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| #ifndef INCLUDE_V8_MAYBE_H_ |
| #define INCLUDE_V8_MAYBE_H_ |
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| #include <type_traits> |
| #include <utility> |
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| #include "v8-internal.h" |
| #include "v8config.h" |
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| namespace v8 { |
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| namespace api_internal { |
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| V8_EXPORT void FromJustIsNothing(); |
| } |
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| template <class T> |
| class Maybe { |
| public: |
| V8_INLINE bool IsNothing() const { return !has_value_; } |
| V8_INLINE bool IsJust() const { return has_value_; } |
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| V8_INLINE T ToChecked() const { return FromJust(); } |
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| V8_INLINE void Check() const { |
| if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); |
| } |
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| V8_WARN_UNUSED_RESULT V8_INLINE bool To(T* out) const { |
| if (V8_LIKELY(IsJust())) *out = value_; |
| return IsJust(); |
| } |
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| V8_INLINE T FromJust() const& { |
| if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); |
| return value_; |
| } |
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| V8_INLINE T FromJust() && { |
| if (V8_UNLIKELY(!IsJust())) api_internal::FromJustIsNothing(); |
| return std::move(value_); |
| } |
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| V8_INLINE T FromMaybe(const T& default_value) const { |
| return has_value_ ? value_ : default_value; |
| } |
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| V8_INLINE bool operator==(const Maybe& other) const { |
| return (IsJust() == other.IsJust()) && |
| (!IsJust() || FromJust() == other.FromJust()); |
| } |
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| V8_INLINE bool operator!=(const Maybe& other) const { |
| return !operator==(other); |
| } |
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| private: |
| Maybe() : has_value_(false) {} |
| explicit Maybe(const T& t) : has_value_(true), value_(t) {} |
| explicit Maybe(T&& t) : has_value_(true), value_(std::move(t)) {} |
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| bool has_value_; |
| T value_; |
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| template <class U> |
| friend Maybe<U> Nothing(); |
| template <class U> |
| friend Maybe<U> Just(const U& u); |
| template <class U, std::enable_if_t<!std::is_lvalue_reference_v<U>>*> |
| friend Maybe<U> Just(U&& u); |
| }; |
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| template <class T> |
| inline Maybe<T> Nothing() { |
| return Maybe<T>(); |
| } |
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| template <class T> |
| inline Maybe<T> Just(const T& t) { |
| return Maybe<T>(t); |
| } |
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| template <class T, std::enable_if_t<!std::is_lvalue_reference_v<T>>* = nullptr> |
| inline Maybe<T> Just(T&& t) { |
| return Maybe<T>(std::move(t)); |
| } |
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| |
| template <> |
| class Maybe<void> { |
| public: |
| V8_INLINE bool IsNothing() const { return !is_valid_; } |
| V8_INLINE bool IsJust() const { return is_valid_; } |
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| V8_INLINE bool operator==(const Maybe& other) const { |
| return IsJust() == other.IsJust(); |
| } |
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| V8_INLINE bool operator!=(const Maybe& other) const { |
| return !operator==(other); |
| } |
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| private: |
| struct JustTag {}; |
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| Maybe() : is_valid_(false) {} |
| explicit Maybe(JustTag) : is_valid_(true) {} |
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| bool is_valid_; |
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| template <class U> |
| friend Maybe<U> Nothing(); |
| friend Maybe<void> JustVoid(); |
| }; |
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| inline Maybe<void> JustVoid() { return Maybe<void>(Maybe<void>::JustTag()); } |
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| } |
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| #endif |
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