| // Copyright 2021 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // We reserve the V8_* prefix for macros defined in V8 public API and | |
| // assume there are no name conflicts with the embedder's code. | |
| /** | |
| * The v8 JavaScript engine. | |
| */ | |
| namespace v8 { | |
| class PageAllocator; | |
| class Platform; | |
| template <class K, class V, class T> | |
| class PersistentValueMapBase; | |
| /** | |
| * EntropySource is used as a callback function when v8 needs a source | |
| * of entropy. | |
| */ | |
| using EntropySource = bool (*)(unsigned char* buffer, size_t length); | |
| /** | |
| * ReturnAddressLocationResolver is used as a callback function when v8 is | |
| * resolving the location of a return address on the stack. Profilers that | |
| * change the return address on the stack can use this to resolve the stack | |
| * location to wherever the profiler stashed the original return address. | |
| * | |
| * \param return_addr_location A location on stack where a machine | |
| * return address resides. | |
| * \returns Either return_addr_location, or else a pointer to the profiler's | |
| * copy of the original return address. | |
| * | |
| * \note The resolver function must not cause garbage collection. | |
| */ | |
| using ReturnAddressLocationResolver = | |
| uintptr_t (*)(uintptr_t return_addr_location); | |
| using DcheckErrorCallback = void (*)(const char* file, int line, | |
| const char* message); | |
| /** | |
| * Container class for static utility functions. | |
| */ | |
| class V8_EXPORT V8 { | |
| public: | |
| /** | |
| * Hand startup data to V8, in case the embedder has chosen to build | |
| * V8 with external startup data. | |
| * | |
| * Note: | |
| * - By default the startup data is linked into the V8 library, in which | |
| * case this function is not meaningful. | |
| * - If this needs to be called, it needs to be called before V8 | |
| * tries to make use of its built-ins. | |
| * - To avoid unnecessary copies of data, V8 will point directly into the | |
| * given data blob, so pretty please keep it around until V8 exit. | |
| * - Compression of the startup blob might be useful, but needs to | |
| * handled entirely on the embedders' side. | |
| * - The call will abort if the data is invalid. | |
| */ | |
| static void SetSnapshotDataBlob(StartupData* startup_blob); | |
| /** Set the callback to invoke in case of Dcheck failures. */ | |
| static void SetDcheckErrorHandler(DcheckErrorCallback that); | |
| /** | |
| * Sets V8 flags from a string. | |
| */ | |
| static void SetFlagsFromString(const char* str); | |
| static void SetFlagsFromString(const char* str, size_t length); | |
| /** | |
| * Sets V8 flags from the command line. | |
| */ | |
| static void SetFlagsFromCommandLine(int* argc, char** argv, | |
| bool remove_flags); | |
| /** Get the version string. */ | |
| static const char* GetVersion(); | |
| /** | |
| * Initializes V8. This function needs to be called before the first Isolate | |
| * is created. It always returns true. | |
| */ | |
| V8_INLINE static bool Initialize() { | |
| const int kBuildConfiguration = | |
| (internal::PointerCompressionIsEnabled() ? kPointerCompression : 0) | | |
| (internal::SmiValuesAre31Bits() ? k31BitSmis : 0) | | |
| (internal::SandboxIsEnabled() ? kSandbox : 0); | |
| return Initialize(kBuildConfiguration); | |
| } | |
| /** | |
| * Allows the host application to provide a callback which can be used | |
| * as a source of entropy for random number generators. | |
| */ | |
| static void SetEntropySource(EntropySource source); | |
| /** | |
| * Allows the host application to provide a callback that allows v8 to | |
| * cooperate with a profiler that rewrites return addresses on stack. | |
| */ | |
| static void SetReturnAddressLocationResolver( | |
| ReturnAddressLocationResolver return_address_resolver); | |
| /** | |
| * Releases any resources used by v8 and stops any utility threads | |
| * that may be running. Note that disposing v8 is permanent, it | |
| * cannot be reinitialized. | |
| * | |
| * It should generally not be necessary to dispose v8 before exiting | |
| * a process, this should happen automatically. It is only necessary | |
| * to use if the process needs the resources taken up by v8. | |
| */ | |
| static bool Dispose(); | |
| /** | |
| * Initialize the ICU library bundled with V8. The embedder should only | |
| * invoke this method when using the bundled ICU. Returns true on success. | |
| * | |
| * If V8 was compiled with the ICU data in an external file, the location | |
| * of the data file has to be provided. | |
| */ | |
| static bool InitializeICU(const char* icu_data_file = nullptr); | |
| /** | |
| * Initialize the ICU library bundled with V8. The embedder should only | |
| * invoke this method when using the bundled ICU. If V8 was compiled with | |
| * the ICU data in an external file and when the default location of that | |
| * file should be used, a path to the executable must be provided. | |
| * Returns true on success. | |
| * | |
| * The default is a file called icudtl.dat side-by-side with the executable. | |
| * | |
| * Optionally, the location of the data file can be provided to override the | |
| * default. | |
