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Upload folder using huggingface_hub

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  1. .gitattributes +182 -0
  2. web/api/api_launcher_connect.php +0 -0
  3. web/api/get/bonus-info.php +1 -0
  4. web/api/get/multiplier.php +1 -0
  5. web/api/info/apk/last_apk_file_info.json +8 -0
  6. web/api/info/game/BACKUPserver_info_test.json +20 -0
  7. web/api/info/game/last_apk_file_info.json +8 -0
  8. web/api/info/game/last_game_info.json +2333 -0
  9. web/api/info/game/server_info_test.json +20 -0
  10. web/api/info/game/server_info_test1.json +20 -0
  11. web/gamecache/123files/CINFO.BIN +3 -0
  12. web/gamecache/123files/SAMP/AudioConfig.cfg +539 -0
  13. web/gamecache/123files/SAMP/SAMP.ide +2052 -0
  14. web/gamecache/123files/SAMP/favorites.json +1 -0
  15. web/gamecache/123files/SAMP/gta.dat +70 -0
  16. web/gamecache/123files/SAMP/handling.cfg +528 -0
  17. web/gamecache/123files/SAMP/main.scm +0 -0
  18. web/gamecache/123files/SAMP/main.txt +97 -0
  19. web/gamecache/123files/SAMP/outfit.dat +71 -0
  20. web/gamecache/123files/SAMP/peds.ide +316 -0
  21. web/gamecache/123files/SAMP/sampn.dat +24 -0
  22. web/gamecache/123files/SAMP/sampn.dff +0 -0
  23. web/gamecache/123files/SAMP/script.img +0 -0
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  25. web/gamecache/123files/SAMP/sky_box1.dff +0 -0
  26. web/gamecache/123files/SAMP/svlog.txt +10 -0
  27. web/gamecache/123files/SAMP/tracks2.dat +1 -0
  28. web/gamecache/123files/SAMP/tracks4.dat +1 -0
  29. web/gamecache/123files/SAMP/vehicles.ide +553 -0
  30. web/gamecache/123files/SAMP/weapon.dat +171 -0
  31. web/gamecache/123files/Text/american.gxt +3 -0
  32. web/gamecache/123files/Text/french.gxt +3 -0
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  40. web/gamecache/123files/anim/ped.ifp +3 -0
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  42. web/gamecache/123files/data/360Default960x720.cfg +208 -0
  43. web/gamecache/123files/data/ShopUVs.dat +793 -0
  44. web/gamecache/123files/data/TouchDefaultPhone3x2.cfg +211 -0
  45. web/gamecache/123files/data/TouchDefaultPhoneWidescreen.cfg +209 -0
  46. web/gamecache/123files/data/TouchDefaultTablet4x3.cfg +210 -0
  47. web/gamecache/123files/data/TouchDefaultTabletWidescreen.cfg +210 -0
  48. web/gamecache/123files/data/animgrp.dat +225 -0
  49. web/gamecache/123files/data/ar_stats.dat +113 -0
  50. web/gamecache/123files/data/carcols.dat +167 -0
.gitattributes CHANGED
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+ ;|Name Model| |VehicleAudioType| |PlayerBank| |DummyBank| |BassSetting| |BassFactor| |EnginePitch| |HornType| |HornPitch| |DoorType| |EngineUpgrade| |RadioStation| |RadioType| |VehicleAudioTypeForName| |EngineVolumeOffset|
180
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188
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190
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200
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203
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205
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208
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209
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210
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211
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212
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213
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214
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215
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216
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217
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219
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220
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221
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222
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223
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224
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225
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229
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230
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231
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232
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233
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234
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235
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236
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237
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238
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239
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240
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241
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242
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243
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244
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245
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246
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247
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248
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249
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250
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251
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252
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253
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254
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255
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256
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257
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258
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259
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260
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261
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262
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263
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264
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265
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266
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267
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268
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269
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270
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271
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272
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273
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274
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275
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276
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277
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278
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279
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280
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281
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282
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283
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284
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285
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286
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287
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288
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289
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290
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291
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292
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293
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294
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295
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296
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297
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298
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299
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300
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301
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302
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303
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304
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305
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306
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307
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308
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309
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310
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311
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312
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313
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314
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315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
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326
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327
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328
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329
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330
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331
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332
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333
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334
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335
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336
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337
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338
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339
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340
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341
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342
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343
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344
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345
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346
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347
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348
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349
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350
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351
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352
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353
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354
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355
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356
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357
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358
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359
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360
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361
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362
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363
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364
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365
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366
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367
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368
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369
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370
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372
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373
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374
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375
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376
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377
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378
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379
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380
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381
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382
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383
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384
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385
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386
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387
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388
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389
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390
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391
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392
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393
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394
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395
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396
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397
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398
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399
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400
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401
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402
+ jesko 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ camarozl1 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ koenig1 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ bugatl 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
406
+
407
+ patriotf 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
408
+ delora 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
409
+ marussiab 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ amggtbs 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ codalunga 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ bigmatiz 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ gt500 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ lc500c 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
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+ mclspeed 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
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+ phuayra 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ barbie_cv 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ offe34 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
419
+ bmwx5h 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
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+ bentp750 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ gffwht 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ huramante 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ bmwx7l 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ kmztyph 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ huracanst 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ sf90 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ lucidair 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ taurusfbi 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ bmwg90 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ xpenght 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ 180itasha 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ 2106 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ 2107ofr 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ audirsq8m 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ bentayga24 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ cturbogt 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ corvettec8 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ mustrtr 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ vaz2104 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ vaz2108 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ vestas 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ mbcheqsuv 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ frdmrzr 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ ghostrll 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ lveneno 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ gmansory63 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ mbg63army 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ whplsh 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ lambtouch 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ pturbos 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ tcelicagt 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ w213 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
453
+ zen 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ vision 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
455
+ semi 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
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+ volvofh12 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
457
+ cbelair 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
458
+ chevcor 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ dodgcha 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
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+ volgatti 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
461
+ uruspir 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ dodgchapir 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
463
+ e5325pol 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
464
+ evo9tt 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
465
+ huracanpt 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
466
+ lambsvj 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
467
+ mrx7 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
468
+ uaehuracan 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
469
+
470
+ bt41r 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
471
+ zenst1 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
472
+ zondafrd 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
473
+ nivapc 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
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+ jeepamp 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
475
+ atlantik 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
476
+ bgsx 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
477
+ bmwcsl 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
478
+ bmwmfd 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
479
+ bmwsport 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
480
+ braviy 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
481
+ carnival 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
482
+ corvetts 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
483
+ emgrand 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
484
+ ferarat 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
485
+ fersup 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
486
+ flankr 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
487
+ flcn 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
488
+ fr330 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
489
+ gaz21c 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
490
+ ultrarank 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
491
+ honikorn 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
492
+ hudson 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
493
+ karakal 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
494
+ mersr230 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
495
+ miata 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
496
+ miura 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
497
+ saleen 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
498
+ smart 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
499
+ nisvgt 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
500
+ rtrfbi 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
501
+ srttoma 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
502
+ mbw211 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
503
+ slngshot 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
504
+ x5g05 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
505
+ mercbrab 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
506
+ 4runner 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
507
+ apie 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
508
+ mmc20m 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
509
+ bmwm3g81 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
510
+ bellfcx 4 85 -1 0 0.700000 1.000000 -1 1.000000 0 0 3 0 13 0.000000
511
+ scifitruck 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
512
+ mater 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
513
+ jstorm 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
514
+ monza 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
515
+ bfspur 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
516
+ hod_rod_hulk 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
517
+ tronbike 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
518
+ frankym 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
519
+ giga 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
520
+ madgaz 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
521
+ monster1 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
522
+ monster2 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
523
+ monster3 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
524
+ monster4 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
525
+ t80utrak 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
526
+ btr70 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
527
+ frdexp20civ 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
528
+ ct7pm 0 99 98 0 0.78 1.0 7 1.0 2 0 11 0 0 0.0
529
+ mbc63sc 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
530
+ benefactor 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
531
+ valkyrie 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
532
+ mb190et 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
533
+ mgtny25 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
534
+ dodsanki 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
535
+ lotusem 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
536
+ 427custom 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
537
+ lotv8 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
538
+ ktank 0 17 16 1 1.0 1.189207 2 1.259921 2 0 5 0 2 0.0
539
+ ;the end
web/gamecache/123files/SAMP/SAMP.ide ADDED
@@ -0,0 +1,2052 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # ------------------------------------------------------
2
+ # ------------------------------------------------------
3
+ # SA:MP IDE File
4
+ # --------------
5
+ # Objects in this file were created and/or edited by (in alphabetical order):
6
+ # cessil, Kalcor, Matite and Micky (September 2010 to April 2015)
7
+ #
8
+ # Go to the SA:MP wiki for information about this file:
9
+ # http://wiki.sa-mp.com
10
+ # ------------------------------------------------------
11
+ #
12
+ # IMG File Fixes in SA:MP 0.3.7:
13
+ # * Fixed the elevator COL brightness (ID:18755 - was 0 brightness)
14
+ # * Fixed the missing metal grating texture for AnimTube (ID:19901)
15
+ # * Fixed some of the draw distances (IDs:19475 to 19483 - changed from 300 to 299)
16
+ # * Fixed the flags on one of the walls (ID:19371 - changed from 2097284 to 0)
17
+ # * Fixed the wall sections COL brightness (IDs:19353 to 19465 - was 255 brightness)
18
+ # * Replaced the face COLs with box COLs on many of the wall sections (IDs:19353 to 19465)
19
+ # * Fixed the hot air balloons COL brightness (IDs:19332 to 19338 - was 0 brightness)
20
+ # * Added mine.txd from VC to fix the existing GTASA landmine that had no texture (ID:1213)
21
+ # Note: if you want a non-dynamic mine use ID:19589
22
+ # * Fixed the deer COL brightness (ID:19315 - was 0 brightness)
23
+ # * Fixed the container COL brightness (ID:19321 - was 0 brightness)
24
+ # * Changed the flags on EnExMarker2 (ID:19197 - changed from 2097156 to 2097220)
25
+ # * Changed the flags on EnExMarker3 (ID:19198 - changed from 2097156 to 2097220)
26
+ # * Added the UFO model to old unused object ID slot (ID:18846)
27
+ # * Fixed the pumpkin COL brightness (ID:19320 - was 0 brightness)
28
+ # * Added the security keypad 2 model to old unused object ID slot (ID:19305)
29
+ # * Added the red flag model to old unused object ID slot (ID:19306)
30
+ # * Added the blue flag model to old unused object ID slot (ID:19307)
31
+ # * Added the ATM non-dynamic model to old unused object ID slot (ID:19324)
32
+ # * Updated wall001 (ID:19353) to use vertex colours so it does not respond to dynamic lighting
33
+ # * Updated wall031 (ID:19383) to use vertex colours so it does not respond to dynamic lighting
34
+ # * Updated wall047 (ID:19399) to use vertex colours so it does not respond to dynamic lighting
35
+ # * Updated wall066 (ID:19426) to use vertex colours so it does not respond to dynamic lighting
36
+ # * Updated wall085 (ID:19445) to use vertex colours so it does not respond to dynamic lighting
37
+ # * Updated SF Harry Plums building (ID:19486) to open the side doors, fix vertex colours and COL
38
+ #
39
+ #
40
+ # ------------------------------------------------------
41
+ # The objects defined below have been added by SA:MP.
42
+ # You can replace them to define new objects
43
+ # (but they will only be visible to you).
44
+ #
45
+ # Usable object IDs are:
46
+ # * 18631 to 19999 (1369 total) reserved for SAMP.IDE
47
+ # * 11682 to 12799 (1118 total) reserved for SAMP.IDE
48
+ # * 15065 to 15999 (935 total) reserved for CUSTOM.IDE
49
+ # ------------------------------------------------------
50
+ #
51
+ objs
52
+ # ------------------------------------------------------
53
+ # No Model File (used internally by SA:MP - do not remove or replace this model)
54
+ 18631, NoModelFile, NoModelFile, 50, 0
55
+ # ------------------------------------------------------
56
+ # Holding Objects
57
+ 18632, FishingRod, FishingRod, 100, 0
58
+ 18633, GTASAWrench1, MatTextures, 100, 0
59
+ 18634, GTASACrowbar1, MatTextures, 100, 0
60
+ 18635, GTASAHammer1, MatTextures, 100, 0
61
+ 18636, PoliceCap1, MatTextures, 100, 2097152
62
+ 18637, PoliceShield1, MatTextures, 100, 4
63
+ 18638, HardHat1, wmycon, 100, 2097152
64
+ 18639, BlackHat1, dwmolc2, 100, 2097152
65
+ 18640, Hair1, smyst, 100, 2097152
66
+ 18641, Flashlight1, Flashlight1, 100, 0
67
+ 18642, Taser1, Taser1, 100, 0
68
+ 18643, LaserPointer1, LaserPointer1, 100, 4
69
+ 18644, Screwdriver1, MatTextures, 100, 0
70
+ 18645, MotorcycleHelmet1, MatClothes, 100, 2097152
71
+ # ------------------------------------------------------
72
+ # Lights
73
+ 18646, PoliceLight1, MatColours, 150, 0
74
+ 18647, RedNeonTube1, MatTextures, 150, 0
75
+ 18648, BlueNeonTube1, MatTextures, 150, 0
76
+ 18649, GreenNeonTube1, MatTextures, 150, 0
77
+ 18650, YellowNeonTube1, MatTextures, 150, 0
78
+ 18651, PinkNeonTube1, MatTextures, 150, 0
79
+ 18652, WhiteNeonTube1, MatTextures, 150, 0
80
+ 18653, DiscoLightRed, Carter_block, 150, 0
81
+ 18654, DiscoLightGreen, Carter_block, 150, 0
82
+ 18655, DiscoLightBlue, Carter_block, 150, 0
83
+ 18656, LightBeamWhite, LightBeams, 200, 2097156
84
+ 18657, LightBeamRed, LightBeams, 200, 2097156
85
+ 18658, LightBeamBlue, LightBeams, 200, 2097156
86
+ # ------------------------------------------------------
87
+ # Spray Tags
88
+ 18659, SprayTag1, SprayTags, 50, 4
89
+ 18660, SprayTag2, SprayTags, 50, 4
90
+ 18661, SprayTag3, SprayTags, 50, 4
91
+ 18662, SprayTag4, SprayTags, 50, 4
92
+ 18663, SprayTag5, SprayTags, 50, 4
93
+ 18664, SprayTag6, SprayTags, 50, 4
94
+ 18665, SprayTag7, SprayTags, 50, 4
95
+ 18666, SprayTag8, SprayTags, 50, 4
96
+ 18667, SprayTag9, SprayTags, 50, 4
97
+ # ------------------------------------------------------
98
+ # Particle Effects
99
+ 18668, blood_heli, MatTextures, 100, 0
100
+ 18669, boat_prop, MatTextures, 100, 0
101
+ 18670, camflash, MatTextures, 100, 0
102
+ 18671, carwashspray, MatTextures, 100, 0
103
+ 18672, cementp, MatTextures, 100, 0
104
+ 18673, cigarette_smoke, MatTextures, 100, 0
105
+ 18674, cloudfast, MatTextures, 100, 0
106
+ 18675, coke_puff, MatTextures, 100, 0
107
+ 18676, coke_trail, MatTextures, 100, 0
108
+ 18677, exhale, MatTextures, 100, 0
109
+ 18678, explosion_barrel, MatTextures, 100, 0
110
+ 18679, explosion_crate, MatTextures, 100, 0
111
+ 18680, explosion_door, MatTextures, 100, 0
112
+ 18681, explosion_fuel_car, MatTextures, 100, 0
113
+ 18682, explosion_large, MatTextures, 100, 0
114
+ 18683, explosion_medium, MatTextures, 100, 0
115
+ 18684, explosion_molotov, MatTextures, 100, 0
116
+ 18685, explosion_small, MatTextures, 100, 0
117
+ 18686, explosion_tiny, MatTextures, 100, 0
118
+ 18687, extinguisher, MatTextures, 100, 0
119
+ 18688, fire, MatTextures, 150, 0
120
+ 18689, fire_bike, MatTextures, 100, 0
121
+ 18690, fire_car, MatTextures, 100, 0
122
+ 18691, fire_large, MatTextures, 100, 0
123
+ 18692, fire_med, MatTextures, 100, 0
124
+ 18693, Flame99, MatTextures, 100, 0
125
+ 18694, flamethrowerp, MatTextures, 100, 0
126
+ 18695, gunflash, MatTextures, 100, 0
127
+ 18696, gunsmoke, MatTextures, 100, 0
128
+ 18697, heli_dust, MatTextures, 100, 0
129
+ 18698, insects, MatTextures, 100, 0
130
+ 18699, jetpackp, MatTextures, 100, 0
131
+ 18700, jetthrust, MatTextures, 100, 0
132
+ 18701, molotov_flame, MatTextures, 100, 0
133
+ 18702, nitrop, MatTextures, 100, 0
134
+ 18703, overheat_car, MatTextures, 100, 0
135
+ 18704, overheat_car_elec, MatTextures, 100, 0
136
+ 18705, petrolcan, MatTextures, 100, 0
137
+ 18706, prt_blood, MatTextures, 100, 0
138
+ 18707, prt_boatsplash, MatTextures, 100, 0
139
+ 18708, prt_bubble, MatTextures, 100, 0
140
+ 18709, prt_cardebris, MatTextures, 100, 0
141
+ 18710, prt_collisionsmoke, MatTextures, 100, 0
142
+ 18711, prt_glass, MatTextures, 100, 0
143
+ 18712, prt_gunshell, MatTextures, 100, 0
144
+ 18713, prt_sand2, MatTextures, 100, 0
145
+ 18714, prt_sand, MatTextures, 100, 0
146
+ 18715, prt_smoke_huge, MatTextures, 150, 0
147
+ 18716, prt_smoke_expand, MatTextures, 100, 0
148
+ 18717, prt_spark, MatTextures, 100, 0
149
+ 18718, prt_spark_2, MatTextures, 100, 0
150
+ 18719, prt_wake, MatTextures, 100, 0
151
+ 18720, prt_watersplash, MatTextures, 100, 0
152
+ 18721, prt_wheeldirt, MatTextures, 100, 0
153
+ 18722, puke, MatTextures, 100, 0
154
+ 18723, riot_smoke, MatTextures, 100, 0
155
+ 18724, shootlight, MatTextures, 100, 0
156
+ 18725, smoke30lit, MatTextures, 100, 0
157
+ 18726, smoke30m, MatTextures, 100, 0
158
+ 18727, smoke50lit, MatTextures, 100, 0
159
+ 18728, smoke_flare, MatTextures, 100, 0
160
+ 18729, spraycanp, MatTextures, 100, 0
161
+ 18730, tank_fire, MatTextures, 100, 0
162
+ 18731, teargas99, MatTextures, 100, 0
163
+ 18732, teargasAD, MatTextures, 100, 0
164
+ 18733, tree_hit_fir, MatTextures, 100, 0
165
+ 18734, tree_hit_palm, MatTextures, 100, 0
166
+ 18735, vent2, MatTextures, 100, 0
167
+ 18736, vent, MatTextures, 100, 0
168
+ 18737, wallbust, MatTextures, 100, 0
169
+ 18738, water_fnt_tme, MatTextures, 100, 0
170
+ 18739, water_fountain, MatTextures, 100, 0
171
+ 18740, water_hydrant, MatTextures, 100, 0
172
+ 18741, water_ripples, MatTextures, 100, 0
173
+ 18742, water_speed, MatTextures, 100, 0
174
+ 18743, water_splash, MatTextures, 100, 0
175
+ 18744, water_splash_big, MatTextures, 100, 0
176
+ 18745, water_splsh_sml, MatTextures, 100, 0
177
+ 18746, water_swim, MatTextures, 100, 0
178
+ 18747, waterfall_end, MatTextures, 100, 0
179
+ 18748, WS_factorysmoke, MatTextures, 100, 0
180
+ # ------------------------------------------------------
181
+ # SA:MP Logos
182
+ 18749, SAMPLogoSmall, MatTextures, 150, 0
183
+ 18750, SAMPLogoBig, MatTextures, 299, 0
184
+ # ------------------------------------------------------
185
+ # Land Masses
186
+ 18751, IslandBase1, MatTextures, 299, 0
187
+ 18752, Volcano, Volcano, 299, 4
188
+ # ------------------------------------------------------
189
+ # Base Sections
190
+ 18753, Base125mx125m1, BaseSections, 299, 2097156
191
+ 18754, Base250mx250m1, BaseSections, 299, 2097156
192
+ # ------------------------------------------------------
193
+ # Elevator from VC
194
+ 18755, VCElevator1, VCInteriors, 50, 2097152
195
+ 18756, ElevatorDoor1, VCInteriors, 50, 0
196
+ 18757, ElevatorDoor2, VCInteriors, 50, 0
197
+ 18758, VCElevatorFront1, VCInteriors, 50, 2097152
198
+ # ------------------------------------------------------
199
+ # DM Cages
200
+ 18759, DMCage1, DMCages, 250, 2097156
201
+ 18760, DMCage2, DMCages, 250, 2097156
202
+ # ------------------------------------------------------
203
+ # Racing
204
+ 18761, RaceFinishLine1, MatRacing, 220, 2097156
205
+ # ------------------------------------------------------
206
+ # Parkour
207
+ 18762, Concrete1mx1mx5m, ConcreteBits, 100, 0
208
+ 18763, Concrete3mx3mx5m, ConcreteBits, 100, 0
209
+ 18764, Concrete5mx5mx5m, ConcreteBits, 100, 0
210
+ 18765, Concrete10mx10mx5m, ConcreteBits, 100, 0
211
+ 18766, Concrete10mx1mx5m, ConcreteBits, 100, 0
212
+ 18767, ConcreteStair1, ConcreteBits, 150, 0
213
+ # ------------------------------------------------------
214
+ # Sky Diving Platforms
215
+ 18768, SkyDivePlatform1, SkyDivePlatforms, 299, 2097152
216
+ 18769, SkyDivePlatform1a, SkyDivePlatforms, 299, 2097156
217
+ 18770, SkyDivePlatform1b, SkyDivePlatforms, 299, 0
218
+ 18771, SpiralStair1, MatStairs, 299, 0
219
+ # ------------------------------------------------------
220
+ # Tunnel Sections
221
+ 18772, TunnelSection1, TunnelSections, 299, 4
222
+ 18773, TunnelJoinSection1, TunnelSections, 299, 4
223
+ 18774, TunnelJoinSection2, TunnelSections, 299, 4
224
+ 18775, TunnelJoinSection3, TunnelSections, 299, 4
225
+ 18776, TunnelJoinSection4, TunnelSections, 299, 4
226
+ 18777, TunnelSpiral1, TunnelSections, 299, 4
227
+ # ------------------------------------------------------
228
+ # Ramps
229
+ 18778, RampT1, landjump, 220, 0
230
+ 18779, RampT2, MatRamps, 280, 0
231
+ 18780, RampT3, MatRamps, 280, 0
232
+ 18781, MeshRampBig, MatRamps, 220, 4
233
+ 18782, CookieRamp1, CookieRamp1, 220, 0
234
+ 18783, FunBoxTop1, MatRamps, 220, 2097284
235
+ 18784, FunBoxRamp1, MatRamps, 220, 2097284
236
+ 18785, FunBoxRamp2, MatRamps, 220, 2097284
237
+ 18786, FunBoxRamp3, MatRamps, 220, 2097284
238
+ 18787, FunBoxRamp4, MatRamps, 220, 2097284
239
+ # ------------------------------------------------------
240
+ # Modular Road Sections
241
+ 18788, MRoad40m, cs_ebridge, 250, 0
242
+ 18789, MRoad150m, cs_ebridge, 299, 0
243
+ 18790, MRoadBend180Deg1, cs_ebridge, 250, 0
244
+ 18791, MRoadBend45Deg, cs_ebridge, 250, 0
245
+ 18792, MRoadTwist15DegL, cs_ebridge, 250, 0
246
+ 18793, MRoadTwist15DegR, cs_ebridge, 250, 0
247
+ 18794, MRoadBend15Deg1, cs_ebridge, 250, 0
248
+ 18795, MRoadBend15Deg2, cs_ebridge, 250, 0
249
+ 18796, MRoadBend15Deg3, cs_ebridge, 250, 0
250
+ 18797, MRoadBend15Deg4, cs_ebridge, 250, 0
251
+ 18798, MRoadB45T15DegL, cs_ebridge, 250, 0
252
+ 18799, MRoadB45T15DegR, cs_ebridge, 250, 0
253
+ 18800, MRoadHelix1, MRoadHelix1, 250, 0
254
+ 18801, MRoadLoop1, cs_ebridge, 250, 0
255
+ # ------------------------------------------------------
256
+ # Modular Bridge Sections
257
+ 18802, MBridgeRamp1, cs_ebridge, 200, 0
258
+ 18803, MBridge150m1, cs_ebridge, 250, 0
259
+ 18804, MBridge150m2, cs_ebridge, 250, 0
260
+ 18805, MBridge150m3, cs_ebridge, 250, 0
261
+ 18806, MBridge150m4, cs_ebridge, 250, 0
262
+ 18807, MBridge75mHalf, cs_ebridge, 250, 0
263
+ # ------------------------------------------------------
264
+ # Tubes and Funnels
265
+ 18808, Tube50m1, MatTextures, 299, 0
266
+ 18809, Tube50mGlass1, MatTextures, 299, 4
267
+ 18810, Tube50mBulge1, MatTextures, 299, 0
268
+ 18811, Tube50mGlassBulge1, MatTextures, 299, 4
269
+ 18812, Tube50mFunnel1, MatTextures, 299, 0
270
+ 18813, Tube50mGlassFunnel1, MatTextures, 299, 4
271
+ 18814, Tube50mFunnel2, MatTextures, 299, 0
272
+ 18815, Tube50mFunnel3, MatTextures, 299, 0
273
+ 18816, Tube50mFunnel4, MatTextures, 299, 0
274
+ 18817, Tube50mTSection1, MatTextures, 299, 0
275
+ 18818, Tube50mGlassT1, MatTextures, 299, 4
276
+ 18819, Tube50mPlus1, MatTextures, 299, 0
277
+ 18820, Tube50mGlassPlus1, MatTextures, 299, 4
278
+ 18821, Tube50m45Bend1, MatTextures, 299, 0
279
+ 18822, Tube50mGlass45Bend1, MatTextures, 299, 4
280
+ 18823, Tube50m90Bend1, MatTextures, 299, 0
281
+ 18824, Tube50mGlass90Bend1, MatTextures, 299, 4
282
+ 18825, Tube50m180Bend1, MatTextures, 299, 0
283
+ 18826, Tube50mGlass180Bend, MatTextures, 299, 4
284
+ 18827, Tube100m2, MatTextures, 299, 0
285
+ 18828, SpiralTube1, MatRamps, 299, 2097156
286
+ 18829, RTexturetube, MickyTextures, 299, 0
287
+ 18830, RTexturebridge, MickyTextures, 299, 0
288
+ 18831, RT25mBend90Tube1, MickyTextures, 299, 0
289
+ 18832, RT25mBend180Tube1, MickyTextures, 299, 0
290
+ 18833, RT50mBend45Tube1, MickyTextures, 299, 0
291
+ 18834, RT50mBend180Tube1, MickyTextures, 299, 0
292
+ 18835, RBFunnel, MickyTextures, 299, 0
293
+ 18836, RBHalfpipe, MickyTextures, 299, 0
294
+ 18837, RB25mBend90Tube, MickyTextures, 299, 0
295
+ 18838, RB25mBend180Tube, MickyTextures, 299, 0
296
+ 18839, RB50mBend45Tube, MickyTextures, 299, 0
297
+ 18840, RB50mBend90Tube, MickyTextures, 299, 0
298
+ 18841, RB50mBend180Tube, MickyTextures, 299, 0
299
+ 18842, RB50mTube, MickyTextures, 299, 0
300
+ # ------------------------------------------------------
301
+ # Spheres
302
+ 18843, GlassSphere1, MatTextures, 299, 4
303
+ 18844, WaterUVAnimSphere1, MatTextures, 280, 4
304
+ 18845, RTexturesphere, MickyTextures, 299, 0
305
+ # ------------------------------------------------------
306
+ # Extracted UFO
307
+ # -------------
308
+ 18846, UFO, des_ufoinn, 299, 0
309
+ # ------------------------------------------------------
310
+ # More Stuff
311
+ 18847, HugeHalfPipe1, glenpark7_lae, 299, 0
312
+ 18848, SamSiteNonDynamic, milbase, 150, 0
313
+ 18849, ParaDropNonDynamic, kmb_chute, 150, 0
314
+ 18850, HeliPad1, sfe_copchop, 200, 4
315
+ # ------------------------------------------------------
316
+ # Objects added in Beta Team IMG 1 (154 Objects)
317
+ 18851, TubeToRoad1, MatTextures, 299, 0
318
+ 18852, Tube100m1, MatTextures, 299, 0
319
+ 18853, Tube100m45Bend1, MatTextures, 299, 0
320
+ 18854, Tube100m90Bend1, MatTextures, 299, 0
321
+ 18855, Tube100m180Bend1, MatTextures, 299, 0
322
+ 18856, Cage5mx5mx3m, MatTextures, 200, 4
323
+ 18857, Cage20mx20mx10m, MatTextures, 250, 4
324
+ 18858, FoamHoop1, MatRamps, 250, 0
325
+ 18859, QuarterPipe1, glenpark7_lae, 250, 0
326
+ #18860, skyscrpunbuilt2, buildsite, 299, 0
327
+ #18861, scaffoldlift, buildsite, 150, 0
328
+ 18862, GarbagePileRamp1, MatTextures, 250, 2097152
329
+ 18863, SnowArc1, FakeSnow1, 299, 2097156
330
+ 18864, FakeSnow1, FakeSnow1, 299, 2097156
331
+ 18865, MobilePhone1, MobilePhone1, 100, 0
332
+ 18866, MobilePhone2, MobilePhone2, 100, 0
333
+ 18867, MobilePhone3, MobilePhone3, 100, 0
334
+ 18868, MobilePhone4, MobilePhone4, 100, 0
335
+ 18869, MobilePhone5, MobilePhone5, 100, 0
336
+ 18870, MobilePhone6, MobilePhone6, 100, 0
337
+ 18871, MobilePhone7, MobilePhone7, 100, 0
338
+ 18872, MobilePhone8, MobilePhone8, 100, 0
339
+ 18873, MobilePhone9, MobilePhone9, 100, 0
340
+ 18874, MobilePhone10, MobilePhone10, 100, 0
341
+ 18875, Pager1, Pager1, 100, 0
342
+ 18876, BigGreenGloop1, gloopX, 200, 2097152
343
+ 18877, FerrisWheelBit, FerrisWheel, 299, 4
344
+ 18878, FerrisBaseBit, FerrisWheel, 299, 2097156
345
+ 18879, FerrisCageBit, FerrisWheel, 200, 0
346
+ 18880, SpeedCamera1, SpeedCamera1, 150, 0
347
+ 18881, SkyDivePlatform2, MatRacing, 299, 2097152
348
+ 18882, HugeBowl1, HugeBowls, 299, 0
349
+ 18883, HugeBowl2, HugeBowls, 299, 0
350
+ 18884, HugeBowl3, HugeBowls, 299, 4
351
+ 18885, GunVendingMachine1, GunVendingMachine1, 50, 0
352
+ 18886, ElectroMagnet1, ElectroMagnet1, 150, 0
353
+ 18887, ForceField1, ForceFields, 150, 4
354
+ 18888, ForceField2, ForceFields, 150, 4
355
+ 18889, ForceField3, ForceFields, 150, 4
356
+ 18890, Rake1, Rake1, 50, 0
357
+ 18891, Bandana1, MatClothes, 100, 2097152
358
+ 18892, Bandana2, MatClothes, 100, 2097152
359
+ 18893, Bandana3, MatClothes, 100, 2097152
360
+ 18894, Bandana4, MatClothes, 100, 2097152
361
+ 18895, Bandana5, MatClothes, 100, 2097152
362
+ 18896, Bandana6, MatClothes, 100, 2097152
363
+ 18897, Bandana7, MatClothes, 100, 2097152
364
+ 18898, Bandana8, MatClothes, 100, 2097152
365
+ 18899, Bandana9, MatClothes, 100, 2097152
366
+ 18900, Bandana10, MatClothes, 100, 2097152
367
+ 18901, Bandana11, MatClothes, 100, 2097152
368
+ 18902, Bandana12, MatClothes, 100, 2097152
369
+ 18903, Bandana13, MatClothes, 100, 2097152
370
+ 18904, Bandana14, MatClothes, 100, 2097152
371
+ 18905, Bandana15, MatClothes, 100, 2097152
372
+ 18906, Bandana16, MatClothes, 100, 2097152
373
+ 18907, Bandana17, MatClothes, 100, 2097152
374
+ 18908, Bandana18, MatClothes, 100, 2097152
375
+ 18909, Bandana19, MatClothes, 100, 2097152
376
+ 18910, Bandana20, MatClothes, 100, 2097152
377
+ 18911, Mask1, MatClothes, 100, 2097152
378
+ 18912, Mask2, MatClothes, 100, 2097152
379
+ 18913, Mask3, MatClothes, 100, 2097152
380
+ 18914, Mask4, MatClothes, 100, 2097152
381
+ 18915, Mask5, MatClothes, 100, 2097152
382
+ 18916, Mask6, MatClothes, 100, 2097152
383
+ 18917, Mask7, MatClothes, 100, 2097152
384
+ 18918, Mask8, MatClothes, 100, 2097152
385
+ 18919, Mask9, MatClothes, 100, 2097152
386
+ 18920, Mask10, MatClothes, 100, 2097152
387
+ 18921, Beret1, MatClothes, 100, 2097152
388
+ 18922, Beret2, MatClothes, 100, 2097152
389
+ 18923, Beret3, MatClothes, 100, 2097152
390
+ 18924, Beret4, MatClothes, 100, 2097152
391
+ 18925, Beret5, MatClothes, 100, 2097152
392
+ 18926, Hat1, MatClothes, 100, 2097152
393
+ 18927, Hat2, MatClothes, 100, 2097152
394
+ 18928, Hat3, MatClothes, 100, 2097152
395
+ 18929, Hat4, MatClothes, 100, 2097152
396
+ 18930, Hat5, MatClothes, 100, 2097152
397
+ 18931, Hat6, MatClothes, 100, 2097152
398
+ 18932, Hat7, MatClothes, 100, 2097152
399
+ 18933, Hat8, MatClothes, 100, 2097152
400
+ 18934, Hat9, MatClothes, 100, 2097152
401
+ 18935, Hat10, MatClothes, 100, 2097152
402
+ 18936, Helmet1, MatClothes, 100, 2097152
403
+ 18937, Helmet2, MatClothes, 100, 2097152
404
+ 18938, Helmet3, MatClothes, 100, 2097152
405
+ 18939, CapBack1, MatClothes, 100, 2097152
406
+ 18940, CapBack2, MatClothes, 100, 2097152
407
+ 18941, CapBack3, MatClothes, 100, 2097152
408
+ 18942, CapBack4, MatClothes, 100, 2097152
409
+ 18943, CapBack5, MatClothes, 100, 2097152
410
+ 18944, HatBoater1, MatClothes, 100, 2097152
411
+ 18945, HatBoater2, MatClothes, 100, 2097152
412
+ 18946, HatBoater3, MatClothes, 100, 2097152
413
+ 18947, HatBowler1, MatClothes, 100, 2097152
414
+ 18948, HatBowler2, MatClothes, 100, 2097152
415
+ 18949, HatBowler3, MatClothes, 100, 2097152
416
+ 18950, HatBowler4, MatClothes, 100, 2097152
417
+ 18951, HatBowler5, MatClothes, 100, 2097152
418
+ 18952, BoxingHelmet1, MatClothes, 100, 2097152
419
+ 18953, CapKnit1, MatClothes, 100, 2097152
420
+ 18954, CapKnit2, MatClothes, 100, 2097152
421
+ 18955, CapOverEye1, MatClothes, 100, 2097152
422
+ 18956, CapOverEye2, MatClothes, 100, 2097152
423
+ 18957, CapOverEye3, MatClothes, 100, 2097152
424
+ 18958, CapOverEye4, MatClothes, 100, 2097152
425
+ 18959, CapOverEye5, MatClothes, 100, 2097152
426
+ 18960, CapRimUp1, MatClothes, 100, 2097152
427
+ 18961, CapTrucker1, MatClothes, 100, 2097152
428
+ 18962, CowboyHat2, CowboyHats, 100, 2097152
429
+ 18963, CJElvisHead, MatClothes, 100, 2097152
430
+ 18964, SkullyCap1, MatClothes, 100, 2097152
431
+ 18965, SkullyCap2, MatClothes, 100, 2097152
432
+ 18966, SkullyCap3, MatClothes, 100, 2097152
433
+ 18967, HatMan1, MatClothes, 100, 2097152
434
+ 18968, HatMan2, MatClothes, 100, 2097152
435
+ 18969, HatMan3, MatClothes, 100, 2097152
436
+ 18970, HatTiger1, MatClothes, 100, 2097152
437
+ 18971, HatCool1, MatClothes, 100, 2097152
438
+ 18972, HatCool2, MatClothes, 100, 2097152
439
+ 18973, HatCool3, MatClothes, 100, 2097152
440
+ 18974, MaskZorro1, MatClothes, 100, 2097152
441
+ 18975, Hair2, Hair2, 100, 2097152
442
+ 18976, MotorcycleHelmet2, MatClothes, 100, 2097152
443
+ 18977, MotorcycleHelmet3, MatClothes, 100, 2097152
444
+ 18978, MotorcycleHelmet4, noncolored, 100, 2097152
445
+ 18979, MotorcycleHelmet5, MatClothes, 100, 2097152
446
+ 18980, Concrete1mx1mx25m, ConcreteBits, 150, 0
447
+ 18981, Concrete1mx25mx25m, ConcreteBits, 150, 0
448
+ 18982, Tube100m3, MatTextures, 299, 0
449
+ 18983, Tube100m4, MatTextures, 299, 0
450
+ 18984, Tube100m5, MatTextures, 299, 0
451
+ 18985, Tube100m6, MatTextures, 299, 0
452
+ 18986, TubeToPipe1, MatTextures, 299, 0
453
+ 18987, Tube25m1, MatTextures, 299, 0
454
+ 18988, Tube25mCutEnd1, MatTextures, 299, 0
455
+ 18989, Tube25m45Bend1, MatTextures, 299, 0
456
+ 18990, Tube25m90Bend1, MatTextures, 299, 0
457
+ 18991, Tube25m180Bend1, MatTextures, 299, 0
458
+ 18992, Tube10m45Bend1, MatTextures, 299, 0
459
+ 18993, Tube10m90Bend1, MatTextures, 299, 0
460
+ 18994, Tube10m180Bend1, MatTextures, 299, 0
461
+ 18995, Tube5m1, MatTextures, 299, 0
462
+ 18996, Tube5m45Bend1, MatTextures, 299, 0
463
+ 18997, Tube1m1, MatTextures, 299, 0
464
+ 18998, Tube200m1, MatTextures, 299, 0
465
+ 18999, Tube200mBendy1, MatTextures, 299, 0
466
+ 19000, Tube200mBulge1, MatTextures, 299, 0
467
+ 19001, VCWideLoop1, MatRamps, 250, 0
468
+ 19002, FireHoop1, MatRamps, 250, 0
469
+ 19003, RampT5, MatRamps, 280, 0
470
+ 19004, RoundBuilding1, RoundBuilding1, 299, 2097156
471
+ 19005, RampT4, MatRamps, 280, 0
472
+ 19006, GlassesType1, MatGlasses, 100, 2097156
473
+ 19007, GlassesType2, MatGlasses, 100, 2097156
474
+ 19008, GlassesType3, MatGlasses, 100, 2097156
475
+ 19009, GlassesType4, MatGlasses, 100, 2097156
476
+ 19010, GlassesType5, MatGlasses, 100, 2097156
477
+ 19011, GlassesType6, MatGlasses, 100, 2097156
478
+ 19012, GlassesType7, MatGlasses, 100, 2097156
479
+ 19013, GlassesType8, MatGlasses, 100, 2097156
480
+ 19014, GlassesType9, MatGlasses, 100, 2097156
481
+ 19015, GlassesType10, MatGlasses, 100, 2097156
482
+ 19016, GlassesType11, MatGlasses, 100, 2097156
483
+ 19017, GlassesType12, MatGlasses, 100, 2097156
484
+ 19018, GlassesType13, MatGlasses, 100, 2097156
485
+ 19019, GlassesType14, MatGlasses, 100, 2097156
486
+ 19020, GlassesType15, MatGlasses, 100, 2097156
487
+ 19021, GlassesType16, MatGlasses, 100, 2097156
488
+ 19022, GlassesType17, MatGlasses, 100, 2097156
489
+ 19023, GlassesType18, MatGlasses, 100, 2097156
490
+ 19024, GlassesType19, MatGlasses, 100, 2097156
491
+ 19025, GlassesType20, MatGlasses, 100, 2097156
492
+ 19026, GlassesType21, MatGlasses, 100, 2097156
493
+ 19027, GlassesType22, MatGlasses, 100, 2097156
494
+ 19028, GlassesType23, MatGlasses, 100, 2097156
495
+ 19029, GlassesType24, MatGlasses, 100, 2097156
496
+ 19030, GlassesType25, MatGlasses, 100, 2097156
497
+ 19031, GlassesType26, MatGlasses, 100, 2097156
498
+ 19032, GlassesType27, MatGlasses, 100, 2097156
499
+ 19033, GlassesType28, MatGlasses, 100, 2097156
500
+ 19034, GlassesType29, MatGlasses, 100, 2097156
501
+ 19035, GlassesType30, MatGlasses, 100, 2097156
502
+ 19036, HockeyMask1, MatHockey, 100, 2097156
503
+ 19037, HockeyMask2, MatHockey, 100, 2097156
504
+ 19038, HockeyMask3, MatHockey, 100, 2097156
505
+ 19039, WatchType1, MatWatches, 100, 2097156
506
+ 19040, WatchType2, MatWatches, 100, 2097156
507
+ 19041, WatchType3, MatWatches, 100, 2097156
508
+ 19042, WatchType4, MatWatches, 100, 2097156
509
+ 19043, WatchType5, MatWatches, 100, 2097156
510
+ 19044, WatchType6, MatWatches, 100, 2097156
511
+ 19045, WatchType7, MatWatches, 100, 2097156
512
+ 19046, WatchType8, MatWatches, 100, 2097156
513
+ 19047, WatchType9, MatWatches, 100, 2097156
514
+ 19048, WatchType10, MatWatches, 100, 2097156
515
+ 19049, WatchType11, MatWatches, 100, 2097156
516
+ 19050, WatchType12, MatWatches, 100, 2097156
517
+ 19051, WatchType13, MatWatches, 100, 2097156
518
+ 19052, WatchType14, MatWatches, 100, 2097156
519
+ 19053, WatchType15, MatWatches, 100, 2097156
520
+ # ------------------------------------------------------
521
+ # Objects added in RC4 (109 Objects)
522
+ 19054, XmasBox1, XmasBoxes, 100, 0
523
+ 19055, XmasBox2, XmasBoxes, 100, 0
524
+ 19056, XmasBox3, XmasBoxes, 100, 0
525
+ 19057, XmasBox4, XmasBoxes, 100, 0
526
+ 19058, XmasBox5, XmasBoxes, 100, 0
527
+ 19059, XmasOrb1, XmasOrbs, 100, 0
528
+ 19060, XmasOrb2, XmasOrbs, 100, 0
529
+ 19061, XmasOrb3, XmasOrbs, 100, 0
530
+ 19062, XmasOrb4, XmasOrbs, 100, 0
531
+ 19063, XmasOrb5, XmasOrbs, 100, 0
532
+ 19064, SantaHat1, SantaHats, 100, 2097152
533
+ 19065, SantaHat2, SantaHats, 100, 2097152
534
+ 19066, SantaHat3, SantaHats, 100, 2097152
535
+ 19067, HoodyHat1, HoodyHats, 100, 2097152
536
+ 19068, HoodyHat2, HoodyHats, 100, 2097152
537
+ 19069, HoodyHat3, HoodyHats, 100, 2097152
538
+ 19070, WSDown1, WSSections, 299, 2097156
539
+ 19071, WSStraight1, WSSections, 299, 2097156
540
+ 19072, WSBend45Deg1, WSSections, 299, 2097156
541
+ 19073, WSRocky1, WSSections, 299, 2097156
542
+ 19074, Cage20mx20mx10mv2, MatTextures, 250, 4
543
+ 19075, Cage5mx5mx3mv2, MatTextures, 250, 4
544
+ 19076, XmasTree1, XmasTree1, 200, 2097156
545
+ 19077, Hair3, Hair3, 100, 2097152
546
+ 19078, TheParrot1, TheParrot, 100, 0
547
+ 19079, TheParrot2, TheParrot, 100, 0
548
+ 19080, LaserPointer2, LaserPointer2, 100, 4
549
+ 19081, LaserPointer3, LaserPointer3, 100, 4
550
+ 19082, LaserPointer4, LaserPointer4, 100, 4
551
+ 19083, LaserPointer5, LaserPointer5, 100, 4
552
+ 19084, LaserPointer6, LaserPointer6, 100, 4
553
+ 19085, EyePatch1, EyePatch1, 100, 2097152
554
+ 19086, ChainsawDildo1, sexdetail, 100, 2097152
555
+ 19087, Rope1, MatRopes, 150, 0
556
+ 19088, Rope2, MatRopes, 150, 0
557
+ 19089, Rope3, MatRopes, 150, 0
558
+ 19090, PomPomBlue, PomPoms, 100, 0
559
+ 19091, PomPomRed, PomPoms, 100, 0
560
+ 19092, PomPomGreen, PomPoms, 100, 0
561
+ 19093, HardHat2, NewHardHats, 100, 2097152
562
+ 19094, BurgerShotHat1, wfyburg, 100, 0
563
+ 19095, CowboyHat1, CowboyHats, 100, 2097152
564
+ 19096, CowboyHat3, CowboyHats, 100, 2097152
565
+ 19097, CowboyHat4, CowboyHats, 100, 2097152
566
+ 19098, CowboyHat5, CowboyHats, 100, 2097152
567
+ 19099, PoliceCap2, PoliceCaps, 100, 2097152
568
+ 19100, PoliceCap3, PoliceCaps, 100, 2097152
569
+ 19101, ArmyHelmet1, ArmyHelmets, 100, 2097152
570
+ 19102, ArmyHelmet2, ArmyHelmets, 100, 2097152
571
+ 19103, ArmyHelmet3, ArmyHelmets, 100, 2097152
572
+ 19104, ArmyHelmet4, ArmyHelmets, 100, 2097152
573
+ 19105, ArmyHelmet5, ArmyHelmets, 100, 2097152
574
+ 19106, ArmyHelmet6, ArmyHelmets, 100, 2097152
575
+ 19107, ArmyHelmet7, ArmyHelmets, 100, 2097152
576
+ 19108, ArmyHelmet8, ArmyHelmets, 100, 2097152
577
+ 19109, ArmyHelmet9, ArmyHelmets, 100, 2097152
578
+ 19110, ArmyHelmet10, ArmyHelmets, 100, 2097152
579
+ 19111, ArmyHelmet11, ArmyHelmets, 100, 2097152
580
+ 19112, ArmyHelmet12, ArmyHelmets, 100, 2097152
581
+ 19113, SillyHelmet1, SillyHelmets, 100, 2097152
582
+ 19114, SillyHelmet2, SillyHelmets, 100, 2097152
583
+ 19115, SillyHelmet3, SillyHelmets, 100, 2097152
584
+ 19116, PlainHelmet1, PlainHelmets, 100, 2097152
585
+ 19117, PlainHelmet2, PlainHelmets, 100, 2097152
586
+ 19118, PlainHelmet3, PlainHelmets, 100, 2097152
587
+ 19119, PlainHelmet4, PlainHelmets, 100, 2097152
588
+ 19120, PlainHelmet5, PlainHelmets, 100, 2097152
589
+ 19121, BollardLight1, metal, 200, 2097156
590
+ 19122, BollardLight2, metal, 200, 2097156
591
+ 19123, BollardLight3, metal, 200, 2097156
592
+ 19124, BollardLight4, metal, 200, 2097156
593
+ 19125, BollardLight5, metal, 200, 2097156
594
+ 19126, BollardLight6, metal, 200, 2097156
595
+ 19127, BollardLight7, metal, 200, 2097156
596
+ 19128, DanceFloor1, DanceFloors, 250, 0
597
+ 19129, DanceFloor2, DanceFloors, 250, 0
598
+ 19130, ArrowType1, MatArrows, 120, 0
599
+ 19131, ArrowType2, MatArrows, 120, 0
600
+ 19132, ArrowType3, MatArrows, 120, 0
601
+ 19133, ArrowType4, MatArrows, 120, 0
602
+ 19134, ArrowType5, MatArrows, 120, 0
603
+ 19135, EnExMarker1, EnExMarkers, 150, 0
604
+ 19136, Hair4, smyst2, 100, 0
605
+ 19137, CluckinBellHat1, wmybell, 100, 2097152
606
+ 19138, PoliceGlasses1, PoliceGlasses, 100, 2097152
607
+ 19139, PoliceGlasses2, PoliceGlasses, 100, 2097152
608
+ 19140, PoliceGlasses3, PoliceGlasses, 100, 2097152
609
+ 19141, SWATHelmet1, swat, 100, 2097152
610
+ 19142, SWATArmour1, swat, 100, 2097152
611
+ 19143, PinSpotLight1, PinSpotLights, 150, 0
612
+ 19144, PinSpotLight2, PinSpotLights, 150, 0
613
+ 19145, PinSpotLight3, PinSpotLights, 150, 0
614
+ 19146, PinSpotLight4, PinSpotLights, 150, 0
615
+ 19147, PinSpotLight5, PinSpotLights, 150, 0
616
+ 19148, PinSpotLight6, PinSpotLights, 150, 0
617
+ 19149, PinSpotLight7, PinSpotLights, 150, 0
618
+ 19150, PinSpotLight8, PinSpotLights, 150, 0
619
+ 19151, PinSpotLight9, PinSpotLights, 150, 0
620
+ 19152, PinSpotLight10, PinSpotLights, 150, 0
621
+ 19153, PinSpotLight11, PinSpotLights, 150, 0
622
+ 19154, PinSpotLight12, PinSpotLights, 150, 0
623
+ 19155, PinSpotLight13, PinSpotLights, 150, 0
624
+ 19156, PinSpotLight14, PinSpotLights, 150, 0
625
+ 19157, MetalLightBars1, MetalLightBars, 150, 0
626
+ 19158, MetalLightBars2, MetalLightBars, 150, 0
627
+ 19159, MirrorBall1, MirrorBall1, 150, 0
628
+ 19160, HardHat3, NewHardHats, 100, 2097152
629
+ 19161, PoliceHat1, NewPoliceHats, 100, 2097152
630
+ 19162, PoliceHat2, NewPoliceHats, 100, 2097152
631
+ 19163, GimpMask1, GimpMask1, 100, 0
632
+ # ------------------------------------------------------
633
+ # Objects added in RC5 (143 Objects)
634
+ 19164, GTASAMap1, gtamap, 150, 0
635
+ 19165, GTASAMap2, gtamap, 150, 0
636
+ 19166, GTASAMap3, gtamap, 100, 0
637
+ 19167, GTASAMap4, gtamap, 100, 0
638
+ 19168, GTASAMap5, gtamap, 100, 0
639
+ 19169, GTASAMap6, gtamap, 100, 0
640
+ 19170, GTASAMap7, gtamap, 100, 0
641
+ 19171, GTASAMap8, gtamap, 100, 0
642
+ 19172, SAMPPicture1, SAMPPictures, 100, 0
643
+ 19173, SAMPPicture2, SAMPPictures, 100, 0
644
+ 19174, SAMPPicture3, SAMPPictures, 100, 0
645
+ 19175, SAMPPicture4, SAMPPictures, 100, 0
646
+ 19176, LSOffice1Door1, skyscrapelan2, 150, 0
647
+ 19177, MapMarkerNew1, MapMarkers, 50, 0
648
+ 19178, MapMarkerNew2, MapMarkers, 50, 0
649
+ 19179, MapMarkerNew3, MapMarkers, 50, 0
650
+ 19180, MapMarkerNew4, MapMarkers, 50, 0
651
+ 19181, MapMarkerNew5, MapMarkers, 50, 0
652
+ 19182, MapMarkerNew6, MapMarkers, 50, 0
653
+ 19183, MapMarkerNew7, MapMarkers, 50, 0
654
+ 19184, MapMarkerNew8, MapMarkers, 50, 0
655
+ 19185, MapMarkerNew9, MapMarkers, 50, 0
656
+ 19186, MapMarkerNew10, MapMarkers, 50, 0
657
+ 19187, MapMarkerNew11, MapMarkers, 50, 0
658
+ 19188, MapMarkerNew12, MapMarkers, 50, 0
659
+ 19189, MapMarkerNew13, MapMarkers, 50, 0
660
+ 19190, MapMarkerNew14, MapMarkers, 50, 0
661
+ 19191, MapMarkerNew15, MapMarkers, 50, 0
662
+ 19192, MapMarkerNew16, MapMarkers, 50, 0
663
+ 19193, MapMarkerNew17, MapMarkers, 50, 0
664
+ 19194, MapMarkerNew18, MapMarkers, 50, 0
665
+ 19195, MapMarkerNew19, MapMarkers, 50, 0
666
+ 19196, MapMarkerNew20, MapMarkers, 50, 0
667
+ 19197, EnExMarker2, EnExMarkers, 150, 2097220
668
+ 19198, EnExMarker3, EnExMarkers, 150, 2097220
669
+ 19200, PoliceHelmet1, lapdm1, 100, 2097152
670
+ 19201, MapMarker1, MapMarkers, 50, 0
671
+ 19202, MapMarker2, MapMarkers, 50, 0
672
+ 19203, MapMarker3, MapMarkers, 50, 0
673
+ 19204, MapMarker4, MapMarkers, 50, 0
674
+ 19205, MapMarker5, MapMarkers, 50, 0
675
+ 19206, MapMarker6, MapMarkers, 50, 0
676
+ 19207, MapMarker7, MapMarkers, 50, 0
677
+ 19208, MapMarker8, MapMarkers, 50, 0
678
+ 19209, MapMarker9, MapMarkers, 50, 0
679
+ 19210, MapMarker10, MapMarkers, 50, 0
680
+ 19211, MapMarker11, MapMarkers, 50, 0
681
+ 19212, MapMarker12, MapMarkers, 50, 0
682
+ 19213, MapMarker13, MapMarkers, 50, 0
683
+ 19214, MapMarker14, MapMarkers, 50, 0
684
+ 19215, MapMarker15, MapMarkers, 50, 0
685
+ 19216, MapMarker16, MapMarkers, 50, 0
686
+ 19217, MapMarker17, MapMarkers, 50, 0
687
+ 19218, MapMarker18, MapMarkers, 50, 0
688
+ 19219, MapMarker19, MapMarkers, 50, 0
689
+ 19220, MapMarker20, MapMarkers, 50, 0
690
+ 19221, MapMarker21, MapMarkers, 50, 0
691
+ 19222, MapMarker22, MapMarkers, 50, 0
692
+ 19223, MapMarker23, MapMarkers, 50, 0
693
+ 19224, MapMarker24, MapMarkers, 50, 0
694
+ 19225, MapMarker25, MapMarkers, 50, 0
695
+ 19226, MapMarker26, MapMarkers, 50, 0
696
+ 19227, MapMarker27, MapMarkers, 50, 0
697
+ 19228, MapMarker28, MapMarkers, 50, 0
698
+ 19229, MapMarker29, MapMarkers, 50, 0
699
+ 19230, MapMarker30, MapMarkers, 50, 0
700
+ 19231, MapMarker31, MapMarkers, 50, 0
701
+ 19232, MapMarker32, MapMarkers, 50, 0
702
+ 19233, MapMarker33, MapMarkers, 50, 0
703
+ 19234, MapMarker34, MapMarkers, 50, 0
704
+ 19235, MapMarker35, MapMarkers, 50, 0
705
+ 19236, MapMarker36, MapMarkers, 50, 0
706
+ 19237, MapMarker37, MapMarkers, 50, 0
707
+ 19238, MapMarker38, MapMarkers, 50, 0
708
+ 19239, MapMarker39, MapMarkers, 50, 0
709
+ 19240, MapMarker40, MapMarkers, 50, 0
710
+ 19241, MapMarker41, MapMarkers, 50, 0
711
+ 19242, MapMarker42, MapMarkers, 50, 0
712
+ 19243, MapMarker43, MapMarkers, 50, 0
713
+ 19244, MapMarker44, MapMarkers, 50, 0
714
+ 19245, MapMarker45, MapMarkers, 50, 0
715
+ 19246, MapMarker46, MapMarkers, 50, 0
716
+ 19247, MapMarker47, MapMarkers, 50, 0
717
+ 19248, MapMarker48, MapMarkers, 50, 0
718
+ 19249, MapMarker49, MapMarkers, 50, 0
719
+ 19250, MapMarker50, MapMarkers, 50, 0
720
+ 19251, MapMarker51, MapMarkers, 50, 0
721
+ 19252, MapMarker52, MapMarkers, 50, 0
722
+ 19253, MapMarker53, MapMarkers, 50, 0
723
+ 19254, MapMarker54, MapMarkers, 50, 0
724
+ 19255, MapMarker55, MapMarkers, 50, 0
725
+ 19256, MapMarker56, MapMarkers, 50, 0
726
+ 19257, MapMarker57, MapMarkers, 50, 0
727
+ 19258, MapMarker58, MapMarkers, 50, 0
728
+ 19259, MapMarker59, MapMarkers, 50, 0
729
+ 19260, MapMarker60, MapMarkers, 50, 0
730
+ 19261, MapMarker61, MapMarkers, 50, 0
731
+ 19262, MapMarker62, MapMarkers, 50, 0
732
+ 19263, MapMarker63, MapMarkers, 50, 0
733
+ 19264, MapMarker1a, MapMarkers, 50, 0
734
+ 19265, MapMarker1b, MapMarkers, 50, 0
735
+ 19266, MapMarker31a, MapMarkers, 50, 0
736
+ 19267, MapMarker31b, MapMarkers, 50, 0
737
+ 19268, MapMarker31c, MapMarkers, 50, 0
738
+ 19269, MapMarker31d, MapMarkers, 50, 0
739
+ 19270, MapMarkerFire1, MapMarkers, 50, 0
740
+ 19271, MapMarkerLight1, MapMarkers, 50, 0
741
+ 19272, DMCage3, DMCages, 250, 2097156
742
+ 19273, KeypadNonDynamic, keypad, 100, 2097152
743
+ 19274, Hair5, wmoice, 100, 2097152
744
+ #19275, SAMPLogo2, SAMPLogos, 100, 0
745
+ #19276, SAMPLogo3, SAMPLogos, 100, 0
746
+ 19277, LiftType1, MatLifts, 200, 4
747
+ 19278, LiftPlatform1, SkyDivePlatforms, 299, 2097156
748
+ 19279, LCSmallLight1, MatLights, 120, 0
749
+ 19280, CarRoofLight1, MatLights, 120, 0
750
+ 19281, PointLight1, MatLights, 120, 4
751
+ 19282, PointLight2, MatLights, 120, 4
752
+ 19283, PointLight3, MatLights, 120, 4
753
+ 19284, PointLight4, MatLights, 120, 4
754
+ 19285, PointLight5, MatLights, 120, 4
755
+ 19286, PointLight6, MatLights, 120, 4
756
+ 19287, PointLight7, MatLights, 120, 4
757
+ 19288, PointLight8, MatLights, 120, 4
758
+ 19289, PointLight9, MatLights, 120, 4
759
+ 19290, PointLight10, MatLights, 120, 4
760
+ 19291, PointLight11, MatLights, 120, 4
761
+ 19292, PointLight12, MatLights, 120, 4
762
+ 19293, PointLight13, MatLights, 120, 4
763
+ 19294, PointLight14, MatLights, 120, 4
764
+ 19295, PointLight15, MatLights, 120, 4
765
+ 19296, PointLight16, MatLights, 120, 4
766
+ 19297, PointLight17, MatLights, 120, 4
767
+ 19298, PointLight18, MatLights, 120, 4
768
+ 19299, PointLightMoon1, MatLights, 170, 4
769
+ 19300, blankmodel, MatTextures, 100, 0
770
+ # ------------------------------------------------------
771
+ # Objects added by cessil (Late 2011)
772
+ # -----------------------------------
773
+ # Replacement sfpd interior without cell doors
774
+ 19301, mp_sfpd_nocell, mp_policeSF, 100, 0
775
+ # Cell door components that can be used in all PDs
776
+ 19302, pd_jail_door01, pd_jail_door01, 299, 2097284
777
+ 19303, pd_jail_door02, pd_jail_door02, 299, 2097284
778
+ 19304, pd_jail_door_top01, pd_jail_door_top01, 299, 2097284
779
+ # ------------------------------------------------------
780
+ # The three objects below were missing in 0.3z and
781
+ # have been added in SA:MP 0.3.7 by Matite
782
+ # ----------------------------------------
783
+ # This security keypad is the same as ID 2886 except it has
784
+ # a back on it so it can be used as a pickup.
785
+ # It also has no collision.
786
+ 19305, sec_keypad2, keypad, 100, 0
787
+ # This flag is the same as object ID 2993 except it is red.
788
+ 19306, kmb_goflag2, goflagx2, 100, 0
789
+ # This flag is the same as object ID 2993 except it is blue.
790
+ 19307, kmb_goflag3, goflagx2, 100, 0
791
+ # ------------------------------------------------------
