" + { + over "bracket_11" + { + over "bracket_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12" + { + over "bracket_12" + { + over "bracket_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13" + { + over "bracket_13" + { + over "bracket_13" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14" + { + over "bracket_14" + { + over "bracket_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15" + { + over "bracket_15" + { + over "bracket_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16" + { + over "bracket_16" + { + over "bracket_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17" + { + over "bracket_17" + { + over "bracket_17" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18" + { + over "bracket_18" + { + over "bracket_18" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19" + { + over "bracket_19" + { + over "bracket_19" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20" + { + over "bracket_20" + { + over "bracket_20" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21" + { + over "bracket_21" + { + over "bracket_21" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22" + { + over "bracket_22" + { + over "bracket_22" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23" + { + over "bracket_23" + { + over "bracket_23" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24" + { + over "bracket_24" + { + over "bracket_24" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + over "caster_01" + { + over "caster_stem_01" + { + over "caster_stem_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_01" + { + over "caster_fork_01" + { + over "caster_fork_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_01" + { + over "caster_brake_01" + { + over "caster_brake_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_02" + { + over "caster_stem_02" + { + over "caster_stem_02" + { + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_02" + { + over "caster_fork_02" + { + over "caster_fork_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_02" + { + over "caster_brake_02" + { + over "caster_brake_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_03" + { + over "caster_stem_03" + { + over "caster_stem_03" + { + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_03" + { + over "caster_brake_03" + { + over "caster_brake_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_03" + { + over "caster_fork_03" + { + over "caster_fork_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_04" + { + over "caster_stem_04" + { + over "caster_stem_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_04" + { + over "caster_brake_04" + { + over "caster_brake_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_04" + { + over "caster_fork_04" + { + over "caster_fork_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "wheel_01" + { + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_02" + { + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_03" + { + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_04" + { + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..16d7d2845390dd3700d6f7e2e49e9807b906cf7a --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:317c34536015afeb8825886cfd79cdfb897c211f5031b47dc8ce0a83d764905c +size 145325 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d2a99240ea80fb753d1b050caf7da6c4c8869e9c --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2da82d77791a0adeb488986839d401aa34d7adfd562bec61cbcd272663a5bca8 +size 515750 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7028dae204653e98599f3df7b522ded3654f7030 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.172, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.141, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 70.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.2795, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 27.95% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..da9e17e89395255aa326fb70a661ecc57bd4b6eb --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,1945 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Workbench_Trolley" + { + over "body" + { + over "frame_profiles" + { + over "frame_profiles" + { + over "frame_profiles" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_group" + { + over "handle_left" + { + over "handle_left" + { + over "handle_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right" + { + over "handle_right" + { + over "handle_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" + { + over "handle_left_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" + { + over "handle_left_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" + { + over "handle_right_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" + { + over "handle_right_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "shelf_group" + { + over "shelf_upper" + { + over "shelf_upper" + { + over "shelf_upper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "shelf_lower" + { + over "shelf_lower" + { + over "shelf_lower" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "top_plate" + { + over "top_plate" + { + over "top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "screw_group" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" + { + over "bracket_01_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" + { + over "bracket_01_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" + { + over "bracket_02_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" + { + over "bracket_02_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" + { + over "bracket_03_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" + { + over "bracket_03_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" + { + over "bracket_04_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" + { + over "bracket_04_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" + { + over "bracket_05_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" + { + over "bracket_05_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" + { + over "bracket_06_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" + { + over "bracket_06_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" + { + over "bracket_07_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" + { + over "bracket_07_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" + { + over "bracket_08_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" + { + over "bracket_08_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" + { + over "bracket_09_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" + { + over "bracket_09_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" + { + over "bracket_10_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" + { + over "bracket_10_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" + { + over "bracket_11_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" + { + over "bracket_11_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" + { + over "bracket_12_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" + { + over "bracket_12_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" + { + over "bracket_13_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" + { + over "bracket_13_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" + { + over "bracket_14_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" + { + over "bracket_14_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" + { + over "bracket_15_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" + { + over "bracket_15_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" + { + over "bracket_16_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" + { + over "bracket_16_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" + { + over "bracket_17_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" + { + over "bracket_17_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" + { + over "bracket_18_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" + { + over "bracket_18_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" + { + over "bracket_19_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" + { + over "bracket_19_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" + { + over "bracket_20_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" + { + over "bracket_20_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" + { + over "bracket_21_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" + { + over "bracket_21_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" + { + over "bracket_22_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" + { + over "bracket_22_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" + { + over "bracket_23_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" + { + over "bracket_23_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" + { + over "bracket_24_screw_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" + { + over "bracket_24_screw_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "bracket_group" + { + over "bracket_01" + { + over "bracket_01" + { + over "bracket_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_02" + { + over "bracket_02" + { + over "bracket_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_03" + { + over "bracket_03" + { + over "bracket_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_04" + { + over "bracket_04" + { + over "bracket_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_05" + { + over "bracket_05" + { + over "bracket_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_06" + { + over "bracket_06" + { + over "bracket_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_07" + { + over "bracket_07" + { + over "bracket_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_08" + { + over "bracket_08" + { + over "bracket_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_09" + { + over "bracket_09" + { + over "bracket_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_10" + { + over "bracket_10" + { + over "bracket_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_11" + { + over "bracket_11" + { + over "bracket_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_12" + { + over "bracket_12" + { + over "bracket_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_13" + { + over "bracket_13" + { + over "bracket_13" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_14" + { + over "bracket_14" + { + over "bracket_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_15" + { + over "bracket_15" + { + over "bracket_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_16" + { + over "bracket_16" + { + over "bracket_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_17" + { + over "bracket_17" + { + over "bracket_17" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_18" + { + over "bracket_18" + { + over "bracket_18" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_19" + { + over "bracket_19" + { + over "bracket_19" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_20" + { + over "bracket_20" + { + over "bracket_20" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_21" + { + over "bracket_21" + { + over "bracket_21" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_22" + { + over "bracket_22" + { + over "bracket_22" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_23" + { + over "bracket_23" + { + over "bracket_23" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "bracket_24" + { + over "bracket_24" + { + over "bracket_24" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + over "caster_01" + { + over "caster_stem_01" + { + over "caster_stem_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_01" + { + over "caster_fork_01" + { + over "caster_fork_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_01" + { + over "caster_brake_01" + { + over "caster_brake_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_02" + { + over "caster_stem_02" + { + over "caster_stem_02" + { + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_02" + { + over "caster_fork_02" + { + over "caster_fork_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_02" + { + over "caster_brake_02" + { + over "caster_brake_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_03" + { + over "caster_stem_03" + { + over "caster_stem_03" + { + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_03" + { + over "caster_brake_03" + { + over "caster_brake_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_03" + { + over "caster_fork_03" + { + over "caster_fork_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "caster_04" + { + over "caster_stem_04" + { + over "caster_stem_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_brake_04" + { + over "caster_brake_04" + { + over "caster_brake_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "caster_fork_04" + { + over "caster_fork_04" + { + over "caster_fork_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + over "wheel_01" + { + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_02" + { + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_03" + { + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "wheel_04" + { + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..03ca349b3c124be14df6a3d0dba5608065443608 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:88fdede669560a8fbbfb222e2324b81a66ebd952e38df6c49bac213758f9f3fc +size 703794 diff --git 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b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9e2d83745cad47f2ce090c48ef43599c5302f0b7 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e2832f3c73d5eb3160c43e9faac5edf533043a599128866b621f8d9ad1e0e54f +size 1124930 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ca24755a3bde5396f4c9ce8b51a69bca33e87fea --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:45f1c98bdf3e4e47ac602df61354a2dfb22a2511332e1aed89d1fad6d41bfbd1 +size 670807 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..51013e51a03703e65c26b625960c8c757fee748f --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.922, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.702, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 175.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 5, "unit": null}, "universal_surface_materials_with_mdl": {"value": 5, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 5, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 286746, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 286746 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120400:World189.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World190.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..5ceec8bc3a06ef1d22c9ca5994019df361939a2d --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..5295edd67166325c8a9e566efacdc83f2fba4c5a --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b41792e47bdebfa7b099d19d5ae6e4a529a2600e06fe78fcd62bad533169fb6 +size 520680 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..92a75845b338973dee7721767d9abd07e7254fb9 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea1faaec4e5682e916404cffa65064715df35752471c32be18e2ae3a06f3e60e +size 8117 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..ae4f4e4250e7b5e0a1fd2bd7d59e53420799d422 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.172, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.234, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 234.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.278477, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.2785 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..30cf50660a6f7372a4f649699005f5c3565b1448 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.016806733, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.5666988889619414, 1.4077080257057362, 1.0875998438030154, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3cbf39f4105e97db87d59eeca5bac32a4b9df586 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.969, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 6, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 6 prim(s)", "Segmented coverage fell to 0.0000 after stripping 6 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2a5014dd12c41a30461d8b35899f38341cab4922 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 36.782, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -4.0984, "unit": null}, "slope_drop_initial_z_min": {"value": 11.4301, "unit": null}, "slope_drop_bbox_height": {"value": 0.75, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.776, "unit": null}, "_timing_capture_frame_count": {"value": 53, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 127.85, "unit": null}, "_timing_encode_video_total_s": {"value": 0.766, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0198, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 596, "unit": null}, "slope_drop_horiz_time": {"value": 0.483, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.48s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/9c81adb198c6/workbench_trolley.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..aed974e38782986e0445da9d1ad38dcde0f48eec --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c5ff02a1600c2fec290c781c89a20b5b83e9fb5e9f06ea29ce13ab10c6cc195 +size 300341 diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..8d08f761a2357b106375abb440ba008b712bb8f8 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,539 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0.03224587440490723, -4.080890994494043, 11.430123289373341) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/workbench_trolley/simready_usd/workbench_trolley.usd@ + ) + { + over "Workbench_Trolley" + { + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.8532875e-11) + point3f physics:centerOfMass = (-0.000017234861, -0.0017631331, 0.458006) + float3 physics:diagonalInertia = (7.190045, 4.0067983, 6.7742953) + float physics:mass = 45.254078 + quatf physics:principalAxes = (0.99999326, -0.0035706586, 0.00089239056, 0.000004962127) + vector3f physics:velocity = (-3.728285e-12, -7.439001e-13, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -1.378607e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.853279e-11) + point3f physics:centerOfMass = (-0.23804012, -0.46750015, 0.07956269) + float3 physics:diagonalInertia = (0.000117869204, 0.0004072291, 0.00036554108) + float physics:mass = 0.3255891 + quatf physics:principalAxes = (0.99081564, 0.000018077933, 0.13521987, -0.000019911646) + vector3f physics:velocity = (1.117296e-10, 1.6316906e-11, -0.122625) + quatf xformOp:orient = (1, -1.6333995e-10, -2.1072141e-8, 1.6559071e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.940697e-8, -1.378607e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.8532785e-11) + point3f physics:centerOfMass = (0.2969601, -0.46750012, 0.07956279) + float3 physics:diagonalInertia = (0.000117873096, 0.0004072313, 0.00036554984) + float physics:mass = 0.32558936 + quatf physics:principalAxes = (0.99081624, -0.000007550344, 0.13521534, 0.000007033401) + vector3f physics:velocity = (1.117296e-10, 1.6489959e-11, -0.122625) + quatf xformOp:orient = (1, 3.285235e-10, -4.712044e-8, 4.781356e-11) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, -1.378607e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.853278e-11) + point3f physics:centerOfMass = (0.2969601, 0.4675001, 0.0795628) + float3 physics:diagonalInertia = (0.00011788152, 0.00040723223, 0.0003655531) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.990816, 0.000009125509, 0.135217, -0.000005694871) + vector3f physics:velocity = (1.1142716e-10, 1.6489959e-11, -0.122625) + quatf xformOp:orient = (1, 3.1468017e-10, -2.1070633e-8, 1.3632122e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, -6.1469785e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.853278e-11) + point3f physics:centerOfMass = (-0.23803999, 0.46750003, 0.079562776) + float3 physics:diagonalInertia = (0.000117882395, 0.00040722947, 0.000365551) + float physics:mass = 0.3255893 + quatf physics:principalAxes = (0.9908152, -0.000027851658, 0.13522308, 0.000009989335) + vector3f physics:velocity = (1.1142716e-10, 1.6316906e-11, -0.122625) + quatf xformOp:orient = (1, 1.7590977e-10, -3.3319136e-8, 1.6523317e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, -6.1469785e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457372e-8, 1.853279e-11) + vector3f physics:velocity = (1.2454564e-10, 1.822238e-11, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.4901161e-7, -1.378607e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457376e-8, 1.8532785e-11) + vector3f physics:velocity = (1.2454564e-10, 1.8395431e-11, -0.122625) + quatf xformOp:orient = (1, 9.8845065e-9, -3.4453095e-8, 2.6714833e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, -6.1469785e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457372e-8, 1.853278e-11) + vector3f physics:velocity = (1.242432e-10, 1.8395431e-11, -0.122625) + quatf xformOp:orient = (1, 2.8185818e-9, -8.590965e-9, 3.837399e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-5.9604645e-8, -6.1469785e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (2.594642e-9, -1.7457374e-8, 1.853278e-11) + vector3f physics:velocity = (1.242432e-10, 1.822238e-11, -0.122625) + quatf xformOp:orient = (1, -8.145763e-9, -2.8992044e-8, -5.5586966e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.4901161e-8, -6.1469785e-7, -0.0010251601) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 8.280001, 0.1035) + double3 xformOp:translate = (0, 0, 5.689244292385354) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 5.689244292385354) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 16.560001, 0.1035) + double3 xformOp:translate = (0, 0, -0.05175000131130219) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020914517, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818438, 0, 0.9805806756909201, 0), (-0.9805806756909201, 0, 0.19611613513818438, 0), (-2.050837073427457, -4.098391076537412, 12.214773954374888, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9c81adb198c6/.simready/validation.json b/reports/runtime/results/external/9c81adb198c6/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5c0d9ae0f0ec695cb802eaf9c846864dafa52db5 --- /dev/null +++ b/reports/runtime/results/external/9c81adb198c6/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "joint_movement": { + "passed": true, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/9c81adb198c6/workbench_trolley.usd b/reports/runtime/results/external/9c81adb198c6/workbench_trolley.usd 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b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.828, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 4.81, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 300.63, "unit": null}, "_timing_encode_video_total_s": {"value": 0.312, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 6, "unit": null}, "_render_blank_retry_unrecovered": {"value": 6, "unit": null}, "_render_blank_retry[culling_xz_off_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "culling_xz_max_diff": {"value": 0.000239, "unit": null}, "culling_xz_mean_diff": {"value": 3.7e-05, "unit": null}, "culling_xz_worst_angle": {"value": 180.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..bd5f62d77fcd2d88d85cb1dd622f9af0f577b249 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,323 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Spanner" + { + over "body" + { + over "body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7b4eeb0451f61bd5e35014b4118e00907ec610fb --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1da007f0c8d6f171bf95a8434d82e7631d2d4b69f86e7507388dc12b78dc59c +size 113183 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..742a0cb557a41a156aff354109bc93d357f0dea3 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 15.609, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.2, "unit": null}, "ground_drop_bbox_height": {"value": 0.008, "unit": null}, "ground_drop_effective_fall": {"value": 0.1, "unit": null}, "_timing_capture_frame_total_s": {"value": 5.438, "unit": null}, "_timing_capture_frame_count": {"value": 41, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 132.63, "unit": null}, "_timing_encode_video_total_s": {"value": 0.64, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.129, "unit": null}, "ground_drop_rest_time": {"value": 2.175, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.13s, settled at 2.17s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c3b592a2bffba81813d30abc49c4980fcb3ea4ce --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,367 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.204019133746624) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + over "Spanner" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.00024710223, -0.0005880045, -0.000019133091) + float3 physics:diagonalInertia = (0.000013351638, 0.00059039885, 0.0006024993) + float physics:mass = 0.1628 + quatf physics:principalAxes = (0.9998684, -0.000016832619, -2.7316125e-7, 0.016225955) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.731149e-11, -1.1641532e-10, -0.0010218665) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.003837859, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839154, 0, 0), (-0.1488760414816928, -0.3970027772845142, 0.905662585680298, 0), (0.31799936400190787, 0.8479983040050878, 0.4239991520025439, -0), (0.12229077698329208, 0.32486179468806764, 0.3662139670405441, 0.9999999999999998) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c2513affbbe439237580036d5420b132065592e1 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:281abd34387f707b2dcb56d7077154c35a9bd593d9348ded1bc2363d37d53053 +size 257313 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..6a6fd79591082c0257cc5288bf9ceb87e8f0b2cc --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.422, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.657, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 88.57, "unit": null}, "_timing_encode_video_total_s": {"value": 0.422, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.206897, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 6, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.793279, "unit": null}, "light_response_min_pair_change": {"value": 0.001359, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 20.7% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b5ea8b4dfc81a5b802d687c2f81346e88264bbe6 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,331 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Spanner" + { + over "body" + { + over "body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..f530209c65066186b18a871e7f3d5961ea76e41e --- 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0000000000000000000000000000000000000000..ca9f787f24657c13887e929d789a68d69c88817e --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fced17a5f24e18550315209231b79b0288d9cab89b751903db332f426e05ee19 +size 755442 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..188feb2ea39e0cb2f4926f8b259e330b2416698e --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.343, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.765, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 191.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 35558, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 35558 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120900:World98.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "carb", "message": "Client omni.kit.stagerecorder.core.plugin has acquired [omni::timeline::ITimeline v1.1] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"}, {"level": "warning", "channel": "carb", "message": "Client omni.scene.visualization.core.plugin has acquired [omni::graph::core::ComputeGraph v2.12] 100 times. Consider accessing this interface with carb::getCachedInterface() (Performance warning)"}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121080:World99.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..9a3755ef093d21b232f3dfeddacfaf8a22248837 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..699101278990d0ece63f752e5e276b007343af50 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5739325967d0e7adcad05e6fddbecb488bdeb651f849f14c3af59c6db3641ba0 +size 59557 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2ca5292b516f1275230aab38e5af4ed0ff8a280d --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.063, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 5.2, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 650.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.141, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 9, "unit": null}, "_render_blank_retry_unrecovered": {"value": 9, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.0, "unit": null}, "normals_xz_max_dark": {"value": 0.0, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..a9878025510371191190dbf87e04301a68b8d21e --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,325 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Spanner" + { + over "body" + { + over "body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..37eb86a9309526bcc64a4616a91e723cb8741c84 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9651a060a5c75ea7b3af4aaead8611222c854d7e3db038e5d0c6bd9e8c615b7 +size 97959 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..8e245bb5dc6c625ed5cdf355405ae3be879741ca --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6982de450527463e2966ee7ee1f56f36454f2e9f6fe75ef7e6b6c177d9e4734 +size 85677 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..8a615a551e6892bb00f3d296aefab40e40b22311 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 5.407, "message": "Pivot/origin check did not meet the recommended score (score=0.20, recommended >=0.70). Reported as SKIPPED, not a failure: the correct pivot location depends on the object type, so a sub-threshold result is advisory and does not fail FET001. The tilt and spin videos are kept below so the pivot can be judged visually.\nPivot is 50.2% from base (should be <10%).\nX-axis tilt causes ground penetration (min_z=-0.019).\n\nHow to fix:\n- Move the asset pivot to the bottom-center of the bounding box.\n- The pivot should be at Z=0 (ground level) and centered in XY.\n- In your DCC tool, set the pivot/origin to the base of the object.\n- Check the X-tilt and Z-spin videos for visual reference.\n\nWhen this can be ignored: this check validates ground-placeable\nprops. If your object is a rotating/hinged type (e.g., door, robot\njoint), the pivot should be at the rotation center -- not the base;\nthose are validated under FET021/FET022. Attached objects (cameras,\nwheels) should have their pivot at the attachment point.\n\nINTERIM: pivot/origin (VG.025) is treated as advisory and does not\nfail the feature, pending spec clarification on whether VG.025 is a\nmandatory or optional requirement (refer to docs/spec-clarifications-needed.md).", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.685, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 84.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.469, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.2, "unit": null}, "pivot_pivot_height_pct": {"value": 50.2, "unit": null}, "pivot_pivot_at_base": {"value": 0, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 0, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": [], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..875879fe5133cf855a91c9ea7e95ccb15e442402 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,258 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Spanner" + { + over "body" + { + over "body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..c6cc2837f6c11ae191fb2d9316aa181c32f4360b --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7eafd335a9901a7d4ed4fea1d340339f1f6f44f47954f316e1bc32add5d88336 +size 157346 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9639db152e4acb771bdf4edb90f6d65e89c7fd7c --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:18d57eec3e8aacec6dffb7d72f063cbeb9ffde3f91d82986ac2c95ac0dfb9858 +size 195923 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..e5364bef71d49d51d2e13ab3abf0d982e72052c4 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.735, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.155, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 77.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.033651, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 3.37% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..bd5f62d77fcd2d88d85cb1dd622f9af0f577b249 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,323 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Spanner" + { + over "body" + { + over "body" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git 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b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f28df6cfc266a54d58fe51a566ef27b1668981914081152d4dfa425e230ce934 +size 1122234 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..65d289e293ad4a81578d623d6786500f229ddde1 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f8f9b9d38be5604eba6a064cee475f14332524edcfd85a5a89bc546d19fb1a4 +size 801244 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7dcbb3dc1bed6daf0c6fb06efd3e2af1f5cd4ac5 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.516, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.875, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 218.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 35336, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 35336 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121800:World95.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World96.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..9a3755ef093d21b232f3dfeddacfaf8a22248837 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..a6cb491a770ffe845d8478a8ce39592c66384d56 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b0e8395c9daf1b891b326216a8d00e0c1272564fe55cc77278326bac089333b +size 224669 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..c4871427f46f327b92fdcedf7d0e780b6363e8c1 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7aa6ed9380803f1bb74082b5a329b10d7a3ce165b4f9532af886473cefd5fdca +size 4490 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..85fc2f802fd20f53b39ff043d62884975be5afb2 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.062, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.218, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 218.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.033305, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0333 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..ef7d74bf3f0511ba8ee89612235479001992e932 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.002762597, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.0880975157927751, 0.23367976502131213, 0.11711475165834419, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..abc1a5554b0fc0c4cf5c10a2fea3954f00b6c69d --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.828, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..828ce174868020b5e01a14e51e668077c240cbd3 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 19.531, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -0.7521, "unit": null}, "slope_drop_initial_z_min": {"value": 1.9187, "unit": null}, "slope_drop_bbox_height": {"value": 0.008, "unit": null}, "_timing_capture_frame_total_s": {"value": 5.921, "unit": null}, "_timing_capture_frame_count": {"value": 48, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 123.35, "unit": null}, "_timing_encode_video_total_s": {"value": 0.719, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0183, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_horiz_time": {"value": 0.163, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.16s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/9ce193e5a3d8/spanner.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7481f5979d644595f698cdf26d1098a7d2391a65 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:729d4108317c67c5d35fffef9ae4e2406dbf664f249d498f49004ba20e5cc9e4 +size 177303 diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..43a491e9374dd2ab71daee0aa15a40bc5173de2f --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,432 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0.0002471022307872772, -0.7514757115536802, 1.9227193334939343) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/spanner/simready_usd/spanner.usd@ + ) + { + over "Spanner" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.00024710223, -0.0005880045, -0.000019133091) + float3 physics:diagonalInertia = (0.000013351638, 0.00059039885, 0.0006024993) + float physics:mass = 0.1628 + quatf physics:principalAxes = (0.9998684, -0.000016832619, -2.7316125e-7, 0.016225955) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.731149e-11, 1.9758332e-8, -0.0010219553) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 1.5193982, 0.02) + double3 xformOp:translate = (0, 0, 1.0439887741305818) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 1.0439887741305818) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 3.0387964, 0.02) + double3 xformOp:translate = (0, 0, -0.01) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.003837859, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.1961161351381838, 0, 0.9805806756909203, 0), (-0.9805806756909203, 0, 0.1961161351381838, 0), (-0.3763330451038437, -0.7520637061518364, 1.9974558317931104, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/9ce193e5a3d8/.simready/validation.json b/reports/runtime/results/external/9ce193e5a3d8/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..ac2f9764f7e15f434dd960f8fd3ab4f2c4a31192 --- /dev/null +++ b/reports/runtime/results/external/9ce193e5a3d8/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": false, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": 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a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9272330c10024d1b00f5077e372e67b5c6d9b927 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3f7d268cc8bedf80c4d31790b968cef4d25f36e08d7ea9e48d94a6d47e4017ad +size 141865 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..98103cbe7a16fdbb514c2045e9f41750460e9554 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4731f0a06416373340be281346bdc5eb762ced4ab3932684997808146a19d315 +size 141701 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a2dca9ea39e01cfa97d4e0e1f26cab2f39e834b6 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.219, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.454, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 90.87, "unit": null}, "_timing_encode_video_total_s": {"value": 0.391, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 0.000123, "unit": null}, "culling_xz_mean_diff": {"value": 4.9e-05, "unit": null}, "culling_xz_worst_angle": {"value": 180.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..ba483ce6ed1b9acd92bcd4f6dad83f70e51c3160 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,658 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Office_Chair" + { + over "base" + { + over "leg" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cylinder_tube" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "seat" + { + over "tilt_knob" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "seat_cushion" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "mech_cover" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "back" + { + over "back_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "back_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_left" + { + over "armrest_l" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_right" + { + over "armrest_r" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_02" + { + over "caster_fork_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_03" + { + over "caster_fork_03_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_04_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_05" + { + over "caster_fork_05_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_05" + { + over "wheel_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "column" + { + over "cylinder_piston" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..681221b302e4708fed5fca324d1393888796d43c --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e1e184069403da19219a238142b575c6e169ad31acf7c5ea340731662a63851 +size 331788 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d215603553faef98698f476d63e64373c22c0d84 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "fail", "duration": 106.062, "message": "Ground drop FAILED: Object penetrated the ground plane after contact.\n\nHow to fix:\n- Check collision mesh approximation (convexHull recommended).\n- Verify collision mesh normals point outward.\n- Check for very thin geometry (< 1cm) that may tunnel.