| */ | |
| static bool InitializeICUDefaultLocation(const char* exec_path, | |
| const char* icu_data_file = nullptr); | |
| /** | |
| * Initialize the external startup data. The embedder only needs to | |
| * invoke this method when external startup data was enabled in a build. | |
| * | |
| * If V8 was compiled with the startup data in an external file, then | |
| * V8 needs to be given those external files during startup. There are | |
| * three ways to do this: | |
| * - InitializeExternalStartupData(const char*) | |
| * This will look in the given directory for the file "snapshot_blob.bin". | |
| * - InitializeExternalStartupDataFromFile(const char*) | |
| * As above, but will directly use the given file name. | |
| * - Call SetSnapshotDataBlob. | |
| * This will read the blobs from the given data structure and will | |
| * not perform any file IO. | |
| */ | |
| static void InitializeExternalStartupData(const char* directory_path); | |
| static void InitializeExternalStartupDataFromFile(const char* snapshot_blob); | |
| /** | |
| * Sets the v8::Platform to use. This should be invoked before V8 is | |
| * initialized. | |
| */ | |
| static void InitializePlatform(Platform* platform); | |
| /** | |
| * Clears all references to the v8::Platform. This should be invoked after | |
| * V8 was disposed. | |
| */ | |
| static void DisposePlatform(); | |
| /** | |
| * Returns true if the sandbox is configured securely. | |
| * | |
| * If V8 cannot create a regular sandbox during initialization, for example | |
| * because not enough virtual address space can be reserved, it will instead | |
| * create a fallback sandbox that still allows it to function normally but | |
| * does not have the same security properties as a regular sandbox. This API | |
| * can be used to determine if such a fallback sandbox is being used, in | |
| * which case it will return false. | |
| */ | |
| static bool IsSandboxConfiguredSecurely(); | |
| /** | |
| * Provides access to the virtual address subspace backing the sandbox. | |
| * | |
| * This can be used to allocate pages inside the sandbox, for example to | |
| * obtain virtual memory for ArrayBuffer backing stores, which must be | |
| * located inside the sandbox. | |
| * | |
| * It should be assumed that an attacker can corrupt data inside the sandbox, | |
| * and so in particular the contents of pages allocagted in this virtual | |
| * address space, arbitrarily and concurrently. Due to this, it is | |
| * recommended to to only place pure data buffers in them. | |
| */ | |
| static VirtualAddressSpace* GetSandboxAddressSpace(); | |
| /** | |
| * Returns the size of the sandbox in bytes. | |
| * | |
| * This represents the size of the address space that V8 can directly address | |
| * and in which it allocates its objects. | |
| */ | |
| static size_t GetSandboxSizeInBytes(); | |
| /** | |
| * Returns the size of the address space reservation backing the sandbox. | |
| * | |
| * This may be larger than the sandbox (i.e. |GetSandboxSizeInBytes()|) due | |
| * to surrounding guard regions, or may be smaller than the sandbox in case a | |
| * fallback sandbox is being used, which will use a smaller virtual address | |
| * space reservation. In the latter case this will also be different from | |
| * |GetSandboxAddressSpace()->size()| as that will cover a larger part of the | |
| * address space than what has actually been reserved. | |
| */ | |
| static size_t GetSandboxReservationSizeInBytes(); | |
| /** | |
| * Activate trap-based bounds checking for WebAssembly. | |
| * | |
| * \param use_v8_signal_handler Whether V8 should install its own signal | |
| * handler or rely on the embedder's. | |
| */ | |
| static bool EnableWebAssemblyTrapHandler(bool use_v8_signal_handler); | |
| /** | |
| * On Win64, by default V8 does not emit unwinding data for jitted code, | |
| * which means the OS cannot walk the stack frames and the system Structured | |
| * Exception Handling (SEH) cannot unwind through V8-generated code: | |
| * https://code.google.com/p/v8/issues/detail?id=3598. | |
| * | |
| * This function allows embedders to register a custom exception handler for | |
| * exceptions in V8-generated code. | |
| */ | |
| static void SetUnhandledExceptionCallback( | |
| UnhandledExceptionCallback callback); | |
| /** | |
| * Allows the host application to provide a callback that will be called when | |
| * v8 has encountered a fatal failure to allocate memory and is about to | |
| * terminate. | |
| */ | |
| static void SetFatalMemoryErrorCallback(OOMErrorCallback callback); | |
| /** | |
| * Get statistics about the shared memory usage. | |
| */ | |
| static void GetSharedMemoryStatistics(SharedMemoryStatistics* statistics); | |
| private: | |
| V8(); | |
| enum BuildConfigurationFeatures { | |
| kPointerCompression = 1 << 0, | |
| k31BitSmis = 1 << 1, | |
| kSandbox = 1 << 2, | |
| }; | |
| /** | |
| * Checks that the embedder build configuration is compatible with | |
| * the V8 binary and if so initializes V8. | |
| */ | |
| static bool Initialize(int build_config); | |
| friend class Context; | |
| template <class K, class V, class T> | |
| friend class PersistentValueMapBase; | |
| }; | |
| } // namespace v8 | |