792
+ # Taxi signs which can be attached to vehicles
793
+ 19308, taxi01, taxi01, 150, 0
794
+ 19309, taxi02, taxi02, 150, 0
795
+ 19310, taxi03, taxi03, 150, 0
796
+ 19311, taxi04, taxi04, 150, 0
797
+ # Area 51 fencing as seperate objects
798
+ 19312, a51fencing, a51fencing, 200, 2097156
799
+ 19313, a51fensin, a51fencing, 200, 2097156
800
+ # Car bullhorns
801
+ 19314, bullhorns01, bullhorns01, 100, 0
802
+ # Deer
803
+ 19315, deer01, deer01, 100, 0
804
+ # Ferris wheel cage with no roof
805
+ 19316, FerrisCageBit01, FerrisWheel, 200, 0
806
+ # Guitars
807
+ 19317, bassguitar01, bassguitar01, 100, 0
808
+ 19318, flyingv01, flyingv01, 100, 0
809
+ 19319, warlock01, warlock01, 100, 0
810
+ # Pumpkin
811
+ 19320, pumpkin01, pumpkin01, 100, 0
812
+ 19321, cuntainer, continX, 100, 2097152
813
+ # LS Mall Replacement
814
+ 19322, mallb_laW02, mall_law, 200, 0
815
+ 19323, lsmall_shop01, lsmall_shops, 200, 0
816
+ # ------------------------------------------------------
817
+ # The object below was missing in 0.3z and
818
+ # has been added in SA:MP 0.3.7 by Matite
819
+ # ---------------------------------------
820
+ # This ATM is the same as object ID 2942 except it is
821
+ # not dynamic and the texture on the back has been
822
+ # fixed.
823
+ 19324, kmb_atm1_2, kmb_atmx, 100, 0
824
+ # ------------------------------------------------------
825
+ 19325, lsmall_window01, lsmall_shops, 200, 2097220
826
+ 19326, 7_11_sign01, 7_11_posters, 100, 0
827
+ 19327, 7_11_sign02, 7_11_posters, 100, 0
828
+ 19328, 7_11_sign03, 7_11_posters, 100, 0
829
+ 19329, 7_11_sign04, 7_11_posters, 100, 0
830
+ # Fireman hats
831
+ 19330, fire_hat01, firehats, 100, 0
832
+ 19331, fire_hat02, firehats, 100, 0
833
+ # Hot air balloons
834
+ 19332, Hot_Air_Balloon01, balloon_texts, 200, 2097152
835
+ 19333, Hot_Air_Balloon02, balloon_texts, 200, 2097152
836
+ 19334, Hot_Air_Balloon03, balloon_texts, 200, 2097152
837
+ 19335, Hot_Air_Balloon04, balloon_texts, 200, 2097152
838
+ 19336, Hot_Air_Balloon05, balloon_texts, 200, 2097152
839
+ 19337, Hot_Air_Balloon06, balloon_texts, 200, 2097152
840
+ 19338, Hot_Air_Balloon07, balloon_texts, 200, 2097152
841
+ # Coffin
842
+ 19339, coffin01, coffin01, 200, 0
843
+ # concrete slab for SF
844
+ 19340, cslab01, carshow_sfse, 200, 0
845
+ # Easter eggs
846
+ 19341, easter_egg01, egg_texts, 100, 0
847
+ 19342, easter_egg02, egg_texts, 100, 0
848
+ 19343, easter_egg03, egg_texts, 100, 0
849
+ 19344, easter_egg04, egg_texts, 100, 0
850
+ 19345, easter_egg05, egg_texts, 100, 0
851
+ # Hotdog
852
+ 19346, hotdog01, hotdog01, 100, 0
853
+ # Made by cessil 03-2012
854
+ 19347, badge01, police_things, 100, 0
855
+ 19348, cane01, classy, 100, 0
856
+ 19349, monocle01, classy, 100, 2097156
857
+ 19350, moustache01, classy, 100, 0
858
+ 19351, moustache02, classy, 100, 0
859
+ 19352, tophat01, classy, 100, 0
860
+ # Textured wall sections
861
+ 19353, wall001, all_walls, 100, 0
862
+ 19354, wall002, all_walls, 100, 0
863
+ 19355, wall003, all_walls, 100, 0
864
+ 19356, wall004, all_walls, 100, 0
865
+ 19357, wall005, all_walls, 100, 0
866
+ 19358, wall006, all_walls, 100, 0
867
+ 19359, wall007, all_walls, 100, 0
868
+ 19360, wall008, all_walls, 100, 0
869
+ 19361, wall009, all_walls, 100, 0
870
+ 19362, wall010, all_walls, 100, 0
871
+ 19363, wall011, all_walls, 100, 0
872
+ 19364, wall012, all_walls, 100, 0
873
+ 19365, wall013, all_walls, 100, 0
874
+ 19366, wall014, all_walls, 100, 0
875
+ 19367, wall015, all_walls, 100, 0
876
+ 19368, wall016, all_walls, 100, 0
877
+ 19369, wall017, all_walls, 100, 0
878
+ 19370, wall018, all_walls, 100, 0
879
+ 19371, wall019, all_walls, 100, 0
880
+ 19372, wall020, all_walls, 100, 0
881
+ 19373, wall021, all_walls, 100, 0
882
+ 19374, wall022, all_walls, 100, 0
883
+ 19375, wall023, all_walls, 100, 0
884
+ 19376, wall024, all_walls, 100, 0
885
+ 19377, wall025, all_walls, 100, 0
886
+ 19378, wall026, all_walls, 100, 0
887
+ 19379, wall027, all_walls, 100, 0
888
+ 19380, wall028, all_walls, 100, 0
889
+ 19381, wall029, all_walls, 100, 0
890
+ 19382, wall030, all_walls, 100, 0
891
+ 19383, wall031, all_walls, 100, 0
892
+ 19384, wall032, all_walls, 100, 0
893
+ 19385, wall033, all_walls, 100, 0
894
+ 19386, wall034, all_walls, 100, 0
895
+ 19387, wall035, all_walls, 100, 0
896
+ 19388, wall036, all_walls, 100, 0
897
+ 19389, wall037, all_walls, 100, 0
898
+ 19390, wall038, all_walls, 100, 0
899
+ 19391, wall039, all_walls, 100, 0
900
+ 19392, wall040, all_walls, 100, 0
901
+ 19393, wall041, all_walls, 100, 0
902
+ 19394, wall042, all_walls, 100, 0
903
+ 19395, wall043, all_walls, 100, 0
904
+ 19396, wall044, all_walls, 100, 0
905
+ 19397, wall045, all_walls, 100, 0
906
+ 19398, wall046, all_walls, 100, 0
907
+ 19399, wall047, all_walls, 100, 0
908
+ 19400, wall048, all_walls, 100, 0
909
+ 19401, wall049, all_walls, 100, 0
910
+ 19402, wall050, all_walls, 100, 0
911
+ 19403, wall051, all_walls, 100, 0
912
+ 19404, wall052, all_walls, 100, 0
913
+ 19405, wall053, all_walls, 100, 0
914
+ 19406, wall054, all_walls, 100, 0
915
+ 19407, wall055, all_walls, 100, 0
916
+ 19408, wall056, all_walls, 100, 0
917
+ 19409, wall057, all_walls, 100, 0
918
+ 19410, wall058, all_walls, 100, 0
919
+ 19411, wall059, all_walls, 100, 0
920
+ 19412, wall060, all_walls, 100, 0
921
+ 19413, wall061, all_walls, 100, 0
922
+ 19414, wall062, all_walls, 100, 0
923
+ 19415, wall063, all_walls, 100, 0
924
+ 19416, wall064, all_walls, 100, 0
925
+ 19417, wall065, all_walls, 100, 0
926
+ 19418, handcuffs01, police_things, 100, 0
927
+ 19419, police_lights01, police_things, 100, 0
928
+ 19420, police_lights02, police_things, 100, 0
929
+ 19421, headphones01, headphones, 100, 0
930
+ 19422, headphones02, headphones, 100, 0
931
+ 19423, headphones03, headphones, 100, 0
932
+ 19424, headphones04, headphones, 100, 0
933
+ 19425, speed_bump01, speed_bumps, 100, 0
934
+ 19426, wall066, all_walls, 100, 0
935
+ 19427, wall067, all_walls, 100, 0
936
+ 19428, wall068, all_walls, 100, 0
937
+ 19429, wall069, all_walls, 100, 0
938
+ 19430, wall070, all_walls, 100, 0
939
+ 19431, wall071, all_walls, 100, 0
940
+ 19432, wall072, all_walls, 100, 0
941
+ 19433, wall073, all_walls, 100, 0
942
+ 19434, wall074, all_walls, 100, 0
943
+ 19435, wall075, all_walls, 100, 0
944
+ 19436, wall076, all_walls, 100, 0
945
+ 19437, wall077, all_walls, 100, 0
946
+ 19438, wall078, all_walls, 100, 0
947
+ 19439, wall079, all_walls, 100, 0
948
+ 19440, wall080, all_walls, 100, 0
949
+ 19441, wall081, all_walls, 100, 0
950
+ 19442, wall082, all_walls, 100, 0
951
+ 19443, wall083, all_walls, 100, 0
952
+ 19444, wall084, all_walls, 100, 0
953
+ 19445, wall085, all_walls, 100, 0
954
+ 19446, wall086, all_walls, 100, 0
955
+ 19447, wall087, all_walls, 100, 0
956
+ 19448, wall088, all_walls, 100, 0
957
+ 19449, wall089, all_walls, 100, 0
958
+ 19450, wall090, all_walls, 100, 0
959
+ 19451, wall091, all_walls, 100, 0
960
+ 19452, wall092, all_walls, 100, 0
961
+ 19453, wall093, all_walls, 100, 0
962
+ 19454, wall094, all_walls, 100, 0
963
+ 19455, wall095, all_walls, 100, 0
964
+ 19456, wall096, all_walls, 100, 0
965
+ 19457, wall097, all_walls, 100, 0
966
+ 19458, wall098, all_walls, 100, 0
967
+ 19459, wall099, all_walls, 100, 0
968
+ 19460, wall100, all_walls, 100, 0
969
+ 19461, wall101, all_walls, 100, 0
970
+ 19462, wall102, all_walls, 100, 0
971
+ 19463, wall103, all_walls, 100, 0
972
+ 19464, wall104, all_walls, 100, 0
973
+ 19465, wall105, all_walls, 100, 0
974
+ 19466, window001, lsmall_shops, 100, 2097220
975
+ 19467, vehicle_barrier01, speed_bumps, 100, 0
976
+ 19468, bucket01, bucket01, 100, 2097152
977
+ 19469, scarf01, classy, 100, 2097152
978
+ 19470, forsale01, forsale01, 100, 2097152
979
+ 19471, forsale02, forsale01, 100, 2097152
980
+ 19472, gasmask01, gasmask01, 100, 0
981
+ 19473, grassplant01, grasshouse, 100, 2097156
982
+ 19474, pokertable01, kbroul1, 100, 0
983
+ #-----------------------------------------------------------------
984
+ # Blank planes for text signs
985
+ 19475, Plane001, signsurf, 299, 2097284
986
+ 19476, Plane002, signsurf, 299, 2097284
987
+ 19477, Plane003, signsurf, 299, 2097284
988
+ 19478, Plane004, signsurf, 299, 2097284
989
+ 19479, Plane005, signsurf, 299, 2097284
990
+ 19480, Plane006, signsurf, 299, 2097284
991
+ 19481, Plane007, signsurf, 299, 2097284
992
+ 19482, Plane008, signsurf, 299, 2097284
993
+ 19483, Plane009, signsurf, 299, 2097284
994
+ #-----------------------------------------------------------------
995
+ 19484, landbit01_01, bakerybit2_sfse, 200, 0
996
+ 19485, Groundbit84_SFS_01, skyscrap_sfse, 200, 0
997
+ #-----------------------------------------------------------------
998
+ # SF Harry Plums Building
999
+ # -----------------------
1000
+ # Updated the object below in 0.3.7 (side doors now open and
1001
+ # interior vertex colour fixes).
1002
+ 19486, SFHarryPlums1, burgalrystore_sfse, 299, 4
1003
+ #-----------------------------------------------------------------
1004
+ # Non-coloured hats #1
1005
+ 19487, tophat02, noncolored, 200, 0
1006
+ 19488, HatBowler6, noncolored, 200, 0
1007
+ #-----------------------------------------------------------------
1008
+ 19489, sfhouse1, boxhses_sfsx, 200, 2097280
1009
+ 19490, sfhouse1int, all_walls, 200, 128
1010
+ 19491, sfhouse2, boxhses_sfsx, 200, 128
1011
+ 19492, sfhouse2int, all_walls, 200, 128
1012
+ 19493, sfhouse3, boxhses_sfsx, 200, 128
1013
+ 19494, sfhouse3int, all_walls, 200, 128
1014
+ 19495, sfhouse4, boxhses_sfsx, 200, 2097280
1015
+ 19496, sfhouse4int, all_walls, 200, 128
1016
+ 19497, lvhouse1, vegashse2, 200, 2097280
1017
+ 19498, lvhouse1int, all_walls, 200, 128
1018
+ 19499, lvhouse2, vegashse3, 200, 2097280
1019
+ 19500, lvhouse2int, all_walls, 200, 128
1020
+ 19501, lvhouse3, vegashse6, 200, 2097280
1021
+ 19502, lvhouse3int, all_walls, 200, 128
1022
+ 19503, lvhouse4, vegashse4, 200, 128
1023
+ 19504, lvhouse4int, all_walls, 200, 128
1024
+ 19505, lshouse1, ganghouse1_lax, 200, 128
1025
+ 19506, lshouse1int, all_walls, 200, 128
1026
+ 19507, lshouse2, ganghouse1_lax, 200, 128
1027
+ 19508, lshouse2int, all_walls, 200, 128
1028
+ 19509, lshouse3, comedhos1_la, 200, 128
1029
+ 19510, lshouse3int, all_walls, 200, 128
1030
+ 19511, lshouse4, glenphouse_lax, 200, 128
1031
+ 19512, lshouse4int, all_walls, 200, 128
1032
+ 19513, whitephone, whitephone, 100, 0
1033
+ 19514, SWATHgrey, swatgrey, 100, 2097152
1034
+ 19515, SWATAgrey, swatgrey, 100, 2097152
1035
+ #-----------------------------------------------------------------
1036
+ # Non-coloured hair #1
1037
+ 19516, Hair2_nc, noncolored, 200, 0
1038
+ 19517, Hair3_nc, noncolored, 200, 0
1039
+ 19518, Hair5_nc, noncolored, 200, 0
1040
+ 19519, Hair1_nc, noncolored, 200, 0
1041
+ 19520, pilotHat01, pilotPoliceHat, 200, 0
1042
+ 19521, policeHat01, pilotPoliceHat, 200, 0
1043
+ #-----------------------------------------------------------------
1044
+ #-----------------------------------------------------------------
1045
+ # Objects Added by Matite in SA:MP 0.3.7 (late 2014 to early 2015)
1046
+ # ----------------------------------------------------------------
1047
+ # Property Icons
1048
+ # --------------
1049
+ 19522, property_red, SAMPIcons, 200, 128
1050
+ 19523, property_orange, SAMPIcons, 200, 128
1051
+ 19524, property_yellow, SAMPIcons, 200, 128
1052
+ #-----------------------------------------------------------------
1053
+ # Wedding Cake
1054
+ # ------------
1055
+ 19525, WeddingCake1, WeddingCake1, 100, 0
1056
+ #-----------------------------------------------------------------
1057
+ # ATM Fixed (previously it was black during the night)
1058
+ # ----------------------------------------------------
1059
+ 19526, ATMFixed, CJ_CASINO_prop, 100, 0
1060
+ #-----------------------------------------------------------------
1061
+ # Halloween Stuff
1062
+ # ---------------
1063
+ 19527, Cauldron1, Cauldron1, 100, 0
1064
+ 19528, WitchesHat1, WitchesHat1, 100, 0
1065
+ #-----------------------------------------------------------------
1066
+ # Modular Island (grass, sand, concrete and roads)
1067
+ # ------------------------------------------------
1068
+ 19529, Plane125x125Grass1, beach_sfs, 599, 2097152
1069
+ 19530, Plane125x125Sand1, beach_sfs, 599, 2097152
1070
+ 19531, Plane125x125Conc1, cs_ebridge, 599, 2097152
1071
+ 19532, 15x125Road1, cs_ebridge, 599, 2097152
1072
+ 19533, 15x62_5Road1, cs_ebridge, 599, 2097152
1073
+ 19534, 15x15RoadInters1, MatRoadInters1, 599, 2097152
1074
+ 19535, 15x15RoadInters2, MatRoadInters1, 599, 2097152
1075
+ 19536, Plane62_5x125Grass1, beach_sfs, 599, 2097152
1076
+ 19537, Plane62_5x125Sand1, beach_sfs, 599, 2097152
1077
+ 19538, Plane62_5x125Conc1, cs_ebridge, 599, 2097152
1078
+ 19539, Edge62_5x62_5Grass1, beach_sfs, 599, 2097152
1079
+ 19540, Edge62_5x62_5Grass2, beach_sfs, 599, 2097152
1080
+ 19541, Edge62_5x15Grass1, beach_sfs, 599, 2097152
1081
+ 19542, Edge62_5x125Grass1, beach_sfs, 599, 2097152
1082
+ 19543, Plane62_5x15Grass1, beach_sfs, 599, 2097152
1083
+ 19544, Plane62_5x15Sand1, beach_sfs, 599, 2097152
1084
+ 19545, Plane62_5x15Conc1, cs_ebridge, 599, 2097152
1085
+ 19546, Edge62_5x62_5Grass3, beach_sfs, 599, 2097152
1086
+ 19547, Hill125x125Grass1, beach_sfs, 599, 2097152
1087
+ 19548, Hill125x125Sand1, beach_sfs, 599, 2097152
1088
+ 19549, Edge62_5x32_5Grass1, beach_sfs, 599, 2097152
1089
+ # The three planes below are the same as the other
1090
+ # 125x125 planes above except they have some random
1091
+ # lighter areas visible during the night.
1092
+ 19550, Plane125x125Grass2, beach_sfs, 599, 2097152
1093
+ 19551, Plane125x125Sand2, beach_sfs, 599, 2097152
1094
+ 19552, Plane125x125Conc2, cs_ebridge, 599, 2097152
1095
+ #-----------------------------------------------------------------
1096
+ # Extracted from Skins (hats, mask, boxing gloves and backpack)
1097
+ # -------------------------------------------------------------
1098
+ 19553, StrawHat1, CWMOFR, 100, 2097152
1099
+ 19554, Beanie1, ogloc, 100, 2097152
1100
+ 19555, BoxingGloveL, vbmybox, 100, 2097152
1101
+ 19556, BoxingGloveR, vbmybox, 100, 2097152
1102
+ 19557, SexyMask1, wfysex, 100, 2097152
1103
+ 19558, PizzaHat1, wmypizz, 100, 2097152
1104
+ 19559, HikerBackpack1, wmybp, 100, 2097152
1105
+ #-----------------------------------------------------------------
1106
+ # Extracted from Supermarket Items
1107
+ # --------------------------------
1108
+ 19560, MeatTray1, MeatTray1, 100, 0
1109
+ 19561, CerealBox1, cj_ss_1, 100, 0
1110
+ 19562, CerealBox2, cj_ss_1, 100, 0
1111
+ 19563, JuiceBox1, cj_ss_1, 100, 0
1112
+ 19564, JuiceBox2, cj_ss_1, 100, 0
1113
+ 19565, IceCreamBarsBox1, cj_ss_4, 100, 0
1114
+ 19566, FishFingersBox1, cj_ss_4, 100, 0
1115
+ 19567, IcecreamContainer1, cj_ss_4, 100, 0
1116
+ 19568, IcecreamContainer2, cj_ss_4, 100, 0
1117
+ 19569, MilkCarton1, cj_ss_2, 100, 0
1118
+ 19570, MilkBottle1, cj_ss_2, 100, 0
1119
+ 19571, PizzaBox1, cj_ss_2, 100, 0
1120
+ 19572, PisshBox1, cj_ss_1, 100, 0
1121
+ 19573, BriquettesBag1, cj_ss_1, 100, 0
1122
+ #-----------------------------------------------------------------
1123
+ # Fruit
1124
+ # -----
1125
+ 19574, Orange1, SAMPFruits, 100, 0
1126
+ 19575, Apple1, SAMPFruits, 100, 0
1127
+ 19576, Apple2, SAMPFruits, 100, 0
1128
+ 19577, Tomato1, SAMPFruits, 100, 0
1129
+ 19578, Banana1, SAMPFruits, 100, 0
1130
+ #-----------------------------------------------------------------
1131
+ # Loaf of Bread
1132
+ # -------------
1133
+ 19579, BreadLoaf1, BreadLoaf1, 100, 0
1134
+ #-----------------------------------------------------------------
1135
+ # Extracted Pepperoni Pizza
1136
+ # -------------------------
1137
+ 19580, Pizza1, cj_ff_acc1, 100, 0
1138
+ #-----------------------------------------------------------------
1139
+ # Extracted from Marco's Bistro Kitchen
1140
+ # -------------------------------------
1141
+ 19581, MarcosFryingPan1, lee_kitch, 100, 0
1142
+ 19582, MarcosSteak1, lee_kitch, 100, 0
1143
+ 19583, MarcosKnife1, lee_kitch, 100, 0
1144
+ 19584, MarcosSaucepan1, lee_kitch, 100, 0
1145
+ 19585, MarcosPan1, lee_kitch, 100, 0
1146
+ 19586, MarcosSpatula1, lee_kitch, 100, 4
1147
+ #-----------------------------------------------------------------
1148
+ # Extracted from a Stack of Plastic Trays and Edited
1149
+ # --------------------------------------------------
1150
+ 19587, PlasticTray1, labins01_la, 100, 2097156
1151
+ #-----------------------------------------------------------------
1152
+ # Wooden Foot Bridge
1153
+ # ------------------
1154
+ 19588, FootBridge1, FootBridge1, 299, 0
1155
+ #-----------------------------------------------------------------
1156
+ # Extracted and Edited Rubbish Skip
1157
+ # ---------------------------------
1158
+ 19589, RubbishSkipEmpty1, break_s_bins, 100, 0
1159
+ #-----------------------------------------------------------------
1160
+ # Extracted from Woozie's Apartment
1161
+ # ---------------------------------
1162
+ 19590, WooziesSword1, ab_wooziec, 100, 0
1163
+ 19591, WooziesHandFan1, ab_wooziec, 100, 2097152
1164
+ #-----------------------------------------------------------------
1165
+ # Extracted from a Stack of Baskets and Edited
1166
+ # --------------------------------------------
1167
+ 19592, ShopBasket1, temp_shop, 100, 2097152
1168
+ #-----------------------------------------------------------------
1169
+ # SF ZomboTech Building and Lab
1170
+ # -----------------------------
1171
+ # These objects can be used to replace the ZomboTech building in SF.
1172
+ # The filterscript called sf_zombotech can be used to remove the
1173
+ # existing GTASA map objects, replace the building, add the new lab
1174
+ # building below the ground and add an elevator.
1175
+ 19593, ZomboTechBuilding1, bigwhitesfe, 299, 0
1176
+ 19594, ZomboTechLab1, ZomboTechLab1, 299, 0
1177
+ #-----------------------------------------------------------------
1178
+ # LS Apartments
1179
+ # -------------
1180
+ # This object can be used to replace a block of apartments in LS.
1181
+ # The filterscript called ls_apartments1 can be used to remove the
1182
+ # existing GTASA map objects, replace the building and add an
1183
+ # elevator.
1184
+ # There is also a matching car park object (ID:19798).
1185
+ 19595, LSAppartments1, LSAppartments1, 299, 2097156
1186
+ #-----------------------------------------------------------------
1187
+ # LS BeachSide
1188
+ # ------------
1189
+ # These objects can be used to replace a block of apartments on the
1190
+ # beach in LS. The filterscript called ls_beachside can be used to
1191
+ # add an elevator.
1192
+ # note: 19596 has been moved to model ID 6391 to replace the existing building
1193
+ # 19596, LSBeachSide, LSBeachSide, 299, 2097156
1194
+ 19597, LSBeachSideInsides, LSBeachSide, 125, 0
1195
+ #-----------------------------------------------------------------
1196
+ # SF Building 1
1197
+ # -------------
1198
+ # These objects can be used to replace a building near the hospital
1199
+ # in SF. The filterscript called sf_building1 can be used to remove
1200
+ # the existing GTASA map objects and replace the building.
1201
+ 19598, SFBuilding1Outside, SFBuilding1, 299, 2097156
1202
+ 19599, SFBuilding1Inside, SFBuilding1, 125, 0
1203
+ 19600, SFBuilding1Land, SFBuilding1, 299, 0
1204
+ #-----------------------------------------------------------------
1205
+ # Snow Plow
1206
+ # ---------
1207
+ # Attach to the front of the Barracks vehicle for best results.
1208
+ 19601, SnowPlow1, SnowPlow1, 150, 0
1209
+ #-----------------------------------------------------------------
1210
+ # Landmine Edited
1211
+ # ---------------
1212
+ # Removed the red light at night and dynamic property.
1213
+ 19602, Landmine1, mine, 150, 0
1214
+ #-----------------------------------------------------------------
1215
+ # Water Plane
1216
+ # -----------
1217
+ # A 5m by 5m plane with semi-transparent water texture.
1218
+ 19603, WaterPlane1, ballyswater, 150, 2097156
1219
+ # A 5m x 10m plane with semi transparent and animated water texture.
1220
+ 19604, WaterPlane2, ballyswater, 150, 2097156
1221
+ #-----------------------------------------------------------------
1222
+ # Different Coloured EnEx Markers
1223
+ # -------------------------------
1224
+ # Red, Green and Blue.
1225
+ 19605, EnExMarker4-2, EnExMarkers, 150, 68
1226
+ 19606, EnExMarker4-3, EnExMarkers, 150, 68
1227
+ 19607, EnExMarker4-4, EnExMarkers, 150, 68
1228
+ #-----------------------------------------------------------------
1229
+ # Stage and Music Equipment
1230
+ # -------------------------
1231
+ 19608, WoodenStage1, WoodenStage1, 299, 0
1232
+ 19609, DrumKit1, dr_gsstudio, 100, 2097156
1233
+ 19610, Microphone1, Microphone1, 100, 0
1234
+ 19611, MicrophoneStand1, Microphone1, 100, 2097156
1235
+ 19612, GuitarAmp1, dr_gsstudio, 100, 0
1236
+ 19613, GuitarAmp2, dr_gsstudio, 100, 0
1237
+ 19614, GuitarAmp3, dr_gsstudio, 100, 0
1238
+ 19615, GuitarAmp4, dr_gsstudio, 100, 0
1239
+ 19616, GuitarAmp5, dr_gsstudio, 100, 0
1240
+ 19617, GoldRecord1, dr_gsstudio, 100, 0
1241
+ #-----------------------------------------------------------------
1242
+ # Safe with Seperate Door
1243
+ # -----------------------
1244
+ # You can use the MoveObject() function to make the safe door
1245
+ # open and close. The safe_animated filterscript shows you an
1246
+ # example of how to do it.
1247
+ 19618, Safe1, kbmiscfrn2, 100, 0
1248
+ 19619, SafeDoor1, kbmiscfrn2, 100, 0
1249
+ #-----------------------------------------------------------------
1250
+ # New Police Light Bar Model
1251
+ # --------------------------
1252
+ # Uses UV animation so it works during the day too.
1253
+ 19620, LightBar1, LightBar1, 200, 0
1254
+ #-----------------------------------------------------------------
1255
+ # Extracted from Cutscene IMG and Edited
1256
+ # --------------------------------------
1257
+ 19621, OilCan1, OilCan1, 100, 0
1258
+ 19622, Broom1, Broom1, 100, 0
1259
+ 19623, Camera1, Camera1, 100, 0
1260
+ 19624, Case1, Case1, 100, 0
1261
+ 19625, Ciggy1, Ciggy1, 50, 0
1262
+ 19626, Spade1, Spade1, 100, 0
1263
+ 19627, Wrench1, Wrench1, 100, 0
1264
+ #-----------------------------------------------------------------
1265
+ # Modular Road Banked Corners
1266
+ # ---------------------------
1267
+ 19628, MRoadBend90Banked1, cs_ebridge, 250, 5
1268
+ 19629, MRoadBend90Banked2, cs_ebridge, 250, 5
1269
+ #-----------------------------------------------------------------
1270
+ # 3D Fish (Bream)
1271
+ # ---------------
1272
+ 19630, Fish1, Fish1SAMP, 100, 4
1273
+ #-----------------------------------------------------------------
1274
+ # Sledge Hammer
1275
+ # -------------
1276
+ 19631, SledgeHammer1, SledgeHammer1, 100, 0
1277
+ #-----------------------------------------------------------------
1278
+ # Burning Logs
1279
+ # ------------
1280
+ 19632, FireWood1, FireWood1, 100, 0
1281
+ #-----------------------------------------------------------------
1282
+ # 360 Degree Ramps
1283
+ # ----------------
1284
+ 19633, Ramp360Degree1, landjump, 200, 0
1285
+ 19634, Ramp360Degree2, landjump, 299, 0
1286
+ 19635, Ramp360Degree3, landjump, 299, 0
1287
+ #-----------------------------------------------------------------
1288
+ # Fruit Crates
1289
+ # ------------
1290
+ # For transporting on a truck or adding to the shop shelf below.
1291
+ 19636, RedApplesCrate1, FruitCrates1, 100, 2097156
1292
+ 19637, GreenApplesCrate1, FruitCrates1, 100, 2097156
1293
+ 19638, OrangesCrate1, FruitCrates1, 100, 2097156
1294
+ 19639, EmptyCrate1, FruitCrates1, 100, 0
1295
+ #-----------------------------------------------------------------
1296
+ # Empty Shop Shelf
1297
+ # ----------------
1298
+ # Stock it with your preferred items. Three fruit crates will fit
1299
+ # side by side on the bottom shelf.
1300
+ 19640, EmptyShopShelf1, new_cabinets3, 100, 2097156
1301
+ #-----------------------------------------------------------------
1302
+ # Wooden Fence Section
1303
+ # --------------------
1304
+ 19641, FenceSection1, FenceSection1, 250, 4
1305
+ #-----------------------------------------------------------------
1306
+ # Half Tube Objects
1307
+ # -----------------
1308
+ # The MatTubes TXD file contains different coloured textures
1309
+ # (RedDirt1, GreenDirt1, BlueDirt1, YellowDirt1 and PurpleDirt1)
1310
+ # that can be used to re-colour the tubes below by using the
1311
+ # SetObjectMaterial or SetPlayerObjectMaterial functions.
1312
+ # Re-colouring the tubes this way preserves the shading (the
1313
+ # vertex colours and vertex illumination).
1314
+ #
1315
+ # The tubes are available in three sizes... normal (100%),
1316
+ # medium (50%) and small (25%).
1317
+ # ------------------------------------------
1318
+ # The tubes in this section are normal size:
1319
+ 19642, TubeSeg10m1, MatTubes, 299, 0
1320
+ 19643, TubeSeg10m2a, MatTubes, 299, 0
1321
+ 19644, TubeSeg10m2b, MatTubes, 299, 0
1322
+ 19645, TubeSeg25m1, MatTubes, 299, 0
1323
+ 19646, TubeHalf10m1, MatTubes, 299, 0
1324
+ 19647, TubeHalf10mJoin1a, MatTubes, 299, 0
1325
+ 19648, TubeHalf10mJoin1b, MatTubes, 299, 0
1326
+ 19649, TubeHalf50m1, MatTubes, 299, 0
1327
+ 19650, TubeFlat25x25m1, MatTubes, 299, 0
1328
+ 19651, TubeHalfSpiral1a, MatTubes, 299, 0
1329
+ 19652, TubeHalfSpiral1b, MatTubes, 299, 0
1330
+ 19653, TubeHalfSpiral2a, MatTubes, 299, 0
1331
+ 19654, TubeHalfSpiral2b, MatTubes, 299, 0
1332
+ 19655, TubeHalfSpiral3a, MatTubes, 299, 0
1333
+ 19656, TubeHalfSpiral3b, MatTubes, 299, 0
1334
+ 19657, TubeHalfSpiral4a, MatTubes, 299, 0
1335
+ 19658, TubeHalfSpiral4b, MatTubes, 299, 0
1336
+ 19659, TubeHalf180Bend1a, MatTubes, 299, 0
1337
+ 19660, TubeHalf180Bend1b, MatTubes, 299, 0
1338
+ 19661, TubeHalf90Bend1a, MatTubes, 299, 0
1339
+ 19662, TubeHalf90Bend1b, MatTubes, 299, 0
1340
+ 19663, TubeHalf50mDip1, MatTubes, 299, 0
1341
+ 19664, TubeHalf50mBump1, MatTubes, 299, 0
1342
+ 19665, TubeHalfLoop1a, MatTubes, 299, 0
1343
+ 19666, TubeHalfLoop1b, MatTubes, 299, 0
1344
+ 19667, TubeHalfLoop2a, MatTubes, 299, 0
1345
+ 19668, TubeHalfLoop2b, MatTubes, 299, 0
1346
+ 19669, TubeHalfBowl1, MatTubes, 299, 0
1347
+ 19670, TubeSupport1, dynsigns, 299, 0
1348
+ 19671, TubeSupport2, dynsigns, 299, 0
1349
+ 19672, TubeHalfLight1, dynsigns, 299, 0
1350
+ 19673, TubeHalf5Bend1a, MatTubes, 299, 0
1351
+ 19674, TubeHalf5Bend1b, MatTubes, 299, 0
1352
+ 19675, TubeHalf5Bend2a, MatTubes, 299, 0
1353
+ 19676, TubeHalf5Bend2b, MatTubes, 299, 0
1354
+ 19677, TubeHalfTwist1a, MatTubes, 299, 0
1355
+ 19678, TubeHalfTwist1b, MatTubes, 299, 0
1356
+ 19679, TubeHalfTwist2a, MatTubes, 299, 0
1357
+ 19680, TubeHalfTwist2b, MatTubes, 299, 0
1358
+ 19681, TubeHalf45Bend1a, MatTubes, 299, 0
1359
+ 19682, TubeHalf45Bend1b, MatTubes, 299, 0
1360
+ 19683, TubeHalf15Bend1a, MatTubes, 299, 0
1361
+ 19684, TubeHalf15Bend1b, MatTubes, 299, 0
1362
+ 19685, TubeHalf15Bend2a, MatTubes, 299, 0
1363
+ 19686, TubeHalf15Bend2b, MatTubes, 299, 0
1364
+ 19687, TubeHalf25m1, MatTubes, 299, 0
1365
+ 19688, TubeHalf45Bend3, MatTubes, 299, 0
1366
+ 19689, TubeHalf45Bend4, MatTubes, 299, 0
1367
+ # ------------------------------------------
1368
+ # The tubes in this section join normal
1369
+ # tubes (above) to medium tubes (below):
1370
+ 19690, TubeHalfNtoMJoin1a, MatTubes, 299, 0
1371
+ 19691, TubeHalfNtoMJoin1b, MatTubes, 299, 0
1372
+ # ------------------------------------------
1373
+ # The tubes in this section are medium size:
1374
+ 19692, MTubeSeg5m1, MatTubes, 299, 0
1375
+ 19693, MTubeSeg5m2a, MatTubes, 299, 0
1376
+ 19694, MTubeSeg5m2b, MatTubes, 299, 0
1377
+ 19695, MTubeSeg12_5m1, MatTubes, 299, 0
1378
+ 19696, MTubeHalf10m1, MatTubes, 299, 0
1379
+ 19697, MTubeHalf5mJoin1a, MatTubes, 299, 0
1380
+ 19698, MTubeHalf5mJoin1b, MatTubes, 299, 0
1381
+ 19699, MTubeHalf25m1, MatTubes, 299, 0
1382
+ 19700, MTubeFlt12_5x12_5m1, MatTubes, 299, 0
1383
+ 19701, MTubeHalfSpiral1a, MatTubes, 299, 0
1384
+ 19702, MTubeHalfSpiral1b, MatTubes, 299, 0
1385
+ 19703, MTubeHalfSpiral2a, MatTubes, 299, 0
1386
+ 19704, MTubeHalfSpiral2b, MatTubes, 299, 0
1387
+ 19705, MTubeHalfSpiral3a, MatTubes, 299, 0
1388
+ 19706, MTubeHalfSpiral3b, MatTubes, 299, 0
1389
+ 19707, MTubeHalfSpiral4a, MatTubes, 299, 0
1390
+ 19708, MTubeHalfSpiral4b, MatTubes, 299, 0
1391
+ 19709, MTubeHalf180Bend1a, MatTubes, 299, 0
1392
+ 19710, MTubeHalf180Bend1b, MatTubes, 299, 0
1393
+ 19711, MTubeHalf90Bend1a, MatTubes, 299, 0
1394
+ 19712, MTubeHalf90Bend1b, MatTubes, 299, 0
1395
+ 19713, MTubeHalf25mDip1, MatTubes, 299, 0
1396
+ 19714, MTubeHalf25mBump1, MatTubes, 299, 0
1397
+ 19715, MTubeHalfBowl1, MatTubes, 299, 0
1398
+ 19716, MTubeSupport1, dynsigns, 299, 0
1399
+ 19717, MTubeSupport2, dynsigns, 299, 0
1400
+ 19718, MTubeHalfLight1, dynsigns, 299, 0
1401
+ 19719, MTubeHalf5Bend1a, MatTubes, 299, 0
1402
+ 19720, MTubeHalf5Bend1b, MatTubes, 299, 0
1403
+ 19721, MTubeHalf5Bend2a, MatTubes, 299, 0
1404
+ 19722, MTubeHalf5Bend2b, MatTubes, 299, 0
1405
+ 19723, MTubeHalf45Bend1a, MatTubes, 299, 0
1406
+ 19724, MTubeHalf45Bend1b, MatTubes, 299, 0
1407
+ 19725, MTubeHalf15Bend1a, MatTubes, 299, 0
1408
+ 19726, MTubeHalf15Bend1b, MatTubes, 299, 0
1409
+ 19727, MTubeHalf15Bend2a, MatTubes, 299, 0
1410
+ 19728, MTubeHalf15Bend2b, MatTubes, 299, 0
1411
+ 19729, MTubeHalf45Bend3, MatTubes, 299, 0
1412
+ 19730, MTubeHalf45Bend4, MatTubes, 299, 0
1413
+ # ------------------------------------------
1414
+ # The tubes in this section join medium
1415
+ # tubes (above) to small tubes (below):
1416
+ 19731, TubeHalfMtoSJoin1a, MatTubes, 299, 0
1417
+ 19732, TubeHalfMtoSJoin1B, MatTubes, 299, 0
1418
+ # ------------------------------------------
1419
+ # The tubes in this section are small size:
1420
+ 19733, STubeSeg5m1, MatTubes, 299, 0
1421
+ 19734, STubeSeg5m2a, MatTubes, 299, 0
1422
+ 19735, STubeSeg5m2b, MatTubes, 299, 0
1423
+ 19736, STubeSeg6_25m1, MatTubes, 299, 0
1424
+ 19737, STubeHalf10m1, MatTubes, 299, 0
1425
+ 19738, STubeHalf5mJoin1a, MatTubes, 299, 0
1426
+ 19739, STubeHalf5mJoin1b, MatTubes, 299, 0
1427
+ 19740, STubeHalf12_5m1, MatTubes, 299, 0
1428
+ 19741, STubeFlat6_25m1, MatTubes, 299, 0
1429
+ 19742, STubeHalfSpiral1a, MatTubes, 299, 0
1430
+ 19743, STubeHalfSpiral1b, MatTubes, 299, 0
1431
+ 19744, STubeHalfSpiral2a, MatTubes, 299, 0
1432
+ 19745, STubeHalfSpiral2b, MatTubes, 299, 0
1433
+ 19746, STubeHalfSpiral3a, MatTubes, 299, 0
1434
+ 19747, STubeHalfSpiral3b, MatTubes, 299, 0
1435
+ 19748, STubeHalfSpiral4a, MatTubes, 299, 0
1436
+ 19749, STubeHalfSpiral4b, MatTubes, 299, 0
1437
+ 19750, STubeHalf180Bend1a, MatTubes, 299, 0
1438
+ 19751, STubeHalf180Bend1b, MatTubes, 299, 0
1439
+ 19752, STubeHalf90Bend1a, MatTubes, 299, 0
1440
+ 19753, STubeHalf90Bend1b, MatTubes, 299, 0
1441
+ 19754, STubeHalf12_5mDip1, MatTubes, 299, 0
1442
+ 19755, STubeHalf12_5mBump1, MatTubes, 299, 0
1443
+ 19756, STubeHalfBowl1, MatTubes, 299, 0
1444
+ 19757, STubeSupport1, dynsigns, 299, 0
1445
+ 19758, STubeSupport2, dynsigns, 299, 0
1446
+ 19759, STubeHalfLight1, dynsigns, 299, 0
1447
+ 19760, STubeHalf5Bend1a, MatTubes, 299, 0
1448
+ 19761, STubeHalf5Bend1b, MatTubes, 299, 0
1449
+ 19762, STubeHalf5Bend2a, MatTubes, 299, 0
1450
+ 19763, STubeHalf5Bend2b, MatTubes, 299, 0
1451
+ 19764, STubeHalf45Bend1a, MatTubes, 299, 0
1452
+ 19765, STubeHalf45Bend1b, MatTubes, 299, 0
1453
+ 19766, STubeHalf15Bend1a, MatTubes, 299, 0
1454
+ 19767, STubeHalf15Bend1b, MatTubes, 299, 0
1455
+ 19768, STubeHalf15Bend2a, MatTubes, 299, 0
1456
+ 19769, STubeHalf15Bend2b, MatTubes, 299, 0
1457
+ 19770, STubeHalf45Bend3, MatTubes, 299, 0
1458
+ 19771, STubeHalf45Bend4, MatTubes, 299, 0
1459
+ #-----------------------------------------------------------------
1460
+ # Crushed Car Cube
1461
+ # ----------------
1462
+ 19772, CrushedCarCube1, CrushedCarCube1, 100, 0
1463
+ # ----------------------------------------------------------------
1464
+ # Police and FBI Stuff
1465
+ # --------------------
1466
+ 19773, GunHolster1, MatCopStuff, 100, 0
1467
+ 19774, PoliceBadge2, MatCopStuff, 100, 2097152
1468
+ 19775, PoliceBadge3, MatCopStuff, 100, 2097152
1469
+ 19776, FBIIDCard1, MatCopStuff, 100, 2097152
1470
+ 19777, FBILogo1, MatCopStuff, 100, 2097156
1471
+ 19778, InsigniaDetective1, MatPoliceInsignias, 100, 2097156
1472
+ 19779, InsigniaDetective2, MatPoliceInsignias, 100, 2097156
1473
+ 19780, InsigniaDetective3, MatPoliceInsignias, 100, 2097156
1474
+ 19781, InsigniaSergeant1, MatPoliceInsignias, 100, 2097156
1475
+ 19782, InsigniaSergeant2, MatPoliceInsignias, 100, 2097156
1476
+ 19783, InsigniaPOfficer2, MatPoliceInsignias, 100, 2097156
1477
+ 19784, InsigniaPOfficer3, MatPoliceInsignias, 100, 2097156
1478
+ 19785, InsigniaSeniorLdOff, MatPoliceInsignias, 100, 2097156
1479
+ # ----------------------------------------------------------------
1480
+ # LCD TVs
1481
+ # -------
1482
+ # Material index 1 is the LCD screen... it can be used to put
1483
+ # any picture from a TXD file on the screen.
1484
+ 19786, LCDTVBig1, SAMPLCDTVs1, 100, 0
1485
+ 19787, LCDTV1, SAMPLCDTVs1, 100, 0
1486
+ #-----------------------------------------------------------------
1487
+ #-----------------------------------------------------------------
1488
+ # Objects Added by Matite in SA:MP 0.3.7 RC2
1489
+ # ------------------------------------------
1490
+ # Modular Island Road Corner
1491
+ # --------------------------
1492
+ # This road corner is designed to work with the other modular
1493
+ # island road objects above (IDs:19529 to 19552).
1494
+ 19788, 15x15RoadCorner1, MatRoadInters1, 599, 2097152
1495
+ # ----------------------------------------------------------------
1496
+ # Cubes
1497
+ # -----
1498
+ # The UV mapping is 1:1 per face to allow re-texturing. The 5mx5m
1499
+ # and 10mx10m cubes have faces inside so a player can be within
1500
+ # them.
1501
+ 19789, Cube1mx1m, cs_ebridge, 150, 0
1502
+ 19790, Cube5mx5m, cs_ebridge, 299, 0
1503
+ 19791, Cube10mx10m, cs_ebridge, 299, 0
1504
+ # ----------------------------------------------------------------
1505
+ # Normal Sized Keycard
1506
+ # --------------------
1507
+ 19792, SAMPKeycard1, SAMPKeycard1, 50, 0
1508
+ #-----------------------------------------------------------------
1509
+ # Fire Wood Log
1510
+ # -------------
1511
+ 19793, FireWoodLog1, FireWood1, 100, 0
1512
+ #-----------------------------------------------------------------
1513
+ # LS Prison Walls and Gates
1514
+ # -------------------------
1515
+ # These objects are designed to replace the walls and gates at
1516
+ # the LS Prison so you can add your own working gates. Use the
1517
+ # new filterscript called ls_prisonwalls to see an example.
1518
+ 19794, LSPrisonWalls1, civic04_lan, 299, 128
1519
+ 19795, LSPrisonGateEast, civic04_lan, 299, 128
1520
+ 19796, LSPrisonGateSouth, civic04_lan, 299, 128
1521
+ #-----------------------------------------------------------------
1522
+ # Police Visor Strobe
1523
+ # -------------------
1524
+ # Uses UV animation so it works during the day too.
1525
+ 19797, PoliceVisorStrobe1, PoliceVisorStrobe1, 200, 0
1526
+ #-----------------------------------------------------------------
1527
+ # LS Apartments Car Park
1528
+ # ----------------------
1529
+ # This car park object can be used along with the replacement
1530
+ # block of LS apartments (ID:19595).
1531
+ # The filterscript called ls_apartments1 shows an example of how
1532
+ # it can be used.
1533
+ 19798, LSACarPark1, LSACarPark1, 150, 0
1534
+ # ----------------------------------------------------------------
1535
+ # Caligulas Casino Vault Door Edited
1536
+ # ----------------------------------
1537
+ # Edited to fix the pivot so it can be used with MoveObject() and
1538
+ # also fixed the night vertex colours. Original object ID is 2634.
1539
+ 19799, CaligulasVaultDoor, all_vault, 150, 0
1540
+ #-----------------------------------------------------------------
1541
+ # LS BeachSide Car Park
1542
+ # ---------------------
1543
+ # This car park object can be used along with the replacement
1544
+ # LS BeachSide building (IDs 19596 and 19597).
1545
+ # The filterscript called ls_beachside shows an example of how
1546
+ # it can be used.
1547
+ 19800, LSBCarPark1, LSACarPark1, 150, 0
1548
+ #-----------------------------------------------------------------
1549
+ # Balaclava
1550
+ # ---------
1551
+ 19801, Balaclava1, Balaclava1, 100, 2097152
1552
+ #-----------------------------------------------------------------
1553
+ # Static Door
1554
+ # -----------
1555
+ # This door is the same as object ID 1502 except it is static.
1556
+ # You can animate it opening and closing with the MoveObject()
1557
+ # function.
1558
+ 19802, GenDoorINT04Static, int_doors, 50, 128
1559
+ #-----------------------------------------------------------------
1560
+ # Tow Truck Lights
1561
+ # ----------------
1562
+ # These lights can be used on top of the tow truck. The light
1563
+ # configuration was created by Vince.
1564
+ # Note that they will only be visible at night.
1565
+ 19803, TowTruckLights1, MatTextures, 150, 0
1566
+ #-----------------------------------------------------------------
1567
+ # Padlock
1568
+ # -------
1569
+ 19804, Padlock1, Padlock1, 50, 0
1570
+ #-----------------------------------------------------------------
1571
+ # Extracted Items
1572
+ # ---------------
1573
+ # This whiteboard has a transparent material overlay (index 1)
1574
+ # so you can use it with the SetObjectMaterialText() or
1575
+ # SetPlayerObjectMaterialText() functions
1576
+ 19805, Whiteboard1, Whiteboard1, 50, 2097152
1577
+ 19806, Chandelier1, svbits, 50, 0
1578
+ 19807, Telephone1, Telephone1, 50, 0
1579
+ 19808, Keyboard1, Keyboard1, 50, 0
1580
+ 19809, MetalTray1, MetalTray1, 50, 2097152
1581
+ 19810, StaffOnlySign1, StaffOnlySign1, 50, 0
1582
+ 19811, BurgerBox1, BurgerBox1, 50, 0
1583
+ 19812, BeerKeg1, ce_breweryref, 100, 0
1584
+ 19813, ElectricalOutlet1, ElectricalOutlets, 50, 0
1585
+ 19814, ElectricalOutlet2, ElectricalOutlets, 50, 0
1586
+ 19815, ToolBoard1, ToolBoard1, 50, 0
1587
+ 19816, OxygenCylinder1, OxygenCylinder1, 50, 0
1588
+ 19817, CarFixerRamp1, CarFixerRamp1, 100, 2097152
1589
+ 19818, WineGlass1, lee_strip2_1, 50, 2097152
1590
+ 19819, CocktailGlass1, lee_strip2_1, 50, 2097152
1591
+ 19820, AlcoholBottle1, lee_strip2_1, 50, 0
1592
+ 19821, AlcoholBottle2, lee_strip2_1, 50, 0
1593
+ 19822, AlcoholBottle3, lee_strip2_1, 50, 0
1594
+ 19823, AlcoholBottle4, lee_strip2_1, 50, 0
1595
+ 19824, AlcoholBottle5, lee_strip2_1, 50, 0
1596
+ 19825, SprunkClock1, SprunkClock1, 50, 0
1597
+ 19826, LightSwitch1, LightSwitches, 50, 0
1598
+ 19827, LightSwitch2, LightSwitches, 50, 0
1599
+ 19828, LightSwitch3Off, LightSwitches, 50, 0
1600
+ 19829, LightSwitch3On, LightSwitches, 50, 0
1601
+ 19830, Blender1, csblender, 50, 0
1602
+ 19831, Barbeque1, csbarbq, 50, 0
1603
+ 19832, AmmoBox1, csammobox, 50, 0
1604
+ 19833, Cow1, Cow1, 150, 0
1605
+ 19834, PoliceLineTape1, PoliceLineTape1, 50, 0
1606
+ 19835, CoffeeCup1, d_s, 50, 0
1607
+ #-----------------------------------------------------------------
1608
+ # Objects That Use Particle.TXD
1609
+ # -----------------------------
1610
+ 19836, BloodPool1, particle, 50, 2097156
1611
+ 19837, GrassClump1, particle, 50, 2097156
1612
+ 19838, GrassClump2, particle, 50, 2097156
1613
+ 19839, GrassClump3, particle, 50, 2097156
1614
+ #-----------------------------------------------------------------
1615
+ # Animated Waterfalls
1616
+ # -------------------
1617
+ 19840, WaterFall1, vegaswaterfall, 150, 2097284
1618
+ 19841, WaterFall2, vegaswaterfall, 150, 2097284
1619
+ 19842, WaterFallWater1, vegaswaterfall, 150, 2097284
1620
+ #-----------------------------------------------------------------
1621
+ # Metal Panels
1622
+ # ------------
1623
+ 19843, MetalPanel1, MetalPanels, 100, 0
1624
+ 19844, MetalPanel2, MetalPanels, 100, 0
1625
+ 19845, MetalPanel3, MetalPanels, 100, 0
1626
+ 19846, MetalPanel4, MetalPanels, 100, 0
1627
+ #-----------------------------------------------------------------
1628
+ # Leg of Ham
1629
+ # ----------
1630
+ 19847, LegHam1, LegHam1, 50, 0
1631
+ #-----------------------------------------------------------------
1632
+ # CargoBob Platform
1633
+ # -----------------
1634
+ # This platform is designed to attach to the side of the CargoBob
1635
+ # helicopter using the AttachObjectToVehicle function so you can
1636
+ # carry people around.
1637
+ 19848, CargoBobPlatform1, ab_cargo_int, 150, 0
1638
+ #-----------------------------------------------------------------
1639
+ # Modular Island House 1
1640
+ # ----------------------
1641
+ # These objects are designed to work with the other modular
1642
+ # island objects above (IDs:19529 to 19552). Use the new
1643
+ # filterscript called modular_houses to see an example.
1644
+ 19849, MIHouse1Land, MIHouse1, 599, 4
1645
+ 19850, MIHouse1Land2, MIHouse1, 599, 0
1646
+ 19851, MIHouse1Land3, MIHouse1, 599, 0
1647
+ 19852, MIHouse1Land4, MIHouse1, 599, 0
1648
+ 19853, MIHouse1Land5, MIHouse1, 599, 0
1649
+ 19854, MIHouse1Outside, MIHouse1, 599, 4
1650
+ 19855, MIHouse1Inside, MIHouse1, 150, 0
1651
+ 19856, MIHouse1IntWalls1, MIHouse1, 150, 0
1652
+ 19857, MIHouse1Door1, MIHouse1, 50, 132
1653
+ 19858, MIHouse1Door2, vegashse2, 50, 132
1654
+ 19859, MIHouse1Door3, vegashse3, 50, 132
1655
+ 19860, MIHouse1Door4, vegashse5, 50, 132
1656
+ 19861, MIHouse1GarageDoor1, MIHouse1, 50, 128
1657
+ 19862, MIHouse1GarageDoor2, vegashse3, 50, 128
1658
+ 19863, MIHouse1GarageDoor3, vegashse5, 50, 128
1659
+ 19864, MIHouse1GarageDoor4, vegashse6, 50, 128
1660
+ 19865, MIFenceWood1, vegashse2, 100, 132
1661
+ 19866, MIFenceBlocks1, vegashse2, 100, 128
1662
+ #-----------------------------------------------------------------
1663
+ # Non-Breakable Mail Box
1664
+ # ----------------------
1665
+ # This mail box is same as object ID 1478 except it is not
1666
+ # dynamic (breakable) and the night vertex colours (NVC)
1667
+ # have been fixed.
1668
+ 19867, MailBox1, break_garden, 100, 0
1669
+ #-----------------------------------------------------------------
1670
+ # Non-Breakable Mesh Fences and Gate
1671
+ # ----------------------------------
1672
+ # These fence sections are the same as object IDs 1411 and 1412
1673
+ # except they are not dynamic (breakable).
1674
+ 19868, MeshFence1, break_fen_mesh2, 100, 132
1675
+ 19869, MeshFence2, break_fen_mesh2, 100, 132
1676
+ # This metal gate is the same as object ID 3036 except it is not
1677
+ # dynamic (breakable).
1678
+ 19870, MetalGate1, ctgtxx, 100, 132
1679
+ #-----------------------------------------------------------------
1680
+ #-----------------------------------------------------------------
1681
+ # Objects Added by Matite in SA:MP 0.3.7 RC3
1682
+ # ------------------------------------------
1683
+ 19871, CordonStand1, airp_prop, 50, 0
1684
+ 19872, CarFixerRamp2, CarFixerRamp1, 100, 2097152
1685
+ 19873, ToiletPaperRoll1, BathroomStuff1, 50, 0
1686
+ 19874, SoapBar1, BathroomStuff1, 50, 0
1687
+ # This door is the same as object ID 2947 except it is not
1688
+ # dynamic (breakable) and the pivot point has been moved.
1689
+ 19875, CRDoor01New, sw_doors, 50, 128
1690
+ #-----------------------------------------------------------------
1691
+ # Dillimore Gas Station
1692
+ # ---------------------
1693
+ # Replaces object IDs 12853 and 12854 with an enterable version
1694
+ # of the Dillimore Gas Station. Use the new filterscript called
1695
+ # dillimore_gas to see an example.
1696
+ 19876, DillimoreGasExt1, cunte_gas01, 299, 2097284
1697
+ 19877, DillimoreGasInt1, cunte_gas01, 100, 2097284
1698
+ #-----------------------------------------------------------------
1699
+ # GTASA Skateboard
1700
+ # ----------------
1701
+ # Edited to work as a normal object and added vertex colours.
1702
+ 19878, Skateboard1, skateboard, 100, 0
1703
+ #-----------------------------------------------------------------
1704
+ # LS Wells Fargo Building
1705
+ # -----------------------
1706
+ # This building is a replacement for the LS Wells Fargo building
1707
+ # (object ID 4007). Use the new filterscript called ls_wellsfargo
1708
+ # to see an example.
1709
+ 19879, WellsFargoBuild1, lanblokc, 299, 0
1710
+ 19880, WellsFargoGrgDoor1, lanblokc, 100, 0
1711
+ #-----------------------------------------------------------------
1712
+ # Kylie's Barn Fixed
1713
+ # ------------------
1714
+ # This barn is the same as object ID 14871 except the collision
1715
+ # (COL) has been fixed. Use the new filterscript called kylies_barn
1716
+ # to see an example.
1717
+ 19881, KylieBarnFixed1, gf3, 50, 0
1718
+ #-----------------------------------------------------------------
1719
+ # Marco's Steak Cooked
1720
+ # --------------------
1721
+ # This steak is the same as object ID 19582 except it is cooked.
1722
+ 19882, MarcosSteak2, MarcosSteak2, 100, 0
1723
+ #-----------------------------------------------------------------
1724
+ # Slice of Bread
1725
+ # --------------
1726
+ 19883, BreadSlice1, BreadSlice1, 50, 0
1727
+ #-----------------------------------------------------------------
1728
+ # More Water Slide Sections
1729
+ # -------------------------
1730
+ # These objects are designed to work with the old existing object
1731
+ # IDs 19070 to 19073.
1732
+ 19884, WSBend45Deg2, WSSections, 299, 2097156
1733
+ 19885, WSStraight2, WSSections, 299, 2097156
1734
+ 19886, WSStraight3, WSSections, 299, 2097156
1735
+ 19887, WSStart1, WSSections, 299, 2097156
1736
+ 19888, WSBend45Deg3, WSSections, 299, 2097156
1737
+ 19889, WSBend45Deg4, WSSections, 299, 2097156
1738
+ 19890, WSStraight4, WSSections, 299, 2097156
1739
+ 19891, WSTubeJoiner1, WSSections, 299, 2097156
1740
+ 19892, WSRoadJoiner1, WSSections, 299, 2097156
1741
+ #-----------------------------------------------------------------
1742
+ # Laptop (Old Style)
1743
+ # ------------------
1744
+ # Same laptop in open and closed positions. You can change the
1745
+ # screen using the SetObjectMaterial() function on index 1.
1746
+ # There are three screen variations in the TXD file:
1747
+ # * LaptopScreen1 = GTASA map screen (default)
1748
+ # * LaptopScreen2 = Text screen
1749
+ # * LaptopScreen3 = Police database screen
1750
+ 19893, LaptopSAMP1, LaptopSAMP1, 50, 0
1751
+ 19894, LaptopSAMP2, LaptopSAMP1, 50, 0
1752
+ #-----------------------------------------------------------------
1753
+ # Ladder Fire Truck Lights
1754
+ # ------------------------
1755
+ # These lights can be used on top of the ladder fire truck.
1756
+ # Note that they will only be visible at night.
1757
+ 19895, LadderFireTruckLts1, MatTextures, 150, 0
1758
+ #-----------------------------------------------------------------
1759
+ # Misc Items
1760
+ # ----------
1761
+ 19896, CigarettePack1, CigarettePacks, 50, 0
1762
+ 19897, CigarettePack2, CigarettePacks, 50, 0
1763
+ 19898, OilFloorStain1, hubprops1_sfse, 50, 2097156
1764
+ 19899, ToolCabinet1, hubprops2_sfse, 50, 2097152
1765
+ 19900, ToolCabinet2, hubprops2_sfse, 50, 0
1766
+ # 19901 = Anim Tube ANIM object
1767
+ # 19902 = EnEx Marker ANIM object
1768
+ 19903, MechanicComputer1, hubprops2_sfse, 50, 4
1769
+ 19904, ConstructionVest1, bmyap, 100, 2097152
1770
+ #-----------------------------------------------------------------
1771
+ # Area 51 (69) Buildings
1772
+ # ----------------------
1773
+ # Same as the original buildings but now with an interior.
1774
+ 19905, A51Building1, a51_ext, 299, 0
1775
+ 19906, A51Building1GrgDoor, a51_ext, 50, 0
1776
+ 19907, A51Building2, a51_ext, 299, 0
1777
+ 19908, A51Building2GrgDoor, a51_ext, 50, 0
1778
+ 19909, A51Building3, a51_ext, 299, 0
1779
+ 19910, A51Building3GrgDoor, a51_ext, 50, 0
1780
+ # The door below is designed to fit on the A51/69 Military Hangar
1781
+ # (object ID 3268). It takes two doors to close the entrance.
1782
+ 19911, A51HangarDoor1, a51_ext, 100, 0
1783
+ #-----------------------------------------------------------------
1784
+ # Metal Gate and Big Fence
1785
+ # ------------------------
1786
+ # This gate is the same as object ID 980 except it has no signs
1787
+ # on it and the pivot point is on the edge.
1788
+ 19912, SAMPMetalGate1, electricgate, 100, 4
1789
+ # Big metal fence.
1790
+ 19913, SAMPBigFence1, electricgate, 299, 4
1791
+ #-----------------------------------------------------------------
1792
+ # Extracted from Cutscene IMG and Edited
1793
+ # --------------------------------------
1794
+ 19914, CutsceneBat1, csbat, 50, 0
1795
+ 19915, CutsceneCooker1, cscooker, 50, 0
1796
+ 19916, CutsceneFridge1, csfridge, 50, 0
1797
+ 19917, CutsceneEngine1, csengine, 50, 0
1798
+ 19918, CutsceneBox1, csheistbox, 50, 0
1799
+ 19919, CutscenePerch1, csparrotperch, 50, 0
1800
+ 19920, CutsceneRemote1, csremote, 50, 0
1801
+ 19921, CutsceneToolBox1, cstoolkit, 50, 0
1802
+ #-----------------------------------------------------------------
1803
+ # Modular Kitchen
1804
+ # ---------------
1805
+ 19922, MKTable1, cswzkitch, 50, 0
1806
+ 19923, MKIslandCooker1, cswzkitch, 50, 0
1807
+ 19924, MKExtractionHood1, cswzkitch, 50, 0
1808
+ 19925, MKWorkTop1, cswzkitch, 50, 0
1809
+ 19926, MKWorkTop2, cswzkitch, 50, 0
1810
+ 19927, MKWorkTop3, cswzkitch, 50, 0
1811
+ 19928, MKWorkTop4, cswzkitch, 50, 0
1812
+ 19929, MKWorkTop5, cswzkitch, 50, 0
1813
+ 19930, MKWorkTop6, cswzkitch, 50, 0
1814
+ 19931, MKWorkTop7, cswzkitch, 50, 0
1815
+ 19932, MKWallOvenCabinet1, cswzkitch, 50, 0
1816
+ 19933, MKWallOven1, MKWallOven1, 50, 0
1817
+ 19934, MKCupboard1, cswzkitch, 50, 0
1818
+ 19935, MKCupboard2, cswzkitch, 50, 0
1819
+ 19936, MKCupboard3, cswzkitch, 50, 0
1820
+ 19937, MKCupboard4, cswzkitch, 50, 0
1821
+ 19938, MKShelf1, cswzkitch, 50, 0
1822
+ 19939, MKShelf2, cswzkitch, 50, 0
1823
+ 19940, MKShelf3, cswzkitch, 50, 0
1824
+ #-----------------------------------------------------------------
1825
+ # Misc Items
1826
+ # ----------
1827
+ 19941, GoldBar1, GoldBar1, 50, 0
1828
+ 19942, PoliceRadio1, PoliceRadio1, 50, 0
1829
+ 19943, StonePillar1, ab_pillartemp, 150, 0
1830
+ 19944, BodyBag1, des_cen, 50, 0
1831
+ #-----------------------------------------------------------------
1832
+ # Checkpoints
1833
+ # -----------
1834
+ 19945, CPSize16Red, EnExMarkers, 299, 2097220
1835
+ 19946, CPSize16Green, EnExMarkers, 299, 2097220
1836
+ 19947, CPSize16Blue, EnExMarkers, 299, 2097220
1837
+ #-----------------------------------------------------------------
1838
+ # Road Signs
1839
+ # ----------
1840
+ # Misc road signs
1841
+ 19948, SAMPRoadSign1, SAMPRoadSigns, 50, 128
1842
+ 19949, SAMPRoadSign2, SAMPRoadSigns, 50, 128
1843
+ 19950, SAMPRoadSign3, SAMPRoadSigns, 50, 128
1844
+ 19951, SAMPRoadSign4, SAMPRoadSigns, 50, 128
1845
+ 19952, SAMPRoadSign5, SAMPRoadSigns, 50, 128
1846
+ 19953, SAMPRoadSign6, SAMPRoadSigns, 50, 128
1847
+ 19954, SAMPRoadSign7, SAMPRoadSigns, 50, 128
1848
+ 19955, SAMPRoadSign8, SAMPRoadSigns, 50, 128
1849
+ 19956, SAMPRoadSign9, SAMPRoadSigns, 50, 128
1850
+ 19957, SAMPRoadSign10, SAMPRoadSigns, 50, 128
1851
+ 19958, SAMPRoadSign11, SAMPRoadSigns, 50, 128
1852
+ 19959, SAMPRoadSign12, SAMPRoadSigns, 50, 128
1853
+ 19960, SAMPRoadSign13, SAMPRoadSigns, 50, 128
1854
+ 19961, SAMPRoadSign14, SAMPRoadSigns, 50, 128
1855
+ 19962, SAMPRoadSign15, SAMPRoadSigns, 50, 128
1856
+ 19963, SAMPRoadSign16, SAMPRoadSigns, 50, 128
1857
+ 19964, SAMPRoadSign17, SAMPRoadSigns, 50, 128
1858
+ 19965, SAMPRoadSign18, SAMPRoadSigns, 50, 128
1859
+ 19966, SAMPRoadSign19, SAMPRoadSigns, 50, 128
1860
+ 19967, SAMPRoadSign20, SAMPRoadSigns, 50, 128
1861
+ 19968, SAMPRoadSign21, SAMPRoadSigns, 50, 128
1862
+ 19969, SAMPRoadSign22, SAMPRoadSigns, 50, 128
1863
+ 19970, SAMPRoadSign23, SAMPRoadSigns, 50, 128
1864
+ 19971, SAMPRoadSign24, SAMPRoadSigns, 50, 128
1865
+ 19972, SAMPRoadSign25, SAMPRoadSigns, 50, 128
1866
+ 19973, SAMPRoadSign26, SAMPRoadSigns, 50, 128
1867
+ 19974, SAMPRoadSign27, SAMPRoadSigns, 50, 128
1868
+ 19975, SAMPRoadSign28, SAMPRoadSigns, 50, 128
1869
+ 19976, SAMPRoadSign29, SAMPRoadSigns, 50, 128
1870
+ 19977, SAMPRoadSign30, SAMPRoadSigns, 50, 128
1871
+ 19978, SAMPRoadSign31, SAMPRoadSigns, 50, 128
1872
+ 19979, SAMPRoadSign32, SAMPRoadSigns, 50, 128
1873
+ # The two signs below have a transparent material overlay (index 3)
1874
+ # so you can use it with the SetObjectMaterialText() or
1875
+ # SetPlayerObjectMaterialText() functions
1876
+ 19980, SAMPRoadSign33, SAMPRoadSigns, 50, 128
1877
+ 19981, SAMPRoadSign34, SAMPRoadSigns, 50, 128
1878
+ # Speed limit signs
1879
+ 19982, SAMPRoadSign35, SAMPRoadSigns, 50, 128
1880
+ 19983, SAMPRoadSign36, SAMPRoadSigns, 50, 128
1881
+ 19984, SAMPRoadSign37, SAMPRoadSigns, 50, 128
1882
+ 19985, SAMPRoadSign38, SAMPRoadSigns, 50, 128
1883
+ 19986, SAMPRoadSign39, SAMPRoadSigns, 50, 128
1884
+ 19987, SAMPRoadSign40, SAMPRoadSigns, 50, 128
1885
+ 19988, SAMPRoadSign41, SAMPRoadSigns, 50, 128
1886
+ 19989, SAMPRoadSign42, SAMPRoadSigns, 50, 128
1887
+ 19990, SAMPRoadSign43, SAMPRoadSigns, 50, 128
1888
+ 19991, SAMPRoadSign44, SAMPRoadSigns, 50, 128
1889
+ 19992, SAMPRoadSign45, SAMPRoadSigns, 50, 128
1890
+ # -- SkyBox -----------------------------
1891
+ 18500, lkskybox, lkskybox, 9999, 0
1892
+ #-----------------------------------------------------------------
1893
+ # Extracted from Cutscene IMG and Edited
1894
+ # --------------------------------------
1895
+ 19993, CutsceneBowl1, csbowl, 50, 0
1896
+ 19994, CutsceneChair1, cschair, 50, 0
1897
+ 19995, CutsceneAmmoClip1, csclip, 50, 0
1898
+ 19996, CutsceneFoldChair1, csfoldchair, 50, 2097152
1899
+ 19997, CutsceneGrgTable1, csgrgtable, 50, 0
1900
+ 19998, CutsceneLighterFl, cslighterfluid, 50, 0
1901
+ 19999, CutsceneChair2, csrcrdchair, 50, 0
1902
+ #-----------------------------------------------------------------
1903
+ #-----------------------------------------------------------------
1904
+ # 11682 to 12799 ID Range
1905
+ # -----------------------
1906
+ # Extracted and edited cutscene objects continued from above
1907
+ 11682, CutsceneCouch1, csmafcouch, 50, 0
1908
+ 11683, CutsceneCouch2, csmafcouch, 50, 0
1909
+ 11684, CutsceneCouch3, csmafcouch, 50, 0
1910
+ 11685, CutsceneCouch4, csmafcouch, 50, 0
1911
+ #-----------------------------------------------------------------
1912
+ # Redsands West Casino Extracted and Edited Items
1913
+ # -----------------------------------------------
1914
+ 11686, CBarSection1, int_casinoint3, 50, 0
1915
+ 11687, CBarStool1, int_casinoint3, 50, 0
1916
+ 11688, CWorkTop1, int_casinoint3, 50, 0
1917
+ 11689, CBoothSeat1, int_casinoint3, 50, 0
1918
+ 11690, CTable1, int_casinoint3, 50, 0
1919
+ 11691, CTable2, int_casinoint3, 50, 0
1920
+ #-----------------------------------------------------------------
1921
+ #-----------------------------------------------------------------
1922
+ # Objects Added by Matite in SA:MP 0.3.7 RC4
1923
+ # ------------------------------------------
1924
+ # A51 Replacement Land Bit
1925
+ # ------------------------
1926
+ # This object is designed to replace the land section at the
1927
+ # Area 51 (69) Base (object ID 16203). Use the new filterscript
1928
+ # called a51_base to see an example.
1929
+ 11692, A51LandBit1, a51_ext, 599, 0
1930
+ #-----------------------------------------------------------------
1931
+ # Hills
1932
+ # -----
1933
+ 11693, Hills250x250Grass1, beach_sfs, 599, 0
1934
+ 11694, Hill250x250Rocky1, des_sw, 599, 0
1935
+ 11695, Hill250x250Rocky2, des_sw, 599, 0
1936
+ 11696, Hill250x250Rocky3, Hill250x250Rocky3, 599, 0
1937
+ #-----------------------------------------------------------------
1938
+ # Modular Rope Bridge
1939
+ # -------------------
1940
+ 11697, RopeBridgePart1, RopeBridge, 299, 0
1941
+ 11698, RopeBridgePart2, RopeBridge, 299, 0
1942
+ #-----------------------------------------------------------------
1943
+ # More Road Signs
1944
+ # ---------------
1945
+ # The speed limit sign below has a transparent material overlay
1946
+ # (index 3) so you can use it with the SetObjectMaterialText()
1947
+ # or SetPlayerObjectMaterialText() functions
1948
+ 11699, SAMPRoadSign46, SAMPRoadSigns, 50, 132
1949
+ 11700, SAMPRoadSign47, SAMPRoadSigns, 50, 128
1950
+ #-----------------------------------------------------------------
1951
+ # Ambulance Lights
1952
+ # ----------------
1953
+ # First object is with lights on and second is with lights off.
1954
+ 11701, AmbulanceLights1, AmbulanceLights1, 150, 0
1955
+ 11702, AmbulanceLights2, AmbulanceLights1, 150, 0
1956
+ #-----------------------------------------------------------------
1957
+ # Magnetic Crane Object
1958
+ # ---------------------
1959
+ # This object is the same as object ID 1382 except GTASA will not
1960
+ # automatically attach the crane cable and magnet to it.
1961
+ 11703, MagnoCrane_03_2, cranes_dyn2_cj, 150, 4
1962
+ #-----------------------------------------------------------------
1963
+ # Extracted Items
1964
+ # ---------------
1965
+ 11704, BDupsMask1, bdupsnew, 100, 2097152
1966
+ 11705, BlackTelephone1, cuntcuts, 50, 0
1967
+ 11706, SmallWasteBin1, cuntcuts, 50, 0
1968
+ 11707, TowelRack1, cuntcuts, 50, 0
1969
+ 11708, BrickSingle1, sw_well1, 50, 0
1970
+ 11709, AbattoirSink1, ab_abbatoir01, 50, 0
1971
+ 11710, FireExitSign1, eastbeach8_lae2, 75, 0
1972
+ 11711, ExitSign1, eastbeach8_lae2, 75, 0
1973
+ 11712, Cross1, Cross1, 50, 0
1974
+ 11713, FireExtPanel1, maint1, 50, 0
1975
+ 11714, MaintenanceDoors1, maint1, 50, 0
1976
+ 11715, MetalFork1, gb_dirtycrock01, 50, 0
1977
+ 11716, MetalKnife1, gb_dirtycrock01, 50, 0
1978
+ 11717, WooziesCouch1, ab_wooziec, 50, 0
1979
+ 11718, SweetsSaucepan1, SweetsStuff1, 50, 0
1980
+ 11719, SweetsSaucepan2, SweetsStuff1, 50, 0
1981
+ 11720, SweetsBed1, SweetsStuff1, 50, 0
1982
+ 11721, Radiator1, lahss2_2int2, 50, 0
1983
+ 11722, SauceBottle1, ab_trukstpb, 50, 0
1984
+ 11723, SauceBottle2, ab_trukstpb, 50, 0
1985
+ 11724, FireplaceSurround1, svcunthoose, 50, 0
1986
+ 11725, Fireplace1, svcunthoose, 50, 0
1987
+ 11726, HangingLight1, sfhosemed2, 50, 0
1988
+ 11727, PaperChaseLight1, papaerchaseoffice, 50, 0
1989
+ 11728, PaperChasePhone1, papaerchaseoffice, 50, 0
1990
+ 11729, GymLockerClosed1, intring_gymint3, 50, 0
1991
+ 11730, GymLockerOpen1, intring_gymint3, 50, 0
1992
+ 11731, WHeartBed1, whore_rms, 50, 4
1993
+ 11732, WHeartBath1, whore_rms, 50, 0
1994
+ 11733, WRockingHorse1, whore_rms, 50, 0
1995
+ 11734, WRockingChair1, whore_rms, 50, 0
1996
+ 11735, WBoot1, whore_rms, 50, 0
1997
+ 11736, MedicalSatchel1, paperchase_bits2, 50, 0
1998
+ 11737, RockstarMat1, carter_block_2, 50, 0
1999
+ 11738, MedicCase1, MedicCase1, 50, 0
2000
+ #-----------------------------------------------------------------
2001
+ # Extracted from Marco's Bistro
2002
+ # -----------------------------
2003
+ 11739, MCake1, MarcosStuff1, 50, 0
2004
+ 11740, MCake2, MarcosStuff1, 50, 0
2005
+ 11741, MCake3, MarcosStuff1, 50, 0
2006
+ 11742, MCakeSlice1, MarcosStuff1, 50, 0
2007
+ 11743, MCoffeeMachine1, MarcosStuff1, 50, 0
2008
+ 11744, MPlate1, MarcosStuff1, 50, 0
2009
+ #-----------------------------------------------------------------
2010
+ # Hold All (Carry Bag) Edited
2011
+ # ---------------------------
2012
+ # This object is the same as ID 2919 except it is smaller and
2013
+ # not dynamic.
2014
+ 11745, HoldAllEdited1, kmb_chute, 50, 4
2015
+ #-----------------------------------------------------------------
2016
+ # Misc
2017
+ # ----
2018
+ 11746, DoorKey1, DoorKey1, 50, 0
2019
+ 11747, Bandage1, Bandages, 50, 0
2020
+ 11748, BandagePack1, Bandages, 50, 0
2021
+ #-----------------------------------------------------------------
2022
+ # Cutscene Handcuffs
2023
+ # ------------------
2024
+ 11749, CSHandcuffs1, CSHandcuffs1, 50, 0
2025
+ # The handcuffs below are the same as above except they are folded
2026
+ # in half so they can be attached to an officers belt.
2027
+ 11750, CSHandcuffs2, CSHandcuffs1, 50, 0
2028
+ #-----------------------------------------------------------------
2029
+ # Area Boundaries
2030
+ # ---------------
2031
+ 11751, AreaBoundary50m, EnExMarkers, 599, 2097220
2032
+ 11752, AreaBoundary10m, EnExMarkers, 599, 2097220
2033
+ #-----------------------------------------------------------------
2034
+ #-----------------------------------------------------------------
2035
+ end
2036
+ tobj
2037
+ end
2038
+ path
2039
+ end
2040
+ 2dfx
2041
+ end
2042
+ #-----------------------------------------------------------------
2043
+ # Animated (ANIM) Objects
2044
+ # -----------------------
2045
+ # Note: You cannot have more than three ANIM objects in total
2046
+ # listed below and/or in the Custom.IDE file.
2047
+ #-----------------------------------------------------------------
2048
+ txdp
2049
+ end
2050
+ #-----------------------------------------------------------------
2051
+ # Ped skin variants added for 0.3.7
2052
+ #-----------------------------------------------------------------
web/gamecache/123files/SAMP/favorites.json ADDED
@@ -0,0 +1 @@
 