\n- Review the video to see where penetration occurs.", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 1.7988, "unit": null}, "ground_drop_bbox_height": {"value": 1.1992, "unit": null}, "ground_drop_effective_fall": {"value": 1.6988, "unit": null}, "_timing_capture_frame_total_s": {"value": 12.054, "unit": null}, "_timing_capture_frame_count": {"value": 83, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 145.23, "unit": null}, "_timing_encode_video_total_s": {"value": 1.297, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 1, "unit": null}, "ground_drop_stable": {"value": 0, "unit": null}, "ground_drop_passed": {"value": 0, "unit": null}, "ground_drop_touch_time": {"value": 0.575, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": [], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..0f9d1f351ef6a4b86367a0a6f13d3f05ba55652d --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,580 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 1.7997573520988226) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + over "Office_Chair" + { + over "base" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (-1.3523032e-7, 1.6118561e-7, 0.14489293) + float3 physics:diagonalInertia = (0.06551133, 0.065510795, 0.10954696) + float physics:mass = 6.261046 + quatf physics:principalAxes = (0.9402413, -1.6244108e-7, 5.882814e-8, -0.34050897) + vector3f physics:velocity = (-1.6855688e-10, 5.425899e-10, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.9690917e-11, 2.2355167e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "seat" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (-0.0000027755143, 0.020419363, 0.4055702) + float3 physics:diagonalInertia = (0.028838951, 0.025183499, 0.041518874) + float physics:mass = 1.913404 + quatf physics:principalAxes = (0.99934286, -0.03624728, -0.000011054113, 0.0001010145) + vector3f physics:velocity = (5.169054e-11, -7.6961826e-10, -0.12262502) + quatf xformOp:orient = (1, 2.4714857e-12, -2.36299e-8, -1.03808295e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.6292006e-8, 1.8626451e-8, -0.0010224488) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841762e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (-0.0000023778362, 0.27463007, 0.73694015) + float3 physics:diagonalInertia = (0.38645488, 0.44153294, 0.08176039) + float physics:mass = 5.898677 + quatf physics:principalAxes = (0.9990513, -0.04354975, -0.000004164056, -2.8700825e-7) + vector3f physics:velocity = (1.5050128e-10, -2.4376812e-9, -0.12262502) + quatf xformOp:orient = (1, 4.0810288e-14, -2.3631411e-8, -1.03773905e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.6293143e-8, 0, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (-0.26114643, 0.049512625, 0.60921276) + float3 physics:diagonalInertia = (0.007966767, 0.0061219833, 0.002570385) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.99782276, -0.002427002, -0.06590866, 0.00013439912) + vector3f physics:velocity = (2.1331883e-10, -2.0019928e-9, -0.12262502) + quatf xformOp:orient = (1, -1.5249635e-11, -2.3449799e-8, -1.0781491e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, 2.2351742e-8, -0.0010220911) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (0.26114643, 0.04951265, 0.60921276) + float3 physics:diagonalInertia = (0.007966784, 0.0061220196, 0.0025703735) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.9978227, -0.002426646, 0.06590878, -0.00013847138) + vector3f physics:velocity = (2.1331861e-10, -1.5874468e-9, -0.12262502) + quatf xformOp:orient = (1, 1.492641e-9, -2.3450864e-8, -1.0675338e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 1.8626451e-8, -0.0010224488) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5458314e-8) + point3f physics:centerOfMass = (-0.18720199, -0.2576615, 0.041433576) + float3 physics:diagonalInertia = (0.000012085921, 0.000008988728, 0.000004620011) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.94580257, -0.099779665, 0.032419097, -0.30732813) + vector3f physics:velocity = (-5.7895747e-11, 9.1480473e-10, -0.12262502) + quatf xformOp:orient = (1, 1.903515e-9, -2.0938666e-8, 1.4276362e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0430813e-7, 8.940697e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5493135e-8) + point3f physics:centerOfMass = (0.187202, -0.25766152, 0.041433576) + float3 physics:diagonalInertia = (0.000012086053, 0.000008988717, 0.000004620104) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.9458133, -0.099781394, -0.032423023, 0.30729407) + vector3f physics:velocity = (-5.7896476e-11, 1.2119696e-9, -0.12262502) + quatf xformOp:orient = (1, 2.0919623e-8, -6.4660654e-8, 6.656244e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, 2.9802322e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5500027e-8) + point3f physics:centerOfMass = (0.30289924, 0.09841785, 0.041433584) + float3 physics:diagonalInertia = (0.000008988744, 0.000012085959, 0.000004620009) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.98223907, 0.016412271, -0.10362291, 0.15556183) + vector3f physics:velocity = (-3.4051648e-10, 1.3037982e-9, -0.12262502) + quatf xformOp:orient = (1, 3.8502574e-9, -3.92245e-8, -9.625644e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.1920929e-7, -3.7252903e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.547576e-8) + point3f physics:centerOfMass = (-5.7599532e-8, 0.31848702, 0.041434195) + float3 physics:diagonalInertia = (0.000012086224, 0.00000898903, 0.0000046200894) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.99448085, 0.10491843, 0.0000023947978, -0.00001650709) + vector3f physics:velocity = (-5.1518506e-10, 1.0633838e-9, -0.12262502) + quatf xformOp:orient = (1, 1.5223296e-8, -6.7421034e-8, -3.7946073e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5396577e-8, -5.9604645e-8, -0.0010222103) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_05" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.545144e-8) + point3f physics:centerOfMass = (-0.30289906, 0.09841801, 0.041434195) + float3 physics:diagonalInertia = (0.000008989028, 0.000012086221, 0.0000046200903) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.9822346, 0.016411744, 0.10362631, -0.1555876) + vector3f physics:velocity = (-3.405163e-10, 8.2297197e-10, -0.12262502) + quatf xformOp:orient = (1, -1.2880484e-8, -5.819219e-8, -6.900259e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.1920929e-7, -2.9802322e-8, -0.0010222103) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "column" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.8841748e-7, 5.1971664e-8, 4.5475733e-8) + point3f physics:centerOfMass = (7.660176e-8, 1.0118703e-7, 0.28209853) + float3 physics:diagonalInertia = (0.0008970344, 0.0008970704, 0.000041680054) + float physics:mass = 0.536477 + quatf physics:principalAxes = (0.9600321, 0.0000014338837, -0.0000012963218, 0.27988994) + vector3f physics:velocity = (-4.4100997e-11, -1.4807966e-10, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.4972167e-9, 1.1997173e-8, -0.0010224488) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (2.8833352e-7, 5.2032675e-8, 4.5458314e-8) + vector3f physics:velocity = (-7.273823e-11, 1.0018575e-9, -0.12262502) + quatf xformOp:orient = (1, -1.6059644e-9, -1.80501e-8, -2.7961363e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0430813e-7, 5.9604645e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (2.8833344e-7, 5.1910597e-8, 4.5493135e-8) + vector3f physics:velocity = (-7.2738385e-11, 1.3004338e-9, -0.12262502) + quatf xformOp:orient = (1, 1.7535356e-8, -6.59338e-8, -2.993929e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-4.4703484e-8, 8.940697e-8, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (2.884046e-7, 5.201126e-8, 4.5500027e-8) + vector3f physics:velocity = (-3.5670156e-10, 1.3926988e-9, -0.12262502) + quatf xformOp:orient = (1, -2.3584319e-11, -5.1099533e-8, 3.06847e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.940697e-8, 0, -0.0010223296) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (2.8828694e-7, 5.1971664e-8, 4.547576e-8) + vector3f physics:velocity = (-5.322001e-10, 1.1511447e-9, -0.12262502) + quatf xformOp:orient = (1, 1.34006966e-8, -6.64571e-8, -3.740427e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5397782e-8, -8.940697e-8, -0.0010222103) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_05" + { + vector3f physics:angularVelocity = (2.884046e-7, 5.193207e-8, 4.545144e-8) + vector3f physics:velocity = (-3.567013e-10, 9.0959157e-10, -0.12262502) + quatf xformOp:orient = (1, -1.34375515e-8, -7.164195e-8, 1.5426565e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.7881393e-7, -2.2351742e-8, -0.0010222103) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.024252629, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802984, 0), (0.31799936400190804, 0.8479983040050882, 0.423999152002544, -0), (0.7712324915493566, 2.093816359843694, 3.4261413213223073, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..dee92a7b9d38fecf1dcbf85e25c389470778e7a3 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:196bdd7ed8c3463550f03fa4d430eaa4d3437aec79d541dee549a27968fffba9 +size 181069 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bda41ff35bc9d4cd872262172a103f671ea65bb6 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 78.344, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 8.202, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 182.27, "unit": null}, "_timing_encode_video_total_s": {"value": 0.813, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_seat_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_seat_swivel_joint_trans_pct": {"value": 5.06, "unit": null}, "jm_joint_seat_swivel_joint_bbox_m": {"value": 0.7516, "unit": null}, "jm_joint_seat_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_column_lift_joint_rot_deg": {"value": 0.0, "unit": null}, "jm_joint_column_lift_joint_trans_pct": {"value": 69.25, "unit": null}, "jm_joint_column_lift_joint_bbox_m": {"value": 0.1444, "unit": null}, "jm_joint_column_lift_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_back_tilt_joint_rot_deg": {"value": 20.0, "unit": null}, "jm_joint_back_tilt_joint_trans_pct": {"value": 19.49, "unit": null}, "jm_joint_back_tilt_joint_bbox_m": {"value": 0.9912, "unit": null}, "jm_joint_back_tilt_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_01_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_01_swivel_joint_trans_pct": {"value": 140.9, "unit": null}, "jm_joint_caster_01_swivel_joint_bbox_m": {"value": 0.1142, "unit": null}, "jm_joint_caster_01_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_01_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_01_spin_joint_trans_pct": {"value": 116.15, "unit": null}, "jm_joint_wheel_01_spin_joint_bbox_m": {"value": 0.1134, "unit": null}, "jm_joint_wheel_01_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_02_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_02_swivel_joint_trans_pct": {"value": 123.43, "unit": null}, "jm_joint_caster_02_swivel_joint_bbox_m": {"value": 0.1142, "unit": null}, "jm_joint_caster_02_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_02_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_02_spin_joint_trans_pct": {"value": 113.14, "unit": null}, "jm_joint_wheel_02_spin_joint_bbox_m": {"value": 0.1134, "unit": null}, "jm_joint_wheel_02_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_03_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_03_swivel_joint_trans_pct": {"value": 147.35, "unit": null}, "jm_joint_caster_03_swivel_joint_bbox_m": {"value": 0.1078, "unit": null}, "jm_joint_caster_03_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_03_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_03_spin_joint_trans_pct": {"value": 153.31, "unit": null}, "jm_joint_wheel_03_spin_joint_bbox_m": {"value": 0.1045, "unit": null}, "jm_joint_wheel_03_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_04_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_04_swivel_joint_trans_pct": {"value": 199.68, "unit": null}, "jm_joint_caster_04_swivel_joint_bbox_m": {"value": 0.0965, "unit": null}, "jm_joint_caster_04_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_04_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_04_spin_joint_trans_pct": {"value": 208.36, "unit": null}, "jm_joint_wheel_04_spin_joint_bbox_m": {"value": 0.0884, "unit": null}, "jm_joint_wheel_04_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_05_swivel_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_caster_05_swivel_joint_trans_pct": {"value": 178.67, "unit": null}, "jm_joint_caster_05_swivel_joint_bbox_m": {"value": 0.1078, "unit": null}, "jm_joint_caster_05_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_05_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_05_spin_joint_trans_pct": {"value": 158.78, "unit": null}, "jm_joint_wheel_05_spin_joint_bbox_m": {"value": 0.1045, "unit": null}, "jm_joint_wheel_05_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 13, "unit": null}, "jm_joints_passed": {"value": 13, "unit": null}, "jm_joints_failed": {"value": 0, "unit": null}, "jm_joint_seat_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_column_lift_joint_status": {"value": "passed", "unit": null}, "jm_joint_back_tilt_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_01_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_01_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_02_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_02_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_03_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_03_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_04_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_04_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_05_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_05_spin_joint_status": {"value": "passed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 13/13 joints responded"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f865ba525586acc125a740e8077a1efa9067ca0f --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,1081 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + over "Office_Chair" + { + over "base" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-1.3523032e-7, 1.6118561e-7, 0.14489293) + float3 physics:diagonalInertia = (0.06551133, 0.065510795, 0.10954696) + float physics:mass = 6.261046 + quatf physics:principalAxes = (0.9402413, -1.6244108e-7, 5.882814e-8, -0.34050897) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.105516e-11, 2.235177e-8, 5.364418e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "seat" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.0000027755143, 0.020419363, 0.4055702) + float3 physics:diagonalInertia = (0.028838951, 0.025183499, 0.041518874) + float physics:mass = 1.913404 + quatf physics:principalAxes = (0.99934286, -0.03624728, -0.000011054113, 0.0001010145) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 2.4714857e-12, -2.36299e-8, -1.03808295e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.629337e-8, 1.8626451e-8, -5.9604646e-9) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.0000023778362, 0.27463007, 0.73694015) + float3 physics:diagonalInertia = (0.38645488, 0.44153294, 0.08176039) + float physics:mass = 5.898677 + quatf physics:principalAxes = (0.9990513, -0.04354975, -0.000004164056, -2.8700825e-7) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 4.0810288e-14, -2.3631411e-8, -1.03773905e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.6294507e-8, 0, -3.576279e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.26114643, 0.049512625, 0.60921276) + float3 physics:diagonalInertia = (0.007966767, 0.0061219833, 0.002570385) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.99782276, -0.002427002, -0.06590866, 0.00013439912) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.5249635e-11, -2.3449799e-8, -1.0781491e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (5.9604645e-8, 2.2351742e-8, 2.026558e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.26114643, 0.04951265, 0.60921276) + float3 physics:diagonalInertia = (0.007966784, 0.0061220196, 0.0025703735) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.9978227, -0.002426646, 0.06590878, -0.00013847138) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.492641e-9, -2.3450864e-8, -1.0675338e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 1.8626451e-8, 8.34465e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.18720199, -0.2576615, 0.041433576) + float3 physics:diagonalInertia = (0.000012085921, 0.000008988728, 0.000004620011) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.94580257, -0.099779665, 0.032419097, -0.30732813) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.903515e-9, -2.0938666e-8, 1.4276362e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0430813e-7, 8.940697e-8, 5.364418e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.187202, -0.25766152, 0.041433576) + float3 physics:diagonalInertia = (0.000012086053, 0.000008988717, 0.000004620104) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.9458133, -0.099781394, -0.032423023, 0.30729407) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 2.0919623e-8, -6.4660654e-8, 6.656244e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.9802322e-8, 2.9802322e-8, 6.854534e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.30289924, 0.09841785, 0.041433584) + float3 physics:diagonalInertia = (0.000008988744, 0.000012085959, 0.000004620009) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.98223907, 0.016412271, -0.10362291, 0.15556183) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.8502574e-9, -3.92245e-8, -9.625644e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.1920929e-7, -3.7252903e-8, -5.9604646e-9) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-5.7599532e-8, 0.31848702, 0.041434195) + float3 physics:diagonalInertia = (0.000012086224, 0.00000898903, 0.0000046200894) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.99448085, 0.10491843, 0.0000023947978, -0.00001650709) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.5223296e-8, -6.7421034e-8, -3.7946073e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5397942e-8, -5.9604645e-8, 1.3560057e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_05" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.30289906, 0.09841801, 0.041434195) + float3 physics:diagonalInertia = (0.000008989028, 0.000012086221, 0.0000046200903) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.9822346, 0.016411744, 0.10362631, -0.1555876) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.2880484e-8, -5.819219e-8, -6.900259e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.1920929e-7, -2.9802322e-8, 1.654029e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "column" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (7.660176e-8, 1.0118703e-7, 0.28209853) + float3 physics:diagonalInertia = (0.0008970344, 0.0008970704, 0.000041680054) + float physics:mass = 0.536477 + quatf physics:principalAxes = (0.9600321, 0.0000014338837, -0.0000012963218, 0.27988994) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.498581e-9, 1.1993777e-8, 8.34465e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "Joints" + { + over "seat_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_01_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_01_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_02_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_02_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_03_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_03_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_04_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_04_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_05_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_05_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "column_lift_joint" + { + float drive:linear:physics:damping = 1000 + float drive:linear:physics:maxForce = 10000000 + float drive:linear:physics:stiffness = 0 + float drive:linear:physics:targetVelocity = 0.05 + } + + over "back_tilt_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45 + } + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.6059644e-9, -1.80501e-8, -2.7961363e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0430813e-7, 5.9604645e-8, 6.109476e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.7535356e-8, -6.59338e-8, -2.993929e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-4.4703484e-8, 8.940697e-8, 6.854534e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -2.3584319e-11, -5.1099533e-8, 3.06847e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (8.940697e-8, 0, 2.3841858e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.34006966e-8, -6.64571e-8, -3.740427e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5399146e-8, -8.940697e-8, 1.4305115e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_05" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.34375515e-8, -7.164195e-8, 1.5426565e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.7881393e-7, -2.2351742e-8, 1.7285348e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.027565299, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.35112344158839176, 2.7755575615628907e-17, 0), (-0.14887604148169292, -0.3970027772845144, 0.905662585680298, 0), (0.317999364001908, 0.8479983040050878, 0.4239991520025441, -0), (0.8851358568299457, 2.4071380468806365, 1.843602468342283, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.92436713, 0.32639146, 0.19751975, 0) + double3 xformOp:translate = (1.6293370208586566e-8, 0.013171587139368057, 0.5216778516769408) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.96283615, 0.2307893, 0.14029554, 0) + double3 xformOp:translate = (2.4985808977362467e-9, -3.736631981610117e-8, 0.3820991069078431) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_2" + { + quatf xformOp:orient = (0.9598076, -0.27691928, -0.045662932, 0) + double3 xformOp:translate = (1.6294507076963782e-8, 0.220525324344635, 0.8866844773292528) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_3" + { + quatf xformOp:orient = (0.55387914, -0.6596617, -0.50800025, 0) + double3 xformOp:translate = (-0.18809185422877361, -0.2588863911394048, 0.15415000915527202) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_4" + { + quatf xformOp:orient = (0.5616264, -0.6579556, -0.50166744, 0) + double3 xformOp:translate = (-0.18809113005266945, -0.2588853711086196, 0.1240000221878276) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_5" + { + quatf xformOp:orient = (0.4003767, 0.111338355, -0.9095616, 0) + double3 xformOp:translate = (0.18809197810027328, -0.25888643540965633, 0.15415002405643322) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_6" + { + quatf xformOp:orient = (0.40620923, 0.08969114, -0.9093677, 0) + double3 xformOp:translate = (0.1880912305261047, -0.25888536899813525, 0.1240000296384082) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_7" + { + quatf xformOp:orient = (0.40113646, 0.9136697, 0.06555351, 0) + double3 xformOp:translate = (0.30433914917136146, 0.09888570598109313, 0.15414997935295097) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_8" + { + quatf xformOp:orient = (0.39801878, 0.9157402, 0.054780927, 0) + double3 xformOp:translate = (0.3043381999314626, 0.09888537369519063, 0.1239999849349264) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_9" + { + quatf xformOp:orient = (0.67256325, -0.05307168, 0.73813415, 0) + double3 xformOp:translate = (-7.044264297047242e-8, 0.32000119332017374, 0.15415013954043957) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_10" + { + quatf xformOp:orient = (0.68148994, -0.071137756, 0.7283618, 0) + double3 xformOp:translate = (-6.331238647065696e-8, 0.31999991834864505, 0.12400010414422127) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_11" + { + quatf xformOp:orient = (0.7042262, -0.66643405, 0.24480844, 0) + double3 xformOp:translate = (-0.3043391009965558, 0.09888590037377586, 0.15415016934276196) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_12" + { + quatf xformOp:orient = (0.71027666, -0.66407144, 0.23348708, 0) + double3 xformOp:translate = (-0.3043379067417895, 0.09888556335123233, 0.12400013394654366) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.09593372315168382 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.04604818711280823 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.04796686157584191) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.38373489260673527 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.01534939570426941 + double3 xformOp:translate = (0, 0, 0.28780116945505146) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..709b0b7cb6878fd0e686eb60daa1a695b0b27180 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d87e3ccbf5c9db0852b2c69743af0a4dbe4096cdbe72224893ff154887f2b5a6 +size 450191 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..8113c5597d8380bf72af92c20c8fd86a050a8213 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 9.063, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 3.154, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 105.13, "unit": null}, "_timing_encode_video_total_s": {"value": 0.531, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.482759, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 14, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.730751, "unit": null}, "light_response_min_pair_change": {"value": 0.017054, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 48.3% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b9fa0b50120b7010e94b8e540ccd71ec150156f3 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,666 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Office_Chair" + { + over "base" + { + over "leg" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cylinder_tube" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "seat" + { + over "tilt_knob" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "seat_cushion" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "mech_cover" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "back" + { + over "back_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "back_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_left" + { + over "armrest_l" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_right" + { + over "armrest_r" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_02" + { + over "caster_fork_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_03" + { + over "caster_fork_03_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_04_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_05" + { + over "caster_fork_05_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_05" + { + over "wheel_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "column" + { + over "cylinder_piston" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..354fdb0878e613dd9ec853288189281a6c0422d5 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cd9081d5c243aa86d18de747b4423992275ec3fefcf7fc322b9644eb1820509 +size 1052723 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..200f7298925d765230638590d041f981ce902256 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:48ad10c8d299a6240f3889b870bb130c67996b87f67890b5e42fb68661ddff3a +size 1046364 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..7fa05c5d7bebbae17a9632f26805910c5a64a448 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fbcc755334e512618564ac9434b9a097df29d095a300520d095743739fd2f9af +size 1015606 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..56109a95c32b0993ca65fe3e17644855586bc1c3 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a002722378fba44160e33123e680d73dbbb7999ff72491734eaef289aca9c549 +size 987553 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..83396a8cfe3ba51e30933ad1508bdc3d817fbc3a --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.922, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.922, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 230.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 3, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 3, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 3, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 160585, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 160585 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120C00:World367.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120980:World368.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e1eb7b9b468c04fc7139b6a7e5cd1c65e79f6584 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bdc9923e248aa8d3df6b31681d4a8f1da21e2c1d --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2f08afe2c1e179f1b4f4cd7d08542f398bf8a714406e14860d8fe66fe14fd4af +size 127633 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3e87799332b3ab08029e543ab9b6161a35b18185 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 3.672, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.737, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 92.12, "unit": null}, "_timing_encode_video_total_s": {"value": 0.187, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "normals_xz_avg_dark": {"value": 0.000131, "unit": null}, "normals_xz_max_dark": {"value": 0.000443, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..0c7579b8f5097d88d42113fa819fe5b4dad39850 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,708 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Office_Chair" + { + over "base" + { + over "leg" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "cylinder_tube" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "seat" + { + over "tilt_knob" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "seat_cushion" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "mech_cover" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "back" + { + over "back_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "back_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "armrest_left" + { + over "armrest_l" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "armrest_right" + { + over "armrest_r" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "caster_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_fork_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_02" + { + over "caster_fork_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_03" + { + over "caster_fork_03_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_fork_04_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_05" + { + over "caster_fork_05_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_stem_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_05" + { + over "wheel_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "column" + { + over "cylinder_piston" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..24230413ac445d7aa690c8db20a583cd15af7bf2 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c4bdadae0071d709908101cf62787de7761327fac68a5cbd1c25e16cf4f984fb +size 194231 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..508f59c75f3d186e412672255a649fa4f703cf4c --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8cf051455cbca9644a27f12f8147d6e2b30c554678c334fa6e2645e6be4059e +size 167664 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7063f5b60dc19fc3ec1ffe9c29f648e5d39936b7 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.828, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.142, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 107.1, "unit": null}, "_timing_encode_video_total_s": {"value": 0.453, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.1, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..9af629f2b04b74775efa7951cbb160dc8602138e --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,593 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Office_Chair" + { + over "base" + { + over "leg" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cylinder_tube" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "seat" + { + over "tilt_knob" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "seat_cushion" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "mech_cover" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "back" + { + over "back_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "back_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_left" + { + over "armrest_l" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_right" + { + over "armrest_r" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_02" + { + over "caster_fork_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_03" + { + over "caster_fork_03_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_04_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_05" + { + over "caster_fork_05_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_05" + { + over "wheel_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "column" + { + over "cylinder_piston" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png 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b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:92bc8297f26625fe9f91992213d321bb6898a1ca63234398f62fdf3ae826c44e +size 355017 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c378b5b5bb93a580ed618663631d7cf5907ac328 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.641, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.172, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 86.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.15303, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 15.30% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..ba483ce6ed1b9acd92bcd4f6dad83f70e51c3160 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,658 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Office_Chair" + { + over "base" + { + over "leg" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "cylinder_tube" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "seat" + { + over "tilt_knob" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "seat_cushion" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "mech_cover" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "back" + { + over "back_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "back_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_left" + { + over "armrest_l" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "armrest_right" + { + over "armrest_r" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_01" + { + over "caster_stem_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_01" + { + over "wheel_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_02" + { + over "caster_fork_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_02" + { + over "wheel_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_03" + { + over "caster_fork_03_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_03" + { + over "wheel_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_04" + { + over "caster_stem_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_fork_04_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_04" + { + over "wheel_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_05" + { + over "caster_fork_05_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_stem_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_05" + { + over "wheel_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "column" + { + over "cylinder_piston" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..e8a982a0dcf4d4b246ff66acc319f162ca31248c --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:479741fdf862d80134a711c6b0fdf4de3ee72dc3fa9c5a2cb4f8f105831c7994 +size 1179884 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..d56b9b6f8ac75faa34777a61cb18a285d9af6826 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f611fb8af5c6ebae3534e7365f292a686a430e82a590c4c60b89c8d51db7922a +size 1147055 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..a0f8b3f941cbaaaa26ec6355547b049d1d926cb7 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:43dc173565c313501f3870dfe7615d5be801da50686b40c10c37b74107de4d8b +size 1117628 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b06131df8d275c8a4872493905b5df4e5c4bc3c2 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:55ec8479bbe0512ae93af79b8f5d8f498171f0e1310996f7abce0938f0f7109f +size 998458 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..b810b38240a5d3dff7705a36be29e9f81daf0aa2 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.765, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.89, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 222.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 3, "unit": null}, "universal_surface_materials_with_mdl": {"value": 3, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 3, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 159616, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 159616 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8121380:World364.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120980:World365.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e1eb7b9b468c04fc7139b6a7e5cd1c65e79f6584 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..aa014e07380198487be276004c741842c7c920f1 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:280d3907da5e7e5bfc3d5b696fa9ae8429cdc6f98cd3dffa50231b4fde6c08a6 +size 486636 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..d144d7c85661042c5b9b0d98fc900c23d64527c5 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cc862f539e4c36dfb0f753ed526c29a50451355c59902c1cb328a44bc3c18396 +size 7883 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..21821a93badd39fe5822a42c7d96e5a3a77fa9f9 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.219, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.265, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 265.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.152104, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.1521 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..382d0ee87a367ffe291541fb1881bca6f9463c28 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.017812237, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.5664284292771526, 1.5476723129937742, 1.3538231105755052, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..99138b604fbed27601d4942eae06deb849b2474d --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.016, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 4, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 4 prim(s)", "Segmented coverage fell to 0.0000 after stripping 4 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2aff2b73c4eec2ff3e9b826193fa2efb4537eafa --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 52.391, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -4.7485, "unit": null}, "slope_drop_initial_z_min": {"value": 13.4708, "unit": null}, "slope_drop_bbox_height": {"value": 1.1992, "unit": null}, "_timing_capture_frame_total_s": {"value": 7.825, "unit": null}, "_timing_capture_frame_count": {"value": 55, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 142.27, "unit": null}, "_timing_encode_video_total_s": {"value": 0.938, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0146, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 611, "unit": null}, "slope_drop_horiz_time": {"value": 0.6, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.60s, no penetration"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/a4d561a5e75f/office_chair.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..85eebefc83a98e88fa13a7dd58ccf1d869c31f94 --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:72ee1b112cd868f35fb089df795223062ad056ce9f4b70b3782cbf9d2947c8cc +size 254583 diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..30f0a7f8a26bc88363c832b00b2e2742302ba98a --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,645 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-3.91365478247252e-7, -4.785674578181305, 13.471791088736463) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/office_chair/simready_usd/office_chair.usd@ + ) + { + over "Office_Chair" + { + over "base" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656604e-8) + point3f physics:centerOfMass = (-1.3523032e-7, 1.6118561e-7, 0.14489293) + float3 physics:diagonalInertia = (0.06551133, 0.065510795, 0.10954696) + float physics:mass = 6.261046 + quatf physics:principalAxes = (0.9402413, -1.6244108e-7, 5.882814e-8, -0.34050897) + vector3f physics:velocity = (-8.7690674e-11, 4.5256732e-10, -0.122625016) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.1001424e-11, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "seat" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656638e-8) + point3f physics:centerOfMass = (-0.0000027755143, 0.020419363, 0.4055702) + float3 physics:diagonalInertia = (0.028838951, 0.025183499, 0.041518874) + float physics:mass = 1.913404 + quatf physics:principalAxes = (0.99934286, -0.03624728, -0.000011054113, 0.0001010145) + vector3f physics:velocity = (2.6890132e-11, -7.7514317e-10, -0.122625016) + quatf xformOp:orient = (1, 2.4714857e-12, -2.36299e-8, -1.03808295e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.6293274e-8, -4.7064682e-7, -0.0010202528) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984733e-7, 2.7037508e-8, 2.3656638e-8) + point3f physics:centerOfMass = (-0.0000023778362, 0.27463007, 0.73694015) + float3 physics:diagonalInertia = (0.38645488, 0.44153294, 0.08176039) + float physics:mass = 5.898677 + quatf physics:principalAxes = (0.9990513, -0.04354975, -0.000004164056, -2.8700825e-7) + vector3f physics:velocity = (7.830146e-11, -2.3358064e-9, -0.122625016) + quatf xformOp:orient = (1, 4.0810288e-14, -2.3631411e-8, -1.03773905e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.6294411e-8, 6.190338e-9, -0.0010202528) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656638e-8) + point3f physics:centerOfMass = (-0.26114643, 0.049512625, 0.60921276) + float3 physics:diagonalInertia = (0.007966767, 0.0061219833, 0.002570385) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.99782276, -0.002427002, -0.06590866, 0.00013439912) + vector3f physics:velocity = (1.1097566e-10, -1.8420638e-9, -0.122625016) + quatf xformOp:orient = (1, -1.5249635e-11, -2.3449799e-8, -1.0781491e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (6.353993e-8, -4.7064682e-7, -0.0010202528) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "armrest_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656638e-8) + point3f physics:centerOfMass = (0.26114643, 0.04951265, 0.60921276) + float3 physics:diagonalInertia = (0.007966784, 0.0061220196, 0.0025703735) + float physics:mass = 0.51109 + quatf physics:principalAxes = (0.9978227, -0.002426646, 0.06590878, -0.00013847138) + vector3f physics:velocity = (1.1097566e-10, -1.6264163e-9, -0.122625016) + quatf xformOp:orient = (1, 1.492641e-9, -2.3450864e-8, -1.0675338e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.935287e-9, -4.7064682e-7, -0.0010202528) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3638592e-8) + point3f physics:centerOfMass = (-0.18720199, -0.2576615, 0.041433576) + float3 physics:diagonalInertia = (0.000012085921, 0.000008988728, 0.000004620011) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.94580257, -0.099779665, 0.032419097, -0.30732813) + vector3f physics:velocity = (-3.012743e-11, 8.625373e-10, -0.122625016) + quatf xformOp:orient = (1, 1.903515e-9, -2.0938666e-8, 1.4276362e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0824341e-7, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_02" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.367463e-8) + point3f physics:centerOfMass = (0.187202, -0.25766152, 0.041433576) + float3 physics:diagonalInertia = (0.000012086053, 0.000008988717, 0.000004620104) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.9458133, -0.099781394, -0.032423023, 0.30729407) + vector3f physics:velocity = (-3.0127997e-11, 1.0171233e-9, -0.122625016) + quatf xformOp:orient = (1, 2.0919623e-8, -6.4660654e-8, 6.656244e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-2.5867035e-8, -4.7064682e-7, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_03" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3679984e-8) + point3f physics:centerOfMass = (0.30289924, 0.09841785, 0.041433584) + float3 physics:diagonalInertia = (0.000008988744, 0.000012085959, 0.000004620009) + float physics:mass = 0.028347 + quatf physics:principalAxes = (0.98223907, 0.016412271, -0.10362291, 0.15556183) + vector3f physics:velocity = (-1.7714753e-10, 1.0648928e-9, -0.122625016) + quatf xformOp:orient = (1, 3.8502574e-9, -3.92245e-8, -9.625644e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.15274005e-7, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_04" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656648e-8) + point3f physics:centerOfMass = (-5.7599532e-8, 0.31848702, 0.041434195) + float3 physics:diagonalInertia = (0.000012086224, 0.00000898903, 0.0000046200894) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.99448085, 0.10491843, 0.0000023947978, -0.00001650709) + vector3f physics:velocity = (-2.6801056e-10, 9.39826e-10, -0.122625016) + quatf xformOp:orient = (1, 1.5223296e-8, -6.7421034e-8, -3.7946073e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5397913e-8, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_05" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3633252e-8) + point3f physics:centerOfMass = (-0.30289906, 0.09841801, 0.041434195) + float3 physics:diagonalInertia = (0.000008989028, 0.000012086221, 0.0000046200903) + float physics:mass = 0.028348 + quatf physics:principalAxes = (0.9822346, 0.016411744, 0.10362631, -0.1555876) + vector3f physics:velocity = (-1.7714748e-10, 8.14763e-10, -0.122625016) + quatf xformOp:orient = (1, -1.2880484e-8, -5.819219e-8, -6.900259e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.2314457e-7, -4.7064682e-7, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "column" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (2.6984637e-7, 2.7037508e-8, 2.3656604e-8) + point3f physics:centerOfMass = (7.660176e-8, 1.0118703e-7, 0.28209853) + float3 physics:diagonalInertia = (0.0008970344, 0.0008970704, 0.000041680054) + float physics:mass = 0.536477 + quatf physics:principalAxes = (0.9600321, 0.0000014338837, -0.0000012963218, 0.27988994) + vector3f physics:velocity = (-2.2944396e-11, -1.936285e-10, -0.122625016) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.4985414e-9, 6.190338e-9, -0.0010202528) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_01" + { + vector3f physics:angularVelocity = (2.6955328e-7, 2.725044e-8, 2.3638592e-8) + vector3f physics:velocity = (-3.7849023e-11, 9.442755e-10, -0.122625016) + quatf xformOp:orient = (1, -1.6059644e-9, -1.80501e-8, -2.7961363e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.0824341e-7, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_02" + { + vector3f physics:angularVelocity = (2.6955323e-7, 2.682457e-8, 2.367463e-8) + vector3f physics:velocity = (-3.784882e-11, 1.099596e-9, -0.122625016) + quatf xformOp:orient = (1, 1.7535356e-8, -6.59338e-8, -2.993929e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-4.0768196e-8, -4.7064682e-7, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_03" + { + vector3f physics:angularVelocity = (2.6981073e-7, 2.7147129e-8, 2.3679984e-8) + vector3f physics:velocity = (-1.8556746e-10, 1.1475925e-9, -0.122625016) + quatf xformOp:orient = (1, -2.3584319e-11, -5.1099533e-8, 3.06847e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (9.334225e-8, 6.190338e-9, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_04" + { + vector3f physics:angularVelocity = (2.6936516e-7, 2.7037508e-8, 2.3656648e-8) + vector3f physics:velocity = (-2.768623e-10, 1.0219356e-9, -0.122625016) + quatf xformOp:orient = (1, 1.34006966e-8, -6.64571e-8, -3.740427e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.5399135e-8, -4.7064682e-7, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_05" + { + vector3f physics:angularVelocity = (2.6981073e-7, 2.6927918e-8, 2.3633252e-8) + vector3f physics:velocity = (-1.855673e-10, 8.962791e-10, -0.122625016) + quatf xformOp:orient = (1, -1.34375515e-8, -7.164195e-8, 1.5426565e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.8274922e-7, -4.7064682e-7, -0.0010192991) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 9.593372, 0.119917154) + double3 xformOp:translate = (0, 0, 6.591671172199484) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 6.591671172199484) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 19.186745, 0.119917154) + double3 xformOp:translate = (0, 0, -0.059958576969802384) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.024252567, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818413, 0, 0.9805806756909201, 0), (-0.9805806756909201, 0, 0.19611613513818413, 0), (-2.378159868706133, -4.748477265180239, 14.545499148931826, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d561a5e75f/.simready/validation.json b/reports/runtime/results/external/a4d561a5e75f/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..126b531ffcc4b6a5da5e894b66b3bd5ce94e916e --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": false, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": false, + "tests": { + "ground_drop": { + "passed": false, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "joint_movement": { + "passed": true, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d561a5e75f/office_chair.usd b/reports/runtime/results/external/a4d561a5e75f/office_chair.usd new file mode 100644 index 0000000000000000000000000000000000000000..96bf03d3e35195c1930aa094ba08820ce15473ae --- /dev/null +++ b/reports/runtime/results/external/a4d561a5e75f/office_chair.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98d06a44b4ca29269ea476d17431b028544598c26c4d2c7223daa6cfab384d1f +size 22418878 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..78b0def1ce06ad9e874286b9b26b030c04872b46 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:abf4f163ca7c7509d2e436cbb8a03780cd1967f8b57509f2d9fdda352a5506c0 +size 88740 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0516585e83439482d6b1f221459a0ee1c60f7c02 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d388f20071d245b90a01c37fc84dec8b803d143ce6329c2e634dcfe0d030a337 +size 88081 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..8db5d810f69c05f9c9af308482f945d910fe8b8b --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.093, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 4.801, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 300.06, "unit": null}, "_timing_encode_video_total_s": {"value": 0.359, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 4, "unit": null}, "_render_blank_retry_unrecovered": {"value": 4, "unit": null}, "_render_blank_retry[culling_xz_off_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "culling_xz_max_diff": {"value": 9.7e-05, "unit": null}, "culling_xz_mean_diff": {"value": 2.8e-05, "unit": null}, "culling_xz_worst_angle": {"value": 135.