import time from functools import partial, reduce import torch import torch.nn as nn from .backbone.conv_backbone import convnext_3d_tiny from .head import VARHead, VQAHead,VQAHead_cls from .backbone.swin_backbone import SwinTransformer3D as VideoBackbone class DOVER(nn.Module): def __init__( self, backbone_size="divided", backbone_preserve_keys="technical,aesthetic", multi=False, layer=-1, backbone=dict( resize={"window_size": (4, 4, 4)}, fragments={"window_size": (4, 4, 4)} ), divide_head=True, vqa_head=dict(in_channels=768), var=False, model_path=None, ): self.backbone_preserve_keys = backbone_preserve_keys.split(",") self.multi = multi self.layer = layer super().__init__() for key, hypers in backbone.items(): if key not in self.backbone_preserve_keys: continue if backbone_size == "divided": t_backbone_size = hypers["type"] else: t_backbone_size = backbone_size if t_backbone_size == "swin_tiny_grpb": # to reproduce fast-vqa b = VideoBackbone() elif t_backbone_size == "conv_tiny": b = convnext_3d_tiny(pretrained=model_path) else: raise NotImplementedError setattr(self, key + "_backbone", b) if divide_head: for key in backbone: pre_pool = False #if key == "technical" else True if key not in self.backbone_preserve_keys: continue b = VQAHead_cls(pre_pool=pre_pool, **vqa_head) setattr(self, key + "_head", b) else: if var: self.vqa_head = VARHead(**vqa_head) else: self.vqa_head = VQAHead(**vqa_head) def forward( self, vclips, inference=True, return_pooled_feats=False, return_raw_feats=False, reduce_scores=False, pooled=False, **kwargs ): assert (return_pooled_feats & return_raw_feats) == False, "Please only choose one kind of features to return" if inference: self.eval() with torch.no_grad(): scores = [] feats = {} for key in self.backbone_preserve_keys: feat = getattr(self, key.split("_")[0] + "_backbone")( vclips[key], multi=self.multi, layer=self.layer, **kwargs ) if hasattr(self, key.split("_")[0] + "_head"): scores += [getattr(self, key.split("_")[0] + "_head")(feat)] else: scores += [getattr(self, "vqa_head")(feat)] if return_pooled_feats: feats[key] = feat if return_raw_feats: feats[key] = feat if reduce_scores: if len(scores) > 1: scores = reduce(lambda x, y: x + y, scores) else: scores = scores[0] if pooled: scores = torch.mean(scores, (1, 2, 3, 4)) self.train() if return_pooled_feats or return_raw_feats: return scores, feats return scores else: self.train() scores = [] feats = {} for key in vclips: feat = getattr(self, key.split("_")[0] + "_backbone")( vclips[key], multi=self.multi, layer=self.layer, **kwargs ) if hasattr(self, key.split("_")[0] + "_head"): scores += [getattr(self, key.split("_")[0] + "_head")(feat)] else: scores += [getattr(self, "vqa_head")(feat)] if return_pooled_feats: feats[key] = feat.mean((-3, -2, -1)) if reduce_scores: if len(scores) > 1: scores = reduce(lambda x, y: x + y, scores) else: scores = scores[0] if pooled: scores = torch.mean(scores, (1, 2, 3, 4)) if return_pooled_feats: return scores, feats return scores