 
1
+ {"servers":[{"id":0,"serverid":0,"ip":"51.91.91.99","port":7777}]}
web/gamecache/123files/SAMP/gta.dat ADDED
@@ -0,0 +1,70 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Load IDEs first then the models and after that the IPLs
2
+
3
+ #IMG DATA\PATHS\CARREC.IMG
4
+ IMG DATA\SCRIPT\SCRIPT.IMG
5
+ IMG DATA\MAPS\paths.IMG
6
+
7
+ #SPLASH loadsc2
8
+
9
+ IDE DATA\MAPS\generic\vegepart.IDE
10
+ IDE DATA\MAPS\generic\dynamic.IDE
11
+ IDE DATA\MAPS\generic\dynamic2.IDE
12
+ IDE DATA\MAPS\generic\multiobj.IDE
13
+ IDE DATA\MAPS\generic\procobj.IDE
14
+ IDE DATA\MAPS\leveldes\levelxre.IDE
15
+ IDE DATA\MAPS\Lutkarino.IDE
16
+ IDE DATA\MAPS\Mount.IDE
17
+ IDE DATA\MAPS\Arzamas.IDE
18
+ IDE DATA\MAPS\Batyrevo.IDE
19
+ IDE DATA\MAPS\Yjniy.IDE
20
+ IDE DATA\MAPS\rip1.1.IDE
21
+ IDE DATA\MAPS\rip1.2.IDE
22
+ IDE DATA\MAPS\rip1.3.IDE
23
+ IDE DATA\MAPS\rip1.IDE
24
+ IDE DATA\MAPS\rip2.IDE
25
+ IDE DATA\MAPS\rip3.IDE
26
+ IDE DATA\MAPS\rip4.IDE
27
+ IDE DATA\MAPS\rip5.IDE
28
+ IDE DATA\MAPS\rip6.IDE
29
+ IDE DATA\MAPS\rip7.IDE
30
+ IDE DATA\MAPS\rip8.IDE
31
+ IDE DATA\MAPS\rip9.IDE
32
+ IDE DATA\MAPS\rip10.IDE
33
+ IDE DATA\MAPS\rip11.IDE
34
+ IDE DATA\MAPS\trees_map.IDE
35
+ IDE DATA\MAPS\rip12.IDE
36
+ IDE DATA\MAPS\rip13.IDE
37
+ IDE DATA\MAPS\skybox.IDE
38
+ IDE DATA\MAPS\BRWinter.IDE
39
+ IDE DATA\MAPS\LOD.IDE
40
+ IDE DATA\MAPS\Props.IDE
41
+ IDE DATA\MAPS\SAMP.IDE
42
+ IDE DATA\MAPS\acsnew.IDE
43
+
44
+ # vehicle upgrade models
45
+ IDE DATA\MAPS\veh_mods\veh_mods.IDE
46
+
47
+ # have to load map.zon before any of the IPLs
48
+ IPL DATA\MAP.ZON
49
+ # IPL DATA\NAVIG.ZON
50
+ IPL DATA\INFO.ZON
51
+
52
+ IPL DATA\MAPS\map0.ipl
53
+ IPL DATA\MAPS\map1.ipl
54
+ IPL DATA\MAPS\map2.ipl
55
+ IPL DATA\MAPS\map3.ipl
56
+ IPL DATA\MAPS\map4.ipl
57
+ IPL DATA\MAPS\map5.ipl
58
+ IPL DATA\MAPS\map6.ipl
59
+ IPL DATA\MAPS\map7.ipl
60
+ IPL DATA\MAPS\map8.ipl
61
+ IPL DATA\MAPS\map9.ipl
62
+ IPL DATA\MAPS\map10.ipl
63
+ IPL DATA\MAPS\map11.ipl
64
+ IPL DATA\MAPS\occluArz.ipl
65
+
66
+ IPL DATA\MAPS\interior.IPL
67
+ #IPL DATA\MAPS\trees_map.IPL
68
+ #IPL DATA\MAPS\trees_map2.IPL
69
+ #IPL DATA\MAPS\trees_map3.IPL
70
+ #IPL DATA\MAPS\trees_map4.IPL
web/gamecache/123files/SAMP/handling.cfg ADDED
@@ -0,0 +1,528 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ; > COMMENTS <
2
+ ; ------------
3
+ ; TWEAK AT YOUR OWN RISK
4
+ ;
5
+ ; > UNITS <
6
+ ; ---------
7
+ ; vehicle identifier 14 characters max
8
+ ; dimensions in metres
9
+ ; mass in Kg
10
+ ; velocity in Km/h
11
+ ; acceleration/deceleration in ms-2
12
+ ; multipliers x1.0 is default
13
+ ; angles in degrees
14
+ ; Levels :- (L)ow
15
+ (M)edium
16
+ (H)igh
17
+ ; buoyancy = percent submerged (> 100% vehicle sinks)
18
+ ; engine type :- (P)etrol
19
+ (D)iesel
20
+ (E)lectric
21
+ ; engine drive :- (F)ront
22
+ (R)ear
23
+ (4)-wheel drive
24
+ ;
25
+ ; > FIELD DESCRIPTIONS <
26
+ ; ----------------------
27
+ ; (A) vehicle identifier [14 characters max]
28
+ ; (B) fMass [1.0 to 50000.0]
29
+ ; (C) fTurnMass //was////Dimensions.x [0.0 > x > 20.0]
30
+ ; (D) fDragMult //was////Dimensions.y [0.0 > x > 20.0]
31
+ ; (E) (not used) //was////Dimensions.z
32
+ [0.0 > x > 20.0]
33
+ ; (F) CentreOfMass.x [-10.0 > x > 10.0]
34
+ ; (G) CentreOfMass.y [-10.0 > x > 10.0]
35
+ ; (H) CentreOfMass.z [-10.0 > x > 10.0]
36
+ ; (I) nPercentSubmerged [10 to 120]
37
+ ; (J) fTractionMultiplier [0.5 to 2.0]
38
+ ; (K) fTractionLoss [0.0 > x > 1.0]
39
+ ; (L) fTractionBias [0.0 > x > 1.0]
40
+ ; (M) TransmissionData.nNumberOfGears [1 to 4]
41
+ ; (N) TransmissionData.fMaxVelocity [5.0 to 150.0]
42
+ ; (O) TransmissionData.fEngineAcceleration [0.1 to 10.0]
43
+ ; (P) TransmissionData.fEngineInertia [0.0 to 50.0]
44
+ ; (Q) TransmissionData.nDriveType [F/R/4]
45
+ ; (R) TransmissionData.nEngineType [P/D/E]
46
+ ; (S) fBrakeDeceleration [0.1 to 10.0]
47
+ ; (T) fBrakeBias [0.0 > x > 1.0]
48
+ ; (U) bABS [0/1]
49
+ ; (V) fSteeringLock [10.0 to 40.0]
50
+ ;
51
+ ; (a) fSuspensionForceLevel not [L/M/H]
52
+ ; (b) fSuspensionDampingLevel not [L/M/H]
53
+ ; (c) fSuspensionHighSpdComDamp often zero - 200.0 or more for bouncy vehicles
54
+ ; (d) suspension upper limit
55
+ ; (e) suspension lower limit
56
+ ; (f) suspension bias between front and rear
57
+ ; (g) suspension anti-dive multiplier
58
+ ;
59
+ ; (aa) fSeatOffsetDistance // ped seat position offset towards centre of car
60
+ ; (ab) fCollisionDamageMultiplier [0.2 to 5.0]
61
+ ; (ac) nMonetaryValue [1 to 100000]
62
+ ;
63
+ ; (af) modelFlags!!! WARNING - Now written HEX for easier reading of flags
64
+ ;
65
+ ; 1st digit 1: IS_VAN 2: IS_BUS 4: IS_LOW 8: IS_BIG
66
+ ; 2nd digit 1: REVERSE_BONNET 2: HANGING_BOOT 4: TAILGATE_BOOT 8: NOSWING_BOOT
67
+ ; 3rd digit 1: NO_DOORS 2: TANDEM_SEATS 4: SIT_IN_BOAT 8: CONVERTIBLE
68
+ ; 4th digit 1: NO_EXHAUST 2: DOUBLE_EXHAUST 4: NO1FPS_LOOK_BEHIND 8: FORCE_DOOR_CHECK
69
+ ; 5th digit 1: AXLE_F_NOTILT 2: AXLE_F_SOLID 4: AXLE_F_MCPHERSON 8: AXLE_F_REVERSE
70
+ ; 6th digit 1: AXLE_R_NOTILT 2: AXLE_R_SOLID 4: AXLE_R_MCPHERSON 8: AXLE_R_REVERSE
71
+ ; 7th digit 1: IS_BIKE 2: IS_HELI 4: IS_PLANE 8: IS_BOAT
72
+ ; 8th digit 1: BOUNCE_PANELS 2: DOUBLE_RWHEELS 4: FORCE_GROUND_CLEARANCE 8: IS_HATCHBACK
73
+ ;
74
+ ; (ag) handlingFlags - written in HEX
75
+ ;
76
+ ; 1st digit 1: 1G_BOOST 2: 2G_BOOST 4: NPC_ANTI_ROLL 8: NPC_NEUTRAL_HANDL
77
+ ; 2nd digit 1: NO_HANDBRAKE 2: STEER_REARWHEELS 4: HB_REARWHEEL_STEER 8: ALT_STEER_OPT
78
+ ; 3rd digit 1: WHEEL_F_NARROW2 2: WHEEL_F_NARROW 4: WHEEL_F_WIDE 8: WHEEL_F_WIDE2
79
+ ; 4th digit 1: WHEEL_R_NARROW2 2: WHEEL_R_NARROW 4: WHEEL_R_WIDE 8: WHEEL_R_WIDE2
80
+ ; 5th digit 1: HYDRAULIC_GEOM 2: HYDRAULIC_INST 4: HYDRAULIC_NONE 8: NOS_INST
81
+ ; 6th digit 1: OFFROAD_ABILITY 2: OFFROAD_ABILITY2 4: HALOGEN_LIGHTS 8: PROC_REARWHEEL_1ST
82
+ ; 7th digit 1: USE_MAXSP_LIMIT 2: LOW_RIDER 4: STREET_RACER
83
+ ; 8th digit 1: SWINGING_CHASSIS
84
+ ;
85
+ ; (ah) front lights (0 = long
86
+ 1 = small
87
+ 2 = big
88
+ 3 = tall)
89
+ ; (ai) rear lights (0 = long
90
+ 1 = small
91
+ 2 = big
92
+ 3 = tall)
93
+ ; (aj) vehicle anim group
94
+ ;
95
+ ; > THE DATA <
96
+ ; ----- cars ---------------------------------
97
+ ;
98
+ ; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights
99
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
100
+ LANDSTAL 3385 5100 2.4 0 0 -0.35 85 0.78 0.78 0.5 5 250 42.5 140 4 P 5 0.5 0 35 0.8 0.16 0 0.2 -0.15 0.5 0.3 0.44 0.4 16000 222000 1700000 1 1 0
101
+ BRAVURA 1700 4166.4 2 0 0 -0.2 70 0.70 0.84 0.53 4 240 20 9 R P 8.17 0.52 0 35.0 1.2 0.15 0.0 0.30 -0.10 0.5 0.25 0.3 0.4 19000 40000000 4 1 1 0
102
+ BUFFALO 1700 3100 2 0 0 -0.4 70 0.8 0.8 0.535 5 315 56.5 120 4 D 7 0.5 0 45 0.8 0.16 0 0.2 -0.16 0.5 0.6 0.5 0.4 16000 80222000 1400000 1 1 0
103
+ LINERUN 3800.0 19953.2 5.0 0.0 0.0 -0.2 90 0.95 0.65 0.4 5 120.0 25.0 30.0 R D 8.0 0.30 0 25.0 1.6 0.06 0.0 0.40 -0.20 0.5 0.0 0.65 0.25 35000 6008 200 1 1 2
104
+ PEREN 3500 11156.2 2.2 0 0 -0.3 80 0.65 0.7 0.5 5 250 42.5 170 4 D 5 0.5 0 35 0.8 0.18 0 0.25 -0.2 0.5 0.5 0.5 0.4 16000 222000 1700000 1 1 0
105
+ SENTINEL 2100 4200 2.4 0 0 -0.4 85 0.8 0.8 0.5 5 250 42.5 180 4 P 7 0.5 0 40 0.8 0.16 0 0.2 -0.15 0.5 0.3 1 0.4 35000 220000 1400000 1 1 0
106
+ DUMPER 20000.0 200000.0 4.0 0.0 0.5 -0.4 90 0.78 0.8 0.55 4 110.0 25.0 30.0 R D 03.17 0.40 0 30.0 0.8 0.06 0.0 0.20 -0.30 0.55 0.0 0.45 0.20 5000 c008 1340201 1 1 20
107
+ FIRETRUK 5500 11156.2 2.2 0 0 -0.1 80 0.7 0.7 0.44 5 135 27.5 200 4 D 5 0.4 0 30 0.8 0.17 0 0.45 -0.15 0.47 0.5 0.44 0.25 16000 220008 01740000 1 1 0
108
+ TRASH 5500.0 33187.9 5.0 0.0 0.0 -0.2 90 0.60 0.9 0.5 4 110.0 20.0 30.0 R D 3.5 0.40 0 30.0 1.0 0.06 0.0 0.45 -0.225 0.5 0.3 0.45 0.20 5000 4008 200 1 1 0
109
+ STRETCH 2100 4200 2.4 0 0 -0.5 85 0.8 0.8 0.52 5 250 50 120 4 P 7 0.5 0 40 0.8 0.18 0 0.2 -0.13 0.48 0.3 0.44 0.4 16000 222000 1404000 1 1 0
110
+ MANANA 2200 4200 2 0 0 -0.5 70 0.82 0.75 0.5 5 280 45 120 R D 7 0.5 0 42 0.8 0.16 0 0.2 -0.125 0.5 0.6 0.4 0.4 16000 80222000 1400000 1 1 0
111
+ INFERNUS 3385 5100 2.4 0 0 -0.58 85 0.9 0.9 0.48 5 300 65 170 R D 7 0.5 0 40 0.8 0.18 0 0.2 -0.1 0.5 0.3 0.44 0.4 16000 222000 1400000 1 1 0
112
+ VOODOO 2200 4200 2 0 0 -0.55 70 0.85 0.85 0.48 5 333 70 135 4 D 7 0.5 0 45 0.8 0.18 0 0.15 -0.14 0.5 0.6 0.4 0.4 16000 80222004 01404000 1 1 0
113
+ PONY 2100 4200 2.4 0 0 -0.2 85 0.74 0.74 0.465 5 180 28.75 250 4 D 5 0.5 0 29 1 0.2 0 0.3 -0.15 0.5 0.3 0.44 0.4 16000 220000 1304400 1 1 0
114
+ MULE 3500.0 14000.0 2.8 0.0 0.0 0.1 80 0.55 0.85 0.46 5 140.0 18.0 20.0 R D 4.5 0.60 0 30.0 2.0 0.07 5.0 0.30 -0.15 0.5 0.0 0.46 0.53 22000 4088 0 1 1 0
115
+ CHEETAH 2200 4200 2 0 0 -0.5 70 0.85 0.85 0.44 5 350 70 130 4 D 7 0.5 0 45 0.8 0.18 0 0.175 -0.14 0.65 0.6 0.4 0.4 16000 C0222004 1408400 1 1 0
116
+ AMBULAN 1900.0 6333.3 1.3 0.0 0.0 -0.1 90 0.75 0.80 0.47 5 160.0 13.0 75.0 R D 7.0 0.55 0 35.0 1.0 0.07 0.0 0.40 -0.20 0.5 0.0 0.58 0.33 10000 4001 4 1 1 13
117
+ MOONBEAM 2000.0 5848.3 2.8 0.0 0.2 -0.1 85 0.60 0.80 0.50 5 150.0 15.0 15.0 R D 5.5 0.6 0 30.0 1.4 0.1 0.0 0.35 -0.15 0.55 0.0 0.2 0.75 16000 20 0 1 1 0
118
+ ESPERANT 3385 5100 2.4 0 0 -0.5 85 0.78 0.68 0.5 5 250 36 175 R P 5 0.5 0 35 0.8 0.16 0 0.2 -0.18 0.45 0.3 0.44 0.4 16000 220000 1000000 1 1 0
119
+ TAXI 1600.0 4000.0 0.53 0.0 0.3 -0.25 75 0.80 0.75 0.45 5 305.0 20.8 23.0 4 P 9.1 0.60 0 35.0 1.4 0.1 0.0 0.25 -0.15 0.54 0.0 0.2 0.51 20000 0 200000 1 1 0
120
+ WASHING 3385 5100 2.4 0 0 -0.5 85 0.78 0.68 0.5 5 250 36 175 R P 5 0.5 0 35 0.8 0.16 0 0.2 -0.18 0.45 0.3 0.44 0.4 16000 220000 1000000 1 1 0
121
+ BOBCAT 3500 7156.2 2.2 0 0 -0.3 80 0.765 0.765 0.48 5 301 50 200 4 P 6 0.5 0 35 0.8 0.18 0 0.28 -0.15 0.5 0.5 0.44 0.4 16000 222004 1700000 1 1 0
122
+ MRWHOOP 1700.0 4108.3 3.5 0.0 0.0 0.0 85 0.75 0.75 0.5 5 145.0 14.0 50.0 R D 4.17 0.80 0 35.0 1.2 0.1 0.0 0.35 -0.15 0.5 0.0 0.24 0.77 29000 88 2 1 1 0
123
+ BFINJECT 2200 4200 2 0 0 -0.4 70 0.85 0.85 0.48 5 410 80 125 4 D 8 0.5 0 45 0.8 0.18 0 0.2 -0.1 0.53 0.6 0.4 0.4 16000 80222004 1404000 1 1 0
124
+ PREMIER 1450 3000 2.4 0 0.3 -0.1 75 0.75 0.85 0.5 5 210 27.3 10 R P 10 0.53 1 35 1.5 0.12 0 0.25 -0.1 0.5 0.3 0.2 0.4 50000 2000 1000000 1 1 0
125
+ ENFORCER 4000.0 17333.3 1.8 0.0 0.1 0.0 85 0.55 0.8 0.48 5 170.0 20.0 20.0 R D 5.4 0.45 0 27.0 1.4 0.1 0.0 0.40 -0.25 0.5 0.0 0.32 0.16 40000 4011 0 1 1 13
126
+ SECURICA 7000.0 30916.7 1.5 0.0 0.0 0.0 90 0.50 0.7 0.46 5 170.0 15.0 30.0 R D 8.4 0.45 0 27.0 1.0 0.06 0.0 0.35 -0.15 0.5 0.0 0.27 0.35 40000 4001 4 1 1 13
127
+ BANSHEE 3385 5100 2.4 0 0 -0.55 85 0.9 0.9 0.48 5 318 60 140 R D 7 0.5 0 40 0.8 0.18 0 0.2 -0.125 0.55 0.3 0.44 0.4 16000 222000 1400000 1 1 0
128
+ BUS 5500.0 33187.9 2.0 0.0 0.5 0.0 90 0.75 0.85 0.40 4 130.0 14.0 50.0 R D 4.17 0.40 0 30.0 1.2 0.07 0.0 0.45 -0.25 0.45 0.0 0.2 0.75 15000 4002 0 1 1 16
129
+ RHINO 25000.0 250000.0 5.0 0.0 0.0 0.0 90 2.50 0.8 0.5 4 80.0 40.0 150.0 4 D 5.0 0.50 0 35.0 0.4 0.02 0.0 0.35 -0.10 0.5 0.0 0.22 0.09 110000 40008008 308840 1 1 24
130
+ BARRACKS 5500 11156.2 2.2 0 0 -0.1 80 0.7 0.7 0.44 5 110 27.5 200 4 D 5 0.4 0 30 0.8 0.17 0 0.45 -0.05 0.5 0.5 0.44 0.25 16000 220008 1740001 1 1 0
131
+ HOTKNIFE 2200 4200 2 0 0 -0.55 70 1 0.925 0.465 5 350 80 140 R D 7 0.5 0 45 0.8 0.18 0 0.2 -0.1 0.5 0.6 0.4 0.4 105000 80222004 01408002 1 1 1
132
+ ARTICT1 3800.0 30000.0 2.0 0.0 0.0 -0.5 90 0.45 0.75 0.5 5 120.0 18.0 5.0 R D 8.0 0.30 0 25.0 1.5 0.05 0.0 0.30 -0.15 0.5 0.0 0.65 0.25 35000 20002000 0000 1 1 0
133
+ PREVION 3385 5100 2.4 0 0 -0.3 85 0.8 0.78 0.5 5 250 37.5 170 4 D 5 0.8 0 38 0.8 0.17 0 0.25 -0.175 0.48 0.3 0.44 0.4 16000 00222000 01400000 1 1 0
134
+ COACH 9500.0 57324.6 1.8 0.0 0.0 0.0 90 0.65 0.85 0.35 5 160.0 18.0 10.0 R D 5.7 0.35 0 30.0 1.5 0.04 0.0 0.45 -0.25 0.5 0.0 0.45 0.48 20000 2 200000 1 1 15
135
+ CABBIE 1400.0 4000.0 0.67 0.0 0.1 -0.15 75 0.75 0.85 0.51 5 238.0 15.5 90.0 F P 7.0 0.44 0 40.0 0.7 0.06 2.0 0.25 -0.30 0.5 0.5 0.2 0.40 10000 0 0 1 1 0
136
+ STALLION 2200 4200 2 0 0 -0.4 70 0.85 0.85 0.45 5 325 65 130 4 D 7 0.5 0 45 1 0.18 0 0.2 -0.125 0.6 0.6 0.4 0.4 16000 80222000 1400000 1 1 0
137
+ RUMPO 2100 4200 2.4 0 0 -0.3 85 0.765 0.765 0.47 5 220 32.5 200 R D 5 0.5 0 30 0.8 0.18 0 0.2 -0.125 0.49 0.3 0.44 0.4 16000 220000 1704400 1 1 0
138
+ RCBANDIT 100.0 24.1 6.0 0.0 0.05 -0.1 70 0.80 0.90 0.49 1 75.0 35.0 5.0 4 E 5.5 0.50 0 25.0 1.6 0.1 0.0 0.28 -0.08 0.5 0.0 0.2 0.05 500 440000 0 1 1 0
139
+ ROMERO 2200 4100 2.4 0 0 -0.45 85 0.78 0.78 0.5 5 250 32.5 120 4 D 5 0.8 0 30 0.8 0.17 0 0.2 -0.185 0.55 0.3 0.44 0.4 16000 00222000 01400000 1 1 0
140
+ PACKER 8000.0 48273.3 2.0 0.0 0.0 0.0 90 0.65 0.85 0.35 5 150.0 13.0 5.0 R D 5.7 0.35 0 30.0 1.5 0.04 0.0 0.45 -0.25 0.5 0.0 0.56 0.40 20000 4000 440000 1 1 2
141
+ MONSTER 5000.0 20000.0 3.0 0.0 0.0 -0.35 80 0.65 0.85 0.55 5 110.0 45.0 25.0 4 P 7.0 0.45 0 35.0 1.5 0.07 0.0 0.45 -0.30 0.5 0.3 0.44 0.35 40000 28 1300045 1 1 20
142
+ ADMIRAL 3385 5100 2.4 0 0 -0.1 85 0.74 0.74 0.48 5 211 40 145 R D 4 0.5 0 30 0.7 0.1 0 0.25 -0.165 0.5 0 0.44 0.4 16000 220000 01000001 1 1 0
143
+ TRAM 1900.0 4795.9 1.0 0.0 -0.3 0.0 85 0.97 0.77 0.51 5 150.0 25.0 5.0 R P 8.5 0.45 0 30.0 1.3 0.08 0.0 0.0 -1.00 0.4 0.5 0.2 0.50 26000 1 400000 1 1 13
144
+ AIRTRAIN 25500.0 139272.5 1.0 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 5.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.0 0.47 -0.17 0.5 0.0 0.2 1.00 10000 0 0 1 1 0
145
+ ARTICT2 3800.0 30000.0 2.0 0.0 0.0 -0.5 90 0.45 0.75 0.5 5 120.0 18.0 5.0 R D 8.0 0.30 0 25.0 1.5 0.05 0.0 0.30 -0.15 0.5 0.0 0.65 0.25 35000 20002000 0000 1 1 0
146
+ TURISMO 1400 3000 2.4 0 -0.2 -0.2 70 0.9 0.9 0.45 5 340 77.9 55 4 P 11.1 0.48 0 35 0.8 0.2 0 0.1 -0.15 0.5 0.3 0.4 0.4 50000 2004 1208000 1 1 0
147
+ FLATBED 8500.0 48804.2 2.5 0.0 0.0 0.3 90 0.70 0.7 0.46 5 140.0 25.0 80.0 R D 10.00 0.45 0 27.0 1.2 0.05 0.0 0.47 -0.17 0.5 0.0 0.62 0.43 10000 801 0 1 1 2
148
+ YANKEE 4500.0 18003.7 3.0 0.0 0.0 0.0 80 0.55 0.70 0.48 5 160.0 14.0 40.0 R D 4.5 0.80 0 30.0 1.8 0.12 0.0 0.30 -0.25 0.5 0.0 0.35 0.45 22000 4088 1 1 1 0
149
+ GOLFCART 1000.0 1354.2 4.0 0.0 0.0 -0.1 70 0.55 0.85 0.5 3 160.0 15.0 30.0 4 E 13.0 0.50 0 30.0 1.0 0.09 0.0 0.28 -0.13 0.5 0.0 0.26 0.50 9000 1100 8804 1 1 0
150
+ SOLAIR 3385 5100 2.4 0 0 -0.25 75 0.735 0.735 0.5 5 169 28.75 215 F D 3.5 0.5 0 29 0.8 0.1 0 0.25 -0.165 0.48 0.3 0.65 0.4 16000 220000 1000000 1 1 0
151
+ TOPFUN 1900.0 6333.3 2.0 0.0 0.0 -0.2 80 0.85 0.70 0.46 5 160.0 15.0 25.0 R D 6.0 0.80 0 30.0 1.5 0.07 2.0 0.35 -0.15 0.4 0.0 0.2 0.43 20000 1 1 1 1 13
152
+ GLENDALE 2200 4100 2 0 0 -0.5 70 0.8 0.8 0.52 5 305 55 135 4 D 7 0.5 0 45 0.8 0.16 0 0.2 -0.175 0.45 0.6 0.5 0.4 16000 80222000 1400000 1 1 0
153
+ OCEANIC 3500 7156.2 2.2 0 0 -0.15 80 0.765 0.765 0.48 5 250 37.5 230 R D 5 0.5 0 30 0.8 0.16 0 0.25 -0.175 0.45 0.5 0.44 0.4 16000 220000 1300000 1 1 0
154
+ PATRIOT 2145 5200 2.4 0 0 -0.5 70 0.8 0.8 0.5 5 305 47.4 120 4 P 8 0.58 0 40 0.8 0.15 0 0.2 -0.08 0.5 0.3 0.15 0.3 16000 222004 1704000 1 1 0
155
+ HERMES 2200 4100 2 0 0 -0.5 70 0.8 0.8 0.52 5 290 50 145 4 P 7 0.5 0 45 0.8 0.18 0 0.2 -0.1 0.5 0.6 0.5 0.4 16000 80222000 1400000 1 1 0
156
+ SABRE 2240 5100 2.4 0 0 -0.05 75 0.75 0.85 0.5 5 250 28.9 90 4 P 10 0.53 1 35 1.3 0.15 0 0.28 -0.12 0.5 0.3 0.2 0.25 50000 2000 1500002 1 1 0
157
+ ZR350 3385 5100 2.4 0 0 -0.3 85 0.8 0.75 0.5 5 255 45 140 4 D 5 0.5 0 42 0.8 0.18 0 0.2 -0.125 0.5 0.3 0.45 0.5 35000 220000 1400000 1 1 0
158
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+ POLICE_SF 3385 5100 2.4 0 0 -0.1 75 0.74 0.74 0.5 5 183 28.75 220 F D 3.5 0.5 0 29 0.8 0.1 0 0.25 -0.15 0.6 0.3 0.65 0.4 16000 220000 1000000 1 1 0
251
+ POLICE_VG 1700 3100 2 0 0 -0.5 70 0.8 0.8 0.52 5 300 55 135 4 P 7 0.5 0 45 0.8 0.16 0 0.2 -0.185 0.45 0.6 0.5 0.4 16000 80222000 1400000 1 1 0
252
+ POLRANGER 2500.0 5500.0 3.0 0.0 0.0 -0.2 85 0.65 0.85 0.55 5 160.0 30.0 15.0 4 D 6.2 0.60 0 35.0 0.7 0.06 1.0 0.30 -0.25 0.5 0.25 0.27 0.23 25000 284020 308800 1 1 0
253
+ PICADOR 1700 3400 2 0 0 -0.4 70 0.65 0.65 0.5 5 270 45 140 R P 7 0.5 0 42 0.8 0.16 0 0.2 -0.1 0.5 0.6 0.4 0.4 16000 80222000 1400000 1 1 0
254
+ SWATVAN 5000.0 10000.0 2.5 0.0 0.0 -0.1 85 0.65 0.7 0.46 5 110.0 24.0 25.0 4 D 6.4 0.45 0 27.0 0.7 0.08 1.0 0.30 -0.18 0.5 0.0 0.32 0.06 40000 880010 1000000 1 1 13
255
+ ALPHA 2200 4200 2 0 0 -0.3 70 0.82 0.82 0.5 5 260 57.5 90 4 E 7 0.5 0 45 0.8 0.18 0 0.2 -0.08 0.47 0.6 0.4 0.4 19000 80221000 1400000 1 1 0
256
+ PHOENIX 2200 4200 2 0 0 -0.4 70 0.965 0.965 0.48 5 380 82 140 4 D 8 0.5 0 45 0.8 0.18 0 0.2 -0.125 0.53 0.6 0.4 0.4 16000 40222004 01404002 1 1 0
257
+ GLENSHI 2200 4100 2 0 0 -0.4 70 0.8 0.8 0.52 5 306 55 145 4 D 7 0.5 0 45 0.8 0.18 0 0.2 -0.1 0.48 0.6 0.5 0.4 16000 80222000 1400000 1 1 0
258
+ BAGBOXA 1000.0 1354.2 5.0 0.0 0.4 -0.2 70 1.00 0.85 0.5 3 160.0 20.0 30.0 R E 5.0 0.50 0 30.0 2.0 0.09 0.0 0.25 -0.10 0.5 0.0 0.26 0.50 9000 3100 4 1 1 0
259
+ BAGBOXB 1000.0 1354.2 5.0 0.0 0.4 -0.2 70 1.00 0.85 0.5 3 160.0 20.0 30.0 R E 5.0 0.50 0 30.0 2.0 0.09 0.0 0.25 -0.10 0.5 0.0 0.26 0.50 9000 3100 4 1 1 0
260
+ STAIRS 1000.0 2500.0 5.0 0.0 0.4 -0.2 70 1.00 0.85 0.5 3 160.0 20.0 30.0 R E 5.0 0.50 0 30.0 2.0 0.09 0.0 0.25 -0.10 0.5 0.0 0.26 0.50 9000 3100 4 1 1 0
261
+ BOXBURG 5500.0 23489.6 3.0 0.0 0.0 0.0 80 0.82 0.70 0.46 5 140.0 14.0 25.0 R D 4.5 0.60 0 30.0 0.9 0.08 0.0 0.25 -0.25 0.35 0.6 0.36 0.40 22000 4009 201 1 1 13
262
+ FARM_TR1 400.0 400.0 5.0 0.0 -0.4 0.0 70 0.60 0.85 0.5 3 160.0 20.0 30.0 R E 5.0 0.50 0 30.0 1.0 0.10 0.0 0.25 -0.10 0.5 0.0 0.26 0.50 9000 3100 4 1 1 0
263
+ UTIL_TR1 1000.0 1354.2 5.0 0.0 0.0 0.0 70 1.00 0.85 0.5 3 160.0 20.0 30.0 R E 5.0 0.50 0 30.0 2.0 0.09 0.0 0.25 -0.10 0.5 0.0 0.26 0.50 9000 3100 4 1 1 0
264
+ ROLLER 1000.0 1354.2 4.0 0.0 0.0 -0.1 70 0.55 0.85 0.5 3 160.0 15.0 30.0 4 E 13.0 0.50 0 30.0 1.0 0.09 0.0 0.28 -0.13 0.5 0.0 0.26 0.50 9000 1100 8804 1 1 0
265
+ BIKE 1200.0 1000.0 4.0 0.0 0.0 -0.4 103 1.8 1.5 0.51 5 300 150 200 R P 15 0.50 1 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 1400012 1 1 4
266
+ MOPED 350.0 120.0 5.0 0.0 0.0 -0.2 103 2.0 0.9 0.49 3 90.0 25.0 5.0 R P 14.0 0.50 0 30.0 1.0 0.15 0.0 0.10 -0.07 0.5 0.0 0.1 0.001 10000 1000001 0 1 1 5
267
+ DIRTBIKE 500.0 195.0 5.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 60.0 30.0 5.0 R P 14.0 0.50 0 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1000000 0 1 1 7
268
+ FCR900 1200.0 1000.0 4.0 0.0 0.0 -0.4 103 1.8 1.5 0.51 5 300 150 200 R P 15 0.50 1 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 01400012 1 1 4
269
+ NRG500 1200.0 1000.0 4.0 0.0 0.0 -0.4 103 1.8 1.5 0.51 5 500 180 200 R P 15 0.50 1 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 01000000 1400012 1 1 4
270
+ HPV1000 700 403 4.0 0.0 0.06 -0.35 103 1.5 0.9 0.46 4 190.0 40.0 5.0 R P 10.0 0.55 0 35.0 0.65 0.20 0.0 0.09 -0.14 0.5 0.0 0.0 0.24 10000 1002000 0 1 1 8
271
+ BF400 1200.0 1000.0 4.0 0.0 0.0 -0.4 103 1.8 1.5 0.51 5 300 150 200 R P 15 0.50 1 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 1400012 1 1 4
272
+ WAYFARER 800.0 600.0 4.0 0.0 0.1 0.0 103 1.4 0.85 0.48 4 110.0 20.0 5.0 R P 10.0 0.55 0 35.0 0.65 0.20 0.0 0.09 -0.11 0.55 0.0 0.0 0.24 10000 41002000 0 1 1 8
273
+ QUADBIKE 400.0 300.0 5.0 0.0 0.05 -0.20 70 0.7 0.9 0.49 4 50.0 20.0 5.0 4 P 8.0 0.50 0 35.0 0.8 0.10 0.0 0.15 -0.15 0.5 0.0 0.2 0.50 9000 281300 205 1 1 12
274
+ BMX 100.0 39.0 7.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 50.0 10.0 5.0 R P 19.0 0.50 0 35.0 0.80 0.15 0.0 0.20 -0.10 0.5 0.0 0.0 0.15 10000 41000000 0 1 1 9
275
+ CHOPPERB 100.0 39.0 6.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 120.0 18.0 5.0 R P 19.0 0.50 0 35.0 0.85 0.15 0.0 0.20 -0.10 0.5 0.0 0.0 0.15 10000 41000000 0 1 1 11
276
+ MTB 100.0 60.0 5.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 4 140.0 25.0 15.0 R P 19.0 0.50 0 35.0 0.85 0.15 0.0 0.20 -0.10 0.5 0.0 0.0 0.15 10000 41000000 2 1 1 10
277
+ FREEWAY 1200.0 1000.0 4.0 0.0 0.0 -0.4 103 1.8 1.5 0.51 5 270 150 300 R P 15 0.50 1 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 01400002 1 1 4
278
+ PREDATOR 2200.0 29333.3 1.0 0.0 0.0 0.0 14 2.30 15.0 0.58 5 190.0 1.7 5.0 R P 0.05 0.01 0 24.0 1.0 3.0 0.0 0.10 0.1 0.0 0.0 0.2 0.33 40000 8000000 0 1 1 0
279
+ SPEEDER 2200.0 20210.7 1.0 0.0 0.0 0.0 22 2.5 15.0 0.65 5 190.0 2.5 5.0 R P 0.04 0.01 0 20.0 1.3 3.0 0.0 0.10 0.5 2.0 0.0 0.7 0.39 30000 8000400 0 1 1 0
280
+ REEFER 5000.0 25520.8 1.0 0.0 0.0 0.0 15 -1.50 15.0 0.45 5 190.0 0.7 5.0 R P 0.02 0.02 0 25.0 1.0 3.0 0.0 0.10 0.1 0.0 0.0 0.2 0.38 25000 8000000 0 1 1 0
281
+ SQUALO 2200.0 29333.3 1.0 0.0 0.0 0.0 42 3.00 15.0 0.65 5 190.0 3.0 5.0 R P 0.02 0.00 0 24.0 0.45 5.0 0.0 0.10 0.05 0.0 0.0 0.2 0.33 60000 8000400 0 1 1 0
282
+ TROPIC 2200.0 29333.3 1.0 0.0 0.0 0.0 10 2.20 12.0 0.45 5 190.0 1.4 5.0 R P 0.05 0.01 0 24.0 1.8 3.0 0.0 0.10 0.1 0.0 0.0 0.2 0.33 73000 8000400 0 1 1 0
283
+ COASTGRD 1200.0 6525.0 1.0 0.0 -0.3 0.0 14 2.00 4.2 0.70 5 190.0 1.6 5.0 R P 0.05 0.01 0 24.0 1.0 3.0 0.0 3.20 0.1 2.5 0.0 0.2 0.18 10000 8000000 0 1 1 0
284
+ DINGHY 800.0 1483.3 1.0 0.0 0.0 0.0 16 3.50 3.5 1.00 5 190.0 1.2 5.0 R P 0.07 0.01 0 30.0 1.0 4.5 0.0 3.50 0.1 0.7 0.0 0.2 0.12 5000 8000000 0 1 1 0
285
+ MARQUIS 5000.0 155520.8 1.0 0.0 0.0 0.0 10 -3.50 25.0 0.40 5 190.0 0.5 5.0 R P 0.04 0.03 0 38.0 1.0 3.0 0.0 0.10 0.0 1.0 0.0 0.2 0.38 99000 8000000 0 1 1 0
286
+ CUPBOAT 3000.0 40000.0 1.0 0.0 0.0 0.0 35 2.00 15.0 0.50 5 190.0 3.0 5.0 R P 0.02 0.00 0 24.0 0.75 4.0 0.0 0.10 0.3 1.5 0.0 0.2 0.45 48000 8000400 0 1 1 0
287
+ LAUNCH 2200.0 20210.7 1.0 0.0 -1.0 0.0 22 1.5 15.0 0.65 5 190.0 1.5 5.0 R P 0.03 0.01 0 24.0 1.0 3.0 0.0 0.10 0.5 2.0 0.0 0.7 0.39 30000 8000400 0 1 1 0
288
+ SEAPLANE 5000.0 27083.3 12.0 0.0 0.0 0.0 9 0.83 45.0 0.5 1 200.0 1.7 5.0 4 P 0.01 0.05 0 24.0 1.5 0.75 0.0 0.10 0.0 2.0 0.0 1.0 0.05 10000 4000400 0 1 1 2
289
+ VORTEX 1900.0 4795.9 20.0 0.0 0.0 0.2 85 0.05 1.0 0.5 5 150.0 2.0 5.0 R P 1.0 0.50 0 30.0 0.5 0.05 0.0 0.33 -0.25 0.5 0.02 0.65 0.50 26000 301 400040 1 1 23
290
+ RUSTLER 15000.0 81250.0 3.0 0.0 0.0 0.0 75 0.55 0.8 0.7 1 200.0 16.0 5.0 4 P 3.5 0.15 0 45.0 4.0 0.15 0.0 1.00 -0.00 0.3 0.0 1.20 0.60 45000 4008508 400000 1 1 27
291
+ BEAGLE 10000.0 80000.0 14.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.5 0.45 0 45.0 2.0 0.15 0.0 1.00 -0.10 0.35 0.0 0.30 0.75 45000 24000008 400000 1 1 13
292
+ CROPDUST 5000.0 27083.3 15.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.5 0.45 0 45.0 2.0 0.15 0.0 0.55 -0.05 0.5 0.0 0.30 0.75 45000 4008000 400020 1 1 14
293
+ STUNT 5000.0 20000.0 14.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.5 0.45 0 45.0 2.0 0.15 0.0 0.50 -0.10 0.9 0.0 0.30 0.75 45000 4008100 400020 1 1 14
294
+ SHAMAL 15000.0 81250.0 8.0 0.0 0.0 0.0 75 0.55 0.8 0.7 1 200.0 16.0 5.0 4 P 1.5 0.15 0 45.0 4.0 0.15 0.0 1.00 -0.00 0.3 0.0 0.30 0.75 45000 400c108 400000 1 1 15
295
+ HYDRA 9000.0 48750.0 20.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.5 0.45 0 45.0 1.0 0.15 0.0 0.50 -0.20 0.8 0.0 0.60 0.75 45000 4008100 400000 1 1 27
296
+ NEVADA 60000.0 9000000.0 4.0 0.0 5.0 0.0 75 1.5 0.9 0.85 1 200.0 8.0 5.0 4 P 0.2 0.45 0 45.0 1.0 0.10 0.0 0.40 -0.30 0.5 0.0 0.30 0.75 45000 400108 400020 1 1 29
297
+ AT400 40000.0 900000.0 4.0 0.0 0.0 0.0 75 1.5 0.9 0.85 1 1555.0 16.0 5.0 4 P 1.0 0.45 0 45.0 1.5 0.15 0.0 0.50 -0.20 0.3 0.0 0.70 0.75 45000 2400c008 400000 1 1 15
298
+ ANDROM 40000.0 3000000.0 4.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.0 0.45 0 45.0 2.0 0.15 0.0 0.50 -0.20 0.5 0.0 0.30 0.75 45000 24114108 440000 1 1 0
299
+ DODO 6000.0 80000.0 14.0 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 1.5 0.45 0 45.0 2.0 0.15 0.0 1.00 -0.10 0.35 0.0 0.30 0.75 45000 400c108 400020 1 1 2
300
+ SPARROW 2500.0 6041.7 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.1 0.0 0.50 -0.20 0.5 0.0 0.30 0.50 25000 2004000 400000 1 1 0
301
+ SEASPAR 3000.0 7250.0 0.1 0.0 0.0 -0.1 5 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.1 0.0 0.50 -0.20 0.5 0.0 0.30 0.60 28000 2004000 400000 1 1 0
302
+ MAVERICK 5000.0 29270.8 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.15 0.0 0.50 -0.20 0.5 0.0 0.30 0.75 45000 2004000 400000 1 1 0
303
+ COASTMAV 3500.0 8458.3 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.1 0.0 0.50 -0.20 0.5 0.0 0.30 0.65 50000 2004000 400000 1 1 0
304
+ POLMAV 4500.0 26343.7 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.1 0.0 0.50 -0.20 0.5 0.0 0.30 0.65 52000 2004000 400000 1 1 0
305
+ HUNTER 10000.0 150000.0 0.2 0.0 0.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 1.0 0.05 0.0 0.10 -0.10 0.68 0.2 0.40 0.20 99000 200c000 400000 1 1 2
306
+ LEVIATHN 15000.0 200000.0 0.1 0.0 0.0 0.0 30 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 1.0 0.05 0.0 0.50 -0.20 0.9 0.0 0.30 0.50 25000 2004000 400000 1 1 0
307
+ VISION 2400.0 4400.0 2.0 0.0 0.0 -0.3 70 0.9 0.9 0.5 5 260.0 45.0 70.0 4 D 7.0 0.5 0 45.0 1.8 0.18 0.0 0.3 0.0 0.45 0.6 0.4 0.54 99999 80221000 1704400 1 3 0
308
+ CARGOBOB 20000.0 48333.3 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 0.6 0.05 0.0 0.50 -0.10 0.3 0.0 0.30 0.50 25000 22004000 400000 1 1 0
309
+ RAINDANC 10000.0 96666.7 0.05 0.0 0.0 -1.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 1.5 0.1 0.0 0.20 -0.15 0.5 0.0 0.70 0.50 99000 2004000 400000 1 1 0
310
+ RCBARON 100.0 50.0 120.0 0.0 0.0 0.0 99 0.20 0.9 0.5 1 75.0 1.0 5.0 F P 0.5 0.50 0 45.0 0.6 0.1 0.0 0.25 -0.00 0.8 0.0 0.2 0.08 300 4000000 20 1 1 0
311
+ BELLFCX 5000.0 29270.8 0.2 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 340.0 16.0 5.0 4 P 5.0 0.45 0 30.0 2.0 0.15 0.0 0.50 -0.20 0.5 0.0 0.30 0.75 45000 2004000 400000 0 1 0
312
+ ; --- more cars ---------------------------------
313
+ ;
314
+ ; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights
315
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
316
+ ; ---- more more cars ----------------------------------
317
+ ;
318
+ ; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights
319
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
320
+ ;------- bikes -------------------------------------
321
+ ;
322
+ ; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights
323
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
324
+ ;------- boats
325
+ ;
326
+ ;------- planes -----------------------------------
327
+ ;
328
+ ; name mass turnmass drag centreofmass boy traction transmission brakes steer suspension suslines antidive seat col cost mflags hflags lights
329
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
330
+ ; A B C D F G H I J K L M N O P Q R S T U V a b c d e f g aa ab ac af ag ah ai aj
331
+ ;
332
+ ; For Boats: (some car handling variables are used for alternate functions in boats)
333
+ ;
334
+ ; (J) Bank Force Mult (K) Rudder Turn Force (L) Speed Steer Falloff
335
+ ; (R) Vertical Wave Hit Limit (S) Forward Wave Hit Brake (V) WaterResistance Volume Mult (W) Water Damping Mult
336
+ ; (AB) Handbrake Drag Mult (AC) Sideslip Force
337
+ ;
338
+ ; '%' identifies this line as boat data for reading
339
+ ; A B C D E F G H I J K L M N O
340
+ ;
341
+ ; ThrustY ThrustAppZ AqPlaneLimit WaveAudioMult MoveResY TurnResX TurnResZ
342
+ ; ID ThrustZ AqPlaneForce AqPlaneOffset MoveResX MoveResZ TurnResY Look_L_R_BehindCamHeight
343
+ ;
344
+ % PREDATOR 0.79 0.5 0.6 7.0 0.60 -1.9 4.0 0.8 0.998 0.998 0.85 0.98 0.97 4.0
345
+ % SPEEDER 0.65 0.5 0.5 8.0 0.70 -0.5 3.0 0.7 0.998 0.999 0.85 0.98 0.96 4.0
346
+ % REEFER 0.35 0.6 0.0 3.0 0.20 -0.9 3.5 0.8 0.998 0.995 0.85 0.98 0.96 4.0
347
+ % RIO 0.75 0.7 0.0 3.0 0.20 0.0 10.0 0.7 0.998 0.999 0.85 0.96 0.96 4.0
348
+ % SQUALO 0.50 1.1 0.2 9.0 0.80 1.2 4.0 0.90 0.998 0.999 0.89 0.975 0.97 4.0
349
+ % TROPIC 0.35 0.6 0.5 4.0 0.35 -1.0 6.0 0.7 0.998 0.995 0.78 0.985 0.96 5.0
350
+ % COASTGRD 0.50 0.65 0.5 8.0 0.60 -0.3 3.0 0.7 0.996 0.998 0.85 0.96 0.96 3.0
351
+ % DINGHY 0.70 0.6 0.4 5.0 0.30 -0.8 3.0 0.94 0.993 0.997 0.85 0.94 0.94 3.0
352
+ % MARQUIS 0.95 0.7 0.0 1.5 0.10 0.0 3.5 0.8 0.998 0.970 0.84 0.99 0.94 5.0
353
+ % CUPBOAT 0.50 0.6 0.9 9.0 0.80 -1.0 4.0 0.92 0.998 0.998 0.87 0.96 0.97 4.0
354
+ % LAUNCH 0.50 0.9 0.5 6.0 0.50 -0.5 3.0 0.7 0.998 0.999 0.85 0.98 0.96 4.0
355
+ % SEAPLANE 0.50 1.2 1.2 50.0 0.85 -0.4 20.0 0.93 0.998 0.999 0.95 0.96 0.96 4.5
356
+ ;
357
+ ;
358
+ ;
359
+ ;
360
+ ; '!' identifies this line as bike data for reading
361
+ ; A B C D E F G H I J K L M N O P
362
+ ;
363
+ ; LeanFwdCOM LeanBakCOM MaxLean DesLean SlipSteer WheelieAng WheelieSteer StoppieStabMult
364
+ ; ID LeanFwdForce LeanBackForce FullAnimLean SpeedSteer NoPlayerCOMz StoppieAng WheelieStabMult
365
+ ;
366
+ ;
367
+ ! BIKE 0.35 0.15 0.34 0.10 45.0 38.0 0.93 0.70 0.5 0.1 35.0 -40.0 -0.009 0.7 0.6
368
+ ! MOPED 0.35 0.25 0.25 0.04 35.0 25.0 0.90 0.75 0.8 0.1 35.0 -45.0 -0.010 0.7 0.5
369
+ ! DIRTBIKE 0.40 0.40 0.30 0.08 48.0 43.0 0.92 0.60 1.0 0.1 45.0 -35.0 -0.010 0.5 0.5
370
+ ! FCR900 0.33 0.15 0.28 0.15 45.0 38.0 0.93 0.70 0.5 0.1 35.0 -40.0 -0.009 0.7 0.6
371
+ ! NRG500 0.25 0.10 0.30 0.10 55.0 38.0 0.95 0.60 0.5 0.1 30.0 -35.0 -0.012 0.7 0.6
372
+ ! HPV1000 0.25 0.08 0.25 0.08 40.0 30.0 0.93 0.65 0.5 0.1 35.0 -40.0 -0.009 0.5 0.5
373
+ ! BF400 0.35 0.10 0.35 0.10 40.0 30.0 0.92 0.65 0.6 0.1 40.0 -40.0 -0.013 0.6 0.5
374
+ ! WAYFARER 0.10 0.05 0.20 0.05 30.0 25.0 0.945 1.20 0.7 0.1 33.0 -55.0 -0.006 0.4 0.3
375
+ ! QUADBIKE 0.14 0.04 0.14 0.08 48.0 43.0 0.88 0.60 1.0 0.1 45.0 -35.0 -0.007 1.0 0.5
376
+ ! BMX 0.35 0.50 0.30 0.09 48.0 43.0 0.92 0.60 1.0 0.1 45.0 -35.0 -0.007 1.0 0.5
377
+ ! CHOPPERB 0.35 0.50 0.30 0.09 40.0 30.0 0.92 0.60 1.0 0.1 45.0 -35.0 -0.007 0.6 0.5
378
+ ! MTB 0.35 0.30 0.25 0.08 48.0 43.0 0.92 0.60 1.0 0.1 35.0 -35.0 -0.015 0.6 0.5
379
+ ! FREEWAY 0.10 0.05 0.30 0.062 30.0 25.0 0.945 1.20 0.7 0.1 33.0 -55.0 -0.006 0.5 0.3
380
+ ;
381
+ ;Old Data------
382
+ ;! ANGEL 0.10 0.05 0.30 0.065 30.0 25.0 0.93 1.00 0.7 0.1 33.0 -55.0 -0.006 0.5 0.3
383
+ ;
384
+ ; '$' identifies this line as flying handling data when loading
385
+ ;
386
+ ; A B C D E F G H I J K L M N O P Q R S T U V
387
+ ;
388
+ ; id ThrustFallOff YawStab Roll Pitch FormLift GearUpR WindMult MoveRes TurnRes.y SpeedRes.x SpeedRes.z
389
+ ; Thrust Yaw SideSlip RollStab PitchStab AttackLift GearDownL TurnRes.x TurnRes.z SpeedRes.y
390
+ ;
391
+ ;
392
+ $ SEAPLANE 0.5 0.40 -0.00006 0.002 0.10 0.002 -0.006 0.0002 0.0020 0.020 0.15 1.0 1.0 0.2 1.0 0.998 0.998 0.995 20.0 50.0 20.0
393
+ $ VORTEX 0.4 0.30 -0.0025 0.02 0.10 0.001 -0.006 0.0003 0.0020 0.000 0.10 1.0 1.0 0.2 0.995 1.000 1.000 0.998 0.0 0.0 10.0
394
+ $ RUSTLER 0.5 0.30 -0.00010 0.004 0.10 0.002 -0.006 0.0002 0.0020 0.008 0.10 0.2 1.2 0.2 1.0 0.998 0.998 0.990 10.0 20.0 10.0
395
+ $ BEAGLE 0.65 0.10 -0.00010 0.002 0.10 0.002 -0.006 0.0002 0.0020 0.018 0.15 1.0 1.0 0.2 1.0 0.998 0.998 0.990 20.0 50.0 20.0
396
+ $ CROPDUST 0.6 0.10 -0.00015 0.002 0.10 0.002 -0.006 0.0003 0.0020 0.030 0.20 1.0 1.0 0.2 1.0 0.9985 0.997 0.995 20.0 30.0 20.0
397
+ $ STUNT 0.8 0.30 -0.00020 0.002 0.010 0.004 -0.003 0.0005 0.0015 0.014 0.14 1.0 1.0 0.2 1.0 0.997 0.997 0.997 10.0 5.0 5.0
398
+ $ SHAMAL 0.5 1.00 -0.00003 0.001 0.10 0.002 -0.006 0.00006 0.0015 0.006 0.10 0.3 1.7 0.2 1.0 0.998 0.996 0.995 20.0 50.0 20.0
399
+ $ HYDRA 1.1 1.00 -0.00010 0.004 0.10 0.002 -0.006 0.0001 0.0020 0.006 0.10 0.1 1.3 0.2 1.0 0.998 0.997 0.995 10.0 10.0 40.0
400
+ $ NEVADA 0.4 0.30 -0.00001 0.005 0.10 0.001 -0.009 0.00003 0.0030 0.012 0.20 0.3 1.3 0.1 1.0 0.998 0.997 0.995 20.0 100.0 20.0
401
+ $ AT400 0.35 1.00 -0.000005 0.0002 0.10 0.0003 -0.0003 0.00001 0.00005 0.008 0.10 0.5 1.5 0.1 1.0 0.998 0.997 0.995 20.0 100.0 20.0
402
+ $ ANDROM 0.35 1.00 -0.000005 0.0002 0.10 0.0003 -0.0003 0.00001 0.00005 0.008 0.10 0.5 1.5 0.1 1.0 0.998 0.997 0.995 20.0 100.0 20.0
403
+ $ DODO 0.5 0.40 -0.00015 0.002 0.10 0.003 -0.006 0.0003 0.0020 0.020 0.15 1.0 1.0 0.2 1.0 0.998 0.998 0.995 20.0 50.0 20.0
404
+ $ SPARROW 0.40 0.95 -0.001 0.01 0.05 0.0020 6.0 0.0020 2.0 0.7 0.004 0.2 1.0 0.2 0.998 0.980 0.980 0.990 1.0 1.0 10.0
405
+ $ SEASPAR 0.50 0.95 -0.001 0.01 0.05 0.0020 2.0 0.0020 2.0 0.7 0.003 0.2 1.0 0.2 0.998 0.980 0.980 0.990 1.0 1.0 10.0
406
+ $ MAVERICK 0.60 0.85 -0.0005 0.005 0.03 0.0010 1.5 0.0010 1.5 0.6 0.002 0.2 1.0 0.2 0.9985 0.992 0.992 0.996 1.0 1.0 10.0
407
+ $ COASTMAV 0.60 0.95 -0.0005 0.005 0.03 0.0012 1.0 0.0015 1.0 0.6 0.002 0.2 1.0 0.2 0.9985 0.992 0.992 0.996 1.5 1.5 10.0
408
+ $ POLMAV 0.60 0.75 -0.0005 0.005 0.03 0.0010 1.5 0.0010 1.5 0.6 0.002 0.2 1.0 0.2 0.9985 0.992 0.992 0.996 1.0 1.0 10.0
409
+ $ HUNTER 0.55 0.50 -0.0005 0.005 0.01 0.001 1.0 0.001 1.0 0.5 0.001 0.2 1.0 0.2 0.9985 0.992 0.992 0.992 2.0 2.0 7.0
410
+ $ LEVIATHN 0.3 0.85 -0.0003 0.005 0.02 0.0007 1.0 0.0007 1.0 0.5 0.001 0.2 1.0 0.1 0.9985 0.992 0.992 0.995 2.0 2.0 10.0
411
+ $ CARGOBOB 0.4 0.85 -0.0003 0.005 0.02 0.0007 1.0 0.0007 1.0 0.5 0.001 0.2 1.0 0.1 0.9985 0.992 0.992 0.995 2.0 2.0 10.0
412
+ $ RAINDANC 0.4 0.85 -0.0003 0.005 0.02 0.0007 1.0 0.0007 1.0 0.5 0.001 0.2 1.0 0.1 0.9985 0.992 0.992 0.995 2.0 2.0 10.0
413
+ $ RCBARON 0.5 -0.05 -0.006 0.6 0.30 0.015 -0.005 0.005 0.2 0.10 0.30 0.2 1.0 0.1 1.0 0.998 0.996 0.990 10.0 40.0 10.0
414
+ $ RCGOBLIN 0.20 0.75 -0.001 0.05 0.10 0.006 6.0 0.006 6.0 0.7 0.015 0.2 1.0 0.1 0.989 0.850 0.860 0.992 1.0 1.0 7.0
415
+ $ RCRAIDER 0.25 0.6 -0.002 0.05 0.10 0.009 5.0 0.009 5.0 0.4 0.008 0.2 1.0 0.1 0.989 0.880 0.880 0.998 1.0 1.0 5.0
416
+ ;
417
+ ;
418
+ ;
419
+ ; '^' identifies this line as vehicle anim group data for reading
420
+ ; A - group id
421
+ ; B - group id of one of the two anim groups making up the anim group
422
+ ; C - group id of the other of the two anim groups making up the anim group
423
+ ; D-T - choose 0 to use group first group id and choose 1 to use second group id for each specific anim
424
+ ; T-W - times to start/stop z blend
425
+ ; X-f - times to start/stop opening door
426
+ ; g - special flags
427
+ ; 1=dont close door after getting out
428
+ ; 2=don't close door after getting in
429
+ ; 4=use kart drive anims
430
+ ; 8=use truck drive anims
431
+ ; 16=use hover drive anims
432
+ ; 32=run special locked door
433
+ ; 64=don't open door when getting in
434
+ ; A B C D E F G H I J K L M O P Q R S T U V W X Y Z a b c d e f g h i
435
+ ;
436
+ ; ID 2nd group OpenOutF GetInF Jack CloseInsR GetOutF BeJacked CloseOutR CloseRoll OpenLocked JumpOutTime JkdOutTime FallTime OpenOutStop CloseInStop OpenInStop CloseOutStop
437
+ ; 1st group Align OpenOutR GetInR CloseInsF Shuffle GetOutR CloseOutF JumpOut FallDie GetInTime GetOutTime OpenOutStart CloseInStart OpenInStart CloseOutStart SpecialFlag
438
+ ^ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 0
439
+ ^ 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 0
440
+ ^ 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.03 0.23 0.20 0.43 40
441
+ ^ 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
442
+ ^ 4 4 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
443
+ ^ 5 5 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
444
+ ^ 6 6 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
445
+ ^ 7 7 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
446
+ ^ 8 8 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
447
+ ^ 9 9 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
448
+ ^ 10 10 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
449
+ ^ 11 11 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
450
+ ^ 12 12 3 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0.5 0.0 -0.5 -0.3 0.3 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0
451
+ ^ 13 13 0 1 1 0 1 0 1 1 0 1 1 0 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 0
452
+ ^ 14 14 0 0 0 1 0 1 1 0 1 1 0 1 1 1 1 1 0 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
453
+ ^ 15 15 0 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 2
454
+ ^ 16 16 0 1 0 1 0 1 0 0 1 1 0 1 0 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 2
455
+ ^ 17 17 0 0 1 1 0 0 0 1 1 1 0 0 0 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 8
456
+ ^ 18 18 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 4
457
+ ^ 19 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.43 0
458
+ ^ 20 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 11.5 0.0 -0.8 -0.3 0.3 0.41 0.8 0.3 0.45 0.03 0.23 0.1 0.23 41
459
+ ^ 21 21 0 1 0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 66
460
+ ^ 22 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0.3 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 0
461
+ ^ 23 23 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 4
462
+ ^ 24 24 0 0 0 1 0 1 1 0 1 1 0 1 1 1 1 1 1 1 0 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
463
+ ^ 25 25 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.43 0
464
+ ^ 26 26 0 0 0 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 3
465
+ ^ 27 27 0 1 0 1 0 1 1 0 1 1 0 1 1 1 1 1 0 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
466
+ ^ 28 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 8
467
+ ^ 29 29 0 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 1 1 1 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.08 0.43 3
468
+ ; 0 standard car
469
+ ; 1 low car
470
+ ; 2 truck
471
+ ; 3 std bike
472
+ ; 4 sport bike
473
+ ; 5 vespa bike
474
+ ; 6 harley bike
475
+ ; 7 dirt bike
476
+ ; 8 wayfarer bike
477
+ ; 9 bmx bike
478
+ ; 10 mtb bike
479
+ ; 11 choppa bike
480
+ ; 12 quad bike
481
+ ; 13 van
482
+ ; 14 rustler
483
+ ; 15 coach
484
+ ; 16 bus
485
+ ; 17 dozer
486
+ ; 18 kart
487
+ ; 19 convertible
488
+ ; 20 mtruck
489
+ ; 21 train carriage
490
+ ; 22 std high
491
+ ; 23 hover
492
+ ; 24 tank
493
+ ; 25 bf inj
494
+ ; 26 lear
495
+ ; 27 harrier
496
+ ; 28 std but upright
497
+ ; 29 nevada
498
+ ;----------Old data---------------
499
+ ;; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z aa ab ac ad ae af ag ah ai
500
+ ;BLISTA 1900.0 2.1 5.5 1.9 0.0 0.0 0.2 70 0.8 0.75 0.54 5 170.0 20.0 5.0 F P 7.0 0.65 0 30.0 1.4 0.11 0.2 0.8 20000 0.25 -0.15 0.5 0.0 0 0 0 1
501
+ ;BELLYUP 2600.0 2.2 6.5 2.8 0.0 0.0 0.2 80 0.85 0.80 0.5 5 180.0 22.0 5.0 4 D 4.5 0.80 0 30.0 2.0 0.09 0.46 0.5 22000 0.30 -0.20 0.5 0.0 81 0 0 3
502
+ ;MRWONGS 3500.0 2.2 6.5 2.8 0.0 0.0 -0.2 80 0.95 0.85 0.48 5 180.0 20.0 5.0 4 D 4.5 0.80 0 30.0 1.8 0.12 0.46 0.22 28000 0.30 -0.22 0.5 0.0 81 0 0 3
503
+ ;YARDIE 1800.0 2.1 5.0 1.6 0.0 0.0 0.0 70 0.80 0.79 0.52 5 160.0 22.0 5.0 R P 6.20 0.55 0 25.0 1.8 0.07 0.36 0.45 30000 0.30 -0.15 0.5 0.0 2000 400000 1 1
504
+ ;YAKUZA 1400.0 1.9 4.7 1.6 0.0 0.25 -0.3 50 0.95 0.9 0.5 5 200.0 30.0 5.0 4 P 11.0 0.45 0 30.0 2.6 0.1 0.25 0.7 35000 0.28 -0.14 0.5 0.0 2004 0 1 1
505
+ ;DIABLOS 1500.0 2.2 4.5 1.9 0.0 0.0 0.1 70 0.9 0.80 0.53 5 180.0 30.0 5.0 R P 6.1 0.52 0 30.0 1.5 0.07 0.3 0.65 45000 0.33 -0.09 0.5 0.0 2000 40000C 1 1
506
+ ;COLUMB 3200.0 2.4 5.7 2.6 0.0 0.0 0.3 80 0.82 0.77 0.48 5 175.0 22.0 5.0 4 P 15.0 0.51 0 25.0 2.0 0.08 0.28 0.15 50000 0.32 -0.17 0.5 0.0 40 40000C 0 1
507
+ ;HOODS 2000.0 2.1 5.0 2.3 0.0 0.0 0.0 85 1.0 0.82 0.52 5 150.0 24.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.1 0.2 0.5 26000 0.33 -0.21 0.5 0.0 1 400000 0 1
508
+ ;PANLANT 2600.0 2.0 6.0 2.6 0.0 0.0 0.1 80 0.85 0.70 0.46 5 160.0 15.0 5.0 R D 6.0 0.80 0 30.0 2.2 0.07 0.2 0.45 20000 0.35 -0.15 0.4 0.0 1 0 0 1
509
+ ;BORGNINE 1900.0 2.1 5.0 2.2 0.0 0.0 0.0 75 1.05 0.9 0.53 4 190.0 27.0 5.0 4 P 15.0 0.54 0 40.0 1.9 0.1 0.2 0.15 10000 0.25 -0.22 0.45 0.0 0 0 0 1
510
+ ;IDAHO 1600.0 1.9 5.0 1.7 0.0 0.0 0.25 75 0.75 0.70 0.52 5 160.0 16.0 5.0 R P 6.2 0.55 0 30.0 1.0 0.10 0.28 0.44 20000 0.35 -0.17 0.5 0.5 0 800000 0 1
511
+ ;STINGER 1400.0 1.9 4.7 1.5 0.0 0.0 -0.30 85 1.2 0.85 0.52 5 200.0 28.0 5.0 F P 11.0 0.45 0 30.0 1.8 0.20 0.25 0.50 35000 0.28 -0.15 0.5 0.4 2800 400000 1 1
512
+ ;FBICAR 1500.0 2.0 4.9 1.6 0.0 0.0 -0.1 75 0.93 0.91 0.51 5 190.0 24.0 5.0 4 P 10.0 0.5 0 30.0 1.6 0.12 0.24 0.23 18000 0.27 -0.19 0.5 0.3 2000 200000 0 2
513
+ ;KURUMA 1500.0 1.9 4.9 1.4 0.0 0.0 0.15 75 0.87 0.85 0.48 5 180.0 17.0 5.0 F P 7.17 0.55 0 30.0 1.6 0.1 0.24 0.60 18000 0.27 -0.13 0.5 0.0 0 200000 1 1
514
+ ;TRAIN 25500.0 2.5 7.7 2.9 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 5.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.2 1.00 10000 0.47 -0.17 0.5 0.0 0 0 0 1
515
+ ;DODO 2500.0 1.0 10.0 1.2 0.0 1.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.50 25000 1.25 -0.17 0.5 0.0 4000000 200000 0 1
516
+ ;MAFIA 1700.0 2.0 4.9 1.6 0.0 0.2 -0.15 75 0.95 0.80 0.55 5 200.0 24.0 5.0 R P 10.0 0.53 0 30.0 1.5 0.13 0.2 0.65 35000 0.23 -0.16 0.5 0.5 2000 400000 0 1
517
+ ;CUBAN 2150.0 2.1 5.0 2.2 0.0 0.0 0.2 75 0.75 0.75 0.53 5 160.0 25.0 5.0 4 P 6.0 0.54 0 40.0 0.8 0.08 0.26 0.55 10000 0.25 -0.26 0.5 0.45 2000 0 1 1
518
+ ;GANGBUR 2000.0 2.1 5.0 2.3 0.0 0.1 -0.25 85 0.95 0.85 0.52 5 150.0 27.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.14 0.2 0.50 26000 0.33 -0.21 0.4 0.5 2001 400000 0 1
519
+ ;ZEBRA 2250.0 2.2 5.0 2.3 0.0 0.1 -0.2 75 1.00 0.80 0.52 4 160.0 26.0 5.0 R P 9.0 0.48 0 40.0 1.9 0.11 0.2 0.18 10000 0.25 -0.17 0.5 0.5 0 404000 1 1
520
+ ;SABRETUR 1800.0 2.1 4.5 2.1 0.0 0.2 0.1 70 1.05 0.84 0.52 5 180.0 32.0 5.0 R P 6.1 0.52 0 33.0 1.3 0.10 0.3 0.55 45000 0.30 -0.20 0.5 0.40 2000 40420C 1 1
521
+ ;PHEONIX 1400.0 2.3 4.5 1.6 0.0 0.2 -0.25 70 1.00 0.80 0.53 5 200.0 28.0 5.0 R P 11.1 0.52 0 30.0 1.4 0.10 0.34 0.60 45000 0.31 -0.25 0.5 0.3 2000 C00000 1 1
522
+ ;DELUXO 1600.0 2.2 4.9 1.7 0.0 0.0 0.2 75 0.80 0.85 0.52 5 200.0 26.0 5.0 4 P 10.0 0.53 0 30.0 2.25 0.16 0.28 0.52 35000 0.27 -0.16 0.5 0.35 2004 400000 0 1
523
+ ;SPAND 2400.0 2.2 5.5 2.5 0.0 0.0 0.1 85 0.9 0.8 0.47 5 150.0 15.0 5.0 F D 5.5 0.6 0 30.0 1.4 0.1 0.40 0.90 16000 0.35 -0.15 0.5 0.0 80 0 0 3
524
+ ;KAUFMAN 1650.0 2.1 5.0 2.2 0.0 0.1 -0.1 75 1.00 0.89 0.52 4 160.0 24.0 5.0 R P 7.0 0.47 0 40.0 2.0 0.11 0.2 0.32 10000 0.25 -0.18 0.5 0.4 0 0 1 1
525
+ ;LOVEFIST 2700.0 2.0 7.3 1.6 0.0 0.1 -0.1 75 0.91 0.70 0.51 5 180.0 15.0 5.0 4 P 10.0 0.40 0 30.0 1.2 0.09 0.2 0.47 40000 0.35 -0.15 0.5 0.0 2000 400000 0 1
526
+ ;ANGEL 800.0 1.2 2.2 1.5 0.0 0.15 0.0 103 1.2 0.86 0.52 4 190.0 45.0 5.0 R P 12.0 0.55 0 35.0 0.65 0.20 0.3 0.24 10000 0.09 -0.11 0.55 0.0 1002000 0 1 1
527
+ ;
528
+ ;the end
web/gamecache/123files/SAMP/main.scm ADDED
Binary file (18.3 kB). View file
 