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..75eb7b10f8ea060aa9eeeb920476f1b93361f584 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,365 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Monkey_Wrench" + { + over "frame_01_001" + { + over "frame_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01" + { + over "adjuster_worm_axis_01" + { + over "adjuster_worm_axis_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01_2" + { + over "adjuster_worm_01_3" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "jaw_movable_01_001" + { + over "jaw_movable_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..03b5ea1ffca1030d2bfaac01fa1198cde1f59229 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2df837f5135823959320f193291c933afe1c5a8202cf73851c8bca2c2a1aef56 +size 107478 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..12b59c7b49fd669ed03e771eb27068fe61cfefbb --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 26.391, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.2, "unit": null}, "ground_drop_bbox_height": {"value": 0.0138, "unit": null}, "ground_drop_effective_fall": {"value": 0.1, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.389, "unit": null}, "_timing_capture_frame_count": {"value": 41, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 155.83, "unit": null}, "_timing_encode_video_total_s": {"value": 0.781, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.129, "unit": null}, "ground_drop_rest_time": {"value": 2.175, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.13s, settled at 2.17s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..cd850bfe5129ecba58637da696fce58f66087acc --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,402 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.2) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + over "Monkey_Wrench" + { + over "frame_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-8.009998e-7, -0.0000013975028, -5.1830623e-11) + point3f physics:centerOfMass = (-0.001883187, -0.00056296296, 0.0069750086) + float3 physics:diagonalInertia = (0.0021019992, 0.000050353417, 0.0021479826) + float physics:mass = 0.41836932 + quatf physics:principalAxes = (0.9992722, -0.00005519141, -0.0002695311, -0.03814398) + vector3f physics:velocity = (-8.361352e-14, -1.980734e-15, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.656613e-10, 5.122274e-9, -0.0010219037) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "adjuster_worm_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-8.010002e-7, -0.000001397503, -5.1830623e-11) + point3f physics:centerOfMass = (-0.0061342944, 0.07956473, 0.0069201966) + float3 physics:diagonalInertia = (1.3715075e-7, 5.038739e-7, 5.0482316e-7) + float physics:mass = 0.010590488 + quatf physics:principalAxes = (0.99503756, -0.032617036, -0.004485484, 0.09389501) + vector3f physics:velocity = (1.3256572e-12, -7.6433407e-13, -0.12262502) + quatf xformOp:orient = (1, -6.995042e-25, 1.9670083e-9, -2.0981423e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (6.0535967e-9, -1.4901161e-8, -0.0010218888) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "jaw_movable_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-8.009998e-7, -0.0000013975028, -5.1830623e-11) + point3f physics:centerOfMass = (0.008724965, 0.10120758, 0.0069924896) + float3 physics:diagonalInertia = (0.0000024788037, 0.0000011926402, 0.0000034918824) + float physics:mass = 0.027040195 + quatf physics:principalAxes = (0.9919029, 0.0008171909, 0.0028703178, -0.12696384) + vector3f physics:velocity = (-7.0061186e-11, -1.33045e-11, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.3969839e-8, -4.4703484e-8, -0.0010219037) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0050001377, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169287, -0.39700277728451433, 0.9056625856802982, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.15900406680508894, 0.42401084675382594, 0.418391137891094, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9e541b0cd73ced166382cd91d25078c7229b0a6f --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a3e9147e19430ea4302f2e08202a952e880e908cdbc2032b68f0017a9c8f7ae6 +size 115292 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2c5d04fa715e2013beea48670a8d1339b1dde9ab --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 59.344, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 7.408, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 164.62, "unit": null}, "_timing_encode_video_total_s": {"value": 0.719, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_jaw_slide_joint_rot_deg": {"value": 0.0, "unit": null}, "jm_joint_jaw_slide_joint_trans_pct": {"value": 46.91, "unit": null}, "jm_joint_jaw_slide_joint_bbox_m": {"value": 0.0519, "unit": null}, "jm_joint_jaw_slide_joint_pct_of_travel": {"value": 99.9, "unit": null}, "jm_joint_worm_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_worm_spin_joint_trans_pct": {"value": 275.0, "unit": null}, "jm_joint_worm_spin_joint_bbox_m": {"value": 0.0388, "unit": null}, "jm_joint_worm_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 3, "unit": null}, "jm_joints_passed": {"value": 2, "unit": null}, "jm_joints_failed": {"value": 1, "unit": null}, "jm_joint_jaw_slide_joint_status": {"value": "passed", "unit": null}, "jm_joint_worm_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_worm_rack_coupling_status": {"value": "failed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 2/3 joints responded"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..cc5ee3041d429e21faa6fb87948e8e3dcf5f9bc4 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,460 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + over "Monkey_Wrench" + { + over "frame_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (6.1895584e-14, 4.2357562e-13, 1.5779683e-12) + point3f physics:centerOfMass = (-0.001883187, -0.00056296296, 0.0069750086) + float3 physics:diagonalInertia = (0.0021019992, 0.000050353417, 0.0021479826) + float physics:mass = 0.41836932 + quatf physics:principalAxes = (0.9992722, -0.00005519141, -0.0002695311, -0.03814398) + vector3f physics:velocity = (-1.0990217e-14, -1.3319971e-15, 5.3946043e-17) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.656613e-10, 4.656613e-9, 1.4901161e-9) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "adjuster_worm_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-1.2339991e-9, -2.394536e-10, 1.5779661e-12) + point3f physics:centerOfMass = (-0.0061342944, 0.07956473, 0.0069201966) + float3 physics:diagonalInertia = (1.3715075e-7, 5.038739e-7, 5.0482316e-7) + float physics:mass = 0.010590488 + quatf physics:principalAxes = (0.99503756, -0.032617036, -0.004485484, 0.09389501) + vector3f physics:velocity = (-1.3281954e-14, -1.0140138e-15, -1.0197321e-15) + quatf xformOp:orient = (1, -5.498942e-7, -1.0733618e-7, -8.149168e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (3.7252903e-9, -7.450581e-9, 9.089708e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "jaw_movable_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (6.1895584e-14, 4.2357562e-13, 1.5779683e-12) + point3f physics:centerOfMass = (0.008724965, 0.10120758, 0.0069924896) + float3 physics:diagonalInertia = (0.0000024788037, 0.0000011926402, 0.0000034918824) + float physics:mass = 0.027040195 + quatf physics:principalAxes = (0.9919029, 0.0008171909, 0.0028703178, -0.12696384) + vector3f physics:velocity = (-1.1177343e-14, -5.3144276e-16, 8.546308e-17) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.3969839e-8, -4.4703484e-8, 1.4901161e-9) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "Joints" + { + over "worm_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "jaw_slide_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:linear"] + prepend apiSchemas = ["PhysicsDriveAPI:linear"] + ) + { + float drive:linear:physics:damping = 1000 + float drive:linear:physics:maxForce = 10000000 + float drive:linear:physics:stiffness = 0 + float drive:linear:physics:targetVelocity = -0.05 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.005097917, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883914, 0, 0), (-0.14887604148169245, -0.3970027772845136, 0.9056625856802989, 0), (0.3179993640019079, 0.8479983040050887, 0.42399915200254323, -0), (0.23868726112182523, 0.4461146998355098, 0.32289428029943507, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.70801044, 0.44591984, 0.54761004, 0) + double3 xformOp:translate = (0.008319505024701357, 0.10413221642374992, 0.10702795512042942) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.020000000000000004 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.009600000000000001 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.010000000000000002) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.08000000000000002 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.0032000000000000006 + double3 xformOp:translate = (0, 0, 0.06000000000000001) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.7085985, 0.39554864, 0.58431965, 0) + double3 xformOp:translate = (-0.004592658020555973, 0.07937750965356827, 0.10689675109460808) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.020000000000000004 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.009600000000000001 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.010000000000000002) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.08000000000000002 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.0032000000000000006 + double3 xformOp:translate = (0, 0, 0.06000000000000001) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0bacec13cb26e52c21c212c7c3daa127696e4d80 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5aa6c027020d70a77cda7a7d3de404c21098682809574a807c1dc774a73d72c9 +size 268216 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4528e05e8b71602a14bc212f1b93094a6595540c --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.86, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 3.141, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 104.7, "unit": null}, "_timing_encode_video_total_s": {"value": 0.782, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.137931, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 4, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.779164, "unit": null}, "light_response_min_pair_change": {"value": 0.003071, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 13.8% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..10f8b38572b0e2734effa1d370cf8d84a1fcafb1 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,373 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Monkey_Wrench" + { + over "frame_01_001" + { + over "frame_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01" + { + over "adjuster_worm_axis_01" + { + over "adjuster_worm_axis_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01_2" + { + over "adjuster_worm_01_3" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "jaw_movable_01_001" + { + over "jaw_movable_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..94186dcdee3c9692aa9beb1c7ba768f72c16358c --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39bd62c54b73434d4f0cbd6bcf89b13167e5642186becc96107c38422bd835e7 +size 903465 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..e29ef69ae12376961f7b53649c35d37c476316bf --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5634abda53ffb2ded56549eef43b18aead70ee28d5acf9d6ed499633b295a8cd +size 911132 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1e45572a339cdede62016289b9b0bc2b531c14a3 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ad3e9ffdb19f5b30c76922dc689fbb9bc6461fdebc51c95a94150498a8669ba +size 881318 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..709340f3be1098114da185a5cf9bc7de5f237995 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:10d7592442ba0767e7d010da01ebfdcf85ac964910773170e69d96f028ea92f7 +size 800575 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c53cb2a946a9afd6f2fe0799b99996eb86149bac --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.735, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.858, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 214.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 40421, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 40421 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120280:World351.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120F00:World352.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..596b8dfb2a9b4ac8f755573ef2ef90bd8c14dda5 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c703b808085c3ba4e7273376aa9309c7d1903c81 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:599879b9c2434cfd3351f1c7f5432aa6f2daf6728dbbe0cc4e9a85eb59eeb108 +size 67989 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4c9baf51e00f06314dac6a86aee1d62691f9084b --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 8.281, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 5.843, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 730.38, "unit": null}, "_timing_encode_video_total_s": {"value": 0.25, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 8, "unit": null}, "_render_blank_retry_unrecovered": {"value": 8, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.000164, "unit": null}, "normals_xz_max_dark": {"value": 0.000542, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.1%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..5125daec111fdbf8b4638a1503c21c7aa4f510ba --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,373 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Monkey_Wrench" + { + over "frame_01_001" + { + over "frame_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "adjuster_worm_01" + { + over "adjuster_worm_axis_01" + { + over "adjuster_worm_axis_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "adjuster_worm_01_2" + { + over "adjuster_worm_01_3" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "jaw_movable_01_001" + { + over "jaw_movable_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b409d2101f00963ddbc1ec9f0a297055a34e0b7b --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:11a18eef5fcd42446dd25e58c488a85ef7c484b7cea5f0c884c2d1e79e8e406d +size 107824 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3e3ad9d892f45eecf41b4c09e0d47edc6b1092a9 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:304333325c8077214849d659e5dd2f79a7e939707dcb3e6171f15f65d669b137 +size 94279 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..b462340e7f73e2fe769f84d3c38be7e83f0ef442 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.484, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.094, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 104.7, "unit": null}, "_timing_encode_video_total_s": {"value": 0.531, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..dfc0c9a1db049d81e2bda31950a656dc94475be8 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Monkey_Wrench" + { + over "frame_01_001" + { + over "frame_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01" + { + over "adjuster_worm_axis_01" + { + over "adjuster_worm_axis_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01_2" + { + over "adjuster_worm_01_3" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "jaw_movable_01_001" + { + over "jaw_movable_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1891024fd55430a76d7d1873063201152fb1e8d1 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36d00ce396404af74bcfb904920846946b65836be03b9c428107fe9a99274c6a +size 152658 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..4b27d3a88e37002a68d1119240bfed3036d4645a --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e44e4041c966ea99ccb9e161782574dd55e94914579f0bf643a312b52222578 +size 211064 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7a0dc697e41515d4ce76efdec76aea8b94160c8e --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.891, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.141, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 70.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.038368, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 3.84% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..75eb7b10f8ea060aa9eeeb920476f1b93361f584 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,365 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Monkey_Wrench" + { + over "frame_01_001" + { + over "frame_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01" + { + over "adjuster_worm_axis_01" + { + over "adjuster_worm_axis_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "adjuster_worm_01_2" + { + over "adjuster_worm_01_3" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "jaw_movable_01_001" + { + over "jaw_movable_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..56c7cc34a117c65ba7abbf73a109720ce425f416 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:094ef73d7cc4b6ea5094ad9b0045462ba9f830cf7497080625a16fef65f63e39 +size 1061284 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..22f6264add50e589e9592cac7c5303fa2f0dac8b --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5ea4bd0a8ba5d726622857d55f769026ad98914e435e241218c17fb78bddfd41 +size 1055957 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ab5d40db76a06cf32fe490af61d79698f30f07c9 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad4d71b0ed20352b21e83a165bb6b52824d736282a7bd1f894ea405e1ceeb29c +size 1006503 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..122f8a480dbb6a142852f41957e9cf55cd516061 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9afbf4291be721f308f96a531c4501f589189a06183ac0285e17e15e9fc6d1d0 +size 742118 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..fcd2aca658c1b2954f939bdcbb50921ca4505221 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.454, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.89, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 222.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 40152, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 40152 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120A00:World348.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A121900:World349.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..596b8dfb2a9b4ac8f755573ef2ef90bd8c14dda5 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ca8285edce2d679009ce88bc32a289d9c0e854fb --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3269a5bfe5834b177245951fea6d9cf556b0b3210fef9423183f67f60e7ba29e +size 262111 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..c526ecb8e07d6caf1fd3a8a148a6b69d718d1218 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b79ec3a4b1c4bfbe7fdc6ec565b2cb6daee699e71b9a63aa731e650d82cdd26 +size 5614 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c3b090115ef7a78eeebea9f49b483b18b770fc52 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.312, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.25, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 250.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.037992, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0380 with labels as authored"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..709c249748abd745c45860e2548cdac4025e8a99 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0033250586, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.10573665259514194, 0.2819644069203785, 0.14787886365771546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..dc38caadc10c76959734f79c69729412fb7df05f --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.031, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..b4c5a69b2adef80fb764493467c258240eb31811 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 44.266, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -0.9798, "unit": null}, "slope_drop_initial_z_min": {"value": 2.5637, "unit": null}, "slope_drop_bbox_height": {"value": 0.0138, "unit": null}, "_timing_capture_frame_total_s": {"value": 7.031, "unit": null}, "_timing_capture_frame_count": {"value": 48, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 146.48, "unit": null}, "_timing_encode_video_total_s": {"value": 0.891, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0183, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_horiz_time": {"value": 0.175, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.17s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/a4d5d628d1ce/monkey_wrench.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d15be848d620c505a4cf89b5228ecd4838ae42a9 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f13194f0650c243c68b7d6f43b3ba17dec8c5c0970472348d86482e9f99aec83 +size 180066 diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..017ee109f7e5d944d6bad6b2749345f6006c35da --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,467 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0, -0.9798228956575631, 2.563700389711097) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/monkey_wrench/simready_usd/monkey_wrench.usd@ + ) + { + over "Monkey_Wrench" + { + over "frame_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.4102834e-9, -0.0000026784467, -1.0159006e-9) + point3f physics:centerOfMass = (-0.001883187, -0.00056296296, 0.0069750086) + float3 physics:diagonalInertia = (0.0021019992, 0.000050353417, 0.0021479826) + float physics:mass = 0.41836932 + quatf physics:principalAxes = (0.9992722, -0.00005519141, -0.0002695311, -0.03814398) + vector3f physics:velocity = (-1.02148053e-13, 1.4398847e-14, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.656613e-10, 2.1588349e-8, -0.0010220526) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "adjuster_worm_01" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.4102012e-9, -0.0000026784467, -1.0159006e-9) + point3f physics:centerOfMass = (-0.0061342944, 0.07956473, 0.0069201966) + float3 physics:diagonalInertia = (1.3715075e-7, 5.038739e-7, 5.0482316e-7) + float physics:mass = 0.010590488 + quatf physics:principalAxes = (0.99503756, -0.032617036, -0.004485484, 0.09389501) + vector3f physics:velocity = (3.88205e-12, 9.1124076e-14, -0.12262502) + quatf xformOp:orient = (1, -6.995042e-25, 1.9670083e-9, -2.0981423e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (6.0535967e-9, 2.1588349e-8, -0.0010220526) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "jaw_movable_01_001" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.4102834e-9, -0.0000026784467, -1.0159006e-9) + point3f physics:centerOfMass = (0.008724965, 0.10120758, 0.0069924896) + float3 physics:diagonalInertia = (0.0000024788037, 0.0000011926402, 0.0000034918824) + float physics:mass = 0.027040195 + quatf physics:principalAxes = (0.9919029, 0.0008171909, 0.0028703178, -0.12696384) + vector3f physics:velocity = (-5.402627e-11, -1.0848506e-11, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.3969839e-8, -3.8016296e-8, -0.001022291) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 1.9795412, 0.024744265) + double3 xformOp:translate = (0, 0, 1.3601561701461586) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 1.3601561701461586) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 3.9590824, 0.024744265) + double3 xformOp:translate = (0, 0, -0.012372132390737534) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.005000138, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.1961161351381844, 0, 0.9805806756909201, 0), (-0.9805806756909201, 0, 0.1961161351381844, 0), (-0.49030389047415524, -0.9798228848633888, 2.6681468017490655, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/a4d5d628d1ce/.simready/validation.json b/reports/runtime/results/external/a4d5d628d1ce/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5c0d9ae0f0ec695cb802eaf9c846864dafa52db5 --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "joint_movement": { + "passed": true, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/a4d5d628d1ce/monkey_wrench.usd b/reports/runtime/results/external/a4d5d628d1ce/monkey_wrench.usd new file mode 100644 index 0000000000000000000000000000000000000000..8832971b401d4432180e81767ee2b0c9749fb5fe --- /dev/null +++ b/reports/runtime/results/external/a4d5d628d1ce/monkey_wrench.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:623d586f7799c6885d5a3882c03f621b0a34c7faabb914e9d647fdfdbc10252f +size 1456025 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6440d250b0a51d210cb3eb4d085f653f686fc06d --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:09de075ab1f70f4fd70fb6ef926dd894462e15cf9fb25024a6d55ad3989a9478 +size 248892 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4f8650f68fa6a1398b3c4b94b18a6979849be3b2 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ecf0991aa9d3078137f296fa3ff56cc23338da8a50e3970d29a8d68051cfc091 +size 248709 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bb76dac166b82ebbd262f71bb9ad9c44c305e473 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.203, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.703, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 106.44, "unit": null}, "_timing_encode_video_total_s": {"value": 0.422, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 8.2e-05, "unit": null}, "culling_xz_mean_diff": {"value": 1.9e-05, "unit": null}, "culling_xz_worst_angle": {"value": 180.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..37d5b55d1389654a30f0ee0ce42d697da61d1872 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,320 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pegboard" + { + over "pegboard" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..c86110f51fc4adf9a10322133218ec69b8467eca --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d905ce966d1606e3016413432a0b992d65fe7525b9e5ed1667f7b6fed2ddbcf3 +size 233535 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4ad1381c050cb55d08e4cb3426d657992504196c --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 28.063, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.9, "unit": null}, "ground_drop_bbox_height": {"value": 0.6, "unit": null}, "ground_drop_effective_fall": {"value": 0.8, "unit": null}, "_timing_capture_frame_total_s": {"value": 9.164, "unit": null}, "_timing_capture_frame_count": {"value": 59, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 155.32, "unit": null}, "_timing_encode_video_total_s": {"value": 1.062, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.392, "unit": null}, "ground_drop_rest_time": {"value": 3.388, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.39s, settled at 3.39s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..d4640e46c49bbe8d14d257c03c721b8a28faa86d --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,367 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.9000000357627869) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + over "Pegboard" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0, -0.008349658, 0.30000007) + float3 physics:diagonalInertia = (0.29163066, 1.403887, 1.1124467) + float physics:mass = 8.695709 + quatf physics:principalAxes = (1, 0, 0, 0) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 0, -0.0010219216) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.024248712, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.35112344158839176, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.31799936400190804, 0.8479983040050881, 0.423999152002544, -0), (0.7711075079573099, 2.0562866878861596, 2.227632430809459, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d9ab65db63266ef8a4277e9d274eac377adcdaf6 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:946c2b9676ac1ccf1edeecd79eebd7fe64bc3cfd7fa77cf45cb94b581e1f99cc +size 692164 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..d62b527ad9f253e3b02ef52ef5e4971e95feb6d4 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 8.953, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 4.033, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 134.43, "unit": null}, "_timing_encode_video_total_s": {"value": 0.625, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.344828, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 10, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.779998, "unit": null}, "light_response_min_pair_change": {"value": 0.007093, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 34.5% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b1c9f722976e8e6af32d7becd64cfd9366f181e3 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,328 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pegboard" + { + over "pegboard" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..2af8467911f6cbb74886ad364d615a140ecbce0a --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8e9fd38a934b5eafcde0b8547b0c67500a4ff98a7b0f526ff216de665da66bac +size 1169217 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..b8942bbc957714143e298ca2e7781e489468a3cd --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58786dd6ee09bb47cf05952782b5c7a0afc6afb1932fda7b62e15b32260e3e69 +size 1179375 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b71c1015fabadd1b3af7a5e6849448e3a3841866 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c58b3325cb703942d2c4f00ccd32d32f383512394344af11c12146e8d6040f07 +size 1023742 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..a6b86c0ffbe4d60f1d1a71276282d60fd7d271e9 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3bd59465fd7c559f4d2ff22c911cbffff606ed7f00d215e8c7baba96ab35c753 +size 1128105 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c4d847ff85273341a10bf9ac59f6d8ac668661a3 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.547, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.062, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 265.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 253967, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 253967 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000205DA121100:World444.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000205DA120480:World445.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..9b8ced73b79d5ceb49eec317bf9728da40623afc --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..bd432dc3f60f6cce10deef19ae979fa94aed426f --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4145e55e3de47891e47f7ea83c1ed5d051504a662fea4d31d19c32ad1823d6b4 +size 224871 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..23cd9396fd7f6a5fd2dc9faa45f3a65e3e36681e --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.438, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.812, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 101.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.203, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "normals_xz_avg_dark": {"value": 0.0, "unit": null}, "normals_xz_max_dark": {"value": 0.0, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..f40889e3a37e7e396e37b78638ca7c3a8023b45a --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,322 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pegboard" + { + over "pegboard" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fba137022abf6699ed5c44a67511d0c24379d1c0 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:218d0f19b4a27b8f2d3b4d330364ea05ffde464e5e0ed09e7412b65ba39198da +size 406868 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6255cea7fd069db90c6bcd006af73fb3d56420df --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5208ff2a0c6742fd740d8a1fc46a2343c739a55d8dd22747be518d1c1670fb4 +size 381236 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..ebb09d6759af49c1acc3ec483270cb25c2acd4b2 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.344, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.531, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 126.55, "unit": null}, "_timing_encode_video_total_s": {"value": 0.578, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 1.0, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 0, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=1.00)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..48099f7b185e4f2895c6b2ce779fd37a826acbc5 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,255 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pegboard" + { + over "pegboard" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..927dda41bc9118d4f08cbc04310d4cc7b8ff8abb --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f2dfa15e0f84b6afd7b82503d67ba36f70dd2587f99ffa48bee6bce1a0ad1cbd +size 151851 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9ee190e968b6eba1f75e70fd32f272f7fe9795e1 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ad5f7a4d66a5de8af4377649b0c983057da054af11a918601e86245b8452bd5e +size 546953 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a8b785a5a366cdb5436f452c135c0ac4fc247759 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.906, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.173, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 86.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.2401, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 24.01% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..37d5b55d1389654a30f0ee0ce42d697da61d1872 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,320 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pegboard" + { + over "pegboard" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9bfdba33849b3b8c3d811958878ad6af42970c02 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0e695d071b2b4c9c86d437cbf4113416932864b9eafe3b68baf1ce0d0af68f55 +size 1155837 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..0c8f23427916ddf5aeff8d66e27d24e9d91bbc9e --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:deeb86d013ef0887d7550fb9547cc186bf85743d7c196c4f96c7f6c9faffa8ba +size 1144650 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..8a9b94c5446245a33c1ff3ef58eec5b3854a0d76 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7e65e3cdf7e60bd2d6b0a7ed758c479df32b6afa9f9fea3de8771086328a0745 +size 1084036 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..f4d554f9531f7834e63f460802d3bc3fa8376d2d --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:be4e6d728f66aef82f7169d1fec7733e1e2ef6fe046ee864c814b6e8b383360a +size 1013431 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..42b660ca6d6a45605b382c8b40b0c076ff010caf --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.391, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.031, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 257.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 253071, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 253071 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000205DA121880:World441.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000205DA120E80:World442.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..9b8ced73b79d5ceb49eec317bf9728da40623afc --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..935a87d467420552deff0abac5e656a215049661 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2ca00462f8599f24d22157bd3c44acc8a28251e03c24bf181a726c1fea58d71 +size 608440 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..b80599363359c9da977b575a2ea8dba4fe665819 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:de7077551e0b5a728470329f1d4740e85553b58d0084e5cd8d11fa9961f4f283 +size 10885 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0b3abb499096db101bb28cdafe9166d3c65151bb --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.532, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.406, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 406.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.235572, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.2356 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7290404ff584e30c749103bfea0e0a5a10f19a9b --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.015695896, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.4991284736145301, 1.3310092629720804, 0.9655046434069692, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4e9986e549bb1aa34ed9794e1012ddc130aa25b4 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.125, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..9b83b6c5432fdae22f222156e62303185aa3ebd1 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 29.407, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -4.7518, "unit": null}, "slope_drop_initial_z_min": {"value": 12.258, "unit": null}, "slope_drop_bbox_height": {"value": 0.6, "unit": null}, "_timing_capture_frame_total_s": {"value": 8.15, "unit": null}, "_timing_capture_frame_count": {"value": 52, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 156.73, "unit": null}, "_timing_encode_video_total_s": {"value": 1.032, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0161, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 721, "unit": null}, "slope_drop_horiz_time": {"value": 0.429, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.43s, no penetration"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/aea6774ec5fe/pegboard.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4a5d0e5546010303e59180bfa199763fc86e2c5d --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b167788ad72b890dbb68924533e2435a4acaee411bcfd932fef6b70aac211329 +size 200849 diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..1741a6eba9dafc95681f30d0d3b1e4764f79dab0 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,432 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0, -4.751757758391481, 12.257983155432044) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pegboard/simready_usd/pegboard.usd@ + ) + { + over "Pegboard" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0, -0.008349658, 0.30000007) + float3 physics:diagonalInertia = (0.29163066, 1.403887, 1.1124467) + float physics:mass = 8.695709 + quatf physics:principalAxes = (1, 0, 0, 0) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 1.3662634e-7, -0.0010222866) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 9.6, 0.120000005) + double3 xformOp:translate = (0, 0, 6.596225361501293) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 6.596225361501293) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 19.2, 0.120000005) + double3 xformOp:translate = (0, 0, -0.06000000238418579) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.024248712, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818432, 0, 0.9805806756909201, 0), (-0.9805806756909201, 0, 0.19611613513818432, 0), (-2.377781866188209, -4.7517576900783105, 13.033028397292261, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/aea6774ec5fe/.simready/validation.json b/reports/runtime/results/external/aea6774ec5fe/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..6b47e2d24dd714916fb595d2ec6e5cbfb9c82216 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/aea6774ec5fe/pegboard.usd b/reports/runtime/results/external/aea6774ec5fe/pegboard.usd new file mode 100644 index 0000000000000000000000000000000000000000..11a3614811d4da6ede9c66400d8044144a0d0e92 --- /dev/null +++ b/reports/runtime/results/external/aea6774ec5fe/pegboard.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cb4c2043e51d7d0d7da736cd94f9cc2cd609ea8ec65b97010c4485483b2cc022 +size 653388 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..48f050518279c2e774da812c11b4be7c86a7e812 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:069a8748a265cc225d172d807a37b1237e1bd1cf4229274edb540c18ca25153d +size 190351 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a21ee5e28b8765466229a7edd8c42df58bbe0e44 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c990290d914391e2c942214f031eac967dbc6a238a17a08d4d380d5ae2e4398 +size 202331 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..ab44e165e6ede639ba2722046e22d4f83606c411 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.141, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.591, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 99.44, "unit": null}, "_timing_encode_video_total_s": {"value": 0.36, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 0.001013, "unit": null}, "culling_xz_mean_diff": {"value": 0.000171, "unit": null}, "culling_xz_worst_angle": {"value": 225.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.1%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..8b97454ace0c4a31abf6371823abd4a63fbb38c2 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,320 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pallet_Stand" + { + over "pallet_stand" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ee51d0091109b57c02ca820e40654fa0bd534e9e --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d747c46df444cbb162b6bdba38ff971189deec743d7da9ec2b4dbce3e2fe0b10 +size 253812 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0815442a01666cdb011c75909793d2392aae05e2 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 28.016, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.75, "unit": null}, "ground_drop_bbox_height": {"value": 0.5, "unit": null}, "ground_drop_effective_fall": {"value": 0.65, "unit": null}, "_timing_capture_frame_total_s": {"value": 8.123, "unit": null}, "_timing_capture_frame_count": {"value": 47, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 172.83, "unit": null}, "_timing_encode_video_total_s": {"value": 0.906, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.35, "unit": null}, "ground_drop_rest_time": {"value": 2.612, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.35s, settled at 2.61s"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e2ecfd171a8e40a159f5703dd30cc1d14f2af10d --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,364 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.75) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + over "Pallet_Stand" + { + over "pallet_stand" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 0, -0.001021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02455182, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.7807463422314456, 2.081990245950522, 2.040484191960246, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ba7b3b46f0a0715cc39660cf78be902ad873983b --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:36ba6db46363f304594d9de6aa8d6daf438ef589e73036bff4c1c23c0308d233 +size 512098 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..9d9c871e4421faae63647aa73c4f77f933b8735c --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.985, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 3.345, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 111.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.547, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.482759, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 14, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.768275, "unit": null}, "light_response_min_pair_change": {"value": 0.005264, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 48.3% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..d8379dfd5760c655416a03558fd0a14377041ba7 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,328 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pallet_Stand" + { + over "pallet_stand" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..12db9d7f83e0a7890275956054f6cffaa0ed46af --- /dev/null +++ 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a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d94729b543f32227497a5bf2ecaf245272506dc0 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:efed6fc194e23aa7921ceb38a29503a7889de55a5025807b4434db129c2712e9 +size 986492 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cf0661fec1f6a904e2f99be62f9ac9b30b995d04 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:77eec742703802c87b700100c6e4b6db372318328c12d29c8b7af6ea1ccf9245 +size 638235 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..ab392ae7cc4bb8c2b7ef5327b9b022024e10e12d --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.765, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.796, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 199.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 140357, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 140357 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120500:World429.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120780:World430.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..40508c9f7261573e5ebbaefec508957c8551e7ca --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..298c17dc6e4fab25f63cdf6cc35542c8a8987116 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5d645d957aa7091bf0b7d4c0b13b63ee60e32cbc25405b6bbaf5e8cd95336506 +size 172814 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..691327e8431eef4d5adf13d8ad530ebdf312bb65 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.062, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 3.47, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 433.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.203, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 4, "unit": null}, "_render_blank_retry_unrecovered": {"value": 4, "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.000336, "unit": null}, "normals_xz_max_dark": {"value": 0.001857, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.2%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b9232f6e2da6498f1b01a89b27d787c0c0e068dc --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,322 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pallet_Stand" + { + over "pallet_stand" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..4937ff55d2580458510638e41ad15374d6091562 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c05be066f0148c39934ce5d0abac02d1c590e7718fbb98db433d7125dc9e8430 +size 237698 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ccd1a67d9ba317168c2924f818248d65f821d5dc --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d6fbfb5329db0f60c2ef545bd3d1aac638d88663b0a4f96d506adb99c8e208d +size 224815 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..90aa346bade60095d57db6d9f1f8849bbea3f7ff --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.5, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.421, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 121.05, "unit": null}, "_timing_encode_video_total_s": {"value": 0.5, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..4227a64df28e62ffea41ce1ac03c95e871cc96a8 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,255 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pallet_Stand" + { + over "pallet_stand" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..e4d48403a58c69fce4e7b16b5059d8e7f719816d --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a742808e666702fe48a9686382eb96337d788477b4feb6ad9d9983b53500930e +size 142338 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..56c220667e49aacebd06a9480f5b2bf263583735 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a34cbe2f7c63b8b7c47f68b6d2a92d1b34e571c04c723f616fa5653489fd8e8 +size 367003 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..be1d6526be1ee9abc7e26610a4c696b7dd0f0989 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.953, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.172, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 86.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.133077, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 13.31% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..8b97454ace0c4a31abf6371823abd4a63fbb38c2 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,320 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Pallet_Stand" + { + over "pallet_stand" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..985a7579e1a71bcb527c3ab1a240f81d795d4a62 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d5d66997ab938be6187bbd0b86a7daf7eae9d58008a6951e624e4ceb0313f8c4 +size 670652 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..26d553bafa2e913179ccbf10dee0cd55a5d919fe --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d2dd92f4d734d714c5d2f7fc4106293bdfac6857c2c65abf2ba8c03c3a0722ce +size 659497 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..50fb87e7b098e4a1041db2ca26db6ae4e0319e2a --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:205807056d2996744669b34126d2eacf82d75078f1f1a277313d283316dfa807 +size 1052549 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ad42161cd9c1dbeefbc123111cc84bc75e63a702 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a984be301325bcf9fea47a4398ab91a06293be32d21da35b8fbf5e46f6527066 +size 648938 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..77d8913d2729dd48ecf13cbff8a4830be7e6d3d8 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.828, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.827, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 206.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 139125, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 139125 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A120500:World426.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002055A121900:World427.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..40508c9f7261573e5ebbaefec508957c8551e7ca --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1009df7cec6bcbe1359da5a1e6ea933bd6e339d5 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eceba799fb99c290852e2222a9c6feac714718b002c63a143b78352969806158 +size 428800 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..e4b67a45a02241fc393a03fe483caa07d54fee12 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76200654278bfa959e3069f0012dc72d28e1f80846017aa3d07769becb2eb8fd +size 10043 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..e6e3909fe0d3bf87fc775fa2a623c519169444d5 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.39, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.297, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 297.