| // Copyright 2021 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| namespace v8 { | |
| namespace internal { | |
| class Isolate; | |
| } // namespace internal | |
| class Isolate; | |
| /** | |
| * Multiple threads in V8 are allowed, but only one thread at a time is allowed | |
| * to use any given V8 isolate, see the comments in the Isolate class. The | |
| * definition of 'using a V8 isolate' includes accessing handles or holding onto | |
| * object pointers obtained from V8 handles while in the particular V8 isolate. | |
| * It is up to the user of V8 to ensure, perhaps with locking, that this | |
| * constraint is not violated. In addition to any other synchronization | |
| * mechanism that may be used, the v8::Locker and v8::Unlocker classes must be | |
| * used to signal thread switches to V8. | |
| * | |
| * v8::Locker is a scoped lock object. While it's active, i.e. between its | |
| * construction and destruction, the current thread is allowed to use the locked | |
| * isolate. V8 guarantees that an isolate can be locked by at most one thread at | |
| * any time. In other words, the scope of a v8::Locker is a critical section. | |
| * | |
| * Sample usage: | |
| * \code | |
| * ... | |
| * { | |
| * v8::Locker locker(isolate); | |
| * v8::Isolate::Scope isolate_scope(isolate); | |
| * ... | |
| * // Code using V8 and isolate goes here. | |
| * ... | |
| * } // Destructor called here | |
| * \endcode | |
| * | |
| * If you wish to stop using V8 in a thread A you can do this either by | |
| * destroying the v8::Locker object as above or by constructing a v8::Unlocker | |
| * object: | |
| * | |
| * \code | |
| * { | |
| * isolate->Exit(); | |
| * v8::Unlocker unlocker(isolate); | |
| * ... | |
| * // Code not using V8 goes here while V8 can run in another thread. | |
| * ... | |
| * } // Destructor called here. | |
| * isolate->Enter(); | |
| * \endcode | |
| * | |
| * The Unlocker object is intended for use in a long-running callback from V8, | |
| * where you want to release the V8 lock for other threads to use. | |
| * | |
| * The v8::Locker is a recursive lock, i.e. you can lock more than once in a | |
| * given thread. This can be useful if you have code that can be called either | |
| * from code that holds the lock or from code that does not. The Unlocker is | |
| * not recursive so you can not have several Unlockers on the stack at once, and | |
| * you cannot use an Unlocker in a thread that is not inside a Locker's scope. | |
| * | |
| * An unlocker will unlock several lockers if it has to and reinstate the | |
| * correct depth of locking on its destruction, e.g.: | |
| * | |
| * \code | |
| * // V8 not locked. | |
| * { | |
| * v8::Locker locker(isolate); | |
| * Isolate::Scope isolate_scope(isolate); | |
| * // V8 locked. | |
| * { | |
| * v8::Locker another_locker(isolate); | |
| * // V8 still locked (2 levels). | |
| * { | |
| * isolate->Exit(); | |
| * v8::Unlocker unlocker(isolate); | |
| * // V8 not locked. | |
| * } | |
| * isolate->Enter(); | |
| * // V8 locked again (2 levels). | |
| * } | |
| * // V8 still locked (1 level). | |
| * } | |
| * // V8 Now no longer locked. | |
| * \endcode | |
| */ | |
| class V8_EXPORT Unlocker { | |
| public: | |
| /** | |
| * Initialize Unlocker for a given Isolate. | |
| */ | |
| V8_INLINE explicit Unlocker(Isolate* isolate) { Initialize(isolate); } | |
| ~Unlocker(); | |
| private: | |
| void Initialize(Isolate* isolate); | |
| internal::Isolate* isolate_; | |
| }; | |
| class V8_EXPORT Locker { | |
| public: | |
| /** | |
| * Initialize Locker for a given Isolate. | |
| */ | |
| V8_INLINE explicit Locker(Isolate* isolate) { Initialize(isolate); } | |
| ~Locker(); | |
| /** | |
| * Returns whether or not the locker for a given isolate, is locked by the | |
| * current thread. | |
| */ | |
| static bool IsLocked(Isolate* isolate); | |
| // Disallow copying and assigning. | |
| Locker(const Locker&) = delete; | |
| void operator=(const Locker&) = delete; | |
| private: | |
| void Initialize(Isolate* isolate); | |
| bool has_lock_; | |
| bool top_level_; | |
| internal::Isolate* isolate_; | |
| }; | |
| } // namespace v8 | |