web/gamecache/123files/SAMP/main.txt ADDED
@@ -0,0 +1,97 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // This file was decompiled using SASCM.ini published on 2022-03-20
2
+ DEFINE OBJECTS 1
3
+ DEFINE OBJECT SANNY BUILDER 3.2.4
4
+
5
+ DEFINE MISSIONS 0
6
+
7
+ DEFINE EXTERNAL_SCRIPTS 0 // Use -1 in order not to compile AAA script
8
+
9
+ DEFINE UNKNOWN_EMPTY_SEGMENT 0
10
+
11
+ DEFINE UNKNOWN_THREADS_MEMORY 0
12
+
13
+
14
+ //-------------MAIN---------------
15
+ script_name 'MAIN'
16
+ fade 0 time 0
17
+ 042C: set_total_missions_to 0
18
+ 030D: set_max_progress 0
19
+ 01F0: set_max_wanted_level_to 6
20
+ set_wb_check_to 0
21
+ 00C0: set_current_time_hours_to 10 minutes_to 0
22
+ 04E4: refresh_game_renderer_at 0.0 0.0
23
+ Camera.SetAtPos(0.0, 0.0, 20.0)
24
+ 062A: change_float_stat 21 to 0.0
25
+ 0629: change_integer_stat 181 to 4
26
+ 0629: change_integer_stat 68 to 0
27
+ Player.Create($PLAYER_CHAR, 0, 2493.0, -2141.0, 21.0)
28
+ 07AF: $PLAYER_GROUP = player $PLAYER_CHAR group
29
+ Actor.EmulateFromPlayer($PLAYER_ACTOR, $PLAYER_CHAR)
30
+ Camera.SetBehindPlayer
31
+ Actor.Angle($PLAYER_ACTOR) = 0.0
32
+ set_weather 15
33
+ Player.SetClothes($PLAYER_CHAR, "TSHIRTBOBORED", "TSHIRT", BodyPart.Torso)
34
+ Player.SetClothes($PLAYER_CHAR, "WORKTRGREY", "WORKTR", BodyPart.Legs)
35
+ Player.SetClothes($PLAYER_CHAR, "SNEAKERBINCBLK", "SNEAKER", BodyPart.Shoes)
36
+ Player.SetClothes($PLAYER_CHAR, "PLAYER_FACE", "HEAD", BodyPart.Head)
37
+ Player.Build($PLAYER_CHAR)
38
+ select_interior 0
39
+ Player.CanMove($PLAYER_CHAR, True)
40
+ 016C: restart_if_wasted_at 2778.0 -414.0 24.0 angle 0.0 town_number 0
41
+ 016C: restart_if_wasted_at 2778.0 -414.0 24.0 angle 0.0 town_number 0
42
+ fade 1 time 1000
43
+ wait 100
44
+ 03E6: remove_text_box
45
+ jump @MAIN_409
46
+ 0A60:
47
+
48
+ :MAIN_345
49
+ wait 20
50
+ if or
51
+ 00E1: player 0 pressed_key 4
52
+ 0A52:
53
+ jf @MAIN_345
54
+ 023C: load_special_actor 'CASHIE' as 1 // models 290-299
55
+ 038B: load_requested_models
56
+
57
+ :MAIN_383
58
+ if
59
+ 823D: not special_actor 1 loaded
60
+ jf @MAIN_409
61
+ wait 0
62
+ jump @MAIN_383
63
+
64
+ :MAIN_409
65
+
66
+ :MAIN_432
67
+ jump @MAIN_665
68
+
69
+ :MAIN_543
70
+ wait 10
71
+ if or
72
+ 00E1: player 0 pressed_key 4
73
+ 0A52:
74
+ jf @MAIN_543
75
+ 02A3: enable_widescreen 1
76
+ wait 5000
77
+ 02A3: enable_widescreen 0
78
+
79
+ :MAIN_579
80
+ wait 10
81
+ if or
82
+ 00E1: player 0 pressed_key 4
83
+ 0A52:
84
+ jf @MAIN_579
85
+ 02A3: enable_widescreen 1
86
+ Player.CanMove($PLAYER_CHAR, False)
87
+ 0337: set_actor $PLAYER_ACTOR visibility 0
88
+ wait 5000
89
+ 02A3: enable_widescreen 0
90
+ 0337: set_actor $PLAYER_ACTOR visibility 1
91
+ Player.CanMove($PLAYER_CHAR, True)
92
+ 09C7: change_player $PLAYER_CHAR model_to 0
93
+ jump @MAIN_543
94
+
95
+ :MAIN_665
96
+ wait 2500
97
+ jump @MAIN_665
web/gamecache/123files/SAMP/outfit.dat ADDED
@@ -0,0 +1,71 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ; outfit.asi
2
+ ; Ryosuke839
3
+ ;
4
+ ; If you don't want to see the weapon, you have to just add ';' on the top of the line or delete the line.
5
+ ; Redundant lines will be used for dual weapons or grenades.
6
+ ; When you stay in pause menu for more than 1 second, this file will be reloaded and models will be reset.
7
+ ; BoneID is same as used in ifp. You can check it by using GTAAnimManager.
8
+ ;
9
+ ; WeaponID
10
+ ; If this weapon slot is used, the model will be placed at secondary coordinate.
11
+ ; Primary coordinate Secondary coordinate
12
+ ; BoneID X Pos Y Pos Z Pos X Rot Y Rot Z Rot BoneID X Pos Y Pos Z Pos X Rot Y Rot Z Rot
13
+ 1 -1 24 0.0 0.0 0.0 0.0 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; BRASSKNUCKLE
14
+ 2 -1 3 -0.15 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GOLFCLUB
15
+ 3 -1 41 0.15 0.2 0.1 7.5 97.5 -45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; NIGHTSTICK
16
+ 4 -1 41 0.15 0.15 0.05 7.5 97.5 -45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; KNIFE
17
+ 5 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; BASEBALLBAT
18
+ 6 -1 3 -0.05 -0.1 -0.1 180.0 75.0 97.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SHOVEL
19
+ 7 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; POOLCUE
20
+ 8 -1 3 -0.05 -0.1 -0.1 180.0 75.0 7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; KATANA
21
+ 9 -1 1 0.05 0.15 0.2 -90.0 165.0 15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CHAINSAW
22
+ 10 -1 51 0.05 0.05 0.05 -22.5 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DILDO1
23
+ 11 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DILDO2
24
+ 12 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; VIBE1
25
+ 13 -1 51 0.05 0.05 0.05 0.0 90.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; VIBE2
26
+ 14 -1 51 0.05 0.05 0.05 -15.0 75.0 45.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; FLOWERS
27
+ 15 -1 51 0.1 0.15 0.0 0.0 90.0 -135.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CANE
28
+ 16 -1 3 0.2 0.15 -0.05 30.0 135.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
29
+ 16 -1 3 0.1 0.15 0.1 30.0 15.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
30
+ 16 -1 3 0.3 0.1 -0.05 30.0 135.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
31
+ 16 -1 3 0.2 0.1 0.1 30.0 15.0 -15.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; GRENADE
32
+ 17 -1 3 0.1 0.15 -0.1 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
33
+ 17 -1 3 0.15 0.15 0.05 30.0 30.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
34
+ 17 -1 3 0.2 0.1 -0.1 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
35
+ 17 -1 3 0.25 0.1 0.05 30.0 30.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEARGAS
36
+ 18 -1 3 0.1 0.05 -0.2 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
37
+ 18 -1 3 0.2 0.05 0.15 30.0 22.5 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
38
+ 18 -1 3 0.2 0.05 -0.2 30.0 150.0 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
39
+ 18 -1 3 0.3 0.05 0.15 30.0 22.5 90.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MOLOTOV
40
+ 19 -1 2 0.15 0.05 -0.2 0.0 7.5 -60.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; ROCKET
41
+ 19 -1 2 0.15 0.05 0.2 0.0 7.5 -60.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; ROCKET
42
+ 22 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL
43
+ 22 -1 41 -0.05 -0.05 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL
44
+ 23 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PISTOL_SILENCED
45
+ 24 -1 51 -0.05 -0.05 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DESERT_EAGLE
46
+ 25 6 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 1 0.05 -0.05 -0.15 22.5 15.0 -167.5 ; SHOTGUN
47
+ 26 -1 1 0.1 0.0 -0.15 37.5 15.0 -167.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SAWNOFF
48
+ 26 -1 1 0.1 -0.05 0.2 37.5 180.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SAWNOFF
49
+ 27 6 3 0.35 -0.2 -0.05 -15.0 187.5 0.0 1 0.15 0.0 -0.2 22.5 15.0 -167.5 ; SPAS12
50
+ 28 -1 41 0.1 -0.1 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MICRO_UZI
51
+ 28 -1 51 0.1 -0.1 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MICRO_UZI
52
+ 29 5 3 0.3 -0.15 0.0 187.5 165.0 0.0 41 0.1 -0.15 -0.1 -75.0 30.0 -22.5 ; MP5
53
+ 30 7 3 0.25 -0.15 -0.1 187.5 -165.0 0.0 3 0.25 -0.1 0.05 187.5 180.0 0.0 ; AK47
54
+ 31 7 3 0.25 -0.15 -0.1 187.5 -165.0 0.0 3 0.25 -0.1 0.05 187.5 180.0 0.0 ; M4
55
+ 32 -1 51 0.1 -0.1 0.1 -97.5 0.0 -7.5 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEC9
56
+ 32 -1 41 0.1 -0.1 -0.05 -82.5 0.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; TEC9
57
+ 33 -1 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; COUNTRYRIFLE
58
+ 34 -1 3 0.25 -0.15 -0.1 -15.0 187.5 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SNIPERRIFLE
59
+ 35 -1 3 0.2 -0.2 -0.1 0.0 15.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; RLAUNCHER
60
+ 36 -1 3 0.1 -0.2 -0.1 0.0 15.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; RLAUNCHER_HS
61
+ 37 -1 3 0.55 -0.1 0.0 0.0 -15.0 180.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; FTHROWER
62
+ 38 -1 3 0.4 -0.35 -0.1 60.0 -90.0 75.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; MINIGUN
63
+ 39 -1 3 0.0 0.25 0.05 180.0 90.0 30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SATCHEL_CHARGE
64
+ 39 -1 3 0.0 0.1 0.3 180.0 90.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SATCHEL_CHARGE
65
+ 40 -1 2 0.15 0.1 -0.15 -120.0 0.0 180.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; DETONATOR
66
+ 41 -1 2 0.2 0.15 0.15 0.0 90.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; SPRAYCAN
67
+ 42 -1 2 0.35 0.2 0.2 0.0 135.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; EXTINGUISHER
68
+ 43 -1 1 0.1 0.2 0.05 -135.0 -165.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; CAMERA
69
+ 44 -1 5 0.1 0.1 0.0 0.0 0.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; NIGHTVISION
70
+ 45 -1 5 0.1 0.1 0.0 0.0 0.0 -30.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; INFRARED
71
+ 46 -1 3 0.1 -0.15 0.0 0.0 90.0 0.0 0 0.0 0.0 0.0 0.0 0.0 0.0 ; PARACHUTE
web/gamecache/123files/SAMP/peds.ide ADDED
@@ -0,0 +1,316 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ peds
2
+ 0, null, generic, CIVMALE, STAT_PLAYER, player, 0, 0, null, 9, 9, PED_TYPE_PLAYER, VOICE_GEN_MALE01, VOICE_GEN_MALE01
3
+ 1, TRUTH, TRUTH, CIVMALE, STAT_PLAYER, man, 0, 0, null, 9,9, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
4
+ 2, MACCER, MACCER, CIVMALE, STAT_PLAYER, man, 0, 0, null, 9,9, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
5
+ 3, ANDRE, ANDRE, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
6
+ 4, BBTHIN, BBTHIN, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
7
+ 5, BB, BB, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
8
+ 6, EMMET, EMMET, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
9
+ 7, male01, male01, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
10
+ 8, JANITOR, JANITOR, CIVMALE, STAT_PLAYER, man, 0, 0, null, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
11
+ 9, BFORI, BFORI, CIVFEMALE, STAT_PLAYER, woman, 0, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BFORI, VOICE_GEN_BFORI
12
+ 10, BFOST, BFOST, CIVMALE, STAT_PLAYER, man, 0, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BFOST, VOICE_GEN_BFOST
13
+ 11, VBFYCRP, VBFYCRP, CIVFEMALE, STAT_PLAYER, man, 0, 0, null, 3, 7, PED_TYPE_GEN, VOICE_GEN_BFYCRP, VOICE_GEN_BFYCRP
14
+ 12, BFYRI, BFYRI, CIVFEMALE, STAT_PLAYER, sexywoman, 0, 0, null, 7, 9, PED_TYPE_GEN, VOICE_GEN_BFYRI, VOICE_GEN_BFYRI
15
+ 13, BFYST, BFYST, CIVFEMALE, STAT_PLAYER, woman, 0, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BFYST, VOICE_GEN_BFYST
16
+ 14, BMORI, bmori, CIVMALE, STAT_PLAYER, man, 0, 0, null, 9, 8, PED_TYPE_GEN, VOICE_GEN_BMORI, VOICE_GEN_BMORI
17
+ 15, BMOST, bmost, CIVMALE, STAT_PLAYER, man, 0, 0, null, 8, 9, PED_TYPE_GEN, VOICE_GEN_BMOST, VOICE_GEN_BMOST
18
+ 16, BMYAP, BMYAP, CIVMALE, STAT_PLAYER, man, 0, 0, null, 0, 8, PED_TYPE_GEN, VOICE_GEN_BMYAP, VOICE_GEN_BMYAP
19
+ 17, BMYBU, BMYBU, CIVMALE, STAT_PLAYER, man, 0, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYBU, VOICE_GEN_BMYBU
20
+ 18, BMYBE, BMYBE, CIVMALE, STAT_PLAYER, man, 0, 0, null, 7, 3, PED_TYPE_GEN, VOICE_GEN_BMYBE, VOICE_GEN_BMYBE
21
+ 19, BMYDJ, BMYDJ, CIVMALE, STAT_PLAYER, man, 0, 0, null, 5, 0, PED_TYPE_GEN, VOICE_GEN_BMYDJ, VOICE_GEN_BMYDJ
22
+ 20, BMYRI, BMYRI, CIVMALE, STAT_PLAYER, man, 0, 0, null, 7, 5, PED_TYPE_GEN, VOICE_GEN_BMYRI, VOICE_GEN_BMYRI
23
+ 21, BMYCR, BMYCR, CRIMINAL, STAT_PLAYER, man, 0, 0, null, 5, 0, PED_TYPE_GEN, VOICE_GEN_BMYCR, VOICE_GEN_BMYCR
24
+ 22, BMYST, BMYST, CIVFEMALE, STAT_PLAYER, sexywoman, 0, 0, null, 7, 9, PED_TYPE_GEN, VOICE_GEN_BFYRI, VOICE_GEN_BFYRI
25
+ 23, WMYBMX, WMYBMX, CIVMALE, STAT_PLAYER, man, 0, 0, null, 6, 4, PED_TYPE_GEN, VOICE_GEN_WMYBMX, VOICE_GEN_WMYBMX
26
+ 24, WBDYG1, WBDYG1, CIVMALE, STAT_PLAYER, man, 0, 0, null, 10, 1, PED_TYPE_GEN, VOICE_GEN_BBDYG1, VOICE_GEN_BBDYG1
27
+ 25, WBDYG2, WBDYG2, CIVMALE, STAT_PLAYER, man, 0, 0, null, 2, 1, PED_TYPE_GEN, VOICE_GEN_BBDYG2, VOICE_GEN_BBDYG2
28
+ 26, WMYBP, WMYBP, CIVMALE, STAT_PLAYER, man, 0, 0, null, 2, 6, PED_TYPE_GEN, VOICE_GEN_WMYBP, VOICE_GEN_WMYBP
29
+ 27, WMYCON, WMYCON, CIVMALE, STAT_PLAYER, man, 130C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYCON, VOICE_GEN_WMYCON
30
+ 28, BMYDRUG, BMYdrug, CRIMINAL, STAT_CRIMINAL, gang2, 110F, 0, man, 5, 5, PED_TYPE_GEN, VOICE_GEN_BMYDRUG, VOICE_GEN_BMYDRUG
31
+ 29, WMYDRUG, WMYdrug, CRIMINAL, STAT_CRIMINAL, man, 110F, 0, null, 4, 4, PED_TYPE_GEN, VOICE_GEN_WMYDRUG, VOICE_GEN_WMYDRUG
32
+ 30, HMYDRUG, HMYdrug, CRIMINAL, STAT_PLAYER, man, 110F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMYDRUG, VOICE_GEN_HMYDRUG
33
+ 31, DWFOLC, dwfolc, CIVFEMALE, STAT_PLAYER, woman, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWFOLC, VOICE_GEN_DWFOLC
34
+ 32, DWMOLC1, dwmolc1, CIVMALE, STAT_PLAYER, man, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWMOLC1, VOICE_GEN_DWMOLC1
35
+ 33, DWMOLC2, dwmolc2, CIVMALE, STAT_PLAYER, man, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWMOLC2, VOICE_GEN_DWMOLC2
36
+ 34, DWMYLC1, dwmylc1, CIVMALE, STAT_PLAYER, man, 1983, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWMYLC1, VOICE_GEN_DWMYLC2
37
+ 35, HMOGAR, HMOgar, CIVMALE, STAT_PLAYER, man, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYGAR, VOICE_GEN_WMYGAR
38
+ 36, WMYGOL1, WMYgol1, CIVMALE, STAT_FIREMAN, man, 170F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYGOL1, VOICE_GEN_WMYGOL1
39
+ 37, WMYGOL2, WMYgol2, CIVMALE, STAT_CRIMINAL, man, 170F, 0, man, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYGOL2, VOICE_GEN_WMYGOL2
40
+ 38, HFORI, hfori, CIVFEMALE, STAT_COWARD, player, 120C, 0, man, 10, 9, PED_TYPE_GEN, VOICE_GEN_HFORI, VOICE_GEN_HFORI
41
+ 39, HFOST, hfost, CIVFEMALE, STAT_PLAYER, woman, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HFOST, VOICE_GEN_HFOST
42
+ 40, HFYRI, HFYRI, CIVFEMALE, STAT_PLAYER, sexywoman, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HFYRI, VOICE_GEN_HFYRI
43
+ 41, HFYST, HFYST, CIVFEMALE, STAT_STREET_GIRL, man, 1983, 1, null, 6, 1, PED_TYPE_GEN, VOICE_GEN_HFYST, VOICE_GEN_HFYST
44
+ 42, JETHRO, JETHRO, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
45
+ 43, HMORI, HMORI, CRIMINAL, STAT_CRIMINAL, man, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMORI, VOICE_GEN_HMORI
46
+ 44, HMOST, HMOST, CIVMALE, STAT_PLAYER, man, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMOST, VOICE_GEN_HMOST
47
+ 45, HMYBE, HMYBE, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMYBE, VOICE_GEN_HMYBE
48
+ 46, HMYRI, HMYRI, CIVMALE, STAT_PLAYER, man, 1983, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMYRI, VOICE_GEN_HMYRI
49
+ 47, HMYCR, HMYCR, CIVMALE, STAT_PLAYER, man, 110F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMYCR, VOICE_GEN_HMYCR
50
+ 48, HMYST, HMYST, CIVMALE, STAT_PLAYER, man, 1983, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HMYST, VOICE_GEN_HMYST
51
+ 49, OMOKUNG, OMOkung, CIVMALE, STAT_OLD_GUY, oldman, 1003, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_OMOKUNG, VOICE_GEN_OMOKUNG
52
+ 50, WMYMECH, WMYMECH, CIVMALE, STAT_TOUGH_GUY, man, 1433, 1, null, 6, 6, PED_TYPE_GEN, VOICE_GEN_WMYMECH, VOICE_GEN_WMYMECH
53
+ 51, BMYMOUN, BMYMOUN, CIVFEMALE, STAT_PLAYER, man, 800, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYMOUN, VOICE_GEN_BMYMOUN
54
+ 52, WMYMOUN, WMYMOUN, CIVMALE, STAT_PLAYER, man, 800, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYMOUN, VOICE_GEN_WMYMOUN
55
+ 53, OFORI, OFORI, CIVFEMALE, STAT_OLD_GIRL, man, 120C, 0, man, 10, 1, PED_TYPE_GEN, VOICE_GEN_OFORI, VOICE_GEN_OFORI
56
+ 54, OFOST, OFOST, CIVFEMALE, STAT_PLAYER, woman, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_OFOST, VOICE_GEN_OFOST
57
+ 55, OFYRI, OFYRI, CIVFEMALE, STAT_COWARD, man, 120C, 1, null, 2, 7, PED_TYPE_GEN, VOICE_GEN_OFYRI, VOICE_GEN_OFYRI
58
+ 56, OFYST, OFYST, CIVFEMALE, STAT_TOURIST, woman, 1003, 1, null, 6, 6, PED_TYPE_GEN, VOICE_GEN_OFYST, VOICE_GEN_OFYST
59
+ 57, OMORI, OMORI, CIVMALE, STAT_PLAYER, man, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_OMORI, VOICE_GEN_OMORI
60
+ 58, OMOST, OMOST, CIVMALE, STAT_PLAYER, man, 1003, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_OMOST, VOICE_GEN_OMOST
61
+ 59, OMYRI, OMYRI, CIVMALE, STAT_PLAYER, man, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_OMYRI, VOICE_GEN_OMYRI
62
+ 60, OMYST, OMYST, CIVMALE, STAT_PLAYER, man, 1983, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_OMYST, VOICE_GEN_OMYST
63
+ 61, WMYPLT, WMYPLT, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYPLT, VOICE_GEN_WMYPLT
64
+ 62, WMOPJ, WMOpj, CIVMALE, STAT_OLD_GUY, oldman, 1000, 0, null, 1, 1, PED_TYPE_GEN, VOICE_GEN_WMOPJ, VOICE_GEN_WMOPJ
65
+ 63, BFYPRO, BFYPRO, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BFYPRO, VOICE_GEN_BFYPRO
66
+ 64, HFYPRO, HFYPRO, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HFYPRO, VOICE_GEN_HFYPRO
67
+ 65, KENDL, KENDL, CIVFEMALE, STAT_SENSIBLE_GUY, skatef, 0, 0, woman, 1,4, PED_TYPE_GEN, VOICE_GEN_HFYRI, VOICE_GEN_HFYRI
68
+ 66, BMYPOL1, BMYpol1, CIVMALE, STAT_PLAYER, man, 110F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYPOL1, VOICE_GEN_BMYPOL1
69
+ 67, BMYPOL2, BMYpol2, CIVMALE, STAT_PLAYER, man, 110F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYPOL2, VOICE_GEN_BMYPOL2
70
+ 68, WMOPREA, WMOprea, CIVFEMALE, STAT_PLAYER, woman, 170F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMOPREA, VOICE_GEN_WMOPREA
71
+ 69, SBFYST, sbfyst, CIVFEMALE, STAT_PLAYER, woman, 1983, 0, null, 4, 6, PED_TYPE_GEN, VOICE_GEN_SBFYST, VOICE_GEN_SBFYST
72
+ 70, WMOSCI, WMOsci, CIVMALE, STAT_PLAYER, man, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMOSCI, VOICE_GEN_WMOSCI
73
+ 71, WMYSGRD, WMYSGRD, CIVMALE, STAT_TOUGH_GUY, man, 170F, 1, null, 2, 6, PED_TYPE_GEN, VOICE_GEN_WMYSGRAD, VOICE_GEN_WMYSGRAD
74
+ 72, SWMYHP1, SWMYhp1, CIVMALE, STAT_PLAYER, man, 1983, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMYHP1, VOICE_GEN_SWMYHP1
75
+ 73, SWMYHP2, SWMYhp2, CIVFEMALE, STAT_PLAYER, woman, 1882, 0, null, 2, 8, PED_TYPE_GEN, VOICE_GEN_SWMYHP2, VOICE_GEN_SWMYHP2
76
+ 75, SWFOPRO, sWFOpro, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWFOPRO, VOICE_GEN_SWFOPRO
77
+ 76, WFYSTEW, WFYSTEW, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WFYSTEW, VOICE_GEN_WFYSTEW
78
+ 77, SWMOTR1, sWMOtr1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMOTR1, VOICE_GEN_SWMOTR1
79
+ 78, WMOTR1, WMOTR1, CIVMALE, STAT_TRAMP_MALE, man, 1000, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_WMOTR1, VOICE_GEN_WMOTR1
80
+ 79, BMOTR1, BMOTR1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMOTR1, VOICE_GEN_BMOTR1
81
+ 80, VBMYBOX, VBMYbox, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYBOX, VOICE_GEN_BMYBOX
82
+ 81, VWMYBOX, VWMYbox, CIVMALE, STAT_TOUGH_GUY, man, 1000, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_WMYBOX, VOICE_GEN_WMYBOX
83
+ 82, VHMYELV, VHMYELV, CIVMALE, STAT_PLAYER, man, 170F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VHMYELV, VOICE_GEN_VHMYELV
84
+ 83, VBMYELV, VBMYELV, CIVMALE, STAT_TOUGH_GUY, man, 170F, 1, null, 2, 1, PED_TYPE_GEN, VOICE_GEN_VBMYELV, VOICE_GEN_VBMYELV
85
+ 84, VIMYELV, VIMYELV, CIVMALE, STAT_PLAYER, man, 170F, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VIMYELV, VOICE_GEN_VIMYELV
86
+ 85, VWFYPRO, VWFYPRO, PROSTITUTE, STAT_PROSTITUTE, player, 1000, 1, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_VWFYPRO, VOICE_GEN_VWFYPRO
87
+ 86, RYDER3, RYDER3, CIVMALE, STAT_SENSIBLE_GUY, player, 0, 0, man, 1,4, PED_TYPE_GANG, VOICE_GNG_RYDER, VOICE_GNG_RYDER
88
+ 87, VWFYST1, VWFYST1, CIVFEMALE, STAT_STREET_GIRL, man, 1000, 1, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_VWFYST1, VOICE_GEN_VWFYST1
89
+ 88, WFORI, WFORI, CIVFEMALE, STAT_COWARD, player, 120C, 0, man, 10, 1, PED_TYPE_GEN, VOICE_GEN_WFORI, VOICE_GEN_WFORI
90
+ 89, WFOST, WFOST, CIVFEMALE, STAT_STREET_GIRL, player, 1003, 0, man, 1, 2, PED_TYPE_GEN, VOICE_GEN_WFOST, VOICE_GEN_WFOST
91
+ 90, WFYJG, WFYJG, CIVFEMALE, STAT_COWARD, player, 1000, 0, beach, 9, 9, PED_TYPE_GEN, VOICE_GEN_WFYJG, VOICE_GEN_WFYJG
92
+ 91, WFYRI, WFYRI, CIVFEMALE, STAT_COWARD, man, 120C, 1, null, 4, 6, PED_TYPE_GEN, VOICE_GEN_WFYRI, VOICE_GEN_WFYRI
93
+ 92, WFYRO, WFYRO, CIVFEMALE, STAT_SKATER, player, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_WFYRO, VOICE_GEN_WFYRO
94
+ 93, WFYST, WFYST, CIVFEMALE, STAT_STREET_GIRL, player, 1983, 1, null, 4, 6, PED_TYPE_GEN, VOICE_GEN_WFYST, VOICE_GEN_WFYST
95
+ 94, WMORI, WMORI, CIVMALE, STAT_SUIT_GUY, player, 120C, 0, man, 10, 10, PED_TYPE_GEN, VOICE_GEN_WMORI, VOICE_GEN_WMORI
96
+ 95, WMOST, WMOST, CIVMALE, STAT_OLD_GUY, man, 1003, 0, man, 8, 1, PED_TYPE_GEN, VOICE_GEN_WMOST, VOICE_GEN_WMOST
97
+ 96, WMYJG, WMYJG, COP, STAT_COP, swat, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYJG, VOICE_GEN_WMYJG
98
+ 97, WMYLG, WMYlG, CIVMALE, STAT_GEEK_GUY, jogger, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYLG, VOICE_GEN_WMYLG
99
+ 98, WMYRI, WMYRI, CIVMALE, STAT_PLAYER, man, 120C, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYRI, VOICE_GEN_WMYRI
100
+ 99, WMYRO, WMYRO, CIVMALE, STAT_SKATER, player, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYRO, VOICE_GEN_WMYRO
101
+ 100, WMYCR, WMYCR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYCR, VOICE_GEN_WMYCR
102
+ 101, WMYST, WMYST, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYST, VOICE_GEN_WMYST
103
+ 102, BALLAS1, BALLAS1, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_BALLAS1, VOICE_GNG_BALLAS2
104
+ 103, BALLAS2, BALLAS2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_BALLAS3, VOICE_GNG_BALLAS4
105
+ 104, BALLAS3, BALLAS3, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_BALLAS5, VOICE_GNG_BALLAS5
106
+ 105, FAM1, FAM1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_FAM1, VOICE_GNG_FAM2
107
+ 106, FAM2, FAM2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_FAM3, VOICE_GNG_FAM4
108
+ 107, FAM3, FAM3, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_FAM5, VOICE_GNG_FAM5
109
+ 108, LSV1, LSV1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_LSV1, VOICE_GNG_LSV2
110
+ 109, LSV2, LSV2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_LSV3, VOICE_GNG_LSV4
111
+ 110, LSV3, LSV3, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_LSV5, VOICE_GNG_LSV5
112
+ 111, MAFFA, MAFFA, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_MAFFA, VOICE_GEN_MAFFA
113
+ 112, MAFFB, MAFFB, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_MAFFB, VOICE_GEN_MAFFB
114
+ 113, MAFBOSS, MAFBOSS, CRIMINAL, STAT_CRIMINAL, player, 110F, 1, null, 2, 2, PED_TYPE_GANG, VOICE_GNG_MAFBOSS, VOICE_GNG_MAFBOSS
115
+ 114, VLA1, VLA1, GANG8, STAT_GANG8, gang1, 110F, 1, man, 0, 0, PED_TYPE_GANG, VOICE_GNG_VLA1, VOICE_GNG_VLA2
116
+ 115, VLA2, VLA2, GANG8, STAT_GANG8, gang2, 110F, 1, man, 0, 0, PED_TYPE_GANG, VOICE_GNG_VLA3, VOICE_GNG_VLA4
117
+ 116, VLA3, VLA3, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_VLA5, VOICE_GNG_VLA5
118
+ 117, TRIADA, TRIADA, GANG7, STAT_GANG7, player, 110F, 1, man, 4, 4, PED_TYPE_GANG, VOICE_GNG_STRI1, VOICE_GNG_STRI5
119
+ 118, TRIADB, TRIADB, GANG7, STAT_GANG7, man, 110F, 1, man, 4, 4, PED_TYPE_GANG, VOICE_GNG_STRI1, VOICE_GNG_STRI1
120
+ 119, SINDACO, SINDACO, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1,4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
121
+ 120, TRIBOSS, TRIBOSS, GANG7, STAT_GANG7, player, 110F, 1, man, 4, 4, PED_TYPE_GANG, VOICE_GNG_STRI1, VOICE_GNG_STRI1
122
+ 121, DNB1, DNB1, CIVMALE, STAT_PLAYER, man, 110F, 0, null, 3, 4, PED_TYPE_GANG, VOICE_GNG_DNB1, VOICE_GNG_DNB1
123
+ 122, DNB2, DNB2, GANG5, STAT_GANG5, gang2, 110F, 1, man, 3, 4, PED_TYPE_GANG, VOICE_GNG_DNB2, VOICE_GNG_DNB2
124
+ 123, DNB3, DNB3, GANG5, STAT_GANG5, gang1, 110F, 1, man, 3, 4, PED_TYPE_GANG, VOICE_GNG_DNB3, VOICE_GNG_DNB5
125
+ 124, VMAFF1, VMAFF1, GANG6, STAT_GANG6, gang1, 110F, 1, man, 2, 2, PED_TYPE_GANG, VOICE_GNG_VMAFF1, VOICE_GNG_VMAFF2
126
+ 125, VMAFF2, VMAFF2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_VMAFF3, VOICE_GNG_VMAFF3
127
+ 126, VMAFF3, VMAFF3, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_VMAFF4, VOICE_GNG_VMAFF4
128
+ 127, VMAFF4, VMAFF4, GANG6, STAT_GANG6, player, 110F, 1, man, 2, 2, PED_TYPE_GANG, VOICE_GNG_VMAFF5, VOICE_GNG_VMAFF5
129
+ 128, DNMYLC, DNMYLC, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DNMYLC, VOICE_GEN_DNMYLC
130
+ 129, DNFOLC1, DNFOLC1, CIVFEMALE, STAT_COWARD, player, 1003, 0, man, 10, 2, PED_TYPE_GEN, VOICE_GEN_DNFOLC1, VOICE_GEN_DNFOLC1
131
+ 130, DNFOLC2, DNFOLC2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DNFOLC2, VOICE_GEN_DNFOLC2
132
+ 131, DNFYLC, DNFYLC, CIVFEMALE, STAT_COWARD, sexywoman, 1FFF, 1, man, 2, 6, PED_TYPE_GEN, VOICE_GEN_DNFYLC, VOICE_GEN_DNFYLC
133
+ 132, DNMOLC1, DNMOLC1, CIVMALE, STAT_OLD_GUY, man, 1003, 0, man, 1, 10, PED_TYPE_GEN, VOICE_GEN_DNMOLC1, VOICE_GEN_DNMOLC1
134
+ 133, DNMOLC2, DNMOLC2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DNMOLC2, VOICE_GEN_DNMOLC2
135
+ 134, SBMOTR2, SBMOTR2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SBMOTR1, VOICE_GEN_SBMOTR2
136
+ 135, SWMOTR2, SWMOTR2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMOTR2, VOICE_GEN_SWMOTR2
137
+ 136, SBMYTR3, SBMYTR3, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SBMYTR3, VOICE_GEN_SBMYTR3
138
+ 137, SWMOTR3, SWMOTR3, CIVMALE, STAT_TRAMP_MALE, man, 1000, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_SWMOTR3, VOICE_GEN_SWMOTR3
139
+ 138, WFYBE, WFYBE, CIVFEMALE, STAT_COWARD, woman, 1000, 0, beach, 1, 4, PED_TYPE_GEN, VOICE_GEN_WFYBE, VOICE_GEN_WFYBE
140
+ 139, BFYBE, BFYBE, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_BFYBE, VOICE_GEN_BFYBE
141
+ 140, HFYBE, HFYBE, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_HFYBE, VOICE_GEN_HFYBE
142
+ 141, SOFYBU, SOFYBU, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SOFYBU, VOICE_GEN_SOFYBU
143
+ 142, SBMYST, SBMYST, CIVMALE, STAT_STREET_GUY, player, 1983, 1, man, 8, 5, PED_TYPE_GEN, VOICE_GEN_SBMYST, VOICE_GEN_SBMYST
144
+ 143, SBMYCR, SBMYCR, CRIMINAL, STAT_CRIMINAL, player, 110F, 1, man, 5, 0, PED_TYPE_GEN, VOICE_GEN_SBMYCR, VOICE_GEN_SBMYCR
145
+ 144, BMYCG, bmycg, CRIMINAL, STAT_CRIMINAL, gang2, 110F, 1, man, 8, 3, PED_TYPE_GEN, VOICE_GEN_BMYCG, VOICE_GEN_BMYCG
146
+ 145, WFYCRK, Wfycrk, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WFYCRK, VOICE_GEN_WFYCRK
147
+ 146, HMYCM, hmycm, CRIMINAL, STAT_CRIMINAL, man, 110F, 1, man, 8, 10, PED_TYPE_GEN, VOICE_GEN_HMYCM, VOICE_GEN_HMYCM
148
+ 147, WMYBU, wmybu, CIVMALE, STAT_COWARD, man, 120C, 1, man, 6, 3, PED_TYPE_GEN, VOICE_GEN_WMYBU, VOICE_GEN_WMYBU
149
+ 148, BFYBU, bfybu, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BFYBU, VOICE_GEN_BFYBU
150
+ 149, SMOKEV, SMOKEV, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1,4, PED_TYPE_GANG, VOICE_GNG_SMOKE, VOICE_GNG_SMOKE
151
+ 150, WFYBU, wfybu, CIVFEMALE, STAT_SUIT_GIRL, man, 120C, 1, man, 9, 2, PED_TYPE_GEN, VOICE_GEN_WFYBU, VOICE_GEN_WFYBU
152
+ 151, DWFYLC1, Dwfylc1, CIVFEMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWFYLC1, VOICE_GEN_DWFYLC2
153
+ 152, WFYPRO, WFYpro, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WFYPRO, VOICE_GEN_WFYPRO
154
+ 153, WMYCONB, wmyconb, CIVMALE, STAT_SUIT_GUY, player, 170F, 1, man, 6, 2, PED_TYPE_GEN, VOICE_GEN_WMYCONB, VOICE_GEN_WMYCONB
155
+ 154, WMYBE, wmybe, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYBE, VOICE_GEN_WMYBE
156
+ 155, WMYPIZZ, wmypizz, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GFD, VOICE_GFD_WMYPIZZ, VOICE_GFD_WMYPIZZ
157
+ 156, BMOBAR, bmobar, CIVMALE, STAT_OLD_GUY, man, 1000, 0, man, 1, 4, PED_TYPE_GFD, VOICE_GFD_BMOBAR, VOICE_GFD_BMOBAR
158
+ 157, CWFYHB, cwfyhb, CIVFEMALE, STAT_TOUGH_GIRL, woman, 1000, 1, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_CWFYHB1, VOICE_GEN_CWFYHB1
159
+ 158, CWMOFR, cwmofr, CIVMALE, STAT_OLD_GUY, player, 1000, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_CWMOFR1, VOICE_GEN_CWMOFR1
160
+ 159, CWMOHB1, cwmohb1, CIVMALE, STAT_OLD_GUY, man, 110F, 0, man, 1, 1, PED_TYPE_GEN, VOICE_GEN_CWMOHB1, VOICE_GEN_CWMOHB1
161
+ 160, CWMOHB2, cwmohb2, CIVMALE, STAT_OLD_GUY, player, 1983, 0, man, 1, 1, PED_TYPE_GEN, VOICE_GEN_CWMOHB2, VOICE_GEN_CWMOHB2
162
+ 161, CWMYFR, cwmyfr, CIVMALE, STAT_TOUGH_GUY, player, 1983, 1, man, 1, 6, PED_TYPE_GEN, VOICE_GEN_CWMYFR, VOICE_GEN_CWMYFR
163
+ 162, CWMYHB1, cwmyhb1, CIVMALE, STAT_TOUGH_GUY, player, 1000, 0, man, 6, 2, PED_TYPE_GEN, VOICE_GEN_CWMYHB1, VOICE_GEN_CWMYHB1
164
+ 163, BMYBOUN, bmyboun, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BMYBOUN, VOICE_GEN_BMYBOUN
165
+ 164, WMYBOUN, wmyboun, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYBOUN, VOICE_GEN_WMYBOUN
166
+ 165, WMOMIB, wmomib, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMOMIB, VOICE_GEN_WMOMIB
167
+ 166, BMYMIB, bmymib, COP, STAT_COP, swat, 1000, 0, null, 11, 10, PED_TYPE_GEN, VOICE_GEN_BMYMIB, VOICE_GEN_BMYMIB
168
+ 167, WMYBELL, wmybell, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 8, PED_TYPE_GFD, VOICE_GFD_WMYBELL, VOICE_GFD_WMYBELL
169
+ 168, BMOCHIL, bmochil, CIVMALE, STAT_SENSIBLE_GUY, man, 1000, 1, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_BMOST, VOICE_GEN_BMOST
170
+ 169, SOFYRI, sofyri, CIVFEMALE, STAT_COWARD, player, 120C, 1, man, 6, 4, PED_TYPE_GEN, VOICE_GEN_SOFYRI, VOICE_GEN_SOFYRI
171
+ 170, SOMYST, somyst, CIVMALE, STAT_COWARD, man, 1983, 0, man, 4, 9, PED_TYPE_GEN, VOICE_GEN_SOMYST, VOICE_GEN_SOMYST
172
+ 171, VWMYBJD, vwmybjd, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VWMYBJD, VOICE_GEN_VWMYBJD
173
+ 172, VWFYCRP, vwfycrp, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WFYCRP, VOICE_GEN_WFYCRP
174
+ 173, SFR1, SFR1, COP, STAT_COP, swat, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_SFR1, VOICE_GNG_SFR2
175
+ 174, SFR2, SFR2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 8, 8, PED_TYPE_GANG, VOICE_GNG_SFR3, VOICE_GNG_SFR4
176
+ 175, SFR3, SFR3, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GANG, VOICE_GNG_SFR5, VOICE_GNG_SFR5
177
+ 176, BMYBAR, BMYBAR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 1, 4, PED_TYPE_GFD, VOICE_GFD_BMYBARB, VOICE_GFD_BMYBARB
178
+ 177, WMYBAR, WMYBAR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GFD, VOICE_GFD_WMYBARB, VOICE_GFD_WMYBARB
179
+ 178, WFYSEX, WFYSEX, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
180
+ 179, WMYAMMO, WMYAMMO, CIVMALE, STAT_TOUGH_GUY, player, 1000, 1, man, 1, 4, PED_TYPE_GFD, VOICE_GFD_WMYAMMO, VOICE_GFD_WMYAMMO
181
+ 180, BMYTATT, BMYTATT, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GFD, VOICE_GFD_BMYTATT, VOICE_GFD_BMYTATT
182
+ 181, VWMYCR, VWMYCR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VWMYCR, VOICE_GEN_VWMYCR
183
+ 182, VBMOCD, VBMOCD, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VBMOCD, VOICE_GEN_VBMOCD
184
+ 183, VBMYCR, VBMYCR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VBMYCR, VOICE_GEN_VBMYCR
185
+ 184, VHMYCR, VHMYCR, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VHMYCR, VOICE_GEN_VHMYCR
186
+ 185, SBMYRI, SBMYRI, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SBMYRI, VOICE_GEN_SBMYRI
187
+ 186, SOMYRI, SOMYRI, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SOMYRI, VOICE_GEN_SOMYRI
188
+ 187, SOMYBU, SOMYBU, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SOMYBU, VOICE_GEN_SOMYBU
189
+ 188, SWMYST, SWMYST, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMYST, VOICE_GEN_SWMYST
190
+ 189, WMYVA, WMYVA , CIVFEMALE, STAT_SKATER, skatef, 1000, 1, skatef, 1, 4, PED_TYPE_GEN, VOICE_GEN_HFYST, VOICE_GEN_HFYST
191
+ 190, COPGRL3, COPGRL3 , CIVFEMALE, STAT_SKATER, skatef, 1000, 1, skatef, 1, 4, PED_TYPE_GEN, VOICE_GEN_HFYST, VOICE_GEN_HFYST
192
+ 191, GUNGRL3, GUNGRL3 , CIVFEMALE, STAT_STREET_GIRL, woman, 1FFF,0, null,0,3,PED_TYPE_GFD,VOICE_GFD_HELENA ,VOICE_GFD_HELENA
193
+ 192, MECGRL3, MECGRL3 , CIVFEMALE, STAT_STREET_GIRL, sexywoman, 1FFF,0, null,0,3,PED_TYPE_GFD,VOICE_GFD_MICHELLE ,VOICE_GFD_MICHELLE
194
+ 193, NURGRL3, NURGRL3 , CIVMALE, STAT_STD_MISSION, mine_anim, 1000, 1, mine_anim, 1, 4, PED_TYPE_GEN, VOICE_GNG_TRUTH, VOICE_GNG_TRUTH
195
+ 194, CROGRL3, CROGRL3 , CIVMALE, STAT_STD_MISSION, mine_anim, 1000, 1, mine_anim, 1, 4, PED_TYPE_GEN, VOICE_GNG_TRUTH, VOICE_GNG_TRUTH
196
+ 195, GANGRL3, GANGRL3 , CIVMALE, STAT_STD_MISSION, mine_anim, 1000, 1, mine_anim, 1, 4, PED_TYPE_GEN, VOICE_GNG_TRUTH, VOICE_GNG_TRUTH
197
+ 196, CWFOFR, CWFOFR , CIVFEMALE, STAT_COWARD, player,1003,0, null,1,1,PED_TYPE_GEN,VOICE_GEN_CWFOFR,VOICE_GEN_CWFOFR
198
+ 197, CWFOHB, CWFOHB , CIVFEMALE, STAT_OLD_GIRL, pro,1003,0, null,1,1,PED_TYPE_GEN,VOICE_GEN_CWFOHB,VOICE_GEN_CWFOHB
199
+ 198, CWFYFR1, CWFYFR1, CIVFEMALE, STAT_PLAYER, oldwoman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_CWFYFR1, VOICE_GEN_CWFYFR1
200
+ 199, CWFYFR2, CWFYFR2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_CWFYFR2, VOICE_GEN_CWFYFR2
201
+ 200, CWMYHB2, CWMYHB2, CIVMALE, STAT_TOUGH_GUY, player, 1983, 1, null, 1, 1, PED_TYPE_GEN, VOICE_GEN_CWMYHB2, VOICE_GEN_CWMYHB2
202
+ 201, DWFYLC2, DWFYLC2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWFYLC2, VOICE_GEN_DWFYLC2
203
+ 202, DWMYLC2, DWMYLC2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_DWMYLC2, VOICE_GEN_DWMYLC2
204
+ 203, OMYKARA, OMYKARA, CIVMALE, STAT_TOUGH_GUY, man, 1FFF, 0, null, 0, 7, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
205
+ 204, WMYKARA, WMYKARA, CIVMALE, STAT_TOUGH_GUY, player, 1FFF, 0, null, 2, 0, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
206
+ 205, WFYBURG, WFYBURG, CIVFEMALE, STAT_STREET_GIRL, man, 1FFF, 1, null, 0, 3, PED_TYPE_GFD, VOICE_GFD_WFYBURG, VOICE_GFD_WFYBURG
207
+ 206, VWMYCD, VWMYCD, CIVMALE, STAT_TAXIDRIVER, man, 0040, 0, null, 6, 5, PED_TYPE_GEN, VOICE_GEN_VWMYCD, VOICE_GEN_VWMYCD
208
+ 207, VHFYPRO, VHFYPRO, PROSTITUTE, STAT_PROSTITUTE, man, 1000, 1, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_VHFYPRO, VOICE_GEN_VHFYPRO
209
+ 208, SUZIE, SUZIE, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1,4, PED_TYPE_GANG, VOICE_GNG_STRI1, VOICE_GNG_STRI1
210
+ 209, OMONOOD, OMONOOD, CIVMALE, STAT_OLD_GUY, man, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_OMOST, VOICE_GEN_OMOST
211
+ 210, OMOBOAT, OMOBOAT, CIVMALE, STAT_OLD_GUY, player, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_OMOBOAT, VOICE_GEN_OMOBOAT
212
+ 211, WFYCLOT, WFYCLOT, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GFD, VOICE_GFD_WFYCLOT, VOICE_GFD_WFYCLOT
213
+ 212, VWMOTR1, VWMOTR1, CIVMALE, STAT_TRAMP_MALE, man, 1000, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_VWMOTR1, VOICE_GEN_VWMOTR1
214
+ 213, VWMOTR2, VWMOTR2, CIVMALE, STAT_TRAMP_MALE, man, 1000, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_VWMOTR2, VOICE_GEN_VWMOTR2
215
+ 214, VWFYWAI, VWFYWAI, CIVFEMALE, STAT_STREET_GIRL, man, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_VWFYWAI, VOICE_GEN_VWFYWAI
216
+ 215, SBFORI, SBFORI, CIVFEMALE, STAT_COWARD, man, 120C, 0, null, 9, 10, PED_TYPE_GEN, VOICE_GEN_SBFORI, VOICE_GEN_SBFORI
217
+ 216, SWFYRI, SWFYRI, CIVFEMALE, STAT_SHOPPER, woman, 120C, 0, null, 4, 6, PED_TYPE_GEN, VOICE_GEN_SWFYRI, VOICE_GEN_SWFYRI
218
+ 217, WMYCLOT, WMYCLOT, CIVMALE, STAT_STREET_GUY, man, 1FFF, 1, null, 1, 4, PED_TYPE_GFD, VOICE_GFD_WMYCLOT, VOICE_GFD_WMYCLOT
219
+ 218, SBFOST, SBFOST, CIVFEMALE, STAT_STREET_GIRL, player, 1003, 0, null, 8, 9, PED_TYPE_GEN, VOICE_GEN_SBFOST, VOICE_GEN_SBFOST
220
+ 219, SBFYRI, SBFYRI, CIVFEMALE, STAT_COWARD, player, 120C, 0, null, 7, 4, PED_TYPE_GEN, VOICE_GEN_SBFYRI, VOICE_GEN_SBFYRI
221
+ 220, SBMOCD, SBMOCD, CIVMALE, STAT_TAXIDRIVER, man, 0040, 0, null, 0, 0, PED_TYPE_GEN, VOICE_GEN_SBMOCD, VOICE_GEN_SBMOCD
222
+ 221, SBMORI, SBMORI, CIVMALE, STAT_SUIT_GUY, man, 120C, 1, null, 8, 0, PED_TYPE_GEN, VOICE_GEN_SBMORI, VOICE_GEN_SBMORI
223
+ 222, SBMOST, SBMOST, CIVMALE, STAT_STREET_GUY, man, 1003, 0, null, 0, 8, PED_TYPE_GEN, VOICE_GEN_SBMOST, VOICE_GEN_SBMOST
224
+ 223, SHMYCR, SHMYCR, CRIMINAL, STAT_CRIMINAL, man, 110F, 1, null, 4, 9, PED_TYPE_GEN, VOICE_GEN_SHMYCR, VOICE_GEN_SHMYCR
225
+ 224, SOFORI, SOFORI, CIVFEMALE, STAT_OLD_GIRL, player, 120C, 0, null, 1, 10, PED_TYPE_GEN, VOICE_GEN_SOFORI, VOICE_GEN_SOFORI
226
+ 225, SOFOST, SOFOST, CIVFEMALE, STAT_PLAYER, fatwoman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SOFOST, VOICE_GEN_SOFOST
227
+ 226, SOFYST, SOFYST, CIVFEMALE, STAT_STREET_GIRL, player, 1003, 1, null, 4, 7, PED_TYPE_GEN, VOICE_GEN_SOFYST, VOICE_GEN_SOFYST
228
+ 227, SOMOBU, SOMOBU, CIVMALE, STAT_SUIT_GUY, man, 120C, 0, null, 10, 10, PED_TYPE_GEN, VOICE_GEN_SOMOBU, VOICE_GEN_SOMOBU
229
+ 228, SOMORI, SOMORI, CIVMALE, STAT_COWARD, player, 120C, 0, null, 9, 3, PED_TYPE_GEN, VOICE_GEN_SOMORI, VOICE_GEN_SOMORI
230
+ 229, SOMOST, SOMOST, CIVMALE, STAT_STREET_GUY, player, 1003, 0, null, 9, 2, PED_TYPE_GEN, VOICE_GEN_SOMOST, VOICE_GEN_SOMOST
231
+ 230, SWMOTR5, SWMOTR5, CIVMALE, STAT_TRAMP_MALE, player, 1000, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_SWMOTR5, VOICE_GEN_SWMOTR5
232
+ 231, SWFORI, SWFORI, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWFORI, VOICE_GEN_SWFORI
233
+ 232, SWFOST, SWFOST, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWFOST, VOICE_GEN_SWFOST
234
+ 233, SWFYST, SWFYST, CIVFEMALE, STAT_STREET_GIRL, player, 1983, 1, null, 7, 3, PED_TYPE_GEN, VOICE_GEN_SWFYST, VOICE_GEN_SWFYST
235
+ 234, SWMOCD, SWMOCD, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMOCD, VOICE_GEN_SWMOCD
236
+ 235, SWMORI, SWMORI, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMORI, VOICE_GEN_SWMORI
237
+ 236, SWMOST, SWMOST, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMOST, VOICE_GEN_SWMOST
238
+ 237, SHFYPRO, SHFYPRO, PROSTITUTE, STAT_PROSTITUTE, player, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_SHFYPRO, VOICE_GEN_SHFYPRO
239
+ 238, SBFYPRO, SBFYPRO, PROSTITUTE, STAT_PROSTITUTE, player, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_SBFYPRO, VOICE_GEN_SBFYPRO
240
+ 239, SWMOTR4, SWMOTR4, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SWMOTR4, VOICE_GEN_SWMOTR4
241
+ 240, SWMYRI, SWMYRI, CIVMALE, STAT_COWARD, man, 120C, 1, null, 4, 4, PED_TYPE_GEN, VOICE_GEN_SWMYRI, VOICE_GEN_SWMYRI
242
+ 241, SMYST, SMYST, CIVMALE, STAT_STREET_GUY, man, 1983, 1, null, 0, 5, PED_TYPE_GEN, VOICE_GEN_SMYST, VOICE_GEN_SMYST
243
+ 242, SMYST2, SMYST2, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_SMYST2, VOICE_GEN_SMYST2
244
+ 243, SFYPRO, SFYPRO, PROSTITUTE, STAT_PROSTITUTE, player, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_SFYPRO, VOICE_GEN_SFYPRO
245
+ 244, VBFYST2, VBFYST2, CIVFEMALE, STAT_STREET_GIRL, man, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_VBFYST2, VOICE_GEN_VBFYST2
246
+ 245, VBFYPRO, VBFYPRO, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VBFYPRO, VOICE_GEN_VBFYPRO
247
+ 246, VHFYST3, VHFYST3, CIVFEMALE, STAT_STREET_GIRL, man, 1000, 1, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_VHFYST3, VOICE_GEN_VHFYST3
248
+ 247, BIKERA, BIKERA, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BIKERA, VOICE_GEN_BIKERA
249
+ 248, BIKERB, BIKERB, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BIKERB, VOICE_GEN_BIKERB
250
+ 249, BMYPIMP, BMYPIMP, CIVMALE, STAT_STREET_GUY, man, 130C, 1, null, 3, 7, PED_TYPE_GEN, VOICE_GEN_BMYPI, VOICE_GEN_BMYPI
251
+ 250, SWMYCR, SWMYCR, CRIMINAL, STAT_CRIMINAL, man, 110F, 1, man, 6, 0, PED_TYPE_GEN, VOICE_GEN_SWMYCR, VOICE_GEN_SWMYCR
252
+ 251, WFYLG, WFYLG, CIVFEMALE, STAT_BEACH_GIRL, woman, 1000, 0, beach, 1, 4, PED_TYPE_GEN, VOICE_GEN_WFYLG, VOICE_GEN_WFYLG
253
+ 252, WMYVA2, WMYVA2, CIVMALE, STAT_STREET_GUY, man, 1983, 1, null, 9, 7, PED_TYPE_GEN, VOICE_GEN_WMYVA, VOICE_GEN_WMYVA
254
+ 253, BMOSEC, BMOSEC, CIVMALE, STAT_OLD_GUY, player, 1003, 0, null, 8, 0, PED_TYPE_GEN, VOICE_GEN_BMOSEC, VOICE_GEN_BMOSEC
255
+ 254, BIKDRUG, BIKDRUG, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_BIKDRUG, VOICE_GEN_BIKDRUG
256
+ 255, WMYCH, WMYCH, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_WMYCH, VOICE_GEN_WMYCH
257
+ 256, SBFYSTR, SBFYSTR, CIVFEMALE, STAT_STREET_GIRL, player, 130C, 0, null, 3, 7, PED_TYPE_GEN, VOICE_GEN_SBFYST, VOICE_GEN_SBFYST
258
+ 257, SWFYSTR, SWFYSTR, CIVFEMALE, STAT_STREET_GIRL, man, 130C, 0, null, 5, 9, PED_TYPE_GEN, VOICE_GEN_SWFYST, VOICE_GEN_SWFYST
259
+ 258, HECK1, HECK1, CIVMALE, STAT_TOUGH_GUY, man, 0, 1, null, 7, 0, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
260
+ 259, HECK2, HECK2, CIVMALE, STAT_TOUGH_GUY, player, 0, 1, null, 7, 0, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
261
+ 260, BMYCON, BMYCON, CIVMALE, STAT_TOUGH_GUY, player, 0, 1, null, 7, 0, PED_TYPE_GEN, VOICE_GEN_BMYCON, VOICE_GEN_BMYCON
262
+ 261, WMYCD1, WMYCD1, CIVMALE, STAT_TAXIDRIVER, man, 40, 1, null, 6, 1, PED_TYPE_GEN, VOICE_GEN_WMYCD1, VOICE_GEN_WMYCD1
263
+ 262, BMOCD, BMOCD, CIVMALE, STAT_TAXIDRIVER, man, 40, 0, null, 8, 0, PED_TYPE_GEN, VOICE_GEN_BMOCD, VOICE_GEN_BMOCD
264
+ 263, VWFYWA2, VWFYWA2, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_VWFYWAI, VOICE_GEN_VWFYWAI
265
+ 264, WMOICE, WMOICE, CIVMALE, STAT_STREET_GUY, man, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
266
+
267
+ 265, TENPEN, TENPEN, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
268
+ 266, PULASKI, PULASKI, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
269
+ 267, HERN, HERN, CIVMALE, STAT_STD_MISSION, man, 1FFF, 0, null, 9, 9, PED_TYPE_SPC, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
270
+ 268, DWAYNE, DWAYNE, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
271
+ 269, SMOKE, SMOKE, CIVMALE, STAT_STD_MISSION, man, 1FFF, 0, null, 9, 9, PED_TYPE_SPC, VOICE_GNG_SMOKE, VOICE_GNG_SMOKE
272
+ 270, SWEET, SWEET, CIVMALE, STAT_STD_MISSION, man, 1FFF, 0, null, 9, 9, PED_TYPE_SPC, VOICE_GNG_SWEET, VOICE_GNG_SWEET
273
+ 271, RYDER2, RYDER2, CIVMALE, STAT_STD_MISSION, man, 1FFF, 0, null, 9, 9, PED_TYPE_SPC, VOICE_GNG_RYDER, VOICE_GNG_RYDER
274
+ 272, FORELLI, FORELLI, CIVMALE, STAT_STD_MISSION, man, 1FFF, 0, null, 9, 9, PED_TYPE_SPC, VOICE_GNG_MAFBOSS, VOICE_GNG_MAFBOSS
275
+ 273, TBONE, TBONE, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1, 4, PED_TYPE_GANG, VOICE_GNG_TBONE, VOICE_GNG_TBONE
276
+
277
+ 274, laemt1, laemt1, MEDIC, STAT_MEDIC, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_EMT1, VOICE_EMG_EMT5
278
+ 275, lvemt1, lvemt1, MEDIC, STAT_MEDIC, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_EMT1, VOICE_EMG_EMT5
279
+ 276, sfemt1, sfemt1, MEDIC, STAT_MEDIC, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_EMT1, VOICE_EMG_EMT5
280
+ 277, lafd1, lafd1, FIREMAN, STAT_FIREMAN, swat, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
281
+ 278, lvfd1, lvfd1, MEDIC, STAT_MEDIC, man, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
282
+ 279, sffd1, sffd1, FIREMAN, STAT_FIREMAN, swat, 1000, 0, null, 9, 9, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
283
+ 280, lapd1, lapd1, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_LAPD1, VOICE_EMG_LAPD8
284
+ 281, sfpd1, sfpd1, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_SFPD1, VOICE_EMG_SFPD5
285
+ 282, lvpd1, lvpd1, COP, STAT_COP, swat, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_LVPD1, VOICE_EMG_LVPD5
286
+ 283, csher, csher, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_RCOP1, VOICE_EMG_RCOP4
287
+ 284, lapdm1, lapdm1, COP, STAT_COP, woman, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_MCOP1, VOICE_EMG_MCOP6
288
+ 285, swat, swat, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_SWAT1, VOICE_EMG_SWAT6
289
+ 286, fbi, fbi, COP, STAT_COP, player, 1FFF, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_FBI2, VOICE_EMG_FBI6
290
+ 287, army, army, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_ARMY1, VOICE_EMG_ARMY3
291
+ 288, dsher, dsher, COP, STAT_COP, man, 1000, 0, null, 9, 9, PED_TYPE_EMG, VOICE_EMG_RCOP1, VOICE_EMG_RCOP4
292
+
293
+ 289, ZERO, ZERO, CIVMALE, STAT_SENSIBLE_GUY, man, 0, 0, man, 1, 4, PED_TYPE_GEN, VOICE_GEN_MALE01, VOICE_GEN_MALE01
294
+ 290, ROSE, ROSE, CIVMALE, STAT_STREET_GUY, man, 1FFF,0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
295
+ 291, PAUL, PAUL, CIVMALE, STAT_STREET_GUY, man, 1FFF,0, null, 1, 4, PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
296
+ 292, CESAR, CESAR, CIVMALE, STAT_STREET_GUY, man, 1FFF,0, null, 1, 4, PED_TYPE_GEN, VOICE_GNG_CESAR, VOICE_GNG_CESAR
297
+ 293, OGLOC, OGLOC, CIVMALE, STAT_STREET_GUY, man, 1FFF,0, null, 1, 4, PED_TYPE_GEN, VOICE_GNG_OGLOC, VOICE_GNG_OGLOC
298
+ 294, WUZIMU, WUZIMU, CIVMALE, STAT_STREET_GUY, man, 1FFF,0, null, 1, 4, PED_TYPE_GEN, VOICE_GNG_WOOZIE, VOICE_GNG_WOOZIE
299
+ 295, TORINO, TORINO, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
300
+ 296, JIZZY, JIZZY, CIVMALE, STAT_STREET_GUY, player, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GNG_JIZZY, VOICE_GNG_JIZZY
301
+ 297, MADDOGG, MADDOGG, CIVMALE, STAT_STREET_GUY, player, 1FFF, 0, null, 1, 4,PED_TYPE_GEN, VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
302
+ 298, CAT, CAT, CIVMALE, STAT_STREET_GUY, player, 1FFF, 0, null, 1, 4, PED_TYPE_GEN, VOICE_GFD_CATALINA, VOICE_GFD_CATALINA
303
+ 299, CLAUDE, CLAUDE, CIVMALE, STAT_STREET_GUY, man, 1FFF, 0, null, 1, 4, PED_TYPE_GEN,VOICE_GEN_NOVOICE, VOICE_GEN_NOVOICE
304
+
305
+ 300, lapdna, lapd1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
306
+ 301, sfpdna, sfpd1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
307
+ 302, lvpdna, lvpd1, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
308
+ 303, lapdpc, lapdpc, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
309
+ 304, lapdpd, lapdpd, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
310
+ 305, lvpdpc, lvpdpc, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
311
+ 306, WFYCLPD, WFYCLPD, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
312
+ 307, VBFYCPD, VBFYCPD, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
313
+ 308, WFYCLEM, WFYCLEM, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
314
+ 309, WFYCLLV, WFYCLLV, CIVFEMALE, STAT_PLAYER, woman, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
315
+ 310, csherna, csherna, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
316
+ 311, dsherna, dsherna, CIVMALE, STAT_PLAYER, man, 1000, 0, null, 9, 9, PED_TYPE_SPC, 0, 0
web/gamecache/123files/SAMP/sampn.dat ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Real Skybox by Junior_Djjr - MixMods.com.br
2
+ skytexs
3
+ 0, cloudy_1 # EXTRASUNNY_LA
4
+ 1, cloudy_2 # SUNNY_LA
5
+ 2, cloudy_3 # EXTRASUNNY_SMOG_LA
6
+ 3, cloudy_1 # SUNNY_SMOG_LA
7
+ 4, cloudy_2 # CLOUDY_LA
8
+ 5, cloudy_4 # SUNNY_SF
9
+ 6, cloudy_1 # EXTRASUNNY_SF
10
+ 7, cloudy_2 # CLOUDY_SF
11
+ 8, cloudy_1 # RAINY_SF
12
+ 9, cloudy_3 # FOGGY_SF
13
+ 10, cloudy_4 # SUNNY_VEGAS
14
+ 11, cloudy_2 # EXTRASUNNY_VEGAS
15
+ 12, cloudy_4 # CLOUDY_VEGAS
16
+ 13, cloudy_3 # EXTRASUNNY_COUNTRYSIDE
17
+ 14, cloudy_2 # SUNNY_COUNTRYSIDE
18
+ 15, cloudy_3 # CLOUDY_COUNTRYSIDE
19
+ 16, cloudy_2 # RAINY_COUNTRYSIDE
20
+ 17, cloudy_3 # EXTRASUNNY_DESERT
21
+ 18, cloudy_3 # SUNNY_DESERT
22
+ 19, cloudy_5 # SANDSTORM_DESERT
23
+ 20, stars_1 # night stars
24
+ end
web/gamecache/123files/SAMP/sampn.dff ADDED
Binary file (34.8 kB). View file
 