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.131193, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.1312 with labels as authored"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..2629fbf519d8c0c40c8f77da27f7b33317b576c5 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.020877955, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.6639176753419095, 1.770447134245092, 1.135223567122546, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0fa8f908b511d87783b947195d5585ef69483912 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.141, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3020d07fbb90848ced485825c4787748bd070b0c --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 40.985, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -4.8112, "unit": null}, "slope_drop_initial_z_min": {"value": 12.8473, "unit": null}, "slope_drop_bbox_height": {"value": 0.5, "unit": null}, "_timing_capture_frame_total_s": {"value": 8.065, "unit": null}, "_timing_capture_frame_count": {"value": 51, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 158.14, "unit": null}, "_timing_encode_video_total_s": {"value": 0.938, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.1248, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 670, "unit": null}, "slope_drop_horiz_time": {"value": 0.388, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.39s, no penetration"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/b055590a2b4f/pallet_stand.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b20a87b204441864830f5343b7b76df176247c76 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a5975e62071496eaf970eed042861c0fb996a27747fce89121f808f4f3ffb421 +size 269272 diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e9abb7d4c625fe048548909366a9dc8f6dc8a73d --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,429 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0, -4.811154671365786, 12.847332784665634) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/pallet_stand/simready_usd/pallet_stand.usd@ + ) + { + over "Pallet_Stand" + { + over "pallet_stand" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -1.7101092e-7, -0.0010212155) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 9.72, 0.1215) + double3 xformOp:translate = (0, 0, 6.678678096610548) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 6.678678096610548) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 19.44, 0.1215) + double3 xformOp:translate = (0, 0, -0.060750001668930055) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.024551824, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818435, 0, 0.9805806756909203, 0), (-0.9805806756909202, 0, 0.19611613513818432, 0), (-2.407504448844687, -4.811154756871248, 13.578323066704906, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b055590a2b4f/.simready/validation.json b/reports/runtime/results/external/b055590a2b4f/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..6b47e2d24dd714916fb595d2ec6e5cbfb9c82216 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/.simready/validation.json @@ -0,0 +1,314 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001', 'com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "optional requirements": "['com.nvidia.simready.RB.MB.001']", + "passed": false, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/b055590a2b4f/pallet_stand.usd b/reports/runtime/results/external/b055590a2b4f/pallet_stand.usd new file mode 100644 index 0000000000000000000000000000000000000000..0c050f273bf96b3a2d373835e51dd40a78632289 --- /dev/null +++ b/reports/runtime/results/external/b055590a2b4f/pallet_stand.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2ded20359020e2377ba63f05e2738865d32c0bc3d4c1a6a5ce30a2b78c47a32 +size 250764 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b805530e4f029e3ff2530cb55a725f4522acc51b --- /dev/null +++ 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Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 16.966, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 1060.38, "unit": null}, "_timing_encode_video_total_s": {"value": 0.329, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 17, "unit": null}, "_render_blank_retry_unrecovered": {"value": 17, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, 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File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c21fc750c1c0806ed168d7e1b931d9c2032bc0d6 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,432 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "LanCable" + { + over "head_front" + { + over "body_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_front" + { + over "pin_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "head_back" + { + over "body_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_back" + { + over "pin_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "cable" + { + over "cable" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..f9c5e385bc827c327a43ec868c8b79e843cd62b7 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4e3e75ebee0776b93ab3a3d5218629a1293479443fd501a8b9178b1849ebfa4a +size 87463 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..aa81f7f761e1b258d55160e3e917397ee98c8687 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 32.813, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.2, "unit": null}, "ground_drop_bbox_height": {"value": 0.0174, "unit": null}, "ground_drop_effective_fall": {"value": 0.1, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.265, "unit": null}, "_timing_capture_frame_count": {"value": 42, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 149.17, "unit": null}, "_timing_encode_video_total_s": {"value": 0.687, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.129, "unit": null}, "ground_drop_rest_time": {"value": 2.242, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.13s, settled at 2.24s"], "kit_logs": [{"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: Non-GPU-compatible convex mesh is not able to collide with deformable volume tetrahedron mesh.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNphaseImplementationContext.cpp, LINE 1278"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..5a61dd5d0162e3ad86e5032ea72541f2d221fc45 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,438 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.2) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + over "LanCable" + { + over "head_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-5.0063334, -0.8360595, 0.16774906) + point3f physics:centerOfMass = (0.000013075751, 0.14452353, 0.0057268757) + float3 physics:diagonalInertia = (6.347049e-7, 1.3663565e-7, 6.368606e-7) + float physics:mass = 0.0054415874 + quatf physics:principalAxes = (0.99804276, 0.012788834, -0.061196033, -0.0015131917) + vector3f physics:velocity = (-0.000019609874, 0.00024942512, -0.08095967) + quatf xformOp:orient = (0.99999994, -0.0002700009, -0.000019215811, 0.0000020528096) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.4802574e-7, -0.0000024437904, -0.000429374) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-3.6841724, -0.8318247, 0.15513578) + point3f physics:centerOfMass = (0.0001068979, 0.15730956, 0.012650037) + float3 physics:diagonalInertia = (4.6500803e-10, 8.280852e-11, 5.385996e-10) + float physics:mass = 0.000043799657 + quatf physics:principalAxes = (0.9601159, -0.27722856, 0.031249398, -0.018582352) + vector3f physics:velocity = (-0.0001548785, 0.00078750396, -0.082212776) + quatf xformOp:orient = (0.99999994, -0.00025130896, -0.000019207597, 0.0000020395964) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (7.400522e-7, -0.000002041459, -0.00043545366) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "head_back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (5.0106397, 0.6321645, -0.340732) + point3f physics:centerOfMass = (0.0000119974875, -0.14452006, 0.005728771) + float3 physics:diagonalInertia = (6.340639e-7, 1.365994e-7, 6.3624634e-7) + float physics:mass = 0.0054415967 + quatf physics:principalAxes = (0.9979047, -0.012974196, -0.06336791, 0.0015344821) + vector3f physics:velocity = (-0.00002390988, -0.00024140759, -0.080948636) + quatf xformOp:orient = (0.99999994, 0.00026844224, 0.000017262586, -0.0000068539516) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0000017236962, 0.0000023245811, -0.00042980612) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (3.632319, 0.6227328, -0.3294357) + point3f physics:centerOfMass = (0.00010587311, -0.15730956, 0.012651045) + float3 physics:diagonalInertia = (4.650098e-10, 8.280929e-11, 5.3860183e-10) + float physics:mass = 0.00004379965 + quatf physics:principalAxes = (0.96011585, 0.2772289, 0.031248491, 0.018582445) + vector3f physics:velocity = (-0.000022521901, -0.0007774308, -0.082203805) + quatf xformOp:orient = (0.99999994, 0.00024905975, 0.000017215498, -0.000006807968) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0000017086786, 0.0000019818544, -0.00043610932) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "cable" + { + over "cable" + { + point3f[] points = [(-0.0019998364, -0.12650013, 0.0042578876), (-0.0019997787, -0.121900104, 0.004260391), (-0.0019997256, -0.11730013, 0.0042629093), (-0.0019997426, -0.11270017, 0.0042651743), (-0.0019997812, -0.10810014, 0.0042672902), (-0.0019998234, -0.10350016, 0.0042691827), (-0.001999845, -0.09890008, 0.004270911), (-0.0019998723, -0.09430006, 0.004272461), (-0.001999911, -0.08970012, 0.0042737722), (-0.0019999475, -0.085100055, 0.004275039), (-0.0019999554, -0.08050004, 0.004276037), (-0.0019999791, -0.07590001, 0.004276946), (-0.001999995, -0.07130008, 0.004277602), (-0.0020000061, -0.06669999, 0.0042782724), 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-0.000058537214, -0.072121345), (0.000040631672, -0.000111182446, -0.07282997), (0.000022482584, 0.00010594232, -0.072703026), (0.000029707053, -0.00007067024, -0.073177375), (0.000021284088, 0.000106909174, -0.07316345), (0.000021857972, -0.00008062279, -0.07319264), (0.000043805332, 0.00013772408, -0.0731007), (0.0000010164109, -0.000018533892, -0.07225144), (0.000014034586, 0.000046468187, -0.07222027), (0.00001301686, -0.00007778898, -0.07211866), (0.000025442978, 0.000055800476, -0.07218223), (0.00004637822, -0.0001385892, -0.073775694), (0.000049647955, 0.00006169356, -0.073474966), (0.000050934323, -0.000048051348, -0.07371978), (0.000031390508, 0.00020924555, -0.07366168), (0.00002013677, -0.00002567429, -0.0742801), (0.000026586662, 0.00018047266, -0.074368194), (0.000047657777, -0.00005853603, -0.07437932), (0.000057557965, 0.0001984388, -0.07435632), (0.00004597259, -0.000096433425, -0.07503948), (0.000010723756, 0.00029581456, -0.07506527), (0.000053255077, -0.00015707998, -0.07513628), (0.0000074261634, 0.0002702967, -0.07509693), (0.000036379482, -0.00010252027, -0.07591412), (-0.000001785562, 0.0002803768, -0.07592722), (0.000032902717, -0.00018595709, -0.07583944), (-0.0000020849563, 0.00026135365, -0.07585444)] + } + + over "collision_mesh" + { + float3[] extent = [(-0.0014490675, -0.12725309, 0.003134936), (0.0018642767, 0.12725303, 0.006456077)] + point3f[] points = [(0.0016882177, -0.120463945, 0.0044655474), (-0.0010913442, -0.12594408, 0.0060294596), (0.0016619383, -0.12593487, 0.0044307467), (-0.0010823603, -0.12078127, 0.006110264), (-0.0014321529, -0.12140955, 0.0028229912), (-0.001221543, -0.125962, 0.0028865887), (-0.0014307422, -0.11382144, 0.002832928), (0.001847563, -0.114454195, 0.0031736342), (0.0002085815, -0.11382314, 0.005940343), (0.0017622587, -0.10686638, 0.0038261905), (0.00020865715, -0.10876448, 0.0059427563), (-0.0014304157, -0.106233574, 0.0028365182), (-0.0010892529, -0.10370537, 0.0061152396), (-0.0014303677, -0.10054251, 0.0028389315), (0.0016768966, -0.101175494, 0.004477525), (-0.0010891992, -0.09674949, 0.006117817), (0.001676885, -0.09485193, 0.00447973), (-0.0014304862, -0.091057464, 0.0028420005), (-0.0010894769, -0.08852892, 0.0061203493), (0.0016768889, -0.08852846, 0.004481473), (-0.0014305656, -0.08157228, 0.0028441905), (0.0016766825, -0.08473451, 0.004482456), (0.0018471899, -0.07904291, 0.0031858801), (0.00020849699, -0.08094049, 0.0059516053), (-0.001430592, -0.07335183, 0.0028457397), (0.001847318, -0.07082266, 0.0031872953), (0.00020838469, -0.07714659, 0.0059522907), (0.00020823692, -0.07335246, 0.00595305), (0.00020833866, -0.068293594, 0.0059537655), (-0.0014304684, -0.06323442, 0.0028471104), (0.0018473348, -0.061337516, 0.0031882785), (0.0002083464, -0.06449928, 0.0059543015), (0.00020837192, -0.0607054, 0.0059545846), (0.0018472323, -0.053116903, 0.0031888296), (-0.0014306424, -0.05564619, 0.0028476764), (0.00020842852, -0.055646382, 0.0059550316), (-0.0014305257, -0.048058152, 0.002848183), (0.00020837008, -0.050587628, 0.0059552104), (0.0018473017, -0.044896398, 0.0031891575), (0.000208395, -0.04552898, 0.0059553147), (-0.0014304735, -0.03983759, 0.0028483768), (0.001847104, -0.036043685, 0.0031893512), (0.00020835361, -0.040470123, 0.005955434), (0.0002083014, -0.035411365, 0.0059554786), (-0.0014305612, -0.030352475, 0.0028483768), (0.0018471925, -0.028455533, 0.0031894257), (-0.00044055606, -0.029720306, 0.0060406625), (0.0015060732, -0.025926195, 0.005785021), (0.0018472406, -0.020867433, 0.0031892767), (-0.0014306329, -0.020235183, 0.0028480787), (-0.001089496, -0.020234935, 0.006125876), (0.0015059703, -0.01833794, 0.0057849763), (0.0018472109, -0.012646836, 0.0031891724), (-0.0014306604, -0.010117667, 0.0028481681), (0.001505985, -0.010117497, 0.0057846783), (-0.0010896355, -0.012014667, 0.0061257873), (0.001847248, -0.0025295224, 0.003189068), (-0.0010895891, -0.0044263666, 0.0061257277), (-0.0014305649, -0.0006323056, 0.0028479744), (0.0008572714, -0.0006324648, 0.005869922), (0.0018471298, 0.005691055, 0.0031890979), (-0.0014305847, 0.0050586527, 0.0028480191), (0.00020840472, 0.005058821, 0.0059553892), (-0.0014305243, 0.012014549, 0.0028482128), (0.0016767303, 0.012330806, 0.0044869552), (-0.0010895391, 0.010117452, 0.0061257575), (-0.0010896106, 0.017073143, 0.006125921), (-0.0014304838, 0.017705696, 0.0028482724), (0.0016767365, 0.017705617, 0.0044871042), (-0.0014304804, 0.02339671, 0.002848183), (0.0018472087, 0.024661446, 0.0031894853), (0.00020820567, 0.022764368, 0.0059555382), (0.0018471422, 0.032881815, 0.003189545), (0.00020832274, 0.027823145, 0.0059556426), (-0.0014305348, 0.030984873, 0.0028482575), (0.00020831465, 0.032881968, 0.0059556426), (-0.0014305606, 0.040470146, 0.0028484212), (0.001847202, 0.042367097, 0.0031893363), (0.00020844888, 0.038256757, 0.005955583), (0.00020849255, 0.045528926, 0.0059553743), (0.0018474065, 0.049955145, 0.0031890979), (-0.001430403, 0.049955186, 0.002848034), (0.00020849383, 0.05280084, 0.0059552104), (0.0018474343, 0.057543326, 0.003188502), (-0.0014304332, 0.05564625, 0.0028476615), (0.00020845696, 0.058175992, 0.0059545995), (-0.0014304663, 0.062602066, 0.0028471253), (0.001847253, 0.065763794, 0.003187891), (0.00020857328, 0.064499386, 0.0059541827), (-0.0014303452, 0.07019024, 0.002846142), (0.0018473086, 0.07524896, 0.0031864163), (0.00020855492, 0.070822865, 0.0059533333), (-0.0014304232, 0.07588124, 0.0028452184), (0.00020857247, 0.07588171, 0.005952648), (0.0016768931, 0.08188868, 0.0044830223), (-0.0014302861, 0.08346925, 0.0028438924), (-0.0010892571, 0.08347011, 0.006121437), (0.0018473837, 0.08852816, 0.003183556), (0.0002085896, 0.0913745, 0.0059490725), (-0.0014302261, 0.09358671, 0.0028411811), (0.0018475727, 0.10085877, 0.0031798466), (0.00020841225, 0.09864667, 0.005946555), (-0.0014303237, 0.1011749, 0.00283844), (0.00020850958, 0.10370552, 0.005944797), (-0.0014304253, 0.1087629, 0.0028354456), (0.0018474429, 0.11129233, 0.0031754815), (0.00020840442, 0.10876417, 0.0059427265), (0.0002084804, 0.113823175, 0.005940343), (-0.001431503, 0.11888021, 0.0028272967), (0.0016880801, 0.12014784, 0.004465935), (-0.0010825687, 0.12078128, 0.0061101597), (-0.001368218, 0.12596197, 0.0030333889), (0.0016623572, 0.12596565, 0.0044321716), (-0.0010919244, 0.1259748, 0.006030962), (0.0000945423, 0.086872175, 0.004007846)] + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0067576356, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.2148919385656147, 0.573046262104791, 0.4949416576568944, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e4f8e9ff0fe08bebf7247d422edae5663e49f55e --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9c758c05ec43749ed48953f1fe9f6c9d43ce8246dc8419167264228be463dd5f +size 81226 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a036fe70460a6de9e8578b860cbb6747aefc8d06 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 59.609, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 6.938, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 154.18, "unit": null}, "_timing_encode_video_total_s": {"value": 0.766, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_latch_front_joint_rot_deg": {"value": 16.005, "unit": null}, "jm_joint_latch_front_joint_trans_pct": {"value": 6115.21, "unit": null}, "jm_joint_latch_front_joint_bbox_m": {"value": 0.0217, "unit": null}, "jm_joint_latch_front_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_latch_back_joint_rot_deg": {"value": 16.001, "unit": null}, "jm_joint_latch_back_joint_trans_pct": {"value": 6719.16, "unit": null}, "jm_joint_latch_back_joint_bbox_m": {"value": 0.0199, "unit": null}, "jm_joint_latch_back_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 2, "unit": null}, "jm_joints_passed": {"value": 2, "unit": null}, "jm_joints_failed": {"value": 0, "unit": null}, "jm_joint_latch_front_joint_status": {"value": "passed", "unit": null}, "jm_joint_latch_back_joint_status": {"value": "passed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 2/2 joints responded"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..be4155908f7df8dcac1c75bcce66ccd8378078bf --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,498 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + over "LanCable" + { + over "Joints" + { + over "latch_front_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + rel physics:body0 = + rel physics:body1 = + point3f physics:localPos0 = (0.000001, 0.162281, 0.009741003) + quatf physics:localRot0 = (1, 0, 0, 0) + } + + over "latch_back_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45 + rel physics:body0 = + rel physics:body1 = + point3f physics:localPos0 = (0, -0.162281, 0.009742001) + quatf physics:localRot0 = (1, 0, 0, 0) + } + } + + over "head_front" ( + prepend apiSchemas = ["PhysicsArticulationRootAPI", "PhysxArticulationAPI", "PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-289.18546, -336.2726, 281.78198) + point3f physics:centerOfMass = (0.000013075751, 0.14452353, 0.0057268757) + float3 physics:diagonalInertia = (6.347049e-7, 1.3663565e-7, 6.368606e-7) + float physics:mass = 0.0054415874 + quatf physics:principalAxes = (0.99804276, 0.012788834, -0.061196033, -0.0015131917) + vector3f physics:velocity = (-0.012728661, -0.33020848, -1.2871006) + bool physxArticulation:enabledSelfCollisions = 0 + quatf xformOp:orient = (0.9145238, -0.345588, -0.19781832, 0.07129554) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0009066515, 0.01674281, -0.04546623) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "head_back" ( + prepend apiSchemas = ["PhysicsArticulationRootAPI", "PhysxArticulationAPI", "PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (294.64627, -263.30255, -212.69072) + point3f physics:centerOfMass = (0.0000119974875, -0.14452006, 0.005728771) + float3 physics:diagonalInertia = (6.340639e-7, 1.365994e-7, 6.3624634e-7) + float physics:mass = 0.0054415967 + quatf physics:principalAxes = (0.9979047, -0.012974196, -0.06336791, 0.0015344821) + vector3f physics:velocity = (-0.006601587, 0.33573127, -1.2855152) + bool physxArticulation:enabledSelfCollisions = 0 + quatf xformOp:orient = (0.9337553, 0.3542597, -0.046056703, -0.02190741) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0014031118, -0.016680308, -0.045320705) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-285.51367, -335.19662, 283.0409) + point3f physics:centerOfMass = (0.0001068979, 0.15730956, 0.012650037) + float3 physics:diagonalInertia = (4.6500803e-10, 8.280852e-11, 5.385996e-10) + float physics:mass = 0.000043799657 + quatf physics:principalAxes = (0.9601159, -0.27722856, 0.031249398, -0.018582352) + vector3f physics:velocity = (-0.058859333, -0.36235437, -1.3726201) + quatf xformOp:orient = (0.9145374, -0.34555215, -0.19781552, 0.07130326) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0009118798, 0.016735747, -0.045475427) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (291.13412, -263.0429, -212.93958) + point3f physics:centerOfMass = (0.00010587311, -0.15730956, 0.012651045) + float3 physics:diagonalInertia = (4.650098e-10, 8.280929e-11, 5.3860183e-10) + float physics:mass = 0.00004379965 + quatf physics:principalAxes = (0.96011585, 0.2772289, 0.031248491, 0.018582445) + vector3f physics:velocity = (-0.043776218, 0.35582268, -1.3616248) + quatf xformOp:orient = (0.9337604, 0.35424614, -0.04605638, -0.021908073) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0014035833, -0.016677454, -0.045324378) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "cable" + { + over "cable" + { + point3f[] points = [(-0.0019728139, -0.11398923, -0.1257195), (-0.001901052, -0.11048194, -0.122638136), (-0.0018305599, -0.10695947, -0.119581595), (-0.0017797133, -0.10341417, -0.1166507), (-0.0017482501, -0.09980672, -0.11377355), (-0.001714557, -0.09614322, -0.11098497), (-0.0016769387, -0.092400216, -0.10823543), (-0.0016465464, -0.08861317, -0.10557526), (-0.0016228941, -0.08479883, -0.103058875), (-0.0016114031, -0.08088477, -0.10054416), (-0.0015729216, -0.07690581, -0.09818769), (-0.0015712095, -0.0728812, -0.09587156), (-0.0015598758, -0.068846844, -0.09380913), (-0.001562796, -0.06466301, -0.09170097), (-0.0015419325, -0.06044793, -0.08980824), 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(-0.012111725, -0.26548338, -1.2093349)] + } + + over "collision_mesh" + { + float3[] extent = [(-0.0015186277, -0.119832054, -0.10646688), (0.0022754082, 0.1197515, -0.062133282)] + point3f[] points = [(0.001780588, -0.109780066, -0.12124038), (-0.0012344318, -0.11480558, -0.12391976), (0.001671023, -0.11392847, -0.124928124), (-0.0011522194, -0.110905394, -0.120397374), (-0.001184257, -0.10919029, -0.12335523), (-0.0010517046, -0.11271736, -0.12633723), (-0.0010821439, -0.10339264, -0.118400775), (0.0021379392, -0.10434977, -0.11829571), (0.00022509621, -0.10552748, -0.11589398), (0.0020590054, -0.098877266, -0.11303419), (0.00025808808, -0.10156541, -0.11268411), (-0.000999138, -0.09748761, -0.11368678), (-0.0010463753, -0.09745413, -0.10950912), (-0.0009533939, -0.09296242, -0.11026728), (0.0019194476, -0.09469094, -0.10898489), (-0.0010173867, -0.0917649, -0.10538236), (0.0019573206, -0.089524776, -0.105297595), (-0.000857017, -0.085169524, -0.10484693), (-0.001008484, 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-0.03578874, -0.08152391), (0.00018417797, -0.040651876, -0.08043918), (0.00014194589, -0.03559424, -0.07911056), (-0.00066232943, -0.029915163, -0.08139077), (0.002414507, -0.028295185, -0.07984989), (-0.0005224868, -0.029963188, -0.07798107), (0.0014136144, -0.026275078, -0.07698106), (0.0024205034, -0.020848192, -0.07861856), (-0.00065233686, -0.02002771, -0.079746366), (-0.0012265154, -0.020413034, -0.0765172), (0.0013466823, -0.01853097, -0.0758482), (0.0023877716, -0.012617788, -0.07768503), (-0.00064925774, -0.009977127, -0.078740835), (0.0013208792, -0.010283948, -0.07508501), (-0.0012615802, -0.012138021, -0.07566935), (0.0023931721, -0.002563903, -0.07717031), (-0.0013002064, -0.0044298708, -0.07528576), (-0.00065698306, -0.0006317443, -0.07843517), (0.0006124708, -0.0005534095, -0.074835725), (0.002360529, 0.005739792, -0.07722224), (-0.000646919, 0.005083704, -0.078548014), (-0.000036650483, 0.0051640854, -0.07507501), (-0.00063474826, 0.011970726, -0.07894172), (0.0018160883, 0.012379615, -0.0764268), (-0.0013457964, 0.010303295, -0.07557685), (-0.0013658804, 0.017364884, -0.076166004), (-0.0006394586, 0.017572913, -0.07945942), (0.0017796168, 0.017905911, -0.076907344), (-0.0006210469, 0.023229398, -0.0802325), (0.0023467452, 0.024667013, -0.07900863), (-0.00009287731, 0.023067612, -0.07669753), (0.0023490216, 0.03272934, -0.08056076), (-0.00011812249, 0.02815043, -0.07756229), (-0.00062512094, 0.030567832, -0.08160124), (-0.00015364804, 0.03326175, -0.07856906), (-0.0006269675, 0.039791256, -0.083835006), (0.0023046818, 0.04199151, -0.08290379), (-0.00016762398, 0.03850813, -0.079884395), (-0.00020724641, 0.04562652, -0.08197678), (0.0023085796, 0.049210705, -0.0852496), (-0.0006361706, 0.048688035, -0.08666468), (-0.00023452811, 0.05263411, -0.084387034), (0.0022863657, 0.056356754, -0.087962806), (-0.00062776246, 0.054040898, -0.08869933), (-0.00023778749, 0.05766974, -0.08636983), (-0.000613702, 0.060402326, -0.091396816), (0.002311192, 0.063855015, -0.09127438), (-0.00026051476, 0.06361786, -0.089010656), (-0.0006064616, 0.06720318, -0.09464223), (0.0022929937, 0.072428815, -0.09556887), (-0.00026121974, 0.0693653, -0.09180311), (-0.00059186394, 0.072289616, -0.097267404), (-0.00026352773, 0.07388426, -0.09416078), (0.001639949, 0.07877405, -0.09790928), (-0.00059118005, 0.07872236, -0.101037964), (-0.0015558219, 0.080431506, -0.098365806), (0.0022760807, 0.083891325, -0.1024102), (-0.00031623826, 0.08732223, -0.102368034), (-0.0005983871, 0.08727189, -0.106551655), (0.002254073, 0.09410113, -0.109421186), (-0.00035591188, 0.09341906, -0.106624514), (-0.00061422505, 0.0933744, -0.11090762), (-0.0003666694, 0.09752792, -0.10965616), (-0.0006087842, 0.09942669, -0.1155481), (0.0022438862, 0.10238702, -0.11582897), (-0.0003714925, 0.10155292, -0.11276604), (-0.0003641976, 0.10556544, -0.11601217), (-0.0005928419, 0.10719222, -0.12196687), (0.0015853253, 0.10999436, -0.12068396), (-0.0016363569, 0.11075565, -0.12082979), (-0.00068715954, 0.11276744, -0.12653513), (0.001534719, 0.11442979, -0.1245809), (-0.0016672227, 0.11470298, -0.12435648), (0.00034978293, 0.08253012, -0.10145829)] + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.06818037, 1000.00055) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883917, 0, 0), (-0.14887604148169276, -0.397002777284514, 0.9056625856802984, 0), (0.31799936400190815, 0.8479983040050881, 0.4239991520025437, -0), (2.1725211836379597, 5.781684093072025, 1.3123377139589756, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.022896344, 0.9992024, -0.032717336, 0) + double3 xformOp:translate = (-0.0033940564531838844, 0.14206266674324203, -0.0400306110219463) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.026752631664276123 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.012841263198852539 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.013376315832138061) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.10701052665710449 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.00428042106628418 + double3 xformOp:translate = (0, 0, 0.08025789499282837) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.023073435, -0.98995197, 0.13950884, 0) + double3 xformOp:translate = (-0.0012000146005450808, -0.14225862772237596, -0.03960413222001262) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.026752631664276123 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.012841263198852539 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.013376315832138061) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.10701052665710449 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.00428042106628418 + double3 xformOp:translate = (0, 0, 0.08025789499282837) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..3a03ada741b5007f61712fcf99c56d472dc4016b --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:310a00940be847d084a72e6d0f6c37ae03974f26da53d34abd83cd10b7b37e1d +size 267535 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..5f2618a7426de334dc6b90a6b50dc9a61958544e --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 8.469, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 3.546, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 118.2, "unit": null}, "_timing_encode_video_total_s": {"value": 0.532, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.241379, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 7, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.807945, "unit": null}, "light_response_min_pair_change": {"value": 0.001525, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 24.1% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..814d82ee4a65fb57642c8a547123bc17432fd39a --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,440 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "LanCable" + { + over "head_front" + { + over "body_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_front" + { + over "pin_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "head_back" + { + over "body_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_back" + { + over "pin_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "cable" + { + over "cable" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..7a47f489dae6f33892c68aaacb2c051a6dab311c --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:07016562b6db1a23ea0cda4a482427bf9750ddab66b425c2906f6e867d09695f +size 873001 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..ad889d89695869bffb5da572b77dee5def6989a2 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4338c8d7623e7f99ed9f1ca3975338d761f4eaedcdb2db8e21af2649316c4c0d +size 877454 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b1fe04c4b296c0361102ef396af7362f18649e0b --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:843537b4d270e9200e195624f7ec927d38c854b56594bffbe208224730f5ea9e +size 916294 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d62ac8203e70bcb6cf7c7a667ba8a79624d988c7 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9a0d78d4ded486dd9b380a6598c71b5f8680fc781cdb7af4566055a2aa7193fd +size 831270 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a5659c5681c5c0bfbba36e9d5fda91d7f28671fb --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.687, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.907, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 226.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 2, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 2, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 2, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 11055, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 11055 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120C00:World320.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8121600:World321.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..15ec3e1f8567cd5c13ddc2d07bcba60be6212bcf --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fff4280dd92b09d6da418c3050c292bddabb3764 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a4c44e4344e3861902fce51386598c48686757c1550ce7db9f0bb70c95099e91 +size 64490 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..8ba81ee21ca1c4437d1e87a1395c68d2ee6d1d8d --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 8.703, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 6.314, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 789.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.156, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 9, "unit": null}, "_render_blank_retry_unrecovered": {"value": 9, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.00377, "unit": null}, "normals_xz_max_dark": {"value": 0.009196, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.4%, max dark=0.9%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..ab999f5a87416e3dfeeda3375d6392f60cc41be3 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,450 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "LanCable" + { + over "head_front" + { + over "body_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "body_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "pin_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "latch_front" + { + over "pin_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "head_back" + { + over "body_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "body_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "pin_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "latch_back" + { + over "pin_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "cable" + { + over "cable" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + custom bool singleSided = 0 + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..79bd09e0c435d6d6abc03ffac529a7210958b9a5 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cedc57d76f54fe8f04175246dfc580ac1bdcf3b3de848bd6b13997da05d7e475 +size 105871 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..2545ff0cb45942882313f9c8ee8460a5c7ef9006 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:153ffdce8934b5a741056e8731c383d6f19850651335eb9630abb4ee1816e8bc +size 75633 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..962b6c30423f746b2b0b59fbc7d390041e7a249c --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.844, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.986, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 99.3, "unit": null}, "_timing_encode_video_total_s": {"value": 0.406, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e6ea4d548a4bb37a2faabaaf728b8ca36d18a69f --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,367 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "LanCable" + { + over "head_front" + { + over "body_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_front" + { + over "pin_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "head_back" + { + over "body_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_back" + { + over "pin_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "cable" + { + over "cable" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..44053b6e6cdf7080235b92dd19f0c08b6f52e412 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08aa133555033f4a625a8c46b64f20b43706c44f4f3eeb1ce051b346467f23b4 +size 140847 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..5d672bf4d35e1529885124afc1c5ae7bc6857cdd --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f3156663f81c76bc80d36a6bf878d6715ba5fcfd5a23a0ebb04476dea1373107 +size 186145 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..1236f8f288d7a7190f639649ee27985c7855c2af --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.235, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.844, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 422.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 2, "unit": null}, "_render_blank_retry_unrecovered": {"value": 2, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[presence_visible_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "presence_diff_ratio": {"value": 0.010318, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 1.03% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c21fc750c1c0806ed168d7e1b931d9c2032bc0d6 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,432 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "LanCable" + { + over "head_front" + { + over "body_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_front" + { + over "pin_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "head_back" + { + over "body_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "body_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "pin_01_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "latch_back" + { + over "pin_02_2" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "cable" + { + over "cable" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "simulation_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + + over "collision_mesh" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..25235504b74c012d2ad632a3e9cb41f85c30db30 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa3defc4b78ec8166a1c110f2ba227ad26fbe3d113bfbfae8cf4cfb79969e62b +size 1144705 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..f7983f3c34b63b59156b3b5a85b2189fdbb7d24a --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1bf1ec4fa066eaac42440e0f79a6fa788e7bb08440137a7b40b1673b34eeb239 +size 1118791 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..0372e4c1f7bc49ecb1df14534ccd7660a8dd2546 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8ff922e0f5970dea28efe221f2408cd9e9f7e3fc8ef98ab1d0f92567227db4f3 +size 1063045 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cc5da85366dd45c1d3d3bcdce0ae3d284658dca4 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:61506457be2d012539664cb6cb1f88b4e6cfc5284d38a690084e3589e83dfe52 +size 822040 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3023fa700b9cec96118e283160834c394121f0ef --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.609, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.063, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 265.75, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 2, "unit": null}, "universal_surface_materials_with_mdl": {"value": 2, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 2, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 10802, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 10802 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120C00:World317.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120480:World318.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..15ec3e1f8567cd5c13ddc2d07bcba60be6212bcf --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..c11118469545bab5a9c37401db7e7c8b2aa3de87 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:df93b7af1ca36f94aef482d6e7e3042fbd2442b7ca38d77dc2c99538d02ed6da +size 168713 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..39a18d587fc25b433c98d3b461269da866ea47e9 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17b647237629c6eb537b76f7b21728aaf36ffa15b8ccc311a7fa28faf1b8ebd4 +size 5354 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7ae1624735b89a2223de04b49d803804b240c723 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.61, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.969, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 969.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 1, "unit": null}, "_render_blank_retry_unrecovered": {"value": 1, "unit": null}, "_render_blank_retry[semantic_labels_rgb_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "semantic_labels_on_coverage": {"value": 0.00995, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0099 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7097537d4fddc4227fe43f277837982fb2256ae9 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.004235958, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.13470320473245453, 0.3592085459532123, 0.18829087416091472, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..85cf79188d90a3a7ced7c07b7e3d3c8bb4fb1500 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.219, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 3, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 3 prim(s)", "Segmented coverage fell to 0.0000 after stripping 3 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2bf6c46e25086126b73655aceba4ec18242c53fb --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 53.422, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -1.3242, "unit": null}, "slope_drop_initial_z_min": {"value": 3.4296, "unit": null}, "slope_drop_bbox_height": {"value": 0.0174, "unit": null}, "_timing_capture_frame_total_s": {"value": 8.134, "unit": null}, "_timing_capture_frame_count": {"value": 51, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 159.49, "unit": null}, "_timing_encode_video_total_s": {"value": 0.937, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.012, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_horiz_time": {"value": 0.379, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.38s, no penetration"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/b310bb8b740e/lancable.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..fc20dbc38f9d53e43fd8bf8436cdf7901b8f6cf2 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:280f13cb8fcf9e464556c62f5e057878377ab6fd3738fa5a70d5dde5f63f7170 +size 174836 diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6756b12ed1bc18e945d088ec0e0f6844965b9d49 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,503 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0, -1.324187708507692, 3.4295831195204256) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/lancable/simready_usd/lancable.usd@ + ) + { + over "LanCable" + { + over "head_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-5.912597, -2.028646, -0.7343577) + point3f physics:centerOfMass = (0.000013075751, 0.14452353, 0.0057268757) + float3 physics:diagonalInertia = (6.347049e-7, 1.3663565e-7, 6.368606e-7) + float physics:mass = 0.0054415874 + quatf physics:principalAxes = (0.99804276, 0.012788834, -0.061196033, -0.0015131917) + vector3f physics:velocity = (0.000004620654, 0.00013493533, -0.080993444) + quatf xformOp:orient = (0.99999994, -0.000302684, -0.000010425983, -0.000008589122) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000002447191, -0.0000032657279, -0.00041990197) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (-4.9925585, -1.7489319, -0.80841815) + point3f physics:centerOfMass = (0.0001068979, 0.15730956, 0.012650037) + float3 physics:diagonalInertia = (4.6500803e-10, 8.280852e-11, 5.385996e-10) + float physics:mass = 0.000043799657 + quatf physics:principalAxes = (0.9601159, -0.27722856, 0.031249398, -0.018582352) + vector3f physics:velocity = (-0.000028930412, 0.0007905381, -0.08235271) + quatf xformOp:orient = (0.99999994, -0.000297289, -0.000010133721, -0.000008590519) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.0000024511319, -0.0000030273093, -0.00042180932) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "head_back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (4.8000073, 1.8208832, -0.21892636) + point3f physics:centerOfMass = (0.0000119974875, -0.14452006, 0.005728771) + float3 physics:diagonalInertia = (6.340639e-7, 1.365994e-7, 6.3624634e-7) + float physics:mass = 0.0054415967 + quatf physics:principalAxes = (0.9979047, -0.012974196, -0.06336791, 0.0015344821) + vector3f physics:velocity = (-0.000026409642, -0.0001745121, -0.081106834) + quatf xformOp:orient = (0.99999994, 0.00031809945, 0.00008432641, -0.000014341262) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0000031206882, 0.000002813946, -0.00041584886) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "latch_back" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (3.898328, 1.7010171, -0.24844171) + point3f physics:centerOfMass = (0.00010587311, -0.15730956, 0.012651045) + float3 physics:diagonalInertia = (4.650098e-10, 8.280929e-11, 5.3860183e-10) + float physics:mass = 0.00004379965 + quatf physics:principalAxes = (0.96011585, 0.2772289, 0.031248491, 0.018582445) + vector3f physics:velocity = (0.0001261821, -0.00072704075, -0.082264446) + quatf xformOp:orient = (0.99999994, 0.00030818215, 0.000084120315, -0.000014368445) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000003129302, 0.0000025755273, -0.0004189483) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "cable" + { + over "cable" + { + point3f[] points = [(-0.0019997025, -0.12649977, 0.004258871), (-0.0019995323, -0.12189984, 0.004261732), (-0.0019994562, -0.11730015, 0.0042648315), (-0.0019995342, 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0.091374375, 0.0059525734), (-0.0014294604, 0.09358648, 0.002844831), (0.0018480858, 0.100858614, 0.003182826), (0.00020940088, 0.09864663, 0.005949475), (-0.0014298639, 0.101174444, 0.0028419707), (0.0002092628, 0.10370559, 0.0059473296), (-0.0014303795, 0.108762406, 0.0028379187), (0.0018473386, 0.111292124, 0.0031771054), (0.00020886355, 0.108764075, 0.0059447074), (0.0002084583, 0.113822915, 0.0059418473), (-0.0014321886, 0.1188795, 0.0028286225), (0.0016875508, 0.12014757, 0.0044663968), (-0.0010829583, 0.12078113, 0.00611156), (-0.0013686918, 0.12596178, 0.0030343276), (0.0016619333, 0.12596536, 0.004433155), (-0.0010922966, 0.12597442, 0.0060317516), (0.0000955628, 0.0868721, 0.0040113926)] + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 2.6752632, 0.03344079) + double3 xformOp:translate = (0, 0, 1.838191463111008) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 1.838191463111008) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 5.3505263, 0.03344079) + double3 xformOp:translate = (0, 0, -0.016720394790172576) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0067576086, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818402, 0, 0.9805806756909199, 0), (-0.9805806756909199, 0, 0.19611613513818402, 0), (-0.6626377842217919, -1.324187857804888, 3.5705341471591256, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b310bb8b740e/.simready/validation.json b/reports/runtime/results/external/b310bb8b740e/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..617db570ed0947976a8fea276d25800cf4976575 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001', 'com.nvidia.simready.PMT.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001', 'com.nvidia.simready.VM.PBR.003']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "joint_movement": { + "passed": true, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/b310bb8b740e/lancable.usd b/reports/runtime/results/external/b310bb8b740e/lancable.usd new file mode 100644 index 0000000000000000000000000000000000000000..253980e55c3e9071f4dd2a8e7b5aa70348c561f9 --- /dev/null +++ b/reports/runtime/results/external/b310bb8b740e/lancable.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec48bc7df1d1491532a32e088eb5f69e0dbc0df36737c851c8a6bbe96a1228a6 +size 9435062 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..607d75084dca24e0306f5ee5e455014c14010568 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c2ce47b1cab1d5a25537cebe33ec55245b90ac32e468d27fc3e8a70125c990d2 +size 87149 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..b30d8d73c1ebd1b794f403e413951c064ebc7b2c --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_on.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:391e4ba8f956ac85a31b00ec3e3d7b1bb37d11efeaf720d1b2f52801ed484110 +size 86180 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..595c7b02726eb9457cab22ed48b5e3660916bcf7 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.047, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 5.015, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 313.44, "unit": null}, "_timing_encode_video_total_s": {"value": 0.313, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 6, "unit": null}, "_render_blank_retry_unrecovered": {"value": 6, "unit": null}, "_render_blank_retry[culling_xz_off_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_off_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "culling_xz_max_diff": {"value": 2.7e-05, "unit": null}, "culling_xz_mean_diff": {"value": 7e-06, "unit": null}, "culling_xz_worst_angle": {"value": 315.