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README.md
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# Modified SceneFun3D Dataset for Open Vocabulary Functional 3D Scene Graphs
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In evaluation of OpenFunGraph, we do not use the newest released version of SceneFun3D.
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Here we released the version we used and the annotations we added on this version.
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## Annotations
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```
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SceneFun3D.annotations.json: Object and interactive element segmentation annotations
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SceneFun3D.relations.json: Functional 3D scene graph annotations
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all_labels.json: all labels appeared in the dataset for evaluation
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all_labels_clip.embedding.npy: CLIP embeddings of all labels appeared in the dataset for evaluation
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all_edges.json: all relationship descriptions appeared in the dataset for edge evaluation
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all_edges_bert_embeddings.npy: BERT embeddings of all relationship descriptions appeared in the dataset for edge evaluation
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OpenFunGraph_split.txt: split used for OpenFunGraph evaluation
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```
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## Assets for each scene
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Here the assets and the usage are the same with SceneFun3D (https://scenefun3d.github.io/documentation/).
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We only use part of the dataset's assets for our work.
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```
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highres_depth: the ground-truth depth image projected from the mesh generated by Faro’s laser scanners (1920x1440 in landscape mode, 1440x1920 in portrait mode) - 10 FPS
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wide: high resolution RGB images of the wide camera (1920x1440 in landscape mode, 1440x1920 in portrait mode) - 10 FPS
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wide_intrinsics: camera intrinsics for the high resolution images
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lowres_wide.traj: contains the ARKit camera pose trajectory in the ARKit coordinate system
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metadata.csv: information about landscape or portrait for each scene
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xxx_refined_transform.npy: 4x4 transformation matrix that registers the Faro laser scan to the ARKit coordinate system
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xxx_laser_scan.ply: combined Faro laser scan with 5mm resolution
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```
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