web/gamecache/123files/SAMP/script.img ADDED
Binary file (4.1 kB). View file
 
web/gamecache/123files/SAMP/settings.ini ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [client]
2
+ name = Gold_Owner
3
+ ip = 62.122.213.60
4
+ port = 7777
5
+ password =
6
+ player_password =
7
+ autologin = 0
8
+ server = 0
9
+ debug = 0
10
+ headmove = 0
11
+ dl = 0
12
+ timestamp = 0
13
+ test = 0
14
+ host = 51.91.91.99
15
+
16
+ [gui]
17
+ hparmourtext = 1
18
+ damageinformer = 1
19
+ text3dinveh = 1
20
+ Font = visby-round-cf-extra-bold.ttf
21
+ FontSize = 30.000000
22
+ FontOutline = 2
23
+ fps = 60
24
+ ChatFontSize = -1
25
+ ChatMaxMessages = 6
26
+ androidKeyboard = 0
27
+ outfit = 0
28
+ VoiceChatEnable = true
29
+
web/gamecache/123files/SAMP/sky_box1.dff ADDED
Binary file (34.8 kB). View file
 
web/gamecache/123files/SAMP/svlog.txt ADDED
@@ -0,0 +1,10 @@
 
 
 
 
 
 
 
 
 
 
 
1
+ [dbg:render:init] : module initializing...
2
+ [dbg:render:init] : module initialized
3
+ [dbg:samp:init] : module initializing...
4
+ [dbg:samp:init] : module initialized
5
+ [sv:dbg:playback:init] : module initializing...
6
+ [sv:dbg:playback:init] : module initialized
7
+ [sv:dbg:playback:bassinithook] : module loading...
8
+ [sv:dbg:playback:bassinithook] : calling function BASS_Init(device:-1, freq:48000, flags:0x6)...
9
+ [sv:dbg:playback:bassinithook] : module loaded
10
+ [dbg:samp:load] : module loaded
web/gamecache/123files/SAMP/tracks2.dat ADDED
@@ -0,0 +1 @@
 