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..8d57c0a160d4a5c3f9b526b8f492c9a44ece90e3 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,336 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Crowbar" + { + over "bar_assy" + { + over "bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "grip_assy" + { + over "grip" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d611e80f4c5dfa506dda228c8b36403d86289bee --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:65948463a432ad491f67e6aba553fd9bb2701684fa92c2e5f908183e34964b39 +size 99344 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..93ec1c87e6a33d196b65ac058faa7a72b55681d9 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 25.703, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.2, "unit": null}, "ground_drop_bbox_height": {"value": 0.0363, "unit": null}, "ground_drop_effective_fall": {"value": 0.1, "unit": null}, "_timing_capture_frame_total_s": {"value": 5.811, "unit": null}, "_timing_capture_frame_count": {"value": 41, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 141.73, "unit": null}, "_timing_encode_video_total_s": {"value": 0.593, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.129, "unit": null}, "ground_drop_rest_time": {"value": 2.183, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.13s, settled at 2.18s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6df35a6228503da27f69c24e7d2f2d3edee6e136 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,374 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.2181566793471575) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + over "Crowbar" + { + over "bar_assy" + { + vector3f physics:angularVelocity = (8.781149e-7, 8.8572314e-8, -2.165125e-11) + vector3f physics:velocity = (3.7269783e-16, -1.0620954e-14, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (9.313226e-10, -3.7252903e-9, -0.0010218311) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "grip_assy" + { + vector3f physics:angularVelocity = (8.781149e-7, 8.8572314e-8, -2.165125e-11) + vector3f physics:velocity = (-3.1642125e-14, 2.2052182e-13, -0.122625) + quatf xformOp:orient = (1, -9.44898e-11, 8.307269e-12, -2.107321e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-4.656614e-10, 1.8626451e-9, -0.0010218311) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0077009513, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.23227015187545885, 0.6747900329170432, 0.5441808279656648, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..de883e86b4378126ba5ee410dde4b62713aa93aa --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 0.062, "message": "All joints are FixedJoint -- no movable joints", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {}, "media": [], "warnings": [], "logs": [], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..930ae97b5429a7125f101202ef1fedfb0ae0c6d0 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:acad71d7777c0d1a69792d6cedd3e071ffd240dcd55fc2abf005f0d6d1a8caa1 +size 273414 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..f8b5e0393343aefb5ced129083e2945d8011c4fd --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.796, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.922, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 97.4, "unit": null}, "_timing_encode_video_total_s": {"value": 0.437, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.344828, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 10, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.787419, "unit": null}, "light_response_min_pair_change": {"value": 0.00553, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 34.5% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..2fe0e8786581b98cf15a530fc1b6428d57a56ad1 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,344 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Crowbar" + { + over "bar_assy" + { + over "bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "grip_assy" + { + over "grip" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png 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b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a86764d4a0eaa63dd72b16a4d91e21c1b61d26050c0689d87751e5f82a0e3f29 +size 860170 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..6f556007363ee4b06d579026d958e773777c1745 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e583d2515b9ef19601f1fe44841800cf67d78705227fb449252da2a0ea14b382 +size 878206 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..9cf87a52c2556090a548be215aae6dccdaae1c56 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3093a7850904416412f9fdec64c20143aa5999e0c3048ac22b76c17a0ddca3ce +size 797357 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0c0b7d41897122c0ae0f42af3c98ab2549d1e122 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.656, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.798, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 199.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 40722, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 40722 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002035C121180:World134.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002035C120A00:World135.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..66d9e984e121b33bc11261b6dec4e2e4f1961ba0 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ba0e57a7f6c8910a930026dce7284992204bb78e --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd4daefd5e67312a8b4acb3b9fcc120b5adb8c1a9998f5082a719a8ca71bc217 +size 63772 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..df7ef6f7a9760cbc13f527f5ff65c28efb1c7639 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.296, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 5.249, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 656.13, "unit": null}, "_timing_encode_video_total_s": {"value": 0.171, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 9, "unit": null}, "_render_blank_retry_unrecovered": {"value": 9, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 0.0, "unit": null}, "normals_xz_max_dark": {"value": 0.0, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..052e601fcad8e7d7dae91b548d9c894da1116e1f --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,340 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Crowbar" + { + over "bar_assy" + { + over "bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "grip_assy" + { + over "grip" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..44e5fe9e0cdbc14182160f4d7942557d8d7f23e4 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c28a16a79080af15244cafa0275f3e4846a325f2282274ca6e2b9ebe3a82de18 +size 103713 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..0e43baf0bb9bec2007e4fd62034aa65a64e22afb --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c96fae5852796b86ce4c94eade88a8ced414eca08ad47560f692b04fb96d4587 +size 89184 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..47db837736b6bc56493e283fcf053ae290f95700 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 5.313, "message": "Pivot/origin check did not meet the recommended score (score=0.20, recommended >=0.70). Reported as SKIPPED, not a failure: the correct pivot location depends on the object type, so a sub-threshold result is advisory and does not fail FET001. The tilt and spin videos are kept below so the pivot can be judged visually.\nPivot is 50.0% from base (should be <10%).\nX-axis tilt causes ground penetration (min_z=-0.163).\n\nHow to fix:\n- Move the asset pivot to the bottom-center of the bounding box.\n- The pivot should be at Z=0 (ground level) and centered in XY.\n- In your DCC tool, set the pivot/origin to the base of the object.\n- Check the X-tilt and Z-spin videos for visual reference.\n\nWhen this can be ignored: this check validates ground-placeable\nprops. If your object is a rotating/hinged type (e.g., door, robot\njoint), the pivot should be at the rotation center -- not the base;\nthose are validated under FET021/FET022. Attached objects (cameras,\nwheels) should have their pivot at the attachment point.\n\nINTERIM: pivot/origin (VG.025) is treated as advisory and does not\nfail the feature, pending spec clarification on whether VG.025 is a\nmandatory or optional requirement (refer to docs/spec-clarifications-needed.md).", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.783, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 89.15, "unit": null}, "_timing_encode_video_total_s": {"value": 0.406, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.2, "unit": null}, "pivot_pivot_height_pct": {"value": 50.0, "unit": null}, "pivot_pivot_at_base": {"value": 0, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 0, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": [], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..2d71b11ffcb74839a698075aaff871db8ef5f79f --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,271 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Crowbar" + { + over "bar_assy" + { + over "bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "grip_assy" + { + over "grip" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b944ab4f05d9ce56a934d88cf2b032214a8285f2 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6b6fa41356da23d1b42ce94282b63302ba5068f9ca85d16c93dbfb942068b00c +size 156391 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ea52aba3276181b2765e7598eafc1bae853ab8c3 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7025aabc8a99fafd4928840196aa89e26bd51426e8800e44b9138aa6f4a62e03 +size 204794 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3544fe486a9770b084d6265b6c54c43dfdf86981 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.719, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.14, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 70.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.038716, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 3.87% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..8d57c0a160d4a5c3f9b526b8f492c9a44ece90e3 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,336 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Crowbar" + { + over "bar_assy" + { + over "bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "grip_assy" + { + over "grip" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1cd17992b4aad5225a2a7247603baf7df35c905d --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d96a389193f9644407a06e192d03231f2cfd448fb09d092fb3c9e791cd86c39 +size 971741 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..bd0660d0bd0668341630a5db466d8a1af40e33f0 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e413534651854140f8eba482025abc75826546584f170ecfcdb9e78e4b784da1 +size 946706 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..f10b28ef58412aaf708531cda083de178d5e9e4d --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:37054f79e0e740623a5b727ca41c1e3a3a10487b3c03eb1f332970b87c02b6bb +size 903326 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..3a5cd5c7a5b2df6613f3478a1f9145a3a95300e5 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b5dcdf40f158110544c22aec6a0beb17f133366e183b9c82edd7391ab42e2c89 +size 706242 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..dca51f2a858b0ca9c113c673f6fd3cf6c903d0d1 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.64, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.829, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 207.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 40293, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 40293 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002035C121900:World131.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002035C121B80:World132.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..66d9e984e121b33bc11261b6dec4e2e4f1961ba0 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cfbfeea5f3f7ec63d286bc6b9de82d3ee4fb507b --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:096826af97ffb4e18b0b0e97e60b24500ac9ab4faba1006752c892557c689878 +size 265976 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..7b32537e6e1be12a9875f48df61aac54c368c550 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0ad5c2b5aee110d0349f1cfdc17cccb07921cb8a9b2f63973459b3ddcf0aaae9 +size 5865 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bf425f85a79ce399ed7dd160b2e8fce80bb49bb3 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.188, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.234, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 234.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.038065, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0381 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..bfc51e0b6c33edfef0fd3700a2049039c048c2f7 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0047424086, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.1381886830590651, 0.423906119177735, 0.20109310634930735, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..ee39b88208775f33b794529b326fac8c7fab54b6 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.922, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c59f7fc8490863fac1148645016fe36beea23c1a --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 28.515, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -1.5091, "unit": null}, "slope_drop_initial_z_min": {"value": 3.8945, "unit": null}, "slope_drop_bbox_height": {"value": 0.0363, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.173, "unit": null}, "_timing_capture_frame_count": {"value": 48, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 128.6, "unit": null}, "_timing_encode_video_total_s": {"value": 0.781, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0183, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 624, "unit": null}, "slope_drop_horiz_time": {"value": 0.188, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.19s, no penetration"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/b5f09df41a08/crowbar.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1d3d29d24b3b45cfe979f5e959375ba08aa3742e --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:58638037b68c7acaac038b0a04c06f2810797d5e117861612a1d7f2e18a15e6f +size 188272 diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c27d26c83b13fe80da0e5230d5d2ed9fce7178cc --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,439 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0.012619603425264359, -1.5308227298765715, 3.912619324370633) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/crowbar/simready_usd/crowbar.usd@ + ) + { + over "Crowbar" + { + over "bar_assy" + { + vector3f physics:angularVelocity = (3.795853e-7, 6.02996e-8, 6.4612635e-14) + vector3f physics:velocity = (-1.1410302e-15, -1.3797795e-14, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (9.313226e-10, -2.4029678e-8, -0.0010218341) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "grip_assy" + { + vector3f physics:angularVelocity = (3.795853e-7, 6.02996e-8, 6.4612635e-14) + vector3f physics:velocity = (-1.7426173e-14, 8.888564e-14, -0.122625) + quatf xformOp:orient = (1, -9.44898e-11, 8.307269e-12, -2.107321e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-9.313226e-10, -2.4029678e-8, -0.0010218341) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 3.048786, 0.038109824) + double3 xformOp:translate = (0, 0, 2.0948414833927917) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 2.0948414833927917) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 6.097572, 0.038109824) + double3 xformOp:translate = (0, 0, -0.01905491203069687) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0077009513, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818346, 0, 0.9805806756909201, 0), (-0.9805806756909201, 0, 0.19611613513818346, 0), (-0.755140421948907, -1.5090720533385538, 4.063151882845238, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/b5f09df41a08/.simready/validation.json b/reports/runtime/results/external/b5f09df41a08/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..be48c33999c2d71892f71914f486e35e8c42f653 --- /dev/null +++ b/reports/runtime/results/external/b5f09df41a08/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": false, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": false, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": false, + "tests": { + "joint_movement": { + "passed": false, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/b5f09df41a08/crowbar.usd b/reports/runtime/results/external/b5f09df41a08/crowbar.usd new file mode 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Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.263, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 141.44, "unit": null}, "_timing_encode_video_total_s": {"value": 0.297, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 2, "unit": null}, "_render_blank_retry_unrecovered": {"value": 2, "unit": null}, "_render_blank_retry[culling_xz_off_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[culling_xz_on_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "culling_xz_max_diff": {"value": 0.00171, "unit": null}, "culling_xz_mean_diff": {"value": 0.000223, "unit": null}, "culling_xz_worst_angle": {"value": 135.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.2%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..61b526b98c9ad1263bff4db11063379183f45240 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,346 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Screwdriver" + { + over "handle_assy" + { + over "handle" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "collar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shaft_assy" + { + over "shaft" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..abd76e368b9a664c7b5e230aa06b112218dd023a --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dcb822436de4654020fa42fd61645b4a8edfc80f65eeae7251029c3f2356640f +size 101199 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..7e2108f80423c58fc01950c256eeb656ce81f791 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 26.547, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 0.2, "unit": null}, "ground_drop_bbox_height": {"value": 0.0384, "unit": null}, "ground_drop_effective_fall": {"value": 0.1, "unit": null}, "_timing_capture_frame_total_s": {"value": 5.549, "unit": null}, "_timing_capture_frame_count": {"value": 41, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 135.34, "unit": null}, "_timing_encode_video_total_s": {"value": 0.594, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.129, "unit": null}, "ground_drop_rest_time": {"value": 2.221, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.13s, settled at 2.22s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..70d14fb66d6df78f4716ea7b5fbd2e5046f5209d --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,374 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.21921723572706925) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + over "Screwdriver" + { + over "handle_assy" + { + vector3f physics:angularVelocity = (0.0000041210005, 3.2067435e-10, -1.5258035e-14) + vector3f physics:velocity = (4.9043576e-18, 8.956295e-15, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.5745627e-11, -7.450581e-9, -0.0010218718) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "shaft_assy" + { + vector3f physics:angularVelocity = (0.0000041210005, 3.2067435e-10, -1.5258035e-14) + vector3f physics:velocity = (-3.122046e-17, -2.3196697e-14, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.799121e-11, -1.4901161e-8, -0.0010218718) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.006077334, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.3511234415883916, 0, 0), (-0.14887604148169287, -0.3970027772845144, 0.9056625856802983, 0), (0.317999364001908, 0.8479983040050881, 0.42399915200254407, -0), (0.19325882270491898, 0.5153568600884443, 0.47638473010728083, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..fca6ec88eff85f806721a22a56f5986f4c454884 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 0.062, "message": "All joints are FixedJoint -- no movable joints", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {}, "media": [], "warnings": [], "logs": [], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..6b270a4b9aa58901298f44cbe7f76fb12b0fdf96 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3aed6138dd18b8496bc487e2b868d4f9cfe882f1b20e285065c9859bd6760e1b +size 263770 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..266061d636042231e320ac7aa328efcb21b8ae1c --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.703, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.798, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 93.27, "unit": null}, "_timing_encode_video_total_s": {"value": 0.422, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.344828, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 10, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.784739, "unit": null}, "light_response_min_pair_change": {"value": 0.005129, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 34.5% variation, 0% blank"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e4a3d8ad0b9cf4ac563d93e8cb762b78c1765b35 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,354 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Screwdriver" + { + over "handle_assy" + { + over "handle" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "collar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shaft_assy" + { + over "shaft" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..3425895b5839cf6e7179518b2ca8bd01b8acb098 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e4558ab5a6edac55848dafb35d810e576418035aa60c6f97a8a81d5eee57175c +size 766542 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..892e7fd71239c7cb764a4758ea4dae5c53a51775 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:361d5066a3ee5c9eb209a0394c4429d5783cab14b96716c57b45315262d013f4 +size 794920 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..66551e4de37e3bc59cdba4eb3c0b64873a4857bf --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:392866b706a85ba477a0d17863868166bbf99a9e10deeab106f730e0d733c147 +size 898141 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..5b2c57d4dffda22f5d18f71a1277035568d64d64 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8f1eda7a25305862930d6da2e11bfc7167208e012704943f553fa017bcf43f2 +size 691887 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4c863aa567da566b0d76dfcc18e6bf5afa646f8d --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.156, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.734, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 183.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 1, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 1, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 1, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 41382, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 41382 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121800:World52.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World53.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..389b15ed4df4229c078862b6e86465cef46fa67c --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..d42973181e04d6dee9dc2550d42055ce4a453581 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bfee253d354b0e8c2b52a220e65f256e6fe270523d7b833ba5c681cbc90eb40e +size 60053 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bf53a955ee23db20f164ad3b85d50021b453428d --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.39, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 5.404, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 675.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.14, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 9, "unit": null}, "_render_blank_retry_unrecovered": {"value": 9, "unit": null}, "_render_blank_retry[visibility_check_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_001.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_002.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_003.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_004.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_005.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_006.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_007.png]": {"value": "attempts=6 recovered=False", "unit": null}, "_render_blank_retry[normals_xz_008.png]": {"value": "attempts=6 recovered=False", "unit": null}, "normals_xz_avg_dark": {"value": 9e-05, "unit": null}, "normals_xz_max_dark": {"value": 0.000443, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6feda0936211616af855e9c53d6cd5dea7b0a2f4 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,352 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Screwdriver" + { + over "handle_assy" + { + over "handle" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "collar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shaft_assy" + { + over "shaft" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..ff066158272dc3779431bb47a1578deb63729c35 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63bce036973125635e680a4e70fe11b15a475d5268dc2ea9f1d615d1426b9109 +size 96559 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e01b45f9d21d1f65cea5775344c91b0177381f67 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d25eac273c7bae050915dfd04a7cbb62b461685046c3a8ece38baba68dd11137 +size 83348 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..08ead59832b469a368f32f9473e7868d39cde8bc --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "skipped", "duration": 5.407, "message": "Pivot/origin check did not meet the recommended score (score=0.20, recommended >=0.70). Reported as SKIPPED, not a failure: the correct pivot location depends on the object type, so a sub-threshold result is advisory and does not fail FET001. The tilt and spin videos are kept below so the pivot can be judged visually.\nPivot is 50.0% from base (should be <10%).\nX-axis tilt causes ground penetration (min_z=-0.120).\n\nHow to fix:\n- Move the asset pivot to the bottom-center of the bounding box.\n- The pivot should be at Z=0 (ground level) and centered in XY.\n- In your DCC tool, set the pivot/origin to the base of the object.\n- Check the X-tilt and Z-spin videos for visual reference.\n\nWhen this can be ignored: this check validates ground-placeable\nprops. If your object is a rotating/hinged type (e.g., door, robot\njoint), the pivot should be at the rotation center -- not the base;\nthose are validated under FET021/FET022. Attached objects (cameras,\nwheels) should have their pivot at the attachment point.\n\nINTERIM: pivot/origin (VG.025) is treated as advisory and does not\nfail the feature, pending spec clarification on whether VG.025 is a\nmandatory or optional requirement (refer to docs/spec-clarifications-needed.md).", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.825, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 91.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.36, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.2, "unit": null}, "pivot_pivot_height_pct": {"value": 50.0, "unit": null}, "pivot_pivot_at_base": {"value": 0, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 0, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": [], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..bc7606bb9a28649df0333264dd123eb9a3fa7144 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,281 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Screwdriver" + { + over "handle_assy" + { + over "handle" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "collar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shaft_assy" + { + over "shaft" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..a321c134bcef64d30525d6350ecde6403ccdd6df --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dd3d2bd572768ab8fec0f4465ea4a2aa5e49fc2516bfd84c92ad1b1e8de54ad8 +size 153940 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..eeb066daf1e182da9536f2ca252d5c03032038d9 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1bd9eaef1b1ef95dce229c4a8f560abad5d527ccd6923ee4554cb00269254ad +size 198632 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a6343f384b6e4308c112611737edb83b8949c75a --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.703, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.141, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 70.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.039392, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 3.94% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..61b526b98c9ad1263bff4db11063379183f45240 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,346 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Screwdriver" + { + over "handle_assy" + { + over "handle" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "collar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shaft_assy" + { + over "shaft" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d015108a3511f59509d2ff4f2763efe1d559da1e --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0bc9c771cab590d9d1cb6bda93c3f32a14a3b4ca5900e8a2a411becdcbfceb4b +size 875606 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..cae1a78e9e0195a506846943d65ecf76129b614e --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:858de8351d2a27fad24dab616dc885e001eaf78dac102a81b254df17db5858e1 +size 856811 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b5fec27f8105424205876e835a489c0914eed0f8 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c8cb46faf06820b56e1a15dc66dea8fe03946d9315537c91d200f836d058a055 +size 887072 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cefcd41b8b39fc28326af08d11baca35c8b2e7a1 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63d6fcabbc64395d8d9cc3b4f5f5a6a63c01a44a04c743a8e7b66be3e4f0e2dd +size 686169 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a4129b50841917b40abf0b97d6235ff2391cc4dd --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 2.0, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.672, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 168.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 1, "unit": null}, "universal_surface_materials_with_mdl": {"value": 1, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 1, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 41060, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 41060 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA121800:World49.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000557BA120E00:World50.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..389b15ed4df4229c078862b6e86465cef46fa67c --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..41bc7cd0488900374c679c147b125902bc6499f6 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:70db63e517a2643c78e17b81176fe717ddb08252e5bfeb1c5ab030301d6d3535 +size 248791 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..290ff86c1e726bbcb9529cf5df59be0b1107d2b6 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e61796e3bc8b5aebe7cee0b7c6c94d9891c2c05704ea45ac2493d49cedf8d724 +size 5601 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a216bf770f8e074d001cd3c9afc03cf9c2648ae7 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.016, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.203, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 203.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.038941, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.0389 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..e161fbe217b7c61d6e2f0aba9ba2caa6b7907930 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0038773122, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.12329827774553974, 0.3287954142930194, 0.16439770366166706, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..2e2edb7e763e3a7549fb6ed0f021f619ef24e895 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 0.812, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 2, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 2 prim(s)", "Segmented coverage fell to 0.0000 after stripping 2 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..674e4f3f3b16aaebd289c7631f79e33bdeab9976 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 30.328, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -1.1909, "unit": null}, "slope_drop_initial_z_min": {"value": 3.0945, "unit": null}, "slope_drop_bbox_height": {"value": 0.0384, "unit": null}, "_timing_capture_frame_total_s": {"value": 6.124, "unit": null}, "_timing_capture_frame_count": {"value": 48, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 127.58, "unit": null}, "_timing_encode_video_total_s": {"value": 0.719, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0183, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_left_slope_frame": {"value": 334, "unit": null}, "slope_drop_horiz_time": {"value": 0.175, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.17s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/bbb22d9064b3/screwdriver.usd", "session_id": "kit_139580_4", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1fe01d2aaa9501309a523e48ec67d6b4349aa177 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9b0585cc7a0ad28b35128cf8cdbdc51ceea75c8acbbe03e6b161a4dc384e71f +size 186596 diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..4c8eec7c6fa9af940faa6ed1b555881e6548b8df --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,439 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-1.7962520360015333e-10, -1.1909092572938131, 3.113680414687869) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/screwdriver/simready_usd/screwdriver.usd@ + ) + { + over "Screwdriver" + { + over "handle_assy" + { + vector3f physics:angularVelocity = (0.000007789042, 5.850574e-10, -2.5359064e-14) + vector3f physics:velocity = (3.0424884e-18, 1.08488336e-14, -0.122625) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.5745627e-11, -9.178049e-9, -0.0010223909) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "shaft_assy" + { + vector3f physics:angularVelocity = (0.000007789042, 5.850574e-10, -2.5359064e-14) + vector3f physics:velocity = (-5.6286676e-17, -5.3974515e-14, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7991206e-11, 1.1003124e-7, -0.0010223909) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 2.4060001, 0.030075) + double3 xformOp:translate = (0, 0, 1.653178927985079) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 1.653178927985079) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 4.8120003, 0.030075) + double3 xformOp:translate = (0, 0, -0.015037500113248826) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.0060773334, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818388, 0, 0.9805806756909203, 0), (-0.9805806756909203, 0, 0.19611613513818388, 0), (-0.5959315610291168, -1.1909092498432325, 3.2323555316801476, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bbb22d9064b3/.simready/validation.json b/reports/runtime/results/external/bbb22d9064b3/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..be48c33999c2d71892f71914f486e35e8c42f653 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": "0.2.0" + }, + "FET_010_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.DISP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_011_RTX": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_011_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_031_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.1.0" + }, + "FET_033_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_031_STANDARD': {'version': '0.1.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_046_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_011_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.1.0" + }, + "FET_100_ISAAC": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "optional requirements": "['com.nvidia.simready.ISA.001']", + "passed": false, + "version": "0.4.0" + } + } + } + }, + "runtime_testing": { + "tested_features": { + "2026-10-30T01:42:23.697266+00:00": { + "FET_001_STANDARD": { + "passed": true, + "version": "1.0.1", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "culling_xz": { + "passed": true, + "name": "culling_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "light_response": { + "passed": true, + "name": "light_response", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": false, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.2.0" + }, + "slope_drop": { + "passed": true, + "name": "slope_drop", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", + "provider": "simready_benchmark_kit_suite", + "version": "3.3.0" + } + } + } + } + }, + "FET_004_PHYSX": { + "passed": false, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": false, + "tests": { + "joint_movement": { + "passed": false, + "name": "joint_movement", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.2.0" + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/bbb22d9064b3/screwdriver.usd b/reports/runtime/results/external/bbb22d9064b3/screwdriver.usd new file mode 100644 index 0000000000000000000000000000000000000000..488cb5989fee9697698719a5563bf595a6e5d465 --- /dev/null +++ b/reports/runtime/results/external/bbb22d9064b3/screwdriver.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cf083d30477959a900b7eaed3daa66ef8e978ebe63d1cc488d73ed73a6c2fe4 +size 360566 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..cc753ebd31666105c53d59367627e388b2c5393f --- /dev/null +++ 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a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..263ad028407976938f433ca83c3bf8b3aa7ffe98 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 5.281, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.488, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 93.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.329, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 7e-06, "unit": null}, "culling_xz_mean_diff": {"value": 4e-06, "unit": null}, "culling_xz_worst_angle": {"value": 315.0, "unit": null}, "culling_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["XZ-axis culling PASSED (max object pixel diff: 0.0%)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6c660a51178627a9b6c0b56eda19240182fcbf4a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,1420 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Industrial_Cabinet" + { + over "door_front" + { + over "door_front_bolt_10_001" + { + over "door_front_bolt_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_14_001" + { + over "door_front_bolt_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_01_001" + { + over "door_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_06_001" + { + over "door_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_16_001" + { + over "door_front_bolt_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_front_001" + { + over "handle_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_12_001" + { + over "door_front_bolt_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_09_001" + { + over "door_front_bolt_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_02_001" + { + over "door_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_03_002" + { + over "door_front_bolt_03_001" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_05_001" + { + over "door_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_front_001" + { + over "door_panel_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_08_001" + { + over "door_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_07_001" + { + over "door_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_11_001" + { + over "door_front_bolt_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_15_001" + { + over "door_front_bolt_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_13" + { + over "door_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_04_001" + { + over "door_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_front" + { + over "door_left_front_bolt_05_001" + { + over "door_left_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_02_001" + { + over "door_left_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_08_001" + { + over "door_left_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_01_001" + { + over "door_left_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_front" + { + over "door_left_panel_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_06_001" + { + over "door_left_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_07_001" + { + over "door_left_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_03_001" + { + over "door_left_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_04_001" + { + over "door_left_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_front_001" + { + over "handle_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "body" + { + over "door_right_front_axis_03_001" + { + over "door_right_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_01_001" + { + over "door_left_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_01_001" + { + over "shelf_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_02_001" + { + over "door_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_04_001" + { + over "shelf_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_01_001" + { + over "door_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_03_001" + { + over "door_left_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "frame_001" + { + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_04_001" + { + over "door_left_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_02_001" + { + over "door_left_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_03_001" + { + over "door_right_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_02_001" + { + over "door_right_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_02_001" + { + over "door_right_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_04_001" + { + over "door_right_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_03_001" + { + over "door_left_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_04_001" + { + over "door_right_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_01_001" + { + over "door_left_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_02_001" + { + over "shelf_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_02_001" + { + over "door_left_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_03_001" + { + over "shelf_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_01_001" + { + over "door_right_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_01_001" + { + over "door_right_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_03_001" + { + over "door_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_04_001" + { + over "door_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_05_001" + { + over "shelf_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_04_001" + { + over "door_left_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_rear" + { + over "door_left_rear_bolt_07_001" + { + over "door_left_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_01_001" + { + over "door_left_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_05_001" + { + over "door_left_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_02_001" + { + over "door_left_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_04_001" + { + over "door_left_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_rear_001" + { + over "door_panel_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_03_001" + { + over "door_left_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_rear_001" + { + over "handle_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_08_001" + { + over "door_left_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_06_001" + { + over "door_left_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_front" + { + over "door_right_front_bolt_05_001" + { + over "door_right_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_06_001" + { + over "door_right_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_08_001" + { + over "door_right_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_03_001" + { + over "door_right_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_04_001" + { + over "door_right_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_02_001" + { + over "door_right_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_front_001" + { + over "door_panel_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_07_001" + { + over "door_right_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_front_001" + { + over "handle_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_01_001" + { + over "door_right_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_rear" + { + over "door_right_rear_bolt_07_001" + { + over "door_right_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_rear" + { + over "door_panel_fright_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_04_001" + { + over "door_right_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_01_001" + { + over "door_right_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_08_001" + { + over "door_right_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_05_001" + { + over "door_right_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_03_001" + { + over "door_right_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_rear_001" + { + over "handle_right_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_02_001" + { + over "door_right_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_06_001" + { + over "door_right_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..489f5b2e84ee1f98eecab9d4709c98bac40e3c0d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39167afb87874caf4bd884d81daca104a49e0ec28838c6f92e803d1f9fc6d7f1 +size 221296 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..74e2550d81cb608d5fda7489acf06f1bafbff9f1 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 48.609, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 2.85, "unit": null}, "ground_drop_bbox_height": {"value": 1.9, "unit": null}, "ground_drop_effective_fall": {"value": 2.75, "unit": null}, "_timing_capture_frame_total_s": {"value": 10.889, "unit": null}, "_timing_capture_frame_count": {"value": 70, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 155.56, "unit": null}, "_timing_encode_video_total_s": {"value": 1.063, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.738, "unit": null}, "ground_drop_rest_time": {"value": 4.117, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.74s, settled at 4.12s"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b840401820012fa7322e3b0fa6f0e54b52cd01fc --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,450 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 2.8500001430511475) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + over "Industrial_Cabinet" + { + over "door_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.160441e-10) + point3f physics:centerOfMass = (0.0056744437, -0.35696632, 0.9397192) + float3 physics:diagonalInertia = (9.727689, 12.795481, 3.0770116) + float physics:mass = 33.148045 + quatf physics:principalAxes = (0.9999994, -0.00002408301, -0.00029583735, -0.00109478) + vector3f physics:velocity = (-1.0691522e-11, -6.787629e-11, -0.12262501) + quatf xformOp:orient = (1, -4.9631543e-10, 2.1060703e-8, 5.3819055e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.06636435e-7, 8.940697e-8, -0.0010216236) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.1604445e-10) + point3f physics:centerOfMass = (-0.5418988, -0.12139955, 0.9395209) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.1993425) + float physics:mass = 14.215647 + quatf physics:principalAxes = (0.99995774, 0.00014203353, 0.000048326565, 0.009193449) + vector3f physics:velocity = (-1.2313932e-11, -7.1557295e-11, -0.12262501) + quatf xformOp:orient = (1, -1.9624482e-9, 1.4771371e-8, 2.1922227e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -2.2351742e-8, -0.001021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.1604403e-10) + point3f physics:centerOfMass = (-0.00067698036, 0.113080636, 0.88420326) + float3 physics:diagonalInertia = (60.976387, 66.159935, 22.358654) + float physics:mass = 131.1364 + quatf physics:principalAxes = (0.9999785, -0.005357452, -0.000013373021, 0.0037921525) + vector3f physics:velocity = (1.0557062e-11, 1.4667741e-11, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7054845e-8, -1.0430813e-7, -0.0010221004) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.1604417e-10) + point3f physics:centerOfMass = (-0.5418987, 0.23070355, 0.9395208) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.19934255) + float physics:mass = 14.215648 + quatf physics:principalAxes = (0.99995774, -0.0001420907, 0.000048422033, -0.009193449) + vector3f physics:velocity = (-1.487067e-11, -7.1557295e-11, -0.12262501) + quatf xformOp:orient = (1, -6.7579253e-10, -2.580072e-8, 3.6885664e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.3841858e-7, -1.1920929e-7, -0.0010216236) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.1604417e-10) + point3f physics:centerOfMass = (0.54189867, -0.12139977, 0.9395209) + float3 physics:diagonalInertia = (4.17146, 3.9786413, 0.19934319) + float physics:mass = 14.215651 + quatf physics:principalAxes = (0.99995774, 0.0001421029, -0.0000483262, -0.009193449) + vector3f physics:velocity = (-1.2313931e-11, -6.368747e-11, -0.12262501) + quatf xformOp:orient = (1, -3.8919304e-10, 4.712e-8, 6.6559085e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, 0, -0.001021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.5237886e-8, -2.5452378e-8, 4.1604376e-10) + point3f physics:centerOfMass = (0.54189897, 0.23070334, 0.93952054) + float3 physics:diagonalInertia = (4.1714635, 3.9786417, 0.1993432) + float physics:mass = 14.215649 + quatf physics:principalAxes = (0.99995774, -0.0001421584, -0.000048228965, 0.009192387) + vector3f physics:velocity = (-1.4870565e-11, -6.368712e-11, -0.12262501) + quatf xformOp:orient = (1, 1.1352525e-11, 4.942156e-8, -7.003199e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, -1.0430813e-7, -0.0010216236) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.03841445, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (1.2215770247815905, 3.2575387327509073, 5.428258506886014, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a41061de884f04540668ed7982a2bebc6be0eb7a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:074ca49bd85bdf3e9be22e2127dbc1833960e8d2911db56db1a131f7b7bf33fd +size 217396 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..4fab39cbf5cd81bc0f1feb7976edd17ad1d79dff --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 76.047, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 8.547, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 189.93, "unit": null}, "_timing_encode_video_total_s": {"value": 0.875, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_door_front_hinge_joint_rot_deg": {"value": 110.0, "unit": null}, "jm_joint_door_front_hinge_joint_trans_pct": {"value": 35.93, "unit": null}, "jm_joint_door_front_hinge_joint_bbox_m": {"value": 2.0721, "unit": null}, "jm_joint_door_front_hinge_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_door_left_front_hinge_joint_rot_deg": {"value": 110.001, "unit": null}, "jm_joint_door_left_front_hinge_joint_trans_pct": {"value": 41.68, "unit": null}, "jm_joint_door_left_front_hinge_joint_bbox_m": {"value": 1.8572, "unit": null}, "jm_joint_door_left_front_hinge_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_door_left_rear_hinge_joint_rot_deg": {"value": 110.001, "unit": null}, "jm_joint_door_left_rear_hinge_joint_trans_pct": {"value": 53.61, "unit": null}, "jm_joint_door_left_rear_hinge_joint_bbox_m": {"value": 1.8572, "unit": null}, "jm_joint_door_left_rear_hinge_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_door_right_front_hinge_joint_rot_deg": {"value": 110.0, "unit": null}, "jm_joint_door_right_front_hinge_joint_trans_pct": {"value": 57.73, "unit": null}, "jm_joint_door_right_front_hinge_joint_bbox_m": {"value": 1.8572, "unit": null}, "jm_joint_door_right_front_hinge_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_door_right_rear_hinge_joint_rot_deg": {"value": 110.002, "unit": null}, "jm_joint_door_right_rear_hinge_joint_trans_pct": {"value": 66.81, "unit": null}, "jm_joint_door_right_rear_hinge_joint_bbox_m": {"value": 1.8572, "unit": null}, "jm_joint_door_right_rear_hinge_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 5, "unit": null}, "jm_joints_passed": {"value": 5, "unit": null}, "jm_joints_failed": {"value": 0, "unit": null}, "jm_joint_door_front_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_door_left_front_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_door_left_rear_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_door_right_front_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_door_right_rear_hinge_joint_status": {"value": "passed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 5/5 joints responded"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..50afc3d9aea426ea5cb4ff73c7a55e69d7f49347 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,608 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + over "Industrial_Cabinet" + { + over "door_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.0056744437, -0.35696632, 0.9397192) + float3 physics:diagonalInertia = (9.727689, 12.795481, 3.0770116) + float physics:mass = 33.148045 + quatf physics:principalAxes = (0.9999994, -0.00002408301, -0.00029583735, -0.00109478) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -4.9631543e-10, 2.1060703e-8, 5.3819055e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.06636435e-7, 8.940697e-8, 1.4305115e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.5418988, -0.12139955, 0.9395209) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.1993425) + float physics:mass = 14.215647 + quatf physics:principalAxes = (0.99995774, 0.00014203353, 0.000048326565, 0.009193449) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -1.9624482e-9, 1.4771371e-8, 2.1922227e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, -2.2351742e-8, 1.4305115e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.00067698036, 0.113080636, 0.88420326) + float3 physics:diagonalInertia = (60.976387, 66.159935, 22.358654) + float physics:mass = 131.1364 + quatf physics:principalAxes = (0.9999785, -0.005357452, -0.000013373021, 0.0037921525) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7054845e-8, -1.0430813e-7, -1.5497207e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.5418987, 0.23070355, 0.9395208) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.19934255) + float physics:mass = 14.215648 + quatf physics:principalAxes = (0.99995774, -0.0001420907, 0.000048422033, -0.009193449) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -6.7579253e-10, -2.580072e-8, 3.6885664e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.3841858e-7, -1.1920929e-7, 8.34465e-8) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.54189867, -0.12139977, 0.9395209) + float3 physics:diagonalInertia = (4.17146, 3.9786413, 0.19934319) + float physics:mass = 14.215651 + quatf physics:principalAxes = (0.99995774, 0.0001421029, -0.0000483262, -0.009193449) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -3.8919304e-10, 4.712e-8, 6.6559085e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, 0, 2.026558e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.54189897, 0.23070334, 0.93952054) + float3 physics:diagonalInertia = (4.1714635, 3.9786417, 0.1993432) + float physics:mass = 14.215649 + quatf physics:principalAxes = (0.99995774, -0.0001421584, -0.000048228965, 0.009192387) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.1352525e-11, 4.942156e-8, -7.003199e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, -1.0430813e-7, 2.6226044e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "Joints" + { + over "door_front_hinge_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45.833332 + } + + over "door_left_front_hinge_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45.833332 + } + + over "door_left_rear_hinge_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45.833332 + } + + over "door_right_front_hinge_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45.833332 + } + + over "door_right_rear_hinge_joint" + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45.833332 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.04105475, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690445, 0.35112344158839187, 0, 0), (-0.14887604148169314, -0.39700277728451483, 0.905662585680298, 0), (0.3179993640019081, 0.8479983040050877, 0.4239991520025446, -0), (1.3588260540827328, 3.2335759857999586, 2.790144204911609, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.71057016, 0.56005806, -0.42594016, 0) + double3 xformOp:translate = (1.6624107956886292e-7, -0.36250048875808716, 1.0400002151727734) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.15200000762939456 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.07296000366210939 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.07600000381469728) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.6080000305175782 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.02432000122070313 + double3 xformOp:translate = (0, 0, 0.45600002288818364) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.7118766, 0.6731442, 0.2002712, 0) + double3 xformOp:translate = (-0.5496015399694443, -0.12784823402762413, 1.040000216104096) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.15200000762939456 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.07296000366210939 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.07600000381469728) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.6080000305175782 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.02432000122070313 + double3 xformOp:translate = (0, 0, 0.45600002288818364) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_2" + { + quatf xformOp:orient = (0.70966876, -0.53643763, -0.45673287, 0) + double3 xformOp:translate = (-0.5496013760566711, 0.23715180717408657, 1.0400002161040889) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.15200000762939456 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.07296000366210939 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.07600000381469728) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.6080000305175782 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.02432000122070313 + double3 xformOp:translate = (0, 0, 0.45600002288818364) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_3" + { + quatf xformOp:orient = (0.7030568, -0.10154312, 0.7038467, 0) + double3 xformOp:translate = (0.5496014803647995, -0.12784823216497898, 1.0400002747774182) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.15200000762939456 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.07296000366210939 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.07600000381469728) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.6080000305175782 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.02432000122070313 + double3 xformOp:translate = (0, 0, 0.45600002288818364) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_4" + { + quatf xformOp:orient = (0.7026194, -0.7059927, 0.088883765, 0) + double3 xformOp:translate = (0.5496015101671219, 0.23715228773653507, 1.040000185370451) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.15200000762939456 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.07296000366210939 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.07600000381469728) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.6080000305175782 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.02432000122070313 + double3 xformOp:translate = (0, 0, 0.45600002288818364) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7556f78b29d79fa82b8d37c07f2916d39942584d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:30e882574ed67e0afef5bc89bb3e2a8635d7bbc56f771b6ec2a6cfbf9a991ac0 +size 410754 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..357cb9b0e915270674d22b0c518d5d330c4f5e23 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 7.562, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.996, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 99.87, "unit": null}, "_timing_encode_video_total_s": {"value": 0.469, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.482759, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 14, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.786899, "unit": null}, "light_response_min_pair_change": {"value": 0.002638, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 48.3% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..a5d133eeea7e81721a50bc7d6a003ea94fa62935 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,1428 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Industrial_Cabinet" + { + over "door_front" + { + over "door_front_bolt_10_001" + { + over "door_front_bolt_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_14_001" + { + over "door_front_bolt_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_01_001" + { + over "door_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_06_001" + { + over "door_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_16_001" + { + over "door_front_bolt_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_front_001" + { + over "handle_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_12_001" + { + over "door_front_bolt_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_09_001" + { + over "door_front_bolt_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_02_001" + { + over "door_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_03_002" + { + over "door_front_bolt_03_001" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_05_001" + { + over "door_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_front_001" + { + over "door_panel_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_08_001" + { + over "door_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_07_001" + { + over "door_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_11_001" + { + over "door_front_bolt_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_15_001" + { + over "door_front_bolt_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_13" + { + over "door_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_04_001" + { + over "door_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_front" + { + over "door_left_front_bolt_05_001" + { + over "door_left_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_02_001" + { + over "door_left_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_08_001" + { + over "door_left_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_01_001" + { + over "door_left_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_front" + { + over "door_left_panel_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_06_001" + { + over "door_left_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_07_001" + { + over "door_left_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_03_001" + { + over "door_left_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_04_001" + { + over "door_left_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_front_001" + { + over "handle_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "body" + { + over "door_right_front_axis_03_001" + { + over "door_right_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_01_001" + { + over "door_left_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_01_001" + { + over "shelf_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_02_001" + { + over "door_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_04_001" + { + over "shelf_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_01_001" + { + over "door_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_03_001" + { + over "door_left_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "frame_001" + { + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_04_001" + { + over "door_left_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_02_001" + { + over "door_left_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_03_001" + { + over "door_right_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_02_001" + { + over "door_right_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_02_001" + { + over "door_right_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_04_001" + { + over "door_right_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_03_001" + { + over "door_left_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_04_001" + { + over "door_right_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_01_001" + { + over "door_left_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_02_001" + { + over "shelf_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_02_001" + { + over "door_left_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_03_001" + { + over "shelf_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_01_001" + { + over "door_right_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_01_001" + { + over "door_right_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_03_001" + { + over "door_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_04_001" + { + over "door_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_05_001" + { + over "shelf_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_04_001" + { + over "door_left_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_rear" + { + over "door_left_rear_bolt_07_001" + { + over "door_left_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_01_001" + { + over "door_left_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_05_001" + { + over "door_left_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_02_001" + { + over "door_left_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_04_001" + { + over "door_left_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_rear_001" + { + over "door_panel_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_03_001" + { + over "door_left_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_rear_001" + { + over "handle_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_08_001" + { + over "door_left_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_06_001" + { + over "door_left_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_front" + { + over "door_right_front_bolt_05_001" + { + over "door_right_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_06_001" + { + over "door_right_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_08_001" + { + over "door_right_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_03_001" + { + over "door_right_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_04_001" + { + over "door_right_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_02_001" + { + over "door_right_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_front_001" + { + over "door_panel_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_07_001" + { + over "door_right_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_front_001" + { + over "handle_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_01_001" + { + over "door_right_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_rear" + { + over "door_right_rear_bolt_07_001" + { + over "door_right_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_rear" + { + over "door_panel_fright_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_04_001" + { + over "door_right_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_01_001" + { + over "door_right_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_08_001" + { + over "door_right_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_05_001" + { + over "door_right_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_03_001" + { + over "door_right_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_rear_001" + { + over "handle_right_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_02_001" + { + over "door_right_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_06_001" + { + over "door_right_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1071db08c877fb41e7006b009895f2954eedf281 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:63be514b7a92b89b72ac8c61eb82e06daf66ead559fbe62c91cf0b4e3570c48a +size 928850 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..a4046f814a346f9c5735339e3235352074614223 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c52d5ab4224f1c3605164725bb8219f92f298e439dfcc793611dcc540c8a594b +size 924275 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..d64c811e64be8e59ce9a659d4c4a6e3ff6accab9 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bd699cd064b37c41eb9ee3f3a3d9cf44c15c0f3191de9bd00d5404a8865e509a +size 944546 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..ef6abfeabed302a5156af9bca8410d4f784e0e11 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:26f512e5a61df574eb84be8a50303d2c5bb7117bc418970c742d0a70a1fe199f +size 898371 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..c70736651849fb13789f248edb7a0c80c7aefbf1 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.938, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.016, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 254.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 3, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 3, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 3, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 331662, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 331662 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8121B00:World274.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120700:World275.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c6c407ff97f3d4c8ca9a2c67e686e565b98ab02a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..de362eb906f6f05597dbeab9ad3241f5d2eaa37b --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:933979ea413ecc9ed086e79872b50c009eb7e311092b99873b9d963e0cf2565a +size 120957 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..83d3536e07f435948c008d3e7e0551512f3b8910 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 3.047, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.719, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 89.88, "unit": null}, "_timing_encode_video_total_s": {"value": 0.156, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "normals_xz_avg_dark": {"value": 0.000451, "unit": null}, "normals_xz_max_dark": {"value": 0.001192, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.1%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c66211c38c4a28d326bad44d74035c2a58308053 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,1588 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Industrial_Cabinet" + { + over "door_front" + { + over "door_front_bolt_10_001" + { + over "door_front_bolt_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_14_001" + { + over "door_front_bolt_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_01_001" + { + over "door_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_06_001" + { + over "door_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_16_001" + { + over "door_front_bolt_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "handle_front_001" + { + over "handle_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_12_001" + { + over "door_front_bolt_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_09_001" + { + over "door_front_bolt_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_02_001" + { + over "door_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_03_002" + { + over "door_front_bolt_03_001" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_05_001" + { + over "door_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_panel_front_001" + { + over "door_panel_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_08_001" + { + over "door_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_07_001" + { + over "door_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_11_001" + { + over "door_front_bolt_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_15_001" + { + over "door_front_bolt_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_13" + { + over "door_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_bolt_04_001" + { + over "door_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "door_left_front" + { + over "door_left_front_bolt_05_001" + { + over "door_left_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_02_001" + { + over "door_left_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_08_001" + { + over "door_left_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_01_001" + { + over "door_left_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_panel_left_front" + { + over "door_left_panel_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_06_001" + { + over "door_left_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_07_001" + { + over "door_left_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_03_001" + { + over "door_left_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_bolt_04_001" + { + over "door_left_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "handle_left_front_001" + { + over "handle_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "body" + { + over "door_right_front_axis_03_001" + { + over "door_right_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_axis_01_001" + { + over "door_left_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shelf_01_001" + { + over "shelf_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_axis_02_001" + { + over "door_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shelf_04_001" + { + over "shelf_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_axis_01_001" + { + over "door_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_axis_03_001" + { + over "door_left_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "frame_001" + { + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_axis_04_001" + { + over "door_left_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_axis_02_001" + { + over "door_left_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_axis_03_001" + { + over "door_right_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_axis_02_001" + { + over "door_right_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_axis_02_001" + { + over "door_right_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_axis_04_001" + { + over "door_right_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_axis_03_001" + { + over "door_left_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_axis_04_001" + { + over "door_right_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_axis_01_001" + { + over "door_left_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shelf_02_001" + { + over "shelf_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_axis_02_001" + { + over "door_left_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shelf_03_001" + { + over "shelf_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_axis_01_001" + { + over "door_right_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_axis_01_001" + { + over "door_right_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_axis_03_001" + { + over "door_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_front_axis_04_001" + { + over "door_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "shelf_05_001" + { + over "shelf_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_front_axis_04_001" + { + over "door_left_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "door_left_rear" + { + over "door_left_rear_bolt_07_001" + { + over "door_left_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_01_001" + { + over "door_left_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_05_001" + { + over "door_left_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_02_001" + { + over "door_left_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_04_001" + { + over "door_left_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_panel_left_rear_001" + { + over "door_panel_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_03_001" + { + over "door_left_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "handle_left_rear_001" + { + over "handle_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_08_001" + { + over "door_left_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left_rear_bolt_06_001" + { + over "door_left_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "door_right_front" + { + over "door_right_front_bolt_05_001" + { + over "door_right_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_06_001" + { + over "door_right_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_08_001" + { + over "door_right_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_03_001" + { + over "door_right_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_04_001" + { + over "door_right_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_02_001" + { + over "door_right_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_panel_right_front_001" + { + over "door_panel_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_07_001" + { + over "door_right_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "handle_right_front_001" + { + over "handle_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_front_bolt_01_001" + { + over "door_right_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + + over "door_right_rear" + { + over "door_right_rear_bolt_07_001" + { + over "door_right_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_panel_right_rear" + { + over "door_panel_fright_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_04_001" + { + over "door_right_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_01_001" + { + over "door_right_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_08_001" + { + over "door_right_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_05_001" + { + over "door_right_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_03_001" + { + over "door_right_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "handle_right_rear_001" + { + over "handle_right_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_02_001" + { + over "door_right_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right_rear_bolt_06_001" + { + over "door_right_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..7ae8120704bd328f26acc97f2ab5c013908240a6 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:69f885dcea8d38c880060186654fba942c06e1d2f0180a247f6479816c6955a7 +size 179899 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..634c61d44016f96392d468d029d71a321769101d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8390aa21f46954dccf754bd0c270768067e56c42e8edf715f9004b8854354c78 +size 173189 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..9d28608d87ed36f318bc3ccef45a016a25c795e7 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 6.875, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.233, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 111.65, "unit": null}, "_timing_encode_video_total_s": {"value": 0.437, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": 0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..ce357ccff1285fba63dcb7e65e1fb5f69d8975b7 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,1355 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Industrial_Cabinet" + { + over "door_front" + { + over "door_front_bolt_10_001" + { + over "door_front_bolt_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_14_001" + { + over "door_front_bolt_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_01_001" + { + over "door_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_06_001" + { + over "door_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_16_001" + { + over "door_front_bolt_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_front_001" + { + over "handle_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_12_001" + { + over "door_front_bolt_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_09_001" + { + over "door_front_bolt_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_02_001" + { + over "door_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_03_002" + { + over "door_front_bolt_03_001" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_05_001" + { + over "door_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_front_001" + { + over "door_panel_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_08_001" + { + over "door_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_07_001" + { + over "door_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_11_001" + { + over "door_front_bolt_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_15_001" + { + over "door_front_bolt_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_13" + { + over "door_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_04_001" + { + over "door_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_front" + { + over "door_left_front_bolt_05_001" + { + over "door_left_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_02_001" + { + over "door_left_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_08_001" + { + over "door_left_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_01_001" + { + over "door_left_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_front" + { + over "door_left_panel_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_06_001" + { + over "door_left_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_07_001" + { + over "door_left_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_03_001" + { + over "door_left_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_04_001" + { + over "door_left_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_front_001" + { + over "handle_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "body" + { + over "door_right_front_axis_03_001" + { + over "door_right_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_01_001" + { + over "door_left_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_01_001" + { + over "shelf_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_02_001" + { + over "door_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_04_001" + { + over "shelf_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_01_001" + { + over "door_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_03_001" + { + over "door_left_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "frame_001" + { + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_04_001" + { + over "door_left_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_02_001" + { + over "door_left_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_03_001" + { + over "door_right_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_02_001" + { + over "door_right_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_02_001" + { + over "door_right_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_04_001" + { + over "door_right_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_03_001" + { + over "door_left_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_04_001" + { + over "door_right_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_01_001" + { + over "door_left_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_02_001" + { + over "shelf_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_02_001" + { + over "door_left_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_03_001" + { + over "shelf_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_01_001" + { + over "door_right_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_01_001" + { + over "door_right_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_03_001" + { + over "door_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_04_001" + { + over "door_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_05_001" + { + over "shelf_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_04_001" + { + over "door_left_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_rear" + { + over "door_left_rear_bolt_07_001" + { + over "door_left_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_01_001" + { + over "door_left_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_05_001" + { + over "door_left_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_02_001" + { + over "door_left_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_04_001" + { + over "door_left_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_rear_001" + { + over "door_panel_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_03_001" + { + over "door_left_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_rear_001" + { + over "handle_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_08_001" + { + over "door_left_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_06_001" + { + over "door_left_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_front" + { + over "door_right_front_bolt_05_001" + { + over "door_right_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_06_001" + { + over "door_right_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_08_001" + { + over "door_right_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_03_001" + { + over "door_right_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_04_001" + { + over "door_right_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_02_001" + { + over "door_right_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_front_001" + { + over "door_panel_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_07_001" + { + over "door_right_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_front_001" + { + over "handle_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_01_001" + { + over "door_right_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_rear" + { + over "door_right_rear_bolt_07_001" + { + over "door_right_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_rear" + { + over "door_panel_fright_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_04_001" + { + over "door_right_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_01_001" + { + over "door_right_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_08_001" + { + over "door_right_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_05_001" + { + over "door_right_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_03_001" + { + over "door_right_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_rear_001" + { + over "handle_right_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_02_001" + { + over "door_right_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_06_001" + { + over "door_right_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1a0e63079f88df0b3863eb66e7b268e93ffd5ecc --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1b78e50ceb7efc7399ca1c4f9ccc670cdc53979598c2ab5913e87f5f1fc81ca5 +size 148200 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..7d0b2e8cdd076cc4b7f87e41f3c9713a476a44d3 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8d1711ce3222534f1376b5e47541e0aa4d319f87cbfd1f7091c21cc760f4fd84 +size 491512 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..1d4d6c461f7d3295a0dfdaa2dc35a0d34ae71e8e --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.656, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.187, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 93.5, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.32085, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 32.09% difference"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..6c660a51178627a9b6c0b56eda19240182fcbf4a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,1420 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Industrial_Cabinet" + { + over "door_front" + { + over "door_front_bolt_10_001" + { + over "door_front_bolt_10" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_14_001" + { + over "door_front_bolt_14" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_01_001" + { + over "door_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_06_001" + { + over "door_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_16_001" + { + over "door_front_bolt_16" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_front_001" + { + over "handle_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_12_001" + { + over "door_front_bolt_12" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_09_001" + { + over "door_front_bolt_09" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_02_001" + { + over "door_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_03_002" + { + over "door_front_bolt_03_001" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_05_001" + { + over "door_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_front_001" + { + over "door_panel_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_08_001" + { + over "door_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_07_001" + { + over "door_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_11_001" + { + over "door_front_bolt_11" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_15_001" + { + over "door_front_bolt_15" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_13" + { + over "door_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_bolt_04_001" + { + over "door_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_front" + { + over "door_left_front_bolt_05_001" + { + over "door_left_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_02_001" + { + over "door_left_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_08_001" + { + over "door_left_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_01_001" + { + over "door_left_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_front" + { + over "door_left_panel_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_06_001" + { + over "door_left_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_07_001" + { + over "door_left_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_03_001" + { + over "door_left_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_bolt_04_001" + { + over "door_left_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_front_001" + { + over "handle_left_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "body" + { + over "door_right_front_axis_03_001" + { + over "door_right_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_01_001" + { + over "door_left_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_01_001" + { + over "shelf_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_02_001" + { + over "door_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_04_001" + { + over "shelf_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_01_001" + { + over "door_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_03_001" + { + over "door_left_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "frame_001" + { + over "frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_04_001" + { + over "door_left_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_02_001" + { + over "door_left_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_03_001" + { + over "door_right_rear_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_02_001" + { + over "door_right_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_02_001" + { + over "door_right_front_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_04_001" + { + over "door_right_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_03_001" + { + over "door_left_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_04_001" + { + over "door_right_rear_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_01_001" + { + over "door_left_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_02_001" + { + over "shelf_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_axis_02_001" + { + over "door_left_rear_axis_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_03_001" + { + over "shelf_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_axis_01_001" + { + over "door_right_rear_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_axis_01_001" + { + over "door_right_front_axis_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_03_001" + { + over "door_front_axis_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_front_axis_04_001" + { + over "door_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "shelf_05_001" + { + over "shelf_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_front_axis_04_001" + { + over "door_left_front_axis_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_left_rear" + { + over "door_left_rear_bolt_07_001" + { + over "door_left_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_01_001" + { + over "door_left_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_05_001" + { + over "door_left_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_02_001" + { + over "door_left_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_04_001" + { + over "door_left_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_left_rear_001" + { + over "door_panel_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_03_001" + { + over "door_left_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_left_rear_001" + { + over "handle_left_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_08_001" + { + over "door_left_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left_rear_bolt_06_001" + { + over "door_left_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_front" + { + over "door_right_front_bolt_05_001" + { + over "door_right_front_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_06_001" + { + over "door_right_front_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_08_001" + { + over "door_right_front_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_03_001" + { + over "door_right_front_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_04_001" + { + over "door_right_front_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_02_001" + { + over "door_right_front_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_front_001" + { + over "door_panel_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_07_001" + { + over "door_right_front_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_front_001" + { + over "handle_right_front" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_front_bolt_01_001" + { + over "door_right_front_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + + over "door_right_rear" + { + over "door_right_rear_bolt_07_001" + { + over "door_right_rear_bolt_07" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_panel_right_rear" + { + over "door_panel_fright_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_04_001" + { + over "door_right_rear_bolt_04" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_01_001" + { + over "door_right_rear_bolt_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_08_001" + { + over "door_right_rear_bolt_08" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_05_001" + { + over "door_right_rear_bolt_05" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_03_001" + { + over "door_right_rear_bolt_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "handle_right_rear_001" + { + over "handle_right_rear" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_02_001" + { + over "door_right_rear_bolt_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right_rear_bolt_06_001" + { + over "door_right_rear_bolt_06" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cde1f019d53f8376072be4bc772bff2affe37b58 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6baddecb6e5301c8d860302735a5bb66938c820bab0b6a98b3bd8b5ef212254 +size 1062786 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..ddaa86eb1909cf7b958db3ec1c01179e3c5c42e4 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:78234385f483c4f25650c70c7fc8ccab18e86416e26fef1bc4d5209a720ba8a2 +size 1044526 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..0a31baa902ce67ed1ea5918323c4408ea66cc72d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:76778dae3050075b628474c0a070eea67acbf8e1fb9c339dd29a98dbed98eb22 +size 1010616 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..aa6525e90681c14ddad4611d3f82b785fed661b8 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a43d8aa035bbe6622200a5364fc6e236ab7d2149bd003d02d513e36c1fa8236 +size 853253 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..5f63d8f671def281c22d29eacdd73cefe87ed58a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 4.844, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.953, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 238.