| // Copyright 2020 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| namespace cppgc { | |
| // TODO(v8:10346): Create separate includes for concepts that are not | |
| // V8-specific. | |
| using IdleTask = v8::IdleTask; | |
| using JobHandle = v8::JobHandle; | |
| using JobDelegate = v8::JobDelegate; | |
| using JobTask = v8::JobTask; | |
| using PageAllocator = v8::PageAllocator; | |
| using Task = v8::Task; | |
| using TaskPriority = v8::TaskPriority; | |
| using TaskRunner = v8::TaskRunner; | |
| using TracingController = v8::TracingController; | |
| /** | |
| * Platform interface used by Heap. Contains allocators and executors. | |
| */ | |
| class V8_EXPORT Platform { | |
| public: | |
| virtual ~Platform() = default; | |
| /** | |
| * \returns the allocator used by cppgc to allocate its heap and various | |
| * support structures. Returning nullptr results in using the `PageAllocator` | |
| * provided by `cppgc::InitializeProcess()` instead. | |
| */ | |
| virtual PageAllocator* GetPageAllocator() = 0; | |
| /** | |
| * Monotonically increasing time in seconds from an arbitrary fixed point in | |
| * the past. This function is expected to return at least | |
| * millisecond-precision values. For this reason, | |
| * it is recommended that the fixed point be no further in the past than | |
| * the epoch. | |
| **/ | |
| virtual double MonotonicallyIncreasingTime() = 0; | |
| /** | |
| * Foreground task runner that should be used by a Heap. | |
| */ | |
| virtual std::shared_ptr<TaskRunner> GetForegroundTaskRunner() { | |
| return nullptr; | |
| } | |
| /** | |
| * Posts `job_task` to run in parallel. Returns a `JobHandle` associated with | |
| * the `Job`, which can be joined or canceled. | |
| * This avoids degenerate cases: | |
| * - Calling `CallOnWorkerThread()` for each work item, causing significant | |
| * overhead. | |
| * - Fixed number of `CallOnWorkerThread()` calls that split the work and | |
| * might run for a long time. This is problematic when many components post | |
| * "num cores" tasks and all expect to use all the cores. In these cases, | |
| * the scheduler lacks context to be fair to multiple same-priority requests | |
| * and/or ability to request lower priority work to yield when high priority | |
| * work comes in. | |
| * A canonical implementation of `job_task` looks like: | |
| * \code | |
| * class MyJobTask : public JobTask { | |
| * public: | |
| * MyJobTask(...) : worker_queue_(...) {} | |
| * // JobTask implementation. | |
| * void Run(JobDelegate* delegate) override { | |
| * while (!delegate->ShouldYield()) { | |
| * // Smallest unit of work. | |
| * auto work_item = worker_queue_.TakeWorkItem(); // Thread safe. | |
| * if (!work_item) return; | |
| * ProcessWork(work_item); | |
| * } | |
| * } | |
| * | |
| * size_t GetMaxConcurrency() const override { | |
| * return worker_queue_.GetSize(); // Thread safe. | |
| * } | |
| * }; | |
| * | |
| * // ... | |
| * auto handle = PostJob(TaskPriority::kUserVisible, | |
| * std::make_unique<MyJobTask>(...)); | |
| * handle->Join(); | |
| * \endcode | |
| * | |
| * `PostJob()` and methods of the returned JobHandle/JobDelegate, must never | |
| * be called while holding a lock that could be acquired by `JobTask::Run()` | |
| * or `JobTask::GetMaxConcurrency()` -- that could result in a deadlock. This | |
| * is because (1) `JobTask::GetMaxConcurrency()` may be invoked while holding | |
| * internal lock (A), hence `JobTask::GetMaxConcurrency()` can only use a lock | |
| * (B) if that lock is *never* held while calling back into `JobHandle` from | |
| * any thread (A=>B/B=>A deadlock) and (2) `JobTask::Run()` or | |
| * `JobTask::GetMaxConcurrency()` may be invoked synchronously from | |
| * `JobHandle` (B=>JobHandle::foo=>B deadlock). | |
| * | |
| * A sufficient `PostJob()` implementation that uses the default Job provided | |
| * in libplatform looks like: | |
| * \code | |
| * std::unique_ptr<JobHandle> PostJob( | |
| * TaskPriority priority, std::unique_ptr<JobTask> job_task) override { | |
| * return std::make_unique<DefaultJobHandle>( | |
| * std::make_shared<DefaultJobState>( | |
| * this, std::move(job_task), kNumThreads)); | |
| * } | |
| * \endcode | |
| */ | |
| virtual std::unique_ptr<JobHandle> PostJob( | |
| TaskPriority priority, std::unique_ptr<JobTask> job_task) { | |
| return nullptr; | |
| } | |
| /** | |
| * Returns an instance of a `TracingController`. This must be non-nullptr. The | |
| * default implementation returns an empty `TracingController` that consumes | |
| * trace data without effect. | |
| */ | |
| virtual TracingController* GetTracingController(); | |
| }; | |
| /** | |
| * Process-global initialization of the garbage collector. Must be called before | |
| * creating a Heap. | |
| * | |
| * Can be called multiple times when paired with `ShutdownProcess()`. | |
| * | |
| * \param page_allocator The allocator used for maintaining meta data. Must stay | |
| * always alive and not change between multiple calls to InitializeProcess. If | |
| * no allocator is provided, a default internal version will be used. | |
| */ | |
| V8_EXPORT void InitializeProcess(PageAllocator* page_allocator = nullptr); | |
| /** | |
| * Must be called after destroying the last used heap. Some process-global | |
| * metadata may not be returned and reused upon a subsequent | |
| * `InitializeProcess()` call. | |
| */ | |
| V8_EXPORT void ShutdownProcess(); | |
| namespace internal { | |
| V8_EXPORT void Fatal(const std::string& reason = std::string(), | |
| const SourceLocation& = SourceLocation::Current()); | |
| } // namespace internal | |
| } // namespace cppgc | |