| // Copyright 2021 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| namespace v8 { | |
| namespace internal { | |
| class EmbedderState; | |
| } // namespace internal | |
| // A StateTag represents a possible state of the embedder. | |
| enum class EmbedderStateTag : uint8_t { | |
| // reserved | |
| EMPTY = 0, | |
| OTHER = 1, | |
| // embedder can define any state after | |
| }; | |
| // A stack-allocated class that manages an embedder state on the isolate. | |
| // After an EmbedderState scope has been created, a new embedder state will be | |
| // pushed on the isolate stack. | |
| class V8_EXPORT EmbedderStateScope { | |
| public: | |
| EmbedderStateScope(Isolate* isolate, Local<v8::Context> context, | |
| EmbedderStateTag tag); | |
| ~EmbedderStateScope(); | |
| private: | |
| // Declaring operator new and delete as deleted is not spec compliant. | |
| // Therefore declare them private instead to disable dynamic alloc | |
| void* operator new(size_t size); | |
| void* operator new[](size_t size); | |
| void operator delete(void*, size_t); | |
| void operator delete[](void*, size_t); | |
| std::unique_ptr<internal::EmbedderState> embedder_state_; | |
| }; | |
| } // namespace v8 | |