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 3, "unit": null}, "universal_surface_materials_with_mdl": {"value": 3, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 3, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 330807, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 330807 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8120E80:World271.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:00000204B8121600:World272.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..c6c407ff97f3d4c8ca9a2c67e686e565b98ab02a --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..cfc91442a08eae2493d5b25f3aeee40ef0f38624 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc5b98979d1f49c12aea13d8009252cd4cfae071cd93a7df18363e2735ee3ce5 +size 302722 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..f1df3b79ab69666bcb0ba7b0111864cdeab81f5d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0715e1cb7dfa0e195a8f2d1c3129e4528f5983a9ddc6ce105700146efae136cd +size 6135 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..bcd5fe1c2f117888e6bf376e5dd3e18535a922ea --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.687, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.266, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 266.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.320243, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.3202 with labels as authored"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b69f5598554f1f12f218038439fa57961c802e6d --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.027965797, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690443, 0.3511234415883916, -2.7755575615628907e-17, 0), (-0.1488760414816928, -0.3970027772845142, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254396, -0), (0.8893105794720816, 2.3714948785922183, 2.135747486979825, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png new file mode 100644 index 0000000000000000000000000000000000000000..1e3fa6d1c4aace512706f27ffde757c878e58e53 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/captures/semantic_labels_semseg_stripped.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d69112264db6c2c1b6f6bc930b7d7cf38c27a4fead1b5000259265c5405c66ef +size 3129 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..5a97fae8aea21eaed923dc58714099813d716d2f --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/semantic_labels_seg_stripped/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 1.484, "message": "", "failure_details": null, "description": "Removes every SemanticsLabelsAPI and deprecated SemanticsAPI schema from the label sources SL.001 recognises, then renders the RTX semantic-segmentation AOV. Passes when segmented coverage falls below off_coverage_max, which shows the segmentation in the companion test came from the asset's labels rather than from anything else in frame.", "expected_video": "A single still frame of the semantic-segmentation AOV with the asset's semantics removed: an empty frame of one flat background colour, with the asset invisible to the segmentation pass even though it is still in view.", "test_version": "1.0.0", "metrics": {"semantic_labels_stripped_prims": {"value": 4, "unit": null}, "semantic_labels_off_coverage": {"value": 0.0, "unit": null}, "semantic_labels_stripped_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_semseg_stripped.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Stripped semantics from 4 prim(s)", "Segmented coverage fell to 0.0000 after stripping 4 prim(s)"], "kit_logs": [], "scene_file": "", "engine_unhealthy": "", "test_name": "semantic_labels_seg_stripped", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", "test_output_name": "semantic_labels_seg_stripped", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/result.json b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..417fdd10809820d2fac19f10c85f923394e83a2b --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 203.828, "message": "", "failure_details": null, "description": "Places the asset on a 45\u00b0 inclined plane with collision; runs physics; verifies the asset slides downhill (positive horizontal velocity over time) and does not tunnel through the slope's collision surface. Sliding is the positive signal that the asset's collider is registering contacts; tunneling proves it isn't.", "expected_video": "The asset placed on a tilted ramp. It begins to slide down the slope under gravity, possibly tumbling. It stays on top of the slope surface for the entire clip. An asset that drops straight through the ramp (tunnels) or that floats above it (collision in the wrong place) indicates a broken collision shape.", "test_version": "3.3.0", "metrics": {"slope_drop_initial_cx": {"value": 0.0, "unit": null}, "slope_drop_initial_cy": {"value": -7.5236, "unit": null}, "slope_drop_initial_z_min": {"value": 21.2323, "unit": null}, "slope_drop_bbox_height": {"value": 1.9, "unit": null}, "_timing_capture_frame_total_s": {"value": 8.564, "unit": null}, "_timing_capture_frame_count": {"value": 57, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 150.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.969, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "slope_drop_contact_detected": {"value": 1, "unit": null}, "slope_drop_horiz_detected": {"value": 1, "unit": null}, "slope_drop_penetrated": {"value": 0, "unit": null}, "slope_drop_slope_penetrated": {"value": 0, "unit": null}, "slope_drop_excessive_separation": {"value": 0, "unit": null}, "slope_drop_uphill_motion": {"value": 0, "unit": null}, "slope_drop_passed": {"value": 1, "unit": null}, "slope_drop_max_clearance": {"value": 0.0253, "unit": "m"}, "slope_drop_separation_frames": {"value": 0, "unit": null}, "slope_drop_horiz_time": {"value": 0.762, "unit": null}}, "media": [{"filename": "slope_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Slope drop PASSED: sliding at 0.76s, no penetration"], "kit_logs": [{"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67199360 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67420728 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67422744 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67427448 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67434168 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67442344 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67445984 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67449624 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67455392 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67465528 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67470512 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67479024 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67486640 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67495712 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67496328 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67508368 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67508200 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67511056 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67518896 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67528584 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67528696 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67539560 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67542640 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67553280 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67559272 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67570920 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67576856 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67580048 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67595056 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67596736 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67602336 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67612248 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67619920 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67626304 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67632912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67644168 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67654696 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67685440 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67704480 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67666568 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67625856 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67641256 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67659680 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67667744 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67693224 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67763896 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67786016 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67798448 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67823592 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67857640 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67854728 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67868616 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67871864 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67871752 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67879032 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67892584 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67869008 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67862456 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67873376 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67863408 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67807800 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67816984 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67844144 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67872032 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67884912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67894768 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67916104 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67937552 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67953736 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67979720 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67995120 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68022056 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68047368 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68069880 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68106392 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68117928 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68119664 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68142568 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68156624 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68183336 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68196552 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68243480 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68265264 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68277864 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68229256 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68207752 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68231608 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68243144 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68225224 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68253112 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69030448 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69526272 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69698304 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69814784 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69887024 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69989560 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70052616 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70092880 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70144736 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70260544 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70338608 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70406536 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70431232 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70467464 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70507056 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70572632 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70621016 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70700536 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70737664 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70783808 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70825360 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70859800 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70914568 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70952928 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 70964800 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71015928 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71020016 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71124064 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71167968 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71203304 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71240936 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71294584 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71344984 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71382112 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71415824 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71476024 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71502960 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71568200 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71599952 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71637808 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71683952 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71687312 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71764144 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71804688 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71887512 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71910024 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71961264 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 71986408 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72050808 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72088776 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72134640 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72184480 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72226256 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72272400 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72319160 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72368048 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72434464 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72460504 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72466944 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72566512 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72598264 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72666752 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 72694808 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67275912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67322896 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67341656 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67352912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67426328 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67504728 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67546952 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67527576 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67501088 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67550256 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67571424 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67626808 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67682696 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67746760 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67790440 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67847616 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67913136 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67959336 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68026144 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68038520 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68033928 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68004920 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 67995848 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68063216 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68150184 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68182440 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68206688 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68262128 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68375024 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68341144 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68402912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68380288 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68423744 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68276520 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68626128 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68717912 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68671264 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68615432 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68682576 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68932336 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69008944 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68842120 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68894592 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68996568 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 69008664 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68989008 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}, {"level": "error", "channel": "omni.physx.plugin", "message": "PhysX error: PxGpuDynamicsMemoryConfig::collisionStackSize buffer overflow detected, please increase its size to at least 68918280 in the scene desc! Contacts have been dropped.\n, FILE ../g/321448276/physx/source/gpunarrowphase/src/PxgNarrowphaseCore.cpp, LINE 1666"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "slope_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/slope_drop.py", "test_output_name": "slope_drop", "asset": "external/bed0522e3f62/industrial_cabinet.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..640cb91014a2b0ab4c6e583757d26fb0113633d6 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/slope_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a3517197e320b65ba70d9f7ae4f6c46174d275379be10d3857d01703ecf4262d +size 253197 diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..73821e75ea1b33a904afa2c4b9217289ba0399b4 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/runtime/slope_drop/isaac_sim/test_scene.usda @@ -0,0 +1,515 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (-0, -7.523616529460628, 21.232293333588604) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/industrial_cabinet/simready_usd/industrial_cabinet.usd@ + ) + { + over "Industrial_Cabinet" + { + over "door_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787848e-10) + point3f physics:centerOfMass = (0.0056744437, -0.35696632, 0.9397192) + float3 physics:diagonalInertia = (9.727689, 12.795481, 3.0770116) + float physics:mass = 33.148045 + quatf physics:principalAxes = (0.9999994, -0.00002408301, -0.00029583735, -0.00109478) + vector3f physics:velocity = (-1.4326098e-11, -1.2649368e-10, -0.12262501) + quatf xformOp:orient = (1, -4.9631543e-10, 2.1060703e-8, 5.3819055e-10) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (1.06636435e-7, 6.9236347e-7, -0.0010254045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787836e-10) + point3f physics:centerOfMass = (-0.5418988, -0.12139955, 0.9395209) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.1993425) + float physics:mass = 14.215647 + quatf physics:principalAxes = (0.99995774, 0.00014203353, 0.000048326565, 0.009193449) + vector3f physics:velocity = (-1.4961029e-11, -1.2760899e-10, -0.12262501) + quatf xformOp:orient = (1, -1.9624482e-9, 1.4771371e-8, 2.1922227e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0, 2.155263e-7, -0.0010273119) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787853e-10) + point3f physics:centerOfMass = (-0.00067698036, 0.113080636, 0.88420326) + float3 physics:diagonalInertia = (60.976387, 66.159935, 22.358654) + float physics:mass = 131.1364 + quatf physics:principalAxes = (0.9999785, -0.005357452, -0.000013373021, 0.0037921525) + vector3f physics:velocity = (1.1193077e-11, 3.7113104e-11, -0.12262501) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7054845e-8, 2.155263e-7, -0.0010254045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787856e-10) + point3f physics:centerOfMass = (-0.5418987, 0.23070355, 0.9395208) + float3 physics:diagonalInertia = (4.171459, 3.9786408, 0.19934255) + float physics:mass = 14.215648 + quatf physics:principalAxes = (0.99995774, -0.0001420907, 0.000048422033, -0.009193449) + vector3f physics:velocity = (-1.6054158e-11, -1.2760899e-10, -0.12262501) + quatf xformOp:orient = (1, -6.7579253e-10, -2.580072e-8, 3.6885664e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (2.3841858e-7, 2.155263e-7, -0.0010254045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_front" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787853e-10) + point3f physics:centerOfMass = (0.54189867, -0.12139977, 0.9395209) + float3 physics:diagonalInertia = (4.17146, 3.9786413, 0.19934319) + float physics:mass = 14.215651 + quatf physics:principalAxes = (0.99995774, 0.0001421029, -0.0000483262, -0.009193449) + vector3f physics:velocity = (-1.496103e-11, -1.2424428e-10, -0.12262501) + quatf xformOp:orient = (1, -3.8919304e-10, 4.712e-8, 6.6559085e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, 2.155263e-7, -0.0010254045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right_rear" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (1.6887434e-7, -2.784372e-8, 1.7787855e-10) + point3f physics:centerOfMass = (0.54189897, 0.23070334, 0.93952054) + float3 physics:diagonalInertia = (4.1714635, 3.9786417, 0.1993432) + float physics:mass = 14.215649 + quatf physics:principalAxes = (0.99995774, -0.0001421584, -0.000048228965, 0.009192387) + vector3f physics:velocity = (-1.6054156e-11, -1.2424427e-10, -0.12262501) + quatf xformOp:orient = (1, 1.1352525e-11, 4.942156e-8, -7.003199e-12) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-1.7881393e-7, -2.6131084e-7, -0.0010254045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Slope" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + float3[] extent = [(-1, -1, -1), (1, 1, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + point3f[] points = [(-1, -1, 0), (1, -1, 0), (1, 1, 0), (-1, 1, 0), (-1, -1, -1), (1, -1, -1), (1, 1, -1), (-1, 1, -1)] + custom bool primvars:doNotCastShadows = 1 + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + float3 xformOp:scale = (50, 15.200001, 0.19000001) + double3 xformOp:translate = (0, 0, 10.444023598256395) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX", "xformOp:scale"] + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.15, 0.6, 0.2) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Xform "SlopeCollision" + { + float xformOp:rotateX = 45 + float xformOp:rotateZ = 180 + double3 xformOp:translate = (0, 0, 10.444023598256395) + uniform token[] xformOpOrder = ["xformOp:rotateZ", "xformOp:translate", "xformOp:rotateX"] + + def Cube "Box" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "MaterialBindingAPI"] + ) + { + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + double size = 1 + token visibility = "invisible" + float3 xformOp:scale = (100, 30.400002, 0.19000001) + double3 xformOp:translate = (0, 0, -0.09500000476837159) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:scale"] + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.038414516, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (0, -1, 0, 0), (0.19611613513818368, 0, 0.9805806756909203, 0), (-0.9805806756909202, 0, 0.19611613513818366, 0), (-3.7668531510361536, -7.523616529460629, 22.935151309205413, 1) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/bed0522e3f62/.simready/validation.json b/reports/runtime/results/external/bed0522e3f62/.simready/validation.json new file mode 100644 index 0000000000000000000000000000000000000000..5c0d9ae0f0ec695cb802eaf9c846864dafa52db5 --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/.simready/validation.json @@ -0,0 +1,330 @@ +{ + "SimReady_Metadata": { + "validation": { + "profile": "Robotics-Prop", + "profile_version": "4.0.0", + "validated_features": { + "2026-10-30": { + "FET_000_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.007']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.004']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_000_STANDARD': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.RV.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_000_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_001_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "1.0.1" + }, + "FET_003_MUJOCO": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_NEWTON": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_003_PHYSX": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.4.0" + }, + "FET_003_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_004_MUJOCO": { + "blocking_failure": false, + "dependencies": "[{'FET_003_MUJOCO': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.MUJOCO.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_NEWTON": { + "blocking_failure": false, + "dependencies": "[{'FET_003_NEWTON': {'version': '0.1.0'}}]", + "optional requirements": "['com.nvidia.simready.NEWTON.COL.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_004_PHYSX": { + "blocking_failure": false, + "dependencies": "[{'FET_003_PHYSX': {'version': '0.4.0'}}]", + "passed": true, + "version": "0.4.0" + }, + "FET_004_STANDARD": { + "blocking_failure": false, + "dependencies": "[{'FET_003_STANDARD': {'version': '0.2.0'}}]", + "passed": true, + "version": "0.2.0" + }, + "FET_005_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.GSP.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_MDL": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_006_OPENPBR": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.VM.PBR.001']", + "passed": false, + "version": "0.1.0" + }, + "FET_006_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "passed": true, + "version": "0.2.0" + }, + "FET_007_STANDARD": { + "blocking_failure": false, + "dependencies": "[]", + "optional requirements": "['com.nvidia.simready.NVM.001', 'com.nvidia.simready.NVM.002', 'com.nvidia.simready.NVM.003']", + "passed": false, + "version": 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"normals_xz": { + "passed": true, + "name": "normals_xz", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "pivot": { + "passed": true, + "name": "pivot", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + }, + "presence": { + "passed": true, + "name": "presence", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", + "provider": "simready_benchmark_kit_suite", + "version": "2.0.0" + } + } + } + } + }, + "FET_006_STANDARD": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "preview_surface_renders": { + "passed": true, + "name": "preview_surface_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.4.0" + } + } + } + } + }, + "FET_006_MDL": { + "passed": true, + "version": "0.2.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "mdl_renders": { + "passed": true, + "name": "mdl_renders", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", + "provider": "simready_benchmark_kit_suite", + "version": "0.3.0" + } + } + } + } + }, + "FET_011_RTX": { + "passed": true, + "version": "0.1.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "semantic_labels_seg_labelled": { + "passed": true, + "name": "semantic_labels_seg_labelled", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + }, + "semantic_labels_seg_stripped": { + "passed": true, + "name": "semantic_labels_seg_stripped", + "test_file": "/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_stripped.py", + "provider": "simready_benchmark_kit_suite", + "version": "1.0.0" + } + } + } + } + }, + "FET_003_PHYSX": { + "passed": true, + "version": "0.4.0", + "engines": { + "isaac_sim": { + "passed": true, + "tests": { + "ground_drop": { + "passed": true, + "name": "ground_drop", + "test_file": 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} + } + } + } + } + } +} \ No newline at end of file diff --git a/reports/runtime/results/external/bed0522e3f62/industrial_cabinet.usd b/reports/runtime/results/external/bed0522e3f62/industrial_cabinet.usd new file mode 100644 index 0000000000000000000000000000000000000000..c5db87fb1c63952b0888bd6472a021db6754229f --- /dev/null +++ b/reports/runtime/results/external/bed0522e3f62/industrial_cabinet.usd @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5beda148d8654602de162e8e68e74f8c86b9f5354a212e5dee77ed480915e1a5 +size 125227176 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/culling_xz_culling_off.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..1bd61e51572c55da29b4d65b89984aec0802406e --- /dev/null +++ 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a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/culling_xz_worst_pair.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/culling_xz_worst_pair.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..62956fb584d78f7cfc400a8e305904a435bdce3e --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/culling_xz_worst_pair.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0761699ae845d8cd8410f00304df65c4591383b772abe9f753f0bf8d884a838b +size 117312 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..12d05472f9e13639f2d5884419a8abfcbf2d964b --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "fail", "duration": 12.203, "message": "XZ-axis culling check failed at angle 270 deg: 11.4% object pixel diff (threshold 10%).\nFix: Check mesh face winding for diagonal-facing surfaces. Combined XZ rotation exposes faces that pure X or Z rotation keeps edge-on. In your DCC tool, ensure consistent counter-clockwise winding and recalculate normals outward.", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (a tilted spin) under dome lighting with a diagnostic orange matte material; verifies the orange color is continuously visible. Catches winding-order errors that present only at oblique view angles, which the pure-X and pure-Z variants might miss.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw. Orange diagnostic surface fills the silhouette at every frame. Holes in the silhouette indicate inverted winding only seen at oblique angles.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 1.466, "unit": null}, "_timing_capture_frame_count": {"value": 16, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 91.63, "unit": null}, "_timing_encode_video_total_s": {"value": 0.437, "unit": null}, "_timing_encode_video_count": {"value": 3, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "culling_xz_max_diff": {"value": 0.114045, "unit": null}, "culling_xz_mean_diff": {"value": 0.082679, "unit": null}, "culling_xz_worst_angle": {"value": 270.0, "unit": null}, "culling_xz_passed": {"value": 0, "unit": null}}, "media": [{"filename": "culling_xz_worst_pair.mp4", "role": "worst", "kind": "video"}, {"filename": "culling_xz_culling_off.mp4", "role": "summary", "kind": "video"}, {"filename": "culling_xz_culling_on.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": [], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "culling_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/culling_xz.py", "test_output_name": "culling_xz", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7cb8c11f16016a30855480869f32265e1239353e --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/culling_xz/isaac_sim/test_scene.usda @@ -0,0 +1,1073 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Frame_Cart" + { + over "body" + { + over "cart_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left" + { + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_keeper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right" + { + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..74ee5ade4160e876c41db00b8f0a8b4f570ae324 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/ground_drop.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e401991ef3b0139db98461d05492bee70b67633a6752b02e9289e8539af243ba +size 406917 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..3f3e4254f41046615de805946153bad13d0bc25a --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 76.656, "message": "", "failure_details": null, "description": "Loads the asset above a collision-enabled ground plane (default drop height = 2 \u00d7 asset height), enables physics, and verifies three things: the asset eventually contacts the ground, never penetrates more than a configurable margin, and comes to rest (linear + angular velocity below threshold) within max_settle_seconds. Validates the collision shape is correctly authored and the asset's mass/inertia are physically reasonable.", "expected_video": "The asset starts in mid-air above a flat blue floor. It falls under gravity, hits the ground, may bounce or tumble, and comes to rest. The video shows the entire fall + settle. An asset that tunnels through the floor or never settles indicates broken collision or unrealistic mass parameters.", "test_version": "3.2.0", "metrics": {"ground_drop_initial_z_min": {"value": 1.9478, "unit": null}, "ground_drop_bbox_height": {"value": 1.2985, "unit": null}, "ground_drop_effective_fall": {"value": 1.8478, "unit": null}, "_timing_capture_frame_total_s": {"value": 9.969, "unit": null}, "_timing_capture_frame_count": {"value": 60, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 166.15, "unit": null}, "_timing_encode_video_total_s": {"value": 1.093, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "ground_drop_touched": {"value": 1, "unit": null}, "ground_drop_penetrated": {"value": 0, "unit": null}, "ground_drop_stable": {"value": 1, "unit": null}, "ground_drop_passed": {"value": 1, "unit": null}, "ground_drop_touch_time": {"value": 0.6, "unit": null}, "ground_drop_rest_time": {"value": 3.462, "unit": null}}, "media": [{"filename": "ground_drop.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Ground drop + stability PASSED: touched at 0.60s, settled at 3.46s"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "ground_drop", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet003_physics/ground_drop.py", "test_output_name": "ground_drop", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..0066a860479aa5856dccdc18f84671b9d99e7efc --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/ground_drop/isaac_sim/test_scene.usda @@ -0,0 +1,506 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 1.947750091552734) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + over "Frame_Cart" + { + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853459e-11) + point3f physics:centerOfMass = (-2.3686135e-9, 0.010665444, 0.26823044) + float3 physics:diagonalInertia = (2.4143918, 4.0120473, 4.210732) + float physics:mass = 17.900736 + quatf physics:principalAxes = (0.9295038, 0.3688125, 3.3524225e-7, -8.44898e-7) + vector3f physics:velocity = (1.1298822e-13, 8.4199195e-13, -0.12262502) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.2382462e-7, -0.0000019776053, -0.1021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_front_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853445e-11) + point3f physics:centerOfMass = (0.55549634, -0.32399783, 0.10495674) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, -0.0014680718, 0.22103041, -0.00020312697) + vector3f physics:velocity = (1.7410812e-13, 1.0769086e-12, -0.12262502) + quatf xformOp:orient = (1, -4.7150026e-9, 3.1962056e-8, -8.149773e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000022351742, 0.000007543713, -0.10217428) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_rear_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853466e-11) + point3f physics:centerOfMass = (0.55549634, 0.32399783, 0.10495674) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, 0.0014680718, 0.22103041, 0.00020312697) + vector3f physics:velocity = (1.7624037e-13, 1.0769089e-12, -0.12262502) + quatf xformOp:orient = (1, 1.6604236e-8, 3.2055546e-8, 5.386004e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000023515895, -0.000010151416, -0.10217428) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_front_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853452e-11) + point3f physics:centerOfMass = (-0.55549634, -0.32399783, 0.10495683) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, -0.0014682675, -0.22103038, 0.00020312676) + vector3f physics:velocity = (1.7410812e-13, 1.0805645e-12, -0.12262502) + quatf xformOp:orient = (1, 3.8369905e-8, -3.108616e-8, -1.9727457e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000009732321, -0.0000014202669, -0.10217428) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_rear_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.885345e-11) + point3f physics:centerOfMass = (-0.55549645, 0.32399768, 0.1049568) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, 0.0014683956, -0.22103041, -0.00020302243) + vector3f physics:velocity = (1.76245e-13, 1.0805818e-12, -0.12262502) + quatf xformOp:orient = (1, 4.44971e-8, -6.059751e-8, 1.10050165e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0000069849193, -0.0000041443855, -0.1021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.885346e-11) + point3f physics:centerOfMass = (-0.29865572, -0.38946703, 0.47334316) + float3 physics:diagonalInertia = (0.094906114, 0.24777293, 0.1534046) + float physics:mass = 3.401379 + quatf physics:principalAxes = (0.99983454, -0.0048827087, -0.01747071, -0.0013768467) + vector3f physics:velocity = (3.350899e-14, 5.455745e-13, -0.12262502) + quatf xformOp:orient = (1, 1.5199396e-8, -9.313577e-9, -1.1239434e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000026635826, 0.000006565824, -0.102198124) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853448e-11) + point3f physics:centerOfMass = (0.30735657, -0.42713127, 0.79500645) + float3 physics:diagonalInertia = (0.49934584, 0.6426441, 0.14568014) + float physics:mass = 3.057017 + quatf physics:principalAxes = (0.99923676, 0.03898972, 0.001712046, 0.0016827773) + vector3f physics:velocity = (-8.919471e-14, 7.7178254e-14, -0.12262502) + quatf xformOp:orient = (1, 3.9761128e-9, -5.728524e-8, -5.767225e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000027590431, 0.000014482066, -0.102210045) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_front_right" + { + vector3f physics:angularVelocity = (8.308047e-9, -2.1835187e-9, -1.8853445e-11) + vector3f physics:velocity = (-1.796916e-12, -6.2059333e-12, -0.12262502) + quatf xformOp:orient = (1, 1.0784268e-8, 3.762534e-8, 4.727103e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000035762787, 0.000014901161, -0.10217428) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_front_left" + { + vector3f physics:angularVelocity = (8.308047e-9, -2.1835187e-9, -1.8853452e-11) + vector3f physics:velocity = (-1.796916e-12, -5.832456e-12, -0.12262502) + quatf xformOp:orient = (1, 4.1756568e-8, -3.4367854e-8, -1.35596485e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000023841858, 0.0000059604645, -0.1021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_rear_right" + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.8853466e-11) + vector3f physics:velocity = (-1.5836886e-12, -6.205933e-12, -0.12262502) + quatf xformOp:orient = (1, 3.2110474e-9, 5.131059e-8, -4.6311985e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000035762787, -0.000017881393, -0.10217428) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_rear_left" + { + vector3f physics:angularVelocity = (8.308047e-9, -2.183519e-9, -1.885345e-11) + vector3f physics:velocity = (-1.5836841e-12, -5.8324387e-12, -0.12262502) + quatf xformOp:orient = (1, 3.181366e-8, -6.302984e-8, 5.6839962e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000023841858, -0.0000059604645, -0.1021862) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 9.81 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Xform "GroundPlane" + { + def Mesh "CollisionMesh" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding:physics = ( + bindMaterialAs = "weakerThanDescendants" + ) + uniform token physics:approximation = "convexHull" + point3f[] points = [(-500, -500, 0), (500, -500, 0), (500, 500, 0), (-500, 500, 0), (-500, -500, -10), (500, -500, -10), (500, 500, -10), (-500, 500, -10)] + token visibility = "invisible" + } + + def "PhysMaterial" ( + prepend apiSchemas = ["PhysicsMaterialAPI"] + ) + { + float physics:dynamicFriction = 0.4 + float physics:restitution = 0 + float physics:staticFriction = 0.5 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.026421964, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690447, 0.3511234415883917, 0, 0), (-0.1488760414816929, -0.3970027772845144, 0.9056625856802984, 0), (0.317999364001908, 0.8479983040050881, 0.423999152002544, -0), (0.8402167553497436, 2.235370660713406, 3.716778288112415, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..a1e75813cdbe9d6d8855b70d7a53e98cea1b9707 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/joint_movement.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:65def77fef7bbbc5e3aedde4c5a8f3d61e22b5cb8d37cde10a3fc2a3baef6ea4 +size 246071 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..638e49cd9cfaf458bd79c6373d8029bec17290b8 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 82.437, "message": "", "failure_details": null, "description": "For each authored joint on the asset, applies a type-aware excitation (including a temporary external D6 driver for PhysX spherical joints, a balanced force-at-lever-arm probe for Newton spherical joints, and a linear-velocity nudge for other supported non-scalar joints) and verifies that relative motion between the joint's connected bodies actually occurs. Validates that joints aren't seized, their axis is correctly authored, and the bodies they connect are free to move per the joint type.", "expected_video": "Each authored joint is exercised one at a time. The two bodies connected by that joint visibly move relative to each other in the joint's allowed direction (rotate around the axis for a revolute joint, slide for a prismatic, etc.). A joint that produces no visible relative motion fails the check.", "test_version": "2.2.0", "metrics": {"_timing_capture_frame_total_s": {"value": 9.809, "unit": null}, "_timing_capture_frame_count": {"value": 45, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 217.98, "unit": null}, "_timing_encode_video_total_s": {"value": 1.015, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "jm_joint_door_left_hinge_joint_rot_deg": {"value": 60.263, "unit": null}, "jm_joint_door_left_hinge_joint_trans_pct": {"value": 75.53, "unit": null}, "jm_joint_door_left_hinge_joint_bbox_m": {"value": 0.8045, "unit": null}, "jm_joint_door_left_hinge_joint_pct_of_travel": {"value": 54.8, "unit": null}, "jm_joint_door_right_hinge_joint_rot_deg": {"value": 60.276, "unit": null}, "jm_joint_door_right_hinge_joint_trans_pct": {"value": 75.47, "unit": null}, "jm_joint_door_right_hinge_joint_bbox_m": {"value": 0.8042, "unit": null}, "jm_joint_door_right_hinge_joint_pct_of_travel": {"value": 54.8, "unit": null}, "jm_joint_caster_front_right_swivel_joint_rot_deg": {"value": 30.001, "unit": null}, "jm_joint_caster_front_right_swivel_joint_trans_pct": {"value": 126.65, "unit": null}, "jm_joint_caster_front_right_swivel_joint_bbox_m": {"value": 0.2353, "unit": null}, "jm_joint_caster_front_right_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_front_left_swivel_joint_rot_deg": {"value": 30.001, "unit": null}, "jm_joint_caster_front_left_swivel_joint_trans_pct": {"value": 127.03, "unit": null}, "jm_joint_caster_front_left_swivel_joint_bbox_m": {"value": 0.2353, "unit": null}, "jm_joint_caster_front_left_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_rear_right_swivel_joint_rot_deg": {"value": 30.001, "unit": null}, "jm_joint_caster_rear_right_swivel_joint_trans_pct": {"value": 155.48, "unit": null}, "jm_joint_caster_rear_right_swivel_joint_bbox_m": {"value": 0.2353, "unit": null}, "jm_joint_caster_rear_right_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_caster_rear_left_swivel_joint_rot_deg": {"value": 30.001, "unit": null}, "jm_joint_caster_rear_left_swivel_joint_trans_pct": {"value": 155.62, "unit": null}, "jm_joint_caster_rear_left_swivel_joint_bbox_m": {"value": 0.2353, "unit": null}, "jm_joint_caster_rear_left_swivel_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_front_right_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_front_right_spin_joint_trans_pct": {"value": 151.16, "unit": null}, "jm_joint_wheel_front_right_spin_joint_bbox_m": {"value": 0.151, "unit": null}, "jm_joint_wheel_front_right_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_front_left_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_front_left_spin_joint_trans_pct": {"value": 220.69, "unit": null}, "jm_joint_wheel_front_left_spin_joint_bbox_m": {"value": 0.151, "unit": null}, "jm_joint_wheel_front_left_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_rear_right_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_rear_right_spin_joint_trans_pct": {"value": 258.37, "unit": null}, "jm_joint_wheel_rear_right_spin_joint_bbox_m": {"value": 0.151, "unit": null}, "jm_joint_wheel_rear_right_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joint_wheel_rear_left_spin_joint_rot_deg": {"value": 30.0, "unit": null}, "jm_joint_wheel_rear_left_spin_joint_trans_pct": {"value": 115.63, "unit": null}, "jm_joint_wheel_rear_left_spin_joint_bbox_m": {"value": 0.151, "unit": null}, "jm_joint_wheel_rear_left_spin_joint_pct_of_travel": {"value": 100.0, "unit": null}, "jm_joints_total": {"value": 10, "unit": null}, "jm_joints_passed": {"value": 10, "unit": null}, "jm_joints_failed": {"value": 0, "unit": null}, "jm_joint_door_left_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_door_right_hinge_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_front_right_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_front_left_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_rear_right_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_caster_rear_left_swivel_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_front_right_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_front_left_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_rear_right_spin_joint_status": {"value": "passed", "unit": null}, "jm_joint_wheel_rear_left_spin_joint_status": {"value": "passed", "unit": null}}, "media": [{"filename": "joint_movement.