 
1
+ 0
web/gamecache/123files/SAMP/tracks4.dat ADDED
@@ -0,0 +1 @@
 
 
1
+ 0
web/gamecache/123files/SAMP/vehicles.ide ADDED
@@ -0,0 +1,553 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #
2
+ # see default.ide for id ranges
3
+ #
4
+ # flags:
5
+ # 0x01 gets streamed out after 1 car is generated (for dumpsters, MrWoopy etc)
6
+ # 0x02 Don't use. Used by code internally.
7
+
8
+ cars
9
+ # Id, Model name, Txd name, Type HandlingId Game name, Anims Class Frq flags Comprules
10
+ #
11
+ # cars have two extra fields wheelmodelId and wheel scale
12
+ # planes have one extra field model id of low level of detail
13
+ 400, landstal, landstal, car, LANDSTAL, LANDSTK, null, normal, 10, 0, 0, -1, 0.768, 0.768, 0
14
+ 401, bravura, bravura, car, BRAVURA, BRAVURA, null, poorfamily, 10, 0, 0, -1, 0.74, 0.74, 0
15
+ 402, buffalo, buffalo, car, BUFFALO, BUFFALO, null, executive, 5, 0, 0, -1, 0.7, 0.7, 0
16
+ 403, linerun, linerun, car, LINERUN, LINERUN, truck, worker, 6, 0, 0, -1, 1.1, 1.1, -1
17
+ 404, peren, peren, car, PEREN, PEREN, null, poorfamily, 10, 0, 0, -1, 0.66, 0.66, 0
18
+ 405, sentinel, sentinel, car, SENTINEL, SENTINL, null, richfamily, 10, 0, 0, -1, 0.7, 0.7, 0
19
+ 406, dumper, dumper, mtruck, DUMPER, DUMPER, truck, worker, 5, 1, 0, -1, 2.28, 2.28, -1
20
+ 407, firetruk, firetruk, car, FIRETRUK, FIRETRK, truck, ignore, 10, 0, 0, -1, 1.0, 1.0, -1
21
+ 408, trash, trash, car, TRASH, TRASHM, null, worker, 5, 0, 0, -1, 1.06, 1.06, -1
22
+ 409, stretch, stretch, car, STRETCH, STRETCH, null, executive, 5, 0, 0, -1, 0.75, 0.75, 0
23
+ 410, manana, manana, car, MANANA, MANANA, null, poorfamily, 10, 0, 0, -1, 0.62, 0.62, 0
24
+ 411, infernus, infernus, car, INFERNUS, INFERNU, null, executive, 5, 0, 0, -1, 0.7, 0.7, 0
25
+ 412, voodoo, voodoo, car, VOODOO, VOODOO, null, poorfamily, 10, 0, 0, -1, 0.7, 0.7, 0
26
+ 413, pony, pony, car, PONY, PONY, van, worker, 10, 0, 0, -1, 0.72, 0.72, -1
27
+ 414, mule, mule, car, MULE, MULE, null, worker, 10, 0, 0, -1, 0.76, 0.76, -1
28
+ 415, cheetah, cheetah, car, CHEETAH, CHEETAH, null, executive, 5, 0, 0, -1, 0.68, 0.68, 0
29
+ 416, ambulan, ambulan, car, AMBULAN, AMBULAN, van, ignore, 10, 0, 0, -1, 0.864, 0.864, -1
30
+ 417, leviathn, leviathn, heli, LEVIATHN, LEVIATH, null, ignore, 5, 0, 0, -1, 0.54, 0.4, -1
31
+ 418, moonbeam, moonbeam, car, MOONBEAM, MOONBM, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
32
+ 419, esperant, esperant, car, ESPERANT, ESPERAN, null, normal, 10, 0, 0, -1, 0.64, 0.64, 0
33
+ 420, taxi, taxi, car, TAXI, TAXI, null, taxi, 10, 0, 1f10, -1, 0.7, 0.7, 0
34
+ 421, washing, washing, car, WASHING, WASHING, null, richfamily, 10, 0, 0, -1, 0.65, 0.65, 0
35
+ 422, bobcat, bobcat, car, BOBCAT, BOBCAT, null, worker, 10, 0, 0, -1, 0.7, 0.7, 0
36
+ 423, mrwhoop, mrwhoop, car, MRWHOOP, WHOOPEE, null, worker, 4, 1, 0, -1, 0.7, 0.7, -1
37
+ 424, bfinject, bfinject, car, BFINJECT, BFINJC, BF_injection, executive, 6, 0, 0, -1, 0.84, 0.92, -1
38
+ 425, hunter, hunter, heli, HUNTER, HUNTER, rustler,ignore, 10, 0, 0, -1, 0.64, 0.4, -1
39
+ 426, premier, premier, car, PREMIER, PREMIER, null, richfamily, 10, 0, 0, -1, 0.7, 0.7, 0
40
+ 427, enforcer, enforcer, car, ENFORCER, ENFORCR, van, ignore, 10, 0, 0, -1, 0.936, 0.936, -1
41
+ 428, securica, securica, car, SECURICA, SECURI, van, big, 4, 0, 3f10, -1, 0.914, 0.914, -1
42
+ 429, banshee, banshee, car, BANSHEE, BANSHEE, null, executive, 5, 0, 0, -1, 0.7, 0.7, 0
43
+ 430, predator, predator, boat, PREDATOR, PREDATR, null, ignore, 10, 0, 0
44
+ 431, bus, bus, car, BUS, BUS, bus, normal, 5, 0, 0, -1, 1, 1, -1
45
+ 432, rhino, rhino, car, RHINO, RHINO, tank, normal, 7, 0, 0, -1, 1.3, 1.3, 0
46
+ 433, barracks, barracks, car, BARRACKS, BARRCKS, truck, ignore, 4, 0, 1f10, -1, 1.2, 1.2, -1
47
+ 434, hotknife, hotknife, car, HOTKNIFE, HOTKNIF, null, executive, 4, 0, 0, -1, 0.72, 0.8, -1
48
+ 435, artict1, artict1, trailer, ARTICT1, ARTICT1, null, ignore, 6, 0, 0, -1, 1.1, 1.1, -1
49
+ 436, previon, previon, car, PREVION, PREVION, null, poorfamily, 10, 0, 0, -1, 0.7, 0.7, 0
50
+ 437, coach, coach, car, COACH, COACH, coach, normal, 5, 0, 1f10, -1, 1.0, 1.0, -1
51
+ 438, cabbie, cabbie, car, CABBIE, CABBIE, null, taxi, 6, 0, 1f10, -1, 0.7, 0.7, 0
52
+ 439, stallion, stallion, car, STALLION, STALION, null, poorfamily, 10, 0, 3210, -1, 0.7, 0.7, 0
53
+ 440, rumpo, rumpo, car, RUMPO, RUMPO, van, poorfamily, 10, 0, 0, -1, 0.7, 0.7, -1
54
+ 441, rcbandit, rcbandit, car, RCBANDIT, RCBANDT, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
55
+ 442, romero, romero, car, ROMERO, ROMERO, null, normal, 4, 0, 0, -1, 0.68, 0.68, 0
56
+ 443, packer, packer, car, PACKER, PACKER, truck, worker, 5, 0, 0, -1, 1.082, 1.082, -1
57
+ 444, monster, monster, mtruck, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 1.5, 1.5, -1
58
+ 445, admiral, admiral, car, ADMIRAL, ADMIRAL, null, richfamily, 10, 0, 0, -1, 0.68, 0.68, 0
59
+ 446, squalo, squalo, boat, SQUALO, SQUALO, null, ignore, 10, 0, 0,
60
+ 447, seaspar, seaspar, heli, SEASPAR, SEASPAR, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
61
+ 448, pizzaboy, pizzaboy, bike, MOPED, PIZZABO, bikev, normal, 4, 1, 0, 16, 0.464, 0.464, -1
62
+ 449, tram, tram, train, TRAM, TRAM, van, ignore, 10, 0, 1012, -1, 0.78, 0.78, -1
63
+ 450, artict2, artict2, trailer, ARTICT2, ARTICT2, null, ignore, 6, 0, 0, -1, 1.1, 1.1, -1
64
+ 451, turismo, turismo, car, TURISMO, TURISMO, null, executive, 4, 0, 0, -1, 0.7, 0.75, 0
65
+ 452, speeder, speeder, boat, SPEEDER, SPEEDER, null, leisureboat, 10, 0, 4fff
66
+ 453, reefer, reefer, boat, REEFER, REEFER, null, workerboat, 10, 0, 3f01
67
+ 454, tropic, tropic, boat, TROPIC, TROPIC, null, leisureboat, 10, 0, 4fff
68
+ 455, flatbed, flatbed, car, FLATBED, FLATBED, truck, worker, 5, 0, 4fff, -1, 1.2, 1.2, -1
69
+ 456, yankee, yankee, car, YANKEE, YANKEE, null, worker, 10, 0, 0, -1, 0.84, 0.84, -1
70
+ 457, caddy, caddy, car, GOLFCART, CADDY, null, richfamily, 1, 0, 30123345, -1, 0.5, 0.5, -1
71
+ 458, solair, solair, car, SOLAIR, SOLAIR, null, normal, 10, 0, 0, -1, 0.72, 0.72, 0
72
+ 459, topfun, topfun, car, TOPFUN, TOPFUN, van, ignore, 1, 0, 0, -1, 0.7, 0.7, -1
73
+ 460, skimmer, skimmer, plane, SEAPLANE, SKIMMER, null, ignore, 5, 0, 0
74
+ 461, pcj600, pcj600, bike, BIKE, PCJ600, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1
75
+ 462, faggio, faggio, bike, MOPED, FAGGIO, bikev, moped, 10, 0, 0, 16, 0.464, 0.464, -1
76
+ 463, freeway, freeway, bike, FREEWAY, FREEWAY, bikeh, motorbike, 10, 0, 0, 23, 0.654, 0.654, -1
77
+ 464, rcbaron, rcbaron, plane, RCBARON, RCBARON, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
78
+ 465, rcraider, rcraider, heli, RCRAIDER, RCRAIDE, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
79
+ 466, glendale, glendale, car, GLENDALE, GLENDAL, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
80
+ 467, oceanic, oceanic, car, OCEANIC, OCEANIC, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
81
+ 468, sanchez, sanchez, bike, DIRTBIKE, SANCHEZ, biked, motorbike, 5, 0, 0, 23, 0.68, 0.62, -1
82
+ 469, sparrow, sparrow, heli, SPARROW, SPARROW, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
83
+ 470, patriot, patriot, car, PATRIOT, PATRIOT, null, ignore, 2, 0, 0, -1, 0.894, 0.894, -1
84
+ 471, quad, quad, quad, QUADBIKE, QUAD, quad, normal, 4, 0, 0, -1, 0.6, 0.6, -1
85
+ 472, coastg, coastg, boat, COASTGRD, COASTG, null, ignore, 5, 0, 3012
86
+ 473, dinghy, dinghy, boat, DINGHY, DINGHY, null, workerboat, 7, 0, 0
87
+ 474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0
88
+ 475, sabre, sabre, car, SABRE, SABRE, null, normal, 10, 0, 2ff0, -1, 0.7, 0.7, 0
89
+ 476, rustler, rustler, plane, RUSTLER, RUSTLER, rustler,ignore, 10, 0, 0, -1, 0.6, 0.3, -1
90
+ 477, zr350, zr350, car, ZR350, ZR350, null, richfamily, 10, 0, 0, -1, 0.76, 0.76, 0
91
+ 478, walton, walton, car, WALTON, WALTON, null, worker, 6, 0, 0, -1, 0.7, 0.7, 0
92
+ 479, regina, regina, car, REGINA, REGINA, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
93
+ 480, comet, comet, car, COMET, COMET, null, executive, 5, 0, 2ff0, -1, 0.7, 0.7, 0
94
+ 481, bmx, bmx, bmx, BMX, BMX, bmx, bicycle, 5, 0, 0, 23, 0.54, 0.54, -1
95
+ 482, burrito, burrito, car, BURRITO, BURRITO, van, normal, 10, 0, 0, -1, 0.7, 0.7, -1
96
+ 483, camper, camper, car, CAMPER, CAMPER, van, normal, 4, 0, 0, -1, 0.66, 0.66, -1
97
+ 484, marquis, marquis, boat, MARQUIS, MARQUIS, null, workerboat, 10, 0, 0
98
+ 485, baggage, baggage, car, BAGGAGE, BAGGAGE, null, normal, 4, 0, 0, -1, 0.6, 0.6, -1
99
+ 486, dozer, dozer, car, DOZER, DOZER, dozer, ignore, 4, 0, 0, -1, 1.5, 1.5, -1
100
+ 487, maverick, maverick, heli, MAVERICK, MAVERIC, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
101
+ 488, vcnmav, vcnmav, heli, COASTMAV, SANMAV, null, ignore, 6, 0, 0, -1, 0.7, 0.7, -1
102
+ 489, rancher, rancher, car, RANCHER, RANCHER, null, normal, 10, 0, 0, -1, 0.9, 0.9, 0
103
+ 490, fbiranch, fbiranch, car, FBIRANCH, FBIRANC, null, ignore, 3, 0, 0, -1, 0.92, 0.92, -1
104
+ 491, virgo, virgo, car, VIRGO, VIRGO, null, normal, 10, 0, 0, -1, 0.65, 0.65, 0
105
+ 492, greenwoo, greenwoo, car, GREENWOO, GREENWO, null, poorfamily, 10, 0, 0, -1, 0.7, 0.7, 0
106
+ 493, jetmax, jetmax, boat, CUPBOAT, JETMAX, null, ignore, 8, 0, 0
107
+ 494, hotring, hotring, car, HOTRING, HOTRING, null, ignore, 1, 0, 0, -1, 0.82, 0.82, -1
108
+ 495, sandking, sandking, car, SANDKING, SANDKIN, null, ignore, 4, 0, 0, -1, 0.972, 0.972, -1
109
+ 496, blistac, blistac, car, BLISTAC, BLISTAC, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
110
+ 497, polmav, polmav, heli, POLMAV, POLMAV, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
111
+ 498, boxville, boxville, car, BOXVILLE, BOXVILL, van, worker, 10, 0, 0, -1, 0.76, 0.76, -1
112
+ 499, benson, benson, car, BENSON, BENSON, null, worker, 10, 0, 0, -1, 0.8, 0.8, -1
113
+ 500, mesa, mesa, car, MESA, MESAA, null, normal, 8, 0, 0, -1, 0.8, 0.8, 0
114
+ 501, rcgoblin, rcgoblin, heli, RCGOBLIN, RCGOBLI, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
115
+ 502, hotrina, hotrina, car, HOTRING, HOTRINA, null, ignore, 1, 0, 4fff, -1, 0.82, 0.82, -1
116
+ 503, hotrinb, hotrinb, car, HOTRING, HOTRINB, null, ignore, 1, 0, 4fff, -1, 0.82, 0.82, -1
117
+ 504, bloodra, bloodra, car, BLOODRA, BLOODRA, BF_injection, ignore, 1, 0, 4fff, -1, 0.7, 0.7, -1
118
+ 505, rnchlure, rnchlure, car, RANCHER, RANCHER, null, normal, 10, 0, 0, -1, 0.9, 0.9, -1
119
+ 506, supergt, supergt, car, SUPERGT, SUPERGT, null, executive, 5, 0, 0, -1, 0.7, 0.7, 0
120
+ 507, elegant, elegant, car, ELEGANT, ELEGANT, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
121
+ 508, journey, journey, car, JOURNEY, JOURNEY, null, worker, 4, 0, 0, -1, 0.8, 0.8, -1
122
+ 509, bike, bike, bmx, CHOPPERB, BIKE, choppa, bicycle, 7, 0, 0, 23, 0.526, 0.612, -1
123
+ 510, mtbike, mtbike, bmx, MTB, MTBIKE, mtb, bicycle, 7, 0, 0, 23, 0.68, 0.68, -1
124
+ 511, beagle, beagle, plane, BEAGLE, BEAGLE, van, ignore, 10, 0, 0, -1, 0.52, 0.52, -1
125
+ 512, cropdust, cropdust, plane, CROPDUST, CROPDST, rustler, ignore, 6, 0, 0, -1, 0.7, 0.3, -1
126
+ 513, stunt, stunt, plane, STUNT, STUNT, rustler, ignore, 6, 0, 0, -1, 0.48, 0.48, -1
127
+ 514, petro, petro, car, PETROL, PETROL, truck, worker, 5, 0, 0, -1, 1.106, 1.106, -1
128
+ 515, rdtrain, rdtrain, car, RDTRAIN, RDTRAIN, truck, worker, 5, 0, 0, -1, 1.18, 1.18, -1
129
+ 516, nebula, nebula, car, NEBULA, NEBULA, null, poorfamily, 10, 0, 0, -1, 0.75, 0.75, 0
130
+ 517, majestic, majestic, car, MAJESTIC, MAJESTC, null, poorfamily, 10, 0, 0, -1, 0.75, 0.75, 0
131
+ 518, buccanee, buccanee, car, BUCCANEE, BUCCANE, null, normal, 10, 0, 0, -1, 0.66, 0.66, 0
132
+ 519, shamal, shamal, plane, SHAMAL, SHAMAL, shamal, ignore, 5, 0, 0, -1, 0.62, 0.62, -1
133
+ 520, hydra, hydra, plane, HYDRA, HYDRA, rustler, ignore, 4, 0, 0, -1, 0.7, 0.3, -1
134
+ 521, fcr900, fcr900, bike, FCR900, FCR900, bikes, motorbike, 6, 0, 3f341210, 16, 0.68, 0.68, -1
135
+ 522, nrg500, nrg500, bike, NRG500, NRG500, bikes, motorbike, 10, 0, 1f341210, 16, 0.68, 0.68, -1
136
+ 523, copbike, copbike, bike, HPV1000, HPV1000, bikes, ignore, 10, 0, 0, 16, 0.68, 0.68, -1
137
+ 524, cement, cement, car, CEMENT, CEMENT, null, worker, 4, 0, 0, -1, 1.12, 1, -1
138
+ 525, towtruck, towtruck, car, TOWTRUCK, TOWTRUK, van, worker, 5, 0, 0, -1, 0.92, 0.92, -1
139
+ 526, fortune, fortune, car, FORTUNE, FORTUNE, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
140
+ 527, cadrona, cadrona, car, CADRONA, CADRONA, null, poorfamily, 10, 0, 0, -1, 0.7, 0.7, 0
141
+ 528, fbitruck, fbitruck, car, FBITRUCK, FBITRUK, van, big, 4, 0, 0, -1, 0.85, 0.85, -1
142
+ 529, willard, willard, car, WILLARD, WILLARD, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
143
+ 530, forklift, forklift, car, FORKLIFT, FORKLFT, null, worker, 1, 0, 0, -1, 0.45, 0.45, -1
144
+ 531, tractor, tractor, car, TRACTOR, TRACTOR, null, normal, 5, 0, 0, -1, 0.68, 1.3, -1
145
+ 532, combine, combine, car, COMBINE, COMBINE, truck, ignore, 5, 0, 0, -1, 0.588, 1, -1
146
+ 533, feltzer, feltzer, car, FELTZER, FELTZER, null, executive, 10, 0, 0, -1, 0.7, 0.7, 0
147
+ 534, remingtn, remingtn, car, REMINGTN, REMING, null, executive, 10, 0, 0, -1, 0.7, 0.7, 2
148
+ 535, slamvan, slamvan, car, SLAMVAN, SLAMVAN, null, richfamily, 5, 0, 1f10, -1, 0.74, 0.74, 2
149
+ 536, blade, blade, car, BLADE, BLADE, null, executive, 7, 0, 0, -1, 0.7, 0.7, 2
150
+ 537, freight, freight, train, FREIGHT, FREIGHT, truck, ignore, 10, 0, 0, -1, 1.06, 1.06, -1
151
+ 538, streak, streak, train, STREAK, STREAK, truck, ignore, 10, 0, 0, -1, 1.06, 1.06, -1
152
+ 539, vortex, vortex, plane, VORTEX, VORTEX, vortex, ignore, 4, 0, 0, -1, 0.7, 0.7, -1
153
+ 540, vincent, vincent, car, VINCENT, VINCENT, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
154
+ 541, bullet, bullet, car, BULLET, BULLET, null, executive, 4, 0, 0, -1, 0.7, 0.75, 0
155
+ 542, clover, clover, car, CLOVER, CLOVER, null, poorfamily, 10, 0, 0, -1, 0.74, 0.74, 0
156
+ 543, sadler, sadler, car, SADLER, SADLER, null, normal, 10, 0, 0, -1, 0.7, 0.7, -1
157
+ 544, firela, firela, car, FIRETRUK, FIRELA, truck, ignore, 10, 0, 0, -1, 1.0, 1.0, -1
158
+ 545, hustler, hustler, car, HUSTLER, HUSTLER, null, normal, 4, 0, 0, -1, 0.7, 0.7, 0
159
+ 546, intruder, intruder, car, INTRUDER, INTRUDR, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
160
+ 547, primo, primo, car, PRIMO, PRIMO, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
161
+ 548, cargobob, cargobob, heli, CARGOBOB, CARGOBB, null, ignore, 5, 0, 0, -1, 0.74, 0.74, -1
162
+ 549, tampa, tampa, car, TAMPA, TAMPA, null, poorfamily, 10, 0, 0, -1, 0.684, 0.684, 0
163
+ 550, sunrise, sunrise, car, SUNRISE, SUNRISE, null, normal, 10, 0, 0, -1, 0.76, 0.76, 0
164
+ 551, merit, merit, car, MERIT, MERIT, null, richfamily, 10, 0, 0, -1, 0.75, 0.75, 0
165
+ 552, utility, utility, car, UTILITY, UTILITY, van, worker, 5, 0, 0, -1, 0.84, 0.84, -1
166
+ 553, nevada, nevada, plane, NEVADA, NEVADA, nevada, ignore, 4, 0, 0, -1, 0.85, 0.4, -1
167
+ 554, yosemite, yosemite, car, YOSEMITE, YOSEMIT, null, normal, 10, 0, 0, -1, 0.84, 0.84, -1
168
+ 555, windsor, windsor, car, WINDSOR, WINDSOR, null, executive, 4, 0, 0, -1, 0.7, 0.7, 0
169
+ 556, monstera, monstera, mtruck, MTRUCK_A, MONSTA, truck, ignore, 1, 0, 0, -1, 1.5, 1.5, -1
170
+ 557, monsterb, monsterb, mtruck, MTRUCK_B, MONSTB, truck, ignore, 1, 0, 0, -1, 1.5, 1.5, -1
171
+ 558, uranus, uranus, car, URANUS, URANUS, null, richfamily, 7, 0, 0, -1, 0.7, 0.7, 1
172
+ 559, jester, jester, car, JESTER, JESTER, null, richfamily, 7, 0, 0, -1, 0.7, 0.7, 1
173
+ 560, sultan, sultan, car, SULTAN, SULTAN, null, richfamily, 7, 0, 0, -1, 0.7, 0.7, 1
174
+ 561, stratum, stratum, car, STRATUM, STRATUM, null, richfamily, 7, 0, 0, -1, 0.7, 0.7, 1
175
+ 562, elegy, elegy, car, ELEGY, ELEGY, null, richfamily, 7, 0, 0, -1, 0.68, 0.68, 1
176
+ 563, raindanc, raindanc, heli, RAINDANC, RAINDNC, null, ignore, 7, 0, 0, -1, 0.64, 0.64, -1
177
+ 564, rctiger, rctiger, car, RCTIGER, RCTIGER, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
178
+ 565, flash, flash, car, FLASH, FLASH, null, richfamily, 7, 0, 0, -1, 0.64, 0.64, 1
179
+ 566, tahoma, tahoma, car, TAHOMA, TAHOMA, null, richfamily, 10, 0, 0, -1, 0.7, 0.7, 0
180
+ 567, savanna, savanna, car, SAVANNA, SAVANNA, null, poorfamily, 7, 0, 2ff0, -1, 0.7, 0.7, 2
181
+ 568, bandito, bandito, car, BANDITO, BANDITO, null, ignore, 4, 0, 0, -1, 0.55, 0.7, -1
182
+ 569, freiflat, freiflat, train, FREIFLAT, FRFLAT, null, ignore, 10, 0, 0, -1, 1.06, 1.06, -1
183
+ 570, streakc, streakc, train, CSTREAK, STREAKC, coach, ignore, 10, 0, 0, -1, 1.06, 1.06, -1
184
+ 571, kart, kart, car, KART, KART, KART, ignore, 4, 0, 0, -1, 0.26, 0.26, -1
185
+ 572, mower, mower, car, MOWER, MOWER, null, ignore, 4, 0, 0, -1, 0.48, 0.56, -1
186
+ 573, duneride, duneride, mtruck, DUNE, DUNE, truck, ignore, 4, 0, 0, -1, 1.14, 1.14, -1
187
+ 574, sweeper, sweeper, car, SWEEPER, SWEEPER, null, worker, 4, 0, 0, -1, 0.5, 0.5, -1
188
+ 575, broadway, broadway, car, BROADWAY, BROADWY, null, poorfamily, 7, 0, 2ff0, -1, 0.7, 0.7, 2
189
+ 576, tornado, tornado, car, TORNADO, TORNADO, null, poorfamily, 7, 0, 2ff0, -1, 0.7, 0.7, 2
190
+ 577, at400, at400, plane, AT400, AT400, coach, ignore, 10, 0, 0, -1, 1.12, 1.12, -1
191
+ 578, dft30, dft30, car, DFT30, DFT30, truck, worker, 10, 0, 4fff, -1, 1, 1, -1
192
+ 579, huntley, huntley, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
193
+ 580, stafford, stafford, car, STAFFORD, STAFFRD, null, normal, 4, 0, 0, -1, 0.78, 0.78, 0
194
+ 581, bf400, bf400, bike, BF400, BF400, bikes, motorbike, 10, 0, 3f341210, 16, 0.68, 0.68, -1
195
+ 582, newsvan, newsvan, car, NEWSVAN, NEWSVAN, van, normal, 4, 0, 0, -1, 0.77, 0.77, -1
196
+ 583, tug, tug, car, TUG, TUG, null, normal, 4, 0, 0, -1, 0.66, 0.75, -1
197
+ 584, petrotr, petrotr, trailer, PETROTR, PETROTR, null, ignore, 6, 0, 0, -1, 1.12, 1.12, -1
198
+ 585, emperor emperor, car, EMPEROR, EMPEROR, null, normal, 10, 0, 0, -1, 0.74, 0.74, 0
199
+ 586, wayfarer wayfarer, bike, WAYFARER, WAYFARE, wayfarer,motorbike, 6, 0, 0, 23, 0.654, 0.654, -1
200
+ 587, euros, euros, car, EUROS, EUROS, null, richfamily, 10, 0, 0, -1, 0.7, 0.7, 0
201
+ 588, hotdog, hotdog, car, HOTDOG, HOTDOG, van, worker, 4, 0, 0, -1, 0.86, 0.86, -1
202
+ 589, club, club, car, CLUB, CLUB, null, normal, 8, 0, 0, -1, 0.74, 0.74, 0
203
+ 590, freibox, freibox, train, FREIFLAT, FRBOX, null, ignore, 10, 0, 0, -1, 1.06, 1.06, -1
204
+ 591, artict3, artict3, trailer, ARTICT3, ARTICT3, null, ignore, 6, 0, 0, -1, 1.1, 1.1, -1
205
+ 592, androm, androm, plane, ANDROM, ANDROM, null, ignore, 4, 0, 0, -1, 0.95, 0.95, -1
206
+ 593, dodo dodo, plane, DODO, DODO, van, ignore, 10, 0, 0, -1, 0.56, 0.56, -1
207
+ 594, rccam, rccam, car, RCCAM, RCCAM, null, ignore, 1, 0, 0, -1, 0.25, 0.25, -1
208
+ 595, launch, launch, boat, LAUNCH, LAUNCH, null, leisureboat, 10, 0, 0
209
+
210
+ 596, copcarla, copcarla, car, POLICE_LA, POLICAR, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
211
+ 597, copcarsf, copcarsf, car, POLICE_SF, POLICAR, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
212
+ 598, copcarvg, copcarvg, car, POLICE_VG, POLICAR, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
213
+ 599, copcarru, copcarru, car, POLRANGER, RANGER, null, ignore, 10, 0, 0, -1, 0.95, 0.95, -1
214
+
215
+ 600, picador, picador, car, PICADOR, PICADOR, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
216
+ 601, swatvan, swatvan, car, SWATVAN, SWATVAN, van, big, 4, 0, 0, -1, 1.366, 1.366, -1
217
+ 602, alpha, alpha, car, ALPHA, ALPHA, null, executive, 10, 0, 0, -1, 0.7, 0.7, 0
218
+ 603, phoenix, phoenix, car, PHOENIX, PHOENIX, null, normal, 7, 0, 0, -1, 0.7, 0.7, 0
219
+ 604, glenshit, glenshit, car, GLENDALE, GLENSHI, null, normal, 5, 0, 0, -1, 0.7, 0.7, -1
220
+ 605, sadlshit, sadlshit, car, SADLER, SADLSHI, null, normal, 10, 0, 0, -1, 0.7, 0.7, -1
221
+ 606, bagboxa, bagboxa, trailer, BAGBOXA, BAGBOXA, null, ignore, 4, 0, 0, -1, 0.6, 0.6, -1
222
+ 607, bagboxb, bagboxb, trailer, BAGBOXB, BAGBOXB, null, ignore, 4, 0, 0, -1, 0.6, 0.6, -1
223
+ 608, tugstair, tugstair, trailer, STAIRS, TUGSTAI, null, ignore, 4, 0, 0, -1, 0.6, 0.6, -1
224
+ 609, boxburg, boxburg, car, BOXBURG, BOXBURG, van, worker, 10, 0, 0, -1, 0.76, 0.76, -1
225
+ 610, farmtr1, farmtr1, trailer, FARM_TR1, FARMTR1, null, ignore, 4, 0, 0, -1, 0.32, 0.32, -1
226
+ 611, utiltr1, utiltr1, trailer, UTIL_TR1, UTILTR1, null, ignore, 4, 0, 0, -1, 0.68, 0.68, -1
227
+
228
+ 2700, w210e420, w210e420, car, WASHING, WASHING, null, ignore, 10, 0, 0, -1, 0.65, 0.65, -1
229
+ 2701, focusrs, focusrs, car, PEREN, PEREN, null, ignore, 10, 0, 0, -1, 0.73, 0.73, -1
230
+ 2702, lancerx, lancerx, car, ELEGANT, ELEGANT, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
231
+ 2703, audiq8, audiq8, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
232
+ 2704, volvov60, volvov60, car, PEREN, PEREN, null, ignore, 10, 0, 0, -1, 0.86, 0.86, -1
233
+ 2705, gt63s, gt63s, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.64, 0.64, -1
234
+ 2706, bentayga, bentayga, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.94, 0.94, -1
235
+ 2707, rrphantom, rrphantom, car, WASHING, WASHING, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
236
+ 2708, g63amg6x6, g63amg6x6, car, FBIRANCH, FBIRANC, null, ignore, 10, 0, 0, -1, 0.96, 0.96, -1
237
+ 2709, cadillac2020, cadillac2020, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
238
+
239
+ 2710, cayenne, cayenne, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.80, 0.80, -1
240
+ 2711, ferrari458, ferrari458, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.72, 0.74, -1
241
+ 2712, jaguarxe, jaguarxe, car, MERIT, MERIT, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
242
+ 2713, lambo_lm002, lambo_lm002, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.84, 0.84, -1
243
+ 2714, lasterion, lasterion, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
244
+ 2715, m1car, m1car, car, PICADOR, PICADOR, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
245
+ 2716, pboxter, pboxter, car, MAJESTIC, MAJESTC, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
246
+ 2717, m5cs, m5cs, car, GLENDALE, GLENDAL, null, ignore, 10, 0, 0, -1, 0.8, 0.8, -1
247
+ 2718, mclaren_p1, mclaren_p1, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
248
+ 2719, mcqueen_car, mcqueen_car, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.72, 0.72, -1
249
+ 2720, porsche918, porsche918, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
250
+ 2721, subarustih, subarustih, car, STRATUM, STRATUM, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
251
+ 2722, taycan, taycan, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
252
+ 2723, bmwe38, bmwe38, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
253
+ 2724, bmw750li, bmw750li, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.70, 0.70, -1
254
+ 2725, bmwmone, bmwmone, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.65, 0.70, -1
255
+ 2726, wrangler, wrangler, car, LANDSTAL, LANDSTK, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
256
+ 2727, xpeng, xpeng, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.80, 0.80, -1
257
+ 2728, bmwx5e53, bmwx5e53, car, LANDSTAL, LANDSTK, null, ignore, 10, 0, 0, -1, 0.82, 0.82, -1
258
+ 2729, larevent, larevent, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.82, 1.20, -1
259
+ 2730, jagfpace, jagfpace, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.70, 0.70, -1
260
+ 2731, mac570, mac570, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.82, 1.20, -1
261
+ 2732, bveyron, bveyron, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
262
+ 2733, audi100, audi100, car, NEBULA, NEBULA, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
263
+ 2734, ns240sx, ns240sx, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
264
+ 2735, chtahoe, chtahoe, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
265
+ 2736, feraragt, feraragt, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
266
+ 2737, audicf, audicf, car, NEBULA, NEBULA, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
267
+ 2738, audirs41, audirs41, car, STRATUM, STRATUM, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
268
+ 2739, gle63st, gle63st, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
269
+ 2740, lexusrc, lexusrc, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
270
+ 2741, chevrozr1, chevrozr1, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.80, 0.80, -1
271
+ 2742, terradyne, terradyne, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.90, 0.90, -1
272
+
273
+ 2743, lambogalardo, lambogalardo, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
274
+ 2744, cherokee_old, cherokee_old, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
275
+ 2745, mustangb_200, mustangb_200, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
276
+ 2746, zenvotsr19, zenvotsr19, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
277
+ 2747, bmw850i, bmw850i, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
278
+ 2748, vaz2107, vaz2107, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
279
+ 2749, nmbcls63, nmbcls63, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
280
+ 2750, vaz2109, vaz2109, car, PEREN, PEREN, null, ignore, 10, 0, 0, -1, 0.8, 0.8, -1
281
+ 2751, toyotland, toyotland, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
282
+
283
+ 2752, audirs7, audirs7, car, MERIT, MERIT, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
284
+ 2753, bmwm66, bmwm66, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
285
+ 2754, hondaca, hondaca, car, STRATUM, STRATUM, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
286
+ 2755, kagera, kagera, car, VIRGO, VIRGO, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
287
+ 2756, kiasting, kiasting, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
288
+ 2757, lexss, lexss, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
289
+ 2758, rwrait, rwrait, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
290
+ 2759, tchaser, tchaser, car, MERIT, MERIT, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
291
+ 2760, suburban, suburban, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.90, 0.90, -1
292
+ 2761, sestoelem, sestoelem, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
293
+ 2762, audis8, audis8, car, GLENDALE, GLENDAL, null, ignore, 10, 0, 0, -1, 0.82, 0.82, -1
294
+ 2763, pormacan, pormacan, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
295
+ 2764, bmwx4, bmwx4, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
296
+ 2765, viperrr, viperrr, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
297
+ 2766, kiakf, kiakf, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
298
+ 2767, mercescup, mercescup, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
299
+ 2768, audiq7, audiq7, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
300
+ 2769, coronet_1967, coronet_1967, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
301
+ 2770, bike_skull, bike_skull, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
302
+ 2771, humking, humking, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
303
+ 2772, humvee, humvee, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
304
+ 2773, psinger, psinger, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
305
+ 2774, bentlmn, bentlmn, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
306
+ 2775, vesta, vesta, car, MERIT, MERIT, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
307
+ 2776, rezvani, rezvani, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
308
+ 2777, optimus_tr, optimus_tr, car, FIRETRUK, FIRETRK, truck, ignore, 10, 0, 0, -1, 1.1, 1.1, -1
309
+ 2778, rx7fddrift, rx7fddrift, car, ZR350, ZR350, null, normal, 10, 0, 0, -1, 0.70, 0.70, 2
310
+ 2779, urusoff, urusoff, car, FBIRANCH, FBIRANC, null, ignore, 10, 0, 0, -1, 0.96, 0.96, -1
311
+ 2780, fordcobra, fordcobra, car, ZR350, ZR350, null, normal, 10, 0, 0, -1, 0.75, 0.75, 0
312
+ 2781, asenat, asenat, car, MERIT, MERIT, null, normal, 10, 0, 0, -1, 0.75, 0.75, 0
313
+ 2782, cybertr, cybertr, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
314
+ 2783, aq7_police, aq7_police, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
315
+ 2784, ars7_police, ars7_police, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
316
+ 2785, e63s_police, e63s_police, car, SULTAN, SULTAN, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
317
+ 2786, veloceraptor, veloceraptor, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
318
+ 2787, dlanos6x6, dlanos6x6, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
319
+ 2788, matiz08, matiz08, car, ZR350, ZR350, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
320
+ 2789, bmwninetr, bmwninetr, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
321
+ 2790, 939rsr, 939rsr, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
322
+ 2791, gcanis, gcanis, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.85, 0.85, -1
323
+ 2792, shaman, shaman, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
324
+ 2793, ntitan, ntitan, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
325
+ 2794, 2105s, 2105s, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
326
+ 2795, 2113gr, 2113gr, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
327
+ 2796, 2002ferrari, 2002ferrari, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
328
+ 2797, uaz, uaz, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
329
+ 2798, buhanka, buhanka, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
330
+ 2799, f40, f40, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.9, 0.9, -1
331
+ 2800, fantom, fantom, quad, QUADBIKE, QUAD, quad, normal, 4, 0, 0, -1, 0.6, 0.6, -1
332
+ 2801, gemera, gemera, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
333
+ 2802, vanda, vanda, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
334
+ 2803, narhc, narhc, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
335
+ 2804, nexia, nexia, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
336
+ 2805, one77, one77, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
337
+ 2806, tundratrd, tundratrd, car, HUNTLEY, HUNTLEY, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
338
+ 2807, oneo, oneo, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1,
339
+ 2808, m5sting, m5sting, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
340
+ 2809, pitbaik, pitbaik, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
341
+ 2810, suzuka, suzuka, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
342
+ 2811, yamahar6, yamahar6, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
343
+ 2812, diavelka, diavelka, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
344
+ 2813, kawaxr10, kawaxr10, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
345
+ 2814, western, western, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
346
+ 2815, mercesg, mercesg, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
347
+ 2816, copbmwza, copbmwza, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
348
+ 2817, amggt24, amggt24, car, BULLET, BULLET, null, executive, 5, 0, 0, -1, 0.75, 0.75, 0
349
+ 2818, bcentodieci, bcentodieci, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.76, 0.76, 0
350
+ 2819, dsxtn, dsxtn, car, BULLET, BULLET, null, executive, 5, 0, 0, -1, 0.81, 0.81, 0
351
+ 2820, e53_amg_25, e53_amg_25, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
352
+ 2821, plygtx, plygtx, car, BUFFALO, BUFFALO, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
353
+ 2822, sf90ofroad, sf90ofroad, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
354
+ 2823, xmmans, xmmans, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.93, 0.93, 0
355
+ 2824, glcamg25, glcamg25, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
356
+ 2825, dwedatsun, dwedatsun, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
357
+ 2826, alpinae34, alpinae34, car, BULLET, BULLET, null, executive, 5, 0, 0, -1, 0.75, 0.75, 0
358
+ 2827, amdbs18, amdbs18, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.76, 0.76, 0
359
+ 2828, mh917, mh917, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
360
+ 2829, s500w223bwd, s500w223bwd, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
361
+ 2830, minicm, minicm, car, BUFFALO, BUFFALO, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
362
+ 2831, rrsm, rrsm, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
363
+ 2832, mizu, mizu, quad, QUADBIKE, QUAD, quad, normal, 4, 0, 0, -1, 0.6, 0.6, -1
364
+ 2833, tankt34, tankt34, car, RHINO, RHINO, tank, normal, 7, 0, 0, -1, 1.3, 1.3, 0
365
+ 2834, brbsgts, brbsgts, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
366
+ 2835, mcsen, mcsen, car, BULLET, BULLET, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
367
+ 2836, bentleygt3, bentleygt3, car, BULLET, BULLET, null, executive, 5, 0, 0, -1, 0.75, 0.75, 0
368
+ 2837, moshina, moshina, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.76, 0.76, 0
369
+ 2838, lincnav, lincnav, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
370
+ 2839, dcd24, dcd24, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
371
+ 2840, cadlarte, cadlarte, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
372
+ 2841, eclipse, eclipse, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
373
+ 2842, ns15tune, ns15tune, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
374
+ 2843, p24rs911, p24rs911, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
375
+ 2844, rrbt, rrbt, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
376
+ 2845, prsng, prsng, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
377
+
378
+ 2846, mist, mist, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
379
+ 2847, chiron, chiron, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
380
+ 2848, dacia, dacia, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
381
+ 2849, fsf23, fsf23, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
382
+ 2850, mersw116, mersw116, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
383
+ 2851, urusm, urusm, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
384
+ 2852, g630, g630, car, HUNTLEY, HUNTLEY, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
385
+
386
+ 2853, cybermans, cybermans, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
387
+ 2854, lpmurciela, lpmurciela, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
388
+ 2855, escaladeiq, escaladeiq, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
389
+ 2856, mbolph, mbolph, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
390
+ 2857, gelencart, gelencart, car, KART, KART, KART, ignore, 4, 0, 0, -1, 0.26, 0.26, -1
391
+ 2858, uruskart, uruskart, car, KART, KART, KART, ignore, 4, 0, 0, -1, 0.26, 0.26, -1
392
+ 2859, jesko, jesko, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
393
+ 2860, camarozl1, camarozl1, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
394
+ 2861, koenig1, koenig1, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
395
+ 2862, bugatl, bugatl, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
396
+
397
+ #blackrussia
398
+ 2863, delora, delora, car, PHOENIX, PHOENIX, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
399
+ 2864, marussiab, marussiab, car, TORNADO, TORNADO, null, normal, 10, 0, 0, -1, 0.7, 0.7, 0
400
+ 2865, patriotf, patriotf, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 0
401
+
402
+ 2866, amggtbs, amggtbs, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
403
+ 2867, bigmatiz, bigmatiz, mtruck, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
404
+ 2868, bugbol, bugbol, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
405
+ 2869, codalunga, codalunga, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
406
+ 2870, gt500, gt500, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.82, 0.82, 2
407
+ 2871, lc500c, lc500c, car, FELTZER, FELTZER, null, executive, 10, 0, 0, -1, 0.85, 0.85, 0
408
+ 2872, mclspeed, mclspeed, car, TURISMO, TURISMO, null, executive, 4, 0, 0, -1, 0.83, 0.83, 0
409
+ 2873, phuayra, phuayra, car, TURISMO, TURISMO, null, normal, 10, 0, 0, -1, 0.73, 0.73, 0
410
+
411
+ 2874, barbie_cv, barbie_cv, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
412
+ 2875, offe34, offe34, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
413
+ 2876, bmwx5h, bmwx5h, plane, VORTEX, VORTEX, vortex, ignore, 4, 0, 0, -1, 0.7, 0.7, -1
414
+ 2877, bentp750, bentp750, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
415
+ 2878, gffwht, gffwht, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
416
+ 2879, huramante, huramante, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
417
+ 2880, bmwx7l, bmwx7l, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
418
+ 2881, kmztyph, kmztyph, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
419
+ 2882, huracanst, huracanst, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
420
+ 2883, sf90, sf90, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
421
+ 2884, lucidair, lucidair, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
422
+ 2600, taurusfbi, taurusfbi, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
423
+ 2601, bmwg90, bmwg90, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
424
+ 2602, xpenght, xpenght, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
425
+
426
+ 2603, 180itasha, 180itasha, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
427
+ 2604, 2106, 2106, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
428
+ 2605, 2107ofr, 2107ofr, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
429
+ 2606, audirsq8m, audirsq8m, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
430
+ 2607, bentayga24, bentayga24, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
431
+ 2608, cturbogt, cturbogt, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
432
+ 2609, corvettec8, corvettec8, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
433
+ 2610, mustrtr, mustrtr, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
434
+ 2611, vaz2104, vaz2104, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
435
+ 2612, vaz2108, vaz2108, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
436
+ 2613, vestas, vestas, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
437
+ 2614, mbcheqsuv, mbcheqsuv, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
438
+
439
+ 2615, frdmrzr, frdmrzr, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
440
+ 2616, ghostrll, ghostrll, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
441
+ 2617, lveneno, lveneno, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
442
+ 2618, gmansory63, gmansory63, car, HUNTLEY, HUNTLEY, null, richfamily, 6, 7, 0, -1, 0.90, 0.90, 0
443
+ 2619, mbg63army, mbg63army, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
444
+ 2620, whplsh, whplsh, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
445
+ 2621, lambtouch, lambtouch, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
446
+ 2622, pturbos, pturbos, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
447
+ 2623, tcelicagt, tcelicagt, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
448
+ 2624, w213, w213, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
449
+ 2625, zen, zen, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
450
+ 2626, vision, vision, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
451
+ 2627, semi, semi, car, LINERUN, LINERUN, truck, worker, 6, 0, 0, -1, 1.1, 1.1, -1
452
+ 2628, volvofh12, volvofh12, car, LINERUN, LINERUN, truck, worker, 6, 0, 0, -1, 1.1, 1.1, -1
453
+
454
+ 2651, cbelair, cbelair, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
455
+ 2652, chevcor, chevcor, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
456
+ 2653, dodgcha, dodgcha, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
457
+ 2654, volgatti, volgatti, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
458
+ 2655, uruspir, uruspir, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
459
+ 2656, dodgchapir, dodgchapir, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
460
+ 2657, e5325pol, e5325pol, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
461
+ 2658, evo9tt, evo9tt, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
462
+ 2659, huracanpt, huracanpt, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
463
+ 2660, lambsvj, lambsvj, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
464
+ 2661, mrx7, mrx7, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
465
+ 2662, uaehuracan, uaehuracan, car, BULLET, BULLET, null, normal, 10, 0, 0, -1, 0.8, 0.8, 0
466
+
467
+ #newID
468
+ 5321, bt41r, bt41r, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
469
+ 5322, zenst1, zenst1, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
470
+ 5323, zondafrd, zondafrd, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
471
+ 5324, nivapc, nivapc, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
472
+ 5325, jeepamp, jeepamp, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
473
+
474
+ 5326, atlantik, atlantik, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
475
+ 5327, bgsx, bgsx, car, BULLET, BULLET, null, richfamily, 10, 0, 0, -1, 0.82, 0.82, 0
476
+ 5328, bmwcsl, bmwcsl, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
477
+ 5329, bmwmfd, bmwmfd, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
478
+ 5330, bmwsport, bmwsport, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
479
+ 5331, braviy, braviy, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
480
+ 5332, carnival, carnival, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
481
+ 5333, corvetts, corvetts, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
482
+ 5334, emgrand, emgrand, car, PRIMO, PRIMO, null, ignore, 10, 0, 0, -1, 0.75, 0.75, -1
483
+ 5335, ferarat, ferarat, car, BULLET, BULLET, null, richfamily, 7, 0, 0, -1, 0.8, 0.8, 1
484
+ 5336, fersup, fersup, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
485
+ 5337, flankr, flankr, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
486
+ 5338, flcn, flcn, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
487
+ 5339, fr330, fr330, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
488
+ 5340, gaz21c, gaz21c, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
489
+ 5341, ultrarank, ultrarank, car, PICADOR, PICADOR, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
490
+ 5342, honikorn, honikorn, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
491
+ 5343, hudson, hudson, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
492
+ 5344, karakal, karakal, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
493
+ 5345, mersr230, mersr230, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
494
+ 5346, miata, miata, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
495
+ 5347, miura, miura, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
496
+ 5348, saleen, saleen, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
497
+ 5349, smart, smart, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
498
+ 5360, nisvgt, nisvgt, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
499
+ 5361, rtrfbi, rtrfbi, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
500
+ 5362, srttoma, srttoma, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
501
+ 5363, mbw211, mbw211, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
502
+ 5364, slngshot, slngshot, car, BANDITO, BANDITO, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
503
+ 5365, x5g05, x5g05, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
504
+ 5366, mercbrab, mercbrab, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
505
+
506
+ 5367, 4runner, 4runner, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
507
+ 5368, apie, apie, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
508
+ 5369, mmc20m, mmc20m, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
509
+ 5370, bmwm3g81, bmwm3g81, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
510
+ 11956, bellfcx, bellfcx, heli, MAVERICK, MAVERIC, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
511
+ 11957, scifitruck, scifitruck, car, SECURICA, SECURI, van, big, 4, 0, 3f10, -1, 1.4, 1.4, -1
512
+
513
+ 11648, f150r, f150r, car, PICADOR, PICADOR, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
514
+ 11649, f150rmon, f150rmon, mtruck, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
515
+ 11650, e30, e30, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
516
+ 11651, ferlcycle, ferlcycle, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
517
+ 11652, ff80, ff80, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
518
+ 11653, gbcar, gbcar, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
519
+ 11654, lbsian, lbsian, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
520
+ 11655, wmoto, wmoto, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
521
+ 11656, wowrod, wowrod, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
522
+ 11657, xisu7, xisu7, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
523
+ 11658, wowgyro, wowgyro, heli, MAVERICK, MAVERIC, null, ignore, 10, 0, 0, -1, 0.7, 0.7, -1
524
+
525
+ 11659, mater, mater, car, PICADOR, PICADOR, null, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
526
+ 11660, jstorm, jstorm, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
527
+ 11661, monza, monza, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
528
+ 11662, bfspur, bfspur, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
529
+ 11663, hod_rod_hulk, hod_rod_hulk, car, HOTKNIFE, HOTKNIF, null, executive, 4, 0, 0, -1, 0.72, 0.8, -1
530
+ 11664, tronbike, tronbike, bike, NRG500, NRG500, bikes, ignore, 10, 0, 0, -1, 0.68, 0.68, -1
531
+ 11665, frankym, frankym, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
532
+ 11666, giga, giga, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
533
+ 11667, madgaz, madgaz, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
534
+ 11668, monster1, monster1, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
535
+ 11669, monster2, monster2, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
536
+ 11670, monster3, monster3, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
537
+ 11671, monster4, monster4, car, MONSTER, MONSTER, truck, ignore, 1, 0, 0, -1, 0.85, 0.85, -1
538
+
539
+ 13958, t80utrak, t80utrak, car, RHINO, RHINO, tank, normal, 7, 0, 0, -1, 1.3, 1.3, 0
540
+ 13959, btr70, btr70, car, SWATVAN, SWATVAN, van, big, 4, 0, 0, -1, 1.366, 1.366, -1
541
+ 13960, frdexp20civ, frdexp20civ, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
542
+ 13961, ct7pm, ct7pm, car, HUNTLEY, HUNTLEY, null, normal, 10, 0, 0, -1, 0.75, 0.75, 2
543
+ 13962, mbc63sc, mbc63sc, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
544
+ 13963, benefactor, benefactor, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
545
+ 13964, valkyrie, valkyrie, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
546
+ 13965, mb190et, mb190et, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
547
+ 13966, mgtny25, mgtny25, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
548
+ 13967, dodsanki, dodsanki, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
549
+ 13968, lotusem, lotusem, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
550
+ 13969, 427custom, 427custom, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
551
+ 13970, lotv8, lotv8, car, BULLET, BULLET, null, normal, 5, 0, 0, -1, 0.80, 0.80, 0
552
+ 13971, ktank, ktank, car, BULLET, BULLET, KART, normal, 5, 0, 0, -1, 0.80, 0.80, 0
553
+ end
web/gamecache/123files/SAMP/weapon.dat ADDED
@@ -0,0 +1,171 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #
2
+ # ALL WEAPONS
3
+ #-----------------------------------------------
4
+ # A: string weaponType
5
+ # B: string eFireType
6
+ # C,D: float targetRange, weaponRange
7
+ # E,F: int modelId1, modelId2
8
+ # G,H: int reloadSampleTime1, reloadSampleTime2
9
+ # I: int weaponslot
10
+ #
11
+ #GUN DATA (use $ identifier)
12
+ #-----------------------------------------------
13
+ # J: AssocGroupId
14
+ # K: int ammoClip
15
+ # L: int damage
16
+ # M,N,O: float fireOffset x, y, z
17
+ # P: int skillLevel 0:POOR 1:STD 2:PRO
18
+ # Q: req stat level to get this weapon skill level
19
+ # R, S: float accuracy (0.5 - 2.0f), move speed (0.5 - 1.5)
20
+ # T,U,V: int animLoop start, end, fire
21
+ # W,X,Y: int animLoop2 start, end, fire
22
+ # Z: int breakoutTime
23
+ #
24
+ # a: hex flags
25
+ #
26
+ # b,c: float speed, radius
27
+ # d,e: float lifespan, spread
28
+ #
29
+ #
30
+ # 1stDigit: CANAIM:1 AIMWITHARM:2 1STPERSON:4 ONLYFREEAIM:8
31
+ # 2ndDigit: MOVEAIM:1 MOVEFIRE:2
32
+ # 3rdDigit: THROW:1 HEAVY:2 CONTINUOUSFIRE:4 TWIN_PISTOL:8
33
+ # 4thDigit: RELOAD:1 CROUCHFIRE:2 RELOAD2START:4 LONG_RELOAD:8
34
+ # 5thDigit: SLOWSDWN:1 RANDSPEED:2 EXPANDS:4
35
+ #
36
+ # MELEE DATA (use � identifier)
37
+ #-----------------------------------------------
38
+ # J: string baseCombo
39
+ # K: int numCombos
40
+ # L: hex flags
41
+ #
42
+ # Melee Weapons
43
+ #-----------------------ranges------modelIds----slot----baseCombo---numCombos---flags---steathanimgrp----
44
+ # A B C D E F I J K L M
45
+ � UNARMED MELEE 10.0 1.6 -1 -1 0 UNARMED 4 1 null
46
+ � BRASSKNUCKLE MELEE 10.0 1.6 331 -1 0 UNARMED 4 1 null
47
+ � GOLFCLUB MELEE 10.0 1.6 333 -1 1 BBALLBAT 1 1 null
48
+ � NIGHTSTICK MELEE 10.0 1.6 334 -1 1 BBALLBAT 1 1 null
49
+ � KNIFE MELEE 10.0 1.6 335 -1 1 KNIFE 1 1 stealth_kn
50
+ � BASEBALLBAT MELEE 10.0 1.6 336 -1 1 BBALLBAT 1 1 null
51
+ � SHOVEL MELEE 10.0 1.6 337 -1 1 BBALLBAT 1 1 null
52
+ � POOLCUE MELEE 10.0 1.6 338 -1 1 BBALLBAT 1 1 null
53
+ � KATANA MELEE 10.0 1.6 339 -1 1 SWORD 1 1 null
54
+ #� SKATEBOARD MELEE 10.0 1.6 340 -1 1 SKATEBOARD 1 1 null
55
+ � CHAINSAW MELEE 10.0 1.6 341 -1 1 CHAINSAW 1 201 null
56
+ # gifts ----------------
57
+ � DILDO1 MELEE 10.0 1.6 321 -1 10 DILDO 1 1 null
58
+ � DILDO2 MELEE 10.0 1.6 322 -1 10 KNIFE 1 1 null
59
+ � VIBE1 MELEE 10.0 1.6 323 -1 10 DILDO 1 1 null
60
+ � VIBE2 MELEE 10.0 1.6 324 -1 10 KNIFE 1 1 null
61
+ � FLOWERS MELEE 10.0 1.6 325 -1 10 FLOWERS 1 1 null
62
+ � CANE MELEE 10.0 1.6 326 -1 10 SWORD 1 1 null
63
+ #- special -------------
64
+ � PARACHUTE MELEE 10.0 1.6 371 -1 11 UNARMED 1 1 null
65
+ #
66
+ # Gun Weapons
67
+ #-------------------------------ranges------modelIds----slot-animgrp----ammo-dam----offset--------------skill---------------loop1--------loop2----break-flags-------old_shot_data-------
68
+ # A B C D E F I J K L M N O P Q R S T U V W X Y Z a b c d e
69
+ ################
70
+ $ GRENADE PROJECTILE 30.0 40.0 342 -1 8 grenade 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 8 99 100 0.25 -1.0 800.0 1.0
71
+ $ TEARGAS PROJECTILE 30.0 40.0 343 -1 8 grenade 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 10 99 100 0.25 -1.0 800.0 1.0
72
+ $ MOLOTOV PROJECTILE 30.0 40.0 344 -1 8 grenade 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 8 99 100 0.25 -1.0 2000.0 5.0
73
+ $ ROCKET PROJECTILE 30.0 40.0 345 -1 8 null 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 10 99 100 0.25 -1.0 800.0 1.0
74
+ $ ROCKET_HS PROJECTILE 30.0 40.0 345 -1 8 null 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 10 99 100 0.25 -1.0 800.0 1.0
75
+ $ FREEFALL_BOMB PROJECTILE 30.0 40.0 345 -1 8 null 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 10 99 100 0.25 -1.0 800.0 1.0
76
+ ################
77
+ $ PISTOL INSTANT_HIT 25.0 30.0 346 -1 2 colt45 17 25 0.25 0.05 0.09 0 0 0.75 1.0 6 17 6 6 16 6 99 3033
78
+ $ PISTOL INSTANT_HIT 30.0 35.0 346 -1 2 colt45 17 25 0.25 0.05 0.09 1 40 1.0 1.0 6 15 6 6 15 6 99 3033
79
+ $ PISTOL INSTANT_HIT 35.0 35.0 346 -1 2 colt45pro 34 25 0.25 0.05 0.09 2 999 1.25 1.0 6 18 6 6 17 6 99 3833
80
+ $ PISTOL INSTANT_HIT 30.0 35.0 346 -1 2 colt_cop 17 25 0.25 0.05 0.09 3 5000 1.0 1.0 6 15 6 6 15 6 99 7031
81
+
82
+ $ PISTOL_SILENCED INSTANT_HIT 25.0 30.0 347 -1 2 silenced 17 40 0.40 0.05 0.15 0 0 1.0 1.0 6 20 6 6 20 6 40 7001
83
+ $ PISTOL_SILENCED INSTANT_HIT 30.0 35.0 347 -1 2 silenced 17 40 0.40 0.05 0.15 1 500 1.25 1.2 6 18 6 6 18 6 40 7011
84
+ $ PISTOL_SILENCED INSTANT_HIT 35.0 35.0 347 -1 2 silenced 17 40 0.40 0.05 0.15 2 999 1.5 1.5 6 17 6 6 17 6 40 7031
85
+
86
+ $ DESERT_EAGLE INSTANT_HIT 25.0 30.0 348 -1 2 pythonbad 7 70 0.41 0.03 0.12 0 0 0.75 1.0 7 36 8 6 30 7 40 7001
87
+ $ DESERT_EAGLE INSTANT_HIT 30.0 35.0 348 -1 2 python 7 140 0.41 0.03 0.12 1 200 1.0 1.2 6 30 7 6 28 7 40 7011
88
+ $ DESERT_EAGLE INSTANT_HIT 35.0 35.0 348 -1 2 python 7 140 0.41 0.03 0.12 2 999 1.25 1.5 6 28 7 6 28 7 40 7031
89
+ ################
90
+ $ SHOTGUN INSTANT_HIT 30.0 40.0 349 -1 3 shotgunbad 1 10 0.82 -0.02 0.23 0 0 1.0 1.0 6 40 7 6 40 7 28 2001
91
+ $ SHOTGUN INSTANT_HIT 35.0 40.0 349 -1 3 shotgun 1 10 0.82 -0.02 0.25 1 200 1.2 1.1 6 38 7 6 40 7 20 2011
92
+ $ SHOTGUN INSTANT_HIT 40.0 40.0 349 -1 3 shotgun 1 10 0.82 -0.02 0.25 2 999 1.4 1.3 6 38 7 6 40 7 25 2031
93
+
94
+ $ SAWNOFF INSTANT_HIT 25.0 30.0 350 -1 3 sawnoff 2 10 0.56 0.0 0.15 0 0 0.7 1.0 6 15 6 6 15 6 30 3033
95
+ $ SAWNOFF INSTANT_HIT 30.0 35.0 350 -1 3 sawnoff 2 10 0.56 0.0 0.15 1 200 0.8 1.1 6 15 6 6 15 6 30 3033
96
+ $ SAWNOFF INSTANT_HIT 35.0 35.0 350 -1 3 sawnoffpro 4 10 0.56 0.0 0.15 2 999 0.9 1.3 6 15 6 6 15 6 30 3833
97
+
98
+ $ SPAS12 INSTANT_HIT 35.0 40.0 351 -1 3 buddy 7 15 0.75 -0.06 0.22 0 0 1.4 1.0 6 18 7 6 18 7 35 7001
99
+ $ SPAS12 INSTANT_HIT 40.0 40.0 351 -1 3 buddy 7 15 0.75 -0.06 0.22 1 200 1.8 1.0 6 16 7 6 16 7 35 7011
100
+ $ SPAS12 INSTANT_HIT 40.0 40.0 351 -1 3 buddy 7 15 0.75 -0.06 0.22 2 999 2.0 1.2 6 16 7 6 16 7 35 7031
101
+ ################
102
+ $ MICRO_UZI INSTANT_HIT 25.0 30.0 352 -1 4 colt45 50 20 0.25 0.0 0.11 0 0 0.75 1.0 6 10 6 6 10 6 99 3013
103
+ $ MICRO_UZI INSTANT_HIT 30.0 35.0 352 -1 4 colt45 50 20 0.25 0.0 0.11 1 50 1.05 1.0 6 10 6 6 10 6 99 3033
104
+ $ MICRO_UZI INSTANT_HIT 35.0 35.0 352 -1 4 colt45pro 100 20 0.25 0.0 0.11 2 999 1.1 1.0 6 10 6 6 10 6 99 3833
105
+
106
+ $ TEC9 INSTANT_HIT 25.0 30.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 0 0 0.75 1.0 11 15 12 6 11 7 99 3013
107
+ $ TEC9 INSTANT_HIT 30.0 35.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 1 50 1.05 1.0 11 15 12 6 11 7 99 3033
108
+ $ TEC9 INSTANT_HIT 35.0 35.0 372 -1 4 colt45pro 100 20 0.45 -0.05 0.11 2 999 1.1 1.0 11 15 12 6 11 7 99 3833
109
+
110
+ $ MP5 INSTANT_HIT 35.0 40.0 353 -1 4 uzibad 30 25 0.51 -0.01 0.20 0 0 0.75 1.1 6 9 7 6 9 6 30 7001
111
+ $ MP5 INSTANT_HIT 40.0 45.0 353 -1 4 uzi 30 25 0.51 -0.01 0.20 1 250 1.0 1.3 6 9 7 6 9 6 30 7011
112
+ $ MP5 INSTANT_HIT 45.0 45.0 353 -1 4 uzi 30 25 0.51 -0.01 0.20 2 999 1.2 1.5 6 9 7 6 9 6 30 7031
113
+ ################
114
+ $ AK47 INSTANT_HIT 40.0 70.0 355 -1 5 riflebad 30 30 0.78 -0.06 0.13 0 0 0.40 0.9 6 10 7 6 10 7 99 7001
115
+ $ AK47 INSTANT_HIT 45.0 70.0 355 -1 5 rifle 30 30 0.78 -0.06 0.13 1 200 0.50 1.0 6 10 7 6 10 7 99 7011
116
+ $ AK47 INSTANT_HIT 50.0 70.0 355 -1 5 rifle 30 30 0.78 -0.06 0.13 2 999 0.60 1.1 6 10 7 6 10 7 99 7031
117
+
118
+ $ M4 INSTANT_HIT 40.0 90.0 356 -1 5 riflebad 50 30 0.74 -0.04 0.13 0 0 0.45 0.9 6 10 7 6 10 7 99 7001
119
+ $ M4 INSTANT_HIT 45.0 90.0 356 -1 5 rifle 50 30 0.74 -0.04 0.13 1 200 0.65 1.0 6 10 7 6 10 7 99 7011
120
+ $ M4 INSTANT_HIT 50.0 90.0 356 -1 5 rifle 50 30 0.74 -0.04 0.13 2 999 0.80 1.1 6 10 7 6 10 7 99 7031
121
+ ################
122
+ #$ COUNTRYRIFLE INSTANT_HIT 50.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 0 0 0.75 1.0 6 17 7 6 17 7 99 A018
123
+ $ COUNTRYRIFLE INSTANT_HIT 55.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 1 300 1.0 1.2 6 17 7 6 17 7 99 A008
124
+ #$ COUNTRYRIFLE INSTANT_HIT 60.0 100.0 357 -1 6 sniper 1 75 0.7 -0.05 0.2 2 999 1.25 1.3 6 17 7 6 17 7 99 A038
125
+
126
+ #$ SNIPERRIFLE INSTANT_HIT 40.0 100.0 358 -1 6 sniper 1 125 0.7 -0.05 0.2 0 0 0.75 1.0 6 17 7 6 17 7 99 A014
127
+ $ SNIPERRIFLE INSTANT_HIT 50.0 100.0 358 -1 6 sniper 1 125 0.7 -0.05 0.2 1 300 1.0 1.0 6 17 7 6 17 7 99 A014
128
+ #$ SNIPERRIFLE INSTANT_HIT 60.0 100.0 358 -1 6 sniper 1 125 0.7 -0.05 0.2 2 999 1.25 1.0 6 17 7 6 17 7 99 A014
129
+ ################
130
+ $ RLAUNCHER PROJECTILE 50.0 55.0 359 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214
131
+ $ RLAUNCHER_HS PROJECTILE 50.0 55.0 360 -1 7 rocket 1 75 0.42 0.0 0.05 1 0 1.0 1.0 11 19 12 14 99 15 99 48214
132
+ $ FTHROWER AREA_EFFECT 4.0 5.1 361 -1 7 flame 500 25 0.98 0.0 0.40 1 0 1.0 1.0 11 12 11 11 12 11 35 30238 0.5 0.0075 1000.0 2.0
133
+ $ MINIGUN INSTANT_HIT 65.0 75.0 362 -1 7 flame 500 140 1.15 0.0 0.40 1 0 1.0 1.0 11 12 11 11 12 11 35 238
134
+ #############
135
+ $ SATCHEL_CHARGE PROJECTILE 30.0 40.0 363 364 8 grenade 1 75 0.0 0.0 0.0 1 0 1.0 1.0 0 99 6 0 99 9 99 100 0.25 -1.0 800.0 1.0
136
+ $ DETONATOR USE 25.0 25.0 364 -1 12 null 1 0 0.0 0.0 0.13 1 0 1.0 1.0 0 10 3 0 10 3 99 0
137
+ ################
138
+ $ SPRAYCAN AREA_EFFECT 4.0 6.1 365 -1 9 spraycan 500 1 0.20 0.0 -0.1 1 0 1.0 1.0 12 58 13 11 58 13 99 0431 0.05 0.5 1000.0 0.01
139
+ $ EXTINGUISHER AREA_EFFECT 10.0 10.1 366 -1 9 flame 500 1 0.45 0.10 0.15 1 0 1.0 1.0 11 12 11 11 12 11 35 0038 0.1 0.5 1000.0 0.01
140
+ $ CAMERA CAMERA 70.0 100.0 367 -1 9 rifle 36 0 0.0 -0.0 -0.0 1 0 1.0 1.0 10 99 11 14 99 15 0 4
141
+ ################
142
+ $ NIGHTVISION USE 70.0 100.0 368 -1 11 goggles 0 0 0.0 -0.0 -0.0 1 0 1.0 1.0 10 99 11 14 99 15 0 0
143
+ $ INFRARED USE 70.0 100.0 369 -1 11 goggles 0 0 0.0 -0.0 -0.0 1 0 1.0 1.0 10 99 11 14 99 15 0 0
144
+ #$ JETPACK USE 25.0 25.0 370 -1 9 null 1 0 0.0 0.0 0.13 1 0 1.0 1.0 0 10 3 0 10 3 99 0
145
+ #
146
+ # Gun Aiming Offsets
147
+ #-------------------AimX----AimZ--------DuckX---DuckZ---RLoad-A/B---CrouchRLoad-A/B--
148
+ # A B C D E F G H I
149
+ % python 0.1 0.5 0.0 0.0 254 633 254 633
150
+ % pythonbad 0.1 0.55 0.05 0.0 254 633 254 633
151
+ % colt45 0.2 0.6 0.1 0.1 254 633 254 633
152
+ % colt_cop 0.2 0.6 0.1 0.0 254 633 254 633
153
+ % colt45pro 0.2 0.6 0.1 0.0 254 633 254 633
154
+ % sawnoff 0.2 0.6 0.1 0.1 189 815 254 633
155
+ % sawnoffpro 0.2 0.6 0.1 0.0 189 815 254 633
156
+ % silenced 0.1 0.55 0.1 0.0 254 633 254 633
157
+ % shotgun 0.18 0.44 0.0 0.0 0 726 0 726
158
+ % shotgunbad 0.15 0.15 0.0 0.0 0 726 0 726
159
+ % buddy 0.22 0.1 0.0 0.0 383 689 271 619
160
+ % buddybad 0.05 0.15 0.1 0.0 383 689 271 619
161
+ % uzi 0.19 0.45 0.1 0.0 382 933 382 933
162
+ % uzibad 0.18 0.25 0.1 0.0 382 933 382 933
163
+ % rifle 0.20 0.48 0.10 0.0 380 897 380 897
164
+ % riflebad 0.16 0.2 0.1 0.0 380 897 380 897
165
+ % sniper 0.20 0.48 0.10 0.0 429 633 429 633
166
+ % grenade 0.0 0.0 0.0 0.0 0 0 0 0
167
+ % flame 0.2 0.0 0.0 0.0 0 0 0 0
168
+ % rocket 0.1 0.7 0.0 0.0 254 633 254 633
169
+ % spraycan 0.0 0.44 0.0 0.0 0 0 0 0
170
+
171
+ ENDWEAPONDATA
web/gamecache/123files/Text/american.gxt ADDED
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3
+ size 1339424
web/gamecache/123files/Text/french.gxt ADDED
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+ size 1459044
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+ oid sha256:4f2f5f54626f118c2aed9f320ef2c7f46cb3714447dd7a9085ef636bbee33baf
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+ size 1497182
web/gamecache/123files/Text/italian.gxt ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:0822d1f3e702929678c1e092281df8a63bd1d2184f66e60ea78a4d76aca0de75
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+ size 1371048
web/gamecache/123files/Text/japanese.gxt ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:181667fb4f9829caf06aaa8b44d535bb0dc8744c8794fc943ad26c310eb587d8
3
+ size 643202
web/gamecache/123files/Text/russian.gxt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:6842f18393a2276daa059ce98a5df0e656396fb313304a5f7e9a52ea11542163
3
+ size 1421038
web/gamecache/123files/Text/spanish.gxt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:dba20c1128d5928acd6f7fab75c4849f2fe8fec5a0101f45da51781fd189a7a2
3
+ size 1386744
web/gamecache/123files/anim/anim.img ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:32faedd73041091081528045b35a79442a7d8aeb6c44da96243e5ebfc83067c9
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+ size 10944512
web/gamecache/123files/anim/cuts.img ADDED
Binary file (6.14 kB). View file
 