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Joint movement PASSED: 10/10 joints responded"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "joint_movement", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet004_multibody/joint_movement.py", "test_output_name": "joint_movement", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..4dc8e7d13ea0095dcd1a1b7480fbd111f811ab39 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/joint_movement/isaac_sim/test_scene.usda @@ -0,0 +1,890 @@ +#usda 1.0 +( + endTimeCode = 864000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 240 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:ecoMode:enabled + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + double3 xformOp:translate = (0, 0, 0.1) + uniform token[] xformOpOrder = ["xformOp:translate"] + + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + over "Frame_Cart" + { + over "body" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-2.3686135e-9, 0.010665444, 0.26823044) + float3 physics:diagonalInertia = (2.4143918, 4.0120473, 4.210732) + float physics:mass = 17.900736 + quatf physics:principalAxes = (0.9295038, 0.3688125, 3.3524225e-7, -8.44898e-7) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 0, 0, 0) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (4.2382453e-7, -0.0000019776053, 0.0000023841858) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_front_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.55549634, -0.32399783, 0.10495674) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, -0.0014680718, 0.22103041, -0.00020312697) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, -4.7150026e-9, 3.1962056e-8, -8.149773e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000022351742, 0.000007543713, 0.000005364418) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_rear_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.55549634, 0.32399783, 0.10495674) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, 0.0014680718, 0.22103041, 0.00020312697) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.6604236e-8, 3.2055546e-8, 5.386004e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000023515895, -0.000010151416, 0.000006109476) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_front_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.55549634, -0.32399783, 0.10495683) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, -0.0014682675, -0.22103038, 0.00020312676) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.8369905e-8, -3.108616e-8, -1.9727457e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000009732321, -0.0000014202669, 0.00000461936) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "caster_rear_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.55549645, 0.32399768, 0.1049568) + float3 physics:diagonalInertia = (0.0022241455, 0.004587885, 0.004237653) + float physics:mass = 1.744319 + quatf physics:principalAxes = (0.9752658, 0.0014683956, -0.22103041, -0.00020302243) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 4.44971e-8, -6.059751e-8, 1.10050165e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.0000069849193, -0.0000041443855, 1.4901161e-7) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_left" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (-0.29865572, -0.38946703, 0.47334316) + float3 physics:diagonalInertia = (0.094906114, 0.24777293, 0.1534046) + float physics:mass = 3.401379 + quatf physics:principalAxes = (0.99983454, -0.0048827087, -0.01747071, -0.0013768467) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.5199396e-8, -9.313577e-9, -1.1239434e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000026635826, 0.000006565824, -0.000015497208) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "door_right" ( + prepend apiSchemas = ["PhysicsMassAPI"] + ) + { + vector3f physics:angularVelocity = (0, 0, 0) + point3f physics:centerOfMass = (0.30735657, -0.42713127, 0.79500645) + float3 physics:diagonalInertia = (0.49934584, 0.6426441, 0.14568014) + float physics:mass = 3.057017 + quatf physics:principalAxes = (0.99923676, 0.03898972, 0.001712046, 0.0016827773) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.9761128e-9, -5.728524e-8, -5.767225e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000027590431, 0.000014482066, -0.000021457672) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "Joints" + { + over "caster_front_right_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_front_left_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_rear_right_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "caster_rear_left_swivel_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_front_right_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_front_left_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_rear_right_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "wheel_rear_left_spin_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45 + float physics:lowerLimit = -30 + float physics:upperLimit = 30 + } + + over "door_left_hinge_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = -45.833332 + } + + over "door_right_hinge_joint" ( + delete apiSchemas = ["PhysicsDriveAPI:angular"] + prepend apiSchemas = ["PhysicsDriveAPI:angular"] + ) + { + float drive:angular:physics:damping = 1000 + float drive:angular:physics:maxForce = 10000000 + float drive:angular:physics:stiffness = 0 + float drive:angular:physics:targetVelocity = 45.833332 + } + } + + over "wheel_front_right" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 1.0784268e-8, 3.762534e-8, 4.727103e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000035762787, 0.000014901161, 0.000005364418) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_rear_right" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.2110474e-9, 5.131059e-8, -4.6311985e-9) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (-0.000035762787, -0.000017881393, 0.000006854534) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_front_left" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 4.1756568e-8, -3.4367854e-8, -1.35596485e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000023841858, 0.0000059604645, 0.0000023841858) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + + over "wheel_rear_left" + { + vector3f physics:angularVelocity = (0, 0, 0) + vector3f physics:velocity = (0, 0, 0) + quatf xformOp:orient = (1, 3.181366e-8, -6.302984e-8, 5.6839962e-8) + float3 xformOp:scale = (1, 1, 1) + float3 xformOp:translate = (0.000023841858, -0.0000059604645, -0.0000020861626) + token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.25, 0.35, 0.6) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.3, 0.4, 0.7) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def PhysicsScene "PhysicsScene" ( + prepend apiSchemas = ["NewtonSceneAPI", "PhysxSceneAPI"] + ) + { + vector3f physics:gravityDirection = (0, 0, -1) + float physics:gravityMagnitude = 0 + uniform token physxScene:broadphaseType = "GPU" + bool physxScene:enableEnhancedDeterminism = 0 + bool physxScene:enableGPUDynamics = 1 + bool physxScene:enableStabilization = 1 + uniform token physxScene:solverType = "TGS" + uint physxScene:timeStepsPerSecond = 240 + } + + def Camera "Camera" + { + float2 clippingRange = (0.026727706, 1000) + float focalLength = 35 + float horizontalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.3511234415883916, 0, 0), (-0.14887604148169276, -0.39700277728451405, 0.9056625856802982, 0), (0.317999364001908, 0.8479983040050879, 0.42399915200254373, -0), (0.8495217948538412, 2.193443015510099, 1.8742995860136713, 0.9999999999999998) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } + + def Xform "JM_Arrow_0" + { + quatf xformOp:orient = (0.69758165, 0.2721547, -0.6628059, 0) + double3 xformOp:translate = (-0.3029746214747428, -0.39370741954073313, 0.5314748454093933) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_1" + { + quatf xformOp:orient = (0.70945233, 0.35612953, 0.6081522, 0) + double3 xformOp:translate = (0.30297461192868647, -0.3915717965550721, 0.5314747858047485) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_2" + { + quatf xformOp:orient = (0.71188533, -0.70114243, -0.0402317, 0) + double3 xformOp:translate = (0.5676368004083632, -0.3243622311577201, 0.18990692019462585) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_3" + { + quatf xformOp:orient = (0.6969779, -0.71694654, 0.014470883, 0) + double3 xformOp:translate = (-0.567636926602572, -0.3243623074817013, 0.18990699708635392) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_4" + { + quatf xformOp:orient = (0.71589565, -0.6981699, -0.007226248, 0) + double3 xformOp:translate = (0.567636788766831, 0.324362205080688, 0.18990692764520656) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_5" + { + quatf xformOp:orient = (0.7020439, -0.7098796, 0.056615938, 0) + double3 xformOp:translate = (-0.5676370403629823, 0.3243621052743084, 0.18990692341414706) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_6" + { + quatf xformOp:orient = (0.71265423, -0.70040596, -0.039439112, 0) + double3 xformOp:translate = (0.5674996423721312, -0.3239998471736908, 0.1500000536441803) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_7" + { + quatf xformOp:orient = (0.69709593, -0.716813, 0.015371145, 0) + double3 xformOp:translate = (-0.5674997615814208, -0.32399992326484106, 0.15000011012827438) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_8" + { + quatf xformOp:orient = (0.71663237, -0.6974219, -0.0063792886, 0) + double3 xformOp:translate = (0.5674996423721312, 0.32399981737136846, 0.1500000685453416) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } + + def Xform "JM_Arrow_9" + { + quatf xformOp:orient = (0.7021948, -0.7096786, 0.057260685, 0) + double3 xformOp:translate = (-0.5674998478678166, 0.3239997767039721, 0.15000003578833201) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient"] + + def Cone "Head" + { + uniform token axis = "Z" + double height = 0.1046038528847457 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.050209849384677936 + float xformOp:rotateX = 180 + double3 xformOp:translate = (0, 0, 0.05230192644237285) + uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateX"] + } + + def Cylinder "Shaft" + { + uniform token axis = "Z" + double height = 0.4184154115389828 + color3f[] primvars:displayColor = [(1, 0, 0)] + double radius = 0.016736616461559314 + double3 xformOp:translate = (0, 0, 0.3138115586542371) + uniform token[] xformOpOrder = ["xformOp:translate"] + } + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..e356a3292c61bebbe72ebc0142d99a0156631762 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/light_response_light_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2333e96849176bb29931d5602f9d7d29869990a1c2599a0f6959138577878c75 +size 840056 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..a1d31eb9d3af26a0a6d729b4a54a4b23a3c62062 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 18.828, "message": "", "failure_details": null, "description": "Renders the asset in a black room with a rotating directional light and weak dome fill, using a diagnostic orange matte material; verifies the captured frames show shading variation that follows the light's position. Validates that mesh normals exist and correctly modulate Lambert shading \u2014 a uniformly-lit surface in every frame indicates missing or constant normals.", "expected_video": "The asset stationary at center, with a directional light orbiting around it. The orange diagnostic surface should brighten on the side facing the light and darken on the lee side, with the bright and dark regions tracking the light's position smoothly across frames. A surface with uniform brightness throughout means the normals aren't being read by the shader.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.95, "unit": null}, "_timing_capture_frame_count": {"value": 30, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 98.33, "unit": null}, "_timing_encode_video_total_s": {"value": 0.5, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "light_response_variation_ratio": {"value": 0.896552, "unit": null}, "light_response_blank_ratio": {"value": 0.0, "unit": null}, "light_response_blank_frames": {"value": 0, "unit": null}, "light_response_total_frames": {"value": 30, "unit": null}, "light_response_total_pairs": {"value": 29, "unit": null}, "light_response_different_pairs": {"value": 26, "unit": null}, "light_response_passed": {"value": 1, "unit": null}, "light_response_max_pair_change": {"value": 0.733556, "unit": null}, "light_response_min_pair_change": {"value": 0.045758, "unit": null}}, "media": [{"filename": "light_response_light_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Light response PASSED: 89.7% variation, 0% blank"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "light_response", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/light_response.py", "test_output_name": "light_response", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..84427533c9d5fe4e2ad1c223f6299e9dc3168370 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/light_response/isaac_sim/test_scene.usda @@ -0,0 +1,1081 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Frame_Cart" + { + over "body" + { + over "cart_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left" + { + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_keeper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right" + { + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0, 0, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..1b1cbc2b10e840534825c222a104ed1200a78ad1 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ea1e13937c2c8868101aaf51cb8e974c36a0a4b259a5ce2d796c1ddd81a6f32d +size 775746 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..d301fdc42503e453aa365398c824e7c8cb1b4e1d --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e00f057dcedfbe5f0fff610de3f108c4cd6a51f916e876dfe72cc16b93b40c36 +size 765365 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..b0895bd766fa7c5f6b5672b25937f8d832cd32cf --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:66156f7d18dbcfeaa2d9dd0471f7adf6922dc0a13e131ddaeee936e194ab4deb +size 1073903 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..fe075ed21b01de72e929f333fef49de57d441fc4 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/captures/mdl_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cec0dc50c80dceb2389d3116a4296d68562a063541c108ec0ae4c21d6cc06ef2 +size 753165 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0a1e7c2a285d7583a31ab62aeafb8a59afa61e02 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 28.093, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to [mdl], once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. The two frames differ only in the strength of that one binding, so what is left magenta is geometry the asset binds no MDL surface to. The material network under test is left exactly as authored.", "expected_video": "The asset in a mid grey room shaded by its MDL surface, normally its full textured appearance, then the same frame with a flat magenta control bound underneath the asset's own bindings. Magenta showing through is geometry that resolves no material of the asset's under the mdl render context.", "test_version": "0.3.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.796, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 199.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "mdl_surface_materials_with_universal": {"value": 5, "unit": null}, "mdl_surface_materials_with_mdl": {"value": 5, "unit": null}, "mdl_surface_materials_with_mtlx": {"value": 0, "unit": null}, "mdl_surface_materials_total": {"value": 5, "unit": null}, "mdl_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "mdl_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "mdl_surface_render_context_order": {"value": "mdl", "unit": null}, "mdl_surface_silhouette_pixels": {"value": 178295, "unit": null}, "mdl_surface_uncovered_pixels": {"value": 0, "unit": null}, "mdl_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/mdl_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/mdl_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/mdl_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [mdl], 100.0% of the asset's 178295 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002044E120580:World166.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002044E121C00:World167.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "mdl_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/mdl_renders.py", "test_output_name": "mdl_renders", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b30c36fe4f08420633c06fc6e1c7481537391f0a --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/mdl_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..032c8c28c44f5b12b98704ece4fa2d725686036b --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/normals_xz_rotation.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a0e34103d895b253afb972c775377878107912991f833e9b2de6bd1cd6a98dab +size 221702 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..960532fbcdbcb6de45082000e83468a0e4f70938 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 9.844, "message": "", "failure_details": null, "description": "Rotates the asset around a combined X+Z axis (tilted spin) under uniform dome lighting (2000 intensity) with double-sided rendering ON and a diagnostic orange matte material; verifies brightness is uniform across all visible angles. Catches inverted normals that present only at oblique viewing directions.", "expected_video": "The asset rotating around a tilted axis combining pitch and yaw, lit uniformly. Orange diagnostic surface is evenly bright at every frame. Dark patches at oblique angles (only) indicate inverted normals on faces that face neither pure-X nor pure-Z.", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.641, "unit": null}, "_timing_capture_frame_count": {"value": 8, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 80.13, "unit": null}, "_timing_encode_video_total_s": {"value": 0.204, "unit": null}, "_timing_encode_video_count": {"value": 1, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "normals_xz_avg_dark": {"value": 9.4e-05, "unit": null}, "normals_xz_max_dark": {"value": 0.000275, "unit": null}, "normals_xz_problem_frames": {"value": 0, "unit": null}, "normals_xz_passed": {"value": 1, "unit": null}}, "media": [{"filename": "normals_xz_rotation.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Normal XZ PASSED: avg dark=0.0%, max dark=0.0%"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "normals_xz", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/normals_xz.py", "test_output_name": "normals_xz", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..38ef245b58c7f37f07f88b301af01de6fd43e89d --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/normals_xz/isaac_sim/test_scene.usda @@ -0,0 +1,1211 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Frame_Cart" + { + over "body" + { + over "cart_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_mount_plate_front_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_mount_plate_rear_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_mount_plate_front_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "caster_mount_plate_rear_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "caster_front_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_front_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "caster_rear_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_rear_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "caster_front_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_front_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "caster_rear_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "wheel_rear_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_left" + { + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "latch_bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "latch_keeper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + + over "door_right" + { + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + uniform bool doubleSided = 1 + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + custom bool singleSided = 0 + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 2000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..adcc6da18d81491cb307e3da9789b1425fc45857 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_spin_z.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:34ba9751f5b2f60b83319468c9468ca9d900f482b02dafeb0f3139fcd4550d36 +size 378111 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 new file mode 100644 index 0000000000000000000000000000000000000000..9f0ab45c23baa7b66fb78c0f7cbb855921badefa --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/pivot_tilt_x.mp4 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:51333a3caddd0d0d9652a2b72f9903e45008059639644228c9d1fe64936967c3 +size 358766 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..0a06493acffd736aa79a0acf2a440ecec935e35f --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 13.25, "message": "", "failure_details": null, "description": "Computes the asset's world-aligned bounding box and verifies the asset's origin (pivot) is at the bottom-center of the bbox within tolerance. Validates that the asset is authored as a ground-placeable prop \u2014 translating it to (x, 0, z) should land it flush on a floor at that location.", "expected_video": "A still or near-still frame showing the asset placed at the world origin with the floor visible directly beneath it. The asset's lowest point should touch the floor (pivot at bbox bottom-center implies the asset rests on the floor when placed at y=0).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 2.142, "unit": null}, "_timing_capture_frame_count": {"value": 20, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 107.1, "unit": null}, "_timing_encode_video_total_s": {"value": 0.469, "unit": null}, "_timing_encode_video_count": {"value": 2, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "pivot_score": {"value": 0.9, "unit": null}, "pivot_pivot_height_pct": {"value": -0.0, "unit": null}, "pivot_pivot_at_base": {"value": 1, "unit": null}, "pivot_pivot_centered_xy": {"value": 1, "unit": null}, "pivot_ground_penetration": {"value": 1, "unit": null}, "pivot_orbital_motion": {"value": 0, "unit": null}, "pivot_passed": {"value": 1, "unit": null}}, "media": [{"filename": "pivot_tilt_x.mp4", "role": "summary", "kind": "video"}, {"filename": "pivot_spin_z.mp4", "role": "summary", "kind": "video"}], "warnings": [], "logs": ["Pivot validation PASSED (score=0.90)"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "pivot", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/pivot.py", "test_output_name": "pivot", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..08e7135df45b1a21f13c41a4961495fe5d0fc223 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/pivot/isaac_sim/test_scene.usda @@ -0,0 +1,1008 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Frame_Cart" + { + over "body" + { + over "cart_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left" + { + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_keeper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right" + { + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 1 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.8, 0.8, 0.8) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png new file mode 100644 index 0000000000000000000000000000000000000000..c483ded316114e4ed393cf5ed6e8f2bc5ac1852e --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_hidden_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d89e4816a973d696fec5cb521b086795583994c79ad1384e03a1a7f23f059d3e +size 144452 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png new file mode 100644 index 0000000000000000000000000000000000000000..2caa79130dea90aee9ef7e38c19773d3bef64cc7 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/captures/presence_visible_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:461dd43a892a91e073e258d7ac6eadce506a87a47284ba42204e1608832689a8 +size 457306 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..5de99b5ecf35caf126c9179facafcfe3e3746a35 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 8.313, "message": "", "failure_details": null, "description": "Renders the asset under uniform dome lighting with a diagnostic orange matte material; verifies that any visible pixels of the diagnostic color appear in the captured frame. Validates the asset has at least one renderable surface (no zero-extent geometry, no broken material binding, no all-instanceable hidden mesh).", "expected_video": "A single still frame: the asset rendered as a uniform orange shape against a white background. The asset should be clearly visible and fill a recognizable portion of the frame. A blank or near-blank frame indicates failure (no surfaces rendering).", "test_version": "2.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.172, "unit": null}, "_timing_capture_frame_count": {"value": 2, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 86.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "presence_diff_ratio": {"value": 0.168564, "unit": null}, "presence_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/presence_hidden_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/presence_visible_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["Presence PASSED: toggle produced 16.86% difference"], "kit_logs": [], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "presence", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet001_visual/presence.py", "test_output_name": "presence", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..7cb8c11f16016a30855480869f32265e1239353e --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/presence/isaac_sim/test_scene.usda @@ -0,0 +1,1073 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.9, 0.2, 0) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + + over "Frame_Cart" + { + over "body" + { + over "cart_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_right" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_front_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "caster_mount_plate_rear_left" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_right" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_right" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_front_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_front_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "caster_rear_left" + { + over "fork" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_pedal" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "axle_bolt" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_bracket" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_02" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_03" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "brake_rod_01" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_housing" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_top_plate" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "swivel_bearing_race" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "wheel_rear_left" + { + over "wheel_collider" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "wheel" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_left" + { + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_bar" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "latch_keeper" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + + over "door_right" + { + over "hinge_upper_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_bracket_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_b" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_lower_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "hinge_upper_pin_a" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + + over "door_frame" ( + prepend apiSchemas = ["MaterialBindingAPI"] + ) + { + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + rel material:binding:physics = None + } + } + } + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png new file mode 100644 index 0000000000000000000000000000000000000000..3ec1df0e734816643394d3db65fb1588bcbf0cb2 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fec21c40f78c14afea8b7b72304db27c5995abe3814731dbacdab23f95f80ab8 +size 769254 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png new file mode 100644 index 0000000000000000000000000000000000000000..a478b158834c5a67e6967bd994d5266ee3d8f849 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_002.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a520de1ec25ba72ca2969be2f0bcb06c92aa15467b24e2d44f1f3ce94c86c334 +size 773756 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png new file mode 100644 index 0000000000000000000000000000000000000000..625096593100a0f862d9f78783c883410feb85eb --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_pinned_silhouette_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:327663fc4140d3c409407c9d2bdfb5c9b4cc2cc9caf5763617d293d238fb8795 +size 1174796 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png new file mode 100644 index 0000000000000000000000000000000000000000..62516eebad21a01eb8cb99f7148a53258c682efd --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/captures/universal_surface_uncovered_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:95b5491a412d3b90ff04a685f2d0108e19524930bbcfebc6f3f792eefd24a18b +size 716914 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..380e874ea287ff44cc55af46f841a97912ee266c --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 29.016, "message": "", "failure_details": null, "description": "Renders the asset twice with Kit's render-context list pinned to the universal context alone, once with a flat magenta control material bound over it strongerThanDescendants and once weakerThanDescendants, and requires the asset's own materials to shade most of its silhouette. UsdPreviewSurface is the surface a renderer falls back to when it cannot evaluate MDL or MaterialX, and on an asset that declares all three it is the one least likely to be exercised.", "expected_video": "The asset in a mid grey room shaded by its UsdPreviewSurface. This is the low-fidelity representation and is expected to look simpler than the MDL or OpenPBR one. Then the same frame with a flat magenta control bound underneath the asset's own bindings: magenta showing through is geometry that resolves no UsdPreviewSurface, and is what a viewer without MDL or MaterialX support draws on its default material.", "test_version": "0.4.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.797, "unit": null}, "_timing_capture_frame_count": {"value": 4, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 199.25, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "universal_surface_materials_with_universal": {"value": 5, "unit": null}, "universal_surface_materials_with_mdl": {"value": 5, "unit": null}, "universal_surface_materials_with_mtlx": {"value": 0, "unit": null}, "universal_surface_materials_total": {"value": 5, "unit": null}, "universal_surface_asset_root": {"value": "/World/AssetRoot/Asset", "unit": null}, "universal_surface_contexts_present": {"value": "mdl, universal", "unit": null}, "universal_surface_render_context_order": {"value": "universal", "unit": null}, "universal_surface_silhouette_pixels": {"value": 176231, "unit": null}, "universal_surface_uncovered_pixels": {"value": 0, "unit": null}, "universal_surface_coverage": {"value": 1.0, "unit": null}}, "media": [{"filename": "captures/universal_surface_pinned_001.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_002.png", "role": "summary", "kind": "image"}, {"filename": "captures/universal_surface_pinned_silhouette_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/universal_surface_uncovered_001.png", "role": "normal", "kind": "image"}], "warnings": [], "logs": ["With the render-context list pinned to [universal], 100.0% of the asset's 176231 pixel silhouette is shaded by materials the asset authored, and 0 pixel(s) came back as the control. The two frames are the same scene under the same pin, differing only in the strength of one binding, so that share is the asset's own bindings and nothing else. The asset has a surface on: mdl, universal.\n\nCoverage on its own does not establish that those materials evaluated. A shader that fails to resolve still wins over the weak control and counts as covered, which is what the MaterialX validation log reports separately."], "kit_logs": [{"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002044E120300:World163.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "warning", "channel": "omni.usd", "message": "Unexpected reference count of 2 for UsdStage 'anon:000002044E121700:World164.usd' while being closed in UsdContext (this may indicate it is still resident in memory)."}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "preview_surface_renders", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet006_materials/preview_surface_renders.py", "test_output_name": "preview_surface_renders", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..b30c36fe4f08420633c06fc6e1c7481537391f0a --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/preview_surface_renders/isaac_sim/test_scene.usda @@ -0,0 +1,300 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (0.35, 0.35, 0.35) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DistantLight "DistantLight_1" + { + float inputs:angle = 1 + float inputs:intensity = 3000 + float3 xformOp:rotateXYZ = (45, 0, 90) + uniform token[] xformOpOrder = ["xformOp:rotateXYZ"] + } + + def DomeLight "DomeLight_2" + { + float inputs:intensity = 150 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} + diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png new file mode 100644 index 0000000000000000000000000000000000000000..facf1a371c5783af6205a6fca077a1ac9f9764ee --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_rgb_001.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:44fd1a04aa381acea77ff7ece4cfbe97e02bbd5e3e7f93c364d7fee0cf514da3 +size 485099 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png new file mode 100644 index 0000000000000000000000000000000000000000..85303d047dbfb6790fefe86e2553ca7b67ad352b --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/captures/semantic_labels_semseg_labelled.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b44191a2add22502f52e4d95de270b651cabe2aa6c0003670dffe81950fb3d9 +size 11372 diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json new file mode 100644 index 0000000000000000000000000000000000000000..6c23ee01b077a4000c12937b5e62ac66087ab320 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/result.json @@ -0,0 +1 @@ +{"status": "pass", "duration": 10.25, "message": "", "failure_details": null, "description": "Renders the RTX semantic-segmentation AOV of the asset as authored and measures the fraction of the frame that resolves to a semantic label. Passes when segmented coverage reaches on_coverage_min, which shows the renderer reads the asset's SemanticsLabelsAPI labels.", "expected_video": "A single still frame of the semantic-segmentation AOV: the asset appears as a solid block of one colour against a flat background, with no unsegmented holes in it.", "test_version": "1.0.0", "metrics": {"_timing_capture_frame_total_s": {"value": 0.265, "unit": null}, "_timing_capture_frame_count": {"value": 1, "unit": null}, "_timing_capture_frame_avg_ms": {"value": 265.0, "unit": null}, "_timing_encode_video_total_s": {"value": 0.0, "unit": null}, "_timing_encode_video_count": {"value": 0, "unit": null}, "_render_blank_retry_count": {"value": 0, "unit": null}, "_render_blank_retry_unrecovered": {"value": 0, "unit": null}, "semantic_labels_on_coverage": {"value": 0.164526, "unit": null}, "semantic_labels_labelled_passed": {"value": 1, "unit": null}}, "media": [{"filename": "captures/semantic_labels_rgb_001.png", "role": "normal", "kind": "image"}, {"filename": "captures/semantic_labels_semseg_labelled.png", "role": "summary", "kind": "image"}], "warnings": [], "logs": ["Segmented coverage 0.1645 with labels as authored"], "kit_logs": [{"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: Traceback (most recent call last):"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/impl/texture.py\", line 377, in on_drawable_changed"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__drawable_changed_fn(texture[\"rp_resource\"], presentation_key)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/widget.py\", line 516, in __set_image_data"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: vp_api._sync_viewport_api(camera, canvas_size, vp_api.time, view, projection, force_update=True) # noqa PLW0212"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 546, in _sync_viewport_api"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: self.__projection = self._conform_projection(policy, camera, image_aspect, canvas_aspect, projection)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: File \"./isaacsim601/sim/extscache/omni.kit.widget.viewport-109.2.0+f9bf0dda/omni/kit/widget/viewport/api.py\", line 476, in _conform_projection"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: gf_camera = camera.GetCamera(self.__time)"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: ^^^^^^^^^^^^^^^^"}, {"level": "error", "channel": "omni.kit.app._impl", "message": "[py stderr]: AttributeError: 'NoneType' object has no attribute 'GetCamera'"}], "scene_file": "test_scene.usda", "engine_unhealthy": "", "test_name": "semantic_labels_seg_labelled", "test_provider": "simready_benchmark_kit_suite", "test_file": "$HOME/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/_toolchain/venv-submit/Lib/site-packages/simready_benchmark_kit_suite/fet011_semantics/seg_labelled.py", "test_output_name": "semantic_labels_seg_labelled", "asset": "external/c2e9ee4968bb/frame_cart.usd", "session_id": "kit_139580_1", "engine": "isaac_sim", "engine_version": "6.0.1"} \ No newline at end of file diff --git a/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda new file mode 100644 index 0000000000000000000000000000000000000000..39d98e316bc395bacdbd65bdb3f6ef9e1da231c9 --- /dev/null +++ b/reports/runtime/results/external/c2e9ee4968bb/.simready/runtime/semantic_labels_seg_labelled/isaac_sim/test_scene.usda @@ -0,0 +1,293 @@ +#usda 1.0 +( + endTimeCode = 1000000 + metersPerUnit = 1 + startTimeCode = 0 + timeCodesPerSecond = 60 + upAxis = "Z" +) + +def "Render" ( + hide_in_stage_window = true + no_delete = true +) +{ + def "OmniverseKit" + { + def "HydraTextures" ( + hide_in_stage_window = true + no_delete = true + ) + { + def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" ( + prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"] + hide_in_stage_window = true + no_delete = true + ) + { + rel camera = + token omni:rtx:ambientOcclusion:denoiserMode = "none" + token omni:rtx:background:source:texture:textureMode = "repeatMirrored" + token omni:rtx:background:source:type = "domeLight" + bool omni:rtx:debug:view:pixelDebug:enableFixedTextPos = 1 + token omni:rtx:directLighting:sampledLighting:denoisingTechnique = "None" + bool omni:rtx:dlss:frameGeneration = 0 + float3 omni:rtx:domeLight:rotationAxis = (0, 0, 1) + bool omni:rtx:indirectDiffuse:denoiser:enabled = 0 + bool omni:rtx:material:db:syncLoads = 1 + token omni:rtx:post:dlss:execMode = "performance" + bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1 + bool omni:rtx:post:registeredCompositing:invertToneMap = 1 + bool omni:rtx:pt:adaptiveSampling:filterError = 0 + uint omni:rtx:pt:adaptiveSampling:fixedSppIterations = 2 + uint omni:rtx:pt:maxSamplesPerLaunch = 2073600 + uint omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12 + int omni:rtx:pt:samplesPerIteration = 16 + bool omni:rtx:reflections:denoiser:enabled = 0 + token omni:rtx:rendermode = "RealTimePathTracing" + color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1) + bool omni:rtx:rt:demoire = 0 + bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1 + int omni:rtx:rt:sss:samples = 1 + uint omni:rtx:rtpt:maxVolumeBounces = 15 + float omni:rtx:rtpt:modulatingRoughnessThreshold = 0.08 + bool omni:rtx:scene:hydra:materialSyncLoads = 1 + bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1 + rel orderedVars = + custom bool overrideClipRange = 0 + uniform int2 resolution = (1024, 1024) + } + } + } + + def RenderSettings "OmniverseGlobalRenderSettings" ( + prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"] + no_delete = true + ) + { + rel products = + } + + def "Vars" + { + def RenderVar "LdrColor" ( + hide_in_stage_window = true + no_delete = true + ) + { + uniform string sourceName = "LdrColor" + uniform token sourceType = "raw" + } + } +} + +over "OmniverseKit_Persp" +{ + float exposure:fStop = 5 + float exposure:responsivity = 1.1026709 + float exposure:time = 0.02 +} + +def "World" +{ + def Xform "AssetRoot" + { + def "Asset" ( + prepend references = @C:/Users/user/Desktop/Claude/Project/Nvidia/Data/Summit/HuggingFace/source_50/frame_cart/simready_usd/frame_cart.usd@ + ) + { + } + } + + def Xform "Room" + { + def Mesh "Bottom" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -50, -52), (50, 50, -50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, 50, -50), (-50, 50, -50), (-50, -50, -52), (50, -50, -52), (50, 50, -52), (-50, 50, -52)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "Floor" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI"] + ) + { + float3[] extent = [(-50, -50, -2), (50, 50, 0)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] + uniform token physics:approximation = "convexHull" + bool physics:collisionEnabled = 0 + point3f[] points = [(-50, -50, 0), (50, -50, 0), (50, 50, 0), (-50, 50, 0), (-50, -50, -2), (50, -50, -2), (50, 50, -2), (-50, 50, -2)] + custom bool primvars:doNotCastShadows = 1 + token visibility = "invisible" + } + + def Mesh "North" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, -52, -50), (50, -50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, -50, -50), (50, -50, -50), (50, -50, 50), (-50, -50, 50), (-50, -52, -50), (50, -52, -50), (50, -52, 50), (-50, -52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "South" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-50, 50, -50), (50, 52, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0), (0, -1, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, 50, -50), (-50, 50, -50), (-50, 50, 50), (50, 50, 50), (50, 52, -50), (-50, 52, -50), (-50, 52, 50), (50, 52, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "West" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(-52, -50, -50), (-50, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0), (1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(-50, 50, -50), (-50, -50, -50), (-50, -50, 50), (-50, 50, 50), (-52, 50, -50), (-52, -50, -50), (-52, -50, 50), (-52, 50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + + def Mesh "East" ( + prepend apiSchemas = ["PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "MaterialBindingAPI"] + ) + { + float3[] extent = [(50, -50, -50), (52, 50, 50)] + int[] faceVertexCounts = [4, 4, 4, 4, 4, 4] + int[] faceVertexIndices = [0, 1, 2, 3, 7, 6, 5, 4, 0, 4, 5, 1, 1, 5, 6, 2, 2, 6, 7, 3, 3, 7, 4, 0] + rel material:binding = ( + bindMaterialAs = "strongerThanDescendants" + ) + normal3f[] normals = [(-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0), (-1, 0, 0)] + uniform token physics:approximation = "convexHull" + point3f[] points = [(50, -50, -50), (50, 50, -50), (50, 50, 50), (50, -50, 50), (52, -50, -50), (52, 50, -50), (52, 50, 50), (52, -50, 50)] + custom bool primvars:doNotCastShadows = 1 + + def Material "_FlatColorMaterial" + { + token outputs:surface.connect = + + def Shader "Shader" + { + uniform token info:id = "UsdPreviewSurface" + color3f inputs:diffuseColor = (1, 1, 1) + float inputs:metallic = 0 + float inputs:roughness = 1 + color3f inputs:specularColor = (0, 0, 0) + token outputs:surface + } + } + } + } + + def Xform "Lights" + { + def DomeLight "DomeLight_1" + { + float inputs:intensity = 1000 + } + } + + def Camera "Camera" + { + float2 clippingRange = (0.02355712, 10000) + float focalLength = 35 + float horizontalAperture = 36 + float verticalAperture = 36 + matrix4d xformOp:transform = ( (-0.9363291775690444, 0.35112344158839165, 2.7755575615628907e-17, 0), (-0.14887604148169284, -0.39700277728451433, 0.9056625856802981, 0), (0.3179993640019079, 0.8479983040050879, 0.42399915200254407, -0), (0.7491148392842318, 1.9924322178720413, 1.6480698801457374, 1.0000000000000002) ) + uniform token[] xformOpOrder = ["xformOp:transform"] + } +} +