web/gamecache/123files/anim/ped.ifp ADDED
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1
+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:f7483f49080a0f833dc73ef09aa2224f99a9e90757fa5c2b7db5505cbef33eac
3
+ size 1433248
web/gamecache/123files/data/360Default1280x720.cfg ADDED
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1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+
12
+ ; On Foot
13
+
14
+ PositionAndScale 591, 131, SCALE_SMALL ; WIDGET_POSITION_PHONE
15
+ PositionAndScale 533, 313, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
16
+ PositionAndScale 584, 248, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
17
+ PositionAndScale 56, 248, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT_ALT
18
+ PositionAndScale 584, 184, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
19
+ PositionAndScale 590, 46, SCALE_SMALL ; WIDGET_POSITION_SKIP_CUTSCENE
20
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
21
+ PositionAndScale 584, 312, SCALE_MEDIUM ; WIDGET_POSITION_TARGETING_AND_ATTACK
22
+ PositionAndScale 56, 170, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
23
+
24
+ PositionAndScale 579, 380, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
25
+
26
+
27
+ ; In Vehicle
28
+
29
+ PositionAndScale 591, 185, SCALE_SMALL ; WIDGET_POSITION_HORN
30
+ PositionAndScale 618, 42, SCALE_SMALL ; WIDGET_POSITION_HORN_ALT
31
+ PositionAndScale 591, 138, SCALE_SMALL ; WIDGET_POSITION_CAM_TOGGLE
32
+
33
+ PositionAndScale 534, 310, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
34
+ PositionAndScale 56, 300, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
35
+ PositionAndScale 105, 300, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
36
+ PositionAndScale 42, 380, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
37
+ PositionAndScale 97, 380, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
38
+ PositionAndScale 584, 310, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
39
+ PositionAndScale 533, 247, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
40
+
41
+ PositionAndScale 519, 380, SCALE_LARGE ; WIDGET_POSITION_BRAKE
42
+ PositionAndScale 579, 380, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
43
+
44
+ PositionAndScale 535, 395, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_STEER_LEFT
45
+ PositionAndScale 585, 395, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
46
+
47
+
48
+
49
+ ; Misc
50
+ PositionAndScale 112, 328, 80, 80 ; WIDGET_POSITION_THUMB_CIRCLE
51
+ PositionAndScale 55, 275, 14, 65 ; WIDGET_POSITION_TAP_METER
52
+ PositionAndScale 55, 400, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
53
+
54
+ PositionAndScale 240, 424, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
55
+ PositionAndScale 390, 424, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
56
+
57
+ PositionAndScale 505, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
58
+
59
+ PositionAndScale 565, 418, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
60
+ PositionAndScale 287, 410, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
61
+ PositionAndScale 353, 410, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
62
+ PositionAndScale 80, 382, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
63
+
64
+ PositionAndScale 300, 405, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
65
+ PositionAndScale 340, 405, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
66
+
67
+ PositionAndScale 550, 405, SCALE_SMALL ; WIDGET_POSITION_STORE_ACCEPT
68
+ PositionAndScale 590, 405, SCALE_SMALL ; WIDGET_POSITION_STORE_CANCEL
69
+ PositionAndScale 550, 405, SCALE_SMALL ; WIDGET_POSITION_STORE_BUY
70
+
71
+ PositionAndScale 320, 220, 160, 160 ; WIDGET_POSITION_STEERING_SELECTION
72
+ PositionAndScale 320, 220, 140, 120 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
73
+
74
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
75
+
76
+ PositionAndScale 585, 395, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
77
+
78
+ PositionAndScale 445, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_LEFT
79
+ PositionAndScale 475, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_RIGHT
80
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
81
+
82
+ PositionAndScale 320, 80, 220, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
83
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
84
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
85
+
86
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
87
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
88
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
89
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
90
+
91
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
92
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
93
+
94
+ PositionAndScale 345, 350, 150, 75 ; WIDGET_POSITION_BLACK_JACK_REGION
95
+ PositionAndScale 330, 400, 120, 20 ; WIDGET_POSITION_BLACK_JACK_SLIDER
96
+
97
+ PositionAndScale 540, 335, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
98
+ PositionAndScale 540, 399, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
99
+ PositionAndScale 492, 367, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
100
+ PositionAndScale 587, 367, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
101
+
102
+ PositionAndScale 320, 224, SCALE_LARGE ; WIDGET_POSITION_RHYTHM_SELECT
103
+ PositionAndScale 585, 295, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
104
+
105
+ PositionAndScale 114, 36, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
106
+ PositionAndScale 526, 36, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
107
+
108
+ PositionAndScale 452, 57, 35, 35 ; WIDGET_POSITION_GANG_REGION
109
+
110
+ PositionAndScale 134, 243, 104, 130 ; WIDGET_POSITION_COLOR_PICKER
111
+ PositionAndScale 192, 225, 164, 205 ; WIDGET_POSITION_COLOR_PICKER_PHONES
112
+
113
+ PositionAndScale 232, 210, 38, 38 ; WIDGET_POSITION_WOF_FIRST_BET
114
+ PositionAndScale 348, 158, 32, 32 ; WIDGET_POSITION_WOF_SECOND_BET
115
+ PositionAndScale 436, 115, 28, 28 ; WIDGET_POSITION_WOF_THIRD_BET
116
+ PositionAndScale 280, 322, 43, 43 ; WIDGET_POSITION_WOF_FOURTH_BET
117
+ PositionAndScale 403, 247, 37, 37 ; WIDGET_POSITION_WOF_FIFTH_BET
118
+ PositionAndScale 504, 186, 33, 33 ; WIDGET_POSITION_WOF_SIXTH_BET
119
+
120
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
121
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
122
+
123
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
124
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
125
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
126
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
127
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
128
+
129
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
130
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
131
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
132
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
133
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
134
+
135
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
136
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
137
+
138
+
139
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
140
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
141
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
142
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
143
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
144
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
145
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
146
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
147
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
148
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
149
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
150
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
151
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
152
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
153
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
154
+
155
+
156
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
157
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
158
+ PositionAndScale 525, 377, 150, 150 ; WIDGET_POSITION_DRIVE
159
+
160
+ PositionAndScale 540, 70, 70, 40 ; WIDGET_POSITION_PLAYER_INFO
161
+ PositionAndScale 76, 370, 44, 44 ; WIDGET_POSITION_RADAR
162
+
163
+ PositionAndScale 320, 21, 320, 21 ; WIDGET_POSITION_HELP_TEXT
164
+ PositionAndScale 132, 82, 100, 60 ; WIDGET_POSITION_HELP_TEXT_ALT
165
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
166
+
167
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
168
+ PositionAndScale 90, 358, 90, 90 ; WIDGET_POSITION_PED_MOVE
169
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
170
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SHOOT_LOOK
171
+
172
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
173
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
174
+
175
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
176
+
177
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_MISSION_TIMERS
178
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_RACING
179
+ PositionAndScale 320, 200, 85, 95 ; WIDGET_POSITION_RACE_RESULTS
180
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_HORSE_RESULTS
181
+ PositionAndScale 93, 316, 60, 110 ; WIDGET_POSITION_WAGER
182
+ PositionAndScale 518, 50, 90, 26 ; WIDGET_POSITION_POOL
183
+
184
+ PositionAndScale 320, 210, 80, 14 ; WIDGET_POSITION_POKER_PAYOUT
185
+
186
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
187
+
188
+ PositionAndScale 213, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
189
+ PositionAndScale 423, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
190
+
191
+ ; Gambling
192
+
193
+ PositionAndScale 50, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
194
+
195
+ PositionAndScale 585, 335, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
196
+ PositionAndScale 535, 335, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
197
+ PositionAndScale 585, 395, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
198
+ PositionAndScale 585, 280, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
199
+
200
+ PositionAndScale 535, 335, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
201
+ PositionAndScale 535, 395, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
202
+ PositionAndScale 585, 395, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
203
+ PositionAndScale 585, 335, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
204
+
205
+ PositionAndScale 640, 190, 120, 105 ; WIDGET_POSITION_TATTOO_PREVIEW
206
+
207
+ PositionAndScale 558, 132, 50, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/360Default960x720.cfg ADDED
@@ -0,0 +1,208 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+
12
+ ; On Foot
13
+
14
+ PositionAndScale 591, 131, SCALE_SMALL ; WIDGET_POSITION_PHONE
15
+ PositionAndScale 533, 313, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
16
+ PositionAndScale 584, 248, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
17
+ PositionAndScale 56, 248, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT_ALT
18
+
19
+ PositionAndScale 584, 184, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
20
+
21
+ PositionAndScale 590, 40, SCALE_SMALL ; WIDGET_POSITION_SKIP_CUTSCENE
22
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
23
+ PositionAndScale 584, 312, SCALE_MEDIUM ; WIDGET_POSITION_TARGETING_AND_ATTACK
24
+ PositionAndScale 56, 170, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
25
+
26
+ PositionAndScale 579, 380, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
27
+
28
+
29
+ ; In Vehicle
30
+
31
+ PositionAndScale 591, 185, SCALE_SMALL ; WIDGET_POSITION_HORN
32
+ PositionAndScale 618, 42, SCALE_SMALL ; WIDGET_POSITION_HORN_ALT
33
+ PositionAndScale 591, 138, SCALE_SMALL ; WIDGET_POSITION_CAM_TOGGLE
34
+
35
+ PositionAndScale 534, 310, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
36
+ PositionAndScale 56, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
37
+ PositionAndScale 105, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
38
+ PositionAndScale 42, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
39
+ PositionAndScale 97, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
40
+ PositionAndScale 584, 310, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
41
+ PositionAndScale 533, 247, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
42
+
43
+ PositionAndScale 519, 380, SCALE_LARGE ; WIDGET_POSITION_BRAKE
44
+ PositionAndScale 579, 380, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
45
+
46
+ PositionAndScale 535, 400, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_STEER_LEFT
47
+ PositionAndScale 585, 400, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
48
+
49
+
50
+ ; Misc
51
+ PositionAndScale 112, 350, 80, 80 ; WIDGET_POSITION_THUMB_CIRCLE
52
+ PositionAndScale 55, 308, 14, 65 ; WIDGET_POSITION_TAP_METER
53
+ PositionAndScale 55, 405, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
54
+
55
+ PositionAndScale 240, 424, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
56
+ PositionAndScale 390, 424, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
57
+
58
+ PositionAndScale 565, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
59
+
60
+ PositionAndScale 565, 418, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
61
+ PositionAndScale 287, 410, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
62
+ PositionAndScale 353, 410, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
63
+ PositionAndScale 80, 382, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
64
+
65
+ PositionAndScale 300, 400, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
66
+ PositionAndScale 340, 400, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
67
+
68
+ PositionAndScale 550, 410, SCALE_SMALL ; WIDGET_POSITION_STORE_ACCEPT
69
+ PositionAndScale 590, 410, SCALE_SMALL ; WIDGET_POSITION_STORE_CANCEL
70
+ PositionAndScale 550, 410, SCALE_SMALL ; WIDGET_POSITION_STORE_BUY
71
+
72
+ PositionAndScale 320, 220, 160, 160 ; WIDGET_POSITION_STEERING_SELECTION
73
+ PositionAndScale 320, 220, 140, 120 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
74
+
75
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
76
+
77
+ PositionAndScale 584, 400, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
78
+
79
+ PositionAndScale 445, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_LEFT
80
+ PositionAndScale 475, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_RIGHT
81
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
82
+
83
+ PositionAndScale 320, 80, 300, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
84
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
85
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
86
+
87
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
88
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
89
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
90
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
91
+
92
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
93
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
94
+
95
+ PositionAndScale 345, 350, 150, 75 ; WIDGET_POSITION_BLACK_JACK_REGION
96
+ PositionAndScale 330, 400, 120, 20 ; WIDGET_POSITION_BLACK_JACK_SLIDER
97
+
98
+ PositionAndScale 540, 340, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
99
+ PositionAndScale 540, 404, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
100
+ PositionAndScale 492, 372, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
101
+ PositionAndScale 587, 372, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
102
+
103
+ PositionAndScale 320, 224, SCALE_LARGE ; WIDGET_POSITION_RHYTHM_SELECT
104
+ PositionAndScale 588, 295, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
105
+
106
+ PositionAndScale 114, 36, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
107
+ PositionAndScale 526, 36, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
108
+
109
+ PositionAndScale 452, 57, 35, 35 ; WIDGET_POSITION_GANG_REGION
110
+
111
+ PositionAndScale 134, 210, 104, 98 ; WIDGET_POSITION_COLOR_PICKER
112
+ PositionAndScale 192, 225, 164, 205 ; WIDGET_POSITION_COLOR_PICKER_PHONES
113
+
114
+ PositionAndScale 220, 212, 38, 38 ; WIDGET_POSITION_WOF_FIRST_BET
115
+ PositionAndScale 355, 162, 32, 32 ; WIDGET_POSITION_WOF_SECOND_BET
116
+ PositionAndScale 466, 122, 28, 28 ; WIDGET_POSITION_WOF_THIRD_BET
117
+ PositionAndScale 270, 310, 43, 43 ; WIDGET_POSITION_WOF_FOURTH_BET
118
+ PositionAndScale 420, 240, 37, 37 ; WIDGET_POSITION_WOF_FIFTH_BET
119
+ PositionAndScale 544, 188, 33, 33 ; WIDGET_POSITION_WOF_SIXTH_BET
120
+
121
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
122
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
123
+
124
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
125
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
126
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
127
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
128
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
129
+
130
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
131
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
132
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
133
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
134
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
135
+
136
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
137
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
138
+
139
+
140
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
141
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
142
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
143
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
144
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
145
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
146
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
147
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
148
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
149
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
150
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
151
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
152
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
153
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
154
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
155
+
156
+
157
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
158
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
159
+ PositionAndScale 525, 377, 150, 150 ; WIDGET_POSITION_DRIVE
160
+
161
+ PositionAndScale 540, 60, 70, 40 ; WIDGET_POSITION_PLAYER_INFO
162
+ PositionAndScale 76, 384, 44, 44 ; WIDGET_POSITION_RADAR
163
+
164
+ PositionAndScale 320, 21, 320, 21 ; WIDGET_POSITION_HELP_TEXT
165
+ PositionAndScale 146, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT
166
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
167
+
168
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
169
+ PositionAndScale 90, 358, 90, 90 ; WIDGET_POSITION_PED_MOVE
170
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
171
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SHOOT_LOOK
172
+
173
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
174
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
175
+
176
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
177
+
178
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_MISSION_TIMERS
179
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_RACING
180
+ PositionAndScale 320, 200, 85, 95 ; WIDGET_POSITION_RACE_RESULTS
181
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_HORSE_RESULTS
182
+ PositionAndScale 92, 318, 60, 110 ; WIDGET_POSITION_WAGER
183
+ PositionAndScale 518, 48, 90, 26 ; WIDGET_POSITION_POOL
184
+
185
+ PositionAndScale 320, 210, 80, 14 ; WIDGET_POSITION_POKER_PAYOUT
186
+
187
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
188
+
189
+ PositionAndScale 213, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
190
+ PositionAndScale 423, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
191
+
192
+ ; Gambling
193
+
194
+ PositionAndScale 50, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
195
+
196
+ PositionAndScale 585, 350, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
197
+ PositionAndScale 530, 350, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
198
+ PositionAndScale 585, 400, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
199
+ PositionAndScale 590, 280, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
200
+
201
+ PositionAndScale 530, 350, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
202
+ PositionAndScale 530, 400, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
203
+ PositionAndScale 585, 400, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
204
+ PositionAndScale 585, 350, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
205
+
206
+ PositionAndScale 545, 170, 120, 105 ; WIDGET_POSITION_TATTOO_PREVIEW
207
+
208
+ PositionAndScale 548, 110, 60, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/ShopUVs.dat ADDED
@@ -0,0 +1,793 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; UV and texture definitions for all shop items.
3
+
4
+ ; UV are optional order is [left, top, right, bottom].
5
+ ; RGBA is optional too.
6
+
7
+ ; If you use optional components, all optional components before them must be included!
8
+
9
+
10
+ ; ID Filename UVs RGBA Border
11
+ ;-----------------------------------------------------------------------------
12
+
13
+ ; Barber shop #1 available haircuts.
14
+
15
+ HEAD shop_barber 0.0, 0.0, 0.25, 0.25 255 255 255 255 FALSE
16
+ TASH shop_barber 0.25, 0.0, 0.5, 0.25
17
+ GOATEE shop_barber 0.5, 0.0, 0.75, 0.25
18
+ BEARD shop_barber 0.75, 0.0, 1.0, 0.25
19
+ AFRO shop_barber 0.0, 0.25, 0.25, 0.5
20
+ AFROT shop_barber 0.25, 0.25, 0.5, 0.5
21
+ AFROGOT shop_barber 0.5, 0.25, 0.75, 0.5
22
+ AFROB shop_barber 0.75, 0.25, 1.0, 0.5
23
+ AFROFL shop_barber 0.0, 0.5, 0.25, 0.75
24
+ JHERI shop_barber 0.25, 0.5, 0.5, 0.75
25
+ CORNROW shop_barber 0.5, 0.5, 0.75, 0.75
26
+ HIGHFAD shop_barber 0.75, 0.5, 1.0, 0.75
27
+
28
+ ; Barber shop #2 available haircuts.
29
+
30
+ REDHAIR shop_barber 0.0, 0.75, 0.25, 1.0
31
+ BLUHAIR shop_barber 0.25, 0.75, 0.5, 1.0
32
+ GRNHAIR shop_barber 0.5, 0.75, 0.75, 1.0
33
+ BALD shop_barber2 0.0, 0.0, 0.25, 0.25
34
+ BALDTSH shop_barber2 0.25, 0.0, 0.5, 0.25
35
+ BALDGOT shop_barber2 0.5, 0.0, 0.75, 0.25
36
+ BLADBEA shop_barber2 0.75, 0.0, 1.0, 0.25
37
+ SLOPE shop_barber2 0.0, 0.25, 0.25, 0.5
38
+ MOHAKBE shop_barber2 0.25, 0.25, 0.5, 0.5
39
+ ELVISHA shop_barber 0.75, 0.75, 1.0, 1.0
40
+
41
+ ; Barber shop #3 available haircuts.
42
+
43
+ BLHAIR shop_barber2 0.5, 0.5, 0.75, 0.75
44
+ PNKHAIR shop_barber2 0.25, 0.5, 0.5, 0.75
45
+ AFROBL shop_barber2 0.75, 0.5, 1.0, 0.75
46
+ CORNRO2 shop_barber2 0.0, 0.75, 0.25, 1.0
47
+ AFROHI shop_barber2 0.25, 0.75, 0.5, 1.0
48
+ WEDGE shop_barber2 0.5, 0.75, 0.75, 1.0
49
+ TRAMLIN shop_barber2 0.75, 0.75, 1.0, 1.0
50
+ GROOVE shop_bodyparts 0.25, 0.75, 0.5, 1.0
51
+ MOHAWK shop_barber2 0.0, 0.5, 0.25, 0.75
52
+ MOHAWKB shop_barber2 0.5, 0.25, 0.75, 0.5
53
+ MOHAWKP shop_barber2 0.75, 0.25, 1.0, 0.5
54
+
55
+
56
+ ; Tattoo body part locations.
57
+
58
+ LARMTP shop_bodyparts 0.25, 0.0, 0.0, 0.25
59
+ LARMLW shop_bodyparts 0.5, 0.0, 0.25, 0.25
60
+ RARMTP shop_bodyparts 0.0, 0.0, 0.25, 0.25
61
+ RARMLW shop_bodyparts 0.25, 0.0, 0.5, 0.25
62
+ BACK shop_bodyparts 0.0, 0.25, 0.25, 0.5
63
+ LCHEST shop_bodyparts 0.75, 0.0, 0.5, 0.25
64
+ RCHEST shop_bodyparts 0.5, 0.0, 0.75, 0.25
65
+ BELLY shop_bodyparts 0.75, 0.0, 1.0, 0.25
66
+ LBACK shop_bodyparts 0.25, 0.25, 0.5, 0.5
67
+
68
+ ; Available tattoos.
69
+
70
+ 4RIP 4rip 0.0, 0.0, 1.0, 1.0
71
+ 4SPIDER 4spider 0.0, 0.0, 1.0, 1.0
72
+ 4WEED 4weed 0.0, 0.0, 1.0, 1.0
73
+ 5CROSS 5cross 0.0, 0.0, 1.0, 1.0
74
+ 5CROSS2 5cross2 0.0, 0.0, 1.0, 1.0
75
+ 5CROSS3 5cross3 0.0, 0.0, 1.0, 1.0
76
+ 5GUN 5gun 0.0, 0.0, 1.0, 1.0
77
+ 6AFRICA 6africa 0.0, 0.0, 1.0, 1.0
78
+ 6AZTEC 6aztec 0.0, 0.0, 1.0, 1.0
79
+ 6CLOWN 6clown 0.0, 0.0, 1.0, 1.0
80
+ 6CROWN 6crown 0.0, 0.0, 1.0, 1.0
81
+ 7CROSS 7cross 0.0, 0.0, 1.0, 1.0
82
+ 7CROSS2 7cross2 0.0, 0.0, 1.0, 1.0
83
+ 7CROSS3 7cross3 0.0, 0.0, 1.0, 1.0
84
+ 7MARY 7mary 0.0, 0.0, 1.0, 1.0
85
+ 8GUN 8gun 0.0, 0.0, 1.0, 1.0
86
+ 8POKER 8poker 0.0, 0.0, 1.0, 1.0
87
+ 8SA 8sa 0.0, 0.0, 1.0, 1.0
88
+ 8SA2 8sa2 0.0, 0.0, 1.0, 1.0
89
+ 8SA3 8sa3 0.0, 0.0, 1.0, 1.0
90
+ 8SANTOS 8santos 0.0, 0.0, 1.0, 1.0
91
+ 8WESTSD 8westsd 0.0, 0.0, 1.0, 1.0
92
+ 9BULLT 9bullt 0.0, 0.0, 1.0, 1.0
93
+ 9CROWN 9crown 0.0, 0.0, 1.0, 1.0
94
+ 9GUN 9gun 0.0, 0.0, 1.0, 1.0
95
+ 9GUN2 9gun2 0.0, 0.0, 1.0, 1.0
96
+ 9HOMBY 9homby 0.0, 0.0, 1.0, 1.0
97
+ 9RASTA 9rasta 0.0, 0.0, 1.0, 1.0
98
+ 10LS 10ls 0.0, 0.0, 1.0, 1.0
99
+ 10LS2 10ls2 0.0, 0.0, 1.0, 1.0
100
+ 10LS3 10ls3 0.0, 0.0, 1.0, 1.0
101
+ 10LS4 10ls4 0.0, 0.0, 1.0, 1.0
102
+ 10LS5 10ls5 0.0, 0.0, 1.0, 1.0
103
+ 10OG 10og 0.0, 0.0, 1.0, 1.0
104
+ 10WEED 10weed 0.0, 0.0, 1.0, 1.0
105
+ 11DICE 11dice 0.0, 0.0, 1.0, 1.0
106
+ 11DICE2 11dice2 0.0, 0.0, 1.0, 1.0
107
+ 11GGIFT 11ggift 0.0, 0.0, 1.0, 1.0
108
+ 11GROVE 11grove 0.0, 0.0, 1.0, 1.0
109
+ 11GROV2 11grov2 0.0, 0.0, 1.0, 1.0
110
+ 11GROV3 11grov3 0.0, 0.0, 1.0, 1.0
111
+ 11JAIL 11jail 0.0, 0.0, 1.0, 1.0
112
+ 12ANGEL 12angel 0.0, 0.0, 1.0, 1.0
113
+ 12BNDIT 12bndit 0.0, 0.0, 1.0, 1.0
114
+ 12CROSS 12cross 0.0, 0.0, 1.0, 1.0
115
+ 12DAGER 12dager 0.0, 0.0, 1.0, 1.0
116
+ 12MAYBR 12maybr 0.0, 0.0, 1.0, 1.0
117
+ 12MYFAC 12myfac 0.0, 0.0, 1.0, 1.0
118
+
119
+ ; Clothing store body part locations.
120
+
121
+ TORSO shop_bodyparts 0.5, 0.25, 0.75, 0.5
122
+ LEGS shop_bodyparts 0.75, 0.5, 1.0, 0.75
123
+ FEET shop_bodyparts 0.0, 0.75, 0.25, 1.0
124
+ CHAINS shop_bodyparts 0.75, 0.25, 1.0, 0.5
125
+ WATCHES shop_bodyparts 0.0, 0.5, 0.25, 0.75
126
+ SHADES shop_bodyparts 0.25, 0.5, 0.5, 0.75
127
+ HATS shop_bodyparts 0.5, 0.5, 0.75, 0.75
128
+
129
+ ; Clothing stores, Binco Torso
130
+
131
+ VESTA shop_clothes6 0.0, 0.75, 0.25, 1.0
132
+ VESTWH shop_clothes6 0.25, 0.75, 0.5, 1.0
133
+ TSRTHS1 shop_clothes6 0.25, 0.5, 0.5, 0.75
134
+ TSHIRTC shop_clothes6 0.25, 0.5, 0.5, 0.75
135
+ LOVETS1 shop_clothes6 0.25, 0.5, 0.5, 0.75
136
+ TSHIRTA shop_clothes6 0.25, 0.5, 0.5, 0.75
137
+ SHIRTBB shop_clothes5 0.75, 0.75, 1.0, 1.0
138
+ CHEKSH1 shop_clothes5 0.75, 0.75, 1.0, 1.0
139
+ FIELDA shop_clothes6 0.75, 0.0, 1.0, 0.25
140
+ ERSTSH1 shop_clothes6 0.25, 0.5, 0.5, 0.75
141
+ ERISTS2 shop_clothes6 0.25, 0.5, 0.5, 0.75
142
+ TRAKER1 shop_clothes6 0.75, 0.25, 1.0, 0.5
143
+
144
+ ;Clothing stores Pro Laps torso
145
+
146
+ BASJCT2 shop_clothes6 0.75, 0.75, 1.0, 1.0
147
+ BASJCT3 shop_clothes6 0.75, 0.75, 1.0, 1.0
148
+ BASKA shop_clothes7 0.0, 0.0, 0.25, 0.25
149
+ BASKC shop_clothes7 0.0, 0.0, 0.25, 0.25
150
+ TSHRT69 shop_clothes6 0.25, 0.5, 0.5, 0.75
151
+ BANDITS shop_clothes7 0.25, 0.0, 0.5, 0.25
152
+ PROSHRD shop_clothes6 0.25, 0.5, 0.5, 0.75
153
+ PROTSH1 shop_clothes6 0.25, 0.5, 0.5, 0.75
154
+ TRAKPR1 shop_clothes6 0.0, 0.5, 0.25, 0.75
155
+ HCKYTOP shop_clothes6 0.25, 0.0, 0.5, 0.25
156
+ BBJERY1 shop_clothes6 0.25, 0.5, 0.5, 0.75
157
+ SHELSUT shop_clothes6 0.0, 0.5, 0.25, 0.75
158
+
159
+ ;Clothing stores SubUrban Torso
160
+
161
+ HEATSH1 shop_clothes6 0.25, 0.5, 0.5, 0.75
162
+ TSHRBO1 shop_clothes6 0.25, 0.5, 0.5, 0.75
163
+ TSHRBO2 shop_clothes6 0.25, 0.5, 0.5, 0.75
164
+ TSRTBA1 shop_clothes6 0.25, 0.5, 0.5, 0.75
165
+ TSRTSB1 shop_clothes6 0.25, 0.5, 0.5, 0.75
166
+ HODMRC1 shop_clothes6 0.5, 0.0, 0.75, 0.25
167
+ HODBSE1 shop_clothes6 0.5, 0.0, 0.75, 0.25
168
+ HODRST1 shop_clothes6 0.5, 0.0, 0.75, 0.25
169
+ WCOATA shop_clothes6 0.5, 0.75, 0.75, 1.0
170
+ COACHA shop_clothes5 0.75, 0.75, 1.0, 1.0
171
+ COACHB shop_clothes5 0.75, 0.75, 1.0, 1.0
172
+ RSTRSWE shop_clothes6 0.0, 0.25, 0.25, 0.5
173
+
174
+ ;Clothing stores Zip torso
175
+
176
+ HOODB shop_clothes6 0.5, 0.0, 0.75, 0.25
177
+ HOODBL shop_clothes6 0.5, 0.0, 0.75, 0.25
178
+ HOODG shop_clothes6 0.5, 0.0, 0.75, 0.25
179
+ SLEVB1 shop_clothes5 0.75, 0.75, 1.0, 1.0
180
+ BSHIRT shop_clothes5 0.75, 0.75, 1.0, 1.0
181
+ YSHIRT shop_clothes5 0.75, 0.75, 1.0, 1.0
182
+ GSHIRT shop_clothes5 0.75, 0.75, 1.0, 1.0
183
+ SHTBG1 shop_clothes5 0.75, 0.75, 1.0, 1.0
184
+ TSHZIP1 shop_clothes6 0.25, 0.5, 0.5, 0.75
185
+ TSHZIP2 shop_clothes6 0.25, 0.5, 0.5, 0.75
186
+ DENJCK1 shop_clothes5 0.25, 0.75, 0.5, 1.0
187
+ BOWLSH1 shop_clothes7 0.75, 0.0, 1.0, 0.25
188
+
189
+ ;Clothing stores Victim Torso
190
+
191
+ HODJCK1 shop_clothes7 0.25, 0.25, 0.5, 0.5
192
+ BASKB shop_clothes7 0.0, 0.0, 0.25, 0.25
193
+ TSHIRTB shop_clothes6 0.25, 0.5, 0.5, 0.75
194
+ TSHRTMG shop_clothes6 0.25, 0.5, 0.5, 0.75
195
+ TSRTMGN shop_clothes6 0.25, 0.5, 0.5, 0.75
196
+ SUT1GRY shop_clothes7 0.25, 0.25, 0.5, 0.5
197
+ SUT1BLK shop_clothes7 0.25, 0.25, 0.5, 0.5
198
+ BIKERJ shop_clothes7 0.5, 0.0, 0.75, 0.25
199
+ PAINT1 shop_clothes6 0.75, 0.0, 1.0, 0.25
200
+ HAWAI1 shop_clothes6 0.0, 0.0, 0.25, 0.25
201
+ HAWAI2 shop_clothes6 0.0, 0.0, 0.25, 0.25
202
+ SPRJCT shop_clothes6 0.25, 0.25, 0.5, 0.5
203
+
204
+ ;Clothing stores Didie Sachs Torso
205
+
206
+ SUIT1 shop_clothes5 0.5, 0.5, 0.75, 0.75
207
+ SUIT2 shop_clothes5 0.5, 0.5, 0.75, 0.75
208
+ SUIT3 shop_clothes5 0.5, 0.5, 0.75, 0.75
209
+ SUT2GRN shop_clothes5 0.5, 0.5, 0.75, 0.75
210
+ TUXEDO shop_clothes6 0.75, 0.5, 1.0, 0.75
211
+ SUITGNG shop_clothes5 0.5, 0.5, 0.75, 0.75
212
+ LETTER shop_clothes6 0.5, 0.25, 0.75, 0.5
213
+
214
+ ;Clothing stores Binco Legs
215
+
216
+ WORKA shop_clothes4 0.25, 0.75, 0.5, 1.0
217
+ WORKB shop_clothes4 0.25, 0.75, 0.5, 1.0
218
+ WORKC shop_clothes4 0.25, 0.75, 0.5, 1.0
219
+ WORKD shop_clothes4 0.25, 0.75, 0.5, 1.0
220
+ TRABOTA shop_clothes5 0.5, 0.0, 0.75, 0.25
221
+ TRAKERI shop_clothes5 0.5, 0.0, 0.75, 0.25
222
+ JEANSBL shop_clothes4 0.25, 0.75, 0.5, 1.0
223
+ BOXBLK shop_clothes4 0.75, 0.25, 1.0, 0.5
224
+ BOXHRT shop_clothes4 0.75, 0.25, 1.0, 0.5
225
+ BEITROS shop_clothes4 0.25, 0.75, 0.5, 1.0
226
+
227
+ ;Clothing stores Pro Laps Legs
228
+
229
+ TRACKT1 shop_clothes5 0.5, 0.0, 0.75, 0.25
230
+ TRACKT2 shop_clothes5 0.5, 0.0, 0.75, 0.25
231
+ TRACKT3 shop_clothes5 0.5, 0.0, 0.75, 0.25
232
+ TRACKT4 shop_clothes5 0.5, 0.0, 0.75, 0.25
233
+ BOXSRT1 shop_clothes4 0.0, 0.5, 0.25, 0.75
234
+ BOXSRT2 shop_clothes4 0.0, 0.5, 0.25, 0.75
235
+ BOXSRT3 shop_clothes4 0.0, 0.5, 0.25, 0.75
236
+ SHELBOT shop_clothes5 0.5, 0.0, 0.75, 0.25
237
+
238
+ ;Clothing stores SubUrban Legs
239
+
240
+ SHORT1 shop_clothes4 0.75, 0.5, 1.0, 0.75
241
+ SHORT2 shop_clothes4 0.75, 0.5, 1.0, 0.75
242
+ CHONG1 shop_clothes4 0.5, 0.5, 0.75, 0.75
243
+ CHONG2 shop_clothes4 0.5, 0.5, 0.75, 0.75
244
+ CHONG3 shop_clothes4 0.5, 0.5, 0.75, 0.75
245
+ CHONG4 shop_clothes4 0.5, 0.5, 0.75, 0.75
246
+ SHORT3 shop_clothes4 0.75, 0.5, 1.0, 0.75
247
+ DENIM1 shop_clothes4 0.25, 0.75, 0.5, 1.0
248
+ DENIM2 shop_clothes4 0.25, 0.75, 0.5, 1.0
249
+
250
+ ;Clothes stores Zip Legs
251
+
252
+ CHINBIE shop_clothes4 0.5, 0.25, 0.75, 0.5
253
+ CHINOK shop_clothes4 0.5, 0.25, 0.75, 0.5
254
+ CUTCHI shop_clothes4 0.75, 0.5, 1.0, 0.75
255
+ CUTCHBU shop_clothes4 0.75, 0.5, 1.0, 0.75
256
+ CHINO3 shop_clothes4 0.5, 0.25, 0.75, 0.5
257
+ CHINO4 shop_clothes4 0.5, 0.25, 0.75, 0.5
258
+
259
+ ;Clothes stores Victim Legs
260
+
261
+ LEATHA shop_clothes4 0.5, 0.75, 0.75, 1.0
262
+ LEATHB shop_clothes4 0.75, 0.75, 1.0, 1.0
263
+ SUTR1GR shop_clothes4 0.25, 0.75, 0.5, 1.0
264
+ SUTR1BL shop_clothes4 0.25, 0.75, 0.5, 1.0
265
+ CUTDENM shop_clothes4 0.0, 0.75, 0.25, 1.0
266
+
267
+ ;Clothing stores Didie Sacks Legs
268
+
269
+ SUITTR1 shop_clothes5 0.5, 0.5, 0.75, 0.75
270
+ SUITTR2 shop_clothes5 0.5, 0.5, 0.75, 0.75
271
+ SUITTR3 shop_clothes5 0.5, 0.5, 0.75, 0.75
272
+ SUTR1GN shop_clothes5 0.5, 0.5, 0.75, 0.75
273
+ SUTR2BL shop_clothes5 0.5, 0.5, 0.75, 0.75
274
+ SUTRGNG shop_clothes5 0.5, 0.5, 0.75, 0.75
275
+
276
+ ;Clothing stores Binco Shoes
277
+
278
+ COWBOT2 shop_clothes3 0.0, 0.75, 0.25, 1.0
279
+ BASKBO1 shop_clothes3 0.25, 0.75, 0.5, 1.0
280
+ BASKBO2 shop_clothes3 0.25, 0.75, 0.5, 1.0
281
+ SNKBGAN shop_clothes4 0.75, 0.0, 1.0, 0.25
282
+ SNKBBLU shop_clothes4 0.75, 0.0, 1.0, 0.25
283
+ SNKBBLK shop_clothes4 0.75, 0.0, 1.0, 0.25
284
+ SANDIL1 shop_clothes3 0.5, 0.75, 0.75, 1.0
285
+ SANDIL2 shop_clothes3 0.75, 0.75, 1.0, 1.0
286
+ SANDIL3 shop_clothes4 0.0, 0.0, 0.25, 0.25
287
+
288
+ ;Clothing stores Pro Laps Shoes
289
+
290
+ HITOP shop_clothes3 0.0, 0.5, 0.25, 0.75
291
+ CHUBLK shop_clothes3 0.75, 0.5, 1.0, 0.75
292
+ CONBLUE shop_clothes3 0.25, 0.75, 0.5, 1.0
293
+ CONGREN shop_clothes3 0.75, 0.5, 1.0, 0.75
294
+ PROTRA1 shop_clothes4 0.75, 0.0, 1.0, 0.25
295
+ PROTRA2 shop_clothes4 0.75, 0.0, 1.0, 0.25
296
+ PROTRA3 shop_clothes4 0.75, 0.0, 1.0, 0.25
297
+ PROWHT1 shop_clothes3 0.5, 0.5, 0.75, 0.75
298
+ PROBLK1 shop_clothes3 0.5, 0.5, 0.75, 0.75
299
+ BOXSHO1 shop_clothes3 0.25, 0.5, 0.5, 0.75
300
+
301
+ ;Clothing stores SubUrban Shoes
302
+
303
+ COHEAT1 shop_clothes3 0.75, 0.5, 1.0, 0.75
304
+ COHEAT2 shop_clothes3 0.75, 0.5, 1.0, 0.75
305
+ COHEAT3 shop_clothes3 0.75, 0.5, 1.0, 0.75
306
+ SNHEAT1 shop_clothes4 0.75, 0.0, 1.0, 0.25
307
+ SNHEAT2 shop_clothes4 0.75, 0.0, 1.0, 0.25
308
+ SNHEAT3 shop_clothes4 0.75, 0.0, 1.0, 0.25
309
+ BSHEAT1 shop_clothes3 0.0, 0.5, 0.25, 0.75
310
+ BSHEAT2 shop_clothes3 0.5, 0.5, 0.75, 0.75
311
+
312
+ ;Clothing stores Zip shoes
313
+
314
+ TIMBER1 shop_clothes3 0.75, 0.25, 1.0, 0.5
315
+ TIMBER2 shop_clothes3 0.75, 0.25, 1.0, 0.5
316
+ TIMBER3 shop_clothes3 0.75, 0.25, 1.0, 0.5
317
+ TIMBER4 shop_clothes3 0.75, 0.25, 1.0, 0.5
318
+
319
+ ;Clothing stores Victim Shoes
320
+
321
+ COWBOY shop_clothes3 0.0, 0.75, 0.25, 1.0
322
+ BIKEBOT shop_clothes4 0.25, 0.25, 0.5, 0.5
323
+ SNAKESN shop_clothes3 0.0, 0.75, 0.25, 1.0
324
+
325
+ ;Clothing stores Didie Sachs Shoes
326
+
327
+ SHOEDR1 shop_clothes4 0.25, 0.0, 0.5, 0.25
328
+ SHOEDR2 shop_clothes4 0.25, 0.0, 0.5, 0.25
329
+ SHOEDR3 shop_clothes4 0.25, 0.0, 0.5, 0.25
330
+
331
+ ;Clothing stores Chains
332
+
333
+ DOGTAG shop_clothes2 0.0, 0.5, 0.25, 0.75
334
+ NECKAFR shop_clothes2 0.5, 0.5, 0.75, 0.75
335
+ STOPWAT shop_clothes3 0.0, 0.25, 0.25, 0.5
336
+ NECKSNT shop_clothes2 0.75, 0.75, 1.0, 1.0
337
+ NECKHA shop_clothes2 0.25, 0.75, 0.5, 1.0
338
+ NECKCU1 shop_clothes3 0.0, 0.0, 0.25, 0.25
339
+ NECKCU2 shop_clothes3 0.5, 0.0, 0.75, 0.25
340
+ NECKRP1 shop_clothes3 0.25, 0.0, 0.5, 0.25
341
+ NECKRP2 shop_clothes3 0.5, 0.0, 0.75, 0.25
342
+ NECKLS shop_clothes2 0.5, 0.75, 0.75, 1.0
343
+ NECKDL shop_clothes2 0.0, 0.75, 0.25, 1.0
344
+ NECKCR shop_clothes2 0.75, 0.5, 1.0, 0.75
345
+
346
+ ;Clothes stores Watches
347
+
348
+ WATCH7 shop_clothes3 0.75, 0.0, 1.0, 0.25
349
+ WATCH8 shop_clothes3 0.75, 0.0, 1.0, 0.25
350
+ WATCH3 shop_clothes3 0.75, 0.0, 1.0, 0.25
351
+ WATCH4 shop_clothes3 0.75, 0.0, 1.0, 0.25
352
+ WATCH9 shop_clothes3 0.75, 0.0, 1.0, 0.25
353
+ WATCH10 shop_clothes3 0.75, 0.0, 1.0, 0.25
354
+ WATCH11 shop_clothes3 0.25, 0.25, 0.5, 0.5
355
+ WATCH12 shop_clothes3 0.5, 0.25, 0.75, 0.5
356
+ WATCH2 shop_clothes3 0.5, 0.25, 0.75, 0.5
357
+ WATCH5 shop_clothes3 0.25, 0.25, 0.5, 0.5
358
+ WATCH1 shop_clothes3 0.5, 0.25, 0.75, 0.5
359
+ WATCH6 shop_clothes3 0.25, 0.25, 0.5, 0.5
360
+
361
+ ;Clothes stores Glasses
362
+
363
+ GROUCH1 shop_clothes2 0.25, 0.25, 0.5, 0.5
364
+ ZORRO shop_clothes2 0.75, 0.25, 1.0, 0.5
365
+ EYEPCH shop_clothes2 0.25, 0.5, 0.5, 0.75
366
+ GLASS1 shop_clothes2 0.0, 0.25, 0.25, 0.5
367
+ GLASS4 shop_clothes2 0.0, 0.25, 0.25, 0.5
368
+ BANDA15 shop_clothes1 0.25, 0.0, 0.5, 0.25
369
+ BANDA16 shop_clothes1 0.25, 0.0, 0.5, 0.25
370
+ BANDA17 shop_clothes1 0.25, 0.0, 0.5, 0.25
371
+ BANDA18 shop_clothes1 0.25, 0.0, 0.5, 0.25
372
+ GLASS5 shop_clothes2 0.0, 0.25, 0.25, 0.5
373
+ GLASS6 shop_clothes2 0.0, 0.25, 0.25, 0.5
374
+ GLASS3 shop_clothes2 0.0, 0.25, 0.25, 0.5
375
+ GLASS8 shop_clothes2 0.0, 0.25, 0.25, 0.5
376
+ GLASS9 shop_clothes2 0.0, 0.25, 0.25, 0.5
377
+ GLASS7 shop_clothes2 0.0, 0.25, 0.25, 0.5
378
+ GLASS10 shop_clothes2 0.0, 0.25, 0.25, 0.5
379
+ GLASS11 shop_clothes2 0.0, 0.25, 0.25, 0.5
380
+
381
+ ;Clothing stores Hats
382
+
383
+ BANDAN7 shop_clothes1 0.25, 0.0, 0.5, 0.25
384
+ BANDAN8 shop_clothes1 0.25, 0.0, 0.5, 0.25
385
+ BANDAN9 shop_clothes1 0.25, 0.0, 0.5, 0.25
386
+ BANDA10 shop_clothes1 0.25, 0.0, 0.5, 0.25
387
+ BANDA11 shop_clothes1 0.25, 0.0, 0.5, 0.25
388
+ BANDA12 shop_clothes1 0.25, 0.0, 0.5, 0.25
389
+ BANDA13 shop_clothes1 0.25, 0.0, 0.5, 0.25
390
+ BANDA14 shop_clothes1 0.25, 0.0, 0.5, 0.25
391
+ CAP25 shop_clothes2 0.25, 0.0, 0.5, 0.25
392
+ CAP26 shop_clothes1 0.75, 0.5, 1.0, 0.75
393
+ CAP28 shop_clothes1 0.0, 0.5, 0.25, 0.75
394
+ CAP29 shop_clothes1 0.25, 0.5, 0.5, 0.75
395
+ CAP27 shop_clothes2 0.0, 0.0, 0.25, 0.25
396
+ CAP30 shop_clothes1 0.5, 0.5, 0.75, 0.75
397
+ CAP15 shop_clothes1 0.0, 0.25, 0.25, 0.5
398
+ CAP16 shop_clothes1 0.25, 0.25, 0.5, 0.5
399
+ CAP31 shop_clothes1 0.75, 0.5, 1.0, 0.75
400
+ CAP32 shop_clothes1 0.0, 0.75, 0.25, 1.0
401
+ CAP33 shop_clothes1 0.25, 0.75, 0.5, 1.0
402
+ CAP34 shop_clothes1 0.5, 0.75, 0.75, 1.0
403
+ CAP35 shop_clothes1 0.75, 0.75, 1.0, 1.0
404
+ CAP56 shop_clothes1 0.75, 0.25, 1.0, 0.5
405
+ CAP36 shop_clothes1 0.75, 0.5, 1.0, 0.75
406
+ CAP37 shop_clothes1 0.0, 0.75, 0.25, 1.0
407
+ CAP38 shop_clothes1 0.25, 0.75, 0.5, 1.0
408
+ CAP39 shop_clothes1 0.5, 0.75, 0.75, 1.0
409
+ CAP40 shop_clothes1 0.75, 0.75, 1.0, 1.0
410
+ CAP41 shop_clothes1 0.75, 0.5, 1.0, 0.75
411
+ CAP42 shop_clothes1 0.0, 0.75, 0.25, 1.0
412
+ CAP43 shop_clothes1 0.25, 0.75, 0.5, 1.0
413
+ CAP44 shop_clothes1 0.5, 0.75, 0.75, 1.0
414
+ CAP45 shop_clothes1 0.75, 0.75, 1.0, 1.0
415
+ CAP57 shop_clothes2 0.25, 0.0, 0.5, 0.25
416
+ CAP58 shop_clothes2 0.25, 0.0, 0.5, 0.25
417
+ MANCBLK shop_clothes2 0.5, 0.0, 0.75, 0.25
418
+ MANCPLD shop_clothes2 0.5, 0.0, 0.75, 0.25
419
+ CAP46 shop_clothes1 0.75, 0.5, 1.0, 0.75
420
+ CAP47 shop_clothes1 0.0, 0.75, 0.25, 1.0
421
+ CAP48 shop_clothes1 0.25, 0.75, 0.5, 1.0
422
+ CAP49 shop_clothes1 0.5, 0.75, 0.75, 1.0
423
+ CAP50 shop_clothes1 0.75, 0.75, 1.0, 1.0
424
+ CAP17 shop_clothes1 0.5, 0.25, 0.75, 0.5
425
+ CAP18 shop_clothes1 0.5, 0.25, 0.75, 0.5
426
+ CAP51 shop_clothes1 0.75, 0.5, 1.0, 0.75
427
+ CAP52 shop_clothes1 0.0, 0.75, 0.25, 1.0
428
+ CAP53 shop_clothes1 0.25, 0.75, 0.5, 1.0
429
+ CAP54 shop_clothes1 0.5, 0.75, 0.75, 1.0
430
+ CAP55 shop_clothes1 0.75, 0.75, 1.0, 1.0
431
+ TRIBY1 shop_clothes1 0.75, 0.0, 1.0, 0.25
432
+ TRIBY2 shop_clothes1 0.0, 0.0, 0.25, 0.25
433
+ BOWLER1 shop_clothes1 0.75, 0.0, 1.0, 0.25
434
+ BOWLER2 shop_clothes1 0.75, 0.0, 1.0, 0.25
435
+ BOWLER3 shop_clothes1 0.75, 0.0, 1.0, 0.25
436
+ BOWLER4 shop_clothes1 0.75, 0.0, 1.0, 0.25
437
+ BOATHA1 shop_clothes1 0.0, 0.0, 0.25, 0.25
438
+ BOWLER5 shop_clothes1 0.0, 0.0, 0.25, 0.25
439
+ BOATHA2 shop_clothes1 0.0, 0.0, 0.25, 0.25
440
+
441
+ ;Clothing stores Special
442
+
443
+ GIMP shop_clothes5 0.75, 0.5, 1.0, 0.75
444
+ VALETU shop_clothes5 0.75, 0.0, 1.0, 0.25
445
+ COUNTRY shop_clothes5 0.0, 0.25, 0.25, 0.5
446
+ CROUP shop_clothes5 0.0, 0.75, 0.25, 1.0
447
+ POLICE shop_clothes5 0.75, 0.25, 1.0, 0.5
448
+ BALACLA shop_clothes2 0.5, 0.25, 0.75, 0.5
449
+ PIMPSUT shop_clothes5 0.5, 0.25, 0.75, 0.5
450
+ RDRIVER shop_clothes5 0.0, 0.5, 0.25, 0.75
451
+ PAMEDIC shop_clothes5 0.25, 0.25, 0.5, 0.5
452
+
453
+ ; Car mods: parts of the car.
454
+
455
+ CARM11 shop_car_mods2 0.5, 0.25, 0.75, 0.5
456
+ CARM1 shop_car_mods 0.0, 0.0, 0.25, 0.25
457
+ CARM10 shop_car_mods 0.25, 0.0, 0.5, 0.25
458
+ CARM7 shop_car_mods 0.5, 0.0, 0.75, 0.25
459
+ CARM8 shop_car_mods 0.75, 0.0, 1.0, 0.25
460
+ CARM5 shop_car_mods 0.0, 0.25, 0.25, 0.5
461
+ CARM4 shop_car_mods 0.0, 0.75, 0.25, 1.0
462
+ CARM12 shop_car_mods 0.5, 0.25, 0.75, 0.5
463
+ CARM16 shop_car_mods 0.75, 0.25, 1.0, 0.5
464
+ CARM18 shop_car_mods 0.0, 0.5, 0.25, 0.75
465
+ CARM6 shop_car_mods 0.25, 0.5, 0.5, 0.75
466
+ CARM3 shop_car_mods2 0.0, 0.0, 0.25, 0.25
467
+ CARM17 shop_car_mods2 0.5, 0.0, 0.75, 0.25
468
+ CARM2 shop_car_mods2 0.75, 0.0, 1.0, 0.25
469
+ CARM9 shop_car_mods2 0.25, 0.0, 0.5, 0.25
470
+ CARM13 shop_car_mods 0.75, 0.75, 1.0, 1.0
471
+ CARM14 shop_car_mods2 0.75, 0.25, 1.0, 0.5
472
+ CARM15 shop_car_mods 0.75, 0.75, 1.0, 1.0
473
+
474
+ ;Car Exhaust
475
+
476
+ BMBTE shop_car_mods 0.0, 0.25, 0.25, 0.5
477
+ BMBLE shop_car_mods 0.0, 0.25, 0.25, 0.5
478
+ SAVEX1 shop_car_mods 0.0, 0.25, 0.25, 0.5
479
+ SAVEX2 shop_car_mods 0.0, 0.25, 0.25, 0.5
480
+ BMBME shop_car_mods 0.0, 0.25, 0.25, 0.5
481
+ BMBSE shop_car_mods 0.0, 0.25, 0.25, 0.5
482
+ BMBUE shop_car_mods 0.0, 0.25, 0.25, 0.5
483
+ FLSAE shop_car_mods 0.0, 0.25, 0.25, 0.5
484
+ FLSCE shop_car_mods 0.0, 0.25, 0.25, 0.5
485
+ JSTAE shop_car_mods 0.0, 0.25, 0.25, 0.5
486
+ JSTCE shop_car_mods 0.0, 0.25, 0.25, 0.5
487
+ LGDAE shop_car_mods 0.0, 0.25, 0.25, 0.5
488
+ LGDCE shop_car_mods 0.0, 0.25, 0.25, 0.5
489
+ STRAE shop_car_mods 0.0, 0.25, 0.25, 0.5
490
+ SULAE shop_car_mods 0.0, 0.25, 0.25, 0.5
491
+ SULCE shop_car_mods 0.0, 0.25, 0.25, 0.5
492
+ URAAE shop_car_mods 0.0, 0.25, 0.25, 0.5
493
+ URACE shop_car_mods 0.0, 0.25, 0.25, 0.5
494
+ BLDE1 shop_car_mods 0.0, 0.25, 0.25, 0.5
495
+ BLDE2 shop_car_mods 0.0, 0.25, 0.25, 0.5
496
+ REME1 shop_car_mods 0.0, 0.25, 0.25, 0.5
497
+ REME2 shop_car_mods 0.0, 0.25, 0.25, 0.5
498
+ BRDEXH1 shop_car_mods 0.0, 0.25, 0.25, 0.5
499
+ BRDEXH2 shop_car_mods 0.0, 0.25, 0.25, 0.5
500
+ SLAE1 shop_car_mods 0.0, 0.25, 0.25, 0.5
501
+ SLAE2 shop_car_mods 0.0, 0.25, 0.25, 0.5
502
+ TOREX1 shop_car_mods 0.0, 0.25, 0.25, 0.5
503
+ TOREX2 shop_car_mods 0.0, 0.25, 0.25, 0.5
504
+ STRCE shop_car_mods 0.0, 0.25, 0.25, 0.5
505
+
506
+ ;Car Front Bumper
507
+
508
+ SAVFF1 shop_car_mods 0.5, 0.0, 0.75, 0.25
509
+ SAVFF2 shop_car_mods 0.5, 0.0, 0.75, 0.25
510
+ BLDFF1 shop_car_mods 0.5, 0.0, 0.75, 0.25
511
+ BLDFF2 shop_car_mods 0.5, 0.0, 0.75, 0.25
512
+ REMFF1 shop_car_mods 0.5, 0.0, 0.75, 0.25
513
+ REMFF2 shop_car_mods 0.5, 0.0, 0.75, 0.25
514
+ BRDFBM1 shop_car_mods 0.5, 0.0, 0.75, 0.25
515
+ BRDFBM2 shop_car_mods 0.5, 0.0, 0.75, 0.25
516
+ SLAFF shop_car_mods 0.5, 0.0, 0.75, 0.25
517
+ TORFB1 shop_car_mods 0.5, 0.0, 0.75, 0.25
518
+ TORFB2 shop_car_mods 0.5, 0.0, 0.75, 0.25
519
+
520
+ ;Car front bumper alien
521
+
522
+ FLSAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
523
+ FLSCFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
524
+ LGDAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
525
+ LGDCFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
526
+ JSTAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
527
+ JSTCFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
528
+ STRAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
529
+ STRCFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
530
+ SULAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
531
+ SULCFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
532
+ URAAFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
533
+ URACFF shop_car_mods2 0.0, 0.5, 0.25, 0.75
534
+
535
+ ;Car Rear Bumper alien
536
+
537
+ FLSARF shop_car_mods 0.75, 0.0, 1.0, 0.25
538
+ FLSCRF shop_car_mods 0.75, 0.0, 1.0, 0.25
539
+ JSTARF shop_car_mods 0.75, 0.0, 1.0, 0.25
540
+ JSTCRF shop_car_mods 0.75, 0.0, 1.0, 0.25
541
+ LGDARF shop_car_mods 0.75, 0.0, 1.0, 0.25
542
+ LGDCRF shop_car_mods 0.75, 0.0, 1.0, 0.25
543
+ STRARF shop_car_mods 0.75, 0.0, 1.0, 0.25
544
+ STRCRF shop_car_mods 0.75, 0.0, 1.0, 0.25
545
+ SULARF shop_car_mods 0.75, 0.0, 1.0, 0.25
546
+ SULCRF shop_car_mods 0.75, 0.0, 1.0, 0.25
547
+ URAARF shop_car_mods 0.75, 0.0, 1.0, 0.25
548
+ URACRF shop_car_mods 0.75, 0.0, 1.0, 0.25
549
+
550
+ ;Car Rear Bumper
551
+
552
+ BLDRF1 shop_car_mods 0.5, 0.5, 0.75, 0.75
553
+ BLDRF2 shop_car_mods 0.5, 0.5, 0.75, 0.75
554
+ REMRF1 shop_car_mods 0.5, 0.5, 0.75, 0.75
555
+ REMRF2 shop_car_mods 0.5, 0.5, 0.75, 0.75
556
+ BRDRBM1 shop_car_mods 0.5, 0.5, 0.75, 0.75
557
+ BRDRBM2 shop_car_mods 0.5, 0.5, 0.75, 0.75
558
+ TORRB1 shop_car_mods 0.5, 0.5, 0.75, 0.75
559
+ TORRB2 shop_car_mods 0.5, 0.5, 0.75, 0.75
560
+ SAVRF1 shop_car_mods 0.5, 0.5, 0.75, 0.75
561
+ SAVRF2 shop_car_mods 0.5, 0.5, 0.75, 0.75
562
+
563
+ ;Car Side Skirts
564
+
565
+ BMWNG1 shop_car_mods 0.0, 0.75, 0.25, 1.0
566
+ BMWNG2 shop_car_mods 0.0, 0.75, 0.25, 1.0
567
+ FLSASI shop_car_mods 0.0, 0.75, 0.25, 1.0
568
+ FLSCSI shop_car_mods 0.0, 0.75, 0.25, 1.0
569
+ JSTASI shop_car_mods 0.0, 0.75, 0.25, 1.0
570
+ JSTCSI shop_car_mods 0.0, 0.75, 0.25, 1.0
571
+ LGDASI shop_car_mods 0.0, 0.75, 0.25, 1.0
572
+ LGDCSI shop_car_mods 0.0, 0.75, 0.25, 1.0
573
+ STRASI shop_car_mods 0.0, 0.75, 0.25, 1.0
574
+ SRTCSI shop_car_mods 0.0, 0.75, 0.25, 1.0
575
+ SULASI shop_car_mods 0.0, 0.75, 0.25, 1.0
576
+ SULCSI shop_car_mods 0.0, 0.75, 0.25, 1.0
577
+ URAASI shop_car_mods 0.0, 0.75, 0.25, 1.0
578
+ URACSI shop_car_mods 0.0, 0.75, 0.25, 1.0
579
+
580
+ ;Car Wheels
581
+
582
+ SRW3 shop_car_mods3 0.25, 0.75, 0.5, 1.0
583
+ SRW4 shop_car_mods3 0.5, 0.75, 0.75, 1.0
584
+ SRW5 shop_car_mods3 0.25, 0.75, 0.5, 1.0
585
+ SRW6 shop_car_mods3 0.25, 0.75, 0.5, 1.0
586
+ GENWH1 shop_car_mods3 0.25, 0.5, 0.5, 0.75
587
+ GENWH2 shop_car_mods3 0.5, 0.5, 0.75, 0.75
588
+ GENWH3 shop_car_mods3 0.75, 0.5, 1.0, 0.75
589
+ GENWH6 shop_car_mods3 0.0, 0.75, 0.25, 1.0
590
+ LRDW1 shop_car_mods3 0.0, 0.0, 0.25, 0.25
591
+ LRDW2 shop_car_mods3 0.25, 0.0, 0.5, 0.25
592
+ LRDW3 shop_car_mods3 0.5, 0.0, 0.75, 0.25
593
+ LRDW4 shop_car_mods3 0.75, 0.0, 1.0, 0.25
594
+ LRDW5 shop_car_mods3 0.0, 0.25, 0.25, 0.5
595
+ SRW1 shop_car_mods3 0.25, 0.25, 0.5, 0.5
596
+ SRW2 shop_car_mods3 0.5, 0.25, 0.75, 0.5
597
+ GENWH4 shop_car_mods3 0.75, 0.25, 1.0, 0.5
598
+ GENWH5 shop_car_mods3 0.0, 0.5, 0.25, 0.75
599
+
600
+ ;Car Roof
601
+
602
+ BLDVH shop_car_mods 0.25, 0.0, 0.5, 0.25
603
+ BLDCR shop_car_mods 0.25, 0.0, 0.5, 0.25
604
+ SAVHA shop_car_mods 0.25, 0.0, 0.5, 0.25
605
+ SAVST shop_car_mods 0.25, 0.0, 0.5, 0.25
606
+
607
+ ;Car Spoiler
608
+
609
+ FLSAS shop_car_mods2 0.75, 0.0, 1.0, 0.25
610
+ FLSCS shop_car_mods2 0.75, 0.0, 1.0, 0.25
611
+ JSTAS shop_car_mods2 0.75, 0.0, 1.0, 0.25
612
+ JSTCS shop_car_mods2 0.75, 0.0, 1.0, 0.25
613
+ LGDAS shop_car_mods2 0.75, 0.0, 1.0, 0.25
614
+ LGDCS shop_car_mods2 0.75, 0.0, 1.0, 0.25
615
+ STRAS shop_car_mods2 0.75, 0.0, 1.0, 0.25
616
+ STRCS shop_car_mods2 0.75, 0.0, 1.0, 0.25
617
+ SULAS shop_car_mods2 0.75, 0.0, 1.0, 0.25
618
+ SULCS shop_car_mods2 0.75, 0.0, 1.0, 0.25
619
+ URAAUB shop_car_mods2 0.75, 0.0, 1.0, 0.25
620
+ URACUB shop_car_mods2 0.75, 0.0, 1.0, 0.25
621
+ BMMABBS shop_car_mods2 0.75, 0.0, 1.0, 0.25
622
+ BMMBS shop_car_mods2 0.75, 0.0, 1.0, 0.25
623
+ BMMABS shop_car_mods2 0.75, 0.0, 1.0, 0.25
624
+ BMLARBS shop_car_mods2 0.75, 0.0, 1.0, 0.25
625
+ BMMARBS shop_car_mods2 0.75, 0.0, 1.0, 0.25
626
+ BMLRS shop_car_mods2 0.75, 0.0, 1.0, 0.25
627
+ BMMRS shop_car_mods2 0.75, 0.0, 1.0, 0.25
628
+ BMMARS shop_car_mods2 0.75, 0.0, 1.0, 0.25
629
+
630
+ ;Car hood scoop
631
+
632
+ BMBLBS shop_car_mods 0.5, 0.75, 0.75, 1.0
633
+ BMBMBS shop_car_mods 0.5, 0.75, 0.75, 1.0
634
+ BMBLCS shop_car_mods 0.5, 0.75, 0.75, 1.0
635
+ BMBMCS shop_car_mods 0.5, 0.75, 0.75, 1.0
636
+
637
+ ;Car Hood Vent
638
+
639
+ BMBOBV shop_car_mods2 0.5, 0.0, 0.75, 0.25
640
+ BMBSBV shop_car_mods2 0.5, 0.0, 0.75, 0.25
641
+
642
+ ;Car Lights
643
+
644
+ BMBRSL shop_car_mods2 0.25, 0.0, 0.5, 0.25
645
+ BMBSSL shop_car_mods2 0.0, 0.25, 0.25, 0.5
646
+
647
+ ;Car Front bullbars
648
+
649
+ SLAFB1 shop_car_mods 0.75, 0.75, 1.0, 1.0
650
+ SLAFB2 shop_car_mods 0.75, 0.75, 1.0, 1.0
651
+
652
+ ;Car rear bullbars
653
+
654
+ SLARB1 shop_car_mods2 0.75, 0.25, 1.0, 0.5
655
+ SLARB2 shop_car_mods2 0.75, 0.25, 1.0, 0.5
656
+
657
+ ;Car Remington Misc
658
+
659
+ REMCG shop_car_mods 0.75, 0.5, 1.0, 0.75
660
+ REMCB shop_car_mods 0.75, 0.5, 1.0, 0.75
661
+ REMCL shop_car_mods2 0.25, 0.0, 0.5, 0.25
662
+
663
+ ;Car Roof Vent
664
+
665
+ BMBRS shop_car_mods 0.25, 0.75, 0.5, 1.0
666
+ FLSARV shop_car_mods 0.25, 0.75, 0.5, 1.0
667
+ FLSCRV shop_car_mods 0.25, 0.75, 0.5, 1.0
668
+ JSTARV shop_car_mods 0.25, 0.75, 0.5, 1.0
669
+ JSTCRV shop_car_mods 0.25, 0.75, 0.5, 1.0
670
+ LGDARV shop_car_mods 0.25, 0.75, 0.5, 1.0
671
+ LGDCRV shop_car_mods 0.25, 0.75, 0.5, 1.0
672
+ STRARV shop_car_mods 0.25, 0.75, 0.5, 1.0
673
+ STRCRV shop_car_mods 0.25, 0.75, 0.5, 1.0
674
+ SULARV shop_car_mods 0.25, 0.75, 0.5, 1.0
675
+ SULCRV shop_car_mods 0.25, 0.75, 0.5, 1.0
676
+ URAARV shop_car_mods 0.25, 0.75, 0.5, 1.0
677
+ URACRV shop_car_mods 0.25, 0.75, 0.5, 1.0
678
+
679
+ ;Car Paint Jobs
680
+
681
+ PJOB1 shop_car_mods2 0.5, 0.25, 0.75, 0.5
682
+ PJOB2 shop_car_mods2 0.5, 0.25, 0.75, 0.5
683
+ PJOB3 shop_car_mods2 0.5, 0.25, 0.75, 0.5
684
+ PAINTJB shop_car_mods2 0.5, 0.25, 0.75, 0.5
685
+
686
+ ;Car Lowrider side strip
687
+
688
+ SAVCS shop_car_mods 0.25, 0.25, 0.5, 0.5
689
+ BLDCS shop_car_mods 0.25, 0.25, 0.5, 0.5
690
+ BRDWNG1 shop_car_mods 0.25, 0.25, 0.5, 0.5
691
+ TORWNG shop_car_mods 0.25, 0.25, 0.5, 0.5
692
+ REMCA shop_car_mods 0.25, 0.25, 0.5, 0.5
693
+ REMCA2 shop_car_mods 0.25, 0.25, 0.5, 0.5
694
+ SLACT shop_car_mods 0.25, 0.25, 0.5, 0.5
695
+ SLAWC shop_car_mods 0.25, 0.25, 0.5, 0.5
696
+
697
+
698
+ CARCOL1 shop_car_mods 0.0, 0.25, 0.25, 0.5 255 255 255 255 TRUE
699
+ CARCOL2 shop_car_mods 0.25, 0.25, 0.5, 0.5 255 255 255 255 TRUE
700
+ STEREO shop_car_mods 0.75, 0.25, 1.0, 0.5
701
+ HYDRAU shop_car_mods 0.0, 0.5, 0.25, 0.75
702
+ BMBSM shop_car_mods 0.25, 0.5, 0.5, 0.75
703
+ BMBLN shop_car_mods 0.25, 0.5, 0.5, 0.75
704
+ BMBTN shop_car_mods 0.25, 0.5, 0.5, 0.75
705
+
706
+
707
+ ; Ammu-Nation gun types.
708
+
709
+ GUN1 colt45icon 0.0, 0.0, 1.0, 1.0
710
+ GUN3 micro_uziicon 0.0, 0.0, 1.0, 1.0
711
+ GUN2 chromegunicon 0.0, 0.0, 1.0, 1.0
712
+ GUN7 grenadeicon 0.0, 0.0, 1.0, 1.0
713
+ GUN8 armoricon 0.0, 0.0, 1.0, 1.0
714
+ GUN6 cuntgunicon 0.0, 0.0, 1.0, 1.0
715
+ GUN4 tec9icon 0.0, 0.0, 1.0, 1.0
716
+ GUN5 M4icon 0.0, 0.0, 1.0, 1.0
717
+
718
+ ; Ammu-Nation available guns.
719
+
720
+ PISTOL colt45icon 0.0, 0.0, 1.0, 1.0
721
+ PISTSL silencedicon 0.0, 0.0, 1.0, 1.0
722
+ DEAGLE desert_eagleicon 0.0, 0.0, 1.0, 1.0
723
+ GRENADE grenadeicon 0.0, 0.0, 1.0, 1.0
724
+ SHOTGN1 chromegunicon 0.0, 0.0, 1.0, 1.0
725
+ SHOTGN2 shotgspaicon 0.0, 0.0, 1.0, 1.0
726
+ SHOTGN3 sawnofficon 0.0, 0.0, 1.0, 1.0
727
+ UZI micro_uziicon 0.0, 0.0, 1.0, 1.0
728
+ TEC9 tec9icon 0.0, 0.0, 1.0, 1.0
729
+ MP5 mp5lngicon 0.0, 0.0, 1.0, 1.0
730
+ AK ak47icon 0.0, 0.0, 1.0, 1.0
731
+ M4 M4icon 0.0, 0.0, 1.0, 1.0
732
+ RIFLE cuntgunicon 0.0, 0.0, 1.0, 1.0
733
+ SNIPE SNIPERicon 0.0, 0.0, 1.0, 1.0
734
+ ROCKET rocketlaicon 0.0, 0.0, 1.0, 1.0
735
+ ROCKHS heatseekicon 0.0, 0.0, 1.0, 1.0
736
+ FLAMET flameicon 0.0, 0.0, 1.0, 1.0
737
+ DETONA satchelicon 0.0, 0.0, 1.0, 1.0
738
+ MINIGU minigunicon 0.0, 0.0, 1.0, 1.0
739
+ ARMOUR armoricon 0.0, 0.0, 1.0, 1.0
740
+
741
+
742
+ ; Food items.
743
+
744
+ BURLOW shop_icons 0.75, 0.0, 1.0, 0.25
745
+ BURMED shop_icons 0.0, 0.25, 0.25, 0.5
746
+ BURHIG shop_icons 0.25, 0.25, 0.5, 0.5
747
+ BURHEAL shop_icons 0.5, 0.25, 0.75, 0.5
748
+ CLULOW shop_icons 0.75, 0.25, 1.0, 0.5
749
+ CLUMED shop_icons 0.0, 0.5, 0.25, 0.75
750
+ CLUHIG shop_icons 0.25, 0.5, 0.5, 0.75
751
+ CLUHEAL shop_icons 0.5, 0.5, 0.75, 0.75
752
+ PIZLOW shop_icons 0.75, 0.5, 1.0, 0.75
753
+ PIZMED shop_icons 0.0, 0.75, 0.25, 1.0
754
+ PIZHIG shop_icons 0.25, 0.75, 0.5, 1.0
755
+ PIZHEAL shop_icons 0.5, 0.25, 0.75, 0.5
756
+ RUSLOW shop_icons 0.5, 0.75, 0.75, 1.0
757
+ RUSMED shop_icons 0.75, 0.75, 1.0, 1.0
758
+ RUSHIG shop_bodyparts 0.5, 0.75, 0.75, 1.0
759
+
760
+ ; Gym items.
761
+
762
+ GYM1_8 shop_icons 0.25, 0.0, 0.5, 0.25
763
+ GYM1_9 shop_icons 0.25, 0.0, 0.5, 0.25
764
+ GYM1_10 shop_icons 0.25, 0.0, 0.5, 0.25
765
+ GYM1_11 shop_icons 0.25, 0.0, 0.5, 0.25
766
+ GYM1_12 shop_icons 0.25, 0.0, 0.5, 0.25
767
+ GYM1_13 shop_icons 0.25, 0.0, 0.5, 0.25
768
+ GYM1_14 shop_icons 0.25, 0.0, 0.5, 0.25
769
+ GYM1_15 shop_icons 0.25, 0.0, 0.5, 0.25
770
+ GYM1_16 shop_icons 0.25, 0.0, 0.5, 0.25
771
+ GYM1_17 shop_icons 0.25, 0.0, 0.5, 0.25
772
+
773
+ GYM1_26 shop_icons 0.0, 0.0, 0.25, 0.25
774
+ GYM1_27 shop_icons 0.0, 0.0, 0.25, 0.25
775
+ GYM1_28 shop_icons 0.0, 0.0, 0.25, 0.25
776
+ GYM1_29 shop_icons 0.0, 0.0, 0.25, 0.25
777
+ GYM1_30 shop_icons 0.0, 0.0, 0.25, 0.25
778
+ GYM1_31 shop_icons 0.0, 0.0, 0.25, 0.25
779
+ GYM1_32 shop_icons 0.0, 0.0, 0.25, 0.25
780
+ GYM1_33 shop_icons 0.0, 0.0, 0.25, 0.25
781
+ GYM1_34 shop_icons 0.0, 0.0, 0.25, 0.25
782
+ GYM1_35 shop_icons 0.0, 0.0, 0.25, 0.25
783
+
784
+ GYM1_61 shop_icons 0.5, 0.0, 0.75, 0.25
785
+ GYM1_62 shop_icons 0.5, 0.0, 0.75, 0.25
786
+ GYM1_63 shop_icons 0.5, 0.0, 0.75, 0.25
787
+ GYM1_64 shop_icons 0.5, 0.0, 0.75, 0.25
788
+ GYM1_65 shop_icons 0.5, 0.0, 0.75, 0.25
789
+ GYM1_66 shop_icons 0.5, 0.0, 0.75, 0.25
790
+ GYM1_67 shop_icons 0.5, 0.0, 0.75, 0.25
791
+ GYM1_68 shop_icons 0.5, 0.0, 0.75, 0.25
792
+ GYM1_69 shop_icons 0.5, 0.0, 0.75, 0.25
793
+ GYM1_70 shop_icons 0.5, 0.0, 0.75, 0.25
web/gamecache/123files/data/TouchDefaultPhone3x2.cfg ADDED
@@ -0,0 +1,211 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+ ; On Foot
12
+
13
+ PositionAndScale 612, 30, SCALE_MEDIUM ; WIDGET_POSITION_SKIP_CUTSCENE
14
+
15
+ PositionAndScale 606, 139, SCALE_MEDIUM ; WIDGET_POSITION_PHONE
16
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
17
+ PositionAndScale 606, 192, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
18
+
19
+ PositionAndScale 32, 181, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
20
+
21
+ PositionAndScale 538, 315, SCALE_LARGE ; WIDGET_POSITION_VC_SHOOT
22
+ PositionAndScale 37, 240, SCALE_LARGE ; WIDGET_POSITION_VC_SHOOT_ALT
23
+ PositionAndScale 600, 251, SCALE_LARGE ; WIDGET_POSITION_ENTER_CAR
24
+
25
+ PositionAndScale 599, 315, SCALE_LARGE ; WIDGET_POSITION_TARGETING_AND_ATTACK
26
+
27
+ PositionAndScale 598, 383, SCALE_LARGER ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
28
+
29
+
30
+
31
+ ; In Vehicle
32
+
33
+ PositionAndScale 611, 42, SCALE_MEDIUM ; WIDGET_POSITION_HORN_ALT
34
+ PositionAndScale 606, 139, SCALE_MEDIUM ; WIDGET_POSITION_HORN
35
+ PositionAndScale 606, 192, SCALE_MEDIUM ; WIDGET_POSITION_CAM_TOGGLE
36
+
37
+ PositionAndScale 538, 315, SCALE_LARGE ; WIDGET_POSITION_CAR_SHOOT
38
+ PositionAndScale 41, 315, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
39
+ PositionAndScale 106, 315, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
40
+ PositionAndScale 41, 389, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
41
+ PositionAndScale 106, 389, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
42
+ PositionAndScale 601, 315, SCALE_LARGE ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
43
+ PositionAndScale 538, 249, SCALE_LARGE ; WIDGET_POSITION_HYDRAULICS
44
+
45
+ PositionAndScale 598, 383, SCALE_LARGER ; WIDGET_POSITION_ACCELERATE
46
+ PositionAndScale 529, 383, SCALE_LARGER ; WIDGET_POSITION_BRAKE
47
+ PositionAndScale 41, 383, SCALE_LARGER ; WIDGET_POSITION_VEHICLE_STEER_LEFT
48
+ PositionAndScale 111, 383, SCALE_LARGER ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
49
+
50
+
51
+ ; Misc
52
+ PositionAndScale 110, 333, 100, 100 ; WIDGET_POSITION_THUMB_CIRCLE
53
+
54
+ PositionAndScale 55, 285, 16, 75 ; WIDGET_POSITION_TAP_METER
55
+ PositionAndScale 55, 405, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
56
+
57
+ PositionAndScale 240, 424, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
58
+ PositionAndScale 390, 424, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
59
+
60
+ PositionAndScale 565, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
61
+
62
+ PositionAndScale 565, 428, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
63
+ PositionAndScale 287, 420, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
64
+ PositionAndScale 353, 420, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
65
+ PositionAndScale 80, 392, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
66
+
67
+ PositionAndScale 26, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
68
+ PositionAndScale 614, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
69
+
70
+ PositionAndScale 530, 415, SCALE_LARGE ; WIDGET_POSITION_STORE_ACCEPT
71
+ PositionAndScale 600, 415, SCALE_LARGE ; WIDGET_POSITION_STORE_CANCEL
72
+ PositionAndScale 530, 415, SCALE_LARGE ; WIDGET_POSITION_STORE_BUY
73
+
74
+ PositionAndScale 320, 220, 180, 180 ; WIDGET_POSITION_STEERING_SELECTION
75
+ PositionAndScale 320, 220, 200, 160 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
76
+
77
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
78
+
79
+ PositionAndScale 607, 415, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
80
+
81
+ PositionAndScale 445, 388, 10, 10 ; WIDGET_POSITION_SCHOOL_LEFT
82
+ PositionAndScale 475, 388, 10, 10 ; WIDGET_POSITION_SCHOOL_RIGHT
83
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
84
+
85
+ PositionAndScale 320, 80, 300, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
86
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
87
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
88
+
89
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
90
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
91
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
92
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
93
+
94
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
95
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
96
+
97
+ PositionAndScale 345, 350, 150, 75 ; WIDGET_POSITION_BLACK_JACK_REGION
98
+ PositionAndScale 330, 400, 120, 40 ; WIDGET_POSITION_BLACK_JACK_SLIDER
99
+
100
+ PositionAndScale 560, 345, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
101
+ PositionAndScale 560, 409, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
102
+ PositionAndScale 512, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
103
+ PositionAndScale 607, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
104
+
105
+ PositionAndScale 320, 224, SCALE_LARGE ; WIDGET_POSITION_RHYTHM_SELECT
106
+ PositionAndScale 611, 295, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
107
+
108
+ PositionAndScale 90, 18, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
109
+ PositionAndScale 550, 18, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
110
+
111
+ PositionAndScale 425, 65, 48, 42 ; WIDGET_POSITION_GANG_REGION
112
+
113
+ PositionAndScale 132, 243, 104, 130 ; WIDGET_POSITION_COLOR_PICKER
114
+ PositionAndScale 192, 225, 164, 205 ; WIDGET_POSITION_COLOR_PICKER_PHONES
115
+
116
+ PositionAndScale 217, 210, 36, 36 ; WIDGET_POSITION_WOF_FIRST_BET
117
+ PositionAndScale 353, 158, 32, 32 ; WIDGET_POSITION_WOF_SECOND_BET
118
+ PositionAndScale 455, 120, 28, 28 ; WIDGET_POSITION_WOF_THIRD_BET
119
+ PositionAndScale 275, 320, 43, 43 ; WIDGET_POSITION_WOF_FOURTH_BET
120
+ PositionAndScale 418, 247, 37, 37 ; WIDGET_POSITION_WOF_FIFTH_BET
121
+ PositionAndScale 528, 190, 33, 33 ; WIDGET_POSITION_WOF_SIXTH_BET
122
+
123
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
124
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
125
+
126
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
127
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
128
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
129
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
130
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
131
+
132
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
133
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
134
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
135
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
136
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
137
+
138
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
139
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
140
+
141
+
142
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
143
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
144
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
145
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
146
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
147
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
148
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
149
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
150
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
151
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
152
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
153
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
154
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
155
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
156
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
157
+
158
+
159
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
160
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
161
+ PositionAndScale 520, 348, 120, 100 ; WIDGET_POSITION_DRIVE
162
+
163
+ PositionAndScale 555, 62, 75, 45 ; WIDGET_POSITION_PLAYER_INFO
164
+ PositionAndScale 50 60, 45, 45 ; WIDGET_POSITION_RADAR
165
+
166
+ PositionAndScale 320, 27, 320, 27 ; WIDGET_POSITION_HELP_TEXT
167
+ PositionAndScale 205, 53, 100, 40 ; WIDGET_POSITION_HELP_TEXT_ALT
168
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
169
+
170
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
171
+ PositionAndScale 120, 348, 120, 100 ; WIDGET_POSITION_PED_MOVE
172
+ PositionAndScale 520, 348, 120, 100 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
173
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SHOOT_LOOK
174
+
175
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
176
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
177
+
178
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
179
+
180
+ PositionAndScale 320, 63, 80, 35 ; WIDGET_POSITION_MISSION_TIMERS
181
+ PositionAndScale 320, 63, 80, 35 ; WIDGET_POSITION_RACING
182
+ PositionAndScale 320, 200, 120, 100 ; WIDGET_POSITION_RACE_RESULTS
183
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_HORSE_RESULTS
184
+ PositionAndScale 90, 308, 80, 130 ; WIDGET_POSITION_WAGER
185
+ PositionAndScale 100, 36, 90, 26 ; WIDGET_POSITION_POOL
186
+
187
+ PositionAndScale 320, 210, 100, 14 ; WIDGET_POSITION_POKER_PAYOUT
188
+
189
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
190
+
191
+ PositionAndScale 213, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
192
+ PositionAndScale 423, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
193
+
194
+
195
+ ; Gambling
196
+
197
+ PositionAndScale 30, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
198
+
199
+ PositionAndScale 605, 350, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
200
+ PositionAndScale 550, 350, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
201
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
202
+ PositionAndScale 610, 295, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
203
+
204
+ PositionAndScale 550, 350, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
205
+ PositionAndScale 550, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
206
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
207
+ PositionAndScale 605, 350, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
208
+
209
+ PositionAndScale 580, 190, 120, 105 ; WIDGET_POSITION_TATTOO_PREVIEW
210
+
211
+ PositionAndScale 320, 414, 80, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/TouchDefaultPhoneWidescreen.cfg ADDED
@@ -0,0 +1,209 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+ ; On Foot
12
+
13
+ PositionAndScale 606, 182, SCALE_MEDIUM ; WIDGET_POSITION_PHONE
14
+
15
+ PositionAndScale 607, 246, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
16
+ PositionAndScale 607, 310, SCALE_MEDIUM ; WIDGET_POSITION_TARGETING_AND_ATTACK
17
+ PositionAndScale 553, 310, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
18
+ PositionAndScale 31, 247, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT_ALT
19
+ PositionAndScale 611, 34, SCALE_MEDIUM ; WIDGET_POSITION_SKIP_CUTSCENE
20
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
21
+ PositionAndScale 554, 246, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
22
+ PositionAndScale 31, 170, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
23
+
24
+ PositionAndScale 603, 381, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
25
+
26
+
27
+ ; In Vehicle
28
+
29
+
30
+ PositionAndScale 618, 42, SCALE_SMALL ; WIDGET_POSITION_HORN_ALT
31
+ PositionAndScale 614, 191, SCALE_SMALL ; WIDGET_POSITION_HORN
32
+ PositionAndScale 613, 143, SCALE_SMALL ; WIDGET_POSITION_CAM_TOGGLE
33
+
34
+ PositionAndScale 554, 310, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
35
+ PositionAndScale 42, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
36
+ PositionAndScale 97, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
37
+ PositionAndScale 42, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
38
+ PositionAndScale 97, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
39
+ PositionAndScale 607, 310, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
40
+ PositionAndScale 554, 245, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
41
+
42
+ PositionAndScale 602, 380, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
43
+ PositionAndScale 541, 381, SCALE_LARGE ; WIDGET_POSITION_BRAKE
44
+ PositionAndScale 36, 380, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_LEFT
45
+ PositionAndScale 99, 381, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
46
+
47
+
48
+
49
+
50
+ ; Misc
51
+ PositionAndScale 90, 338, 80, 80 ; WIDGET_POSITION_THUMB_CIRCLE
52
+
53
+ PositionAndScale 55, 265, 16, 75 ; WIDGET_POSITION_TAP_METER
54
+ PositionAndScale 55, 405, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
55
+
56
+ PositionAndScale 240, 424, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
57
+ PositionAndScale 390, 424, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
58
+
59
+ PositionAndScale 565, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
60
+
61
+ PositionAndScale 565, 428, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
62
+ PositionAndScale 287, 420, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
63
+ PositionAndScale 353, 420, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
64
+ PositionAndScale 80, 392, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
65
+
66
+ PositionAndScale 26, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
67
+ PositionAndScale 614, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
68
+
69
+ PositionAndScale 535, 405, SCALE_LARGE ; WIDGET_POSITION_STORE_ACCEPT
70
+ PositionAndScale 600, 405, SCALE_LARGE ; WIDGET_POSITION_STORE_CANCEL
71
+ PositionAndScale 535, 405, SCALE_LARGE ; WIDGET_POSITION_STORE_BUY
72
+
73
+ PositionAndScale 320, 220, 160, 160 ; WIDGET_POSITION_STEERING_SELECTION
74
+ PositionAndScale 320, 220, 160, 160 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
75
+
76
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
77
+
78
+ PositionAndScale 607, 410, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
79
+
80
+ PositionAndScale 445, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_LEFT
81
+ PositionAndScale 475, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_RIGHT
82
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
83
+
84
+ PositionAndScale 320, 80, 300, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
85
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
86
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
87
+
88
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
89
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
90
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
91
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
92
+
93
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
94
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
95
+
96
+ PositionAndScale 345, 350, 150, 75 ; WIDGET_POSITION_BLACK_JACK_REGION
97
+ PositionAndScale 330, 400, 120, 40 ; WIDGET_POSITION_BLACK_JACK_SLIDER
98
+
99
+ PositionAndScale 560, 345, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
100
+ PositionAndScale 560, 409, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
101
+ PositionAndScale 512, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
102
+ PositionAndScale 607, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
103
+
104
+ PositionAndScale 320, 224, SCALE_LARGE ; WIDGET_POSITION_RHYTHM_SELECT
105
+ PositionAndScale 611, 295, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
106
+
107
+ PositionAndScale 90, 18, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
108
+ PositionAndScale 550, 18, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
109
+
110
+ PositionAndScale 425, 65, 48, 42 ; WIDGET_POSITION_GANG_REGION
111
+
112
+ PositionAndScale 132, 243, 104, 130 ; WIDGET_POSITION_COLOR_PICKER
113
+ PositionAndScale 192, 225, 164, 205 ; WIDGET_POSITION_COLOR_PICKER_PHONES
114
+
115
+ PositionAndScale 232, 210, 36, 36 ; WIDGET_POSITION_WOF_FIRST_BET
116
+ PositionAndScale 348, 158, 32, 32 ; WIDGET_POSITION_WOF_SECOND_BET
117
+ PositionAndScale 438, 115, 28, 28 ; WIDGET_POSITION_WOF_THIRD_BET
118
+ PositionAndScale 280, 315, 43, 43 ; WIDGET_POSITION_WOF_FOURTH_BET
119
+ PositionAndScale 403, 247, 37, 37 ; WIDGET_POSITION_WOF_FIFTH_BET
120
+ PositionAndScale 504, 185, 33, 33 ; WIDGET_POSITION_WOF_SIXTH_BET
121
+
122
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
123
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
124
+
125
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
126
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
127
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
128
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
129
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
130
+
131
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
132
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
133
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
134
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
135
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
136
+
137
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
138
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
139
+
140
+
141
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
142
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
143
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
144
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
145
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
146
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
147
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
148
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
149
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
150
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
151
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
152
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
153
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
154
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
155
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
156
+
157
+
158
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
159
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
160
+ PositionAndScale 520, 348, 120, 100 ; WIDGET_POSITION_DRIVE
161
+
162
+ PositionAndScale 555, 70, 75, 45 ; WIDGET_POSITION_PLAYER_INFO
163
+ PositionAndScale 50, 70, 45, 45 ; WIDGET_POSITION_RADAR
164
+
165
+ PositionAndScale 320, 27, 320, 27 ; WIDGET_POSITION_HELP_TEXT
166
+ PositionAndScale 205, 55, 100, 40 ; WIDGET_POSITION_HELP_TEXT_ALT
167
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
168
+
169
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
170
+ PositionAndScale 120, 348, 120, 100 ; WIDGET_POSITION_PED_MOVE
171
+ PositionAndScale 520, 348, 120, 100 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
172
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SHOOT_LOOK
173
+
174
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
175
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
176
+
177
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
178
+
179
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_MISSION_TIMERS
180
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_RACING
181
+ PositionAndScale 320, 200, 100, 100 ; WIDGET_POSITION_RACE_RESULTS
182
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_HORSE_RESULTS
183
+ PositionAndScale 70, 318, 60, 120 ; WIDGET_POSITION_WAGER
184
+ PositionAndScale 100, 36, 90, 26 ; WIDGET_POSITION_POOL
185
+
186
+ PositionAndScale 320, 210, 80, 14 ; WIDGET_POSITION_POKER_PAYOUT
187
+
188
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
189
+
190
+ PositionAndScale 213, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
191
+ PositionAndScale 423, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
192
+
193
+ ; Gambling
194
+
195
+ PositionAndScale 30, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
196
+
197
+ PositionAndScale 605, 335, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
198
+ PositionAndScale 550, 335, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
199
+ PositionAndScale 605, 405, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
200
+ PositionAndScale 610, 273, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
201
+
202
+ PositionAndScale 550, 335, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
203
+ PositionAndScale 550, 405, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
204
+ PositionAndScale 605, 405, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
205
+ PositionAndScale 605, 335, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
206
+
207
+ PositionAndScale 625, 190, 120, 105 ; WIDGET_POSITION_TATTOO_PREVIEW
208
+
209
+ PositionAndScale 320, 414, 80, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/TouchDefaultTablet4x3.cfg ADDED
@@ -0,0 +1,210 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+
12
+ ; On Foot
13
+
14
+ PositionAndScale 606, 170, SCALE_MEDIUM ; WIDGET_POSITION_PHONE
15
+ PositionAndScale 552, 335, SCALE_MEDIUM ; WIDGET_POSITION_TARGETING_AND_ATTACK
16
+ PositionAndScale 605, 335, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
17
+ PositionAndScale 605, 284, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
18
+ PositionAndScale 32, 228, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT_ALT
19
+ PositionAndScale 606, 219, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
20
+ PositionAndScale 611, 27, SCALE_MEDIUM ; WIDGET_POSITION_SKIP_CUTSCENE
21
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
22
+ PositionAndScale 32, 170, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
23
+
24
+ PositionAndScale 601, 389, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
25
+
26
+
27
+ ; In Vehicle
28
+
29
+ PositionAndScale 612, 240, SCALE_SMALL ; WIDGET_POSITION_HORN
30
+ PositionAndScale 618, 42, SCALE_SMALL ; WIDGET_POSITION_HORN_ALT
31
+ PositionAndScale 612, 130, SCALE_SMALL ; WIDGET_POSITION_CAM_TOGGLE
32
+
33
+ PositionAndScale 552, 335, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
34
+ PositionAndScale 42, 335, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
35
+ PositionAndScale 97, 335, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
36
+ PositionAndScale 42, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
37
+ PositionAndScale 97, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
38
+ PositionAndScale 605, 335, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
39
+ PositionAndScale 552, 284, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
40
+
41
+ PositionAndScale 38, 389, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_LEFT
42
+ PositionAndScale 100, 389, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
43
+ PositionAndScale 601, 389, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
44
+ PositionAndScale 539, 389, SCALE_LARGE ; WIDGET_POSITION_BRAKE
45
+
46
+
47
+
48
+ ; Misc
49
+ PositionAndScale 100, 353, 90, 90 ; WIDGET_POSITION_THUMB_CIRCLE
50
+ PositionAndScale 35, 315, 14, 65 ; WIDGET_POSITION_TAP_METER
51
+ PositionAndScale 35, 405, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
52
+
53
+ PositionAndScale 565, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
54
+
55
+ PositionAndScale 565, 428, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
56
+ PositionAndScale 287, 420, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
57
+ PositionAndScale 353, 420, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
58
+ PositionAndScale 80, 392, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
59
+
60
+
61
+ PositionAndScale 26, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
62
+ PositionAndScale 614, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
63
+
64
+ PositionAndScale 547, 415, SCALE_MEDIUM ; WIDGET_POSITION_STORE_ACCEPT
65
+ PositionAndScale 600, 415, SCALE_MEDIUM ; WIDGET_POSITION_STORE_CANCEL
66
+ PositionAndScale 547, 415, SCALE_MEDIUM ; WIDGET_POSITION_STORE_BUY
67
+
68
+ PositionAndScale 320, 220, 185, 160 ; WIDGET_POSITION_STEERING_SELECTION
69
+ PositionAndScale 320, 220, 180, 120 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
70
+
71
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
72
+
73
+ PositionAndScale 607, 415, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
74
+
75
+ PositionAndScale 445, 388, 10, 12 ; WIDGET_POSITION_SCHOOL_LEFT
76
+ PositionAndScale 475, 388, 10, 12 ; WIDGET_POSITION_SCHOOL_RIGHT
77
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
78
+
79
+ PositionAndScale 320, 80, 300, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
80
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
81
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
82
+
83
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
84
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
85
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
86
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
87
+
88
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
89
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
90
+
91
+ PositionAndScale 345, 350, 150, 85 ; WIDGET_POSITION_BLACK_JACK_REGION
92
+ PositionAndScale 330, 400, 120, 20 ; WIDGET_POSITION_BLACK_JACK_SLIDER
93
+
94
+ PositionAndScale 560, 350, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
95
+ PositionAndScale 560, 404, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
96
+ PositionAndScale 512, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
97
+ PositionAndScale 607, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
98
+
99
+ PositionAndScale 320, 380, SCALE_LARGEST ; WIDGET_POSITION_RHYTHM_SELECT
100
+ PositionAndScale 607, 310, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
101
+
102
+ PositionAndScale 90, 18, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
103
+ PositionAndScale 550, 18, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
104
+
105
+ PositionAndScale 425, 57, 44, 34 ; WIDGET_POSITION_GANG_REGION
106
+
107
+ PositionAndScale 412, 71, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
108
+ PositionAndScale 458, 71, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
109
+
110
+ PositionAndScale 140, 237, 124, 116 ; WIDGET_POSITION_COLOR_PICKER
111
+ PositionAndScale 195, 208, 180, 168 ; WIDGET_POSITION_COLOR_PICKER_PHONES
112
+
113
+ PositionAndScale 217, 214, 34, 34 ; WIDGET_POSITION_WOF_FIRST_BET
114
+ PositionAndScale 353, 165, 28, 28 ; WIDGET_POSITION_WOF_SECOND_BET
115
+ PositionAndScale 463, 127, SCALE_MEDIUM ; WIDGET_POSITION_WOF_THIRD_BET
116
+ PositionAndScale 270, 310, 40, 40 ; WIDGET_POSITION_WOF_FOURTH_BET
117
+ PositionAndScale 423, 242, 33, 33 ; WIDGET_POSITION_WOF_FIFTH_BET
118
+ PositionAndScale 544, 190, SCALE_LARGE ; WIDGET_POSITION_WOF_SIXTH_BET
119
+
120
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
121
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
122
+
123
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
124
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
125
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
126
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
127
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
128
+
129
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
130
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
131
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
132
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
133
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
134
+
135
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
136
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
137
+
138
+
139
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
140
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
141
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
142
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
143
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
144
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
145
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
146
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
147
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
148
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
149
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
150
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
151
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
152
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
153
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
154
+
155
+
156
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
157
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
158
+ PositionAndScale 525, 377, 150, 150 ; WIDGET_POSITION_DRIVE
159
+
160
+ PositionAndScale 550, 60, 80, 47 ; WIDGET_POSITION_PLAYER_INFO
161
+ PositionAndScale 54, 62, 46, 46 ; WIDGET_POSITION_RADAR
162
+
163
+ PositionAndScale 320, 17, 320, 17 ; WIDGET_POSITION_HELP_TEXT
164
+ PositionAndScale 210, 60, 100, 40 ; WIDGET_POSITION_HELP_TEXT_ALT
165
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
166
+
167
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
168
+ PositionAndScale 105, 358, 105, 90 ; WIDGET_POSITION_PED_MOVE
169
+ PositionAndScale 535, 358, 105, 90 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
170
+ PositionAndScale 535, 358, 105, 90 ; WIDGET_POSITION_SHOOT_LOOK
171
+
172
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
173
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
174
+
175
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
176
+
177
+ PositionAndScale 320, 58, 80, 35 ; WIDGET_POSITION_MISSION_TIMERS
178
+ PositionAndScale 320, 58, 80, 35 ; WIDGET_POSITION_RACING
179
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_RACE_RESULTS
180
+
181
+ PositionAndScale 320, 215, 150, 95 ; WIDGET_POSITION_HORSE_RESULTS
182
+
183
+ PositionAndScale 85, 328, 75, 110 ; WIDGET_POSITION_WAGER
184
+ PositionAndScale 100, 36, 90, 26 ; WIDGET_POSITION_POOL
185
+
186
+ PositionAndScale 320, 210, 100, 14 ; WIDGET_POSITION_POKER_PAYOUT
187
+
188
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
189
+
190
+ PositionAndScale 200, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
191
+ PositionAndScale 437, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
192
+
193
+
194
+ ; Gambling
195
+
196
+ PositionAndScale 30, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
197
+
198
+ PositionAndScale 605, 355, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
199
+ PositionAndScale 550, 355, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
200
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
201
+ PositionAndScale 610, 305, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
202
+
203
+ PositionAndScale 550, 355, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
204
+ PositionAndScale 550, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
205
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
206
+ PositionAndScale 605, 355, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
207
+
208
+ PositionAndScale 545, 170, 100, 90 ; WIDGET_POSITION_TATTOO_PREVIEW
209
+
210
+ PositionAndScale 320, 414, 80, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/TouchDefaultTabletWidescreen.cfg ADDED
@@ -0,0 +1,210 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ ; Default touch controls. Whitespace and comments are allowed here.
3
+
4
+ ; The positions don't need to be in any order, but the ID (i.e. WIDGET_POSITION_HOME)
5
+ ; must be present so the game can know what widget you are talking about.
6
+
7
+ ; Positions for the widgets (in 640x448 space): Format is OriginX, OriginY, ScaleX, ScaleY
8
+ ; or OriginX, OriginY, SCALE (for round buttons).
9
+
10
+
11
+
12
+ ; On Foot
13
+
14
+ PositionAndScale 612, 126, SCALE_SMALL ; WIDGET_POSITION_PHONE
15
+
16
+ PositionAndScale 554, 310, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
17
+ PositionAndScale 606, 245, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
18
+ PositionAndScale 33, 248, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT_ALT
19
+ PositionAndScale 606, 180, SCALE_MEDIUM ; WIDGET_POSITION_SWAP_WEAPONS
20
+ PositionAndScale 611, 34, SCALE_MEDIUM ; WIDGET_POSITION_SKIP_CUTSCENE
21
+ PositionAndScale 29, 100, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_CANCEL_ALT
22
+ PositionAndScale 606, 310, SCALE_MEDIUM ; WIDGET_POSITION_TARGETING_AND_ATTACK
23
+ PositionAndScale 33, 170, SCALE_MEDIUM ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
24
+
25
+ PositionAndScale 601, 380, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
26
+
27
+
28
+
29
+
30
+ ; In Vehicle
31
+
32
+ PositionAndScale 613, 185, SCALE_SMALL ; WIDGET_POSITION_HORN
33
+ PositionAndScale 618, 42, SCALE_SMALL ; WIDGET_POSITION_HORN_ALT
34
+ PositionAndScale 613, 138, SCALE_SMALL ; WIDGET_POSITION_CAM_TOGGLE
35
+
36
+ PositionAndScale 554, 310, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
37
+ PositionAndScale 42, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
38
+ PositionAndScale 97, 310, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
39
+ PositionAndScale 42, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT_ALT
40
+ PositionAndScale 97, 389, SCALE_MEDIUM ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT_ALT
41
+ PositionAndScale 606, 310, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
42
+ PositionAndScale 554, 245, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
43
+
44
+ PositionAndScale 541, 380, SCALE_LARGE ; WIDGET_POSITION_BRAKE
45
+ PositionAndScale 601, 380, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
46
+ PositionAndScale 38, 380, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_LEFT
47
+ PositionAndScale 99, 380, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
48
+
49
+
50
+
51
+
52
+ ; Misc
53
+ PositionAndScale 80, 338, 80, 80 ; WIDGET_POSITION_THUMB_CIRCLE
54
+ PositionAndScale 35, 285, 14, 65 ; WIDGET_POSITION_TAP_METER
55
+ PositionAndScale 35, 405, SCALE_MEDIUM ; WIDGET_POSITION_TAP_METER_BUTTON
56
+
57
+ PositionAndScale 240, 424, SCALE_SMALL ; WIDGET_POSITION_NEGATIVE
58
+ PositionAndScale 390, 424, SCALE_SMALL ; WIDGET_POSITION_POSITIVE
59
+
60
+ PositionAndScale 565, 385, 45, 40 ; WIDGET_POSITION_POOL_ENGLISH
61
+
62
+ PositionAndScale 565, 428, 25, 25 ; WIDGET_POSITION_ARCADE_BUTTON
63
+ PositionAndScale 287, 420, 30, 30 ; WIDGET_POSITION_ARCADE_POWER_OFF
64
+ PositionAndScale 353, 420, 30, 30 ; WIDGET_POSITION_ARCADE_RESET
65
+ PositionAndScale 80, 392, 80, 60 ; WIDGET_POSITION_ARCADE_JOYSTICK
66
+
67
+ PositionAndScale 26, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_LEFT
68
+ PositionAndScale 614, 230, SCALE_SMALL ; WIDGET_POSITION_RACE_RIGHT
69
+
70
+ PositionAndScale 565, 415, SCALE_SMALL ; WIDGET_POSITION_STORE_ACCEPT
71
+ PositionAndScale 605, 415, SCALE_SMALL ; WIDGET_POSITION_STORE_CANCEL
72
+ PositionAndScale 565, 415, SCALE_SMALL ; WIDGET_POSITION_STORE_BUY
73
+
74
+ PositionAndScale 320, 220, 160, 160 ; WIDGET_POSITION_STEERING_SELECTION
75
+ PositionAndScale 320, 220, 140, 120 ; WIDGET_POSITION_TOUCH_LAYOUT_SELECTION
76
+
77
+ PositionAndScale 275, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_EXIT
78
+
79
+ PositionAndScale 607, 410, SCALE_MEDIUM ; WIDGET_POSITION_SCHOOL_CONTINUE
80
+
81
+ PositionAndScale 445, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_LEFT
82
+ PositionAndScale 475, 388, 9, 9 ; WIDGET_POSITION_SCHOOL_RIGHT
83
+ PositionAndScale 180, 387, 35, 35 ; WIDGET_POSITION_SCHOOL_START
84
+
85
+ PositionAndScale 320, 80, 220, 44 ; WIDGET_POSITION_SCHOOL_TITLE_BACKGROUND
86
+ PositionAndScale 320, 205, 119, 50 ; WIDGET_POSITION_SCHOOL_AWARD
87
+ PositionAndScale 320, 220, 119, 35 ; WIDGET_POSITION_SCHOOL_RESULTS
88
+
89
+ PositionAndScale 320, 271, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_ONE
90
+ PositionAndScale 320, 302, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_TWO
91
+ PositionAndScale 320, 333, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_THREE
92
+ PositionAndScale 320, 364, 119, 15 ; WIDGET_POSITION_SCHOOL_FRAME_FOUR
93
+
94
+ PositionAndScale 520, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_TRICK
95
+ PositionAndScale 575, 320, SCALE_MEDIUM ; WIDGET_POSITION_BASKETBALL_SHOOT
96
+
97
+ PositionAndScale 345, 350, 150, 75 ; WIDGET_POSITION_BLACK_JACK_REGION
98
+ PositionAndScale 330, 400, 120, 20 ; WIDGET_POSITION_BLACK_JACK_SLIDER
99
+
100
+ PositionAndScale 560, 345, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_UP
101
+ PositionAndScale 560, 409, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_DOWN
102
+ PositionAndScale 512, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_LEFT
103
+ PositionAndScale 607, 377, SCALE_MEDIUM ; WIDGET_POSITION_RHYTHM_RIGHT
104
+
105
+ PositionAndScale 320, 224, SCALE_LARGE ; WIDGET_POSITION_RHYTHM_SELECT
106
+ PositionAndScale 611, 295, 20, 20 ; WIDGET_POSITION_RHYTHM_EXIT
107
+
108
+ PositionAndScale 90, 18, 81, 13 ; WIDGET_POSITION_PLAYER_SCORE
109
+ PositionAndScale 550, 18, 81, 13 ; WIDGET_POSITION_OPPOSITION_SCORE
110
+
111
+ PositionAndScale 452, 57, 35, 35 ; WIDGET_POSITION_GANG_REGION
112
+
113
+ PositionAndScale 132, 243, 104, 130 ; WIDGET_POSITION_COLOR_PICKER
114
+ PositionAndScale 192, 225, 164, 205 ; WIDGET_POSITION_COLOR_PICKER_PHONES
115
+
116
+ PositionAndScale 232, 210, 38, 38 ; WIDGET_POSITION_WOF_FIRST_BET
117
+ PositionAndScale 348, 158, 32, 32 ; WIDGET_POSITION_WOF_SECOND_BET
118
+ PositionAndScale 436, 115, 28, 28 ; WIDGET_POSITION_WOF_THIRD_BET
119
+ PositionAndScale 280, 322, 43, 43 ; WIDGET_POSITION_WOF_FOURTH_BET
120
+ PositionAndScale 403, 247, 37, 37 ; WIDGET_POSITION_WOF_FIFTH_BET
121
+ PositionAndScale 504, 186, 33, 33 ; WIDGET_POSITION_WOF_SIXTH_BET
122
+
123
+ PositionAndScale 406 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_ADD_COIN
124
+ PositionAndScale 218, 410, 25, 25 ; WIDGET_POSITION_VIDEO_POKER_REMOVE_COIN
125
+
126
+ PositionAndScale 100, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD
127
+ PositionAndScale 210, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD
128
+ PositionAndScale 320, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD
129
+ PositionAndScale 430, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD
130
+ PositionAndScale 540, 353, 47, 24 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD
131
+
132
+ PositionAndScale 100, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIRST_CARD_REGION
133
+ PositionAndScale 210, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_SECOND_CARD_REGION
134
+ PositionAndScale 320, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_THIRD_CARD_REGION
135
+ PositionAndScale 430, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FOURTH_CARD_REGION
136
+ PositionAndScale 540, 255, 47, 64 ; WIDGET_POSITION_VIDEO_POKER_HOLD_FIFTH_CARD_REGION
137
+
138
+ PositionAndScale 490, 413, 40, 40 ; WIDGET_POSITION_VIDEO_POKER_EXIT
139
+ PositionAndScale 580, 413, 50, 40 ; WIDGET_POSITION_VIDEO_POKER_DEAL
140
+
141
+
142
+ PositionAndScale 225, 164, 170, 24 ; WIDGET_POSITION_ITB_FIRST_HORSE
143
+ PositionAndScale 225, 214, 170, 24 ; WIDGET_POSITION_ITB_SECOND_HORSE
144
+ PositionAndScale 225, 264, 170, 24 ; WIDGET_POSITION_ITB_THIRD_HORSE
145
+ PositionAndScale 225, 314, 170, 24 ; WIDGET_POSITION_ITB_FOURTH_HORSE
146
+ PositionAndScale 225, 364, 170, 24 ; WIDGET_POSITION_ITB_FIFTH_HORSE
147
+ PositionAndScale 448, 200, 36, 18 ; WIDGET_POSITION_ITB_FIRST_BET
148
+ PositionAndScale 530, 200, 36, 18 ; WIDGET_POSITION_ITB_SECOND_BET
149
+ PositionAndScale 448, 240, 36, 18 ; WIDGET_POSITION_ITB_THIRD_BET
150
+ PositionAndScale 530, 240, 36, 18 ; WIDGET_POSITION_ITB_FOURTH_BET
151
+ PositionAndScale 448, 280, 36, 18 ; WIDGET_POSITION_ITB_FIFTH_BET
152
+ PositionAndScale 530, 280, 36, 18 ; WIDGET_POSITION_ITB_SIXTH_BET
153
+ PositionAndScale 448, 320, 36, 18 ; WIDGET_POSITION_ITB_SEVENTH_BET
154
+ PositionAndScale 530, 320, 36, 18 ; WIDGET_POSITION_ITB_EIGHTH_BET
155
+ PositionAndScale 488, 363, 80, 18 ; WIDGET_POSITION_ITB_PLACE_BET
156
+ PositionAndScale 320, 430, 28, 28 ; WIDGET_POSITION_ITB_EXIT
157
+
158
+
159
+ PositionAndScale 320, 224, 260, 164 ; WIDGET_POSITION_MAP
160
+ PositionAndScale 0, 0, 0, 0 ; WIDGET_POSITION_RESPONSE
161
+ PositionAndScale 525, 377, 150, 150 ; WIDGET_POSITION_DRIVE
162
+
163
+ PositionAndScale 560, 67, 70, 40 ; WIDGET_POSITION_PLAYER_INFO
164
+ PositionAndScale 50, 76, 44, 44 ; WIDGET_POSITION_RADAR
165
+
166
+ PositionAndScale 320, 21, 320, 21 ; WIDGET_POSITION_HELP_TEXT
167
+ PositionAndScale 195, 62, 90, 40 ; WIDGET_POSITION_HELP_TEXT_ALT
168
+ PositionAndScale 314, 83, 113, 60 ; WIDGET_POSITION_HELP_TEXT_ALT_SHOPS
169
+
170
+ PositionAndScale 130, 438, 130, 10 ; WIDGET_POSITION_SWIPE_RADIO
171
+ PositionAndScale 90, 358, 90, 90 ; WIDGET_POSITION_PED_MOVE
172
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SPRINT_AND_BASKETBALL_JUMP
173
+ PositionAndScale 550, 358, 90, 90 ; WIDGET_POSITION_SHOOT_LOOK
174
+
175
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_STEER_ANALOG
176
+ PositionAndScale 130, 338, 130, 90 ; WIDGET_POSITION_VEHICLE_FLICK
177
+
178
+ PositionAndScale 320, 224, 320, 224 ; WIDGET_POSITION_LOOK
179
+
180
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_MISSION_TIMERS
181
+ PositionAndScale 320, 58, 60, 35 ; WIDGET_POSITION_RACING
182
+ PositionAndScale 320, 200, 85, 95 ; WIDGET_POSITION_RACE_RESULTS
183
+ PositionAndScale 320, 200, 100, 95 ; WIDGET_POSITION_HORSE_RESULTS
184
+ PositionAndScale 70, 328, 60, 110 ; WIDGET_POSITION_WAGER
185
+ PositionAndScale 100, 36, 90, 26 ; WIDGET_POSITION_POOL
186
+
187
+ PositionAndScale 320, 210, 80, 14 ; WIDGET_POSITION_POKER_PAYOUT
188
+
189
+ PositionAndScale 320, 85, 100, 60 ; WIDGET_POSITION_VITAL_STATS
190
+
191
+ PositionAndScale 213, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_LEFT
192
+ PositionAndScale 423, 242, 100, 15 ; WIDGET_POSITION_AIRPORT_RIGHT
193
+
194
+ ; Gambling
195
+
196
+ PositionAndScale 30, 175, SCALE_SMALL ; WIDGET_POSITION_GAMBLING_QUIT
197
+
198
+ PositionAndScale 605, 340, SCALE_MEDIUM ; WIDGET_POSITION_PLACE_BET
199
+ PositionAndScale 550, 340, SCALE_MEDIUM ; WIDGET_POSITION_REMOVE_BET
200
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_GAMBLING_CONTINUE
201
+ PositionAndScale 610, 280, SCALE_SMALL ; WIDGET_POSITION_MINIGAME_CANCEL
202
+
203
+ PositionAndScale 550, 340, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_SPLIT
204
+ PositionAndScale 550, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_DOUBLE
205
+ PositionAndScale 605, 410, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_HIT
206
+ PositionAndScale 605, 340, SCALE_MEDIUM ; WIDGET_POSITION_BLACK_JACK_STAND
207
+
208
+ PositionAndScale 615, 190, 120, 105 ; WIDGET_POSITION_TATTOO_PREVIEW
209
+
210
+ PositionAndScale 320, 414, 80, 12 ; WIDGET_POSITION_SAVE_NOTIFICATION
web/gamecache/123files/data/animgrp.dat ADDED
@@ -0,0 +1,225 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #
2
+ # filename: animgrp.dat
3
+ # description: This file describes the anim association groups.
4
+ #
5
+ #format is
6
+ # name, filename, animtype, numanims
7
+ # animlist....
8
+ #end
9
+ #
10
+ # name: name of animation definition group
11
+ # filename: name of file in which these animations occur (minus the IFP extension)
12
+ # animtype: type of animations (currently only one type, walkcycle, currently looking to expand this list
13
+ # to include weapons
14
+ # numanims: number of animations in groups
15
+ #
16
+ man, ped, walkcycle, 6
17
+ walk_civi
18
+ run_civi
19
+ sprint_panic
20
+ idle_stance
21
+ roadcross
22
+ walk_start
23
+ end
24
+
25
+ shuffle, ped, walkcycle, 6
26
+ WALK_shuffle
27
+ RUN_civi
28
+ sprint_panic
29
+ IDLE_STANCE
30
+ roadcross
31
+ walk_start
32
+ end
33
+
34
+ oldman, ped, walkcycle, 6
35
+ walk_old
36
+ run_old
37
+ sprint_panic
38
+ idlestance_old
39
+ roadcross_old
40
+ walk_start
41
+ end
42
+
43
+ gang1, ped, walkcycle, 6
44
+ walk_gang1
45
+ run_gang1
46
+ sprint_panic
47
+ idle_gang1
48
+ roadcross_gang
49
+ walk_start
50
+ end
51
+
52
+ gang2, ped, walkcycle, 6
53
+ walk_gang2
54
+ run_gang1
55
+ sprint_panic
56
+ idle_gang1
57
+ roadcross_gang
58
+ walk_start
59
+ end
60
+
61
+ oldfatman, ped, walkcycle, 6
62
+ walk_fatold
63
+ run_fatold
64
+ woman_runpanic
65
+ idle_stance
66
+ roadcross
67
+ walk_start
68
+ end
69
+
70
+ fatman, ped, walkcycle, 6
71
+ walk_fat
72
+ run_fat
73
+ woman_runpanic
74
+ Idlestance_fat
75
+ roadcross
76
+ walk_start
77
+ end
78
+
79
+ jogger, ped, walkcycle, 6
80
+ JOG_maleA
81
+ run_civi
82
+ sprint_panic
83
+ idle_stance
84
+ roadcross
85
+ walk_start
86
+ end
87
+
88
+ drunkman, ped, walkcycle, 6
89
+ walk_drunk
90
+ run_civi
91
+ sprint_panic
92
+ idle_stance
93
+ roadcross
94
+ walk_start
95
+ end
96
+
97
+ blindman, ped, walkcycle, 6
98
+ Walk_Wuzi
99
+ run_wuzi
100
+ sprint_wuzi
101
+ idle_stance
102
+ roadcross
103
+ walk_start
104
+ end
105
+
106
+ swat, ped, walkcycle, 6
107
+ walk_civi
108
+ swat_run
109
+ sprint_panic
110
+ idle_stance
111
+ roadcross
112
+ walk_start
113
+ end
114
+
115
+ #
116
+ # Women anim groups
117
+ #
118
+ woman, ped, walkcycle, 6
119
+ woman_walknorm
120
+ woman_run
121
+ woman_runpanic
122
+ woman_idlestance
123
+ roadcross_female
124
+ walk_start
125
+ end
126
+
127
+ shopping, ped, walkcycle, 6
128
+ woman_walkshop
129
+ woman_run
130
+ woman_run
131
+ woman_idlestance
132
+ roadcross_female
133
+ walk_start
134
+ end
135
+
136
+ busywoman, ped, walkcycle, 6
137
+ woman_walkbusy
138
+ woman_runbusy
139
+ woman_runpanic
140
+ woman_idlestance
141
+ roadcross_female
142
+ walk_start
143
+ end
144
+
145
+ sexywoman, ped, walkcycle, 6
146
+ woman_walksexy
147
+ woman_runsexy
148
+ woman_runpanic
149
+ woman_idlestance
150
+ roadcross_female
151
+ walk_start
152
+ end
153
+
154
+ pro, ped, walkcycle, 6
155
+ WOMAN_walkpro
156
+ woman_runsexy
157
+ woman_runpanic
158
+ woman_idlestance
159
+ roadcross_female
160
+ walk_start
161
+ end
162
+
163
+ oldwoman, ped, walkcycle, 6
164
+ woman_walkold
165
+ woman_run
166
+ woman_runpanic
167
+ woman_idlestance
168
+ roadcross_female
169
+ walk_start
170
+ end
171
+
172
+ fatwoman, ped, walkcycle, 6
173
+ walk_fat
174
+ woman_run
175
+ woman_runpanic
176
+ woman_idlestance
177
+ roadcross_female
178
+ walk_start
179
+ end
180
+
181
+ jogwoman, ped, walkcycle, 6
182
+ JOG_femaleA
183
+ woman_run
184
+ woman_runpanic
185
+ woman_idlestance
186
+ roadcross_female
187
+ walk_start
188
+ end
189
+
190
+ oldfatwoman, ped, walkcycle, 6
191
+ woman_walkfatold
192
+ woman_runfatold
193
+ woman_runpanic
194
+ woman_idlestance
195
+ roadcross_female
196
+ walk_start
197
+ end
198
+
199
+ #
200
+ # Miscellaneous
201
+ #
202
+ skate, skate, walkcycle, 6
203
+ skate_run
204
+ skate_sprint
205
+ skate_sprint
206
+ skate_idle
207
+ skate_idle
208
+ skate_idle
209
+ end
210
+ mine_anim, mine_anim, walkcycle, 6
211
+ mine_walk
212
+ mine_run
213
+ mine_sprint
214
+ mine_idle
215
+ mine_wstart
216
+ mine_wstart
217
+ end
218
+ skatef, skatef, walkcycle, 6
219
+ skatef_run
220
+ skatef_sprint
221
+ skatef_sprint
222
+ skatef_idle
223
+ skatef_idle
224
+ skatef_start
225
+ end
web/gamecache/123files/data/ar_stats.dat ADDED
@@ -0,0 +1,113 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #######################################
2
+ # ar_stats.dat #
3
+ # stores the stats reaction variables #
4
+ #######################################
5
+
6
+ # note - numbers on left hand must align up!
7
+ # any new stats needed see DerekP, otherwise
8
+ # feel free to adjust values!
9
+
10
+
11
+ #######################################################################
12
+
13
+ # IMPORTANT: If you add/remove anything from this LIST make sure
14
+ # you update enum in STATS.H accordingly!
15
+
16
+ #######################################################################
17
+
18
+
19
+ #
20
+ # amount stats get incremented
21
+ #
22
+
23
+ 0 STAT_INC_CYCLE_STAMINA 50
24
+ 1 STAT_INC_SWIM_STAMINA 50
25
+ 2 STAT_INC_SPRINT_STAMINA 10
26
+ 3 STAT_INC_RUNNING 5
27
+ 4 STAT_INC_DRIVING_SKILL 20
28
+ 5 STAT_INC_FLYING_SKILL 50
29
+ 6 STAT_INC_CYCLE_SKILL 50
30
+ 7 STAT_INC_MOTORBIKE_SKILL 25
31
+ 8 STAT_INC_BOAT_SKILL 50
32
+ 9 STAT_INC_BODY_MUSCLE 10
33
+ 10 STAT_INC_BREATH_UNDERWATER 50
34
+ 11 STAT_INC_MAX_HEALTH 20
35
+
36
+ # for weapon skill this is how much the stat (float) gets
37
+ # incremented Per Shot Fired because we don't want to miss any
38
+ #
39
+ 12 STAT_INC_PISTOL_SKILL 0.8
40
+ 13 STAT_INC_PISTOL_SILENCED_SKILL 5.0
41
+ 14 STAT_INC_DESERT_EAGLE_SKILL 3.0
42
+ # NOTE for shotguns it is incremented per pellet (hence the low multiplier)
43
+ 15 STAT_INC_SHOTGUN_SKILL 0.6
44
+ 16 STAT_INC_SAWNOFF_SHOTGUN_SKILL 0.45
45
+ 17 STAT_INC_SPAS12_SHOTGUN_SKILL 0.6
46
+ 18 STAT_INC_MICRO_UZI_SKILL 0.4
47
+ 19 STAT_INC_MP5_SKILL 1.5
48
+ 20 STAT_INC_AK47_SKILL 3.0
49
+ 21 STAT_INC_M4_SKILL 2.0
50
+ 22 STAT_INC_SNIPERRIFLE_SKILL 10.0
51
+
52
+ #
53
+ # amount stats get decremented
54
+ #
55
+ 23 STAT_DEC_FAT 15
56
+ 24 STAT_DEC_BODY_MUSCLE 15
57
+ 25 STAT_DEC_MAX_HEALTH 10
58
+
59
+ #
60
+ # exercise rate of activities
61
+ # 10 = standard rate (1sec count for 1sec time)
62
+ 26 STAT_EXERCISE_RATE_CYCLE 5
63
+ 27 STAT_EXERCISE_RATE_CYCLE_SPRINT 15
64
+ 28 STAT_EXERCISE_RATE_SWIM 10
65
+ 29 STAT_EXERCISE_RATE_SWIM_SPRINT 15
66
+ 30 STAT_EXERCISE_RATE_SPRINT 10
67
+ 31 STAT_EXERCISE_RATE_RUN 5
68
+ 32 STAT_EXERCISE_RATE_FIGHT 5
69
+
70
+
71
+ #
72
+ # the stats below are time limits (in SECONDS) for
73
+ # when other stats get adjusted
74
+ #
75
+
76
+ 33 STAT_TIMELIMIT_CYCLE_STAMINA 300
77
+ 34 STAT_TIMELIMIT_SWIM_STAMINA 180
78
+ 35 STAT_TIMELIMIT_SPRINT_STAMINA 300
79
+ 36 STAT_TIMELIMIT_RUNNING 300
80
+ 37 STAT_TIMELIMIT_DRIVING_SKILL 300
81
+ 38 STAT_TIMELIMIT_FLYING_SKILL 300
82
+ 39 STAT_TIMELIMIT_CYCLE_SKILL 120
83
+ 40 STAT_TIMELIMIT_MOTORBIKE_SKILL 180
84
+ 41 STAT_TIMELIMIT_BOAT_SKILL 300
85
+ 42 STAT_TIMELIMIT_FAT_ADJUST 150
86
+ 43 STAT_TIMELIMIT_FAT_ADJUST_STRENUOUS 150
87
+ 44 STAT_TIMELIMIT_BREATH_UNDERWATER 60
88
+ 45 STAT_TIMELIMIT_MAX_HEALTH 600
89
+
90
+
91
+ #
92
+ # for weapon skill this denotes how many accurate shots must be fired
93
+ # with the same weapon, before your stat gauge increases and you get a stat-up message
94
+ # the stat itself increases with every shot because you sometimes have limited ammo or change
95
+ # weapons frequently and we don't want to rob the player of their stats
96
+ #
97
+ 46 STAT_TIMELIMIT_PISTOL_SKILL 50
98
+ 47 STAT_TIMELIMIT_PISTOL_SILENCED_SKILL 20
99
+ 48 STAT_TIMELIMIT_DESERT_EAGLE_SKILL 50
100
+ # NOTE for shotguns it is incremented per pellet (hence the high number of hits)
101
+ 49 STAT_TIMELIMIT_SHOTGUN_SKILL 100
102
+ 50 STAT_TIMELIMIT_SAWNOFF_SHOTGUN_SKILL 100
103
+ 51 STAT_TIMELIMIT_SPAS12_SHOTGUN_SKILL 100
104
+ 52 STAT_TIMELIMIT_MICRO_UZI_SKILL 100
105
+ 53 STAT_TIMELIMIT_MP5_SKILL 50
106
+ 54 STAT_TIMELIMIT_AK47_SKILL 50
107
+ 55 STAT_TIMELIMIT_M4_SKILL 50
108
+ 56 STAT_TIMELIMIT_SNIPERRIFLE_SKILL 20
109
+ # when you die we want to decrease player's max health
110
+ 57 STAT_TIMELIMIT_DEATH_HEALTH 5
111
+ 58 STAT_TIMELIMIT_ADD_TO_HEALTH 1000
112
+
113
+ # -eof-
web/gamecache/123files/data/carcols.dat ADDED
@@ -0,0 +1,167 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ # This file contains all the info about the car colours. There are two
3
+ # sections, col which contains the colour table and car which contains
4
+ # the possible indices into the colour table for each car.
5
+ #
6
+ # The end column of the col section is the radio chat version of the car colour.
7
+ #
8
+ # Press START on controller to reload this file while the game is running.
9
+ #
10
+ #
11
+ #
12
+ #
13
+ #
14
+ # 1-10 service colours - careful with these
15
+ # 126 hot pink - do not use
16
+ #
17
+ #
18
+ #street, 9,73
19
+
20
+
21
+
22
+ col
23
+ 0,0,0 # 0 black black
24
+ 245,245,245 # 1 white white
25
+ 42,119,161 # 2 police car blue blue
26
+ 132,4,16 # 3 cherry red red
27
+ 38,55,57 # 4 midnight blue dark blue
28
+ 134,68,110 # 5 temple curtain purple purple
29
+ 215,142,16 # 6 taxi yellow yellow
30
+ 76,117,183 # 7 striking blue bright blue
31
+ 189,190,198 # 8 light blue grey light blue grey
32
+ 94,112,114 # 9 hoods light
33
+ # maibatsu
34
+ 70,89,122 # 10 saxony blue poly blue
35
+ 101,106,121 # 11 concord blue poly grey
36
+ 93,126,141 # 12 jasper green poly blue
37
+ 88,89,90 # 13 pewter gray poly grey
38
+ 214,218,214 # 14 frost white light
39
+ 156,161,163 # 15 silver stone poly grey
40
+ 51,95,63 # 16 rio red green
41
+ 115,14,26 # 17 torino red pearl red
42
+ 123,10,42 # 18 formula red red
43
+ 159,157,148 # 19 honey beige poly light
44
+ # shitsu and nioka
45
+ 59,78,120 # 20 mariner blue blue
46
+ 115,46,62 # 21 blaze red red
47
+ 105,30,59 # 22 classic red red
48
+ 150,145,140 # 23 winning silver poly grey
49
+ 81,84,89 # 24 steel gray poly grey
50
+ 63,62,69 # 25 shadow silver poly dark
51
+ 165,169,167 # 26 silver stone poly grey
52
+ 99,92,90 # 27 warm grey mica grey
53
+ 61,74,104 # 28 harbor blue poly blue
54
+ 151,149,146 # 29 porcelain silver poly grey
55
+ 66,31,33 # 30 mellow burgundy dark
56
+ 95,39,43 # 31 graceful red mica red
57
+ 132,148,171 # 32 currant blue poly blue
58
+ # kunst
59
+ 118,123,124 # 33 gray poly grey
60
+ 100,100,100 # 34 arctic white light
61
+ 90,87,82 # 35 anthracite gray poly grey
62
+ 37,37,39 # 36 black poly dark
63
+ 45,58,53 # 37 dark green poly green
64
+ 147,163,150 # 38 seafoam poly light
65
+ 109,122,136 # 39 diamond blue poly blue
66
+ 34,25,24 # 40 biston brown poly dark
67
+ 111,103,95 # 41 desert taupe poly dark
68
+ 124,28,42 # 42 garnet red poly red
69
+ 95,10,21 # 43 desert red red
70
+ 25,56,38 # 44 green green
71
+ 93,27,32 # 45 cabernet red poly red
72
+ 157,152,114 # 46 light ivory light
73
+ 122,117,96 # 47 pueblo beige green
74
+ 152,149,134 # 48 smoke silver poly light
75
+ 173,176,176 # 49 astra silver poly grey
76
+ 132,137,136 # 50 ascot gray grey
77
+ 48,79,69 # 51 agate green green
78
+ 77,98,104 # 52 petrol blue green poly green
79
+ 22,34,72 # 53 surf blue blue
80
+ 39,47,75 # 54 nautical blue poly blue
81
+ # stuff
82
+ 125,98,86 # 55 woodrose poly dark
83
+ 158,164,171 # 56 crystal blue poly blue
84
+ 156,141,113 # 57 bisque frost poly light
85
+ 109,24,34 # 58 currant red solid red
86
+ 78,104,129 # 59 lt.crystal blue poly blue
87
+ 156,156,152 # 60 lt.titanium poly light
88
+ 145,115,71 # 61 race yellow solid yellow
89
+ 102,28,38 # 62 brt.currant red poly red
90
+ 148,157,159 # 63 clear crystal blue frost poly grey
91
+ 164,167,165 # 64 silver poly grey
92
+ 142,140,70 # 65 pastel alabaster yellow
93
+ 52,26,30 # 66 mid currant red poly dark
94
+ 106,122,140 # 67 med regatta blue poly blue
95
+ 170,173,142 # 68 oxford white solid yellow
96
+ 171,152,143 # 69 alabaster solid light
97
+ 133,31,46 # 70 elec.currant red poly red
98
+ 111,130,151 # 71 spinnaker blue solid blue
99
+ 88,88,83 # 72 dk.titanium poly grey
100
+ 154,167,144 # 73 pastel alabaster solid light
101
+ 96,26,35 # 74 med.cabernet solid red
102
+ 32,32,44 # 75 twilight blue poly dark
103
+ 164,160,150 # 76 titanium frost poly grey
104
+ 170,157,132 # 77 sandalwood frost poly light
105
+ 120,34,43 # 78 wild strawberry poly red
106
+ 14,49,109 # 79 ultra blue poly blue
107
+ 114,42,63 # 80 vermilion solid red
108
+ 123,113,94 # 81 med.sandalwood poly light
109
+ 116,29,40 # 82 med.red solid red
110
+ 30,46,50 # 83 deep jewel green green
111
+ 77,50,47 # 84 med.woodrose poly dark
112
+ 124,27,68 # 85 vermillion solid red
113
+ # more stuff
114
+ 46,91,32 # 86 green green
115
+ 57,90,131 # 87 bright blue poly blue
116
+ 109,40,55 # 88 bright red red
117
+ 167,162,143 # 89 lt.champagne poly light
118
+ 175,177,177 # 90 silver poly silver
119
+ 54,65,85 # 91 steel blue poly blue
120
+ 109,108,110 # 92 medium gray poly grey
121
+ # generic
122
+ 15,106,137 # 93 arctic pearl light
123
+ 32,75,107 # 94 nassau blue poly blue
124
+ 43,62,87 # 95 med.sapphire blue poly blue
125
+ 155,159,157 # 96 silver poly silver
126
+ 108,132,149 # 97 lt.sapphire blue poly blue
127
+ 77.93,96 # 98 malachite poly blue
128
+ 174,155,127 # 99 flax yellow
129
+ 64,108,143 # 100 med.maui blue poly blue
130
+ 31,37,59 # 101 dk.sapphire blue poly dark
131
+ 171,146,118 # 102 copper beige light
132
+ 19,69,115 # 103 bright blue poly blue
133
+ 150,129,108 # 104 med.flax yellow
134
+ 100,104,106 # 105 med.gray poly grey
135
+ 16,80,130 # 106 bright blue poly blue
136
+ 161,153,131 # 107 lt.driftwood poly light
137
+ 56,86,148 # 108 blue blue
138
+ 82,86,97 # 109 steel gray poly grey
139
+ 127,105,86 # 110 lt.beechwood poly dark
140
+ 140,146,154 # 111 slate gray grey
141
+ 89,110,135 # 112 lt.sapphire blue poly blue
142
+ 71,53,50 # 113 dk.beechwood poly dark
143
+ 68,98,79 # 114 torch red green
144
+ 115,10,39 # 115 bright red red
145
+ 34,52,87 # 116 med.sapphire blue firemist blue
146
+ 100,13,27 # 117 med.garnet red poly red
147
+ 163,173,198 # 118 white diamond pearl light
148
+ 105,88,83 # 119 dk.sable poly dark
149
+ 155,139,128 # 120 antelope beige light
150
+ 98,11,28 # 121 brilliant red poly red
151
+ 91,93,94 # 122 gun metal poly grey
152
+ 98,68,40 # 123 med.beechwood poly dark
153
+ 115,24,39 # 124 brilliant red poly red
154
+ 27,55,109 # 125 bright blue poly blue
155
+ 236,106,174 # 126 pink light
156
+
157
+
158
+
159
+ end
160
+ zr350, 92,1, 94,1, 101,1, 121,1, 0,1, 22,1, 36,1, 75,1
161
+
162
+
163
+ end
164
+
165
+ car4
166
+ camper, 1,31,1,0, 1,31,1,0, 1,20,3,0, 1,5,0,0, 0,6,3,0, 3,6,3,0, 16,0,8,0, 17,0,120,0
167
+ end